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- --By Artucox7
- --Maniac Mode Model
- local functions = {}
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- local MotherModel = Instance.new("Model")
- -- DECLARING VARIABLES
- local Model0 = Instance.new("Model")
- local Part1 = Instance.new("Part")
- local Part2 = Instance.new("Part")
- local Part3 = Instance.new("Part")
- local Part4 = Instance.new("Part")
- local Part5 = Instance.new("Part")
- local Part6 = Instance.new("Part")
- local Part7 = Instance.new("Part")
- local Part8 = Instance.new("Part")
- local Part9 = Instance.new("Part")
- local Part10 = Instance.new("Part")
- local Part11 = Instance.new("Part")
- local Part12 = Instance.new("Part")
- local Part13 = Instance.new("Part")
- local BlockMesh14 = Instance.new("BlockMesh")
- local Part15 = Instance.new("Part")
- local Part16 = Instance.new("Part")
- local Part17 = Instance.new("Part")
- local Part18 = Instance.new("Part")
- local Part19 = Instance.new("Part")
- local BlockMesh20 = Instance.new("BlockMesh")
- local Part21 = Instance.new("Part")
- local Part22 = Instance.new("Part")
- local Model23 = Instance.new("Model")
- local Part24 = Instance.new("Part")
- local SpecialMesh25 = Instance.new("SpecialMesh")
- local Decal26 = Instance.new("Decal")
- local Dialog27 = Instance.new("Dialog")
- local DialogChoice28 = Instance.new("DialogChoice")
- local Part29 = Instance.new("Part")
- local Part30 = Instance.new("Part")
- local Attachment31 = Instance.new("Attachment")
- local Part32 = Instance.new("Part")
- local Part33 = Instance.new("Part")
- local Attachment34 = Instance.new("Attachment")
- local Part35 = Instance.new("Part")
- local Part36 = Instance.new("Part")
- local Decal37 = Instance.new("Decal")
- local Attachment38 = Instance.new("Attachment")
- local Attachment39 = Instance.new("Attachment")
- local Attachment40 = Instance.new("Attachment")
- local Attachment41 = Instance.new("Attachment")
- local Attachment42 = Instance.new("Attachment")
- local Attachment43 = Instance.new("Attachment")
- local Attachment44 = Instance.new("Attachment")
- local Attachment45 = Instance.new("Attachment")
- local Humanoid46 = Instance.new("Humanoid")
- local Animator47 = Instance.new("Animator")
- local Accessory48 = Instance.new("Accessory")
- local Part49 = Instance.new("Part")
- local SpecialMesh50 = Instance.new("SpecialMesh")
- local Attachment51 = Instance.new("Attachment")
- local Vector3Value52 = Instance.new("Vector3Value")
- local Accessory53 = Instance.new("Accessory")
- local Part54 = Instance.new("Part")
- local SpecialMesh55 = Instance.new("SpecialMesh")
- local Attachment56 = Instance.new("Attachment")
- local Vector3Value57 = Instance.new("Vector3Value")
- local Weld58 = Instance.new("Weld")
- local Weld59 = Instance.new("Weld")
- local Camera60 = Instance.new("Camera")
- local Accessory61 = Instance.new("Accessory")
- local Part62 = Instance.new("Part")
- local SpecialMesh63 = Instance.new("SpecialMesh")
- local Attachment64 = Instance.new("Attachment")
- local Vector3Value65 = Instance.new("Vector3Value")
- local Weld66 = Instance.new("Weld")
- local Weld67 = Instance.new("Weld")
- local Accessory68 = Instance.new("Accessory")
- local Part69 = Instance.new("Part")
- local SpecialMesh70 = Instance.new("SpecialMesh")
- local Attachment71 = Instance.new("Attachment")
- local Vector3Value72 = Instance.new("Vector3Value")
- local Weld73 = Instance.new("Weld")
- local Weld74 = Instance.new("Weld")
- local Camera75 = Instance.new("Camera")
- local Pants76 = Instance.new("Pants")
- local Accessory77 = Instance.new("Accessory")
- local Part78 = Instance.new("Part")
- local SpecialMesh79 = Instance.new("SpecialMesh")
- local Attachment80 = Instance.new("Attachment")
- local Vector3Value81 = Instance.new("Vector3Value")
- local Weld82 = Instance.new("Weld")
- local Weld83 = Instance.new("Weld")
- local Camera84 = Instance.new("Camera")
- local Shirt85 = Instance.new("Shirt")
- local BodyColors86 = Instance.new("BodyColors")
- local Part87 = Instance.new("Part")
