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- local plr = game.Workspace.'VICTIM'
- local lol = 'Torso'
- local omg = 'Torso'
- local lpChar = game.Players.LocalPlayer.Character[omg]
- wait()
- local w = Instance.new('Weld', lpChar)
- w.Part0 = plr[lol]
- w.Part1 = lpChar
- w.C0 = plr.CFrame
- w.C1 = lpChar.CFrame
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