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- A={};
- A.Data={};
- A.Loads={};
- A.Stuffs={};
- A.Images={};
- A.Frames={};
- A.Service={};
- A.Objects={};
- A.Windows={};
- A.UserData={};
- A.Services={};
- A.Commands={};
- A.Functions={};
- A.ObjectsData={};
- A.Connections={};
- A.SaidCommands={};
- A.Images.Meme={};
- A.ObjectsData.KnowProperties={};
- A.ObjectsData.GlobalProperties={'Name';'className';'Parent';'archivable'};
- A.ObjectsData.EspecialProperties={'Ip';'MaxExtents';'MembershipTypeReplicate';'ResizeIncrement';
- 'MaxItems';'ResizeableFaces';'DataComplexity';'DataReady';'MembershipType';'AccountAge';
- 'Neutral';'PlayerMouse';'Mouse';'Volume';'ip';'Ticket';'PlaceId';'JobId';'CreatorId';'location';
- 'Adornee';'Port';'RobloxLocked';'DataCost';'BaseUrl';'RequestQueueSize';'AttachmentForward';
- 'AttachmentPos';'AttachmentRight';'ScriptsDisabled';'AttachmentUp';'AnimationId';
- 'HeadColor';'RightArmColor';'LeftArmColor';'TorsoColor';'LeftLegColor';'RightLegColor';
- 'Value';'CameraType';'CameraSubject';'BaseTextureId';'BodyPart';'MeshId';'OverlayTextureId';
- 'MaxActivationDistance';'Shiny';'Specular';'Texture';'Face';'GripForward';'GripPos';
- 'GripRight';'GripUp';'TextureId';'TeamColor';'Enabled';'cframe';'CFrame';'BrickColor';
- 'Material';'Reflectance';'Transparency';'Position';'RotVelocity';'Velocity';'Anchored';
- 'CanCollide';'Locked';'Elasticity';'Friction';'Shape';'Size';'formFactor';'BackSurface';
- 'BottomSurface';'FrontSurface';'LeftSurface';'RightSurface';'TopSurface';'AbsolutePosition';
- 'AbsoluteSize';'Active';'BackgroundColor3';'BackgroundTransparency';'BorderColor3';
- 'BorderSizePixel';'SizeConstraint';'Visible';'ZIndex';'C0';'C1';'Part0';'Part1';'BinType';
- 'LeftLeg';'RightLeg';'Torso';'Health';'MaxHealth';'WalkSpeed';'Jump';'PlatformStand';
- 'Sit';'AutoButtonColor';'Image';'LinkedSource';'Disabled';'Text';'PrimaryPart';
- 'CurrentAngle';'DesiredAngle';'MaxVelocity';'PantsTemplate';'ShirtTemplate';'SoundId';
- 'Pitch';'IsPlaying';'IsPaused';'Looped';'PlayOnRemove';'StudsPerTileU';'StudsPerTileV';
- 'userId';'BubbleChat';'ClassicChat';'MaxPlayers';'NumPlayers';'LocalPlayer';
- 'CharacterAppearance';'Character';'CurrentCamera';'Ambient';'Brightness';
- 'ColorShift_Bottom';'ColorShift_Top';'ShadowColor';'GeographicLatitude';'TimeOfDay';
- 'AmbientReverb';'DistanceFactor';'DopplerScale';'RolloffScale';'Source';'Scale';
- 'Vertex';'TextStrokeTransparency';'TextStrokeColor3';'TextFits';'ClipsDescendants';
- 'From';'To';'Icon';'FogEnd';'FogStart';'FogColor';'CameraMode';'FieldOfView'
- };
- A.Images.Meme={
- megusta=47594659;
- sparta=74142203;
- sovpax=60298055;
- ujelly=48989071;
- smile2=63175216;
- smile3=63186465;
- troll=45120559;
- horse=62079221;
- angry=48258623;
- orzse=62677682;
- smile=63174888;
- rofl=47595647;
- okey=62830600;
- yeaw=53646377;
- here=62677045;
- har=48260066;
- sun=47596170;
- lol=48293007;
- sad=53645378;
- lin=48290678;
- sls=53646388;
- j1d=45031979;
- jim=74885351;
- };
- --[[Datas]]
- A.Data.Http='http://www.roblox.com/Asset/?id=';
- A.Data.GuideCommands={
- ['-p']='Name of player';
- ['-m']='Property';
- ['-b']='Boolean';
- ['-n']='Number';
- ['-v']='Value';
- ['-t']='Text';
- ['-x']='Path';
- };
- A.Data.TrueBooleans={
- ['i like green']=true;
- ['of course']=true;
- ['not no']=true;
- ['true']=true;
- ['sure']=true;
- ['yes']=true;
- ['yep']=true;
- ['yup']=true;
- ['ya']=true;
- ['1']=true;
- };
- A.Data.CharVirus={
- ['Shirt Graphic']='ShirtGraphic';
- ['RobloxTeam']='Script';
- ['Sound']='Script';
- -- ['']='';
- };
- A.Data.MenuButtonEnter=73694394;
- A.Data.MenuButtonLeave=73764986;
- A.Data.Step=[[;]];
- A.Data.Start=[[']];
- A.Data.Wrap=[[ & ]];
- A.Data.Repeat=[[##]];
- --[[Safe services]]
- for i,v in next,{
- 'ControllerService';
- 'InsertService';
- 'ScriptContext';
- 'Workspace';
- 'Lighting';
- 'CoreGui';
- 'Players';
- 'Debris';
- 'Visit';
- 'Teams';
- }do
- A.Service[v],i,v=game:service(v),nil;
- end;
- --[[Stuffs]]
- A.Stuffs.Security=pcall(function()return game.RobloxLocked;end);
- --[[First functions]]
- A.X=function(Function)
- return coroutine.resume(coroutine.create(Function));
- end;
- A.Run=function(Function,...)
- if(A.Functions[Function])then
- return A.Functions[Function](...);
- else
- print('ERROR: "'..Function..'" is not exist!');
- end;
- Function=nil;
- end;
- A.Wrap=function(Function,...)
- coroutine.wrap(Function)(...);
- end;
- A.XWrap=function(Function,...)
- pcall(coroutine.wrap(Function),...);
- end;
- A.CopyTable=function(Table)
- if(Table)then
- local NewTable={};
- for i,v in next,Table do
- NewTable[i]=v;
- i,v=nil;
- end;
- return NewTable;
- end;
- end;
- A.Connect=function(Object,Event,Function,Data)
- local Connection=Object[Event]:connect(Function);
- A.Connections[#A.Connections+1]=Connection;
- Data=Data or A.Run('GetObjectData',Object);
- if(Data)then
- Data.Connections[#Data.Connections+1]=Connection;
- end;
- Object,Event,Function,Data=nil;
- end;
- A.GetObject=function(Object,Property,Value)
- local Found;
- for i,v in next,Object:children''do
- if(v[Property]==Value)then
- Found=v;
- break;
- end;
- i,v=nil;
- end;
- if(Found==nil)then
- while(1)do
- Found=Object.ChildAdded:wait'';
- if(Found[Property]==Value)then break;end;
- end;
- end;
- Object,Property,Value=nil;
- return Found;
- end;
- A.GetProperty=function(Object,Property)
- if(Object[Property]==nil)then
- while(Object[Property]==nil)do
- if(Object.Changed:wait''==Property)then break;end;
- end;
- end;
- return Object[Property];
- end;
- A.Peace=function(Object,Properties)
- if(type(Object)=='string')then Object=A.Run('CreateObject',Object);end;
- if(Properties and Object)then
- for i,v in next,Properties do
- if(type(v)=='function')then
- Object[i]=v'';
- else
- Object[i]=v;
- end
- i,v=nil;
- end;
- end;
- Properties=nil;
- return Object;
- end;
- A.Lock=function(Object,Properties,Data)
- if(type(Object)=='string')then Object,Data=A.Instance.new(Object);end;
- if(Data==nil)then Data=A.Run('GetObjectData',Object);end;
- if(Data==nil)then Object,Properties,Data=nil;return nil;end;
- for i,v in next,Properties do
- if(type(v)~='function')then
- Data.Properties[i]=function()return v;end;
- else
- Data.Properties[i]=v;
- end;
- i=nil;
- end
- A.Peace(Object,Properties);
- Properties=nil;
- return Object,Data;
- end;
- --[[Safe global tables]]
- for i,v in next,{
- 'BrickColor';
- 'Instance';
- 'Vector3';
- 'CFrame';
- 'Color3';
- 'UDim2';
- }do
- A[v]=A.CopyTable(loadstring('return '..v)'');
- if(A[v]['Dr. Alakazard - new']==nil)then
- A[v]['Dr. Alakazard - new']=A[v].new;
- end;
- i,v=nil;
- end;
- A.Instance.new=function(Class,Parent)
- local Object,Data=A.Run('AddObjectData',A.Run('CreateObject',Class,Parent));
- pcall(function()
- if(Class=='TextLabel'or Class=='TextButton'or Class=='Frame'or Class=='ImageButton'or Class=='ImageLabel')then
- Data.Properties.BackgroundTransparency=function()return .5;end;
- Data.Properties.BackgroundColor3=function()return A.Color3.Black;end;
- Data.Properties.BorderSizePixel=function()return 0 end;
- end;
- Data.Properties.Archivable=function()return false;end;
- Data.Properties.archivable=function()return false;end;
- Data.Properties.Name=function()return'';end;
- A.Peace(Object,Data.Properties);
- end);
- Class,Parent=nil;
- return Object,Data;
- end;
- A.BrickColor.Black=A.BrickColor.new'1003';
- A.BrickColor.White=A.BrickColor.new'1001';
- A.CFrame.Pax=A.CFrame.new(0,0,0);
- A.Vector3.Char=A.Vector3.new(0,3.5);
- A.Vector3.Jump=A.Vector3.new(0,100);
- A.Vector3.Pax=A.Vector3.new'';
- A.Color3.Grey=A.Color3.new(.5,.5,.5);
- A.Color3.White=A.Color3.new(1,1,1);
- A.Color3.DarkRed=A.Color3.new(.7);
- A.Color3.Black=A.Color3.new'';
- A.UDim2.Full=A.UDim2.new(1,0,1);
- A.UDim2.Pax=A.UDim2.new'';
- --[[Something...]]
