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Kaemi

mighty nub

Mar 2nd, 2018
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. wait(1)
  88. local plr = owner
  89. local char = plr.Character
  90. hum=char.Humanoid
  91. for i,v in pairs (char:GetChildren()) do
  92. if v.Name~="Humanoid" and v.ClassName~="Part" then
  93. v:Destroy()
  94. end
  95. end
  96.  
  97. for i,v in pairs (char:WaitForChild("Head"):GetChildren()) do
  98. if v.ClassName=="Sound" then
  99. v:Destroy()
  100. end
  101. end
  102. spawn(function()
  103. while wait() do
  104. char:WaitForChild("Right Arm").BrickColor=BrickColor.new("Bright yellow")
  105. char:WaitForChild("Left Arm").BrickColor=BrickColor.new("Bright yellow")
  106. char:WaitForChild("Head").BrickColor=BrickColor.new("Bright yellow")
  107. char:WaitForChild("Right Leg").BrickColor=BrickColor.new("Br. yellowish green")
  108. char:WaitForChild("Left Leg").BrickColor=BrickColor.new("Br. yellowish green")
  109. char:WaitForChild("Torso").BrickColor=BrickColor.new("Bright blue")
  110. end
  111. end)
  112. ac = Instance.new("Accessory",workspace)
  113. ac.AttachmentPos=Vector3.new(0, -0.1, 0.2)
  114. o2 = Instance.new("Part")
  115. o3 = Instance.new("SpecialMesh")
  116. o4 = Instance.new("Vector3Value")
  117. o2.Name = "Handle"
  118. o2.Transparency = 1
  119. o2.Parent = ac
  120. o2.Position = char.Torso.Position
  121. spawn(function()
  122. repeat
  123. if ac.Parent~=char then
  124. o2.Position = char.Torso.Position
  125. else
  126. break
  127. end
  128. wait()
  129. until ac.Parent==char
  130. end)
  131. o2.Rotation = Vector3.new(0, -0.75999999, 0)
  132. o2.CanCollide = false
  133. o2.Locked = true
  134. o2.FormFactor = Enum.FormFactor.Custom
  135. o2.Size = Vector3.new(1.60000014, 0.800000012, 1.60000014)
  136. o2.CFrame = CFrame.new(0.128948003, 5.08735895, -0.544525981, 0.999912918, 1.17847014e-26, -0.0131900534, -4.89980362e-24, 1, -3.70551116e-22, 0.013190059, 3.70583553e-22, 0.999912918)
  137. o2.BottomSurface = Enum.SurfaceType.Smooth
  138. o2.TopSurface = Enum.SurfaceType.Smooth
  139. o2.Position = Vector3.new(0.128948003, 5.08735895, -0.544525981)
  140. o3.Parent = o2
  141. o3.MeshId = "http://www.roblox.com/asset/?id=21057410"
  142. o3.Scale = Vector3.new(1.05, 1.05, 1.05)
  143. o3.TextureId = "http://www.roblox.com/asset/?id=64444605"
  144. o3.MeshType = Enum.MeshType.FileMesh
  145. o4.Name = "OriginalSize"
  146. o4.Parent = o2
  147. o4.Value = Vector3.new(1.60000014, 0.800000012, 1.60000014)
  148.  
  149.  
  150.  
  151.  
  152.  
  153.  
  154.  
  155.  
  156.  
  157.  
  158.  
  159.  
  160.  
  161.  
  162.  
  163.  
  164.  
  165. local torso = char.Torso
  166. local RightArm1 = torso["Right Shoulder"]
  167. local LeftArm1 = torso["Left Shoulder"]
  168. local RightLeg1 = torso["Right Hip"]
  169. local LeftLeg1 = torso["Left Hip"]
  170. local Torso1 = char.HumanoidRootPart.RootJoint
  171. local Head1 = torso.Neck
  172.  
  173. local RightArm = torso["Right Shoulder"]:Clone()
  174. local LeftArm = torso["Left Shoulder"]:Clone()
  175. local RightLeg = torso["Right Hip"]:Clone()
  176. local LeftLeg = torso["Left Hip"]:Clone()
  177. local Torso = char.HumanoidRootPart.RootJoint:Clone()
  178. local Head = torso.Neck:Clone()
  179.  
  180. RightArm1:Destroy()
  181. LeftArm1:Destroy()
  182. RightLeg1:Destroy()
  183. LeftLeg1:Destroy()
  184. Torso1:Destroy()
  185. Head1:Destroy()
  186.  
  187. RightArm.Parent=torso
  188. LeftArm.Parent=torso
  189. RightLeg.Parent=torso
  190. LeftLeg.Parent=torso
  191. Head.Parent=torso
  192. Torso.Parent=char.HumanoidRootPart
  193.  
