BlastingStone

Untitled

Mar 9th, 2019
89
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 94.48 KB | None | 0 0
  1. local FavIDs = {
  2. 340106355, --Nefl Crystals
  3. 927529620, --Dimension
  4. 876981900, --Fantasy
  5. 398987889, --Ordinary Days
  6. 1117396305, --Oh wait, it's you.
  7. 885996042, --Action Winter Journey
  8. 919231299, --Sprawling Idiot Effigy
  9. 743466274, --Good Day Sunshine
  10. 727411183, --Knife Fight
  11. 1402748531, --The Earth Is Counting On You!
  12. 595230126 --Robot Language
  13. }
  14.  
  15.  
  16.  
  17. --The reality of my life isn't real but a Universe -makhail07
  18. wait()
  19. local plr = game:service'Players'.LocalPlayer
  20. print('Local User is '..plr.Name)
  21. local char = plr.Character
  22. local hum = char.Humanoid
  23. local ra = char["Right Arm"]
  24. local la= char["Left Arm"]
  25. local rl= char["Right Leg"]
  26. local ll = char["Left Leg"]
  27. local hed = char.Head
  28. local root = char.HumanoidRootPart
  29. local rootj = root.RootJoint
  30. local tors = char.Torso
  31. local mouse = plr:GetMouse()
  32. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  33. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  34. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  35.  
  36.  
  37. -------------------------------------------------------
  38. --Start Good Stuff--
  39. -------------------------------------------------------
  40. CF = CFrame.new
  41. angles = CFrame.Angles
  42. attack = false
  43. Euler = CFrame.fromEulerAnglesXYZ
  44. Rad = math.rad
  45. IT = Instance.new
  46. BrickC = BrickColor.new
  47. Cos = math.cos
  48. Acos = math.acos
  49. Sin = math.sin
  50. Asin = math.asin
  51. Abs = math.abs
  52. Mrandom = math.random
  53. Floor = math.floor
  54. -------------------------------------------------------
  55. --End Good Stuff--
  56. -------------------------------------------------------
  57. necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  58. RSH, LSH = nil, nil
  59. RW = Instance.new("Weld")
  60. LW = Instance.new("Weld")
  61. RH = tors["Right Hip"]
  62. LH = tors["Left Hip"]
  63. RSH = tors["Right Shoulder"]
  64. LSH = tors["Left Shoulder"]
  65. RSH.Parent = nil
  66. LSH.Parent = nil
  67. RW.Name = "RW"
  68. RW.Part0 = tors
  69. RW.C0 = CF(1.5, 0.5, 0)
  70. RW.C1 = CF(0, 0.5, 0)
  71. RW.Part1 = ra
  72. RW.Parent = tors
  73. LW.Name = "LW"
  74. LW.Part0 = tors
  75. LW.C0 = CF(-1.5, 0.5, 0)
  76. LW.C1 = CF(0, 0.5, 0)
  77. LW.Part1 = la
  78. LW.Parent = tors
  79. Effects = {}
  80.  
  81. -------------------------------------------------------
  82. --Start HeartBeat--
  83. -------------------------------------------------------
  84. ArtificialHB = Instance.new("BindableEvent", script)
  85. ArtificialHB.Name = "Heartbeat"
  86. script:WaitForChild("Heartbeat")
  87.  
  88. frame = 1 / 60
  89. tf = 0
  90. allowframeloss = false
  91. tossremainder = false
  92.  
  93.  
  94. lastframe = tick()
  95. script.Heartbeat:Fire()
  96.  
  97.  
  98. game:GetService("RunService").Heartbeat:connect(function(s, p)
  99. tf = tf + s
  100. if tf >= frame then
  101. if allowframeloss then
  102. script.Heartbeat:Fire()
  103. lastframe = tick()
  104. else
  105. for i = 1, math.floor(tf / frame) do
  106. script.Heartbeat:Fire()
  107. end
  108. lastframe = tick()
  109. end
  110. if tossremainder then
  111. tf = 0
  112. else
  113. tf = tf - frame * math.floor(tf / frame)
  114. end
  115. end
  116. end)
  117. -------------------------------------------------------
  118. --End HeartBeat--
  119. -------------------------------------------------------
  120.  
  121. -------------------------------------------------------
  122. --Start Important Functions--
  123. -------------------------------------------------------
  124. function swait(num)
  125. if num == 0 or num == nil then
  126. game:service("RunService").Stepped:wait(0)
  127. else
  128. for i = 0, num do
  129. game:service("RunService").Stepped:wait(0)
  130. end
  131. end
  132. end
  133. function thread(f)
  134. coroutine.resume(coroutine.create(f))
  135. end
  136. function clerp(a, b, t)
  137. local qa = {
  138. QuaternionFromCFrame(a)
  139. }
  140. local qb = {
  141. QuaternionFromCFrame(b)
  142. }
  143. local ax, ay, az = a.x, a.y, a.z
  144. local bx, by, bz = b.x, b.y, b.z
  145. local _t = 1 - t
  146. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  147. end
  148. function QuaternionFromCFrame(cf)
  149. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  150. local trace = m00 + m11 + m22
  151. if trace > 0 then
  152. local s = math.sqrt(1 + trace)
  153. local recip = 0.5 / s
  154. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  155. else
  156. local i = 0
  157. if m00 < m11 then
  158. i = 1
  159. end
  160. if m22 > (i == 0 and m00 or m11) then
  161. i = 2
  162. end
  163. if i == 0 then
  164. local s = math.sqrt(m00 - m11 - m22 + 1)
  165. local recip = 0.5 / s
  166. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  167. elseif i == 1 then
  168. local s = math.sqrt(m11 - m22 - m00 + 1)
  169. local recip = 0.5 / s
  170. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  171. elseif i == 2 then
  172. local s = math.sqrt(m22 - m00 - m11 + 1)
  173. local recip = 0.5 / s
  174. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  175. end
  176. end
  177. end
  178. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  179. local xs, ys, zs = x + x, y + y, z + z
  180. local wx, wy, wz = w * xs, w * ys, w * zs
  181. local xx = x * xs
  182. local xy = x * ys
  183. local xz = x * zs
  184. local yy = y * ys
  185. local yz = y * zs
  186. local zz = z * zs
  187. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  188. end
  189. function QuaternionSlerp(a, b, t)
  190. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  191. local startInterp, finishInterp
  192. if cosTheta >= 1.0E-4 then
  193. if 1 - cosTheta > 1.0E-4 then
  194. local theta = math.acos(cosTheta)
  195. local invSinTheta = 1 / Sin(theta)
  196. startInterp = Sin((1 - t) * theta) * invSinTheta
  197. finishInterp = Sin(t * theta) * invSinTheta
  198. else
  199. startInterp = 1 - t
  200. finishInterp = t
  201. end
  202. elseif 1 + cosTheta > 1.0E-4 then
  203. local theta = math.acos(-cosTheta)
  204. local invSinTheta = 1 / Sin(theta)
  205. startInterp = Sin((t - 1) * theta) * invSinTheta
  206. finishInterp = Sin(t * theta) * invSinTheta
  207. else
  208. startInterp = t - 1
  209. finishInterp = t
  210. end
  211. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  212. end
  213. function rayCast(Position, Direction, Range, Ignore)
  214. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  215. end
  216. local RbxUtility = LoadLibrary("RbxUtility")
  217. local Create = RbxUtility.Create
  218.  
  219. -------------------------------------------------------
  220. --Start Damage Function--
  221. -------------------------------------------------------
  222. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  223. if hit.Parent == nil then
  224. return
  225. end
  226. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  227. for _, v in pairs(hit.Parent:children()) do
  228. if v:IsA("Humanoid") then
  229. h = v
  230. end
  231. end
  232. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  233.  
  234. hit.Parent:FindFirstChild("Head"):BreakJoints()
  235. end
  236.  
