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- AMBIENT_CAVE
- BLOCK_ANVIL_BREAK
- BLOCK_ANVIL_DESTROY
- BLOCK_ANVIL_FALL
- BLOCK_ANVIL_HIT
- BLOCK_ANVIL_LAND
- BLOCK_ANVIL_PLACE
- BLOCK_ANVIL_STEP
- BLOCK_ANVIL_USE
- BLOCK_BREWING_STAND_BREW
- BLOCK_CHEST_CLOSE
- BLOCK_CHEST_LOCKED
- BLOCK_CHEST_OPEN
- BLOCK_CHORUS_FLOWER_DEATH
- BLOCK_CHORUS_FLOWER_GROW
- BLOCK_CLOTH_BREAK
- BLOCK_CLOTH_FALL
- BLOCK_CLOTH_HIT
- BLOCK_CLOTH_PLACE
- BLOCK_CLOTH_STEP
- BLOCK_COMPARATOR_CLICK
- BLOCK_DISPENSER_DISPENSE
- BLOCK_DISPENSER_FAIL
- BLOCK_DISPENSER_LAUNCH
- BLOCK_ENCHANTMENT_TABLE_USE
- BLOCK_ENDERCHEST_CLOSE
- BLOCK_ENDERCHEST_OPEN
- BLOCK_END_GATEWAY_SPAWN
- BLOCK_FENCE_GATE_CLOSE
- BLOCK_FENCE_GATE_OPEN
- BLOCK_FIRE_AMBIENT
- BLOCK_FIRE_EXTINGUISH
- BLOCK_FURNACE_FIRE_CRACKLE
- BLOCK_GLASS_BREAK
- BLOCK_GLASS_FALL
- BLOCK_GLASS_HIT
- BLOCK_GLASS_PLACE
- BLOCK_GLASS_STEP
- BLOCK_GRASS_BREAK
- BLOCK_GRASS_FALL
- BLOCK_GRASS_HIT
- BLOCK_GRASS_PLACE
- BLOCK_GRASS_STEP
- BLOCK_GRAVEL_BREAK
- BLOCK_GRAVEL_FALL
- BLOCK_GRAVEL_HIT
- BLOCK_GRAVEL_PLACE
- BLOCK_GRAVEL_STEP
- BLOCK_IRON_DOOR_CLOSE
- BLOCK_IRON_DOOR_OPEN
- BLOCK_IRON_TRAPDOOR_CLOSE
- BLOCK_IRON_TRAPDOOR_OPEN
- BLOCK_LADDER_BREAK
- BLOCK_LADDER_FALL
- BLOCK_LADDER_HIT
- BLOCK_LADDER_PLACE
- BLOCK_LADDER_STEP
- BLOCK_LAVA_AMBIENT
- BLOCK_LAVA_EXTINGUISH
- BLOCK_LAVA_POP
- BLOCK_LEVER_CLICK
- BLOCK_METAL_BREAK
- BLOCK_METAL_FALL
- BLOCK_METAL_HIT
- BLOCK_METAL_PLACE
- BLOCK_METAL_PRESSUREPLATE_CLICK_OFF
- BLOCK_METAL_PRESSUREPLATE_CLICK_ON
- BLOCK_METAL_STEP
- BLOCK_NOTE_BASEDRUM
- BLOCK_NOTE_BASS
- BLOCK_NOTE_HARP
- BLOCK_NOTE_HAT
- BLOCK_NOTE_PLING
- BLOCK_NOTE_SNARE
- BLOCK_PISTON_CONTRACT
- BLOCK_PISTON_EXTEND
- BLOCK_PORTAL_AMBIENT
- BLOCK_PORTAL_TRAVEL
- BLOCK_PORTAL_TRIGGER
- BLOCK_REDSTONE_TORCH_BURNOUT
- BLOCK_SAND_BREAK
- BLOCK_SAND_FALL
- BLOCK_SAND_HIT
- BLOCK_SAND_PLACE
- BLOCK_SAND_STEP
- BLOCK_SLIME_BREAK
- BLOCK_SLIME_FALL
- BLOCK_SLIME_HIT
- BLOCK_SLIME_PLACE
- BLOCK_SLIME_STEP
- BLOCK_SNOW_BREAK
- BLOCK_SNOW_FALL
- BLOCK_SNOW_HIT
- BLOCK_SNOW_PLACE
- BLOCK_SNOW_STEP
- BLOCK_STONE_BREAK
- BLOCK_STONE_BUTTON_CLICK_OFF
- BLOCK_STONE_BUTTON_CLICK_ON
- BLOCK_STONE_FALL
