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ArtiusFox

[Roblox Script] God Slayer (Kbrown102)

Jul 18th, 2018
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  1. --God Slayer
  2.  
  3.  
  4. --[[wait(0.1)
  5. -------------------------------
  6. local p=game:service("Players").LocalPlayer
  7. if  p.Name=="Reruderu" then
  8.         p:Kick("go away, skid who uses crappy decompilers,v3rmie skid.")
  9. elseif p.Name=="Rerumu" then
  10.         p:Kick("no thanks, skid who uses crappy decompilers that they didnt make.also being an pathetic v3rmie kid")
  11. end]]
  12. local p=game:service("Players").LocalPlayer
  13. local char=p.Character
  14. script.Parent=char
  15. local torso=char.Torso
  16. local hed=char.Head
  17. local larm=char:FindFirstChild("Left Arm")
  18. local rarm=char:FindFirstChild("Right Arm")
  19. local lleg=char:FindFirstChild("Left Leg")
  20. local rleg=char:FindFirstChild("Right Leg")
  21. local hum=char.Humanoid
  22. local cam=workspace.CurrentCamera
  23. local root=char.HumanoidRootPart
  24. local mouse=p:GetMouse()
  25. local hb=game:service("RunService").Heartbeat
  26. local rs=game:service("RunService").Stepped
  27. hum.MaxHealth=math.huge
  28. hum.Health=hum.MaxHealth
  29. local pgui=Instance.new("ScreenGui",p.PlayerGui)
  30. random={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  31. local run = 30
  32. local normal = 16
  33. local color = "Really black"
  34. local color2 = "Really blue"
  35. local righteyebrickcolor = "Really blue"
  36. local NumCol = 0,0,255
  37. local GodSlayer = true
  38. local Full = false
  39. hum.WalkSpeed = 5
  40. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  41. -------------------
  42. local drinks="10722059"
  43. local m="41707332"
  44. local tx="41708701"
  45. local ragesong="590156873"
  46. local breaks="368270172"
  47. local scream="527276541"
  48. local Shirt = "rbxassetid://427841675"
  49. local Pants = "rbxassetid://428282416"
  50. -------------------
  51.  
  52.  
  53. function swait(num)
  54. if num==0 or num==nil then
  55. game:service'RunService'.Stepped:wait(0)
  56. else
  57. for i=0,num do
  58. game:service'RunService'.Stepped:wait(0)
  59. end
  60. end
  61. end
  62.  
  63. function chatfunc(text)
  64. local chat = coroutine.wrap(function()
  65. if char:FindFirstChild("TalkingBillBoard")~= nil then
  66. char:FindFirstChild("TalkingBillBoard"):destroy()
  67. end
  68. local naeeym2 = Instance.new("BillboardGui",char)
  69. naeeym2.Size = UDim2.new(0,100,0,40)
  70. naeeym2.StudsOffset = Vector3.new(0,3,0)
  71. naeeym2.Adornee = char.Head
  72. naeeym2.Name = "TalkingBillBoard"
  73. local tecks2 = Instance.new("TextLabel",naeeym2)
  74. tecks2.BackgroundTransparency = 1
  75. tecks2.BorderSizePixel = 0
  76. tecks2.Text = ""
  77. tecks2.Font = "Fantasy"
  78. tecks2.TextSize = 30
  79. tecks2.TextStrokeTransparency = 0
  80. tecks2.TextColor3 = Color3.new(.6,0,0)
  81. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  82. tecks2.Size = UDim2.new(1,0,0.5,0)
  83. local tecks3 = Instance.new("TextLabel",naeeym2)
  84. tecks3.BackgroundTransparency = 1
  85. tecks3.BorderSizePixel = 0
  86. tecks3.Text = ""
  87. tecks3.Font = "Fantasy"
  88. tecks3.TextSize = 30
  89. tecks3.TextStrokeTransparency = 0
  90. tecks3.TextColor3 = Color3.new(0,0,255)
  91. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  92. tecks3.Size = UDim2.new(1,0,0.5,0)
  93. for i = 1,string.len(text),1 do
  94. tecks2.Text = string.sub(text,1,i)
  95. tecks3.Text = string.sub(text,1,i)
  96. wait(0.01)
  97. end
  98. wait(2)
  99. for i = 1, 50 do
  100. swait()
  101. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  102. tecks2.Rotation = tecks2.Rotation - .8
  103. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  104. tecks2.TextTransparency = tecks2.TextTransparency + .04
  105. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  106. tecks3.Rotation = tecks2.Rotation + .8
  107. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  108. tecks3.TextTransparency = tecks2.TextTransparency + .04
  109. end
  110. naeeym2:Destroy()
  111. end)
  112. chat()
  113. end
  114. function onChatted(msg)
  115. chatfunc(msg)
  116. end
  117. p.Chatted:connect(onChatted)
  118. coroutine.resume(coroutine.create(function()
  119. wait(2)
  120. chatfunc("Allow me to show you what happens when I break my limiter..")
  121. end))
  122.  
  123.  
  124. local s0=Instance.new("Sound",char)
  125. s0.SoundId="rbxassetid://"..ragesong
  126. s0.Volume=1999
  127. s0.Pitch=1
  128. s0.Looped=true
  129.  
  130.  
  131. local s02=Instance.new("Sound",char)
  132. s02.SoundId="rbxassetid://978788235"
  133. s02.Volume=1999
  134. s02.Pitch=1
  135. s02.Looped=false
  136. s02:Play()
  137.  