  237. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  238. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  239. if hit.Parent.DebounceHit.Value == true then
  240. return
  241. end
  242. end
  243. if insta == true then
  244. hit.Parent:FindFirstChild("Head"):BreakJoints()
  245. end
  246. local c = Create("ObjectValue"){
  247. Name = "creator",
  248. Value = game:service("Players").LocalPlayer,
  249. Parent = h,
  250. }
  251. game:GetService("Debris"):AddItem(c, .5)
  252. if HitSound ~= nil and HitPitch ~= nil then
  253. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  254. end
  255. local Damage = math.random(minim, maxim)
  256. local blocked = false
  257. local block = hit.Parent:findFirstChild("Block")
  258. if block ~= nil then
  259. if block.className == "IntValue" then
  260. if block.Value > 0 then
  261. blocked = true
  262. block.Value = block.Value - 1
  263. print(block.Value)
  264. end
  265. end
  266. end
  267. if blocked == false then
  268. h.Health = h.Health - Damage
  269. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  270. else
  271. h.Health = h.Health - (Damage / 2)
  272. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  273. end
  274. if Type == "Knockdown" then
  275. local hum = hit.Parent.Humanoid
  276. hum.PlatformStand = true
  277. coroutine.resume(coroutine.create(function(HHumanoid)
  278. swait(1)
  279. HHumanoid.PlatformStand = false
  280. end), hum)
  281. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  282. local bodvol = Create("BodyVelocity"){
  283. velocity = angle * knockback,
  284. P = 5000,
  285. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  286. Parent = hit,
  287. }
  288. local rl = Create("BodyAngularVelocity"){
  289. P = 3000,
  290. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  291. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  292. Parent = hit,
  293. }
  294. game:GetService("Debris"):AddItem(bodvol, .5)
  295. game:GetService("Debris"):AddItem(rl, .5)
  296. elseif Type == "Normal" then
  297. local vp = Create("BodyVelocity"){
  298. P = 500,
  299. maxForce = Vector3.new(math.huge, 0, math.huge),
  300. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  301. }
  302. if knockback > 0 then
  303. vp.Parent = hit.Parent.Torso
  304. end
  305. game:GetService("Debris"):AddItem(vp, .5)
  306. elseif Type == "Up" then
  307. local bodyVelocity = Create("BodyVelocity"){
  308. velocity = Vector3.new(0, 20, 0),
  309. P = 5000,
  310. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  311. Parent = hit,
  312. }
  313. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  314. elseif Type == "DarkUp" then
  315. coroutine.resume(coroutine.create(function()
  316. for i = 0, 1, 0.1 do
  317. swait()
  318. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  319. end
  320. end))
  321. local bodyVelocity = Create("BodyVelocity"){
  322. velocity = Vector3.new(0, 20, 0),
  323. P = 5000,
  324. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  325. Parent = hit,
  326. }
  327. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  328. elseif Type == "Snare" then
  329. local bp = Create("BodyPosition"){
  330. P = 2000,
  331. D = 100,
  332. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  333. position = hit.Parent.Torso.Position,
  334. Parent = hit.Parent.Torso,
  335. }
  336. game:GetService("Debris"):AddItem(bp, 1)
  337. elseif Type == "Freeze" then
  338. local BodPos = Create("BodyPosition"){
  339. P = 50000,
  340. D = 1000,
  341. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  342. position = hit.Parent.Torso.Position,
  343. Parent = hit.Parent.Torso,
  344. }
  345. local BodGy = Create("BodyGyro") {
  346. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  347. P = 20e+003,
  348. Parent = hit.Parent.Torso,
  349. cframe = hit.Parent.Torso.CFrame,
  350. }
  351. hit.Parent.Torso.Anchored = true
  352. coroutine.resume(coroutine.create(function(Part)
  353. swait(1.5)
  354. Part.Anchored = false
  355. end), hit.Parent.Torso)
  356. game:GetService("Debris"):AddItem(BodPos, 3)
  357. game:GetService("Debris"):AddItem(BodGy, 3)
  358. end
  359. local debounce = Create("BoolValue"){
  360. Name = "DebounceHit",
  361. Parent = hit.Parent,
  362. Value = true,
  363. }
  364. game:GetService("Debris"):AddItem(debounce, Delay)
  365. c = Create("ObjectValue"){
  366. Name = "creator",
  367. Value = Player,
  368. Parent = h,
  369. }
  370. game:GetService("Debris"):AddItem(c, .5)
  371. end
  372. end
  373. -------------------------------------------------------
  374. --End Damage Function--
  375. -------------------------------------------------------
  376.  
  377. -------------------------------------------------------
  378. --Start Damage Function Customization--
  379. -------------------------------------------------------
  380. function ShowDamage(Pos, Text, Time, Color)
  381. local Rate = (1 / 30)
  382. local Pos = (Pos or Vector3.new(0, 0, 0))
  383. local Text = (Text or "")
  384. local Time = (Time or 2)
  385. local Color = (Color or Color3.new(1, 0, 1))
  386. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  387. EffectPart.Anchored = true
  388. local BillboardGui = Create("BillboardGui"){
  389. Size = UDim2.new(3, 0, 3, 0),
  390. Adornee = EffectPart,
  391. Parent = EffectPart,
  392. }
  393. local TextLabel = Create("TextLabel"){
  394. BackgroundTransparency = 1,
  395. Size = UDim2.new(1, 0, 1, 0),
  396. Text = Text,
  397. Font = "Bodoni",
  398. TextColor3 = Color,
  399. TextScaled = true,
  400. TextStrokeColor3 = Color3.fromRGB(0,0,0),
  401. Parent = BillboardGui,
  402. }
  403. game.Debris:AddItem(EffectPart, (Time))
  404. EffectPart.Parent = game:GetService("Workspace")
  405. delay(0, function()
  406. local Frames = (Time / Rate)
  407. for Frame = 1, Frames do
  408. wait(Rate)
  409. local Percent = (Frame / Frames)
  410. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  411. TextLabel.TextTransparency = Percent
  412. end
  413. if EffectPart and EffectPart.Parent then
  414. EffectPart:Destroy()
  415. end
  416. end)
  417. end
  418. -------------------------------------------------------
  419. --End Damage Function Customization--
  420. -------------------------------------------------------
  421.  
  422. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  423. for _, c in pairs(workspace:children()) do
  424. local hum = c:findFirstChild("Humanoid")
  425. if hum ~= nil then
  426. local head = c:findFirstChild("Head")
  427. if head ~= nil then
  428. local targ = head.Position - Part.Position
  429. local mag = targ.magnitude
  430. if magni >= mag and c.Name ~= plr.Name then
  431. Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
  432. end
  433. end
  434. end
  435. end
  436. end
  437.  
  438.  