- BLOCK_STONE_HIT
- BLOCK_STONE_PLACE
- BLOCK_STONE_PRESSUREPLATE_CLICK_OFF
- BLOCK_STONE_PRESSUREPLATE_CLICK_ON
- BLOCK_STONE_STEP
- BLOCK_TRIPWIRE_ATTACH
- BLOCK_TRIPWIRE_CLICK_OFF
- BLOCK_TRIPWIRE_CLICK_ON
- BLOCK_TRIPWIRE_DETACH
- BLOCK_WATERLILY_PLACE
- BLOCK_WATER_AMBIENT
- BLOCK_WOODEN_DOOR_CLOSE
- BLOCK_WOODEN_DOOR_OPEN
- BLOCK_WOODEN_TRAPDOOR_CLOSE
- BLOCK_WOODEN_TRAPDOOR_OPEN
- BLOCK_WOOD_BREAK
- BLOCK_WOOD_BUTTON_CLICK_OFF
- BLOCK_WOOD_BUTTON_CLICK_ON
- BLOCK_WOOD_FALL
- BLOCK_WOOD_HIT
- BLOCK_WOOD_PLACE
- BLOCK_WOOD_PRESSUREPLATE_CLICK_OFF
- BLOCK_WOOD_PRESSUREPLATE_CLICK_ON
- BLOCK_WOOD_STEP
- ENCHANT_THORNS_HIT
- ENTITY_ARMORSTAND_BREAK
- ENTITY_ARMORSTAND_FALL
- ENTITY_ARMORSTAND_HIT
- ENTITY_ARMORSTAND_PLACE
- ENTITY_ARROW_HIT
- ENTITY_ARROW_HIT_PLAYER
- ENTITY_ARROW_SHOOT
- ENTITY_BAT_AMBIENT
- ENTITY_BAT_DEATH
- ENTITY_BAT_HURT
- ENTITY_BAT_LOOP
- ENTITY_BAT_TAKEOFF
- ENTITY_BLAZE_AMBIENT
- ENTITY_BLAZE_BURN
- ENTITY_BLAZE_DEATH
- ENTITY_BLAZE_HURT
- ENTITY_BLAZE_SHOOT
- ENTITY_BOBBER_SPLASH
- ENTITY_BOBBER_THROW
- ENTITY_CAT_AMBIENT
- ENTITY_CAT_DEATH
- ENTITY_CAT_HISS
- ENTITY_CAT_HURT
- ENTITY_CAT_PURR
- ENTITY_CAT_PURREOW
- ENTITY_CHICKEN_AMBIENT
- ENTITY_CHICKEN_DEATH
- ENTITY_CHICKEN_EGG
- ENTITY_CHICKEN_HURT
- ENTITY_CHICKEN_STEP
- ENTITY_COW_AMBIENT
- ENTITY_COW_DEATH
- ENTITY_COW_HURT
- ENTITY_COW_MILK
- ENTITY_COW_STEP
- ENTITY_CREEPER_DEATH
- ENTITY_CREEPER_HURT
- ENTITY_CREEPER_PRIMED
- ENTITY_DONKEY_AMBIENT
- ENTITY_DONKEY_ANGRY
- ENTITY_DONKEY_CHEST
- ENTITY_DONKEY_DEATH
- ENTITY_DONKEY_HURT
- ENTITY_EGG_THROW
- ENTITY_ELDER_GUARDIAN_AMBIENT
- ENTITY_ELDER_GUARDIAN_AMBIENT_LAND
- ENTITY_ELDER_GUARDIAN_CURSE
- ENTITY_ELDER_GUARDIAN_DEATH
- ENTITY_ELDER_GUARDIAN_DEATH_LAND
- ENTITY_ELDER_GUARDIAN_HURT
- ENTITY_ELDER_GUARDIAN_HURT_LAND
- ENTITY_ENDERDRAGON_AMBIENT
- ENTITY_ENDERDRAGON_DEATH
- ENTITY_ENDERDRAGON_FIREBALL_EXPLODE
- ENTITY_ENDERDRAGON_FLAP
- ENTITY_ENDERDRAGON_GROWL
- ENTITY_ENDERDRAGON_HURT
- ENTITY_ENDERDRAGON_SHOOT
- ENTITY_ENDEREYE_LAUNCH
- ENTITY_ENDERMEN_AMBIENT
- ENTITY_ENDERMEN_DEATH
- ENTITY_ENDERMEN_HURT
- ENTITY_ENDERMEN_SCREAM
- ENTITY_ENDERMEN_STARE
- ENTITY_ENDERMEN_TELEPORT