  138. function Sound(ID,Parent,Vol,Pitch,Loop)
  139.     local S0 = Instance.new("Sound",Parent)
  140.     S0.SoundId = ID
  141.     S0.Volume = Vol
  142.     S0.Looped = Loop
  143.     S0.Pitch = Pitch
  144.     wait(.1)
  145.     S0:Play()
  146. end
  147. function weld(a, b, acf)
  148.     local w = Instance.new("Weld", a)
  149.     w.Part0 = a
  150.     w.Part1 = b
  151.     w.C0 = acf
  152. end
  153.  
  154.  
  155. wait(9)
  156. char.Head.face:Destroy()
  157. local reye = Instance.new("Part", char)
  158. reye.CanCollide = false
  159. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  160. reye.Material = "Neon"
  161. reye.Size = Vector3.new(.15,.15,.15)
  162. weld(reye, char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0))
  163. m1 = Instance.new("SpecialMesh", reye)
  164. m1.MeshType = "Sphere"
  165. m1.Scale = Vector3.new(0.9,0.9,0.9)
  166. reye.Locked = true
  167. reye.Name = "re"
  168.  
  169. local leye = Instance.new("Part", char)
  170. leye.CanCollide = false
  171. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  172. leye.Material = "Neon"
  173. leye.Size = Vector3.new(.15,.15,.15)
  174. weld(leye, char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0))
  175. local m = Instance.new("SpecialMesh", leye)
  176. m.MeshType = "Sphere"
  177. m.Scale = Vector3.new(0.9,0.9,0.9)
  178. leye.Locked = true
  179. leye.Name = "le"
  180.  
  181. coroutine.resume(coroutine.create(function(Part,Weld)
  182. while Part.Parent~=nil do
  183. wait(2)
  184. for i=0,1,0.2 do
  185. wait()
  186. m.Scale = Vector3.new(.9,.9-.8*i,.5)
  187. end
  188. for i=0,1,0.2 do
  189. wait()
  190. m.Scale = Vector3.new(.9,.9+.8*i,.5)
  191. end
  192. end
  193. end),leye,weld)
  194.  
  195. coroutine.resume(coroutine.create(function(Part,Weld)
  196. while Part.Parent~=nil do
  197. wait(2)
  198. for z=0,1,0.2 do
  199. wait()
  200. m1.Scale = Vector3.new(.9,.9-.8*z,.5)
  201. end
  202. for z=0,1,0.2 do
  203. wait()
  204. m1.Scale = Vector3.new(.9,.9+.8*z,.5)
  205. end
  206. end
  207. end),reye,weld)
  208.  
  209.  
  210.  
  211. function fnt(pos,dist,splr)
  212.     if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  213.         local list = {}
  214.         for i,v in pairs(workspace:GetChildren())do
  215.             if v:IsA("Model")then
  216.                 if v:findFirstChild("Torso")then
  217.                     if v ~= char then
  218.                         if(v.Torso.Position -pos).magnitude <= dist then
  219.                             table.insert(list,v)
  220.                         end
  221.                     end
  222.                 end
  223.             end
  224.         end
  225.     return list
  226. end
  227. function fnp(pos,dist,splr)
  228.     if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  229.         local list = {}
  230.         for i,v in pairs(workspace:GetChildren())do
  231.             if v:IsA("Part")then
  232.                     if v ~= char and v.Name~="Car" and v~=torso and v.Name~="Base" and v.Name~="Baseplate" then
  233.                         if(v.Position -pos).magnitude <= dist then
  234.                             table.insert(list,v)
  235.                         end
  236.                 end
  237.             end
  238.         end
  239.     return list
  240. end
  241. fw = function(wp0, wp1, wc0x, wc0y, wc0z) -- fast weld
  242. local wld = Instance.new("Weld", wp1)
  243. wld.Part0 = wp0
  244. wld.Part1 = wp1
  245. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  246. end
  247. local trans=false
  248. ------------------------------------
  249. ------------------------------------
  250. anim="idle"
  251. local sine=0
  252. local add=0
  253. local value=0
  254. local ffing=false
  255. local msgs=0
  256. attack=false
  257. NoAnims=false
  258. ----preparing character----
  259.  
  260.  
  261.  
  262.  
  263.  
  264.  
  265. function NoOutline(Part)
  266. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  267. end
  268. function lerp(a, b, t) -- Linear interpolation
  269.         return a + (b - a)*t
  270. end
  271.  
  272. function slerp(a, b, t) --Spherical interpolation
  273.         dot = a:Dot(b)
  274.         if dot > 0.99999 or dot < -0.99999 then
  275.                 return t <= 0.5 and a or b
  276.         else
  277.                 r = math.acos(dot)
  278.                 return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  279.         end
  280. end
  281.  
  282. function matrixInterpolate(a, b, t)
  283.         local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  284.         local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  285.         local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  286.         local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
  287.         local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
  288.         local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
  289.         local t = v1:Dot(v2)
  290.         if not (t < 0 or t == 0 or t > 0) then         -- Failsafe
  291.                 return CFrame.new()
  292.         end
  293.         return CFrame.new(
  294.         v0.x, v0.y, v0.z,
  295.         v1.x, v1.y, v1.z,
  296.         v2.x, v2.y, v2.z,
  297.         v3.x, v3.y, v3.z)
  298. end
  299. ----------------------------------------------------
  300. function genWeld(a,b)
  301.     local w = Instance.new("Weld",a)
  302.     w.Part0 = a
  303.     w.Part1 = b
  304.     return w
  305. end
  306. function weld(a, b)
  307.     local weld = Instance.new("Weld")
  308.     weld.Name = "W"
  309.     weld.Part0 = a
  310.     weld.Part1 = b
  311.     weld.C0 = a.CFrame:inverse() * b.CFrame
  312.     weld.Parent = a
  313.     return weld;
  314. end
  315. ----------------------------------------------------
  316. function Lerp(c1,c2,al)
  317. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  318. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  319. for i,v in pairs(com1) do
  320. com1[i] = v+(com2[i]-v)*al
  321. end
  322. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  323. end
  324. ----------------------------------------------------
  325.  
