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BobMe

NewTesting

Mar 17th, 2018
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  1. --- THE BELOW WILL FILTER ALL OBJS THAT APPEAR IN WORKSPACE WITH A TEXT PROPERTY
  2. do
  3. local filteredMessages = { ['___'] = '___' };
  4. local onPropertyChanged = function (obj)
  5. if (obj:isDescendantOf (workspace)) then
  6. local objText = obj.Text;
  7.  
  8. if (objText ~= '___' and objText:find '(%S)') then
  9. if (filteredMessages [objText] and filteredMessages [objText] ~= objText) then
  10. obj.Text = filteredMessages [objText];
  11. elseif (not filteredMessages [objText]) then
  12. obj.Text = '___';
  13.  
  14. local filtered = game:service 'Chat':FilterStringForBroadcast (objText, game:service 'Players'.localPlayer);
  15.  
  16. filteredMessages [objText] = filtered;
  17. filteredMessages [filtered] = filtered;
  18.  
  19. obj.Text = filtered;
  20. end;
  21. end;
  22. end;
  23. end;
  24.  
  25. local newInstance = Instance.new;
  26. Instance = {
  27. new = function (class, parent)
  28. local obj = newInstance (class, parent);
  29.  
  30. if (pcall (function()return obj.Text;end)) then
  31. obj:getPropertyChangedSignal ('Parent'):connect (function () onPropertyChanged (obj) end);
  32. obj:getPropertyChangedSignal ('Text'):connect (function() onPropertyChanged (obj) end);
  33. end;
  34.  
  35. return obj;
  36. end;
  37. };
  38. end;
  39. --- THE ABOVE
  40. plrrr = game.Players.LocalPlayer
  41.  
  42. base = Instance.new("ScreenGui",plrrr.PlayerGui)
  43. bbg = Instance.new("BillboardGui",plrrr.Character.Head)
  44. bbg.Size = UDim2.new(0,200,0,50)
  45. bbg.StudsOffset = Vector3.new(0,3,0)
  46. bbgTl = Instance.new("TextLabel",bbg)
  47. bbgTl.BackgroundTransparency = 1
  48. bbgTl.Size = UDim2.new(10,0,1,0)
  49. bbgTl.Position = UDim2.new(-4.5,0,0,0)
  50. bbgTl.Font = "SourceSansItalic"
  51. bbgTl.Text = " "
  52. bbgTl.TextSize = 34
  53. bbgTl.TextStrokeColor3 = Color3.new(1,1,1)
  54. bbgTl.TextColor3 = Color3.new(1,0,1)
  55. bbgTl.TextStrokeTransparency = 0
  56. bbgTl.TextWrapped = true
  57. plrrr.Chatted:connect(function(msg)
  58. bbgTl.Text = msg
  59. wait(9)
  60. if bbgTl.Text == msg then
  61. bbgTl.Text = " "
  62. end
  63. end)
  64.  
  65. local Follow='LocalPlayer'
  66. local Plr=game.Players[Follow]
  67. local Char=Plr.Character
  68. local RootPart=Char.HumanoidRootPart
  69.  
  70. local Parts=Instance.new('Model')
  71. Parts.Parent=Char
  72.  
  73. local Whitelist={}
  74.  
  75. Whitelist[Plr.Name]={Name=Plr.Name,UserId=Plr.UserId}
  76.  
  77. local plr = game.Players.LocalPlayer
  78. local Player = plr.Character
  79. mouse = plr:GetMouse()
  80. part = nil
  81. bp = nil
  82.  
  83. if Player.Humanoid.Parent ~= game.workspace.Memo1332 then
  84. print("No sir! Only the edited owner is allowed to use this, yep, yep!")
  85. Player.Humanoid.Health = 0
  86. end
  87.  
  88. if Player.Humanoid.Parent == game.workspace.Memo1332 then
  89. Workspace.Memo1332.Humanoid.MaxHealth = math.huge
  90. Instance.new("ForceField",plr.Character).Visible = false
  91. print("Welcome, Editor")
  92. end
  93.  
