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JITC FE (brUGHNO)

Sep 2nd, 2020
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  1. --[[
  2. Jump in the CAAC
  3. by EthanHong0407
  4.  
  5. why the hell did i make this
  6. i dont even know anymore
  7. ]]
  8.  
  9. local plr = game.Players.LocalPlayer
  10. local char = plr.Character
  11. local hum = char:FindFirstChildOfClass("Humanoid")
  12. local t = tick()
  13. local action = ""
  14. local torsorot = 0
  15. if hum:FindFirstChild("Animator") then
  16. hum.Animator:Destroy()
  17. end
  18.  
  19. hum.WalkSpeed = 0
  20.  
  21.  
  22. local song = Instance.new("Sound", char)
  23. song.SoundId = "rbxassetid://1883633498"
  24. song.Volume = 1
  25. song.TimePosition = 3
  26. song:Play()
  27. function createJoint(wp0, wp1, wc0x, wc0y, wc0z, wc1x, wc1y, wc1z, name)
  28.     local joint = Instance.new("Motor6D", wp0)
  29.     joint.Part0 = wp0
  30.     joint.Part1 = wp1
  31.     joint.C0 = CFrame.new(wc0x, wc0y, wc0z)
  32.         joint.C1 = CFrame.new(wc1x, wc1y, wc1z)
  33.         joint.Name = name
  34.     return joint
  35. end
  36.  
  37. local RS = createJoint(char.Torso, char["Right Arm"], 1.5, 0.5, 0, 0, 0.5, 0, "Right Shoulder")
  38. local TS = createJoint(char.HumanoidRootPart, char.Torso, 0, 0, 0, 0, 0, 0, "RootJoint")
  39. local LS = createJoint(char.Torso, char["Left Arm"], -1.5, 0.5, 0, 0, 0.5, 0, "Left Shoulder")
  40. local RH = createJoint(char.Torso, char["Right Leg"], 0.5, -1, 0, 0, 1, 0, "Right Hip")
  41. local LH = createJoint(char.Torso, char["Left Leg"], -0.5, -1, 0, 0, 1, 0, "Left Hip")
  42. local NK = createJoint(char.Torso, char.Head, 0, 1, 0, 0, -1/2, 0, "Neck")
  43.  
  44. local rsc0 = RS.C0
  45. local lsc0 = LS.C0
  46. local tsc0 = TS.C0
  47. local rhc0 = RH.C0
  48. local lhc0 = LH.C0
  49. local nkc0 = NK.C0
  50.  
  51. local gun = Instance.new("Part", char)
  52. gun.Size = Vector3.new(1, 1, 1)
  53. gun.Anchored = false
  54. gun.CFrame = CFrame.new(0, 10, 0)
  55. gun.BrickColor = BrickColor.new("Black")
  56. gun:BreakJoints()
  57. local gunMesh = Instance.new("SpecialMesh", gun)
  58. gunMesh.MeshId = "rbxassetid://430697201"
  59. gunMesh.Scale = Vector3.new(1, 1, 1)
  60.  
  61. local gunWeld = Instance.new("Weld", gun)
  62. gunWeld.Part0 = char["Right Arm"]
  63. gunWeld.Part1 = gun
  64. gunWeld.C0 = CFrame.new(0, -1.2, -0.3) * CFrame.Angles(0, 0, math.rad(90))
  65. * CFrame.Angles(math.rad(-90), 0, 0)
  66. * CFrame.Angles(0, math.rad(180), 0)
  67.  
  68.  
  69. TS.C0 = CFrame.new(0, 10000, 0)
  70. game:GetService("RunService").RenderStepped:connect(function()
  71. t = t + 0.5
  72. if action == "IGotAGun" then
  73. local speed = 0.3
  74. torsorot = torsorot + 45
  75. NK.C0 = NK.C0:lerp(nkc0, speed)
  76. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(math.rad(torsorot), 0, 0)
  77. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  78. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  79. * CFrame.Angles(math.rad(90), 0, 0), speed)
  80. LS.C0 = LS.C0:lerp(lsc0 *  CFrame.new(0, math.sin(t/5)/10/2, 0)
  81. * CFrame.Angles(math.rad(-5), 0, math.rad(5)), speed)
  82. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  83. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  84. elseif action == "IGotAGun2" then
  85. local speed = 0.3
  86.  