  194.  
  195.  
  196.  
  197. local animpose = "Idle"
  198. cananim = true
  199. num=0
  200.  
  201. local attacking = false
  202. if char:FindFirstChildOfClass("Humanoid"):FindFirstChild("Animator") then char:FindFirstChildOfClass("Humanoid").Animator:Destroy() end
  203. if char:FindFirstChild("Animate") then char.Animate:Destroy() end
  204.  
  205.  
  206.  
  207.  
  208.  
  209. spawn(function()
  210. while wait() do
  211. if torso then
  212. local velocity=torso.Velocity
  213. if hum==nil then
  214. return
  215. end
  216. if hum.MoveDirection==Vector3.new(0,0,0) then
  217. animpose="Idle"
  218. else
  219. animpose="Running"
  220. end
  221. if velocity.Y>0.5 then
  222. animpose="Jumping"
  223. end
  224. if velocity.Y<-0.5 then
  225. animpose="Falling"
  226. end
  227. end
  228. end
  229. end)
  230.  
  231.  
  232. function sound(id,loop,tim,endtim,eff)
  233. local s=Instance.new("Sound",char.Torso)
  234. s.SoundId=id
  235. if loop==true then
  236. s.Looped=true
  237. s.Name="Music"
  238. else
  239. s.Volume=2
  240. if id~="rbxassetid://245537790" and id~='rbxassetid://586178392' and id~='rbxassetid://348225739' then
  241. end
  242. end
  243. if tim then
  244. s.TimePosition=tim
  245. end
  246. spawn(function()
  247. if endtim then
  248. repeat wait() until s.TimePosition==endtim or s.TimePosition>=endtim
  249. s:Stop()
  250. end
  251. end)
  252. if eff=="echo" then
  253. spawn(function()
  254. wait(1)
  255. local echo=Instance.new("EchoSoundEffect",s)
  256. echo.Delay=0.05
  257. echo.WetLevel=11
  258. echo.DryLevel=-1
  259. end)
  260. end
  261. if eff=="quiet" then
  262. s.Volume=0.3
  263. end
  264. s:Play()
  265. end
  266. --SCREEEEM
  267. function lazor()
  268. sound("rbxassetid://348225739",false)
  269. cananim=false
  270. for i=1,30 do
  271. wait(1/60)
  272. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0, 0, -0.934085608, 0.339979589, -0.10907802, -0.102499805, 0.0373069048, 0.994033217, 0.342020363, 0.939692557, 0),0.2)
  273. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.50000006, 0.365961194, 0.435137242, -0.173563123, -0.0313025787, -0.984325111, -0.00543563766, 0.999509931, -0.0308270231, 0.98480773, 0, -0.173648223),0.2)
  274. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.5, 1, -7.4505806e-09, 0.0094302753, 0.0843551308, 0.996391118, 0.110700019, 0.990222573, -0.0848806128, -0.993809104, 0.111100972, -4.34407745e-08),0.2)
  275. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.499999881, 0.49999997, 0, 0.686760783, 0.0407644771, -0.725739539, 0.724464417, 0.0430024639, 0.687969565, 0.0592533089, -0.998242974, -2.59004374e-09),0.2)
  276. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.5, -0.0484665036, 2.98023224e-08, -0.31701979, -0.00180978479, 0.948417187, -0.948401749, -0.00541418325, -0.317024946, 0.00570865162, -0.999983728, 2.49531951e-10),0.2)
  277. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0),0.2)
  278. end
  279.  
  280. local keeprunning=true
  281. spawn(function()
  282. while wait() do
  283. local ray = Ray.new(char['Right Arm'].CFrame.p,(mouse.Hit.p-char['Right Arm'].CFrame.p).unit*300)
  284. local part,position = workspace:FindPartOnRay(ray,char, false, true)
  285. local distance = (char['Right Arm'].CFrame.p - position).magnitude
  286. if keeprunning==false then
  287. break
  288. end
  289. if part then
  290. if part.Parent:FindFirstChild("Humanoid") then
  291. part:BreakJoints()
  292. part.Anchored=false
  293.  
  294. end
  295. end
  296.  
  297.  