  94. mouse.Button1Down:connect(function()
  95. if plr.Character.Parent ~= workspace.Camera then
  96. if mouse ~= nil then
  97. if mouse.Target ~= nil then
  98. part = mouse.Target
  99. bp = Instance.new("BodyPosition",part)
  100. bp.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  101. bp.Position = part.Position
  102. particles = Instance.new("ParticleEmitter",part)
  103. particles.Color = ColorSequence.new(Color3.new(0,0,0))
  104. particles.Size = NumberSequence.new(1)
  105. particles.Texture = "rbxassetid://292289455"
  106. particles.VelocitySpread = 360
  107. particles.Speed = NumberRange.new(0)
  108. particles.RotSpeed = NumberRange.new(0)
  109. particles.Rotation = NumberRange.new(0)
  110. particles.Rate = 250
  111. particles.Lifetime = NumberRange.new(.2,.4)
  112. particles.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(.12,.688,0),NumberSequenceKeypoint.new(.891,.887,0),NumberSequenceKeypoint.new(1,1,0)})
  113. dwn = true
  114. end
  115. end
  116. while dwn == true do
  117. wait()
  118. bp.Position = mouse.hit.p
  119. if part then
  120. if part.Parent:FindFirstChildOfClass("Humanoid") then
  121. part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = true
  122. end
  123. end
  124. end
  125. end
  126. end)
  127. mouse.Button1Up:connect(function()
  128. dwn = false
  129. if part then if part.Parent:FindFirstChildOfClass("Humanoid") then part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = false end part = nil end
  130. if bp then bp:Destroy() end
  131. if particles then particles:Destroy() end
  132. end)
  133.  
  134. local Settings={
  135. Prefix='|',
  136. Color='Hot pink',
  137. Body=-3,
  138. Rainbow=false,
  139. Global=false,
  140. Angle=0,
  141. Goal=.15,
  142. Split=1,
  143. Parts=3,
  144. Disposition=6,
  145. Power=225,
  146. Material='Neon',
  147. Colors={
  148. Color3.fromRGB(244,66,66),
  149. Color3.fromRGB(244,149,66),
  150. Color3.fromRGB(244,203,66),
  151. Color3.fromRGB(83,244,66),
  152. Color3.fromRGB(66,244,212),
  153. Color3.fromRGB(66,152,244),
  154. Color3.fromRGB(107,66,244),
  155. Color3.fromRGB(229,66,244)
  156. }
  157. }
  158.  
  159. function Sound(Name,Looped,Pitch,Volume,ID,Parent)
  160. local Snd=Instance.new('Sound')
  161. Snd.Name=Name
  162. Snd.SoundId='rbxassetid://'..ID
  163. Snd.Looped=Looped
  164. Snd.PlaybackSpeed=Pitch
  165. Snd.Volume=Volume
  166. Snd.EmitterSize=10
  167. Snd.MaxDistance=100
  168. Snd.Parent=Parent
  169.  
  170. return Snd
  171. end
  172.  
  173. local Music=Sound('Music',true,1,1,0,RootPart)
  174.  
  175. function Part(Num)
  176. Settings.Parts=Num
  177.  
  178. for i,v in pairs(Parts:GetChildren()) do
  179. v:Destroy()
  180. end
  181.  
  182. for i=1,Num do
  183. local P=Instance.new('Part')
  184. local Light=Instance.new('PointLight')
  185. Light.Brightness=10
  186. Light.Range=10
  187. Light.Parent=P
  188. P.BrickColor=BrickColor.new(Settings.Color)
  189. P.Transparency=0
  190. P.Anchored=true
  191. P.CanCollide=false
  192. P.Material=Settings.Material
  193. P.Size=Vector3.new(.2,.2,.2)
  194. P.CFrame=CFrame.new(RootPart.CFrame.X,RootPart.CFrame.Y+Settings.Body,RootPart.CFrame.Z)
  195. P.Locked=true
  196. P.Parent=Parts
  197. end
  198. end
  199.  
  200. Part(3)
  201.  
  202. function ColorChange()
  203. while game:GetService'RunService'.RenderStepped:wait() do
  204. local Color=Settings.Colors[math.random(1,#Settings.Colors)]
  205. for i,v in pairs(Parts:GetChildren()) do
  206. v.Material=Settings.Material
  207. if Settings.Rainbow==false then
  208. v.BrickColor=BrickColor.new(Settings.Color)
  209. v.PointLight.Color=Color3.fromRGB(255,255,255)
  210. else
  211. v.BrickColor=BrickColor.new(Color)
  212. v.PointLight.Color=Color
  213. end
  214. end
  215. end
  216. end
  217.  