- ENTITY_ENDERMITE_AMBIENT
- ENTITY_ENDERMITE_DEATH
- ENTITY_ENDERMITE_HURT
- ENTITY_ENDERMITE_STEP
- ENTITY_ENDERPEARL_THROW
- ENTITY_EXPERIENCE_BOTTLE_THROW
- ENTITY_EXPERIENCE_ORB_PICKUP
- ENTITY_EXPERIENCE_ORB_TOUCH
- ENTITY_FIREWORK_BLAST
- ENTITY_FIREWORK_BLAST_FAR
- ENTITY_FIREWORK_LARGE_BLAST
- ENTITY_FIREWORK_LARGE_BLAST_FAR
- ENTITY_FIREWORK_LAUNCH
- ENTITY_FIREWORK_SHOOT
- ENTITY_FIREWORK_TWINKLE
- ENTITY_FIREWORK_TWINKLE_FAR
- ENTITY_GENERIC_BIG_FALL
- ENTITY_GENERIC_BURN
- ENTITY_GENERIC_DEATH
- ENTITY_GENERIC_DRINK
- ENTITY_GENERIC_EAT
- ENTITY_GENERIC_EXPLODE
- ENTITY_GENERIC_EXTINGUISH_FIRE
- ENTITY_GENERIC_HURT
- ENTITY_GENERIC_SMALL_FALL
- ENTITY_GENERIC_SPLASH
- ENTITY_GENERIC_SWIM
- ENTITY_GHAST_AMBIENT
- ENTITY_GHAST_DEATH
- ENTITY_GHAST_HURT
- ENTITY_GHAST_SCREAM
- ENTITY_GHAST_SHOOT
- ENTITY_GHAST_WARN
- ENTITY_GUARDIAN_AMBIENT
- ENTITY_GUARDIAN_AMBIENT_LAND
- ENTITY_GUARDIAN_ATTACK
- ENTITY_GUARDIAN_DEATH
- ENTITY_GUARDIAN_DEATH_LAND
- ENTITY_GUARDIAN_FLOP
- ENTITY_GUARDIAN_HURT
- ENTITY_GUARDIAN_HURT_LAND
- ENTITY_HORSE_AMBIENT
- ENTITY_HORSE_ANGRY
- ENTITY_HORSE_ARMOR
- ENTITY_HORSE_BREATHE
- ENTITY_HORSE_DEATH
- ENTITY_HORSE_EAT
- ENTITY_HORSE_GALLOP
- ENTITY_HORSE_HURT
- ENTITY_HORSE_JUMP
- ENTITY_HORSE_LAND
- ENTITY_HORSE_SADDLE
- ENTITY_HORSE_STEP
- ENTITY_HORSE_STEP_WOOD
- ENTITY_HOSTILE_BIG_FALL
- ENTITY_HOSTILE_DEATH
- ENTITY_HOSTILE_HURT
- ENTITY_HOSTILE_SMALL_FALL
- ENTITY_HOSTILE_SPLASH
- ENTITY_HOSTILE_SWIM
- ENTITY_HUSK_AMBIENT
- ENTITY_HUSK_DEATH
- ENTITY_HUSK_HURT
- ENTITY_HUSK_STEP
- ENTITY_IRONGOLEM_ATTACK
- ENTITY_IRONGOLEM_DEATH
- ENTITY_IRONGOLEM_HURT
- ENTITY_IRONGOLEM_STEP
- ENTITY_ITEMFRAME_ADD_ITEM
- ENTITY_ITEMFRAME_BREAK
- ENTITY_ITEMFRAME_PLACE
- ENTITY_ITEMFRAME_REMOVE_ITEM
- ENTITY_ITEMFRAME_ROTATE_ITEM
- ENTITY_ITEM_BREAK
- ENTITY_ITEM_PICKUP
- ENTITY_LEASHKNOT_BREAK
- ENTITY_LEASHKNOT_PLACE
- ENTITY_LIGHTNING_IMPACT
- ENTITY_LIGHTNING_THUNDER
- ENTITY_LINGERINGPOTION_THROW
- ENTITY_MAGMACUBE_DEATH
- ENTITY_MAGMACUBE_HURT
- ENTITY_MAGMACUBE_JUMP
- ENTITY_MAGMACUBE_SQUISH
- ENTITY_MINECART_INSIDE
- ENTITY_MINECART_RIDING
- ENTITY_MOOSHROOM_SHEAR
- ENTITY_MULE_AMBIENT
- ENTITY_MULE_DEATH
