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Oct 18th, 2018
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  6. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use r/ and not rl/") end
  7. local Player,game,owner = owner,game
  8. local RealPlayer = Player
  9. do
  10. print("FE Compatibility code by Mokiros")
  11. local rp = RealPlayer
  12. script.Parent = rp.Character
  13.  
  14. --RemoteEvent for communicating
  15. local Event = Instance.new("RemoteEvent")
  16. Event.Name = "UserInput_Event"
  17.  
  18. --Fake event to make stuff like Mouse.KeyDown work
  19. local function fakeEvent()
  20. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  21. t.connect = t.Connect
  22. return t
  23. end
  24.  
  25. --Creating fake input objects with fake variables
  26. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  27. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  28. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  29. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  30. end}
  31. --Merged 2 functions into one by checking amount of arguments
  32. CAS.UnbindAction = CAS.BindAction
  33.  
  34. --This function will trigger the events that have been :Connect()'ed
  35. local function te(self,ev,...)
  36. local t = m[ev]
  37. if t and t._fakeEvent then
  38. for _,f in pairs(t.Functions) do
  39. f(...)
  40. end
  41. end
  42. end
  43. m.TrigEvent = te
  44. UIS.TrigEvent = te
  45.  
  46. Event.OnServerEvent:Connect(function(plr,io)
  47. if plr~=rp then return end
  48. m.Target = io.Target
  49. m.Hit = io.Hit
  50. if not io.isMouse then
  51. local b = io.UserInputState == Enum.UserInputState.Begin
  52. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  53. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  54. end
  55. for _,t in pairs(CAS.Actions) do
  56. for _,k in pairs(t.Keys) do
  57. if k==io.KeyCode then
  58. t.Function(t.Name,io.UserInputState,io)
  59. end
  60. end
  61. end
  62. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  63. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  64. end
  65. end)
  66. Event.Parent = NLS([==[
  67. local Player = game:GetService("Players").LocalPlayer
  68. local Event = script:WaitForChild("UserInput_Event")
  69.  
  70. local Mouse = Player:GetMouse()
  71. local UIS = game:GetService("UserInputService")
  72. local input = function(io,a)
  73. if a then return end
  74. --Since InputObject is a client-side instance, we create and pass table instead
  75. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  76. end
  77. UIS.InputBegan:Connect(input)
  78. UIS.InputEnded:Connect(input)
  79.  
  80. local h,t
  81. --Give the server mouse data 30 times every second, but only if the values changed
  82. --If player is not moving their mouse, client won't fire events
  83. while wait(1/30) do
  84. if h~=Mouse.Hit or t~=Mouse.Target then
  85. h,t=Mouse.Hit,Mouse.Target
  86. Event:FireServer({isMouse=true,Target=t,Hit=h})
  87. end
  88. end]==],Player.Character)
  89.  
  90. ----Sandboxed game object that allows the usage of client-side methods and services
  91. --Real game object
  92. local _rg = game
  93.  
  94. --Metatable for fake service
  95. local fsmt = {
  96. __index = function(self,k)
  97. local s = rawget(self,"_RealService")
  98. if s then return s[k] end
  99. end,
  100. __newindex = function(self,k,v)
  101. local s = rawget(self,"_RealService")
  102. if s then s[k]=v end
  103. end,
  104. __call = function(self,...)
  105. local s = rawget(self,"_RealService")
  106. if s then return s(...) end
  107. end
  108. }
  109. local function FakeService(t,RealService)
  110. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  111. return setmetatable(t,fsmt)
  112. end
  113.  
  114. --Fake game object
  115. local g = {
  116. GetService = function(self,s)
  117. return self[s]
  118. end,
  119. Players = FakeService({
  120. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  121. },"Players"),
  122. UserInputService = FakeService(UIS,"UserInputService"),
  123. ContextActionService = FakeService(CAS,"ContextActionService"),
  124. }
  125. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  126. g.service = g.GetService
  127.  
  128. g.RunService = FakeService({
  129. RenderStepped = _rg:GetService("RunService").Heartbeat,
  130. BindToRenderStep = function(self,name,_,fun)
  131. self._btrs[name] = self.Heartbeat:Connect(fun)
  132. end,
  133. UnbindFromRenderStep = function(self,name)
  134. self._btrs[name]:Disconnect()
  135. end,
  136. },"RunService")
  137.  
  138. setmetatable(g,{
  139. __index=function(self,s)
  140. return _rg:GetService(s) or typeof(_rg[s])=="function"
  141. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  142. end,
  143. __newindex = fsmt.__newindex,
  144. __call = fsmt.__call
  145. })
  146. --Changing owner to fake player object to support owner:GetMouse()
  147. game,owner = g,g.Players.LocalPlayer
  148. end
  149.  
  150. local LocalPlayer = owner
  151. local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:wait()
  152. ----------------------------------------
  153. local p = owner
  154. local char = p.Character
  155. local mouse = p:GetMouse()
  156.  
  157. function chatfunc(text)
  158. local chat = coroutine.wrap(function()
  159. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  160. Character:FindFirstChild("TalkingBillBoard"):destroy()
  161. end
  162. local naeeym2 = Instance.new("BillboardGui",Character)
  163. naeeym2.Size = UDim2.new(0,100,0,40)
  164. naeeym2.StudsOffset = Vector3.new(0,3,0)
  165. naeeym2.Adornee = Character.Head
  166. naeeym2.Name = "TalkingBillBoard"
  167. local tecks2 = Instance.new("TextLabel",naeeym2)
  168. tecks2.BackgroundTransparency = 1
  169. tecks2.BorderSizePixel = 0
  170. tecks2.Text = ""
  171. tecks2.Font = "Fantasy"
  172. tecks2.TextSize = 30
  173. tecks2.TextStrokeTransparency = 0
  174. tecks2.TextColor3 = Color3.new(0,0,1)
  175. tecks2.TextStrokeColor3 = Color3.new(0,1,0)
  176. tecks2.Size = UDim2.new(1,0,0.5,0)
  177. local tecks3 = Instance.new("TextLabel",naeeym2)
  178. tecks3.BackgroundTransparency = 1
  179. tecks3.BorderSizePixel = 0
  180. tecks3.Text = ""
  181. tecks3.Font = "Fantasy"
  182. tecks3.TextSize = 30
  183. tecks3.TextStrokeTransparency = 0
  184. tecks3.TextColor3 = Color3.new(170, 0, 0)
  185. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  186. tecks3.Size = UDim2.new(1,0,0.5,0)
  187. for i = 1,string.len(text),1 do
  188. tecks2.Text = string.sub(text,1,i)
  189. tecks3.Text = string.sub(text,1,i)
  190. wait(0.01)
  191. end
  192. wait(2)
  193. for i = 1, 50 do
  194. wait(0.0000000000000000000001)
  195. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  196. tecks2.Rotation = tecks2.Rotation - .8
  197. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  198. tecks2.TextTransparency = tecks2.TextTransparency + .04
  199. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  200. tecks3.Rotation = tecks2.Rotation + .8
  201. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  202. tecks3.TextTransparency = tecks2.TextTransparency + .04
  203. end
  204. naeeym2:Destroy()
  205. end)
  206. chat()
  207. end
  208. function onChatted(msg)
  209. chatfunc(msg)
  210. end
  211.  
  212. mouse.KeyDown:connect(function(key)
  213. if key == "1" then
  214. chatfunc("Fall in Despair!")
  215. end
  216. end)
  217.  
  218. mouse.KeyDown:connect(function(key)
  219. if key == "2" then
  220. chatfunc("Why do you even try..")
  221. end
  222. end)
  223.  
  224. mouse.KeyDown:connect(function(key)
  225. if key == "3" then
  226. chatfunc("Too easy")
  227. end
  228. end)
  229.  
  230. mouse.KeyDown:connect(function(key)
  231. if key == "4" then
  232. chatfunc("Not Bad!")
  233. end
  234. end)
  235.  
  236. mouse.KeyDown:connect(function(key)
  237. if key == "5" then
  238. chatfunc("Let's fight! I'll win, though.")
  239. end
  240. end)
  241.  
  242. mouse.KeyDown:connect(function(key)
  243. if key == "6" then
  244. chatfunc("Im the most corrupt")
  245. end
  246. end)
  247.  
  248. mouse.KeyDown:connect(function(key)
  249. if key == "7" then
  250. chatfunc("You're strong, no doubt.")
  251. end
  252. end)
  253.  
  254. mouse.KeyDown:connect(function(key)
  255. if key == "8" then
  256. chatfunc("Give up..")
  257. end
  258. end)
  259.  
  260. mouse.KeyDown:connect(function(key)
  261. if key == "9" then
  262. chatfunc("Be quiet")
  263. end
  264. end)
  265.  
  266.  
  267. -----------------------------------------------------------
  268. --Converted with ttyyuu12345's model to script plugin v4
  269. function sandbox(var,func)
  270. local env = getfenv(func)
  271. local newenv = setmetatable({},{
  272. __index = function(self,k)
  273. if k=="script" then
  274. return var
  275. else
  276. return env[k]
  277. end
  278. end,
  279. })
  280. setfenv(func,newenv)
  281. return func
  282. end
  283. cors = {}
  284. mas = Instance.new("Model",game:GetService("Lighting"))
  285. Model0 = Instance.new("Model")
  286. Model1 = Instance.new("Model")
  287. WedgePart2 = Instance.new("WedgePart")
  288. WedgePart3 = Instance.new("WedgePart")
  289. Part4 = Instance.new("Part")
  290. Part5 = Instance.new("Part")
  291. Part6 = Instance.new("Part")
  292. Part7 = Instance.new("Part")
  293. Part8 = Instance.new("Part")
  294. Part9 = Instance.new("Part")
  295. Part10 = Instance.new("Part")
  296. Part11 = Instance.new("Part")
  297. Part12 = Instance.new("Part")
  298. Part13 = Instance.new("Part")
  299. Part14 = Instance.new("Part")
  300. Part15 = Instance.new("Part")
  301. SpecialMesh16 = Instance.new("SpecialMesh")
  302. Part17 = Instance.new("Part")
  303. SpecialMesh18 = Instance.new("SpecialMesh")
  304. Part19 = Instance.new("Part")
  305. SpecialMesh20 = Instance.new("SpecialMesh")
  306. Part21 = Instance.new("Part")
  307. SpecialMesh22 = Instance.new("SpecialMesh")
  308. Part23 = Instance.new("Part")
  309. SpecialMesh24 = Instance.new("SpecialMesh")
  310. Part25 = Instance.new("Part")
  311. SpecialMesh26 = Instance.new("SpecialMesh")
  312. Part27 = Instance.new("Part")
  313. SpecialMesh28 = Instance.new("SpecialMesh")
  314. Part29 = Instance.new("Part")
  315. SpecialMesh30 = Instance.new("SpecialMesh")
  316. Part31 = Instance.new("Part")
  317. Part32 = Instance.new("Part")
  318. Part33 = Instance.new("Part")
  319. Part34 = Instance.new("Part")
  320. Part35 = Instance.new("Part")
  321. Part36 = Instance.new("Part")
  322. Part37 = Instance.new("Part")
  323. ParticleEmitter38 = Instance.new("ParticleEmitter")
  324. Part39 = Instance.new("Part")
  325. Part40 = Instance.new("Part")
  326. Part41 = Instance.new("Part")
  327. Part42 = Instance.new("Part")
  328. Part43 = Instance.new("Part")
  329. Part44 = Instance.new("Part")
  330. Part45 = Instance.new("Part")
  331. Part46 = Instance.new("Part")
  332. Part47 = Instance.new("Part")
  333. Part48 = Instance.new("Part")
  334. Part49 = Instance.new("Part")
  335. Part50 = Instance.new("Part")
  336. Part51 = Instance.new("Part")
  337. Part52 = Instance.new("Part")
  338. Part53 = Instance.new("Part")
  339. Part54 = Instance.new("Part")
  340. Part55 = Instance.new("Part")
  341. Part56 = Instance.new("Part")
  342. Part57 = Instance.new("Part")
  343. Part58 = Instance.new("Part")
  344. Part59 = Instance.new("Part")
  345. Part60 = Instance.new("Part")
  346. Part61 = Instance.new("Part")
  347. Part62 = Instance.new("Part")
  348. Part63 = Instance.new("Part")
  349. Part64 = Instance.new("Part")
  350. Part65 = Instance.new("Part")
  351. Part66 = Instance.new("Part")
  352. Part67 = Instance.new("Part")
  353. Part68 = Instance.new("Part")
  354. Part69 = Instance.new("Part")
  355. Part70 = Instance.new("Part")
  356. Part71 = Instance.new("Part")
  357. Part72 = Instance.new("Part")
  358. Part73 = Instance.new("Part")
  359. Part74 = Instance.new("Part")
  360. Part75 = Instance.new("Part")
  361. Part76 = Instance.new("Part")
  362. Part77 = Instance.new("Part")
  363. Part78 = Instance.new("Part")
  364. Part79 = Instance.new("Part")
  365. Part80 = Instance.new("Part")
  366. Part81 = Instance.new("Part")
  367. Part82 = Instance.new("Part")
  368. Part83 = Instance.new("Part")
  369. Part84 = Instance.new("Part")
  370. Part85 = Instance.new("Part")
  371. Part86 = Instance.new("Part")
  372. Part87 = Instance.new("Part")
  373. Part88 = Instance.new("Part")
  374. Part89 = Instance.new("Part")
  375. Part90 = Instance.new("Part")
  376. Part91 = Instance.new("Part")
  377. Part92 = Instance.new("Part")
  378. Part93 = Instance.new("Part")
  379. Part94 = Instance.new("Part")
  380. Part95 = Instance.new("Part")
  381. Part96 = Instance.new("Part")
  382. Part97 = Instance.new("Part")
  383. Part98 = Instance.new("Part")
  384. Part99 = Instance.new("Part")
  385. Part100 = Instance.new("Part")
  386. Part101 = Instance.new("Part")
  387. Part102 = Instance.new("Part")
  388. Part103 = Instance.new("Part")
  389. Part104 = Instance.new("Part")
  390. Part105 = Instance.new("Part")
  391. Part106 = Instance.new("Part")
  392. Part107 = Instance.new("Part")
  393. Part108 = Instance.new("Part")
  394. Part109 = Instance.new("Part")
  395. Part110 = Instance.new("Part")
  396. Part111 = Instance.new("Part")
  397. Part112 = Instance.new("Part")
  398. Part113 = Instance.new("Part")
  399. Part114 = Instance.new("Part")
  400. Part115 = Instance.new("Part")
  401. Part116 = Instance.new("Part")
  402. Part117 = Instance.new("Part")
  403. Part118 = Instance.new("Part")
  404. Part119 = Instance.new("Part")
  405. Part120 = Instance.new("Part")
  406. Part121 = Instance.new("Part")
  407. Part122 = Instance.new("Part")
  408. Part123 = Instance.new("Part")
  409. Part124 = Instance.new("Part")
  410. Part125 = Instance.new("Part")
  411. Part126 = Instance.new("Part")
  412. Part127 = Instance.new("Part")
  413. Part128 = Instance.new("Part")
  414. Part129 = Instance.new("Part")
  415. Part130 = Instance.new("Part")
  416. Part131 = Instance.new("Part")
  417. Part132 = Instance.new("Part")
  418. Part133 = Instance.new("Part")
  419. Part134 = Instance.new("Part")
  420. Part135 = Instance.new("Part")
  421. Part136 = Instance.new("Part")
  422. Part137 = Instance.new("Part")
  423. Part138 = Instance.new("Part")
  424. Part139 = Instance.new("Part")
  425. Part140 = Instance.new("Part")
  426. Part141 = Instance.new("Part")
  427. Part142 = Instance.new("Part")
  428. Part143 = Instance.new("Part")
  429. Part144 = Instance.new("Part")
  430. Part145 = Instance.new("Part")
  431. Part146 = Instance.new("Part")
  432. Part147 = Instance.new("Part")
  433. Part148 = Instance.new("Part")
  434. Part149 = Instance.new("Part")
  435. Part150 = Instance.new("Part")
  436. Part151 = Instance.new("Part")
  437. Part152 = Instance.new("Part")
  438. Part153 = Instance.new("Part")
  439. Part154 = Instance.new("Part")
  440. Part155 = Instance.new("Part")
  441. Part156 = Instance.new("Part")
  442. Part157 = Instance.new("Part")
  443. Part158 = Instance.new("Part")
  444. Part159 = Instance.new("Part")
  445. Part160 = Instance.new("Part")
  446. Part161 = Instance.new("Part")
  447. Part162 = Instance.new("Part")
  448. Part163 = Instance.new("Part")
  449. Part164 = Instance.new("Part")
  450. Part165 = Instance.new("Part")
  451. Part166 = Instance.new("Part")
  452. Part167 = Instance.new("Part")
  453. Part168 = Instance.new("Part")
  454. Part169 = Instance.new("Part")
  455. Part170 = Instance.new("Part")
  456. WedgePart171 = Instance.new("WedgePart")
  457. WedgePart172 = Instance.new("WedgePart")
  458. WedgePart173 = Instance.new("WedgePart")
  459. WedgePart174 = Instance.new("WedgePart")
  460. WedgePart175 = Instance.new("WedgePart")
  461. WedgePart176 = Instance.new("WedgePart")
  462. WedgePart177 = Instance.new("WedgePart")
  463. WedgePart178 = Instance.new("WedgePart")
  464. WedgePart179 = Instance.new("WedgePart")
  465. WedgePart180 = Instance.new("WedgePart")
  466. WedgePart181 = Instance.new("WedgePart")
  467. WedgePart182 = Instance.new("WedgePart")
  468. WedgePart183 = Instance.new("WedgePart")
  469. WedgePart184 = Instance.new("WedgePart")
  470. WedgePart185 = Instance.new("WedgePart")
  471. WedgePart186 = Instance.new("WedgePart")
  472. WedgePart187 = Instance.new("WedgePart")
  473. WedgePart188 = Instance.new("WedgePart")
  474. WedgePart189 = Instance.new("WedgePart")
  475. WedgePart190 = Instance.new("WedgePart")
  476. WedgePart191 = Instance.new("WedgePart")
  477. WedgePart192 = Instance.new("WedgePart")
  478. WedgePart193 = Instance.new("WedgePart")
  479. WedgePart194 = Instance.new("WedgePart")
  480. WedgePart195 = Instance.new("WedgePart")
  481. WedgePart196 = Instance.new("WedgePart")
  482. WedgePart197 = Instance.new("WedgePart")
  483. WedgePart198 = Instance.new("WedgePart")
  484. WedgePart199 = Instance.new("WedgePart")
  485. WedgePart200 = Instance.new("WedgePart")
  486. WedgePart201 = Instance.new("WedgePart")
  487. WedgePart202 = Instance.new("WedgePart")
  488. Model203 = Instance.new("Model")
  489. Part204 = Instance.new("Part")
  490. Part205 = Instance.new("Part")
  491. ParticleEmitter206 = Instance.new("ParticleEmitter")
  492. Model207 = Instance.new("Model")
  493. WedgePart208 = Instance.new("WedgePart")
  494. Part209 = Instance.new("Part")
  495. Part210 = Instance.new("Part")
  496. Part211 = Instance.new("Part")
  497. Part212 = Instance.new("Part")
  498. Part213 = Instance.new("Part")
  499. Part214 = Instance.new("Part")
  500. Part215 = Instance.new("Part")
  501. Part216 = Instance.new("Part")
  502. Part217 = Instance.new("Part")
  503. Part218 = Instance.new("Part")
  504. Part219 = Instance.new("Part")
  505. Part220 = Instance.new("Part")
  506. Part221 = Instance.new("Part")
  507. Part222 = Instance.new("Part")
  508. Part223 = Instance.new("Part")
  509. Part224 = Instance.new("Part")
  510. Part225 = Instance.new("Part")
  511. Part226 = Instance.new("Part")
  512. Part227 = Instance.new("Part")
  513. Part228 = Instance.new("Part")
  514. Part229 = Instance.new("Part")
  515. Part230 = Instance.new("Part")
  516. Part231 = Instance.new("Part")
  517. Part232 = Instance.new("Part")
  518. Part233 = Instance.new("Part")
  519. Part234 = Instance.new("Part")
  520. Part235 = Instance.new("Part")
  521. Part236 = Instance.new("Part")
  522. Part237 = Instance.new("Part")
  523. Part238 = Instance.new("Part")
  524. Part239 = Instance.new("Part")
  525. Part240 = Instance.new("Part")
  526. Part241 = Instance.new("Part")
  527. Part242 = Instance.new("Part")
  528. Part243 = Instance.new("Part")
  529. Part244 = Instance.new("Part")
  530. Part245 = Instance.new("Part")
  531. Part246 = Instance.new("Part")
  532. Part247 = Instance.new("Part")
  533. Part248 = Instance.new("Part")
  534. Part249 = Instance.new("Part")
  535. Part250 = Instance.new("Part")
  536. ParticleEmitter251 = Instance.new("ParticleEmitter")
  537. Model252 = Instance.new("Model")
  538. Part253 = Instance.new("Part")
  539. Part254 = Instance.new("Part")
  540. ParticleEmitter255 = Instance.new("ParticleEmitter")
  541. Model256 = Instance.new("Model")
  542. Part257 = Instance.new("Part")
  543. WedgePart258 = Instance.new("WedgePart")
  544. Part259 = Instance.new("Part")
  545. Part260 = Instance.new("Part")
  546. Part261 = Instance.new("Part")
  547. Part262 = Instance.new("Part")
  548. Part263 = Instance.new("Part")
  549. Part264 = Instance.new("Part")
  550. Part265 = Instance.new("Part")
  551. Part266 = Instance.new("Part")
  552. Part267 = Instance.new("Part")
  553. Part268 = Instance.new("Part")
  554. Part269 = Instance.new("Part")
  555. Part270 = Instance.new("Part")
  556. Part271 = Instance.new("Part")
  557. Part272 = Instance.new("Part")
  558. Part273 = Instance.new("Part")
  559. Part274 = Instance.new("Part")
  560. Part275 = Instance.new("Part")
  561. Part276 = Instance.new("Part")
  562. Part277 = Instance.new("Part")
  563. Part278 = Instance.new("Part")
  564. Part279 = Instance.new("Part")
  565. Part280 = Instance.new("Part")
  566. Part281 = Instance.new("Part")
  567. Part282 = Instance.new("Part")
  568. Part283 = Instance.new("Part")
  569. Part284 = Instance.new("Part")
  570. Part285 = Instance.new("Part")
  571. Part286 = Instance.new("Part")
  572. Part287 = Instance.new("Part")
  573. Part288 = Instance.new("Part")
  574. Part289 = Instance.new("Part")
  575. Part290 = Instance.new("Part")
  576. Part291 = Instance.new("Part")
  577. Part292 = Instance.new("Part")
  578. Part293 = Instance.new("Part")
  579. Part294 = Instance.new("Part")
  580. Part295 = Instance.new("Part")
  581. Part296 = Instance.new("Part")
  582. Part297 = Instance.new("Part")
  583. Part298 = Instance.new("Part")
  584. Part299 = Instance.new("Part")
  585. ParticleEmitter300 = Instance.new("ParticleEmitter")
  586. Model301 = Instance.new("Model")
  587. Part302 = Instance.new("Part")
  588. SpecialMesh303 = Instance.new("SpecialMesh")
  589. Script304 = Instance.new("Script")
  590. Model0.Name = "Armor"
  591. Model0.Parent = mas
  592. Model1.Name = "Torso"
  593. Model1.Parent = Model0
  594. WedgePart2.Parent = Model1
  595. WedgePart2.Material = Enum.Material.SmoothPlastic
  596. WedgePart2.BrickColor = BrickColor.new("Really black")
  597. WedgePart2.Rotation = Vector3.new(-90, 0, 89.9700012)
  598. WedgePart2.Anchored = true
  599. WedgePart2.FormFactor = Enum.FormFactor.Custom
  600. WedgePart2.Size = Vector3.new(1.0200001, 0.619999945, 0.419999927)
  601. WedgePart2.CFrame = CFrame.new(-77.1676636, 3.09398293, 67.9688416, 0.000461003598, -1.00000465, -4.90226157e-05, 4.89950617e-05, -4.89997983e-05, 1, -1.00000465, -0.000461003598, 4.89721933e-05)
  602. WedgePart2.BottomSurface = Enum.SurfaceType.Smooth
  603. WedgePart2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  604. WedgePart2.Position = Vector3.new(-77.1676636, 3.09398293, 67.9688416)
  605. WedgePart2.Orientation = Vector3.new(-90, 89.9700012, 0)
  606. WedgePart2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  607. WedgePart3.Parent = Model1
  608. WedgePart3.Material = Enum.Material.SmoothPlastic
  609. WedgePart3.BrickColor = BrickColor.new("Really black")
  610. WedgePart3.Rotation = Vector3.new(-90, 0, -90.0299988)
  611. WedgePart3.Anchored = true
  612. WedgePart3.FormFactor = Enum.FormFactor.Custom
  613. WedgePart3.Size = Vector3.new(1.0200001, 0.619999886, 0.419999927)
  614. WedgePart3.CFrame = CFrame.new(-78.5677032, 3.09391475, 67.9682007, -0.000460999901, 0.999999881, -4.90225793e-05, -4.89999948e-05, 4.89999911e-05, 1, 0.999999881, 0.000461002346, 4.89773993e-05)
  615. WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
  616. WedgePart3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  617. WedgePart3.Position = Vector3.new(-78.5677032, 3.09391475, 67.9682007)
  618. WedgePart3.Orientation = Vector3.new(-90, -90.0299988, 0)
  619. WedgePart3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  620. Part4.Name = "Torso1"
  621. Part4.Parent = Model1
  622. Part4.Material = Enum.Material.SmoothPlastic
  623. Part4.BrickColor = BrickColor.new("Pastel brown")
  624. Part4.Transparency = 1
  625. Part4.Rotation = Vector3.new(-180, 0, 0)
  626. Part4.Anchored = true
  627. Part4.CanCollide = false
  628. Part4.FormFactor = Enum.FormFactor.Plate
  629. Part4.Size = Vector3.new(2, 2, 1)
  630. Part4.CFrame = CFrame.new(-77.8778534, 3.00016689, 67.9689102, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
  631. Part4.TopSurface = Enum.SurfaceType.Smooth
  632. Part4.Color = Color3.new(1, 0.8, 0.6)
  633. Part4.Position = Vector3.new(-77.8778534, 3.00016689, 67.9689102)
  634. Part4.Orientation = Vector3.new(0, 180, 180)
  635. Part4.Color = Color3.new(1, 0.8, 0.6)
  636. Part5.Parent = Model1
  637. Part5.Material = Enum.Material.Neon
  638. Part5.BrickColor = BrickColor.new("Really red")
  639. Part5.Rotation = Vector3.new(-179.98999, 0.0199999996, -175.059998)
  640. Part5.Anchored = true
  641. Part5.CanCollide = false
  642. Part5.FormFactor = Enum.FormFactor.Custom
  643. Part5.Size = Vector3.new(0.0500000007, 1.91800082, 1.16999972)
  644. Part5.CFrame = CFrame.new(-79.0512848, 1.17125535, 68.0216827, -0.996278524, 0.0861929879, 0.00039684106, 0.0861930475, 0.996278524, 0.000120242592, -0.000385000167, 0.000154000038, -1)
  645. Part5.BottomSurface = Enum.SurfaceType.Smooth
  646. Part5.TopSurface = Enum.SurfaceType.Smooth
  647. Part5.Color = Color3.new(1, 0, 0)
  648. Part5.Position = Vector3.new(-79.0512848, 1.17125535, 68.0216827)
  649. Part5.Orientation = Vector3.new(-0.00999999978, 179.979996, 4.94000006)
  650. Part5.Color = Color3.new(1, 0, 0)
  651. Part6.Parent = Model1
  652. Part6.Material = Enum.Material.SmoothPlastic
  653. Part6.BrickColor = BrickColor.new("Really black")
  654. Part6.Rotation = Vector3.new(180, 0.0199999996, 174.610001)
  655. Part6.Anchored = true
  656. Part6.CanCollide = false
  657. Part6.FormFactor = Enum.FormFactor.Custom
  658. Part6.Size = Vector3.new(0.26000002, 3.79799938, 1.13999975)
  659. Part6.CFrame = CFrame.new(-76.7488022, 2.1413517, 68.017746, -0.995582223, -0.0938939974, 0.000414724054, -0.0938940197, 0.995582223, -2.01489129e-05, -0.000411000074, -5.90000018e-05, -1)
  660. Part6.BottomSurface = Enum.SurfaceType.Smooth
  661. Part6.TopSurface = Enum.SurfaceType.Smooth
  662. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  663. Part6.Position = Vector3.new(-76.7488022, 2.1413517, 68.017746)
  664. Part6.Orientation = Vector3.new(0, 179.979996, -5.38999987)
  665. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  666. Part7.Parent = Model1
  667. Part7.Material = Enum.Material.SmoothPlastic
  668. Part7.BrickColor = BrickColor.new("Really black")
  669. Part7.Rotation = Vector3.new(-180, 0.0199999996, 180)
  670. Part7.Anchored = true
  671. Part7.CanCollide = false
  672. Part7.FormFactor = Enum.FormFactor.Custom
  673. Part7.Size = Vector3.new(0.339999378, 2.07800055, 1.03999972)
  674. Part7.CFrame = CFrame.new(-78.7115326, 3.00300574, 67.96698, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  675. Part7.BottomSurface = Enum.SurfaceType.Smooth
  676. Part7.TopSurface = Enum.SurfaceType.Smooth
  677. Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  678. Part7.Position = Vector3.new(-78.7115326, 3.00300574, 67.96698)
  679. Part7.Orientation = Vector3.new(0, 179.979996, 0)
  680. Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  681. Part8.Parent = Model1
  682. Part8.Material = Enum.Material.Neon
  683. Part8.BrickColor = BrickColor.new("Really red")
  684. Part8.Rotation = Vector3.new(-180, 0.0199999996, 180)
  685. Part8.Anchored = true
  686. Part8.CanCollide = false
  687. Part8.FormFactor = Enum.FormFactor.Custom
  688. Part8.Size = Vector3.new(1.94999981, 0.778000236, 0.109999791)
  689. Part8.CFrame = CFrame.new(-77.9062576, 3.68302608, 67.5223465, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  690. Part8.BottomSurface = Enum.SurfaceType.Smooth
  691. Part8.TopSurface = Enum.SurfaceType.Smooth
  692. Part8.Color = Color3.new(1, 0, 0)
  693. Part8.Position = Vector3.new(-77.9062576, 3.68302608, 67.5223465)
  694. Part8.Orientation = Vector3.new(0, 179.979996, 0)
  695. Part8.Color = Color3.new(1, 0, 0)
  696. Part9.Parent = Model1
  697. Part9.Material = Enum.Material.Neon
  698. Part9.BrickColor = BrickColor.new("Really red")
  699. Part9.Rotation = Vector3.new(180, 0.0199999996, 174.610001)
  700. Part9.Anchored = true
  701. Part9.CanCollide = false
  702. Part9.FormFactor = Enum.FormFactor.Custom
  703. Part9.Size = Vector3.new(0.0500000007, 2.0580008, 1.16999972)
  704. Part9.CFrame = CFrame.new(-76.6643295, 1.24533391, 68.0228119, -0.995582223, -0.0938939974, 0.000414724054, -0.0938940197, 0.995582223, -2.01489129e-05, -0.000411000074, -5.90000018e-05, -1)
  705. Part9.BottomSurface = Enum.SurfaceType.Smooth
  706. Part9.TopSurface = Enum.SurfaceType.Smooth
  707. Part9.Color = Color3.new(1, 0, 0)
  708. Part9.Position = Vector3.new(-76.6643295, 1.24533391, 68.0228119)
  709. Part9.Orientation = Vector3.new(0, 179.979996, -5.38999987)
  710. Part9.Color = Color3.new(1, 0, 0)
  711. Part10.Parent = Model1
  712. Part10.Material = Enum.Material.SmoothPlastic
  713. Part10.BrickColor = BrickColor.new("Really black")
  714. Part10.Rotation = Vector3.new(-180, 0.0199999996, 180)
  715. Part10.Anchored = true
  716. Part10.CanCollide = false
  717. Part10.FormFactor = Enum.FormFactor.Custom
  718. Part10.Size = Vector3.new(2.03999972, 2.07800055, 0.43999961)
  719. Part10.CFrame = CFrame.new(-77.8613586, 3.00302076, 67.6673279, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  720. Part10.BottomSurface = Enum.SurfaceType.Smooth
  721. Part10.TopSurface = Enum.SurfaceType.Smooth
  722. Part10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  723. Part10.Position = Vector3.new(-77.8613586, 3.00302076, 67.6673279)
  724. Part10.Orientation = Vector3.new(0, 179.979996, 0)
  725. Part10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  726. Part11.Parent = Model1
  727. Part11.Material = Enum.Material.SmoothPlastic
  728. Part11.BrickColor = BrickColor.new("Really black")
  729. Part11.Rotation = Vector3.new(-180, 0.0199999996, 180)
  730. Part11.Anchored = true
  731. Part11.CanCollide = false
  732. Part11.FormFactor = Enum.FormFactor.Custom
  733. Part11.Size = Vector3.new(0.63999939, 0.748000264, 1.03999972)
  734. Part11.CFrame = CFrame.new(-77.1614304, 3.66800475, 67.9676514, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  735. Part11.BottomSurface = Enum.SurfaceType.Smooth
  736. Part11.TopSurface = Enum.SurfaceType.Smooth
  737. Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  738. Part11.Position = Vector3.new(-77.1614304, 3.66800475, 67.9676514)
  739. Part11.Orientation = Vector3.new(0, 179.979996, 0)
  740. Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  741. Part12.Parent = Model1
  742. Part12.Material = Enum.Material.SmoothPlastic
  743. Part12.BrickColor = BrickColor.new("Really black")
  744. Part12.Rotation = Vector3.new(-179.98999, 0.0199999996, -175.059998)
  745. Part12.Anchored = true
  746. Part12.CanCollide = false
  747. Part12.FormFactor = Enum.FormFactor.Custom
  748. Part12.Size = Vector3.new(0.26000002, 3.79799938, 1.13999975)
  749. Part12.CFrame = CFrame.new(-78.9659119, 2.15757179, 68.0168304, -0.996278524, 0.0861929879, 0.00039684106, 0.0861930475, 0.996278524, 0.000120242592, -0.000385000167, 0.000154000038, -1)
  750. Part12.BottomSurface = Enum.SurfaceType.Smooth
  751. Part12.TopSurface = Enum.SurfaceType.Smooth
  752. Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  753. Part12.Position = Vector3.new(-78.9659119, 2.15757179, 68.0168304)
  754. Part12.Orientation = Vector3.new(-0.00999999978, 179.979996, 4.94000006)
  755. Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  756. Part13.Parent = Model1
  757. Part13.Material = Enum.Material.SmoothPlastic
  758. Part13.BrickColor = BrickColor.new("Really black")
  759. Part13.Rotation = Vector3.new(-180, 0.0199999996, 180)
  760. Part13.Anchored = true
  761. Part13.CanCollide = false
  762. Part13.FormFactor = Enum.FormFactor.Custom
  763. Part13.Size = Vector3.new(0.61999929, 0.748000264, 1.03999972)
  764. Part13.CFrame = CFrame.new(-78.5715332, 3.66800499, 67.9670563, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  765. Part13.BottomSurface = Enum.SurfaceType.Smooth
  766. Part13.TopSurface = Enum.SurfaceType.Smooth
  767. Part13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  768. Part13.Position = Vector3.new(-78.5715332, 3.66800499, 67.9670563)
  769. Part13.Orientation = Vector3.new(0, 179.979996, 0)
  770. Part13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  771. Part14.Parent = Model1
  772. Part14.Material = Enum.Material.SmoothPlastic
  773. Part14.BrickColor = BrickColor.new("Really black")
  774. Part14.Rotation = Vector3.new(-180, 0.0199999996, 180)
  775. Part14.Anchored = true
  776. Part14.CanCollide = false
  777. Part14.FormFactor = Enum.FormFactor.Custom
  778. Part14.Size = Vector3.new(0.339999378, 2.07800055, 1.03999972)
  779. Part14.CFrame = CFrame.new(-77.011528, 3.00300574, 67.9676819, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  780. Part14.BottomSurface = Enum.SurfaceType.Smooth
  781. Part14.TopSurface = Enum.SurfaceType.Smooth
  782. Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  783. Part14.Position = Vector3.new(-77.011528, 3.00300574, 67.9676819)
  784. Part14.Orientation = Vector3.new(0, 179.979996, 0)
  785. Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  786. Part15.Parent = Model1
  787. Part15.Material = Enum.Material.Ice
  788. Part15.BrickColor = BrickColor.new("Black")
  789. Part15.Rotation = Vector3.new(-89.9899979, 15.0099993, 179.979996)
  790. Part15.Anchored = true
  791. Part15.CanCollide = false
  792. Part15.FormFactor = Enum.FormFactor.Custom
  793. Part15.Size = Vector3.new(0.399999499, 1, 0.699999928)
  794. Part15.CFrame = CFrame.new(-77.2257233, 4.12555265, 68.1891327, -0.965894401, -0.000356882752, 0.258935839, 0.258935839, -4.90302482e-05, 0.96589458, -0.000332015392, 1, 0.000139767784)
  795. Part15.BottomSurface = Enum.SurfaceType.Smooth
  796. Part15.TopSurface = Enum.SurfaceType.Smooth
  797. Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  798. Part15.Position = Vector3.new(-77.2257233, 4.12555265, 68.1891327)
  799. Part15.Orientation = Vector3.new(-74.9899979, 89.9700012, 90.0099945)
  800. Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  801. SpecialMesh16.Parent = Part15
  802. SpecialMesh16.MeshId = "rbxassetid://437432504"
  803. SpecialMesh16.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  804. SpecialMesh16.MeshType = Enum.MeshType.FileMesh
  805. SpecialMesh16.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  806. Part17.Parent = Model1
  807. Part17.Material = Enum.Material.Ice
  808. Part17.BrickColor = BrickColor.new("Black")
  809. Part17.Rotation = Vector3.new(-90, -14.9899998, 179.979996)
  810. Part17.Anchored = true
  811. Part17.CanCollide = false
  812. Part17.FormFactor = Enum.FormFactor.Custom
  813. Part17.Size = Vector3.new(0.399999499, 1, 0.699999928)
  814. Part17.CFrame = CFrame.new(-78.5291367, 4.0998354, 68.1886673, -0.965958357, -0.00035745994, -0.258697659, -0.258697659, -4.91204846e-05, 0.965958416, -0.000357998797, 1, -4.50257139e-05)
  815. Part17.BottomSurface = Enum.SurfaceType.Smooth
  816. Part17.TopSurface = Enum.SurfaceType.Smooth
  817. Part17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  818. Part17.Position = Vector3.new(-78.5291367, 4.0998354, 68.1886673)
  819. Part17.Orientation = Vector3.new(-75.0100021, -90.0099945, -90.0099945)
  820. Part17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  821. SpecialMesh18.Parent = Part17
  822. SpecialMesh18.MeshId = "rbxassetid://437432504"
  823. SpecialMesh18.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  824. SpecialMesh18.MeshType = Enum.MeshType.FileMesh
  825. SpecialMesh18.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  826. Part19.Parent = Model1
  827. Part19.Material = Enum.Material.Ice
  828. Part19.BrickColor = BrickColor.new("Black")
  829. Part19.Rotation = Vector3.new(-90, -14.9899998, 179.979996)
  830. Part19.Anchored = true
  831. Part19.CanCollide = false
  832. Part19.FormFactor = Enum.FormFactor.Custom
  833. Part19.Size = Vector3.new(0.399999499, 1, 0.699999928)
  834. Part19.CFrame = CFrame.new(-78.5289612, 4.09985685, 67.6886597, -0.965958357, -0.00035745994, -0.258697659, -0.258697659, -4.91204846e-05, 0.965958416, -0.000357998797, 1, -4.50257139e-05)
  835. Part19.BottomSurface = Enum.SurfaceType.Smooth
  836. Part19.TopSurface = Enum.SurfaceType.Smooth
  837. Part19.Color = Color3.new(0.105882, 0.164706, 0.207843)
  838. Part19.Position = Vector3.new(-78.5289612, 4.09985685, 67.6886597)
  839. Part19.Orientation = Vector3.new(-75.0100021, -90.0099945, -90.0099945)
  840. Part19.Color = Color3.new(0.105882, 0.164706, 0.207843)
  841. SpecialMesh20.Parent = Part19
  842. SpecialMesh20.MeshId = "rbxassetid://437432504"
  843. SpecialMesh20.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  844. SpecialMesh20.MeshType = Enum.MeshType.FileMesh
  845. SpecialMesh20.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  846. Part21.Parent = Model1
  847. Part21.Material = Enum.Material.Ice
  848. Part21.BrickColor = BrickColor.new("Black")
  849. Part21.Rotation = Vector3.new(-90, 0.00999999978, 134.979996)
  850. Part21.Anchored = true
  851. Part21.CanCollide = false
  852. Part21.FormFactor = Enum.FormFactor.Custom
  853. Part21.Size = Vector3.new(0.399999499, 1, 0.699999928)
  854. Part21.CFrame = CFrame.new(-78.2032242, 4.09985018, 67.0802307, -0.706854165, -0.707359314, 0.000120877783, 0.000123484657, 4.74895205e-05, 1, -0.707359314, 0.706854105, 5.37798551e-05)
  855. Part21.BottomSurface = Enum.SurfaceType.Smooth
  856. Part21.TopSurface = Enum.SurfaceType.Smooth
  857. Part21.Color = Color3.new(0.105882, 0.164706, 0.207843)
  858. Part21.Position = Vector3.new(-78.2032242, 4.09985018, 67.0802307)
  859. Part21.Orientation = Vector3.new(-90, 134.979996, 0)
  860. Part21.Color = Color3.new(0.105882, 0.164706, 0.207843)
  861. SpecialMesh22.Parent = Part21
  862. SpecialMesh22.MeshId = "rbxassetid://437432504"
  863. SpecialMesh22.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  864. SpecialMesh22.MeshType = Enum.MeshType.FileMesh
  865. SpecialMesh22.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  866. Part23.Parent = Model1
  867. Part23.Material = Enum.Material.Ice
  868. Part23.BrickColor = BrickColor.new("Black")
  869. Part23.Rotation = Vector3.new(-90, 0.00999999978, -150.020004)
  870. Part23.Anchored = true
  871. Part23.CanCollide = false
  872. Part23.FormFactor = Enum.FormFactor.Custom
  873. Part23.Size = Vector3.new(0.399999499, 1, 0.699999928)
  874. Part23.CFrame = CFrame.new(-77.2388077, 4.12559319, 67.365921, -0.866203785, 0.49969089, 0.000123095379, 8.23280643e-05, -0.000103629071, 1, 0.49969089, 0.866203785, 4.86253048e-05)
  875. Part23.BottomSurface = Enum.SurfaceType.Smooth
  876. Part23.TopSurface = Enum.SurfaceType.Smooth
  877. Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
  878. Part23.Position = Vector3.new(-77.2388077, 4.12559319, 67.365921)
  879. Part23.Orientation = Vector3.new(-90, -150.020004, 0)
  880. Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
  881. SpecialMesh24.Parent = Part23
  882. SpecialMesh24.MeshId = "rbxassetid://437432504"
  883. SpecialMesh24.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  884. SpecialMesh24.MeshType = Enum.MeshType.FileMesh
  885. SpecialMesh24.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  886. Part25.Parent = Model1
  887. Part25.Material = Enum.Material.Ice
  888. Part25.BrickColor = BrickColor.new("Black")
  889. Part25.Rotation = Vector3.new(-90, 0.00999999978, -135.020004)
  890. Part25.Anchored = true
  891. Part25.CanCollide = false
  892. Part25.FormFactor = Enum.FormFactor.Custom
  893. Part25.Size = Vector3.new(0.399999499, 1, 0.699999928)
  894. Part25.CFrame = CFrame.new(-77.5215683, 4.12564182, 67.0829773, -0.707359254, 0.706854224, 0.0001229974, 5.24813586e-05, -0.000121487923, 1, 0.706854224, 0.707359254, 4.88389414e-05)
  895. Part25.BottomSurface = Enum.SurfaceType.Smooth
  896. Part25.TopSurface = Enum.SurfaceType.Smooth
  897. Part25.Color = Color3.new(0.105882, 0.164706, 0.207843)
  898. Part25.Position = Vector3.new(-77.5215683, 4.12564182, 67.0829773)
  899. Part25.Orientation = Vector3.new(-90, -135.020004, 0)
  900. Part25.Color = Color3.new(0.105882, 0.164706, 0.207843)
  901. SpecialMesh26.Parent = Part25
  902. SpecialMesh26.MeshId = "rbxassetid://437432504"
  903. SpecialMesh26.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  904. SpecialMesh26.MeshType = Enum.MeshType.FileMesh
  905. SpecialMesh26.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  906. Part27.Parent = Model1
  907. Part27.Material = Enum.Material.Ice
  908. Part27.BrickColor = BrickColor.new("Black")
  909. Part27.Rotation = Vector3.new(-89.9899979, 15.0099993, 179.979996)
  910. Part27.Anchored = true
  911. Part27.CanCollide = false
  912. Part27.FormFactor = Enum.FormFactor.Custom
  913. Part27.Size = Vector3.new(0.399999499, 1, 0.699999928)
  914. Part27.CFrame = CFrame.new(-77.2255096, 4.12558365, 67.5891266, -0.965894401, -0.000356882752, 0.258935839, 0.258935839, -4.90302482e-05, 0.96589458, -0.000332015392, 1, 0.000139767784)
  915. Part27.BottomSurface = Enum.SurfaceType.Smooth
  916. Part27.TopSurface = Enum.SurfaceType.Smooth
  917. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  918. Part27.Position = Vector3.new(-77.2255096, 4.12558365, 67.5891266)
  919. Part27.Orientation = Vector3.new(-74.9899979, 89.9700012, 90.0099945)
  920. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  921. SpecialMesh28.Parent = Part27
  922. SpecialMesh28.MeshId = "rbxassetid://437432504"
  923. SpecialMesh28.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  924. SpecialMesh28.MeshType = Enum.MeshType.FileMesh
  925. SpecialMesh28.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  926. Part29.Parent = Model1
  927. Part29.Material = Enum.Material.Ice
  928. Part29.BrickColor = BrickColor.new("Black")
  929. Part29.Rotation = Vector3.new(-90, 0.00999999978, 149.979996)
  930. Part29.Anchored = true
  931. Part29.CanCollide = false
  932. Part29.FormFactor = Enum.FormFactor.Custom
  933. Part29.Size = Vector3.new(0.399999499, 1, 0.699999928)
  934. Part29.CFrame = CFrame.new(-78.4154282, 4.09986591, 67.2922897, -0.865846992, -0.50030905, 0.000120519209, 0.00013132258, 1.3619534e-05, 1, -0.50030905, 0.865846992, 5.39094326e-05)
  935. Part29.BottomSurface = Enum.SurfaceType.Smooth
  936. Part29.TopSurface = Enum.SurfaceType.Smooth
  937. Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
  938. Part29.Position = Vector3.new(-78.4154282, 4.09986591, 67.2922897)
  939. Part29.Orientation = Vector3.new(-90, 149.979996, 0)
  940. Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
  941. SpecialMesh30.Parent = Part29
  942. SpecialMesh30.MeshId = "rbxassetid://437432504"
  943. SpecialMesh30.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  944. SpecialMesh30.MeshType = Enum.MeshType.FileMesh
  945. SpecialMesh30.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  946. Part31.Parent = Model1
  947. Part31.Material = Enum.Material.Neon
  948. Part31.BrickColor = BrickColor.new("Really red")
  949. Part31.Rotation = Vector3.new(-180, 0.0199999996, 140)
  950. Part31.Anchored = true
  951. Part31.CanCollide = false
  952. Part31.FormFactor = Enum.FormFactor.Custom
  953. Part31.Size = Vector3.new(1.33999908, 0.0500000007, 0.43999961)
  954. Part31.CFrame = CFrame.new(-78.4640808, 2.52961612, 67.6334152, -0.766044021, -0.642787993, 0.000412892521, -0.642787993, 0.766044199, 4.62145072e-05, -0.000346000015, -0.000230000005, -1)
  955. Part31.BottomSurface = Enum.SurfaceType.Smooth
  956. Part31.TopSurface = Enum.SurfaceType.Smooth
  957. Part31.Color = Color3.new(1, 0, 0)
  958. Part31.Position = Vector3.new(-78.4640808, 2.52961612, 67.6334152)
  959. Part31.Orientation = Vector3.new(0, 179.979996, -40)
  960. Part31.Color = Color3.new(1, 0, 0)
  961. Part32.Parent = Model1
  962. Part32.Material = Enum.Material.Neon
  963. Part32.BrickColor = BrickColor.new("Really red")
  964. Part32.Rotation = Vector3.new(-180, 0.0199999996, -150)
  965. Part32.Anchored = true
  966. Part32.CanCollide = false
  967. Part32.FormFactor = Enum.FormFactor.Custom
  968. Part32.Size = Vector3.new(1.14999926, 0.0500000007, 0.43999961)
  969. Part32.CFrame = CFrame.new(-77.2380981, 2.54341984, 67.6339722, -0.866025269, 0.500000119, 0.000412520603, 0.500000179, 0.866025329, 5.05062853e-05, -0.000332000112, 0.00025000007, -1)
  970. Part32.BottomSurface = Enum.SurfaceType.Smooth
  971. Part32.TopSurface = Enum.SurfaceType.Smooth
  972. Part32.Color = Color3.new(1, 0, 0)
  973. Part32.Position = Vector3.new(-77.2380981, 2.54341984, 67.6339722)
  974. Part32.Orientation = Vector3.new(0, 179.979996, 30)
  975. Part32.Color = Color3.new(1, 0, 0)
  976. Part33.Parent = Model1
  977. Part33.Material = Enum.Material.Neon
  978. Part33.BrickColor = BrickColor.new("Really red")
  979. Part33.Rotation = Vector3.new(-180, 0.0199999996, 180)
  980. Part33.Anchored = true
  981. Part33.CanCollide = false
  982. Part33.FormFactor = Enum.FormFactor.Custom
  983. Part33.Size = Vector3.new(0.0500000007, 1.23000026, 0.43999961)
  984. Part33.CFrame = CFrame.new(-77.7270355, 3.42889428, 67.6337891, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  985. Part33.BottomSurface = Enum.SurfaceType.Smooth
  986. Part33.TopSurface = Enum.SurfaceType.Smooth
  987. Part33.Color = Color3.new(1, 0, 0)
  988. Part33.Position = Vector3.new(-77.7270355, 3.42889428, 67.6337891)
  989. Part33.Orientation = Vector3.new(0, 179.979996, 0)
  990. Part33.Color = Color3.new(1, 0, 0)
  991. Part34.Parent = Model1
  992. Part34.Material = Enum.Material.Neon
  993. Part34.BrickColor = BrickColor.new("Really red")
  994. Part34.Rotation = Vector3.new(-180, 0.0199999996, 180)
  995. Part34.Anchored = true
  996. Part34.CanCollide = false
  997. Part34.FormFactor = Enum.FormFactor.Custom
  998. Part34.Size = Vector3.new(0.0500000007, 1.10000098, 0.43999961)
  999. Part34.CFrame = CFrame.new(-77.9625778, 3.49389386, 67.6336823, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  1000. Part34.BottomSurface = Enum.SurfaceType.Smooth
  1001. Part34.TopSurface = Enum.SurfaceType.Smooth
  1002. Part34.Color = Color3.new(1, 0, 0)
  1003. Part34.Position = Vector3.new(-77.9625778, 3.49389386, 67.6336823)
  1004. Part34.Orientation = Vector3.new(0, 179.979996, 0)
  1005. Part34.Color = Color3.new(1, 0, 0)
  1006. Part35.Parent = Model1
  1007. Part35.Material = Enum.Material.Neon
  1008. Part35.BrickColor = BrickColor.new("Really red")
  1009. Part35.Rotation = Vector3.new(-179.98999, 0.0199999996, -175.059998)
  1010. Part35.Anchored = true
  1011. Part35.CanCollide = false
  1012. Part35.FormFactor = Enum.FormFactor.Custom
  1013. Part35.Size = Vector3.new(0.0500000007, 3.85799909, 1.14999986)
  1014. Part35.CFrame = CFrame.new(-78.9676361, 2.13764286, 68.0318298, -0.996278524, 0.0861929879, 0.00039684106, 0.0861930475, 0.996278524, 0.000120242592, -0.000385000167, 0.000154000038, -1)
  1015. Part35.BottomSurface = Enum.SurfaceType.Smooth
  1016. Part35.TopSurface = Enum.SurfaceType.Smooth
  1017. Part35.Color = Color3.new(1, 0, 0)
  1018. Part35.Position = Vector3.new(-78.9676361, 2.13764286, 68.0318298)
  1019. Part35.Orientation = Vector3.new(-0.00999999978, 179.979996, 4.94000006)
  1020. Part35.Color = Color3.new(1, 0, 0)
  1021. Part36.Parent = Model1
  1022. Part36.Material = Enum.Material.Neon
  1023. Part36.BrickColor = BrickColor.new("Really red")
  1024. Part36.Rotation = Vector3.new(180, 0.0199999996, 174.610001)
  1025. Part36.Anchored = true
  1026. Part36.CanCollide = false
  1027. Part36.FormFactor = Enum.FormFactor.Custom
  1028. Part36.Size = Vector3.new(0.0500000007, 3.85799932, 1.14999974)
  1029. Part36.CFrame = CFrame.new(-76.7488022, 2.14135766, 68.0327454, -0.995582223, -0.0938939974, 0.000414724054, -0.0938940197, 0.995582223, -2.01489129e-05, -0.000411000074, -5.90000018e-05, -1)
  1030. Part36.BottomSurface = Enum.SurfaceType.Smooth
  1031. Part36.TopSurface = Enum.SurfaceType.Smooth
  1032. Part36.Color = Color3.new(1, 0, 0)
  1033. Part36.Position = Vector3.new(-76.7488022, 2.14135766, 68.0327454)
  1034. Part36.Orientation = Vector3.new(0, 179.979996, -5.38999987)
  1035. Part36.Color = Color3.new(1, 0, 0)
  1036. Part37.Parent = Model1
  1037. Part37.Material = Enum.Material.SmoothPlastic
  1038. Part37.Transparency = 1
  1039. Part37.Rotation = Vector3.new(90, 0.0199999996, 180)
  1040. Part37.Anchored = true
  1041. Part37.FormFactor = Enum.FormFactor.Custom
  1042. Part37.Size = Vector3.new(1.9000001, 1, 2)
  1043. Part37.CFrame = CFrame.new(-77.889267, 3.01040053, 67.9884949, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  1044. Part37.BottomSurface = Enum.SurfaceType.Smooth
  1045. Part37.TopSurface = Enum.SurfaceType.Smooth
  1046. Part37.Position = Vector3.new(-77.889267, 3.01040053, 67.9884949)
  1047. Part37.Orientation = Vector3.new(90, -180, 0)
  1048. ParticleEmitter38.Name = "Void"
  1049. ParticleEmitter38.Parent = Part37
  1050. ParticleEmitter38.Transparency = NumberSequence.new(0,0.78750002384186,1)
  1051. ParticleEmitter38.Rotation = NumberRange.new(100, 100)
  1052. ParticleEmitter38.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  1053. ParticleEmitter38.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  1054. ParticleEmitter38.Texture = "rbxassetid://341277531"
  1055. ParticleEmitter38.ZOffset = -1
  1056. ParticleEmitter38.Lifetime = NumberRange.new(0.5, 0.5)
  1057. ParticleEmitter38.Rate = 1000
  1058. ParticleEmitter38.RotSpeed = NumberRange.new(-20, -10)
  1059. ParticleEmitter38.Speed = NumberRange.new(0, 0)
  1060. ParticleEmitter38.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  1061. Part39.Parent = Model1
  1062. Part39.Material = Enum.Material.Neon
  1063. Part39.BrickColor = BrickColor.new("Really red")
  1064. Part39.Rotation = Vector3.new(83.7299957, 71.2900009, -88.6399994)
  1065. Part39.Anchored = true
  1066. Part39.CanCollide = false
  1067. Part39.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  1068. Part39.CFrame = CFrame.new(-80.9609222, 4.06732559, 66.8783646, 0.00759400381, 0.320662409, 0.947163165, -0.0868270025, 0.943824589, -0.318835974, -0.996194482, -0.0798180923, 0.0350095592)
  1069. Part39.Color = Color3.new(1, 0, 0)
  1070. Part39.Position = Vector3.new(-80.9609222, 4.06732559, 66.8783646)
  1071. Part39.Orientation = Vector3.new(18.5900002, 87.8799973, -5.25999975)
  1072. Part39.Color = Color3.new(1, 0, 0)
  1073. Part40.Parent = Model1
  1074. Part40.Material = Enum.Material.Neon
  1075. Part40.BrickColor = BrickColor.new("Really red")
  1076. Part40.Rotation = Vector3.new(-100.659996, -85.6100006, 84.3099976)
  1077. Part40.Anchored = true
  1078. Part40.CanCollide = false
  1079. Part40.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  1080. Part40.CFrame = CFrame.new(-80.1355591, 4.43367529, 66.8527222, 0.00759400381, -0.0761589408, -0.997066677, -0.0868270025, -0.993380606, 0.0752160549, -0.996194482, 0.0860012472, -0.01415639)
  1081. Part40.Color = Color3.new(1, 0, 0)
  1082. Part40.Position = Vector3.new(-80.1355591, 4.43367529, 66.8527222)
  1083. Part40.Orientation = Vector3.new(-4.30999994, -90.8099976, -175)
  1084. Part40.Color = Color3.new(1, 0, 0)
  1085. Part41.Parent = Model1
  1086. Part41.Material = Enum.Material.Neon
  1087. Part41.BrickColor = BrickColor.new("Really red")
  1088. Part41.Rotation = Vector3.new(84.9300003, 11.0199995, -89.5599976)
  1089. Part41.Anchored = true
  1090. Part41.CanCollide = false
  1091. Part41.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  1092. Part41.CFrame = CFrame.new(-81.8653641, 5.04024267, 66.7866592, 0.00759404665, 0.98153311, 0.191141799, -0.0868269652, 0.191072732, -0.977728844, -0.996194601, -0.00917136669, 0.086674653)
  1093. Part41.Color = Color3.new(1, 0, 0)
  1094. Part41.Position = Vector3.new(-81.8653641, 5.04024267, 66.7866592)
  1095. Part41.Orientation = Vector3.new(77.8899994, 65.6100006, -24.4399986)
  1096. Part41.Color = Color3.new(1, 0, 0)
  1097. Part42.Parent = Model1
  1098. Part42.Material = Enum.Material.Neon
  1099. Part42.BrickColor = BrickColor.new("Really red")
  1100. Part42.Rotation = Vector3.new(85.2099991, -23.7999992, -89.5199966)
  1101. Part42.Anchored = true
  1102. Part42.CanCollide = false
  1103. Part42.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  1104. Part42.CFrame = CFrame.new(-81.8024826, 5.49255276, 66.7477417, 0.00759404339, 0.914910614, -0.403585136, -0.0868269727, -0.401469499, -0.91174823, -0.996194482, 0.0419659801, 0.0763902515)
  1105. Part42.Color = Color3.new(1, 0, 0)
  1106. Part42.Position = Vector3.new(-81.8024826, 5.49255276, 66.7477417)
  1107. Part42.Orientation = Vector3.new(65.75, -79.2799988, -167.800003)
  1108. Part42.Color = Color3.new(1, 0, 0)
  1109. Part43.Parent = Model1
  1110. Part43.Material = Enum.Material.Neon
  1111. Part43.BrickColor = BrickColor.new("Really red")
  1112. Part43.Rotation = Vector3.new(-94.8699951, 14.4699993, 89.5499954)
  1113. Part43.Anchored = true
  1114. Part43.CanCollide = false
  1115. Part43.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  1116. Part43.CFrame = CFrame.new(-80.6370544, 6.32220268, 66.6842804, 0.00759398239, -0.968230307, 0.249944776, -0.0868269727, 0.248369485, 0.964766204, -0.996194482, -0.0290283635, -0.0821823999)
  1117. Part43.Color = Color3.new(1, 0, 0)
  1118. Part43.Position = Vector3.new(-80.6370544, 6.32220268, 66.6842804)
  1119. Part43.Orientation = Vector3.new(-74.75, 108.199997, -19.2700005)
  1120. Part43.Color = Color3.new(1, 0, 0)
  1121. Part44.Parent = Model1
  1122. Part44.Material = Enum.Material.Neon
  1123. Part44.BrickColor = BrickColor.new("Really red")
  1124. Part44.Rotation = Vector3.new(85.0899963, -9.59000015, -89.5599976)
  1125. Part44.Anchored = true
  1126. Part44.CanCollide = false
  1127. Part44.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  1128. Part44.CFrame = CFrame.new(-81.8764572, 5.26630545, 66.7668533, 0.00759404711, 0.98600018, -0.166571513, -0.0868269727, -0.165297091, -0.98241502, -0.996194601, 0.0219234154, 0.0843562484)
  1129. Part44.Color = Color3.new(1, 0, 0)
  1130. Part44.Position = Vector3.new(-81.8764572, 5.26630545, 66.7668533)
  1131. Part44.Orientation = Vector3.new(79.2399979, -63.1399994, -152.289993)
  1132. Part44.Color = Color3.new(1, 0, 0)
  1133. Part45.Parent = Model1
  1134. Part45.Material = Enum.Material.Neon
  1135. Part45.BrickColor = BrickColor.new("Really red")
  1136. Part45.Rotation = Vector3.new(-96.8299942, -76.7200012, 88.1100006)
  1137. Part45.Anchored = true
  1138. Part45.CanCollide = false
  1139. Part45.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  1140. Part45.CFrame = CFrame.new(-80.6731567, 4.50452137, 66.8424225, 0.00759399682, -0.229550794, -0.973267138, -0.0868270099, -0.96977073, 0.228048652, -0.996194482, 0.0827740654, -0.0272956435)
  1141. Part45.Color = Color3.new(1, 0, 0)
  1142. Part45.Position = Vector3.new(-80.6731567, 4.50452137, 66.8424225)
  1143. Part45.Orientation = Vector3.new(-13.1799994, -91.6100006, -174.87999)
  1144. Part45.Color = Color3.new(1, 0, 0)
  1145. Part46.Parent = Model1
  1146. Part46.Material = Enum.Material.Neon
  1147. Part46.BrickColor = BrickColor.new("Really red")
  1148. Part46.Rotation = Vector3.new(-95.3099976, -36.8199997, 89.4599991)
  1149. Part46.Anchored = true
  1150. Part46.CanCollide = false
  1151. Part46.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  1152. Part46.CFrame = CFrame.new(-80.3977356, 5.41454506, 66.765213, 0.0075939931, -0.800491452, -0.599296093, -0.086826995, -0.597578168, 0.797096491, -0.996194482, 0.0459820107, -0.0740423575)
  1153. Part46.Color = Color3.new(1, 0, 0)
  1154. Part46.Position = Vector3.new(-80.3977356, 5.41454506, 66.765213)
  1155. Part46.Orientation = Vector3.new(-52.8499985, -97.0400009, -171.729996)
  1156. Part46.Color = Color3.new(1, 0, 0)
  1157. Part47.Parent = Model1
  1158. Part47.Material = Enum.Material.Neon
  1159. Part47.BrickColor = BrickColor.new("Really red")
  1160. Part47.Rotation = Vector3.new(84.5599976, 46.8199997, -89.3600006)
  1161. Part47.Anchored = true
  1162. Part47.CanCollide = false
  1163. Part47.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  1164. Part47.CFrame = CFrame.new(-79.551918, 4.24167252, 66.8738708, 0.00759400381, 0.684249878, 0.729208171, -0.0868270025, 0.726926208, -0.681204498, -0.996194482, -0.0581418909, 0.064931646)
  1165. Part47.Color = Color3.new(1, 0, 0)
  1166. Part47.Position = Vector3.new(-79.551918, 4.24167252, 66.8738708)
  1167. Part47.Orientation = Vector3.new(42.9399986, 84.909996, -6.80999994)
  1168. Part47.Color = Color3.new(1, 0, 0)
  1169. Part48.Parent = Model1
  1170. Part48.Material = Enum.Material.Neon
  1171. Part48.BrickColor = BrickColor.new("Really red")
  1172. Part48.Rotation = Vector3.new(-95.4899979, -49.5699997, 89.3299942)
  1173. Part48.Anchored = true
  1174. Part48.CanCollide = false
  1175. Part48.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  1176. Part48.CFrame = CFrame.new(-81.3364105, 4.80461454, 66.8112183, 0.0075939782, -0.648475409, -0.761197746, -0.086826995, -0.758772254, 0.645542979, -0.996194482, 0.0611902662, -0.0620672777)
  1177. Part48.Color = Color3.new(1, 0, 0)
  1178. Part48.Position = Vector3.new(-81.3364105, 4.80461454, 66.8112183)
  1179. Part48.Orientation = Vector3.new(-40.2099991, -94.659996, -173.470001)
  1180. Part48.Color = Color3.new(1, 0, 0)
  1181. Part49.Parent = Model1
  1182. Part49.Material = Enum.Material.Neon
  1183. Part49.BrickColor = BrickColor.new("Really red")
  1184. Part49.Rotation = Vector3.new(-95.0599976, -9.80000019, 89.5599976)
  1185. Part49.Anchored = true
  1186. Part49.CanCollide = false
  1187. Part49.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  1188. Part49.CFrame = CFrame.new(-80.649765, 6.0361166, 66.7091522, 0.00759398192, -0.985364258, -0.170292363, -0.0868269801, -0.170303956, 0.981559515, -0.996194482, 0.00733205071, -0.0868496001)
  1189. Part49.Color = Color3.new(1, 0, 0)
  1190. Part49.Position = Vector3.new(-80.649765, 6.0361166, 66.7091522)
  1191. Part49.Orientation = Vector3.new(-78.9799957, -117.019997, -152.98999)
  1192. Part49.Color = Color3.new(1, 0, 0)
  1193. Part50.Parent = Model1
  1194. Part50.Material = Enum.Material.Neon
  1195. Part50.BrickColor = BrickColor.new("Really red")
  1196. Part50.Rotation = Vector3.new(84.3799973, 55.5999985, -89.2299957)
  1197. Part50.Anchored = true
  1198. Part50.CanCollide = false
  1199. Part50.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  1200. Part50.CFrame = CFrame.new(-80.3144913, 4.63437653, 66.8338547, 0.00759399822, 0.564875007, 0.825141549, -0.086826995, 0.822421789, -0.562214196, -0.996194482, -0.067375198, 0.0552919321)
  1201. Part50.Color = Color3.new(1, 0, 0)
  1202. Part50.Position = Vector3.new(-80.3144913, 4.63437653, 66.8338547)
  1203. Part50.Orientation = Vector3.new(34.2099991, 86.1699982, -6.02999973)
  1204. Part50.Color = Color3.new(1, 0, 0)
  1205. Part51.Parent = Model1
  1206. Part51.Material = Enum.Material.Neon
  1207. Part51.BrickColor = BrickColor.new("Really red")
  1208. Part51.Rotation = Vector3.new(-95.3399963, -39.7999992, 89.4300003)
  1209. Part51.Anchored = true
  1210. Part51.CanCollide = false
  1211. Part51.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  1212. Part51.CFrame = CFrame.new(-81.568718, 5.0362649, 66.7892685, 0.00759397354, -0.768200755, -0.640164018, -0.0868269876, -0.638271689, 0.76489979, -0.996194482, 0.0497749671, -0.0715476498)
  1213. Part51.Color = Color3.new(1, 0, 0)
  1214. Part51.Position = Vector3.new(-81.568718, 5.0362649, 66.7892685)
  1215. Part51.Orientation = Vector3.new(-49.8999977, -96.3799973, -172.25)
  1216. Part51.Color = Color3.new(1, 0, 0)
  1217. Part52.Parent = Model1
  1218. Part52.Material = Enum.Material.Neon
  1219. Part52.BrickColor = BrickColor.new("Really red")
  1220. Part52.Rotation = Vector3.new(84.909996, 13.75, -89.5499954)
  1221. Part52.Anchored = true
  1222. Part52.CanCollide = false
  1223. Part52.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  1224. Part52.CFrame = CFrame.new(-79.2731934, 3.62613988, 66.9296722, 0.00759404944, 0.971322894, 0.237643093, -0.0868269578, 0.237393051, -0.967526197, -0.996194601, -0.0132864155, 0.0861398876)
  1225. Part52.Color = Color3.new(1, 0, 0)
  1226. Part52.Position = Vector3.new(-79.2731934, 3.62613988, 66.9296722)
  1227. Part52.Orientation = Vector3.new(75.3600006, 70.0800018, -20.0900002)
  1228. Part52.Color = Color3.new(1, 0, 0)
  1229. Part53.Parent = Model1
  1230. Part53.Material = Enum.Material.Neon
  1231. Part53.BrickColor = BrickColor.new("Really red")
  1232. Part53.Rotation = Vector3.new(-96, -66.8199997, 88.8899994)
  1233. Part53.Anchored = true
  1234. Part53.CanCollide = false
  1235. Part53.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  1236. Part53.CFrame = CFrame.new(-81.0384674, 4.62372255, 66.8292542, 0.00759398937, -0.393595785, -0.919252217, -0.0868270025, -0.916067004, 0.391514659, -0.996194482, 0.0768428743, -0.0411313884)
  1237. Part53.Color = Color3.new(1, 0, 0)
  1238. Part53.Position = Vector3.new(-81.0384674, 4.62372255, 66.8292542)
  1239. Part53.Orientation = Vector3.new(-23.0499992, -92.5599976, -174.589996)
  1240. Part53.Color = Color3.new(1, 0, 0)
  1241. Part54.Parent = Model1
  1242. Part54.Material = Enum.Material.Neon
  1243. Part54.BrickColor = BrickColor.new("Really red")
  1244. Part54.Rotation = Vector3.new(84.6699982, 38.9399986, -89.4399948)
  1245. Part54.Anchored = true
  1246. Part54.CanCollide = false
  1247. Part54.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  1248. Part54.CFrame = CFrame.new(-79.3473053, 3.81352353, 66.9127808, 0.00759404106, 0.777735233, 0.628546178, -0.0868269429, 0.62670356, -0.774406195, -0.996194601, -0.0486939289, 0.0722876564)
  1249. Part54.Color = Color3.new(1, 0, 0)
  1250. Part54.Position = Vector3.new(-79.3473053, 3.81352353, 66.9127808)
  1251. Part54.Orientation = Vector3.new(50.75, 83.4399948, -7.88999987)
  1252. Part54.Color = Color3.new(1, 0, 0)
  1253. Part55.Parent = Model1
  1254. Part55.Material = Enum.Material.Neon
  1255. Part55.BrickColor = BrickColor.new("Really red")
  1256. Part55.Rotation = Vector3.new(84.9499969, 8.67999935, -89.5599976)
  1257. Part55.Anchored = true
  1258. Part55.CanCollide = false
  1259. Part55.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  1260. Part55.CFrame = CFrame.new(-80.9358749, 5.58966732, 66.745842, 0.00759401359, 0.988516212, 0.150924504, -0.0868270248, 0.151010707, -0.984712243, -0.996194482, -0.00562642468, 0.0869768038)
  1261. Part55.Color = Color3.new(1, 0, 0)
  1262. Part55.Position = Vector3.new(-80.9358749, 5.58966732, 66.745842)
  1263. Part55.Orientation = Vector3.new(79.9700012, 60.0499992, -29.8999996)
  1264. Part55.Color = Color3.new(1, 0, 0)
  1265. Part56.Parent = Model1
  1266. Part56.Material = Enum.Material.Neon
  1267. Part56.BrickColor = BrickColor.new("Really red")
  1268. Part56.Rotation = Vector3.new(-95.3600006, -40.8099976, 89.4300003)
  1269. Part56.Anchored = true
  1270. Part56.CanCollide = false
  1271. Part56.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  1272. Part56.CFrame = CFrame.new(-78.9142838, 3.24433255, 66.9656906, 0.00759393862, -0.756797194, -0.653605759, -0.0868270695, -0.651655555, 0.753530025, -0.996194482, 0.0510284826, -0.0706591904)
  1273. Part56.Color = Color3.new(1, 0, 0)
  1274. Part56.Position = Vector3.new(-78.9142838, 3.24433255, 66.9656906)
  1275. Part56.Orientation = Vector3.new(-48.8999977, -96.1699982, -172.410004)
  1276. Part56.Color = Color3.new(1, 0, 0)
  1277. Part57.Parent = Model1
  1278. Part57.Material = Enum.Material.Neon
  1279. Part57.BrickColor = BrickColor.new("Really red")
  1280. Part57.Rotation = Vector3.new(84.8099976, 25.5699997, -89.5199966)
  1281. Part57.Anchored = true
  1282. Part57.CanCollide = false
  1283. Part57.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  1284. Part57.CFrame = CFrame.new(-80.8216553, 5.2129941, 66.7795334, 0.00759400707, 0.902023971, 0.431619108, -0.0868270099, 0.430596471, -0.89835912, -0.996194482, -0.03065411, 0.0815900937)
  1285. Part57.Color = Color3.new(1, 0, 0)
  1286. Part57.Position = Vector3.new(-80.8216553, 5.2129941, 66.7795334)
  1287. Part57.Orientation = Vector3.new(63.9399986, 79.2999954, -11.3999996)
  1288. Part57.Color = Color3.new(1, 0, 0)
  1289. Part58.Parent = Model1
  1290. Part58.Material = Enum.Material.Neon
  1291. Part58.BrickColor = BrickColor.new("Really red")
  1292. Part58.Rotation = Vector3.new(-95.0999985, -15.5299997, 89.5499954)
  1293. Part58.Anchored = true
  1294. Part58.CanCollide = false
  1295. Part58.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  1296. Part58.CFrame = CFrame.new(-81.7013016, 5.29024553, 66.7661438, 0.00759396097, -0.963482916, -0.267661929, -0.0868269727, -0.267294198, 0.959695995, -0.996194482, 0.0159524158, -0.0856862366)
  1297. Part58.Color = Color3.new(1, 0, 0)
  1298. Part58.Position = Vector3.new(-81.7013016, 5.29024553, 66.7661438)
  1299. Part58.Orientation = Vector3.new(-73.6800003, -107.75, -162)
  1300. Part58.Color = Color3.new(1, 0, 0)
  1301. Part59.Parent = Model1
  1302. Part59.Material = Enum.Material.Neon
  1303. Part59.BrickColor = BrickColor.new("Really red")
  1304. Part59.Rotation = Vector3.new(84.8099976, 25.3699989, -89.5199966)
  1305. Part59.Anchored = true
  1306. Part59.CanCollide = false
  1307. Part59.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  1308. Part59.CFrame = CFrame.new(-79.1539307, 3.58030295, 66.9345551, 0.00759401033, 0.90349108, 0.428539693, -0.0868270099, 0.427529603, -0.899822772, -0.996194482, -0.0303756148, 0.0816941932)
  1309. Part59.Color = Color3.new(1, 0, 0)
  1310. Part59.Position = Vector3.new(-79.1539307, 3.58030295, 66.9345551)
  1311. Part59.Orientation = Vector3.new(64.1299973, 79.2099991, -11.4799995)
  1312. Part59.Color = Color3.new(1, 0, 0)
  1313. Part60.Parent = Model1
  1314. Part60.Material = Enum.Material.Neon
  1315. Part60.BrickColor = BrickColor.new("Really red")
  1316. Part60.Rotation = Vector3.new(-94.8399963, 18.1599998, 89.5400009)
  1317. Part60.Anchored = true
  1318. Part60.CanCollide = false
  1319. Part60.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  1320. Part60.CFrame = CFrame.new(-79.1577148, 3.89818358, 66.9068222, 0.0075939293, -0.950169265, 0.311642051, -0.0868270174, 0.309847504, 0.946813405, -0.996194482, -0.0342489891, -0.0801474079)
  1321. Part60.Color = Color3.new(1, 0, 0)
  1322. Part60.Position = Vector3.new(-79.1577148, 3.89818358, 66.9068222)
  1323. Part60.Orientation = Vector3.new(-71.2299957, 104.419998, -15.6499996)
  1324. Part60.Color = Color3.new(1, 0, 0)
  1325. Part61.Parent = Model1
  1326. Part61.Material = Enum.Material.Neon
  1327. Part61.BrickColor = BrickColor.new("Really red")
  1328. Part61.Rotation = Vector3.new(-95.1899948, -25.8499985, 89.5199966)
  1329. Part61.Anchored = true
  1330. Part61.CanCollide = false
  1331. Part61.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  1332. Part61.CFrame = CFrame.new(-79.2444916, 4.27266932, 66.8735275, 0.00759398565, -0.899877787, -0.436076015, -0.0868269876, -0.435035199, 0.896218061, -0.996194482, 0.0310573522, -0.0814374238)
  1333. Part61.Color = Color3.new(1, 0, 0)
  1334. Part61.Position = Vector3.new(-79.2444916, 4.27266932, 66.8735275)
  1335. Part61.Orientation = Vector3.new(-63.6699982, -100.579994, -168.709991)
  1336. Part61.Color = Color3.new(1, 0, 0)
  1337. Part62.Parent = Model1
  1338. Part62.Material = Enum.Material.Neon
  1339. Part62.BrickColor = BrickColor.new("Really red")
  1340. Part62.Rotation = Vector3.new(85.1500015, -16.25, -89.5499954)
  1341. Part62.Anchored = true
  1342. Part62.CanCollide = false
  1343. Part62.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  1344. Part62.CFrame = CFrame.new(-79.3702545, 3.67099357, 66.9250336, 0.00759406714, 0.960014403, -0.279854894, -0.0868269876, -0.278180748, -0.956608832, -0.996194482, 0.0315630175, 0.081242308)