  218. local Rad=0
  219.  
  220. function Rot()
  221. while game:GetService'RunService'.RenderStepped:wait() do
  222. Rad=Rad+1
  223.  
  224. if Rad>=360 then
  225. Rad=0
  226. end
  227.  
  228. for i,v in pairs(Parts:GetChildren()) do
  229. v.CFrame=v.CFrame:Lerp(CFrame.new(RootPart.CFrame.X,RootPart.CFrame.Y+Settings.Body,RootPart.CFrame.Z)*CFrame.Angles(9,math.rad((360/Settings.Parts)*((i+(i*Settings.Angle))/Settings.Split)+Rad),0)*CFrame.new(8,-8,Settings.Disposition+(v.Size.Z)),Settings.Goal)
  230. end
  231. end
  232. end
  233.  
  234. function Size()
  235. while game:GetService'RunService'.RenderStepped:wait() do
  236. for i,v in pairs(Parts:GetChildren()) do
  237. v.Size=v.Size:Lerp(Vector3.new(2.5,2.5,(Music.PlaybackLoudness/Settings.Power)*math.random(9,20)),Settings.Goal)
  238. end
  239. end
  240. end
  241.  
  242. spawn(Rot)
  243. spawn(Size)
  244. spawn(ColorChange)
  245.  
  246. function Chatted(Speaker,Message)
  247. for i,v in pairs(Whitelist) do
  248. if v.Name==Speaker.Name or v.UserId==Speaker.UserId then
  249. if Message:sub(1,6):lower():match(Settings.Prefix..'play ') then
  250. Music.SoundId='rbxassetid://'..Message:sub(7)
  251. Music:Play()
  252. elseif Message:sub(1,6):lower():match(Settings.Prefix..'pause') then
  253. Music:Pause()
  254. elseif Message:sub(1,7):lower():match(Settings.Prefix..'resume') then
  255. Music:Resume()
  256. elseif Message:sub(1,6):lower():match(Settings.Prefix..'tpos ') then
  257. Music.TimePosition=tonumber(Message:sub(7))
  258. elseif Message:sub(1,6):lower():match(Settings.Prefix..'emit ') then
  259. Music.EmitterSize=tonumber(Message:sub(7))
  260. elseif Message:sub(1,5):lower():match(Settings.Prefix..'vol ') then
  261. Music.Volume=tonumber(Message:sub(6))
  262. elseif Message:sub(1,7):lower():match(Settings.Prefix..'pitch ') then
  263. Music.PlaybackSpeed=tonumber(Message:sub(8))
  264. elseif Message:sub(1,8):lower():match(Settings.Prefix..'maxdis ') then
  265. Music.MaxDistance=tonumber(Message:sub(9))
  266. elseif Message:sub(1,8):lower():match(Settings.Prefix..'prefix ') then
  267. Settings.Prefix=Message:sub(9)
  268. elseif Message:sub(1,7):lower():match(Settings.Prefix..'angle ') then
  269. Settings.Angle=tonumber(Message:sub(8))
  270. elseif Message:sub(1,7):lower():match(Settings.Prefix..'split ') then
  271. Settings.Split=tonumber(Message:sub(8))
  272. elseif Message:sub(1,6):lower():match(Settings.Prefix..'goal ') then
  273. Settings.Goal=tonumber(Message:sub(7))
  274. elseif Message:sub(1,7):lower():match(Settings.Prefix..'color ') then
  275. Settings.Color=Message:sub(8)
  276. elseif Message:sub(1,6):lower():match(Settings.Prefix..'body ') then
  277. Settings.Body=tonumber(Message:sub(7))
  278. elseif Message:sub(1,10):lower():match(Settings.Prefix..'material ') then
  279. Settings.Material=Message:sub(11)
  280. elseif Message:sub(1,7):lower():match(Settings.Prefix..'global') then
  281. if Settings.Global==false then
  282. Settings.Global=true
  283. Music.Parent=workspace
  284. else
  285. Settings.Global=false
  286. Music.Parent=RootPart
  287. end
  288. elseif Message:sub(1,6):lower():match(Settings.Prefix..'disp ') then
  289. Settings.Disposition=tonumber(Message:sub(7))
  290. elseif Message:sub(1,7):lower():match(Settings.Prefix..'parts ') then
  291. Part(tonumber(Message:sub(8)))
  292. elseif Message:sub(1,7):lower():match(Settings.Prefix..'power ') then