  87. NK.C0 = NK.C0:lerp(nkc0, speed)
  88. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, 0, 0)
  89. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  90. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  91. * CFrame.Angles(math.rad(90), 0, 0), speed)
  92. LS.C0 = LS.C0:lerp(lsc0 *  CFrame.new(0, math.sin(t/5)/10/2, 0)
  93. * CFrame.Angles(math.rad(-5), 0, math.rad(5)), speed)
  94. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  95. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  96. elseif action == "CoufCouf" then
  97. local speed = 1
  98. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  99. math.rad(math.random(-360, 360)),
  100. math.rad(math.random(-360, 360))), speed)
  101. TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  102. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  103. math.rad(math.random(-360, 360)),
  104. math.rad(math.random(-360, 360))), speed)
  105. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  106. math.rad(math.random(-360, 360)),
  107. math.rad(math.random(-360, 360))), speed)
  108. RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  109. math.rad(math.random(-360, 360)),
  110. math.rad(math.random(-360, 360))), speed)
  111. LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  112. math.rad(math.random(-360, 360)),
  113. math.rad(math.random(-360, 360))), speed)
  114. elseif action == "Sleep" then
  115. local speed = 1
  116. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(10), 0), speed)
  117. TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, -0.5, 1)
  118. * CFrame.Angles(math.rad(90), 0, 0), speed)
  119. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(0, 0, math.rad(60)), speed)
  120. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(0, 0, math.rad(-45)), speed)
  121. RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(0, 0, math.rad(20)), speed)
  122. LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(0, 0, math.rad(-40)), speed)
  123. elseif action == "WakeUp" then
  124. local speed = 0.3
  125. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(-10), 0, 0), speed)
  126. TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, 0.5), speed)
  127. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(0, 0, math.rad(-20)), speed)
  128. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(0, 0, math.rad(20)), speed)
  129. RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(90), 0, math.rad(20)), speed)
  130. LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(90), 0, math.rad(-20)), speed)
  131. elseif action == "Whehw" then
  132. local speed = 1
  133. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  134. TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, 0.5), speed)
  135. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  136. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  137. RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(90), 0, math.rad(20)), speed)
  138. LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(90), 0, math.rad(-20)), speed)
  139. elseif action == "Julioliolio" then
  140. local speed = 1
  141. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  142. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  143. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  144. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  145. RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  146. LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
  147. elseif action == "ICan" then
  148. local speed = 1
  149. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed)
  150. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0)
  151. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  152. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  153. * CFrame.Angles(math.rad(-5), 0, 0), speed)
  154. LS.C0 = LS.C0:lerp(lsc0 *  CFrame.new(0, math.sin(t/5)/10/2, 0)
  155. * CFrame.Angles(math.rad(90), 0, math.rad(-5)), speed)
  156. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  157. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  158. elseif action == "ICan2" then
  159. local speed = 0.4
  160. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed)
  161. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0)
  162. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  163. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  164. * CFrame.Angles(math.rad(-5), 0, 0), speed)
  165. LS.C0 = LS.C0:lerp(lsc0 *  CFrame.new(0, math.sin(t/5)/10/2, 0)