  439. CFuncs = {
  440. Part = {
  441. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  442. local Part = Create("Part")({
  443. Parent = Parent,
  444. Reflectance = Reflectance,
  445. Transparency = Transparency,
  446. CanCollide = false,
  447. Locked = true,
  448. BrickColor = BrickColor.new(tostring(BColor)),
  449. Name = Name,
  450. Size = Size,
  451. Material = Material
  452. })
  453. RemoveOutlines(Part)
  454. return Part
  455. end
  456. },
  457. Mesh = {
  458. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  459. local Msh = Create(Mesh)({
  460. Parent = Part,
  461. Offset = OffSet,
  462. Scale = Scale
  463. })
  464. if Mesh == "SpecialMesh" then
  465. Msh.MeshType = MeshType
  466. Msh.MeshId = MeshId
  467. end
  468. return Msh
  469. end
  470. },
  471. Mesh = {
  472. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  473. local Msh = Create(Mesh)({
  474. Parent = Part,
  475. Offset = OffSet,
  476. Scale = Scale
  477. })
  478. if Mesh == "SpecialMesh" then
  479. Msh.MeshType = MeshType
  480. Msh.MeshId = MeshId
  481. end
  482. return Msh
  483. end
  484. },
  485. Weld = {
  486. Create = function(Parent, Part0, Part1, C0, C1)
  487. local Weld = Create("Weld")({
  488. Parent = Parent,
  489. Part0 = Part0,
  490. Part1 = Part1,
  491. C0 = C0,
  492. C1 = C1
  493. })
  494. return Weld
  495. end
  496. },
  497. Sound = {
  498. Create = function(id, par, vol, pit)
  499. coroutine.resume(coroutine.create(function()
  500. local S = Create("Sound")({
  501. Volume = vol,
  502. Pitch = pit or 1,
  503. SoundId = id,
  504. Parent = par or workspace
  505. })
  506. wait()
  507. S:play()
  508. game:GetService("Debris"):AddItem(S, 6)
  509. end))
  510. end
  511. },
  512. ParticleEmitter = {
  513. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  514. local fp = Create("ParticleEmitter")({
  515. Parent = Parent,
  516. Color = ColorSequence.new(Color1, Color2),
  517. LightEmission = LightEmission,
  518. Size = Size,
  519. Texture = Texture,
  520. Transparency = Transparency,
  521. ZOffset = ZOffset,
  522. Acceleration = Accel,
  523. Drag = Drag,
  524. LockedToPart = LockedToPart,
  525. VelocityInheritance = VelocityInheritance,
  526. EmissionDirection = EmissionDirection,
  527. Enabled = Enabled,
  528. Lifetime = LifeTime,
  529. Rate = Rate,
  530. Rotation = Rotation,
  531. RotSpeed = RotSpeed,
  532. Speed = Speed,
  533. VelocitySpread = VelocitySpread
  534. })
  535. return fp
  536. end
  537. }
  538. }
  539. function RemoveOutlines(part)
  540. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  541. end
  542. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  543. local Part = Create("Part")({
  544. formFactor = FormFactor,
  545. Parent = Parent,
  546. Reflectance = Reflectance,
  547. Transparency = Transparency,
  548. CanCollide = false,
  549. Locked = true,
  550. BrickColor = BrickColor.new(tostring(BColor)),
  551. Name = Name,
  552. Size = Size,
  553. Material = Material
  554. })
  555. RemoveOutlines(Part)
  556. return Part
  557. end
  558. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  559. local Msh = Create(Mesh)({
  560. Parent = Part,
  561. Offset = OffSet,
  562. Scale = Scale
  563. })
  564. if Mesh == "SpecialMesh" then
  565. Msh.MeshType = MeshType
  566. Msh.MeshId = MeshId
  567. end
  568. return Msh
  569. end
  570. function CreateWeld(Parent, Part0, Part1, C0, C1)
  571. local Weld = Create("Weld")({
  572. Parent = Parent,
  573. Part0 = Part0,
  574. Part1 = Part1,
  575. C0 = C0,
  576. C1 = C1
  577. })
  578. return Weld
  579. end
  580.  
  581.  
  582. -------------------------------------------------------
  583. --Start Effect Function--
  584. -------------------------------------------------------
  585. EffectModel = Instance.new("Model", char)
  586. Effects = {
  587. Block = {
  588. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  589. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  590. prt.Anchored = true
  591. prt.CFrame = cframe
  592. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  593. game:GetService("Debris"):AddItem(prt, 10)
  594. if Type == 1 or Type == nil then
  595. table.insert(Effects, {
  596. prt,
  597. "Block1",
  598. delay,
  599. x3,
  600. y3,
  601. z3,
  602. msh
  603. })
  604. elseif Type == 2 then
  605. table.insert(Effects, {
  606. prt,
  607. "Block2",
  608. delay,
  609. x3,
  610. y3,
  611. z3,
  612. msh
  613. })
  614. else
  615. table.insert(Effects, {
  616. prt,
  617. "Block3",
  618. delay,
  619. x3,
  620. y3,
  621. z3,
  622. msh
  623. })
  624. end
  625. end
  626. },
  627. Sphere = {
  628. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  629. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  630. prt.Anchored = true
  631. prt.CFrame = cframe
  632. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  633. game:GetService("Debris"):AddItem(prt, 10)
  634. table.insert(Effects, {
  635. prt,
  636. "Cylinder",
  637. delay,
  638. x3,
  639. y3,
  640. z3,
  641. msh
  642. })
  643. end
  644. },
  645. Cylinder = {
  646. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  647. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  648. prt.Anchored = true
  649. prt.CFrame = cframe
  650. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  651. game:GetService("Debris"):AddItem(prt, 10)
  652. table.insert(Effects, {
  653. prt,
  654. "Cylinder",
  655. delay,
  656. x3,
  657. y3,
  658. z3,
  659. msh
  660. })
  661. end
  662. },
  663. Wave = {
  664. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  665. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  666. prt.Anchored = true
  667. prt.CFrame = cframe
  668. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  669. game:GetService("Debris"):AddItem(prt, 10)
  670. table.insert(Effects, {
  671. prt,
  672. "Cylinder",
  673. delay,
  674. x3 / 60,
  675. y3 / 60,
  676. z3 / 60,
  677. msh
  678. })
  679. end
  680. },
  681. Ring = {
  682. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  683. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  684. prt.Anchored = true
  685. prt.CFrame = cframe
  686. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  687. game:GetService("Debris"):AddItem(prt, 10)
  688. table.insert(Effects, {
  689. prt,
  690. "Cylinder",
  691. delay,
  692. x3,
  693. y3,
  694. z3,
  695. msh
  696. })
  697. end
  698. },
  699. Break = {
  700. Create = function(brickcolor, cframe, x1, y1, z1)
  701. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  702. prt.Anchored = true
  703. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  704. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  705. local num = math.random(10, 50) / 1000
  706. game:GetService("Debris"):AddItem(prt, 10)
  707. table.insert(Effects, {
  708. prt,
  709. "Shatter",
  710. num,
  711. prt.CFrame,
  712. math.random() - math.random(),
  713. 0,
  714. math.random(50, 100) / 100
  715. })
  716. end
  717. },
  718. Spiral = {
  719. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  720. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  721. prt.Anchored = true
  722. prt.CFrame = cframe
  723. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  724. game:GetService("Debris"):AddItem(prt, 10)
  725. table.insert(Effects, {
  726. prt,
  727. "Cylinder",
  728. delay,
  729. x3,
  730. y3,
  731. z3,
  732. msh
  733. })
  734. end
  735. },
  736. Push = {
  737. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  738. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  739. prt.Anchored = true
  740. prt.CFrame = cframe
  741. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  742. game:GetService("Debris"):AddItem(prt, 10)
  743. table.insert(Effects, {
  744. prt,
  745. "Cylinder",
  746. delay,
  747. x3,
  748. y3,
  749. z3,
  750. msh
  751. })
  752. end
  753. }
  754. }
  755. -------------------------------------------------------
  756. --End Effect Function--
  757. -------------------------------------------------------
  758.  
  759. function CreateSound(ID, PARENT, VOLUME, PITCH)
  760. local NSound = nil
  761. coroutine.resume(coroutine.create(function()
  762. NSound = Instance.new("Sound", PARENT)
  763. NSound.Volume = VOLUME
  764. NSound.Pitch = PITCH
  765. NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  766. swait()
  767. NSound:play()
  768. game:GetService("Debris"):AddItem(NSound, 10)
  769. end))
  770. return NSound
  771. end
  772.  