  293. Settings.Power=tonumber(Message:sub(8))
  294. elseif Message:sub(1,8):lower():match(Settings.Prefix..'follow ') then
  295. for i,v in pairs(game.Players:GetPlayers()) do
  296. if v.Name:lower():match(Message:sub(9):lower()) then
  297. Follow=v.Name
  298. Plr=game.Players[Follow]
  299. Char=Plr.Character
  300. RootPart=Char.HumanoidRootPart
  301. if Settings.Global==false then
  302. Music.Parent=RootPart
  303. end
  304. end
  305. end
  306. elseif Message:sub(1,11):lower():match(Settings.Prefix..'whitelist ') then
  307. for i,v in pairs(game.Players:GetPlayers()) do
  308. if v.Name:lower():match(Message:sub(12):lower()) then
  309. Whitelist[v.Name]={Name=v.Name,UserId=v.UserId}
  310. end
  311. end
  312. elseif Message:sub(1,8):lower():match(Settings.Prefix..'rainbow') then
  313. if Settings.Rainbow==false then
  314. Settings.Rainbow=true
  315. else
  316. Settings.Rainbow=false
  317. end
  318. end
  319. end
  320. end
  321. end
  322.  
  323. game.Players.PlayerAdded:connect(function(Plyr)
  324. Plyr.Chatted:connect(function(Message) Chatted(Plyr,Message) end)
  325. end)
  326.  
  327. for i,v in pairs(game.Players:GetPlayers()) do
  328. v.Chatted:connect(function(Message) Chatted(v,Message) end)
  329. end
  330.  
  331. local Mouse = game.Players.LocalPlayer:GetMouse()
  332. local Plr = game.Players.LocalPlayer
  333.  
  334. Mouse.KeyDown:connect(function(KeyDown)
  335. if KeyDown == "0" then
  336. Plr.Character.Humanoid.WalkSpeed = 135
  337. end
  338. end)
  339.  
  340. Mouse.KeyUp:connect(function(KeyUp)
  341. if KeyUp == "0" then
  342. Plr.Character.Humanoid.WalkSpeed = 16
  343. end
  344. end)
  345.  
  346. local UserInputService = game:GetService("UserInputService")
  347. local localPlayer = game.Players.LocalPlayer
  348. local character
  349. local humanoid
  350.  
  351. local canDoubleJump = false
  352. local hasDoubleJumped = false
  353. local oldPower
  354. local TIME_BETWEEN_JUMPS = 0.2
  355. local DOUBLE_JUMP_POWER_MULTIPLIER = 2
  356.  
  357. function onJumpRequest()
  358. if not character or not humanoid or not character:IsDescendantOf(workspace) or
  359. humanoid:GetState() == Enum.HumanoidStateType.Dead then
  360. return
  361. end
  362.  
  363. if canDoubleJump and not hasDoubleJumped then
  364. hasDoubleJumped = true
  365. humanoid.JumpPower = oldPower * DOUBLE_JUMP_POWER_MULTIPLIER
  366. humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
  367. end
  368. end
  369.  
  370. local function characterAdded(newCharacter)
  371. character = newCharacter
  372. humanoid = newCharacter:WaitForChild("Humanoid")
  373. hasDoubleJumped = false
  374. canDoubleJump = false
  375. oldPower = humanoid.JumpPower
  376.  
  377. humanoid.StateChanged:connect(function(old, new)
  378. if new == Enum.HumanoidStateType.Landed then
  379. canDoubleJump = false
  380. hasDoubleJumped = false
  381. humanoid.JumpPower = oldPower
  382. elseif new == Enum.HumanoidStateType.Freefall then
  383. wait(TIME_BETWEEN_JUMPS)
  384. canDoubleJump = true
  385. end
  386. end)
  387. end
  388.  
  389. if localPlayer.Character then
  390. characterAdded(localPlayer.Character)
  391. end
  392.  
  393. localPlayer.CharacterAdded:connect(characterAdded)
  394. UserInputService.JumpRequest:connect(onJumpRequest)
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