  166. * CFrame.Angles(math.rad(90), 0, math.rad(-5)), speed)
  167. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  168. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  169. elseif action == "ICant" then
  170. local speed = 0.4
  171. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed)
  172. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0)
  173. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  174. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  175. * CFrame.Angles(math.rad(-5), 0, 0), speed)
  176. LS.C0 = LS.C0:lerp(lsc0 *  CFrame.new(0, math.sin(t/5)/10/2, 0)
  177. * CFrame.Angles(math.rad(90), 0, math.rad(-70)), speed)
  178. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  179. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  180. elseif action == "BabyJeans" then
  181. NK.C0 = nkc0
  182. TS.C0 = tsc0 * CFrame.new(0, 8, 0)
  183. LS.C0 = lsc0
  184. RS.C0 = rsc0
  185. LH.C0 = lhc0
  186. RH.C0 = rhc0
  187. elseif action == "YouAndYour" then
  188. local speed = 1
  189. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, -math.rad(20), 0), speed)
  190. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(20), 0)
  191. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  192. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0)
  193. * CFrame.Angles(math.rad(90), 0, math.rad(20)), speed)
  194. LS.C0 = LS.C0:lerp(lsc0 *  CFrame.new(0, math.sin(t/5)/10/2, 0), speed)
  195. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  196. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  197. elseif action == "Painis" then
  198. local speed = 0.4
  199. NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(-20), 0, 0), speed)
  200. TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, 0, 0)
  201. * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
  202. RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(-0.5, -0.1, 0)
  203.  * CFrame.Angles(math.rad(10), 0, math.rad(-45)), speed)
  204. LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0.5, -0.1, 0)
  205. * CFrame.Angles(math.rad(10), 0, math.rad(45)), speed)
  206. RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  207. LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
  208. elseif action == "Impoopments" then
  209. local speed = 1
  210. NK.C0 = NK.C0:lerp(nkc0, speed)
  211. TS.C0 = TS.C0:lerp(tsc0, speed)
  212. RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  213. math.rad(math.random(-360, 360)),
  214. math.rad(math.random(-360, 360))), speed)
  215. LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(math.random(-360, 360)),
  216. math.rad(math.random(-360, 360)),
  217. math.rad(math.random(-360, 360))), speed)
  218. RH.C0 = RH.C0:lerp(rhc0, speed)
  219. LH.C0 = LH.C0:lerp(lhc0, speed)
  220. elseif action == "Normal" then
  221. local speed = 1
  222. NK.C0 = nkc0
  223. TS.C0 = tsc0
  224. LS.C0 = lsc0
  225. RS.C0 = rsc0
  226. LH.C0 = lhc0
  227. RH.C0 = rhc0
  228. elseif action == "Jooj" then
  229. NK.C0 = nkc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  230. TS.C0 = tsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  231. LS.C0 = lsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  232. LH.C0 = lhc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  233. RS.C0 = rsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  234. RH.C0 = rhc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
  235. elseif action == "Upsidedown" then
  236. local speed = 1
  237. NK.C0 = nkc0
  238. TS.C0 = tsc0 * CFrame.Angles(0, 0, math.rad(180))
  239. LS.C0 = lsc0
  240. RS.C0 = rsc0
  241. LH.C0 = lhc0
  242. RH.C0 = rhc0
  243. elseif action == "CAAC" then
  244. local speed = 0.1
  245. NK.C0 = nkc0
  246. TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 4, 0), speed)
  247. LS.C0 = lsc0
  248. RS.C0 = rsc0
  249. LH.C0 = lhc0
  250. RH.C0 = rhc0
  251. end
  252. end)
  253.  
  254.  
  255. action = "IGotAGun"
  256. wait(0.5)
  257. action = "IGotAGun2"
  258. wait(2.9)
  259. action = "CoufCouf"
  260. local part = Instance.new("Part", char)
  261. part.Anchored = true
  262. part.Material = "Neon"
  263. part.BrickColor = BrickColor.new("New Yeller")
  264. part.CanCollide = false
  265. part.Size = Vector3.new(0.1, 0.1, 10000)
  266. for i = 1, 16 do
  267.  
  268.  
  269. part.CFrame = CFrame.new(char.HumanoidRootPart.Position, Vector3.new(math.random(-100, 100), math.random(-100, 100),math.random(-100, 100)))
  270. wait(0.5/16)
  271.  