  298. Torso.C1 = Torso.C1:lerp(CFrame.new(0.45384407, 3.25962901e-09, -0.163368881, -0.840329647, -0.538628399, 0.061037913, 0.12248569, -0.0789824352, 0.989322543, -0.528056264, 0.838833332, 0.132345542),0.2)
  299. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.486327916, 0.918347716, -0.0835282654, -0.139580116, -0.193979532, -0.971024871, -0.210418463, 0.96403873, -0.162337258, 0.967595696, 0.18166253, -0.175377563),0.2)
  300. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.504761815, 1.01941562, -0.072208859, -0.0534072705, 0.0794541091, 0.995406747, -0.0726492628, 0.993878722, -0.083230041, -0.995926619, -0.0767606497, -0.0473080687),0.2)
  301. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.5, 0.49999994, -5.96046448e-08, -0.0783533007, -0.155531406, -0.984718561, -0.400697172, 0.909370303, -0.111747369, 0.912854075, 0.385818183, -0.1335731),0.2)
  302. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.267708331, 0.709498703, -0.021721065, -0.500156283, -0.117081404, 0.85798347, -0.864884198, 0.0187412351, -0.501621544, 0.0426508784, -0.992945492, -0.110635392),0.2)
  303. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -0.951892793, 0.28452459, 0.113780133, 0, -0.371307135, 0.928510129, 0.306431323, 0.883842111, 0.353444576),0.2)
  304.  
  305. local beam = Instance.new("Part", char)
  306. beam.BrickColor = BrickColor.new("Institutional white")
  307. beam.FormFactor = "Custom"
  308. beam.Material = "Neon"
  309. beam.Transparency = 0.5
  310. beam.Anchored = true
  311. beam.Locked = true
  312. beam.CanCollide = false
  313. beam.Size = Vector3.new(0.3, 0.3, distance)
  314. beam.CFrame = CFrame.new((char['Right Arm'].CFrame*CFrame.new(0,-3,0)).p, mouse.Hit.p) * CFrame.new(0, 0, -distance/2)
  315. spawn(function()
  316. for i=1,10 do
  317. beam.Transparency=i/10
  318. wait()
  319. end
  320. beam:Destroy()
  321. end)
  322. spawn(function()
  323. for i=1,20 do
  324. beam.Size=Vector3.new(i,i,beam.Size.Z)
  325. wait()
  326. end
  327. end)
  328. end
  329. end)
  330. for i=1,10 do
  331. sound("rbxassetid://245537790",false)
  332. end
  333. wait(3)
  334. keeprunning=false
  335. cananim=true
  336. end
  337. dodamage=false
  338. deb=false
  339. hum.Touched:connect(function(part)
  340. local ded=part.Parent:FindFirstChildOfClass("Humanoid")
  341. if deb==true then
  342. return
  343. end
  344. deb=true
  345. if ded then
  346. if dodamage == true then
  347. ded.Health=ded.Health-(math.random(5,10))
  348. sound("rbxassetid://386946017",false,0,0.36,'quiet')
  349. if supermode==true then
  350. local ex=Instance.new("Explosion",workspace)
  351. if math.random(1,3) ==1 then
  352. ex.Visible=false
  353. end
  354. ex.DestroyJointRadiusPercent=0
  355. ex.Position=part.Position
  356. ex.BlastPressure=1000
  357. part:BreakJoints()
  358. part.Anchored=false
  359. end
  360. end
  361. end
  362. wait(0.1)
  363. deb=false
  364. end)
  365. function SUPERlazor()
  366. sound("rbxassetid://1087802599",false,'echo')
  367.  
  368. wait(3.5)
  369. cananim=false
  370. for i=1,30 do
  371. wait(1/60)
  372. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0, 0, -0.934085608, 0.339979589, -0.10907802, -0.102499805, 0.0373069048, 0.994033217, 0.342020363, 0.939692557, 0),0.2)
  373. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.50000006, 0.365961194, 0.435137242, -0.173563123, -0.0313025787, -0.984325111, -0.00543563766, 0.999509931, -0.0308270231, 0.98480773, 0, -0.173648223),0.2)
  374. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.5, 1, -7.4505806e-09, 0.0094302753, 0.0843551308, 0.996391118, 0.110700019, 0.990222573, -0.0848806128, -0.993809104, 0.111100972, -4.34407745e-08),0.2)
  375. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.499999881, 0.49999997, 0, 0.686760783, 0.0407644771, -0.725739539, 0.724464417, 0.0430024639, 0.687969565, 0.0592533089, -0.998242974, -2.59004374e-09),0.2)
  376. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.5, -0.0484665036, 2.98023224e-08, -0.31701979, -0.00180978479, 0.948417187, -0.948401749, -0.00541418325, -0.317024946, 0.00570865162, -0.999983728, 2.49531951e-10),0.2)
  377. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0),0.2)
  378. end
  379.  
  380. local keeprunning=true
  381. spawn(function()
  382. while wait() do
  383. local ray = Ray.new(char['Right Arm'].CFrame.p,(mouse.Hit.p-char['Right Arm'].CFrame.p).unit*300)
  384. local part,position = workspace:FindPartOnRay(ray,char, false, true)
  385. local distance = (char['Right Arm'].CFrame.p - position).magnitude
  386. if keeprunning==false then
  387. break
  388. end
  389. if part then
  390. if part.Parent:FindFirstChild("Humanoid") then
  391. part:BreakJoints()
  392. part.Anchored=false
  393. part.Velocity = Vector3.new(math.random(-160,160),math.random(-160,160),math.random(-160,160))
  394. if math.random(1,3) == 1 then
  395. part:Destroy()
  396. end
  397. end
  398. end
  399.  