  773. --Very lazi from here to below except the animations but who cares /shrug
  774. function chatfunc(text)
  775. local chat = coroutine.wrap(function()
  776. if char:FindFirstChild("TalkingBillBoard")~= nil then
  777. char:FindFirstChild("TalkingBillBoard"):destroy()
  778. end
  779. local naeeym2 = Instance.new("BillboardGui",char)
  780. naeeym2.Size = UDim2.new(0,100,0,40)
  781. naeeym2.StudsOffset = Vector3.new(0,3,0)
  782. naeeym2.Adornee = char.Head
  783. naeeym2.Name = "TalkingBillBoard"
  784. local tecks2 = Instance.new("TextLabel",naeeym2)
  785. tecks2.BackgroundTransparency = 1
  786. tecks2.BorderSizePixel = 0
  787. tecks2.Text = ""
  788. tecks2.Font = "Bodoni"
  789. tecks2.TextSize = 30
  790. tecks2.TextStrokeTransparency = 0
  791. tecks2.TextColor3 = Color3.new(255,0,0)
  792. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  793. tecks2.Size = UDim2.new(1,0,0.5,0)
  794. local tecks3 = Instance.new("TextLabel",naeeym2)
  795. tecks3.BackgroundTransparency = 1
  796. tecks3.BorderSizePixel = 0
  797. tecks3.Text = ""
  798. tecks3.Font = "Bodoni"
  799. tecks3.TextSize = 30
  800. tecks3.TextStrokeTransparency = 0
  801. tecks3.TextColor3 = Color3.new(255,0,0)
  802. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  803. tecks3.Size = UDim2.new(1,0,0.5,0)
  804. coroutine.resume(coroutine.create(function()
  805. while tecks3 ~= nil do
  806. swait()
  807. tecks3.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))
  808. tecks3.Rotation = math.random(-3,3)
  809. tecks3.TextColor3 = Color3.new(math.random(0, 255)/255,0,0)
  810. tecks3.TextStrokeColor3 = Color3.new(math.random(0, 255)/255,0,0)
  811. end
  812. end))
  813. for i = 1,string.len(text),1 do
  814. tecks2.Text = string.sub(text,1,i)
  815. tecks3.Text = string.sub(text,1,i)
  816. wait(0.01)
  817. end
  818. wait(2)
  819. for i = 1, 50 do
  820. swait()
  821. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  822. tecks2.Rotation = tecks2.Rotation - .8
  823. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  824. tecks2.TextTransparency = tecks2.TextTransparency + .04
  825. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  826. tecks3.Rotation = tecks2.Rotation + .8
  827. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  828. tecks3.TextTransparency = tecks2.TextTransparency + .04
  829. end
  830. naeeym2:Destroy()
  831. end)
  832. chat()
  833. end
  834. function onChatted(msg)
  835. chatfunc(msg)
  836. end
  837. --plr.Chatted:connect(onChatted)
  838.  
  839. abss = Instance.new("BillboardGui",char)
  840. abss.Size = UDim2.new(10,0,10,0)
  841. abss.Enabled = false
  842. imgl = Instance.new("ImageLabel",abss)
  843. imgl.Position = UDim2.new(0,0,0,0)
  844. imgl.Size = UDim2.new(1,0,1,0)
  845. imgl.Image = "rbxassetid://153485522"
  846. imgl.BackgroundTransparency = 1
  847. imgl.ImageColor3 = Color3.new(.9,0,0)
  848. img2 = Instance.new("ImageLabel",abss)
  849. img2.Position = UDim2.new(0,0,0,0)
  850. img2.Size = UDim2.new(1,0,1,0)
  851. img2.Image = "rbxassetid://153485522"
  852. img2.BackgroundTransparency = 1
  853. img2.ImageColor3 = Color3.new(.9,0,0)
  854.  
  855. function TargetSelect(person)
  856. local dd=coroutine.wrap(function()
  857. if targetted ~= person then
  858. targetted = person
  859. img2.Size = UDim2.new(1,0,1,0)
  860. img2.ImageTransparency = 0
  861. img2.Position = UDim2.new(0,0,0,0)
  862. for i = 0, 2, 0.1 do
  863. swait()
  864. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  865. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  866. img2.ImageTransparency = img2.ImageTransparency + 0.05
  867. end
  868. end
  869. end)
  870. dd()
  871. end
  872.  
  873. function dmg(dude)
  874. if dude.Name ~= char then
  875. dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
  876. local bgf = Instance.new("BodyGyro",dude.Head)
  877. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  878. local val = Instance.new("BoolValue",dude)
  879. val.Name = "IsHit"
  880. local torsy = dude:FindFirstChild("UpperTorso") or dude:FindFirstChild("Torso")
  881. local partasdeff = Instance.new("ParticleEmitter",torsy)
  882. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  883. partasdeff.LightEmission = .1
  884. partasdeff.Size = NumberSequence.new(0.2)
  885. partasdeff.Texture = "rbxassetid://771221224"
  886. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  887. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  888. partasdeff.Transparency = bbb
  889. partasdeff.Size = aaa
  890. partasdeff.ZOffset = .9
  891. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  892. partasdeff.LockedToPart = false
  893. partasdeff.EmissionDirection = "Back"
  894. partasdeff.Lifetime = NumberRange.new(1, 2)
  895. partasdeff.Rate = 1000
  896. partasdeff.Rotation = NumberRange.new(-100, 100)
  897. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  898. partasdeff.Speed = NumberRange.new(6)
  899. partasdeff.VelocitySpread = 10000
  900. partasdeff.Enabled=false
  901. partasdeff:Emit(30)
  902. coroutine.wrap(function()
  903. targetted = nil
  904. swait(30)
  905. dude:BreakJoints()
  906. swait(5)
  907. dude:FindFirstChildOfClass("Humanoid"):Destroy()
  908. for i=0,1,.05 do
  909. for a,v in pairs(dude:GetChildren()) do
  910. if v:IsA("BasePart") then
  911. v.Transparency = i
  912. end
  913. end
  914. swait()
  915. end
  916. for a,v in pairs(dude:GetChildren()) do
  917. if v:IsA("BasePart") and v:FindFirstChild("ParticleEmitter") then
  918. v.ParticleEmitter.Enabled = false
  919. end
  920. game:service'Debris':AddItem(v,2)
  921. end
  922. end)()
  923. end
  924. end
  925.  
  926. --lazi
  927. function kdown(dd)
  928. if dd.Name ~= char then
  929. dd.Humanoid.PlatformStand = true
  930. local bgf = Instance.new("BodyGyro",dd.Head)
  931. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  932. local val = Instance.new("BoolValue",dd)
  933. val.Name = "IsHit"
  934. end
  935. end
  936.  
  937. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  938. --local buddy
  939. for _, c in pairs(workspace:children()) do
  940. local hum = c:findFirstChild("Humanoid")
  941. if hum ~= nil then
  942. local head = c:findFirstChild("Torso")
  943. if head ~= nil then
  944. local targ = head.Position - Part.Position
  945. local mag = targ.magnitude
  946. if mag <= Magnitude and c.Name ~= plr.Name then
  947. if c.Name ~= char then
  948. if c.Name ~= "makhail07" and c.Name ~= "Nebula_Zorua" and c.Name ~= "KillerDarkness0105" and c.Name ~= "Salvo_Starly" then
  949. local asd = Instance.new("ParticleEmitter",c.Torso)
  950. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  951. asd.LightEmission = .1
  952. asd.Size = NumberSequence.new(0.2)
  953. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  954. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  955. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  956. asd.Transparency = bbb
  957. asd.Size = aaa
  958. asd.ZOffset = .9
  959. asd.Acceleration = Vector3.new(0, -5, 0)
  960. asd.LockedToPart = false
  961. asd.EmissionDirection = "Back"
  962. asd.Lifetime = NumberRange.new(1, 2)
  963. asd.Rate = 1000
  964. asd.Rotation = NumberRange.new(-100, 100)
  965. asd.RotSpeed = NumberRange.new(-100, 100)
  966. asd.Speed = NumberRange.new(6)
  967. asd.VelocitySpread = 10000
  968. asd.Enabled=true
  969. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  970. dmg(c)
  971. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
  972. coroutine.wrap(function()
  973. wait(.2)
  974. asd.Enabled = false
  975. wait(2)
  976. asd:Remove()
  977. end)()
  978. else
  979. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))
  980. Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  981.  
  982. end
  983. end
  984. end
  985. end
  986. end
  987. end
  988. end
  989.  
  990. -------------------------------------------------------
  991. --End Important Functions--
  992. -------------------------------------------------------
  993.  
  994. --[[
  995. Thanks for using Build-To-Lua by jarredbcv.
  996. ]]--
  997.  
  998. New = function(Object, Parent, Name, Data)
  999. local Object = Instance.new(Object)
  1000. for Index, Value in pairs(Data or {}) do
  1001. Object[Index] = Value
  1002. end
  1003. Object.Parent = Parent
  1004. Object.Name = Name
  1005. return Object
  1006. end
  1007.  
