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- local ScreenGui = Instance.new("ScreenGui")
- local modmain = Instance.new("Frame")
- local number = Instance.new("TextBox")
- local close = Instance.new("TextButton")
- local title = Instance.new("TextLabel")
- local firerate = Instance.new("TextButton")
- local bullets = Instance.new("TextButton")
- local reloadtime = Instance.new("TextButton")
- local ammo = Instance.new("TextButton")
- local on = Instance.new("TextButton")
- local off = Instance.new("TextButton")
- local autofire = Instance.new("TextLabel")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- modmain.Name = "modmain"
- modmain.Parent = ScreenGui
- modmain.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
- modmain.BorderColor3 = Color3.fromRGB(20, 20, 20)
- modmain.Position = UDim2.new(0.613879085, 0, 0.248611152, 0)
- modmain.Size = UDim2.new(0, 300, 0, 294)
- modmain.Visible = false
- modmain.Active = true
- modmain.Draggable = true
- number.Name = "number"
- number.Parent = modmain
- number.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
- number.BorderColor3 = Color3.fromRGB(20, 20, 20)
- number.Position = UDim2.new(0.160603434, 0, 0.0976894125, 0)
- number.Size = UDim2.new(0, 200, 0, 31)
- number.Font = Enum.Font.SourceSans
- number.PlaceholderText = ">Number<"
- number.Text = ""
- number.TextColor3 = Color3.fromRGB(255, 255, 255)
- number.TextScaled = true
- number.TextSize = 14.000
- number.TextWrapped = true
- close.Name = "close"
- close.Parent = modmain
- close.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- close.BackgroundTransparency = 1.000
- close.Position = UDim2.new(0.82929337, 0, -0.000999927521, 0)
- close.Size = UDim2.new(0, 50, 0, 46)
- close.Font = Enum.Font.SourceSans
- close.Text = "_"
- close.TextColor3 = Color3.fromRGB(255, 255, 255)
- close.TextScaled = true
- close.TextSize = 14.000
- close.TextStrokeColor3 = Color3.fromRGB(255, 255, 255)
- close.TextWrapped = true
- close.MouseButton1Down:connect(function()
- modmain.Visible = false
- end)
- title.Name = "title"
- title.Parent = modmain
- title.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- title.BackgroundTransparency = 1.000
- title.Position = UDim2.new(0.1639366, 0, -0.00100000005, 0)
- title.Size = UDim2.new(0, 200, 0, 30)
- title.Font = Enum.Font.SourceSans
- title.Text = "Soul#4086's Modded Guns"
- title.TextColor3 = Color3.fromRGB(255, 255, 255)
- title.TextScaled = true
- title.TextSize = 14.000
- title.TextStrokeColor3 = Color3.fromRGB(255, 255, 255)
- title.TextWrapped = true
- firerate.Name = "firerate"
- firerate.Parent = modmain
- firerate.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
- firerate.BorderColor3 = Color3.fromRGB(255, 255, 255)
- firerate.BorderSizePixel = 3
- firerate.Position = UDim2.new(0.124497503, 0, 0.227780059, 0)
- firerate.Size = UDim2.new(0, 100, 0, 50)
- firerate.Font = Enum.Font.SourceSans
- firerate.Text = "Fire rate"
- firerate.TextColor3 = Color3.fromRGB(255, 255, 255)
- firerate.TextScaled = true
- firerate.TextSize = 14.000
- firerate.TextStrokeColor3 = Color3.fromRGB(255, 255, 255)
- firerate.TextWrapped = true
- firerate.MouseButton1Down:connect(function()
- local sM = require(game:GetService('Players').LocalPlayer.Character:FindFirstChildOfClass("Tool").GunStates)
- sM["FireRate"] = number.Text
- end)
- bullets.Name = "bullets"
- bullets.Parent = modmain
- bullets.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
- bullets.BorderColor3 = Color3.fromRGB(255, 255, 255)
- bullets.BorderSizePixel = 3
- bullets.Position = UDim2.new(0.523545265, 0, 0.466716856, 0)
- bullets.Size = UDim2.new(0, 100, 0, 50)
- bullets.Font = Enum.Font.SourceSans
- bullets.Text = "Bullets"
- bullets.TextColor3 = Color3.fromRGB(255, 255, 255)
- bullets.TextScaled = true
- bullets.TextSize = 14.000
- bullets.TextStrokeColor3 = Color3.fromRGB(255, 255, 255)