- local SpecialMesh88 = Instance.new("SpecialMesh")
- local Part89 = Instance.new("Part")
- local Part90 = Instance.new("Part")
- local Part91 = Instance.new("Part")
- local Part92 = Instance.new("Part")
- -- SETTING PROPERTIES
- Model0.Name = "Maniac Mode"
- Part1.Anchored = true
- Part1.Orientation = Vector3.new(0, -90, 5.1500000953674)
- Part1.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part1.CFrame = CFrame.new(1.01655543, 3.93175673, -26.7008667, 0, 0, -1, 0.0896957666, 0.995972514, 0, 0.995972514, -0.0896957666, 0)
- Part1.Material = Enum.Material.Wood
- Part1.Size = Vector3.new(0.20000000298023, 0.40000003576279, 1.4000000953674)
- Part1.Rotation = Vector3.new(-5.1500000953674, -90, 0)
- Part1.BrickColor = BrickColor.new("Brown")
- Part1.Position = Vector3.new(1.0165554285049, 3.931756734848, -26.700866699219)
- Part2.Anchored = true
- Part2.Orientation = Vector3.new(0, -90, 5.1500000953674)
- Part2.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part2.CFrame = CFrame.new(1.01655543, 2.73659039, -26.5932312, 0, 0, -1, 0.0896957666, 0.995972514, 0, 0.995972514, -0.0896957666, 0)
- Part2.Material = Enum.Material.Wood
- Part2.Size = Vector3.new(0.20000000298023, 2.0000002384186, 0.20000000298023)
- Part2.Rotation = Vector3.new(-5.1500000953674, -90, 0)
- Part2.BrickColor = BrickColor.new("Brown")
- Part2.Position = Vector3.new(1.0165554285049, 2.736590385437, -26.593231201172)
- Part3.Anchored = true
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.Color = Color3.new(0.803922, 0.803922, 0.803922)
- Part3.CFrame = CFrame.new(0.919993997, 7.07499981, -28.8949871, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.Material = Enum.Material.Concrete
- Part3.Size = Vector3.new(25.899988174438, 14.149998664856, 0.68999993801117)
- Part3.BrickColor = BrickColor.new("Mid gray")
- Part3.Position = Vector3.new(0.91999399662018, 7.0749998092651, -28.894987106323)
- Part4.Anchored = true
- Part4.Orientation = Vector3.new(0, -90, 5.1500000953674)
- Part4.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part4.CFrame = CFrame.new(1.41654932, 2.73659039, -26.5932312, 0, 0, -1, 0.0896957666, 0.995972514, 0, 0.995972514, -0.0896957666, 0)
- Part4.Material = Enum.Material.Wood
- Part4.Size = Vector3.new(0.20000000298023, 2.0000002384186, 0.20000000298023)
- Part4.Rotation = Vector3.new(-5.1500000953674, -90, 0)
- Part4.BrickColor = BrickColor.new("Brown")
- Part4.Position = Vector3.new(1.4165493249893, 2.736590385437, -26.593231201172)
- Part5.Anchored = true
- Part5.Orientation = Vector3.new(0, -90, 5.1500000953674)
- Part5.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part5.CFrame = CFrame.new(0.616561532, 2.73659039, -26.5932312, 0, 0, -1, 0.0896957666, 0.995972514, 0, 0.995972514, -0.0896957666, 0)
- Part5.Material = Enum.Material.Wood
- Part5.Size = Vector3.new(0.20000000298023, 2.0000002384186, 0.20000000298023)
- Part5.Rotation = Vector3.new(-5.1500000953674, -90, 0)
- Part5.BrickColor = BrickColor.new("Brown")
- Part5.Position = Vector3.new(0.61656153202057, 2.736590385437, -26.593231201172)
- Part6.Anchored = true
- Part6.Orientation = Vector3.new(0, -90, 5.1500000953674)
- Part6.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part6.CFrame = CFrame.new(1.81655848, 2.93578434, -26.611166, 0, 0, -1, 0.0896957666, 0.995972514, 0, 0.995972514, -0.0896957666, 0)
- Part6.Material = Enum.Material.Wood
- Part6.Size = Vector3.new(0.20000000298023, 2.400000333786, 0.20000000298023)
- Part6.Rotation = Vector3.new(-5.1500000953674, -90, 0)
- Part6.BrickColor = BrickColor.new("Brown")
- Part6.Position = Vector3.new(1.8165584802628, 2.9357843399048, -26.611166000366)
- Part7.Anchored = true
- Part7.Orientation = Vector3.new(0, -90, 5.1500000953674)
- Part7.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part7.CFrame = CFrame.new(0.216552377, 2.93578434, -26.611166, 0, 0, -1, 0.0896957666, 0.995972514, 0, 0.995972514, -0.0896957666, 0)
- Part7.Material = Enum.Material.Wood
- Part7.Size = Vector3.new(0.20000000298023, 2.400000333786, 0.20000000298023)
- Part7.Rotation = Vector3.new(-5.1500000953674, -90, 0)