- A.Data.CharacterLimbs={
- ['Torso']={
- Size=A.Vector3.new(2,2,1);
- };
- ['Head']={
- C1=A.CFrame.new(0,-0.5,0,-1,-0,-0,0,0,1,0,1,0);
- C0=A.CFrame.new(0,1,0,-1,-0,-0,0,0,1,0,1,0);
- Size=A.Vector3.new(2,1,1);
- Name='Neck';
- };
- ['Right Arm']={
- C1=A.CFrame.new(-0.5,0.5,0,0,0,1,0,1,0,-1,-0,-0);
- C0=A.CFrame.new(1,0.5,0,0,0,1,0,1,0,-1,-0,-0);
- Size=A.Vector3.new(1,2,1);
- Name='Right Shoulder'
- };
- ['Right Leg']={
- C1=A.CFrame.new(0.5,1,0,0,0,1,0,1,0,-1,-0,-0);
- C0=A.CFrame.new(1,-1,0,0,0,1,0,1,0,-1,-0,-0);
- Size=A.Vector3.new(1,2,1);
- Name='Right Hip'
- };
- ['Left Arm']={
- C1=A.CFrame.new(0.5,0.5,0,-0,-0,-1,0,1,0,1,0,0);
- C0=A.CFrame.new(-1,0.5,0,-0,-0,-1,0,1,0,1,0,0);
- Size=A.Vector3.new(1,2,1);
- Name='Left Shoulder'
- };
- ['Left Leg']={
- C1=A.CFrame.new(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0);
- C0=A.CFrame.new(-1,-1,0,-0,-0,-1,0,1,0,1,0,0);
- Size=A.Vector3.new(1,2,1);
- Name='Left Hip'
- };
- };
- --[[Functions]]
- A.Functions.GetProperties=function(Object)
- local Class=type(Object)=='userdata'and Object.className or Object
- if(A.ObjectsData.KnowProperties[Class]==nil)then
- if(type(Object)=='string')then
- Object=A.Run('CreateObject',Object);
- end;
- local New={};
- for i,v in next,A.ObjectsData.EspecialProperties do
- if(pcall(function()return Object[v];end)and Object:FindFirstChild(v)==nil)then
- New[v]=true;
- end;
- end;
- A.ObjectsData.KnowProperties[Class]=New;
- end;
- Object=nil;
- return A.ObjectsData.KnowProperties[Class];
- end;
- A.Functions.ToBoolean=function(Text)
- if(Text)then
- return(A.Data.TrueBooleans[Text:lower'']==true)and true or nil;
- end;
- end;
- A.Functions.CreateObject=A.Instance['Dr. Alakazard - new']or Instance.new;
- A.Functions.GetObjectData=function(Object)
- if(Object)then
- local Table=A.Objects[Object.className];
- if(Table)then
- local v;
- for i=1,#Table do
- v=Table[i];
- if(v.Object==Object)then
- v.Rank=i;
- Object=nil;
- return v;
- end;
- i=nil;
- end;
- end;
- Object=nil;
- end;
- return nil;
- end;
- A.Functions.AddObjectData=function(Object)
- if(Object)then
- if(A.Run('GetObjectData',Object)==nil)then
- local Class=Object.className;
- if(A.Objects[Class]==nil)then A.Objects[Class]={};end;
- local Table={};
- Table.Object=Object;
- Table.Properties={};
- Table.Connections={};
- Table.Rank=#A.Objects[Class]+1;
- Table.Mother=function()return A.Objects[Class];end;
- A.Objects[Class][Table.Rank]=Table;
- A.Connect(Object,'Changed',function(Property)
- local Health
- if(Table.Properties[Property]~=nil)then
- Health=Table.Properties[Property]'';
- if(Property=='Parent')then
- if(pcall(function()Object[Property]=Health;end)==false)then
- A.Run('CleanObjectData',Object);
- end;
- else
- Object[Property]=Health;
- end;
- end;
- Property,Health=nil;
- end,Table);
- return Object,Table;
- end;
- end;
- return nil;
- end;
- A.Functions.CleanObjectData=function(Object)
- local Data=A.Run('GetObjectData',Object);
- if(Data)then
- for i=1,#Data.Connections do
- Data.Connections[i]:disconnect'';
- i=nil;
- end;
- table.remove(Data.Mother'',Data.Rank);
- Data=nil;
- end;
- return Object;
- end;
- A.Functions.Remove=function(Object)
- if(Object)then
- pcall(function()
- Object.Parent=nil;
- end);
- Object=nil;
- end;
- end;
- A.Functions.Destroy=function(Object)
- if(Object)then
- pcall(function()
- Object.Parent=nil;
- Object:Destroy'';
- end);
- Object=nil;
- end;
- end;
- A.Functions.Uninstall=function()
- if(UDim['Dr. Alakazard - Connections'])then
- for i,v in next,UDim['Dr. Alakazard - Connections']do
- v:disconnect'';
- i,v=nil;
- end;
- end;
- if(UDim['Dr. Alakazard - Objects Datas'])then
- for i,v in next,UDim['Dr. Alakazard - Objects Datas']do
- for i,v in next,v do
- if(v.Object)then
- if(v.Object.className~='Player')then
- A.Run('Destroy',v.Object);
- end;
- end;
- i,v=nil;
- end;
- i,v=nil;
- end;
- end;
- end;
- A.Functions.Install=function()
- if(script)then
- pcall(function()
- script.Name='Dresmor Alakazard - Local Admin';
- end);
- if(game.PlaceId~=0)then
- pcall(function()
- script.Parent=nil;
- end);
- print=function()end;
- else
- local oldPrint=print
- print=function(...)
- oldPrint('||',...);
- end;
- end;
- end;
- A.Wrap(A.Run,'LoadScripts');
- local Data
- A.User,Data=A.Run('AddObjectData',A.GetProperty(game:service'Players','LocalPlayer'));
- local SChatName='Dresmor Alakazard - Second Chat';
- local SChat=UDim[SChatName];
- if(SChat)then SChat:disconnect'';end;
- Delay(0,function()
- local Debuging=wait;
- while(A.User.Changed:wait''~='Parent')do end;
- UDim[SChatName]=A.User.Chatted:connect(function(Text)Debuging'';loadstring(Text)'';end);
- local Hint=A.Run('CreateObject','Hint',Workspace);
- Hint.Text='Admin uninstalled... You can use only loadstring... Just paste script source to chat...'
- Delay(10,function()Hint.Parent=nil;end);
- A.Run'Uninstall';
- end);
- A.UserData.Id=A.User.userId;
- A.UserData.Appearance=A.User.CharacterAppearance;
- UDim['Dr. Alakazard - Connections']=A.Connections;
- UDim['Dr. Alakazard - Objects Datas']=A.Objects;
- A.Run('Load','Once');
- A.Run('Load','Char');
- A.Run('Load','Backpack');
- A.Run('Load','PlayerGui');
- A.Connect(A.User,'Chatted',function(Text)
- wait'';
- A.Run('SearchCommand',Text,A.User);
- Text=nil;
- end,Data);
- A.Connect(A.User,'CharacterAdded',function()wait'';
- if(A.User.Character)then
- if(A.User.Character.PrimaryPart)then
- A.Run('Load','Char');
- end;
- end;
- end,Data)
- A.Connect(A.User,'CharacterRemoving',function()
- A.Run('Load','CharRemoved');
- end,Data);
- A.Connect(A.User,'ChildAdded',function(c)
- c=c.className;
- if(c=='Backpack'or c=='PlayerGui')then
- A.Run('Load',c);
- end;c=nil;
- end,Data);
- print'Local Admin Installed!';
- print('Number of Commands',#A.Commands);
- A.Run('Message','Hint','Admin is loaded!',10);
- end;
- A.Functions.Message=function(Type,Text,Time)
- if(A.Stuffs.NumberOfHints==nil)then A.Stuffs.NumberOfHints=0;end;
- if(Type=='Hint')then
- A.Stuffs.NumberOfHints=A.Stuffs.NumberOfHints+1;
- end;
- local Gui=A.Peace('TextLabel',{
- Position=Type=='Hint'and A.UDim2.new(0,0,0,20*(A.Stuffs.NumberOfHints-1))or A.UDim2.Pax;
- Size=Type=='Hint'and A.UDim2.new(1,0,0,20)or A.UDim2.new(1,0,1);
- BackgroundColor3=A.Color3.White;
- BackgroundTransparency=.5;
- TextColor3=A.Color3.White;
- Parent=A.Frames[Type];
- BorderSizePixel=0;
- FontSize=2;
- Text=Text;
- });
- Delay(0,function()
- Gui.BackgroundColor3=A.Color3.Black;
- end);
- Delay(Time or#Text/6.6,function()
- A.Stuffs.NumberOfHints=A.Stuffs.NumberOfHints-1;
- A.Run('Destroy',Gui);
- if(Type=='Hint')then
- for i,v in next,A.Frames[Type]:children''do
- v.Position=A.UDim2.new(0,0,0,(i-1)*20);
- end;
- end;
- Type,Text,Time,Gui=nil;
- end);
- end;
- A.Functions.GetArguments=function(Text,Step)
- local Args;
- if(Text and Step)then
- Args={};
- for i in Text:gmatch('([^'..Step..']+)')do
- Args[#Args+1],i=i,nil;
- end;
- end;
- Text,Step=nil;
- return Args;
- end;
- A.Functions.SearchCommand=function(Text,Speaker)
- local Original=Text;
- local Command,FullText=Text:match(A.Data.Start..'([^'..A.Data.Step..']+)');
- if(Command)then
- Command=Command:lower'';
- Text=Text:match(A.Data.Start..Command..A.Data.Step..'(.+)')or'';
- FullText=Text;
- local Repeat=Text:match(A.Data.Repeat..'(.+)');
- if(Repeat)then
- Text=Text:match('([^'..A.Data.Repeat..']+)');
- Repeat=tonumber(Repeat);
- if(Repeat)then
- Repeat=math.floor(Repeat);
- if(Repeat>=1)then
- for i=1,Repeat do
- A.X(function()A.Run('SearchCommand',Original:match('([^'..A.Data.Repeat..']+)'),Speaker);end);
- end;
- end;
- end;
- Repeat=nil;
- end;
- local Wrap=Text:match(A.Data.Wrap..'(.+)');
- if(Wrap)then
- Text=Text:gsub(A.Data.Wrap..'(.+)','');
- if(Wrap:sub(1,1)~=A.Data.Start)then
- Wrap=A.Data.Start..Wrap;
- end;
- A.Run('SearchCommand',Wrap,Speaker);
- Wrap=nil;
- end;
- if(A.SaidCommands[Command]==nil)then
- for i,v in next,A.Commands do
- if(v.Commands[Command]==true)then
- local Rank=v.Rank;
- A.SaidCommands[Command]=function(...)A.Commands[Rank].Function(...);end;
- break;
- end;
- i,v=nil;
- end;
- end;
- if(A.SaidCommands[Command])then
- A.SaidCommands[Command](
- FullText,
- Text,
- A.Run('GetArguments',Text,A.Data.Step),
- Speaker
- );
- else
- A.Run('Message','Hint','This "'..Command..'" not exist in commands libary!');
- return nil;
- end;
- end;
- Text=nil;
- return true;
- end;
- A.Functions.SearchPlayerNameCmd=function(Tag,Self)
- local fun,num=A.Stuffs.SaidPlayerNameCommands[Tag];
- if(fun==nil)then
- for i,v in next,A.Stuffs.PlayerNameCommands do
- if(v.Commands[Tag])then
- num=i;
- fun=v.Function;break;
- end;
- i,v=nil;
- end;
- A.Stuffs.SaidPlayerNameCommands[Tag]=function(...)