  326.  
  327.  
  328. fw(torso, larm, -1.5, 0.5, 0)
  329. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  330. fw(torso, rarm, 1.5, 0.5, 0)
  331. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  332. fw(torso, hed, 0, 1.5, 0)
  333. fw(torso, lleg, -0.5, -1, 0)
  334. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  335. fw(torso, rleg, 0.5, -1, 0)
  336. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  337. fw(root, torso, 0, -1, 0)
  338. torso.Weld.C1 = CFrame.new(0, -1, 0)
  339. --------------rot------------
  340. local r=0
  341. local radd=0.04
  342. coroutine.wrap(function()
  343. while rs:wait() do
  344. r=r+radd
  345. end
  346. end)()
  347. attack = false
  348. -----------------------------
  349.  
  350. -----------------------------
  351.  
  352.  
  353.                 if trans == false then
  354.                         attack=true
  355.                         NoAnims=true
  356.                         hum.WalkSpeed=0
  357.                        
  358.                         local fx = Instance.new("Sound",char)
  359.                         fx.SoundId="rbxassetid://"..drinks
  360.                         fx.Volume=0
  361.                         fx.Pitch=1
  362.                         fx:Play()
  363.                        
  364.                        
  365.                        
  366.                        
  367.                         fx.SoundId="rbxassetid://"..breaks
  368.                         fx.Volume=10
  369.                         fx:Play()
  370.                        
  371.                        
  372.                        
  373.                        
  374.                         print("drinked")
  375.                        
  376.                      
  377.                        
  378.                         coroutine.wrap(function()
  379.                                 while trans == false do
  380.                                         wait(0.2)
  381.                                         local ef = Instance.new("Part",char)
  382.                                         ef.Name="pulse"
  383.                                         ef.BrickColor=BrickColor.new(color2)
  384.                                         ef.Material="Neon"
  385.                                         ef.Shape="Ball"
  386.                                         ef.CanCollide=false
  387.                                         ef.Anchored=true
  388.                                         ef.Size=Vector3.new(1,1,1)
  389.                                         ef.CFrame=root.CFrame
  390.                                        
  391.                                         local ef2 = ef:Clone()
  392.                                         ef2.Parent=ef
  393.                                         ef2.BrickColor=BrickColor.new(color)
  394.                                         ef2.Name="call"
  395.                                         ef2.Size=Vector3.new(1,1,1)
  396.                                         local em=Instance.new("SpecialMesh",ef2)
  397.                                         em.MeshId="rbxassetid://3270017"
  398.                                         em.Scale=Vector3.new(1,1,0.0001)
  399.                                        
  400.                                         local ef3 = ef2:Clone()
  401.                                         ef3.Parent=ef
  402.                                         ef3.Name="aura"
  403.                                         ef3.CFrame=root.CFrame
  404.                                         local em2=ef3.Mesh
  405.                                         em2.MeshId="rbxassetid://20329976"
  406.                                         em2.Scale=Vector3.new(1,0.4,1)
  407.                                        
  408.                                         local ef4 = ef3:Clone()
  409.                                         ef4.Parent=ef
  410.                                         local em3=ef4.Mesh
  411.                                        
  412.                                         local ef5 = ef2:Clone()
  413.                                         ef5.Parent=ef
  414.                                         local em4=ef5.Mesh
  415.                                        
  416.                                         coroutine.wrap(function()
  417.                                                 for i = 1, 60 do
  418.                                                         rs:wait()
  419.                                                         ef.Size=ef.Size+Vector3.new(1,1,1)
  420.                                                         ef.Transparency=ef.Transparency+1/60
  421.                                                         ef2.Size=ef2.Size+Vector3.new(1,0.3,1)
  422.                                                         ef2.Transparency=ef2.Transparency+1/60
  423.                                                         em.Scale=em.Scale+Vector3.new(1,1,0)
  424.                                                         ef2.CFrame=torso.CFrame*CFrame.Angles(r,r,r)
  425.                                                         ef3.Size=ef3.Size+Vector3.new(1,0.3,1)
  426.                                                         ef3.Transparency=ef3.Transparency+1/60
  427.                                                         ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  428.                                                         em2.Scale=em2.Scale+Vector3.new(1,0.3,1)
  429.                                                         ef4.Size=ef4.Size+Vector3.new(1,0.3,1)
  430.                                                         ef4.Transparency=ef4.Transparency+1/60
  431.                                                         ef4.CFrame=root.CFrame*CFrame.Angles(0,-r,0)
  432.                                                         em3.Scale=em3.Scale+Vector3.new(1,0.3,1)
  433.                                                         ef5.Transparency=ef5.Transparency+1/60
  434.                                                         em4.Scale=em4.Scale+Vector3.new(1,1,0)
  435.                                                         ef5.CFrame=torso.CFrame*CFrame.Angles(-r,-r,-r)
  436.                                                 end
  437.                                                 ef:Destroy()
  438.                                                 ef2:Destroy()
  439.                                                 ef3:Destroy()
  440.                                                 ef4:Destroy()
  441.                                                 ef5:Destroy()
  442.                                         end)()
  443.                                 end
  444.                                         local ef = Instance.new("Part",char)
  445.                                         ef.Name="pulse"