- Part7.BrickColor = BrickColor.new("Brown")
- Part7.Position = Vector3.new(0.21655237674713, 2.9357843399048, -26.611166000366)
- Part8.Anchored = true
- Part8.Orientation = Vector3.new(0, -90, -4.3600001335144)
- Part8.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part8.CFrame = CFrame.new(1.81654322, 0.895777702, -26.5511703, 0, 0, -1, -0.0760951936, 0.997104049, 0, 0.997104049, 0.0760951936, 0)
- Part8.Material = Enum.Material.Wood
- Part8.Size = Vector3.new(0.20000000298023, 1.4000000953674, 0.20000000298023)
- Part8.Rotation = Vector3.new(4.3600001335144, -90, 0)
- Part8.BrickColor = BrickColor.new("Brown")
- Part8.Position = Vector3.new(1.8165432214737, 0.89577770233154, -26.551170349121)
- Part9.Anchored = true
- Part9.Orientation = Vector3.new(0, -90, 0)
- Part9.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part9.CFrame = CFrame.new(1.81655848, 0.465776443, -25.7011223, 0, 0, -1, -3.35276127e-08, 1.00000358, 0, 1.00000358, 3.35276127e-08, 0)
- Part9.Material = Enum.Material.Wood
- Part9.Size = Vector3.new(1.8000001907349, 0.20000000298023, 0.20000000298023)
- Part9.Rotation = Vector3.new(0, -90, 0)
- Part9.BrickColor = BrickColor.new("Brown")
- Part9.Position = Vector3.new(1.8165584802628, 0.46577644348145, -25.701122283936)
- Part10.Anchored = true
- Part10.TopSurface = Enum.SurfaceType.Smooth
- Part10.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part10.CFrame = CFrame.new(1.01654017, 1.66577959, -25.6011848, 1, 0, 0, 0, 1.00000358, -3.35276127e-08, 0, 3.35276127e-08, 1.00000358)
- Part10.Material = Enum.Material.Wood
- Part10.Size = Vector3.new(1.7999999523163, 0.20000000298023, 2)
- Part10.BrickColor = BrickColor.new("Brown")
- Part10.Position = Vector3.new(1.0165401697159, 1.6657795906067, -25.601184844971)
- Part11.Anchored = true
- Part11.Transparency = 1
- Part11.TopSurface = Enum.SurfaceType.Weld
- Part11.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part11.CFrame = CFrame.new(1.01654017, 1.46577787, -25.6011848, 1, 0, 0, 0, 1.00000358, -3.35276127e-08, 0, 3.35276127e-08, 1.00000358)
- Part11.Material = Enum.Material.Wood
- Part11.Size = Vector3.new(1.7999999523163, 0.20000000298023, 2)
- Part11.BrickColor = BrickColor.new("Brown")
- Part11.Position = Vector3.new(1.0165401697159, 1.4657778739929, -25.601184844971)
- Part12.Anchored = true
- Part12.Orientation = Vector3.new(4.3600001335144, 0, 0)
- Part12.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part12.CFrame = CFrame.new(1.01655543, 0.910996914, -26.5505962, 1, 0, 0, 0, 0.997104108, -0.0760951862, 0, 0.0760951862, 0.997104108)
- Part12.Material = Enum.Material.Wood
- Part12.Size = Vector3.new(1.4000000953674, 0.20000000298023, 0.20000000298023)
- Part12.Rotation = Vector3.new(4.3600001335144, 0, 0)
- Part12.BrickColor = BrickColor.new("Brown")
- Part12.Position = Vector3.new(1.0165554285049, 0.91099691390991, -26.550596237183)
- Part13.Anchored = true
- Part13.Orientation = Vector3.new(0, -90, 0)
- Part13.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part13.CFrame = CFrame.new(1.81654322, 0.21577549, -26.6011486, 0, 0, -1, -3.35276127e-08, 1.00000358, 0, 1.00000358, 3.35276127e-08, 0)
- Part13.Material = Enum.Material.Wood
- Part13.Size = Vector3.new(0.20000000298023, 0.20000000298023, 0.20000000298023)
- Part13.Rotation = Vector3.new(0, -90, 0)
- Part13.BrickColor = BrickColor.new("Brown")
- Part13.Position = Vector3.new(1.8165432214737, 0.21577548980713, -26.601148605347)
- BlockMesh14.Scale = Vector3.new(1, 0.5, 1)
- Part15.Anchored = true
- Part15.Orientation = Vector3.new(0, -90, -4.3600001335144)
- Part15.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part15.CFrame = CFrame.new(0.216552377, 0.895777702, -26.5511703, 0, 0, -1, -0.0760951936, 0.997104049, 0, 0.997104049, 0.0760951936, 0)
- Part15.Material = Enum.Material.Wood
- Part15.Size = Vector3.new(0.20000000298023, 1.4000000953674, 0.20000000298023)
- Part15.Rotation = Vector3.new(4.3600001335144, -90, 0)
- Part15.BrickColor = BrickColor.new("Brown")
- Part15.Position = Vector3.new(0.21655237674713, 0.89577770233154, -26.551170349121)