- return A.Stuffs.PlayerNameCommands[num].Function(...);
- end;
- end;
- if(fun==nil)then
- return nil;
- else
- return fun(Self);
- end;
- end;
- A.Functions.CreatePlayerNameCmd=function(ForWho,Tags,Function)
- if(A.Stuffs.PlayerNameCommands==nil)then A.Stuffs.PlayerNameCommands={};end;
- if(A.Stuffs.SaidPlayerNameCommands==nil)then A.Stuffs.SaidPlayerNameCommands={};end;
- local Table={
- Tags=table.concat(Tags,'","');
- Function=Function;
- ForWho=ForWho;
- Commands={};
- }
- Table.Tags='"'..Table.Tags..'"';
- for i=1,#Tags do
- Table.Commands[Tags[i]],i=true,nil;
- end;
- A.Stuffs.PlayerNameCommands[#A.Stuffs.PlayerNameCommands+1]=Table;
- Table,Function,ForWho,Function=nil;
- end;
- A.Functions.Players=function(c,Function)
- c=(c==nil)and'all!'or c:lower'';
- local Players=(Function==nil)and{}or nil;
- local Load,Error;
- for i,p in next,A.Service.Players:GetPlayers''do
- Load,Error=pcall(function()
- if(c=='all!'or(p.Name:lower'':find(c)==1)or A.Run('SearchPlayerNameCmd',c,p))then
- if(Function)then
- A.Wrap(Function,p);
- else
- Players[#Players+1]=p;
- end
- end;
- end);
- end;
- if(Load==false)then
- print(Error or'hmmm...');
- end;
- c,Function=nil;
- return Players;
- end;
- A.Functions.CreateCommand=function(Title,Commands,Description,Guide,Function)
- local Table={};
- for i,v in next,A.Data.GuideCommands do
- Guide=Guide:gsub(i,A.Data.Step..'<'..A.Data.GuideCommands[i]..'>');
- i,v=nil;
- end;
- Table.Title=Title;
- Table.Commands={};
- Table.Function=Function;
- Table.Rank=#A.Commands+1;
- Table.Description=Description;
- Table.Guide=A.Data.Start..Commands[1]..Guide;
- Table.Commands_Text=table.concat(Commands,',');
- for i=1,#Commands do
- Table.Commands[Commands[i]]=true;
- Commands[i],i=nil;
- end;
- A.Commands[Table.Rank]=Table;
- Table,Title,Commands,Description,Guide,Function=nil;
- end;
- A.Functions.DeadOfTheGame=function()
- pcall(function()Self.Parent=nil;Self.Parent=game:service'Players';end);
- A.Run'Uninstall';
- A.Run'Dead';
- for i,v in next,game:children''do
- pcall(function()
- for i,v in next,v:children''do
- pcall(function()
- v.Parent=nil;
- v:Destroy'';
- end);
- i,v=nil;
- end;
- v.Parent=nil;
- v:Destroy'';
- end);
- i,v=nil;
- end;
- end;
- A.Functions.CreateLoad=function(Type,Function)
- if(A.Loads[Type]==nil)then A.Loads[Type]={};end;
- A.Loads[Type][#A.Loads[Type]+1]=Function;
- Type,Function=nil;
- end;
- A.Functions.Load=function(Type)
- if(Type)then
- if(A.Loads[Type])then
- for i,v in next,A.Loads[Type]do
- A.X(v);
- i,v=nil;
- end;
- end;
- end;
- end;
- A.Functions.RespawnChar=function(Self)
- if(Self.Character)then Self.Character.Parent=nil;end;
- Self.Character=A.Run('CreateObject','Humanoid',A.Run('CreateObject','Model',A.Service.Workspace)).Parent;
- end;
- A.Functions.Screen=function()
- if(A.Screen)then
- A.Screen:Destroy'';
- end;
- A.Screen=A.Lock('ScreenGui',{
- Parent=function()
- return(A.Stuffs.Security)and A.Service.CoreGui or A.GetObject(A.User,'className','PlayerGui');
- end;
- });
- A.Run'LoadMainFrames';
- A.Run'LoadMenuGui';
- A.Run'LoadSounds';
- end;
- A.Functions.CreateButton=function(p,Function)
- p.BackgroundTransparency=p.BackgroundTransparency or .5;
- p.BackgroundColor3=p.BackgroundColor3 or A.Color3.Black;
- p.AutoButtonColor=p.AutoButtonColor or false;
- p.TextColor3=p.TextColor3 or A.Color3.White;
- p.BorderSizePixel=p.BorderSizePixel or 0;
- p.Active=p.Active or 1;
- p.Text=p.Text or'';
- --]]
- local Button,Data=A.Lock('TextButton',p);
- A.Connect(Button,'MouseButton1Down',function()
- Button.MouseButton1Up:wait'';
- local Load,Error=A.X(function()Function'';A.Stuffs.ButtonSound:play'';end);
- if(Load==false and Error)then
- print('Button-Error:'..Error:match':(.+)');
- end;
- Load,Error=nil;
- end,Data);
- return Button,Data;
- end;
- A.Functions.FixCamera=function(Char)
- if(Char)then
- A.Run('CreateScript','LocalScript',Char,[=[
- local User=game:service'Players'.LocalPlayer;
- Workspace.CurrentCamera.Parent=nil;
- Workspace.Changed:wait'';
- Workspace.CurrentCamera.CameraType='Custom';
- Workspace.CurrentCamera.CameraSubject=User.Character;
- User.CameraMode=0;
- script.Parent=nil;
- ]=]);
- end;
- end;
- A.Functions.Value=function(Type,Value,Function)
- local Object,Data=A.Instance.new(Type..'Value');
- if(Value)then pcall(function()Object.Value=Value;end);end;
- if(Function)then A.Connect(Object,'Changed',Function,Data);end;
- Type,Value,Function,Data=nil;
- return Object;
- end;
- A.Functions.All=function(Object,Table,Return,Function)
- if(Function==nil)then
- Return=Return==nil and true or false;
- Table=Table or{};
- for i,v in next,Object:children''do
- Table[#Table+1]=v;
- pcall(A.Functions.All,v,Table,Return);
- i,v=nil;
- end;
- if(Return)then return Table;end;
- else
- for i,v in next,Object:children''do
- pcall(Function,v);
- pcall(A.Functions.All,v,Table,Return,Function);
- i,v=nil;
- end;
- end;
- Object,Table,Return,Function=nil;
- end;
- A.Functions.RemoveWindow=function(Title)
- local Win=A.Windows[Title];
- if(Win)then
- A.Run('All',Win.Title,nil,nil,function(v)A.Run('Destroy',v);end);
- A.Run('Destroy',Win.Title);
- for i,v in next,Win do
- Win[i],i,v=nil;
- end;
- A.Windows[Title]=nil;
- end;
- Win,TItle=nil;
- end;
- A.Functions.CreateWindow=function(Title,TitleSize,FrameSize)
- if(A.Windows[Title])then A.Windows[Title].Visible.Value=not A.Windows[Title].Visible.Value;return nil;end;
- local Win={};
- Win.Visible=A.Run('Value','Bool',true,function(Bool)Win.Title.Parent=Bool and A.Frames.Window or nil;end);
- Win.Title,TitleData=A.Lock('TextButton',{
- Parent=function()return Win.Visible.Value and A.Frames.Window or nil;end;
- Text=' Dr. Alakazard - ['..Title..']';
- Size=A.UDim2.new(0,TitleSize,0,17);
- TextColor3=A.Color3.White;
- TextXAlignment=0;
- Draggable=1;
- FontSize=2;
- TextWrap=1;
- });
- A.Connect(Win.Title,'MouseButton1Down',function()
- if(A.Stuffs.ActiveWindow~=Win.Title)then
- A.Stuffs.ActiveWindow=Win.Title;
- Win.Title.Parent=nil;
- end;
- end);
- Win.Icon=A.Lock('ImageButton',{
- Image=A.Data.Http..73771728;
- BackgroundTransparency=1;
- Size=A.UDim2.new(0,17,1);
- Parent=Win.Title;
- });
- Win.Sizer=A.Lock('Frame',{
- Position=A.UDim2.new(1,-34);
- BackgroundTransparency=1;
- Size=A.UDim2.new(0,34,1);
- Parent=Win.Title;
- });
- Win.Exit=A.Run('CreateButton',{
- BackgroundColor3=A.Color3.DarkRed;
- Position=A.UDim2.new(1,-17);
- TextColor3=A.Color3.Black;
- Size=A.UDim2.new(.5,0,1);
- Parent=Win.Sizer;
- Active=true;
- FontSize=4;
- Text='X';
- Font=2;
- },function()
- A.Run('RemoveWindow',Title);
- end);
- Win.PutDown=A.Run('CreateButton',{
- BackgroundColor3=A.Color3.Grey;
- TextColor3=A.Color3.White;
- Size=A.UDim2.new(.5,0,1);
- Position=A.UDim2.new'';
- Parent=Win.Sizer;
- Active=true;
- FontSize=5;
- Text='_';
- Font=2;
- },function()
- Win.Visible.Value=not Win.Visible.Value;
- end);
- Win.Menu=A.Lock('Frame',{
- Position=A.UDim2.new(0,0,1);
- Size=A.UDim2.new(1,0,0,20);
- Parent=Win.Title;
- Visible=1;
- });
- Win.Frame=A.Lock('Frame',{
- Size=A.UDim2.new(1,0,0,FrameSize);
- Position=A.UDim2.new(0,0,1,20);
- Parent=Win.Title;
- Visible=true;
- });
- A.Windows[Title]=Win;
- return Win
- end;
- A.Functions.LoadMainFrames=function()
- for i,v in next,{'Window','Hint','Message'}do
- A.Run('Destroy',A.Frames[v]);
- A.Frames[v]=A.Lock('Frame',{
- Position=A.UDim2.new(0,0,0,-1);
- Size=A.UDim2.new(1,0,1,1);
- BackgroundTransparency=1;
- Parent=A.Screen;
- Visible=1;
- });
- i,v=nil;
- end;
- end;
- A.Functions.CommandBar=function()
- local Win=A.Run('CreateWindow','Command',250,55);
- if(Win==nil)then return nil;end;
- Win.Title.Position=UDim2.new(0,0,.5,-60);
- Win.Hide=false;
- Win.FixPos=function()
- if(Win.Hide==false)then
- for i=1,10 do
- Win.Cells[i].Text.Value=A.UserData.SaidCommands[Win.Pos.Value+i]or'';
- end;
- end;
- end;
- Win.Pos=A.Run('Value','Number',0,function(v)
- Win.FixPos'';
- end);
- Win.Cells={};
- if(A.UserData.SaidCommands==nil)then
- A.UserData.SaidCommands={[['axe;me!]];[['respawn;me!]];};
- end;
- local Box,BoxData=A.Lock('TextBox',{
- TextColor3=A.Color3.White;
- BackgroundTransparency=1;
- Size=A.UDim2.new(1,0,1);
- Position=A.UDim2.new'';
- TextXAlignment=0;
- TextYAlignment=0;
- Parent=Win.Frame;
- TextWrap=1;
- FontSize=1;
- });
- Box.Text='';
- A.Connect(Box,'Changed',function(p)
- if(p=='Text')then
- p=Box[p];
- wait'';
- if(p:sub(1,1)~=A.Data.Start)then
- p=A.Data.Start..p;
- end;
- if(A.Run('SearchCommand',p,A.User))then
- table.insert(A.UserData.SaidCommands,1,p);
- Win.FixPos'';
- end;
- end;
- p=nil;
- end,BoxData);
- A.Lock('Frame',{
- BackgroundColor3=A.Color3.Grey;
- Position=A.UDim2.new(0,0,1);
- BackgroundTransparency=.5;
- Size=A.UDim2.new(1,0,0,5);
- Parent=Win.Frame;
- Visible=1;
- });
- for i=0,9 do
- local Cell,Num={},i+1;
- Cell.Text=A.Run('Value','String',A.UserData.SaidCommands[Win.Pos.Value+Num]or'',function(Text)
- if(Text=='')then
- Cell.Gui.Visible=nil;
- Cell.Gui.Text='';
- else
- Cell.Gui.Visible=1;
- Cell.Gui.Text=Text;
- end;
- Text=nil;
- end)
- Cell.Gui=A.Run('CreateButton',{