  1008. Doll = New("Model",char,"Doll",{})
  1009. Handle = New("Part",Doll,"Handle",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.755005181, 0.52783519, 0.664805532),CFrame = CFrame.new(17.7066402, 4.04866695, 4.38868618, -0.408491671, 0.666965187, -0.623126268, 0.353551745, 0.745008111, 0.565648913, 0.841502249, 0.0107554942, -0.540138841),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1010. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  1011. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1012. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1013. --Decal = New("Decal",Handle,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1014. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1015. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1016. --Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1017. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.8601875, 3.91987228, 3.94369364, 0.725253046, -0.0676794797, 0.685131192, -0.652452052, -0.385200739, 0.652613878, 0.219753951, -0.920328677, -0.3235268),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1018. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1019. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1020. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1021. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1022. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1023. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1024. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1025. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.725257337, -0.652455866, 0.219753742, -0.0676780641, -0.385204077, -0.920336843, 0.685135007, 0.652616382, -0.323529661),C1 = CFrame.new(-0.482725382, 0.00167179108, 0.0718259811, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1026. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.834486, 3.79168725, 3.64936543, 0.0676793754, -0.685130835, 0.725253344, 0.385200799, -0.652614176, -0.652451873, 0.920328736, 0.323526919, 0.219753981),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1027. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1028. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1029. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1030. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1031. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1032. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1033. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779449, 0.385204136, 0.920336902, -0.685134649, -0.65261662, 0.32352975, 0.725257695, -0.652455688, 0.219753742),C1 = CFrame.new(-0.765227079, -0.114135742, 0.174312592, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1034. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.469902, 4.25766516, 4.74769306, 0.445832253, 0.789082885, 0.422561586, -0.410611928, -0.239177942, 0.879868925, 0.795366764, -0.565779567, 0.217372388),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1035. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1036. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1037. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1038. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1039. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1040. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1041. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1042. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.445833862, -0.410613358, 0.795372128, 0.789088428, -0.239180744, -0.565785825, 0.422562867, 0.879873633, 0.217374772),C1 = CFrame.new(0.472706556, 0.0016708374, 0.0718240738, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1043. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.1839867, 3.98582673, 3.75731707, 0.429396152, -0.706048965, 0.563108683, -0.389012426, -0.70731467, -0.590215027, 0.815025091, 0.0343795903, -0.578376234),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1044. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1045. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1046. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1047. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1048. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1049. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1050. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.429397583, -0.389013648, 0.815030634, -0.706052482, -0.707317889, 0.0343799815, 0.563113213, -0.590219498, -0.57838279),C1 = CFrame.new(-0.340019703, -0.402200699, 0.631163597, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1051. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.3263435, 3.86502314, 4.01973581, 0.563109279, -0.429397821, 0.706047297, -0.590211987, 0.389013797, 0.707316399, -0.578378439, -0.815023482, -0.0343782082),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1052. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1053. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1054. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1055. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1056. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1057. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1058. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1059. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.563113868, -0.590216458, -0.578384995, -0.429399252, 0.389015079, -0.815029025, 0.706050813, 0.707319558, -0.0343785957),C1 = CFrame.new(-0.220053911, -0.394431114, 0.332381248, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1060. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.1463699, 4.02708626, 4.39648008, 0.0949088037, -0.73499012, 0.671386242, -0.165235519, 0.653441608, 0.738708198, -0.981658518, -0.181056261, -0.0594294369),Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1061. Mesh = New("CylinderMesh",Part,"Mesh",{})
  1062. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1063. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1064. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1065. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1066. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1067. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1068. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0949110687, -0.165237904, -0.981667101, -0.734994531, 0.653445482, -0.181055605, 0.67138958, 0.738711536, -0.0594298989),C1 = CFrame.new(0.227796555, -0.389676094, 0.33270359, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1069. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(16.9056702, 4.23298216, 4.33822775, 0.734989643, -0.671386659, 0.0949084461, -0.65344131, -0.738707781, -0.165238559, 0.18105793, 0.0594319291, -0.981658101),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1070. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1071. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1072. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1073. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1074. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1075. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1076. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.734994054, -0.653445184, 0.181057304, -0.671389878, -0.738711119, 0.0594324097, 0.0949106514, -0.165240943, -0.981666625),C1 = CFrame.new(0.349896908, -0.397447586, 0.630620956, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1077. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.668146014, 0.668146014, 0.668146014),CFrame = CFrame.new(17.5317345, 3.8532939, 4.38586617, -0.408485681, -0.666960537, 0.62312144, 0.353546619, -0.745002985, -0.565644801, 0.841490149, -0.01075528, 0.540134549),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1078. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1079. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1080. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1081. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1082. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1083. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1084. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.408489615, 0.353550047, 0.841498256, -0.666963577, -0.745006442, -0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(2.38418579e-07, -0.262242317, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1085. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.2187252, 4.32988024, 4.93205738, 0.445832521, -0.422561586, 0.789083481, -0.410612077, -0.879869342, -0.239178166, 0.795367122, -0.217372417, -0.565779924),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
  1086. --Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
  1087. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1088. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1089. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1090. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1091. --Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
  1092. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.4458341, -0.410613567, 0.795372486, -0.422562897, -0.879873991, -0.217374831, 0.789088964, -0.239180893, -0.565786123),C1 = CFrame.new(0.755987883, -0.110072136, 0.169605255, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1093. Part = New("Part",Doll,"Part",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.668145955, 0.668145835, 0.668145955),CFrame = CFrame.new(18.08988, 4.4767499, 4.39486742, 0.408485681, 0.666960537, 0.62312144, -0.353546619, 0.745002985, -0.565644801, -0.841490149, 0.01075528, 0.540134549),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  1094. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.267258376, 0.267258346, 0.267258376),MeshId = "rbxassetid://511959728",TextureId = "rbxassetid://511959832",MeshType = Enum.MeshType.FileMesh,})
  1095. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.408489615, -0.353550047, -0.841498256, 0.666963577, 0.745006442, 0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(7.15255737e-07, 0.574602127, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1096. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.9875202, 4.01644802, 3.77061558, -0.0676794201, -0.685131192, -0.725253105, -0.385200799, -0.652613878, 0.652452171, -0.920328856, 0.3235268, -0.219753891),CanCollide = false,})
  1097. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1098. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0676780194, -0.385204077, -0.920336962, -0.685135007, -0.652616382, 0.323529661, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.646242142, 0.156686783, 0.14059639, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1099. ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.5272255, 4.25228214, 4.19855928, 0.0679666698, 0.36827448, 0.927217185, -0.212974086, -0.902587652, 0.374107033, 0.974675775, -0.222893685, 0.017090857),CanCollide = false,})
  1100. Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  1101. mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.368277669, -0.902593136, -0.22289744, 0.927222073, 0.374108285, 0.0170900673),C1 = CFrame.new(-0.0147144794, 0.0299873352, 0.329668999, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1102. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(18.0725803, 4.09775925, 3.73087263, 0.0676794201, 0.685131252, -0.725253105, 0.385200679, 0.652613938, 0.652452171, 0.920328856, -0.32352671, -0.219753891),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1103. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1104. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779896, 0.385204017, 0.920336962, 0.685135067, 0.652616382, -0.323529571, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.685684681, 0.273569107, 0.155054092, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1105. Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(17.4762096, 4.37637663, 4.2292285, 0.0679666698, 0.927216947, -0.368275285, -0.212974086, 0.374107838, 0.902587295, 0.974675775, 0.0170910954, 0.222893804),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  1106. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
  1107. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.927221835, 0.374109089, 0.0170903057, -0.368278474, 0.902592778, 0.22289747),C1 = CFrame.new(0.0758080482, 0.0887422562, 0.4150877, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
  1108.  
  1109. --lazi xd
  1110. Needle = New("Model",char,"Needle",{})
  1111. Handle2 = New("Part",Needle,"Handle2",{FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1, 2.4000001, 1),CFrame = CFrame.new(16.3492584, 4.78270006, 4.07852173, 0.0870969296, 0.578728557, -0.810855865, 0.54097569, -0.710955501, -0.449318945, -0.836516261, -0.399518967, -0.375000119),BackSurface = Enum.SurfaceType.Weld,BottomSurface = Enum.SurfaceType.Weld,FrontSurface = Enum.SurfaceType.Weld,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Weld,})
  1112. Mesh = New("SpecialMesh",Handle2,"Mesh",{Scale = Vector3.new(0.100000001, 0.800000012, 0.100000001),MeshId = "http://www.roblox.com/asset/?id=1082802",MeshType = Enum.MeshType.FileMesh,})
  1113.  
  1114.  
  1115. for _, v in pairs(Doll:GetChildren()) do
  1116. if v:IsA'BasePart' then
  1117. v.CanCollide = false
  1118. end
  1119. end
  1120.  