- Part16.Anchored = true
- Part16.Orientation = Vector3.new(0, -90, 0)
- Part16.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part16.CFrame = CFrame.new(0.216567636, 0.465776443, -25.7011223, 0, 0, -1, -3.35276127e-08, 1.00000358, 0, 1.00000358, 3.35276127e-08, 0)
- Part16.Material = Enum.Material.Wood
- Part16.Size = Vector3.new(1.8000001907349, 0.20000000298023, 0.20000000298023)
- Part16.Rotation = Vector3.new(0, -90, 0)
- Part16.BrickColor = BrickColor.new("Brown")
- Part16.Position = Vector3.new(0.21656763553619, 0.46577644348145, -25.701122283936)
- Part17.Anchored = true
- Part17.Orientation = Vector3.new(0, -90, 0)
- Part17.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part17.CFrame = CFrame.new(1.81655848, 0.865777493, -24.7011642, 0, 0, -1, -3.35276127e-08, 1.00000358, 0, 1.00000358, 3.35276127e-08, 0)
- Part17.Material = Enum.Material.Wood
- Part17.Size = Vector3.new(0.20000000298023, 1.4000000953674, 0.20000000298023)
- Part17.Rotation = Vector3.new(0, -90, 0)
- Part17.BrickColor = BrickColor.new("Brown")
- Part17.Position = Vector3.new(1.8165584802628, 0.86577749252319, -24.701164245605)
- Part18.Anchored = true
- Part18.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part18.CFrame = CFrame.new(1.01658595, 0.865777493, -24.7011566, 1, 0, 0, 0, 1.00000358, -1.75088644e-07, 0, 1.75088644e-07, 1.00000358)
- Part18.Material = Enum.Material.Wood
- Part18.Size = Vector3.new(1.4000000953674, 0.20000000298023, 0.20000000298023)
- Part18.BrickColor = BrickColor.new("Brown")
- Part18.Position = Vector3.new(1.0165859460831, 0.86577749252319, -24.701156616211)
- Part19.Anchored = true
- Part19.Orientation = Vector3.new(0, -90, 0)
- Part19.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part19.CFrame = CFrame.new(0.216537118, 0.21577549, -26.6010876, 0, 0, -1, -3.35276127e-08, 1.00000358, 0, 1.00000358, 3.35276127e-08, 0)
- Part19.Material = Enum.Material.Wood
- Part19.Size = Vector3.new(0.20000000298023, 0.20000000298023, 0.20000000298023)
- Part19.Rotation = Vector3.new(0, -90, 0)
- Part19.BrickColor = BrickColor.new("Brown")
- Part19.Position = Vector3.new(0.21653711795807, 0.21577548980713, -26.60108757019)
- BlockMesh20.Scale = Vector3.new(1, 0.5, 1)
- Part21.Anchored = true
- Part21.Orientation = Vector3.new(0, -90, 0)
- Part21.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part21.CFrame = CFrame.new(0.216552377, 0.865777493, -24.7011642, 0, 0, -1, -3.35276127e-08, 1.00000358, 0, 1.00000358, 3.35276127e-08, 0)
- Part21.Material = Enum.Material.Wood
- Part21.Size = Vector3.new(0.20000000298023, 1.4000000953674, 0.20000000298023)
- Part21.Rotation = Vector3.new(0, -90, 0)
- Part21.BrickColor = BrickColor.new("Brown")
- Part21.Position = Vector3.new(0.21655237674713, 0.86577749252319, -24.701164245605)
- Part22.Anchored = true
- Part22.Orientation = Vector3.new(-55, 180, 0)
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part22.CFrame = CFrame.new(1.10998118, 2.08836317, -26.9332561, -1, 0, 0, 0, 0.573578835, 0.819154799, 0, 0.819154799, -0.573578835)
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.Material = Enum.Material.Fabric
- Part22.Size = Vector3.new(2.1000015735626, 0.19000002741814, 1.3800002336502)
- Part22.Rotation = Vector3.new(-125, 0, -180)
- Part22.BrickColor = BrickColor.new("Dark orange")
- Part22.Position = Vector3.new(1.1099811792374, 2.0883631706238, -26.933256149292)
- Model23.Name = ""
- Part24.Anchored = true
- Part24.Name = "Head"
- Part24.Orientation = Vector3.new(-34.669998168945, 180, 0)
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part24.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part24.CFrame = CFrame.new(1.047176, 4.05990267, -25.2429199, -1, 0, 0, 0, 0.822460771, 0.568827987, 0, 0.568827987, -0.822460771)
- Part24.Size = Vector3.new(2, 1, 1)
- Part24.Rotation = Vector3.new(-145.33000183105, 0, -180)
- Part24.BrickColor = BrickColor.new("Brick yellow")
- Part24.Position = Vector3.new(1.0471760034561, 4.0599026679993, -25.242919921875)
- SpecialMesh25.Scale = Vector3.new(1.25, 1.25, 1.25)
- Decal26.Name = "face"