  272. end
  273. part:Destroy()
  274. gun:Destroy()
  275. local bed = Instance.new("Part", char)
  276. bed.Anchored = false
  277. bed.CanCollide = false
  278. bed.Size = Vector3.new(4, 8, 2)
  279. bed:BreakJoints()
  280. local bedmesh = Instance.new("SpecialMesh", bed)
  281. bedmesh.Scale = Vector3.new(0.4, 0.5, 0.4)
  282. bedmesh.MeshId = "rbxassetid://473508427"
  283. bedmesh.TextureId = "rbxassetid://473508936"
  284. local bedweld = Instance.new("Weld", bed)
  285. bedweld.Part0 = char.HumanoidRootPart
  286. bedweld.Part1 = bed
  287. bedweld.C0 = CFrame.new(0, -1.35, 1) * CFrame.Angles(0, math.rad(-180), 0)
  288. * CFrame.Angles(math.rad(-90), 0, 0)
  289. action = "Sleep"
  290. wait(0.25)
  291. action = "WakeUp"
  292. wait(0.5)
  293. action = "Whehw"
  294. wait(0.7)
  295. action = "Julioliolio"
  296. for i = 1, 16 do
  297. bedweld.C0 = CFrame.new(0, -1.35, 1) * CFrame.Angles(0, math.rad(-180), 0)
  298. * CFrame.Angles(math.rad(-90) + math.random(-360, 360), math.random(-360, 360), math.random(-360, 360))
  299. wait(1/16)
  300. end
  301. bed:Destroy()
  302. action = "ICan"
  303. wait(0.2)
  304. action = "ICant"
  305. wait(0.25)
  306. action = "ICan2"
  307. wait(0.2)
  308. action = "ICant"
  309. wait(0.35)
  310. action = "BabyJeans"
  311. local baby = Instance.new("Part", char)
  312. baby.Size = Vector3.new(2, 2, 1)
  313. baby.Anchored = false
  314. baby.CanCollide = false
  315. baby:BreakJoints()
  316.  
  317. local baby2 = Instance.new("SpecialMesh", baby)
  318. baby2.MeshId = "rbxassetid://430300723"
  319. baby2.Scale = Vector3.new(5, 5, 5)
  320. baby2.TextureId = "rbxassetid://430300725"
  321.  
  322. local babyweld = Instance.new("Weld", baby)
  323. babyweld.Part0 = char.Torso
  324. babyweld.Part1 = baby
  325. babyweld.C0 = CFrame.new(0, -1, 0)
  326. * CFrame.Angles(0, math.rad(180), 0)
  327. wait(0.5)
  328. baby2.TextureId = "rbxassetid://140688857"
  329. wait(1.1)
  330. baby:Destroy()
  331. action = "YouAndYour"
  332. wait(0.5)
  333. action = "Painis"
  334. wait(0.4)
  335. action = "Impoopments"
  336. wait(1)
  337.  
  338. local pp = Instance.new("Part", char)
  339. pp.Size = Vector3.new(1, 1, 1)
  340. pp.Anchored = true
  341. pp.CanCollide = false
  342. pp.BrickColor = char.Torso.BrickColor
  343. pp:BreakJoints()
  344. pp.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, 0)
  345.  
  346. for i = 1, 20 do
  347. pp.Size = pp.Size + Vector3.new(0, 0, 2)
  348. pp.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, -i)
  349. wait(0.5/20)
  350. end
  351. pp:Destroy()
  352. action = "Jooj"
  353. wait(1.7)
  354. action = "Normal"
  355. wait(0.5)
  356. action = "Upsidedown"
  357. wait(0.5)
  358. action = "Normal"
  359. TS.C0 = tsc0 * CFrame.new(0, 10, 0)
  360. local caac = Instance.new("Part", char)
  361. caac.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, 0)
  362. caac.Anchored = true
  363. caac.CanCollide = true
  364. caac.Size = Vector3.new(8, 4, 1)
  365. caac:BreakJoints()
  366. local caactext = Instance.new("SurfaceGui", caac)
  367. caactext.Adornee = caac
  368. local caactext2 = Instance.new("TextLabel", caactext)
  369. caactext2.Size = UDim2.new(1, 0, 1, 0)
  370. caactext2.TextScaled = true
  371. caactext2.Text = "CAAC"
  372. caactext2.Font = "Legacy"
  373. action = "CAAC"
  374. wait(1.7)
  375. coroutine.resume(coroutine.create(function()
  376. for i = 1, 100 do
  377. if char.Head ~= nil then
  378. char.Head.Mesh.Scale = char.Head.Mesh.Scale + Vector3.new(1, 1, 1)
  379. end
  380. wait(0.5/100)
  381. end
  382. end))
  383. wait(1)
  384. caac.Anchored = false
  385. char.Head:Destroy()
  386. local sound = Instance.new("Sound", char.Torso)
  387. sound.SoundId = "rbxassetid://440431180"
  388. sound.Volume = 1
  389. sound:Play()
  390.  
  391. local explosion = Instance.new("Explosion", char)
  392. explosion.BlastRadius = 1
  393. explosion.BlastPressure = 9000
  394. explosion.Position = char.Torso.Position
  395.  
  396. -- (brUGHNO)
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