  1121. for _, v in pairs(Needle:GetChildren()) do
  1122. if v:IsA'BasePart' then
  1123. v.CanCollide = false
  1124. end
  1125. end
  1126.  
  1127.  
  1128. local NewInstance = function(instance,parent,properties)
  1129. local inst = Instance.new(instance,parent)
  1130. if(properties)then
  1131. for i,v in next, properties do
  1132. pcall(function() inst[i] = v end)
  1133. end
  1134. end
  1135. return inst;
  1136. end
  1137. local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(-.2,-.8,-.4)*CFrame.Angles(math.rad(-30),math.rad(220),math.rad(65))})
  1138.  
  1139. local HW2 = NewInstance('Weld',char,{Part0=la,Part1=Handle2,C0 = CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(125),math.rad(90))})
  1140.  
  1141.  
  1142.  
  1143. -------------------------------------------------------
  1144. --Start Music Option--
  1145. -------------------------------------------------------
  1146. local Music = Instance.new("Sound",tors)
  1147. Music.Volume = 2.5
  1148. Music.SoundId = "rbxassetid://935501955" --536675558 1470848774
  1149. Music.Looped = true
  1150. Music.Pitch = .9 --Pitcher
  1151. Music:Play()
  1152. -------------------------------------------------------
  1153. --End Music Option--
  1154. -------------------------------------------------------
  1155.  
  1156.  
  1157. -------------------------------------------------------
  1158. --Start Attacks N Stuff--
  1159. -------------------------------------------------------
  1160. local sine=0
  1161. function LockOn()
  1162. if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1163. TargetSelect(mouse.Target.Parent)
  1164. CreateSound("743521450", char, 1, .8)
  1165. end
  1166. end
  1167.  
  1168.  
  1169.  
  1170. function Stab_Them_For_FUN()
  1171. attack = true
  1172. hum.WalkSpeed = 0
  1173. if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
  1174. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1175. local partasdeff = Instance.new("ParticleEmitter",torsy)
  1176. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1177. partasdeff.LightEmission = .1
  1178. partasdeff.Size = NumberSequence.new(0.2)
  1179. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1180. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1181. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1182. partasdeff.Transparency = bbb
  1183. partasdeff.Size = aaa
  1184. partasdeff.ZOffset = .9
  1185. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1186. partasdeff.LockedToPart = false
  1187. partasdeff.EmissionDirection = "Back"
  1188. partasdeff.Lifetime = NumberRange.new(1, 2)
  1189. partasdeff.Rate = 1000
  1190. partasdeff.Rotation = NumberRange.new(-100, 100)
  1191. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1192. partasdeff.Speed = NumberRange.new(6)
  1193. partasdeff.VelocitySpread = 10000
  1194. partasdeff.Enabled=false
  1195. for i = 0, 1.4, 0.1 do
  1196. swait()
  1197. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1198. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1199. if Mrandom(1,15) == 1 then
  1200. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1201. end
  1202. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1203. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1204. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1205. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1206. end
  1207. dmg(targetted)
  1208. partasdeff.Enabled=true
  1209. CreateSound("429400881", torsy, 10, .8)
  1210. for i = 0, 1.4, 0.1 do
  1211. swait()
  1212. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1213. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1214. if Mrandom(1,15) == 1 then
  1215. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1216. end
  1217. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1218. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1219. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1220. LW.C0 = clerp(LW.C0, CF(-.4, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(75), Rad(0), Rad(65)), 0.1)
  1221. end
  1222. partasdeff.Enabled=false
  1223. for i = 0, 1.4, 0.1 do
  1224. swait()
  1225. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1226. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
  1227. if Mrandom(1,15) == 1 then
  1228. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1229. end
  1230. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1231. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1232. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1233. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1234. end
  1235. attack = false
  1236. hum.WalkSpeed = 16
  1237. elseif targetted.Name == "makhail07" then
  1238. for i = 0, 2.4, 0.1 do
  1239. swait()
  1240. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1241. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1242. if Mrandom(1,15) == 1 then
  1243. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1244. end
  1245. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1246. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1247. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1248. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1249. end
  1250. for i = 0, 2.4, 0.1 do
  1251. swait()
  1252. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1253. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1254. if Mrandom(1,15) == 1 then
  1255. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1256. end
  1257. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1258. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1259. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1260. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1261. end
  1262. coroutine.wrap(function()
  1263. wait(2)
  1264. --partasdeff:Remove()
  1265. end)()
  1266. local sel = Mrandom(1,3)
  1267. if sel == 1 then
  1268. chatfunc("Hmhmhm, Why try?")
  1269. elseif sel == 2 then
  1270. chatfunc("Stop it that's my creator.")
  1271. elseif sel == 3 then
  1272. chatfunc("I can't do that...")
  1273. end
  1274. wait(2)
  1275. hum.WalkSpeed = 16
  1276. attack = false
  1277. elseif targetted.Name == "Salvo_Starly" then
  1278. for i = 0, 2.4, 0.1 do
  1279. swait()
  1280. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1281. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1282. if Mrandom(1,15) == 1 then
  1283. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1284. end
  1285. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1286. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1287. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1288. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1289. end
  1290. for i = 0, 2.4, 0.1 do
  1291. swait()
  1292. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1293. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1294. if Mrandom(1,15) == 1 then
  1295. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1296. end
  1297. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1298. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1299. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1300. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1301. end
  1302. coroutine.wrap(function()
  1303. wait(2)
  1304. --partasdeff:Remove()
  1305. end)()
  1306. local sel = Mrandom(1,3)
  1307. if sel == 1 then
  1308. chatfunc("Sorry about that.")
  1309. elseif sel == 2 then
  1310. chatfunc("H-Hello. I almost killed you.")
  1311. elseif sel == 3 then
  1312. chatfunc("OwO?")
  1313. end
  1314. wait(2)
  1315. hum.WalkSpeed = 16
  1316. attack = false
  1317. elseif targetted.Name == "Nebula_Zorua" then
  1318. for i = 0, 2.4, 0.1 do
  1319. swait()
  1320. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1321. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1322. if Mrandom(1,15) == 1 then
  1323. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1324. end
  1325. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1326. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1327. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1328. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1329. end
  1330. for i = 0, 2.4, 0.1 do
  1331. swait()
  1332. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1333. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1334. if Mrandom(1,15) == 1 then
  1335. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1336. end
  1337. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1338. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1339. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1340. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1341. end
  1342. coroutine.wrap(function()
  1343. wait(2)
  1344. --partasdeff:Remove()
  1345. end)()
  1346. local sel = Mrandom(1,3)
  1347. if sel == 1 then
  1348. chatfunc("Sorry, Nebula.")
  1349. elseif sel == 2 then
  1350. chatfunc("Theres no need to harm you. Yet...")
  1351. elseif sel == 3 then
  1352. chatfunc("My mistake.")
  1353. end
  1354. wait(2)
  1355. hum.WalkSpeed = 16
  1356. attack = false
  1357. elseif targetted.Name == "KillerDarkness0105" then
  1358. for i = 0, 2.4, 0.1 do
  1359. swait()
  1360. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1361. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1362. if Mrandom(1,15) == 1 then
  1363. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1364. end
  1365. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1366. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1367. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1368. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
  1369. end
  1370. for i = 0, 2.4, 0.1 do
  1371. swait()
  1372. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1373. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
  1374. if Mrandom(1,15) == 1 then
  1375. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1376. end
  1377. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1378. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1379. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1380. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1381. end
  1382. coroutine.wrap(function()
  1383. wait(2)
  1384. --partasdeff:Remove()
  1385. end)()
  1386. local sel = Mrandom(1,3)
  1387. if sel == 1 then
  1388. chatfunc("Hm, Killer it's been a while.")
  1389. elseif sel == 2 then
  1390. chatfunc("No need for this.")
  1391. elseif sel == 3 then
  1392. chatfunc("Hello, sorry.")
  1393. end
  1394. wait(2)
  1395. hum.WalkSpeed = 16
  1396. attack = false
  1397. end
  1398. end
  1399.  