  400. local ex=Instance.new("Explosion",workspace)
  401. ex.Position=position
  402. ex.Visible=false
  403. ex.DestroyJointRadiusPercent=0
  404. ex.BlastPressure=100
  405. ex.BlastRadius=10
  406. ex.Hit:connect(function(part)
  407. if part.Parent~=char and part.Parent~=char:WaitForChild("Accessory") then
  408. part:BreakJoints()
  409. end
  410. end)
  411. if math.random(1,5)==5 then
  412. sound("rbxassetid://314970761",false)
  413. end
  414. Torso.C1 = Torso.C1:lerp(CFrame.new(0.45384407, 3.25962901e-09, -0.163368881, -0.840329647, -0.538628399, 0.061037913, 0.12248569, -0.0789824352, 0.989322543, -0.528056264, 0.838833332, 0.132345542),0.2)
  415. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.486327916, 0.918347716, -0.0835282654, -0.139580116, -0.193979532, -0.971024871, -0.210418463, 0.96403873, -0.162337258, 0.967595696, 0.18166253, -0.175377563),0.2)
  416. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.504761815, 1.01941562, -0.072208859, -0.0534072705, 0.0794541091, 0.995406747, -0.0726492628, 0.993878722, -0.083230041, -0.995926619, -0.0767606497, -0.0473080687),0.2)
  417. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.5, 0.49999994, -5.96046448e-08, -0.0783533007, -0.155531406, -0.984718561, -0.400697172, 0.909370303, -0.111747369, 0.912854075, 0.385818183, -0.1335731),0.2)
  418. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.267708331, 0.709498703, -0.021721065, -0.500156283, -0.117081404, 0.85798347, -0.864884198, 0.0187412351, -0.501621544, 0.0426508784, -0.992945492, -0.110635392),0.2)
  419. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -0.951892793, 0.28452459, 0.113780133, 0, -0.371307135, 0.928510129, 0.306431323, 0.883842111, 0.353444576),0.2)
  420.  
  421. local beam = Instance.new("Part", char)
  422. local colorz = {"Really red","Gold","Lime green","Really blue","Royal purple"}
  423. beam.BrickColor = BrickColor.new(colorz[math.random(1,#colorz)])
  424. beam.FormFactor = "Custom"
  425. beam.Material = "Neon"
  426. beam.Transparency = 0.5
  427. beam.Anchored = true
  428. beam.Locked = true
  429. beam.CanCollide = false
  430. beam.Size = Vector3.new(0.3, 0.3, distance)
  431. beam.CFrame = CFrame.new((char['Right Arm'].CFrame*CFrame.new(0,-3,0)).p, mouse.Hit.p) * CFrame.new(0, 0, -distance/2)
  432. spawn(function()
  433. while beam do
  434. if beam==nil then break end
  435. beam.Anchored=true
  436. swait()
  437. end
  438. end)
  439. spawn(function()
  440. for i=1,10 do
  441. beam.Transparency=i/10
  442. beam.CFrame=beam.CFrame*CFrame.new(0,0,-i/10)
  443. wait()
  444. end
  445. beam:Destroy()
  446. end)
  447. spawn(function()
  448. for i=5,70, 3 do
  449. beam.Size=Vector3.new(i,i,beam.Size.Z)
  450. wait()
  451. end
  452. end)
  453. end
  454. end)
  455. for i=1,10 do
  456. sound("rbxassetid://314970761",false)
  457. end
  458. wait(6)
  459. keeprunning=false
  460. cananim=true
  461. end
  462.  
  463.  
  464. mouse.Button1Down:connect(function()
  465. normpunch()
  466. end)
  467.  
  468.  
  469. supermode=false
  470. mouse.KeyDown:connect(function(key)
  471. local k=string.lower(key)
  472. if attacking==true then
  473. return
  474. end
  475. if k=="q" then
  476. attacking=true
  477. if supermode==false then
  478. lazor()
  479. else
  480. SUPERlazor()
  481. end
  482. attacking=false
  483. end
  484. if k=="l" then
  485. transition()
  486. end
  487. end)
  488.  