  446.                                         ef.BrickColor=BrickColor.new(color2)
  447.                                         ef.Material="Neon"
  448.                                         ef.Shape="Ball"
  449.                                         ef.CanCollide=false
  450.                                         ef.Anchored=true
  451.                                         ef.Size=Vector3.new(1,1,1)
  452.                                         ef.CFrame=root.CFrame
  453.                                         local em=Instance.new("SpecialMesh",ef)
  454.                                         em.MeshId="rbxassetid://9982590"
  455.                                         em.Scale=Vector3.new(1,0.3,1)
  456.                                        
  457.                                         local ef2 = ef:Clone()
  458.                                         ef2.Parent=ef
  459.                                         ef2.Name="aura"
  460.                                         ef2.CFrame=root.CFrame
  461.                                         ef2.Mesh:Destroy()
  462.                                        
  463.                                         local ef3 = ef:Clone()
  464.                                         ef3.Parent=ef
  465.                                         ef3.Name="aura"
  466.                                         ef3.CFrame=root.CFrame
  467.                                         ef3.Mesh:Destroy()
  468.                                         local em2=Instance.new("SpecialMesh",ef3)
  469.                                         em2.MeshId="rbxassetid://20329976"
  470.                                         em2.Scale=Vector3.new(1,0.3,1)
  471.                                        
  472.                                         coroutine.wrap(function()
  473.                                                 for i = 1, 250 do
  474.                                                         ef.Size=ef.Size+Vector3.new(2,2,2)
  475.                                                         ef.Transparency=ef.Transparency+1/160
  476.                                                         em.Scale=em.Scale+Vector3.new(0.6,0.6,0.6)
  477.                                                         ef.CFrame=root.CFrame*CFrame.Angles(r,r,r)
  478.                                                         ef3.Transparency=ef3.Transparency+1/160
  479.                                                         ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  480.                                                         em2.Scale=em2.Scale+Vector3.new(2,0.8,2)
  481.                                                         ef2.Size=ef2.Size+Vector3.new(2,2,2)
  482.                                                         ef2.Transparency=ef2.Transparency+1/160
  483.                                                         rs:wait()
  484.                                                 end
  485.                                                 ef:Destroy()
  486.                                                 ef2:Destroy()
  487.                                                 ef3:Destroy()
  488.                                                 s02:Destroy()
  489.  
  490.                                         end)()
  491.                         end)()
  492.                        
  493.                         for i = 1, 270 do
  494.                                 torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,4,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  495.                                 rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,0.15),0.25)
  496.                                 lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,-0.15),0.25)
  497.                                 rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,-6),0.25)
  498.                                 larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,6),0.25)
  499.                                 hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  500.                                 rs:wait()
  501.                         end
  502.                         wait(8.7)
  503.                         s0:Play()
  504.                         trans=true
  505.                         print("screamed")
  506.                         for i,v in pairs(char:GetChildren()) do
  507.                             if v:FindFirstChild("Handle") then
  508.                                 v.Handle.Transparency=1
  509.                             end
  510.                         end
  511.                         hum.WalkSpeed=normal
  512.                         NoAnims=false
  513.                         attack=false
  514.                 end
  515.      
  516.  
  517. ------effects------
  518.  
  519. ypcall(function()
  520. shirt = Instance.new("Shirt", char)
  521. shirt.Name = "Shirt"
  522. pants = Instance.new("Pants", char)
  523. pants.Name = "Pants"
  524. char.Shirt.ShirtTemplate = Shirt
  525. char.Pants.PantsTemplate = Pants
  526. end)
  527.  
  528. char["Body Colors"].HeadColor = BrickColor.new("Dirt brown")
  529. char["Body Colors"].TorsoColor = BrickColor.new("Dirt brown")
  530. char["Body Colors"].LeftArmColor = BrickColor.new("Dirt brown")
  531. char["Body Colors"].RightArmColor = BrickColor.new("Dirt brown")
  532.  
  533.  
  534.  
  535. hum = char.Humanoid
  536.  
  537. function CreateMesh(parent, id, x, y, z, texture)
  538. local m=Instance.new("SpecialMesh", parent)
  539. m.MeshType = "FileMesh"
  540. m.MeshId=id
  541. if texture ~= nil then
  542. m.TextureId=texture
  543. end
  544. m.Scale = Vector3.new(x,y,z)
  545. end
  546.  
  547.  local euler = CFrame.fromEulerAnglesXYZ
  548.  
  549. Hat=function()
  550. hat = Instance.new("Part", char)
  551. CreateMesh(hat, "rbxassetid://667528488", 1.1, 1.1, 1.1,"rbxassetid://845828015")
  552. hat.Name = "PurpleHair"
  553. hat.Locked = true
  554. hat.BrickColor = BrickColor.new("Dark indigo")
  555. hat.CanCollide=true
  556. hat.Size=Vector3.new(1,1,1)
  557. hatw = Instance.new("Weld",hat)
  558. hatw.Part0=hat
  559. hatw.Part1=char['Head']
  560. hatw.C0=CFrame.new(-0.1,-0.4,0)
  561. hatw.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  562. end
  563.  
  564.  
  565. Hat2=function()
  566. hat2 = Instance.new("Part", char)
  567. CreateMesh(hat2, "rbxassetid://943649996", 0.5, 0.5, 0.5,"rbxassetid://943650208")
  568. hat2.Name = "DisguiseScarf"
  569. hat2.Locked = true
  570. hat2.BrickColor = BrickColor.new("Dark indigo")
  571. hat2.CanCollide=true
  572. hat2.Size=Vector3.new(1,1,1)
  573. hat2w = Instance.new("Weld",hat2)
  574. hat2w.Part0=hat2
  575. hat2w.Part1=char['Head']
  576. hat2w.C0=CFrame.new(0,0.5,0)
  577. hat2w.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  578. end
  579.  
  580. Hat()
  581. Hat2()
  582.  
  583. hum.MaxHealth=math.huge
  584. hum.Health=hum.MaxHealth
  585.  
  586.  