- bullets.TextWrapped = true
- bullets.MouseButton1Down:connect(function()
- local sM = require(game:GetService('Players').LocalPlayer.Character:FindFirstChildOfClass("Tool").GunStates)
- sM["Bullets"] = number.Text
- end)
- reloadtime.Name = "reloadtime"
- reloadtime.Parent = modmain
- reloadtime.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
- reloadtime.BorderColor3 = Color3.fromRGB(255, 255, 255)
- reloadtime.BorderSizePixel = 3
- reloadtime.Position = UDim2.new(0.123544924, 0, 0.466716856, 0)
- reloadtime.Size = UDim2.new(0, 100, 0, 50)
- reloadtime.Font = Enum.Font.SourceSans
- reloadtime.Text = "Reload time"
- reloadtime.TextColor3 = Color3.fromRGB(255, 255, 255)
- reloadtime.TextScaled = true
- reloadtime.TextSize = 14.000
- reloadtime.TextStrokeColor3 = Color3.fromRGB(255, 255, 255)
- reloadtime.TextWrapped = true
- reloadtime.MouseButton1Down:connect(function()
- local sM = require(game:GetService('Players').LocalPlayer.Character:FindFirstChildOfClass("Tool").GunStates)
- sM["ReloadTime"] = number.Text
- end)
- ammo.Name = "ammo"
- ammo.Parent = modmain
- ammo.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
- ammo.BorderColor3 = Color3.fromRGB(255, 255, 255)
- ammo.BorderSizePixel = 3
- ammo.Position = UDim2.new(0.524497509, 0, 0.231181383, 0)
- ammo.Size = UDim2.new(0, 100, 0, 50)
- ammo.Font = Enum.Font.SourceSans
- ammo.Text = "Inf Ammo"
- ammo.TextColor3 = Color3.fromRGB(255, 255, 255)
- ammo.TextScaled = true
- ammo.TextSize = 14.000
- ammo.TextStrokeColor3 = Color3.fromRGB(255, 255, 255)
- ammo.TextWrapped = true
- ammo.MouseButton1Down:connect(function()
- local sM = require(game:GetService('Players').LocalPlayer.Character:FindFirstChildOfClass("Tool").GunStates)
- sM["MaxAmmo"] = math.huge
- sM["StoredAmmo"] = math.huge
- end)
- on.Name = "on"
- on.Parent = modmain
- on.BackgroundColor3 = Color3.fromRGB(85, 255, 0)
- on.BorderColor3 = Color3.fromRGB(85, 255, 0)
- on.Position = UDim2.new(0.353558779, 0, 0.813577175, 0)
- on.Size = UDim2.new(0, 30, 0, 30)
- on.Font = Enum.Font.SourceSans
- on.Text = ""
- on.TextColor3 = Color3.fromRGB(0, 0, 0)
- on.TextSize = 14.000
- on.MouseButton1Down:connect(function()
- local sM = require(game:GetService('Players').LocalPlayer.Character:FindFirstChildOfClass("Tool").GunStates)
- sM["AutoFire"] = true
- end)
- off.Name = "off"
- off.Parent = modmain
- off.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
- off.BorderColor3 = Color3.fromRGB(255, 0, 0)
- off.Position = UDim2.new(0.523558795, 0, 0.814063132, 0)
- off.Size = UDim2.new(0, 30, 0, 30)
- off.Font = Enum.Font.SourceSans
- off.Text = ""
- off.TextColor3 = Color3.fromRGB(0, 0, 0)
- off.TextSize = 14.000
- off.MouseButton1Down:connect(function()
- local sM = require(game:GetService('Players').LocalPlayer.Character:FindFirstChildOfClass("Tool").GunStates)
- sM["AutoFire"] = false
- end)
- autofire.Name = "autofire"
- autofire.Parent = modmain
- autofire.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
- autofire.BackgroundTransparency = 1.000
- autofire.BorderColor3 = Color3.fromRGB(20, 20, 20)
- autofire.Position = UDim2.new(0.158422321, 0, 0.671716034, 0)
- autofire.Size = UDim2.new(0, 200, 0, 33)
- autofire.Font = Enum.Font.SourceSans
- autofire.Text = "Auto fire"
- autofire.TextColor3 = Color3.fromRGB(255, 255, 255)
- autofire.TextScaled = true
- autofire.TextSize = 14.000
- autofire.TextWrapped = true
- -- Scripts:
- local function STFEVAG_fake_script() -- title.LocalScript
- local script = Instance.new('LocalScript', title)
- function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end
- counter = 0
- while wait(0.1)do
- script.Parent.TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
- counter = counter + 0.01
- end
- end
- coroutine.wrap(STFEVAG_fake_script)()
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