- Decal26.Texture = "rbxassetid://1016181246"
- Dialog27.InitialPrompt = "hi"
- DialogChoice28.UserDialog = "Why u are tied in a chair"
- DialogChoice28.ResponseDialog = "im a uncontrol rage machine"
- Part29.RightParamB = 0
- Part29.Anchored = true
- Part29.Transparency = 1
- Part29.CanCollide = false
- Part29.Name = "HumanoidRootPart"
- Part29.Orientation = Vector3.new(0, 180, 0)
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part29.CFrame = CFrame.new(0.971751809, 3.24037361, -26.4746323, -1, 0, 0, 0, 1.00000358, 3.35276127e-08, 0, 3.35276127e-08, -1.00000358)
- Part29.BottomSurface = Enum.SurfaceType.Smooth
- Part29.Size = Vector3.new(2, 2, 1)
- Part29.LeftParamB = 0
- Part29.RightParamA = 0
- Part29.Rotation = Vector3.new(-180, 0, -180)
- Part29.Position = Vector3.new(0.97175180912018, 3.2403736114502, -26.474632263184)
- Part29.LeftParamA = 0
- Part30.Anchored = true
- Part30.CanCollide = false
- Part30.Name = "Left Arm"
- Part30.Orientation = Vector3.new(-51.090000152588, 180, 39.310001373291)
- Part30.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part30.CFrame = CFrame.new(1.83259928, 2.46543884, -26.5967274, -0.773730099, 0.633515358, 0, 0.397897393, 0.485963255, 0.778154671, 0.49297291, 0.602081656, -0.62807864)
- Part30.Size = Vector3.new(1, 2, 1)
- Part30.Rotation = Vector3.new(-128.91000366211, 0, -140.69000244141)
- Part30.BrickColor = BrickColor.new("Brick yellow")
- Part30.Position = Vector3.new(1.8325992822647, 2.4654388427734, -26.596727371216)
- Attachment31.WorldOrientation = Vector3.new(-51.091918945313, 180, 39.309955596924)
- Attachment31.CFrame = CFrame.new(0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment31.WorldSecondaryAxis = Vector3.new(0.63351535797119, 0.48596325516701, 0.60208165645599)
- Attachment31.WorldCFrame = CFrame.new(2.46611452, 2.95140219, -25.9946461, -0.773730099, 0.633515358, 1.49011612e-08, 0.397897393, 0.485963255, 0.778154612, 0.49297291, 0.602081656, -0.62807852)
- Attachment31.WorldPosition = Vector3.new(2.4661145210266, 2.9514021873474, -25.994646072388)
- Attachment31.Name = "LeftShoulderAttachment"
- Attachment31.Position = Vector3.new(0, 1, 0)
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- Part69.RotVelocity = Vector3.new(1, 1, 1)
- Part69.Size = Vector3.new(1.6000275611877, 0.80000001192093, 1.5999977588654)
- Part69.Rotation = Vector3.new(178.07000732422, 0, -180)
- Part69.Position = Vector3.new(0.047176003456116, 3.8852725028992, -25.636987686157)
- SpecialMesh70.MeshId = "rbxassetid://1224856571"
- SpecialMesh70.TextureId = "rbxassetid://1224856976"
- SpecialMesh70.MeshType = Enum.MeshType.FileMesh
- Attachment71.WorldOrientation = Vector3.new(1.933905005455, -180, 0)
- Attachment71.CFrame = CFrame.new(0, -0.340000004, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Attachment71.WorldSecondaryAxis = Vector3.new(0, 0.99943405389786, -0.033746603876352)
- Attachment71.WorldCFrame = CFrame.new(0.0471760035, 3.54546499, -25.6255131, -1, 0, -0, 0, 0.999434054, -0.0337466039, 0, -0.0337466039, -0.999434054)
- Attachment71.WorldPosition = Vector3.new(0.047176003456116, 3.5454649925232, -25.625513076782)
- Attachment71.Name = "RightCollarAttachment"
- Attachment71.Position = Vector3.new(0, -0.34000000357628, 0)
- Attachment71.WorldAxis = Vector3.new(-1, 0, 0)
- Vector3Value72.Name = "OriginalSize"
- Vector3Value72.Value = Vector3.new(1.6000275611877, 0.80000001192093, 1.5999977588654)
- Weld73.Part1 = Part36
- Weld73.C1 = CFrame.new(1, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld73.Name = "AccessoryWeld"
- Weld73.C0 = CFrame.new(0, -0.340000004, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld73.Part0 = Part69
- Weld74.Part1 = Part36
- Weld74.C1 = CFrame.new(1, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld74.Name = "AccessoryWeld"
- Weld74.C0 = CFrame.new(0, -0.340000004, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld74.Part0 = Part69
- Camera75.CFrame = CFrame.new(-1.04053152, 0.725178719, -0.965411305, -0.681298375, 0.16338101, -0.713539839, -0, 0.974773526, 0.223196328, 0.732005835, 0.152063295, -0.664111614)