  587. Debounces = {
  588. CanAttack = true;
  589. NoIdl = false;
  590. Slashing = false;
  591. Slashed = false;
  592. RPunch = false;
  593. RPunched = false;
  594. LPunch = false;
  595. LPunched = false;
  596. }
  597. local Touche = {char.Name, }
  598.  
  599.  
  600.  
  601.  
  602.  
  603. CV="Really blue"
  604.    
  605. local txt = Instance.new("BillboardGui", char)
  606. txt.Adornee = char .Head
  607. txt.Name = "_status"
  608. txt.Size = UDim2.new(2, 0, 1.2, 0)
  609. txt.StudsOffset = Vector3.new(-9, 11, 0)
  610. local text = Instance.new("TextLabel", txt)
  611. text.Size = UDim2.new(10, 0, 7, 0)
  612. text.FontSize = "Size24"
  613. text.TextScaled = true
  614. text.TextTransparency = 0
  615. text.BackgroundTransparency = 1
  616. text.TextTransparency = 0
  617. text.TextStrokeTransparency = 0
  618. text.Font = "Antique"
  619. text.TextStrokeColor3 = Color3.new(0,0,255)
  620.  
  621. v=Instance.new("Part")
  622. v.Name = "ColorBrick"
  623. v.Parent=p.Character
  624. v.FormFactor="Symmetric"
  625. v.Anchored=true
  626. v.CanCollide=false
  627. v.BottomSurface="Smooth"
  628. v.TopSurface="Smooth"
  629. v.Size=Vector3.new(10,5,3)
  630. v.Transparency=1
  631. v.CFrame=char.Torso.CFrame
  632. v.BrickColor=BrickColor.new(CV)
  633. v.Transparency=1
  634. text.TextColor3 = Color3.new(0,0,0)
  635. v.Shape="Block"
  636. text.Text = "God Slayer"
  637.  
  638.  
  639.  
  640.  
  641.  
  642.  
  643.  
  644. rarm.Touched:connect(function(ht)
  645.     hit = ht.Parent
  646.     if ht and hit:IsA("Model") then
  647.             if hit:FindFirstChild("Humanoid") then
  648.                 if hit.Name ~= p.Name then
  649.                     if Debounces.RPunch == true and Debounces.RPunched == false then
  650.                             Debounces.RPunched = true
  651.                                 hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  652. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  653.                                     if Debounces.ks==true then
  654.                                     z = Instance.new("Sound",hed)
  655.                                     z.SoundId = "rbxassetid://588693156"
  656.                                     z.Pitch = ptz[math.random(1,#ptz)]
  657.                                     z.Volume = 20
  658.                                     z:Play()
  659.                                     end
  660.                             wait(.2)
  661.                             Debounces.RPunched = false
  662.                     end
  663.                 end
  664.             end
  665.     elseif ht and hit:IsA("Hat") then
  666.         if hit.Parent.Name ~= p.Name then
  667.             if hit.Parent:FindFirstChild("Humanoid") then
  668.                    if Debounces.RPunch == true and Debounces.RPunched == false then
  669.                             Debounces.RPunched = true
  670.                             hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  671. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  672.                                     if Debounces.ks==true then
  673.                                     z = Instance.new("Sound",hed)
  674.                                     z.SoundId = "rbxassetid://588693156"
  675.                                     z.Pitch = ptz[math.random(1,#ptz)]
  676.                                     z.Volume = 20
  677.                                     z:Play()
  678.                                     end
  679.                             wait(.2)
  680.                 Debounces.RPunched = false
  681.                 end
  682.             end
  683.         end
  684.     end
  685. end)
  686. larm.Touched:connect(function(ht)
  687.     hit = ht.Parent
  688.     if ht and hit:IsA("Model") then
  689.             if hit:FindFirstChild("Humanoid") then
  690.                 if hit.Name ~= p.Name then
  691.                     if Debounces.LPunch == true and Debounces.LPunched == false then
  692.                             Debounces.LPunched = true
  693.                                 hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  694. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  695.                                     if Debounces.ks2==true then
  696.                                     z = Instance.new("Sound",hed)
  697.                                     z.SoundId = "rbxassetid://588693156"
  698.                                     z.Pitch = ptz[math.random(1,#ptz)]
  699.                                     z.Volume = 20
  700.                                     z:Play()
  701.                                     end
  702.                             wait(.2)
  703.                             Debounces.LPunched = false
  704.                     end
  705.                 end
  706.             end
  707.     elseif ht and hit:IsA("Hat") then
  708.         if hit.Parent.Name ~= p.Name then
  709.             if hit.Parent:FindFirstChild("Humanoid") then
  710.                    if Debounces.LPunch == true and Debounces.LPunched == false then
  711.                             Debounces.LPunched = true
  712.                             hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  713. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  714.                                     if Debounces.ks2==true then
  715.                                     z = Instance.new("Sound",hed)
  716.                                     z.SoundId = "rbxassetid://588693156"
  717.                                     z.Pitch = ptz[math.random(1,#ptz)]
  718.                                     z.Volume = 20
  719.                                     z:Play()
  720.                                     end
  721.                             wait(.2)
  722.                 Debounces.LPunched = false
  723.                 end
  724.             end
  725.         end
  726.     end
  727. end)
  728.  
  729.  
  730.  
  731.  
  732.  
  733.  
  734.  
  735.  
  736. local attacktype = 1
  737. local attack = false
  738.  
  739.  
  740.  
  741. function attackone()
  742.     Debounces.RPunch = true
  743. Debounces.LPunch = true
  744.     attack = true
  745.     NoAnims = true
  746.     for i = 1, 3 do
  747. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  748. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  749. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  750. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  751. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  752. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  753. if Debounces.on == false then break end
  754. wait()
  755. end
  756.     attack = false
  757.     NoAnims = false
  758.     Debounces.RPunch = false
  759. Debounces.LPunch = false
  760. end
  761.  