  1400. function Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  1401. attack = true
  1402. hum.WalkSpeed = 0
  1403. if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
  1404. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1405. local partasdeff = Instance.new("ParticleEmitter",torsy)
  1406. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1407. partasdeff.LightEmission = .1
  1408. partasdeff.Size = NumberSequence.new(0.2)
  1409. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1410. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1411. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1412. partasdeff.Transparency = bbb
  1413. partasdeff.Size = aaa
  1414. partasdeff.ZOffset = .9
  1415. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1416. partasdeff.LockedToPart = false
  1417. partasdeff.EmissionDirection = "Back"
  1418. partasdeff.Lifetime = NumberRange.new(1, 2)
  1419. partasdeff.Rate = 1000
  1420. partasdeff.Rotation = NumberRange.new(-100, 100)
  1421. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1422. partasdeff.Speed = NumberRange.new(6)
  1423. partasdeff.VelocitySpread = 10000
  1424. partasdeff.Enabled=false
  1425. for i = 0, 1.2, 0.1 do
  1426. swait()
  1427. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1428. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1429. if Mrandom(1,15) == 1 then
  1430. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1431. end
  1432. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1433. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1434. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1435. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1436. end
  1437. HW.Part0 = root
  1438. for i = 0, 1.8, 0.1 do
  1439. swait()
  1440. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1441. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1442. if Mrandom(1,15) == 1 then
  1443. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1444. end
  1445. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1446. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1447. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(5)), 0.1)
  1448. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1449. HW.C0 = clerp(HW.C0, CF(1,-2.9,-.7) * angles(Rad(-90), Rad(0), Rad(0)), 0.1)
  1450. end
  1451. kdown(targetted)
  1452. for i = 0, 1.6, 0.1 do
  1453. swait()
  1454. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1455. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1456. if Mrandom(1,15) == 1 then
  1457. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1458. end
  1459. RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1460. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1461. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1462. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1463. end
  1464. for i = 1,7 do
  1465. partasdeff.Enabled = false
  1466. for i = 0, 1.6, 0.1 do
  1467. swait()
  1468. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  1469. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  1470. if Mrandom(1,15) == 1 then
  1471. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1472. end
  1473. RH.C0 = clerp(RH.C0, CF(1, -0.1 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1474. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1475. RW.C0 = clerp(RW.C0, CF(1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  1476. LW.C0 = clerp(LW.C0, CF(-1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  1477. end
  1478. CreateSound("429400881", torsy, 10, 1)
  1479. partasdeff.Enabled = true
  1480. for i = 0, 1.6, 0.1 do
  1481. swait()
  1482. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1483. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
  1484. if Mrandom(1,15) == 1 then
  1485. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1486. end
  1487. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), -.5 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(10)), 0.15)
  1488. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1489. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
  1490. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
  1491. end
  1492. end
  1493. partasdeff.Enabled = false
  1494. dmg(targetted)
  1495. attack = false
  1496. HW.Part0 = ra
  1497. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1498. hum.WalkSpeed = 16
  1499. elseif targetted.Name == "makhail07" then
  1500. for i = 0, 3.2, 0.1 do
  1501. swait()
  1502. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1503. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1504. if Mrandom(1,15) == 1 then
  1505. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1506. end
  1507. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1508. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1509. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1510. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1511. end
  1512. for i = 0, 1.8, 0.1 do
  1513. swait()
  1514. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1515. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1516. if Mrandom(1,15) == 1 then
  1517. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1518. end
  1519. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1520. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1521. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1522. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1523. end
  1524. coroutine.wrap(function()
  1525. wait(2)
  1526. --partasdeff:Remove()
  1527. end)()
  1528. local sel = Mrandom(1,3)
  1529. if sel == 1 then
  1530. chatfunc("Hah you tried.")
  1531. elseif sel == 2 then
  1532. chatfunc("No,no that's wrong.")
  1533. elseif sel == 3 then
  1534. chatfunc("Oops, I almost smashed myself to pieces.")
  1535. end
  1536. wait(2)
  1537. hum.WalkSpeed = 16
  1538. attack = false
  1539. elseif targetted.Name == "Salvo_Starly" then
  1540. for i = 0, 3.2, 0.1 do
  1541. swait()
  1542. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1543. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1544. if Mrandom(1,15) == 1 then
  1545. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1546. end
  1547. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1548. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1549. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1550. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1551. end
  1552. for i = 0, 1.8, 0.1 do
  1553. swait()
  1554. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1555. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1556. if Mrandom(1,15) == 1 then
  1557. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1558. end
  1559. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1560. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1561. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1562. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1563. end
  1564. coroutine.wrap(function()
  1565. wait(2)
  1566. --partasdeff:Remove()
  1567. end)()
  1568. local sel = Mrandom(1,3)
  1569. if sel == 1 then
  1570. chatfunc("Ooooopsy.")
  1571. elseif sel == 2 then
  1572. chatfunc("OOF I almost smashed you.")
  1573. elseif sel == 3 then
  1574. chatfunc("Give me, wait...Salvo?")
  1575. end
  1576. wait(2)
  1577. hum.WalkSpeed = 16
  1578. attack = false
  1579. elseif targetted.Name == "Nebula_Zorua" then
  1580. for i = 0, 3.2, 0.1 do
  1581. swait()
  1582. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1583. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1584. if Mrandom(1,15) == 1 then
  1585. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1586. end
  1587. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1588. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1589. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1590. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1591. end
  1592. for i = 0, 1.8, 0.1 do
  1593. swait()
  1594. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1595. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1596. if Mrandom(1,15) == 1 then
  1597. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1598. end
  1599. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1600. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1601. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1602. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1603. end
  1604. coroutine.wrap(function()
  1605. wait(2)
  1606. --partasdeff:Remove()
  1607. end)()
  1608. local sel = Mrandom(1,3)
  1609. if sel == 1 then
  1610. chatfunc("Lucky I know you...")
  1611. elseif sel == 2 then
  1612. chatfunc("Nebu?")
  1613. elseif sel == 3 then
  1614. chatfunc("VSB = Bad, GSB = Good")
  1615. end
  1616. wait(2)
  1617. hum.WalkSpeed = 16
  1618. attack = false
  1619. elseif targetted.Name == "KillerDarkness0105" then
  1620. for i = 0, 3.2, 0.1 do
  1621. swait()
  1622. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1623. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
  1624. if Mrandom(1,15) == 1 then
  1625. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1626. end
  1627. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1628. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1629. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
  1630. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1631. end
  1632. for i = 0, 1.8, 0.1 do
  1633. swait()
  1634. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1635. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
  1636. if Mrandom(1,15) == 1 then
  1637. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1638. end
  1639. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1640. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1641. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1642. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
  1643. end
  1644. coroutine.wrap(function()
  1645. wait(2)
  1646. --partasdeff:Remove()
  1647. end)()
  1648. local sel = Mrandom(1,3)
  1649. if sel == 1 then
  1650. chatfunc("AaaaAA Killer, what are you doing?")
  1651. elseif sel == 2 then
  1652. chatfunc("Are you finished with those touhou scripts?")
  1653. elseif sel == 3 then
  1654. chatfunc("Oh hi, sorry for that.")
  1655. end
  1656. wait(2)
  1657. hum.WalkSpeed = 16
  1658. attack = false
  1659. end
  1660. end
  1661.  
  1662. function Get_Over_Here_And_PERISH()
  1663. attack = true
  1664. hum.WalkSpeed = 0
  1665. local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
  1666. for i = 0, 2, 0.1 do
  1667. swait()
  1668. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(25)), 0.15)
  1669. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1670. if Mrandom(1,15) == 1 then
  1671. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1672. end
  1673. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1674. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1675. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(10)), 0.1)
  1676. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
  1677. end
  1678. coroutine.resume(coroutine.create(function()
  1679. for i = 1,10 do
  1680. swait()
  1681. local Pully = Create("BodyPosition")({
  1682. P = 9000,
  1683. D = 1000,
  1684. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1685. position = ra.Position - ra.CFrame.lookVector * 6,
  1686. Parent = torsy
  1687. })
  1688. game:GetService("Debris"):AddItem(Pully, 0.2)
  1689. wait()
  1690. end
  1691. end))
  1692. CreateSound("541909814", torsy, 10, 1)
  1693. CreateSound("131228548", hed, 10, 1)
  1694. for i = 0, 2.2, 0.1 do
  1695. swait()
  1696. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-35)), 0.15)
  1697. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(35)), 0.3)
  1698. if Mrandom(1,15) == 1 then
  1699. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1700. end
  1701. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(17), Rad(-10)), 0.15)
  1702. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
  1703. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
  1704. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(-5)), 0.1)
  1705. end
  1706. attack = false
  1707. hum.WalkSpeed = 16
  1708. end
  1709.  