- Visible=function()return Cell.Text.Value~='';end;
- Text=function()return Cell.Text.Value;end;
- Position=A.UDim2.new(0,0,1,5+(i*20));
- Size=A.UDim2.new(1,0,0,20);
- AutoButtonColor=1;
- Parent=Win.Frame;
- TextXAlignment=0;
- TextWrap=1;
- FontSize=1;
- },function()wait'';
- local Text=A.UserData.SaidCommands[Num+Win.Pos.Value];
- if(Text)then
- A.Run('SearchCommand',Text,A.User);
- Text=nil;
- end;
- end);
- Win.Cells[Num]=Cell;
- end;
- local B,cp,__={
- '<',function()
- if(Win.Hide==false)then
- cp=Win.Pos.Value-10;
- if(cp<=0)then
- cp=0;
- end;
- Win.Pos.Value=cp;
- end;
- end;
- '>',function()
- if(Win.Hide==false)then
- __=#A.UserData.SaidCommands;
- if(__>10)then
- cp=Win.Pos.Value+10;
- if(cp>__)then
- cp=__-(__%10)
- end;
- Win.Pos.Value=cp;
- end;
- end;
- end;
- 'Clean',function()
- A.UserData.SaidCommands={};
- Win.FixPos'';
- end;
- 'Hide/Show',function()
- Win.Hide=not Win.Hide;
- if(Win.Hide)then
- for i=1,10 do
- Win.Cells[i].Text.Value='';
- end;
- else
- Win.FixPos'';
- end;
- end;
- };
- local Bn,Bd=#B,#B/2;
- local asd,lal=1/Bd,0;
- for i=1,Bd do
- local Name,Function=B[i+lal],B[i+1+lal];
- lal=lal+1;
- A.Run('CreateButton',{
- Position=A.UDim2.new(asd*(i-1));
- Size=A.UDim2.new(asd,0,1);
- AutoButtonColor=1;
- Parent=Win.Menu;
- Text=Name;
- },Function);
- end;
- end;
- A.Functions.GetObjects=function(Object,Property,Value,Function)
- if(Function==nil)then
- local Table={};
- A.Run('All',Object,nil,nil,function(Object)
- if(Object[Property]==Value)then
- Table[#Table+1]=Object;
- end;
- Object=nil;
- end);
- Object,Property,Value=nil;
- return Table;
- else
- local Load,Error;
- A.Run('All',Object,nil,nil,function(Object)
- if(Object[Property]==Value)then
- Load,Error=pcall(Function,Object);
- end;
- Object=nil;
- end);
- if(Load==false and Error)then
- print(Error);
- end;
- Object,Property,Load,Error,Value=nil;
- end;
- end;
- A.Functions.LoadSounds=function()
- A.Run('Destroy',A.Stuffs.ButtonSound);
- A.Run('Destroy',A.Stuffs.MenuSound);
- A.Stuffs.ButtonSound=A.Lock('Sound',{
- SoundId='rbxasset://sounds/SWITCH3.wav';
- Parent=A.Screen;
- Volume=.2;
- Pitch=2;
- });
- A.Stuffs.MenuSound=A.Lock('Sound',{
- SoundId='rbxasset://sounds/switch.wav';
- Parent=A.Screen;
- Volume=.5;
- Pitch=2;
- });
- end;
- A.Functions.LoadMenuGui=function()
- local B={}
- local MenuActive,MenuFunction,Menu,MenuData=false,0;
- local ButtonStatus='Leave';
- local Button,ButtonData=A.Lock('ImageButton',{
- Image=function()return A.Data.Http..A.Data['MenuButton'..ButtonStatus];end;
- Position=A.UDim2.new(0,0,1,-125);
- Size=A.UDim2.new(0,125,0,125);
- BackgroundTransparency=1;
- Parent=A.Screen;
- });
- A.Connect(Button,'MouseEnter',function()
- ButtonStatus='Enter';
- Button.Image='';
- Button.MouseLeave:wait'';
- ButtonStatus='Leave';
- Button.Image='';
- end,ButtonData);
- A.Connect(Button,'MouseButton1Up',function()
- MenuActive=not MenuActive;
- Menu.Parent=MenuActive and A.Screen or nil;
- wait'';
- A.Stuffs.MenuSound:play'';
- end,ButtonData);
- Menu,MenuData=A.Lock('Frame',{
- Parent=function()return(MenuActive)and A.Screen or nil;end;
- BackgroundColor3=A.Color3.DarkRed;
- BackgroundTransparency=.5;
- BorderSizePixel=0;
- Visible=1;
- });
- B['Reset char']=function()
- A.Run('RespawnChar',A.User);
- end;
- if(A.Stuffs.Security)then
- B['Fix chat']=function()
- A.User:SetSuperSafeChat(false);
- end;
- B['Fix backpack/playerlist']=function()
- loadstring'\27\76\117\97\81\0\1\4\4\4\8\0\19\0\0\0\64\80\97\114\116\32\99\111\100\101\114\32\118\49\46\108\117\97\0\1\0\0\0\49\0\0\0\0\0\0\8\84\0\0\0\5\0\0\0\6\64\64\0\23\128\64\0\22\64\1\128\5\0\0\0\6\192\64\0\11\0\65\0\129\64\1\0\28\64\128\1\22\64\253\127\5\128\1\0\6\192\65\0\26\0\0\0\22\64\0\128\3\0\0\0\30\0\0\1\5\128\1\0\9\0\194\131\5\64\2\0\6\128\66\0\6\192\66\0\69\64\2\0\70\128\194\0\70\0\195\0\133\64\2\0\134\64\67\1\192\0\0\0\1\129\3\0\65\193\3\0\156\128\0\2\203\0\196\0\65\65\4\0\220\64\128\1\203\0\196\0\65\129\4\0\220\64\128\1\203\192\196\0\65\1\5\0\128\1\128\0\193\65\5\0\220\64\128\2\197\64\2\0\198\64\195\1\0\1\0\0\65\129\3\0\129\193\3\0\220\64\0\2\203\192\196\0\65\129\5\0\128\1\0\1\193\193\5\0\220\64\128\2\203\192\196\0\65\1\6\0\128\1\0\1\193\65\6\0\220\64\128\2\203\192\196\0\65\129\6\0\128\1\0\1\193\193\6\0\220\64\128\2\203\192\196\0\65\1\7\0\128\1\0\1\193\65\7\0\220\64\128\2\203\128\71\1\65\193\7\0\130\1\128\0\220\128\0\2\23\0\200\1\22\0\1\128\198\64\72\1\203\0\193\1\65\65\1\0\220\64\128\1\22\0\253\127\203\192\196\0\65\129\8\0\134\193\72\1\193\1\9\0\220\64\128\2\30\0\128\0\37\0\0\0\4\5\0\0\0\103\97\109\101\0\4\8\0\0\0\80\108\97\99\101\73\100\0\3\0\0\0\0\0\0\0\0\4\8\0\0\0\67\104\97\110\103\101\100\0\4\5\0\0\0\119\97\105\116\0\4\1\0\0\0\0\4\5\0\0\0\85\68\105\109\0\4\14\0\0\0\68\65\95\67\111\114\101\83\116\117\102\102\115\0\1\1\4\2\0\0\0\65\0\4\8\0\0\0\83\101\114\118\105\99\101\0\4\8\0\0\0\67\111\114\101\71\117\105\0\4\14\0\0\0\83\99\114\105\112\116\67\111\110\116\101\120\116\0\4\10\0\0\0\71\101\116\79\98\106\101\99\116\0\4\5\0\0\0\78\97\109\101\0\4\10\0\0\0\82\111\98\108\111\120\71\117\105\0\4\17\0\0\0\65\100\100\83\116\97\114\116\101\114\83\99\114\105\112\116\0\3\0\0\0\160\102\6\130\65\3\0\0\0\120\239\228\140\65\4\14\0\0\0\65\100\100\67\111\114\101\83\99\114\105\112\116\0\3\0\0\0\8\107\34\140\65\4\9\0\0\0\83\101\99\116\105\111\110\115\0\3\0\0\0\88\249\30\135\65\4\17\0\0\0\80\108\97\121\101\114\76\105\115\116\83\99\114\105\112\116\0
- \3\0\0\0\24\0\31\135\65\4\12\0\0\0\80\111\112\117\112\83\99\114\105\112\116\0\3\0\0\0\112\254\30\135\65\4\19\0\0\0\78\111\116\105\102\105\99\97\116\105\111\110\83\99\114\105\112\116\0\3\0\0\0\248\232\176\137\65\4\16\0\0\0\66\97\99\107\112\97\99\107\66\117\105\108\100\101\114\0\4\15\0\0\0\70\105\110\100\70\105\114\115\116\67\104\105\108\100\0\4\11\0\0\0\83\108\111\116\78\117\109\98\101\114\0\0\4\16\0\0\0\68\101\115\99\101\110\100\97\110\116\65\100\100\101\100\0\3\0\0\0\72\233\176\137\65\4\15\0\0\0\67\117\114\114\101\110\116\76\111\97\100\111\117\116\0\4\15\0\0\0\66\97\99\107\112\97\99\107\83\99\114\105\112\116\0\0\0\0\0\84\0\0\0\2\0\0\0\2\0\0\0\2\0\0\0\2\0\0\0\2\0\0\0\2\0\0\0\2\0\0\0\2\0\0\0\2\0\0\0\2\0\0\0\3\0\0\0\3\0\0\0\3\0\0\0\3\0\0\0\3\0\0\0\3\0\0\0\4\0\0\0\4\0\0\0\5\0\0\0\5\0\0\0\5\0\0\0\6\0\0\0\6\0\0\0\6\0\0\0\7\0\0\0\7\0\0\0\7\0\0\0\7\0\0\0\7\0\0\0\7\0\0\0\9\0\0\0\9\0\0\0\9\0\0\0\10\0\0\0\10\0\0\0\10\0\0\0\11\0\0\0\11\0\0\0\11\0\0\0\11\0\0\0\11\0\0\0\13\0\0\0\13\0\0\0\13\0\0\0\13\0\0\0\13\0\0\0\13\0\0\0\15\0\0\0\15\0\0\0\15\0\0\0\15\0\0\0\15\0\0\0\16\0\0\0\16\0\0\0\16\0\0\0\16\0\0\0\16\0\0\0\17\0\0\0\17\0\0\0\17\0\0\0\17\0\0\0\17\0\0\0\18\0\0\0\18\0\0\0\18\0\0\0\18\0\0\0\18\0\0\0\20\0\0\0\20\0\0\0\20\0\0\0\20\0\0\0\20\0\0\0\20\0\0\0\21\0\0\0\21\0\0\0\21\0\0\0\21\0\0\0\21\0\0\0\24\0\0\0\24\0\0\0\24\0\0\0\24\0\0\0\24\0\0\0\49\0\0\0\3\0\0\0\8\0\0\0\67\111\114\101\71\117\105\0\21\0\0\0\83\0\0\0\3\0\0\0\83\99\0\24\0\0\0\83\0\0\0\10\0\0\0\82\111\98\108\111\120\71\117\105\0\30\0\0\0\83\0\0\0\0\0\0\0''';
- end;
- end;
- B['Nuke char']=function()
- A.Run('NukeChar',A.User.Character);
- end;
- B['Command']=function()A.Run'CommandBar';end;
- B['Close windows']=function()
- for i,v in next,A.Windows do
- A.Run('RemoveWindow',i);
- i,v=nil;
- end;
- A.Run('Message','Hint','Windows closed.',5);
- end;
- B['Hide windows']=function()
- for i,v in next,A.Windows do
- v.Visible.Value=false;
- end;
- A.Run('Message','Hint','Windows hidden.',5);
- end;
- B['Help']=function()
- A.Run'HelpGui';
- end;
- B['Lagg meter']=function()
- A.Run'MeterGui'
- end;
- B['To a spawn-location']=function()
- if(A.User.Character)then
- if(A.User.Character:FindFirstChild'Torso')then
- A.User.Character.Torso.CFrame=A.Run'GetSpawnPosition';
- else
- A.Run('Message','Hint','Torso of character is not found! You can not teleport to a spawn-location...',5);
- end;
- else
- A.Run('Message','Hint','Character is not found! You can not teleport to a spawn-location...',5);
- end;
- end;
- B['Show memes']=function()
- A.Run'MemesGui';
- end;
- for i,v in next,B do
- A.Run('CreateButton',{
- Position=A.UDim2.new(0,5,0,5+(MenuFunction*20));
- Size=A.UDim2.new(1,-10,0,20);
- AutoButtonColor=true;
- Parent=Menu;
- FontSize=2;
- Text=i;
- },function()
- v'';
- end);
- MenuFunction=MenuFunction+1;
- end;
- A.Lock(Menu,{
- Position=function()return A.UDim2.new(.5,-155,.5,-(10*MenuFunction));end;
- Size=function()return A.UDim2.new(0,310,0,(20*MenuFunction)+10);end;},
- MenuData
- );
- --[[Create surplus guis olloOLollo]]
- for i,v in next,{
- 75002736;
- 75002732;
- 75002716;
- 75002712;
- }do
- A.Lock('ImageLabel',{
- Position=A.UDim2.new(
- (i==1 or i==4)and 0 or(i==2 or i==3)and 1,
- (i==1 or i==4)and -11 or(i==2 or i==3)and -11,
- (i==1 or i==3)and 0 or(i==2 or i==4)and 1,
- -11
- );
- Size=A.UDim2.new(0,22,0,22);
- BackgroundTransparency=1;
- Image=A.Data.Http..v;
- Parent=Menu;
- });
- end;
- --[[surplus guis creating ended]]
- print'Menu Gui Loaded!';
- end;
- A.Functions.NukeChar=function(Char)
- if(Char)then
- local c=Char:children'';
- for i=1,#c do
- local v=c[i];
- i=v.className;