  1345. Part62.Color = Color3.new(1, 0, 0)
  1346. Part62.Position = Vector3.new(-79.3702545, 3.67099357, 66.9250336)
  1347. Part62.Orientation = Vector3.new(73.0599976, -73.8099976, -162.669998)
  1348. Part62.Color = Color3.new(1, 0, 0)
  1349. Part63.Parent = Model1
  1350. Part63.Material = Enum.Material.Neon
  1351. Part63.BrickColor = BrickColor.new("Really red")
  1352. Part63.Rotation = Vector3.new(85.5499954, -50.8999977, -89.3099976)
  1353. Part63.Anchored = true
  1354. Part63.CanCollide = false
  1355. Part63.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  1356. Part63.CFrame = CFrame.new(-79.25354, 3.97497034, 66.8994217, 0.00759399869, 0.630693197, -0.775995076, -0.0868270621, -0.772671223, -0.62884146, -0.996194482, 0.0721528828, 0.0488936529)
  1357. Part63.Color = Color3.new(1, 0, 0)
  1358. Part63.Position = Vector3.new(-79.25354, 3.97497034, 66.8994217)
  1359. Part63.Orientation = Vector3.new(38.9599991, -86.3899994, -173.589996)
  1360. Part63.Color = Color3.new(1, 0, 0)
  1361. Part64.Parent = Model1
  1362. Part64.Material = Enum.Material.Neon
  1363. Part64.BrickColor = BrickColor.new("Really red")
  1364. Part64.Rotation = Vector3.new(85.3799973, -39.5900002, -89.4399948)
  1365. Part64.Anchored = true
  1366. Part64.CanCollide = false
  1367. Part64.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  1368. Part64.CFrame = CFrame.new(-80.8006897, 6.3887167, 66.6772308, 0.00759406155, 0.770614088, -0.637256861, -0.086826995, -0.634360135, -0.768146038, -0.996194482, 0.0611644424, 0.0620927364)
  1369. Part64.Color = Color3.new(1, 0, 0)
  1370. Part64.Position = Vector3.new(-80.8006897, 6.3887167, 66.6772308)
  1371. Part64.Orientation = Vector3.new(50.1899986, -84.4300003, -172.209991)
  1372. Part64.Color = Color3.new(1, 0, 0)
  1373. Part65.Parent = Model1
  1374. Part65.Material = Enum.Material.Neon
  1375. Part65.BrickColor = BrickColor.new("Really red")
  1376. Part65.Rotation = Vector3.new(84.9499969, 8.93999958, -89.5599976)
  1377. Part65.Anchored = true
  1378. Part65.CanCollide = false
  1379. Part65.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  1380. Part65.CFrame = CFrame.new(-79.3403244, 3.87022853, 66.9078903, 0.00759406807, 0.98781234, 0.155463696, -0.0868269727, 0.155532464, -0.984008193, -0.996194601, -0.00602583541, 0.0869499743)
  1381. Part65.Color = Color3.new(1, 0, 0)
  1382. Part65.Position = Vector3.new(-79.3403244, 3.87022853, 66.9078903)
  1383. Part65.Orientation = Vector3.new(79.7399979, 60.7799988, -29.1700001)
  1384. Part65.Color = Color3.new(1, 0, 0)
  1385. Part66.Parent = Model1
  1386. Part66.Material = Enum.Material.Neon
  1387. Part66.BrickColor = BrickColor.new("Really red")
  1388. Part66.Rotation = Vector3.new(-94.5400009, 45.1699982, 89.3799973)
  1389. Part66.Anchored = true
  1390. Part66.CanCollide = false
  1391. Part66.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  1392. Part66.CFrame = CFrame.new(-79.3836288, 3.54828477, 66.9356003, 0.00759394281, -0.705006778, 0.709162772, -0.0868270025, 0.706050813, 0.702835143, -0.996194482, -0.0669112056, -0.0558518805)
  1393. Part66.Color = Color3.new(1, 0, 0)
  1394. Part66.Position = Vector3.new(-79.3836288, 3.54828477, 66.9356003)
  1395. Part66.Orientation = Vector3.new(-44.6499977, 94.5, -7.00999975)
  1396. Part66.Color = Color3.new(1, 0, 0)
  1397. Part67.Parent = Model1
  1398. Part67.Material = Enum.Material.Neon
  1399. Part67.BrickColor = BrickColor.new("Really red")
  1400. Part67.Rotation = Vector3.new(85, 2.95000005, -89.5599976)
  1401. Part67.Anchored = true
  1402. Part67.CanCollide = false
  1403. Part67.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  1404. Part67.CFrame = CFrame.new(-79.280777, 3.44607663, 66.9453049, 0.00759404758, 0.998646379, 0.0514568128, -0.0868269652, 0.0519225039, -0.994870067, -0.996194601, 0.00308724074, 0.0871038139)
  1405. Part67.Color = Color3.new(1, 0, 0)
  1406. Part67.Position = Vector3.new(-79.280777, 3.44607663, 66.9453049)
  1407. Part67.Orientation = Vector3.new(84.1899948, 30.5699997, -59.1199989)
  1408. Part67.Color = Color3.new(1, 0, 0)
  1409. Part68.Parent = Model1
  1410. Part68.Material = Enum.Material.Neon
  1411. Part68.BrickColor = BrickColor.new("Really red")
  1412. Part68.Rotation = Vector3.new(-95.6199951, -55.8499985, 89.2200012)
  1413. Part68.Anchored = true
  1414. Part68.CanCollide = false
  1415. Part68.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  1416. Part68.CFrame = CFrame.new(-79.4662476, 4.20963955, 66.877327, 0.00759398285, -0.561275661, -0.827594101, -0.086826995, -0.824862838, 0.558626652, -0.996194482, 0.0676153973, -0.0549979359)
  1417. Part68.Color = Color3.new(1, 0, 0)
  1418. Part68.Position = Vector3.new(-79.4662476, 4.20963955, 66.877327)
  1419. Part68.Orientation = Vector3.new(-33.9599991, -93.7999954, -173.98999)
  1420. Part68.Color = Color3.new(1, 0, 0)
  1421. Part69.Parent = Model1
  1422. Part69.Material = Enum.Material.Neon
  1423. Part69.BrickColor = BrickColor.new("Really red")
  1424. Part69.Rotation = Vector3.new(84.5899963, 44.2799988, -89.3899994)
  1425. Part69.Anchored = true
  1426. Part69.CanCollide = false
  1427. Part69.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  1428. Part69.CFrame = CFrame.new(-78.9831009, 3.29310155, 66.9608917, 0.0075940052, 0.715853155, 0.698212504, -0.0868270025, 0.696070611, -0.712720454, -0.996194482, -0.0552112684, 0.0674407631)
  1429. Part69.Color = Color3.new(1, 0, 0)
  1430. Part69.Position = Vector3.new(-78.9831009, 3.29310155, 66.9608917)
  1431. Part69.Orientation = Vector3.new(45.4599991, 84.4799957, -7.10999966)
  1432. Part69.Color = Color3.new(1, 0, 0)
  1433. Part70.Parent = Model1
  1434. Part70.Material = Enum.Material.Neon
  1435. Part70.BrickColor = BrickColor.new("Really red")
  1436. Part70.Rotation = Vector3.new(84.4799957, 50.8600006, -89.3099976)
  1437. Part70.Anchored = true
  1438. Part70.CanCollide = false
  1439. Part70.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  1440. Part70.CFrame = CFrame.new(-78.8161774, 3.12300181, 66.9769897, 0.00759400148, 0.631111026, 0.775655389, -0.0868270025, 0.773164868, -0.628234565, -0.996194482, -0.0625771135, 0.0606689602)
  1441. Part70.Color = Color3.new(1, 0, 0)
  1442. Part70.Position = Vector3.new(-78.8161774, 3.12300181, 66.9769897)
  1443. Part70.Orientation = Vector3.new(38.9199982, 85.5299988, -6.40999985)
  1444. Part70.Color = Color3.new(1, 0, 0)
  1445. Part71.Parent = Model1
  1446. Part71.Material = Enum.Material.Neon
  1447. Part71.BrickColor = BrickColor.new("Really red")
  1448. Part71.Rotation = Vector3.new(86.8799973, -76.8499985, 91.909996)
  1449. Part71.Anchored = true
  1450. Part71.CanCollide = false
  1451. Part71.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  1452. Part71.CFrame = CFrame.new(-75.8541718, 4.03084755, 66.9204559, -0.00759400381, -0.227304503, -0.973794162, 0.0868270025, 0.969994962, -0.227094829, 0.996194482, -0.0862762928, 0.0123700537)
  1453. Part71.Color = Color3.new(1, 0, 0)
  1454. Part71.Position = Vector3.new(-75.8541718, 4.03084755, 66.9204559)
  1455. Part71.Orientation = Vector3.new(13.1300001, -89.2699966, 5.11999989)
  1456. Part71.Color = Color3.new(1, 0, 0)
  1457. Part72.Parent = Model1
  1458. Part72.Material = Enum.Material.Neon
  1459. Part72.BrickColor = BrickColor.new("Really red")
  1460. Part72.Rotation = Vector3.new(-93.1299973, 76.7599945, -91.9000015)
  1461. Part72.Anchored = true
  1462. Part72.CanCollide = false
  1463. Part72.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  1464. Part72.CFrame = CFrame.new(-74.8977051, 4.50635958, 66.8863144, -0.00759399682, 0.228877768, 0.973425567, 0.0868270099, -0.969626904, 0.22866191, 0.996194482, 0.086256206, -0.0125094578)
  1465. Part72.Color = Color3.new(1, 0, 0)
  1466. Part72.Position = Vector3.new(-74.8977051, 4.50635958, 66.8863144)
  1467. Part72.Orientation = Vector3.new(-13.2199993, 90.7399979, 174.87999)
  1468. Part72.Color = Color3.new(1, 0, 0)
  1469. Part73.Parent = Model1
  1470. Part73.Material = Enum.Material.Neon
  1471. Part73.BrickColor = BrickColor.new("Really red")
  1472. Part73.Rotation = Vector3.new(85.2299957, -26.3199997, 90.4899979)
  1473. Part73.Anchored = true
  1474. Part73.CanCollide = false
  1475. Part73.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  1476. Part73.CFrame = CFrame.new(-73.7891006, 4.78924561, 66.8701172, -0.00759402942, -0.89629072, -0.443401963, 0.0868269876, 0.441149354, -0.893224359, 0.996194482, -0.0452824794, 0.0744722113)
  1477. Part73.Color = Color3.new(1, 0, 0)
  1478. Part73.Position = Vector3.new(-73.7891006, 4.78924561, 66.8701172)
  1479. Part73.Orientation = Vector3.new(63.2799988, -80.4700012, 11.1300001)
  1480. Part73.Color = Color3.new(1, 0, 0)
  1481. Part74.Parent = Model1
  1482. Part74.Material = Enum.Material.Neon
  1483. Part74.BrickColor = BrickColor.new("Really red")
  1484. Part74.Rotation = Vector3.new(85.0499954, -3.72000003, -89.5599976)
  1485. Part74.Anchored = true
  1486. Part74.CanCollide = false
  1487. Part74.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  1488. Part74.CFrame = CFrame.new(-80.9592514, 5.92601109, 66.716362, 0.00759401498, 0.997866333, -0.0648477077, -0.0868270472, -0.0639466941, -0.994169652, -0.996194482, 0.0131802754, 0.0861562937)
  1489. Part74.Color = Color3.new(1, 0, 0)
  1490. Part74.Position = Vector3.new(-80.9592514, 5.92601109, 66.716362)
  1491. Part74.Orientation = Vector3.new(83.8099976, -36.9699974, -126.369995)
  1492. Part74.Color = Color3.new(1, 0, 0)
  1493. Part75.Parent = Model1
  1494. Part75.Material = Enum.Material.Neon
  1495. Part75.BrickColor = BrickColor.new("Really red")
  1496. Part75.Rotation = Vector3.new(85.1699982, -18.9799995, -89.5400009)
  1497. Part75.Anchored = true
  1498. Part75.CanCollide = false
  1499. Part75.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  1500. Part75.CFrame = CFrame.new(-80.9045792, 6.18733311, 66.6940079, 0.00759406621, 0.945601821, -0.325237662, -0.0868269876, -0.323395133, -0.942272127, -0.996194482, 0.0353950858, 0.0796478838)
  1501. Part75.Color = Color3.new(1, 0, 0)
  1502. Part75.Position = Vector3.new(-80.9045792, 6.18733311, 66.6940079)
  1503. Part75.Orientation = Vector3.new(70.4399948, -76.2399979, -164.970001)
  1504. Part75.Color = Color3.new(1, 0, 0)
  1505. Part76.Parent = Model1
  1506. Part76.Material = Enum.Material.Neon
  1507. Part76.BrickColor = BrickColor.new("Really red")
  1508. Part76.Rotation = Vector3.new(-97.4300003, -79.9199982, -92.4899979)
  1509. Part76.Anchored = true
  1510. Part76.CanCollide = false
  1511. Part76.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  1512. Part76.CFrame = CFrame.new(-75.3590088, 4.00458431, 66.9265137, -0.00759398192, 0.174922884, -0.98455286, 0.0868270025, 0.980978668, 0.173618212, 0.996194482, -0.0841674432, -0.0226375852)
  1513. Part76.Color = Color3.new(1, 0, 0)
  1514. Part76.Position = Vector3.new(-75.3590088, 4.00458431, 66.9265137)
  1515. Part76.Orientation = Vector3.new(-10, -91.3199997, 5.05999994)
  1516. Part76.Color = Color3.new(1, 0, 0)
  1517. Part77.Parent = Model1
  1518. Part77.Material = Enum.Material.Neon
  1519. Part77.BrickColor = BrickColor.new("Really red")
  1520. Part77.Rotation = Vector3.new(85.6899948, -57.0999985, 90.7999954)
  1521. Part77.Anchored = true
  1522. Part77.CanCollide = false
  1523. Part77.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  1524. Part77.CFrame = CFrame.new(-76.0786667, 3.94450235, 66.9262695, -0.00759401359, -0.543073833, -0.839650571, 0.0868270025, 0.836145997, -0.5415923, 0.996194482, -0.0770173073, 0.0408038273)
  1525. Part77.Color = Color3.new(1, 0, 0)
  1526. Part77.Position = Vector3.new(-76.0786667, 3.94450235, 66.9262695)
  1527. Part77.Orientation = Vector3.new(32.7900009, -87.2200012, 5.92999983)
  1528. Part77.Color = Color3.new(1, 0, 0)
  1529. Part78.Parent = Model1
  1530. Part78.Material = Enum.Material.Neon
  1531. Part78.BrickColor = BrickColor.new("Really red")
  1532. Part78.Rotation = Vector3.new(87.7299957, -80.9000015, 92.75)
  1533. Part78.Anchored = true
  1534. Part78.CanCollide = false
  1535. Part78.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  1536. Part78.CFrame = CFrame.new(-77.053421, 3.4281776, 66.9638443, -0.00759400101, -0.158052772, -0.987401426, 0.0868270025, 0.98359704, -0.158111602, 0.996194482, -0.0869339183, 0.00625383528)
  1537. Part78.Color = Color3.new(1, 0, 0)
  1538. Part78.Position = Vector3.new(-77.053421, 3.4281776, 66.9638443)
  1539. Part78.Orientation = Vector3.new(9.09999943, -89.6399994, 5.03999996)
  1540. Part78.Color = Color3.new(1, 0, 0)
  1541. Part79.Parent = Model1
  1542. Part79.Material = Enum.Material.Neon
  1543. Part79.BrickColor = BrickColor.new("Really red")
  1544. Part79.Rotation = Vector3.new(84.8499985, 20.8599987, 90.4700012)
  1545. Part79.Anchored = true
  1546. Part79.CanCollide = false
  1547. Part79.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  1548. Part79.CFrame = CFrame.new(-76.2466278, 3.94837761, 66.9246674, -0.00759403175, -0.934441864, 0.356034994, 0.0868269652, -0.355316907, -0.930705309, 0.996194601, 0.0238456652, 0.0838331208)
  1549. Part79.Color = Color3.new(1, 0, 0)
  1550. Part79.Position = Vector3.new(-76.2466278, 3.94837761, 66.9246674)
  1551. Part79.Orientation = Vector3.new(68.5499954, 76.75, 166.269989)
  1552. Part79.Color = Color3.new(1, 0, 0)
  1553. Part80.Parent = Model1
  1554. Part80.Material = Enum.Material.Neon
  1555. Part80.BrickColor = BrickColor.new("Really red")
  1556. Part80.Rotation = Vector3.new(86.3099976, -71.3300018, 91.3600006)
  1557. Part80.Anchored = true
  1558. Part80.CanCollide = false
  1559. Part80.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  1560. Part80.CFrame = CFrame.new(-74.6101532, 4.06930447, 66.9265823, -0.00759400381, -0.320008993, -0.947384179, 0.0868270025, 0.943622947, -0.319434494, 0.996194482, -0.0846844167, 0.0206195861)
  1561. Part80.Color = Color3.new(1, 0, 0)
  1562. Part80.Position = Vector3.new(-74.6101532, 4.06930447, 66.9265823)
  1563. Part80.Orientation = Vector3.new(18.6299992, -88.75, 5.25999975)
  1564. Part80.Color = Color3.new(1, 0, 0)
  1565. Part81.Parent = Model1
  1566. Part81.Material = Enum.Material.Neon
  1567. Part81.BrickColor = BrickColor.new("Really red")
  1568. Part81.Rotation = Vector3.new(-94.659996, 36.8400002, 89.4599991)
  1569. Part81.Anchored = true
  1570. Part81.CanCollide = false
  1571. Part81.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  1572. Part81.CFrame = CFrame.new(-79.2877731, 3.68609595, 66.924324, 0.00759393582, -0.800265431, 0.59959805, -0.0868270099, 0.596823454, 0.797661841, -0.996194482, -0.0581187606, -0.0649525002)
  1573. Part81.Color = Color3.new(1, 0, 0)
  1574. Part81.Position = Vector3.new(-79.2877731, 3.68609595, 66.924324)
  1575. Part81.Orientation = Vector3.new(-52.9099998, 96.1800003, -8.27999973)
  1576. Part81.Color = Color3.new(1, 0, 0)
  1577. Part82.Parent = Model1
  1578. Part82.Material = Enum.Material.Neon
  1579. Part82.BrickColor = BrickColor.new("Really red")
  1580. Part82.Rotation = Vector3.new(-94.8899994, 11.8800001, -90.4399948)
  1581. Part82.Anchored = true
  1582. Part82.CanCollide = false
  1583. Part82.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  1584. Part82.CFrame = CFrame.new(-76.3681564, 3.92953634, 66.9253693, -0.007593947, 0.978547394, 0.205881953, 0.0868269652, -0.204465032, 0.975015461, 0.996194482, 0.0252803192, -0.0834116042)
  1585. Part82.Color = Color3.new(1, 0, 0)
  1586. Part82.Position = Vector3.new(-76.3681564, 3.92953634, 66.9253693)
  1587. Part82.Orientation = Vector3.new(-77.1699982, 112.049995, 156.98999)
  1588. Part82.Color = Color3.new(1, 0, 0)
  1589. Part83.Parent = Model1
  1590. Part83.Material = Enum.Material.Neon
  1591. Part83.BrickColor = BrickColor.new("Really red")
  1592. Part83.Rotation = Vector3.new(85.2399979, -27.0499992, -89.5099945)
  1593. Part83.Anchored = true
  1594. Part83.CanCollide = false
  1595. Part83.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  1596. Part83.CFrame = CFrame.new(-79.4671097, 3.51874757, 66.9375534, 0.00759406714, 0.890579939, -0.454763561, -0.0868269876, -0.452472091, -0.887542307, -0.996194482, 0.0462258644, 0.0738903582)
  1597. Part83.Color = Color3.new(1, 0, 0)
  1598. Part83.Position = Vector3.new(-79.4671097, 3.51874757, 66.9375534)
  1599. Part83.Orientation = Vector3.new(62.5699997, -80.7699966, -169.139999)
  1600. Part83.Color = Color3.new(1, 0, 0)
  1601. Part84.Parent = Model1
  1602. Part84.Material = Enum.Material.Neon
  1603. Part84.BrickColor = BrickColor.new("Really red")
  1604. Part84.Rotation = Vector3.new(-93.7299957, 70.8499985, -91.3299942)
  1605. Part84.Anchored = true
  1606. Part84.CanCollide = false
  1607. Part84.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  1608. Part84.CFrame = CFrame.new(-76.9075394, 3.48444676, 66.9600449, -0.00759397866, 0.32795161, 0.944663942, 0.086826928, -0.940907717, 0.32734549, 0.996194601, 0.0845082179, -0.0213298313)
  1609. Part84.Color = Color3.new(1, 0, 0)
  1610. Part84.Position = Vector3.new(-76.9075394, 3.48444676, 66.9600449)
  1611. Part84.Orientation = Vector3.new(-19.1099987, 91.2900009, 174.729996)
  1612. Part84.Color = Color3.new(1, 0, 0)
  1613. Part85.Parent = Model1
  1614. Part85.Material = Enum.Material.Neon
  1615. Part85.BrickColor = BrickColor.new("Really red")
  1616. Part85.Rotation = Vector3.new(-95.4399948, -46.7299995, 89.3699951)
  1617. Part85.Anchored = true
  1618. Part85.CanCollide = false
  1619. Part85.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  1620. Part85.CFrame = CFrame.new(-80.1413422, 5.12933779, 66.7920227, 0.00759399822, -0.685433686, -0.728098571, -0.086826995, -0.725824833, 0.68239516, -0.996194482, 0.0580364317, -0.0650254861)
  1621. Part85.Color = Color3.new(1, 0, 0)
  1622. Part85.Position = Vector3.new(-80.1413422, 5.12933779, 66.7920227)
  1623. Part85.Orientation = Vector3.new(-43.0299988, -95.0999985, -173.179993)
  1624. Part85.Color = Color3.new(1, 0, 0)
  1625. Part86.Parent = Model1
  1626. Part86.Material = Enum.Material.Neon
  1627. Part86.BrickColor = BrickColor.new("Really red")
  1628. Part86.Rotation = Vector3.new(-95.1399994, -19.5699997, 89.5400009)
  1629. Part86.Anchored = true
  1630. Part86.CanCollide = false
  1631. Part86.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  1632. Part86.CFrame = CFrame.new(-80.5649185, 5.71970463, 66.7373352, 0.00759398332, -0.942196846, -0.334973902, -0.0868269801, -0.334339947, 0.938445091, -0.996194482, 0.0219582822, -0.0843471736)
  1633. Part86.Color = Color3.new(1, 0, 0)
  1634. Part86.Position = Vector3.new(-80.5649185, 5.71970463, 66.7373352)
  1635. Part86.Orientation = Vector3.new(-69.7900009, -104.129997, -165.440002)
  1636. Part86.Color = Color3.new(1, 0, 0)
  1637. Part87.Parent = Model1
  1638. Part87.Material = Enum.Material.Neon
  1639. Part87.BrickColor = BrickColor.new("Really red")
  1640. Part87.Rotation = Vector3.new(-94.9499969, 4.48999977, 89.5599976)
  1641. Part87.Anchored = true
  1642. Part87.CanCollide = false
  1643. Part87.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  1644. Part87.CFrame = CFrame.new(-81.718132, 5.52696705, 66.7453613, 0.0075939605, -0.996896982, 0.0783494711, -0.0868269801, 0.0773984939, 0.993212938, -0.996194601, -0.0143452697, -0.0859698877)
  1645. Part87.Color = Color3.new(1, 0, 0)
  1646. Part87.Position = Vector3.new(-81.718132, 5.52696705, 66.7453613)
  1647. Part87.Orientation = Vector3.new(-83.3199997, 137.660004, -48.2899971)
  1648. Part87.Color = Color3.new(1, 0, 0)
  1649. Part88.Parent = Model1
  1650. Part88.Material = Enum.Material.Neon
  1651. Part88.BrickColor = BrickColor.new("Really red")
  1652. Part88.Rotation = Vector3.new(-95.7900009, -61.6800003, 89.0799942)
  1653. Part88.Anchored = true
  1654. Part88.CanCollide = false
  1655. Part88.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  1656. Part88.CFrame = CFrame.new(-79.7129593, 4.36144829, 66.862236, 0.00759398658, -0.474313021, -0.88032347, -0.086826995, -0.877337337, 0.471955091, -0.996194482, 0.0728519261, -0.0478457138)
  1657. Part88.Color = Color3.new(1, 0, 0)
  1658. Part88.Position = Vector3.new(-79.7129593, 4.36144829, 66.862236)
  1659. Part88.Orientation = Vector3.new(-28.1599998, -93.1100006, -174.349991)
  1660. Part88.Color = Color3.new(1, 0, 0)
  1661. Part89.Parent = Model1
  1662. Part89.Material = Enum.Material.Neon
  1663. Part89.BrickColor = BrickColor.new("Really red")
  1664. Part89.Rotation = Vector3.new(-95.1199951, -17.0900002, 89.5400009)
  1665. Part89.Anchored = true
  1666. Part89.CanCollide = false
  1667. Part89.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  1668. Part89.CFrame = CFrame.new(-79.1109695, 3.59294295, 66.9338074, 0.0075939293, -0.955803633, -0.293907851, -0.0868270472, -0.293436676, 0.952028036, -0.996194482, 0.0182895511, -0.0852180496)
  1669. Part89.Color = Color3.new(1, 0, 0)
  1670. Part89.Position = Vector3.new(-79.1109695, 3.59294295, 66.9338074)
  1671. Part89.Orientation = Vector3.new(-72.1800003, -106.169998, -163.519989)
  1672. Part89.Color = Color3.new(1, 0, 0)
  1673. Part90.Parent = Model1
  1674. Part90.Material = Enum.Material.Neon
  1675. Part90.BrickColor = BrickColor.new("Really red")
  1676. Part90.Rotation = Vector3.new(-97.7299957, -81.0099945, -92.7900009)
  1677. Part90.Anchored = true
  1678. Part90.CanCollide = false
  1679. Part90.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  1680. Part90.CFrame = CFrame.new(-75.6303635, 4.05047131, 66.9204407, -0.00759398332, 0.156003729, -0.987727344, 0.0868270025, 0.984128773, 0.154767811, 0.996194482, -0.084586218, -0.0210188068)
  1681. Part90.Color = Color3.new(1, 0, 0)
  1682. Part90.Position = Vector3.new(-75.6303635, 4.05047131, 66.9204407)
  1683. Part90.Orientation = Vector3.new(-8.89999962, -91.2200012, 5.03999996)
  1684. Part90.Color = Color3.new(1, 0, 0)
  1685. Part91.Parent = Model1
  1686. Part91.Material = Enum.Material.Neon
  1687. Part91.BrickColor = BrickColor.new("Really red")
  1688. Part91.Rotation = Vector3.new(-95.0999985, -15.1300001, -90.4499969)
  1689. Part91.Anchored = true
  1690. Part91.CanCollide = false
  1691. Part91.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  1692. Part91.CFrame = CFrame.new(-76.3484116, 3.5141418, 66.9617233, -0.00759394793, 0.965313554, -0.26098302, 0.0868269727, 0.260641515, 0.96152401, 0.996194482, -0.0153586343, -0.0857946575)
  1693. Part91.Color = Color3.new(1, 0, 0)
  1694. Part91.Position = Vector3.new(-76.3484116, 3.5141418, 66.9617233)
  1695. Part91.Orientation = Vector3.new(-74.0499954, -108.199997, 18.4200001)
  1696. Part91.Color = Color3.new(1, 0, 0)
  1697. Part92.Parent = Model1
  1698. Part92.Material = Enum.Material.Neon
  1699. Part92.BrickColor = BrickColor.new("Really red")
  1700. Part92.Rotation = Vector3.new(90.7099991, -85.6199951, 95.7099991)
  1701. Part92.Anchored = true
  1702. Part92.CanCollide = false
  1703. Part92.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  1704. Part92.CFrame = CFrame.new(-74.99646, 3.99149466, 66.9304123, -0.00759399682, -0.0759418979, -0.997083306, 0.0868270099, 0.993296802, -0.0763148144, 0.996194482, -0.0871534124, -0.000949268695)
  1705. Part92.Color = Color3.new(1, 0, 0)
  1706. Part92.Position = Vector3.new(-74.99646, 3.99149466, 66.9304123)
  1707. Part92.Orientation = Vector3.new(4.38000011, -90.0499954, 5)
  1708. Part92.Color = Color3.new(1, 0, 0)
  1709. Part93.Parent = Model1
  1710. Part93.Material = Enum.Material.Neon
  1711. Part93.BrickColor = BrickColor.new("Really red")
  1712. Part93.Rotation = Vector3.new(85.2299957, -25.4099998, 90.4799957)
  1713. Part93.Anchored = true
  1714. Part93.CanCollide = false
  1715. Part93.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  1716. Part93.CFrame = CFrame.new(-76.4175491, 3.58115554, 66.9553452, -0.00759401312, -0.903191447, -0.429170936, 0.086826995, 0.426967084, -0.90008986, 0.996194482, -0.0440989546, 0.0751791075)
  1717. Part93.Color = Color3.new(1, 0, 0)
  1718. Part93.Position = Vector3.new(-76.4175491, 3.58115554, 66.9553452)
  1719. Part93.Orientation = Vector3.new(64.1699982, -80.0599976, 11.4899998)
  1720. Part93.Color = Color3.new(1, 0, 0)
  1721. Part94.Parent = Model1
  1722. Part94.Material = Enum.Material.Neon
  1723. Part94.BrickColor = BrickColor.new("Really red")
  1724. Part94.Rotation = Vector3.new(85.2399979, -27.1099987, 90.4899979)
  1725. Part94.Anchored = true
  1726. Part94.CanCollide = false
  1727. Part94.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  1728. Part94.CFrame = CFrame.new(-76.1702271, 4.05614853, 66.9158478, -0.00759400986, -0.890140176, -0.455623358, 0.086826995, 0.453328967, -0.887105048, 0.996194482, -0.0462971367, 0.0738457218)
  1729. Part94.Color = Color3.new(1, 0, 0)
  1730. Part94.Position = Vector3.new(-76.1702271, 4.05614853, 66.9158478)
  1731. Part94.Orientation = Vector3.new(62.5099983, -80.7900009, 10.8400002)
  1732. Part94.Color = Color3.new(1, 0, 0)
  1733. Part95.Parent = Model1
  1734. Part95.Material = Enum.Material.Neon
  1735. Part95.BrickColor = BrickColor.new("Really red")
  1736. Part95.Rotation = Vector3.new(85.659996, -55.6399994, 90.7699966)
  1737. Part95.Anchored = true
  1738. Part95.CanCollide = false
  1739. Part95.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  1740. Part95.CFrame = CFrame.new(-75.2561874, 4.6359663, 66.8722839, -0.00759399543, -0.564302742, -0.825533032, 0.0868270099, 0.822067201, -0.562732458, 0.996194482, -0.0759520233, 0.0427540168)
  1741. Part95.Color = Color3.new(1, 0, 0)
  1742. Part95.Position = Vector3.new(-75.2561874, 4.6359663, 66.8722839)
  1743. Part95.Orientation = Vector3.new(34.2399979, -87.0400009, 6.02999973)
  1744. Part95.Color = Color3.new(1, 0, 0)
  1745. Part96.Parent = Model1
  1746. Part96.Material = Enum.Material.Neon
  1747. Part96.BrickColor = BrickColor.new("Really red")
  1748. Part96.Rotation = Vector3.new(-95.0199966, -4.44999981, -90.4399948)
  1749. Part96.Anchored = true
  1750. Part96.CanCollide = false
  1751. Part96.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  1752. Part96.CFrame = CFrame.new(-73.8519516, 5.52945137, 66.8051147, -0.0075939605, 0.996951699, -0.0776498988, 0.0868270546, 0.0780163109, 0.993164539, 0.996194482, 0.000799925067, -0.0871549547)
  1753. Part96.Color = Color3.new(1, 0, 0)
  1754. Part96.Position = Vector3.new(-73.8519516, 5.52945137, 66.8051147)
  1755. Part96.Orientation = Vector3.new(-83.2999954, -138.300003, 48.0599976)
  1756. Part96.Color = Color3.new(1, 0, 0)
  1757. Part97.Parent = Model1
  1758. Part97.Material = Enum.Material.Neon
  1759. Part97.BrickColor = BrickColor.new("Really red")
  1760. Part97.Rotation = Vector3.new(-94.3399963, 55.8899994, -90.7799988)
  1761. Part97.Anchored = true
  1762. Part97.CanCollide = false
  1763. Part97.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  1764. Part97.CFrame = CFrame.new(-76.1047897, 4.2107296, 66.9028702, -0.00759398006, 0.560700953, 0.827983618, 0.0868270099, -0.824511111, 0.559145808, 0.996194482, 0.0761375725, -0.0424227305)
  1765. Part97.Color = Color3.new(1, 0, 0)
  1766. Part97.Position = Vector3.new(-76.1047897, 4.2107296, 66.9028702)
  1767. Part97.Orientation = Vector3.new(-34, 92.9300003, 173.98999)
  1768. Part97.Color = Color3.new(1, 0, 0)
  1769. Part98.Parent = Model1
  1770. Part98.Material = Enum.Material.Neon
  1771. Part98.BrickColor = BrickColor.new("Really red")
  1772. Part98.Rotation = Vector3.new(86.1500015, -68.9700012, 91.2099991)
  1773. Part98.Anchored = true
  1774. Part98.CanCollide = false
  1775. Part98.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  1776. Part98.CFrame = CFrame.new(-75.8349991, 4.37120247, 66.8909378, -0.00759398332, -0.358756334, -0.933400333, 0.0868270174, 0.929666042, -0.358027309, 0.996194482, -0.0837633237, 0.0240899157)
  1777. Part98.Color = Color3.new(1, 0, 0)
  1778. Part98.Position = Vector3.new(-75.8349991, 4.37120247, 66.8909378)
  1779. Part98.Orientation = Vector3.new(20.9799995, -88.5199966, 5.33999968)
  1780. Part98.Color = Color3.new(1, 0, 0)
  1781. Part99.Parent = Model1
  1782. Part99.Material = Enum.Material.Neon
  1783. Part99.BrickColor = BrickColor.new("Really red")
  1784. Part99.Rotation = Vector3.new(-94.8499985, 17.1299992, -90.4599991)
  1785. Part99.Anchored = true
  1786. Part99.CanCollide = false
  1787. Part99.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  1788. Part99.CFrame = CFrame.new(-76.4605331, 3.59376979, 66.9539337, -0.0075939279, 0.955601931, 0.294570148, 0.0868269652, -0.292843938, 0.952222407, 0.996194482, 0.0328072309, -0.0807478651)
  1789. Part99.Color = Color3.new(1, 0, 0)
  1790. Part99.Position = Vector3.new(-76.4605331, 3.59376979, 66.9539337)
  1791. Part99.Orientation = Vector3.new(-72.2200012, 105.329994, 163.48999)
  1792. Part99.Color = Color3.new(1, 0, 0)
  1793. Part100.Parent = Model1
  1794. Part100.Material = Enum.Material.Neon
  1795. Part100.BrickColor = BrickColor.new("Really red")
  1796. Part100.Rotation = Vector3.new(85.6100006, -53.7999992, -89.2599945)
  1797. Part100.Anchored = true
  1798. Part100.CanCollide = false
  1799. Part100.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  1800. Part100.CFrame = CFrame.new(-80.6230698, 6.5478611, 66.664711, 0.0075940541, 0.590543926, -0.806969941, -0.0868270099, -0.803556263, -0.588863015, -0.996194482, 0.0745387226, 0.0451729894)
  1801. Part100.Color = Color3.new(1, 0, 0)
  1802. Part100.Position = Vector3.new(-80.6230698, 6.5478611, 66.664711)
  1803. Part100.Orientation = Vector3.new(36.079998, -86.7999954, -173.830002)
  1804. Part100.Color = Color3.new(1, 0, 0)
  1805. Part101.Parent = Model1
  1806. Part101.Material = Enum.Material.Neon
  1807. Part101.BrickColor = BrickColor.new("Really red")
  1808. Part101.Rotation = Vector3.new(85.3699951, -38.9799995, 90.5599976)
  1809. Part101.Anchored = true
  1810. Part101.CanCollide = false
  1811. Part101.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  1812. Part101.CFrame = CFrame.new(-76.223999, 3.81453776, 66.9364853, -0.00759403873, -0.777296543, -0.629088521, 0.086827077, 0.626218498, -0.774798632, 0.996194482, -0.0605058335, 0.0627349541)
  1813. Part101.Color = Color3.new(1, 0, 0)
  1814. Part101.Position = Vector3.new(-76.223999, 3.81453776, 66.9364853)
  1815. Part101.Orientation = Vector3.new(50.7899971, -84.3099976, 7.88999987)
  1816. Part101.Color = Color3.new(1, 0, 0)
  1817. Part102.Parent = Model1
  1818. Part102.Material = Enum.Material.Neon
  1819. Part102.BrickColor = BrickColor.new("Really red")
  1820. Part102.Rotation = Vector3.new(85.2299957, -25.6099987, 90.4799957)
  1821. Part102.Anchored = true
  1822. Part102.CanCollide = false
  1823. Part102.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  1824. Part102.CFrame = CFrame.new(-74.7487411, 5.21487188, 66.8256912, -0.00759401033, -0.901722491, -0.432248682, 0.086826995, 0.43003428, -0.898628414, 0.996194482, -0.0443550944, 0.0750282779)
  1825. Part102.Color = Color3.new(1, 0, 0)
  1826. Part102.Position = Vector3.new(-74.7487411, 5.21487188, 66.8256912)
  1827. Part102.Orientation = Vector3.new(63.9799995, -80.1500015, 11.4099998)
  1828. Part102.Color = Color3.new(1, 0, 0)
  1829. Part103.Parent = Model1
  1830. Part103.Material = Enum.Material.Neon
  1831. Part103.BrickColor = BrickColor.new("Really red")
  1832. Part103.Rotation = Vector3.new(85.0999985, -11.0599995, 90.4399948)
  1833. Part103.Anchored = true
  1834. Part103.CanCollide = false
  1835. Part103.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  1836. Part103.CFrame = CFrame.new(-73.7051163, 5.0428319, 66.8486633, -0.00759404711, -0.981398821, -0.191830412, 0.0868270621, 0.190464258, -0.977846861, 0.996194482, -0.024081884, 0.0837655738)
  1837. Part103.Color = Color3.new(1, 0, 0)
  1838. Part103.Position = Vector3.new(-73.7051163, 5.0428319, 66.8486633)
  1839. Part103.Orientation = Vector3.new(77.9199982, -66.409996, 24.5100002)
  1840. Part103.Color = Color3.new(1, 0, 0)
  1841. Part104.Parent = Model1
  1842. Part104.Material = Enum.Material.Neon
  1843. Part104.BrickColor = BrickColor.new("Really red")
  1844. Part104.Rotation = Vector3.new(84.8300018, 23.7600002, 90.4799957)
  1845. Part104.Anchored = true
  1846. Part104.CanCollide = false
  1847. Part104.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  1848. Part104.CFrame = CFrame.new(-73.7677155, 5.4951067, 66.8087311, -0.00759404432, -0.915192902, 0.402944565, 0.0868270323, -0.402038038, -0.911497653, 0.996194482, 0.0280645788, 0.0825166851)
  1849. Part104.Color = Color3.new(1, 0, 0)
  1850. Part104.Position = Vector3.new(-73.7677155, 5.4951067, 66.8087311)
  1851. Part104.Orientation = Vector3.new(65.7099991, 78.4300003, 167.809998)
  1852. Part104.Color = Color3.new(1, 0, 0)
  1853. Part105.Parent = Model1
  1854. Part105.Material = Enum.Material.Neon
  1855. Part105.BrickColor = BrickColor.new("Really red")
  1856. Part105.Rotation = Vector3.new(-94.1699982, 61.7199974, -90.9199982)
  1857. Part105.Anchored = true
  1858. Part105.CanCollide = false
  1859. Part105.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  1860. Part105.CFrame = CFrame.new(-75.8579483, 4.3626833, 66.8915024, -0.00759398332, 0.473702431, 0.880652249, 0.0868270099, -0.877039731, 0.472508043, 0.996194482, 0.0800527111, -0.0344699994)
  1861. Part105.Color = Color3.new(1, 0, 0)
  1862. Part105.Position = Vector3.new(-75.8579483, 4.3626833, 66.8915024)
  1863. Part105.Orientation = Vector3.new(-28.1999989, 92.2399979, 174.349991)
  1864. Part105.Color = Color3.new(1, 0, 0)
  1865. Part106.Parent = Model1
  1866. Part106.Material = Enum.Material.Neon
  1867. Part106.BrickColor = BrickColor.new("Really red")
  1868. Part106.Rotation = Vector3.new(84.4799957, 50.8600006, 90.6899948)
  1869. Part106.Anchored = true
  1870. Part106.CanCollide = false
  1871. Part106.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  1872. Part106.CFrame = CFrame.new(-76.3177032, 3.97588158, 66.9217072, -0.00759400148, -0.631231844, 0.775557041, 0.0868269503, -0.773066998, -0.628354967, 0.996194601, 0.0625676066, 0.0606786609)
  1873. Part106.Color = Color3.new(1, 0, 0)
  1874. Part106.Position = Vector3.new(-76.3177032, 3.97588158, 66.9217072)
  1875. Part106.Orientation = Vector3.new(38.9300003, 85.5299988, 173.589996)
  1876. Part106.Color = Color3.new(1, 0, 0)
  1877. Part107.Parent = Model1
  1878. Part107.Material = Enum.Material.Neon
  1879. Part107.BrickColor = BrickColor.new("Really red")
  1880. Part107.Rotation = Vector3.new(85.4000015, -41.329998, 90.5799942)
  1881. Part107.Anchored = true
  1882. Part107.CanCollide = false
  1883. Part107.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  1884. Part107.CFrame = CFrame.new(-74.9606094, 4.89569855, 66.8518829, -0.00759400381, -0.750825346, -0.660457253, 0.0868270025, 0.657486737, -0.748446643, 0.996194482, -0.0630292296, 0.0601989552)
  1885. Part107.Color = Color3.new(1, 0, 0)
  1886. Part107.Position = Vector3.new(-74.9606094, 4.89569855, 66.8518829)
  1887. Part107.Orientation = Vector3.new(48.4599991, -84.7900009, 7.51999998)
  1888. Part107.Color = Color3.new(1, 0, 0)
  1889. Part108.Parent = Model1
  1890. Part108.Material = Enum.Material.Neon
  1891. Part108.BrickColor = BrickColor.new("Really red")
  1892. Part108.Rotation = Vector3.new(85.4399948, -44.3199997, 90.6100006)
  1893. Part108.Anchored = true
  1894. Part108.CanCollide = false
  1895. Part108.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  1896. Part108.CFrame = CFrame.new(-76.5885696, 3.29385257, 66.9790878, -0.0075940052, -0.715371251, -0.698706448, 0.0868270025, 0.695626676, -0.713154078, 0.996194482, -0.0660816953, 0.0568308868)
  1897. Part108.Color = Color3.new(1, 0, 0)
  1898. Part108.Position = Vector3.new(-76.5885696, 3.29385257, 66.9790878)
  1899. Part108.Orientation = Vector3.new(45.4899979, -85.3499985, 7.10999966)
  1900. Part108.Color = Color3.new(1, 0, 0)
  1901. Part109.Parent = Model1
  1902. Part109.Material = Enum.Material.Neon
  1903. Part109.BrickColor = BrickColor.new("Really red")
  1904. Part109.Rotation = Vector3.new(-94.5099945, 47.1299973, -90.6399994)
  1905. Part109.Anchored = true
  1906. Part109.CanCollide = false
  1907. Part109.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  1908. Part109.CFrame = CFrame.new(-76.562088, 3.68847871, 66.944931, -0.0075939633, 0.680285692, 0.732907772, 0.0868269354, -0.729712248, 0.678219199, 0.996194482, 0.0687865093, -0.0535257161)
  1909. Part109.Color = Color3.new(1, 0, 0)
  1910. Part109.Position = Vector3.new(-76.562088, 3.68847871, 66.944931)
  1911. Part109.Orientation = Vector3.new(-42.7000008, 94.1800003, 173.209991)
  1912. Part109.Color = Color3.new(1, 0, 0)
  1913. Part110.Parent = Model1
  1914. Part110.Material = Enum.Material.Neon
  1915. Part110.BrickColor = BrickColor.new("Really red")
  1916. Part110.Rotation = Vector3.new(85.4799957, -46.8600006, 90.6399994)
  1917. Part110.Anchored = true
  1918. Part110.CanCollide = false
  1919. Part110.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  1920. Part110.CFrame = CFrame.new(-76.0190277, 4.24278259, 66.9007339, -0.00759400381, -0.683742881, -0.729683638, 0.0868270025, 0.726497829, -0.681661248, 0.996194482, -0.0685327724, 0.0538503155)
  1921. Part110.Color = Color3.new(1, 0, 0)
  1922. Part110.Position = Vector3.new(-76.0190277, 4.24278259, 66.9007339)
  1923. Part110.Orientation = Vector3.new(42.9699974, -85.7799988, 6.81999969)
  1924. Part110.Color = Color3.new(1, 0, 0)
  1925. Part111.Parent = Model1
  1926. Part111.Material = Enum.Material.Neon
  1927. Part111.BrickColor = BrickColor.new("Really red")
  1928. Part111.Rotation = Vector3.new(85.1299973, -13.79, 90.4499969)
  1929. Part111.Anchored = true
  1930. Part111.CanCollide = false
  1931. Part111.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  1932. Part111.CFrame = CFrame.new(-76.2982254, 3.62711453, 66.9522476, -0.00759404665, -0.971155941, -0.238324374, 0.0868270621, 0.236790702, -0.967673123, 0.996194482, -0.0280415565, 0.0825244188)
  1933. Part111.Color = Color3.new(1, 0, 0)
  1934. Part111.Position = Vector3.new(-76.2982254, 3.62711453, 66.9522476)
  1935. Part111.Orientation = Vector3.new(75.3899994, -70.9000015, 20.1399994)
  1936. Part111.Color = Color3.new(1, 0, 0)
  1937. Part112.Parent = Model1
  1938. Part112.Material = Enum.Material.Neon
  1939. Part112.BrickColor = BrickColor.new("Really red")
  1940. Part112.Rotation = Vector3.new(-94.6199951, 39.8400002, -90.5699997)
  1941. Part112.Anchored = true
  1942. Part112.CanCollide = false
  1943. Part112.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  1944. Part112.CFrame = CFrame.new(-74.0017395, 5.03866339, 66.8467255, -0.00759397075, 0.767753899, 0.640699923, 0.0868270248, -0.63779223, 0.765298724, 0.996194482, 0.0614417195, -0.061818406)
  1945. Part112.Color = Color3.new(1, 0, 0)
  1946. Part112.Position = Vector3.new(-74.0017395, 5.03866339, 66.8467255)
  1947. Part112.Orientation = Vector3.new(-49.9300003, 95.5099945, 172.25)
  1948. Part112.Color = Color3.new(1, 0, 0)
  1949. Part113.Parent = Model1
  1950. Part113.Material = Enum.Material.Neon
  1951. Part113.BrickColor = BrickColor.new("Really red")
  1952. Part113.Rotation = Vector3.new(85.0400009, -2.99000001, 90.4399948)
  1953. Part113.Anchored = true
  1954. Part113.CanCollide = false
  1955. Part113.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  1956. Part113.CFrame = CFrame.new(-76.2907944, 3.44706178, 66.9679947, -0.00759404851, -0.99861002, -0.0521576405, 0.0868270621, 0.0513037033, -0.994902134, 0.996194482, -0.0120840333, 0.086316891)
  1957. Part113.Color = Color3.new(1, 0, 0)
  1958. Part113.Position = Vector3.new(-76.2907944, 3.44706178, 66.9679947)
  1959. Part113.Orientation = Vector3.new(84.2099991, -31.1399994, 59.4199982)
  1960. Part113.Color = Color3.new(1, 0, 0)
  1961. Part114.Parent = Model1
  1962. Part114.Material = Enum.Material.Neon
  1963. Part114.BrickColor = BrickColor.new("Really red")
  1964. Part114.Rotation = Vector3.new(-95.25, -31.6799984, 89.4899979)
  1965. Part114.Anchored = true
  1966. Part114.CanCollide = false
  1967. Part114.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  1968. Part114.CFrame = CFrame.new(-79.381897, 4.52707958, 66.8503113, 0.0075939917, -0.850930512, -0.525223255, -0.086826995, -0.523816288, 0.84739542, -0.996194482, 0.0391685143, -0.0778617039)
  1969. Part114.Color = Color3.new(1, 0, 0)
  1970. Part114.Position = Vector3.new(-79.381897, 4.52707958, 66.8503113)
  1971. Part114.Orientation = Vector3.new(-57.9300003, -98.4300003, -170.589996)
  1972. Part114.Color = Color3.new(1, 0, 0)
  1973. Part115.Parent = Model1
  1974. Part115.Material = Enum.Material.Neon
  1975. Part115.BrickColor = BrickColor.new("Really red")
  1976. Part115.Rotation = Vector3.new(85.6500015, -55.6100006, 90.7699966)
  1977. Part115.Anchored = true
  1978. Part115.CanCollide = false
  1979. Part115.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  1980. Part115.CFrame = CFrame.new(-74.2665176, 4.24027729, 66.9143219, -0.00759401452, -0.564791441, -0.82519877, 0.086826995, 0.82173413, -0.56321907, 0.996194482, -0.0759267062, 0.042798955)
  1981. Part115.Color = Color3.new(1, 0, 0)
  1982. Part115.Position = Vector3.new(-74.2665176, 4.24027729, 66.9143219)
  1983. Part115.Orientation = Vector3.new(34.2799988, -87.0299988, 6.02999973)
  1984. Part115.Color = Color3.new(1, 0, 0)
  1985. Part116.Parent = Model1
  1986. Part116.Material = Enum.Material.Neon
  1987. Part116.BrickColor = BrickColor.new("Really red")
  1988. Part116.Rotation = Vector3.new(-95.0299988, -6.79999971, -90.4399948)
  1989. Part116.Anchored = true
  1990. Part116.CanCollide = false
  1991. Part116.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  1992. Part116.CFrame = CFrame.new(-76.3620834, 3.68113971, 66.9470444, -0.00759394746, 0.992932141, -0.118439972, 0.0868269801, 0.118650883, 0.989133239, 0.996194601, -0.00277237874, -0.0871144384)
  1993. Part116.Color = Color3.new(1, 0, 0)
  1994. Part116.Position = Vector3.new(-76.3620834, 3.68113971, 66.9470444)
  1995. Part116.Orientation = Vector3.new(-81.5499954, -126.339996, 36.2000008)
  1996. Part116.Color = Color3.new(1, 0, 0)
  1997. Part117.Parent = Model1
  1998. Part117.Material = Enum.Material.Neon
  1999. Part117.BrickColor = BrickColor.new("Really red")
  2000. Part117.Rotation = Vector3.new(-94.6800003, 34.4899979, 89.4700012)
  2001. Part117.Anchored = true
  2002. Part117.CanCollide = false
  2003. Part117.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  2004. Part117.CFrame = CFrame.new(-80.5327988, 6.53569317, 66.6664581, 0.00759399263, -0.824162006, 0.566303253, -0.0868269578, 0.563637435, 0.821446955, -0.996194601, -0.0554084815, -0.067279309)
  2005. Part117.Color = Color3.new(1, 0, 0)
  2006. Part117.Position = Vector3.new(-80.5327988, 6.53569317, 66.6664581)
  2007. Part117.Orientation = Vector3.new(-55.2299995, 96.7799988, -8.76000023)
  2008. Part117.Color = Color3.new(1, 0, 0)
  2009. Part118.Parent = Model1
  2010. Part118.Material = Enum.Material.Neon
  2011. Part118.BrickColor = BrickColor.new("Really red")
  2012. Part118.Rotation = Vector3.new(85.6500015, -55.4099998, 90.7699966)
  2013. Part118.Anchored = true
  2014. Part118.CanCollide = false
  2015. Part118.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  2016. Part118.CFrame = CFrame.new(-76.5312119, 3.65615153, 66.9479599, -0.00759401871, -0.567605078, -0.82326597, 0.0868270025, 0.819806576, -0.566020727, 0.996194482, -0.0757801831, 0.0430578813)
  2017. Part118.Color = Color3.new(1, 0, 0)
  2018. Part118.Position = Vector3.new(-76.5312119, 3.65615153, 66.9479599)
  2019. Part118.Orientation = Vector3.new(34.4699974, -87.0099945, 6.04999971)
  2020. Part118.Color = Color3.new(1, 0, 0)
  2021. Part119.Parent = Model1
  2022. Part119.Material = Enum.Material.Neon
  2023. Part119.BrickColor = BrickColor.new("Really red")
  2024. Part119.Rotation = Vector3.new(-95.6199951, -55.6299973, 89.2299957)
  2025. Part119.Anchored = true
  2026. Part119.CanCollide = false
  2027. Part119.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  2028. Part119.CFrame = CFrame.new(-79.7115479, 4.80018139, 66.8239822, 0.00759400381, -0.564487934, -0.825406373, -0.0868270025, -0.82268554, 0.561828256, -0.996194482, 0.0674011409, -0.0552603379)
  2029. Part119.Color = Color3.new(1, 0, 0)
  2030. Part119.Position = Vector3.new(-79.7115479, 4.80018139, 66.8239822)
  2031. Part119.Orientation = Vector3.new(-34.1800003, -93.8299942, -173.979996)
  2032. Part119.Color = Color3.new(1, 0, 0)
  2033. Part120.Parent = Model1
  2034. Part120.Material = Enum.Material.Neon
  2035. Part120.BrickColor = BrickColor.new("Really red")
  2036. Part120.Rotation = Vector3.new(86.5699997, -74.3199997, 91.6100006)
  2037. Part120.Anchored = true
  2038. Part120.CanCollide = false
  2039. Part120.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  2040. Part120.CFrame = CFrame.new(-76.8234177, 3.49241853, 66.9599838, -0.00759400567, -0.270175904, -0.962781072, 0.0868270025, 0.958994985, -0.269798189, 0.996194482, -0.0856443569, 0.0161759816)
  2041. Part120.Color = Color3.new(1, 0, 0)
  2042. Part120.Position = Vector3.new(-76.8234177, 3.49241853, 66.9599838)
  2043. Part120.Orientation = Vector3.new(15.6499996, -89.0400009, 5.17000008)
  2044. Part120.Color = Color3.new(1, 0, 0)
  2045. Part121.Parent = Model1
  2046. Part121.Material = Enum.Material.Neon
  2047. Part121.BrickColor = BrickColor.new("Really red")
  2048. Part121.Rotation = Vector3.new(86.2200012, -70.0699997, 91.2799988)
  2049. Part121.Anchored = true
  2050. Part121.CanCollide = false
  2051. Part121.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  2052. Part121.CFrame = CFrame.new(-75.5768967, 4.46665335, 66.8845825, -0.00759398239, -0.340784639, -0.940110743, 0.0868270174, 0.936363101, -0.340127498, 0.996194482, -0.0842100307, 0.0224786326)
  2053. Part121.Color = Color3.new(1, 0, 0)
  2054. Part121.Position = Vector3.new(-75.5768967, 4.46665335, 66.8845825)
  2055. Part121.Orientation = Vector3.new(19.8799992, -88.6299973, 5.29999971)
  2056. Part121.Color = Color3.new(1, 0, 0)
  2057. Part122.Parent = Model1
  2058. Part122.Material = Enum.Material.Neon
  2059. Part122.BrickColor = BrickColor.new("Really red")
  2060. Part122.Rotation = Vector3.new(85.5499954, -50.8999977, 90.6899948)
  2061. Part122.Anchored = true
  2062. Part122.CanCollide = false
  2063. Part122.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  2064. Part122.CFrame = CFrame.new(-76.7555618, 3.12364888, 66.9926453, -0.00759400148, -0.630572498, -0.776093185, 0.0868270025, 0.772769153, -0.628721237, 0.996194482, -0.0721604526, 0.0488823839)
  2065. Part122.Color = Color3.new(1, 0, 0)
  2066. Part122.Position = Vector3.new(-76.7555618, 3.12364888, 66.9926453)
  2067. Part122.Orientation = Vector3.new(38.9599991, -86.4000015, 6.40999985)
  2068. Part122.Color = Color3.new(1, 0, 0)
  2069. Part123.Parent = Model1
  2070. Part123.Material = Enum.Material.Neon
  2071. Part123.BrickColor = BrickColor.new("Really red")
  2072. Part123.Rotation = Vector3.new(85.3699951, -38.7199974, 90.5599976)
  2073. Part123.Anchored = true
  2074. Part123.CanCollide = false
  2075. Part123.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  2076. Part123.CFrame = CFrame.new(-73.9783096, 4.50958252, 66.8930206, -0.00759402756, -0.780180871, -0.62550801, 0.0868269876, 0.622649133, -0.777669132, 0.996194482, -0.0602166206, 0.0630123392)
  2077. Part123.Color = Color3.new(1, 0, 0)
  2078. Part123.Position = Vector3.new(-73.9783096, 4.50958252, 66.8930206)
  2079. Part123.Orientation = Vector3.new(51.0499992, -84.25, 7.94000006)
  2080. Part123.Color = Color3.new(1, 0, 0)
  2081. Part124.Parent = Model1
  2082. Part124.Material = Enum.Material.Neon
  2083. Part124.BrickColor = BrickColor.new("Really red")
  2084. Part124.Rotation = Vector3.new(84.9499969, 9.55000019, 90.4399948)
  2085. Part124.Anchored = true
  2086. Part124.CanCollide = false
  2087. Part124.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  2088. Part124.CFrame = CFrame.new(-73.6938171, 5.2689023, 66.8290176, -0.00759404665, -0.986116827, 0.165879712, 0.0868270397, -0.165908381, -0.982312024, 0.996194482, 0.0069431481, 0.0868816227)
  2089. Part124.Color = Color3.new(1, 0, 0)
  2090. Part124.Position = Vector3.new(-73.6938171, 5.2689023, 66.8290176)
  2091. Part124.Orientation = Vector3.new(79.2099991, 62.3599968, 152.37999)
  2092. Part124.Color = Color3.new(1, 0, 0)
  2093. Part125.Parent = Model1
  2094. Part125.Material = Enum.Material.Neon
  2095. Part125.BrickColor = BrickColor.new("Really red")
  2096. Part125.Rotation = Vector3.new(84.7999954, 26.2799988, -89.5099945)
  2097. Part125.Anchored = true
  2098. Part125.CanCollide = false
  2099. Part125.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  2100. Part125.CFrame = CFrame.new(-81.7815704, 4.7867713, 66.8093948, 0.00759402988, 0.896599054, 0.442778051, -0.0868270248, 0.441709936, -0.892947316, -0.996194482, -0.0316640884, 0.0812034979)
  2101. Part125.Color = Color3.new(1, 0, 0)
  2102. Part125.Position = Vector3.new(-81.7815704, 4.7867713, 66.8093948)
  2103. Part125.Orientation = Vector3.new(63.25, 79.6100006, -11.1199999)
  2104. Part125.Color = Color3.new(1, 0, 0)
  2105. Part126.Parent = Model1
  2106. Part126.Material = Enum.Material.Neon
  2107. Part126.BrickColor = BrickColor.new("Really red")
  2108. Part126.Rotation = Vector3.new(84.4300003, 53.7599983, 90.7399979)
  2109. Part126.Anchored = true
  2110. Part126.CanCollide = false
  2111. Part126.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  2112. Part126.CFrame = CFrame.new(-74.9462967, 6.54963303, 66.7078476, -0.0075940541, -0.591105998, 0.806558073, 0.0868270099, -0.803925335, -0.588359177, 0.996194482, 0.0655630976, 0.0574290901)
  2113. Part126.Color = Color3.new(1, 0, 0)
  2114. Part126.Position = Vector3.new(-74.9462967, 6.54963303, 66.7078476)
  2115. Part126.Orientation = Vector3.new(36.0400009, 85.9300003, 173.839996)
  2116. Part126.Color = Color3.new(1, 0, 0)
  2117. Part127.Parent = Model1
  2118. Part127.Material = Enum.Material.Neon
  2119. Part127.BrickColor = BrickColor.new("Really red")
  2120. Part127.Rotation = Vector3.new(84.7999954, 27.0699997, -89.5099945)
  2121. Part127.Anchored = true
  2122. Part127.CanCollide = false
  2123. Part127.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  2124. Part127.CFrame = CFrame.new(-79.4009323, 4.05516529, 66.8912964, 0.0075940066, 0.890458047, 0.45500201, -0.0868270099, 0.453884155, -0.886821091, -0.996194482, -0.0327720009, 0.0807627141)
  2125. Part127.Color = Color3.new(1, 0, 0)
  2126. Part127.Position = Vector3.new(-79.4009323, 4.05516529, 66.8912964)
  2127. Part127.Orientation = Vector3.new(62.4799995, 79.9300003, -10.8299999)
  2128. Part127.Color = Color3.new(1, 0, 0)
  2129. Part128.Parent = Model1
  2130. Part128.Material = Enum.Material.Neon
  2131. Part128.BrickColor = BrickColor.new("Really red")
  2132. Part128.Rotation = Vector3.new(83.8199997, 70.0299988, -88.7299957)
  2133. Part128.Anchored = true
  2134. Part128.CanCollide = false
  2135. Part128.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  2136. Part128.CFrame = CFrame.new(-79.9940186, 4.46529055, 66.8510361, 0.00759398565, 0.341433495, 0.939875364, -0.0868269876, 0.936577737, -0.339533985, -0.996194482, -0.0790281221, 0.0367579944)
  2137. Part128.Color = Color3.new(1, 0, 0)
  2138. Part128.Position = Vector3.new(-79.9940186, 4.46529055, 66.8510361)
  2139. Part128.Orientation = Vector3.new(19.8500004, 87.7599945, -5.29999971)
  2140. Part128.Color = Color3.new(1, 0, 0)
  2141. Part129.Parent = Model1
  2142. Part129.Material = Enum.Material.Neon
  2143. Part129.BrickColor = BrickColor.new("Really red")
  2144. Part129.Rotation = Vector3.new(-93.9599991, 66.8600006, -91.1100006)
  2145. Part129.Anchored = true
  2146. Part129.CanCollide = false
  2147. Part129.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  2148. Part129.CFrame = CFrame.new(-74.5323181, 4.62577152, 66.878685, -0.00759398937, 0.392958879, 0.919524729, 0.0868270025, -0.915819705, 0.392092645, 0.996194482, 0.0828172192, -0.0271647647)
  2149. Part129.Color = Color3.new(1, 0, 0)
  2150. Part129.Position = Vector3.new(-74.5323181, 4.62577152, 66.878685)
  2151. Part129.Orientation = Vector3.new(-23.0799999, 91.6899948, 174.580002)
  2152. Part129.Color = Color3.new(1, 0, 0)
  2153. Part130.Parent = Model1
  2154. Part130.Material = Enum.Material.Neon
  2155. Part130.BrickColor = BrickColor.new("Really red")
  2156. Part130.Rotation = Vector3.new(-94.4700012, 49.6100006, -90.6699982)
  2157. Part130.Anchored = true
  2158. Part130.CanCollide = false
  2159. Part130.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  2160. Part130.CFrame = CFrame.new(-74.2341614, 4.80686331, 66.8651657, -0.0075939754, 0.647946119, 0.761648297, 0.0868270099, -0.758366883, 0.646020293, 0.996194482, 0.0710375905, -0.0505002774)
  2161. Part130.Color = Color3.new(1, 0, 0)
  2162. Part130.Position = Vector3.new(-74.2341614, 4.80686331, 66.8651657)
  2163. Part130.Orientation = Vector3.new(-40.2399979, 93.7900009, 173.470001)
  2164. Part130.Color = Color3.new(1, 0, 0)
  2165. Part131.Parent = Model1
  2166. Part131.Material = Enum.Material.Neon
  2167. Part131.BrickColor = BrickColor.new("Really red")
  2168. Part131.Rotation = Vector3.new(-94.5999985, 40.8499985, -90.5799942)
  2169. Part131.Anchored = true
  2170. Part131.CanCollide = false
  2171. Part131.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  2172. Part131.CFrame = CFrame.new(-76.6574249, 3.24503779, 66.9828186, -0.00759394001, 0.756341755, 0.654132724, 0.0868269429, -0.651182294, 0.753938198, 0.996194482, 0.062521711, -0.0607258007)
  2173. Part131.Color = Color3.new(1, 0, 0)
  2174. Part131.Position = Vector3.new(-76.6574249, 3.24503779, 66.9828186)
  2175. Part131.Orientation = Vector3.new(-48.9300003, 95.2999954, 172.410004)
  2176. Part131.Color = Color3.new(1, 0, 0)
  2177. Part132.Parent = Model1
  2178. Part132.Material = Enum.Material.Neon
  2179. Part132.BrickColor = BrickColor.new("Really red")
  2180. Part132.Rotation = Vector3.new(84.7999954, 27.0100002, 90.4899979)
  2181. Part132.Anchored = true
  2182. Part132.CanCollide = false
  2183. Part132.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  2184. Part132.CFrame = CFrame.new(-76.1043091, 3.51981854, 66.9631042, -0.00759406388, -0.890898645, 0.454138815, 0.0868270174, -0.453024417, -0.887260497, 0.996194482, 0.032693658, 0.0807944536)
  2185. Part132.Color = Color3.new(1, 0, 0)
  2186. Part132.Position = Vector3.new(-76.1043091, 3.51981854, 66.9631042)
  2187. Part132.Orientation = Vector3.new(62.5299988, 79.909996, 169.149994)
  2188. Part132.Color = Color3.new(1, 0, 0)
  2189. Part133.Parent = Model1
  2190. Part133.Material = Enum.Material.Neon
  2191. Part133.BrickColor = BrickColor.new("Really red")
  2192. Part133.Rotation = Vector3.new(-94.909996, 9.84999943, -90.4399948)
  2193. Part133.Anchored = true
  2194. Part133.CanCollide = false
  2195. Part133.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  2196. Part133.CFrame = CFrame.new(-74.9199295, 6.03790474, 66.7526398, -0.00759398239, 0.985244334, 0.17098543, 0.0868270248, -0.169695005, 0.981664956, 0.996194482, 0.0223009158, -0.0842572823)
  2197. Part133.Color = Color3.new(1, 0, 0)
  2198. Part133.Position = Vector3.new(-74.9199295, 6.03790474, 66.7526398)
  2199. Part133.Orientation = Vector3.new(-79.0099945, 116.229996, 152.899994)
  2200. Part133.Color = Color3.new(1, 0, 0)
  2201. Part134.Parent = Model1
  2202. Part134.Material = Enum.Material.Neon
  2203. Part134.BrickColor = BrickColor.new("Really red")
  2204. Part134.Rotation = Vector3.new(84.659996, 39.5499992, 90.5599976)
  2205. Part134.Anchored = true
  2206. Part134.CanCollide = false
  2207. Part134.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  2208. Part134.CFrame = CFrame.new(-74.7687378, 6.39060307, 66.723053, -0.00759405829, -0.771059811, 0.636717379, 0.0868270099, -0.634839773, -0.767750502, 0.996194482, 0.0494539924, 0.0717699081)
  2209. Part134.Color = Color3.new(1, 0, 0)
  2210. Part134.Position = Vector3.new(-74.7687378, 6.39060307, 66.723053)
  2211. Part134.Orientation = Vector3.new(50.1499977, 83.5699997, 172.209991)
  2212. Part134.Color = Color3.new(1, 0, 0)
  2213. Part135.Parent = Model1
  2214. Part135.Material = Enum.Material.Neon
  2215. Part135.BrickColor = BrickColor.new("Really red")
  2216. Part135.Rotation = Vector3.new(-95.1199951, -18.1199989, -90.4599991)
  2217. Part135.Anchored = true
  2218. Part135.CanCollide = false
  2219. Part135.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  2220. Part135.CFrame = CFrame.new(-76.4135056, 3.89904571, 66.927681, -0.0075939321, 0.950387061, -0.310976952, 0.0868269876, 0.310438335, 0.946620643, 0.996194482, -0.0198126584, -0.0848768055)
  2221. Part135.Color = Color3.new(1, 0, 0)
  2222. Part135.Position = Vector3.new(-76.4135056, 3.89904571, 66.927681)
  2223. Part135.Orientation = Vector3.new(-71.1899948, -105.269997, 15.6300001)
  2224. Part135.Color = Color3.new(1, 0, 0)
  2225. Part136.Parent = Model1
  2226. Part136.Material = Enum.Material.Neon
  2227. Part136.BrickColor = BrickColor.new("Really red")
  2228. Part136.Rotation = Vector3.new(-95.3099976, -36.7999992, -90.5400009)
  2229. Part136.Anchored = true
  2230. Part136.CanCollide = false
  2231. Part136.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  2232. Part136.CFrame = CFrame.new(-76.283577, 3.68702483, 66.9471359, -0.00759393908, 0.800683081, -0.599040091, 0.086826995, 0.597323179, 0.797287583, 0.996194482, -0.0459583662, -0.0740570351)
  2233. Part136.Color = Color3.new(1, 0, 0)
  2234. Part136.Position = Vector3.new(-76.283577, 3.68702483, 66.9471359)
  2235. Part136.Orientation = Vector3.new(-52.8699989, -97.0499954, 8.2699995)
  2236. Part136.Color = Color3.new(1, 0, 0)
  2237. Part137.Parent = Model1
  2238. Part137.Material = Enum.Material.Neon
  2239. Part137.BrickColor = BrickColor.new("Really red")
  2240. Part137.Rotation = Vector3.new(-94.7699966, 25.8899994, -90.4799957)
  2241. Part137.Anchored = true
  2242. Part137.CanCollide = false
  2243. Part137.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  2244. Part137.CFrame = CFrame.new(-76.326416, 4.27360153, 66.8956985, -0.00759398611, 0.899571598, 0.436707348, 0.0868270323, -0.434477717, 0.896488547, 0.996194482, 0.0447259732, -0.0748078153)
  2245. Part137.Color = Color3.new(1, 0, 0)
  2246. Part137.Position = Vector3.new(-76.326416, 4.27360153, 66.8956985)
  2247. Part137.Orientation = Vector3.new(-63.6999969, 99.7200012, 168.699997)
  2248. Part137.Color = Color3.new(1, 0, 0)
  2249. Part138.Parent = Model1
  2250. Part138.Material = Enum.Material.Neon
  2251. Part138.BrickColor = BrickColor.new("Really red")
  2252. Part138.Rotation = Vector3.new(-94.3399963, 55.6699982, -90.7699966)
  2253. Part138.Anchored = true
  2254. Part138.CanCollide = false
  2255. Part138.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  2256. Part138.CFrame = CFrame.new(-75.8590546, 4.80139446, 66.8532944, -0.00759400381, 0.563912928, 0.825799406, 0.0868270025, -0.822332859, 0.562344253, 0.996194482, 0.0759722143, -0.0427181385)
  2257. Part138.Color = Color3.new(1, 0, 0)
  2258. Part138.Position = Vector3.new(-75.8590546, 4.80139446, 66.8532944)
  2259. Part138.Orientation = Vector3.new(-34.2199974, 92.9599991, 173.970001)
  2260. Part138.Color = Color3.new(1, 0, 0)
  2261. Part139.Parent = Model1
  2262. Part139.Material = Enum.Material.Neon
  2263. Part139.BrickColor = BrickColor.new("Really red")
  2264. Part139.Rotation = Vector3.new(-94.9300003, 6.83999968, 89.5599976)
  2265. Part139.Anchored = true
  2266. Part139.CanCollide = false
  2267. Part139.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  2268. Part139.CFrame = CFrame.new(-79.2092972, 3.68026376, 66.9254379, 0.00759394746, -0.992849171, 0.119133055, -0.0868270397, 0.118031934, 0.989207268, -0.996194482, -0.0178559665, -0.085309945)
  2269. Part139.Color = Color3.new(1, 0, 0)
  2270. Part139.Position = Vector3.new(-79.2092972, 3.68026376, 66.9254379)
  2271. Part139.Orientation = Vector3.new(-81.5699997, 125.610001, -36.3400002)
  2272. Part139.Color = Color3.new(1, 0, 0)
  2273. Part140.Parent = Model1
  2274. Part140.Material = Enum.Material.Neon
  2275. Part140.BrickColor = BrickColor.new("Really red")
  2276. Part140.Rotation = Vector3.new(-95.0899963, -14.4299994, -90.4499969)
  2277. Part140.Anchored = true
  2278. Part140.CanCollide = false
  2279. Part140.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  2280. Part140.CFrame = CFrame.new(-74.9324646, 6.3239851, 66.727623, -0.00759398332, 0.968405902, -0.249263868, 0.0868270472, 0.248968363, 0.964612365, 0.996194482, -0.0143176299, -0.085974589)
  2281. Part140.Color = Color3.new(1, 0, 0)
  2282. Part140.Position = Vector3.new(-74.9324646, 6.3239851, 66.727623)
  2283. Part140.Orientation = Vector3.new(-74.7099991, -109.029999, 19.2299995)
  2284. Part140.Color = Color3.new(1, 0, 0)
  2285. Part141.Parent = Model1
  2286. Part141.Material = Enum.Material.Neon
  2287. Part141.BrickColor = BrickColor.new("Really red")
  2288. Part141.Rotation = Vector3.new(-92.2200012, 81.0499954, 87.1999969)
  2289. Part141.Anchored = true
  2290. Part141.CanCollide = false
  2291. Part141.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  2292. Part141.CFrame = CFrame.new(-79.9407272, 4.04912758, 66.8877258, 0.00759398332, -0.155323029, 0.987834513, -0.0868270025, 0.984030306, 0.155392334, -0.996194482, -0.0869508609, -0.00601354521)
  2293. Part141.Color = Color3.new(1, 0, 0)
  2294. Part141.Position = Vector3.new(-79.9407272, 4.04912758, 66.8877258)
  2295. Part141.Orientation = Vector3.new(-8.93999958, 90.3499985, -5.03999996)
  2296. Part141.Color = Color3.new(1, 0, 0)
  2297. Part142.Parent = Model1
  2298. Part142.Material = Enum.Material.Neon
  2299. Part142.BrickColor = BrickColor.new("Really red")
  2300. Part142.Rotation = Vector3.new(85.0899963, -8.97999954, 90.4399948)
  2301. Part142.Anchored = true
  2302. Part142.CanCollide = false
  2303. Part142.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  2304. Part142.CFrame = CFrame.new(-76.230896, 3.87121177, 66.9315109, -0.00759406853, -0.987702847, -0.156158492, 0.0868270546, 0.154922009, -0.984104455, 0.996194482, -0.0210321508, 0.0845829472)
  2305. Part142.Color = Color3.new(1, 0, 0)
  2306. Part142.Position = Vector3.new(-76.230896, 3.87121177, 66.9315109)
  2307. Part142.Orientation = Vector3.new(79.7699966, -61.5599976, 29.2699986)
  2308. Part142.Color = Color3.new(1, 0, 0)
  2309. Part143.Parent = Model1
  2310. Part143.Material = Enum.Material.Neon
  2311. Part143.BrickColor = BrickColor.new("Really red")
  2312. Part143.Rotation = Vector3.new(-89.25, 85.6500015, -95.75)
  2313. Part143.Anchored = true
  2314. Part143.CanCollide = false
  2315. Part143.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  2316. Part143.CFrame = CFrame.new(-75.4352951, 4.43518353, 66.8884125, -0.00759400381, 0.0754697248, 0.997119129, 0.0868270025, -0.993332803, 0.0758443922, 0.996194482, 0.0871529579, 0.000990549568)
  2317. Part143.Color = Color3.new(1, 0, 0)
  2318. Part143.Position = Vector3.new(-75.4352951, 4.43518353, 66.8884125)
  2319. Part143.Orientation = Vector3.new(-4.3499999, 89.9399948, 175)
  2320. Part143.Color = Color3.new(1, 0, 0)
  2321. Part144.Parent = Model1
  2322. Part144.Material = Enum.Material.Neon
  2323. Part144.BrickColor = BrickColor.new("Really red")
  2324. Part144.Rotation = Vector3.new(84.6699982, 38.6800003, -89.4399948)
  2325. Part144.Anchored = true
  2326. Part144.CanCollide = false
  2327. Part144.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  2328. Part144.CFrame = CFrame.new(-81.5925446, 4.50722265, 66.8351593, 0.0075940243, 0.780614674, 0.624966323, -0.0868270174, 0.623139024, -0.77727741, -0.996194482, -0.0483613722, 0.0725106746)
  2329. Part144.Color = Color3.new(1, 0, 0)
  2330. Part144.Position = Vector3.new(-81.5925446, 4.50722265, 66.8351593)
  2331. Part144.Orientation = Vector3.new(51.0099983, 83.3799973, -7.92999983)
  2332. Part144.Color = Color3.new(1, 0, 0)
  2333. Part145.Parent = Model1
  2334. Part145.Material = Enum.Material.Neon
  2335. Part145.BrickColor = BrickColor.new("Really red")
  2336. Part145.Rotation = Vector3.new(-96.2299957, -70.8099976, 88.6800003)
  2337. Part145.Anchored = true
  2338. Part145.CanCollide = false
  2339. Part145.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  2340. Part145.CFrame = CFrame.new(-78.6639404, 3.48391175, 66.9466858, 0.00759397633, -0.328601927, -0.94443804, -0.0868270844, -0.941114843, 0.326747507, -0.996194482, 0.0795214847, -0.0356783494)
  2341. Part145.Color = Color3.new(1, 0, 0)
  2342. Part145.Position = Vector3.new(-78.6639404, 3.48391175, 66.9466858)
  2343. Part145.Orientation = Vector3.new(-19.0699997, -92.159996, -174.729996)
  2344. Part145.Color = Color3.new(1, 0, 0)
  2345. Part146.Parent = Model1
  2346. Part146.Material = Enum.Material.Neon
  2347. Part146.BrickColor = BrickColor.new("Really red")
  2348. Part146.Rotation = Vector3.new(85.0899963, -8.72000027, 90.4399948)
  2349. Part146.Anchored = true
  2350. Part146.CanCollide = false
  2351. Part146.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  2352. Part146.CFrame = CFrame.new(-74.6341019, 5.59162331, 66.7937164, -0.00759401266, -0.988410294, -0.151616797, 0.0868269876, 0.150396839, -0.98480618, 0.996194482, -0.0206430703, 0.0846786723)
  2353. Part146.Color = Color3.new(1, 0, 0)
  2354. Part146.Position = Vector3.new(-74.6341019, 5.59162331, 66.7937164)
  2355. Part146.Orientation = Vector3.new(80, -60.8199997, 30)
  2356. Part146.Color = Color3.new(1, 0, 0)
  2357. Part147.Parent = Model1
  2358. Part147.Material = Enum.Material.Neon
  2359. Part147.BrickColor = BrickColor.new("Really red")
  2360. Part147.Rotation = Vector3.new(-95.4199982, -45.1299973, -90.6199951)
  2361. Part147.Anchored = true
  2362. Part147.CanCollide = false
  2363. Part147.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  2364. Part147.CFrame = CFrame.new(-76.1878662, 3.54928756, 66.9598846, -0.00759394281, 0.705496252, -0.70867604, 0.0868270025, 0.706488252, 0.70239538, 0.996194482, -0.0561982356, -0.0666205436)
  2365. Part147.Color = Color3.new(1, 0, 0)
  2366. Part147.Position = Vector3.new(-76.1878662, 3.54928756, 66.9598846)
  2367. Part147.Orientation = Vector3.new(-44.6199989, -95.3699951, 7.00999975)
  2368. Part147.Color = Color3.new(1, 0, 0)
  2369. Part148.Parent = Model1
  2370. Part148.Material = Enum.Material.Neon
  2371. Part148.BrickColor = BrickColor.new("Really red")
  2372. Part148.Rotation = Vector3.new(-94.7099991, 31.7199993, -90.5099945)
  2373. Part148.Anchored = true
  2374. Part148.CanCollide = false
  2375. Part148.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  2376. Part148.CFrame = CFrame.new(-76.1888885, 4.52808046, 66.8745651, -0.00759398844, 0.850562215, 0.52581948, 0.0868270099, -0.52328819, 0.847721636, 0.996194482, 0.0520929806, -0.0698780492)
  2377. Part148.Color = Color3.new(1, 0, 0)
  2378. Part148.Position = Vector3.new(-76.1888885, 4.52808046, 66.8745651)
  2379. Part148.Orientation = Vector3.new(-57.9599991, 97.5699997, 170.580002)