- Camera75.Focus = CFrame.new(0.386548162, 0.278786063, 0.362811923, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Camera75.Name = "ThumbnailCamera"
- Pants76.PantsTemplate = "http://www.roblox.com/asset/?id=129459076"
- Pants76.Name = "Pants"
- Accessory77.AttachmentPoint = CFrame.new(-0, -0, 0, 1, 0, -0, 0, 0.980619192, 0.19592388, 0, -0.19592391, 0.980619073)
- Accessory77.AttachmentForward = Vector3.new(0, -0.19592387974262, -0.98061907291412)
- Accessory77.Name = "StargateHeadphones"
- Accessory77.AttachmentUp = Vector3.new(0, 0.98061919212341, -0.19592390954494)
- Part78.Anchored = true
- Part78.CanCollide = false
- Part78.Name = "Handle"
- Part78.Orientation = Vector3.new(-23.370000839233, -180, 0)
- Part78.TopSurface = Enum.SurfaceType.Smooth
- Part78.CFrame = CFrame.new(1.047176, 4.47128868, -24.9587307, -1, 7.71882469e-09, -1.54216195e-09, 6.47391385e-09, 0.917967916, 0.396663934, 4.47743531e-09, 0.396663934, -0.917967916)
- Part78.BottomSurface = Enum.SurfaceType.Smooth
- Part78.RotVelocity = Vector3.new(1, 1, 1)
- Part78.Size = Vector3.new(1, 1, 2)
- Part78.Rotation = Vector3.new(-156.63000488281, 0, -180)
- Part78.Position = Vector3.new(1.0471760034561, 4.4712886810303, -24.958730697632)
- SpecialMesh79.MeshId = "http://www.roblox.com/asset/?id=35278664"
- SpecialMesh79.TextureId = "rbxassetid://1190686985"
- SpecialMesh79.MeshType = Enum.MeshType.FileMesh
- SpecialMesh79.Scale = Vector3.new(1, 0.89999997615814, 1)
- Attachment80.WorldOrientation = Vector3.new(-34.66854095459, -180, 3.0936950050353e-14)
- Attachment80.CFrame = CFrame.new(8.65838956e-09, 0.0980081558, -0.019859314, 1, 7.87137466e-09, 2.8643754e-14, -7.71882469e-09, 0.980619192, 0.19592391, 1.54216195e-09, -0.19592391, 0.980619192)
- Attachment80.WorldSecondaryAxis = Vector3.new(-3.6082248300318e-16, 0.82246100902557, 0.56882810592651)
- Attachment80.SecondaryAxis = Vector3.new(7.871374663182e-09, 0.98061919212341, -0.19592390954494)
- Attachment80.WorldCFrame = CFrame.new(1.047176, 4.55337954, -24.9016247, -1, -3.60822483e-16, -4.77881695e-16, 4.4408921e-16, 0.822461009, 0.568828106, 8.8817842e-16, 0.568828106, -0.822461009)
- Attachment80.WorldPosition = Vector3.new(1.0471760034561, 4.553379535675, -24.901624679565)
- Attachment80.Rotation = Vector3.new(-11.298699378967, 1.64116615263e-12, -4.5099650947122e-07)
- Attachment80.Name = "HatAttachment"
- Attachment80.Position = Vector3.new(8.6583895608783e-09, 0.098008155822754, -0.019859313964844)
- Attachment80.Orientation = Vector3.new(-11.298700332642, 1.6736017953434e-12, -4.509967368449e-07)
- Attachment80.Axis = Vector3.new(1, -7.718824690528e-09, 1.5421619536937e-09)
- Attachment80.WorldAxis = Vector3.new(-1, 4.4408920985006e-16, 8.8817841970013e-16)
- Vector3Value81.Name = "OriginalSize"
- Vector3Value81.Value = Vector3.new(1, 1, 2)
- Weld82.Part1 = Part24
- Weld82.C1 = CFrame.new(0, 0.600000024, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld82.Name = "AccessoryWeld"
- Weld82.C0 = CFrame.new(8.65838956e-09, 0.0980081558, -0.019859314, 1, 7.87137466e-09, 2.8643754e-14, -7.71882469e-09, 0.980619192, 0.19592391, 1.54216195e-09, -0.19592391, 0.980619192)
- Weld82.Part0 = Part78
- Weld83.Part1 = Part24
- Weld83.C1 = CFrame.new(0, 0.600000024, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld83.Name = "AccessoryWeld"
- Weld83.C0 = CFrame.new(8.65838956e-09, 0.0980081558, -0.019859314, 1, 7.87137466e-09, 2.8643754e-14, -7.71882469e-09, 0.980619192, 0.19592391, 1.54216195e-09, -0.19592391, 0.980619192)
- Weld83.Part0 = Part78
- Camera84.CFrame = CFrame.new(-2.16639853, 0.136079684, -4.95080185, -0.587643027, 0.0119182942, -0.809032559, 4.65661287e-10, 0.999891579, 0.0147299403, 0.809120357, 0.0086559467, -0.58757925)
- Camera84.Focus = CFrame.new(-0.548324943, 0.106619649, -3.77563715, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Camera84.Name = "ThumbnailCamera"
- Shirt85.ShirtTemplate = "http://www.roblox.com/asset/?id=108129062"
- Shirt85.Name = "Shirt"
- BodyColors86.RightLegColor = BrickColor.new("Brick yellow")