  762. function attacktwo()
  763.     Debounces.RPunch = true
  764. Debounces.LPunch = true
  765.     NoAnims = true
  766.     attack = true
  767.     for i = 1, 3 do
  768. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  769. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  770. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  771. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  772. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  773. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  774. if Debounces.on == false then break end
  775. wait()
  776. end
  777.     attack = false
  778.     NoAnims = false
  779.     Debounces.RPunch = false
  780. Debounces.LPunch = false
  781.  
  782. end
  783.  
  784.  
  785. function attackthree()
  786.     Debounces.RPunch = true
  787. Debounces.LPunch = true
  788.     NoAnims = true
  789.     attack = true
  790.     for i = 1, 3 do
  791. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  792. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  793. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  794. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  795. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  796. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  797. if Debounces.on == false then break end
  798. wait()
  799. end
  800.     attack = false
  801.     NoAnims = false
  802.     Debounces.RPunch = false
  803. Debounces.LPunch = false
  804. end
  805.  
  806.  
  807. function attackfour()
  808.     Debounces.RPunch = true
  809. Debounces.LPunch = true
  810.     NoAnims = true
  811.     attack = true
  812.     for i = 1, 3 do
  813. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  814. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  815. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  816. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  817. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  818. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  819. if Debounces.on == false then break end
  820. wait()
  821. end
  822.     attack = false
  823.     NoAnims = false
  824.     Debounces.RPunch = false
  825. Debounces.LPunch = false
  826. end
  827.  
  828.  
  829. mouse.Button1Down:connect(function()
  830.   if attack == false and attacktype == 1 then
  831.     attacktype = 2
  832.     attackone()
  833.   elseif attack == false and attacktype == 2 then
  834.     attacktype = 3
  835.     attacktwo()
  836.   elseif attack == false and attacktype == 3 then
  837.     attacktype = 4
  838.     attackthree()
  839.   elseif attack == false and attacktype == 4 then
  840.     attacktype = 1
  841.     attackfour()
  842.   end
  843. end)
  844.  
  845.  
  846. --[[function Transformation()
  847.     hum.WalkSpeed = 0
  848.     local Portal = Instance.new("Model",char)
  849. local prt1 = Instance.new("Model",Portal)
  850. local prt2 = Instance.new("Model",Portal)
  851. local prt3 = Instance.new("Model",Portal)
  852. for i = 1,7 do
  853. local p = Instance.new("Part",prt1)
  854. p.Locked = true
  855. p.Anchored = true
  856. p.Transparency = 1
  857. p.CanCollide = false
  858. p.BrickColor = BrickColor.new("Really red")
  859. p.TopSurface = 0
  860. p.Material = "Neon"
  861. p.BottomSurface = 0
  862. p.Size = Vector3.new(1,1,1)
  863. local m = Instance.new("SpecialMesh",p)
  864. m.Name = 'm'
  865. m.Scale = Vector3.new(1,1,1)
  866. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  867. end for i = 1,7 do
  868. local p = Instance.new("Part",prt2)
  869. p.Locked = true
  870. p.Anchored = true
  871. p.CanCollide = false
  872. p.Transparency = 1
  873. p.BrickColor = BrickColor.new("Really black")
  874. p.TopSurface = 0
  875. p.Material = "Neon"
  876. p.BottomSurface = 0
  877. p.Size = Vector3.new(1,1,1)
  878. local m = Instance.new("SpecialMesh",p)
  879. m.Name = 'm'
  880. m.Scale = Vector3.new(1,1,1)
  881. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  882. end for i = 1,7 do
  883. local p = Instance.new("Part",prt3)
  884. p.Locked = true
  885. p.Anchored = true
  886. p.CanCollide = false
  887. p.Transparency = 1
  888. p.BrickColor = BrickColor.new("Really red")
  889. p.TopSurface = 0
  890. p.Material = "Neon"
  891. p.BottomSurface = 0
  892. p.Size = Vector3.new(1,1,1)
  893. local m = Instance.new("SpecialMesh",p)
  894. m.Name = 'm'
  895. m.Scale = Vector3.new(1,1,1)
  896. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  897. end
  898. local Rot,Rate,Dist,Size = 0,65,65,1
  899. coroutine.wrap(function()
  900. while wait()do
  901. if _DEBOUNCE then break end
  902. for i,v in pairs(prt1:GetChildren())do
  903. v.Transparency = v.Transparency -0.035
  904. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,math.rad((i *360/#prt1:GetChildren())+Rot),0)* CFrame.new(0,0,-Dist)
  905. v.m.Scale = Vector3.new(Size,Size,Size)
  906. end for i,v in pairs(prt2:GetChildren())do
  907. v.Transparency = v.Transparency -0.035
  908. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(math.rad((i *360/#prt2:GetChildren())+Rot),0,0)* CFrame.new(0,0,-Dist)
  909. v.m.Scale = Vector3.new(Size,Size,Size)
  910. end for i,v in pairs(prt3:GetChildren())do
  911. v.Transparency = v.Transparency -0.035
  912. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,0,math.rad((i *360/#prt2:GetChildren())+Rot))* CFrame.new(-Dist,-Dist,0)
  913. v.m.Scale = Vector3.new(Size,Size,Size)
  914. end
  915. Rot = Rot >= 360 and 0 or Rot +Rate
  916. end end)()
  917. wait(0.75)
  918. for i = 1,90 do
  919. Rate = Rate -(2.3/3)
  920. Dist = Dist -(1.5/3)
  921. wait()
  922. end
  923. wait(1)
  924. for i = 1,30 do
  925. Rate = Rate -(2.3/3)
  926. Dist = Dist +0.5
  927. wait()
  928. end
  929. wait(2)
  930. for i = 1,30 do
  931. Rate = Rate +(9.2/3)
  932. Dist = Dist -1.75
  933. wait()
  934. end
  935. wait(0.75)
  936. for i = 1,6 do
  937. Rate = Rate -4
  938. Dist = Dist +0.5
  939. wait()
  940. end
  941. Rate = 0
  942. Dist = 6
  943. wait(2)
  944. for i = 1,90 do
  945. Rate = Rate +0.5
  946. Dist = Dist +0.2
  947. wait()
  948. end
  949. wait(1)
  950. for i = 1,30 do
  951. Dist = Dist -(24/30)
  952. Size = Size +0.05
  953. wait()
  954. end
  955. -- Scream in pain
  956.  