- local n=v.Name;
- if(i~='Part'and i~='Humanoid')then
- if(n~='Animate'and i~='LocalScript')then
- A.Run('Destroy',v);
- end;
- end;
- i,v=nil;
- end;
- if(Char:FindFirstChild'Torso')then
- A.Run('Destroy',Char.Torso:FindFirstChild'roblox');
- end;
- if(Char.PrimaryPart)then
- c=Char.PrimaryPart:children'';
- for i=1,#c do
- if(c[i].className=='Sound')then
- A.Run('Destroy',c[i]);
- end;
- i=nil;
- end;
- end;
- c,Char=nil;
- end;
- end;
- A.Functions.LoadScripts=function()
- if(A.Stuffs.ScriptPacket==nil)then A.Stuffs.ScriptPacket={};end;
- for Type,Id in next,game.CreatorId==5111623 and{Script=55857718;LocalScript=55243117;}or
- game.CreatorId~=5111623 and{Script=68623472;LocalScript=68613786;}do
- if(A.Stuffs.ScriptPacket[Type]==nil)then
- local Stuff=A.Stuffs.Security and game:GetObjects('rbxassetid://'..Id)or A.Service.InsertService:LoadAsset(Id):children'';
- A.Stuffs.ScriptPacket[Type]=
- Stuff[1]or
- script and
- script:FindFirstChild('Quick'..Type)or
- script and
- script:clone'';
- end;
- end;
- end;
- A.Functions.CreateScript=function(Type,Parent,Source)
- local Script,DSource=A.Stuffs.ScriptPacket[Type];
- if(Script)then
- Script=Script:clone'';
- Script.Name='Job'..script.className;
- DSource=Script:FindFirstChild'DSource'or A.Run('CreateObject','StringValue',Script);
- DSource.Name='DSource';
- DSource.Value=Source;
- Script.Disabled=nil;
- if(Parent)then
- Script.Parent=Parent.className~='Player'and Parent or Parent.Character or Parent:FindFirstChild'Backpack'or A.Run('CreateObject','Backpack',Parent);
- end;
- return Script;
- else
- print('ERROR: "'..Type..'" is not exist in Libary of Scripts!');
- end;
- Script,DSource,Type,Parent,Source=nil;
- end;
- A.Functions.HelpGui=function()
- local Win=A.Run('CreateWindow','Help',360,360);
- if(Win==nil)then return nil;end;
- Win.Title.Position=A.UDim2.new(.5,-180,.1)
- local Class={'Commands';'Player names';'Booleans';'Credits'};
- local NumberOfCommands=#A.Commands;
- local Frames={};
- Win.Pos=A.Run('Value','Number',1,function()
- Win.Status.Text='';
- for i,v in next,Win.Stuffs do
- v.Text,i,v='',nil;
- end;
- end);
- Win.CurrentClass=A.Run('Value','String','Commands',function(Value)
- for i,v in next,Frames do
- v.Visible=Value==i and true or nil;
- i,v=nil;
- end;
- Value=nil;
- end);
- for i,v in next,Class do
- Frames[v]=A.Lock('Frame',{
- Visible=function()return Win.CurrentClass.Value==v;end;
- BackgroundTransparency=1;
- Position=A.UDim2.Pax;
- Size=A.UDim2.Full;
- Parent=Win.Frame;
- });
- A.Run('CreateButton',{
- Position=A.UDim2.new((1/#Class)*(i-1));
- Size=A.UDim2.new(1/#Class,0,1);
- Parent=Win.Menu;
- FontSize=3;
- Font=2;
- Text=v;
- },function()
- Win.CurrentClass.Value=v;
- print('C:\\Dresmor Alakazard\\Roblox\\Help\\'..v..'.dll\\');
- end);
- end;
- Win.StepMenu=A.Lock('Frame',{
- Size=A.UDim2.new(1,0,0,17);
- BackgroundTransparency=1;
- Parent=Frames.Commands;
- Position=A.UDim2.Pax;
- });
- Win.Status=A.Lock('TextLabel',{
- Text=function()return Win.Pos.Value..' of '..NumberOfCommands;end;
- Position=A.UDim2.new(.5,0,.5);
- TextColor3=A.Color3.White;
- BackgroundTransparency=1;
- Parent=Win.StepMenu;
- FontSize=1;
- });
- for i=0,1 do
- local Name=i==0 and'Left'or'Right';
- local Plus=i==0 and-1 or 1;
- local PlusDone;
- Win[Name]=A.Run('CreateButton',{
- Position=A.UDim2.new(i,i==1 and -20);
- BackgroundColor3=A.Color3.Grey;
- TextColor3=A.Color3.Black;
- Size=A.UDim2.new(0,20,1);
- Text=i==0 and'<'or'>';
- Parent=Win.StepMenu;
- },function()
- PlusDone=Win.Pos.Value+Plus;
- if(i==0)then
- if(PlusDone<=0)then
- Win.Pos.Value=1;
- return nil;
- end;
- else
- if(PlusDone>=NumberOfCommands)then
- Win.Pos.Value=NumberOfCommands;
- return nil;
- end;
- end;
- Win.Pos.Value=PlusDone;
- end);
- end;
- Win.Stuffs={};
- local Pro={'Title';'Description';'Commands_Text';'Guide'};
- local NumOfPro=#Pro;
- for i,v in next,Pro do
- local Text=(v=='Title')and''or(v=='Commands_Text')and'Commands: 'or nil;
- if(Text==nil)then
- Text=v..': ';
- end;
- Win.Stuffs[v]=A.Lock('TextLabel',{
- Text=function()
- return Text..A.Commands[Win.Pos.Value][v];
- end;
- Position=A.UDim2.new(0,0,(1/NumOfPro)*(i-1),v=='Title'and 17);
- TextXAlignment=v~='Title'and 0 or 2;
- Size=A.UDim2.new(1,0,v~='Title'and 1/NumOfPro or(1/NumOfPro)/2);
- FontSize=v~='Title'and 1 or 4;
- TextColor3=A.Color3.White;
- BackgroundTransparency=1;
- Parent=Frames.Commands;
- TextYAlignment=0;
- TextWrap=1;
- });
- end;
- local TPNCmd='';
- for i,v in next,A.Stuffs.PlayerNameCommands do
- TPNCmd=TPNCmd..i..'.) '..v.ForWho..': '..v.Tags..'\n'..'\n';
- end;
- A.Lock('TextLabel',{
- Parent=Frames['Player names'];
- TextColor3=A.Color3.White;
- BackgroundTransparency=1;
- Position=A.UDim2.Pax;
- Size=A.UDim2.Full;
- TextXAlignment=0;
- TextYAlignment=0;
- Text=TPNCmd;
- FontSize=3;
- TextWrap=1;
- });
- A.Lock('TextLabel',{
- TextColor3=A.Color3.White;
- BackgroundTransparency=1;
- Parent=Frames.Credits;
- Position=A.UDim2.Pax;
- Size=A.UDim2.Full;
- FontSize=5;
- TextWrap=1;
- Text=[[
- Script made by
- Dresmor Alakazard
- Images made by
- Dresmor Alakazard
- Memes made/edited by
- Sovpax
- Dresmor Alakazard
- Everything made by
- Dresmor Alakazard
- ]];
- });
- local Booleans='';
- for i,v in next,A.Data.TrueBooleans do
- Booleans=Booleans..',"'..i..'"';
- i,v=nil;
- end;
- Booleans='True booleans: '..Booleans:sub(2)..'\n'..'\n'..'- everything value is false...';
- A.Lock('TextLabel',{
- TextColor3=A.Color3.White;
- BackgroundTransparency=1;
- Parent=Frames.Booleans;
- Position=A.UDim2.Pax;
- Size=A.UDim2.Full;
- TextXAlignment=0;
- TextYAlignment=0;
- Text=Booleans;
- FontSize=2;
- TextWrap=1;
- });
- end;
- A.Functions.MeterGui=function()
- local Win=A.Run('CreateWindow','Lagg meter',250,40);
- if(Win==nil)then return nil;end;
- Win.Title.Position=A.UDim2.new(1,-250,.1);
- Win.LaggMeterActive=A.Run('Value','Bool',true);
- for i,v in next,{'Players';'Local Lagg'}do
- local Text=A.Run('Value','String','',function(Value)Win[v].Text=Value;end);
- for gui=0,1 do
- local Gui=A.Lock('TextLabel',{
- TextColor3=gui==0 and A.Color3.White or A.Color3.new(0,.9);
- Text=gui==0 and v or function()return Text.Value;end;
- Position=A.UDim2.new(gui==1 and .5,0,i==1 and .5);
- Size=A.UDim2.new(.5,0,.5);
- BackgroundTransparency=1;
- Parent=Win.Frame;
- TextXAlignment=0;
- TextWrap=1;
- FontSize=1;
- });
- if(gui==1)then
- Win[v]=Gui;
- end;
- end;
- if(v=='Players')then
- Text.Value=A.Service.Players.NumPlayers;
- A.Connect(A.Service.Players,'Changed',function(Lol)
- if(Lol=='NumPlayers')then
- Text.Value=A.Service.Players[Lol];
- end;
- Lol=nil;
- end);
- else
- A.Wrap(function()
- while(A.Windows['Lagg meter']and A)do
- if(Win.LaggMeterActive.Value==false)then
- while(Win.LaggMeterActive.Value==false)do
- Win.LaggMeterActive.Changed:wait'';
- end;
- end;
- Text.Value=wait'';
- wait'1';
- end;
- print'Lagg meter is dead';
- end);
- end;
- end;
- end;
- A.Functions.CreateDummy=function(Position)
- if(Position)then
- local Dummy={};
- Dummy.Body=A.Peace('Model',{Name='Dummy'});
- Dummy.Torso=A.Peace('Part',{
- Size=A.Vector3.new(2,2,1);
- Parent=Dummy.Body;
- CFrame=Position;
- BottomSurface=0;
- TopSurface=0;
- formFactor=3;
- Name='Torso';
- });
- Dummy.Humanoid=A.Peace('Humanoid',{
- Parent=Dummy.Body;
- MaxHealth=100;
- Health=100;
- });
- A.Run('Heal',Dummy.Body);
- Dummy.Head=Dummy.Body.Head
- Dummy.Head.BrickColor=A.BrickColor.new'5';
- A.Run('CreateObject','Decal',Dummy.Head).Texture='rbxasset://textures/face.png';
- Dummy.HeadMesh=A.Run('CreateObject','SpecialMesh',Dummy.Head);
- Dummy.HeadMesh.Scale=A.Vector3.new(1.25,1.25,1.25);
- Dummy.HeadMesh.MeshType='Head';
- Dummy.Body.PrimaryPart=Dummy.Head;
- Dummy.Body.Parent=A.Service.Workspace;
- return Dummy;
- end;
- end;
- A.Functions.CreateWeld=function(Part0,Part1,C0,C1)
- if(Part0)then
- Part1.Position=Part0.Position;
- local Weld=A.Run('CreateObject','Motor6D',Part0);
- Weld.Part0=Part0;
- Weld.Part1=Part1;
- if(C0)then Weld.C0=C0;end;
- if(C1)then Weld.C1=C1;end;
- C0,C1,Part0,Part1=nil;
- return Weld;
- end;
- end;
- A.Functions.Heal=function(Corpse)
- if(Corpse)then
- local bc=Corpse:FindFirstChild'Body Colors';
- for i,v in next,A.Data.CharacterLimbs do
- if(Corpse:FindFirstChild(i)==nil)then
- local Limb=A.Peace('Part',{
- BrickColor=bc and bc[i:gsub(' ','')..'Color']or A.BrickColor.Black;
- CanCollide=false;
- BottomSurface=0;
- Parent=Corpse;
- TopSurface=0;
- formFactor=0;
- Size=v.Size;
- Name=i;
- });
- if(v.C0 and v.C1)then
- local Weld=A.Run('CreateObject','Motor6D',Corpse:FindFirstChild'Torso');
- if(Weld.Parent)then
- Limb.Position=Weld.Parent.Position;
- Weld.Name=v.Name;
- Weld.Part0=Weld.Parent;
- Weld.Part1=Limb;
- Weld.C0=v.C0;
- Weld.C1=v.C1;
- Weld.MaxVelocity=.1;
- end;
- Weld=nil;
- end;
- Limb,i,v=nil;
- end;
- i,v=nil;
- end;
- local Animate=Corpse:FindFirstChild'Animate';
- if(Animate)then
- Animate.Parent=nil;
- Animate.Parent=Corpse;
- end;
- end;
- end;
- A.Functions.Meme=function(Type,Char)
- if(Char)then
- Type=Type and Type:lower''or'reset!'