  489. punch = 1
  490. function normpunch()
  491. if attacking==true then
  492. return
  493. end
  494. dodamage=true
  495. attacking=true
  496. cananim=false
  497. sound("rbxassetid://138097048",false)
  498. if punch==1 then
  499. for i=1,10 do
  500. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0, 0, -0.910118103, -0.41434893, 0, 0, 0, 1, -0.41434893, 0.910118103, 0),0.3)
  501. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.5, 1, 3.7252903e-09, 0.00116646651, 0.0136213535, -0.99990654, 0.023496937, 0.999630809, 0.0136450082, 0.999723256, -0.0235106573, 0.000845975766),0.3)
  502. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.5, 1, 4.65661287e-10, -4.35437997e-08, 0.0874831304, 0.996165991, 0.00556585658, 0.996150553, -0.0874817744, -0.999984503, 0.00554451346, -0.000486961944),0.3)
  503. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.5, 0.5, 0, 0.0391717218, -0.188973963, -0.981200516, -0.199156061, 0.960776389, -0.192991138, 0.979184568, 0.202971816, -4.2801517e-08),0.3)
  504. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.312758863, 0.804995358, -0.0404221117, -0.349137038, 0.0591336042, 0.935203969, -0.937045753, -0.0294431858, -0.347962916, 0.0069590779, -0.997815788, 0.0656905994),0.3)
  505. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -0.957687616, 0.287809789, 0, 0, 0, 1, 0.287809789, 0.957687616, 0),0.3)
  506. swait()
  507. end
  508. end
  509.  
  510. if punch==2 then
  511. for i=1,10 do
  512. swait()
  513. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0, 0, -0.983417749, -0.116297476, 0.139156267, 0.140106976, 0, 0.990136385, -0.115150362, 0.993214428, 0.0162940882),0.3)
  514. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.5, 0.86816901, 0, -4.32735874e-08, -0.141177684, -0.989984274, -6.17107254e-09, 0.989984274, -0.141177684, 1, 0, -4.37113883e-08),0.3)
  515. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.5, 1.23575175, 0.176770806, -0.0336775407, -0.11687994, 0.992574871, -0.983614028, 0.179874539, -0.0121925017, -0.177113876, -0.976721108, -0.12102247),0.3)
  516. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.5, 0.49999994, 0, -4.33072991e-08, -0.135659724, -0.990755498, -0.144958332, 0.98029089, -0.134226859, 0.989437759, 0.143618271, -0.0196650494),0.3)
  517. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.5, 0.49999997, 0, 0.0339012295, 0.115021303, 0.992784381, 0.280674934, 0.952282727, -0.119913273, -0.959203959, 0.282714903, -4.19281356e-08),0.3)
  518. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, -0.0711001009, 0.997469187, 0, 0.997469187, 0.0711001009),0.3)
  519. end
  520. end
  521.  
  522. if punch==3 then
  523. for i=1,10 do
  524. swait()
  525. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0, 0, -0.93749547, 0.347997427, 0, 0, 0, 1, 0.347997427, 0.93749547, 0),0.3)
  526. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.50000006, 1, 0, 0.0109365005, -0.0829221606, -0.996496022, -0.130298764, 0.98794055, -0.083640255, 0.991414428, 0.13075693, -4.33361009e-08),0.3)
  527. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.49999997, 1, -3.7252903e-09, 0.114501342, 0.0127837732, 0.99334085, 5.62495939e-10, 0.999917209, -0.0128684072, -0.993423104, 0.00147345045, 0.114491865),0.3)
  528. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.352809936, 1.3686024, 0.0138391852, -4.37113883e-08, 0, -1, 0.999440074, -0.0334585831, -4.36869136e-08, -0.0334585831, -0.999440074, 1.4625211e-09),0.3)
  529. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.5, 0.5, 0, -4.33629381e-08, 0.126015082, 0.992028356, 0.172522247, 0.97715348, -0.124125555, -0.985005617, 0.171146959, -0.0217404477),0.3)
  530. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, -0.07533779, 0.997158051, 0, 0.997158051, 0.07533779),0.3)
  531. end
  532. end
  533. if punch~=3 then
  534. punch=punch+1
  535. else
  536. punch=1
  537. end
  538. cananim=true
  539. dodamage=false
  540. attacking=false
  541. end
  542.  
  543.  
  544.  
  545. ---transiton
  546. function transition()
  547. if supermode==false then
  548. sound("rbxassetid://335013824",false,0,5)
  549.  