  2380. Part148.Color = Color3.new(1, 0, 0)
  2381. Part149.Parent = Model1
  2382. Part149.Material = Enum.Material.Neon
  2383. Part149.BrickColor = BrickColor.new("Really red")
  2384. Part149.Rotation = Vector3.new(-92.5199966, 79.9599991, 87.5)
  2385. Part149.Anchored = true
  2386. Part149.CanCollide = false
  2387. Part149.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  2388. Part149.CFrame = CFrame.new(-80.2121735, 4.0030694, 66.889679, 0.00759398192, -0.174244225, 0.984673083, -0.0868270025, 0.98086834, 0.17424053, -0.996194482, -0.0868195072, -0.00768043287)
  2389. Part149.Color = Color3.new(1, 0, 0)
  2390. Part149.Position = Vector3.new(-80.2121735, 4.0030694, 66.889679)
  2391. Part149.Orientation = Vector3.new(-10.0299997, 90.4499969, -5.05999994)
  2392. Part149.Color = Color3.new(1, 0, 0)
  2393. Part150.Parent = Model1
  2394. Part150.Material = Enum.Material.Neon
  2395. Part150.BrickColor = BrickColor.new("Really red")
  2396. Part150.Rotation = Vector3.new(-94.5199966, 46.7700005, -90.6399994)
  2397. Part150.Anchored = true
  2398. Part150.CanCollide = false
  2399. Part150.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  2400. Part150.CFrame = CFrame.new(-75.4289932, 5.13082552, 66.8278427, -0.00759399543, 0.684922099, 0.72857672, 0.0868270099, -0.725394309, 0.68283534, 0.996194482, 0.0684455782, -0.0539610945)
  2401. Part150.Color = Color3.new(1, 0, 0)
  2402. Part150.Position = Vector3.new(-75.4289932, 5.13082552, 66.8278427)
  2403. Part150.Orientation = Vector3.new(-43.0699997, 94.2399979, 173.169998)
  2404. Part150.Color = Color3.new(1, 0, 0)
  2405. Part151.Parent = Model1
  2406. Part151.Material = Enum.Material.Neon
  2407. Part151.BrickColor = BrickColor.new("Really red")
  2408. Part151.Rotation = Vector3.new(84.8699951, 18.9399986, 90.4599991)
  2409. Part151.Anchored = true
  2410. Part151.CanCollide = false
  2411. Part151.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  2412. Part151.CFrame = CFrame.new(-74.6650467, 6.18928909, 66.741394, -0.00759406667, -0.945830107, 0.324572921, 0.0868270248, -0.323980302, -0.942071736, 0.996194482, 0.0210275855, 0.0845840573)
  2413. Part151.Color = Color3.new(1, 0, 0)
  2414. Part151.Position = Vector3.new(-74.6650467, 6.18928909, 66.741394)
  2415. Part151.Orientation = Vector3.new(70.4000015, 75.3899994, 165)
  2416. Part151.Color = Color3.new(1, 0, 0)
  2417. Part152.Parent = Model1
  2418. Part152.Material = Enum.Material.Neon
  2419. Part152.BrickColor = BrickColor.new("Really red")
  2420. Part152.Rotation = Vector3.new(84.9899979, 3.67999983, 90.4399948)
  2421. Part152.Anchored = true
  2422. Part152.CanCollide = false
  2423. Part152.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  2424. Part152.CFrame = CFrame.new(-74.6105423, 5.92799664, 66.7645874, -0.00759401498, -0.997911453, 0.0641484559, 0.0868269801, -0.0645661056, -0.994129598, 0.996194601, -0.00197960436, 0.0871360451)
  2425. Part152.Color = Color3.new(1, 0, 0)
  2426. Part152.Position = Vector3.new(-74.6105423, 5.92799664, 66.7645874)
  2427. Part152.Orientation = Vector3.new(83.7900009, 36.3600006, 126.639999)
  2428. Part152.Color = Color3.new(1, 0, 0)
  2429. Part153.Parent = Model1
  2430. Part153.Material = Enum.Material.Neon
  2431. Part153.BrickColor = BrickColor.new("Really red")
  2432. Part153.Rotation = Vector3.new(-94.8600006, 15.5599995, -90.4499969)
  2433. Part153.Anchored = true
  2434. Part153.CanCollide = false
  2435. Part153.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  2436. Part153.CFrame = CFrame.new(-73.8689804, 5.29272985, 66.8255997, -0.0075939619, 0.963299096, 0.268330902, 0.0868270397, -0.266697764, 0.959873497, 0.996194482, 0.0305871293, -0.0816147774)
  2437. Part153.Color = Color3.new(1, 0, 0)
  2438. Part153.Position = Vector3.new(-73.8689804, 5.29272985, 66.8255997)
  2439. Part153.Orientation = Vector3.new(-73.7099991, 106.919998, 161.970001)
  2440. Part153.Color = Color3.new(1, 0, 0)
  2441. Part154.Parent = Model1
  2442. Part154.Material = Enum.Material.Neon
  2443. Part154.BrickColor = BrickColor.new("Really red")
  2444. Part154.Rotation = Vector3.new(-95.2799988, -34.4500008, -90.5299988)
  2445. Part154.Anchored = true
  2446. Part154.CanCollide = false
  2447. Part154.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  2448. Part154.CFrame = CFrame.new(-75.036499, 6.53741074, 66.7082367, -0.00759398984, 0.824558258, -0.565726042, 0.0868270621, 0.564149737, 0.821095288, 0.996194482, -0.0428850092, -0.0758782104)
  2449. Part154.Color = Color3.new(1, 0, 0)
  2450. Part154.Position = Vector3.new(-75.036499, 6.53741074, 66.7082367)
  2451. Part154.Orientation = Vector3.new(-55.1899986, -97.6399994, 8.75)
  2452. Part154.Color = Color3.new(1, 0, 0)
  2453. Part155.Parent = Model1
  2454. Part155.Material = Enum.Material.Neon
  2455. Part155.BrickColor = BrickColor.new("Really red")
  2456. Part155.Rotation = Vector3.new(84.3499985, 57.0599976, -89.1999969)
  2457. Part155.Anchored = true
  2458. Part155.CanCollide = false
  2459. Part155.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  2460. Part155.CFrame = CFrame.new(-79.4925613, 3.94343472, 66.9003296, 0.00759401359, 0.543654799, 0.839274526, -0.0868270025, 0.836487889, -0.541064203, -0.996194482, -0.0687629431, 0.0535562821)
  2461. Part155.Color = Color3.new(1, 0, 0)
  2462. Part155.Position = Vector3.new(-79.4925613, 3.94343472, 66.9003296)
  2463. Part155.Orientation = Vector3.new(32.7599983, 86.3499985, -5.92999983)
  2464. Part155.Color = Color3.new(1, 0, 0)
  2465. Part156.Parent = Model1
  2466. Part156.Material = Enum.Material.Neon
  2467. Part156.BrickColor = BrickColor.new("Really red")
  2468. Part156.Rotation = Vector3.new(83.8899994, 68.9300003, -88.7900009)
  2469. Part156.Anchored = true
  2470. Part156.CanCollide = false
  2471. Part156.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  2472. Part156.CFrame = CFrame.new(-79.7359619, 4.37000132, 66.8613205, 0.00759398658, 0.359400749, 0.933152378, -0.0868269876, 0.929892421, -0.357438654, -0.996194482, -0.0783085302, 0.0382673144)
  2473. Part156.Color = Color3.new(1, 0, 0)
  2474. Part156.Position = Vector3.new(-79.7359619, 4.37000132, 66.8613205)
  2475. Part156.Orientation = Vector3.new(20.9399986, 87.6500015, -5.32999992)
  2476. Part156.Color = Color3.new(1, 0, 0)
  2477. Part157.Parent = Model1
  2478. Part157.Material = Enum.Material.Neon
  2479. Part157.BrickColor = BrickColor.new("Really red")
  2480. Part157.Rotation = Vector3.new(84.3899994, 55.3699989, -89.2299957)
  2481. Part157.Anchored = true
  2482. Part157.CanCollide = false
  2483. Part157.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  2484. Part157.CFrame = CFrame.new(-79.0402374, 3.65537477, 66.9288788, 0.00759401871, 0.568173587, 0.822873712, -0.0868270025, 0.82016474, -0.565501869, -0.996194482, -0.0671533123, 0.0555612147)
  2485. Part157.Color = Color3.new(1, 0, 0)
  2486. Part157.Position = Vector3.new(-79.0402374, 3.65537477, 66.9288788)
  2487. Part157.Orientation = Vector3.new(34.4399986, 86.1399994, -6.03999996)
  2488. Part157.Color = Color3.new(1, 0, 0)
  2489. Part158.Parent = Model1
  2490. Part158.Material = Enum.Material.Neon
  2491. Part158.BrickColor = BrickColor.new("Really red")
  2492. Part158.Rotation = Vector3.new(84.3799973, 55.5699997, -89.2299957)
  2493. Part158.Anchored = true
  2494. Part158.CanCollide = false
  2495. Part158.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  2496. Part158.CFrame = CFrame.new(-81.3044434, 4.23808765, 66.8608627, 0.00759401126, 0.565362632, 0.824807465, -0.0868270025, 0.822089493, -0.562700093, -0.996194482, -0.0673425049, 0.0553317592)
  2497. Part158.Color = Color3.new(1, 0, 0)
  2498. Part158.Position = Vector3.new(-81.3044434, 4.23808765, 66.8608627)
  2499. Part158.Orientation = Vector3.new(34.2399979, 86.159996, -6.02999973)
  2500. Part158.Color = Color3.new(1, 0, 0)
  2501. Part159.Parent = Model1
  2502. Part159.Material = Enum.Material.Neon
  2503. Part159.BrickColor = BrickColor.new("Really red")
  2504. Part159.Rotation = Vector3.new(-95.4499969, -47.0900002, 89.3600006)
  2505. Part159.Anchored = true
  2506. Part159.CanCollide = false
  2507. Part159.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  2508. Part159.CFrame = CFrame.new(-79.009346, 3.68772578, 66.9263077, 0.0075939619, -0.680792928, -0.732436657, -0.086827077, -0.730140269, 0.677758276, -0.996194482, 0.05844846, -0.0646559224)
  2509. Part159.Color = Color3.new(1, 0, 0)
  2510. Part159.Position = Vector3.new(-79.009346, 3.68772578, 66.9263077)
  2511. Part159.Orientation = Vector3.new(-42.6699982, -95.0400009, -173.220001)
  2512. Part159.Color = Color3.new(1, 0, 0)
  2513. Part160.Parent = Model1
  2514. Part160.Material = Enum.Material.Neon
  2515. Part160.BrickColor = BrickColor.new("Really red")
  2516. Part160.Rotation = Vector3.new(79.3799973, 85.5800018, -84.3399963)
  2517. Part160.Anchored = true
  2518. Part160.CanCollide = false
  2519. Part160.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  2520. Part160.CFrame = CFrame.new(-80.5747147, 3.98975754, 66.8880386, 0.00759399682, 0.0766274109, 0.997030735, -0.0868270099, 0.993345201, -0.0756827965, -0.996194482, -0.0859946012, 0.0141967908)
  2521. Part160.Color = Color3.new(1, 0, 0)
  2522. Part160.Position = Vector3.new(-80.5747147, 3.98975754, 66.8880386)
  2523. Part160.Orientation = Vector3.new(4.33999968, 89.1800003, -5)
  2524. Part160.Color = Color3.new(1, 0, 0)
  2525. Part161.Parent = Model1
  2526. Part161.Material = Enum.Material.Neon
  2527. Part161.BrickColor = BrickColor.new("Really red")
  2528. Part161.Rotation = Vector3.new(83.159996, 76.8099976, -88.0899963)
  2529. Part161.Anchored = true
  2530. Part161.CanCollide = false
  2531. Part161.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  2532. Part161.CFrame = CFrame.new(-79.7169724, 4.02965355, 66.891098, 0.00759400381, 0.22797437, 0.973637581, -0.0868270025, 0.970138669, -0.226477861, -0.996194482, -0.0828181654, 0.0271615647)
  2533. Part161.Color = Color3.new(1, 0, 0)
  2534. Part161.Position = Vector3.new(-79.7169724, 4.02965355, 66.891098)
  2535. Part161.Orientation = Vector3.new(13.0900002, 88.4000015, -5.10999966)
  2536. Part161.Color = Color3.new(1, 0, 0)
  2537. Part162.Parent = Model1
  2538. Part162.Material = Enum.Material.Neon
  2539. Part162.BrickColor = BrickColor.new("Really red")
  2540. Part162.Rotation = Vector3.new(84.6399994, 41.2900009, -89.4199982)
  2541. Part162.Anchored = true
  2542. Part162.CanCollide = false
  2543. Part162.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  2544. Part162.CFrame = CFrame.new(-80.6099777, 4.89396334, 66.8089828, 0.00759400381, 0.751284301, 0.659934998, -0.0868270025, 0.657956958, -0.748033226, -0.996194482, -0.0516196117, 0.0702282861)
  2545. Part162.Color = Color3.new(1, 0, 0)
  2546. Part162.Position = Vector3.new(-80.6099777, 4.89396334, 66.8089828)
  2547. Part162.Orientation = Vector3.new(48.4199982, 83.9300003, -7.51999998)
  2548. Part162.Color = Color3.new(1, 0, 0)
  2549. Part163.Parent = Model1
  2550. Part163.Material = Enum.Material.Neon
  2551. Part163.BrickColor = BrickColor.new("Really red")
  2552. Part163.Rotation = Vector3.new(82.3099976, 80.8600006, -87.2599945)
  2553. Part163.Anchored = true
  2554. Part163.CanCollide = false
  2555. Part163.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  2556. Part163.CFrame = CFrame.new(-78.5181427, 3.42772889, 66.9527359, 0.00759400101, 0.158731878, 0.987292588, -0.0868270025, 0.983697414, -0.157486036, -0.996194482, -0.0845278203, 0.0212524291)
  2557. Part163.Color = Color3.new(1, 0, 0)
  2558. Part163.Position = Vector3.new(-78.5181427, 3.42772889, 66.9527359)
  2559. Part163.Orientation = Vector3.new(9.05999947, 88.7699966, -5.03999996)
  2560. Part163.Color = Color3.new(1, 0, 0)
  2561. Part164.Parent = Model1
  2562. Part164.Material = Enum.Material.Neon
  2563. Part164.BrickColor = BrickColor.new("Really red")
  2564. Part164.Rotation = Vector3.new(-94.659996, 36.8600006, -90.5400009)
  2565. Part164.Anchored = true
  2566. Part164.CanCollide = false
  2567. Part164.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  2568. Part164.CFrame = CFrame.new(-75.1723862, 5.41619301, 66.8049164, -0.0075939903, 0.800071836, 0.599856257, 0.0868270099, -0.597080946, 0.797469079, 0.996194482, 0.0581397638, -0.0649337098)
  2569. Part164.Color = Color3.new(1, 0, 0)
  2570. Part164.Position = Vector3.new(-75.1723862, 5.41619301, 66.8049164)
  2571. Part164.Orientation = Vector3.new(-52.8899994, 96.1800003, 171.729996)
  2572. Part164.Color = Color3.new(1, 0, 0)
  2573. Part165.Parent = Model1
  2574. Part165.Material = Enum.Material.Neon
  2575. Part165.BrickColor = BrickColor.new("Really red")
  2576. Part165.Rotation = Vector3.new(-94.8299942, 19.6099987, -90.4599991)
  2577. Part165.Anchored = true
  2578. Part165.CanCollide = false
  2579. Part165.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  2580. Part165.CFrame = CFrame.new(-75.0050354, 5.72146511, 66.7796021, -0.00759398378, 0.941961229, 0.33563593, 0.0868270248, -0.333756804, 0.938651979, 0.996194482, 0.0362703726, -0.0792531446)
  2581. Part165.Color = Color3.new(1, 0, 0)
  2582. Part165.Position = Vector3.new(-75.0050354, 5.72146511, 66.7796021)
  2583. Part165.Orientation = Vector3.new(-69.8300018, 103.290001, 165.419998)
  2584. Part165.Color = Color3.new(1, 0, 0)
  2585. Part166.Parent = Model1
  2586. Part166.Material = Enum.Material.Neon
  2587. Part166.BrickColor = BrickColor.new("Really red")
  2588. Part166.Rotation = Vector3.new(84.8899994, 16.2099991, 90.4499969)
  2589. Part166.Anchored = true
  2590. Part166.CanCollide = false
  2591. Part166.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  2592. Part166.CFrame = CFrame.new(-76.2011261, 3.67199254, 66.9490967, -0.0075940676, -0.960206807, 0.279186517, 0.0868270248, -0.278773487, -0.956424475, 0.996194482, 0.0169778205, 0.0854890421)
  2593. Part166.Color = Color3.new(1, 0, 0)
  2594. Part166.Position = Vector3.new(-76.2011261, 3.67199254, 66.9490967)
  2595. Part166.Orientation = Vector3.new(73.0199966, 72.9799957, 162.699997)
  2596. Part166.Color = Color3.new(1, 0, 0)
  2597. Part167.Parent = Model1
  2598. Part167.Material = Enum.Material.Neon
  2599. Part167.BrickColor = BrickColor.new("Really red")
  2600. Part167.Rotation = Vector3.new(-94.8600006, 15.1700001, 89.5499954)
  2601. Part167.Anchored = true
  2602. Part167.CanCollide = false
  2603. Part167.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  2604. Part167.CFrame = CFrame.new(-79.2231445, 3.5132587, 66.9398804, 0.00759394839, -0.965135276, 0.261649668, -0.0868270323, 0.260040283, 0.961698413, -0.996194482, -0.030020874, -0.0818247795)
  2605. Part167.Color = Color3.new(1, 0, 0)
  2606. Part167.Position = Vector3.new(-79.2231445, 3.5132587, 66.9398804)
  2607. Part167.Orientation = Vector3.new(-74.0899963, 107.369995, -18.4599991)
  2608. Part167.Color = Color3.new(1, 0, 0)
  2609. Part168.Parent = Model1
  2610. Part168.Material = Enum.Material.Neon
  2611. Part168.BrickColor = BrickColor.new("Really red")
  2612. Part168.Rotation = Vector3.new(-95.0699997, -11.8400002, 89.5599976)
  2613. Part168.Anchored = true
  2614. Part168.CanCollide = false
  2615. Part168.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  2616. Part168.CFrame = CFrame.new(-79.2030792, 3.92867231, 66.9038086, 0.00759394839, -0.978690803, -0.205198944, -0.0868270546, -0.205075338, 0.974888086, -0.996194482, 0.0104135983, -0.0865342841)
  2617. Part168.Color = Color3.new(1, 0, 0)
  2618. Part168.Position = Vector3.new(-79.2030792, 3.92867231, 66.9038086)
  2619. Part168.Orientation = Vector3.new(-77.1299973, -112.869995, -157.050003)
  2620. Part168.Color = Color3.new(1, 0, 0)
  2621. Part169.Parent = Model1
  2622. Part169.Material = Enum.Material.Neon
  2623. Part169.BrickColor = BrickColor.new("Really red")
  2624. Part169.Rotation = Vector3.new(83.4700012, 74.2799988, -88.3899994)
  2625. Part169.Anchored = true
  2626. Part169.CanCollide = false
  2627. Part169.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  2628. Part169.CFrame = CFrame.new(-78.7481232, 3.49183965, 66.9453812, 0.00759400567, 0.270840913, 0.962596357, -0.0868270025, 0.959175169, -0.269198865, -0.996194482, -0.0815347508, 0.0307998005)
  2629. Part169.Color = Color3.new(1, 0, 0)
  2630. Part169.Position = Vector3.new(-78.7481232, 3.49183965, 66.9453812)
  2631. Part169.Orientation = Vector3.new(15.6199999, 88.1699982, -5.17000008)
  2632. Part169.Color = Color3.new(1, 0, 0)
  2633. Part170.Parent = Model1
  2634. Part170.Material = Enum.Material.Neon
  2635. Part170.BrickColor = BrickColor.new("Really red")
  2636. Part170.Rotation = Vector3.new(85.1800003, -20.8999996, -89.5299988)
  2637. Part170.Anchored = true
  2638. Part170.CanCollide = false
  2639. Part170.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  2640. Part170.CFrame = CFrame.new(-79.3245773, 3.94742346, 66.9012527, 0.00759403221, 0.934193492, -0.356685966, -0.0868270621, -0.354733288, -0.930927932, -0.996194482, 0.0380395316, 0.0784195215)
  2641. Part170.Color = Color3.new(1, 0, 0)
  2642. Part170.Position = Vector3.new(-79.3245773, 3.94742346, 66.9012527)
  2643. Part170.Orientation = Vector3.new(68.5800018, -77.5999985, -166.25)
  2644. Part170.Color = Color3.new(1, 0, 0)
  2645. WedgePart171.Parent = Model1
  2646. WedgePart171.Material = Enum.Material.Neon
  2647. WedgePart171.BrickColor = BrickColor.new("Really red")
  2648. WedgePart171.Rotation = Vector3.new(83.7200012, 71.4599991, 91.3699951)
  2649. WedgePart171.Anchored = true
  2650. WedgePart171.CanCollide = false
  2651. WedgePart171.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  2652. WedgePart171.CFrame = CFrame.new(-76.5407791, 4.13524246, 66.9061279, -0.00759398378, -0.317944288, 0.948079169, 0.0868269429, -0.944735169, -0.316127539, 0.996194482, 0.0799181163, 0.0347804353)
  2653. WedgePart171.Color = Color3.new(1, 0, 0)
  2654. WedgePart171.Position = Vector3.new(-76.5407791, 4.13524246, 66.9061279)
  2655. WedgePart171.Orientation = Vector3.new(18.4300003, 87.9000015, 174.75)
  2656. WedgePart171.Color = Color3.new(1, 0, 0)
  2657. WedgePart172.Parent = Model1
  2658. WedgePart172.Material = Enum.Material.Neon
  2659. WedgePart172.BrickColor = BrickColor.new("Really red")
  2660. WedgePart172.Rotation = Vector3.new(-93.4799957, 73.8600006, 88.4300003)
  2661. WedgePart172.Anchored = true
  2662. WedgePart172.CanCollide = false
  2663. WedgePart172.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  2664. WedgePart172.CFrame = CFrame.new(-79.5114365, 3.44855285, 66.9433212, 0.0075939619, -0.277846634, 0.960595369, -0.086826995, 0.956812501, 0.277438849, -0.996194482, -0.0855125785, -0.0168586224)
  2665. WedgePart172.Color = Color3.new(1, 0, 0)
  2666. WedgePart172.Position = Vector3.new(-79.5114365, 3.44855285, 66.9433212)
  2667. WedgePart172.Orientation = Vector3.new(-16.1099987, 91.0099945, -5.19000006)
  2668. WedgePart172.Color = Color3.new(1, 0, 0)
  2669. WedgePart173.Parent = Model1
  2670. WedgePart173.Material = Enum.Material.Neon
  2671. WedgePart173.BrickColor = BrickColor.new("Really red")
  2672. WedgePart173.Rotation = Vector3.new(89.7799988, -84.7699966, -85.2200012)
  2673. WedgePart173.Anchored = true
  2674. WedgePart173.CanCollide = false
  2675. WedgePart173.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  2676. WedgePart173.CFrame = CFrame.new(-80.3664169, 6.67674065, 66.6554489, 0.0075939754, 0.0908282101, -0.995837569, -0.086827077, -0.992045879, -0.0911445022, -0.996194482, 0.0871579349, 0.000352791976)
  2677. WedgePart173.Color = Color3.new(1, 0, 0)
  2678. WedgePart173.Position = Vector3.new(-80.3664169, 6.67674065, 66.6554489)
  2679. WedgePart173.Orientation = Vector3.new(5.23000002, -89.9799957, -175)
  2680. WedgePart173.Color = Color3.new(1, 0, 0)
  2681. WedgePart174.Parent = Model1
  2682. WedgePart174.Material = Enum.Material.Neon
  2683. WedgePart174.BrickColor = BrickColor.new("Really red")
  2684. WedgePart174.Rotation = Vector3.new(-91.3099976, 83.2399979, -93.6999969)
  2685. WedgePart174.Anchored = true
  2686. WedgePart174.CanCollide = false
  2687. WedgePart174.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  2688. WedgePart174.CFrame = CFrame.new(-77.2436676, 3.42038989, 66.9630814, -0.00759398844, 0.117399104, 0.993055761, 0.0868269354, -0.989257097, 0.117614008, 0.996194601, 0.0871172398, -0.00268101646)
  2689. WedgePart174.Color = Color3.new(1, 0, 0)
  2690. WedgePart174.Position = Vector3.new(-77.2436676, 3.42038989, 66.9630814)
  2691. WedgePart174.Orientation = Vector3.new(-6.75, 90.1500015, 174.979996)
  2692. WedgePart174.Color = Color3.new(1, 0, 0)
  2693. WedgePart175.Parent = Model1
  2694. WedgePart175.Material = Enum.Material.Neon
  2695. WedgePart175.BrickColor = BrickColor.new("Really red")
  2696. WedgePart175.Rotation = Vector3.new(-94.5599976, 43.9399986, -90.5999985)
  2697. WedgePart175.Anchored = true
  2698. WedgePart175.CanCollide = false
  2699. WedgePart175.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  2700. WedgePart175.CFrame = CFrame.new(-79.483963, 3.46508861, 66.9421082, -0.00759406621, 0.720070243, 0.693859637, 0.0868270025, -0.690784156, 0.717828929, 0.996194482, 0.0656969845, -0.0572756827)
  2701. WedgePart175.Color = Color3.new(1, 0, 0)
  2702. WedgePart175.Position = Vector3.new(-79.483963, 3.46508861, 66.9421082)
  2703. WedgePart175.Orientation = Vector3.new(-45.8799973, 94.7200012, 172.839996)
  2704. WedgePart175.Color = Color3.new(1, 0, 0)
  2705. WedgePart176.Parent = Model1
  2706. WedgePart176.Material = Enum.Material.Neon
  2707. WedgePart176.BrickColor = BrickColor.new("Really red")
  2708. WedgePart176.Rotation = Vector3.new(85.2200012, -25.3299999, 90.4799957)
  2709. WedgePart176.Anchored = true
  2710. WedgePart176.CanCollide = false
  2711. WedgePart176.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  2712. WedgePart176.CFrame = CFrame.new(-79.0959625, 4.0764184, 66.8917618, -0.00759389484, -0.903852046, -0.427777827, 0.0868271068, 0.425578773, -0.900746942, 0.996194482, -0.0439829305, 0.0752471536)
  2713. WedgePart176.Color = Color3.new(1, 0, 0)
  2714. WedgePart176.Position = Vector3.new(-79.0959625, 4.0764184, 66.8917618)
  2715. WedgePart176.Orientation = Vector3.new(64.2600021, -80.0199966, 11.5299997)
  2716. WedgePart176.Color = Color3.new(1, 0, 0)
  2717. WedgePart177.Parent = Model1
  2718. WedgePart177.Material = Enum.Material.Neon
  2719. WedgePart177.BrickColor = BrickColor.new("Really red")
  2720. WedgePart177.Rotation = Vector3.new(-96.409996, -73.1100006, -91.5)
  2721. WedgePart177.Anchored = true
  2722. WedgePart177.CanCollide = false
  2723. WedgePart177.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  2724. WedgePart177.CFrame = CFrame.new(-78.5785904, 2.98294377, 66.9910126, -0.00759389903, 0.290375143, -0.95688498, 0.0868269801, 0.953497767, 0.288663864, 0.996194482, -0.0808910504, -0.0324526764)
  2725. WedgePart177.Color = Color3.new(1, 0, 0)
  2726. WedgePart177.Position = Vector3.new(-78.5785904, 2.98294377, 66.9910126)
  2727. WedgePart177.Orientation = Vector3.new(-16.7799988, -91.9399948, 5.19999981)
  2728. WedgePart177.Color = Color3.new(1, 0, 0)
  2729. WedgePart178.Parent = Model1
  2730. WedgePart178.Material = Enum.Material.Neon
  2731. WedgePart178.BrickColor = BrickColor.new("Really red")
  2732. WedgePart178.Rotation = Vector3.new(-95.0899963, -13.8999996, 89.5499954)
  2733. WedgePart178.Anchored = true
  2734. WedgePart178.CanCollide = false
  2735. WedgePart178.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  2736. WedgePart178.CFrame = CFrame.new(-76.3032837, 3.3921659, 66.972702, 0.0075940541, -0.970696867, -0.240187511, -0.0868270472, -0.23992753, 0.966900885, -0.996194482, 0.0135121085, -0.0861048773)
  2737. WedgePart178.Color = Color3.new(1, 0, 0)
  2738. WedgePart178.Position = Vector3.new(-76.3032837, 3.3921659, 66.972702)
  2739. WedgePart178.Orientation = Vector3.new(-75.2200012, -109.720001, -160.110001)
  2740. WedgePart178.Color = Color3.new(1, 0, 0)
  2741. WedgePart179.Parent = Model1
  2742. WedgePart179.Material = Enum.Material.Neon
  2743. WedgePart179.BrickColor = BrickColor.new("Really red")
  2744. WedgePart179.Rotation = Vector3.new(85.0499954, -4.71000004, -89.5599976)
  2745. WedgePart179.Anchored = true
  2746. WedgePart179.CanCollide = false
  2747. WedgePart179.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  2748. WedgePart179.CFrame = CFrame.new(-76.3320847, 4.11462736, 66.9095154, 0.00759395631, 0.996590316, -0.0821583793, -0.0868268907, -0.0811933503, -0.992909789, -0.996194601, 0.0146736708, 0.0859143361)
  2749. WedgePart179.Color = Color3.new(1, 0, 0)
  2750. WedgePart179.Position = Vector3.new(-76.3320847, 4.11462736, 66.9095154)
  2751. WedgePart179.Orientation = Vector3.new(83.1699982, -43.7199974, -133.080002)
  2752. WedgePart179.Color = Color3.new(1, 0, 0)
  2753. WedgePart180.Parent = Model1
  2754. WedgePart180.Material = Enum.Material.Neon
  2755. WedgePart180.BrickColor = BrickColor.new("Really red")
  2756. WedgePart180.Rotation = Vector3.new(83.159996, 76.8300018, -88.0899963)
  2757. WedgePart180.Anchored = true
  2758. WedgePart180.CanCollide = false
  2759. WedgePart180.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  2760. WedgePart180.CFrame = CFrame.new(-77.3295975, 3.42513061, 66.9619904, 0.00759389531, 0.227637172, 0.973716497, -0.0868269876, 0.97021699, -0.226141915, -0.996194482, -0.0828275681, 0.0271327738)
  2761. WedgePart180.Color = Color3.new(1, 0, 0)
  2762. WedgePart180.Position = Vector3.new(-77.3295975, 3.42513061, 66.9619904)
  2763. WedgePart180.Orientation = Vector3.new(13.0699997, 88.4000015, -5.10999966)
  2764. WedgePart180.Color = Color3.new(1, 0, 0)
  2765. WedgePart181.Parent = Model1
  2766. WedgePart181.Material = Enum.Material.Neon
  2767. WedgePart181.BrickColor = BrickColor.new("Really red")
  2768. WedgePart181.Rotation = Vector3.new(84.8099976, 25.289999, -89.5199966)
  2769. WedgePart181.Anchored = true
  2770. WedgePart181.CanCollide = false
  2771. WedgePart181.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  2772. WedgePart181.CFrame = CFrame.new(-76.4751587, 4.07722855, 66.9116898, 0.00759389345, 0.904150665, 0.427146107, -0.086826928, 0.42614162, -0.900480866, -0.996194601, -0.0302496776, 0.0817407891)
  2773. WedgePart181.Color = Color3.new(1, 0, 0)
  2774. WedgePart181.Position = Vector3.new(-76.4751587, 4.07722855, 66.9116898)
  2775. WedgePart181.Orientation = Vector3.new(64.2200012, 79.1699982, -11.5199995)
  2776. WedgePart181.Color = Color3.new(1, 0, 0)
  2777. WedgePart182.Parent = Model1
  2778. WedgePart182.Material = Enum.Material.Neon
  2779. WedgePart182.BrickColor = BrickColor.new("Really red")
  2780. WedgePart182.Rotation = Vector3.new(-95.4000015, -43.829998, -90.5999985)
  2781. WedgePart182.Anchored = true
  2782. WedgePart182.CanCollide = false
  2783. WedgePart182.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  2784. WedgePart182.CFrame = CFrame.new(-76.2877731, 3.36415982, 66.9752502, -0.0075939619, 0.721399546, -0.692480445, 0.0868269876, 0.690363646, 0.718250036, 0.996194482, -0.0546716005, -0.0678789765)
  2785. WedgePart182.Color = Color3.new(1, 0, 0)
  2786. WedgePart182.Position = Vector3.new(-76.2877731, 3.36415982, 66.9752502)
  2787. WedgePart182.Orientation = Vector3.new(-45.9099998, -95.5999985, 7.17000008)
  2788. WedgePart182.Color = Color3.new(1, 0, 0)
  2789. WedgePart183.Parent = Model1
  2790. WedgePart183.Material = Enum.Material.Neon
  2791. WedgePart183.BrickColor = BrickColor.new("Really red")
  2792. WedgePart183.Rotation = Vector3.new(80.2999954, 84.7299957, 94.7399979)
  2793. WedgePart183.Anchored = true
  2794. WedgePart183.CanCollide = false
  2795. WedgePart183.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  2796. WedgePart183.CFrame = CFrame.new(-75.2029037, 6.67835522, 66.6946793, -0.00759397773, -0.0915154591, 0.995774865, 0.0868269429, -0.992103457, -0.0905158818, 0.996194601, 0.0857728049, 0.015480021)
  2797. WedgePart183.Color = Color3.new(1, 0, 0)
  2798. WedgePart183.Position = Vector3.new(-75.2029037, 6.67835522, 66.6946793)
  2799. WedgePart183.Orientation = Vector3.new(5.19000006, 89.1100006, 175)
  2800. WedgePart183.Color = Color3.new(1, 0, 0)
  2801. WedgePart184.Parent = Model1
  2802. WedgePart184.Material = Enum.Material.Neon
  2803. WedgePart184.BrickColor = BrickColor.new("Really red")
  2804. WedgePart184.Rotation = Vector3.new(-95.5599976, -53.2199974, 89.2699966)
  2805. WedgePart184.Anchored = true
  2806. WedgePart184.CanCollide = false
  2807. WedgePart184.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  2808. WedgePart184.CFrame = CFrame.new(-78.6553497, 3.02159953, 66.9870529, 0.00759394513, -0.598748147, -0.800901413, -0.0868270695, -0.798294842, 0.595976233, -0.996194482, 0.0650141984, -0.0580498241)
  2809. WedgePart184.Color = Color3.new(1, 0, 0)
  2810. WedgePart184.Position = Vector3.new(-78.6553497, 3.02159953, 66.9870529)
  2811. WedgePart184.Orientation = Vector3.new(-36.579998, -94.1500015, -173.789993)
  2812. WedgePart184.Color = Color3.new(1, 0, 0)
  2813. WedgePart185.Parent = Model1
  2814. WedgePart185.Material = Enum.Material.Neon
  2815. WedgePart185.BrickColor = BrickColor.new("Really red")
  2816. WedgePart185.Rotation = Vector3.new(85.6199951, -53.8899994, 90.7399979)
  2817. WedgePart185.Anchored = true
  2818. WedgePart185.CanCollide = false
  2819. WedgePart185.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  2820. WedgePart185.CFrame = CFrame.new(-80.4121857, 6.65950871, 66.6566238, -0.00759387389, -0.589267492, -0.807902277, 0.0868270621, 0.804486156, -0.587592065, 0.996194482, -0.07460998, 0.0450552739)
  2821. WedgePart185.Color = Color3.new(1, 0, 0)
  2822. WedgePart185.Position = Vector3.new(-80.4121857, 6.65950871, 66.6566238)
  2823. WedgePart185.Orientation = Vector3.new(35.9899979, -86.8099976, 6.15999985)
  2824. WedgePart185.Color = Color3.new(1, 0, 0)
  2825. WedgePart186.Parent = Model1
  2826. WedgePart186.Material = Enum.Material.Neon
  2827. WedgePart186.BrickColor = BrickColor.new("Really red")
  2828. WedgePart186.Rotation = Vector3.new(84.4000015, 54.75, 90.75)
  2829. WedgePart186.Anchored = true
  2830. WedgePart186.CanCollide = false
  2831. WedgePart186.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  2832. WedgePart186.CFrame = CFrame.new(-73.9252472, 5.73436069, 66.7866745, -0.00759401871, -0.577138424, 0.816610992, 0.0868269429, -0.813931465, -0.574437261, 0.996194601, 0.0665416345, 0.0562922359)
  2833. WedgePart186.Color = Color3.new(1, 0, 0)
  2834. WedgePart186.Position = Vector3.new(-73.9252472, 5.73436069, 66.7866745)
  2835. WedgePart186.Orientation = Vector3.new(35.0599976, 86.0599976, 173.910004)
  2836. WedgePart186.Color = Color3.new(1, 0, 0)
  2837. WedgePart187.Parent = Model1
  2838. WedgePart187.Material = Enum.Material.Neon
  2839. WedgePart187.BrickColor = BrickColor.new("Really red")
  2840. WedgePart187.Rotation = Vector3.new(84.8300018, 23.8500004, -89.5199966)
  2841. WedgePart187.Anchored = true
  2842. WedgePart187.CanCollide = false
  2843. WedgePart187.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  2844. WedgePart187.CFrame = CFrame.new(-73.894249, 5.6966486, 66.7902069, 0.00759391487, 0.914552927, 0.404394954, -0.0868269205, 0.403482646, -0.910859168, -0.996194601, -0.0281954389, 0.082471922)
  2845. WedgePart187.Color = Color3.new(1, 0, 0)
  2846. WedgePart187.Position = Vector3.new(-73.894249, 5.6966486, 66.7902069)
  2847. WedgePart187.Orientation = Vector3.new(65.6199951, 78.4700012, -12.1399994)
  2848. WedgePart187.Color = Color3.new(1, 0, 0)
  2849. WedgePart188.Parent = Model1
  2850. WedgePart188.Material = Enum.Material.Neon
  2851. WedgePart188.BrickColor = BrickColor.new("Really red")
  2852. WedgePart188.Rotation = Vector3.new(84.6299973, 41.4599991, 90.5799942)
  2853. WedgePart188.Anchored = true
  2854. WedgePart188.CanCollide = false
  2855. WedgePart188.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  2856. WedgePart188.CFrame = CFrame.new(-76.3597794, 4.19762039, 66.9020767, -0.0075940215, -0.749388039, 0.66208756, 0.0868269354, -0.660100102, -0.746142745, 0.996194482, 0.0518208072, 0.0700798854)
  2857. WedgePart188.Color = Color3.new(1, 0, 0)
  2858. WedgePart188.Position = Vector3.new(-76.3597794, 4.19762039, 66.9020767)
  2859. WedgePart188.Orientation = Vector3.new(48.2599983, 83.9599991, 172.509995)
  2860. WedgePart188.Color = Color3.new(1, 0, 0)
  2861. WedgePart189.Parent = Model1
  2862. WedgePart189.Material = Enum.Material.Neon
  2863. WedgePart189.BrickColor = BrickColor.new("Really red")
  2864. WedgePart189.Rotation = Vector3.new(84.9799957, 4.67000008, 90.4399948)
  2865. WedgePart189.Anchored = true
  2866. WedgePart189.CanCollide = false
  2867. WedgePart189.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  2868. WedgePart189.CFrame = CFrame.new(-79.239006, 4.11372232, 66.8873978, -0.00759395538, -0.996647537, 0.0814627036, 0.0868271366, -0.0818146095, -0.992858946, 0.996194482, -0.000466539524, 0.0871574655)
  2869. WedgePart189.Color = Color3.new(1, 0, 0)
  2870. WedgePart189.Position = Vector3.new(-79.239006, 4.11372232, 66.8873978)
  2871. WedgePart189.Orientation = Vector3.new(83.1500015, 43.0699997, 133.300003)
  2872. WedgePart189.Color = Color3.new(1, 0, 0)
  2873. WedgePart190.Parent = Model1
  2874. WedgePart190.Material = Enum.Material.Neon
  2875. WedgePart190.BrickColor = BrickColor.new("Really red")
  2876. WedgePart190.Rotation = Vector3.new(86.3199997, -71.5, -88.6299973)
  2877. WedgePart190.Anchored = true
  2878. WedgePart190.CanCollide = false
  2879. WedgePart190.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  2880. WedgePart190.CFrame = CFrame.new(-79.0303192, 4.13448429, 66.8871994, 0.00759398239, 0.317289889, -0.948298216, -0.0868270621, -0.944535255, -0.316726238, -0.996194482, 0.0847432613, 0.0203766096)
  2881. WedgePart190.Color = Color3.new(1, 0, 0)
  2882. WedgePart190.Position = Vector3.new(-79.0303192, 4.13448429, 66.8871994)
  2883. WedgePart190.Orientation = Vector3.new(18.4699993, -88.7699966, -174.75)
  2884. WedgePart190.Color = Color3.new(1, 0, 0)
  2885. WedgePart191.Parent = Model1
  2886. WedgePart191.Material = Enum.Material.Neon
  2887. WedgePart191.BrickColor = BrickColor.new("Really red")
  2888. WedgePart191.Rotation = Vector3.new(86.8899994, -76.8699951, 91.9199982)
  2889. WedgePart191.Anchored = true
  2890. WedgePart191.CanCollide = false
  2891. WedgePart191.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  2892. WedgePart191.CFrame = CFrame.new(-78.241951, 3.42485881, 66.9550629, -0.00759389577, -0.226967305, -0.9738729, 0.0868270248, 0.970073581, -0.226758942, 0.996194482, -0.0862805769, 0.0123402886)
  2893. WedgePart191.Color = Color3.new(1, 0, 0)
  2894. WedgePart191.Position = Vector3.new(-78.241951, 3.42485881, 66.9550629)
  2895. WedgePart191.Orientation = Vector3.new(13.1099997, -89.2699966, 5.10999966)
  2896. WedgePart191.Color = Color3.new(1, 0, 0)
  2897. WedgePart192.Parent = Model1
  2898. WedgePart192.Material = Enum.Material.Neon
  2899. WedgePart192.BrickColor = BrickColor.new("Really red")
  2900. WedgePart192.Rotation = Vector3.new(-94.8699951, 13.9399996, -90.4499969)
  2901. WedgePart192.Anchored = true
  2902. WedgePart192.CanCollide = false
  2903. WedgePart192.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  2904. WedgePart192.CFrame = CFrame.new(-79.2683105, 3.3912437, 66.9501724, -0.00759405317, 0.97052896, 0.240864784, 0.0868269727, -0.239322022, 0.967050254, 0.996194482, 0.0282573905, -0.082450673)
  2905. WedgePart192.Color = Color3.new(1, 0, 0)
  2906. WedgePart192.Position = Vector3.new(-79.2683105, 3.3912437, 66.9501724)
  2907. WedgePart192.Orientation = Vector3.new(-75.25, 108.899994, 160.059998)
  2908. WedgePart192.Color = Color3.new(1, 0, 0)
  2909. WedgePart193.Parent = Model1
  2910. WedgePart193.Material = Enum.Material.Neon
  2911. WedgePart193.BrickColor = BrickColor.new("Really red")
  2912. WedgePart193.Rotation = Vector3.new(-96.4799957, -73.8199997, -91.5599976)
  2913. WedgePart193.Anchored = true
  2914. WedgePart193.CanCollide = false
  2915. WedgePart193.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  2916. WedgePart193.CFrame = CFrame.new(-76.0601425, 3.4496367, 66.9695358, -0.00759395864, 0.278512716, -0.960404634, 0.0868270099, 0.95699656, 0.276843399, 0.996194482, -0.0812864155, -0.0314493328)
  2917. WedgePart193.Color = Color3.new(1, 0, 0)
  2918. WedgePart193.Position = Vector3.new(-76.0601425, 3.4496367, 66.9695358)
  2919. WedgePart193.Orientation = Vector3.new(-16.0699997, -91.8799973, 5.17999983)
  2920. WedgePart193.Color = Color3.new(1, 0, 0)
  2921. WedgePart194.Parent = Model1
  2922. WedgePart194.Material = Enum.Material.Neon
  2923. WedgePart194.BrickColor = BrickColor.new("Really red")
  2924. WedgePart194.Rotation = Vector3.new(-95.4000015, -43.8999977, 89.4000015)
  2925. WedgePart194.Anchored = true
  2926. WedgePart194.CanCollide = false
  2927. WedgePart194.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  2928. WedgePart194.CFrame = CFrame.new(-76.0875931, 3.46616054, 66.9678726, 0.00759406621, -0.720555663, -0.693358481, -0.0868270025, -0.691237867, 0.717408419, -0.996194482, 0.0547541566, -0.0678124055)
  2929. WedgePart194.Color = Color3.new(1, 0, 0)
  2930. WedgePart194.Position = Vector3.new(-76.0875931, 3.46616054, 66.9678726)
  2931. WedgePart194.Orientation = Vector3.new(-45.8400002, -95.5899963, -172.839996)
  2932. WedgePart194.Color = Color3.new(1, 0, 0)
  2933. WedgePart195.Parent = Model1
  2934. WedgePart195.Material = Enum.Material.Neon
  2935. WedgePart195.BrickColor = BrickColor.new("Really red")
  2936. WedgePart195.Rotation = Vector3.new(85.2099991, -23.8899994, 90.4799957)
  2937. WedgePart195.Anchored = true
  2938. WedgePart195.CanCollide = false
  2939. WedgePart195.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  2940. WedgePart195.CFrame = CFrame.new(-81.6757736, 5.69424915, 66.7310638, -0.00759391673, -0.914271057, -0.40503189, 0.0868271068, 0.402911186, -0.911111951, 0.996194482, -0.0420866981, 0.0763239563)
  2941. WedgePart195.Color = Color3.new(1, 0, 0)
  2942. WedgePart195.Position = Vector3.new(-81.6757736, 5.69424915, 66.7310638)
  2943. WedgePart195.Orientation = Vector3.new(65.659996, -79.3300018, 12.1599998)
  2944. WedgePart195.Color = Color3.new(1, 0, 0)
  2945. WedgePart196.Parent = Model1
  2946. WedgePart196.Material = Enum.Material.Neon
  2947. WedgePart196.BrickColor = BrickColor.new("Really red")
  2948. WedgePart196.Rotation = Vector3.new(-98.6399994, -83.1999969, 86.3199997)
  2949. WedgePart196.Anchored = true
  2950. WedgePart196.CanCollide = false
  2951. WedgePart196.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  2952. WedgePart196.CFrame = CFrame.new(-78.3278885, 3.42005658, 66.9548416, 0.00759398565, -0.11808195, -0.992974758, -0.0868270844, -0.989331603, 0.116984665, -0.996194482, 0.0853288472, -0.0177656896)
  2953. WedgePart196.Color = Color3.new(1, 0, 0)
  2954. WedgePart196.Position = Vector3.new(-78.3278885, 3.42005658, 66.9548416)
  2955. WedgePart196.Orientation = Vector3.new(-6.71999979, -91.0199966, -174.979996)
  2956. WedgePart196.Color = Color3.new(1, 0, 0)
  2957. WedgePart197.Parent = Model1
  2958. WedgePart197.Material = Enum.Material.Neon
  2959. WedgePart197.BrickColor = BrickColor.new("Really red")
  2960. WedgePart197.Rotation = Vector3.new(85.6399994, -54.7899971, -89.25)
  2961. WedgePart197.Anchored = true
  2962. WedgePart197.CanCollide = false
  2963. WedgePart197.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  2964. WedgePart197.CFrame = CFrame.new(-81.6447144, 5.73197269, 66.728035, 0.00759401638, 0.576573908, -0.817009687, -0.0868270695, -0.813567758, -0.574952006, -0.996194482, 0.0753048286, 0.0438840464)
  2965. WedgePart197.Color = Color3.new(1, 0, 0)
  2966. WedgePart197.Position = Vector3.new(-81.6447144, 5.73197269, 66.728035)
  2967. WedgePart197.Orientation = Vector3.new(35.0999985, -86.9300003, -173.910004)
  2968. WedgePart197.Color = Color3.new(1, 0, 0)
  2969. WedgePart198.Parent = Model1
  2970. WedgePart198.Material = Enum.Material.Neon
  2971. WedgePart198.BrickColor = BrickColor.new("Really red")
  2972. WedgePart198.Rotation = Vector3.new(85.4000015, -41.5, -89.4199982)
  2973. WedgePart198.Anchored = true
  2974. WedgePart198.CanCollide = false
  2975. WedgePart198.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  2976. WedgePart198.CFrame = CFrame.new(-79.2112427, 4.19673634, 66.8804169, 0.00759402011, 0.748927832, -0.662608147, -0.086827077, -0.659630775, -0.746557713, -0.996194482, 0.0632016957, 0.060017962)
  2977. WedgePart198.Color = Color3.new(1, 0, 0)
  2978. WedgePart198.Position = Vector3.new(-79.2112427, 4.19673634, 66.8804169)
  2979. WedgePart198.Orientation = Vector3.new(48.2899971, -84.8199997, -172.5)
  2980. WedgePart198.Color = Color3.new(1, 0, 0)
  2981. WedgePart199.Parent = Model1
  2982. WedgePart199.Material = Enum.Material.Neon
  2983. WedgePart199.BrickColor = BrickColor.new("Really red")
  2984. WedgePart199.Rotation = Vector3.new(-94.5599976, 43.8699989, 89.4000015)
  2985. WedgePart199.Anchored = true
  2986. WedgePart199.CanCollide = false
  2987. WedgePart199.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  2988. WedgePart199.CFrame = CFrame.new(-79.2838135, 3.36323762, 66.9524765, 0.0075939591, -0.72091651, 0.692980349, -0.0868270174, 0.689907551, 0.718671441, -0.996194482, -0.0656269714, -0.0573559068)
  2989. WedgePart199.Color = Color3.new(1, 0, 0)
  2990. WedgePart199.Position = Vector3.new(-79.2838135, 3.36323762, 66.9524765)
  2991. WedgePart199.Orientation = Vector3.new(-45.9399986, 94.7299957, -7.17000008)
  2992. WedgePart199.Color = Color3.new(1, 0, 0)
  2993. WedgePart200.Parent = Model1
  2994. WedgePart200.Material = Enum.Material.Neon
  2995. WedgePart200.BrickColor = BrickColor.new("Really red")
  2996. WedgePart200.Rotation = Vector3.new(84.4199982, 53.8499985, -89.2599945)
  2997. WedgePart200.Anchored = true
  2998. WedgePart200.CanCollide = false
  2999. WedgePart200.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  3000. WedgePart200.CFrame = CFrame.new(-75.1571274, 6.66115093, 66.6965027, 0.00759387435, 0.589827895, 0.807493329, -0.0868269652, 0.804856241, -0.587085187, -0.996194601, -0.0656540319, 0.0573249981)
  3001. WedgePart200.Color = Color3.new(1, 0, 0)
  3002. WedgePart200.Position = Vector3.new(-75.1571274, 6.66115093, 66.6965027)
  3003. WedgePart200.Orientation = Vector3.new(35.9500008, 85.9399948, -6.15999985)
  3004. WedgePart200.Color = Color3.new(1, 0, 0)
  3005. WedgePart201.Parent = Model1
  3006. WedgePart201.Material = Enum.Material.Neon
  3007. WedgePart201.BrickColor = BrickColor.new("Really red")
  3008. WedgePart201.Rotation = Vector3.new(-94.4000015, 53.2599983, -90.7299957)
  3009. WedgePart201.Anchored = true
  3010. WedgePart201.CanCollide = false
  3011. WedgePart201.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  3012. WedgePart201.CFrame = CFrame.new(-76.9164505, 3.02215695, 67.0002518, -0.00759394793, 0.598192275, 0.801316679, 0.0868269578, -0.797919571, 0.596479058, 0.996194601, 0.0741055906, -0.0458799191)
  3013. WedgePart201.Color = Color3.new(1, 0, 0)
  3014. WedgePart201.Position = Vector3.new(-76.9164505, 3.02215695, 67.0002518)
  3015. WedgePart201.Orientation = Vector3.new(-36.6199989, 93.2799988, 173.789993)
  3016. WedgePart201.Color = Color3.new(1, 0, 0)
  3017. WedgePart202.Parent = Model1
  3018. WedgePart202.Material = Enum.Material.Neon
  3019. WedgePart202.BrickColor = BrickColor.new("Really red")
  3020. WedgePart202.Rotation = Vector3.new(-93.5400009, 73.1500015, 88.5)
  3021. WedgePart202.Anchored = true
  3022. WedgePart202.CanCollide = false
  3023. WedgePart202.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  3024. WedgePart202.CFrame = CFrame.new(-76.9932938, 2.98343778, 67.003067, 0.00759389997, -0.289711386, 0.957083941, -0.0868270397, 0.953306377, 0.289256811, -0.996194482, -0.0852974653, -0.0179155022)
  3025. WedgePart202.Color = Color3.new(1, 0, 0)
  3026. WedgePart202.Position = Vector3.new(-76.9932938, 2.98343778, 67.003067)
  3027. WedgePart202.Orientation = Vector3.new(-16.8099995, 91.0699997, -5.19999981)
  3028. WedgePart202.Color = Color3.new(1, 0, 0)
  3029. Model203.Name = "RightLeg"
  3030. Model203.Parent = Model0
  3031. Part204.Name = "Right Leg1"
  3032. Part204.Parent = Model203
  3033. Part204.Material = Enum.Material.SmoothPlastic
  3034. Part204.BrickColor = BrickColor.new("Pastel brown")
  3035. Part204.Transparency = 1
  3036. Part204.Rotation = Vector3.new(-180, 0, 180)
  3037. Part204.Anchored = true
  3038. Part204.CanCollide = false
  3039. Part204.FormFactor = Enum.FormFactor.Plate
  3040. Part204.Size = Vector3.new(1, 2, 1)
  3041. Part204.CFrame = CFrame.new(-78.3779373, 1.00006962, 67.9689178, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  3042. Part204.Color = Color3.new(1, 0.8, 0.6)
  3043. Part204.Position = Vector3.new(-78.3779373, 1.00006962, 67.9689178)
  3044. Part204.Orientation = Vector3.new(0, 180, 0)
  3045. Part204.Color = Color3.new(1, 0.8, 0.6)
  3046. Part205.Parent = Model203
  3047. Part205.Material = Enum.Material.SmoothPlastic
  3048. Part205.Transparency = 1
  3049. Part205.Rotation = Vector3.new(90, 0.0199999996, 180)
  3050. Part205.Anchored = true
  3051. Part205.FormFactor = Enum.FormFactor.Custom
  3052. Part205.Size = Vector3.new(1.0999999, 1, 2)
  3053. Part205.CFrame = CFrame.new(-78.2944107, 1.00644529, 67.9883041, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  3054. Part205.BottomSurface = Enum.SurfaceType.Smooth
  3055. Part205.TopSurface = Enum.SurfaceType.Smooth
  3056. Part205.Position = Vector3.new(-78.2944107, 1.00644529, 67.9883041)
  3057. Part205.Orientation = Vector3.new(90, -180, 0)
  3058. ParticleEmitter206.Name = "Void"
  3059. ParticleEmitter206.Parent = Part205
  3060. ParticleEmitter206.Transparency = NumberSequence.new(0,0.78750002384186,1)
  3061. ParticleEmitter206.Rotation = NumberRange.new(100, 100)
  3062. ParticleEmitter206.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  3063. ParticleEmitter206.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  3064. ParticleEmitter206.Texture = "rbxassetid://341277531"
  3065. ParticleEmitter206.ZOffset = -1
  3066. ParticleEmitter206.Lifetime = NumberRange.new(0.5, 0.5)
  3067. ParticleEmitter206.Rate = 1000
  3068. ParticleEmitter206.RotSpeed = NumberRange.new(-20, -10)
  3069. ParticleEmitter206.Speed = NumberRange.new(0, 0)
  3070. ParticleEmitter206.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  3071. Model207.Name = "RightArm"
  3072. Model207.Parent = Model0
  3073. WedgePart208.Parent = Model207
  3074. WedgePart208.Material = Enum.Material.SmoothPlastic
  3075. WedgePart208.BrickColor = BrickColor.new("Really black")
  3076. WedgePart208.Reflectance = 0.20000000298023
  3077. WedgePart208.Rotation = Vector3.new(179.98999, -90, 0)
  3078. WedgePart208.Anchored = true
  3079. WedgePart208.CanCollide = false
  3080. WedgePart208.FormFactor = Enum.FormFactor.Custom
  3081. WedgePart208.Size = Vector3.new(1.01999986, 0.199999988, 0.399999738)
  3082. WedgePart208.CFrame = CFrame.new(-78.9717484, 2.09825993, 67.968338, 0.000411999907, 5.59999899e-05, -1, -9.79999895e-05, -1, -5.60403751e-05, -0.999999881, 9.80230689e-05, -0.000411994493)
  3083. WedgePart208.BottomSurface = Enum.SurfaceType.Smooth
  3084. WedgePart208.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3085. WedgePart208.Position = Vector3.new(-78.9717484, 2.09825993, 67.968338)
  3086. WedgePart208.Orientation = Vector3.new(0, -90.0199966, -179.98999)
  3087. WedgePart208.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3088. Part209.Name = "Right Arm1"
  3089. Part209.Parent = Model207
  3090. Part209.Material = Enum.Material.SmoothPlastic
  3091. Part209.BrickColor = BrickColor.new("Pastel brown")
  3092. Part209.Transparency = 1
  3093. Part209.Rotation = Vector3.new(180, 0, 180)
  3094. Part209.Anchored = true
  3095. Part209.CanCollide = false
  3096. Part209.FormFactor = Enum.FormFactor.Plate
  3097. Part209.Size = Vector3.new(1, 2, 1)
  3098. Part209.CFrame = CFrame.new(-79.2780304, 2.99997687, 67.9688416, -1, -4.45878868e-05, 3.27852576e-05, -4.45890255e-05, 1, -3.47647074e-05, -3.27837079e-05, -3.47661698e-05, -1)
  3099. Part209.BottomSurface = Enum.SurfaceType.Smooth
  3100. Part209.TopSurface = Enum.SurfaceType.Smooth
  3101. Part209.Color = Color3.new(1, 0.8, 0.6)
  3102. Part209.Position = Vector3.new(-79.2780304, 2.99997687, 67.9688416)
  3103. Part209.Orientation = Vector3.new(0, 180, 0)
  3104. Part209.Color = Color3.new(1, 0.8, 0.6)
  3105. Part210.Parent = Model207
  3106. Part210.Material = Enum.Material.SmoothPlastic
  3107. Part210.BrickColor = BrickColor.new("Really black")
  3108. Part210.Rotation = Vector3.new(0, -0.0199999996, 0)
  3109. Part210.Anchored = true
  3110. Part210.CanCollide = false
  3111. Part210.FormFactor = Enum.FormFactor.Custom
  3112. Part210.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3113. Part210.CFrame = CFrame.new(-79.7765961, 2.29834604, 68.0913773, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3114. Part210.BottomSurface = Enum.SurfaceType.Smooth
  3115. Part210.TopSurface = Enum.SurfaceType.Smooth
  3116. Part210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3117. Part210.Position = Vector3.new(-79.7765961, 2.29834604, 68.0913773)
  3118. Part210.Orientation = Vector3.new(0, -0.0199999996, 0)
  3119. Part210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3120. Part211.Parent = Model207
  3121. Part211.Material = Enum.Material.Neon
  3122. Part211.BrickColor = BrickColor.new("Really red")
  3123. Part211.Rotation = Vector3.new(0, -0.0199999996, 0)
  3124. Part211.Anchored = true
  3125. Part211.CanCollide = false
  3126. Part211.FormFactor = Enum.FormFactor.Custom
  3127. Part211.Size = Vector3.new(1.05999959, 1.51526916, 0.0500000007)
  3128. Part211.CFrame = CFrame.new(-79.2817078, 3.39221692, 67.8681335, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3129. Part211.BottomSurface = Enum.SurfaceType.Smooth
  3130. Part211.TopSurface = Enum.SurfaceType.Smooth
  3131. Part211.Color = Color3.new(1, 0, 0)
  3132. Part211.Position = Vector3.new(-79.2817078, 3.39221692, 67.8681335)
  3133. Part211.Orientation = Vector3.new(0, -0.0199999996, 0)
  3134. Part211.Color = Color3.new(1, 0, 0)
  3135. Part212.Parent = Model207
  3136. Part212.Material = Enum.Material.SmoothPlastic
  3137. Part212.BrickColor = BrickColor.new("Really black")
  3138. Part212.Rotation = Vector3.new(0, -0.0199999996, 0)
  3139. Part212.Anchored = true
  3140. Part212.CanCollide = false
  3141. Part212.FormFactor = Enum.FormFactor.Custom
  3142. Part212.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3143. Part212.CFrame = CFrame.new(-79.57164, 2.19334292, 68.0914612, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3144. Part212.BottomSurface = Enum.SurfaceType.Smooth
  3145. Part212.TopSurface = Enum.SurfaceType.Smooth
  3146. Part212.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3147. Part212.Position = Vector3.new(-79.57164, 2.19334292, 68.0914612)
  3148. Part212.Orientation = Vector3.new(0, -0.0199999996, 0)
  3149. Part212.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3150. Part213.Parent = Model207
  3151. Part213.Material = Enum.Material.SmoothPlastic
  3152. Part213.BrickColor = BrickColor.new("Really black")
  3153. Part213.Rotation = Vector3.new(0, -0.0199999996, 0)
  3154. Part213.Anchored = true
  3155. Part213.CanCollide = false
  3156. Part213.FormFactor = Enum.FormFactor.Custom
  3157. Part213.Size = Vector3.new(1.07999957, 0.392538637, 1.07999969)
  3158. Part213.CFrame = CFrame.new(-79.2817307, 2.82721567, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3159. Part213.BottomSurface = Enum.SurfaceType.Smooth
  3160. Part213.TopSurface = Enum.SurfaceType.Smooth
  3161. Part213.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3162. Part213.Position = Vector3.new(-79.2817307, 2.82721567, 67.9681702)
  3163. Part213.Orientation = Vector3.new(0, -0.0199999996, 0)
  3164. Part213.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3165. Part214.Parent = Model207
  3166. Part214.Material = Enum.Material.SmoothPlastic
  3167. Part214.BrickColor = BrickColor.new("Really black")
  3168. Part214.Rotation = Vector3.new(0, -0.0199999996, 0)
  3169. Part214.Anchored = true
  3170. Part214.CanCollide = false
  3171. Part214.FormFactor = Enum.FormFactor.Custom
  3172. Part214.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3173. Part214.CFrame = CFrame.new(-79.5316467, 2.18334699, 68.0914764, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3174. Part214.BottomSurface = Enum.SurfaceType.Smooth
  3175. Part214.TopSurface = Enum.SurfaceType.Smooth
  3176. Part214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3177. Part214.Position = Vector3.new(-79.5316467, 2.18334699, 68.0914764)
  3178. Part214.Orientation = Vector3.new(0, -0.0199999996, 0)
  3179. Part214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3180. Part215.Parent = Model207
  3181. Part215.Material = Enum.Material.Neon
  3182. Part215.BrickColor = BrickColor.new("Really red")
  3183. Part215.Rotation = Vector3.new(0, -0.0199999996, -30)
  3184. Part215.Anchored = true
  3185. Part215.CanCollide = false
  3186. Part215.FormFactor = Enum.FormFactor.Custom
  3187. Part215.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007)
  3188. Part215.CFrame = CFrame.new(-79.3012009, 4.16238165, 68.0653229, 0.866025269, 0.500000119, -0.000410089793, -0.500000179, 0.866025329, 4.97040091e-05, 0.000380000158, 0.000162000026, 1)
  3189. Part215.BottomSurface = Enum.SurfaceType.Smooth
  3190. Part215.TopSurface = Enum.SurfaceType.Smooth
  3191. Part215.Color = Color3.new(1, 0, 0)
  3192. Part215.Position = Vector3.new(-79.3012009, 4.16238165, 68.0653229)
  3193. Part215.Orientation = Vector3.new(0, -0.0199999996, -30)
  3194. Part215.Color = Color3.new(1, 0, 0)
  3195. Part216.Parent = Model207
  3196. Part216.Material = Enum.Material.SmoothPlastic
  3197. Part216.BrickColor = BrickColor.new("Really black")
  3198. Part216.Rotation = Vector3.new(0, -0.0199999996, 0)
  3199. Part216.Anchored = true
  3200. Part216.CanCollide = false
  3201. Part216.FormFactor = Enum.FormFactor.Custom
  3202. Part216.Size = Vector3.new(1.0399996, 1.24800038, 1.03999972)
  3203. Part216.CFrame = CFrame.new(-79.2817307, 3.50221968, 67.9681396, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3204. Part216.BottomSurface = Enum.SurfaceType.Smooth
  3205. Part216.TopSurface = Enum.SurfaceType.Smooth
  3206. Part216.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3207. Part216.Position = Vector3.new(-79.2817307, 3.50221968, 67.9681396)
  3208. Part216.Orientation = Vector3.new(0, -0.0199999996, 0)
  3209. Part216.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3210. Part217.Parent = Model207
  3211. Part217.Material = Enum.Material.SmoothPlastic
  3212. Part217.BrickColor = BrickColor.new("Really black")
  3213. Part217.Rotation = Vector3.new(0, -0.0199999996, 0)
  3214. Part217.Anchored = true
  3215. Part217.CanCollide = false
  3216. Part217.FormFactor = Enum.FormFactor.Custom
  3217. Part217.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3218. Part217.CFrame = CFrame.new(-79.3516388, 2.20026493, 68.0915527, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3219. Part217.BottomSurface = Enum.SurfaceType.Smooth
  3220. Part217.TopSurface = Enum.SurfaceType.Smooth
  3221. Part217.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3222. Part217.Position = Vector3.new(-79.3516388, 2.20026493, 68.0915527)
  3223. Part217.Orientation = Vector3.new(0, -0.0199999996, 0)
  3224. Part217.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3225. Part218.Parent = Model207
  3226. Part218.Material = Enum.Material.SmoothPlastic
  3227. Part218.BrickColor = BrickColor.new("Really black")
  3228. Part218.Rotation = Vector3.new(0, -0.0199999996, 0)
  3229. Part218.Anchored = true
  3230. Part218.CanCollide = false
  3231. Part218.FormFactor = Enum.FormFactor.Custom
  3232. Part218.Size = Vector3.new(1.05428565, 0.112857215, 1.03999937)
  3233. Part218.CFrame = CFrame.new(-79.2817459, 2.5283649, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3234. Part218.BottomSurface = Enum.SurfaceType.Smooth
  3235. Part218.TopSurface = Enum.SurfaceType.Smooth
  3236. Part218.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3237. Part218.Position = Vector3.new(-79.2817459, 2.5283649, 67.9681702)
  3238. Part218.Orientation = Vector3.new(0, -0.0199999996, 0)
  3239. Part218.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3240. Part219.Parent = Model207
  3241. Part219.Material = Enum.Material.SmoothPlastic
  3242. Part219.BrickColor = BrickColor.new("Black")
  3243. Part219.Rotation = Vector3.new(0, -0.0199999996, 0)
  3244. Part219.Anchored = true
  3245. Part219.CanCollide = false
  3246. Part219.FormFactor = Enum.FormFactor.Custom
  3247. Part219.Size = Vector3.new(1.09999955, 0.196104169, 1.09999967)
  3248. Part219.CFrame = CFrame.new(-79.2817307, 2.82721567, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3249. Part219.BottomSurface = Enum.SurfaceType.Smooth
  3250. Part219.TopSurface = Enum.SurfaceType.Smooth
  3251. Part219.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3252. Part219.Position = Vector3.new(-79.2817307, 2.82721567, 67.9681702)
  3253. Part219.Orientation = Vector3.new(0, -0.0199999996, 0)
  3254. Part219.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3255. Part220.Parent = Model207
  3256. Part220.Material = Enum.Material.Neon
  3257. Part220.BrickColor = BrickColor.new("Really red")
  3258. Part220.Rotation = Vector3.new(0, -0.0199999996, 0)
  3259. Part220.Anchored = true
  3260. Part220.CanCollide = false
  3261. Part220.FormFactor = Enum.FormFactor.Custom
  3262. Part220.Size = Vector3.new(1.07428563, 0.0500000007, 1.09999931)
  3263. Part220.CFrame = CFrame.new(-79.2817459, 2.5283649, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3264. Part220.BottomSurface = Enum.SurfaceType.Smooth
  3265. Part220.TopSurface = Enum.SurfaceType.Smooth
  3266. Part220.Color = Color3.new(1, 0, 0)
  3267. Part220.Position = Vector3.new(-79.2817459, 2.5283649, 67.9681702)
  3268. Part220.Orientation = Vector3.new(0, -0.0199999996, 0)
  3269. Part220.Color = Color3.new(1, 0, 0)
  3270. Part221.Parent = Model207
  3271. Part221.Material = Enum.Material.SmoothPlastic
  3272. Part221.BrickColor = BrickColor.new("Really black")
  3273. Part221.Rotation = Vector3.new(0, -0.0199999996, 0)
  3274. Part221.Anchored = true
  3275. Part221.CanCollide = false
  3276. Part221.FormFactor = Enum.FormFactor.Custom
  3277. Part221.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3278. Part221.CFrame = CFrame.new(-79.7765961, 2.29834604, 67.8524323, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3279. Part221.BottomSurface = Enum.SurfaceType.Smooth
  3280. Part221.TopSurface = Enum.SurfaceType.Smooth
  3281. Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3282. Part221.Position = Vector3.new(-79.7765961, 2.29834604, 67.8524323)
  3283. Part221.Orientation = Vector3.new(0, -0.0199999996, 0)
  3284. Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3285. Part222.Parent = Model207
  3286. Part222.Material = Enum.Material.SmoothPlastic
  3287. Part222.BrickColor = BrickColor.new("Really black")
  3288. Part222.Rotation = Vector3.new(0, -0.0199999996, 0)
  3289. Part222.Anchored = true
  3290. Part222.CanCollide = false
  3291. Part222.FormFactor = Enum.FormFactor.Custom
  3292. Part222.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3293. Part222.CFrame = CFrame.new(-79.7765961, 2.29834604, 68.3005371, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3294. Part222.BottomSurface = Enum.SurfaceType.Smooth
  3295. Part222.TopSurface = Enum.SurfaceType.Smooth
  3296. Part222.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3297. Part222.Position = Vector3.new(-79.7765961, 2.29834604, 68.3005371)
  3298. Part222.Orientation = Vector3.new(0, -0.0199999996, 0)
  3299. Part222.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3300. Part223.Parent = Model207
  3301. Part223.Material = Enum.Material.SmoothPlastic
  3302. Part223.BrickColor = BrickColor.new("Really black")
  3303. Part223.Rotation = Vector3.new(0, -0.0199999996, 0)
  3304. Part223.Anchored = true
  3305. Part223.CanCollide = false
  3306. Part223.FormFactor = Enum.FormFactor.Custom
  3307. Part223.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3308. Part223.CFrame = CFrame.new(-79.7765884, 2.29834604, 67.6279755, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3309. Part223.BottomSurface = Enum.SurfaceType.Smooth
  3310. Part223.TopSurface = Enum.SurfaceType.Smooth
  3311. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3312. Part223.Position = Vector3.new(-79.7765884, 2.29834604, 67.6279755)
  3313. Part223.Orientation = Vector3.new(0, -0.0199999996, 0)
  3314. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3315. Part224.Parent = Model207
  3316. Part224.Material = Enum.Material.SmoothPlastic
  3317. Part224.BrickColor = BrickColor.new("Really black")
  3318. Part224.Rotation = Vector3.new(0, -0.0199999996, 0)
  3319. Part224.Anchored = true
  3320. Part224.CanCollide = false
  3321. Part224.FormFactor = Enum.FormFactor.Custom
  3322. Part224.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3323. Part224.CFrame = CFrame.new(-79.3516617, 2.20026469, 67.8525925, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3324. Part224.BottomSurface = Enum.SurfaceType.Smooth
  3325. Part224.TopSurface = Enum.SurfaceType.Smooth
  3326. Part224.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3327. Part224.Position = Vector3.new(-79.3516617, 2.20026469, 67.8525925)
  3328. Part224.Orientation = Vector3.new(0, -0.0199999996, 0)
  3329. Part224.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3330. Part225.Parent = Model207
  3331. Part225.Material = Enum.Material.SmoothPlastic
  3332. Part225.BrickColor = BrickColor.new("Really black")
  3333. Part225.Rotation = Vector3.new(0, -0.0199999996, 0)
  3334. Part225.Anchored = true
  3335. Part225.CanCollide = false
  3336. Part225.FormFactor = Enum.FormFactor.Custom
  3337. Part225.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3338. Part225.CFrame = CFrame.new(-79.3516388, 2.20026469, 67.6281433, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3339. Part225.BottomSurface = Enum.SurfaceType.Smooth
  3340. Part225.TopSurface = Enum.SurfaceType.Smooth
  3341. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3342. Part225.Position = Vector3.new(-79.3516388, 2.20026469, 67.6281433)
  3343. Part225.Orientation = Vector3.new(0, -0.0199999996, 0)
  3344. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3345. Part226.Parent = Model207
  3346. Part226.Material = Enum.Material.SmoothPlastic
  3347. Part226.BrickColor = BrickColor.new("Really black")
  3348. Part226.Rotation = Vector3.new(0, -0.0199999996, 0)
  3349. Part226.Anchored = true
  3350. Part226.CanCollide = false
  3351. Part226.FormFactor = Enum.FormFactor.Custom
  3352. Part226.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3353. Part226.CFrame = CFrame.new(-79.5316467, 2.18334675, 67.628067, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3354. Part226.BottomSurface = Enum.SurfaceType.Smooth
  3355. Part226.TopSurface = Enum.SurfaceType.Smooth
  3356. Part226.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3357. Part226.Position = Vector3.new(-79.5316467, 2.18334675, 67.628067)
  3358. Part226.Orientation = Vector3.new(0, -0.0199999996, 0)
  3359. Part226.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3360. Part227.Parent = Model207
  3361. Part227.Material = Enum.Material.Neon
  3362. Part227.BrickColor = BrickColor.new("Really red")
  3363. Part227.Rotation = Vector3.new(0, -0.0199999996, 0)
  3364. Part227.Anchored = true
  3365. Part227.CanCollide = false
  3366. Part227.FormFactor = Enum.FormFactor.Custom
  3367. Part227.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3368. Part227.CFrame = CFrame.new(-79.5219345, 2.17837667, 68.3037262, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3369. Part227.BottomSurface = Enum.SurfaceType.Smooth
  3370. Part227.TopSurface = Enum.SurfaceType.Smooth
  3371. Part227.Color = Color3.new(1, 0, 0)
  3372. Part227.Position = Vector3.new(-79.5219345, 2.17837667, 68.3037262)
  3373. Part227.Orientation = Vector3.new(0, -0.0199999996, 0)
  3374. Part227.Color = Color3.new(1, 0, 0)
  3375. Part228.Parent = Model207
  3376. Part228.Material = Enum.Material.Neon
  3377. Part228.BrickColor = BrickColor.new("Really red")
  3378. Part228.Rotation = Vector3.new(0, -0.0199999996, 0)
  3379. Part228.Anchored = true
  3380. Part228.CanCollide = false
  3381. Part228.FormFactor = Enum.FormFactor.Custom
  3382. Part228.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3383. Part228.CFrame = CFrame.new(-79.7765961, 2.15820408, 68.3005371, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3384. Part228.BottomSurface = Enum.SurfaceType.Smooth
  3385. Part228.TopSurface = Enum.SurfaceType.Smooth
  3386. Part228.Color = Color3.new(1, 0, 0)
  3387. Part228.Position = Vector3.new(-79.7765961, 2.15820408, 68.3005371)
  3388. Part228.Orientation = Vector3.new(0, -0.0199999996, 0)
  3389. Part228.Color = Color3.new(1, 0, 0)
  3390. Part229.Parent = Model207
  3391. Part229.Material = Enum.Material.SmoothPlastic
  3392. Part229.BrickColor = BrickColor.new("Really black")
  3393. Part229.Rotation = Vector3.new(0, -0.0199999996, 0)
  3394. Part229.Anchored = true
  3395. Part229.CanCollide = false
  3396. Part229.FormFactor = Enum.FormFactor.Custom
  3397. Part229.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3398. Part229.CFrame = CFrame.new(-79.5316467, 2.18334699, 68.3006287, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3399. Part229.BottomSurface = Enum.SurfaceType.Smooth
  3400. Part229.TopSurface = Enum.SurfaceType.Smooth
  3401. Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3402. Part229.Position = Vector3.new(-79.5316467, 2.18334699, 68.3006287)
  3403. Part229.Orientation = Vector3.new(0, -0.0199999996, 0)
  3404. Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3405. Part230.Parent = Model207
  3406. Part230.Material = Enum.Material.Neon
  3407. Part230.BrickColor = BrickColor.new("Really red")
  3408. Part230.Rotation = Vector3.new(0, -0.0199999996, 0)
  3409. Part230.Anchored = true
  3410. Part230.CanCollide = false
  3411. Part230.FormFactor = Enum.FormFactor.Custom
  3412. Part230.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3413. Part230.CFrame = CFrame.new(-79.5216599, 2.17834568, 67.6280975, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3414. Part230.BottomSurface = Enum.SurfaceType.Smooth
  3415. Part230.TopSurface = Enum.SurfaceType.Smooth
  3416. Part230.Color = Color3.new(1, 0, 0)
  3417. Part230.Position = Vector3.new(-79.5216599, 2.17834568, 67.6280975)
  3418. Part230.Orientation = Vector3.new(0, -0.0199999996, 0)
  3419. Part230.Color = Color3.new(1, 0, 0)
  3420. Part231.Parent = Model207
  3421. Part231.Material = Enum.Material.Neon
  3422. Part231.BrickColor = BrickColor.new("Really red")
  3423. Part231.Rotation = Vector3.new(0, -0.0199999996, 0)
  3424. Part231.Anchored = true
