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Jackthehunter25

Untitled

Dec 6th, 2021
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  1. local colourWheel = script.Parent:WaitForChild("ColourWheel")
  2. local wheelPicker = colourWheel:WaitForChild("Picker")
  3.  
  4. local darknessPicker = script.Parent:WaitForChild("DarknessPicker")
  5. local darknessSlider = darknessPicker:WaitForChild("Slider")
  6.  
  7. local colourDisplay = script.Parent:WaitForChild("ColourDisplay")
  8.  
  9.  
  10. local uis = game:GetService("UserInputService")
  11.  
  12.  
  13. local buttonDown = false
  14. local movingSlider = false
  15.  
  16.  
  17. local function updateColour(centreOfWheel)
  18.  
  19.  
  20. local colourPickerCentre = Vector2.new(
  21. colourWheel.Picker.AbsolutePosition.X + (colourWheel.Picker.AbsoluteSize.X/2),
  22. colourWheel.Picker.AbsolutePosition.Y + (colourWheel.Picker.AbsoluteSize.Y/2)
  23. )
  24. local h = (math.pi - math.atan2(colourPickerCentre.Y - centreOfWheel.Y, colourPickerCentre.X - centreOfWheel.X)) / (math.pi * 2)
  25.  
  26. local s = (centreOfWheel - colourPickerCentre).Magnitude / (colourWheel.AbsoluteSize.X/2)
  27.  
  28. local v = math.abs((darknessSlider.AbsolutePosition.Y - darknessPicker.AbsolutePosition.Y) / darknessPicker.AbsoluteSize.Y - 1)
  29.  
  30.  
  31. local hsv = Color3.fromHSV(math.clamp(h, 0, 1), math.clamp(s, 0, 1), math.clamp(v, 0, 1))
  32.  
  33.  
  34. colourDisplay.ImageColor3 = hsv
  35. darknessPicker.UIGradient.Color = ColorSequence.new{
  36. ColorSequenceKeypoint.new(0, hsv),
  37. ColorSequenceKeypoint.new(1, Color3.new(0, 0, 0))
  38. }
  39. end
  40.  
  41.  
  42. colourWheel.MouseButton1Down:Connect(function()
  43. buttonDown = true
  44. end)
  45.  
  46. darknessPicker.MouseButton1Down:Connect(function()
  47. movingSlider = true
  48. end)
  49.  
  50.  
  51. uis.InputEnded:Connect(function(input)
  52.  
  53. if input.UserInputType ~= Enum.UserInputType.MouseButton1 then return end
  54.  
  55. buttonDown = false
  56. movingSlider = false
  57. end)
  58.  
  59.  
  60. uis.InputChanged:Connect(function(input)
  61.  
  62. if input.UserInputType ~= Enum.UserInputType.MouseMovement then return end
  63.  
  64.  
  65. local mousePos = uis:GetMouseLocation() - Vector2.new(0, game:GetService("GuiService"):GetGuiInset().Y)
  66.  
  67. local centreOfWheel = Vector2.new(colourWheel.AbsolutePosition.X + (colourWheel.AbsoluteSize.X/2), colourWheel.AbsolutePosition.Y + (colourWheel.AbsoluteSize.Y/2))
  68.  
  69. local distanceFromWheel = (mousePos - centreOfWheel).Magnitude
  70.  
  71.  
  72. if distanceFromWheel <= colourWheel.AbsoluteSize.X/2 and buttonDown then
  73.  
  74. wheelPicker.Position = UDim2.new(0, mousePos.X - colourWheel.AbsolutePosition.X, 0, mousePos.Y - colourWheel.AbsolutePosition.Y)
  75.  
  76.  
  77. elseif movingSlider then
  78.  
  79. darknessSlider.Position = UDim2.new(darknessSlider.Position.X.Scale, 0, 0,
  80. math.clamp(
  81. mousePos.Y - darknessPicker.AbsolutePosition.Y,
  82. 0,
  83. darknessPicker.AbsoluteSize.Y)
  84. )
  85. end
  86.  
  87.  
  88. updateColour(centreOfWheel)
  89. end)
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