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- while true do
- wait()
- game.Workspace.Meti2000.Head.Transparency = 1
- RA = game.Workspace.Meti2000.Head:Clone()
- RA.Parent = game.Workspace
- RA.Transparency = 0
- RA.CanCollide = false
- RA.Anchored = true
- RA.Orientation = Vector3.new(math.random(-1,180),math.random(-1,180),math.random(-1,180))
- end
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