  3425. Part231.CanCollide = false
  3426. Part231.FormFactor = Enum.FormFactor.Custom
  3427. Part231.Size = Vector3.new(1.05999959, 1.51526916, 0.0500000007)
  3428. Part231.CFrame = CFrame.new(-79.2817841, 3.39222479, 68.0681458, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3429. Part231.BottomSurface = Enum.SurfaceType.Smooth
  3430. Part231.TopSurface = Enum.SurfaceType.Smooth
  3431. Part231.Color = Color3.new(1, 0, 0)
  3432. Part231.Position = Vector3.new(-79.2817841, 3.39222479, 68.0681458)
  3433. Part231.Orientation = Vector3.new(0, -0.0199999996, 0)
  3434. Part231.Color = Color3.new(1, 0, 0)
  3435. Part232.Parent = Model207
  3436. Part232.Material = Enum.Material.SmoothPlastic
  3437. Part232.BrickColor = BrickColor.new("Really black")
  3438. Part232.Rotation = Vector3.new(0, -0.0199999996, 0)
  3439. Part232.Anchored = true
  3440. Part232.CanCollide = false
  3441. Part232.FormFactor = Enum.FormFactor.Custom
  3442. Part232.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3443. Part232.CFrame = CFrame.new(-79.5316467, 2.18334675, 67.8525238, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3444. Part232.BottomSurface = Enum.SurfaceType.Smooth
  3445. Part232.TopSurface = Enum.SurfaceType.Smooth
  3446. Part232.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3447. Part232.Position = Vector3.new(-79.5316467, 2.18334675, 67.8525238)
  3448. Part232.Orientation = Vector3.new(0, -0.0199999996, 0)
  3449. Part232.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3450. Part233.Parent = Model207
  3451. Part233.Material = Enum.Material.Neon
  3452. Part233.BrickColor = BrickColor.new("Really red")
  3453. Part233.Rotation = Vector3.new(0, -0.0199999996, 0)
  3454. Part233.Anchored = true
  3455. Part233.CanCollide = false
  3456. Part233.FormFactor = Enum.FormFactor.Custom
  3457. Part233.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3458. Part233.CFrame = CFrame.new(-79.7766037, 2.15820408, 67.8524323, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3459. Part233.BottomSurface = Enum.SurfaceType.Smooth
  3460. Part233.TopSurface = Enum.SurfaceType.Smooth
  3461. Part233.Color = Color3.new(1, 0, 0)
  3462. Part233.Position = Vector3.new(-79.7766037, 2.15820408, 67.8524323)
  3463. Part233.Orientation = Vector3.new(0, -0.0199999996, 0)
  3464. Part233.Color = Color3.new(1, 0, 0)
  3465. Part234.Parent = Model207
  3466. Part234.Material = Enum.Material.SmoothPlastic
  3467. Part234.BrickColor = BrickColor.new("Really black")
  3468. Part234.Rotation = Vector3.new(0, -0.0199999996, 0)
  3469. Part234.Anchored = true
  3470. Part234.CanCollide = false
  3471. Part234.FormFactor = Enum.FormFactor.Custom
  3472. Part234.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3473. Part234.CFrame = CFrame.new(-79.3516541, 2.20026493, 68.300705, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3474. Part234.BottomSurface = Enum.SurfaceType.Smooth
  3475. Part234.TopSurface = Enum.SurfaceType.Smooth
  3476. Part234.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3477. Part234.Position = Vector3.new(-79.3516541, 2.20026493, 68.300705)
  3478. Part234.Orientation = Vector3.new(0, -0.0199999996, 0)
  3479. Part234.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3480. Part235.Parent = Model207
  3481. Part235.Material = Enum.Material.SmoothPlastic
  3482. Part235.BrickColor = BrickColor.new("Really black")
  3483. Part235.Rotation = Vector3.new(0, -0.0199999996, -30)
  3484. Part235.Anchored = true
  3485. Part235.CanCollide = false
  3486. Part235.FormFactor = Enum.FormFactor.Custom
  3487. Part235.Size = Vector3.new(1.0399996, 0.600000024, 1.03999972)
  3488. Part235.CFrame = CFrame.new(-79.3018265, 4.15121365, 67.9680862, 0.866025269, 0.500000119, -0.000410089793, -0.500000179, 0.866025329, 4.97040091e-05, 0.000380000158, 0.000162000026, 1)
  3489. Part235.BottomSurface = Enum.SurfaceType.Smooth
  3490. Part235.TopSurface = Enum.SurfaceType.Smooth
  3491. Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3492. Part235.Position = Vector3.new(-79.3018265, 4.15121365, 67.9680862)
  3493. Part235.Orientation = Vector3.new(0, -0.0199999996, -30)
  3494. Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3495. Part236.Parent = Model207
  3496. Part236.Material = Enum.Material.SmoothPlastic
  3497. Part236.BrickColor = BrickColor.new("Really black")
  3498. Part236.Rotation = Vector3.new(0, -0.0199999996, 0)
  3499. Part236.Anchored = true
  3500. Part236.CanCollide = false
  3501. Part236.FormFactor = Enum.FormFactor.Custom
  3502. Part236.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3503. Part236.CFrame = CFrame.new(-79.5716324, 2.19334269, 67.8525085, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3504. Part236.BottomSurface = Enum.SurfaceType.Smooth
  3505. Part236.TopSurface = Enum.SurfaceType.Smooth
  3506. Part236.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3507. Part236.Position = Vector3.new(-79.5716324, 2.19334269, 67.8525085)
  3508. Part236.Orientation = Vector3.new(0, -0.0199999996, 0)
  3509. Part236.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3510. Part237.Parent = Model207
  3511. Part237.Material = Enum.Material.Neon
  3512. Part237.BrickColor = BrickColor.new("Really red")
  3513. Part237.Rotation = Vector3.new(0, -0.0199999996, 0)
  3514. Part237.Anchored = true
  3515. Part237.CanCollide = false
  3516. Part237.FormFactor = Enum.FormFactor.Custom
  3517. Part237.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3518. Part237.CFrame = CFrame.new(-79.7815857, 2.29834557, 68.0913696, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3519. Part237.BottomSurface = Enum.SurfaceType.Smooth
  3520. Part237.TopSurface = Enum.SurfaceType.Smooth
  3521. Part237.Color = Color3.new(1, 0, 0)
  3522. Part237.Position = Vector3.new(-79.7815857, 2.29834557, 68.0913696)
  3523. Part237.Orientation = Vector3.new(0, -0.0199999996, 0)
  3524. Part237.Color = Color3.new(1, 0, 0)
  3525. Part238.Parent = Model207
  3526. Part238.Material = Enum.Material.Neon
  3527. Part238.BrickColor = BrickColor.new("Really red")
  3528. Part238.Rotation = Vector3.new(0, -0.0199999996, 0)
  3529. Part238.Anchored = true
  3530. Part238.CanCollide = false
  3531. Part238.FormFactor = Enum.FormFactor.Custom
  3532. Part238.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3533. Part238.CFrame = CFrame.new(-79.7765961, 2.15820408, 68.0913849, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3534. Part238.BottomSurface = Enum.SurfaceType.Smooth
  3535. Part238.TopSurface = Enum.SurfaceType.Smooth
  3536. Part238.Color = Color3.new(1, 0, 0)
  3537. Part238.Position = Vector3.new(-79.7765961, 2.15820408, 68.0913849)
  3538. Part238.Orientation = Vector3.new(0, -0.0199999996, 0)
  3539. Part238.Color = Color3.new(1, 0, 0)
  3540. Part239.Parent = Model207
  3541. Part239.Material = Enum.Material.Neon
  3542. Part239.BrickColor = BrickColor.new("Really red")
  3543. Part239.Rotation = Vector3.new(0, -0.0199999996, 0)
  3544. Part239.Anchored = true
  3545. Part239.CanCollide = false
  3546. Part239.FormFactor = Enum.FormFactor.Custom
  3547. Part239.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3548. Part239.CFrame = CFrame.new(-79.781601, 2.2983458, 67.852417, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3549. Part239.BottomSurface = Enum.SurfaceType.Smooth
  3550. Part239.TopSurface = Enum.SurfaceType.Smooth
  3551. Part239.Color = Color3.new(1, 0, 0)
  3552. Part239.Position = Vector3.new(-79.781601, 2.2983458, 67.852417)
  3553. Part239.Orientation = Vector3.new(0, -0.0199999996, 0)
  3554. Part239.Color = Color3.new(1, 0, 0)
  3555. Part240.Parent = Model207
  3556. Part240.Material = Enum.Material.Neon
  3557. Part240.BrickColor = BrickColor.new("Really red")
  3558. Part240.Rotation = Vector3.new(0, -0.0199999996, 0)
  3559. Part240.Anchored = true
  3560. Part240.CanCollide = false
  3561. Part240.FormFactor = Enum.FormFactor.Custom
  3562. Part240.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3563. Part240.CFrame = CFrame.new(-79.781601, 2.29834604, 68.3005371, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3564. Part240.BottomSurface = Enum.SurfaceType.Smooth
  3565. Part240.TopSurface = Enum.SurfaceType.Smooth
  3566. Part240.Color = Color3.new(1, 0, 0)
  3567. Part240.Position = Vector3.new(-79.781601, 2.29834604, 68.3005371)
  3568. Part240.Orientation = Vector3.new(0, -0.0199999996, 0)
  3569. Part240.Color = Color3.new(1, 0, 0)
  3570. Part241.Parent = Model207
  3571. Part241.Material = Enum.Material.Neon
  3572. Part241.BrickColor = BrickColor.new("Really red")
  3573. Part241.Rotation = Vector3.new(0, -0.0199999996, 0)
  3574. Part241.Anchored = true
  3575. Part241.CanCollide = false
  3576. Part241.FormFactor = Enum.FormFactor.Custom
  3577. Part241.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3578. Part241.CFrame = CFrame.new(-79.5217514, 2.17835808, 67.8479156, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3579. Part241.BottomSurface = Enum.SurfaceType.Smooth
  3580. Part241.TopSurface = Enum.SurfaceType.Smooth
  3581. Part241.Color = Color3.new(1, 0, 0)
  3582. Part241.Position = Vector3.new(-79.5217514, 2.17835808, 67.8479156)
  3583. Part241.Orientation = Vector3.new(0, -0.0199999996, 0)
  3584. Part241.Color = Color3.new(1, 0, 0)
  3585. Part242.Parent = Model207
  3586. Part242.Material = Enum.Material.SmoothPlastic
  3587. Part242.BrickColor = BrickColor.new("Really black")
  3588. Part242.Reflectance = 0.20000000298023
  3589. Part242.Rotation = Vector3.new(0, -0.0199999996, 0)
  3590. Part242.Anchored = true
  3591. Part242.CanCollide = false
  3592. Part242.FormFactor = Enum.FormFactor.Custom
  3593. Part242.Size = Vector3.new(0.619999528, 0.707999885, 1.01999974)
  3594. Part242.CFrame = CFrame.new(-79.4817429, 2.35221767, 67.9681015, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3595. Part242.BottomSurface = Enum.SurfaceType.Smooth
  3596. Part242.TopSurface = Enum.SurfaceType.Smooth
  3597. Part242.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3598. Part242.Position = Vector3.new(-79.4817429, 2.35221767, 67.9681015)
  3599. Part242.Orientation = Vector3.new(0, -0.0199999996, 0)
  3600. Part242.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3601. Part243.Parent = Model207
  3602. Part243.Material = Enum.Material.SmoothPlastic
  3603. Part243.BrickColor = BrickColor.new("Really black")
  3604. Part243.Reflectance = 0.20000000298023
  3605. Part243.Rotation = Vector3.new(0, -0.0199999996, 0)
  3606. Part243.Anchored = true
  3607. Part243.CanCollide = false
  3608. Part243.FormFactor = Enum.FormFactor.Custom
  3609. Part243.Size = Vector3.new(1.01999962, 0.507999837, 1.01999974)
  3610. Part243.CFrame = CFrame.new(-79.2817383, 2.45221901, 67.9681854, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3611. Part243.BottomSurface = Enum.SurfaceType.Smooth
  3612. Part243.TopSurface = Enum.SurfaceType.Smooth
  3613. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3614. Part243.Position = Vector3.new(-79.2817383, 2.45221901, 67.9681854)
  3615. Part243.Orientation = Vector3.new(0, -0.0199999996, 0)
  3616. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3617. Part244.Parent = Model207
  3618. Part244.Material = Enum.Material.SmoothPlastic
  3619. Part244.BrickColor = BrickColor.new("Really black")
  3620. Part244.Rotation = Vector3.new(0, -0.0199999996, 0)
  3621. Part244.Anchored = true
  3622. Part244.CanCollide = false
  3623. Part244.FormFactor = Enum.FormFactor.Custom
  3624. Part244.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3625. Part244.CFrame = CFrame.new(-79.5716324, 2.19334269, 67.6280594, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3626. Part244.BottomSurface = Enum.SurfaceType.Smooth
  3627. Part244.TopSurface = Enum.SurfaceType.Smooth
  3628. Part244.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3629. Part244.Position = Vector3.new(-79.5716324, 2.19334269, 67.6280594)
  3630. Part244.Orientation = Vector3.new(0, -0.0199999996, 0)
  3631. Part244.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3632. Part245.Parent = Model207
  3633. Part245.Material = Enum.Material.Neon
  3634. Part245.BrickColor = BrickColor.new("Really red")
  3635. Part245.Rotation = Vector3.new(0, -0.0199999996, 0)
  3636. Part245.Anchored = true
  3637. Part245.CanCollide = false
  3638. Part245.FormFactor = Enum.FormFactor.Custom
  3639. Part245.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3640. Part245.CFrame = CFrame.new(-79.781601, 2.29834557, 67.6279831, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3641. Part245.BottomSurface = Enum.SurfaceType.Smooth
  3642. Part245.TopSurface = Enum.SurfaceType.Smooth
  3643. Part245.Color = Color3.new(1, 0, 0)
  3644. Part245.Position = Vector3.new(-79.781601, 2.29834557, 67.6279831)
  3645. Part245.Orientation = Vector3.new(0, -0.0199999996, 0)
  3646. Part245.Color = Color3.new(1, 0, 0)
  3647. Part246.Parent = Model207
  3648. Part246.Material = Enum.Material.Neon
  3649. Part246.BrickColor = BrickColor.new("Really red")
  3650. Part246.Rotation = Vector3.new(0, -0.0199999996, -30)
  3651. Part246.Anchored = true
  3652. Part246.CanCollide = false
  3653. Part246.FormFactor = Enum.FormFactor.Custom
  3654. Part246.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007)
  3655. Part246.CFrame = CFrame.new(-79.3011093, 4.16236925, 67.8691406, 0.866025269, 0.500000119, -0.000410089793, -0.500000179, 0.866025329, 4.97040091e-05, 0.000380000158, 0.000162000026, 1)
  3656. Part246.BottomSurface = Enum.SurfaceType.Smooth
  3657. Part246.TopSurface = Enum.SurfaceType.Smooth
  3658. Part246.Color = Color3.new(1, 0, 0)
  3659. Part246.Position = Vector3.new(-79.3011093, 4.16236925, 67.8691406)
  3660. Part246.Orientation = Vector3.new(0, -0.0199999996, -30)
  3661. Part246.Color = Color3.new(1, 0, 0)
  3662. Part247.Parent = Model207
  3663. Part247.Material = Enum.Material.SmoothPlastic
  3664. Part247.BrickColor = BrickColor.new("Really black")
  3665. Part247.Rotation = Vector3.new(0, -0.0199999996, 0)
  3666. Part247.Anchored = true
  3667. Part247.CanCollide = false
  3668. Part247.FormFactor = Enum.FormFactor.Custom
  3669. Part247.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3670. Part247.CFrame = CFrame.new(-79.5716248, 2.19334292, 68.3006134, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3671. Part247.BottomSurface = Enum.SurfaceType.Smooth
  3672. Part247.TopSurface = Enum.SurfaceType.Smooth
  3673. Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3674. Part247.Position = Vector3.new(-79.5716248, 2.19334292, 68.3006134)
  3675. Part247.Orientation = Vector3.new(0, -0.0199999996, 0)
  3676. Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3677. Part248.Parent = Model207
  3678. Part248.Material = Enum.Material.Neon
  3679. Part248.BrickColor = BrickColor.new("Really red")
  3680. Part248.Rotation = Vector3.new(0, -0.0199999996, 0)
  3681. Part248.Anchored = true
  3682. Part248.CanCollide = false
  3683. Part248.FormFactor = Enum.FormFactor.Custom
  3684. Part248.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3685. Part248.CFrame = CFrame.new(-79.7765961, 2.15820408, 67.6279755, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3686. Part248.BottomSurface = Enum.SurfaceType.Smooth
  3687. Part248.TopSurface = Enum.SurfaceType.Smooth
  3688. Part248.Color = Color3.new(1, 0, 0)
  3689. Part248.Position = Vector3.new(-79.7765961, 2.15820408, 67.6279755)
  3690. Part248.Orientation = Vector3.new(0, -0.0199999996, 0)
  3691. Part248.Color = Color3.new(1, 0, 0)
  3692. Part249.Parent = Model207
  3693. Part249.Material = Enum.Material.Neon
  3694. Part249.BrickColor = BrickColor.new("Really red")
  3695. Part249.Rotation = Vector3.new(0, -0.0199999996, 0)
  3696. Part249.Anchored = true
  3697. Part249.CanCollide = false
  3698. Part249.FormFactor = Enum.FormFactor.Custom
  3699. Part249.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3700. Part249.CFrame = CFrame.new(-79.5218506, 2.1783669, 68.0920029, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3701. Part249.BottomSurface = Enum.SurfaceType.Smooth
  3702. Part249.TopSurface = Enum.SurfaceType.Smooth
  3703. Part249.Color = Color3.new(1, 0, 0)
  3704. Part249.Position = Vector3.new(-79.5218506, 2.1783669, 68.0920029)
  3705. Part249.Orientation = Vector3.new(0, -0.0199999996, 0)
  3706. Part249.Color = Color3.new(1, 0, 0)
  3707. Part250.Parent = Model207
  3708. Part250.Material = Enum.Material.SmoothPlastic
  3709. Part250.Transparency = 1
  3710. Part250.Rotation = Vector3.new(90, 0.0199999996, 180)
  3711. Part250.Anchored = true
  3712. Part250.FormFactor = Enum.FormFactor.Custom
  3713. Part250.Size = Vector3.new(1.0999999, 1, 2)
  3714. Part250.CFrame = CFrame.new(-79.2844543, 2.96886802, 67.9766159, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  3715. Part250.BottomSurface = Enum.SurfaceType.Smooth
  3716. Part250.TopSurface = Enum.SurfaceType.Smooth
  3717. Part250.Position = Vector3.new(-79.2844543, 2.96886802, 67.9766159)
  3718. Part250.Orientation = Vector3.new(90, -180, 0)
  3719. ParticleEmitter251.Name = "Void"
  3720. ParticleEmitter251.Parent = Part250
  3721. ParticleEmitter251.Transparency = NumberSequence.new(0,0.78750002384186,1)
  3722. ParticleEmitter251.Rotation = NumberRange.new(100, 100)
  3723. ParticleEmitter251.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  3724. ParticleEmitter251.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  3725. ParticleEmitter251.Texture = "rbxassetid://341277531"
  3726. ParticleEmitter251.ZOffset = -1
  3727. ParticleEmitter251.Lifetime = NumberRange.new(0.5, 0.5)
  3728. ParticleEmitter251.Rate = 1000
  3729. ParticleEmitter251.RotSpeed = NumberRange.new(-20, -10)
  3730. ParticleEmitter251.Speed = NumberRange.new(0, 0)
  3731. ParticleEmitter251.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  3732. Model252.Name = "LeftLeg"
  3733. Model252.Parent = Model0
  3734. Part253.Name = "Left Leg1"
  3735. Part253.Parent = Model252
  3736. Part253.Material = Enum.Material.SmoothPlastic
  3737. Part253.BrickColor = BrickColor.new("Pastel brown")
  3738. Part253.Transparency = 1
  3739. Part253.Rotation = Vector3.new(-180, 0, 180)
  3740. Part253.Anchored = true
  3741. Part253.CanCollide = false
  3742. Part253.FormFactor = Enum.FormFactor.Plate
  3743. Part253.Size = Vector3.new(1, 2, 1)
  3744. Part253.CFrame = CFrame.new(-77.3779144, 1.00008273, 67.9689026, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  3745. Part253.Color = Color3.new(1, 0.8, 0.6)
  3746. Part253.Position = Vector3.new(-77.3779144, 1.00008273, 67.9689026)
  3747. Part253.Orientation = Vector3.new(0, 180, 0)
  3748. Part253.Color = Color3.new(1, 0.8, 0.6)
  3749. Part254.Parent = Model252
  3750. Part254.Material = Enum.Material.SmoothPlastic
  3751. Part254.Transparency = 1
  3752. Part254.Rotation = Vector3.new(90, 0.0199999996, 180)
  3753. Part254.Anchored = true
  3754. Part254.FormFactor = Enum.FormFactor.Custom
  3755. Part254.Size = Vector3.new(1.0999999, 1, 2)
  3756. Part254.CFrame = CFrame.new(-77.42836, 1.00680184, 67.9882813, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  3757. Part254.BottomSurface = Enum.SurfaceType.Smooth
  3758. Part254.TopSurface = Enum.SurfaceType.Smooth
  3759. Part254.Position = Vector3.new(-77.42836, 1.00680184, 67.9882813)
  3760. Part254.Orientation = Vector3.new(90, -180, 0)
  3761. ParticleEmitter255.Name = "Void"
  3762. ParticleEmitter255.Parent = Part254
  3763. ParticleEmitter255.Transparency = NumberSequence.new(0,0.78750002384186,1)
  3764. ParticleEmitter255.Rotation = NumberRange.new(100, 100)
  3765. ParticleEmitter255.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  3766. ParticleEmitter255.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  3767. ParticleEmitter255.Texture = "rbxassetid://341277531"
  3768. ParticleEmitter255.ZOffset = -1
  3769. ParticleEmitter255.Lifetime = NumberRange.new(0.5, 0.5)
  3770. ParticleEmitter255.Rate = 1000
  3771. ParticleEmitter255.RotSpeed = NumberRange.new(-20, -10)
  3772. ParticleEmitter255.Speed = NumberRange.new(0, 0)
  3773. ParticleEmitter255.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  3774. Model256.Name = "LeftArm"
  3775. Model256.Parent = Model0
  3776. Part257.Name = "Left Arm1"
  3777. Part257.Parent = Model256
  3778. Part257.Material = Enum.Material.SmoothPlastic
  3779. Part257.BrickColor = BrickColor.new("Pastel brown")
  3780. Part257.Transparency = 1
  3781. Part257.Rotation = Vector3.new(-180, 0, 0)
  3782. Part257.Anchored = true
  3783. Part257.CanCollide = false
  3784. Part257.FormFactor = Enum.FormFactor.Plate
  3785. Part257.Size = Vector3.new(1, 2, 1)
  3786. Part257.CFrame = CFrame.new(-76.4178696, 3.00015688, 67.9683304, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
  3787. Part257.BottomSurface = Enum.SurfaceType.Smooth
  3788. Part257.TopSurface = Enum.SurfaceType.Smooth
  3789. Part257.Color = Color3.new(1, 0.8, 0.6)
  3790. Part257.Position = Vector3.new(-76.4178696, 3.00015688, 67.9683304)
  3791. Part257.Orientation = Vector3.new(0, 180, 180)
  3792. Part257.Color = Color3.new(1, 0.8, 0.6)
  3793. WedgePart258.Parent = Model256
  3794. WedgePart258.Material = Enum.Material.SmoothPlastic
  3795. WedgePart258.BrickColor = BrickColor.new("Really black")
  3796. WedgePart258.Reflectance = 0.20000000298023
  3797. WedgePart258.Rotation = Vector3.new(-179.98999, 90, 0)
  3798. WedgePart258.Anchored = true
  3799. WedgePart258.CanCollide = false
  3800. WedgePart258.FormFactor = Enum.FormFactor.Custom
  3801. WedgePart258.Size = Vector3.new(1.01999986, 0.199999988, 0.399999738)
  3802. WedgePart258.CFrame = CFrame.new(-76.7304459, 2.09602594, 67.9678497, -0.000412006339, -4.89548511e-05, 1.00000465, -9.79987526e-05, -1, -4.89949962e-05, 1.00000465, -9.80188925e-05, 0.000411999179)
  3803. WedgePart258.BottomSurface = Enum.SurfaceType.Smooth
  3804. WedgePart258.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3805. WedgePart258.Position = Vector3.new(-76.7304459, 2.09602594, 67.9678497)
  3806. WedgePart258.Orientation = Vector3.new(0, 89.9799957, -179.98999)
  3807. WedgePart258.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3808. Part259.Parent = Model256
  3809. Part259.Material = Enum.Material.Neon
  3810. Part259.BrickColor = BrickColor.new("Really red")
  3811. Part259.Rotation = Vector3.new(-180, 0.0199999996, 150)
  3812. Part259.Anchored = true
  3813. Part259.CanCollide = false
  3814. Part259.FormFactor = Enum.FormFactor.Custom
  3815. Part259.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007)
  3816. Part259.CFrame = CFrame.new(-76.401001, 4.16015005, 67.8708801, -0.866025269, -0.500000119, 0.000412321824, -0.500000179, 0.866025329, 4.98379704e-05, -0.000382000144, -0.000163000033, -1)
  3817. Part259.BottomSurface = Enum.SurfaceType.Smooth
  3818. Part259.TopSurface = Enum.SurfaceType.Smooth
  3819. Part259.Color = Color3.new(1, 0, 0)
  3820. Part259.Position = Vector3.new(-76.401001, 4.16015005, 67.8708801)
  3821. Part259.Orientation = Vector3.new(0, 179.979996, -30)
  3822. Part259.Color = Color3.new(1, 0, 0)
  3823. Part260.Parent = Model256
  3824. Part260.Material = Enum.Material.SmoothPlastic
  3825. Part260.BrickColor = BrickColor.new("Really black")
  3826. Part260.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3827. Part260.Anchored = true
  3828. Part260.CanCollide = false
  3829. Part260.FormFactor = Enum.FormFactor.Custom
  3830. Part260.Size = Vector3.new(1.0399996, 0.5, 1.03999972)
  3831. Part260.CFrame = CFrame.new(-76.4204636, 3.87398624, 67.9680786, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3832. Part260.BottomSurface = Enum.SurfaceType.Smooth
  3833. Part260.TopSurface = Enum.SurfaceType.Smooth
  3834. Part260.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3835. Part260.Position = Vector3.new(-76.4204636, 3.87398624, 67.9680786)
  3836. Part260.Orientation = Vector3.new(0, 179.979996, 0)
  3837. Part260.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3838. Part261.Parent = Model256
  3839. Part261.Material = Enum.Material.SmoothPlastic
  3840. Part261.BrickColor = BrickColor.new("Really black")
  3841. Part261.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3842. Part261.Anchored = true
  3843. Part261.CanCollide = false
  3844. Part261.FormFactor = Enum.FormFactor.Custom
  3845. Part261.Size = Vector3.new(1.05428565, 0.112857215, 1.03999937)
  3846. Part261.CFrame = CFrame.new(-76.420433, 2.52613306, 67.9680176, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3847. Part261.BottomSurface = Enum.SurfaceType.Smooth
  3848. Part261.TopSurface = Enum.SurfaceType.Smooth
  3849. Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3850. Part261.Position = Vector3.new(-76.420433, 2.52613306, 67.9680176)
  3851. Part261.Orientation = Vector3.new(0, 179.979996, 0)
  3852. Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3853. Part262.Parent = Model256
  3854. Part262.Material = Enum.Material.SmoothPlastic
  3855. Part262.BrickColor = BrickColor.new("Really black")
  3856. Part262.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3857. Part262.Anchored = true
  3858. Part262.CanCollide = false
  3859. Part262.FormFactor = Enum.FormFactor.Custom
  3860. Part262.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3861. Part262.CFrame = CFrame.new(-75.9255981, 2.29611683, 67.8448181, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3862. Part262.BottomSurface = Enum.SurfaceType.Smooth
  3863. Part262.TopSurface = Enum.SurfaceType.Smooth
  3864. Part262.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3865. Part262.Position = Vector3.new(-75.9255981, 2.29611683, 67.8448181)
  3866. Part262.Orientation = Vector3.new(0, 179.979996, 0)
  3867. Part262.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3868. Part263.Parent = Model256
  3869. Part263.Material = Enum.Material.SmoothPlastic
  3870. Part263.BrickColor = BrickColor.new("Really black")
  3871. Part263.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3872. Part263.Anchored = true
  3873. Part263.CanCollide = false
  3874. Part263.FormFactor = Enum.FormFactor.Custom
  3875. Part263.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3876. Part263.CFrame = CFrame.new(-76.3505402, 2.19803381, 67.844635, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3877. Part263.BottomSurface = Enum.SurfaceType.Smooth
  3878. Part263.TopSurface = Enum.SurfaceType.Smooth
  3879. Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3880. Part263.Position = Vector3.new(-76.3505402, 2.19803381, 67.844635)
  3881. Part263.Orientation = Vector3.new(0, 179.979996, 0)
  3882. Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3883. Part264.Parent = Model256
  3884. Part264.Material = Enum.Material.SmoothPlastic
  3885. Part264.BrickColor = BrickColor.new("Really black")
  3886. Part264.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3887. Part264.Anchored = true
  3888. Part264.CanCollide = false
  3889. Part264.FormFactor = Enum.FormFactor.Custom
  3890. Part264.Size = Vector3.new(1.07999957, 0.392538637, 1.07999969)
  3891. Part264.CFrame = CFrame.new(-76.4204636, 3.62498617, 67.9680328, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3892. Part264.BottomSurface = Enum.SurfaceType.Smooth
  3893. Part264.TopSurface = Enum.SurfaceType.Smooth
  3894. Part264.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3895. Part264.Position = Vector3.new(-76.4204636, 3.62498617, 67.9680328)
  3896. Part264.Orientation = Vector3.new(0, 179.979996, 0)
  3897. Part264.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3898. Part265.Parent = Model256
  3899. Part265.Material = Enum.Material.SmoothPlastic
  3900. Part265.BrickColor = BrickColor.new("Really black")
  3901. Part265.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3902. Part265.Anchored = true
  3903. Part265.CanCollide = false
  3904. Part265.FormFactor = Enum.FormFactor.Custom
  3905. Part265.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3906. Part265.CFrame = CFrame.new(-76.1705551, 2.18111372, 67.8447189, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3907. Part265.BottomSurface = Enum.SurfaceType.Smooth
  3908. Part265.TopSurface = Enum.SurfaceType.Smooth
  3909. Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3910. Part265.Position = Vector3.new(-76.1705551, 2.18111372, 67.8447189)
  3911. Part265.Orientation = Vector3.new(0, 179.979996, 0)
  3912. Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3913. Part266.Parent = Model256
  3914. Part266.Material = Enum.Material.Neon
  3915. Part266.BrickColor = BrickColor.new("Really red")
  3916. Part266.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3917. Part266.Anchored = true
  3918. Part266.CanCollide = false
  3919. Part266.FormFactor = Enum.FormFactor.Custom
  3920. Part266.Size = Vector3.new(1.05999959, 0.515268922, 0.0500000007)
  3921. Part266.CFrame = CFrame.new(-76.4205017, 3.88998222, 68.0680695, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3922. Part266.BottomSurface = Enum.SurfaceType.Smooth
  3923. Part266.TopSurface = Enum.SurfaceType.Smooth
  3924. Part266.Color = Color3.new(1, 0, 0)
  3925. Part266.Position = Vector3.new(-76.4205017, 3.88998222, 68.0680695)
  3926. Part266.Orientation = Vector3.new(0, 179.979996, 0)
  3927. Part266.Color = Color3.new(1, 0, 0)
  3928. Part267.Parent = Model256
  3929. Part267.Material = Enum.Material.SmoothPlastic
  3930. Part267.BrickColor = BrickColor.new("Black")
  3931. Part267.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3932. Part267.Anchored = true
  3933. Part267.CanCollide = false
  3934. Part267.FormFactor = Enum.FormFactor.Custom
  3935. Part267.Size = Vector3.new(1.09999955, 0.196104169, 1.09999967)
  3936. Part267.CFrame = CFrame.new(-76.4204636, 3.62498617, 67.9680328, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3937. Part267.BottomSurface = Enum.SurfaceType.Smooth
  3938. Part267.TopSurface = Enum.SurfaceType.Smooth
  3939. Part267.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3940. Part267.Position = Vector3.new(-76.4204636, 3.62498617, 67.9680328)
  3941. Part267.Orientation = Vector3.new(0, 179.979996, 0)
  3942. Part267.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3943. Part268.Parent = Model256
  3944. Part268.Material = Enum.Material.Neon
  3945. Part268.BrickColor = BrickColor.new("Really red")
  3946. Part268.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3947. Part268.Anchored = true
  3948. Part268.CanCollide = false
  3949. Part268.FormFactor = Enum.FormFactor.Custom
  3950. Part268.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3951. Part268.CFrame = CFrame.new(-75.9206009, 2.29611683, 67.8448181, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3952. Part268.BottomSurface = Enum.SurfaceType.Smooth
  3953. Part268.TopSurface = Enum.SurfaceType.Smooth
  3954. Part268.Color = Color3.new(1, 0, 0)
  3955. Part268.Position = Vector3.new(-75.9206009, 2.29611683, 67.8448181)
  3956. Part268.Orientation = Vector3.new(0, 179.979996, 0)
  3957. Part268.Color = Color3.new(1, 0, 0)
  3958. Part269.Parent = Model256
  3959. Part269.Material = Enum.Material.Neon
  3960. Part269.BrickColor = BrickColor.new("Really red")
  3961. Part269.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3962. Part269.Anchored = true
  3963. Part269.CanCollide = false
  3964. Part269.FormFactor = Enum.FormFactor.Custom
  3965. Part269.Size = Vector3.new(1.07428563, 0.0500000007, 1.09999931)
  3966. Part269.CFrame = CFrame.new(-76.420433, 2.52613306, 67.9680176, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3967. Part269.BottomSurface = Enum.SurfaceType.Smooth
  3968. Part269.TopSurface = Enum.SurfaceType.Smooth
  3969. Part269.Color = Color3.new(1, 0, 0)
  3970. Part269.Position = Vector3.new(-76.420433, 2.52613306, 67.9680176)
  3971. Part269.Orientation = Vector3.new(0, 179.979996, 0)
  3972. Part269.Color = Color3.new(1, 0, 0)
  3973. Part270.Parent = Model256
  3974. Part270.Material = Enum.Material.SmoothPlastic
  3975. Part270.BrickColor = BrickColor.new("Really black")
  3976. Part270.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3977. Part270.Anchored = true
  3978. Part270.CanCollide = false
  3979. Part270.FormFactor = Enum.FormFactor.Custom
  3980. Part270.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3981. Part270.CFrame = CFrame.new(-76.1305618, 2.19111395, 67.8447266, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3982. Part270.BottomSurface = Enum.SurfaceType.Smooth
  3983. Part270.TopSurface = Enum.SurfaceType.Smooth
  3984. Part270.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3985. Part270.Position = Vector3.new(-76.1305618, 2.19111395, 67.8447266)
  3986. Part270.Orientation = Vector3.new(0, 179.979996, 0)
  3987. Part270.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3988. Part271.Parent = Model256
  3989. Part271.Material = Enum.Material.Neon
  3990. Part271.BrickColor = BrickColor.new("Really red")
  3991. Part271.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3992. Part271.Anchored = true
  3993. Part271.CanCollide = false
  3994. Part271.FormFactor = Enum.FormFactor.Custom
  3995. Part271.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3996. Part271.CFrame = CFrame.new(-75.9256058, 2.15597177, 67.8448029, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3997. Part271.BottomSurface = Enum.SurfaceType.Smooth
  3998. Part271.TopSurface = Enum.SurfaceType.Smooth
  3999. Part271.Color = Color3.new(1, 0, 0)
  4000. Part271.Position = Vector3.new(-75.9256058, 2.15597177, 67.8448029)
  4001. Part271.Orientation = Vector3.new(0, 179.979996, 0)
  4002. Part271.Color = Color3.new(1, 0, 0)
  4003. Part272.Parent = Model256
  4004. Part272.Material = Enum.Material.Neon
  4005. Part272.BrickColor = BrickColor.new("Really red")
  4006. Part272.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4007. Part272.Anchored = true
  4008. Part272.CanCollide = false
  4009. Part272.FormFactor = Enum.FormFactor.Custom
  4010. Part272.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  4011. Part272.CFrame = CFrame.new(-76.1804504, 2.17612576, 68.0882568, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4012. Part272.BottomSurface = Enum.SurfaceType.Smooth
  4013. Part272.TopSurface = Enum.SurfaceType.Smooth
  4014. Part272.Color = Color3.new(1, 0, 0)
  4015. Part272.Position = Vector3.new(-76.1804504, 2.17612576, 68.0882568)
  4016. Part272.Orientation = Vector3.new(0, 179.979996, 0)
  4017. Part272.Color = Color3.new(1, 0, 0)
  4018. Part273.Parent = Model256
  4019. Part273.Material = Enum.Material.SmoothPlastic
  4020. Part273.BrickColor = BrickColor.new("Really black")
  4021. Part273.Rotation = Vector3.new(-180, 0.0199999996, 150)
  4022. Part273.Anchored = true
  4023. Part273.CanCollide = false
  4024. Part273.FormFactor = Enum.FormFactor.Custom
  4025. Part273.Size = Vector3.new(1.0399996, 0.600000024, 1.03999972)
  4026. Part273.CFrame = CFrame.new(-76.4003677, 4.14898729, 67.9681091, -0.866025269, -0.500000119, 0.000412321824, -0.500000179, 0.866025329, 4.98379704e-05, -0.000382000144, -0.000163000033, -1)
  4027. Part273.BottomSurface = Enum.SurfaceType.Smooth
  4028. Part273.TopSurface = Enum.SurfaceType.Smooth
  4029. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4030. Part273.Position = Vector3.new(-76.4003677, 4.14898729, 67.9681091)
  4031. Part273.Orientation = Vector3.new(0, 179.979996, -30)
  4032. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4033. Part274.Parent = Model256
  4034. Part274.Material = Enum.Material.Neon
  4035. Part274.BrickColor = BrickColor.new("Really red")
  4036. Part274.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4037. Part274.Anchored = true
  4038. Part274.CanCollide = false
  4039. Part274.FormFactor = Enum.FormFactor.Custom
  4040. Part274.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  4041. Part274.CFrame = CFrame.new(-76.1805496, 2.1761148, 68.3081055, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4042. Part274.BottomSurface = Enum.SurfaceType.Smooth
  4043. Part274.TopSurface = Enum.SurfaceType.Smooth
  4044. Part274.Color = Color3.new(1, 0, 0)
  4045. Part274.Position = Vector3.new(-76.1805496, 2.1761148, 68.3081055)
  4046. Part274.Orientation = Vector3.new(0, 179.979996, 0)
  4047. Part274.Color = Color3.new(1, 0, 0)
  4048. Part275.Parent = Model256
  4049. Part275.Material = Enum.Material.Neon
  4050. Part275.BrickColor = BrickColor.new("Really red")
  4051. Part275.Rotation = Vector3.new(-180, 0.0199999996, 150)
  4052. Part275.Anchored = true
  4053. Part275.CanCollide = false
  4054. Part275.FormFactor = Enum.FormFactor.Custom
  4055. Part275.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007)
  4056. Part275.CFrame = CFrame.new(-76.4010773, 4.16014147, 68.0670319, -0.866025269, -0.500000119, 0.000412321824, -0.500000179, 0.866025329, 4.98379704e-05, -0.000382000144, -0.000163000033, -1)
  4057. Part275.BottomSurface = Enum.SurfaceType.Smooth
  4058. Part275.TopSurface = Enum.SurfaceType.Smooth
  4059. Part275.Color = Color3.new(1, 0, 0)
  4060. Part275.Position = Vector3.new(-76.4010773, 4.16014147, 68.0670319)
  4061. Part275.Orientation = Vector3.new(0, 179.979996, -30)
  4062. Part275.Color = Color3.new(1, 0, 0)
  4063. Part276.Parent = Model256
  4064. Part276.Material = Enum.Material.SmoothPlastic
  4065. Part276.BrickColor = BrickColor.new("Really black")
  4066. Part276.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4067. Part276.Anchored = true
  4068. Part276.CanCollide = false
  4069. Part276.FormFactor = Enum.FormFactor.Custom
  4070. Part276.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  4071. Part276.CFrame = CFrame.new(-76.1705551, 2.18111372, 67.6355667, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4072. Part276.BottomSurface = Enum.SurfaceType.Smooth
  4073. Part276.TopSurface = Enum.SurfaceType.Smooth
  4074. Part276.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4075. Part276.Position = Vector3.new(-76.1705551, 2.18111372, 67.6355667)
  4076. Part276.Orientation = Vector3.new(0, 179.979996, 0)
  4077. Part276.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4078. Part277.Parent = Model256
  4079. Part277.Material = Enum.Material.Neon
  4080. Part277.BrickColor = BrickColor.new("Really red")
  4081. Part277.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4082. Part277.Anchored = true
  4083. Part277.CanCollide = false
  4084. Part277.FormFactor = Enum.FormFactor.Custom
  4085. Part277.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  4086. Part277.CFrame = CFrame.new(-75.9256058, 2.15597153, 68.308197, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4087. Part277.BottomSurface = Enum.SurfaceType.Smooth
  4088. Part277.TopSurface = Enum.SurfaceType.Smooth
  4089. Part277.Color = Color3.new(1, 0, 0)
  4090. Part277.Position = Vector3.new(-75.9256058, 2.15597153, 68.308197)
  4091. Part277.Orientation = Vector3.new(0, 179.979996, 0)
  4092. Part277.Color = Color3.new(1, 0, 0)
  4093. Part278.Parent = Model256
  4094. Part278.Material = Enum.Material.SmoothPlastic
  4095. Part278.BrickColor = BrickColor.new("Really black")
  4096. Part278.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4097. Part278.Anchored = true
  4098. Part278.CanCollide = false
  4099. Part278.FormFactor = Enum.FormFactor.Custom
  4100. Part278.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  4101. Part278.CFrame = CFrame.new(-75.9255981, 2.29611683, 68.3082123, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4102. Part278.BottomSurface = Enum.SurfaceType.Smooth
  4103. Part278.TopSurface = Enum.SurfaceType.Smooth
  4104. Part278.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4105. Part278.Position = Vector3.new(-75.9255981, 2.29611683, 68.3082123)
  4106. Part278.Orientation = Vector3.new(0, 179.979996, 0)
  4107. Part278.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4108. Part279.Parent = Model256
  4109. Part279.Material = Enum.Material.SmoothPlastic
  4110. Part279.BrickColor = BrickColor.new("Really black")
  4111. Part279.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4112. Part279.Anchored = true
  4113. Part279.CanCollide = false
  4114. Part279.FormFactor = Enum.FormFactor.Custom
  4115. Part279.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  4116. Part279.CFrame = CFrame.new(-76.1305618, 2.19111395, 67.6355743, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4117. Part279.BottomSurface = Enum.SurfaceType.Smooth
  4118. Part279.TopSurface = Enum.SurfaceType.Smooth
  4119. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4120. Part279.Position = Vector3.new(-76.1305618, 2.19111395, 67.6355743)
  4121. Part279.Orientation = Vector3.new(0, 179.979996, 0)
  4122. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4123. Part280.Parent = Model256
  4124. Part280.Material = Enum.Material.SmoothPlastic
  4125. Part280.BrickColor = BrickColor.new("Really black")
  4126. Part280.Reflectance = 0.20000000298023
  4127. Part280.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4128. Part280.Anchored = true
  4129. Part280.CanCollide = false
  4130. Part280.FormFactor = Enum.FormFactor.Custom
  4131. Part280.Size = Vector3.new(0.619999528, 0.707999885, 1.01999974)
  4132. Part280.CFrame = CFrame.new(-76.2204514, 2.3499887, 67.9680786, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4133. Part280.BottomSurface = Enum.SurfaceType.Smooth
  4134. Part280.TopSurface = Enum.SurfaceType.Smooth
  4135. Part280.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4136. Part280.Position = Vector3.new(-76.2204514, 2.3499887, 67.9680786)
  4137. Part280.Orientation = Vector3.new(0, 179.979996, 0)
  4138. Part280.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4139. Part281.Parent = Model256
  4140. Part281.Material = Enum.Material.Neon
  4141. Part281.BrickColor = BrickColor.new("Really red")
  4142. Part281.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4143. Part281.Anchored = true
  4144. Part281.CanCollide = false
  4145. Part281.FormFactor = Enum.FormFactor.Custom
  4146. Part281.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  4147. Part281.CFrame = CFrame.new(-75.9206009, 2.29611683, 68.3082123, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4148. Part281.BottomSurface = Enum.SurfaceType.Smooth
  4149. Part281.TopSurface = Enum.SurfaceType.Smooth
  4150. Part281.Color = Color3.new(1, 0, 0)
  4151. Part281.Position = Vector3.new(-75.9206009, 2.29611683, 68.3082123)
  4152. Part281.Orientation = Vector3.new(0, 179.979996, 0)
  4153. Part281.Color = Color3.new(1, 0, 0)
  4154. Part282.Parent = Model256
  4155. Part282.Material = Enum.Material.SmoothPlastic
  4156. Part282.BrickColor = BrickColor.new("Really black")
  4157. Part282.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4158. Part282.Anchored = true
  4159. Part282.CanCollide = false
  4160. Part282.FormFactor = Enum.FormFactor.Custom
  4161. Part282.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  4162. Part282.CFrame = CFrame.new(-76.1305618, 2.19111371, 68.3081207, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4163. Part282.BottomSurface = Enum.SurfaceType.Smooth
  4164. Part282.TopSurface = Enum.SurfaceType.Smooth
  4165. Part282.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4166. Part282.Position = Vector3.new(-76.1305618, 2.19111371, 68.3081207)
  4167. Part282.Orientation = Vector3.new(0, 179.979996, 0)
  4168. Part282.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4169. Part283.Parent = Model256
  4170. Part283.Material = Enum.Material.Neon
  4171. Part283.BrickColor = BrickColor.new("Really red")
  4172. Part283.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4173. Part283.Anchored = true
  4174. Part283.CanCollide = false
  4175. Part283.FormFactor = Enum.FormFactor.Custom
  4176. Part283.Size = Vector3.new(1.05999959, 0.515268922, 0.0500000007)
  4177. Part283.CFrame = CFrame.new(-76.4204254, 3.88999271, 67.8680725, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4178. Part283.BottomSurface = Enum.SurfaceType.Smooth
  4179. Part283.TopSurface = Enum.SurfaceType.Smooth
  4180. Part283.Color = Color3.new(1, 0, 0)
  4181. Part283.Position = Vector3.new(-76.4204254, 3.88999271, 67.8680725)
  4182. Part283.Orientation = Vector3.new(0, 179.979996, 0)
  4183. Part283.Color = Color3.new(1, 0, 0)
  4184. Part284.Parent = Model256
  4185. Part284.Material = Enum.Material.Neon
  4186. Part284.BrickColor = BrickColor.new("Really red")
  4187. Part284.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4188. Part284.Anchored = true
  4189. Part284.CanCollide = false
  4190. Part284.FormFactor = Enum.FormFactor.Custom
  4191. Part284.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  4192. Part284.CFrame = CFrame.new(-75.9206009, 2.29611683, 67.6356583, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4193. Part284.BottomSurface = Enum.SurfaceType.Smooth
  4194. Part284.TopSurface = Enum.SurfaceType.Smooth
  4195. Part284.Color = Color3.new(1, 0, 0)
  4196. Part284.Position = Vector3.new(-75.9206009, 2.29611683, 67.6356583)
  4197. Part284.Orientation = Vector3.new(0, 179.979996, 0)
  4198. Part284.Color = Color3.new(1, 0, 0)
  4199. Part285.Parent = Model256
  4200. Part285.Material = Enum.Material.Neon
  4201. Part285.BrickColor = BrickColor.new("Really red")
  4202. Part285.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4203. Part285.Anchored = true
  4204. Part285.CanCollide = false
  4205. Part285.FormFactor = Enum.FormFactor.Custom
  4206. Part285.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  4207. Part285.CFrame = CFrame.new(-76.1803589, 2.17613578, 67.8441772, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4208. Part285.BottomSurface = Enum.SurfaceType.Smooth
  4209. Part285.TopSurface = Enum.SurfaceType.Smooth
  4210. Part285.Color = Color3.new(1, 0, 0)
  4211. Part285.Position = Vector3.new(-76.1803589, 2.17613578, 67.8441772)
  4212. Part285.Orientation = Vector3.new(0, 179.979996, 0)
  4213. Part285.Color = Color3.new(1, 0, 0)
  4214. Part286.Parent = Model256
  4215. Part286.Material = Enum.Material.SmoothPlastic
  4216. Part286.BrickColor = BrickColor.new("Really black")
  4217. Part286.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4218. Part286.Anchored = true
  4219. Part286.CanCollide = false
  4220. Part286.FormFactor = Enum.FormFactor.Custom
  4221. Part286.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  4222. Part286.CFrame = CFrame.new(-76.3505402, 2.19803381, 68.3080292, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4223. Part286.BottomSurface = Enum.SurfaceType.Smooth
  4224. Part286.TopSurface = Enum.SurfaceType.Smooth
  4225. Part286.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4226. Part286.Position = Vector3.new(-76.3505402, 2.19803381, 68.3080292)
  4227. Part286.Orientation = Vector3.new(0, 179.979996, 0)
  4228. Part286.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4229. Part287.Parent = Model256
  4230. Part287.Material = Enum.Material.SmoothPlastic
  4231. Part287.BrickColor = BrickColor.new("Really black")
  4232. Part287.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4233. Part287.Anchored = true
  4234. Part287.CanCollide = false
  4235. Part287.FormFactor = Enum.FormFactor.Custom
  4236. Part287.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  4237. Part287.CFrame = CFrame.new(-75.9255981, 2.29611683, 67.6356506, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4238. Part287.BottomSurface = Enum.SurfaceType.Smooth
  4239. Part287.TopSurface = Enum.SurfaceType.Smooth
  4240. Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4241. Part287.Position = Vector3.new(-75.9255981, 2.29611683, 67.6356506)
  4242. Part287.Orientation = Vector3.new(0, 179.979996, 0)
  4243. Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4244. Part288.Parent = Model256
  4245. Part288.Material = Enum.Material.SmoothPlastic
  4246. Part288.BrickColor = BrickColor.new("Really black")
  4247. Part288.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4248. Part288.Anchored = true
  4249. Part288.CanCollide = false
  4250. Part288.FormFactor = Enum.FormFactor.Custom
  4251. Part288.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  4252. Part288.CFrame = CFrame.new(-76.1705551, 2.18111372, 68.0836716, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4253. Part288.BottomSurface = Enum.SurfaceType.Smooth
  4254. Part288.TopSurface = Enum.SurfaceType.Smooth
  4255. Part288.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4256. Part288.Position = Vector3.new(-76.1705551, 2.18111372, 68.0836716)
  4257. Part288.Orientation = Vector3.new(0, 179.979996, 0)
  4258. Part288.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4259. Part289.Parent = Model256
  4260. Part289.Material = Enum.Material.Neon
  4261. Part289.BrickColor = BrickColor.new("Really red")
  4262. Part289.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4263. Part289.Anchored = true
  4264. Part289.CanCollide = false
  4265. Part289.FormFactor = Enum.FormFactor.Custom
  4266. Part289.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  4267. Part289.CFrame = CFrame.new(-75.9206009, 2.29611683, 68.0837631, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4268. Part289.BottomSurface = Enum.SurfaceType.Smooth
  4269. Part289.TopSurface = Enum.SurfaceType.Smooth
  4270. Part289.Color = Color3.new(1, 0, 0)
  4271. Part289.Position = Vector3.new(-75.9206009, 2.29611683, 68.0837631)
  4272. Part289.Orientation = Vector3.new(0, 179.979996, 0)
  4273. Part289.Color = Color3.new(1, 0, 0)
  4274. Part290.Parent = Model256
  4275. Part290.Material = Enum.Material.Neon
  4276. Part290.BrickColor = BrickColor.new("Really red")
  4277. Part290.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4278. Part290.Anchored = true
  4279. Part290.CanCollide = false
  4280. Part290.FormFactor = Enum.FormFactor.Custom
  4281. Part290.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  4282. Part290.CFrame = CFrame.new(-75.9256058, 2.15597177, 68.0837555, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4283. Part290.BottomSurface = Enum.SurfaceType.Smooth
  4284. Part290.TopSurface = Enum.SurfaceType.Smooth
  4285. Part290.Color = Color3.new(1, 0, 0)
  4286. Part290.Position = Vector3.new(-75.9256058, 2.15597177, 68.0837555)
  4287. Part290.Orientation = Vector3.new(0, 179.979996, 0)
  4288. Part290.Color = Color3.new(1, 0, 0)
  4289. Part291.Parent = Model256
  4290. Part291.Material = Enum.Material.Neon
  4291. Part291.BrickColor = BrickColor.new("Really red")
  4292. Part291.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4293. Part291.Anchored = true
  4294. Part291.CanCollide = false
  4295. Part291.FormFactor = Enum.FormFactor.Custom
  4296. Part291.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  4297. Part291.CFrame = CFrame.new(-76.180275, 2.17614698, 67.6324615, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4298. Part291.BottomSurface = Enum.SurfaceType.Smooth
  4299. Part291.TopSurface = Enum.SurfaceType.Smooth
  4300. Part291.Color = Color3.new(1, 0, 0)
  4301. Part291.Position = Vector3.new(-76.180275, 2.17614698, 67.6324615)
  4302. Part291.Orientation = Vector3.new(0, 179.979996, 0)
  4303. Part291.Color = Color3.new(1, 0, 0)
  4304. Part292.Parent = Model256
  4305. Part292.Material = Enum.Material.SmoothPlastic
  4306. Part292.BrickColor = BrickColor.new("Really black")
  4307. Part292.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4308. Part292.Anchored = true
  4309. Part292.CanCollide = false
  4310. Part292.FormFactor = Enum.FormFactor.Custom
  4311. Part292.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  4312. Part292.CFrame = CFrame.new(-76.3505402, 2.19803381, 67.6354828, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4313. Part292.BottomSurface = Enum.SurfaceType.Smooth
  4314. Part292.TopSurface = Enum.SurfaceType.Smooth
  4315. Part292.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4316. Part292.Position = Vector3.new(-76.3505402, 2.19803381, 67.6354828)
  4317. Part292.Orientation = Vector3.new(0, 179.979996, 0)
  4318. Part292.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4319. Part293.Parent = Model256
  4320. Part293.Material = Enum.Material.SmoothPlastic
  4321. Part293.BrickColor = BrickColor.new("Really black")
  4322. Part293.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4323. Part293.Anchored = true
  4324. Part293.CanCollide = false
  4325. Part293.FormFactor = Enum.FormFactor.Custom
  4326. Part293.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  4327. Part293.CFrame = CFrame.new(-76.1305618, 2.19111395, 68.0836868, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4328. Part293.BottomSurface = Enum.SurfaceType.Smooth
  4329. Part293.TopSurface = Enum.SurfaceType.Smooth
  4330. Part293.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4331. Part293.Position = Vector3.new(-76.1305618, 2.19111395, 68.0836868)
  4332. Part293.Orientation = Vector3.new(0, 179.979996, 0)
  4333. Part293.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4334. Part294.Parent = Model256
  4335. Part294.Material = Enum.Material.SmoothPlastic
  4336. Part294.BrickColor = BrickColor.new("Really black")
  4337. Part294.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4338. Part294.Anchored = true
  4339. Part294.CanCollide = false
  4340. Part294.FormFactor = Enum.FormFactor.Custom
  4341. Part294.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  4342. Part294.CFrame = CFrame.new(-75.9255981, 2.29611683, 68.0837631, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4343. Part294.BottomSurface = Enum.SurfaceType.Smooth
  4344. Part294.TopSurface = Enum.SurfaceType.Smooth
  4345. Part294.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4346. Part294.Position = Vector3.new(-75.9255981, 2.29611683, 68.0837631)
  4347. Part294.Orientation = Vector3.new(0, 179.979996, 0)
  4348. Part294.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4349. Part295.Parent = Model256
  4350. Part295.Material = Enum.Material.SmoothPlastic
  4351. Part295.BrickColor = BrickColor.new("Really black")
  4352. Part295.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4353. Part295.Anchored = true
  4354. Part295.CanCollide = false
  4355. Part295.FormFactor = Enum.FormFactor.Custom
  4356. Part295.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  4357. Part295.CFrame = CFrame.new(-76.1705551, 2.18111372, 68.3081131, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4358. Part295.BottomSurface = Enum.SurfaceType.Smooth
  4359. Part295.TopSurface = Enum.SurfaceType.Smooth
  4360. Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4361. Part295.Position = Vector3.new(-76.1705551, 2.18111372, 68.3081131)
  4362. Part295.Orientation = Vector3.new(0, 179.979996, 0)
  4363. Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4364. Part296.Parent = Model256
  4365. Part296.Material = Enum.Material.SmoothPlastic
  4366. Part296.BrickColor = BrickColor.new("Really black")
  4367. Part296.Reflectance = 0.20000000298023
  4368. Part296.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4369. Part296.Anchored = true
  4370. Part296.CanCollide = false
  4371. Part296.FormFactor = Enum.FormFactor.Custom
  4372. Part296.Size = Vector3.new(1.01999962, 0.507999837, 1.01999974)
  4373. Part296.CFrame = CFrame.new(-76.4204636, 2.4499898, 67.9680023, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4374. Part296.BottomSurface = Enum.SurfaceType.Smooth
  4375. Part296.TopSurface = Enum.SurfaceType.Smooth
  4376. Part296.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4377. Part296.Position = Vector3.new(-76.4204636, 2.4499898, 67.9680023)
  4378. Part296.Orientation = Vector3.new(0, 179.979996, 0)
  4379. Part296.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4380. Part297.Parent = Model256
  4381. Part297.Material = Enum.Material.Neon
  4382. Part297.BrickColor = BrickColor.new("Really red")
  4383. Part297.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4384. Part297.Anchored = true
  4385. Part297.CanCollide = false
  4386. Part297.FormFactor = Enum.FormFactor.Custom
  4387. Part297.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  4388. Part297.CFrame = CFrame.new(-75.9256058, 2.15597177, 67.6356506, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4389. Part297.BottomSurface = Enum.SurfaceType.Smooth
  4390. Part297.TopSurface = Enum.SurfaceType.Smooth
  4391. Part297.Color = Color3.new(1, 0, 0)
  4392. Part297.Position = Vector3.new(-75.9256058, 2.15597177, 67.6356506)
  4393. Part297.Orientation = Vector3.new(0, 179.979996, 0)
  4394. Part297.Color = Color3.new(1, 0, 0)
  4395. Part298.Parent = Model256
  4396. Part298.Material = Enum.Material.SmoothPlastic
  4397. Part298.BrickColor = BrickColor.new("Really black")
  4398. Part298.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4399. Part298.Anchored = true
  4400. Part298.CanCollide = false
  4401. Part298.FormFactor = Enum.FormFactor.Custom
  4402. Part298.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  4403. Part298.CFrame = CFrame.new(-76.3505402, 2.19803405, 68.0835876, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4404. Part298.BottomSurface = Enum.SurfaceType.Smooth
  4405. Part298.TopSurface = Enum.SurfaceType.Smooth
  4406. Part298.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4407. Part298.Position = Vector3.new(-76.3505402, 2.19803405, 68.0835876)
  4408. Part298.Orientation = Vector3.new(0, 179.979996, 0)
  4409. Part298.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4410. Part299.Parent = Model256
  4411. Part299.Material = Enum.Material.SmoothPlastic
  4412. Part299.Transparency = 1
  4413. Part299.Rotation = Vector3.new(90, 0.0199999996, 180)
  4414. Part299.Anchored = true
  4415. Part299.FormFactor = Enum.FormFactor.Custom
  4416. Part299.Size = Vector3.new(1.0999999, 1, 2)
  4417. Part299.CFrame = CFrame.new(-76.4383316, 3.03656721, 67.9838562, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  4418. Part299.BottomSurface = Enum.SurfaceType.Smooth
  4419. Part299.TopSurface = Enum.SurfaceType.Smooth
  4420. Part299.Position = Vector3.new(-76.4383316, 3.03656721, 67.9838562)
  4421. Part299.Orientation = Vector3.new(90, -180, 0)
  4422. ParticleEmitter300.Name = "Void"
  4423. ParticleEmitter300.Parent = Part299
  4424. ParticleEmitter300.Transparency = NumberSequence.new(0,0.78750002384186,1)
  4425. ParticleEmitter300.Rotation = NumberRange.new(100, 100)
  4426. ParticleEmitter300.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  4427. ParticleEmitter300.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  4428. ParticleEmitter300.Texture = "rbxassetid://341277531"
  4429. ParticleEmitter300.ZOffset = -1
  4430. ParticleEmitter300.Lifetime = NumberRange.new(0.5, 0.5)
  4431. ParticleEmitter300.Rate = 1000
  4432. ParticleEmitter300.RotSpeed = NumberRange.new(-20, -10)
  4433. ParticleEmitter300.Speed = NumberRange.new(0, 0)
  4434. ParticleEmitter300.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  4435. Model301.Name = "Head"
  4436. Model301.Parent = Model0
  4437. Part302.Name = "Head1"
  4438. Part302.Parent = Model301
  4439. Part302.Material = Enum.Material.SmoothPlastic
  4440. Part302.BrickColor = BrickColor.new("Pastel brown")
  4441. Part302.Transparency = 1
  4442. Part302.Rotation = Vector3.new(-180, 0, 180)
  4443. Part302.Anchored = true
  4444. Part302.CanCollide = false
  4445. Part302.FormFactor = Enum.FormFactor.Symmetric
  4446. Part302.Size = Vector3.new(2, 1, 1)
  4447. Part302.CFrame = CFrame.new(-77.8779831, 4.51006699, 67.9688873, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  4448. Part302.TopSurface = Enum.SurfaceType.Smooth
  4449. Part302.Color = Color3.new(1, 0.8, 0.6)
  4450. Part302.Position = Vector3.new(-77.8779831, 4.51006699, 67.9688873)
  4451. Part302.Orientation = Vector3.new(0, 180, 0)
  4452. Part302.Color = Color3.new(1, 0.8, 0.6)
  4453. SpecialMesh303.Parent = Part302
  4454. SpecialMesh303.Scale = Vector3.new(1.25, 1.25, 1.25)
  4455. SpecialMesh303.Scale = Vector3.new(1.25, 1.25, 1.25)
  4456. Script304.Name = "Welds"
  4457. Script304.Parent = Model0
  4458. Script304.Disabled = true
  4459. table.insert(cors,sandbox(Script304,function()
  4460. --Saz
  4461.  
  4462. --A new system which is a combination of fast-welds and hard-welds.
  4463. --Should be far, far better.
  4464.  
  4465. --When script.CreateNewWelds.Value == true, we create a new set of weld information on script run.
  4466. --This toggles off automatically afterwards, to prevent issues that fast-welds can cause.
  4467.  
  4468. --Cruder than I wanted it to be, but not like I intended for anyone but me to use it anyway.
  4469. --The fact that you're reading this means you should likely kill yourself. Immediately.
  4470.  
  4471. wait(.33)
  4472.  
  4473. Tool=script.Parent
  4474. Nib=Tool.Parent
  4475.  
  4476.  
  4477. for _,v in pairs(Nib:children()) do
  4478. if v.className=="Hat" then
  4479. v:Remove()
  4480. end
  4481. end
  4482.  
  4483. wait(1)
  4484.  
  4485. weldparts=function()
  4486. print("Welding")
  4487. lel={}
  4488. function jarate(p)
  4489. for i=1, #p do
  4490. table.insert(lel,p[i])
  4491. k=p[i]:children()
  4492. if #k>0 then
  4493. jarate(k)
  4494. end
  4495. end
  4496. end
  4497. for _,v in pairs(script.Parent:children()) do
  4498. if v.Name~="Cloak" and v.className~="Script" then
  4499. v:BreakJoints()
  4500. jarate(v:children())
  4501. end
  4502. end
  4503. for _,v in pairs(lel) do
  4504. if v.className=="Weld" or v.className=="Motor6D" then
  4505. v:Remove()
  4506. end
  4507. end
  4508. for _,v in pairs(script.Parent["RightLeg"]:children()) do
  4509. if v.Name~="Right Leg1" then
  4510. w=Instance.new("Weld")
  4511. w.Part0=script.Parent["RightLeg"]["Right Leg1"]
  4512. w.Part1=v
  4513. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4514. w.C0=script.Parent["RightLeg"]["Right Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  4515. w.Parent=w.Part0
  4516. end
  4517. end
  4518. w=Instance.new("Weld")
  4519. w.Part0=Nib["Right Leg"]
  4520. w.Part1=script.Parent["RightLeg"]["Right Leg1"]
  4521. w.Parent=w.Part0
  4522. w.C0=CFrame.new(0,-.1,0)
  4523. for _,v in pairs(script.Parent["LeftLeg"]:children()) do
  4524. if v.Name~="Left Leg1" then
  4525. w=Instance.new("Weld")
  4526. w.Part0=script.Parent["LeftLeg"]["Left Leg1"]
  4527. w.Part1=v
  4528. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4529. w.C0=script.Parent["LeftLeg"]["Left Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  4530. w.Parent=w.Part0
  4531. end
  4532. end
  4533. w=Instance.new("Weld")
  4534. w.Part0=Nib["Left Leg"]
  4535. w.Part1=script.Parent["LeftLeg"]["Left Leg1"]
  4536. w.Parent=w.Part0
  4537. w.C0=CFrame.new(0,-.1,0)
  4538. for _,v in pairs(script.Parent["RightArm"]:children()) do
  4539. if v.Name~="Right Arm1" then
  4540. w=Instance.new("Weld")
  4541. w.Part0=script.Parent["RightArm"]["Right Arm1"]
  4542. w.Part1=v
  4543. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4544. w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  4545. w.Parent=w.Part1
  4546. end
  4547. end
  4548. w=Instance.new("Weld")
  4549. w.Part0=Nib["Right Arm"]
  4550. w.Part1=script.Parent["RightArm"]["Right Arm1"]
  4551. w.Parent=w.Part0
  4552. w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
  4553.  
  4554. for _,v in pairs(script.Parent["LeftArm"]:children()) do
  4555. if v.Name~="Left Arm1" then
  4556. w=Instance.new("Weld")
  4557. w.Part0=script.Parent["LeftArm"]["Left Arm1"]
  4558. w.Part1=v
  4559. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4560. w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  4561. w.Parent=w.Part0
  4562. end
  4563. end
  4564. w=Instance.new("Weld")
  4565. w.Part0=Nib["Left Arm"]
  4566. w.Part1=script.Parent["LeftArm"]["Left Arm1"]
  4567. w.Parent=w.Part0
  4568.  
  4569.  
  4570. for _,v in pairs(script.Parent["Head"]:children()) do
  4571. if v.Name~="Head1" then
  4572. w=Instance.new("Weld")
  4573. w.Part0=script.Parent["Head"]["Head1"]
  4574. w.Part1=v
  4575. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4576. w.C0=script.Parent["Head"]["Head1"].CFrame:inverse()*CFrame.new(v.Position)
  4577. w.Parent=w.Part0
  4578. end
  4579. end
  4580. w=Instance.new("Weld")
  4581. w.Part0=Nib["Head"]
  4582. w.Part1=script.Parent["Head"]["Head1"]
  4583. w.Parent=w.Part0
  4584.  
  4585. for _,v in pairs(script.Parent["Torso"]:children()) do
  4586. if v.Name~="Torso1" then
  4587. w=Instance.new("Weld")
  4588. w.Part0=script.Parent["Torso"]["Torso1"]
  4589. w.Part1=v
  4590. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4591. w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position)
  4592. w.Parent=script.Parent["Torso"]["Torso1"]
  4593. end
  4594. end
  4595.  
  4596. w=Instance.new("Weld")
  4597. w.Part0=Nib["Torso"]
  4598. w.Part1=script.Parent["Torso"]["Torso1"]
  4599. w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
  4600. w.Parent=w.Part0
  4601.  
  4602. for _,v in pairs(lel) do
  4603. if v:IsA("BasePart") then v.Anchored=false end
  4604. end
  4605.  
  4606.  
  4607.  
  4608. wait(1)
  4609.  
  4610. w=Instance.new("Weld")
  4611. w.Part0=Nib.Torso
  4612. w.Part1=Tool.Torso.Torso1
  4613. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  4614. w.C1=CFrame.new(0,0,0)
  4615. w.Parent=w.Part1
  4616. w.Name="ClothingWeld"
  4617.  
  4618. wait(.06)
  4619.  
  4620. while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do
  4621. wait(.03)
  4622. w=Instance.new("Weld")
  4623. w.Part0=Nib.Torso
  4624. w.Part1=Tool.Torso.Torso1
  4625. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  4626. w.C1=CFrame.new(0,0,0)
  4627. w.Parent=w.Part1
  4628. w.Name="ClothingWeld"
  4629. end
  4630.  
  4631. w=Instance.new("Weld")
  4632. w.Part0=Nib["Right Leg"]
  4633. w.Part1=Tool.RightLeg["Right Leg1"]
  4634. w.C0=CFrame.new(0,0,0)
  4635. w.C1=CFrame.new(0,0,0)
  4636. w.Parent=w.Part1
  4637. w.Name="ClothingWeld"
  4638.  
  4639. w=Instance.new("Weld")
  4640. w.Part0=Nib["Left Leg"]
  4641. w.Part1=Tool.LeftLeg["Left Leg1"]
  4642. w.C0=CFrame.new(0,0,0)
  4643. w.C1=CFrame.new(0,0,0)
  4644. w.Parent=w.Part1
  4645. w.Name="ClothingWeld"
  4646.  
  4647. w=Instance.new("Weld")
  4648. w.Part0=Nib["Right Arm"]
  4649. w.Part1=Tool.RightArm["Right Arm1"]
  4650. w.C0=CFrame.new(0,0,0)
  4651. w.C1=CFrame.new(0,0,0)
  4652. w.Parent=w.Part1
  4653. w.Name="ClothingWeld"
  4654.  
  4655. w=Instance.new("Weld")
  4656. w.Part0=Nib["Left Arm"]
  4657. w.Part1=Tool.LeftArm["Left Arm1"]
  4658. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  4659. w.C1=CFrame.new(0,0,0)
  4660. w.Parent=w.Part1
  4661. w.Name="ClothingWeld"
  4662.  
  4663. wait()
  4664.  
  4665. end
  4666. weldparts()
  4667.  
  4668. end))
  4669. for i,v in pairs(mas:GetChildren()) do
  4670. v.Parent = game:GetService("Players").LocalPlayer.Character
  4671. pcall(function() v:MakeJoints() end)
  4672. end
  4673. mas:Destroy()
  4674. for i,v in pairs(cors) do
  4675. spawn(function()
  4676. pcall(v)
  4677. end)
  4678. end
  4679. --------------------------------------------------------------------
  4680. for _, v in pairs(game:GetService("Players").LocalPlayer.Character:children()) do
  4681. if v:IsA("Accessory") then
  4682. v:Destroy()
  4683. end
  4684. end
  4685.  