  1710. function The_End_offfff()
  1711. attack = true
  1712. hum.WalkSpeed = 0
  1713. Music:Stop()
  1714. for _, v in pairs(Doll:GetChildren()) do
  1715. if v:IsA'BasePart' then
  1716. v:Remove()
  1717. end
  1718. end
  1719. for _, v in pairs(Needle:GetChildren()) do
  1720. if v:IsA'BasePart' then
  1721. v:Remove()
  1722. end
  1723. end
  1724. for i = 0,6,0.1 do
  1725. swait()
  1726. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
  1727. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
  1728. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1729. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1730. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1731. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1)
  1732. end
  1733. CreateSound("1093102664", hed, 10, 1)
  1734. for i = 0,4,0.1 do
  1735. swait()
  1736. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
  1737. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(-90)), 0.4)
  1738. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1739. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  1740. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
  1741. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4)
  1742. end
  1743. for i = 0,6,0.1 do
  1744. swait()
  1745. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -3 + 0.1) * angles(Rad(90), Rad(0), Rad(0)), 0.15)
  1746. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.4)
  1747. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-14), Rad(0), Rad(0)), 0.15)
  1748. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6), Rad(0), Rad(0)), 0.15)
  1749. RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(155)), 0.1)
  1750. LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-167)), 0.4)
  1751. end
  1752. wait(2)
  1753. dmg(char)
  1754. end
  1755.  
  1756. -------------------------------------------------------
  1757. --End Attacks N Stuff--
  1758. -------------------------------------------------------
  1759. mouse.Button1Down:connect(function()
  1760. if attack == false and targetted ~= nil then
  1761. Stab_Them_For_FUN()
  1762. end
  1763. end)
  1764.  
  1765.  
  1766. mouse.KeyDown:connect(function(key)
  1767. if attack == false then
  1768. if key == 'q' then
  1769. LockOn()
  1770. elseif key == 'f' then
  1771. chatfunc("Come on now child everythings okay...")
  1772. elseif key == 'e' and targetted ~= nil then
  1773. Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
  1774. elseif key == 'x' and targetted ~= nil then
  1775. Get_Over_Here_And_PERISH()
  1776. elseif key == 'r' and targetted ~= nil then
  1777. CreateSound("289556450", hed, .4, math.random(5, 15) / 5)
  1778. root.CFrame = targetted.Head.CFrame * CFrame.new(0, 0, 6)
  1779. elseif key == 'p' then
  1780. The_End_offfff()
  1781. end
  1782. end
  1783. end)
  1784.  
  1785.  
  1786.  
  1787.  
  1788.  
  1789.  
  1790. -------------------------------------------------------
  1791. --Start Animations--
  1792. -------------------------------------------------------
  1793. local equipped = false
  1794. hum.WalkSpeed = 16
  1795. hed.face.Texture = "rbxassetid://1471407701"
  1796. hum.MaxHealth = math.huge
  1797. hum.Health = hum.MaxHealth
  1798. local idle = 0
  1799. local change = 1
  1800. local val = 0
  1801. local toim = 0
  1802. local idleanim = 0.4
  1803. hum.Animator.Parent = nil
  1804. while true do
  1805. swait()
  1806. game.Lighting.TimeOfDay = "00:00:00"
  1807. --game.Lighting.FogEnd = 50
  1808. --game.Lighting.FogColor = Color3.fromRGB(0,0,0)
  1809. Music.Parent = tors
  1810.  
  1811. imgl.Rotation = imgl.Rotation + 3
  1812. img2.Rotation = img2.Rotation + 3
  1813. if targetted ~= nil then
  1814. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1815. abss.Enabled = true
  1816. elseif targetted == nil then
  1817. abss.Adornee = nil
  1818. abss.Enabled = false
  1819. end
  1820.  
  1821. while true and imgl.Rotation >= 360 do
  1822. imgl.Rotation = 0
  1823. img2.Rotation = 0
  1824. end
  1825.  
  1826. sine = sine + change
  1827. local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  1828. local velderp = root.Velocity.y
  1829. hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char)
  1830. if equipped == true or equipped == false then
  1831. if attack == false then
  1832. idle = idle + 1
  1833. else
  1834. idle = 0
  1835. end
  1836. if 1 < root.Velocity.y and hitfloor == nil then
  1837. Anim = "Jump"
  1838. if attack == false then
  1839. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  1840. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
  1841. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
  1842. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
  1843. LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  1844. RH.C0=clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  1845. end
  1846. elseif -1 > root.Velocity.y and hitfloor == nil then
  1847. Anim = "Fall"
  1848. if attack == false then
  1849. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.3)
  1850. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(0)), 0.3)
  1851. RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
  1852. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
  1853. LH.C0 = clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
  1854. RH.C0 = clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
  1855. end
  1856. elseif torvel < 1 and hitfloor ~= nil then
  1857. Anim = "Idle"
  1858. change = .6
  1859. if attack == false then
  1860. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
  1861. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
  1862. if Mrandom(1,15) == 1 then
  1863. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
  1864. end
  1865. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1866. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
  1867. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
  1868. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(130), Rad(0), Rad(20)), 0.1)
  1869. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1870. end
  1871. elseif tors.Velocity.magnitude < 50 and hitfloor ~= nil then
  1872. Anim = "Walk"
  1873. change = .4
  1874. if attack == false then
  1875. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(9-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(10 * Cos(sine / 7))), 0.15)
  1876. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(30 * Cos(sine / 20)), Rad(0) - hed.RotVelocity.Y / 15), 0.3)
  1877. RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  1878. LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 35 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  1879. RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15) - ra.RotVelocity.Y / 75), 0.1)
  1880. LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-70) * Cos(sine / 7) , Rad(0) , Rad(-5) + la.RotVelocity.Y / 75), 0.1)
  1881. HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
  1882. end
  1883. end
  1884. end
  1885. if 0 < #Effects then
  1886. for e = 1, #Effects do
  1887. if Effects[e] ~= nil then
  1888. local Thing = Effects[e]
  1889. if Thing ~= nil then
  1890. local Part = Thing[1]
  1891. local Mode = Thing[2]
  1892. local Delay = Thing[3]
  1893. local IncX = Thing[4]
  1894. local IncY = Thing[5]
  1895. local IncZ = Thing[6]
  1896. if 1 >= Thing[1].Transparency then
  1897. if Thing[2] == "Block1" then
  1898. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1899. local Mesh = Thing[1].Mesh
  1900. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1901. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1902. elseif Thing[2] == "Block2" then
  1903. Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  1904. local Mesh = Thing[7]
  1905. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1906. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1907. elseif Thing[2] == "Block3" then
  1908. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  1909. local Mesh = Thing[7]
  1910. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1911. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1912. elseif Thing[2] == "Cylinder" then
  1913. local Mesh = Thing[1].Mesh
  1914. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1915. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1916. elseif Thing[2] == "Blood" then
  1917. local Mesh = Thing[7]
  1918. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  1919. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1920. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1921. elseif Thing[2] == "Elec" then
  1922. local Mesh = Thing[1].Mesh
  1923. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1924. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1925. elseif Thing[2] == "Disappear" then
  1926. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1927. elseif Thing[2] == "Shatter" then
  1928. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1929. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1930. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1931. Thing[6] = Thing[6] + Thing[5]
  1932. end
  1933. else
  1934. Part.Parent = nil
  1935. table.remove(Effects, e)
  1936. end
  1937. end
  1938. end
  1939. end
  1940. end
  1941. end
  1942. -------------------------------------------------------
  1943. --End Animations And Script--
  1944. -------------------------------------------------------
Add Comment
Please, Sign In to add comment