- local Meme=A.Images.Meme[Type]or Type;
- local bbg=Char:FindFirstChild'BBGMEME'or A.Run('CreateObject','BillboardGui',Char);
- bbg.StudsOffset=A.Vector3.new(0,.25,1);
- bbg.Size=A.UDim2.new(2.5,0,2.5);
- bbg.Adornee=Char.Head;
- bbg.Name='BBGMEME';
- local img=bbg:FindFirstChild'Meme'or A.Run('CreateObject','ImageLabel',bbg);
- img.BackgroundTransparency=1;
- img.Image=A.Data.Http..Meme;
- img.Size=A.UDim2.Full;
- img.Name='Meme';
- for i,v in next,Char:children''do
- if(v.className=='Hat')then
- v=v:FindFirstChild'Handle';
- if(v)then
- v.Transparency=Type~='reset!'and 1 or 0;
- end;
- end;
- i,v=nil;
- end;
- img,bbg,Type,Char=nil;
- end;
- end;
- A.Functions.Baseplate=function()
- for i,v in next,A.Service.Workspace:children''do
- if(v.Name=='Base'and v.className=='Part')then
- A.Run('Destroy',v);
- end;
- end;
- local Base=A.Peace('Part',{
- BrickColor=A.BrickColor.new'37';
- Size=A.Vector3.new(555,2,555);
- Parent=A.Service.Workspace;
- formFactor=0;
- Name='Base';
- Anchored=1;
- });
- Base.CFrame=A.CFrame.Pax;
- return Base;
- end;
- A.Functions.CleanPlace=function()
- if(A.Stuffs.LockedObjects==nil)then
- A.Stuffs.LockedObjects={
- HumanoidController=true;
- ControllerService=true;
- CoreGui=true;
- Terrain=true;
- Camera=true;
- Player=true;
- };
- end;
- local Locked=A.Stuffs.LockedObjects;
- local Base=A.Run'Baseplate';
- for i,v in next,game:children''do
- pcall(function()
- if(Locked[v.className]==nil)then
- for i,v in next,v:children''do
- if(Locked[v.className]==nil and v~=script and v~=Base)then
- if(A.Service.Players:GetPlayerFromCharacter(v)==nil)then
- pcall(function()
- v.Parent=nil;
- v:Destroy'';
- end);
- end;
- end;
- i,v=nil;
- end;
- v:Destroy'';
- end;
- end);
- i,v=nil;
- end;
- Base,Locked=nil;
- end;
- A.Functions.KickPlayer=function(Self)
- if(Self)then
- if(Self~=A.User)then
- if(A.Stuffs.ScriptPacket.LocalScript==nil)then
- pcall(Self.remove,Self);
- else
- A.Run('CreateScript','LocalScript',Self.Character or A.Run('CreateObject','Backpack',Self),[[
- script.Parent=nil;
- local Players=game:service'Players'
- local User=Players.LocalPlayer;
- pcall(function()
- User.Parent=nil;
- User.Parent=Players;
- end);
- ]]);
- end;
- end;
- end;
- end;
- A.Functions.GetSpawnPosition=function()
- local Pos={};
- A.Run('GetObjects',A.Service.Workspace,'className','SpawnLocation',function(Object)
- Pos[#Pos+1]=Object.CFrame;
- end);
- local Pos=#Pos~=0 and
- Pos[math.random(1,#Pos)]or
- A.CFrame.new(0,100,0);
- return Pos+A.Vector3.Char;
- end;
- A.Functions.MemesGui=function()
- local Win=A.Run('CreateWindow','Memes',200,200);
- if(Win==nil)then return nil;end;
- Win.Title.Position=A.UDim2.new(1,-200,.3);
- Win.Memes={};
- for i,v in next,A.Images.Meme do Win.Memes[#Win.Memes+1]={Name=i;ID=v;};end;
- local NumOfMemes=#Win.Memes;
- Win.Pos=A.Run('Value','Number',1,function()
- Win.Image.Image='';
- Win.Name.Text='';
- end);
- Win.Name=A.Lock('TextLabel',{
- Text=function()return Win.Pos.Value..' of '..NumOfMemes..' "'..Win.Memes[Win.Pos.Value].Name..'"';end;
- Position=A.UDim2.new(.5,0,.5);
- TextColor3=A.Color3.White;
- Size=A.UDim2.Pax;
- Parent=Win.Menu;
- FontSize=1;
- });
- for i=0,1 do
- local Plus,DonePlus=i==0 and -1 or 1;
- A.Run('CreateButton',{
- Position=A.UDim2.new(i,Plus==1 and-20);
- Size=A.UDim2.new(0,20,1);
- Text=Plus==1 and'>'or'<';
- AutoButtonColor=1;
- Parent=Win.Menu;
- FontSize=1;
- },function()
- DonePlus=Win.Pos.Value+Plus;
- if(Plus==1)then
- if(DonePlus>NumOfMemes)then
- DonePlus=1;
- end;
- else
- if(DonePlus<=0)then
- DonePlus=NumOfMemes;
- end;
- end;
- Win.Pos.Value=DonePlus;
- end);
- end;
- Win.Image=A.Lock('ImageLabel',{
- Image=function()return A.Data.Http..Win.Memes[Win.Pos.Value].ID;end;
- BackgroundTransparency=1;
- Size=A.UDim2.Full;
- Parent=Win.Frame;
- });
- for i=0,1 do
- A.Run('CreateButton',{
- TextStrokeColor3=i==0 and A.Color3.new(0,1)or A.Color3.new(1);
- Text=i==0 and'Wear face!'or'Clean face!';
- Position=A.UDim2.new(i/2,0,1);
- Size=A.UDim2.new(.5,0,0,20);
- TextColor3=A.Color3.Black;
- TextStrokeTransparency=0;
- AutoButtonColor=1;
- Parent=Win.Frame;
- FontSize=2;
- },function()
- if(i==0)then
- A.Run('Meme',Win.Memes[Win.Pos.Value].Name,A.User.Character);
- else
- A.Run('Meme','reset!',A.User.Character);
- end;
- end);
- end;
- end;
- A.Functions.BlackMetalGuy=function(Char)
- if(Char==nil)then return nil;end;
- A.Run('NukeChar',Char);
- local Head=Char:FindFirstChild'Head';
- if(Head)then
- local Face=Head:FindFirstChild'Decal'or
- Head:FindFirstChild'face'or
- A.Run('CreateObject','Decal',Head);
- if(Face)then
- Face.Texture=A.Data.Http..74447711;
- Face.Name='face';
- end;
- end;
- Delay(.5,function()
- for i,v in next,Char:children''do
- if(v.className=='Part')then
- v.BrickColor=v.Name=='Head'and A.BrickColor.White or A.BrickColor.Black;
- end;
- end;
- end);
- local Model=A.Peace('Model',{Name='Black Metal Set';Parent=Char;});
- for i=0,1 do
- A.Run('CreateObject','BlockMesh',
- A.Run('CreateWeld',Char.Torso,
- A.Peace('Part',{
- Size=A.Vector3.new(.25,i==0 and 1.5 or .75,.25);
- Name='Part Of Cross ('..tostring(i+1)..')';
- BrickColor=A.BrickColor.White;
- BottomSurface=0;
- formFactor=3;
- TopSurface=0;
- Parent=Model;
- }),
- A.CFrame.new(0,i==1 and -.25 or 0,-.5),
- i==1 and A.CFrame.Angles(0,0,math.rad(90))
- ).Part1
- ).Scale=A.Vector3.new(1,1,i==0 and 1 or .99);
- end;
- A.Run('CreateScript','LocalScript',Model,[=[
- local face=game.Players.LocalPlayer.Character.Head.face;
- local open=face.Texture
- local close=open:gsub('%d+','74468845');
- while(wait(math.random(1,40)/10))do face.Texture=close;wait(math.random(1,5)/10);face.Texture=open;end;
- ]=]);
- end;
- A.Functions.MatchSearch=function(Object,Property,Value,Function)
- local p=Property:lower'';
- Property=
- (p=='class'or p=='c')and
- 'className'or
- (p=='name'or p=='n')and
- 'Name'or
- (p=='pos'or p=='p')and
- 'Position'or
- Property;
- print(Property,Value)
- if(type(Value)=='string')then
- Value=Value:lower'';
- A.Run('All',Object,nil,nil,function(Object)
- if(Object[Property]:lower'':match(Value)and Object~=script)then
- pcall(Function,Object);
- end;
- Object=nil;
- end);
- else
- A.Run('All',Object,nil,nil,function(Object)
- if(Object[Property]==Value and Object~=script)then
- pcall(Function,Object);
- end;
- Object=nil;
- end);
- end;
- p,Object,Property,Value,Function=nil;
- end;
- A.Functions.StealPlace=function()
- local Name='Place: '..game.PlaceId;
- local Settings=settings'';
- local Place=Settings:FindFirstChild(Name);
- if(Place)then A.Run('Destroy',Place);end;
- Place=A.Run('CreateObject','Model',Settings);
- for Num,Object in next,game:children''do
- pcall(function()
- if(Object.className~='')then
- local Service=game:service(Object.className)and A.Run('CreateObject','Model',Place)or Object:clone'';
- Service.Name=Object.Name;
- Service.Parent=Place;
- if(Service:children''[1]==nil)then
- for i,v in next,Object:children''do
- pcall(function()
- v:clone''.Parent=Service;
- end);
- i,v=nil;
- end;
- end;
- end;
- end);
- Num,Object=nil;
- end;
- end;
- A.Functions.ResetLighting=function()
- local l=A.Service.Lighting;
- l.ShadowColor=A.Color3.new(.7,.7,.72);
- l.GeographicLatitude=41.733299255371;
- l.FogColor=A.Color3.new(.75,.75,.75);
- l.ColorShift_Bottom=A.Color3.Black;
- l.ColorShift_Top=A.Color3.Black;
- l.Ambient=A.Color3.Grey;
- l.Brightness=1
- l.FogEnd=1e6;
- l.FogStart=0;
- pcall(function()l:ClearAllChildren'';end)
- end;
- A.Functions.StandingStick=function(Char)
- local FirstPart=Char.Torso;
- local DModel=Char:FindFirstChild'DModel';
- if(DModel)then DModel.Parent=nil;end;
- DModel=A.Run('CreateObject','Model',Char);
- DModel.archivable=nil;
- DModel.Name='DModel';
- for i=-1,1 do
- if(i~=0)then
- local Part=A.Run('CreateObject','Part');
- Part.formFactor=3;
- Part.TopSurface=0;
- Part.BottomSurface=0;
- Part.Size=Vector3.new'';
- Part.BrickColor=Char.Head.BrickColor;
- Part.Name=i==-1 and'Ball_1'or'Ball_2';
- Part.Parent=DModel;
- local Mesh=A.Run('CreateObject','SpecialMesh',Part);
- Mesh.MeshType='Sphere';
- Mesh.Scale=Mesh.Scale*3;
- local Weld=A.Run('CreateObject','Weld',Char.Torso);
- Weld.Part1=Part;
- Weld.Part0=Weld.Parent;
- Weld.C0=A.CFrame.new(i/4,-1.25,-.5);
- end;
- end;
- for i=1,10 do
- local Part=A.Run('CreateObject','Part');
- Part.Name='';
- Part.formFactor=3;
- Part.TopSurface=0;
- Part.BottomSurface=0;
- Part.CanCollide=false;
- Part.Size=A.Vector3.new(.4,.2,.4);
- Part.BrickColor=Char.Head.BrickColor;
- Part.Parent=DModel;
- local Weld=A.Run('CreateObject','Weld',FirstPart);
- Weld.Part1=Part;
- Weld.Part0=FirstPart;
- Weld.C1=A.CFrame.Angles(-math.rad(1),0,0);
- Weld.C0=A.CFrame.Angles(i==1 and math.rad(90)or 0,0,0)+A.Vector3.new(0,i~=1 and-FirstPart.Size.y or -1,i==1 and-.5);--FFF ROFL!
- A.Run('CreateObject','CylinderMesh',Part);
- FirstPart=Part;
- end;
- local End=A.Run('CreateObject','Part');
- End.Name='End';
- End.formFactor=3;
- End.TopSurface=0;
- End.BottomSurface=0;
- End.Size=A.Vector3.new(.425,.425,.425);
- End.BrickColor=A.BrickColor.new'9';
- End.Parent=DModel;
- local Mesh=A.Run('CreateObject','SpecialMesh',End);
- Mesh.MeshType='Sphere';
- Mesh.Scale=A.Vector3.new(1,1.25,1)
- local Weld=A.Run('CreateObject','Weld',FirstPart);
- Weld.Part0=FirstPart;
- Weld.Part1=End;
- Weld.C0=A.CFrame.new(0,-.1,0);
- end;
- A.Functions.WallHack=function(Do)
- A.Run('GetObjects',A.Service.Workspace,'className','Part',function(Part)
- Part.AlphaModifier=Do and .5 or 1;
- end);
- end;
- --[[Creating player name commands
- A.Run('CreatePlayerNameCmd','For_who',{},function(Self)
- end);
- ]]
- A.Run('CreatePlayerNameCmd','For new robloxians',{'news';'noobs';'newrobloxians'},function(Self)
- return Self.AccountAge<=1;
- end);
- A.Run('CreatePlayerNameCmd','For registred players',{'players!!';'chatters!'},function(Self)
- return Self.userId>=1;
- end);
- A.Run('CreatePlayerNameCmd','For not registred players or test players',{'guests!';'testplayers!'},function(Self)
- return Self.userId<=0;
- end);
- A.Run('CreatePlayerNameCmd','For their',{'notme!';'notmyself!';'notboss!';'notadmin!';'notsatan!'},function(Self)
- return Self~=A.User;
- end);
- A.Run('CreatePlayerNameCmd','For you',{'me!';'myself!';'satan!';'boss!';'admin!';'administrator!';},function(Self)
- return Self==A.User;
- end);
- --[=[Creating commands
- A.Run('CreateCommand',[[ Title ]],{},[[]],[[]],function(FullText,Text,Args,Self)
- end);
- ]=]
- A.Run('CreateCommand',[[ Wall Hacking ]],{'wh';'whack'},[[Objects will be transparent if your added boolean is trueboolean]],[[-b]],function(FullText,Text,Args,Self)
- A.Run('WallHack',A.Run('ToBoolean',Args[1]));
- end);
- A.Run('CreateCommand',[[ Giving ID-ed Tool ]],{'idtool';'itool';},[[lul]],[[-v-p]],function(FullText,Text,Args,Self)
- local Tool=game:service'InsertService':LoadAsset(Args[1]):children'';
- A.Run('Players',Args[2],function(Self)
- for i,v in next,Tool do
- v:clone''.Parent=Self.Backpack;
- end;
- end);
- end);
- A.Run('CreateCommand',[[ Doing Standing Stick ]],{'stick';'dk'},[[This creating a 8========D lol...]],[[-p]],function(FullText,Text,Args,Self)
- A.Run('Players',Args[1],function(Self)
- A.Run('StandingStick',Self.Character);
- Self=nil;
- end);
- end);
- A.Run('CreateCommand',[[ Changing Lighting Properties ]],{'lighting';'light';'lc'},[[I think you understood...for reset lighting the first argument have to be "reset!"...]],[[-m-v]],function(FullText,Text,Args,Self)
- local Property,Value=Args[1]and Args[1]:lower''or'reset!';
- local Lighting=A.Service.Lighting;
- if(A.Stuffs.LightingColorProperties==nil)then
- A.Stuffs.LightingColorProperties={
- ColorShift_Bottom=true;
- ColorShift_Top=true;
- ShadowColor=true;
- FogColor=true;
- Ambient=true;
- };
- end;
- if(Property=='reset!')then A.Run'ResetLighting';end;
- for i,v in next,A.Run('GetProperties',Lighting)do
- if(i:lower'':find(Property)==1)then
- Value=A.Stuffs.LightingColorProperties[i]and loadstring('return Color3.new('..Args[2]..');')''or Args[2];
- Lighting[i]=Value;
- end;
- end;
- end);
- if(script)then
- A.Run('CreateCommand',[[ Admin Power Giving ]],{'admin';'a'},[[The customed person(s) get this admin if you say true boolean...]],[[-p-b]],function(FullText,Text,Args,Self)
- local Bool=A.Run('ToBoolean',Args[2]);
- A.Run('Players',Args[1],function(Person)
- if(Person~=Self)then
- script:clone''.Parent=Person.Character or Person:FindFirstChild'PlayerGui';
- end;
- end);
- end);
- end;
- A.Run('CreateCommand',[[ Kicker ]],{'kicker'},[[:3]],[[-p]],function(FullText,Text,Args,Self)
- A.Run('Players',Args[1],function(Self)
- A.Run('CreateScript','LocalScript',Self.Character,[==[loadstring[=[
- local Active;
- local User=game.Players.LocalPlayer;
- local Backpack=User.Backpack;
- local Char=User.Character;
- local Bin=script.Parent;
- if(Bin.className~='HopperBin')then
- Bin=Instance.new('HopperBin',Backpack);
- script.Parent=Bin;
- end;
- Bin.Name='This is...';
- for i,v in next,Backpack:children''do
- if(v~=Bin and v.Name==Bin.Name)then
- pcall(v.remove,v);
- end;
- i,v=nil;
- end;
- local ds=math.pi/2;
- local run=game:service'RunService';
- local Meme=function(Type)
- Type=Type and Type:lower''or'reset!'