  550. cananim=false
  551. attacking=true
  552. local stord = false
  553. spawn(function()
  554. wait(0.65)
  555. stord=true
  556. end)
  557. local ParticleEmitter0 = Instance.new("ParticleEmitter")
  558. ParticleEmitter0.Parent = torso
  559. ParticleEmitter0.Transparency = NumberSequence.new(0.20000000298023,0.20000000298023)
  560. ParticleEmitter0.Size = NumberSequence.new(3.2240438461304,1.0928964614868,3.7158470153809,0)
  561. ParticleEmitter0.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0))
  562. ParticleEmitter0.Texture = "http://www.roblox.com/asset/?id=232918622"
  563. ParticleEmitter0.Lifetime = NumberRange.new(3)
  564. ParticleEmitter0.Rate = 1000
  565. ParticleEmitter0.VelocitySpread = 180
  566. ParticleEmitter0.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0))
  567. repeat
  568. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0.787846208, 0.138918549, -1, 0, 0, 0, -0.173648179, 0.98480773, 0, 0.98480773, 0.173648179),0.2)
  569. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.45286727, 0.316941619, 0.628786147, -4.36354597e-08, -0.058915928, -0.998262942, 0.21313341, 0.975326002, -0.0575622357, 0.977023065, -0.21276319, 0.0125569087),0.2)
  570. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.5, 0.627124608, -0.0240803957, -4.37113883e-08, 0, 1, 0.551679194, 0.834056437, 2.4114664e-08, -0.834056437, 0.551679194, -3.6457763e-08),0.2)
  571. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.5, 0.5, 0, 0.774880886, 0.296248376, -0.558387458, 0.52156949, 0.199403673, 0.829580307, 0.357106328, -0.934063733, -1.56096132e-08),0.2)
  572. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.5, 0.5, 0, -0.00304316962, 0.0175396204, 0.999841511, -0.170919135, 0.985124171, -0.0178016629, -0.985280335, -0.170946226, -4.30679705e-08),0.2)
  573. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, -0.362809777, 0.931863308, 0, 0.931863308, 0.362809777),0.2)
  574. swait()
  575. until stord==true
  576. sound("rbxassetid://245537790",false)
  577. ParticleEmitter0.Speed=NumberRange.new(50)
  578. local mas = char
  579. local CharacterMesh0 = Instance.new("CharacterMesh")
  580. local CharacterMesh1 = Instance.new("CharacterMesh")
  581. local CharacterMesh2 = Instance.new("CharacterMesh")
  582. local CharacterMesh3 = Instance.new("CharacterMesh")
  583. local CharacterMesh4 = Instance.new("CharacterMesh")
  584. CharacterMesh0.Name = "AX Left Arm"
  585. CharacterMesh0.Parent = mas
  586. CharacterMesh0.MeshId = 74653352
  587. CharacterMesh0.BodyPart = Enum.BodyPart.LeftArm
  588. CharacterMesh0.OverlayTextureId = 74653324
  589. CharacterMesh1.Name = "AX Right Arm"
  590. CharacterMesh1.Parent = mas
  591. CharacterMesh1.MeshId = 74653388
  592. CharacterMesh1.BodyPart = Enum.BodyPart.RightArm
  593. CharacterMesh1.OverlayTextureId = 74653324
  594. CharacterMesh2.Name = "AX Right Leg"
  595. CharacterMesh2.Parent = mas
  596. CharacterMesh2.MeshId = 74653410
  597. CharacterMesh2.BodyPart = Enum.BodyPart.RightLeg
  598. CharacterMesh2.OverlayTextureId = 74653324
  599. CharacterMesh3.Name = "AX Torso"
  600. CharacterMesh3.Parent = mas
  601. CharacterMesh3.MeshId = 74653419
  602. CharacterMesh3.BodyPart = Enum.BodyPart.Torso
  603. CharacterMesh3.OverlayTextureId = 74653324
  604. CharacterMesh4.Name = "ax Left Leg"
  605. CharacterMesh4.Parent = mas
  606. CharacterMesh4.MeshId = 74653371
  607. CharacterMesh4.BodyPart = Enum.BodyPart.LeftLeg
  608. CharacterMesh4.OverlayTextureId = 74653324
  609. for i=1,90 do
  610. Torso.C1 = Torso.C1:lerp(CFrame.new(0, -1.06972265, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0),0.2)
  611. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, -0.0906665474, 0.995881319, 3.96316047e-09, 0.995881319, 0.0906665474, -4.35313545e-08),0.2)
  612. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0.0595862567, 0.998223186, 2.60459809e-09, -0.998223186, 0.0595862567, -4.36337224e-08),0.2)
  613. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.5, 0.5, 0, -4.34208935e-08, -0.115096748, -0.993354261, -5.0310387e-09, 0.993354261, -0.115096748, 1, 0, -4.37113883e-08),0.2)
  614. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.5, 0.5, 0, -4.36014211e-08, 0.0708893314, 0.997484207, 3.0986711e-09, 0.997484207, -0.0708893314, -1, 0, -4.37113883e-08),0.2)
  615. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.249942318, 0.968260705, 0, 0.968260705, -0.249942318),0.2)
  616. swait()
  617. end
  618. ParticleEmitter0.Enabled=false
  619. supermode=true
  620. cananim=true
  621. attacking=false
  622. end
  623. end
  624.  