  4686. --Converted with ttyyuu12345's model to script plugin v4
  4687. function sandbox(var,func)
  4688. local env = getfenv(func)
  4689. local newenv = setmetatable({},{
  4690. __index = function(self,k)
  4691. if k=="script" then
  4692. return var
  4693. else
  4694. return env[k]
  4695. end
  4696. end,
  4697. })
  4698. setfenv(func,newenv)
  4699. return func
  4700. end
  4701. cors = {}
  4702. mas = Instance.new("Model",game:GetService("Lighting"))
  4703. Model0 = Instance.new("Model")
  4704. Model1 = Instance.new("Model")
  4705. Part2 = Instance.new("Part")
  4706. SpecialMesh3 = Instance.new("SpecialMesh")
  4707. Part4 = Instance.new("Part")
  4708. SpecialMesh5 = Instance.new("SpecialMesh")
  4709. Part6 = Instance.new("Part")
  4710. SpecialMesh7 = Instance.new("SpecialMesh")
  4711. Model8 = Instance.new("Model")
  4712. Part9 = Instance.new("Part")
  4713. Part10 = Instance.new("Part")
  4714. Model11 = Instance.new("Model")
  4715. Part12 = Instance.new("Part")
  4716. Part13 = Instance.new("Part")
  4717. SpecialMesh14 = Instance.new("SpecialMesh")
  4718. Part15 = Instance.new("Part")
  4719. SpecialMesh16 = Instance.new("SpecialMesh")
  4720. Part17 = Instance.new("Part")
  4721. SpecialMesh18 = Instance.new("SpecialMesh")
  4722. Part19 = Instance.new("Part")
  4723. SpecialMesh20 = Instance.new("SpecialMesh")
  4724. Part21 = Instance.new("Part")
  4725. SpecialMesh22 = Instance.new("SpecialMesh")
  4726. Part23 = Instance.new("Part")
  4727. SpecialMesh24 = Instance.new("SpecialMesh")
  4728. Part25 = Instance.new("Part")
  4729. SpecialMesh26 = Instance.new("SpecialMesh")
  4730. Part27 = Instance.new("Part")
  4731. Part28 = Instance.new("Part")
  4732. ParticleEmitter29 = Instance.new("ParticleEmitter")
  4733. Part30 = Instance.new("Part")
  4734. SpecialMesh31 = Instance.new("SpecialMesh")
  4735. Part32 = Instance.new("Part")
  4736. SpecialMesh33 = Instance.new("SpecialMesh")
  4737. Part34 = Instance.new("Part")
  4738. SpecialMesh35 = Instance.new("SpecialMesh")
  4739. Part36 = Instance.new("Part")
  4740. SpecialMesh37 = Instance.new("SpecialMesh")
  4741. Part38 = Instance.new("Part")
  4742. SpecialMesh39 = Instance.new("SpecialMesh")
  4743. Part40 = Instance.new("Part")
  4744. SpecialMesh41 = Instance.new("SpecialMesh")
  4745. Part42 = Instance.new("Part")
  4746. SpecialMesh43 = Instance.new("SpecialMesh")
  4747. Part44 = Instance.new("Part")
  4748. SpecialMesh45 = Instance.new("SpecialMesh")
  4749. Model46 = Instance.new("Model")
  4750. Part47 = Instance.new("Part")
  4751. Part48 = Instance.new("Part")
  4752. Model49 = Instance.new("Model")
  4753. Part50 = Instance.new("Part")
  4754. Part51 = Instance.new("Part")
  4755. Model52 = Instance.new("Model")
  4756. Part53 = Instance.new("Part")
  4757. Part54 = Instance.new("Part")
  4758. Script55 = Instance.new("Script")
  4759. Model0.Name = "Armor"
  4760. Model0.Parent = mas
  4761. Model1.Name = "Head"
  4762. Model1.Parent = Model0
  4763. Part2.Name = "Head1"
  4764. Part2.Parent = Model1
  4765. Part2.Material = Enum.Material.SmoothPlastic
  4766. Part2.BrickColor = BrickColor.new("Pastel brown")
  4767. Part2.Rotation = Vector3.new(-180, 0, 180)
  4768. Part2.Anchored = true
  4769. Part2.CanCollide = false
  4770. Part2.FormFactor = Enum.FormFactor.Symmetric
  4771. Part2.Size = Vector3.new(2, 1, 1)
  4772. Part2.CFrame = CFrame.new(-48.3463364, 4.52137661, 113.198578, -1.00000048, -4.45899859e-05, 3.27827729e-05, -4.45889673e-05, 1.00000048, 2.61515379e-05, -3.27834859e-05, 2.64644623e-05, -1.00000095)
  4773. Part2.TopSurface = Enum.SurfaceType.Smooth
  4774. Part2.Color = Color3.new(1, 0, 0)
  4775. Part2.Position = Vector3.new(-48.3463364, 4.52137661, 113.198578)
  4776. Part2.Orientation = Vector3.new(0, 180, 0)
  4777. Part2.Color = Color3.new(1, 0, 0)
  4778. SpecialMesh3.Parent = Part2
  4779. SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
  4780. SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
  4781. Part4.Parent = Model1
  4782. Part4.Material = Enum.Material.SmoothPlastic
  4783. Part4.BrickColor = BrickColor.new("Dark indigo")
  4784. Part4.Rotation = Vector3.new(-105, 0.00999999978, 179.979996)
  4785. Part4.Anchored = true
  4786. Part4.CanCollide = false
  4787. Part4.FormFactor = Enum.FormFactor.Custom
  4788. Part4.Size = Vector3.new(4, 1, 2)
  4789. Part4.CFrame = CFrame.new(-48.3541832, 4.89275789, 113.830757, -1.00000048, -0.000397967116, 0.000106614141, 3.01250518e-11, 0.258772343, 0.965938926, -0.00041200011, 0.965939403, -0.258772165)
  4790. Part4.BottomSurface = Enum.SurfaceType.Smooth
  4791. Part4.TopSurface = Enum.SurfaceType.Smooth
  4792. Part4.Color = Color3.new(1, 0, 0)
  4793. Part4.Position = Vector3.new(-48.3541832, 4.89275789, 113.830757)
  4794. Part4.Orientation = Vector3.new(-75, 179.979996, 0)
  4795. Part4.Color = Color3.new(1, 0, 0)
  4796. SpecialMesh5.Parent = Part4
  4797. SpecialMesh5.MeshId = "rbxassetid://627540549"
  4798. SpecialMesh5.MeshType = Enum.MeshType.FileMesh
  4799. Part6.Parent = Model1
  4800. Part6.Material = Enum.Material.SmoothPlastic
  4801. Part6.BrickColor = BrickColor.new("Really black")
  4802. Part6.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4803. Part6.Anchored = true
  4804. Part6.CanCollide = false
  4805. Part6.Size = Vector3.new(1.28000045, 1.29000044, 1.28000045)
  4806. Part6.CFrame = CFrame.new(-48.3461227, 4.5111289, 113.198532, -1.00000608, -2.0263542e-08, 0.000412002468, 2.81283954e-11, 1.00000048, 4.88907099e-05, -0.000412002089, 4.91440296e-05, -1.00000656)
  4807. Part6.Color = Color3.new(0.0666667, 0, 0)
  4808. Part6.Position = Vector3.new(-48.3461227, 4.5111289, 113.198532)
  4809. Part6.Orientation = Vector3.new(0, 179.979996, 0)
  4810. Part6.Color = Color3.new(0.0666667, 0, 0)
  4811. SpecialMesh7.Parent = Part6
  4812. Model8.Name = "RightLeg"
  4813. Model8.Parent = Model0
  4814. Part9.Name = "Right Leg1"
  4815. Part9.Parent = Model8
  4816. Part9.Material = Enum.Material.SmoothPlastic
  4817. Part9.BrickColor = BrickColor.new("Pastel brown")
  4818. Part9.Transparency = 1
  4819. Part9.Rotation = Vector3.new(-180, 0, 180)
  4820. Part9.Anchored = true
  4821. Part9.CanCollide = false
  4822. Part9.FormFactor = Enum.FormFactor.Plate
  4823. Part9.Size = Vector3.new(1, 2, 1)
  4824. Part9.CFrame = CFrame.new(-48.8462868, 1.01137614, 113.198601, -1.00000048, -4.45899859e-05, 3.27827729e-05, -4.45889673e-05, 1.00000048, 2.61515379e-05, -3.27834859e-05, 2.64644623e-05, -1.00000095)
  4825. Part9.Color = Color3.new(1, 0, 0)
  4826. Part9.Position = Vector3.new(-48.8462868, 1.01137614, 113.198601)
  4827. Part9.Orientation = Vector3.new(0, 180, 0)
  4828. Part9.Color = Color3.new(1, 0, 0)
  4829. Part10.Parent = Model8
  4830. Part10.Material = Enum.Material.SmoothPlastic
  4831. Part10.BrickColor = BrickColor.new("Really black")
  4832. Part10.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4833. Part10.Anchored = true
  4834. Part10.CanCollide = false
  4835. Part10.FormFactor = Enum.FormFactor.Custom
  4836. Part10.Size = Vector3.new(1.06999922, 2.03999949, 1.02999926)
  4837. Part10.CFrame = CFrame.new(-48.855896, 1.02003384, 113.203369, -1.00000608, -2.0263542e-08, 0.000412002468, 2.81283954e-11, 1.00000048, 4.88907099e-05, -0.000412002089, 4.91440296e-05, -1.00000656)
  4838. Part10.BottomSurface = Enum.SurfaceType.Smooth
  4839. Part10.TopSurface = Enum.SurfaceType.Smooth
  4840. Part10.Color = Color3.new(0.0666667, 0, 0)
  4841. Part10.Position = Vector3.new(-48.855896, 1.02003384, 113.203369)
  4842. Part10.Orientation = Vector3.new(0, 179.979996, 0)
  4843. Part10.Color = Color3.new(0.0666667, 0, 0)
  4844. Model11.Name = "Torso"
  4845. Model11.Parent = Model0
  4846. Part12.Parent = Model11
  4847. Part12.Material = Enum.Material.SmoothPlastic
  4848. Part12.BrickColor = BrickColor.new("Really black")
  4849. Part12.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4850. Part12.Anchored = true
  4851. Part12.CanCollide = false
  4852. Part12.FormFactor = Enum.FormFactor.Custom
  4853. Part12.Size = Vector3.new(2.04999948, 2.03999949, 1.02999926)
  4854. Part12.CFrame = CFrame.new(-48.3659096, 3.02721858, 113.203804, -1.00000608, -2.0263542e-08, 0.000412002468, 2.81283954e-11, 1.00000048, 4.88907099e-05, -0.000412002089, 4.91440296e-05, -1.00000656)
  4855. Part12.BottomSurface = Enum.SurfaceType.Smooth
  4856. Part12.TopSurface = Enum.SurfaceType.Smooth
  4857. Part12.Color = Color3.new(0.0666667, 0, 0)
  4858. Part12.Position = Vector3.new(-48.3659096, 3.02721858, 113.203804)
  4859. Part12.Orientation = Vector3.new(0, 179.979996, 0)
  4860. Part12.Color = Color3.new(0.0666667, 0, 0)
  4861. Part13.Parent = Model11
  4862. Part13.Material = Enum.Material.Neon
  4863. Part13.BrickColor = BrickColor.new("Dark indigo")
  4864. Part13.Rotation = Vector3.new(-90, 90, 0)
  4865. Part13.Anchored = true
  4866. Part13.CanCollide = false
  4867. Part13.FormFactor = Enum.FormFactor.Custom
  4868. Part13.Size = Vector3.new(1.09999967, 0.100000001, 0.100000001)
  4869. Part13.CFrame = CFrame.new(-48.3411903, 2.80957246, 113.701797, 0.000421986217, -8.34006642e-09, 1.00000608, -1.00000048, 5.684793e-05, 0.000421983656, -5.7131052e-05, -1.00000668, 1.53231667e-08)
  4870. Part13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4871. Part13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4872. Part13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4873. Part13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4874. Part13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4875. Part13.Color = Color3.new(1, 0, 0)
  4876. Part13.Position = Vector3.new(-48.3411903, 2.80957246, 113.701797)
  4877. Part13.Orientation = Vector3.new(-0.0199999996, 90, -90)
  4878. Part13.Color = Color3.new(1, 0, 0)
  4879. SpecialMesh14.Parent = Part13
  4880. SpecialMesh14.MeshType = Enum.MeshType.Sphere
  4881. Part15.Parent = Model11
  4882. Part15.Material = Enum.Material.Neon
  4883. Part15.BrickColor = BrickColor.new("Dark indigo")
  4884. Part15.Rotation = Vector3.new(-90, 90, 0)
  4885. Part15.Anchored = true
  4886. Part15.CanCollide = false
  4887. Part15.FormFactor = Enum.FormFactor.Custom
  4888. Part15.Size = Vector3.new(0.399999619, 0.100000001, 0.100000001)
  4889. Part15.CFrame = CFrame.new(-48.3415565, 3.65956879, 113.701828, 0.000421986217, -8.34006642e-09, 1.00000608, -1.00000048, 5.684793e-05, 0.000421983656, -5.7131052e-05, -1.00000668, 1.53231667e-08)
  4890. Part15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4891. Part15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4892. Part15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4893. Part15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4894. Part15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4895. Part15.Color = Color3.new(1, 0, 0)
  4896. Part15.Position = Vector3.new(-48.3415565, 3.65956879, 113.701828)
  4897. Part15.Orientation = Vector3.new(-0.0199999996, 90, -90)
  4898. Part15.Color = Color3.new(1, 0, 0)
  4899. SpecialMesh16.Parent = Part15
  4900. SpecialMesh16.MeshType = Enum.MeshType.Sphere
  4901. Part17.Parent = Model11
  4902. Part17.Material = Enum.Material.Neon
  4903. Part17.BrickColor = BrickColor.new("Dark indigo")
  4904. Part17.Rotation = Vector3.new(-90, 44.9799995, 0)
  4905. Part17.Anchored = true
  4906. Part17.CanCollide = false
  4907. Part17.FormFactor = Enum.FormFactor.Custom
  4908. Part17.Size = Vector3.new(0.699999571, 0.100000001, 0.100000001)
  4909. Part17.CFrame = CFrame.new(-47.9217224, 3.3829546, 113.701805, 0.707406104, 4.11415385e-07, 0.706808031, -0.70680809, 5.54472208e-05, 0.707406044, -3.91155481e-05, -1.00000095, 3.97264957e-05)
  4910. Part17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4911. Part17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4912. Part17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4913. Part17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4914. Part17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4915. Part17.Color = Color3.new(1, 0, 0)
  4916. Part17.Position = Vector3.new(-47.9217224, 3.3829546, 113.701805)
  4917. Part17.Orientation = Vector3.new(-45.0200005, 90, -90)
  4918. Part17.Color = Color3.new(1, 0, 0)
  4919. SpecialMesh18.Parent = Part17
  4920. SpecialMesh18.MeshType = Enum.MeshType.Sphere
  4921. Part19.Parent = Model11
  4922. Part19.Material = Enum.Material.Neon
  4923. Part19.BrickColor = BrickColor.new("Dark indigo")
  4924. Part19.Rotation = Vector3.new(90, 45.0200005, 180)
  4925. Part19.Anchored = true
  4926. Part19.CanCollide = false
  4927. Part19.FormFactor = Enum.FormFactor.Custom
  4928. Part19.Size = Vector3.new(0.699999571, 0.100000001, 0.100000001)
  4929. Part19.CFrame = CFrame.new(-48.7609634, 3.38260126, 113.701805, -0.706808031, -2.2743734e-07, 0.707406104, -0.707406044, 5.66393137e-05, -0.70680809, -4.01139259e-05, -1.00000095, -4.04119492e-05)
  4930. Part19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4931. Part19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4932. Part19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4933. Part19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4934. Part19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4935. Part19.Color = Color3.new(1, 0, 0)
  4936. Part19.Position = Vector3.new(-48.7609634, 3.38260126, 113.701805)
  4937. Part19.Orientation = Vector3.new(44.9799995, 90, -90)
  4938. Part19.Color = Color3.new(1, 0, 0)
  4939. SpecialMesh20.Parent = Part19
  4940. SpecialMesh20.MeshType = Enum.MeshType.Sphere
  4941. Part21.Parent = Model11
  4942. Part21.Material = Enum.Material.SmoothPlastic
  4943. Part21.BrickColor = BrickColor.new("Dark indigo")
  4944. Part21.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4945. Part21.Anchored = true
  4946. Part21.CanCollide = false
  4947. Part21.FormFactor = Enum.FormFactor.Custom
  4948. Part21.Size = Vector3.new(4, 1, 2)
  4949. Part21.CFrame = CFrame.new(-48.353344, 4.5561862, 111.782516, -1.00000048, -2.0263542e-08, 0.000412000198, 2.0093878e-11, 1.00000048, 4.88311052e-05, -0.000411999848, 4.91440296e-05, -1.00000095)
  4950. Part21.BottomSurface = Enum.SurfaceType.Smooth
  4951. Part21.TopSurface = Enum.SurfaceType.Smooth
  4952. Part21.Color = Color3.new(1, 0, 0)
  4953. Part21.Position = Vector3.new(-48.353344, 4.5561862, 111.782516)
  4954. Part21.Orientation = Vector3.new(0, 179.979996, 0)
  4955. Part21.Color = Color3.new(1, 0, 0)
  4956. SpecialMesh22.Parent = Part21
  4957. SpecialMesh22.MeshId = "rbxassetid://147982651"
  4958. SpecialMesh22.Scale = Vector3.new(9, 9, 9)
  4959. SpecialMesh22.MeshType = Enum.MeshType.FileMesh
  4960. SpecialMesh22.Scale = Vector3.new(9, 9, 9)
  4961. Part23.Parent = Model11
  4962. Part23.Material = Enum.Material.SmoothPlastic
  4963. Part23.BrickColor = BrickColor.new("Really black")
  4964. Part23.Rotation = Vector3.new(-180, 0.0199999996, 0)
  4965. Part23.Anchored = true
  4966. Part23.CanCollide = false
  4967. Part23.FormFactor = Enum.FormFactor.Custom
  4968. Part23.Size = Vector3.new(4, 1, 2)
  4969. Part23.CFrame = CFrame.new(-48.353344, 1.05620313, 111.782394, 1.00000691, 1.6472768e-08, 0.000410003093, -2.95017344e-11, -1.00000048, 3.98755074e-05, 0.000410002773, -4.01586294e-05, -1.00000739)
  4970. Part23.BottomSurface = Enum.SurfaceType.Smooth
  4971. Part23.TopSurface = Enum.SurfaceType.Smooth
  4972. Part23.Color = Color3.new(0.0666667, 0, 0)
  4973. Part23.Position = Vector3.new(-48.353344, 1.05620313, 111.782394)
  4974. Part23.Orientation = Vector3.new(0, 179.979996, -180)
  4975. Part23.Color = Color3.new(0.0666667, 0, 0)
  4976. SpecialMesh24.Parent = Part23
  4977. SpecialMesh24.MeshId = "rbxassetid://416790290"
  4978. SpecialMesh24.Scale = Vector3.new(1.60000002, 1.60000002, 1.60000002)
  4979. SpecialMesh24.MeshType = Enum.MeshType.FileMesh
  4980. SpecialMesh24.Scale = Vector3.new(1.60000002, 1.60000002, 1.60000002)
  4981. Part25.Parent = Model11
  4982. Part25.Material = Enum.Material.SmoothPlastic
  4983. Part25.BrickColor = BrickColor.new("Really black")
  4984. Part25.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4985. Part25.Anchored = true
  4986. Part25.CanCollide = false
  4987. Part25.FormFactor = Enum.FormFactor.Custom
  4988. Part25.Size = Vector3.new(4, 1, 2)
  4989. Part25.CFrame = CFrame.new(-48.3533401, 6.45618391, 111.782616, -1.00000048, -2.0263542e-08, 0.000412000198, 2.0093878e-11, 1.00000048, 4.88311052e-05, -0.000411999848, 4.91440296e-05, -1.00000095)
  4990. Part25.BottomSurface = Enum.SurfaceType.Smooth
  4991. Part25.TopSurface = Enum.SurfaceType.Smooth
  4992. Part25.Color = Color3.new(0.0666667, 0, 0)
  4993. Part25.Position = Vector3.new(-48.3533401, 6.45618391, 111.782616)
  4994. Part25.Orientation = Vector3.new(0, 179.979996, 0)
  4995. Part25.Color = Color3.new(0.0666667, 0, 0)
  4996. SpecialMesh26.Parent = Part25
  4997. SpecialMesh26.MeshId = "rbxassetid://416790290"
  4998. SpecialMesh26.Scale = Vector3.new(1.60000002, 1.60000002, 1.60000002)
  4999. SpecialMesh26.MeshType = Enum.MeshType.FileMesh
  5000. SpecialMesh26.Scale = Vector3.new(1.60000002, 1.60000002, 1.60000002)
  5001. Part27.Name = "Torso1"
  5002. Part27.Parent = Model11
  5003. Part27.Material = Enum.Material.SmoothPlastic
  5004. Part27.BrickColor = BrickColor.new("Pastel brown")
  5005. Part27.Transparency = 1
  5006. Part27.Rotation = Vector3.new(-180, 0, 0)
  5007. Part27.Anchored = true
  5008. Part27.CanCollide = false
  5009. Part27.FormFactor = Enum.FormFactor.Plate
  5010. Part27.Size = Vector3.new(2, 2, 1)
  5011. Part27.CFrame = CFrame.new(-48.3463211, 3.01137829, 113.198593, 1.00000048, 4.45899859e-05, 3.27827729e-05, 4.45889673e-05, -1.00000048, 2.61515379e-05, 3.27834859e-05, -2.64644623e-05, -1.00000095)
  5012. Part27.TopSurface = Enum.SurfaceType.Smooth
  5013. Part27.Color = Color3.new(1, 0, 0)
  5014. Part27.Position = Vector3.new(-48.3463211, 3.01137829, 113.198593)
  5015. Part27.Orientation = Vector3.new(0, 180, 180)
  5016. Part27.Color = Color3.new(1, 0, 0)
  5017. Part28.Parent = Model11
  5018. Part28.Material = Enum.Material.SmoothPlastic
  5019. Part28.Transparency = 1
  5020. Part28.Rotation = Vector3.new(-180, 0.0199999996, 180)
  5021. Part28.Anchored = true
  5022. Part28.CanCollide = false
  5023. Part28.FormFactor = Enum.FormFactor.Custom
  5024. Part28.Size = Vector3.new(4, 5.0999999, 0.999999762)
  5025. Part28.CFrame = CFrame.new(-48.3710251, 2.57141829, 113.218315, -1.00000608, -2.0263542e-08, 0.000412002468, 2.81283954e-11, 1.00000048, 4.88907099e-05, -0.000412002089, 4.91440296e-05, -1.00000656)
  5026. Part28.BottomSurface = Enum.SurfaceType.Smooth
  5027. Part28.TopSurface = Enum.SurfaceType.Smooth
  5028. Part28.Position = Vector3.new(-48.3710251, 2.57141829, 113.218315)
  5029. Part28.Orientation = Vector3.new(0, 179.979996, 0)
  5030. ParticleEmitter29.Name = "Void"
  5031. ParticleEmitter29.Parent = Part28
  5032. ParticleEmitter29.Transparency = NumberSequence.new(0,0.78750002384186,1)
  5033. ParticleEmitter29.Rotation = NumberRange.new(100, 100)
  5034. ParticleEmitter29.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  5035. ParticleEmitter29.Color = ColorSequence.new(Color3.new(0.333333, 0, 1),Color3.new(0.333333, 0, 1))
  5036. ParticleEmitter29.Texture = "rbxassetid://0"
  5037. ParticleEmitter29.ZOffset = -1
  5038. ParticleEmitter29.Lifetime = NumberRange.new(0.5, 0.5)
  5039. ParticleEmitter29.Rate = 1000
  5040. ParticleEmitter29.RotSpeed = NumberRange.new(-20, -10)
  5041. ParticleEmitter29.Speed = NumberRange.new(0, 0)
  5042. ParticleEmitter29.Color = ColorSequence.new(Color3.new(0.333333, 0, 1),Color3.new(0.333333, 0, 1))
  5043. Part30.Parent = Model11
  5044. Part30.Material = Enum.Material.Neon
  5045. Part30.BrickColor = BrickColor.new("Dark indigo")
  5046. Part30.Rotation = Vector3.new(-90, 90, 0)
  5047. Part30.Anchored = true
  5048. Part30.CanCollide = false
  5049. Part30.FormFactor = Enum.FormFactor.Custom
  5050. Part30.Size = Vector3.new(1.64995909, 0.412490189, 0.412490189)
  5051. Part30.CFrame = CFrame.new(-48.3425102, 10.8345222, 110.801964, 0.000421986217, -8.34006642e-09, 1.00000608, -1.00000048, 5.684793e-05, 0.000421983656, -5.7131052e-05, -1.00000668, 1.53231667e-08)
  5052. Part30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5053. Part30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5054. Part30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5055. Part30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5056. Part30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5057. Part30.Color = Color3.new(1, 0, 0)
  5058. Part30.Position = Vector3.new(-48.3425102, 10.8345222, 110.801964)
  5059. Part30.Orientation = Vector3.new(-0.0199999996, 90, -90)
  5060. Part30.Color = Color3.new(1, 0, 0)
  5061. SpecialMesh31.Parent = Part30
  5062. SpecialMesh31.MeshType = Enum.MeshType.Sphere
  5063. Part32.Parent = Model11
  5064. Part32.Material = Enum.Material.Neon
  5065. Part32.BrickColor = BrickColor.new("Dark indigo")
  5066. Part32.Rotation = Vector3.new(90, 45.0200005, 180)
  5067. Part32.Anchored = true
  5068. Part32.CanCollide = false
  5069. Part32.FormFactor = Enum.FormFactor.Custom
  5070. Part32.Size = Vector3.new(2.88742948, 0.412490189, 0.412490189)
  5071. Part32.CFrame = CFrame.new(-50.0725212, 9.69203758, 110.801842, -0.706808031, -2.2743734e-07, 0.707406104, -0.707406044, 5.66393137e-05, -0.70680809, -4.01139259e-05, -1.00000095, -4.04119492e-05)
  5072. Part32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5073. Part32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5074. Part32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5075. Part32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5076. Part32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5077. Part32.Color = Color3.new(1, 0, 0)
  5078. Part32.Position = Vector3.new(-50.0725212, 9.69203758, 110.801842)
  5079. Part32.Orientation = Vector3.new(44.9799995, 90, -90)
  5080. Part32.Color = Color3.new(1, 0, 0)
  5081. SpecialMesh33.Parent = Part32
  5082. SpecialMesh33.MeshType = Enum.MeshType.Sphere
  5083. Part34.Parent = Model11
  5084. Part34.Material = Enum.Material.Neon
  5085. Part34.BrickColor = BrickColor.new("Dark indigo")
  5086. Part34.Rotation = Vector3.new(-90, 90, 0)
  5087. Part34.Anchored = true
  5088. Part34.CanCollide = false
  5089. Part34.FormFactor = Enum.FormFactor.Custom
  5090. Part34.Size = Vector3.new(4.53739071, 0.412490189, 0.412490189)
  5091. Part34.CFrame = CFrame.new(-48.3409996, 7.32834578, 110.801811, 0.000421986217, -8.34006642e-09, 1.00000608, -1.00000048, 5.684793e-05, 0.000421983656, -5.7131052e-05, -1.00000668, 1.53231667e-08)
  5092. Part34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5093. Part34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5094. Part34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5095. Part34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5096. Part34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5097. Part34.Color = Color3.new(1, 0, 0)
  5098. Part34.Position = Vector3.new(-48.3409996, 7.32834578, 110.801811)
  5099. Part34.Orientation = Vector3.new(-0.0199999996, 90, -90)
  5100. Part34.Color = Color3.new(1, 0, 0)
  5101. SpecialMesh35.Parent = Part34
  5102. SpecialMesh35.MeshType = Enum.MeshType.Sphere
  5103. Part36.Parent = Model11
  5104. Part36.Material = Enum.Material.Neon
  5105. Part36.BrickColor = BrickColor.new("Dark indigo")
  5106. Part36.Rotation = Vector3.new(-90, 44.9799995, 0)
  5107. Part36.Anchored = true
  5108. Part36.CanCollide = false
  5109. Part36.FormFactor = Enum.FormFactor.Custom
  5110. Part36.Size = Vector3.new(2.88742948, 0.412490189, 0.412490189)
  5111. Part36.CFrame = CFrame.new(-46.6107368, 9.69350052, 110.801842, 0.707406104, 4.11415385e-07, 0.706808031, -0.70680809, 5.54472208e-05, 0.707406044, -3.91155481e-05, -1.00000095, 3.97264957e-05)
  5112. Part36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5113. Part36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5114. Part36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5115. Part36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5116. Part36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5117. Part36.Color = Color3.new(1, 0, 0)
  5118. Part36.Position = Vector3.new(-46.6107368, 9.69350052, 110.801842)
  5119. Part36.Orientation = Vector3.new(-45.0200005, 90, -90)
  5120. Part36.Color = Color3.new(1, 0, 0)
  5121. SpecialMesh37.Parent = Part36
  5122. SpecialMesh37.MeshType = Enum.MeshType.Sphere
  5123. Part38.Parent = Model11
  5124. Part38.Material = Enum.Material.SmoothPlastic
  5125. Part38.BrickColor = BrickColor.new("Really black")
  5126. Part38.Rotation = Vector3.new(-90, 90, 0)
  5127. Part38.Anchored = true
  5128. Part38.CanCollide = false
  5129. Part38.FormFactor = Enum.FormFactor.Custom
  5130. Part38.Size = Vector3.new(4.73739052, 0.100000001, 0.612490177)
  5131. Part38.CFrame = CFrame.new(-48.3409996, 7.32834578, 110.801811, 0.000421986217, -8.34006642e-09, 1.00000608, -1.00000048, 5.684793e-05, 0.000421983656, -5.7131052e-05, -1.00000668, 1.53231667e-08)
  5132. Part38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5133. Part38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5134. Part38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5135. Part38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5136. Part38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5137. Part38.Color = Color3.new(0.0666667, 0, 0)
  5138. Part38.Position = Vector3.new(-48.3409996, 7.32834578, 110.801811)
  5139. Part38.Orientation = Vector3.new(-0.0199999996, 90, -90)
  5140. Part38.Color = Color3.new(0.0666667, 0, 0)
  5141. SpecialMesh39.Parent = Part38
  5142. SpecialMesh39.MeshType = Enum.MeshType.Sphere
  5143. Part40.Parent = Model11
  5144. Part40.Material = Enum.Material.SmoothPlastic
  5145. Part40.BrickColor = BrickColor.new("Really black")
  5146. Part40.Rotation = Vector3.new(90, 45.0200005, 180)
  5147. Part40.Anchored = true
  5148. Part40.CanCollide = false
  5149. Part40.FormFactor = Enum.FormFactor.Custom
  5150. Part40.Size = Vector3.new(3.18742943, 0.100000001, 0.712490201)
  5151. Part40.CFrame = CFrame.new(-50.0725212, 9.69203758, 110.801842, -0.706808031, -2.2743734e-07, 0.707406104, -0.707406044, 5.66393137e-05, -0.70680809, -4.01139259e-05, -1.00000095, -4.04119492e-05)
  5152. Part40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5153. Part40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5154. Part40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5155. Part40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5156. Part40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5157. Part40.Color = Color3.new(0.0666667, 0, 0)
  5158. Part40.Position = Vector3.new(-50.0725212, 9.69203758, 110.801842)
  5159. Part40.Orientation = Vector3.new(44.9799995, 90, -90)
  5160. Part40.Color = Color3.new(0.0666667, 0, 0)
  5161. SpecialMesh41.Parent = Part40
  5162. SpecialMesh41.MeshType = Enum.MeshType.Sphere
  5163. Part42.Parent = Model11
  5164. Part42.Material = Enum.Material.SmoothPlastic
  5165. Part42.BrickColor = BrickColor.new("Really black")
  5166. Part42.Rotation = Vector3.new(-90, 44.9799995, 0)
  5167. Part42.Anchored = true
  5168. Part42.CanCollide = false
  5169. Part42.FormFactor = Enum.FormFactor.Custom
  5170. Part42.Size = Vector3.new(3.18742943, 0.100000001, 0.712490201)
  5171. Part42.CFrame = CFrame.new(-46.6107368, 9.69350052, 110.801842, 0.707406104, 4.11415385e-07, 0.706808031, -0.70680809, 5.54472208e-05, 0.707406044, -3.91155481e-05, -1.00000095, 3.97264957e-05)
  5172. Part42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5173. Part42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5174. Part42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5175. Part42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5176. Part42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5177. Part42.Color = Color3.new(0.0666667, 0, 0)
  5178. Part42.Position = Vector3.new(-46.6107368, 9.69350052, 110.801842)
  5179. Part42.Orientation = Vector3.new(-45.0200005, 90, -90)
  5180. Part42.Color = Color3.new(0.0666667, 0, 0)
  5181. SpecialMesh43.Parent = Part42
  5182. SpecialMesh43.MeshType = Enum.MeshType.Sphere
  5183. Part44.Parent = Model11
  5184. Part44.Material = Enum.Material.SmoothPlastic
  5185. Part44.BrickColor = BrickColor.new("Really black")
  5186. Part44.Rotation = Vector3.new(-90, 90, 0)
  5187. Part44.Anchored = true
  5188. Part44.CanCollide = false
  5189. Part44.FormFactor = Enum.FormFactor.Custom
  5190. Part44.Size = Vector3.new(1.84995914, 0.100000001, 0.612490177)
  5191. Part44.CFrame = CFrame.new(-48.3425102, 10.8345222, 110.801964, 0.000421986217, -8.34006642e-09, 1.00000608, -1.00000048, 5.684793e-05, 0.000421983656, -5.7131052e-05, -1.00000668, 1.53231667e-08)
  5192. Part44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5193. Part44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5194. Part44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5195. Part44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5196. Part44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5197. Part44.Color = Color3.new(0.0666667, 0, 0)
  5198. Part44.Position = Vector3.new(-48.3425102, 10.8345222, 110.801964)
  5199. Part44.Orientation = Vector3.new(-0.0199999996, 90, -90)
  5200. Part44.Color = Color3.new(0.0666667, 0, 0)
  5201. SpecialMesh45.Parent = Part44
  5202. SpecialMesh45.MeshType = Enum.MeshType.Sphere
  5203. Model46.Name = "LeftArm"
  5204. Model46.Parent = Model0
  5205. Part47.Name = "Left Arm1"
  5206. Part47.Parent = Model46
  5207. Part47.Material = Enum.Material.SmoothPlastic
  5208. Part47.BrickColor = BrickColor.new("Pastel brown")
  5209. Part47.Transparency = 1
  5210. Part47.Rotation = Vector3.new(-180, 0, 0)
  5211. Part47.Anchored = true
  5212. Part47.CanCollide = false
  5213. Part47.FormFactor = Enum.FormFactor.Plate
  5214. Part47.Size = Vector3.new(1, 2, 1)
  5215. Part47.CFrame = CFrame.new(-46.8862305, 3.01139736, 113.198578, 1.00000048, 4.45899859e-05, 3.27827729e-05, 4.45889673e-05, -1.00000048, 2.61515379e-05, 3.27834859e-05, -2.64644623e-05, -1.00000095)
  5216. Part47.BottomSurface = Enum.SurfaceType.Smooth
  5217. Part47.TopSurface = Enum.SurfaceType.Smooth
  5218. Part47.Color = Color3.new(1, 0, 0)
  5219. Part47.Position = Vector3.new(-46.8862305, 3.01139736, 113.198578)
  5220. Part47.Orientation = Vector3.new(0, 180, 180)
  5221. Part47.Color = Color3.new(1, 0, 0)
  5222. Part48.Parent = Model46
  5223. Part48.Material = Enum.Material.SmoothPlastic
  5224. Part48.BrickColor = BrickColor.new("Really black")
  5225. Part48.Rotation = Vector3.new(-180, 0.0199999996, 180)
  5226. Part48.Anchored = true
  5227. Part48.CanCollide = false
  5228. Part48.FormFactor = Enum.FormFactor.Custom
  5229. Part48.Size = Vector3.new(1.04999959, 2.03999949, 1.02999926)
  5230. Part48.CFrame = CFrame.new(-46.8885117, 3.03055167, 113.204414, -1.00000608, -2.0263542e-08, 0.000412002468, 2.81283954e-11, 1.00000048, 4.88907099e-05, -0.000412002089, 4.91440296e-05, -1.00000656)
  5231. Part48.BottomSurface = Enum.SurfaceType.Smooth
  5232. Part48.TopSurface = Enum.SurfaceType.Smooth
  5233. Part48.Color = Color3.new(0.0666667, 0, 0)
  5234. Part48.Position = Vector3.new(-46.8885117, 3.03055167, 113.204414)
  5235. Part48.Orientation = Vector3.new(0, 179.979996, 0)
  5236. Part48.Color = Color3.new(0.0666667, 0, 0)
  5237. Model49.Name = "RightArm"
  5238. Model49.Parent = Model0
  5239. Part50.Name = "Right Arm1"
  5240. Part50.Parent = Model49
  5241. Part50.Material = Enum.Material.SmoothPlastic
  5242. Part50.BrickColor = BrickColor.new("Pastel brown")
  5243. Part50.Transparency = 1
  5244. Part50.Rotation = Vector3.new(180, 0, 180)
  5245. Part50.Anchored = true
  5246. Part50.CanCollide = false
  5247. Part50.FormFactor = Enum.FormFactor.Plate
  5248. Part50.Size = Vector3.new(1, 2, 1)
  5249. Part50.CFrame = CFrame.new(-49.846344, 3.01135492, 113.198586, -1.00000048, -4.4587985e-05, 3.2785505e-05, -4.45889673e-05, 1.00000048, -3.48985195e-05, -3.27834859e-05, -3.46004963e-05, -1.00000095)
  5250. Part50.BottomSurface = Enum.SurfaceType.Smooth
  5251. Part50.TopSurface = Enum.SurfaceType.Smooth
  5252. Part50.Color = Color3.new(1, 0, 0)
  5253. Part50.Position = Vector3.new(-49.846344, 3.01135492, 113.198586)
  5254. Part50.Orientation = Vector3.new(0, 180, 0)
  5255. Part50.Color = Color3.new(1, 0, 0)
  5256. Part51.Parent = Model49
  5257. Part51.Material = Enum.Material.SmoothPlastic
  5258. Part51.BrickColor = BrickColor.new("Really black")
  5259. Part51.Rotation = Vector3.new(-180, 0.0199999996, 180)
  5260. Part51.Anchored = true
  5261. Part51.CanCollide = false
  5262. Part51.FormFactor = Enum.FormFactor.Custom
  5263. Part51.Size = Vector3.new(1.04999959, 2.03999949, 1.02999926)
  5264. Part51.CFrame = CFrame.new(-49.8711433, 3.01246905, 113.203201, -1.00000608, -2.0263542e-08, 0.000412002468, 2.81283954e-11, 1.00000048, 4.88907099e-05, -0.000412002089, 4.91440296e-05, -1.00000656)
  5265. Part51.BottomSurface = Enum.SurfaceType.Smooth
  5266. Part51.TopSurface = Enum.SurfaceType.Smooth
  5267. Part51.Color = Color3.new(0.0666667, 0, 0)
  5268. Part51.Position = Vector3.new(-49.8711433, 3.01246905, 113.203201)
  5269. Part51.Orientation = Vector3.new(0, 179.979996, 0)
  5270. Part51.Color = Color3.new(0.0666667, 0, 0)
  5271. Model52.Name = "LeftLeg"
  5272. Model52.Parent = Model0
  5273. Part53.Name = "Left Leg1"
  5274. Part53.Parent = Model52
  5275. Part53.Material = Enum.Material.SmoothPlastic
  5276. Part53.BrickColor = BrickColor.new("Pastel brown")
  5277. Part53.Transparency = 1
  5278. Part53.Rotation = Vector3.new(-180, 0, 180)
  5279. Part53.Anchored = true
  5280. Part53.CanCollide = false
  5281. Part53.FormFactor = Enum.FormFactor.Plate
  5282. Part53.Size = Vector3.new(1, 2, 1)
  5283. Part53.CFrame = CFrame.new(-47.8462715, 1.01138902, 113.19857, -1.00000048, -4.45899859e-05, 3.27827729e-05, -4.45889673e-05, 1.00000048, 2.61515379e-05, -3.27834859e-05, 2.64644623e-05, -1.00000095)
  5284. Part53.Color = Color3.new(1, 0, 0)
  5285. Part53.Position = Vector3.new(-47.8462715, 1.01138902, 113.19857)
  5286. Part53.Orientation = Vector3.new(0, 180, 0)
  5287. Part53.Color = Color3.new(1, 0, 0)
  5288. Part54.Parent = Model52
  5289. Part54.Material = Enum.Material.SmoothPlastic
  5290. Part54.BrickColor = BrickColor.new("Really black")
  5291. Part54.Rotation = Vector3.new(-180, 0.0199999996, 180)
  5292. Part54.Anchored = true
  5293. Part54.CanCollide = false
  5294. Part54.FormFactor = Enum.FormFactor.Custom
  5295. Part54.Size = Vector3.new(1.06999922, 2.03999949, 1.02999926)
  5296. Part54.CFrame = CFrame.new(-47.8359985, 1.02062082, 113.203796, -1.00000608, -2.0263542e-08, 0.000412002468, 2.81283954e-11, 1.00000048, 4.88907099e-05, -0.000412002089, 4.91440296e-05, -1.00000656)
  5297. Part54.BottomSurface = Enum.SurfaceType.Smooth
  5298. Part54.TopSurface = Enum.SurfaceType.Smooth
  5299. Part54.Color = Color3.new(0.0666667, 0, 0)
  5300. Part54.Position = Vector3.new(-47.8359985, 1.02062082, 113.203796)
  5301. Part54.Orientation = Vector3.new(0, 179.979996, 0)
  5302. Part54.Color = Color3.new(0.0666667, 0, 0)
  5303. Script55.Name = "Welds"
  5304. Script55.Parent = Model0
  5305. Script55.Disabled = true
  5306. table.insert(cors,sandbox(Script55,function()
  5307. --Saz
  5308.  
  5309. --A new system which is a combination of fast-welds and hard-welds.
  5310. --Should be far, far better.
  5311.  
  5312. --When script.CreateNewWelds.Value == true, we create a new set of weld information on script run.
  5313. --This toggles off automatically afterwards, to prevent issues that fast-welds can cause.
  5314.  
  5315. --Cruder than I wanted it to be, but not like I intended for anyone but me to use it anyway.
  5316. --The fact that you're reading this means you should likely kill yourself. Immediately.
  5317.  
  5318. wait(.33)
  5319.  
  5320. Tool=script.Parent
  5321. Nib=Tool.Parent
  5322.  
  5323.  
  5324. for _,v in pairs(Nib:children()) do
  5325. if v.className=="Hat" then
  5326. v:Remove()
  5327. end
  5328. end
  5329.  
  5330. wait(1)
  5331.  
  5332. weldparts=function()
  5333. print("Welding")
  5334. lel={}
  5335. function jarate(p)
  5336. for i=1, #p do
  5337. table.insert(lel,p[i])
  5338. k=p[i]:children()
  5339. if #k>0 then
  5340. jarate(k)
  5341. end
  5342. end
  5343. end
  5344. for _,v in pairs(script.Parent:children()) do
  5345. if v.Name~="Cloak" and v.className~="Script" then
  5346. v:BreakJoints()
  5347. jarate(v:children())
  5348. end
  5349. end
  5350. for _,v in pairs(lel) do
  5351. if v.className=="Weld" or v.className=="Motor6D" then
  5352. v:Remove()
  5353. end
  5354. end
  5355. for _,v in pairs(script.Parent["RightLeg"]:children()) do
  5356. if v.Name~="Right Leg1" then
  5357. w=Instance.new("Weld")
  5358. w.Part0=script.Parent["RightLeg"]["Right Leg1"]
  5359. w.Part1=v
  5360. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  5361. w.C0=script.Parent["RightLeg"]["Right Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  5362. w.Parent=w.Part0
  5363. end
  5364. end
  5365. w=Instance.new("Weld")
  5366. w.Part0=Nib["Right Leg"]
  5367. w.Part1=script.Parent["RightLeg"]["Right Leg1"]
  5368. w.Parent=w.Part0
  5369. w.C0=CFrame.new(0,-.1,0)
  5370. for _,v in pairs(script.Parent["LeftLeg"]:children()) do
  5371. if v.Name~="Left Leg1" then
  5372. w=Instance.new("Weld")
  5373. w.Part0=script.Parent["LeftLeg"]["Left Leg1"]
  5374. w.Part1=v
  5375. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  5376. w.C0=script.Parent["LeftLeg"]["Left Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  5377. w.Parent=w.Part0
  5378. end
  5379. end
  5380. w=Instance.new("Weld")
  5381. w.Part0=Nib["Left Leg"]
  5382. w.Part1=script.Parent["LeftLeg"]["Left Leg1"]
  5383. w.Parent=w.Part0
  5384. w.C0=CFrame.new(0,-.1,0)
  5385. for _,v in pairs(script.Parent["RightArm"]:children()) do
  5386. if v.Name~="Right Arm1" then
  5387. w=Instance.new("Weld")
  5388. w.Part0=script.Parent["RightArm"]["Right Arm1"]
  5389. w.Part1=v
  5390. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  5391. w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  5392. w.Parent=w.Part1
  5393. end
  5394. end
  5395. w=Instance.new("Weld")
  5396. w.Part0=Nib["Right Arm"]
  5397. w.Part1=script.Parent["RightArm"]["Right Arm1"]
  5398. w.Parent=w.Part0
  5399. w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
  5400.  
  5401. for _,v in pairs(script.Parent["LeftArm"]:children()) do
  5402. if v.Name~="Left Arm1" then
  5403. w=Instance.new("Weld")
  5404. w.Part0=script.Parent["LeftArm"]["Left Arm1"]
  5405. w.Part1=v
  5406. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  5407. w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  5408. w.Parent=w.Part0
  5409. end
  5410. end
  5411. w=Instance.new("Weld")
  5412. w.Part0=Nib["Left Arm"]
  5413. w.Part1=script.Parent["LeftArm"]["Left Arm1"]
  5414. w.Parent=w.Part0
  5415.  
  5416.  
  5417. for _,v in pairs(script.Parent["Head"]:children()) do
  5418. if v.Name~="Head1" then
  5419. w=Instance.new("Weld")
  5420. w.Part0=script.Parent["Head"]["Head1"]
  5421. w.Part1=v
  5422. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  5423. w.C0=script.Parent["Head"]["Head1"].CFrame:inverse()*CFrame.new(v.Position)
  5424. w.Parent=w.Part0
  5425. end
  5426. end
  5427. w=Instance.new("Weld")
  5428. w.Part0=Nib["Head"]
  5429. w.Part1=script.Parent["Head"]["Head1"]
  5430. w.Parent=w.Part0
  5431.  
  5432. for _,v in pairs(script.Parent["Torso"]:children()) do
  5433. if v.Name~="Torso1" then
  5434. w=Instance.new("Weld")
  5435. w.Part0=script.Parent["Torso"]["Torso1"]
  5436. w.Part1=v
  5437. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  5438. w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position)
  5439. w.Parent=script.Parent["Torso"]["Torso1"]
  5440. end
  5441. end
  5442.  
  5443. w=Instance.new("Weld")
  5444. w.Part0=Nib["Torso"]
  5445. w.Part1=script.Parent["Torso"]["Torso1"]
  5446. w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
  5447. w.Parent=w.Part0
  5448.  
  5449. for _,v in pairs(lel) do
  5450. if v:IsA("BasePart") then v.Anchored=false end
  5451. end
  5452.  
  5453.  
  5454.  
  5455. wait(1)
  5456.  
  5457. w=Instance.new("Weld")
  5458. w.Part0=Nib.Torso
  5459. w.Part1=Tool.Torso.Torso1
  5460. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  5461. w.C1=CFrame.new(0,0,0)
  5462. w.Parent=w.Part1
  5463. w.Name="ClothingWeld"
  5464.  
  5465. wait(.06)
  5466.  
  5467. while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do
  5468. wait(.03)
  5469. w=Instance.new("Weld")
  5470. w.Part0=Nib.Torso
  5471. w.Part1=Tool.Torso.Torso1
  5472. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  5473. w.C1=CFrame.new(0,0,0)
  5474. w.Parent=w.Part1
  5475. w.Name="ClothingWeld"
  5476. end
  5477.  
  5478. w=Instance.new("Weld")
  5479. w.Part0=Nib["Right Leg"]
  5480. w.Part1=Tool.RightLeg["Right Leg1"]
  5481. w.C0=CFrame.new(0,0,0)
  5482. w.C1=CFrame.new(0,0,0)
  5483. w.Parent=w.Part1
  5484. w.Name="ClothingWeld"
  5485.  
  5486. w=Instance.new("Weld")
  5487. w.Part0=Nib["Left Leg"]
  5488. w.Part1=Tool.LeftLeg["Left Leg1"]
  5489. w.C0=CFrame.new(0,0,0)
  5490. w.C1=CFrame.new(0,0,0)
  5491. w.Parent=w.Part1
  5492. w.Name="ClothingWeld"
  5493.  
  5494. w=Instance.new("Weld")
  5495. w.Part0=Nib["Right Arm"]
  5496. w.Part1=Tool.RightArm["Right Arm1"]
  5497. w.C0=CFrame.new(0,0,0)
  5498. w.C1=CFrame.new(0,0,0)
  5499. w.Parent=w.Part1
  5500. w.Name="ClothingWeld"
  5501.  
  5502. w=Instance.new("Weld")
  5503. w.Part0=Nib["Left Arm"]
  5504. w.Part1=Tool.LeftArm["Left Arm1"]
  5505. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  5506. w.C1=CFrame.new(0,0,0)
  5507. w.Parent=w.Part1
  5508. w.Name="ClothingWeld"
  5509.  
  5510. wait()
  5511.  
  5512. end
  5513. weldparts()
  5514.  
  5515. end))
  5516. for i,v in pairs(mas:GetChildren()) do
  5517. v.Parent = game:GetService("Players").LocalPlayer.Character
  5518. pcall(function() v:MakeJoints() end)
  5519. end
  5520. mas:Destroy()
  5521. for i,v in pairs(cors) do
  5522. spawn(function()
  5523. pcall(v)
  5524. end)
  5525. end
  5526. --Converted with ttyyuu12345's model to script plugin v4
  5527. function sandbox(var,func)
  5528. local env = getfenv(func)
  5529. local newenv = setmetatable({},{
  5530. __index = function(self,k)
  5531. if k=="script" then
  5532. return var
  5533. else
  5534. return env[k]
  5535. end
  5536. end,
  5537. })
  5538. setfenv(func,newenv)
  5539. return func
  5540. end
  5541. cors = {}
  5542. mas = Instance.new("Model",game:GetService("Lighting"))
  5543. Model0 = Instance.new("Model")
  5544. Model1 = Instance.new("Model")
  5545. Part2 = Instance.new("Part")
  5546. SpecialMesh3 = Instance.new("SpecialMesh")
  5547. Model4 = Instance.new("Model")
  5548. Part5 = Instance.new("Part")
  5549. Part6 = Instance.new("Part")
  5550. Part7 = Instance.new("Part")
  5551. Part8 = Instance.new("Part")
  5552. Part9 = Instance.new("Part")
  5553. Part10 = Instance.new("Part")
  5554. Part11 = Instance.new("Part")
  5555. Part12 = Instance.new("Part")
  5556. Part13 = Instance.new("Part")
  5557. Part14 = Instance.new("Part")
  5558. Part15 = Instance.new("Part")
  5559. Part16 = Instance.new("Part")
  5560. Part17 = Instance.new("Part")
  5561. Part18 = Instance.new("Part")
  5562. Part19 = Instance.new("Part")
  5563. Part20 = Instance.new("Part")
  5564. Part21 = Instance.new("Part")
  5565. WedgePart22 = Instance.new("WedgePart")
  5566. Part23 = Instance.new("Part")
  5567. WedgePart24 = Instance.new("WedgePart")
  5568. WedgePart25 = Instance.new("WedgePart")
  5569. WedgePart26 = Instance.new("WedgePart")
  5570. Model27 = Instance.new("Model")
  5571. Part28 = Instance.new("Part")
  5572. Part29 = Instance.new("Part")
  5573. Part30 = Instance.new("Part")
  5574. Part31 = Instance.new("Part")
  5575. WedgePart32 = Instance.new("WedgePart")
  5576. WedgePart33 = Instance.new("WedgePart")
  5577. WedgePart34 = Instance.new("WedgePart")
  5578. WedgePart35 = Instance.new("WedgePart")
  5579. WedgePart36 = Instance.new("WedgePart")
  5580. WedgePart37 = Instance.new("WedgePart")
  5581. WedgePart38 = Instance.new("WedgePart")
  5582. WedgePart39 = Instance.new("WedgePart")
  5583. Part40 = Instance.new("Part")
  5584. WedgePart41 = Instance.new("WedgePart")
  5585. Part42 = Instance.new("Part")
  5586. Part43 = Instance.new("Part")
  5587. Part44 = Instance.new("Part")
  5588. WedgePart45 = Instance.new("WedgePart")
  5589. WedgePart46 = Instance.new("WedgePart")
  5590. Part47 = Instance.new("Part")
  5591. Part48 = Instance.new("Part")
  5592. Part49 = Instance.new("Part")
  5593. WedgePart50 = Instance.new("WedgePart")
  5594. Part51 = Instance.new("Part")
  5595. Part52 = Instance.new("Part")
  5596. Part53 = Instance.new("Part")
  5597. WedgePart54 = Instance.new("WedgePart")
  5598. Part55 = Instance.new("Part")
  5599. WedgePart56 = Instance.new("WedgePart")
  5600. WedgePart57 = Instance.new("WedgePart")
  5601. WedgePart58 = Instance.new("WedgePart")
  5602. WedgePart59 = Instance.new("WedgePart")
  5603. Part60 = Instance.new("Part")
  5604. Part61 = Instance.new("Part")
  5605. SpecialMesh62 = Instance.new("SpecialMesh")
  5606. Part63 = Instance.new("Part")
  5607. SpecialMesh64 = Instance.new("SpecialMesh")
  5608. Part65 = Instance.new("Part")
  5609. SpecialMesh66 = Instance.new("SpecialMesh")
  5610. WedgePart67 = Instance.new("WedgePart")
  5611. Part68 = Instance.new("Part")
  5612. WedgePart69 = Instance.new("WedgePart")
  5613. Part70 = Instance.new("Part")
  5614. WedgePart71 = Instance.new("WedgePart")
  5615. WedgePart72 = Instance.new("WedgePart")
  5616. Part73 = Instance.new("Part")
  5617. WedgePart74 = Instance.new("WedgePart")
  5618. WedgePart75 = Instance.new("WedgePart")
  5619. Part76 = Instance.new("Part")
  5620. WedgePart77 = Instance.new("WedgePart")
  5621. WedgePart78 = Instance.new("WedgePart")
  5622. WedgePart79 = Instance.new("WedgePart")
  5623. WedgePart80 = Instance.new("WedgePart")
  5624. WedgePart81 = Instance.new("WedgePart")
  5625. WedgePart82 = Instance.new("WedgePart")
  5626. WedgePart83 = Instance.new("WedgePart")
  5627. WedgePart84 = Instance.new("WedgePart")
  5628. WedgePart85 = Instance.new("WedgePart")
  5629. Part86 = Instance.new("Part")
  5630. WedgePart87 = Instance.new("WedgePart")
  5631. WedgePart88 = Instance.new("WedgePart")
  5632. WedgePart89 = Instance.new("WedgePart")
  5633. Part90 = Instance.new("Part")
  5634. WedgePart91 = Instance.new("WedgePart")
  5635. WedgePart92 = Instance.new("WedgePart")
  5636. Part93 = Instance.new("Part")
  5637. SpecialMesh94 = Instance.new("SpecialMesh")
  5638. Part95 = Instance.new("Part")
  5639. SpecialMesh96 = Instance.new("SpecialMesh")
  5640. Part97 = Instance.new("Part")
  5641. SpecialMesh98 = Instance.new("SpecialMesh")
  5642. Part99 = Instance.new("Part")
  5643. SpecialMesh100 = Instance.new("SpecialMesh")
  5644. Part101 = Instance.new("Part")
  5645. SpecialMesh102 = Instance.new("SpecialMesh")
  5646. Part103 = Instance.new("Part")
  5647. SpecialMesh104 = Instance.new("SpecialMesh")
  5648. Part105 = Instance.new("Part")
  5649. SpecialMesh106 = Instance.new("SpecialMesh")
  5650. Part107 = Instance.new("Part")
  5651. SpecialMesh108 = Instance.new("SpecialMesh")
  5652. Model109 = Instance.new("Model")
  5653. Part110 = Instance.new("Part")
  5654. Part111 = Instance.new("Part")
  5655. Part112 = Instance.new("Part")
  5656. Part113 = Instance.new("Part")
  5657. Part114 = Instance.new("Part")
  5658. SpecialMesh115 = Instance.new("SpecialMesh")
  5659. WedgePart116 = Instance.new("WedgePart")
  5660. Part117 = Instance.new("Part")
  5661. SpecialMesh118 = Instance.new("SpecialMesh")
  5662. WedgePart119 = Instance.new("WedgePart")
  5663. WedgePart120 = Instance.new("WedgePart")
  5664. Part121 = Instance.new("Part")
  5665. SpecialMesh122 = Instance.new("SpecialMesh")
  5666. WedgePart123 = Instance.new("WedgePart")
  5667. Part124 = Instance.new("Part")
  5668. SpecialMesh125 = Instance.new("SpecialMesh")
  5669. Part126 = Instance.new("Part")
  5670. SpecialMesh127 = Instance.new("SpecialMesh")
  5671. Part128 = Instance.new("Part")
  5672. SpecialMesh129 = Instance.new("SpecialMesh")
  5673. Part130 = Instance.new("Part")
  5674. Part131 = Instance.new("Part")
  5675. WedgePart132 = Instance.new("WedgePart")
  5676. WedgePart133 = Instance.new("WedgePart")
  5677. WedgePart134 = Instance.new("WedgePart")
  5678. WedgePart135 = Instance.new("WedgePart")
  5679. Part136 = Instance.new("Part")
  5680. Model137 = Instance.new("Model")
  5681. Part138 = Instance.new("Part")
  5682. Part139 = Instance.new("Part")
  5683. Part140 = Instance.new("Part")
  5684. Part141 = Instance.new("Part")
  5685. Part142 = Instance.new("Part")
  5686. SpecialMesh143 = Instance.new("SpecialMesh")
  5687. WedgePart144 = Instance.new("WedgePart")
  5688. Part145 = Instance.new("Part")
  5689. SpecialMesh146 = Instance.new("SpecialMesh")
  5690. WedgePart147 = Instance.new("WedgePart")
  5691. WedgePart148 = Instance.new("WedgePart")
  5692. Part149 = Instance.new("Part")
  5693. SpecialMesh150 = Instance.new("SpecialMesh")
  5694. WedgePart151 = Instance.new("WedgePart")
  5695. Part152 = Instance.new("Part")
  5696. SpecialMesh153 = Instance.new("SpecialMesh")
  5697. Part154 = Instance.new("Part")
  5698. SpecialMesh155 = Instance.new("SpecialMesh")
  5699. Part156 = Instance.new("Part")
  5700. SpecialMesh157 = Instance.new("SpecialMesh")
  5701. Part158 = Instance.new("Part")
  5702. Part159 = Instance.new("Part")
  5703. WedgePart160 = Instance.new("WedgePart")
  5704. WedgePart161 = Instance.new("WedgePart")
  5705. WedgePart162 = Instance.new("WedgePart")
  5706. WedgePart163 = Instance.new("WedgePart")
  5707. Part164 = Instance.new("Part")
  5708. Model165 = Instance.new("Model")
  5709. Part166 = Instance.new("Part")
  5710. Part167 = Instance.new("Part")
  5711. WedgePart168 = Instance.new("WedgePart")
  5712. Part169 = Instance.new("Part")
  5713. Part170 = Instance.new("Part")
  5714. WedgePart171 = Instance.new("WedgePart")
  5715. Part172 = Instance.new("Part")
  5716. Part173 = Instance.new("Part")
  5717. Part174 = Instance.new("Part")
  5718. Part175 = Instance.new("Part")
  5719. Part176 = Instance.new("Part")
  5720. Part177 = Instance.new("Part")
  5721. Part178 = Instance.new("Part")
  5722. Part179 = Instance.new("Part")
  5723. Part180 = Instance.new("Part")
  5724. WedgePart181 = Instance.new("WedgePart")
  5725. WedgePart182 = Instance.new("WedgePart")
  5726. Part183 = Instance.new("Part")
  5727. Part184 = Instance.new("Part")
  5728. Part185 = Instance.new("Part")
  5729. Script186 = Instance.new("Script")
  5730. Model0.Name = "Armor"
  5731. Model0.Parent = mas
  5732. Model1.Name = "Head"
  5733. Model1.Parent = Model0
  5734. Part2.Name = "Head1"
  5735. Part2.Parent = Model1
  5736. Part2.Material = Enum.Material.SmoothPlastic
  5737. Part2.BrickColor = BrickColor.new("Pastel brown")
  5738. Part2.Transparency = 1
  5739. Part2.Rotation = Vector3.new(-180, 0, 180)
  5740. Part2.Anchored = true
  5741. Part2.CanCollide = false
  5742. Part2.FormFactor = Enum.FormFactor.Symmetric
  5743. Part2.Size = Vector3.new(2, 1, 1)
  5744. Part2.CFrame = CFrame.new(-165.886414, 4.53990936, -3.09898615, -1, -4.45883852e-05, 3.27830967e-05, -4.4587523e-05, 1, 2.6273985e-05, -3.27842681e-05, 2.62725225e-05, -1)
  5745. Part2.TopSurface = Enum.SurfaceType.Smooth
  5746. Part2.Color = Color3.new(1, 0, 0)
  5747. Part2.Position = Vector3.new(-165.886414, 4.53990936, -3.09898615)
  5748. Part2.Orientation = Vector3.new(0, 180, 0)
  5749. Part2.Color = Color3.new(1, 0, 0)
  5750. SpecialMesh3.Parent = Part2
  5751. SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
  5752. SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
  5753. Model4.Name = "RightLeg"
  5754. Model4.Parent = Model0
  5755. Part5.Name = "Right Leg1"
  5756. Part5.Parent = Model4
  5757. Part5.Material = Enum.Material.SmoothPlastic
  5758. Part5.BrickColor = BrickColor.new("Pastel brown")
  5759. Part5.Transparency = 1
  5760. Part5.Rotation = Vector3.new(-180, 0, 180)
  5761. Part5.Anchored = true
  5762. Part5.CanCollide = false
  5763. Part5.FormFactor = Enum.FormFactor.Plate
  5764. Part5.Size = Vector3.new(1, 2, 1)
  5765. Part5.CFrame = CFrame.new(-166.385757, 1.0299505, -3.09894037, -1, -4.45883852e-05, 3.27830967e-05, -4.4587523e-05, 1, 2.6273985e-05, -3.27842681e-05, 2.62725225e-05, -1)
  5766. Part5.Color = Color3.new(1, 0, 0)
  5767. Part5.Position = Vector3.new(-166.385757, 1.0299505, -3.09894037)
  5768. Part5.Orientation = Vector3.new(0, 180, 0)
  5769. Part5.Color = Color3.new(1, 0, 0)
  5770. Part6.Parent = Model4
  5771. Part6.Material = Enum.Material.SmoothPlastic
  5772. Part6.BrickColor = BrickColor.new("Really black")
  5773. Part6.Rotation = Vector3.new(0, -0.0199999996, 0)
  5774. Part6.Anchored = true
  5775. Part6.CanCollide = false
  5776. Part6.FormFactor = Enum.FormFactor.Custom
  5777. Part6.Size = Vector3.new(1.03318882, 1.71930385, 0.605129659)
  5778. Part6.CFrame = CFrame.new(-166.391327, 1.18917477, -3.34456873, 1, 2.01892973e-08, -0.000412000634, 1.10730706e-12, 1, 4.90057682e-05, 0.000412000634, -4.9005761e-05, 1)
  5779. Part6.BottomSurface = Enum.SurfaceType.Smooth
  5780. Part6.TopSurface = Enum.SurfaceType.Smooth
  5781. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5782. Part6.Position = Vector3.new(-166.391327, 1.18917477, -3.34456873)
  5783. Part6.Orientation = Vector3.new(0, -0.0199999996, 0)
  5784. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5785. Part7.Parent = Model4
  5786. Part7.Material = Enum.Material.SmoothPlastic
  5787. Part7.BrickColor = BrickColor.new("Black")
  5788. Part7.Rotation = Vector3.new(0, -0.0199999996, 0)
  5789. Part7.Anchored = true
  5790. Part7.CanCollide = false
  5791. Part7.FormFactor = Enum.FormFactor.Custom
  5792. Part7.Size = Vector3.new(0.542218447, 1.19930387, 0.83512938)
  5793. Part7.CFrame = CFrame.new(-166.326782, 1.45645678, -3.0071497, 1, 2.01402841e-08, -0.000411000627, 1.1131096e-12, 1, 4.90057682e-05, 0.000411000627, -4.9005761e-05, 1)
  5794. Part7.BottomSurface = Enum.SurfaceType.Smooth
  5795. Part7.TopSurface = Enum.SurfaceType.Smooth
  5796. Part7.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5797. Part7.Position = Vector3.new(-166.326782, 1.45645678, -3.0071497)
  5798. Part7.Orientation = Vector3.new(0, -0.0199999996, 0)
  5799. Part7.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5800. Part8.Parent = Model4
  5801. Part8.Material = Enum.Material.SmoothPlastic
  5802. Part8.BrickColor = BrickColor.new("Really black")
  5803. Part8.Rotation = Vector3.new(-180, 0.0199999996, 180)
  5804. Part8.Anchored = true
  5805. Part8.CanCollide = false
  5806. Part8.FormFactor = Enum.FormFactor.Custom
  5807. Part8.Size = Vector3.new(0.56318897, 1.45930386, 1.06512928)
  5808. Part8.CFrame = CFrame.new(-166.634399, 1.31918359, -3.11308146, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  5809. Part8.BottomSurface = Enum.SurfaceType.Smooth
  5810. Part8.TopSurface = Enum.SurfaceType.Smooth
  5811. Part8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5812. Part8.Position = Vector3.new(-166.634399, 1.31918359, -3.11308146)
  5813. Part8.Orientation = Vector3.new(0, 179.979996, 0)
  5814. Part8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5815. Part9.Parent = Model4
  5816. Part9.Material = Enum.Material.SmoothPlastic
  5817. Part9.BrickColor = BrickColor.new("Black")
  5818. Part9.Reflectance = 0.10000000149012
  5819. Part9.Rotation = Vector3.new(-180, 0.0199999996, 180)
  5820. Part9.Anchored = true
  5821. Part9.CanCollide = false
  5822. Part9.FormFactor = Enum.FormFactor.Custom
  5823. Part9.Size = Vector3.new(0.212218359, 1.12930393, 0.885129333)
  5824. Part9.CFrame = CFrame.new(-165.950378, 1.50014174, -3.02643681, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  5825. Part9.BottomSurface = Enum.SurfaceType.Smooth
  5826. Part9.TopSurface = Enum.SurfaceType.Smooth
  5827. Part9.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5828. Part9.Position = Vector3.new(-165.950378, 1.50014174, -3.02643681)
  5829. Part9.Orientation = Vector3.new(0, 179.979996, 0)
  5830. Part9.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5831. Part10.Parent = Model4
  5832. Part10.Material = Enum.Material.SmoothPlastic
  5833. Part10.BrickColor = BrickColor.new("Really black")
  5834. Part10.Rotation = Vector3.new(-180, 0.0199999996, 180)
  5835. Part10.Anchored = true
  5836. Part10.CanCollide = false
  5837. Part10.FormFactor = Enum.FormFactor.Custom
  5838. Part10.Size = Vector3.new(1.07334292, 0.0808214173, 1.06512928)
  5839. Part10.CFrame = CFrame.new(-166.379395, 0.48187685, -3.11631894, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  5840. Part10.BottomSurface = Enum.SurfaceType.Smooth
  5841. Part10.TopSurface = Enum.SurfaceType.Smooth
  5842. Part10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5843. Part10.Position = Vector3.new(-166.379395, 0.48187685, -3.11631894)
  5844. Part10.Orientation = Vector3.new(0, 179.979996, 0)
  5845. Part10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5846. Part11.Parent = Model4
  5847. Part11.Material = Enum.Material.SmoothPlastic
  5848. Part11.BrickColor = BrickColor.new("Really black")
  5849. Part11.Reflectance = 0.10000000149012
  5850. Part11.Rotation = Vector3.new(-180, 0.0199999996, 180)
  5851. Part11.Anchored = true
  5852. Part11.CanCollide = false
  5853. Part11.FormFactor = Enum.FormFactor.Custom
  5854. Part11.Size = Vector3.new(1.05318868, 0.999303699, 1.0451293)
  5855. Part11.CFrame = CFrame.new(-166.379395, 0.52029109, -3.11631727, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  5856. Part11.BottomSurface = Enum.SurfaceType.Smooth
  5857. Part11.TopSurface = Enum.SurfaceType.Smooth
  5858. Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5859. Part11.Position = Vector3.new(-166.379395, 0.52029109, -3.11631727)
  5860. Part11.Orientation = Vector3.new(0, 179.979996, 0)
  5861. Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5862. Part12.Parent = Model4
  5863. Part12.Material = Enum.Material.SmoothPlastic
  5864. Part12.BrickColor = BrickColor.new("Crimson")
  5865. Part12.Rotation = Vector3.new(-180, 0.0199999996, 180)
  5866. Part12.Anchored = true
  5867. Part12.CanCollide = false
  5868. Part12.FormFactor = Enum.FormFactor.Custom
  5869. Part12.Size = Vector3.new(0.0500000007, 0.160821408, 0.0751292482)
  5870. Part12.CFrame = CFrame.new(-166.297928, 0.481853008, -2.61126566, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  5871. Part12.BottomSurface = Enum.SurfaceType.Smooth
  5872. Part12.TopSurface = Enum.SurfaceType.Smooth
  5873. Part12.Color = Color3.new(1, 0, 0)
  5874. Part12.Position = Vector3.new(-166.297928, 0.481853008, -2.61126566)
  5875. Part12.Orientation = Vector3.new(0, 179.979996, 0)
  5876. Part12.Color = Color3.new(1, 0, 0)
  5877. Part13.Parent = Model4
  5878. Part13.Material = Enum.Material.SmoothPlastic
  5879. Part13.BrickColor = BrickColor.new("Crimson")
  5880. Part13.Rotation = Vector3.new(-180, 0.0199999996, 180)
  5881. Part13.Anchored = true
  5882. Part13.CanCollide = false
  5883. Part13.FormFactor = Enum.FormFactor.Custom
  5884. Part13.Size = Vector3.new(0.213342935, 0.0500000007, 0.0751292482)
  5885. Part13.CFrame = CFrame.new(-166.379608, 0.53726387, -2.61129951, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  5886. Part13.BottomSurface = Enum.SurfaceType.Smooth
  5887. Part13.TopSurface = Enum.SurfaceType.Smooth
  5888. Part13.Color = Color3.new(1, 0, 0)
  5889. Part13.Position = Vector3.new(-166.379608, 0.53726387, -2.61129951)
  5890. Part13.Orientation = Vector3.new(0, 179.979996, 0)
  5891. Part13.Color = Color3.new(1, 0, 0)
  5892. Part14.Parent = Model4
  5893. Part14.Material = Enum.Material.SmoothPlastic
  5894. Part14.BrickColor = BrickColor.new("Crimson")
  5895. Part14.Rotation = Vector3.new(-180, 0.0199999996, 180)
  5896. Part14.Anchored = true
  5897. Part14.CanCollide = false
  5898. Part14.FormFactor = Enum.FormFactor.Custom
  5899. Part14.Size = Vector3.new(0.0500000007, 0.160821408, 0.0751292408)
  5900. Part14.CFrame = CFrame.new(-166.461273, 0.481853008, -2.61133671, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  5901. Part14.BottomSurface = Enum.SurfaceType.Smooth
  5902. Part14.TopSurface = Enum.SurfaceType.Smooth
  5903. Part14.Color = Color3.new(1, 0, 0)
  5904. Part14.Position = Vector3.new(-166.461273, 0.481853008, -2.61133671)
  5905. Part14.Orientation = Vector3.new(0, 179.979996, 0)
  5906. Part14.Color = Color3.new(1, 0, 0)
  5907. Part15.Parent = Model4
  5908. Part15.Material = Enum.Material.SmoothPlastic
  5909. Part15.BrickColor = BrickColor.new("Crimson")
  5910. Part15.Rotation = Vector3.new(-180, 0.0199999996, 180)
  5911. Part15.Anchored = true
  5912. Part15.CanCollide = false
  5913. Part15.FormFactor = Enum.FormFactor.Custom
  5914. Part15.Size = Vector3.new(0.213342935, 0.0500000007, 0.0751292557)
  5915. Part15.CFrame = CFrame.new(-166.379608, 0.426441669, -2.61130404, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  5916. Part15.BottomSurface = Enum.SurfaceType.Smooth
  5917. Part15.TopSurface = Enum.SurfaceType.Smooth
  5918. Part15.Color = Color3.new(1, 0, 0)
  5919. Part15.Position = Vector3.new(-166.379608, 0.426441669, -2.61130404)
  5920. Part15.Orientation = Vector3.new(0, 179.979996, 0)
  5921. Part15.Color = Color3.new(1, 0, 0)
  5922. Part16.Parent = Model4
  5923. Part16.Material = Enum.Material.SmoothPlastic
  5924. Part16.BrickColor = BrickColor.new("Crimson")
  5925. Part16.Rotation = Vector3.new(-180, 0.0199999996, 180)
  5926. Part16.Anchored = true
  5927. Part16.CanCollide = false
  5928. Part16.FormFactor = Enum.FormFactor.Custom
  5929. Part16.Size = Vector3.new(0.213342935, 0.0500000007, 0.0751292557)
  5930. Part16.CFrame = CFrame.new(-166.379608, 0.322156668, -2.61130047, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  5931. Part16.BottomSurface = Enum.SurfaceType.Smooth
  5932. Part16.TopSurface = Enum.SurfaceType.Smooth
  5933. Part16.Color = Color3.new(1, 0, 0)
  5934. Part16.Position = Vector3.new(-166.379608, 0.322156668, -2.61130047)
  5935. Part16.Orientation = Vector3.new(0, 179.979996, 0)
  5936. Part16.Color = Color3.new(1, 0, 0)
  5937. Part17.Parent = Model4
  5938. Part17.Material = Enum.Material.SmoothPlastic
  5939. Part17.BrickColor = BrickColor.new("Crimson")
  5940. Part17.Rotation = Vector3.new(-180, 0.0199999996, 180)
  5941. Part17.Anchored = true
  5942. Part17.CanCollide = false
  5943. Part17.FormFactor = Enum.FormFactor.Custom
  5944. Part17.Size = Vector3.new(0.0500000007, 0.160821408, 0.0751292408)
  5945. Part17.CFrame = CFrame.new(-166.461273, 0.266745806, -2.61133766, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  5946. Part17.BottomSurface = Enum.SurfaceType.Smooth
  5947. Part17.TopSurface = Enum.SurfaceType.Smooth
  5948. Part17.Color = Color3.new(1, 0, 0)
  5949. Part17.Position = Vector3.new(-166.461273, 0.266745806, -2.61133766)
  5950. Part17.Orientation = Vector3.new(0, 179.979996, 0)
  5951. Part17.Color = Color3.new(1, 0, 0)
  5952. Part18.Parent = Model4
  5953. Part18.Material = Enum.Material.SmoothPlastic
  5954. Part18.BrickColor = BrickColor.new("Crimson")
  5955. Part18.Rotation = Vector3.new(-180, 0.0199999996, 180)
  5956. Part18.Anchored = true
  5957. Part18.CanCollide = false
  5958. Part18.FormFactor = Enum.FormFactor.Custom
  5959. Part18.Size = Vector3.new(0.213342935, 0.0500000007, 0.0751292631)
  5960. Part18.CFrame = CFrame.new(-166.379608, 0.211334705, -2.61130691, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  5961. Part18.BottomSurface = Enum.SurfaceType.Smooth
  5962. Part18.TopSurface = Enum.SurfaceType.Smooth
  5963. Part18.Color = Color3.new(1, 0, 0)
  5964. Part18.Position = Vector3.new(-166.379608, 0.211334705, -2.61130691)
  5965. Part18.Orientation = Vector3.new(0, 179.979996, 0)
  5966. Part18.Color = Color3.new(1, 0, 0)
  5967. Part19.Parent = Model4
  5968. Part19.Material = Enum.Material.SmoothPlastic
  5969. Part19.BrickColor = BrickColor.new("Crimson")
  5970. Part19.Rotation = Vector3.new(-180, 0.0199999996, 180)
  5971. Part19.Anchored = true
  5972. Part19.CanCollide = false
  5973. Part19.FormFactor = Enum.FormFactor.Custom
  5974. Part19.Size = Vector3.new(0.0500000007, 0.160821408, 0.0751292929)
  5975. Part19.CFrame = CFrame.new(-166.297928, 0.266745806, -2.61126471, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  5976. Part19.BottomSurface = Enum.SurfaceType.Smooth
  5977. Part19.TopSurface = Enum.SurfaceType.Smooth
  5978. Part19.Color = Color3.new(1, 0, 0)
  5979. Part19.Position = Vector3.new(-166.297928, 0.266745806, -2.61126471)
  5980. Part19.Orientation = Vector3.new(0, 179.979996, 0)
  5981. Part19.Color = Color3.new(1, 0, 0)
  5982. Part20.Parent = Model4
  5983. Part20.Material = Enum.Material.SmoothPlastic
  5984. Part20.BrickColor = BrickColor.new("Really black")
  5985. Part20.Rotation = Vector3.new(-180, 0.0199999996, 180)
  5986. Part20.Anchored = true
  5987. Part20.CanCollide = false
  5988. Part20.FormFactor = Enum.FormFactor.Custom
  5989. Part20.Size = Vector3.new(1.07334292, 0.0808214173, 1.06512928)
  5990. Part20.CFrame = CFrame.new(-166.379395, 0.26677084, -3.11632013, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  5991. Part20.BottomSurface = Enum.SurfaceType.Smooth
  5992. Part20.TopSurface = Enum.SurfaceType.Smooth
  5993. Part20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5994. Part20.Position = Vector3.new(-166.379395, 0.26677084, -3.11632013)
  5995. Part20.Orientation = Vector3.new(0, 179.979996, 0)
  5996. Part20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5997. Part21.Parent = Model4
  5998. Part21.Material = Enum.Material.SmoothPlastic
  5999. Part21.BrickColor = BrickColor.new("Really black")
  6000. Part21.Rotation = Vector3.new(-180, 0.0199999996, 180)
  6001. Part21.Anchored = true
  6002. Part21.CanCollide = false
  6003. Part21.FormFactor = Enum.FormFactor.Custom
  6004. Part21.Size = Vector3.new(1.07334292, 0.0909568146, 1.06512928)
  6005. Part21.CFrame = CFrame.new(-166.379395, 0.0656397343, -3.11633849, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  6006. Part21.BottomSurface = Enum.SurfaceType.Smooth
  6007. Part21.TopSurface = Enum.SurfaceType.Smooth
  6008. Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6009. Part21.Position = Vector3.new(-166.379395, 0.0656397343, -3.11633849)
  6010. Part21.Orientation = Vector3.new(0, 179.979996, 0)
  6011. Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6012. WedgePart22.Parent = Model4
  6013. WedgePart22.Material = Enum.Material.SmoothPlastic
  6014. WedgePart22.BrickColor = BrickColor.new("Really black")