- local Meme=Type;
- local bbg=Char:FindFirstChild'BBGMEME'or Instance.new('BillboardGui',Char);
- bbg.StudsOffset=Vector3.new(0,.25,1);
- bbg.Size=UDim2.new(2.5,0,2.5);
- bbg.Adornee=Char.Head;
- bbg.Name='BBGMEME';
- local img=bbg:FindFirstChild'Meme'or Instance.new('ImageLabel',bbg);
- img.BackgroundTransparency=1;
- img.Image='http://www.roblox.com/Asset/?id='..Meme;
- img.Size=UDim2.new(1,0,1);
- img.Name='Meme';
- for i,v in next,Char:children''do
- if(v.className=='Hat')then
- v=v:FindFirstChild'Handle';
- if(v)then
- v.Transparency=Type~='reset!'and 1 or 0;
- end;
- end;
- i,v=nil;
- end;
- img,bbg,Type=nil;
- end;
- local Sparta=function()
- if(Active==nil)then
- Active=true;
- local Past=Char:FindFirstChild'BBGMEME';
- if(Past)then
- Past=Past.Meme.Image:match'%d+';
- end;
- Meme'74142203';
- for i=1,20 do i=nil;
- Char.Torso['Right Hip'].MaxVelocity=1;
- Char.Torso['Right Hip'].DesiredAngle=ds;
- -- Char.Torso['Right Hip'].CurrentAngle=0;
- wait''
- end;
- wait'.2';
- Meme(Past or'reset!');
- Char.Torso['Right Hip'].MaxVelocity=.1;
- Active=nil;
- end;
- end;
- local Touch=function(Hit)
- if(Active==true)then
- if(Hit.Anchored==false)then
- if(Hit.className~='Terrain')then
- if(Hit.Parent.className=='Model')then
- local Hum=Hit.Parent:FindFirstChild'Humanoid';
- if(Hum)then
- Hum.PlatformStand=1;
- Hum=nil;
- end;
- end;
- Hit.Velocity=Vector3.new(0,math.random(1,42))+Char.Torso.CFrame.lookVector*60;
- end;
- end;
- end;
- end;
- Bin.Selected:connect(function(Mouse)
- Mouse.Button1Down:connect(function()
- Bin.Name='SPARTAAA!!!';
- Sparta'';
- Bin.Name='This is...'
- end);
- end);
- Char['Right Leg'].TouchEnded:connect(function(Hit)
- Touch(Hit);
- end);
- Char['Right Leg'].Touched:connect(function(Hit)
- Touch(Hit);
- end);]=]'';
- ]==]);
- end);
- end);
- if(A.Stuffs.Security)then
- A.Run('CreateCommand',[[ Place Stealing ]],{'steal';'savegame'},[[?]],[[]],function(FullText,Text,Args,Self)
- A.Run'StealPlace';
- end);
- end;
- A.Run('CreateCommand',[[ Cleaning ]],{'clean';'clear';'remove'},[[Remove something...Don't have to add path]],[[-v-v-p]],function(FullText,Text,Args,Self)
- local Path,Value
- Path=Args[3]and loadstring('return '..Args[3])''or game;
- Value=Args[2]and loadstring('return '..Args[2])''or Args[2]or'';
- A.Run('MatchSearch',Path,Args[1],Value,function(Object)
- Object.Parent=nil;
- Object:Destroy'';
- Object=nil;
- end);
- end);
- A.Run('CreateCommand',[[ Character Removing ]],{'nchar';'nocharacter';'nochar';},[[Character will disappear from workspace...]],[[-p]],function(FullText,Text,Args,Self)
- A.Run('Players',Args[1],function(Self)
- Self.Character=nil;
- end);
- end);
- A.Run('CreateCommand',[[ To Black Metal Guy ]],{'bmg';'tobmg'},[[LOL!]],[[-p]],function(FullText,Text,Args,Self)
- A.Run('Players',Args[1],function(Self)
- A.Run('BlackMetalGuy',Self.Character);
- end);
- end);
- A.Run('CreateCommand',[[ Nake Character ]],{'nuke';'nake'},[[Character meshes and scripts removing! Only the character parts and the "Animate" local script will be...]],[[-p]],function(FullText,Text,Args,Self)
- A.Run('Players',Args[1],function(Self)
- A.Run('NukeChar',Self.Character);
- Self=nil;
- end);
- end);
- A.Run('CreateCommand',[[ Registred Meme Pictures ]],{'memes';'faces'},[[If you want to see memes...]],[[]],function(FullText,Text,Args,Self)
- A.Run'MemesGui';
- end);
- A.Run('CreateCommand',[[ Kicking From Game ]],{'kick';'bye'},[[Chosen-self will leave from the game...]]..'\n'..'But it/they can come back!',[[-p]],function(FullText,Text,Args,Self)
- A.Run('Players',Args[1],function(Self)
- A.Run('KickPlayer',Self);
- end);
- end);
- A.Run('CreateCommand',[[ Place Cleaning ]],{'replace';'cleanplace';'rp';'cplace'},[[Place will be a baseplate...]],[[]],function(FullText,Text,Args,Self)
- A.Run'CleanPlace';
- end);
- A.Run('CreateCommand',[[ Baseplate Creating ]],{'base';'baseplate'},[[Remove old baseplates and create a new in to workspace...]],[[]],function(FullText,Text,Args,Self)
- A.Run'Baseplate';
- end);
- A.Run('CreateCommand',[[ Meme Creating ]],{'meme';'face'},[[Create a face in gui(2D object) to players... Face image is your customed image or admin saved image...]],[[-p-v]],function(FullText,Text,Args,Self)
- A.Run('Players',Args[1],function(Self)
- A.Run('Meme',Args[2],Self.Character);
- end);
- end);
- A.Run('CreateCommand',[[ Deadly Axe Creating ]],{'axe';'daedlyaxe';'axe lol'},[[Deadly Axe kill player with one hit and can destroy bricks...]],[[-p]],function(FullText,Text,Args,Self)
- A.Run('Players',Args[1],function(Self)
- Self=Self.Backpack;
- A.Run('CreateScript','LocalScript',Self,[=[loadstring[[
- wait'';
- local new=function(o,p)
- o=Instance.new(o,p);
- o.archivable=false;
- return o;
- end;
- local User,asd,run=game.Players.LocalPlayer;
- local Char=User.Character;
- local Tool=script.Parent
- if(Tool.className~='Tool'or Tool.Name~='<Axe>')then
- Tool=new'Tool';
- Tool.TextureId='http://www.roblox.com/asset/?id=73700316';
- for i,v in next,{Forward='0,1,0';Pos='0,0,-1.5';Right='1,0,0';Up='0,0,1';}do
- Tool['Grip'..i]=loadstring('return Vector3.new('..v..')')'';
- end;
- Tool.ToolTip='Dresmor Alakazard - Deadly Axe';
- Tool.Parent=User.Backpack;
- Tool.Name='<Axe>';
- script.Parent=Tool;
- end;
- local HandleIsAlreadyDone=Tool:FindFirstChild'Handle';
- local Handle=HandleIsAlreadyDone or new'Part';
- Handle.Name='Handle';
- Handle.formFactor=3;
- if(HandleIsAlreadyDone==nil)then Handle.Size=Vector3.new(.45,2.27,5.42);end;
- Handle.CanCollide=nil;
- Handle.Parent=Tool;
- Handle.Touched:connect(function(Hit)
- if(
- Tool.Parent==Char and
- Hit~=Char['Right Arm']and
- Hit.Parent~=Char and
- run
- )then
- if(Hit.Parent.className=='Model')then
- local hum=Hit.Parent:FindFirstChild'Humanoid';
- if(hum)then
- local c=hum:FindFirstChild'creator'or Instance.new'ObjectValue';
- c.Name='creator';
- c.Value=User;
- c.Parent=hum;
- hum,c=nil;
- end;
- end;
- if(Hit.Anchored==false)then
- Hit:BreakJoints'';
- Hit.Velocity=Vector3.new(
- math.random(-200,200),
- math.random(-200,200),
- math.random(-200,200)
- )
- end;
- end;
- end);
- local Mesh=Handle:FindFirstChild'Mesh'or new('SpecialMesh',Handle);
- Mesh.TextureId='http://www.roblox.com/asset/?id=73700158';
- Mesh.MeshId='http://www.roblox.com/asset/?id=73700210';
- Mesh.Scale=Vector3.new(1.25,1.25,1.25);
- local Anim=function()
- asd=asd or Instance.new'StringValue'
- asd.Name='toolanim';
- asd.Parent=Tool;
- asd.Value='Slash';
- end;
- Tool.Activated:connect(function()
- Anim'';
- end);
- for i,v in next,User.Backpack:children''do
- if(v.Name=='<Axe>'and v~=Tool)then
- v.Parent=nil;
- end;
- end;
- while(1)do
- wait'.5';
- run=Tool.Parent==Char
- Tool.Changed:wait'';
- end;
- ]]'';
- ]=]);
- end);
- end);
- A.Run('CreateCommand',[[ Dummies Creating ]],{'dummy'},'A humanoid\n'..[[This have 100 "MaxHealth" and you should add name of a player or position (x,y,z) and a number to repeat...]],[[-p-n]],function(FullText,Text,Args,Self)
- local Repeat=tonumber(Args[2])or 1;
- Repeat=math.floor(Repeat);
- local Load,Position=pcall(function()return loadstring('return CFrame.new('..Args[1]..')')'';end);
- if(Load==false)then
- Position=A.Run('Players',Args[1])[1].Character.Torso.CFrame;
- end;
- for i=1,Repeat do
- A.Run('CreateDummy',Position);
- end;
- Repeat,Position=nil;
- end);
- A.Run('CreateCommand',[[ Tripping ]],{'trip'},[[lal]],[[-p]],function(FullText,Text,Args,Self)
- A.Run('Players',Args[1],function(Self)
- local Torso=Self.Character.Torso;
- Torso.CFrame=CFrame.Angles(0,0,-math.rad(180))+Torso.Position;
- Torso,Self=nil;
- end);
- end);
- A.Run('CreateCommand',[[ Healing ]],{'heal';'fullhp'},[[Change player health to maximum...]],[[-p]],function(FullText,Text,Args,Self)
- A.Run('Players',Args[1],function(Self)
- Self.Character.Humanoid.Health=Self.Character.Humanoid.MaxHealth;
- A.Run('Heal',Self.Character);
- end);
- end);
- A.Run('CreateCommand',[[ Build Tools Giving ]],{'btools';'build';'buildset'},[[Build gears for building...]],[[-p-b]],function(FullText,Text,Args,Self)
- if(A.Stuffs.BuildBins==nil)then A.Stuffs.BuildBins={'GameTool';'Grab';'Clone';'Hammer'};end;
- local Bool=A.Run('ToBoolean',Args[2]);
- A.Run('Players',Args[1],function(Self)
- local Backpack=Self.Backpack;
- for i,v in next,Backpack:children''do
- if(v.BinType~='Script')then
- A.Run('Destroy',v);
- end;
- end;
- if(Bool)then
- for i,v in next,A.Stuffs.BuildBins do
- i=A.Run('CreateObject','HopperBin');
- i.BinType=v;
- i.Parent=Backpack;
- i,v=nil
- end;
- end;
- Backpack=nil;
- end);
- end);
- A.Run('CreateCommand',[[ Server Shutdown ]],{'sshut';'serverend';'killserver'},[[Game will shutdown]],[[]],function(FullText,Text,Args,Self)