- BodyColors86.RightArmColor3 = Color3.new(0.843137, 0.772549, 0.603922)
- BodyColors86.HeadColor3 = Color3.new(0.843137, 0.772549, 0.603922)
- BodyColors86.LeftLegColor3 = Color3.new(0.843137, 0.772549, 0.603922)
- BodyColors86.LeftArmColor = BrickColor.new("Brick yellow")
- BodyColors86.RightArmColor = BrickColor.new("Brick yellow")
- BodyColors86.TorsoColor3 = Color3.new(0.843137, 0.772549, 0.603922)
- BodyColors86.HeadColor = BrickColor.new("Brick yellow")
- BodyColors86.TorsoColor = BrickColor.new("Brick yellow")
- BodyColors86.RightLegColor3 = Color3.new(0.843137, 0.772549, 0.603922)
- BodyColors86.LeftArmColor3 = Color3.new(0.843137, 0.772549, 0.603922)
- BodyColors86.LeftLegColor = BrickColor.new("Brick yellow")
- Part87.Anchored = true
- Part87.Name = "Shadow"
- Part87.Orientation = Vector3.new(-34.669998168945, 180, 0)
- Part87.TopSurface = Enum.SurfaceType.Smooth
- Part87.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part87.CFrame = CFrame.new(1.047176, 4.2133255, -25.1307316, -1, 0, 0, 0, 0.822460771, 0.568827987, 0, 0.568827987, -0.822460771)
- Part87.Size = Vector3.new(2, 0.6800000667572, 1.0099999904633)
- Part87.Rotation = Vector3.new(-145.33000183105, 0, -180)
- Part87.BrickColor = BrickColor.new("Really black")
- Part87.Position = Vector3.new(1.0471760034561, 4.2133255004883, -25.130731582642)
- SpecialMesh88.Scale = Vector3.new(1.25, 1.25, 1.25)
- Part89.Anchored = true
- Part89.Orientation = Vector3.new(2.2200000286102, 13.060000419617, -10.180000305176)
- Part89.TopSurface = Enum.SurfaceType.Smooth
- Part89.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part89.CFrame = CFrame.new(1.91949809, 1.21947193, -24.6726837, 0.957235992, 0.180814087, 0.225844026, -0.176638633, 0.983516932, -0.0387384072, -0.229125813, -0.00281098858, 0.97339642)
- Part89.BottomSurface = Enum.SurfaceType.Smooth
- Part89.Material = Enum.Material.Fabric
- Part89.Size = Vector3.new(1.1700018644333, 0.19000002741814, 1.1100007295609)
- Part89.Rotation = Vector3.new(2.2799999713898, 13.050000190735, -10.699999809265)
- Part89.BrickColor = BrickColor.new("Dark orange")
- Part89.Position = Vector3.new(1.9194980859756, 1.2194719314575, -24.67268371582)
- Part90.Anchored = true
- Part90.Orientation = Vector3.new(2.2200000286102, 13.060000419617, -10.180000305176)
- Part90.TopSurface = Enum.SurfaceType.Smooth
- Part90.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part90.CFrame = CFrame.new(1.91949809, 0.879470825, -24.6726837, 0.957235992, 0.180814087, 0.225844026, -0.176638633, 0.983516932, -0.0387384072, -0.229125813, -0.00281098858, 0.97339642)
- Part90.BottomSurface = Enum.SurfaceType.Smooth
- Part90.Material = Enum.Material.Fabric
- Part90.Size = Vector3.new(1.1700018644333, 0.19000002741814, 1.1100007295609)
- Part90.Rotation = Vector3.new(2.2799999713898, 13.050000190735, -10.699999809265)
- Part90.BrickColor = BrickColor.new("Dark orange")
- Part90.Position = Vector3.new(1.9194980859756, 0.87947082519531, -24.67268371582)
- Part91.Anchored = true
- Part91.Orientation = Vector3.new(2.2200000286102, 158.05999755859, -10.180000305176)
- Part91.TopSurface = Enum.SurfaceType.Smooth
- Part91.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part91.CFrame = CFrame.new(-0.0604976416, 0.849470615, -24.6926842, -0.915541768, -0.14972651, 0.373316735, -0.176638573, 0.983516872, -0.0387377255, -0.361363202, -0.101408139, -0.926898181)
- Part91.BottomSurface = Enum.SurfaceType.Smooth
- Part91.Material = Enum.Material.Fabric
- Part91.Size = Vector3.new(1.1700018644333, 0.19000002741814, 1.1100007295609)
- Part91.Rotation = Vector3.new(177.61000061035, 21.920000076294, 170.71000671387)
- Part91.BrickColor = BrickColor.new("Dark orange")
- Part91.Position = Vector3.new(-0.060497641563416, 0.84947061538696, -24.692684173584)
- Part92.Anchored = true
- Part92.Orientation = Vector3.new(2.2200000286102, 158.05999755859, -10.180000305176)
- Part92.TopSurface = Enum.SurfaceType.Smooth
- Part92.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part92.CFrame = CFrame.new(-0.0604976416, 1.18947172, -24.6926842, -0.915541768, -0.14972651, 0.373316735, -0.176638573, 0.983516872, -0.0387377255, -0.361363202, -0.101408139, -0.926898181)