  6015. WedgePart22.Rotation = Vector3.new(180, -90, 0)
  6016. WedgePart22.Anchored = true
  6017. WedgePart22.CanCollide = false
  6018. WedgePart22.FormFactor = Enum.FormFactor.Custom
  6019. WedgePart22.Size = Vector3.new(1.0848316, 0.259999961, 0.56058687)
  6020. WedgePart22.CFrame = CFrame.new(-166.631104, 0.474344492, -3.11355257, 0.0003480007, 5.50018885e-05, -1, -6.19982675e-05, -1, -5.5023469e-05, -1, 6.20174105e-05, -0.000347997295)
  6021. WedgePart22.BottomSurface = Enum.SurfaceType.Smooth
  6022. WedgePart22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6023. WedgePart22.Position = Vector3.new(-166.631104, 0.474344492, -3.11355257)
  6024. WedgePart22.Orientation = Vector3.new(0, -90.0199966, -180)
  6025. WedgePart22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6026. Part23.Parent = Model4
  6027. Part23.Material = Enum.Material.SmoothPlastic
  6028. Part23.BrickColor = BrickColor.new("Black")
  6029. Part23.Rotation = Vector3.new(0, -0.0199999996, 0)
  6030. Part23.Anchored = true
  6031. Part23.CanCollide = false
  6032. Part23.FormFactor = Enum.FormFactor.Custom
  6033. Part23.Size = Vector3.new(0.722218275, 1.11930394, 0.83512938)
  6034. Part23.CFrame = CFrame.new(-166.236786, 1.4741255, -3.01610589, 1, 2.01402841e-08, -0.000411000627, 1.1131096e-12, 1, 4.90057682e-05, 0.000411000627, -4.9005761e-05, 1)
  6035. Part23.BottomSurface = Enum.SurfaceType.Smooth
  6036. Part23.TopSurface = Enum.SurfaceType.Smooth
  6037. Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6038. Part23.Position = Vector3.new(-166.236786, 1.4741255, -3.01610589)
  6039. Part23.Orientation = Vector3.new(0, -0.0199999996, 0)
  6040. Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6041. WedgePart24.Parent = Model4
  6042. WedgePart24.Material = Enum.Material.SmoothPlastic
  6043. WedgePart24.BrickColor = BrickColor.new("Really black")
  6044. WedgePart24.Rotation = Vector3.new(180, -90, 0)
  6045. WedgePart24.Anchored = true
  6046. WedgePart24.CanCollide = false
  6047. WedgePart24.FormFactor = Enum.FormFactor.Custom
  6048. WedgePart24.Size = Vector3.new(1.0848316, 1.41501522, 0.110586956)
  6049. WedgePart24.CFrame = CFrame.new(-166.306152, 1.28954566, -3.11347985, 0.0003480007, 5.50018885e-05, -1, -6.19982675e-05, -1, -5.5023469e-05, -1, 6.20174105e-05, -0.000347997295)
  6050. WedgePart24.BottomSurface = Enum.SurfaceType.Smooth
  6051. WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6052. WedgePart24.Position = Vector3.new(-166.306152, 1.28954566, -3.11347985)
  6053. WedgePart24.Orientation = Vector3.new(0, -90.0199966, -180)
  6054. WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6055. WedgePart25.Parent = Model4
  6056. WedgePart25.Material = Enum.Material.SmoothPlastic
  6057. WedgePart25.BrickColor = BrickColor.new("Black")
  6058. WedgePart25.Rotation = Vector3.new(-90, 0, -90.0199966)
  6059. WedgePart25.Anchored = true
  6060. WedgePart25.CanCollide = false
  6061. WedgePart25.FormFactor = Enum.FormFactor.Custom
  6062. WedgePart25.Size = Vector3.new(0.784831583, 0.41676265, 0.15053843)
  6063. WedgePart25.CFrame = CFrame.new(-166.238815, 0.790164709, -2.97773719, -0.00034400064, 1, -5.19789464e-05, 5.59984728e-05, 5.19982168e-05, 1, 1, 0.00034399773, -5.60163535e-05)
  6064. WedgePart25.BottomSurface = Enum.SurfaceType.Smooth
  6065. WedgePart25.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6066. WedgePart25.Position = Vector3.new(-166.238815, 0.790164709, -2.97773719)
  6067. WedgePart25.Orientation = Vector3.new(-90, -90.0199966, 0)
  6068. WedgePart25.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6069. WedgePart26.Parent = Model4
  6070. WedgePart26.Material = Enum.Material.SmoothPlastic
  6071. WedgePart26.BrickColor = BrickColor.new("Black")
  6072. WedgePart26.Reflectance = 0.10000000149012
  6073. WedgePart26.Rotation = Vector3.new(-90, 0, -90.0199966)
  6074. WedgePart26.Anchored = true
  6075. WedgePart26.CanCollide = false
  6076. WedgePart26.FormFactor = Enum.FormFactor.Custom
  6077. WedgePart26.Size = Vector3.new(0.794831574, 0.166762546, 0.070538424)
  6078. WedgePart26.CFrame = CFrame.new(-165.973816, 0.900149345, -2.97264814, -0.00034400064, 1, -5.19789464e-05, 5.59984728e-05, 5.19982168e-05, 1, 1, 0.00034399773, -5.60163535e-05)
  6079. WedgePart26.BottomSurface = Enum.SurfaceType.Smooth
  6080. WedgePart26.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6081. WedgePart26.Position = Vector3.new(-165.973816, 0.900149345, -2.97264814)
  6082. WedgePart26.Orientation = Vector3.new(-90, -90.0199966, 0)
  6083. WedgePart26.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6084. Model27.Name = "Torso"
  6085. Model27.Parent = Model0
  6086. Part28.Name = "Torso1"
  6087. Part28.Parent = Model27
  6088. Part28.Material = Enum.Material.SmoothPlastic
  6089. Part28.BrickColor = BrickColor.new("Pastel brown")
  6090. Part28.Transparency = 1
  6091. Part28.Rotation = Vector3.new(-180, 0, 0)
  6092. Part28.Anchored = true
  6093. Part28.CanCollide = false
  6094. Part28.FormFactor = Enum.FormFactor.Plate
  6095. Part28.Size = Vector3.new(2, 2, 1)
  6096. Part28.CFrame = CFrame.new(-165.885117, 3.03006649, -3.09897566, 1, 4.45883852e-05, 3.27830967e-05, 4.4587523e-05, -1, 2.6273985e-05, 3.27842681e-05, -2.62725225e-05, -1)
  6097. Part28.TopSurface = Enum.SurfaceType.Smooth
  6098. Part28.Color = Color3.new(1, 0, 0)
  6099. Part28.Position = Vector3.new(-165.885117, 3.03006649, -3.09897566)
  6100. Part28.Orientation = Vector3.new(0, 180, 180)
  6101. Part28.Color = Color3.new(1, 0, 0)
  6102. Part29.Parent = Model27
  6103. Part29.Material = Enum.Material.SmoothPlastic
  6104. Part29.BrickColor = BrickColor.new("Really black")
  6105. Part29.Rotation = Vector3.new(-180, 0.0199999996, 180)
  6106. Part29.Anchored = true
  6107. Part29.CanCollide = false
  6108. Part29.FormFactor = Enum.FormFactor.Custom
  6109. Part29.Size = Vector3.new(0.692218125, 1.6593039, 1.06512928)
  6110. Part29.CFrame = CFrame.new(-166.570557, 3.22104239, -3.11298108, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  6111. Part29.BottomSurface = Enum.SurfaceType.Smooth
  6112. Part29.TopSurface = Enum.SurfaceType.Smooth
  6113. Part29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6114. Part29.Position = Vector3.new(-166.570557, 3.22104239, -3.11298108)
  6115. Part29.Orientation = Vector3.new(0, 179.979996, 0)
  6116. Part29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6117. Part30.Parent = Model27
  6118. Part30.Material = Enum.Material.SmoothPlastic
  6119. Part30.BrickColor = BrickColor.new("Really black")
  6120. Part30.Rotation = Vector3.new(-180, 0.0199999996, 180)
  6121. Part30.Anchored = true
  6122. Part30.CanCollide = false
  6123. Part30.FormFactor = Enum.FormFactor.Custom
  6124. Part30.Size = Vector3.new(1.7685281, 2.04930353, 0.562702537)
  6125. Part30.CFrame = CFrame.new(-165.730789, 3.02605319, -3.36385751, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  6126. Part30.BottomSurface = Enum.SurfaceType.Smooth
  6127. Part30.TopSurface = Enum.SurfaceType.Smooth
  6128. Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6129. Part30.Position = Vector3.new(-165.730789, 3.02605319, -3.36385751)
  6130. Part30.Orientation = Vector3.new(0, 179.979996, 0)
  6131. Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6132. Part31.Parent = Model27
  6133. Part31.Material = Enum.Material.SmoothPlastic
  6134. Part31.BrickColor = BrickColor.new("Really black")
  6135. Part31.Rotation = Vector3.new(-180, 0.0199999996, 180)
  6136. Part31.Anchored = true
  6137. Part31.CanCollide = false
  6138. Part31.FormFactor = Enum.FormFactor.Custom
  6139. Part31.Size = Vector3.new(0.762218118, 1.6593039, 1.06512928)
  6140. Part31.CFrame = CFrame.new(-165.227737, 3.22104263, -3.11242008, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  6141. Part31.BottomSurface = Enum.SurfaceType.Smooth
  6142. Part31.TopSurface = Enum.SurfaceType.Smooth
  6143. Part31.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6144. Part31.Position = Vector3.new(-165.227737, 3.22104263, -3.11242008)
  6145. Part31.Orientation = Vector3.new(0, 179.979996, 0)
  6146. Part31.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6147. WedgePart32.Parent = Model27
  6148. WedgePart32.Material = Enum.Material.SmoothPlastic
  6149. WedgePart32.BrickColor = BrickColor.new("Crimson")
  6150. WedgePart32.Rotation = Vector3.new(90, 0, 90.0199966)
  6151. WedgePart32.Anchored = true
  6152. WedgePart32.CanCollide = false
  6153. WedgePart32.FormFactor = Enum.FormFactor.Custom
  6154. WedgePart32.Size = Vector3.new(0.69483161, 0.466762543, 0.15053843)
  6155. WedgePart32.CFrame = CFrame.new(-165.714676, 3.9063468, -2.93697691, -0.0003480007, -1, 5.59775472e-05, 5.89983647e-05, -5.59980836e-05, -1, 1, -0.000347997382, 5.90178461e-05)
  6156. WedgePart32.BottomSurface = Enum.SurfaceType.Smooth
  6157. WedgePart32.Color = Color3.new(1, 0, 0)
  6158. WedgePart32.Position = Vector3.new(-165.714676, 3.9063468, -2.93697691)
  6159. WedgePart32.Orientation = Vector3.new(90, -90.0199966, 0)
  6160. WedgePart32.Color = Color3.new(1, 0, 0)
  6161. WedgePart33.Parent = Model27
  6162. WedgePart33.Material = Enum.Material.SmoothPlastic
  6163. WedgePart33.BrickColor = BrickColor.new("Crimson")
  6164. WedgePart33.Rotation = Vector3.new(90, 0, -89.9799957)
  6165. WedgePart33.Anchored = true
  6166. WedgePart33.CanCollide = false
  6167. WedgePart33.FormFactor = Enum.FormFactor.Custom
  6168. WedgePart33.Size = Vector3.new(0.684831619, 0.466762543, 0.15053843)
  6169. WedgePart33.CFrame = CFrame.new(-166.1147, 3.90632486, -2.93211126, 0.000347000692, 1, 5.79768675e-05, -6.09982853e-05, 5.79980406e-05, -1, -1, 0.000346997142, 6.10184034e-05)
  6170. WedgePart33.BottomSurface = Enum.SurfaceType.Smooth
  6171. WedgePart33.Color = Color3.new(1, 0, 0)
  6172. WedgePart33.Position = Vector3.new(-166.1147, 3.90632486, -2.93211126)
  6173. WedgePart33.Orientation = Vector3.new(90, 89.9799957, 0)
  6174. WedgePart33.Color = Color3.new(1, 0, 0)
  6175. WedgePart34.Parent = Model27
  6176. WedgePart34.Material = Enum.Material.SmoothPlastic
  6177. WedgePart34.BrickColor = BrickColor.new("Really black")
  6178. WedgePart34.Rotation = Vector3.new(0, 90, 0)
  6179. WedgePart34.Anchored = true
  6180. WedgePart34.CanCollide = false
  6181. WedgePart34.FormFactor = Enum.FormFactor.Custom
  6182. WedgePart34.Size = Vector3.new(1.09482992, 0.0735512525, 0.445039362)
  6183. WedgePart34.CFrame = CFrame.new(-166.591049, 3.90012479, -3.08537531, -0.000347999216, 6.00020649e-05, 1, -6.59980578e-05, 1, -6.00250387e-05, -1, -6.60189398e-05, -0.000347995257)
  6184. WedgePart34.BottomSurface = Enum.SurfaceType.Smooth
  6185. WedgePart34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6186. WedgePart34.Position = Vector3.new(-166.591049, 3.90012479, -3.08537531)
  6187. WedgePart34.Orientation = Vector3.new(0, 90.0199966, 0)
  6188. WedgePart34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6189. WedgePart35.Parent = Model27
  6190. WedgePart35.Material = Enum.Material.SmoothPlastic
  6191. WedgePart35.BrickColor = BrickColor.new("Really black")
  6192. WedgePart35.Rotation = Vector3.new(180, 90, 0)
  6193. WedgePart35.Anchored = true
  6194. WedgePart35.CanCollide = false
  6195. WedgePart35.FormFactor = Enum.FormFactor.Custom
  6196. WedgePart35.Size = Vector3.new(1.09482992, 0.284841508, 0.445039362)
  6197. WedgePart35.CFrame = CFrame.new(-166.591064, 3.72026467, -3.08536887, 0.000347999216, -5.50019031e-05, 1, 6.39981372e-05, -1, -5.50241821e-05, 1, 6.40172802e-05, -0.000347995694)
  6198. WedgePart35.BottomSurface = Enum.SurfaceType.Smooth
  6199. WedgePart35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6200. WedgePart35.Position = Vector3.new(-166.591064, 3.72026467, -3.08536887)
  6201. WedgePart35.Orientation = Vector3.new(0, 90.0199966, 180)
  6202. WedgePart35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6203. WedgePart36.Parent = Model27
  6204. WedgePart36.Material = Enum.Material.SmoothPlastic
  6205. WedgePart36.BrickColor = BrickColor.new("Really black")
  6206. WedgePart36.Rotation = Vector3.new(0, -90, 0)
  6207. WedgePart36.Anchored = true
  6208. WedgePart36.CanCollide = false
  6209. WedgePart36.FormFactor = Enum.FormFactor.Custom
  6210. WedgePart36.Size = Vector3.new(1.09482992, 0.0735512525, 0.445039362)
  6211. WedgePart36.CFrame = CFrame.new(-165.194244, 3.90012503, -3.08536172, 0.000347999216, -6.40022045e-05, -1, -6.59973302e-05, 1, -6.40251819e-05, 1, 6.60196019e-05, 0.000347994996)
  6212. WedgePart36.BottomSurface = Enum.SurfaceType.Smooth
  6213. WedgePart36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6214. WedgePart36.Position = Vector3.new(-165.194244, 3.90012503, -3.08536172)
  6215. WedgePart36.Orientation = Vector3.new(0, -89.9799957, 0)
  6216. WedgePart36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6217. WedgePart37.Parent = Model27
  6218. WedgePart37.Material = Enum.Material.SmoothPlastic
  6219. WedgePart37.BrickColor = BrickColor.new("Really black")
  6220. WedgePart37.Rotation = Vector3.new(-180, -90, 0)
  6221. WedgePart37.Anchored = true
  6222. WedgePart37.CanCollide = false
  6223. WedgePart37.FormFactor = Enum.FormFactor.Custom
  6224. WedgePart37.Size = Vector3.new(1.09482992, 0.284841508, 0.445039362)
  6225. WedgePart37.CFrame = CFrame.new(-165.194229, 3.72026491, -3.08536863, -0.000347999216, 6.20021528e-05, -1, 6.39974096e-05, -1, -6.20244318e-05, -1, -6.40189828e-05, 0.000347995257)
  6226. WedgePart37.BottomSurface = Enum.SurfaceType.Smooth
  6227. WedgePart37.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6228. WedgePart37.Position = Vector3.new(-165.194229, 3.72026491, -3.08536863)
  6229. WedgePart37.Orientation = Vector3.new(0, -89.9799957, 180)
  6230. WedgePart37.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6231. WedgePart38.Parent = Model27
  6232. WedgePart38.Material = Enum.Material.SmoothPlastic
  6233. WedgePart38.BrickColor = BrickColor.new("Really black")
  6234. WedgePart38.Rotation = Vector3.new(0, -90, 0)
  6235. WedgePart38.Anchored = true
  6236. WedgePart38.CanCollide = false
  6237. WedgePart38.FormFactor = Enum.FormFactor.Custom
  6238. WedgePart38.Size = Vector3.new(1.0848316, 0.212879539, 0.190538436)
  6239. WedgePart38.CFrame = CFrame.new(-166.171219, 3.55461526, -3.11359167, 0.000347999216, 5.50018958e-05, -1, 6.1998202e-05, 1, 5.50234763e-05, 1, -6.2017345e-05, 0.00034799581)
  6240. WedgePart38.BottomSurface = Enum.SurfaceType.Smooth
  6241. WedgePart38.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6242. WedgePart38.Position = Vector3.new(-166.171219, 3.55461526, -3.11359167)
  6243. WedgePart38.Orientation = Vector3.new(0, -89.9799957, 0)
  6244. WedgePart38.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6245. WedgePart39.Parent = Model27
  6246. WedgePart39.Material = Enum.Material.SmoothPlastic
  6247. WedgePart39.BrickColor = BrickColor.new("Really black")
  6248. WedgePart39.Rotation = Vector3.new(180, -90, 0)
  6249. WedgePart39.Anchored = true
  6250. WedgePart39.CanCollide = false
  6251. WedgePart39.FormFactor = Enum.FormFactor.Custom
  6252. WedgePart39.Size = Vector3.new(1.0848316, 1.01676238, 0.190538436)
  6253. WedgePart39.CFrame = CFrame.new(-166.171265, 2.95170331, -3.11355257, -0.000347999216, -5.80019951e-05, -1, -6.2998166e-05, -1, 5.80239248e-05, -1, 6.30183495e-05, 0.000347995549)
  6254. WedgePart39.BottomSurface = Enum.SurfaceType.Smooth
  6255. WedgePart39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6256. WedgePart39.Position = Vector3.new(-166.171265, 2.95170331, -3.11355257)
  6257. WedgePart39.Orientation = Vector3.new(0, -89.9799957, -180)
  6258. WedgePart39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6259. Part40.Parent = Model27
  6260. Part40.Material = Enum.Material.SmoothPlastic
  6261. Part40.BrickColor = BrickColor.new("Really black")
  6262. Part40.Rotation = Vector3.new(-180, 0.0199999996, 180)
  6263. Part40.Anchored = true
  6264. Part40.CanCollide = false
  6265. Part40.FormFactor = Enum.FormFactor.Custom
  6266. Part40.Size = Vector3.new(0.663188994, 1.6593039, 1.06512928)
  6267. Part40.CFrame = CFrame.new(-166.585068, 2.81910014, -3.1130085, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  6268. Part40.BottomSurface = Enum.SurfaceType.Smooth
  6269. Part40.TopSurface = Enum.SurfaceType.Smooth
  6270. Part40.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6271. Part40.Position = Vector3.new(-166.585068, 2.81910014, -3.1130085)
  6272. Part40.Orientation = Vector3.new(0, 179.979996, 0)
  6273. Part40.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6274. WedgePart41.Parent = Model27
  6275. WedgePart41.Material = Enum.Material.SmoothPlastic
  6276. WedgePart41.BrickColor = BrickColor.new("Really black")
  6277. WedgePart41.Rotation = Vector3.new(180, -90, 0)
  6278. WedgePart41.Anchored = true
  6279. WedgePart41.CanCollide = false
  6280. WedgePart41.FormFactor = Enum.FormFactor.Custom
  6281. WedgePart41.Size = Vector3.new(1.0848316, 0.655014992, 0.200586975)
  6282. WedgePart41.CFrame = CFrame.new(-166.161896, 2.32869315, -3.11352015, 0.0003480007, 5.50018885e-05, -1, -6.19982675e-05, -1, -5.5023469e-05, -1, 6.20174105e-05, -0.000347997295)
  6283. WedgePart41.BottomSurface = Enum.SurfaceType.Smooth
  6284. WedgePart41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6285. WedgePart41.Position = Vector3.new(-166.161896, 2.32869315, -3.11352015)
  6286. WedgePart41.Orientation = Vector3.new(0, -90.0199966, -180)
  6287. WedgePart41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6288. Part42.Parent = Model27
  6289. Part42.Material = Enum.Material.SmoothPlastic
  6290. Part42.BrickColor = BrickColor.new("Really black")
  6291. Part42.Rotation = Vector3.new(-180, 0.0199999996, 180)
  6292. Part42.Anchored = true
  6293. Part42.CanCollide = false
  6294. Part42.FormFactor = Enum.FormFactor.Custom
  6295. Part42.Size = Vector3.new(0.722218275, 0.100000001, 1.06512928)
  6296. Part42.CFrame = CFrame.new(-165.472076, 2.28875089, -3.09449792, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  6297. Part42.BottomSurface = Enum.SurfaceType.Smooth
  6298. Part42.TopSurface = Enum.SurfaceType.Smooth
  6299. Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6300. Part42.Position = Vector3.new(-165.472076, 2.28875089, -3.09449792)
  6301. Part42.Orientation = Vector3.new(0, 179.979996, 0)
  6302. Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6303. Part43.Parent = Model27
  6304. Part43.Material = Enum.Material.SmoothPlastic
  6305. Part43.BrickColor = BrickColor.new("Really black")
  6306. Part43.Rotation = Vector3.new(-180, 0.0199999996, 180)
  6307. Part43.Anchored = true
  6308. Part43.CanCollide = false
  6309. Part43.FormFactor = Enum.FormFactor.Custom
  6310. Part43.Size = Vector3.new(0.722218275, 0.100000001, 1.06512928)
  6311. Part43.CFrame = CFrame.new(-165.472076, 2.58347392, -3.09447956, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  6312. Part43.BottomSurface = Enum.SurfaceType.Smooth
  6313. Part43.TopSurface = Enum.SurfaceType.Smooth
  6314. Part43.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6315. Part43.Position = Vector3.new(-165.472076, 2.58347392, -3.09447956)
  6316. Part43.Orientation = Vector3.new(0, 179.979996, 0)
  6317. Part43.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6318. Part44.Parent = Model27
  6319. Part44.Material = Enum.Material.SmoothPlastic
  6320. Part44.BrickColor = BrickColor.new("Really black")
  6321. Part44.Rotation = Vector3.new(-180, 0.0199999996, 180)
  6322. Part44.Anchored = true
  6323. Part44.CanCollide = false
  6324. Part44.FormFactor = Enum.FormFactor.Custom
  6325. Part44.Size = Vector3.new(0.722218275, 0.100000001, 1.06512928)
  6326. Part44.CFrame = CFrame.new(-165.472076, 2.90682673, -3.09446287, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  6327. Part44.BottomSurface = Enum.SurfaceType.Smooth
  6328. Part44.TopSurface = Enum.SurfaceType.Smooth
  6329. Part44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6330. Part44.Position = Vector3.new(-165.472076, 2.90682673, -3.09446287)
  6331. Part44.Orientation = Vector3.new(0, 179.979996, 0)
  6332. Part44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6333. WedgePart45.Parent = Model27
  6334. WedgePart45.Material = Enum.Material.SmoothPlastic
  6335. WedgePart45.BrickColor = BrickColor.new("Really black")
  6336. WedgePart45.Rotation = Vector3.new(-180, 90, 0)
  6337. WedgePart45.Anchored = true
  6338. WedgePart45.CanCollide = false
  6339. WedgePart45.FormFactor = Enum.FormFactor.Custom
  6340. WedgePart45.Size = Vector3.new(1.0848316, 1.01676238, 0.190538436)
  6341. WedgePart45.CFrame = CFrame.new(-165.601089, 2.95170283, -3.11377549, 0.000347999216, 6.20021092e-05, 1, -6.29974384e-05, -1, 6.20240389e-05, 1, -6.30190116e-05, -0.000347995316)
  6342. WedgePart45.BottomSurface = Enum.SurfaceType.Smooth
  6343. WedgePart45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6344. WedgePart45.Position = Vector3.new(-165.601089, 2.95170283, -3.11377549)
  6345. WedgePart45.Orientation = Vector3.new(0, 90.0199966, -180)
  6346. WedgePart45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6347. WedgePart46.Parent = Model27
  6348. WedgePart46.Material = Enum.Material.SmoothPlastic
  6349. WedgePart46.BrickColor = BrickColor.new("Really black")
  6350. WedgePart46.Rotation = Vector3.new(0, 90, 0)
  6351. WedgePart46.Anchored = true
  6352. WedgePart46.CanCollide = false
  6353. WedgePart46.FormFactor = Enum.FormFactor.Custom
  6354. WedgePart46.Size = Vector3.new(1.0848316, 0.212879539, 0.190538436)
  6355. WedgePart46.CFrame = CFrame.new(-165.601135, 3.55461478, -3.11372495, -0.000347999216, -5.90020172e-05, 1, 6.19974744e-05, 1, 5.90236014e-05, -1, 6.20180072e-05, -0.000347995549)
  6356. WedgePart46.BottomSurface = Enum.SurfaceType.Smooth
  6357. WedgePart46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6358. WedgePart46.Position = Vector3.new(-165.601135, 3.55461478, -3.11372495)
  6359. WedgePart46.Orientation = Vector3.new(0, 90.0199966, 0)
  6360. WedgePart46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6361. Part47.Parent = Model27
  6362. Part47.Material = Enum.Material.SmoothPlastic
  6363. Part47.BrickColor = BrickColor.new("Really black")
  6364. Part47.Reflectance = 0.10000000149012
  6365. Part47.Rotation = Vector3.new(0, -0.0199999996, 0)
  6366. Part47.Anchored = true
  6367. Part47.CanCollide = false
  6368. Part47.FormFactor = Enum.FormFactor.Custom
  6369. Part47.Size = Vector3.new(0.61221832, 0.529304266, 0.805129468)
  6370. Part47.CFrame = CFrame.new(-165.92244, 3.41061115, -3.00108504, 1, 2.01402841e-08, -0.000411000627, 1.1131096e-12, 1, 4.90057682e-05, 0.000411000627, -4.9005761e-05, 1)
  6371. Part47.BottomSurface = Enum.SurfaceType.Smooth
  6372. Part47.TopSurface = Enum.SurfaceType.Smooth
  6373. Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6374. Part47.Position = Vector3.new(-165.92244, 3.41061115, -3.00108504)
  6375. Part47.Orientation = Vector3.new(0, -0.0199999996, 0)
  6376. Part47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6377. Part48.Parent = Model27
  6378. Part48.Material = Enum.Material.SmoothPlastic
  6379. Part48.BrickColor = BrickColor.new("Crimson")
  6380. Part48.Rotation = Vector3.new(0, -0.0199999996, 0)
  6381. Part48.Anchored = true
  6382. Part48.CanCollide = false
  6383. Part48.FormFactor = Enum.FormFactor.Custom
  6384. Part48.Size = Vector3.new(0.61221832, 0.179304302, 0.955129385)
  6385. Part48.CFrame = CFrame.new(-165.922424, 3.75560904, -3.0760994, 1, 2.01402841e-08, -0.000411000627, 1.1131096e-12, 1, 4.90057682e-05, 0.000411000627, -4.9005761e-05, 1)
  6386. Part48.BottomSurface = Enum.SurfaceType.Smooth
  6387. Part48.TopSurface = Enum.SurfaceType.Smooth
  6388. Part48.Color = Color3.new(1, 0, 0)
  6389. Part48.Position = Vector3.new(-165.922424, 3.75560904, -3.0760994)
  6390. Part48.Orientation = Vector3.new(0, -0.0199999996, 0)
  6391. Part48.Color = Color3.new(1, 0, 0)
  6392. Part49.Parent = Model27
  6393. Part49.Material = Enum.Material.SmoothPlastic
  6394. Part49.BrickColor = BrickColor.new("Black")
  6395. Part49.Reflectance = 0.10000000149012
  6396. Part49.Rotation = Vector3.new(-180, 0.0199999996, 180)
  6397. Part49.Anchored = true
  6398. Part49.CanCollide = false
  6399. Part49.FormFactor = Enum.FormFactor.Custom
  6400. Part49.Size = Vector3.new(0.752218246, 1.12930393, 0.885129333)
  6401. Part49.CFrame = CFrame.new(-165.681046, 2.58060288, -3.02629995, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  6402. Part49.BottomSurface = Enum.SurfaceType.Smooth
  6403. Part49.TopSurface = Enum.SurfaceType.Smooth
  6404. Part49.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6405. Part49.Position = Vector3.new(-165.681046, 2.58060288, -3.02629995)
  6406. Part49.Orientation = Vector3.new(0, 179.979996, 0)
  6407. Part49.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6408. WedgePart50.Parent = Model27
  6409. WedgePart50.Material = Enum.Material.SmoothPlastic
  6410. WedgePart50.BrickColor = BrickColor.new("Black")
  6411. WedgePart50.Reflectance = 0.10000000149012
  6412. WedgePart50.Rotation = Vector3.new(90, 0, 90.0199966)
  6413. WedgePart50.Anchored = true
  6414. WedgePart50.CanCollide = false
  6415. WedgePart50.FormFactor = Enum.FormFactor.Custom
  6416. WedgePart50.Size = Vector3.new(0.864831686, 0.466762543, 0.15053843)
  6417. WedgePart50.CFrame = CFrame.new(-165.788879, 3.20631051, -3.01540637, -0.0003480007, -1, -5.79767839e-05, -6.09975286e-05, 5.79980187e-05, -1, 1, -0.000347997149, -6.10177049e-05)
  6418. WedgePart50.BottomSurface = Enum.SurfaceType.Smooth
  6419. WedgePart50.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6420. WedgePart50.Position = Vector3.new(-165.788879, 3.20631051, -3.01540637)
  6421. WedgePart50.Orientation = Vector3.new(90, -90.0199966, 0)
  6422. WedgePart50.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6423. Part51.Parent = Model27
  6424. Part51.Material = Enum.Material.SmoothPlastic
  6425. Part51.BrickColor = BrickColor.new("Crimson")
  6426. Part51.Rotation = Vector3.new(0, -0.0199999996, 0)
  6427. Part51.Anchored = true
  6428. Part51.CanCollide = false
  6429. Part51.FormFactor = Enum.FormFactor.Custom
  6430. Part51.Size = Vector3.new(0.35998553, 0.238696665, 1.04998469)
  6431. Part51.CFrame = CFrame.new(-166.664215, 3.52868509, -3.0860486, 1, 2.01892973e-08, -0.000412000634, 1.10730706e-12, 1, 4.90057682e-05, 0.000412000634, -4.9005761e-05, 1)
  6432. Part51.BottomSurface = Enum.SurfaceType.Smooth
  6433. Part51.TopSurface = Enum.SurfaceType.Smooth
  6434. Part51.Color = Color3.new(1, 0, 0)
  6435. Part51.Position = Vector3.new(-166.664215, 3.52868509, -3.0860486)
  6436. Part51.Orientation = Vector3.new(0, -0.0199999996, 0)
  6437. Part51.Color = Color3.new(1, 0, 0)
  6438. Part52.Parent = Model27
  6439. Part52.Material = Enum.Material.SmoothPlastic
  6440. Part52.BrickColor = BrickColor.new("Black")
  6441. Part52.Rotation = Vector3.new(0, -0.0199999996, 0)
  6442. Part52.Anchored = true
  6443. Part52.CanCollide = false
  6444. Part52.FormFactor = Enum.FormFactor.Custom
  6445. Part52.Size = Vector3.new(0.722218275, 1.12930393, 0.83512938)
  6446. Part52.CFrame = CFrame.new(-166.237473, 2.58061337, -3.01618266, 1, 2.01402841e-08, -0.000411000627, 1.1131096e-12, 1, 4.90057682e-05, 0.000411000627, -4.9005761e-05, 1)
  6447. Part52.BottomSurface = Enum.SurfaceType.Smooth
  6448. Part52.TopSurface = Enum.SurfaceType.Smooth
  6449. Part52.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6450. Part52.Position = Vector3.new(-166.237473, 2.58061337, -3.01618266)
  6451. Part52.Orientation = Vector3.new(0, -0.0199999996, 0)
  6452. Part52.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6453. Part53.Parent = Model27
  6454. Part53.Material = Enum.Material.SmoothPlastic
  6455. Part53.BrickColor = BrickColor.new("Really black")
  6456. Part53.Rotation = Vector3.new(0, -0.0199999996, 0)
  6457. Part53.Anchored = true
  6458. Part53.CanCollide = false
  6459. Part53.FormFactor = Enum.FormFactor.Custom
  6460. Part53.Size = Vector3.new(0.663188994, 1.6593039, 1.06512928)
  6461. Part53.CFrame = CFrame.new(-165.187271, 2.81909966, -3.11431909, 1, 2.01892973e-08, -0.000412000634, 1.10730706e-12, 1, 4.90057682e-05, 0.000412000634, -4.9005761e-05, 1)
  6462. Part53.BottomSurface = Enum.SurfaceType.Smooth
  6463. Part53.TopSurface = Enum.SurfaceType.Smooth
  6464. Part53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6465. Part53.Position = Vector3.new(-165.187271, 2.81909966, -3.11431909)
  6466. Part53.Orientation = Vector3.new(0, -0.0199999996, 0)
  6467. Part53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6468. WedgePart54.Parent = Model27
  6469. WedgePart54.Material = Enum.Material.SmoothPlastic
  6470. WedgePart54.BrickColor = BrickColor.new("Really black")
  6471. WedgePart54.Rotation = Vector3.new(0, -90, 0)
  6472. WedgePart54.Anchored = true
  6473. WedgePart54.CanCollide = false
  6474. WedgePart54.FormFactor = Enum.FormFactor.Custom
  6475. WedgePart54.Size = Vector3.new(1.0848316, 0.212879539, 0.280975223)
  6476. WedgePart54.CFrame = CFrame.new(-166.396759, 3.74828315, -3.11351871, 0.000347999216, 5.50018958e-05, -1, 6.1998202e-05, 1, 5.50234763e-05, 1, -6.2017345e-05, 0.00034799581)
  6477. WedgePart54.BottomSurface = Enum.SurfaceType.Smooth
  6478. WedgePart54.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6479. WedgePart54.Position = Vector3.new(-166.396759, 3.74828315, -3.11351871)
  6480. WedgePart54.Orientation = Vector3.new(0, -89.9799957, 0)
  6481. WedgePart54.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6482. Part55.Parent = Model27
  6483. Part55.Material = Enum.Material.SmoothPlastic
  6484. Part55.BrickColor = BrickColor.new("Really black")
  6485. Part55.Rotation = Vector3.new(-180, 0.0199999996, 180)
  6486. Part55.Anchored = true
  6487. Part55.CanCollide = false
  6488. Part55.FormFactor = Enum.FormFactor.Custom
  6489. Part55.Size = Vector3.new(2.06852794, 1.56930351, 0.562702537)
  6490. Part55.CFrame = CFrame.new(-165.880783, 2.77874017, -3.3639276, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  6491. Part55.BottomSurface = Enum.SurfaceType.Smooth
  6492. Part55.TopSurface = Enum.SurfaceType.Smooth
  6493. Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6494. Part55.Position = Vector3.new(-165.880783, 2.77874017, -3.3639276)
  6495. Part55.Orientation = Vector3.new(0, 179.979996, 0)
  6496. Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6497. WedgePart56.Parent = Model27
  6498. WedgePart56.Material = Enum.Material.SmoothPlastic
  6499. WedgePart56.BrickColor = BrickColor.new("Really black")
  6500. WedgePart56.Rotation = Vector3.new(0, 90, 0)
  6501. WedgePart56.Anchored = true
  6502. WedgePart56.CanCollide = false
  6503. WedgePart56.FormFactor = Enum.FormFactor.Custom
  6504. WedgePart56.Size = Vector3.new(1.0848316, 0.212879539, 0.280975223)
  6505. WedgePart56.CFrame = CFrame.new(-165.375595, 3.74828267, -3.113801, -0.000347999216, -5.90020172e-05, 1, 6.19974744e-05, 1, 5.90236014e-05, -1, 6.20180072e-05, -0.000347995549)
  6506. WedgePart56.BottomSurface = Enum.SurfaceType.Smooth
  6507. WedgePart56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6508. WedgePart56.Position = Vector3.new(-165.375595, 3.74828267, -3.113801)
  6509. WedgePart56.Orientation = Vector3.new(0, 90.0199966, 0)
  6510. WedgePart56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6511. WedgePart57.Parent = Model27
  6512. WedgePart57.Material = Enum.Material.SmoothPlastic
  6513. WedgePart57.BrickColor = BrickColor.new("Really black")
  6514. WedgePart57.Rotation = Vector3.new(0, 90, 0)
  6515. WedgePart57.Anchored = true
  6516. WedgePart57.CanCollide = false
  6517. WedgePart57.FormFactor = Enum.FormFactor.Custom
  6518. WedgePart57.Size = Vector3.new(1.0848316, 1.01676238, 0.190538436)
  6519. WedgePart57.CFrame = CFrame.new(-165.615433, 3.14535975, -3.11375093, 0.0003480007, 6.00020685e-05, 1, 6.29974602e-05, 1, -6.00239982e-05, -1, 6.30183422e-05, 0.000347996916)
  6520. WedgePart57.BottomSurface = Enum.SurfaceType.Smooth
  6521. WedgePart57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6522. WedgePart57.Position = Vector3.new(-165.615433, 3.14535975, -3.11375093)
  6523. WedgePart57.Orientation = Vector3.new(0, 89.9799957, 0)
  6524. WedgePart57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6525. WedgePart58.Parent = Model27
  6526. WedgePart58.Material = Enum.Material.SmoothPlastic
  6527. WedgePart58.BrickColor = BrickColor.new("Really black")
  6528. WedgePart58.Rotation = Vector3.new(-180, 90, 0)
  6529. WedgePart58.Anchored = true
  6530. WedgePart58.CanCollide = false
  6531. WedgePart58.FormFactor = Enum.FormFactor.Custom
  6532. WedgePart58.Size = Vector3.new(1.0848316, 0.655014992, 0.200586975)
  6533. WedgePart58.CFrame = CFrame.new(-165.610458, 2.32138181, -3.11380935, -0.0003480007, -5.80020023e-05, 1, -6.19975035e-05, -1, -5.80235828e-05, 1, -6.2017687e-05, 0.000347997091)
  6534. WedgePart58.BottomSurface = Enum.SurfaceType.Smooth
  6535. WedgePart58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6536. WedgePart58.Position = Vector3.new(-165.610458, 2.32138181, -3.11380935)
  6537. WedgePart58.Orientation = Vector3.new(0, 89.9799957, -180)
  6538. WedgePart58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6539. WedgePart59.Parent = Model27
  6540. WedgePart59.Material = Enum.Material.SmoothPlastic
  6541. WedgePart59.BrickColor = BrickColor.new("Really black")
  6542. WedgePart59.Rotation = Vector3.new(0, -90, 0)
  6543. WedgePart59.Anchored = true
  6544. WedgePart59.CanCollide = false
  6545. WedgePart59.FormFactor = Enum.FormFactor.Custom
  6546. WedgePart59.Size = Vector3.new(1.0848316, 1.01676238, 0.190538436)
  6547. WedgePart59.CFrame = CFrame.new(-166.156921, 3.14536023, -3.11357355, -0.0003480007, -5.80019914e-05, -1, 6.29982242e-05, 1, -5.80239175e-05, 1, -6.30184077e-05, -0.000347997033)
  6548. WedgePart59.BottomSurface = Enum.SurfaceType.Smooth
  6549. WedgePart59.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6550. WedgePart59.Position = Vector3.new(-166.156921, 3.14536023, -3.11357355)
  6551. WedgePart59.Orientation = Vector3.new(0, -90.0199966, 0)
  6552. WedgePart59.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6553. Part60.Parent = Model27
  6554. Part60.Material = Enum.Material.SmoothPlastic
  6555. Part60.BrickColor = BrickColor.new("Really black")
  6556. Part60.Rotation = Vector3.new(-180, 0.0199999996, 180)
  6557. Part60.Anchored = true
  6558. Part60.CanCollide = false
  6559. Part60.FormFactor = Enum.FormFactor.Custom
  6560. Part60.Size = Vector3.new(2.06852794, 0.479303539, 1.03270221)
  6561. Part60.CFrame = CFrame.new(-165.880875, 2.23372936, -3.12896347, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  6562. Part60.BottomSurface = Enum.SurfaceType.Smooth
  6563. Part60.TopSurface = Enum.SurfaceType.Smooth
  6564. Part60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6565. Part60.Position = Vector3.new(-165.880875, 2.23372936, -3.12896347)
  6566. Part60.Orientation = Vector3.new(0, 179.979996, 0)
  6567. Part60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6568. Part61.Parent = Model27
  6569. Part61.Material = Enum.Material.SmoothPlastic
  6570. Part61.BrickColor = BrickColor.new("Crimson")
  6571. Part61.Rotation = Vector3.new(90, -90, 0)
  6572. Part61.Anchored = true
  6573. Part61.CanCollide = false
  6574. Part61.FormFactor = Enum.FormFactor.Custom
  6575. Part61.Size = Vector3.new(0.149999738, 0.146774113, 0.150644973)
  6576. Part61.CFrame = CFrame.new(-165.805695, 2.91426063, -2.59122419, -0.000421994831, 1.05080424e-08, -1, -1, 5.69973781e-05, 0.000421994831, 5.69973818e-05, 1, -1.35445557e-08)
  6577. Part61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6578. Part61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6579. Part61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6580. Part61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6581. Part61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6582. Part61.Color = Color3.new(1, 0, 0)
  6583. Part61.Position = Vector3.new(-165.805695, 2.91426063, -2.59122419)
  6584. Part61.Orientation = Vector3.new(-0.0199999996, -90, -90)
  6585. Part61.Color = Color3.new(1, 0, 0)
  6586. SpecialMesh62.Parent = Part61
  6587. SpecialMesh62.MeshType = Enum.MeshType.Sphere
  6588. Part63.Parent = Model27
  6589. Part63.Material = Enum.Material.SmoothPlastic
  6590. Part63.BrickColor = BrickColor.new("Crimson")
  6591. Part63.Rotation = Vector3.new(90, -90, 0)
  6592. Part63.Anchored = true
  6593. Part63.CanCollide = false
  6594. Part63.FormFactor = Enum.FormFactor.Custom
  6595. Part63.Size = Vector3.new(0.149999738, 0.146774113, 0.150644973)
  6596. Part63.CFrame = CFrame.new(-165.811539, 2.59945464, -2.59119892, -0.000421994831, 1.05080424e-08, -1, -1, 5.69973781e-05, 0.000421994831, 5.69973818e-05, 1, -1.35445557e-08)
  6597. Part63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6598. Part63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6599. Part63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6600. Part63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6601. Part63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6602. Part63.Color = Color3.new(1, 0, 0)
  6603. Part63.Position = Vector3.new(-165.811539, 2.59945464, -2.59119892)
  6604. Part63.Orientation = Vector3.new(-0.0199999996, -90, -90)
  6605. Part63.Color = Color3.new(1, 0, 0)
  6606. SpecialMesh64.Parent = Part63
  6607. SpecialMesh64.MeshType = Enum.MeshType.Sphere
  6608. Part65.Parent = Model27
  6609. Part65.Material = Enum.Material.SmoothPlastic
  6610. Part65.BrickColor = BrickColor.new("Crimson")
  6611. Part65.Rotation = Vector3.new(90, -90, 0)
  6612. Part65.Anchored = true
  6613. Part65.CanCollide = false
  6614. Part65.FormFactor = Enum.FormFactor.Custom
  6615. Part65.Size = Vector3.new(0.149999738, 0.146774113, 0.150644973)
  6616. Part65.CFrame = CFrame.new(-165.791061, 2.30511642, -2.59118128, -0.000421994831, 1.05080424e-08, -1, -1, 5.69973781e-05, 0.000421994831, 5.69973818e-05, 1, -1.35445557e-08)
  6617. Part65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6618. Part65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6619. Part65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6620. Part65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6621. Part65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6622. Part65.Color = Color3.new(1, 0, 0)
  6623. Part65.Position = Vector3.new(-165.791061, 2.30511642, -2.59118128)
  6624. Part65.Orientation = Vector3.new(-0.0199999996, -90, -90)
  6625. Part65.Color = Color3.new(1, 0, 0)
  6626. SpecialMesh66.Parent = Part65
  6627. SpecialMesh66.MeshType = Enum.MeshType.Sphere
  6628. WedgePart67.Parent = Model27
  6629. WedgePart67.Material = Enum.Material.SmoothPlastic
  6630. WedgePart67.BrickColor = BrickColor.new("Crimson")
  6631. WedgePart67.Rotation = Vector3.new(180, -90, 0)
  6632. WedgePart67.Anchored = true
  6633. WedgePart67.CanCollide = false
  6634. WedgePart67.FormFactor = Enum.FormFactor.Custom
  6635. WedgePart67.Size = Vector3.new(0.749999642, 0.23999995, 0.19999975)
  6636. WedgePart67.CFrame = CFrame.new(-166.450058, 3.38459516, -2.93815899, 0.000411000627, -5.30018187e-05, -1, -3.81980614e-10, -1, 5.3001826e-05, -1, -2.14017994e-08, -0.000411000627)
  6637. WedgePart67.BottomSurface = Enum.SurfaceType.Smooth
  6638. WedgePart67.Color = Color3.new(1, 0, 0)
  6639. WedgePart67.Position = Vector3.new(-166.450058, 3.38459516, -2.93815899)
  6640. WedgePart67.Orientation = Vector3.new(0, -90.0199966, -180)
  6641. WedgePart67.Color = Color3.new(1, 0, 0)
  6642. Part68.Parent = Model27
  6643. Part68.Material = Enum.Material.SmoothPlastic
  6644. Part68.BrickColor = BrickColor.new("Crimson")
  6645. Part68.Rotation = Vector3.new(-180, 0.0199999996, 180)
  6646. Part68.Anchored = true
  6647. Part68.CanCollide = false
  6648. Part68.FormFactor = Enum.FormFactor.Custom
  6649. Part68.Size = Vector3.new(0.279985636, 0.578696668, 1.09998477)
  6650. Part68.CFrame = CFrame.new(-164.980179, 3.77868509, -3.11082983, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  6651. Part68.BottomSurface = Enum.SurfaceType.Smooth
  6652. Part68.TopSurface = Enum.SurfaceType.Smooth
  6653. Part68.Color = Color3.new(1, 0, 0)
  6654. Part68.Position = Vector3.new(-164.980179, 3.77868509, -3.11082983)
  6655. Part68.Orientation = Vector3.new(0, 179.979996, 0)
  6656. Part68.Color = Color3.new(1, 0, 0)
  6657. WedgePart69.Parent = Model27
  6658. WedgePart69.Material = Enum.Material.SmoothPlastic
  6659. WedgePart69.BrickColor = BrickColor.new("Crimson")
  6660. WedgePart69.Rotation = Vector3.new(-90.0099945, 0, -90.1299973)
  6661. WedgePart69.Anchored = true
  6662. WedgePart69.CanCollide = false
  6663. WedgePart69.FormFactor = Enum.FormFactor.Custom
  6664. WedgePart69.Size = Vector3.new(0.569999933, 0.399999917, 0.169999719)
  6665. WedgePart69.CFrame = CFrame.new(-165.253403, 3.42483664, -3.37505388, -0.00220653019, 0.999997616, 4.90968923e-05, 0.000100403115, -4.88754704e-05, 1, 0.999997616, 0.00220653508, -0.000100295023)
  6666. WedgePart69.BottomSurface = Enum.SurfaceType.Smooth
  6667. WedgePart69.Color = Color3.new(1, 0, 0)
  6668. WedgePart69.Position = Vector3.new(-165.253403, 3.42483664, -3.37505388)
  6669. WedgePart69.Orientation = Vector3.new(-90, -90.1299973, 0)
  6670. WedgePart69.Color = Color3.new(1, 0, 0)
  6671. Part70.Parent = Model27
  6672. Part70.Material = Enum.Material.SmoothPlastic
  6673. Part70.BrickColor = BrickColor.new("Crimson")
  6674. Part70.Rotation = Vector3.new(-180, 0.0199999996, 180)
  6675. Part70.Anchored = true
  6676. Part70.CanCollide = false
  6677. Part70.FormFactor = Enum.FormFactor.Custom
  6678. Part70.Size = Vector3.new(0.379985571, 0.578696668, 1.09998477)
  6679. Part70.CFrame = CFrame.new(-166.730225, 3.77868557, -3.11156225, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  6680. Part70.BottomSurface = Enum.SurfaceType.Smooth
  6681. Part70.TopSurface = Enum.SurfaceType.Smooth
  6682. Part70.Color = Color3.new(1, 0, 0)
  6683. Part70.Position = Vector3.new(-166.730225, 3.77868557, -3.11156225)
  6684. Part70.Orientation = Vector3.new(0, 179.979996, 0)
  6685. Part70.Color = Color3.new(1, 0, 0)
  6686. WedgePart71.Parent = Model27
  6687. WedgePart71.Material = Enum.Material.SmoothPlastic
  6688. WedgePart71.BrickColor = BrickColor.new("Crimson")
  6689. WedgePart71.Rotation = Vector3.new(-90.0099945, 0, -90.1299973)
  6690. WedgePart71.Anchored = true
  6691. WedgePart71.CanCollide = false
  6692. WedgePart71.FormFactor = Enum.FormFactor.Custom
  6693. WedgePart71.Size = Vector3.new(0.569999933, 0.199999928, 0.269999713)
  6694. WedgePart71.CFrame = CFrame.new(-165.357117, 3.3748374, -3.37527084, -0.00220653019, 0.999997616, 4.90968923e-05, 0.000100403115, -4.88754704e-05, 1, 0.999997616, 0.00220653508, -0.000100295023)
  6695. WedgePart71.BottomSurface = Enum.SurfaceType.Smooth
  6696. WedgePart71.Color = Color3.new(1, 0, 0)
  6697. WedgePart71.Position = Vector3.new(-165.357117, 3.3748374, -3.37527084)
  6698. WedgePart71.Orientation = Vector3.new(-90, -90.1299973, 0)
  6699. WedgePart71.Color = Color3.new(1, 0, 0)
  6700. WedgePart72.Parent = Model27
  6701. WedgePart72.Material = Enum.Material.SmoothPlastic
  6702. WedgePart72.BrickColor = BrickColor.new("Crimson")
  6703. WedgePart72.Rotation = Vector3.new(180, 90, 0)
  6704. WedgePart72.Anchored = true
  6705. WedgePart72.CanCollide = false
  6706. WedgePart72.FormFactor = Enum.FormFactor.Custom
  6707. WedgePart72.Size = Vector3.new(0.649999619, 0.189999938, 0.19999975)
  6708. WedgePart72.CFrame = CFrame.new(-166.750092, 3.31453848, -2.88827634, -0.000412000634, -4.90016791e-05, 1, 3.81980614e-10, -1, -4.90016864e-05, 1, -1.98067429e-08, 0.000412000634)
  6709. WedgePart72.BottomSurface = Enum.SurfaceType.Smooth
  6710. WedgePart72.Color = Color3.new(1, 0, 0)
  6711. WedgePart72.Position = Vector3.new(-166.750092, 3.31453848, -2.88827634)
  6712. WedgePart72.Orientation = Vector3.new(0, 89.9799957, 180)
  6713. WedgePart72.Color = Color3.new(1, 0, 0)
  6714. Part73.Parent = Model27
  6715. Part73.Material = Enum.Material.SmoothPlastic
  6716. Part73.BrickColor = BrickColor.new("Crimson")
  6717. Part73.Rotation = Vector3.new(-180, 0.0199999996, 180)
  6718. Part73.Anchored = true
  6719. Part73.CanCollide = false
  6720. Part73.FormFactor = Enum.FormFactor.Custom
  6721. Part73.Size = Vector3.new(0.109985575, 0.84869653, 0.69998467)
  6722. Part73.CFrame = CFrame.new(-166.595306, 3.64367294, -2.91150856, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  6723. Part73.BottomSurface = Enum.SurfaceType.Smooth
  6724. Part73.TopSurface = Enum.SurfaceType.Smooth
  6725. Part73.Color = Color3.new(1, 0, 0)
  6726. Part73.Position = Vector3.new(-166.595306, 3.64367294, -2.91150856)
  6727. Part73.Orientation = Vector3.new(0, 179.979996, 0)
  6728. Part73.Color = Color3.new(1, 0, 0)
  6729. WedgePart74.Parent = Model27
  6730. WedgePart74.Material = Enum.Material.SmoothPlastic
  6731. WedgePart74.BrickColor = BrickColor.new("Crimson")
  6732. WedgePart74.Rotation = Vector3.new(180, -90, 0)
  6733. WedgePart74.Anchored = true
  6734. WedgePart74.CanCollide = false
  6735. WedgePart74.FormFactor = Enum.FormFactor.Custom
  6736. WedgePart74.Size = Vector3.new(0.649999678, 0.439999938, 0.0999997482)
  6737. WedgePart74.CFrame = CFrame.new(-166.500092, 3.2845974, -2.88817406, 0.000411000627, -5.30018187e-05, -1, -3.81980614e-10, -1, 5.3001826e-05, -1, -2.14017994e-08, -0.000411000627)
  6738. WedgePart74.BottomSurface = Enum.SurfaceType.Smooth
  6739. WedgePart74.Color = Color3.new(1, 0, 0)
  6740. WedgePart74.Position = Vector3.new(-166.500092, 3.2845974, -2.88817406)
  6741. WedgePart74.Orientation = Vector3.new(0, -90.0199966, -180)
  6742. WedgePart74.Color = Color3.new(1, 0, 0)
  6743. WedgePart75.Parent = Model27
  6744. WedgePart75.Material = Enum.Material.SmoothPlastic
  6745. WedgePart75.BrickColor = BrickColor.new("Crimson")
  6746. WedgePart75.Rotation = Vector3.new(180, 90, 0)
  6747. WedgePart75.Anchored = true
  6748. WedgePart75.CanCollide = false
  6749. WedgePart75.FormFactor = Enum.FormFactor.Custom
  6750. WedgePart75.Size = Vector3.new(0.549999595, 0.169999957, 0.099999994)
  6751. WedgePart75.CFrame = CFrame.new(-166.600113, 3.14517331, -2.83821082, -0.000412000634, -4.90016791e-05, 1, 3.81980614e-10, -1, -4.90016864e-05, 1, -1.98067429e-08, 0.000412000634)
  6752. WedgePart75.BottomSurface = Enum.SurfaceType.Smooth
  6753. WedgePart75.Color = Color3.new(1, 0, 0)
  6754. WedgePart75.Position = Vector3.new(-166.600113, 3.14517331, -2.83821082)
  6755. WedgePart75.Orientation = Vector3.new(0, 89.9799957, 180)
  6756. WedgePart75.Color = Color3.new(1, 0, 0)
  6757. Part76.Parent = Model27
  6758. Part76.Material = Enum.Material.SmoothPlastic
  6759. Part76.BrickColor = BrickColor.new("Crimson")
  6760. Part76.Rotation = Vector3.new(-180, 0.0199999996, 180)
  6761. Part76.Anchored = true
  6762. Part76.CanCollide = false
  6763. Part76.FormFactor = Enum.FormFactor.Custom
  6764. Part76.Size = Vector3.new(2.07998586, 0.578696668, 0.299984753)
  6765. Part76.CFrame = CFrame.new(-165.88002, 3.77870464, -3.51121616, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  6766. Part76.BottomSurface = Enum.SurfaceType.Smooth
  6767. Part76.TopSurface = Enum.SurfaceType.Smooth
  6768. Part76.Color = Color3.new(1, 0, 0)
  6769. Part76.Position = Vector3.new(-165.88002, 3.77870464, -3.51121616)
  6770. Part76.Orientation = Vector3.new(0, 179.979996, 0)
  6771. Part76.Color = Color3.new(1, 0, 0)
  6772. WedgePart77.Parent = Model27
  6773. WedgePart77.Material = Enum.Material.SmoothPlastic
  6774. WedgePart77.BrickColor = BrickColor.new("Crimson")
  6775. WedgePart77.Rotation = Vector3.new(-90.0099945, 0, 89.8699951)
  6776. WedgePart77.Anchored = true
  6777. WedgePart77.CanCollide = false
  6778. WedgePart77.FormFactor = Enum.FormFactor.Custom
  6779. WedgePart77.Size = Vector3.new(0.569999933, 0.399999917, 0.169999719)
  6780. WedgePart77.CFrame = CFrame.new(-165.65712, 3.42485929, -3.37594318, 0.00220799982, -0.999997616, 5.72363097e-05, -0.000107996566, 5.69979929e-05, 1, -0.999997616, -0.00220800587, -0.000107870444)
  6781. WedgePart77.BottomSurface = Enum.SurfaceType.Smooth
  6782. WedgePart77.Color = Color3.new(1, 0, 0)
  6783. WedgePart77.Position = Vector3.new(-165.65712, 3.42485929, -3.37594318)
  6784. WedgePart77.Orientation = Vector3.new(-90, 89.8699951, 0)
  6785. WedgePart77.Color = Color3.new(1, 0, 0)
  6786. WedgePart78.Parent = Model27
  6787. WedgePart78.Material = Enum.Material.SmoothPlastic
  6788. WedgePart78.BrickColor = BrickColor.new("Crimson")
  6789. WedgePart78.Rotation = Vector3.new(0, -90, 0)
  6790. WedgePart78.Anchored = true
  6791. WedgePart78.CanCollide = false
  6792. WedgePart78.FormFactor = Enum.FormFactor.Custom
  6793. WedgePart78.Size = Vector3.new(0.849999666, 0.569999933, 0.19999975)
  6794. WedgePart78.CFrame = CFrame.new(-166.450012, 3.77704167, -2.9881618, -0.000412000285, 4.90017665e-05, -1, 3.78342718e-10, 1, 4.90017737e-05, 1, 1.98103987e-08, -0.000412000285)
  6795. WedgePart78.BottomSurface = Enum.SurfaceType.Smooth
  6796. WedgePart78.Color = Color3.new(1, 0, 0)
  6797. WedgePart78.Position = Vector3.new(-166.450012, 3.77704167, -2.9881618)
  6798. WedgePart78.Orientation = Vector3.new(0, -90.0199966, 0)
  6799. WedgePart78.Color = Color3.new(1, 0, 0)
  6800. WedgePart79.Parent = Model27
  6801. WedgePart79.Material = Enum.Material.SmoothPlastic
  6802. WedgePart79.BrickColor = BrickColor.new("Crimson")
  6803. WedgePart79.Rotation = Vector3.new(-90.0099945, 0, 89.8699951)
  6804. WedgePart79.Anchored = true
  6805. WedgePart79.CanCollide = false
  6806. WedgePart79.FormFactor = Enum.FormFactor.Custom
  6807. WedgePart79.Size = Vector3.new(0.569999933, 0.199999928, 0.269999713)
  6808. WedgePart79.CFrame = CFrame.new(-165.557129, 3.37485528, -3.37571073, 0.00220799982, -0.999997616, 5.72363097e-05, -0.000107996566, 5.69979929e-05, 1, -0.999997616, -0.00220800587, -0.000107870444)
  6809. WedgePart79.BottomSurface = Enum.SurfaceType.Smooth
  6810. WedgePart79.Color = Color3.new(1, 0, 0)
  6811. WedgePart79.Position = Vector3.new(-165.557129, 3.37485528, -3.37571073)
  6812. WedgePart79.Orientation = Vector3.new(-90, 89.8699951, 0)
  6813. WedgePart79.Color = Color3.new(1, 0, 0)
  6814. WedgePart80.Parent = Model27
  6815. WedgePart80.Material = Enum.Material.SmoothPlastic
  6816. WedgePart80.BrickColor = BrickColor.new("Crimson")
  6817. WedgePart80.Rotation = Vector3.new(-90.0099945, 0, 89.8699951)
  6818. WedgePart80.Anchored = true
  6819. WedgePart80.CanCollide = false
  6820. WedgePart80.FormFactor = Enum.FormFactor.Custom
  6821. WedgePart80.Size = Vector3.new(0.569999933, 0.399999917, 0.169999719)
  6822. WedgePart80.CFrame = CFrame.new(-166.557175, 3.42485929, -3.37594485, 0.00220799982, -0.999997616, 5.72363097e-05, -0.000107996566, 5.69979929e-05, 1, -0.999997616, -0.00220800587, -0.000107870444)
  6823. WedgePart80.BottomSurface = Enum.SurfaceType.Smooth
  6824. WedgePart80.Color = Color3.new(1, 0, 0)
  6825. WedgePart80.Position = Vector3.new(-166.557175, 3.42485929, -3.37594485)
  6826. WedgePart80.Orientation = Vector3.new(-90, 89.8699951, 0)
  6827. WedgePart80.Color = Color3.new(1, 0, 0)
  6828. WedgePart81.Parent = Model27
  6829. WedgePart81.Material = Enum.Material.SmoothPlastic
  6830. WedgePart81.BrickColor = BrickColor.new("Crimson")
  6831. WedgePart81.Rotation = Vector3.new(-90.0099945, 0, -90.1299973)
  6832. WedgePart81.Anchored = true
  6833. WedgePart81.CanCollide = false
  6834. WedgePart81.FormFactor = Enum.FormFactor.Custom
  6835. WedgePart81.Size = Vector3.new(0.569999933, 0.399999917, 0.169999719)
  6836. WedgePart81.CFrame = CFrame.new(-166.15715, 3.42483664, -3.37505627, -0.00220653019, 0.999997616, 4.90968923e-05, 0.000100403115, -4.88754704e-05, 1, 0.999997616, 0.00220653508, -0.000100295023)
  6837. WedgePart81.BottomSurface = Enum.SurfaceType.Smooth
  6838. WedgePart81.Color = Color3.new(1, 0, 0)
  6839. WedgePart81.Position = Vector3.new(-166.15715, 3.42483664, -3.37505627)
  6840. WedgePart81.Orientation = Vector3.new(-90, -90.1299973, 0)
  6841. WedgePart81.Color = Color3.new(1, 0, 0)
  6842. WedgePart82.Parent = Model27
  6843. WedgePart82.Material = Enum.Material.SmoothPlastic
  6844. WedgePart82.BrickColor = BrickColor.new("Crimson")
  6845. WedgePart82.Rotation = Vector3.new(-90.0099945, 0, -90.1299973)
  6846. WedgePart82.Anchored = true
  6847. WedgePart82.CanCollide = false
  6848. WedgePart82.FormFactor = Enum.FormFactor.Custom
  6849. WedgePart82.Size = Vector3.new(0.569999933, 0.199999928, 0.269999713)
  6850. WedgePart82.CFrame = CFrame.new(-166.257156, 3.3748374, -3.37528419, -0.00220653019, 0.999997616, 4.90968923e-05, 0.000100403115, -4.88754704e-05, 1, 0.999997616, 0.00220653508, -0.000100295023)
  6851. WedgePart82.BottomSurface = Enum.SurfaceType.Smooth
  6852. WedgePart82.Color = Color3.new(1, 0, 0)
  6853. WedgePart82.Position = Vector3.new(-166.257156, 3.3748374, -3.37528419)
  6854. WedgePart82.Orientation = Vector3.new(-90, -90.1299973, 0)
  6855. WedgePart82.Color = Color3.new(1, 0, 0)
  6856. WedgePart83.Parent = Model27
  6857. WedgePart83.Material = Enum.Material.SmoothPlastic
  6858. WedgePart83.BrickColor = BrickColor.new("Crimson")
  6859. WedgePart83.Rotation = Vector3.new(-90.0099945, 0, 89.8699951)
  6860. WedgePart83.Anchored = true
  6861. WedgePart83.CanCollide = false
  6862. WedgePart83.FormFactor = Enum.FormFactor.Custom
  6863. WedgePart83.Size = Vector3.new(0.569999933, 0.199999928, 0.269999713)
  6864. WedgePart83.CFrame = CFrame.new(-166.457169, 3.37485528, -3.37571239, 0.00220799982, -0.999997616, 5.72363097e-05, -0.000107996566, 5.69979929e-05, 1, -0.999997616, -0.00220800587, -0.000107870444)
  6865. WedgePart83.BottomSurface = Enum.SurfaceType.Smooth
  6866. WedgePart83.Color = Color3.new(1, 0, 0)
  6867. WedgePart83.Position = Vector3.new(-166.457169, 3.37485528, -3.37571239)
  6868. WedgePart83.Orientation = Vector3.new(-90, 89.8699951, 0)
  6869. WedgePart83.Color = Color3.new(1, 0, 0)
  6870. WedgePart84.Parent = Model27
  6871. WedgePart84.Material = Enum.Material.SmoothPlastic
  6872. WedgePart84.BrickColor = BrickColor.new("Crimson")
  6873. WedgePart84.Rotation = Vector3.new(180, -90, 0)
  6874. WedgePart84.Anchored = true
  6875. WedgePart84.CanCollide = false
  6876. WedgePart84.FormFactor = Enum.FormFactor.Custom
  6877. WedgePart84.Size = Vector3.new(1.04999936, 0.189999938, 0.249999776)
  6878. WedgePart84.CFrame = CFrame.new(-164.996017, 3.31453967, -3.08365965, 0.000412000634, 4.90016791e-05, -1, -3.81980614e-10, -1, -4.90016864e-05, -1, 2.05707043e-08, -0.000412000634)
  6879. WedgePart84.BottomSurface = Enum.SurfaceType.Smooth
  6880. WedgePart84.Color = Color3.new(1, 0, 0)
  6881. WedgePart84.Position = Vector3.new(-164.996017, 3.31453967, -3.08365965)
  6882. WedgePart84.Orientation = Vector3.new(0, -90.0199966, -180)
  6883. WedgePart84.Color = Color3.new(1, 0, 0)
  6884. WedgePart85.Parent = Model27
  6885. WedgePart85.Material = Enum.Material.SmoothPlastic
  6886. WedgePart85.BrickColor = BrickColor.new("Crimson")
  6887. WedgePart85.Rotation = Vector3.new(180, 90, 0)
  6888. WedgePart85.Anchored = true
  6889. WedgePart85.CanCollide = false
  6890. WedgePart85.FormFactor = Enum.FormFactor.Custom
  6891. WedgePart85.Size = Vector3.new(1.04999971, 0.23999995, 0.19999975)
  6892. WedgePart85.CFrame = CFrame.new(-165.32103, 3.38459516, -3.08378553, -0.000411000627, 5.2001782e-05, 1, 3.81980614e-10, -1, 5.20017893e-05, 1, 2.17547456e-08, 0.000411000627)
  6893. WedgePart85.BottomSurface = Enum.SurfaceType.Smooth
  6894. WedgePart85.Color = Color3.new(1, 0, 0)
  6895. WedgePart85.Position = Vector3.new(-165.32103, 3.38459516, -3.08378553)
  6896. WedgePart85.Orientation = Vector3.new(0, 89.9799957, 180)
  6897. WedgePart85.Color = Color3.new(1, 0, 0)
  6898. Part86.Parent = Model27
  6899. Part86.Material = Enum.Material.SmoothPlastic
  6900. Part86.BrickColor = BrickColor.new("Crimson")
  6901. Part86.Rotation = Vector3.new(0, -0.0199999996, 0)
  6902. Part86.Anchored = true
  6903. Part86.CanCollide = false
  6904. Part86.FormFactor = Enum.FormFactor.Custom
  6905. Part86.Size = Vector3.new(0.109985575, 0.84869653, 1.04998469)
  6906. Part86.CFrame = CFrame.new(-165.175797, 3.64368343, -3.08543706, 1, 2.01892973e-08, -0.000412000634, 1.10730706e-12, 1, 4.90057682e-05, 0.000412000634, -4.9005761e-05, 1)
  6907. Part86.BottomSurface = Enum.SurfaceType.Smooth
  6908. Part86.TopSurface = Enum.SurfaceType.Smooth
  6909. Part86.Color = Color3.new(1, 0, 0)
  6910. Part86.Position = Vector3.new(-165.175797, 3.64368343, -3.08543706)
  6911. Part86.Orientation = Vector3.new(0, -0.0199999996, 0)
  6912. Part86.Color = Color3.new(1, 0, 0)
  6913. WedgePart87.Parent = Model27
  6914. WedgePart87.Material = Enum.Material.SmoothPlastic
  6915. WedgePart87.BrickColor = BrickColor.new("Crimson")
  6916. WedgePart87.Rotation = Vector3.new(180, 90, 0)
  6917. WedgePart87.Anchored = true
  6918. WedgePart87.CanCollide = false
  6919. WedgePart87.FormFactor = Enum.FormFactor.Custom
  6920. WedgePart87.Size = Vector3.new(1.04999971, 0.439999938, 0.0999997482)
  6921. WedgePart87.CFrame = CFrame.new(-165.271027, 3.28459716, -3.08376908, -0.000411000627, 5.2001782e-05, 1, 3.81980614e-10, -1, 5.20017893e-05, 1, 2.17547456e-08, 0.000411000627)
  6922. WedgePart87.BottomSurface = Enum.SurfaceType.Smooth
  6923. WedgePart87.Color = Color3.new(1, 0, 0)
  6924. WedgePart87.Position = Vector3.new(-165.271027, 3.28459716, -3.08376908)
  6925. WedgePart87.Orientation = Vector3.new(0, 89.9799957, 180)
  6926. WedgePart87.Color = Color3.new(1, 0, 0)
  6927. WedgePart88.Parent = Model27
  6928. WedgePart88.Material = Enum.Material.SmoothPlastic
  6929. WedgePart88.BrickColor = BrickColor.new("Crimson")
  6930. WedgePart88.Rotation = Vector3.new(180, -90, 0)
  6931. WedgePart88.Anchored = true
  6932. WedgePart88.CanCollide = false
  6933. WedgePart88.FormFactor = Enum.FormFactor.Custom
  6934. WedgePart88.Size = Vector3.new(1.04999971, 0.169999957, 0.099999994)
  6935. WedgePart88.CFrame = CFrame.new(-165.171005, 3.14517283, -3.0837326, 0.000412000634, 4.90016791e-05, -1, -3.81980614e-10, -1, -4.90016864e-05, -1, 2.05707043e-08, -0.000412000634)
  6936. WedgePart88.BottomSurface = Enum.SurfaceType.Smooth
  6937. WedgePart88.Color = Color3.new(1, 0, 0)
  6938. WedgePart88.Position = Vector3.new(-165.171005, 3.14517283, -3.0837326)
  6939. WedgePart88.Orientation = Vector3.new(0, -90.0199966, -180)
  6940. WedgePart88.Color = Color3.new(1, 0, 0)
  6941. WedgePart89.Parent = Model27
  6942. WedgePart89.Material = Enum.Material.SmoothPlastic
  6943. WedgePart89.BrickColor = BrickColor.new("Crimson")
  6944. WedgePart89.Rotation = Vector3.new(0, 90, 0)
  6945. WedgePart89.Anchored = true
  6946. WedgePart89.CanCollide = false
  6947. WedgePart89.FormFactor = Enum.FormFactor.Custom
  6948. WedgePart89.Size = Vector3.new(1.04999983, 0.569999933, 0.19999975)
  6949. WedgePart89.CFrame = CFrame.new(-165.32106, 3.77704215, -3.08378172, 0.000412000634, -4.90016791e-05, 1, -3.81980614e-10, 1, 4.90016864e-05, -1, -2.05707043e-08, 0.000412000634)
  6950. WedgePart89.BottomSurface = Enum.SurfaceType.Smooth
  6951. WedgePart89.Color = Color3.new(1, 0, 0)
  6952. WedgePart89.Position = Vector3.new(-165.32106, 3.77704215, -3.08378172)
  6953. WedgePart89.Orientation = Vector3.new(0, 89.9799957, 0)
  6954. WedgePart89.Color = Color3.new(1, 0, 0)
  6955. Part90.Parent = Model27
  6956. Part90.Material = Enum.Material.SmoothPlastic
  6957. Part90.BrickColor = BrickColor.new("Crimson")
  6958. Part90.Rotation = Vector3.new(0, -0.0199999996, 0)
  6959. Part90.Anchored = true
  6960. Part90.CanCollide = false
  6961. Part90.FormFactor = Enum.FormFactor.Custom
  6962. Part90.Size = Vector3.new(0.35998553, 0.238696665, 1.04998469)
  6963. Part90.CFrame = CFrame.new(-165.050812, 3.52868462, -3.08538198, 1, 2.01892973e-08, -0.000412000634, 1.10730706e-12, 1, 4.90057682e-05, 0.000412000634, -4.9005761e-05, 1)
  6964. Part90.BottomSurface = Enum.SurfaceType.Smooth
  6965. Part90.TopSurface = Enum.SurfaceType.Smooth
  6966. Part90.Color = Color3.new(1, 0, 0)
  6967. Part90.Position = Vector3.new(-165.050812, 3.52868462, -3.08538198)
  6968. Part90.Orientation = Vector3.new(0, -0.0199999996, 0)
  6969. Part90.Color = Color3.new(1, 0, 0)
  6970. WedgePart91.Parent = Model27
  6971. WedgePart91.Material = Enum.Material.SmoothPlastic
  6972. WedgePart91.BrickColor = BrickColor.new("Crimson")
  6973. WedgePart91.Rotation = Vector3.new(-90.0099945, 0, 89.8699951)
  6974. WedgePart91.Anchored = true
  6975. WedgePart91.CanCollide = false
  6976. WedgePart91.FormFactor = Enum.FormFactor.Custom
  6977. WedgePart91.Size = Vector3.new(0.569999933, 0.399999917, 0.109999999)
  6978. WedgePart91.CFrame = CFrame.new(-165.078049, 3.45482588, -3.37467051, 0.00220499956, -0.999997616, 5.72368881e-05, -0.000107999098, 5.69988879e-05, 1, -0.999997616, -0.00220500561, -0.000107873151)
  6979. WedgePart91.BottomSurface = Enum.SurfaceType.Smooth
  6980. WedgePart91.Color = Color3.new(1, 0, 0)
  6981. WedgePart91.Position = Vector3.new(-165.078049, 3.45482588, -3.37467051)
  6982. WedgePart91.Orientation = Vector3.new(-90, 89.8699951, 0)
  6983. WedgePart91.Color = Color3.new(1, 0, 0)
  6984. WedgePart92.Parent = Model27
  6985. WedgePart92.Material = Enum.Material.SmoothPlastic
  6986. WedgePart92.BrickColor = BrickColor.new("Crimson")
  6987. WedgePart92.Rotation = Vector3.new(-90.0099945, 0, -90.1299973)
  6988. WedgePart92.Anchored = true
  6989. WedgePart92.CanCollide = false
  6990. WedgePart92.FormFactor = Enum.FormFactor.Custom
  6991. WedgePart92.Size = Vector3.new(0.569999933, 0.399999917, 0.109999999)
  6992. WedgePart92.CFrame = CFrame.new(-166.626236, 3.45492125, -3.37808228, -0.00220499956, 0.999997616, 6.22455991e-05, 0.000111999019, -6.19987986e-05, 1, 0.999997616, 0.00220500655, -0.000111862042)
  6993. WedgePart92.BottomSurface = Enum.SurfaceType.Smooth
  6994. WedgePart92.Color = Color3.new(1, 0, 0)
  6995. WedgePart92.Position = Vector3.new(-166.626236, 3.45492125, -3.37808228)
  6996. WedgePart92.Orientation = Vector3.new(-90, -90.1299973, 0)
  6997. WedgePart92.Color = Color3.new(1, 0, 0)
  6998. Part93.Parent = Model27
  6999. Part93.Material = Enum.Material.Ice
  7000. Part93.BrickColor = BrickColor.new("Black")
  7001. Part93.Rotation = Vector3.new(-89.9899979, 15, 179.979996)
  7002. Part93.Anchored = true
  7003. Part93.CanCollide = false
  7004. Part93.FormFactor = Enum.FormFactor.Custom
  7005. Part93.Size = Vector3.new(0.399999499, 1, 0.699999928)
  7006. Part93.CFrame = CFrame.new(-165.248276, 4.25551796, -3.50453424, -0.965913951, -0.000356887933, 0.258899868, 0.258897454, -4.90278362e-05, 0.965904891, -0.000332026713, 1.00000942, 0.000139753043)
  7007. Part93.BottomSurface = Enum.SurfaceType.Smooth
  7008. Part93.TopSurface = Enum.SurfaceType.Smooth
  7009. Part93.Color = Color3.new(0.105882, 0.164706, 0.207843)
  7010. Part93.Position = Vector3.new(-165.248276, 4.25551796, -3.50453424)
  7011. Part93.Orientation = Vector3.new(-75, 89.9700012, 90.0099945)
  7012. Part93.Color = Color3.new(0.105882, 0.164706, 0.207843)
  7013. SpecialMesh94.Parent = Part93
  7014. SpecialMesh94.MeshId = "rbxassetid://437432504"
  7015. SpecialMesh94.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  7016. SpecialMesh94.MeshType = Enum.MeshType.FileMesh
  7017. SpecialMesh94.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  7018. Part95.Parent = Model27
  7019. Part95.Material = Enum.Material.Ice
  7020. Part95.BrickColor = BrickColor.new("Black")
  7021. Part95.Rotation = Vector3.new(-90, -15, 179.979996)
  7022. Part95.Anchored = true
  7023. Part95.CanCollide = false
  7024. Part95.FormFactor = Enum.FormFactor.Custom
  7025. Part95.Size = Vector3.new(0.399999499, 1, 0.699999928)
  7026. Part95.CFrame = CFrame.new(-166.551941, 4.22971916, -2.90498757, -0.965957761, -0.00035746512, -0.258736312, -0.258733809, -4.9118069e-05, 0.965948701, -0.000358001329, 1.00000942, -4.50433326e-05)
  7027. Part95.BottomSurface = Enum.SurfaceType.Smooth
  7028. Part95.TopSurface = Enum.SurfaceType.Smooth
  7029. Part95.Color = Color3.new(0.105882, 0.164706, 0.207843)
  7030. Part95.Position = Vector3.new(-166.551941, 4.22971916, -2.90498757)
  7031. Part95.Orientation = Vector3.new(-75.0100021, -90.0099945, -90.0099945)
  7032. Part95.Color = Color3.new(0.105882, 0.164706, 0.207843)
  7033. SpecialMesh96.Parent = Part95
  7034. SpecialMesh96.MeshId = "rbxassetid://437432504"
  7035. SpecialMesh96.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  7036. SpecialMesh96.MeshType = Enum.MeshType.FileMesh
  7037. SpecialMesh96.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  7038. Part97.Parent = Model27
  7039. Part97.Material = Enum.Material.Ice
  7040. Part97.BrickColor = BrickColor.new("Black")
  7041. Part97.Rotation = Vector3.new(-90, 0, 134.979996)
  7042. Part97.Anchored = true
  7043. Part97.CanCollide = false
  7044. Part97.FormFactor = Enum.FormFactor.Custom
  7045. Part97.Size = Vector3.new(0.399999499, 1, 0.699999928)
  7046. Part97.CFrame = CFrame.new(-166.226013, 4.22974777, -4.01344013, -0.70686096, -0.70736587, 8.22721049e-05, 9.61847254e-05, 2.01916446e-05, 1, -0.70736593, 0.70686096, 5.37640954e-05)
  7047. Part97.BottomSurface = Enum.SurfaceType.Smooth
  7048. Part97.TopSurface = Enum.SurfaceType.Smooth
  7049. Part97.Color = Color3.new(0.105882, 0.164706, 0.207843)
  7050. Part97.Position = Vector3.new(-166.226013, 4.22974777, -4.01344013)
  7051. Part97.Orientation = Vector3.new(-90, 134.979996, 0)
  7052. Part97.Color = Color3.new(0.105882, 0.164706, 0.207843)
  7053. SpecialMesh98.Parent = Part97
  7054. SpecialMesh98.MeshId = "rbxassetid://437432504"
  7055. SpecialMesh98.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  7056. SpecialMesh98.MeshType = Enum.MeshType.FileMesh
  7057. SpecialMesh98.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  7058. Part99.Parent = Model27
  7059. Part99.Material = Enum.Material.Ice
  7060. Part99.BrickColor = BrickColor.new("Black")
  7061. Part99.Rotation = Vector3.new(-90, 0, 149.979996)
  7062. Part99.Anchored = true
  7063. Part99.CanCollide = false
  7064. Part99.FormFactor = Enum.FormFactor.Custom
  7065. Part99.Size = Vector3.new(0.399999499, 1, 0.699999928)
  7066. Part99.CFrame = CFrame.new(-166.438217, 4.22975349, -3.80138731, -0.865855157, -0.500313699, 8.19020206e-05, 9.78836906e-05, -5.69855547e-06, 1, -0.500313699, 0.865855217, 5.390566e-05)
  7067. Part99.BottomSurface = Enum.SurfaceType.Smooth
  7068. Part99.TopSurface = Enum.SurfaceType.Smooth
  7069. Part99.Color = Color3.new(0.105882, 0.164706, 0.207843)
  7070. Part99.Position = Vector3.new(-166.438217, 4.22975349, -3.80138731)
  7071. Part99.Orientation = Vector3.new(-90, 149.979996, 0)
  7072. Part99.Color = Color3.new(0.105882, 0.164706, 0.207843)