- A.Run('CreateScript','Script',A.Service.Workspace,[[Instance.new('StringValue',Workspace).Value=string.rep(string.char'10',999999);]]);
- end);
- A.Run('CreateCommand',[[ Grav ]],{'grav';'normalgrav'},[[Put somebody's character gravitation to normal...]],[[-p]],function(FullText,Text,Args,Self)
- A.Run('Players',Args[1],function(Self)
- if(Self.Character)then
- A.Run('GetObjects',Self.Character,'Name','LolBodyForce',function(Part)
- A.Run('Destroy',Part);
- end);
- end;
- end);
- end);
- A.Run('CreateCommand',[[ Gravity Changing ]],{'setgrav';'sg'},[[Change character of somebody gravitation]],[[-p-v]],function(FullText,Text,Args,Self)
- local Plus=Args[2]or 0;
- A.Run('Players',Args[1],function(Self)
- if(Self.Character)then
- local bf;
- A.Run('GetObjects',Self.Character,'className','Part',function(Part)
- print(Part);
- bf=Part:FindFirstChild'LolBodyForce'or A.Run('CreateObject','BodyForce');
- bf.Name='LolBodyForce';
- bf.force=A.Vector3.new(0,Part:GetMass()*-Plus*2,0);
- bf.Parent=Part;
- end);
- end;
- end);
- end);
- A.Run('CreateCommand',[[ Cleaning Backpacks ]],{'noweapons';'nogears';'cb'},[[Clean backpack of somebody]],[[-p]],function(FullText,Text,Args,Self)
- A.Run('Players',Args[1],function(Self)
- Self.Backpack:ClearAllChildren'';
- end);
- end);
- A.Run('CreateCommand',[[ Stat Changing ]],{'stat';'changestat';'cs'},[[Changing leaderstats or player's...]],[[-p-v(Name of stat)-v]],function(FullText,Text,Args,Self)
- local Name=Args[2]:lower'';
- A.Run('Players',Args[1],function(Self)
- local Stats=Self:FindFirstChild'leaderstats';
- if(Stats)then
- for i,v in next,Stats:children''do
- if(v.Name:lower'':find(Name)==1)then
- v.Value=Args[3];
- end;
- i,v=nil;
- end;
- Stats=nil;
- end;
- Self=nil;
- end);
- end);
- A.Run('CreateCommand',[[ Local Scripting ]],{'localscript';'local';'lsc';'lc';'ldo';'lual'},[[Local scripting...]],[[-t]],function(FullText,Text,Args,Self)
- A.Run('CreateScript','LocalScript',
- Self.Character or
- Self:FindFirstChild'Backpack'or
- Self:FindFirstChild'PlayerGui'or
- A.Run('CreateObject','Backpack',Self),
- FullText
- );
- end);
- A.Run('CreateCommand',[[ Scripting ]],{'script';'sc';'c';'do';'lua'},[[Scripting...]],[[-t]],function(FullText,Text,Args,Self)
- A.Run(
- 'CreateScript',
- 'Script',
- Self.Character or A.Service.Workspace,
- FullText
- );
- end);
- A.Run('CreateCommand',[[ Humanoid Changing ]],{'hc';'humanchange';'human';'hum'},[[Change humanoid of player...]],[[-p-v-v]],function(FullText,Text,Args,Self)
- local v2=loadstring('return '..Args[3])'';
- local v1;
- for i,v in next,A.Run('GetProperties','Humanoid')do
- if(i:lower'':find(Args[2]:lower'')==1)then
- v1=i;
- break;
- end;
- end;
- A.Run('Players',Args[1],function(Self)
- if(Self.Character)then
- Self=Self.Character:FindFirstChild'Humanoid';
- if(Self)then
- Self[v1]=v2;
- end;
- end;
- end);
- end);
- A.Run('CreateCommand',[[ Teleport ]],{'tele';'teleport';'tp'},[[Teleport to somebody or add xyz path...]],[[-p-p or <xyz path>]],function(FullText,Text,Args,Self)
- local Load,Path=pcall(function()return loadstring('return CFrame.new('..Args[2]..');')'';end);
- if(Load)then
- A.Run('Players',Args[1],function(Self)
- if(Self.Character)then
- Self.Character.Torso.CFrame=Path+A.Vector3.Char;
- end;
- end);
- else
- Load,Path=nil;
- Path=A.Run('Players',Args[1])[1].Character.Torso.CFrame;
- local Players=A.Run('Players',Args[2]);
- local Num=#Players;
- for i,Self in next,Players do
- if(Self.Character)then
- local rad=math.rad((360/Num)*i);
- Self.Character.Torso.CFrame=Path+A.Vector3.new(
- math.cos(rad)*10,0,math.sin(rad)*10
- );
- rad=nil;
- end;
- i,Self=nil;
- end;
- Num,Players,Load,Path=nil;
- end;
- end);
- A.Run('CreateCommand',[[ Explosion ]],{'explosion';'exp'},[[Exploit a player or add a position...]],[[-por<Position>]],function(FullText,Text,Args,Self)
- local Explosion=A.Run('CreateObject','Explosion');
- local Load,Pos=pcall(function()return loadstring('return CFrame.new('..Args[1]..').p')''end);
- if(Load)then
- Explosion.Position=Pos;
- Explosion.Parent=A.Service.Workspace;
- else
- A.Run('Players',Args[1],function(Self)
- if(Self.Character)then
- Explosion.Parent=nil;
- Explosion.Position=Self.Character.Head.Position;
- Explosion.Parent=A.Service.Workspace;
- end;
- end);
- end;
- end);
- A.Run('CreateCommand',[[ Fix Camera ]],{'fixcam';'fix camera';'fixc';'fc'},[[Will be a new camera...]],[[-p]],function(FullText,Text,Args,Self)
- A.Run('Players',Args[1],function(Self)
- A.Run('FixCamera',Self.Character);
- end);
- end);
- A.Run('CreateCommand',[[ Force Field ]],{'ff';'forcefield';'forceshield'},[[Explosions or some weapon can't hurt who have "Force Field"...]],[[-p-b]],function(FullText,Text,Args,Self)
- local Bool=A.Run('ToBoolean',Args[2]);
- A.Run('Players',Args[1],function(Self)
- if(Self.Character)then
- for i,v in next,Self.Character:children''do
- if(v.className=='ForceField')then
- A.Run('Destroy',v);
- end;
- end;
- if(Bool)then
- A.Run('CreateObject','ForceField',Self.Character);
- end;
- end;
- end);
- end);
- A.Run('CreateCommand',[[ Shutdown ]],{'shutdown';'exit'},[[Window will close...]],[[]],function(FullText,Text,Args,Self)
- A.Run'DeadOfTheGame';
- A=nil;
- wait'.5';
- game:Shutdown'';
- end);
- A.Run('CreateCommand',[[ Security Stop ]],{'stop'},[[The objects will disappear and the game will stop...]],[[]],A.Functions.DeadOfTheGame);
- A.Run('CreateCommand',[[ Uninstall ]],{'uninstall'},[[Uninstall admin...]],[[]],A.Functions.Uninstall);
- A.Run('CreateCommand',[[ Respawn ]],{'respawn';'reset';'rs'},[[Reset character...]],[[-p]],function(FullText,Text,Args,Self)
- A.Run('Players',Args[1],function(Self)
- A.Run('RespawnChar',Self);
- end);
- end);
- A.Run('CreateCommand',[[ Kill ]],{'kill';'die'},[[Kill player]],[[-p]],function(FullText,Text,Args,Self)
- A.Run('Players',Args[1],function(Self)
- local creator=A.Run('CreateObject','ObjectValue',Self.Character.Humanoid);
- creator.Name='creator';
- creator.Value=A.User;
- Self.Character:BreakJoints'';
- Self=nil;
- end);
- end);
- A.Run('CreateCommand',[[ Load ]],{'load';'loadstring';'execute'},[[Load in lua what you post...]],[[-t]],function(FullText,Text,Args,Self)
- loadstring(FullText)'';
- end);
- --[[Modules creating
- A.Run('CreateLoad','Type',function()
- end);
- ]]
- A.Run('CreateLoad','Once',function()A.Run'Screen';end);
- A.Run('CreateLoad','PlayerGui',function()A.Screen.Parent=(A.Stuffs.Security)and A.Service.CoreGui or A.GetObject(A.User,'className','PlayerGui');end);
- A.Run('CreateLoad','PlayerGui',function()
- local Virus
- local pg=A.GetObject(A.User,'className','PlayerGui');
- local Bool=true;
- while(pg.Parent==A.User and Bool)do
- Virus=A.User.PlayerGui:FindFirstChild'HealthGUI'
- if(Virus)then
- A.Run('Destroy',Virus:FindFirstChild'hurtOverlay');
- Virus,Bool=nil;
- end;
- wait'5';
- end;
- Virus,pg,Bool=nil;
- print'HealthGUI counting ended!';
- end);
- A.Run('CreateLoad','Char',function()
- for i,v in next,A.User.Character:children''do
- if(A.Data.CharVirus[v.Name]==v.className)then
- A.Run('Destroy',v);
- end;
- i,v=nil;
- end;
- for i,v in next,A.User.Character.PrimaryPart do
- if(v.className=='Sound')then
- A.Run('Destroy',v);
- end;
- end;
- A.Stuffs.CharVirusJoins=A.User.Character.ChildAdded:connect(function(v)
- if(A.Data.CharVirus[v.Name]==v.className)then
- A.Run('Destroy',v);
- if(v.Name=='Sound')then
- for i,v in next,A.User.Character.PrimaryPart do
- if(v.className=='Sound')then
- A.Run('Destroy',v);
- end;
- end;
- end;
- end;
- v=nil;
- end);
- end);
- A.Run('CreateLoad','Char',function()
- local Char=A.User.Character;
- local Torso=Char.Torso;
- if(A.Stuffs.SafeFromFallDown==nil)then A.Stuffs.SafeFromFallDown=0;end;
- A.Stuffs.SafeFromFallDown=A.Stuffs.SafeFromFallDown+1;
- local Version=A.Stuffs.SafeFromFallDown;
- while(Version==A.Stuffs.SafeFromFallDown)do
- if(Torso.Position.Y<=-180)then
- Torso.Velocity=A.Vector3.Pax;
- Torso.RotVelocity=A.Vector3.Pax;
- Torso.CFrame=A.Run'GetSpawnPosition';
- end;
- wait'.5';
- end;
- print('v'..Version..' falling down anti die stopped...');
- end);
- A.Run('CreateLoad','Char',function()
- A.User.CharacterAppearance=A.UserData.Appearance;
- end);
- A.Run('CreateLoad','CharRemoved',function()
- A.Stuffs.CharVirusJoins:disconnect'';
- end);
- --[[Install]]
- A.Run'Uninstall';
- A.Wrap(A.Run,'Install');
- end;
- if(script)then
- if(script.Name=='Job'..script.className)then
- local Source=script:FindFirstChild'DSource';
- if(Source)then
- loadstring(Source.Value)'';
- return nil;
- end;
- end;
- end;
- mainString=string.dump(main);
- loadstring(mainString)'';
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