- ENTITY_MULE_HURT
- ENTITY_PAINTING_BREAK
- ENTITY_PAINTING_PLACE
- ENTITY_PIG_AMBIENT
- ENTITY_PIG_DEATH
- ENTITY_PIG_HURT
- ENTITY_PIG_SADDLE
- ENTITY_PIG_STEP
- ENTITY_PLAYER_ATTACK_CRIT
- ENTITY_PLAYER_ATTACK_KNOCKBACK
- ENTITY_PLAYER_ATTACK_NODAMAGE
- ENTITY_PLAYER_ATTACK_STRONG
- ENTITY_PLAYER_ATTACK_SWEEP
- ENTITY_PLAYER_ATTACK_WEAK
- ENTITY_PLAYER_BIG_FALL
- ENTITY_PLAYER_BREATH
- ENTITY_PLAYER_BURP
- ENTITY_PLAYER_DEATH
- ENTITY_PLAYER_HURT
- ENTITY_PLAYER_LEVELUP
- ENTITY_PLAYER_SMALL_FALL
- ENTITY_PLAYER_SPLASH
- ENTITY_PLAYER_SWIM
- ENTITY_POLAR_BEAR_AMBIENT
- ENTITY_POLAR_BEAR_BABY_AMBIENT
- ENTITY_POLAR_BEAR_DEATH
- ENTITY_POLAR_BEAR_HURT
- ENTITY_POLAR_BEAR_STEP
- ENTITY_POLAR_BEAR_WARNING
- ENTITY_RABBIT_AMBIENT
- ENTITY_RABBIT_ATTACK
- ENTITY_RABBIT_DEATH
- ENTITY_RABBIT_HURT
- ENTITY_RABBIT_JUMP
- ENTITY_SHEEP_AMBIENT
- ENTITY_SHEEP_DEATH
- ENTITY_SHEEP_HURT
- ENTITY_SHEEP_SHEAR
- ENTITY_SHEEP_STEP
- ENTITY_SHULKER_AMBIENT
- ENTITY_SHULKER_BULLET_HIT
- ENTITY_SHULKER_BULLET_HURT
- ENTITY_SHULKER_CLOSE
- ENTITY_SHULKER_DEATH
- ENTITY_SHULKER_HURT
- ENTITY_SHULKER_HURT_CLOSED
- ENTITY_SHULKER_OPEN
- ENTITY_SHULKER_SHOOT
- ENTITY_SHULKER_TELEPORT
- ENTITY_SILVERFISH_AMBIENT
- ENTITY_SILVERFISH_DEATH
- ENTITY_SILVERFISH_HURT
- ENTITY_SILVERFISH_STEP
- ENTITY_SKELETON_AMBIENT
- ENTITY_SKELETON_DEATH
- ENTITY_SKELETON_HORSE_AMBIENT
- ENTITY_SKELETON_HORSE_DEATH
- ENTITY_SKELETON_HORSE_HURT
- ENTITY_SKELETON_HURT
- ENTITY_SKELETON_SHOOT
- ENTITY_SKELETON_STEP
- ENTITY_SLIME_ATTACK
- ENTITY_SLIME_DEATH
- ENTITY_SLIME_HURT
- ENTITY_SLIME_JUMP
- ENTITY_SLIME_SQUISH
- ENTITY_SMALL_MAGMACUBE_DEATH
- ENTITY_SMALL_MAGMACUBE_HURT
- ENTITY_SMALL_MAGMACUBE_SQUISH
- ENTITY_SMALL_SLIME_DEATH
- ENTITY_SMALL_SLIME_HURT
- ENTITY_SMALL_SLIME_JUMP
- ENTITY_SMALL_SLIME_SQUISH
- ENTITY_SNOWBALL_THROW
- ENTITY_SNOWMAN_AMBIENT
- ENTITY_SNOWMAN_DEATH
- ENTITY_SNOWMAN_HURT
- ENTITY_SNOWMAN_SHOOT
- ENTITY_SPIDER_AMBIENT
- ENTITY_SPIDER_DEATH
- ENTITY_SPIDER_HURT
- ENTITY_SPIDER_STEP
- ENTITY_SPLASH_POTION_BREAK
- ENTITY_SPLASH_POTION_THROW
- ENTITY_SQUID_AMBIENT
- ENTITY_SQUID_DEATH
- ENTITY_SQUID_HURT
- ENTITY_STRAY_AMBIENT
- ENTITY_STRAY_DEATH