  7073. SpecialMesh100.Parent = Part99
  7074. SpecialMesh100.MeshId = "rbxassetid://437432504"
  7075. SpecialMesh100.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  7076. SpecialMesh100.MeshType = Enum.MeshType.FileMesh
  7077. SpecialMesh100.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  7078. Part101.Parent = Model27
  7079. Part101.Material = Enum.Material.Ice
  7080. Part101.BrickColor = BrickColor.new("Black")
  7081. Part101.Rotation = Vector3.new(-90, 0, -150.020004)
  7082. Part101.Anchored = true
  7083. Part101.CanCollide = false
  7084. Part101.FormFactor = Enum.FormFactor.Custom
  7085. Part101.Size = Vector3.new(0.399999499, 1, 0.699999928)
  7086. Part101.CFrame = CFrame.new(-165.261581, 4.25552559, -3.72775078, -0.86621201, 0.499695599, 8.4485655e-05, 4.8890608e-05, -8.43233865e-05, 1, 0.499695539, 0.86621201, 4.86104982e-05)
  7087. Part101.BottomSurface = Enum.SurfaceType.Smooth
  7088. Part101.TopSurface = Enum.SurfaceType.Smooth
  7089. Part101.Color = Color3.new(0.105882, 0.164706, 0.207843)
  7090. Part101.Position = Vector3.new(-165.261581, 4.25552559, -3.72775078)
  7091. Part101.Orientation = Vector3.new(-90, -150.020004, 0)
  7092. Part101.Color = Color3.new(0.105882, 0.164706, 0.207843)
  7093. SpecialMesh102.Parent = Part101
  7094. SpecialMesh102.MeshId = "rbxassetid://437432504"
  7095. SpecialMesh102.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  7096. SpecialMesh102.MeshType = Enum.MeshType.FileMesh
  7097. SpecialMesh102.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  7098. Part103.Parent = Model27
  7099. Part103.Material = Enum.Material.Ice
  7100. Part103.BrickColor = BrickColor.new("Black")
  7101. Part103.Rotation = Vector3.new(-90, 0, -135.020004)
  7102. Part103.Anchored = true
  7103. Part103.CanCollide = false
  7104. Part103.FormFactor = Enum.FormFactor.Custom
  7105. Part103.Size = Vector3.new(0.399999499, 1, 0.699999928)
  7106. Part103.CFrame = CFrame.new(-165.544312, 4.25556564, -4.01069832, -0.70736593, 0.7068609, 8.43812086e-05, 2.51834681e-05, -9.4173105e-05, 1, 0.7068609, 0.70736593, 4.88126243e-05)
  7107. Part103.BottomSurface = Enum.SurfaceType.Smooth
  7108. Part103.TopSurface = Enum.SurfaceType.Smooth
  7109. Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
  7110. Part103.Position = Vector3.new(-165.544312, 4.25556564, -4.01069832)
  7111. Part103.Orientation = Vector3.new(-90, -135.020004, 0)
  7112. Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
  7113. SpecialMesh104.Parent = Part103
  7114. SpecialMesh104.MeshId = "rbxassetid://437432504"
  7115. SpecialMesh104.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  7116. SpecialMesh104.MeshType = Enum.MeshType.FileMesh
  7117. SpecialMesh104.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  7118. Part105.Parent = Model27
  7119. Part105.Material = Enum.Material.Ice
  7120. Part105.BrickColor = BrickColor.new("Black")
  7121. Part105.Rotation = Vector3.new(-90, -15, 179.979996)
  7122. Part105.Anchored = true
  7123. Part105.CanCollide = false
  7124. Part105.FormFactor = Enum.FormFactor.Custom
  7125. Part105.Size = Vector3.new(0.399999499, 1, 0.699999928)
  7126. Part105.CFrame = CFrame.new(-166.551758, 4.22973919, -3.40499735, -0.965957761, -0.00035746512, -0.258736312, -0.258733809, -4.9118069e-05, 0.965948701, -0.000358001329, 1.00000942, -4.50433326e-05)
  7127. Part105.BottomSurface = Enum.SurfaceType.Smooth
  7128. Part105.TopSurface = Enum.SurfaceType.Smooth
  7129. Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
  7130. Part105.Position = Vector3.new(-166.551758, 4.22973919, -3.40499735)
  7131. Part105.Orientation = Vector3.new(-75.0100021, -90.0099945, -90.0099945)
  7132. Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
  7133. SpecialMesh106.Parent = Part105
  7134. SpecialMesh106.MeshId = "rbxassetid://437432504"
  7135. SpecialMesh106.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  7136. SpecialMesh106.MeshType = Enum.MeshType.FileMesh
  7137. SpecialMesh106.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  7138. Part107.Parent = Model27
  7139. Part107.Material = Enum.Material.Ice
  7140. Part107.BrickColor = BrickColor.new("Black")
  7141. Part107.Rotation = Vector3.new(-89.9899979, 15, 179.979996)
  7142. Part107.Anchored = true
  7143. Part107.CanCollide = false
  7144. Part107.FormFactor = Enum.FormFactor.Custom
  7145. Part107.Size = Vector3.new(0.399999499, 1, 0.699999928)
  7146. Part107.CFrame = CFrame.new(-165.248474, 4.25548744, -2.90452075, -0.965913951, -0.000356887933, 0.258899868, 0.258897454, -4.90278362e-05, 0.965904891, -0.000332026713, 1.00000942, 0.000139753043)
  7147. Part107.BottomSurface = Enum.SurfaceType.Smooth
  7148. Part107.TopSurface = Enum.SurfaceType.Smooth
  7149. Part107.Color = Color3.new(0.105882, 0.164706, 0.207843)
  7150. Part107.Position = Vector3.new(-165.248474, 4.25548744, -2.90452075)
  7151. Part107.Orientation = Vector3.new(-75, 89.9700012, 90.0099945)
  7152. Part107.Color = Color3.new(0.105882, 0.164706, 0.207843)
  7153. SpecialMesh108.Parent = Part107
  7154. SpecialMesh108.MeshId = "rbxassetid://437432504"
  7155. SpecialMesh108.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  7156. SpecialMesh108.MeshType = Enum.MeshType.FileMesh
  7157. SpecialMesh108.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  7158. Model109.Name = "LeftArm"
  7159. Model109.Parent = Model0
  7160. Part110.Name = "Left Arm1"
  7161. Part110.Parent = Model109
  7162. Part110.Material = Enum.Material.SmoothPlastic
  7163. Part110.BrickColor = BrickColor.new("Pastel brown")
  7164. Part110.Transparency = 1
  7165. Part110.Rotation = Vector3.new(-180, 0, 0)
  7166. Part110.Anchored = true
  7167. Part110.CanCollide = false
  7168. Part110.FormFactor = Enum.FormFactor.Plate
  7169. Part110.Size = Vector3.new(1, 2, 1)
  7170. Part110.CFrame = CFrame.new(-164.326263, 3.0300796, -3.1001904, 1, 4.45883852e-05, 3.27830967e-05, 4.4587523e-05, -1, 2.6273985e-05, 3.27842681e-05, -2.62725225e-05, -1)
  7171. Part110.BottomSurface = Enum.SurfaceType.Smooth
  7172. Part110.TopSurface = Enum.SurfaceType.Smooth
  7173. Part110.Color = Color3.new(1, 0, 0)
  7174. Part110.Position = Vector3.new(-164.326263, 3.0300796, -3.1001904)
  7175. Part110.Orientation = Vector3.new(0, 180, 180)
  7176. Part110.Color = Color3.new(1, 0, 0)
  7177. Part111.Parent = Model109
  7178. Part111.Material = Enum.Material.SmoothPlastic
  7179. Part111.BrickColor = BrickColor.new("Really black")
  7180. Part111.Rotation = Vector3.new(0, -0.0199999996, 0)
  7181. Part111.Anchored = true
  7182. Part111.CanCollide = false
  7183. Part111.FormFactor = Enum.FormFactor.Custom
  7184. Part111.Size = Vector3.new(0.859985828, 0.351289213, 1.0599848)
  7185. Part111.CFrame = CFrame.new(-164.231262, 2.17568946, -3.10337639, 1, 2.01892973e-08, -0.000412000634, 1.10730706e-12, 1, 4.90057682e-05, 0.000412000634, -4.9005761e-05, 1)
  7186. Part111.BottomSurface = Enum.SurfaceType.Smooth
  7187. Part111.TopSurface = Enum.SurfaceType.Smooth
  7188. Part111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7189. Part111.Position = Vector3.new(-164.231262, 2.17568946, -3.10337639)
  7190. Part111.Orientation = Vector3.new(0, -0.0199999996, 0)
  7191. Part111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7192. Part112.Parent = Model109
  7193. Part112.Material = Enum.Material.SmoothPlastic
  7194. Part112.BrickColor = BrickColor.new("Really black")
  7195. Part112.Rotation = Vector3.new(0, -0.0199999996, 0)
  7196. Part112.Anchored = true
  7197. Part112.CanCollide = false
  7198. Part112.FormFactor = Enum.FormFactor.Custom
  7199. Part112.Size = Vector3.new(1.04998589, 0.251289219, 1.0599848)
  7200. Part112.CFrame = CFrame.new(-164.326263, 2.22568727, -3.10341406, 1, 2.01892973e-08, -0.000412000634, 1.10730706e-12, 1, 4.90057682e-05, 0.000412000634, -4.9005761e-05, 1)
  7201. Part112.BottomSurface = Enum.SurfaceType.Smooth
  7202. Part112.TopSurface = Enum.SurfaceType.Smooth
  7203. Part112.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7204. Part112.Position = Vector3.new(-164.326263, 2.22568727, -3.10341406)
  7205. Part112.Orientation = Vector3.new(0, -0.0199999996, 0)
  7206. Part112.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7207. Part113.Parent = Model109
  7208. Part113.Material = Enum.Material.SmoothPlastic
  7209. Part113.BrickColor = BrickColor.new("Really black")
  7210. Part113.Rotation = Vector3.new(0, -0.0199999996, 0)
  7211. Part113.Anchored = true
  7212. Part113.CanCollide = false
  7213. Part113.FormFactor = Enum.FormFactor.Custom
  7214. Part113.Size = Vector3.new(1.05998588, 1.05128932, 1.0599848)
  7215. Part113.CFrame = CFrame.new(-164.331268, 3.12568784, -3.10345411, 1, 2.01892973e-08, -0.000412000634, 1.10730706e-12, 1, 4.90057682e-05, 0.000412000634, -4.9005761e-05, 1)
  7216. Part113.BottomSurface = Enum.SurfaceType.Smooth
  7217. Part113.TopSurface = Enum.SurfaceType.Smooth
  7218. Part113.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7219. Part113.Position = Vector3.new(-164.331268, 3.12568784, -3.10345411)
  7220. Part113.Orientation = Vector3.new(0, -0.0199999996, 0)
  7221. Part113.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7222. Part114.Parent = Model109
  7223. Part114.Material = Enum.Material.SmoothPlastic
  7224. Part114.BrickColor = BrickColor.new("Really black")
  7225. Part114.Rotation = Vector3.new(0, -90, 0)
  7226. Part114.Anchored = true
  7227. Part114.CanCollide = false
  7228. Part114.FormFactor = Enum.FormFactor.Custom
  7229. Part114.Size = Vector3.new(0.102668688, 0.105483815, 0.10415902)
  7230. Part114.CFrame = CFrame.new(-164.408951, 3.68405199, -3.64675188, -0.000421000615, -2.51854744e-12, -1, 5.69984186e-05, 1, -2.39988953e-08, 0.999999881, -5.69984259e-05, -0.000421000674)
  7231. Part114.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7232. Part114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7233. Part114.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7234. Part114.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7235. Part114.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7236. Part114.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7237. Part114.Position = Vector3.new(-164.408951, 3.68405199, -3.64675188)
  7238. Part114.Orientation = Vector3.new(0, -90.0199966, 0)
  7239. Part114.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7240. SpecialMesh115.Parent = Part114
  7241. SpecialMesh115.MeshType = Enum.MeshType.Sphere
  7242. WedgePart116.Parent = Model109
  7243. WedgePart116.Material = Enum.Material.SmoothPlastic
  7244. WedgePart116.BrickColor = BrickColor.new("Crimson")
  7245. WedgePart116.Rotation = Vector3.new(-180, 90, 0)
  7246. WedgePart116.Anchored = true
  7247. WedgePart116.CanCollide = false
  7248. WedgePart116.FormFactor = Enum.FormFactor.Custom
  7249. WedgePart116.Size = Vector3.new(1.07961369, 0.411102206, 0.228318691)
  7250. WedgePart116.CFrame = CFrame.new(-164.485184, 3.39574361, -3.10386753, 0.000346999208, 6.20021528e-05, 1, -6.49973736e-05, -1, 6.20247156e-05, 1, -6.50188886e-05, -0.000346995163)
  7251. WedgePart116.BottomSurface = Enum.SurfaceType.Smooth
  7252. WedgePart116.Color = Color3.new(1, 0, 0)
  7253. WedgePart116.Position = Vector3.new(-164.485184, 3.39574361, -3.10386753)
  7254. WedgePart116.Orientation = Vector3.new(0, 90.0199966, -180)
  7255. WedgePart116.Color = Color3.new(1, 0, 0)
  7256. Part117.Parent = Model109
  7257. Part117.Material = Enum.Material.SmoothPlastic
  7258. Part117.BrickColor = BrickColor.new("Really black")
  7259. Part117.Rotation = Vector3.new(0, -90, 0)
  7260. Part117.Anchored = true
  7261. Part117.CanCollide = false
  7262. Part117.FormFactor = Enum.FormFactor.Custom
  7263. Part117.Size = Vector3.new(0.102668688, 0.105483815, 0.10415902)
  7264. Part117.CFrame = CFrame.new(-164.499405, 3.77633905, -3.64679718, -0.000421000615, -2.51854744e-12, -1, 5.69984186e-05, 1, -2.39988953e-08, 0.999999881, -5.69984259e-05, -0.000421000674)
  7265. Part117.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7266. Part117.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7267. Part117.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7268. Part117.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7269. Part117.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7270. Part117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7271. Part117.Position = Vector3.new(-164.499405, 3.77633905, -3.64679718)
  7272. Part117.Orientation = Vector3.new(0, -90.0199966, 0)
  7273. Part117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7274. SpecialMesh118.Parent = Part117
  7275. SpecialMesh118.MeshType = Enum.MeshType.Sphere
  7276. WedgePart119.Parent = Model109
  7277. WedgePart119.Material = Enum.Material.SmoothPlastic
  7278. WedgePart119.BrickColor = BrickColor.new("Crimson")
  7279. WedgePart119.Rotation = Vector3.new(-180, -90, 0)
  7280. WedgePart119.Anchored = true
  7281. WedgePart119.CanCollide = false
  7282. WedgePart119.FormFactor = Enum.FormFactor.Custom
  7283. WedgePart119.Size = Vector3.new(1.07959187, 0.111851327, 1.07961822)
  7284. WedgePart119.CFrame = CFrame.new(-164.33136, 2.34886527, -3.10399747, -0.000347999216, 5.90020391e-05, -1, 5.89975789e-05, -1, -5.90225791e-05, -1, -5.90181116e-05, 0.000347995723)
  7285. WedgePart119.BottomSurface = Enum.SurfaceType.Smooth
  7286. WedgePart119.Color = Color3.new(1, 0, 0)
  7287. WedgePart119.Position = Vector3.new(-164.33136, 2.34886527, -3.10399747)
  7288. WedgePart119.Orientation = Vector3.new(0, -89.9799957, 180)
  7289. WedgePart119.Color = Color3.new(1, 0, 0)
  7290. WedgePart120.Parent = Model109
  7291. WedgePart120.Material = Enum.Material.SmoothPlastic
  7292. WedgePart120.BrickColor = BrickColor.new("Crimson")
  7293. WedgePart120.Rotation = Vector3.new(0, 90, 0)
  7294. WedgePart120.Anchored = true
  7295. WedgePart120.CanCollide = false
  7296. WedgePart120.FormFactor = Enum.FormFactor.Custom
  7297. WedgePart120.Size = Vector3.new(1.07961369, 0.109781489, 1.05963957)
  7298. WedgePart120.CFrame = CFrame.new(-164.321381, 2.55075097, -3.10397601, -0.000345999229, -6.20021528e-05, 1, 6.49973736e-05, 1, 6.20246501e-05, -1, 6.50188231e-05, -0.000345995184)
  7299. WedgePart120.BottomSurface = Enum.SurfaceType.Smooth
  7300. WedgePart120.Color = Color3.new(1, 0, 0)
  7301. WedgePart120.Position = Vector3.new(-164.321381, 2.55075097, -3.10397601)
  7302. WedgePart120.Orientation = Vector3.new(0, 90.0199966, 0)
  7303. WedgePart120.Color = Color3.new(1, 0, 0)
  7304. Part121.Parent = Model109
  7305. Part121.Material = Enum.Material.SmoothPlastic
  7306. Part121.BrickColor = BrickColor.new("Really black")
  7307. Part121.Rotation = Vector3.new(0, -90, 0)
  7308. Part121.Anchored = true
  7309. Part121.CanCollide = false
  7310. Part121.FormFactor = Enum.FormFactor.Custom
  7311. Part121.Size = Vector3.new(0.102668688, 0.105483815, 0.10415902)
  7312. Part121.CFrame = CFrame.new(-164.538956, 3.6434288, -3.64680862, -0.000421000615, -2.51854744e-12, -1, 5.69984186e-05, 1, -2.39988953e-08, 0.999999881, -5.69984259e-05, -0.000421000674)
  7313. Part121.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7314. Part121.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7315. Part121.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7316. Part121.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7317. Part121.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7318. Part121.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7319. Part121.Position = Vector3.new(-164.538956, 3.6434288, -3.64680862)
  7320. Part121.Orientation = Vector3.new(0, -90.0199966, 0)
  7321. Part121.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7322. SpecialMesh122.Parent = Part121
  7323. SpecialMesh122.MeshType = Enum.MeshType.Sphere
  7324. WedgePart123.Parent = Model109
  7325. WedgePart123.Material = Enum.Material.SmoothPlastic
  7326. WedgePart123.BrickColor = BrickColor.new("Really black")
  7327. WedgePart123.Rotation = Vector3.new(0, 90, 0)
  7328. WedgePart123.Anchored = true
  7329. WedgePart123.CanCollide = false
  7330. WedgePart123.FormFactor = Enum.FormFactor.Custom
  7331. WedgePart123.Size = Vector3.new(1.0596137, 0.109781489, 1.04963958)
  7332. WedgePart123.CFrame = CFrame.new(-164.326355, 2.35074925, -3.10399246, -0.000345999229, -6.20021528e-05, 1, 6.49973736e-05, 1, 6.20246501e-05, -1, 6.50188231e-05, -0.000345995184)
  7333. WedgePart123.BottomSurface = Enum.SurfaceType.Smooth
  7334. WedgePart123.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7335. WedgePart123.Position = Vector3.new(-164.326355, 2.35074925, -3.10399246)
  7336. WedgePart123.Orientation = Vector3.new(0, 90.0199966, 0)
  7337. WedgePart123.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7338. Part124.Parent = Model109
  7339. Part124.Material = Enum.Material.SmoothPlastic
  7340. Part124.BrickColor = BrickColor.new("Really black")
  7341. Part124.Rotation = Vector3.new(0, -90, 0)
  7342. Part124.Anchored = true
  7343. Part124.CanCollide = false
  7344. Part124.FormFactor = Enum.FormFactor.Custom
  7345. Part124.Size = Vector3.new(0.102668688, 0.105483815, 0.10415902)
  7346. Part124.CFrame = CFrame.new(-164.408951, 3.68405199, -2.55731606, -0.000421000615, -2.51854744e-12, -1, 5.69984186e-05, 1, -2.39988953e-08, 0.999999881, -5.69984259e-05, -0.000421000674)
  7347. Part124.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7348. Part124.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7349. Part124.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7350. Part124.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7351. Part124.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7352. Part124.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7353. Part124.Position = Vector3.new(-164.408951, 3.68405199, -2.55731606)
  7354. Part124.Orientation = Vector3.new(0, -90.0199966, 0)
  7355. Part124.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7356. SpecialMesh125.Parent = Part124
  7357. SpecialMesh125.MeshType = Enum.MeshType.Sphere
  7358. Part126.Parent = Model109
  7359. Part126.Material = Enum.Material.SmoothPlastic
  7360. Part126.BrickColor = BrickColor.new("Really black")
  7361. Part126.Rotation = Vector3.new(0, -90, 0)
  7362. Part126.Anchored = true
  7363. Part126.CanCollide = false
  7364. Part126.FormFactor = Enum.FormFactor.Custom
  7365. Part126.Size = Vector3.new(0.102668688, 0.105483815, 0.10415902)
  7366. Part126.CFrame = CFrame.new(-164.499405, 3.77633905, -2.55736113, -0.000421000615, -2.51854744e-12, -1, 5.69984186e-05, 1, -2.39988953e-08, 0.999999881, -5.69984259e-05, -0.000421000674)
  7367. Part126.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7368. Part126.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7369. Part126.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7370. Part126.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7371. Part126.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7372. Part126.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7373. Part126.Position = Vector3.new(-164.499405, 3.77633905, -2.55736113)
  7374. Part126.Orientation = Vector3.new(0, -90.0199966, 0)
  7375. Part126.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7376. SpecialMesh127.Parent = Part126
  7377. SpecialMesh127.MeshType = Enum.MeshType.Sphere
  7378. Part128.Parent = Model109
  7379. Part128.Material = Enum.Material.SmoothPlastic
  7380. Part128.BrickColor = BrickColor.new("Really black")
  7381. Part128.Rotation = Vector3.new(0, -90, 0)
  7382. Part128.Anchored = true
  7383. Part128.CanCollide = false
  7384. Part128.FormFactor = Enum.FormFactor.Custom
  7385. Part128.Size = Vector3.new(0.102668688, 0.105483815, 0.10415902)
  7386. Part128.CFrame = CFrame.new(-164.538956, 3.6434288, -2.55736494, -0.000421000615, -2.51854744e-12, -1, 5.69984186e-05, 1, -2.39988953e-08, 0.999999881, -5.69984259e-05, -0.000421000674)
  7387. Part128.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7388. Part128.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7389. Part128.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7390. Part128.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7391. Part128.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7392. Part128.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7393. Part128.Position = Vector3.new(-164.538956, 3.6434288, -2.55736494)
  7394. Part128.Orientation = Vector3.new(0, -90.0199966, 0)
  7395. Part128.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7396. SpecialMesh129.Parent = Part128
  7397. SpecialMesh129.MeshType = Enum.MeshType.Sphere
  7398. Part130.Parent = Model109
  7399. Part130.Material = Enum.Material.SmoothPlastic
  7400. Part130.BrickColor = BrickColor.new("Crimson")
  7401. Part130.Rotation = Vector3.new(0, -0.0199999996, 0)
  7402. Part130.Anchored = true
  7403. Part130.CanCollide = false
  7404. Part130.FormFactor = Enum.FormFactor.Custom
  7405. Part130.Size = Vector3.new(0.579970837, 0.403198928, 1.07996988)
  7406. Part130.CFrame = CFrame.new(-164.081253, 3.40068889, -3.10336709, 1, 2.01892973e-08, -0.000412000634, 1.10730706e-12, 1, 4.90057682e-05, 0.000412000634, -4.9005761e-05, 1)
  7407. Part130.BottomSurface = Enum.SurfaceType.Smooth
  7408. Part130.TopSurface = Enum.SurfaceType.Smooth
  7409. Part130.Color = Color3.new(1, 0, 0)
  7410. Part130.Position = Vector3.new(-164.081253, 3.40068889, -3.10336709)
  7411. Part130.Orientation = Vector3.new(0, -0.0199999996, 0)
  7412. Part130.Color = Color3.new(1, 0, 0)
  7413. Part131.Parent = Model109
  7414. Part131.Material = Enum.Material.SmoothPlastic
  7415. Part131.BrickColor = BrickColor.new("Crimson")
  7416. Part131.Rotation = Vector3.new(0, -0.0199999996, 0)
  7417. Part131.Anchored = true
  7418. Part131.CanCollide = false
  7419. Part131.FormFactor = Enum.FormFactor.Custom
  7420. Part131.Size = Vector3.new(1.09998584, 0.478696674, 1.09998477)
  7421. Part131.CFrame = CFrame.new(-164.331253, 3.84068656, -3.10349154, 1, 2.01892973e-08, -0.000412000634, 1.10730706e-12, 1, 4.90057682e-05, 0.000412000634, -4.9005761e-05, 1)
  7422. Part131.BottomSurface = Enum.SurfaceType.Smooth
  7423. Part131.TopSurface = Enum.SurfaceType.Smooth
  7424. Part131.Color = Color3.new(1, 0, 0)
  7425. Part131.Position = Vector3.new(-164.331253, 3.84068656, -3.10349154)
  7426. Part131.Orientation = Vector3.new(0, -0.0199999996, 0)
  7427. Part131.Color = Color3.new(1, 0, 0)
  7428. WedgePart132.Parent = Model109
  7429. WedgePart132.Material = Enum.Material.SmoothPlastic
  7430. WedgePart132.BrickColor = BrickColor.new("Crimson")
  7431. WedgePart132.Rotation = Vector3.new(-180, -90, 0)
  7432. WedgePart132.Anchored = true
  7433. WedgePart132.CanCollide = false
  7434. WedgePart132.FormFactor = Enum.FormFactor.Custom
  7435. WedgePart132.Size = Vector3.new(1.09998381, 0.203700706, 0.712952554)
  7436. WedgePart132.CFrame = CFrame.new(-164.520737, 3.49944043, -3.10384846, -0.000346999208, 4.00013814e-05, -1, 6.99971933e-05, -1, -4.00256758e-05, -1, -7.00110759e-05, 0.000346996414)
  7437. WedgePart132.BottomSurface = Enum.SurfaceType.Smooth
  7438. WedgePart132.Color = Color3.new(1, 0, 0)
  7439. WedgePart132.Position = Vector3.new(-164.520737, 3.49944043, -3.10384846)
  7440. WedgePart132.Orientation = Vector3.new(0, -89.9799957, 180)
  7441. WedgePart132.Color = Color3.new(1, 0, 0)
  7442. WedgePart133.Parent = Model109
  7443. WedgePart133.Material = Enum.Material.SmoothPlastic
  7444. WedgePart133.BrickColor = BrickColor.new("Crimson")
  7445. WedgePart133.Rotation = Vector3.new(-180, 90, 0)
  7446. WedgePart133.Anchored = true
  7447. WedgePart133.CanCollide = false
  7448. WedgePart133.FormFactor = Enum.FormFactor.Custom
  7449. WedgePart133.Size = Vector3.new(1.07961369, 0.211102217, 0.598318696)
  7450. WedgePart133.CFrame = CFrame.new(-164.090149, 3.09576297, -3.10402656, 0.000346999208, 6.20021528e-05, 1, -6.49973736e-05, -1, 6.20247156e-05, 1, -6.50188886e-05, -0.000346995163)
  7451. WedgePart133.BottomSurface = Enum.SurfaceType.Smooth
  7452. WedgePart133.Color = Color3.new(1, 0, 0)
  7453. WedgePart133.Position = Vector3.new(-164.090149, 3.09576297, -3.10402656)
  7454. WedgePart133.Orientation = Vector3.new(0, 90.0199966, -180)
  7455. WedgePart133.Color = Color3.new(1, 0, 0)
  7456. WedgePart134.Parent = Model109
  7457. WedgePart134.Material = Enum.Material.SmoothPlastic
  7458. WedgePart134.BrickColor = BrickColor.new("Crimson")
  7459. WedgePart134.Rotation = Vector3.new(-180, 90, 0)
  7460. WedgePart134.Anchored = true
  7461. WedgePart134.CanCollide = false
  7462. WedgePart134.FormFactor = Enum.FormFactor.Custom
  7463. WedgePart134.Size = Vector3.new(1.09998381, 0.305551082, 0.509251714)
  7464. WedgePart134.CFrame = CFrame.new(-164.035431, 3.44854331, -3.10402298, 0.000346999208, 6.20021528e-05, 1, -6.49973736e-05, -1, 6.20247156e-05, 1, -6.50188886e-05, -0.000346995163)
  7465. WedgePart134.BottomSurface = Enum.SurfaceType.Smooth
  7466. WedgePart134.Color = Color3.new(1, 0, 0)
  7467. WedgePart134.Position = Vector3.new(-164.035431, 3.44854331, -3.10402298)
  7468. WedgePart134.Orientation = Vector3.new(0, 90.0199966, -180)
  7469. WedgePart134.Color = Color3.new(1, 0, 0)
  7470. WedgePart135.Parent = Model109
  7471. WedgePart135.Material = Enum.Material.SmoothPlastic
  7472. WedgePart135.BrickColor = BrickColor.new("Really black")
  7473. WedgePart135.Rotation = Vector3.new(-180, -90, 0)
  7474. WedgePart135.Anchored = true
  7475. WedgePart135.CanCollide = false
  7476. WedgePart135.FormFactor = Enum.FormFactor.Custom
  7477. WedgePart135.Size = Vector3.new(1.07959187, 0.111851327, 1.07961822)
  7478. WedgePart135.CFrame = CFrame.new(-164.33139, 2.55263495, -3.10398483, -0.000346999208, 6.20021092e-05, -1, 6.29974384e-05, -1, -6.20239734e-05, -1, -6.30189534e-05, 0.000346995308)
  7479. WedgePart135.BottomSurface = Enum.SurfaceType.Smooth
  7480. WedgePart135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7481. WedgePart135.Position = Vector3.new(-164.33139, 2.55263495, -3.10398483)
  7482. WedgePart135.Orientation = Vector3.new(0, -89.9799957, 180)
  7483. WedgePart135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7484. Part136.Parent = Model109
  7485. Part136.Material = Enum.Material.SmoothPlastic
  7486. Part136.BrickColor = BrickColor.new("Crimson")
  7487. Part136.Rotation = Vector3.new(0, -0.0199999996, 0)
  7488. Part136.Anchored = true
  7489. Part136.CanCollide = false
  7490. Part136.FormFactor = Enum.FormFactor.Custom
  7491. Part136.Size = Vector3.new(1.07997096, 0.103198931, 1.07996988)
  7492. Part136.CFrame = CFrame.new(-164.331268, 2.4506886, -3.10342121, 1, 2.01892973e-08, -0.000412000634, 1.10730706e-12, 1, 4.90057682e-05, 0.000412000634, -4.9005761e-05, 1)
  7493. Part136.BottomSurface = Enum.SurfaceType.Smooth
  7494. Part136.TopSurface = Enum.SurfaceType.Smooth
  7495. Part136.Color = Color3.new(1, 0, 0)
  7496. Part136.Position = Vector3.new(-164.331268, 2.4506886, -3.10342121)
  7497. Part136.Orientation = Vector3.new(0, -0.0199999996, 0)
  7498. Part136.Color = Color3.new(1, 0, 0)
  7499. Model137.Name = "RightArm"
  7500. Model137.Parent = Model0
  7501. Part138.Name = "Right Arm1"
  7502. Part138.Parent = Model137
  7503. Part138.Material = Enum.Material.SmoothPlastic
  7504. Part138.BrickColor = BrickColor.new("Pastel brown")
  7505. Part138.Transparency = 1
  7506. Part138.Rotation = Vector3.new(180, 0, 180)
  7507. Part138.Anchored = true
  7508. Part138.CanCollide = false
  7509. Part138.FormFactor = Enum.FormFactor.Plate
  7510. Part138.Size = Vector3.new(1, 2, 1)
  7511. Part138.CFrame = CFrame.new(-167.386475, 3.02974749, -3.09775853, -1, -4.45863843e-05, 3.27858179e-05, -4.4587523e-05, 1, -3.47699752e-05, -3.27842681e-05, -3.47714376e-05, -1)
  7512. Part138.BottomSurface = Enum.SurfaceType.Smooth
  7513. Part138.TopSurface = Enum.SurfaceType.Smooth
  7514. Part138.Color = Color3.new(1, 0, 0)
  7515. Part138.Position = Vector3.new(-167.386475, 3.02974749, -3.09775853)
  7516. Part138.Orientation = Vector3.new(0, 180, 0)
  7517. Part138.Color = Color3.new(1, 0, 0)
  7518. Part139.Parent = Model137
  7519. Part139.Material = Enum.Material.SmoothPlastic
  7520. Part139.BrickColor = BrickColor.new("Really black")
  7521. Part139.Rotation = Vector3.new(-180, 0.0199999996, 180)
  7522. Part139.Anchored = true
  7523. Part139.CanCollide = false
  7524. Part139.FormFactor = Enum.FormFactor.Custom
  7525. Part139.Size = Vector3.new(0.859985828, 0.351289213, 1.0599848)
  7526. Part139.CFrame = CFrame.new(-167.470261, 2.1756897, -3.1119113, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  7527. Part139.BottomSurface = Enum.SurfaceType.Smooth
  7528. Part139.TopSurface = Enum.SurfaceType.Smooth
  7529. Part139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7530. Part139.Position = Vector3.new(-167.470261, 2.1756897, -3.1119113)
  7531. Part139.Orientation = Vector3.new(0, 179.979996, 0)
  7532. Part139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7533. Part140.Parent = Model137
  7534. Part140.Material = Enum.Material.SmoothPlastic
  7535. Part140.BrickColor = BrickColor.new("Really black")
  7536. Part140.Rotation = Vector3.new(-180, 0.0199999996, 180)
  7537. Part140.Anchored = true
  7538. Part140.CanCollide = false
  7539. Part140.FormFactor = Enum.FormFactor.Custom
  7540. Part140.Size = Vector3.new(1.04998589, 0.251289219, 1.0599848)
  7541. Part140.CFrame = CFrame.new(-167.375259, 2.22568798, -3.11186886, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  7542. Part140.BottomSurface = Enum.SurfaceType.Smooth
  7543. Part140.TopSurface = Enum.SurfaceType.Smooth
  7544. Part140.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7545. Part140.Position = Vector3.new(-167.375259, 2.22568798, -3.11186886)
  7546. Part140.Orientation = Vector3.new(0, 179.979996, 0)
  7547. Part140.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7548. Part141.Parent = Model137
  7549. Part141.Material = Enum.Material.SmoothPlastic
  7550. Part141.BrickColor = BrickColor.new("Really black")
  7551. Part141.Rotation = Vector3.new(-180, 0.0199999996, 180)
  7552. Part141.Anchored = true
  7553. Part141.CanCollide = false
  7554. Part141.FormFactor = Enum.FormFactor.Custom
  7555. Part141.Size = Vector3.new(1.05998588, 1.05128932, 1.0599848)
  7556. Part141.CFrame = CFrame.new(-167.370255, 3.12568855, -3.11182547, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  7557. Part141.BottomSurface = Enum.SurfaceType.Smooth
  7558. Part141.TopSurface = Enum.SurfaceType.Smooth
  7559. Part141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7560. Part141.Position = Vector3.new(-167.370255, 3.12568855, -3.11182547)
  7561. Part141.Orientation = Vector3.new(0, 179.979996, 0)
  7562. Part141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7563. Part142.Parent = Model137
  7564. Part142.Material = Enum.Material.SmoothPlastic
  7565. Part142.BrickColor = BrickColor.new("Really black")
  7566. Part142.Rotation = Vector3.new(0, 90, 0)
  7567. Part142.Anchored = true
  7568. Part142.CanCollide = false
  7569. Part142.FormFactor = Enum.FormFactor.Custom
  7570. Part142.Size = Vector3.new(0.102668688, 0.105483815, 0.10415902)
  7571. Part142.CFrame = CFrame.new(-167.292572, 3.68405223, -2.56852841, 0.000421981793, -8.60980887e-09, 1, 5.69897966e-05, 1, -1.5438852e-08, -0.999999881, 5.69898002e-05, 0.000421981851)
  7572. Part142.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7573. Part142.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7574. Part142.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7575. Part142.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7576. Part142.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7577. Part142.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7578. Part142.Position = Vector3.new(-167.292572, 3.68405223, -2.56852841)
  7579. Part142.Orientation = Vector3.new(0, 89.9799957, 0)
  7580. Part142.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7581. SpecialMesh143.Parent = Part142
  7582. SpecialMesh143.MeshType = Enum.MeshType.Sphere
  7583. WedgePart144.Parent = Model137
  7584. WedgePart144.Material = Enum.Material.SmoothPlastic
  7585. WedgePart144.BrickColor = BrickColor.new("Crimson")
  7586. WedgePart144.Rotation = Vector3.new(180, -90, 0)
  7587. WedgePart144.Anchored = true
  7588. WedgePart144.CanCollide = false
  7589. WedgePart144.FormFactor = Enum.FormFactor.Custom
  7590. WedgePart144.Size = Vector3.new(1.07961369, 0.411102206, 0.228318691)
  7591. WedgePart144.CFrame = CFrame.new(-167.216339, 3.39574456, -3.11141706, -0.000346999208, -5.50018995e-05, -1, -6.49980866e-05, -1, 5.50244622e-05, -1, 6.50171714e-05, 0.000346995628)
  7592. WedgePart144.BottomSurface = Enum.SurfaceType.Smooth
  7593. WedgePart144.Color = Color3.new(1, 0, 0)
  7594. WedgePart144.Position = Vector3.new(-167.216339, 3.39574456, -3.11141706)
  7595. WedgePart144.Orientation = Vector3.new(0, -89.9799957, -180)
  7596. WedgePart144.Color = Color3.new(1, 0, 0)
  7597. Part145.Parent = Model137
  7598. Part145.Material = Enum.Material.SmoothPlastic
  7599. Part145.BrickColor = BrickColor.new("Really black")
  7600. Part145.Rotation = Vector3.new(0, 90, 0)
  7601. Part145.Anchored = true
  7602. Part145.CanCollide = false
  7603. Part145.FormFactor = Enum.FormFactor.Custom
  7604. Part145.Size = Vector3.new(0.102668688, 0.105483815, 0.10415902)
  7605. Part145.CFrame = CFrame.new(-167.202133, 3.77633929, -2.56848478, 0.000421981793, -8.60980887e-09, 1, 5.69897966e-05, 1, -1.5438852e-08, -0.999999881, 5.69898002e-05, 0.000421981851)
  7606. Part145.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7607. Part145.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7608. Part145.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7609. Part145.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7610. Part145.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7611. Part145.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7612. Part145.Position = Vector3.new(-167.202133, 3.77633929, -2.56848478)
  7613. Part145.Orientation = Vector3.new(0, 89.9799957, 0)
  7614. Part145.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7615. SpecialMesh146.Parent = Part145
  7616. SpecialMesh146.MeshType = Enum.MeshType.Sphere
  7617. WedgePart147.Parent = Model137
  7618. WedgePart147.Material = Enum.Material.SmoothPlastic
  7619. WedgePart147.BrickColor = BrickColor.new("Crimson")
  7620. WedgePart147.Rotation = Vector3.new(180, 90, 0)
  7621. WedgePart147.Anchored = true
  7622. WedgePart147.CanCollide = false
  7623. WedgePart147.FormFactor = Enum.FormFactor.Custom
  7624. WedgePart147.Size = Vector3.new(1.07959187, 0.111851327, 1.07961822)
  7625. WedgePart147.CFrame = CFrame.new(-167.370148, 2.34886456, -3.1112895, 0.000347999216, -5.60019398e-05, 1, 5.89982956e-05, -1, -5.60224762e-05, 1, 5.90177842e-05, -0.000347995898)
  7626. WedgePart147.BottomSurface = Enum.SurfaceType.Smooth
  7627. WedgePart147.Color = Color3.new(1, 0, 0)
  7628. WedgePart147.Position = Vector3.new(-167.370148, 2.34886456, -3.1112895)
  7629. WedgePart147.Orientation = Vector3.new(0, 90.0199966, 180)
  7630. WedgePart147.Color = Color3.new(1, 0, 0)
  7631. WedgePart148.Parent = Model137
  7632. WedgePart148.Material = Enum.Material.SmoothPlastic
  7633. WedgePart148.BrickColor = BrickColor.new("Crimson")
  7634. WedgePart148.Rotation = Vector3.new(0, -90, 0)
  7635. WedgePart148.Anchored = true
  7636. WedgePart148.CanCollide = false
  7637. WedgePart148.FormFactor = Enum.FormFactor.Custom
  7638. WedgePart148.Size = Vector3.new(1.07961369, 0.109781489, 1.05963957)
  7639. WedgePart148.CFrame = CFrame.new(-167.380127, 2.55075169, -3.11130834, 0.000345999229, 5.60019325e-05, -1, 6.49980866e-05, 1, 5.60244262e-05, 1, -6.50174625e-05, 0.000345995591)
  7640. WedgePart148.BottomSurface = Enum.SurfaceType.Smooth
  7641. WedgePart148.Color = Color3.new(1, 0, 0)
  7642. WedgePart148.Position = Vector3.new(-167.380127, 2.55075169, -3.11130834)
  7643. WedgePart148.Orientation = Vector3.new(0, -89.9799957, 0)
  7644. WedgePart148.Color = Color3.new(1, 0, 0)
  7645. Part149.Parent = Model137
  7646. Part149.Material = Enum.Material.SmoothPlastic
  7647. Part149.BrickColor = BrickColor.new("Really black")
  7648. Part149.Rotation = Vector3.new(0, 90, 0)
  7649. Part149.Anchored = true
  7650. Part149.CanCollide = false
  7651. Part149.FormFactor = Enum.FormFactor.Custom
  7652. Part149.Size = Vector3.new(0.102668688, 0.105483815, 0.10415902)
  7653. Part149.CFrame = CFrame.new(-167.162567, 3.64342952, -2.56847668, 0.000421981793, -8.60980887e-09, 1, 5.69897966e-05, 1, -1.5438852e-08, -0.999999881, 5.69898002e-05, 0.000421981851)
  7654. Part149.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7655. Part149.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7656. Part149.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7657. Part149.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7658. Part149.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7659. Part149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7660. Part149.Position = Vector3.new(-167.162567, 3.64342952, -2.56847668)
  7661. Part149.Orientation = Vector3.new(0, 89.9799957, 0)
  7662. Part149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7663. SpecialMesh150.Parent = Part149
  7664. SpecialMesh150.MeshType = Enum.MeshType.Sphere
  7665. WedgePart151.Parent = Model137
  7666. WedgePart151.Material = Enum.Material.SmoothPlastic
  7667. WedgePart151.BrickColor = BrickColor.new("Really black")
  7668. WedgePart151.Rotation = Vector3.new(0, -90, 0)
  7669. WedgePart151.Anchored = true
  7670. WedgePart151.CanCollide = false
  7671. WedgePart151.FormFactor = Enum.FormFactor.Custom
  7672. WedgePart151.Size = Vector3.new(1.0596137, 0.109781489, 1.04963958)
  7673. WedgePart151.CFrame = CFrame.new(-167.375153, 2.35074949, -3.11129141, 0.000345999229, 5.60019325e-05, -1, 6.49980866e-05, 1, 5.60244262e-05, 1, -6.50174625e-05, 0.000345995591)
  7674. WedgePart151.BottomSurface = Enum.SurfaceType.Smooth
  7675. WedgePart151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7676. WedgePart151.Position = Vector3.new(-167.375153, 2.35074949, -3.11129141)
  7677. WedgePart151.Orientation = Vector3.new(0, -89.9799957, 0)
  7678. WedgePart151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7679. Part152.Parent = Model137
  7680. Part152.Material = Enum.Material.SmoothPlastic
  7681. Part152.BrickColor = BrickColor.new("Really black")
  7682. Part152.Rotation = Vector3.new(0, 90, 0)
  7683. Part152.Anchored = true
  7684. Part152.CanCollide = false
  7685. Part152.FormFactor = Enum.FormFactor.Custom
  7686. Part152.Size = Vector3.new(0.102668688, 0.105483815, 0.10415902)
  7687. Part152.CFrame = CFrame.new(-167.292572, 3.68405199, -3.65795851, 0.000421981793, -8.60980887e-09, 1, 5.69897966e-05, 1, -1.5438852e-08, -0.999999881, 5.69898002e-05, 0.000421981851)
  7688. Part152.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7689. Part152.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7690. Part152.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7691. Part152.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7692. Part152.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7693. Part152.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7694. Part152.Position = Vector3.new(-167.292572, 3.68405199, -3.65795851)
  7695. Part152.Orientation = Vector3.new(0, 89.9799957, 0)
  7696. Part152.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7697. SpecialMesh153.Parent = Part152
  7698. SpecialMesh153.MeshType = Enum.MeshType.Sphere
  7699. Part154.Parent = Model137
  7700. Part154.Material = Enum.Material.SmoothPlastic
  7701. Part154.BrickColor = BrickColor.new("Really black")
  7702. Part154.Rotation = Vector3.new(0, 90, 0)
  7703. Part154.Anchored = true
  7704. Part154.CanCollide = false
  7705. Part154.FormFactor = Enum.FormFactor.Custom
  7706. Part154.Size = Vector3.new(0.102668688, 0.105483815, 0.10415902)
  7707. Part154.CFrame = CFrame.new(-167.202133, 3.77633905, -3.6579175, 0.000421981793, -8.60980887e-09, 1, 5.69897966e-05, 1, -1.5438852e-08, -0.999999881, 5.69898002e-05, 0.000421981851)
  7708. Part154.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7709. Part154.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7710. Part154.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7711. Part154.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7712. Part154.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7713. Part154.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7714. Part154.Position = Vector3.new(-167.202133, 3.77633905, -3.6579175)
  7715. Part154.Orientation = Vector3.new(0, 89.9799957, 0)
  7716. Part154.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7717. SpecialMesh155.Parent = Part154
  7718. SpecialMesh155.MeshType = Enum.MeshType.Sphere
  7719. Part156.Parent = Model137
  7720. Part156.Material = Enum.Material.SmoothPlastic
  7721. Part156.BrickColor = BrickColor.new("Really black")
  7722. Part156.Rotation = Vector3.new(0, 90, 0)
  7723. Part156.Anchored = true
  7724. Part156.CanCollide = false
  7725. Part156.FormFactor = Enum.FormFactor.Custom
  7726. Part156.Size = Vector3.new(0.102668688, 0.105483815, 0.10415902)
  7727. Part156.CFrame = CFrame.new(-167.162567, 3.64342928, -3.65790868, 0.000421981793, -8.60980887e-09, 1, 5.69897966e-05, 1, -1.5438852e-08, -0.999999881, 5.69898002e-05, 0.000421981851)
  7728. Part156.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  7729. Part156.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  7730. Part156.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  7731. Part156.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  7732. Part156.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  7733. Part156.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7734. Part156.Position = Vector3.new(-167.162567, 3.64342928, -3.65790868)
  7735. Part156.Orientation = Vector3.new(0, 89.9799957, 0)
  7736. Part156.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7737. SpecialMesh157.Parent = Part156
  7738. SpecialMesh157.MeshType = Enum.MeshType.Sphere
  7739. Part158.Parent = Model137
  7740. Part158.Material = Enum.Material.SmoothPlastic
  7741. Part158.BrickColor = BrickColor.new("Crimson")
  7742. Part158.Rotation = Vector3.new(-180, 0.0199999996, 180)
  7743. Part158.Anchored = true
  7744. Part158.CanCollide = false
  7745. Part158.FormFactor = Enum.FormFactor.Custom
  7746. Part158.Size = Vector3.new(0.579970837, 0.403198928, 1.07996988)
  7747. Part158.CFrame = CFrame.new(-167.620255, 3.4006896, -3.11192274, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  7748. Part158.BottomSurface = Enum.SurfaceType.Smooth
  7749. Part158.TopSurface = Enum.SurfaceType.Smooth
  7750. Part158.Color = Color3.new(1, 0, 0)
  7751. Part158.Position = Vector3.new(-167.620255, 3.4006896, -3.11192274)
  7752. Part158.Orientation = Vector3.new(0, 179.979996, 0)
  7753. Part158.Color = Color3.new(1, 0, 0)
  7754. Part159.Parent = Model137
  7755. Part159.Material = Enum.Material.SmoothPlastic
  7756. Part159.BrickColor = BrickColor.new("Crimson")
  7757. Part159.Rotation = Vector3.new(-180, 0.0199999996, 180)
  7758. Part159.Anchored = true
  7759. Part159.CanCollide = false
  7760. Part159.FormFactor = Enum.FormFactor.Custom
  7761. Part159.Size = Vector3.new(1.07997096, 0.103198931, 1.07996988)
  7762. Part159.CFrame = CFrame.new(-167.370255, 2.45068908, -3.11186814, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  7763. Part159.BottomSurface = Enum.SurfaceType.Smooth
  7764. Part159.TopSurface = Enum.SurfaceType.Smooth
  7765. Part159.Color = Color3.new(1, 0, 0)
  7766. Part159.Position = Vector3.new(-167.370255, 2.45068908, -3.11186814)
  7767. Part159.Orientation = Vector3.new(0, 179.979996, 0)
  7768. Part159.Color = Color3.new(1, 0, 0)
  7769. WedgePart160.Parent = Model137
  7770. WedgePart160.Material = Enum.Material.SmoothPlastic
  7771. WedgePart160.BrickColor = BrickColor.new("Crimson")
  7772. WedgePart160.Rotation = Vector3.new(180, 90, 0)
  7773. WedgePart160.Anchored = true
  7774. WedgePart160.CanCollide = false
  7775. WedgePart160.FormFactor = Enum.FormFactor.Custom
  7776. WedgePart160.Size = Vector3.new(1.09998381, 0.203700706, 0.712952554)
  7777. WedgePart160.CFrame = CFrame.new(-167.180801, 3.49944162, -3.11143732, 0.000346422399, -4.89782542e-05, 1, 6.95269046e-05, -1, -4.90023413e-05, 1, 6.95438721e-05, -0.000346418994)
  7778. WedgePart160.BottomSurface = Enum.SurfaceType.Smooth
  7779. WedgePart160.Color = Color3.new(1, 0, 0)
  7780. WedgePart160.Position = Vector3.new(-167.180801, 3.49944162, -3.11143732)
  7781. WedgePart160.Orientation = Vector3.new(0, 90.0199966, 180)
  7782. WedgePart160.Color = Color3.new(1, 0, 0)
  7783. WedgePart161.Parent = Model137
  7784. WedgePart161.Material = Enum.Material.SmoothPlastic
  7785. WedgePart161.BrickColor = BrickColor.new("Crimson")
  7786. WedgePart161.Rotation = Vector3.new(180, -90, 0)
  7787. WedgePart161.Anchored = true
  7788. WedgePart161.CanCollide = false
  7789. WedgePart161.FormFactor = Enum.FormFactor.Custom
  7790. WedgePart161.Size = Vector3.new(1.07961369, 0.211102217, 0.598318696)
  7791. WedgePart161.CFrame = CFrame.new(-167.611374, 3.09576392, -3.11126065, -0.000346999208, -5.50018995e-05, -1, -6.49980866e-05, -1, 5.50244622e-05, -1, 6.50171714e-05, 0.000346995628)
  7792. WedgePart161.BottomSurface = Enum.SurfaceType.Smooth
  7793. WedgePart161.Color = Color3.new(1, 0, 0)
  7794. WedgePart161.Position = Vector3.new(-167.611374, 3.09576392, -3.11126065)
  7795. WedgePart161.Orientation = Vector3.new(0, -89.9799957, -180)
  7796. WedgePart161.Color = Color3.new(1, 0, 0)
  7797. WedgePart162.Parent = Model137
  7798. WedgePart162.Material = Enum.Material.SmoothPlastic
  7799. WedgePart162.BrickColor = BrickColor.new("Crimson")
  7800. WedgePart162.Rotation = Vector3.new(180, -90, 0)
  7801. WedgePart162.Anchored = true
  7802. WedgePart162.CanCollide = false
  7803. WedgePart162.FormFactor = Enum.FormFactor.Custom
  7804. WedgePart162.Size = Vector3.new(1.09998381, 0.305551082, 0.509251714)
  7805. WedgePart162.CFrame = CFrame.new(-167.666092, 3.44854331, -3.11126304, -0.000346999208, -5.50018995e-05, -1, -6.49980866e-05, -1, 5.50244622e-05, -1, 6.50171714e-05, 0.000346995628)
  7806. WedgePart162.BottomSurface = Enum.SurfaceType.Smooth
  7807. WedgePart162.Color = Color3.new(1, 0, 0)
  7808. WedgePart162.Position = Vector3.new(-167.666092, 3.44854331, -3.11126304)
  7809. WedgePart162.Orientation = Vector3.new(0, -89.9799957, -180)
  7810. WedgePart162.Color = Color3.new(1, 0, 0)
  7811. WedgePart163.Parent = Model137
  7812. WedgePart163.Material = Enum.Material.SmoothPlastic
  7813. WedgePart163.BrickColor = BrickColor.new("Really black")
  7814. WedgePart163.Rotation = Vector3.new(180, 90, 0)
  7815. WedgePart163.Anchored = true
  7816. WedgePart163.CanCollide = false
  7817. WedgePart163.FormFactor = Enum.FormFactor.Custom
  7818. WedgePart163.Size = Vector3.new(1.07959187, 0.111851327, 1.07961822)
  7819. WedgePart163.CFrame = CFrame.new(-167.370132, 2.55263567, -3.11130142, 0.000346999208, -5.60019398e-05, 1, 6.2998166e-05, -1, -5.60238041e-05, 1, 6.30176e-05, -0.000346995686)
  7820. WedgePart163.BottomSurface = Enum.SurfaceType.Smooth
  7821. WedgePart163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7822. WedgePart163.Position = Vector3.new(-167.370132, 2.55263567, -3.11130142)
  7823. WedgePart163.Orientation = Vector3.new(0, 90.0199966, 180)
  7824. WedgePart163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7825. Part164.Parent = Model137
  7826. Part164.Material = Enum.Material.SmoothPlastic
  7827. Part164.BrickColor = BrickColor.new("Crimson")
  7828. Part164.Rotation = Vector3.new(-180, 0.0199999996, 180)
  7829. Part164.Anchored = true
  7830. Part164.CanCollide = false
  7831. Part164.FormFactor = Enum.FormFactor.Custom
  7832. Part164.Size = Vector3.new(1.09998584, 0.478696674, 1.09998477)
  7833. Part164.CFrame = CFrame.new(-167.370255, 3.84068775, -3.11179137, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  7834. Part164.BottomSurface = Enum.SurfaceType.Smooth
  7835. Part164.TopSurface = Enum.SurfaceType.Smooth
  7836. Part164.Color = Color3.new(1, 0, 0)
  7837. Part164.Position = Vector3.new(-167.370255, 3.84068775, -3.11179137)
  7838. Part164.Orientation = Vector3.new(0, 179.979996, 0)
  7839. Part164.Color = Color3.new(1, 0, 0)
  7840. Model165.Name = "LeftLeg"
  7841. Model165.Parent = Model0
  7842. Part166.Name = "Left Leg1"
  7843. Part166.Parent = Model165
  7844. Part166.Material = Enum.Material.SmoothPlastic
  7845. Part166.BrickColor = BrickColor.new("Pastel brown")
  7846. Part166.Transparency = 1
  7847. Part166.Rotation = Vector3.new(-180, 0, 180)
  7848. Part166.Anchored = true
  7849. Part166.CanCollide = false
  7850. Part166.FormFactor = Enum.FormFactor.Plate
  7851. Part166.Size = Vector3.new(1, 2, 1)
  7852. Part166.CFrame = CFrame.new(-165.385162, 1.02999675, -3.09893227, -1, -4.45883852e-05, 3.27830967e-05, -4.4587523e-05, 1, 2.6273985e-05, -3.27842681e-05, 2.62725225e-05, -1)
  7853. Part166.Color = Color3.new(1, 0, 0)
  7854. Part166.Position = Vector3.new(-165.385162, 1.02999675, -3.09893227)
  7855. Part166.Orientation = Vector3.new(0, 180, 0)
  7856. Part166.Color = Color3.new(1, 0, 0)
  7857. Part167.Parent = Model165
  7858. Part167.Material = Enum.Material.SmoothPlastic
  7859. Part167.BrickColor = BrickColor.new("Really black")
  7860. Part167.Rotation = Vector3.new(-180, 0.0199999996, 180)
  7861. Part167.Anchored = true
  7862. Part167.CanCollide = false
  7863. Part167.FormFactor = Enum.FormFactor.Custom
  7864. Part167.Size = Vector3.new(1.07334292, 0.120956816, 1.06512928)
  7865. Part167.CFrame = CFrame.new(-165.388123, 0.0605266094, -3.11590648, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  7866. Part167.BottomSurface = Enum.SurfaceType.Smooth
  7867. Part167.TopSurface = Enum.SurfaceType.Smooth
  7868. Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7869. Part167.Position = Vector3.new(-165.388123, 0.0605266094, -3.11590648)
  7870. Part167.Orientation = Vector3.new(0, 179.979996, 0)
  7871. Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7872. WedgePart168.Parent = Model165
  7873. WedgePart168.Material = Enum.Material.SmoothPlastic
  7874. WedgePart168.BrickColor = BrickColor.new("Really black")
  7875. WedgePart168.Rotation = Vector3.new(-180, 90, 0)
  7876. WedgePart168.Anchored = true
  7877. WedgePart168.CanCollide = false
  7878. WedgePart168.FormFactor = Enum.FormFactor.Custom
  7879. WedgePart168.Size = Vector3.new(1.0848316, 0.259999961, 0.56058687)
  7880. WedgePart168.CFrame = CFrame.new(-165.136246, 0.484038353, -3.11357498, -0.000347000692, -6.00020685e-05, 1, -6.19975035e-05, -1, -6.00235908e-05, 1, -6.20183273e-05, 0.000346996967)
  7881. WedgePart168.BottomSurface = Enum.SurfaceType.Smooth
  7882. WedgePart168.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7883. WedgePart168.Position = Vector3.new(-165.136246, 0.484038353, -3.11357498)
  7884. WedgePart168.Orientation = Vector3.new(0, 89.9799957, -180)
  7885. WedgePart168.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7886. Part169.Parent = Model165
  7887. Part169.Material = Enum.Material.SmoothPlastic
  7888. Part169.BrickColor = BrickColor.new("Crimson")
  7889. Part169.Rotation = Vector3.new(-180, 0.0199999996, 180)
  7890. Part169.Anchored = true
  7891. Part169.CanCollide = false
  7892. Part169.FormFactor = Enum.FormFactor.Custom
  7893. Part169.Size = Vector3.new(0.0500000007, 0.160821408, 0.0751292706)
  7894. Part169.CFrame = CFrame.new(-165.325806, 0.276632786, -2.61124325, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  7895. Part169.BottomSurface = Enum.SurfaceType.Smooth
  7896. Part169.TopSurface = Enum.SurfaceType.Smooth
  7897. Part169.Color = Color3.new(1, 0, 0)
  7898. Part169.Position = Vector3.new(-165.325806, 0.276632786, -2.61124325)
  7899. Part169.Orientation = Vector3.new(0, 179.979996, 0)
  7900. Part169.Color = Color3.new(1, 0, 0)
  7901. Part170.Parent = Model165
  7902. Part170.Material = Enum.Material.SmoothPlastic
  7903. Part170.BrickColor = BrickColor.new("Crimson")
  7904. Part170.Rotation = Vector3.new(-180, 0.0199999996, 180)
  7905. Part170.Anchored = true
  7906. Part170.CanCollide = false
  7907. Part170.FormFactor = Enum.FormFactor.Custom
  7908. Part170.Size = Vector3.new(0.0500000007, 0.160821408, 0.0751292557)
  7909. Part170.CFrame = CFrame.new(-165.489151, 0.491738796, -2.61130953, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  7910. Part170.BottomSurface = Enum.SurfaceType.Smooth
  7911. Part170.TopSurface = Enum.SurfaceType.Smooth
  7912. Part170.Color = Color3.new(1, 0, 0)
  7913. Part170.Position = Vector3.new(-165.489151, 0.491738796, -2.61130953)
  7914. Part170.Orientation = Vector3.new(0, 179.979996, 0)
  7915. Part170.Color = Color3.new(1, 0, 0)
  7916. WedgePart171.Parent = Model165
  7917. WedgePart171.Material = Enum.Material.SmoothPlastic
  7918. WedgePart171.BrickColor = BrickColor.new("Really black")
  7919. WedgePart171.Rotation = Vector3.new(-180, 90, 0)
  7920. WedgePart171.Anchored = true
  7921. WedgePart171.CanCollide = false
  7922. WedgePart171.FormFactor = Enum.FormFactor.Custom
  7923. WedgePart171.Size = Vector3.new(1.0848316, 1.39501524, 0.110586956)
  7924. WedgePart171.CFrame = CFrame.new(-165.460114, 1.3017565, -3.11364746, -0.000347000692, -6.00020685e-05, 1, -6.19975035e-05, -1, -6.00235908e-05, 1, -6.20183273e-05, 0.000346996967)
  7925. WedgePart171.BottomSurface = Enum.SurfaceType.Smooth
  7926. WedgePart171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7927. WedgePart171.Position = Vector3.new(-165.460114, 1.3017565, -3.11364746)
  7928. WedgePart171.Orientation = Vector3.new(0, 89.9799957, -180)
  7929. WedgePart171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7930. Part172.Parent = Model165
  7931. Part172.Material = Enum.Material.SmoothPlastic
  7932. Part172.BrickColor = BrickColor.new("Crimson")
  7933. Part172.Rotation = Vector3.new(-180, 0.0199999996, 180)
  7934. Part172.Anchored = true
  7935. Part172.CanCollide = false
  7936. Part172.FormFactor = Enum.FormFactor.Custom
  7937. Part172.Size = Vector3.new(0.213342935, 0.0500000007, 0.0751292333)
  7938. Part172.CFrame = CFrame.new(-165.407486, 0.332044601, -2.61127424, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  7939. Part172.BottomSurface = Enum.SurfaceType.Smooth
  7940. Part172.TopSurface = Enum.SurfaceType.Smooth
  7941. Part172.Color = Color3.new(1, 0, 0)
  7942. Part172.Position = Vector3.new(-165.407486, 0.332044601, -2.61127424)
  7943. Part172.Orientation = Vector3.new(0, 179.979996, 0)
  7944. Part172.Color = Color3.new(1, 0, 0)
  7945. Part173.Parent = Model165
  7946. Part173.Material = Enum.Material.SmoothPlastic
  7947. Part173.BrickColor = BrickColor.new("Really black")
  7948. Part173.Reflectance = 0.10000000149012
  7949. Part173.Rotation = Vector3.new(-180, 0.0199999996, 180)
  7950. Part173.Anchored = true
  7951. Part173.CanCollide = false
  7952. Part173.FormFactor = Enum.FormFactor.Custom
  7953. Part173.Size = Vector3.new(1.05318868, 0.999303699, 1.0451293)
  7954. Part173.CFrame = CFrame.new(-165.38295, 0.530178785, -3.11588526, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  7955. Part173.BottomSurface = Enum.SurfaceType.Smooth
  7956. Part173.TopSurface = Enum.SurfaceType.Smooth
  7957. Part173.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7958. Part173.Position = Vector3.new(-165.38295, 0.530178785, -3.11588526)
  7959. Part173.Orientation = Vector3.new(0, 179.979996, 0)
  7960. Part173.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7961. Part174.Parent = Model165
  7962. Part174.Material = Enum.Material.SmoothPlastic
  7963. Part174.BrickColor = BrickColor.new("Really black")
  7964. Part174.Rotation = Vector3.new(-180, 0.0199999996, 180)
  7965. Part174.Anchored = true
  7966. Part174.CanCollide = false
  7967. Part174.FormFactor = Enum.FormFactor.Custom
  7968. Part174.Size = Vector3.new(1.07334292, 0.0808214173, 1.06512928)
  7969. Part174.CFrame = CFrame.new(-165.407272, 0.276656866, -3.11629367, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  7970. Part174.BottomSurface = Enum.SurfaceType.Smooth
  7971. Part174.TopSurface = Enum.SurfaceType.Smooth
  7972. Part174.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7973. Part174.Position = Vector3.new(-165.407272, 0.276656866, -3.11629367)
  7974. Part174.Orientation = Vector3.new(0, 179.979996, 0)
  7975. Part174.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  7976. Part175.Parent = Model165
  7977. Part175.Material = Enum.Material.SmoothPlastic
  7978. Part175.BrickColor = BrickColor.new("Crimson")
  7979. Part175.Rotation = Vector3.new(-180, 0.0199999996, 180)
  7980. Part175.Anchored = true
  7981. Part175.CanCollide = false
  7982. Part175.FormFactor = Enum.FormFactor.Custom
  7983. Part175.Size = Vector3.new(0.213342935, 0.0500000007, 0.0751292557)
  7984. Part175.CFrame = CFrame.new(-165.407486, 0.436329603, -2.61128068, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  7985. Part175.BottomSurface = Enum.SurfaceType.Smooth
  7986. Part175.TopSurface = Enum.SurfaceType.Smooth
  7987. Part175.Color = Color3.new(1, 0, 0)
  7988. Part175.Position = Vector3.new(-165.407486, 0.436329603, -2.61128068)
  7989. Part175.Orientation = Vector3.new(0, 179.979996, 0)
  7990. Part175.Color = Color3.new(1, 0, 0)
  7991. Part176.Parent = Model165
  7992. Part176.Material = Enum.Material.SmoothPlastic
  7993. Part176.BrickColor = BrickColor.new("Crimson")
  7994. Part176.Rotation = Vector3.new(-180, 0.0199999996, 180)
  7995. Part176.Anchored = true
  7996. Part176.CanCollide = false
  7997. Part176.FormFactor = Enum.FormFactor.Custom
  7998. Part176.Size = Vector3.new(0.0500000007, 0.160821408, 0.0751292259)
  7999. Part176.CFrame = CFrame.new(-165.325806, 0.491738558, -2.61124229, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  8000. Part176.BottomSurface = Enum.SurfaceType.Smooth
  8001. Part176.TopSurface = Enum.SurfaceType.Smooth
  8002. Part176.Color = Color3.new(1, 0, 0)
  8003. Part176.Position = Vector3.new(-165.325806, 0.491738558, -2.61124229)
  8004. Part176.Orientation = Vector3.new(0, 179.979996, 0)
  8005. Part176.Color = Color3.new(1, 0, 0)
  8006. Part177.Parent = Model165
  8007. Part177.Material = Enum.Material.SmoothPlastic
  8008. Part177.BrickColor = BrickColor.new("Crimson")
  8009. Part177.Rotation = Vector3.new(-180, 0.0199999996, 180)
  8010. Part177.Anchored = true
  8011. Part177.CanCollide = false
  8012. Part177.FormFactor = Enum.FormFactor.Custom
  8013. Part177.Size = Vector3.new(0.0500000007, 0.160821408, 0.0751292557)
  8014. Part177.CFrame = CFrame.new(-165.489151, 0.276632786, -2.61131454, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  8015. Part177.BottomSurface = Enum.SurfaceType.Smooth
  8016. Part177.TopSurface = Enum.SurfaceType.Smooth
  8017. Part177.Color = Color3.new(1, 0, 0)
  8018. Part177.Position = Vector3.new(-165.489151, 0.276632786, -2.61131454)
  8019. Part177.Orientation = Vector3.new(0, 179.979996, 0)
  8020. Part177.Color = Color3.new(1, 0, 0)
  8021. Part178.Parent = Model165
  8022. Part178.Material = Enum.Material.SmoothPlastic
  8023. Part178.BrickColor = BrickColor.new("Really black")
  8024. Part178.Rotation = Vector3.new(-180, 0.0199999996, 180)
  8025. Part178.Anchored = true
  8026. Part178.CanCollide = false
  8027. Part178.FormFactor = Enum.FormFactor.Custom
  8028. Part178.Size = Vector3.new(1.07334292, 0.0808214173, 1.06512928)
  8029. Part178.CFrame = CFrame.new(-165.407272, 0.491764784, -3.11629486, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  8030. Part178.BottomSurface = Enum.SurfaceType.Smooth
  8031. Part178.TopSurface = Enum.SurfaceType.Smooth
  8032. Part178.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  8033. Part178.Position = Vector3.new(-165.407272, 0.491764784, -3.11629486)
  8034. Part178.Orientation = Vector3.new(0, 179.979996, 0)
  8035. Part178.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  8036. Part179.Parent = Model165
  8037. Part179.Material = Enum.Material.SmoothPlastic
  8038. Part179.BrickColor = BrickColor.new("Crimson")
  8039. Part179.Rotation = Vector3.new(-180, 0.0199999996, 180)
  8040. Part179.Anchored = true
  8041. Part179.CanCollide = false
  8042. Part179.FormFactor = Enum.FormFactor.Custom
  8043. Part179.Size = Vector3.new(0.213342935, 0.0500000007, 0.0751292557)
  8044. Part179.CFrame = CFrame.new(-165.407486, 0.221222639, -2.61128163, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  8045. Part179.BottomSurface = Enum.SurfaceType.Smooth
  8046. Part179.TopSurface = Enum.SurfaceType.Smooth
  8047. Part179.Color = Color3.new(1, 0, 0)
  8048. Part179.Position = Vector3.new(-165.407486, 0.221222639, -2.61128163)
  8049. Part179.Orientation = Vector3.new(0, 179.979996, 0)
  8050. Part179.Color = Color3.new(1, 0, 0)
  8051. Part180.Parent = Model165
  8052. Part180.Material = Enum.Material.SmoothPlastic
  8053. Part180.BrickColor = BrickColor.new("Crimson")
  8054. Part180.Rotation = Vector3.new(-180, 0.0199999996, 180)
  8055. Part180.Anchored = true
  8056. Part180.CanCollide = false
  8057. Part180.FormFactor = Enum.FormFactor.Custom
  8058. Part180.Size = Vector3.new(0.213342935, 0.0500000007, 0.075129278)
  8059. Part180.CFrame = CFrame.new(-165.407486, 0.547151566, -2.61127329, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  8060. Part180.BottomSurface = Enum.SurfaceType.Smooth
  8061. Part180.TopSurface = Enum.SurfaceType.Smooth
  8062. Part180.Color = Color3.new(1, 0, 0)
  8063. Part180.Position = Vector3.new(-165.407486, 0.547151566, -2.61127329)
  8064. Part180.Orientation = Vector3.new(0, 179.979996, 0)
  8065. Part180.Color = Color3.new(1, 0, 0)
  8066. WedgePart181.Parent = Model165
  8067. WedgePart181.Material = Enum.Material.SmoothPlastic
  8068. WedgePart181.BrickColor = BrickColor.new("Black")
  8069. WedgePart181.Reflectance = 0.10000000149012
  8070. WedgePart181.Rotation = Vector3.new(180, 90, 0)
  8071. WedgePart181.Anchored = true
  8072. WedgePart181.CanCollide = false
  8073. WedgePart181.FormFactor = Enum.FormFactor.Custom
  8074. WedgePart181.Size = Vector3.new(0.784831583, 0.40676266, 0.200538427)
  8075. WedgePart181.CFrame = CFrame.new(-165.713181, 0.817407846, -2.9746933, -0.000340000639, 5.20017784e-05, 1, 5.69984331e-05, -1, 5.20211652e-05, 1, 5.70161137e-05, 0.00033999767)
  8076. WedgePart181.BottomSurface = Enum.SurfaceType.Smooth
  8077. WedgePart181.Color = Color3.new(0.105882, 0.164706, 0.207843)
  8078. WedgePart181.Position = Vector3.new(-165.713181, 0.817407846, -2.9746933)
  8079. WedgePart181.Orientation = Vector3.new(0, 89.9799957, 180)
  8080. WedgePart181.Color = Color3.new(0.105882, 0.164706, 0.207843)
  8081. WedgePart182.Parent = Model165
  8082. WedgePart182.Material = Enum.Material.SmoothPlastic
  8083. WedgePart182.BrickColor = BrickColor.new("Black")
  8084. WedgePart182.Reflectance = 0.10000000149012
  8085. WedgePart182.Rotation = Vector3.new(180, -90, 0)
  8086. WedgePart182.Anchored = true
  8087. WedgePart182.CanCollide = false
  8088. WedgePart182.FormFactor = Enum.FormFactor.Custom
  8089. WedgePart182.Size = Vector3.new(0.784831583, 0.41676268, 0.350538433)
  8090. WedgePart182.CFrame = CFrame.new(-165.438187, 0.812421918, -2.97459841, 0.000340000639, 5.20017784e-05, -1, -5.59984728e-05, -1, -5.20208232e-05, -1, 5.60161534e-05, -0.000339997729)
  8091. WedgePart182.BottomSurface = Enum.SurfaceType.Smooth
  8092. WedgePart182.Color = Color3.new(0.105882, 0.164706, 0.207843)
  8093. WedgePart182.Position = Vector3.new(-165.438187, 0.812421918, -2.97459841)
  8094. WedgePart182.Orientation = Vector3.new(0, -90.0199966, -180)
  8095. WedgePart182.Color = Color3.new(0.105882, 0.164706, 0.207843)
  8096. Part183.Parent = Model165
  8097. Part183.Material = Enum.Material.SmoothPlastic
  8098. Part183.BrickColor = BrickColor.new("Really black")
  8099. Part183.Rotation = Vector3.new(0, -0.0199999996, 0)
  8100. Part183.Anchored = true
  8101. Part183.CanCollide = false
  8102. Part183.FormFactor = Enum.FormFactor.Custom
  8103. Part183.Size = Vector3.new(0.56318897, 1.45930386, 1.06512928)
  8104. Part183.CFrame = CFrame.new(-165.131882, 1.32907283, -3.1140461, 1, 2.01892973e-08, -0.000412000634, 1.10730706e-12, 1, 4.90057682e-05, 0.000412000634, -4.9005761e-05, 1)
  8105. Part183.BottomSurface = Enum.SurfaceType.Smooth
  8106. Part183.TopSurface = Enum.SurfaceType.Smooth
  8107. Part183.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  8108. Part183.Position = Vector3.new(-165.131882, 1.32907283, -3.1140461)
  8109. Part183.Orientation = Vector3.new(0, -0.0199999996, 0)
  8110. Part183.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  8111. Part184.Parent = Model165
  8112. Part184.Material = Enum.Material.SmoothPlastic
  8113. Part184.BrickColor = BrickColor.new("Black")
  8114. Part184.Reflectance = 0.10000000149012
  8115. Part184.Rotation = Vector3.new(-180, 0.0199999996, 180)
  8116. Part184.Anchored = true
  8117. Part184.CanCollide = false
  8118. Part184.FormFactor = Enum.FormFactor.Custom
  8119. Part184.Size = Vector3.new(0.59221828, 1.09930396, 0.885129333)
  8120. Part184.CFrame = CFrame.new(-165.599777, 1.49503362, -3.02627659, -1, -2.01881392e-08, 0.000412000285, -1.1137611e-12, 1, 4.89976082e-05, -0.000412000285, 4.8997601e-05, -1)
  8121. Part184.BottomSurface = Enum.SurfaceType.Smooth
  8122. Part184.TopSurface = Enum.SurfaceType.Smooth
  8123. Part184.Color = Color3.new(0.105882, 0.164706, 0.207843)
  8124. Part184.Position = Vector3.new(-165.599777, 1.49503362, -3.02627659)
  8125. Part184.Orientation = Vector3.new(0, 179.979996, 0)
  8126. Part184.Color = Color3.new(0.105882, 0.164706, 0.207843)
  8127. Part185.Parent = Model165
  8128. Part185.Material = Enum.Material.SmoothPlastic
  8129. Part185.BrickColor = BrickColor.new("Really black")
  8130. Part185.Rotation = Vector3.new(0, -0.0199999996, 0)
  8131. Part185.Anchored = true
  8132. Part185.CanCollide = false
  8133. Part185.FormFactor = Enum.FormFactor.Custom
  8134. Part185.Size = Vector3.new(1.03318882, 1.71930385, 0.605129659)
  8135. Part185.CFrame = CFrame.new(-165.384598, 1.19906199, -3.34413266, 1, 2.01892973e-08, -0.000412000634, 1.10730706e-12, 1, 4.90057682e-05, 0.000412000634, -4.9005761e-05, 1)
  8136. Part185.BottomSurface = Enum.SurfaceType.Smooth
  8137. Part185.TopSurface = Enum.SurfaceType.Smooth
  8138. Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  8139. Part185.Position = Vector3.new(-165.384598, 1.19906199, -3.34413266)
  8140. Part185.Orientation = Vector3.new(0, -0.0199999996, 0)
  8141. Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  8142. Script186.Name = "Welds"
  8143. Script186.Parent = Model0
  8144. Script186.Disabled = true
  8145. table.insert(cors,sandbox(Script186,function()
  8146. --Saz
  8147.  