  625.  
  626.  
  627.  
  628.  
  629.  
  630.  
  631.  
  632.  
  633.  
  634.  
  635. function swait(t)
  636. if t == nil or t == 0 then
  637. game:service('RunService').Stepped:wait(0)
  638. return true
  639. else
  640. for i = 0, t do
  641. game:service('RunService').Stepped:wait(0)
  642. end
  643. return true
  644. end
  645. end
  646.  
  647. function scream()
  648. sound("rbxassetid://444895479",false,5.3509586219885250102)
  649. cananim = false
  650. for i=0,1.5, 0.1 do
  651. swait()
  652. end
  653.  
  654. attacking=true
  655. for i=0,1.5, 0.1 do
  656. swait()
  657. end
  658. wait()
  659. cananim = true
  660. attacking=false
  661. end
  662.  
  663.  
  664. spawn(function()
  665. while swait() do
  666. if animpose=="Idle" then
  667. for i=0,0.1,0.0025 do
  668. if animpose == "Idle" and cananim then
  669. swait()
  670. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.500000238, 0.500000238, -2.38418579e-07, 0.000574484526, -0.0482845455, -0.998833477, -0.00805476494, 0.998800993, -0.0482876077, 0.999967396, 0.0080731092, 0.000184875054),i)
  671. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.50000006, 0.500000238, 0, -0.000810533762, 0.0540908612, 0.998535693, -0.00984518789, 0.998487175, -0.0540962256, -0.999951184, -0.00987461861, -0.000276772887),i)
  672. else
  673. break
  674. end
  675. end
  676. for i=0,0.1,0.0025 do
  677. if animpose == "Idle" and cananim then
  678. swait()
  679. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.50000006, 0.50000006, -9.47312119e-16, -4.35179714e-08, -0.0939683169, -0.99557513, -4.10748546e-09, 0.99557513, -0.0939683169, 1, 0, -4.37113883e-08),i)
  680. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.5, 0.5, -1.77635684e-15, -4.34464624e-08, 0.109930925, 0.993939221, 4.80523354e-09, 0.993939221, -0.109930925, -1, 0, -4.37113883e-08),i)
  681. else
  682. break
  683. end
  684. end
  685. end
  686. end
  687. end)
  688.  
  689. while swait() do
  690. num = num + 0.05
  691. local sin = math.sin(num)
  692. if animpose == "Falling" and cananim then
  693. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.089640595, 0.995974183, 0, 0.995974183, 0.089640595),0.2)
  694. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.5, 0.940049231, 0.240459353, -4.37113883e-08, 0, -1, 0.0583860278, 0.998294055, -2.55213428e-09, 0.998294055, -0.0583860278, -4.36368204e-08),0.2)
  695. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0.144062787, 0.989568532, 6.29718455e-09, -0.989568532, 0.144062787, -4.32554152e-08),0.2)
  696. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.5, 0.635436773, 0, -4.28449951e-08, -0.198112398, -0.98017925, -8.65976801e-09, 0.98017925, -0.198112398, 1, 0, -4.37113883e-08),0.2)
  697. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.5, 0.599987805, 0, -4.26205062e-08, 0.222013503, 0.975043535, 9.70451808e-09, 0.975043535, -0.222013503, -1, 0, -4.37113883e-08),0.2)
  698. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, -0.231759518, 0.972773135, 0, 0.972773135, 0.231759518),0.2)
  699. end
  700.  
  701.  