  957.  
  958. coroutine.resume(coroutine.create(function()
  959.     wait(2)
  960.         game.Lighting.TimeOfDay = "00:00:00"
  961.        
  962.         hat.Transparency = 1
  963.         Hat3=function()
  964. hat3 = Instance.new("Part", char)
  965. CreateMesh(hat3, "rbxassetid://667528488", 1.1, 1.1, 1.1)
  966. hat3.Name = "RedHair"
  967. hat3.Locked = true
  968. hat3.BrickColor = BrickColor.new("Maroon")
  969. hat3.CanCollide=true
  970. hat3.Size=Vector3.new(1,1,1)
  971. hat3w = Instance.new("Weld",hat3)
  972. hat3w.Part0=hat3
  973. hat3w.Part1=char['Head']
  974. hat3w.C0=CFrame.new(-0.1,-0.4,0)
  975. hat3w.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  976. end
  977.  
  978.        
  979.    
  980.     ypcall(function()
  981. shirt = Instance.new("Shirt", char)
  982. shirt.Name = "Shirt"
  983. pants = Instance.new("Pants", char)
  984. pants.Name = "Pants"
  985. char.Shirt.ShirtTemplate = "rbxassetid://519769931"
  986. char.Pants.PantsTemplate = "rbxassetid://519770250"
  987.     end)
  988.        
  989. ragesong2 = "492913801"
  990. s02=Instance.new("Sound",char)
  991. s02.SoundId="rbxassetid://"..ragesong2
  992. s02.Volume=1999
  993. s02.Pitch=1
  994. s02.Looped=true
  995. righteyebrickcolor = "Really red"
  996. s0:Stop()
  997. wait(0.01)
  998. s02:Play()
  999. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  1000. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  1001. text.TextStrokeColor3 = Color3.new(255,0,0)
  1002. hat.BrickColor = BrickColor.new("Maroon")
  1003. Hat3()
  1004. end))
  1005.  
  1006.  
  1007. tran = 0
  1008. for i,v in pairs(char:GetChildren()) do
  1009. if v.Name == "Head" or v.Name == "Torso" or v.Name == "Torso" or v.Name == "Left Arm" or v.Name == "Right Arm" or v.Name == "Left Leg" or v.Name == "Right Leg" then
  1010. Glow1 = Color3.new(.6,0,.1)
  1011. Glow2 = Color3.new(0,0,0)
  1012.  
  1013. GlowParticle = Instance.new("ParticleEmitter",v)
  1014. GlowParticle.LightEmission = 1
  1015. GlowParticle.Color = ColorSequence.new(Glow1,Glow2)
  1016. GlowParticle.Size = NumberSequence.new(0,2)
  1017.  
  1018. GlowParticle.Texture = "http://www.roblox.com/asset/?id=467188845"
  1019. GlowParticle.Transparency = NumberSequence.new(tran,1)
  1020. GlowParticle.LockedToPart = true
  1021. GlowParticle.Lifetime = NumberRange.new(0.5)
  1022. GlowParticle.Rate= 300
  1023. GlowParticle.Speed =NumberRange.new(0)
  1024. end end
  1025.  
  1026.  
  1027.  
  1028.  
  1029.  
  1030.  
  1031.  
  1032.  
  1033.  
  1034.  
  1035.  
  1036.  
  1037.  
  1038. coroutine.wrap(function()
  1039. for i = 1,3 do
  1040. wait()
  1041. end end)()
  1042. wait(1.65)
  1043. _DEBOUNCE = true
  1044. wait()
  1045. Portal:Destroy()
  1046. coroutine.wrap(function()
  1047. local Pos = char.Torso.Position
  1048. local BOOSH = Instance.new("Sound",Workspace)
  1049. BOOSH.SoundId = "http://www.roblox.com/asset/?id=2101159"
  1050. BOOSH.Volume = 1
  1051. BOOSH.Pitch = 0.675
  1052. local Fuse = Instance.new("Sound",Workspace)
  1053. Fuse.SoundId = "http://www.roblox.com/asset/?id=2233908"
  1054. Fuse.Volume = 1
  1055. Fuse.Pitch = 0.25
  1056. local BOOSH2 = Instance.new("Sound",Workspace)
  1057. BOOSH2.SoundId = "http://www.roblox.com/asset/?id=3264793"
  1058. BOOSH2.Volume = 1
  1059. BOOSH2.Pitch = 0.25
  1060. local dsound = true
  1061. local PewPew = Instance.new("Sound",Workspace)
  1062. PewPew.Name = "PewPew"
  1063. PewPew.SoundId = "http://www.roblox.com/asset/?id=34315534"
  1064. PewPew.Volume = 1
  1065. PewPew.Pitch = 0.32
  1066. local function GetHumanoids()
  1067. local Characters = {}
  1068. for i,v in pairs(Workspace:GetChildren())do
  1069. if v:IsA("Model")then
  1070. local Hu = v:findFirstChild("Humanoid")
  1071. local Torso = v:findFirstChild("Torso")
  1072. if Hu and Torso and v.Name ~= p.Name then
  1073. table.insert(Characters,Torso)
  1074. end end end
  1075. return Characters
  1076. end
  1077. local function Boom()
  1078. for i = 1,25 do
  1079. for _,v in pairs(GetHumanoids())do
  1080. if(Pos - v.Position).magnitude <=(40 +i *2.5)/2 then
  1081. local h = v.Parent:findFirstChild("Humanoid")
  1082. if h then
  1083. local Moar =(Pos - v.Position).unit
  1084.  
