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Gillranveer12

Fly Script (No Gui)

Jul 11th, 2023
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Lua 2.90 KB | None | 0 0
  1. repeat wait()
  2.     until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
  3.     local mouse = game.Players.LocalPlayer:GetMouse()
  4.     repeat wait() until mouse
  5.     local plr = game.Players.LocalPlayer
  6.     local torso = plr.Character.Torso
  7.     local flying = true
  8.     local deb = true
  9.     local ctrl = {f = 0, b = 0, l = 0, r = 0}
  10.     local lastctrl = {f = 0, b = 0, l = 0, r = 0}
  11.     local maxspeed = 50
  12.     local speed = 0
  13.  
  14.     function Fly()
  15.         local bg = Instance.new("BodyGyro", torso)
  16.         bg.P = 9e4
  17.         bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
  18.         bg.cframe = torso.CFrame
  19.         local bv = Instance.new("BodyVelocity", torso)
  20.         bv.velocity = Vector3.new(0,0.1,0)
  21.         bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
  22.         repeat wait()
  23.             plr.Character.Humanoid.PlatformStand = true
  24.             if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
  25.                 speed = speed+.5+(speed/maxspeed)
  26.                 if speed > maxspeed then
  27.                     speed = maxspeed
  28.                 end
  29.             elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
  30.                 speed = speed-1
  31.                 if speed < 0 then
  32.                     speed = 0
  33.                 end
  34.             end
  35.             if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
  36.                 bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
  37.                 lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
  38.             elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
  39.                 bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
  40.             else
  41.                 bv.velocity = Vector3.new(0,0.1,0)
  42.             end
  43.             bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
  44.         until not flying
  45.         ctrl = {f = 0, b = 0, l = 0, r = 0}
  46.         lastctrl = {f = 0, b = 0, l = 0, r = 0}
  47.         speed = 0
  48.         bg:Destroy()
  49.         bv:Destroy()
  50.         plr.Character.Humanoid.PlatformStand = false
  51.     end
  52.     mouse.KeyDown:connect(function(key)
  53.         if key:lower() == "e" then
  54.             if flying then flying = false
  55.             else
  56.                 flying = true
  57.                 Fly()
  58.             end
  59.         elseif key:lower() == "w" then
  60.             ctrl.f = 1
  61.         elseif key:lower() == "s" then
  62.             ctrl.b = -1
  63.         elseif key:lower() == "a" then
  64.             ctrl.l = -1
  65.         elseif key:lower() == "d" then
  66.             ctrl.r = 1
  67.         end
  68.     end)
  69.     mouse.KeyUp:connect(function(key)
  70.         if key:lower() == "w" then
  71.             ctrl.f = 0
  72.         elseif key:lower() == "s" then
  73.             ctrl.b = 0
  74.         elseif key:lower() == "a" then
  75.             ctrl.l = 0
  76.         elseif key:lower() == "d" then
  77.             ctrl.r = 0
  78.         end
  79.     end)
  80.     Fly()
  81.  
  82. end)
  83.  
  84. -- No Gui!
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