  702. if animpose == "Idle" and cananim then
  703. for i=0,0.1,0.001 do
  704. if animpose == "Idle" and cananim then
  705. swait()
  706. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0.200000048, 0, -0.98480767, -0.173648626, 0, 0, 0, 1, -0.173648626, 0.98480767, 0),i)
  707. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.506504774, 0.77988106, 0.0818042755, 0.00300081098, -0.0723684728, -0.997373462, -0.186295643, 0.979876935, -0.0716594532, 0.982489169, 0.186021373, -0.0105415061),i)
  708. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.485123575, 0.800115585, 0.135903358, -0.000153154135, -0.00734659936, 0.999972999, -0.0196102634, 0.999780715, 0.0073421835, -0.999807715, -0.0196086094, -0.000297189312),i)
  709. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -0.98480767, 0.173648402, 0, 0, 0, 1, 0.173648402, 0.98480767, 0),i)
  710. i=i/2
  711. else
  712. break
  713. end
  714. end
  715. for i=0,0.1,0.001 do
  716. if animpose == "Idle" and cananim then
  717. swait()
  718. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0, 0, -0.98480767, -0.173648626, 0, 0, 0, 1, -0.173648626, 0.98480767, 0),i)
  719. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.49999994, 1, 0, -4.3619707e-08, -0.0647336245, -0.997902572, -0.143231794, 0.98761338, -0.0640661567, 0.989689171, 0.142931372, -0.00927195605),i)
  720. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.5, 1.00000012, 0.0391067117, -4.37113883e-08, 0, 1, -0.0612497553, 0.998122454, -2.67731193e-09, -0.998122454, -0.0612497553, -4.3629317e-08),i)
  721. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -0.98480767, 0.173648402, 0, 0, 0, 1, 0.173648402, 0.98480767, 0),i)
  722. i=i/2
  723. else
  724. break
  725. end
  726. end
  727. end
  728. if animpose == "Running" and cananim then
  729. for i = 0, 0.25, 0.01 do
  730. if animpose == "Running" and cananim then
  731. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.0358745977, 0.99935627, 0, 0.99935627, 0.0358745977),i)
  732. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.5, 0.999999821, 8.94069672e-08, -4.37113883e-08, 0, -1, 0.342020363, 0.939692557, -1.49501851e-08, 0.939692557, -0.342020363, -4.10752676e-08),i)
  733. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.5, 1.00000024, 5.96046448e-08, -4.37113883e-08, 0, 1, 0.500000179, 0.866025269, 2.18557012e-08, -0.866025269, 0.500000179, -3.78551661e-08),i)
  734. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.5, 0.5, -2.98023224e-08, -4.37113883e-08, 0, -1, -0.5, 0.866025388, 2.18556941e-08, 0.866025388, 0.5, -3.78551732e-08),i)
  735. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.5, 0.5, -1.49011612e-08, -4.37113883e-08, 0, 1, -0.5, 0.866025388, -2.18556941e-08, -0.866025388, -0.5, -3.78551732e-08),i)
  736. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, -0.106743492, 0.994286597, 0, 0.994286597, 0.106743492),i)
  737. swait()
  738. i=i/i*1.5
  739. else
  740. break
  741. end
  742. end
  743. for i = 0, 0.25, 0.01 do
  744. if animpose == "Running" and cananim then
  745. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0, 0, -0.999985278, 0, -0.00542885857, -0.00542835938, -0.0135572571, 0.999893367, -7.36004295e-05, 0.99990809, 0.0135570578),i)
  746. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.5, 0.999999821, -1.1920929e-07, -4.37113883e-08, 0, -1, -0.499999791, 0.866025567, 2.18556853e-08, 0.866025567, 0.499999791, -3.78551803e-08),i)
  747. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.5, 1.00000012, -2.38418579e-07, -4.37113883e-08, 0, 1, -0.342020005, 0.939692616, -1.49501691e-08, -0.939692616, -0.342020005, -4.10752676e-08),i)
  748. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.5, 0.483990371, 0.00582697988, -4.37113883e-08, 0, -1, 0.57357651, 0.819151998, -2.50718255e-08, 0.819151998, -0.57357651, -3.58062699e-08),i)
  749. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.5, 0.49999997, -2.98023224e-08, -4.37113883e-08, 0, 1, 0.500000179, 0.866025329, 2.18557012e-08, -0.866025329, 0.500000179, -3.78551697e-08),i)
  750. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, -0.103604339, 0.994618595, 0, 0.994618595, 0.103604339),i)
  751. swait()
  752. i=i/i*1.5
  753. else
  754. break
  755. end
  756. end
  757. end
  758.  
  759. if animpose == "Jumping" and cananim then
  760. Torso.C1 = Torso.C1:lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.082511276, 0.996590137, 0, 0.996590137, 0.082511276),0.2)
  761. LeftLeg.C1 = LeftLeg.C1:lerp(CFrame.new(-0.495160788, 0.605178833, 0.315436631, 0.00363327051, -0.0117048975, -0.999924898, -0.296433508, 0.95497489, -0.012255826, 0.955046594, 0.296455771, -4.17464108e-08),0.2)
  762. RightLeg.C1 = RightLeg.C1:lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0.10612049, 0.994353294, 4.63867389e-09, -0.994353294, 0.10612049, -4.34645635e-08),0.2)
  763. LeftArm.C1 = LeftArm.C1:lerp(CFrame.new(0.5, 0.5, 0, -4.36747598e-08, -0.0409301594, -0.999162018, -1.78911408e-09, 0.999162018, -0.0409301594, 1, 0, -4.37113883e-08),0.2)
  764. RightArm.C1 = RightArm.C1:lerp(CFrame.new(-0.5, 0.5, 0, -4.36556142e-08, 0.0504997671, 0.998724043, 2.20741492e-09, 0.998724043, -0.0504997671, -1, 0, -4.37113883e-08),0.2)
  765. Head.C1 = Head.C1:lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.106113546, 0.99435401, 0, 0.99435401, -0.106113546),0.2)
  766. end
  767. end
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