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coinwalk

fuck off

Mar 21st, 2023
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  1. var mango = parseFloat(document.getElementById('pct_balance').value);
  2. var ying = parseFloat(document.getElementById('pct_balance').value);
  3. document.getElementById('pct_chance').value = 49.5;
  4. document.getElementById('pct_payout').value = 2;
  5. var mate = (mango*10000000).toPrecision(1);
  6. var other = (mate/mate+mate-mate)/100000000;
  7. var troll = other;
  8. var hertz = troll;
  9. var earnpoint = 5000;
  10. var real = troll;
  11. var flank = 6.9;
  12. var under = 2.9;
  13. var claim = (troll*10);
  14. var krux = (troll*6.9);
  15. var ingot = 1;
  16. var nolta = false;
  17. var molta = mango;
  18. var gunk = mango;
  19. var gunkybutt = (mango-(mate/10000000));
  20. var crazy = (mango-(mate/10000000));
  21. var utter = mango;
  22. var torn = mango;
  23. var wild = mango;
  24. var min = mango;
  25. var trick = document.getElementById('me').firstChild.lastChild.firstChild.childNodes[5].textContent
  26. var duel = document.getElementById('me').firstChild.lastChild.firstChild.childNodes[5].textContent
  27. Math.fmod = function (ant,bayt) { return Number((ant - (Math.floor(ant / bayt) * bayt)).toPrecision(8));}
  28.  
  29. function dobet() {
  30. console.clear();
  31. document.getElementById('pct_chance').value = 49.5;
  32. document.getElementById('pct_payout').value = 2;
  33. trick = document.getElementById('me').firstChild.lastChild.firstChild.childNodes[5].textContent
  34. if ((!(trick==duel))&&(document.getElementById('me').firstChild.lastChild.firstChild.className=="result win me ")){
  35. utter = utter+(parseFloat(hertz));
  36. duel = trick;
  37. }else if (((!(trick==duel))&&(document.getElementById('me').firstChild.lastChild.firstChild.className=="result lose me "))||((!(trick==duel))&&(document.getElementById('me').firstChild.lastChild.firstChild.className=="result lose imp me "))) {
  38. utter = utter-(parseFloat(hertz));
  39. duel = trick;
  40. }
  41. if (real==null){
  42. real = parseFloat(hertz);
  43. }
  44. if ((utter>(crazy+(hertz*flank)))&&(utter<gunkybutt)) {
  45. real = hertz*2;
  46. hertz = hertz*2;
  47. flank = 4.9;
  48. under = 4.9;
  49. crazy = parseFloat(utter);
  50. }
  51. if ((utter>(crazy+(hertz*flank)))&&(utter>gunkybutt)) {
  52. real = hertz*2;
  53. hertz = hertz*2;
  54. flank = 4.9;
  55. under = 4.9;
  56. nolta = true;
  57. crazy = parseFloat(utter);
  58. }
  59. if ((utter<(crazy-(hertz*under)))&&(!nolta)) {
  60. real = hertz*2;
  61. hertz = hertz*2;
  62. ingot = 0;
  63. flank = 4.9;
  64. under = 4.9;
  65. crazy = parseFloat(utter);
  66. }
  67. if ((utter<(crazy-(hertz*under)))&&(!!nolta)) {
  68. real = hertz*2;
  69. hertz = hertz*2;
  70. flank = 4.9;
  71. under = 4.9;
  72. nota = false;
  73. crazy = parseFloat(utter);
  74. }
  75. if ((utter>=(gunkybutt+(claim*ingot)))&&(real>=mango)&&(utter<(gunkybutt+(((Math.floor((utter-gunkybutt)/claim))*claim)+krux)))){
  76. crazy = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim)
  77. gunkybutt = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim)
  78. flank = 6.9;
  79. ingot = 1;
  80. nolta = false;
  81. under = 2.9;
  82. real = troll;
  83. hertz = troll;
  84. }
  85. if ((utter>=(gunkybutt+(claim*ingot)))&&(real<mango)){
  86. ingot = ingot+1
  87. }
  88. if ((utter>=(gunkybutt+(claim*ingot)))&&(real>=mango)&&(utter>(gunkybutt+(((Math.floor((utter-gunkybutt)/claim))*claim)+krux)))) {
  89. crazy = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim)
  90. gunkybutt = gunkybutt+((Math.floor((utter-gunkybutt)/claim))*claim)
  91. flank = 4.9;
  92. ingot = 1;
  93. nolta = false;
  94. under = 4.9;
  95. real = troll*2;
  96. hertz = troll*2;
  97. }
  98. if (utter>earnpoint) {
  99. return;
  100. }
  101. if (utter>wild) {
  102. wild = parseFloat(utter);
  103. }
  104. if (utter<min) {
  105. min = parseFloat(utter);
  106. }
  107. var freak = ((utter-torn).toFixed(8));
  108. console.log("balance made");
  109. console.log(freak);
  110. console.log("biggest balance");
  111. console.log((parseFloat(wild)).toFixed(8));
  112. console.log("lowest balance");
  113. console.log((parseFloat(min)).toFixed(8));
  114. parseFloat(document.getElementById('pct_bet').value = ((real*1).toFixed(8)));
  115. parseFloat(document.getElementById('pct_profit').value = ((real*1).toFixed(8)));
  116. if (trick==duel){
  117. $('#a_lo').click();
  118. }
  119. }
  120. setInterval(() => dobet(), 10);
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