- Part92.BottomSurface = Enum.SurfaceType.Smooth
- Part92.Material = Enum.Material.Fabric
- Part92.Size = Vector3.new(1.1700018644333, 0.19000002741814, 1.1100007295609)
- Part92.Rotation = Vector3.new(177.61000061035, 21.920000076294, 170.71000671387)
- Part92.BrickColor = BrickColor.new("Dark orange")
- Part92.Position = Vector3.new(-0.060497641563416, 1.1894717216492, -24.692684173584)
- -- PARENTING
- Model0.Parent = MotherModel
- Part1.Parent = Model0
- Part2.Parent = Model0
- Part3.Parent = Model0
- Part4.Parent = Model0
- Part5.Parent = Model0
- Part6.Parent = Model0
- Part7.Parent = Model0
- Part8.Parent = Model0
- Part9.Parent = Model0
- Part10.Parent = Model0
- Part11.Parent = Model0
- Part12.Parent = Model0
- Part13.Parent = Model0
- BlockMesh14.Parent = Part13
- Part15.Parent = Model0
- Part16.Parent = Model0
- Part17.Parent = Model0
- Part18.Parent = Model0
- Part19.Parent = Model0
- BlockMesh20.Parent = Part19
- Part21.Parent = Model0
- Part22.Parent = Model0
- Model23.Parent = Model0
- Part24.Parent = Model23
- SpecialMesh25.Parent = Part24
- Decal26.Parent = Part24
- Dialog27.Parent = Part24
- DialogChoice28.Parent = Dialog27
- Part29.Parent = Model23
- Part30.Parent = Model23
- Attachment31.Parent = Part30
- Part32.Parent = Model23
- Part33.Parent = Model23
- Attachment34.Parent = Part33
- Part35.Parent = Model23
- Part36.Parent = Model23
- Decal37.Parent = Part36
- Attachment38.Parent = Part36
- Attachment39.Parent = Part36
- Attachment40.Parent = Part36
- Attachment41.Parent = Part36
- Attachment42.Parent = Part36
- Attachment43.Parent = Part36
- Attachment44.Parent = Part36
- Attachment45.Parent = Part36
- Humanoid46.Parent = Model23
- Animator47.Parent = Humanoid46
- Accessory48.Parent = Model23
- Part49.Parent = Accessory48
- SpecialMesh50.Parent = Part49
- Attachment51.Parent = Part49
- Vector3Value52.Parent = Part49
- Accessory53.Parent = Model23
- Part54.Parent = Accessory53
- SpecialMesh55.Parent = Part54
- Attachment56.Parent = Part54
- Vector3Value57.Parent = Part54
- Weld58.Parent = Part54
- Weld59.Parent = Part54
- Camera60.Parent = Accessory53
- Accessory61.Parent = Model23
- Part62.Parent = Accessory61
- SpecialMesh63.Parent = Part62
- Attachment64.Parent = Part62
- Vector3Value65.Parent = Part62
- Weld66.Parent = Part62
- Weld67.Parent = Part62
- Accessory68.Parent = Model23
- Part69.Parent = Accessory68
- SpecialMesh70.Parent = Part69
- Attachment71.Parent = Part69
- Vector3Value72.Parent = Part69
- Weld73.Parent = Part69
- Weld74.Parent = Part69
- Camera75.Parent = Accessory68
- Pants76.Parent = Model23
- Accessory77.Parent = Model23
- Part78.Parent = Accessory77
- SpecialMesh79.Parent = Part78
- Attachment80.Parent = Part78
- Vector3Value81.Parent = Part78
- Weld82.Parent = Part78
- Weld83.Parent = Part78
- Camera84.Parent = Accessory77
- Shirt85.Parent = Model23
- BodyColors86.Parent = Model23
- Part87.Parent = Model23
- SpecialMesh88.Parent = Part87
- Part89.Parent = Model0
- Part90.Parent = Model0
- Part91.Parent = Model0
- Part92.Parent = Model0
- for i,v in pairs(functions) do
- spawn(function()
- pcall(v)
- end)
- end
- for i,v in ipairs(MotherModel:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- MotherModel:Destroy()
- prefix = "g/"
- game.Players.PlayerAdded:connect(function(p)
- p.Chatted:connect(function(m)
- m = m:lower()
- if m == prefix.."m" then--- Change It For You Animation Ej: Sit - Wave..
- local rando = math.random(1,4)
- if rando == 1 then
- DialogChoice28.ResponseDialog = "GET OT OF THERE!!!"
- print("got 1")
- end
- if rando == 2 then
- DialogChoice28.ResponseDialog = "im a uncontrol rage machine"
- print("got 2")
- end
- if rando == 3 then
- DialogChoice28.ResponseDialog = "i dont will say nothing"
- print("got 3")
- end
- if rando == 4 then
- DialogChoice28.ResponseDialog = "you dont will support the reality of my life"
- print("got 4")
- end
- end
- end)
- end)
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