  8148. --A new system which is a combination of fast-welds and hard-welds.
  8149. --Should be far, far better.
  8150.  
  8151. --When script.CreateNewWelds.Value == true, we create a new set of weld information on script run.
  8152. --This toggles off automatically afterwards, to prevent issues that fast-welds can cause.
  8153.  
  8154. --Cruder than I wanted it to be, but not like I intended for anyone but me to use it anyway.
  8155. --The fact that you're reading this means you should likely kill yourself. Immediately.
  8156.  
  8157. wait(.33)
  8158.  
  8159. Tool=script.Parent
  8160. Nib=Tool.Parent
  8161.  
  8162.  
  8163. for _,v in pairs(Nib:children()) do
  8164. if v.className=="Hat" then
  8165. v:Remove()
  8166. end
  8167. end
  8168.  
  8169. wait(1)
  8170.  
  8171. weldparts=function()
  8172. print("Welding")
  8173. lel={}
  8174. function jarate(p)
  8175. for i=1, #p do
  8176. table.insert(lel,p[i])
  8177. k=p[i]:children()
  8178. if #k>0 then
  8179. jarate(k)
  8180. end
  8181. end
  8182. end
  8183. for _,v in pairs(script.Parent:children()) do
  8184. if v.Name~="Cloak" and v.className~="Script" then
  8185. v:BreakJoints()
  8186. jarate(v:children())
  8187. end
  8188. end
  8189. for _,v in pairs(lel) do
  8190. if v.className=="Weld" or v.className=="Motor6D" then
  8191. v:Remove()
  8192. end
  8193. end
  8194. for _,v in pairs(script.Parent["RightLeg"]:children()) do
  8195. if v.Name~="Right Leg1" then
  8196. w=Instance.new("Weld")
  8197. w.Part0=script.Parent["RightLeg"]["Right Leg1"]
  8198. w.Part1=v
  8199. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  8200. w.C0=script.Parent["RightLeg"]["Right Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  8201. w.Parent=w.Part0
  8202. end
  8203. end
  8204. w=Instance.new("Weld")
  8205. w.Part0=Nib["Right Leg"]
  8206. w.Part1=script.Parent["RightLeg"]["Right Leg1"]
  8207. w.Parent=w.Part0
  8208. w.C0=CFrame.new(0,-.1,0)
  8209. for _,v in pairs(script.Parent["LeftLeg"]:children()) do
  8210. if v.Name~="Left Leg1" then
  8211. w=Instance.new("Weld")
  8212. w.Part0=script.Parent["LeftLeg"]["Left Leg1"]
  8213. w.Part1=v
  8214. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  8215. w.C0=script.Parent["LeftLeg"]["Left Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  8216. w.Parent=w.Part0
  8217. end
  8218. end
  8219. w=Instance.new("Weld")
  8220. w.Part0=Nib["Left Leg"]
  8221. w.Part1=script.Parent["LeftLeg"]["Left Leg1"]
  8222. w.Parent=w.Part0
  8223. w.C0=CFrame.new(0,-.1,0)
  8224. for _,v in pairs(script.Parent["RightArm"]:children()) do
  8225. if v.Name~="Right Arm1" then
  8226. w=Instance.new("Weld")
  8227. w.Part0=script.Parent["RightArm"]["Right Arm1"]
  8228. w.Part1=v
  8229. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  8230. w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  8231. w.Parent=w.Part1
  8232. end
  8233. end
  8234. w=Instance.new("Weld")
  8235. w.Part0=Nib["Right Arm"]
  8236. w.Part1=script.Parent["RightArm"]["Right Arm1"]
  8237. w.Parent=w.Part0
  8238. w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
  8239.  
  8240. for _,v in pairs(script.Parent["LeftArm"]:children()) do
  8241. if v.Name~="Left Arm1" then
  8242. w=Instance.new("Weld")
  8243. w.Part0=script.Parent["LeftArm"]["Left Arm1"]
  8244. w.Part1=v
  8245. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  8246. w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  8247. w.Parent=w.Part0
  8248. end
  8249. end
  8250. w=Instance.new("Weld")
  8251. w.Part0=Nib["Left Arm"]
  8252. w.Part1=script.Parent["LeftArm"]["Left Arm1"]
  8253. w.Parent=w.Part0
  8254.  
  8255.  
  8256. for _,v in pairs(script.Parent["Head"]:children()) do
  8257. if v.Name~="Head1" then
  8258. w=Instance.new("Weld")
  8259. w.Part0=script.Parent["Head"]["Head1"]
  8260. w.Part1=v
  8261. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  8262. w.C0=script.Parent["Head"]["Head1"].CFrame:inverse()*CFrame.new(v.Position)
  8263. w.Parent=w.Part0
  8264. end
  8265. end
  8266. w=Instance.new("Weld")
  8267. w.Part0=Nib["Head"]
  8268. w.Part1=script.Parent["Head"]["Head1"]
  8269. w.Parent=w.Part0
  8270.  
  8271. for _,v in pairs(script.Parent["Torso"]:children()) do
  8272. if v.Name~="Torso1" then
  8273. w=Instance.new("Weld")
  8274. w.Part0=script.Parent["Torso"]["Torso1"]
  8275. w.Part1=v
  8276. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  8277. w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position)
  8278. w.Parent=script.Parent["Torso"]["Torso1"]
  8279. end
  8280. end
  8281.  
  8282. w=Instance.new("Weld")
  8283. w.Part0=Nib["Torso"]
  8284. w.Part1=script.Parent["Torso"]["Torso1"]
  8285. w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
  8286. w.Parent=w.Part0
  8287.  
  8288. for _,v in pairs(lel) do
  8289. if v:IsA("BasePart") then v.Anchored=false end
  8290. end
  8291.  
  8292.  
  8293.  
  8294. wait(1)
  8295.  
  8296. w=Instance.new("Weld")
  8297. w.Part0=Nib.Torso
  8298. w.Part1=Tool.Torso.Torso1
  8299. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  8300. w.C1=CFrame.new(0,0,0)
  8301. w.Parent=w.Part1
  8302. w.Name="ClothingWeld"
  8303.  
  8304. wait(.06)
  8305.  
  8306. while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do
  8307. wait(.03)
  8308. w=Instance.new("Weld")
  8309. w.Part0=Nib.Torso
  8310. w.Part1=Tool.Torso.Torso1
  8311. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  8312. w.C1=CFrame.new(0,0,0)
  8313. w.Parent=w.Part1
  8314. w.Name="ClothingWeld"
  8315. end
  8316.  
  8317. w=Instance.new("Weld")
  8318. w.Part0=Nib["Right Leg"]
  8319. w.Part1=Tool.RightLeg["Right Leg1"]
  8320. w.C0=CFrame.new(0,0,0)
  8321. w.C1=CFrame.new(0,0,0)
  8322. w.Parent=w.Part1
  8323. w.Name="ClothingWeld"
  8324.  
  8325. w=Instance.new("Weld")
  8326. w.Part0=Nib["Left Leg"]
  8327. w.Part1=Tool.LeftLeg["Left Leg1"]
  8328. w.C0=CFrame.new(0,0,0)
  8329. w.C1=CFrame.new(0,0,0)
  8330. w.Parent=w.Part1
  8331. w.Name="ClothingWeld"
  8332.  
  8333. w=Instance.new("Weld")
  8334. w.Part0=Nib["Right Arm"]
  8335. w.Part1=Tool.RightArm["Right Arm1"]
  8336. w.C0=CFrame.new(0,0,0)
  8337. w.C1=CFrame.new(0,0,0)
  8338. w.Parent=w.Part1
  8339. w.Name="ClothingWeld"
  8340.  
  8341. w=Instance.new("Weld")
  8342. w.Part0=Nib["Left Arm"]
  8343. w.Part1=Tool.LeftArm["Left Arm1"]
  8344. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  8345. w.C1=CFrame.new(0,0,0)
  8346. w.Parent=w.Part1
  8347. w.Name="ClothingWeld"
  8348.  
  8349. wait()
  8350.  
  8351. end
  8352. weldparts()
  8353.  
  8354. end))
  8355. for i,v in pairs(mas:GetChildren()) do
  8356. v.Parent = game:GetService("Players").LocalPlayer.Character
  8357. pcall(function() v:MakeJoints() end)
  8358. end
  8359. mas:Destroy()
  8360. for i,v in pairs(cors) do
  8361. spawn(function()
  8362. pcall(v)
  8363. end)
  8364. end
  8365.  
  8366. ---------------------------------------------------------------
  8367.  
  8368. wait(0.2)
  8369.  
  8370. Player = owner
  8371. PlayerGui = Player.PlayerGui
  8372. Cam = workspace.CurrentCamera
  8373. Backpack = Player.Backpack
  8374. Character = Player.Character
  8375. Humanoid = Character.Humanoid
  8376. Mouse = Player:GetMouse()
  8377. RootPart = Character["HumanoidRootPart"]
  8378. Torso = Character["Torso"]
  8379. Head = Character["Head"]
  8380. RightArm = Character["Right Arm"]
  8381. LeftArm = Character["Left Arm"]
  8382. RightLeg = Character["Right Leg"]
  8383. LeftLeg = Character["Left Leg"]
  8384. RootJoint = RootPart["RootJoint"]
  8385. Neck = Torso["Neck"]
  8386. RightShoulder = Torso["Right Shoulder"]
  8387. LeftShoulder = Torso["Left Shoulder"]
  8388. RightHip = Torso["Right Hip"]
  8389. LeftHip = Torso["Left Hip"]
  8390. local sick = Instance.new("Sound",Character)
  8391. sick.SoundId = "rbxassetid://1232367576"
  8392. sick.Looped = true
  8393. sick.Pitch = 1
  8394. sick.Volume = 1
  8395. sick:Play()
  8396.  
  8397. IT = Instance.new
  8398. CF = CFrame.new
  8399. VT = Vector3.new
  8400. RAD = math.rad
  8401. C3 = Color3.new
  8402. UD2 = UDim2.new
  8403. BRICKC = BrickColor.new
  8404. ANGLES = CFrame.Angles
  8405. EULER = CFrame.fromEulerAnglesXYZ
  8406. COS = math.cos
  8407. ACOS = math.acos
  8408. SIN = math.sin
  8409. ASIN = math.asin
  8410. ABS = math.abs
  8411. MRANDOM = math.random
  8412. FLOOR = math.floor
  8413.  
  8414. --//=================================\\
  8415. --|| USEFUL VALUES
  8416. --\\=================================//
  8417.  
  8418. Animation_Speed = 3
  8419. Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
  8420. local Speed = 16
  8421. local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  8422. local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  8423. local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
  8424. local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
  8425. local DAMAGEMULTIPLIER = 1
  8426. local ANIM = "Idle"
  8427. local ATTACK = false
  8428. local EQUIPPED = false
  8429. local HOLD = false
  8430. local COMBO = 1
  8431. local Rooted = false
  8432. local SINE = 0
  8433. local KEYHOLD = false
  8434. local CHANGE = 2 / Animation_Speed
  8435. local WALKINGANIM = false
  8436. local VALUE1 = false
  8437. local VALUE2 = 0
  8438. local ROBLOXIDLEANIMATION = IT("Animation")
  8439. ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
  8440. ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  8441. --ROBLOXIDLEANIMATION.Parent = Humanoid
  8442. local WEAPONGUI = IT("ScreenGui", PlayerGui)
  8443. WEAPONGUI.Name = "Weapon GUI"
  8444. local Weapon = IT("Model")
  8445. Weapon.Name = "Adds"
  8446. local Effects = IT("Folder", Character)
  8447. Effects.Name = "Effects"
  8448. local ANIMATOR = Humanoid.Animator
  8449. local ANIMATE = Character.Animate
  8450. local UNANCHOR = true
  8451. local HITFLOOR = nil
  8452. local HITPOS = nil
  8453. local DED = false
  8454. local SOULWELL = 666
  8455. local HITPLAYERSOUNDS = {"199149137", "199149186", "199149221", "199149235", "199149269", "199149297"}
  8456. local SLASHSOUNDS = {"28144268","28144277","28144291"}
  8457.  
  8458. --//=================================\\
  8459. --\\=================================//
  8460.  
  8461.  
  8462. --//=================================\\
  8463. --|| SAZERENOS' ARTIFICIAL HEARTBEAT
  8464. --\\=================================//
  8465.  
  8466. ArtificialHB = Instance.new("BindableEvent", script)
  8467. ArtificialHB.Name = "ArtificialHB"
  8468.  
  8469. script:WaitForChild("ArtificialHB")
  8470.  
  8471. frame = Frame_Speed
  8472. tf = 0
  8473. allowframeloss = false
  8474. tossremainder = false
  8475. lastframe = tick()
  8476. script.ArtificialHB:Fire()
  8477.  
  8478. game:GetService("RunService").Heartbeat:connect(function(s, p)
  8479. tf = tf + s
  8480. if tf >= frame then
  8481. if allowframeloss then
  8482. script.ArtificialHB:Fire()
  8483. lastframe = tick()
  8484. else
  8485. for i = 1, math.floor(tf / frame) do
  8486. script.ArtificialHB:Fire()
  8487. end
  8488. lastframe = tick()
  8489. end
  8490. if tossremainder then
  8491. tf = 0
  8492. else
  8493. tf = tf - frame * math.floor(tf / frame)
  8494. end
  8495. end
  8496. end)
  8497.  
  8498. --//=================================\\
  8499. --\\=================================//
  8500.  
  8501. --//=================================\\
  8502. --|| SOME FUNCTIONS
  8503. --\\=================================//
  8504.  
  8505. function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  8506. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  8507. end
  8508.  
  8509. function PositiveAngle(NUMBER)
  8510. if NUMBER >= 0 then
  8511. NUMBER = 0
  8512. end
  8513. return NUMBER
  8514. end
  8515.  
  8516. function NegativeAngle(NUMBER)
  8517. if NUMBER <= 0 then
  8518. NUMBER = 0
  8519. end
  8520. return NUMBER
  8521. end
  8522.  
  8523. function Swait(NUMBER)
  8524. if NUMBER == 0 or NUMBER == nil then
  8525. ArtificialHB.Event:wait()
  8526. else
  8527. for i = 1, NUMBER do
  8528. ArtificialHB.Event:wait()
  8529. end
  8530. end
  8531. end
  8532.  
  8533. function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
  8534. local NEWMESH = IT(MESH)
  8535. if MESH == "SpecialMesh" then
  8536. NEWMESH.MeshType = MESHTYPE
  8537. if MESHID ~= "nil" and MESHID ~= "" then
  8538. NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
  8539. end
  8540. if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
  8541. NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
  8542. end
  8543. end
  8544. NEWMESH.Offset = OFFSET or VT(0, 0, 0)
  8545. NEWMESH.Scale = SCALE
  8546. NEWMESH.Parent = PARENT
  8547. return NEWMESH
  8548. end
  8549.  
  8550. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
  8551. local NEWPART = IT("Part")
  8552. NEWPART.formFactor = FORMFACTOR
  8553. NEWPART.Reflectance = REFLECTANCE
  8554. NEWPART.Transparency = TRANSPARENCY
  8555. NEWPART.CanCollide = false
  8556. NEWPART.Locked = true
  8557. NEWPART.Anchored = true
  8558. if ANCHOR == false then
  8559. NEWPART.Anchored = false
  8560. end
  8561. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  8562. NEWPART.Name = NAME
  8563. NEWPART.Size = SIZE
  8564. NEWPART.Position = Torso.Position
  8565. NEWPART.Material = MATERIAL
  8566. NEWPART:BreakJoints()
  8567. NEWPART.Parent = PARENT
  8568. return NEWPART
  8569. end
  8570.  
  8571. local function weldBetween(a, b)
  8572. local weldd = Instance.new("ManualWeld")
  8573. weldd.Part0 = a
  8574. weldd.Part1 = b
  8575. weldd.C0 = CFrame.new()
  8576. weldd.C1 = b.CFrame:inverse() * a.CFrame
  8577. weldd.Parent = a
  8578. return weldd
  8579. end
  8580.  
  8581.  
  8582. function QuaternionFromCFrame(cf)
  8583. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  8584. local trace = m00 + m11 + m22
  8585. if trace > 0 then
  8586. local s = math.sqrt(1 + trace)
  8587. local recip = 0.5 / s
  8588. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  8589. else
  8590. local i = 0
  8591. if m11 > m00 then
  8592. i = 1
  8593. end
  8594. if m22 > (i == 0 and m00 or m11) then
  8595. i = 2
  8596. end
  8597. if i == 0 then
  8598. local s = math.sqrt(m00 - m11 - m22 + 1)
  8599. local recip = 0.5 / s
  8600. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  8601. elseif i == 1 then
  8602. local s = math.sqrt(m11 - m22 - m00 + 1)
  8603. local recip = 0.5 / s
  8604. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  8605. elseif i == 2 then
  8606. local s = math.sqrt(m22 - m00 - m11 + 1)
  8607. local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  8608. end
  8609. end
  8610. end
  8611.  
  8612. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  8613. local xs, ys, zs = x + x, y + y, z + z
  8614. local wx, wy, wz = w * xs, w * ys, w * zs
  8615. local xx = x * xs
  8616. local xy = x * ys
  8617. local xz = x * zs
  8618. local yy = y * ys
  8619. local yz = y * zs
  8620. local zz = z * zs
  8621. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  8622. end
  8623.  
  8624. function QuaternionSlerp(a, b, t)
  8625. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  8626. local startInterp, finishInterp;
  8627. if cosTheta >= 0.0001 then
  8628. if (1 - cosTheta) > 0.0001 then
  8629. local theta = ACOS(cosTheta)
  8630. local invSinTheta = 1 / SIN(theta)
  8631. startInterp = SIN((1 - t) * theta) * invSinTheta
  8632. finishInterp = SIN(t * theta) * invSinTheta
  8633. else
  8634. startInterp = 1 - t
  8635. finishInterp = t
  8636. end
  8637. else
  8638. if (1 + cosTheta) > 0.0001 then
  8639. local theta = ACOS(-cosTheta)
  8640. local invSinTheta = 1 / SIN(theta)
  8641. startInterp = SIN((t - 1) * theta) * invSinTheta
  8642. finishInterp = SIN(t * theta) * invSinTheta
  8643. else
  8644. startInterp = t - 1
  8645. finishInterp = t
  8646. end
  8647. end
  8648. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  8649. end
  8650.  
  8651. function Clerp(a, b, t)
  8652. local qa = {QuaternionFromCFrame(a)}
  8653. local qb = {QuaternionFromCFrame(b)}
  8654. local ax, ay, az = a.x, a.y, a.z
  8655. local bx, by, bz = b.x, b.y, b.z
  8656. local _t = 1 - t
  8657. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  8658. end
  8659.  
  8660. function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME)
  8661. local frame = IT("Frame")
  8662. frame.BackgroundTransparency = TRANSPARENCY
  8663. frame.BorderSizePixel = BORDERSIZEPIXEL
  8664. frame.Position = POSITION
  8665. frame.Size = SIZE
  8666. frame.BackgroundColor3 = COLOR
  8667. frame.BorderColor3 = BORDERCOLOR
  8668. frame.Name = NAME
  8669. frame.Parent = PARENT
  8670. return frame
  8671. end
  8672.  
  8673. function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME)
  8674. local label = IT("TextLabel")
  8675. label.BackgroundTransparency = 1
  8676. label.Size = UD2(1, 0, 1, 0)
  8677. label.Position = UD2(0, 0, 0, 0)
  8678. label.TextColor3 = TEXTCOLOR
  8679. label.TextStrokeTransparency = STROKETRANSPARENCY
  8680. label.TextTransparency = TRANSPARENCY
  8681. label.FontSize = TEXTFONTSIZE
  8682. label.Font = TEXTFONT
  8683. label.BorderSizePixel = BORDERSIZEPIXEL
  8684. label.TextScaled = false
  8685. label.Text = TEXT
  8686. label.Name = NAME
  8687. label.Parent = PARENT
  8688. return label
  8689. end
  8690.  
  8691. function NoOutlines(PART)
  8692. PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10
  8693. end
  8694.  
  8695. function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
  8696. local NEWWELD = IT(TYPE)
  8697. NEWWELD.Part0 = PART0
  8698. NEWWELD.Part1 = PART1
  8699. NEWWELD.C0 = C0
  8700. NEWWELD.C1 = C1
  8701. NEWWELD.Parent = PARENT
  8702. return NEWWELD
  8703. end
  8704.  
  8705. local S = IT("Sound")
  8706. function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP)
  8707. local NEWSOUND = nil
  8708. coroutine.resume(coroutine.create(function()
  8709. NEWSOUND = S:Clone()
  8710. NEWSOUND.Parent = PARENT
  8711. NEWSOUND.Volume = VOLUME
  8712. NEWSOUND.Pitch = PITCH
  8713. NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID
  8714. NEWSOUND:play()
  8715. if DOESLOOP == true then
  8716. NEWSOUND.Looped = true
  8717. else
  8718. repeat Swait() until NEWSOUND.Playing == false
  8719. NEWSOUND:remove()
  8720. end
  8721. end))
  8722. return NEWSOUND
  8723. end
  8724.  
  8725. function CFrameFromTopBack(at, top, back)
  8726. local right = top:Cross(back)
  8727. return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
  8728. end
  8729.  
  8730. --WACKYEFFECT({EffectType = "", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
  8731. function WACKYEFFECT(Table)
  8732. local TYPE = (Table.EffectType or "Sphere")
  8733. local SIZE = (Table.Size or VT(1,1,1))
  8734. local ENDSIZE = (Table.Size2 or VT(0,0,0))
  8735. local TRANSPARENCY = (Table.Transparency or 0)
  8736. local ENDTRANSPARENCY = (Table.Transparency2 or 1)
  8737. local CFRAME = (Table.CFrame or Torso.CFrame)
  8738. local MOVEDIRECTION = (Table.MoveToPos or nil)
  8739. local ROTATION1 = (Table.RotationX or 0)
  8740. local ROTATION2 = (Table.RotationY or 0)
  8741. local ROTATION3 = (Table.RotationZ or 0)
  8742. local MATERIAL = (Table.Material or "Neon")
  8743. local COLOR = (Table.Color or C3(1,1,1))
  8744. local TIME = (Table.Time or 45)
  8745. local SOUNDID = (Table.SoundID or nil)
  8746. local SOUNDPITCH = (Table.SoundPitch or nil)
  8747. local SOUNDVOLUME = (Table.SoundVolume or nil)
  8748. coroutine.resume(coroutine.create(function()
  8749. local PLAYSSOUND = false
  8750. local SOUND = nil
  8751. local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true)
  8752. if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then
  8753. PLAYSSOUND = true
  8754. SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false)
  8755. end
  8756. EFFECT.Color = COLOR
  8757. local MSH = nil
  8758. if TYPE == "Sphere" then
  8759. MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0))
  8760. elseif TYPE == "Block" then
  8761. MSH = IT("BlockMesh",EFFECT)
  8762. MSH.Scale = VT(SIZE.X,SIZE.X,SIZE.X)
  8763. elseif TYPE == "Wave" then
  8764. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8))
  8765. elseif TYPE == "Ring" then
  8766. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0))
  8767. elseif TYPE == "Slash" then
  8768. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
  8769. elseif TYPE == "Round Slash" then
  8770. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
  8771. elseif TYPE == "Swirl" then
  8772. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0))
  8773. elseif TYPE == "Skull" then
  8774. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0))
  8775. elseif TYPE == "Crystal" then
  8776. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0))
  8777. end
  8778. if MSH ~= nil then
  8779. local MOVESPEED = nil
  8780. if MOVEDIRECTION ~= nil then
  8781. MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME
  8782. end
  8783. local GROWTH = SIZE - ENDSIZE
  8784. local TRANS = TRANSPARENCY - ENDTRANSPARENCY
  8785. if TYPE == "Block" then
  8786. EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))
  8787. else
  8788. EFFECT.CFrame = CFRAME
  8789. end
  8790. for LOOP = 1, TIME do
  8791. Swait()
  8792. MSH.Scale = MSH.Scale - GROWTH/TIME
  8793. if TYPE == "Wave" then
  8794. MSH.Offset = VT(0,0,-MSH.Scale.X/8)
  8795. end
  8796. EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME
  8797. if TYPE == "Block" then
  8798. EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))
  8799. else
  8800. EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3))
  8801. end
  8802. if MOVEDIRECTION ~= nil then
  8803. local ORI = EFFECT.Orientation
  8804. EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED)
  8805. EFFECT.Orientation = ORI
  8806. end
  8807. end
  8808. if PLAYSSOUND == false then
  8809. EFFECT:remove()
  8810. else
  8811. repeat Swait() until SOUND.Playing == false
  8812. EFFECT:remove()
  8813. end
  8814. else
  8815. if PLAYSSOUND == false then
  8816. EFFECT:remove()
  8817. else
  8818. repeat Swait() until SOUND.Playing == false
  8819. EFFECT:remove()
  8820. end
  8821. end
  8822. end))
  8823. end
  8824.  
  8825. Debris = game:GetService("Debris")
  8826.  
  8827. function SpawnSoul(Humanoid)
  8828. coroutine.resume(coroutine.create(function()
  8829. local TORSO = Humanoid.Parent:FindFirstChild("Torso") or Humanoid.Parent:FindFirstChild("UpperTorso")
  8830. local SOULMODEL = IT("Model",Effects)
  8831. SOULMODEL.Name = Humanoid.Parent.Name.."'s Soul"
  8832. local SOUL = CreatePart(3, SOULMODEL, "Neon", 0, 0, "Really red", "Head", VT(0.5,0.5,0.5))
  8833. SOUL.CFrame = CF(TORSO.Position)
  8834. local A1 = IT("Attachment",SOUL)
  8835. A1.Position = Vector3.new(0, 0.25, 0)
  8836. local A2 = IT("Attachment",SOUL)
  8837. A2.Position = Vector3.new(0, -0.25, 0)
  8838. local Trail = IT("Trail",SOUL)
  8839. Trail.LightEmission = 0.3
  8840. Trail.FaceCamera = true
  8841. Trail.Texture = "rbxassetid://945758042"
  8842. Trail.Attachment0 = A1
  8843. Trail.Attachment1 = A2
  8844. Trail.Lifetime = 0.5
  8845. Trail.MinLength = 0
  8846. Trail.Transparency = NumberSequence.new(0)
  8847. Trail.Color = ColorSequence.new(SOUL.Color)
  8848. MakeForm(SOUL,"Ball")
  8849. local DISTANCE = nil
  8850. local HUM = IT("Humanoid",SOULMODEL)
  8851. repeat
  8852. Swait()
  8853. SOUL.CFrame = CF(SOUL.Position,Torso.Position)*CF(0,0,-0.2)
  8854. DISTANCE = (SOUL.Position - Torso.Position).Magnitude
  8855. until DISTANCE < 0.4
  8856. WACKYEFFECT({EffectType = "Sphere", Size = VT(1,1,1), Size2 = VT(6,6,6), Transparency = 0, Transparency2 = 1, CFrame = Torso.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = "444667859", SoundPitch = 2, SoundVolume = 2})
  8857. SOUL.Transparency = 1
  8858. A1.Parent = Torso
  8859. A2.Parent = Torso
  8860. Trail.Parent = Torso
  8861. Debris:AddItem(SOULMODEL,10)
  8862. SOULWELL = SOULWELL + 1
  8863. for i = 1, 100 do
  8864. Swait()
  8865. Trail.Transparency = NumberSequence.new(i/100)
  8866. end
  8867. A1:remove()
  8868. A2:remove()
  8869. Trail:remove()
  8870. end))
  8871. end
  8872.  
  8873. function Shatter(Part)
  8874. if Part.Transparency == 0 then
  8875. local SOUNDPART = CreatePart(3, Effects, "Glass", 0, 1, Part.BrickColor, "OOF", VT(0,0,0))
  8876. Debris:AddItem(SOUNDPART,5)
  8877. CreateSound("626807593", SOUNDPART, 3, MRANDOM(8,12)/10, false)
  8878. local SIZE = Part.Size.X + Part.Size.Y + Part.Size.Z
  8879. local SIZESET = SIZE/4
  8880. local XOffset = Part.Size.X*1.5/SIZESET
  8881. local YOffset = Part.Size.Y*1.5/SIZESET
  8882. local ZOffset = Part.Size.Z*1.5/SIZESET
  8883. for x = 1, math.ceil(XOffset) do
  8884. for y = 1, math.ceil(YOffset) do
  8885. for z = 1, math.ceil(ZOffset) do
  8886. local SHARD = CreatePart(3, Effects, "Glass", 0, 0.15, Part.BrickColor, "Shard", VT(SIZE,SIZE,SIZE)/10, false)
  8887. SHARD.CanCollide = true
  8888. SHARD.CFrame = Part.CFrame*CF((Part.Size.X/2-Part.Size.X/4),(Part.Size.Y/2-Part.Size.Y/4),(Part.Size.Z/2-Part.Size.Z/4))
  8889. SHARD.Velocity = VT(MRANDOM(-15,15),MRANDOM(-15,15),MRANDOM(-15,15))*3
  8890. Debris:AddItem(SHARD,MRANDOM(10,25)/10)
  8891. for _, c in pairs(Part:GetChildren()) do
  8892. if c.ClassName == "ParticleEmitter" or c.ClassName == "PointLight" or c.ClassName == "Fire" then
  8893. c:Clone().Parent = SHARD
  8894. end
  8895. end
  8896. end
  8897. end
  8898. end
  8899. end
  8900. Part:remove()
  8901. end
  8902.  
  8903. function MakeForm(PART,TYPE)
  8904. if TYPE == "Cyl" then
  8905. local MSH = IT("CylinderMesh",PART)
  8906. elseif TYPE == "Ball" then
  8907. local MSH = IT("SpecialMesh",PART)
  8908. MSH.MeshType = "Sphere"
  8909. elseif TYPE == "Wedge" then
  8910. local MSH = IT("SpecialMesh",PART)
  8911. MSH.MeshType = "Wedge"
  8912. end
  8913. end
  8914.  
  8915. function CastProperRay(StartPos, EndPos, Distance, Ignore)
  8916. local DIRECTION = CF(StartPos,EndPos).lookVector
  8917. return Raycast(StartPos, DIRECTION, Distance, Ignore)
  8918. end
  8919.  
  8920. function turnto(position)
  8921. RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0)
  8922. end
  8923.  
  8924. --//=================================\\
  8925. --|| WEAPON CREATION
  8926. --\\=================================//
  8927. for i = 1, 15 do
  8928. local FACE = CreatePart(3, Character, "Fabric", 0, 0+(i-1)/15.2, "Dark stone grey", "FaceGradient", VT(1.01,0.58,1.01),false)
  8929. FACE.Color = C3(0,0,0)
  8930. Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  8931. CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/35,0), CF(0, 0, 0))
  8932. end
  8933. local HAT1 = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(2,0.2,2),false)
  8934. MakeForm(HAT1,"Cyl")
  8935. HATWELD = CreateWeldOrSnapOrMotor("Weld", Head, Head, HAT1, CF(0,0.35,0), CF(0, 0, 0))
  8936. local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(2.01,0.15,2.01),false)
  8937. BELT.Color = C3(15/255,15/255,15/255)
  8938. MakeForm(BELT,"Cyl")
  8939. CreateWeldOrSnapOrMotor("Weld", HAT1, HAT1, BELT, CF(0,0,0), CF(0, 0, 0))
  8940. local HAT2 = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.3,2.2,1.3),false)
  8941. MakeForm(HAT2,"Cyl")
  8942. CreateWeldOrSnapOrMotor("Weld", HAT1, HAT1, HAT2, CF(0,1.1,0), CF(0, 0, 0))
  8943. local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.2,1.31),false)
  8944. BELT.Color = C3(15/255,15/255,15/255)
  8945. MakeForm(BELT,"Cyl")
  8946. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,0,0), CF(0, 0, 0))
  8947. local GEM = CreatePart(3, Character, "Neon", 0, 0, "Really red", "Gem", VT(0.25,0.25,0.1),false)
  8948. MakeForm(GEM,"Ball")
  8949. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, GEM, CF(0,0,-BELT.Size.X/2), CF(0, 0, 0))
  8950. local GEM = CreatePart(3, Character, "Neon", 0, 0, "Really red", "Gem", VT(0.25,0.25,0.1),false)
  8951. MakeForm(GEM,"Ball")
  8952. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, GEM, CF(0,0,BELT.Size.X/2), CF(0, 0, 0))
  8953. local GEM = CreatePart(3, Character, "Neon", 0, 0, "Really red", "Gem", VT(0.1,0.25,0.25),false)
  8954. MakeForm(GEM,"Ball")
  8955. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, GEM, CF(-BELT.Size.X/2,0,0), CF(0, 0, 0))
  8956. local GEM = CreatePart(3, Character, "Neon", 0, 0, "Really red", "Gem", VT(0.1,0.25,0.25),false)
  8957. MakeForm(GEM,"Ball")
  8958. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, GEM, CF(BELT.Size.X/2,0,0), CF(0, 0, 0))
  8959. local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.1,1.31),false)
  8960. BELT.Color = C3(15/255,15/255,15/255)
  8961. MakeForm(BELT,"Cyl")
  8962. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,0.7,0), CF(0, 0, 0))
  8963. local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.1,1.31),false)
  8964. BELT.Color = C3(15/255,15/255,15/255)
  8965. MakeForm(BELT,"Cyl")
  8966. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,-0.7,0), CF(0, 0, 0))
  8967. local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.1,1.31),false)
  8968. BELT.Color = C3(15/255,15/255,15/255)
  8969. MakeForm(BELT,"Cyl")
  8970. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,0.35,0), CF(0, 0, 0))
  8971. local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.31,0.1,1.31),false)
  8972. BELT.Color = C3(15/255,15/255,15/255)
  8973. MakeForm(BELT,"Cyl")
  8974. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,-0.35,0), CF(0, 0, 0))
  8975. local BELT = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Hat", VT(1.3,0.5,1.3),false)
  8976. MakeForm(BELT,"Ball")
  8977. CreateWeldOrSnapOrMotor("Weld", HAT2, HAT2, BELT, CF(0,HAT2.Size.Y/2,0), CF(0, 0, 0))
  8978. Humanoid.DisplayDistanceType = "None"
  8979. local naeeym2 = IT("BillboardGui",Character)
  8980. naeeym2.AlwaysOnTop = true
  8981. naeeym2.Size = UDim2.new(5,35,2,15)
  8982. naeeym2.StudsOffset = Vector3.new(0,3,0)
  8983. naeeym2.MaxDistance = 75
  8984. naeeym2.Adornee = Character.Head
  8985. naeeym2.Name = "Name"
  8986. local tecks2 = IT("TextLabel",naeeym2)
  8987. tecks2.BackgroundTransparency = 1
  8988. tecks2.TextScaled = true
  8989. tecks2.BorderSizePixel = 0
  8990. tecks2.Text = "Mr Red"
  8991. tecks2.Font = "Bodoni"
  8992. tecks2.TextSize = 30
  8993. tecks2.TextStrokeTransparency = 0.5
  8994. tecks2.TextColor3 = C3(0,0,0)
  8995. tecks2.TextStrokeColor3 = BRICKC"Really red".Color
  8996. tecks2.Size = UDim2.new(1,0,0.5,0)
  8997. tecks2.Parent = naeeym2
  8998. local EYE = CreatePart(3, Character, "Neon", 0, 0, "Really red", "FaceGradient", VT(0.6,0.1,1)/2,false)
  8999. MakeForm(EYE,"Ball")
  9000. CreateWeldOrSnapOrMotor("Weld", Head, Head, EYE, CF(0,0.2,0) * ANGLES(RAD(0), RAD(-18), RAD(15)), CF(0, 0, 0.4))
  9001. local EYE = CreatePart(3, Character, "Neon", 0, 0, "Really red", "FaceGradient", VT(0.6,0.1,1)/2,false)
  9002. MakeForm(EYE,"Ball")
  9003. CreateWeldOrSnapOrMotor("Weld", Head, Head, EYE, CF(0,0.2,0) * ANGLES(RAD(0), RAD(18), RAD(-15)), CF(0, 0, 0.4))
  9004. local EYE = CreatePart(3, Character, "Neon", 0, 0, "Really red", "FaceGradient", VT(0.1,1,1)/2,false)
  9005. MakeForm(EYE,"Ball")
  9006. CreateWeldOrSnapOrMotor("Weld", Head, Head, EYE, CF(0,0.15,0) * ANGLES(RAD(0), RAD(-18), RAD(0)), CF(0, 0, 0.4))
  9007. local EYE = CreatePart(3, Character, "Neon", 0, 0, "Really red", "FaceGradient", VT(0.1,1,1)/2,false)
  9008. MakeForm(EYE,"Ball")
  9009. CreateWeldOrSnapOrMotor("Weld", Head, Head, EYE, CF(0,0.15,0) * ANGLES(RAD(0), RAD(18), RAD(0)), CF(0, 0, 0.4))
  9010.  
  9011. local HandlePart = CreatePart(3, Weapon, "SmoothPlastic", 0, 0, "Really black", "Tophat", VT(1,1,1),false)
  9012. local HandleWeld = CreateWeldOrSnapOrMotor("Weld", RightArm, RightArm, HandlePart, CF(0, -2, -5.5) * ANGLES(RAD(-90), RAD(-90), RAD(0)), CF(0, 0, 0))
  9013. CreateMesh("SpecialMesh", HandlePart, "FileMesh", "443756210", "500489609", VT(1,2,1.4), VT(-1,0,0))
  9014.  
  9015. for _, c in pairs(Weapon:GetChildren()) do
  9016. if c.ClassName == "Part" then
  9017. c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  9018. end
  9019. end
  9020.  
  9021. local EyeSizes={
  9022. NumberSequenceKeypoint.new(0,1,0),
  9023. NumberSequenceKeypoint.new(1,0,0)
  9024. }
  9025. local Trans={
  9026. NumberSequenceKeypoint.new(0,0.5,0),
  9027. NumberSequenceKeypoint.new(1,1,0)
  9028. }
  9029. local PE=Instance.new("ParticleEmitter")
  9030. PE.LightEmission=.8
  9031. PE.Color = ColorSequence.new(BRICKC("Really red").Color)
  9032. PE.Size=NumberSequence.new(EyeSizes)
  9033. PE.Lifetime=NumberRange.new(0.35,0.35,0.35)
  9034. PE.Rotation=NumberRange.new(0,360)
  9035. PE.Transparency = NumberSequence.new(Trans)
  9036. PE.Rate=999
  9037. PE.VelocitySpread = 10000
  9038. PE.Acceleration = Vector3.new(0,75,0)
  9039. PE.Drag = 5
  9040. PE.Speed = NumberRange.new(6,6)
  9041. PE.Texture="http://www.roblox.com/asset/?id=241936182"
  9042. PE.ZOffset = -1.5
  9043. PE.Name = "Rage"
  9044. PE.Enabled = false
  9045.  
  9046. function particles(art)
  9047. PE:Clone().Parent = art
  9048. end
  9049.  
  9050. for _, c in pairs(Character:GetChildren()) do
  9051. if c.ClassName == "Part" and c ~= RootPart then
  9052. particles(c)
  9053. end
  9054. end
  9055.  
  9056. local SKILLTEXTCOLOR = C3(0,0,0)
  9057. local SKILLFONT = "Antique"
  9058. local SKILLTEXTSIZE = 7
  9059.  
  9060. Weapon.Parent = Character
  9061.  
  9062. Humanoid.Died:connect(function()
  9063. if SOULWELL > 0 then
  9064. SOULWELL = SOULWELL - 1
  9065. Humanoid.Parent = nil
  9066. Humanoid.MaxHealth = "inf"
  9067. Humanoid.Health = "inf"
  9068. refit()
  9069. Humanoid.Parent = Character
  9070. else
  9071. DED = true
  9072. sick:Destroy()
  9073. ATTACK = true
  9074. wait(2)
  9075. for _, c in pairs(Character:GetChildren()) do
  9076. if c.ClassName == "Part" then
  9077. c.Velocity = VT(MRANDOM(-15,15),MRANDOM(-15,15),MRANDOM(-15,15))
  9078. end
  9079. end
  9080. for _, c in pairs(Character:GetChildren()) do
  9081. if c.ClassName == "Part" then
  9082. Shatter(c)
  9083. end
  9084. end
  9085. end
  9086. end)
  9087.  
  9088. function refit()
  9089. Character.Parent = nil
  9090. Weapon.Parent = Character
  9091. HandlePart.Parent = Weapon
  9092. HandleWeld.Parent = RightArm
  9093. HAT.Parent = Character
  9094. Hatweld.Parent = Character
  9095. RootJoint.Parent = RootPart
  9096. Neck.Parent = Torso
  9097. RightShoulder.Parent = Torso
  9098. LeftShoulder.Parent = Torso
  9099. RightHip.Parent = Torso
  9100. LeftHip.Parent = Torso
  9101. RootPart.Parent = Character
  9102. LeftArm.Parent = Character
  9103. RightArm.Parent = Character
  9104. RightLeg.Parent = Character
  9105. LeftLeg.Parent = Character
  9106. Torso.Parent = Character
  9107. Head.Parent = Character
  9108. Character.Parent = workspace
  9109. end
  9110.  
  9111. local SKILL1FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.100, 0, 0.9, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 1 Frame")
  9112. local SKILL2FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.365, 0, 0.9, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 2 Frame")
  9113. local SKILL3FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.631, 0, 0.9, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 3 Frame")
  9114.  
  9115. local SOULFRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.365, 0, 0.815, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Soul Frame")
  9116.  
  9117. local SKILL1TEXT = CreateLabel(SKILL1FRAME, "[Z] Spire Wave", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 1, "Text 1")
  9118. local SKILL2TEXT = CreateLabel(SKILL2FRAME, "[B] Soul Bomb", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 1, "Text 2")
  9119. local SKILL3TEXT = CreateLabel(SKILL3FRAME, "[C] Soul Rage", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 1, "Text 3")
  9120.  
  9121. local SOULTEXT = CreateLabel(SOULFRAME, "Souls : [0]", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 1, "Souls")
  9122.  
  9123. --//=================================\\
  9124. --|| DAMAGE FUNCTIONS
  9125. --\\=================================//
  9126.  
  9127. function StatLabel(CFRAME, TEXT, COLOR)
  9128. local STATPART = CreatePart(3, Effects, "SmoothPlastic", 0, 1, "Really black", "Effect", VT())
  9129. STATPART.CFrame = CF(CFRAME.p,CFRAME.p+VT(MRANDOM(-5,5),MRANDOM(0,5),MRANDOM(-5,5)))
  9130. local BODYGYRO = IT("BodyGyro", STATPART)
  9131. game:GetService("Debris"):AddItem(STATPART ,5)
  9132. local BILLBOARDGUI = Instance.new("BillboardGui", STATPART)
  9133. BILLBOARDGUI.Adornee = STATPART
  9134. BILLBOARDGUI.Size = UD2(2.5, 0, 2.5 ,0)
  9135. BILLBOARDGUI.StudsOffset = VT(-2, 2, 0)
  9136. BILLBOARDGUI.AlwaysOnTop = false
  9137. local TEXTLABEL = Instance.new("TextLabel", BILLBOARDGUI)
  9138. TEXTLABEL.BackgroundTransparency = 1
  9139. TEXTLABEL.Size = UD2(2.5, 0, 2.5, 0)
  9140. TEXTLABEL.Text = TEXT
  9141. TEXTLABEL.Font = SKILLFONT
  9142. TEXTLABEL.FontSize="Size42"
  9143. TEXTLABEL.TextColor3 = COLOR
  9144. TEXTLABEL.TextStrokeTransparency = 1
  9145. TEXTLABEL.TextScaled = true
  9146. TEXTLABEL.TextWrapped = true
  9147. coroutine.resume(coroutine.create(function(THEPART, THEBODYPOSITION, THETEXTLABEL)
  9148. for i = 1, 50 do
  9149. Swait()
  9150. STATPART.CFrame = STATPART.CFrame * CF(0,0,-0.2)
  9151. TEXTLABEL.TextTransparency = TEXTLABEL.TextTransparency + (1/50)
  9152. end
  9153. THEPART.Parent = nil
  9154. end),STATPART, TEXTLABEL)
  9155. end
  9156.  
  9157. --//=================================\\
  9158. --|| DAMAGING
  9159. --\\=================================//
  9160.  
  9161. function ApplyDamage(Humanoid,Damage,CritRate,CritMultiplier,DoesOneShot)
  9162. coroutine.resume(coroutine.create(function()
  9163. local defence = Instance.new("BoolValue",Humanoid.Parent)
  9164. defence.Name = ("HitBy"..Player.Name)
  9165. game:GetService("Debris"):AddItem(defence, 0.001)
  9166. Damage = Damage * DAMAGEMULTIPLIER
  9167. if Humanoid.Health ~= 0 then
  9168. local CritChance = MRANDOM(1,100)
  9169. if CritChance < CritRate + 1 then
  9170. Damage = Damage*CritMultiplier
  9171. end
  9172. if Damage > Humanoid.Health then
  9173. Damage = math.ceil(Humanoid.Health)
  9174. if Damage == 0 then
  9175. Damage = 0.1
  9176. end
  9177. end
  9178. if DoesOneShot == false then
  9179. for _, c in pairs(Humanoid.Parent:GetChildren()) do
  9180. if c.Name ~= "HumanoidRootPart" and c.Name ~= "Torso" and c.Name ~= "Head" and c.Name ~= "UpperTorso" and c.Name ~= "LowerTorso" then
  9181. if c.ClassName == "Part" or c.ClassName == "MeshPart" then
  9182. if MRANDOM(1,20) == 1 then
  9183. Shatter(c)
  9184. end
  9185. end
  9186. end
  9187. end
  9188. Humanoid.Health = Humanoid.Health - Damage
  9189. if Humanoid.Parent:FindFirstChild("Head") then
  9190. CreateSound(HITPLAYERSOUNDS[MRANDOM(1,#HITPLAYERSOUNDS)], Humanoid.Parent.Head, 5, 1)
  9191. if CritChance < CritRate + 1 then
  9192. StatLabel(Humanoid.Parent.Head.CFrame * CF(0, 0 + (Humanoid.Parent.Head.Size.z - 1), 0), "CRIT//"..Damage, C3(1, 0, 0))
  9193. else
  9194. StatLabel(Humanoid.Parent.Head.CFrame * CF(0, 0 + (Humanoid.Parent.Head.Size.z - 1), 0), Damage, C3(0, 0, 0))
  9195. end
  9196. end
  9197. elseif DoesOneShot == true then
  9198. --print("["..Humanoid.Parent.Name.."]: One shot!? Really!?!?")
  9199. Humanoid.Parent:BreakJoints()
  9200. if Humanoid.Parent:FindFirstChild("Head") then
  9201. StatLabel(Humanoid.Parent.Head.CFrame * CF(0, 0 + (Humanoid.Parent.Head.Size.z - 1), 0), "INF", C3(1, 0, 0))
  9202. end
  9203. for _, c in pairs(Humanoid.Parent:GetChildren()) do
  9204. if c.ClassName == "Part" or c.ClassName == "MeshPart" then
  9205. Shatter(c)
  9206. end
  9207. end
  9208. end
  9209. if Humanoid.Health == 0 then
  9210. --print("["..Humanoid.Parent.Name.."]: It's like stepping on glass, but worse!")
  9211. SpawnSoul(Humanoid)
  9212. for _, c in pairs(Humanoid.Parent:GetChildren()) do
  9213. if c.ClassName == "Part" or c.ClassName == "MeshPart" then
  9214. Shatter(c)
  9215. end
  9216. end
  9217. end
  9218. end
  9219. end))
  9220. end
  9221.  
  9222. function AoEDamage(position,radius,min,max,maxstrength,critrate,critmultiplier,BESERK)
  9223. local dmg = math.random(10000,100000)
  9224. for i,v in ipairs(workspace:GetChildren()) do
  9225. if v:FindFirstChild("HitBy"..Player.Name) == nil then
  9226. local body = v:GetChildren()
  9227. for part = 1, #body do
  9228. if(v:FindFirstChild("HitBy"..Player.Name) == nil and (body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
  9229. if(body[part].Position - position).Magnitude < radius then
  9230. if v.ClassName == "Model" then
  9231. if v:FindFirstChildOfClass("Humanoid") then
  9232. ApplyDamage(v:FindFirstChildOfClass("Humanoid"),dmg,critrate,critmultiplier,BESERK)
  9233. local bv = Instance.new("BodyVelocity")
  9234. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  9235. bv.velocity = CF(position,body[part].Position).lookVector*maxstrength
  9236. bv.Parent = body[part]
  9237. Debris:AddItem(bv,0.2)
  9238. end
  9239. end
  9240. end
  9241. end
  9242. end
  9243. end
  9244. if v:FindFirstChild("HitBy"..Player.Name) then
  9245. v:FindFirstChild("HitBy"..Player.Name):remove()
  9246. end
  9247. end
  9248. end
  9249.  
  9250. --//=================================\\
  9251. --|| ATTACK FUNCTIONS AND STUFF
  9252. --\\=================================//
  9253.  
  9254. function Slash()
  9255. ATTACK = true
  9256. Rooted = false
  9257. for i=0, 0.2, 0.1 / Animation_Speed do
  9258. Swait()
  9259. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(25)), 2 / Animation_Speed)
  9260. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-25)), 2 / Animation_Speed)
  9261. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  9262. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  9263.  
  9264. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, -0.3) * ANGLES(RAD(40), RAD(65), RAD(12)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
  9265. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, -0.5) * ANGLES(RAD(120), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 2 / Animation_Speed)
  9266. HandleWeld.C1 = Clerp(HandleWeld.C1, CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  9267. end
  9268. CreateSound(SLASHSOUNDS[MRANDOM(1,#SLASHSOUNDS)], HandlePart, 5, 1)
  9269. if COMBO == 1 then
  9270. COMBO = 2
  9271. for i=0, 0.1, 0.1 / Animation_Speed do
  9272. RootPart.CFrame = RootPart.CFrame*CF(0,0,-0.1)
  9273. Swait()
  9274. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-65)), 1 / Animation_Speed)
  9275. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(65)), 1 / Animation_Speed)
  9276. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed)
  9277. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 1 / Animation_Speed)
  9278.  
  9279. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, -0.3) * ANGLES(RAD(40), RAD(65), RAD(62)) * RIGHTSHOULDERC0, 1 / Animation_Speed)
  9280. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, -1.5) * ANGLES(RAD(120), RAD(0), RAD(30)) * LEFTSHOULDERC0, 1 / Animation_Speed)
  9281. HandleWeld.C1 = Clerp(HandleWeld.C1, CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed)
  9282. end
  9283. AoEDamage(HandlePart.Position,5,5,15,5,2,2,VALUE1)
  9284. for i=0, 0.15, 0.1 / Animation_Speed do
  9285. RootPart.CFrame = RootPart.CFrame*CF(0,0,-0.12)
  9286. Swait()
  9287. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-75)), 2 / Animation_Speed)
  9288. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(75)), 2 / Animation_Speed)
  9289. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed)
  9290. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 2 / Animation_Speed)
  9291.  
  9292. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, -0.3) * ANGLES(RAD(40), RAD(65), RAD(62)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
  9293. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, -1.5) * ANGLES(RAD(120), RAD(0), RAD(30)) * LEFTSHOULDERC0, 2 / Animation_Speed)
  9294. HandleWeld.C1 = Clerp(HandleWeld.C1, CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / Animation_Speed)
  9295. end
  9296. elseif COMBO == 2 then
  9297. COMBO = 1
  9298. for i=0, 0.2, 0.1 / Animation_Speed do
  9299. Swait()
  9300. RootPart.CFrame = RootPart.CFrame*CF(0,0,0.1)
  9301. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(90)), 2 / Animation_Speed)
  9302. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-90)), 2 / Animation_Speed)
  9303. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  9304. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  9305.  
  9306. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, -0.3) * ANGLES(RAD(0), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
  9307. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, -0.5) * ANGLES(RAD(-25), RAD(0), RAD(-35)) * LEFTSHOULDERC0, 2 / Animation_Speed)
  9308. HandleWeld.C1 = Clerp(HandleWeld.C1, CF(7, -6, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)), 2 / Animation_Speed)
  9309. end
  9310. AoEDamage(HandlePart.Position,5,5,15,5,2,2,VALUE1)
  9311. for i=0, 0.1, 0.1 / Animation_Speed do
  9312. Swait()
  9313. RootPart.CFrame = RootPart.CFrame*CF(0,0,0.15)
  9314. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(90)), 2 / Animation_Speed)
  9315. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-90)), 2 / Animation_Speed)
  9316. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  9317. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  9318.  
  9319. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, -0.3) * ANGLES(RAD(0), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
  9320. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, -0.5) * ANGLES(RAD(-25), RAD(0), RAD(-35)) * LEFTSHOULDERC0, 2 / Animation_Speed)
  9321. HandleWeld.C1 = Clerp(HandleWeld.C1, CF(7, -6, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)), 2 / Animation_Speed)
  9322. end
  9323. end
  9324. ATTACK = false
  9325. Rooted = false
  9326. end
  9327.  
  9328. function SpireWave()
  9329. if HITFLOOR ~= nil then
  9330. ATTACK = true
  9331. Rooted = false
  9332. local GYRO = IT("BodyGyro",RootPart)
  9333. GYRO.D = 100
  9334. GYRO.P = 2000
  9335. GYRO.MaxTorque = VT(0,4000000,0)
  9336. GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p)
  9337. for i=0, 1, 0.1 / Animation_Speed do
  9338. Swait()
  9339. WACKYEFFECT({Time = 100, EffectType = "Skull", Size = VT(5,5,5), Size2 = VT(1.8,1.8,1.8), Transparency = 0.8, Transparency2 = 1, CFrame = LeftArm.CFrame*CF(0,-1,0)*ANGLES(RAD(90),RAD(0),RAD(90))*ANGLES(RAD(0),RAD(180),RAD(0)), MoveToPos = LeftArm.CFrame*CF(0,-1,0)*CF(MRANDOM(-15,15),MRANDOM(-15,15),MRANDOM(-15,15)).p, RotationX = MRANDOM(-25,25)/15, RotationY = MRANDOM(-25,25)/15, RotationZ = MRANDOM(-25,25)/15, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
  9340. GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p)
  9341. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-90)), 0.5 / Animation_Speed)
  9342. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(90)), 0.5 / Animation_Speed)
  9343. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  9344. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  9345.  
  9346. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0.3) * ANGLES(RAD(0), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed)
  9347. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
  9348. HandleWeld.C1 = Clerp(HandleWeld.C1, CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  9349. end
  9350. WACKYEFFECT({Time = 100, EffectType = "Skull", Size = VT(0,0,0), Size2 = VT(15,15,15), Transparency = 0, Transparency2 = 1, CFrame = LeftArm.CFrame*CF(0,-1,0)*ANGLES(RAD(90),RAD(0),RAD(90))*ANGLES(RAD(0),RAD(180),RAD(0)), MoveToPos = nil, RotationX = 0.2, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = "305685800", SoundPitch = 1, SoundVolume = 3})
  9351. GYRO:remove()
  9352. coroutine.resume(coroutine.create(function()
  9353. local PITS = {}
  9354. local FRAME = RootPart.CFrame
  9355. for i = 1, 120 do
  9356. Swait()
  9357. local CFRAME = FRAME*CF(MRANDOM(-10,10)/10,0,5-(i)).p
  9358. local HITFLOOR,HITPOS,NORMAL = Raycast(CFRAME, (CF(CFRAME, CFRAME + VT(0, -1, 0))).lookVector, 25, Character)
  9359. if HITFLOOR ~= nil then
  9360. if MRANDOM(1, 2) == 1 then
  9361. local ICICLE = IT("CornerWedgePart",Effects)
  9362. ICICLE.Locked = true
  9363. ICICLE.CanCollide = false
  9364. ICICLE.Anchored = true
  9365. ICICLE.BrickColor = BRICKC"Brick yellow"
  9366. ICICLE.Material = "Marble"
  9367. ICICLE.Size = VT(i/10,i/2,i/10)
  9368. ICICLE.CFrame = CF(HITPOS)*CF(MRANDOM(-i/10,i/10),0,MRANDOM(-i/10,i/10))*ANGLES(RAD(MRANDOM(-25,25)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-25,25)))
  9369. table.insert(PITS,ICICLE)
  9370. --CreateSound("588693156", ICICLE, 3, MRANDOM(8,12)/10, false)
  9371. AoEDamage(ICICLE.Position,ICICLE.Size.X,5,15,5,2,2,VALUE1)
  9372. WACKYEFFECT({EffectType = "Wave", Size = VT(ICICLE.Size.X*3,2,ICICLE.Size.X*3), Size2 = VT(0,6,0), Transparency = 1, Transparency2 = 0, CFrame = CF(HITPOS), MoveToPos = nil, RotationX = 0, RotationY = 15, RotationZ = 0, Material = "Fabric", Color = C3(1,0,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
  9373. end
  9374. else
  9375. break
  9376. end
  9377. end
  9378. wait(2)
  9379. coroutine.resume(coroutine.create(function()
  9380. for i = 1, 10 do
  9381. Swait()
  9382. for e=1,#PITS do
  9383. if PITS[e]~=nil then
  9384. local E = PITS[e]
  9385. E.Transparency = E.Transparency + 0.1
  9386. end
  9387. end
  9388. end
  9389. for e=1,#PITS do
  9390. if PITS[e]~=nil then
  9391. local E = PITS[e]
  9392. E:remove()
  9393. end
  9394. end
  9395. end))
  9396. end))
  9397. ATTACK = false
  9398. Rooted = false
  9399. end
  9400. end
  9401.  
  9402. function SoulBomb()
  9403. ATTACK = true
  9404. Rooted = false
  9405. local GYRO = IT("BodyGyro",RootPart)
  9406. GYRO.D = 100
  9407. GYRO.P = 2000
  9408. GYRO.MaxTorque = VT(0,4000000,0)
  9409. GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p)
  9410. local BOMB = CreatePart(3, Effects, "Neon", 0, 1, "Really red", "SkullBomb", VT(0,0,0))
  9411. for i=0, 2, 0.1 / Animation_Speed do
  9412. BOMB.CFrame = RootPart.CFrame*CF(0,5,0)
  9413. Swait()
  9414. WACKYEFFECT({EffectType = "Sphere", Size = VT(1,1,1), Size2 = VT(0,3,0), Transparency = 0, Transparency2 = 1, CFrame = CF(BOMB.Position+VT(MRANDOM(-15,15),MRANDOM(-15,15),MRANDOM(-15,15))), MoveToPos = BOMB.Position, RotationX = MRANDOM(-15,15), RotationY = MRANDOM(-15,15), RotationZ = MRANDOM(-15,15), Material = "Neon", Color = C3(1,0,0), SoundID = "444667859", SoundPitch = 2, SoundVolume = nil})
  9415. WACKYEFFECT({Time = 100, EffectType = "Skull", Size = VT(6,6,6), Size2 = VT(8,8,8), Transparency = 0, Transparency2 = 1, CFrame = BOMB.CFrame, MoveToPos = BOMB.Position+VT(MRANDOM(-5,5),MRANDOM(-5,5),MRANDOM(-5,5))/10, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = "305685800", SoundPitch = 1, SoundVolume = nil})
  9416. GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p)
  9417. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  9418. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  9419. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  9420. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  9421.  
  9422. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0.3) * ANGLES(RAD(0), RAD(0), RAD(15)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed)
  9423. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.15, 1, 0) * ANGLES(RAD(160), RAD(0), RAD(15)) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
  9424. HandleWeld.C1 = Clerp(HandleWeld.C1, CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  9425. end
  9426. GYRO:remove()
  9427. coroutine.resume(coroutine.create(function()
  9428. BOMB.CFrame = CF(BOMB.Position,Mouse.Hit.p)
  9429. local IMPACT = false
  9430. for i = 1,150 do
  9431. Swait()
  9432. if MRANDOM(1,5) == 1 then
  9433. WACKYEFFECT({Time = 50, EffectType = "Skull", Size = VT(5,5,5), Size2 = VT(1.8,1.8,1.8), Transparency = 0.8, Transparency2 = 1, CFrame = BOMB.CFrame, MoveToPos = BOMB.CFrame*CF(MRANDOM(-15,15),MRANDOM(-15,15),MRANDOM(-15,15)).p, RotationX = MRANDOM(-25,25)/15, RotationY = MRANDOM(-25,25)/15, RotationZ = MRANDOM(-25,25)/15, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
  9434. end
  9435. WACKYEFFECT({Time = 10, EffectType = "Skull", Size = VT(5,5,5), Size2 = VT(8,8,8), Transparency = 0, Transparency2 = 1, CFrame = BOMB.CFrame, MoveToPos = BOMB.Position+VT(MRANDOM(-5,5),MRANDOM(-5,5),MRANDOM(-5,5))/10, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = "305685800", SoundPitch = 1, SoundVolume = nil})
  9436. BOMB.CFrame = BOMB.CFrame*CF(0,0,-1)
  9437. local HIT = Raycast(BOMB.Position, BOMB.CFrame.lookVector, 2, Character)
  9438. if HIT ~= nil then
  9439. IMPACT = true
  9440. break
  9441. end
  9442. end
  9443. if IMPACT == true then
  9444. AoEDamage(BOMB.Position,15,15,25,5,2,2,VALUE1)
  9445. WACKYEFFECT({EffectType = "Block", Size = VT(1,1,1), Size2 = VT(5,5,5), Transparency = 0, Transparency2 = 1, CFrame = CF(BOMB.Position), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
  9446. WACKYEFFECT({EffectType = "Block", Size = VT(1,1,1), Size2 = VT(10,10,10), Transparency = 0, Transparency2 = 1, CFrame = CF(BOMB.Position), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
  9447. WACKYEFFECT({EffectType = "Block", Size = VT(1,1,1), Size2 = VT(15,15,15), Transparency = 0, Transparency2 = 1, CFrame = CF(BOMB.Position), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
  9448. else
  9449. BOMB:remove()
  9450. end
  9451. end))
  9452. ATTACK = false
  9453. Rooted = false
  9454. end
  9455.  
  9456. function SoulRage()
  9457. ATTACK = true
  9458. Rooted = true
  9459. for i=0, 1, 0.1 / Animation_Speed do
  9460. Swait()
  9461. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  9462. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  9463. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  9464. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  9465.  
  9466. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.15, 0.5, -0.5) * ANGLES(RAD(90), RAD(0), RAD(-45)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed)
  9467. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.15, 0.5, -0.5) * ANGLES(RAD(90), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
  9468. HandleWeld.C1 = Clerp(HandleWeld.C1, CF(0, 2, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  9469. end
  9470. local WELL = math.ceil(SOULWELL/2)
  9471. for i=1, SOULWELL do
  9472. Swait()
  9473. SOULWELL = SOULWELL - 1
  9474. WACKYEFFECT({EffectType = "Sphere", Size = VT(1,1,1), Size2 = VT(0,3,0), Transparency = 0, Transparency2 = 1, CFrame = Torso.CFrame, MoveToPos = Torso.Position+VT(MRANDOM(-15,15),MRANDOM(-2,15),MRANDOM(-15,15)), RotationX = MRANDOM(-15,15), RotationY = MRANDOM(-15,15), RotationZ = MRANDOM(-15,15), Material = "Neon", Color = C3(1,0,0), SoundID = "444667859", SoundPitch = 2, SoundVolume = 2})
  9475. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  9476. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  9477. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  9478. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  9479.  
  9480. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.15, 0.5, -0.5) * ANGLES(RAD(90), RAD(0), RAD(-45)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed)
  9481. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.15, 0.5, -0.5) * ANGLES(RAD(90), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
  9482. HandleWeld.C1 = Clerp(HandleWeld.C1, CF(0, 2, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  9483. end
  9484. ATTACK = false
  9485. Rooted = false
  9486. VALUE1 = true
  9487. VALUE2 = WELL
  9488. for i = 1, WELL do
  9489. wait(1)
  9490. VALUE2 = VALUE2 - 1
  9491. end
  9492. VALUE1 = false
  9493. end
  9494.  
  9495.  
  9496. --//=================================\\
  9497. --|| ASSIGN THINGS TO KEYS
  9498. --\\=================================//
  9499.  
  9500. function MouseDown(Mouse)
  9501. if ATTACK == false then
  9502. Slash()
  9503. end
  9504. end
  9505.  
  9506. function MouseUp(Mouse)
  9507. HOLD = false
  9508. end
  9509.  
  9510. function KeyDown(Key)
  9511. KEYHOLD = true
  9512. if Key == "z" and ATTACK == false then
  9513. SpireWave()
  9514. end
  9515.  
  9516. if Key == "b" and ATTACK == false then
  9517. SoulBomb()
  9518. end
  9519.  
  9520. if Key == "c" and ATTACK == false and VALUE1 == false then
  9521. if SOULWELL > 1 then
  9522. SoulRage()
  9523. end
  9524. end
  9525. end
  9526.  
  9527. function KeyUp(Key)
  9528. KEYHOLD = false
  9529. end
  9530.  
  9531. Mouse.Button1Down:connect(function(NEWKEY)
  9532. MouseDown(NEWKEY)
  9533. end)
  9534. Mouse.Button1Up:connect(function(NEWKEY)
  9535. MouseUp(NEWKEY)
  9536. end)
  9537. Mouse.KeyDown:connect(function(NEWKEY)
  9538. KeyDown(NEWKEY)
  9539. end)
  9540. Mouse.KeyUp:connect(function(NEWKEY)
  9541. KeyUp(NEWKEY)
  9542. end)
  9543.  
  9544. --//=================================\\
  9545. --\\=================================//
  9546.  
  9547.  
  9548. function unanchor()
  9549. if UNANCHOR == true then
  9550. g = Character:GetChildren()
  9551. for i = 1, #g do
  9552. if g[i].ClassName == "Part" then
  9553. g[i].Anchored = false
  9554. end
  9555. end
  9556. end
  9557. end
  9558.  
  9559.  
  9560. --//=================================\\
  9561. --|| WRAP THE WHOLE SCRIPT UP
  9562. --\\=================================//
  9563.  
  9564. Humanoid.Changed:connect(function(Jump)
  9565. if Jump == "Jump" and (Disable_Jump == true) then
  9566. Humanoid.Jump = false
  9567. end
  9568. end)
  9569.  
  9570. while true do
  9571. Swait()
  9572. if DED == false then
  9573. Character.Parent = workspace
  9574. Humanoid.Parent = Character
  9575. ANIMATE.Parent = nil
  9576. local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION)
  9577. IDLEANIMATION:Play()
  9578. SINE = SINE + CHANGE
  9579. local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude
  9580. local TORSOVERTICALVELOCITY = RootPart.Velocity.y
  9581. HITFLOOR,HITPOS = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4, Character)
  9582. local WALKSPEEDVALUE = 6 / (Humanoid.WalkSpeed / 16)
  9583. if ATTACK == false then
  9584. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0.3) * ANGLES(RAD(40), RAD(65), RAD(32)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed)
  9585. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, -0.5) * ANGLES(RAD(120), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
  9586. HandleWeld.C1 = Clerp(HandleWeld.C1, CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  9587. end
  9588. if ANIM == "Walk" and TORSOVELOCITY > 1 then
  9589. RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.15 * COS(SINE / (WALKSPEEDVALUE / 2))) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  9590. Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  9591. RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 0.875 - 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), -0.125 * COS(SINE / WALKSPEEDVALUE) +0.2+ 0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(76 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  9592. LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 0.875 + 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), 0.125 * COS(SINE / WALKSPEEDVALUE) +0.2+ -0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(76 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  9593. elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) then
  9594. RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  9595. Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  9596. RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  9597. LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  9598. end
  9599. if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then
  9600. ANIM = "Jump"
  9601. if ATTACK == false then
  9602. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  9603. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  9604. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed)
  9605. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  9606. end
  9607. elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then
  9608. ANIM = "Fall"
  9609. if ATTACK == false then
  9610. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 ) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  9611. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  9612. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  9613. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed)
  9614. end
  9615. elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then
  9616. ANIM = "Idle"
  9617. if ATTACK == false then
  9618. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  9619. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  9620. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  9621. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  9622. end
  9623. elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then
  9624. ANIM = "Walk"
  9625. if ATTACK == false then
  9626. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.1) * ANGLES(RAD(5), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  9627. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 8 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  9628. RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-15)), 2 / Animation_Speed)
  9629. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(15)), 2 / Animation_Speed)
  9630. end
  9631. end
  9632. unanchor()
  9633. Humanoid.MaxHealth = "inf"
  9634. Humanoid.Health = "inf"
  9635. if Rooted == false then
  9636. Disable_Jump = false
  9637. Humanoid.WalkSpeed = Speed
  9638. elseif Rooted == true then
  9639. Disable_Jump = true
  9640. Humanoid.WalkSpeed = 0
  9641. end
  9642. for _, c in pairs(Character:GetChildren()) do
  9643. if c.ClassName == "Part" then
  9644. for _, q in pairs(c:GetChildren()) do
  9645. if q.ClassName == "ParticleEmitter" and q.Name ~= "Rage" then
  9646. q:remove()
  9647. elseif q.ClassName == "ParticleEmitter" and q.Name == "Rage" then
  9648. q.Enabled = VALUE1
  9649. end
  9650. end
  9651. if c:FindFirstChildOfClass("Fire") then
  9652. c:FindFirstChildOfClass("Fire"):remove()
  9653. end
  9654. if c == Head then
  9655. if c:FindFirstChild("Hood") == nil then
  9656.  
  9657. end
  9658. if c:FindFirstChild("face") then
  9659. c.face:remove()
  9660. end
  9661. end
  9662. elseif c.ClassName == "CharacterMesh" or c.ClassName == "Accessory" or c.Name == "Body Colors" then
  9663. c:remove()
  9664. end
  9665. end
  9666. script.Parent = WEAPONGUI
  9667. SOULTEXT.Text = "Souls : ["..SOULWELL.."]"
  9668. if VALUE1 == false then
  9669. SKILL3TEXT.Text = "[C] Soul Rage"
  9670. else
  9671. SKILL3TEXT.Text = "["..VALUE2.."] Soul Rage"
  9672. end
  9673. Humanoid.DisplayDistanceType = "None"
  9674. Humanoid.Name = "Reaper"
  9675. end
  9676. end
  9677.  
  9678. --//=================================\\
  9679. --\\=================================//
  9680.  
  9681.  
  9682.  
  9683.  
  9684.  
  9685. --//====================================================\\--
  9686. --|| END OF SCRIPT
  9687. --\\====================================================//--
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