- ENTITY_STRAY_HURT
- ENTITY_STRAY_STEP
- ENTITY_TNT_PRIMED
- ENTITY_VILLAGER_AMBIENT
- ENTITY_VILLAGER_DEATH
- ENTITY_VILLAGER_HURT
- ENTITY_VILLAGER_NO
- ENTITY_VILLAGER_TRADING
- ENTITY_VILLAGER_YES
- ENTITY_WITCH_AMBIENT
- ENTITY_WITCH_DEATH
- ENTITY_WITCH_DRINK
- ENTITY_WITCH_HURT
- ENTITY_WITCH_THROW
- ENTITY_WITHER_AMBIENT
- ENTITY_WITHER_BREAK_BLOCK
- ENTITY_WITHER_DEATH
- ENTITY_WITHER_HURT
- ENTITY_WITHER_SHOOT
- ENTITY_WITHER_SKELETON_AMBIENT
- ENTITY_WITHER_SKELETON_DEATH
- ENTITY_WITHER_SKELETON_HURT
- ENTITY_WITHER_SKELETON_STEP
- ENTITY_WITHER_SPAWN
- ENTITY_WOLF_AMBIENT
- ENTITY_WOLF_DEATH
- ENTITY_WOLF_GROWL
- ENTITY_WOLF_HOWL
- ENTITY_WOLF_HURT
- ENTITY_WOLF_PANT
- ENTITY_WOLF_SHAKE
- ENTITY_WOLF_STEP
- ENTITY_WOLF_WHINE
- ENTITY_ZOMBIE_AMBIENT
- ENTITY_ZOMBIE_ATTACK_DOOR_WOOD
- ENTITY_ZOMBIE_ATTACK_IRON_DOOR
- ENTITY_ZOMBIE_BREAK_DOOR_WOOD
- ENTITY_ZOMBIE_DEATH
- ENTITY_ZOMBIE_HORSE_AMBIENT
- ENTITY_ZOMBIE_HORSE_DEATH
- ENTITY_ZOMBIE_HORSE_HURT
- ENTITY_ZOMBIE_HURT
- ENTITY_ZOMBIE_INFECT
- ENTITY_ZOMBIE_PIG_AMBIENT
- ENTITY_ZOMBIE_PIG_ANGRY
- ENTITY_ZOMBIE_PIG_DEATH
- ENTITY_ZOMBIE_PIG_HURT
- ENTITY_ZOMBIE_STEP
- ENTITY_ZOMBIE_VILLAGER_AMBIENT
- ENTITY_ZOMBIE_VILLAGER_CONVERTED
- ENTITY_ZOMBIE_VILLAGER_CURE
- ENTITY_ZOMBIE_VILLAGER_DEATH
- ENTITY_ZOMBIE_VILLAGER_HURT
- ENTITY_ZOMBIE_VILLAGER_STEP
- ITEM_ARMOR_EQUIP_CHAIN
- ITEM_ARMOR_EQUIP_DIAMOND
- ITEM_ARMOR_EQUIP_GENERIC
- ITEM_ARMOR_EQUIP_GOLD
- ITEM_ARMOR_EQUIP_IRON
- ITEM_ARMOR_EQUIP_LEATHER
- ITEM_BOTTLE_FILL
- ITEM_BOTTLE_FILL_DRAGONBREATH
- ITEM_BUCKET_EMPTY
- ITEM_BUCKET_EMPTY_LAVA
- ITEM_BUCKET_FILL
- ITEM_BUCKET_FILL_LAVA
- ITEM_CHORUS_FRUIT_TELEPORT
- ITEM_ELYTRA_FLYING
- ITEM_FIRECHARGE_USE
- ITEM_FLINTANDSTEEL_USE
- ITEM_HOE_TILL
- ITEM_SHIELD_BLOCK
- ITEM_SHIELD_BREAK
- ITEM_SHOVEL_FLATTEN
- MUSIC_CREATIVE
- MUSIC_CREDITS
- MUSIC_DRAGON
- MUSIC_END
- MUSIC_GAME
- MUSIC_MENU
- MUSIC_NETHER
- RECORD_11
- RECORD_13
- RECORD_BLOCKS
- RECORD_CAT
- RECORD_CHIRP
- RECORD_FAR
- RECORD_MALL
- RECORD_MELLOHI
- RECORD_STAL
- RECORD_STRAD
- RECORD_WAIT
- RECORD_WARD
- UI_BUTTON_CLICK
- WEATHER_RAIN
- WEATHER_RAIN_ABOVE
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