  1085.  
  1086. end end end
  1087. local p = Instance.new("Part",char)
  1088. p.Name = "BlastRing"
  1089. p.TopSurface = 0
  1090. p.BottomSurface = 0
  1091. p.CanCollide = false
  1092. p.Anchored = true
  1093. p.BrickColor = BrickColor.new("Really red")
  1094. p.Size = Vector3.new(1,1,1)
  1095. p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1096. local rm = Instance.new("SpecialMesh",p)
  1097. rm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1098. rm.Name = "BlastMesh"
  1099. rm.Scale = Vector3.new(1,1,1)
  1100. coroutine.wrap(function()
  1101. for n = 1,15 do
  1102. rm.Scale = rm.Scale + Vector3.new(1.2 +2 +i/5,1.2 +2 +i/5,0.1)*4/2
  1103. if 2 +i/5 == 1.2 then
  1104. rm.Scale = rm.Scale + Vector3.new(0,0.9,0)
  1105. end
  1106. p.Transparency = n/15
  1107. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/50,math.random(-20,20)/70,0)
  1108. wait()
  1109. end
  1110. p:Destroy()
  1111. end)()
  1112. local p = Instance.new("Part",char)
  1113. p.TopSurface = 0
  1114. p.BottomSurface = 0
  1115. p.formFactor = "Symmetric"
  1116. p.Size = Vector3.new(1,1,1)
  1117. p.Anchored = true
  1118. p.CanCollide = false
  1119. p.BrickColor = BrickColor.new("Really red")
  1120. p.CFrame = CFrame.new(Pos)
  1121. local m = Instance.new("BlockMesh",p)
  1122. coroutine.wrap(function()
  1123. for x = 1,48 do
  1124. m.Scale = m.Scale + Vector3.new(0.48 *2 -x/50 +i *0.4,0.48 *2 -i/50 +i *0.4,0.48 *2 -i/50 +i *0.4)/2
  1125. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/60,math.random(-10,10)/50)
  1126. p.Transparency = x/48
  1127. Wait()
  1128. end
  1129. p:Destroy()
  1130. end)()
  1131. Game:GetService("Debris"):AddItem(p,5)
  1132. local p = Instance.new("Part",char)
  1133. p.Name = "BlastRing"
  1134. p.TopSurface = 0
  1135. p.BottomSurface = 0
  1136. p.CanCollide = false
  1137. p.Anchored = true
  1138. p.BrickColor = BrickColor.new("Really black")
  1139. p.Size = Vector3.new(1,1,1)
  1140. p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1141. local m = Instance.new("SpecialMesh",p)
  1142. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1143. m.Scale = Vector3.new(1,0.25,1)
  1144. coroutine.wrap(function()
  1145. for n = 1,13 do
  1146. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1147. if 1 +i/5 == 1.2 then
  1148. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1149. end
  1150. p.Transparency = n/13
  1151. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1152. Wait()
  1153. end
  1154. p:Destroy()
  1155. end)()
  1156. Wait(0.1)
  1157. end for i = 10,19 do
  1158. local p = Instance.new("Part",char)
  1159. p.Name = "BlastRing"
  1160. p.TopSurface = 0
  1161. p.BottomSurface = 0
  1162. p.CanCollide = false
  1163. p.Anchored = true
  1164. p.BrickColor = BrickColor.new("Really red")
  1165. p.Size = Vector3.new(1,1,1)
  1166. p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1167. local m = Instance.new("SpecialMesh",p)
  1168. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1169. m.Scale = Vector3.new(1,0.25,1)
  1170. coroutine.wrap(function()
  1171. for n = 1,13 do
  1172. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1173. if 1 +i/5 == 1.2 then
  1174. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1175. end
  1176. p.Transparency = n/13
  1177. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1178. Wait()
  1179. end
  1180. p:Destroy()
  1181. end)()
  1182. local p = Instance.new("Part",char)
  1183. p.Name = "BlastRing"
  1184. p.TopSurface = 0
  1185. p.BottomSurface = 0
  1186. p.CanCollide = false
  1187. p.Anchored = true
  1188. p.BrickColor = BrickColor.new("Really black")
  1189. p.Size = Vector3.new(1,1,1)
  1190. p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1191. p.Parent = workspace
  1192. local m = Instance.new("SpecialMesh",p)
  1193. m.Name = "BlastMesh"
  1194. m.Scale = Vector3.new(0.1,0.1,0.1)
  1195. m.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1196. coroutine.wrap(function()
  1197. for n = 1,15 do
  1198. m.Scale = m.Scale + Vector3.new(1.5 + 3 +i/5,1.5 + 3+i/5,0.1)*4/2
  1199. if 3+i/5 == 1.2 then
  1200. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1201. end
  1202. p.Transparency = n/15
  1203. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/90,math.random(-20,20)/170,0)
  1204. Wait()
  1205. end
  1206. p:Destroy()
  1207. end)()
  1208. for _,v in pairs(GetHumanoids())do
  1209. if(Pos - v.Position).magnitude <=(5 +i *9.5)/3 then
  1210. local h = v.Parent:findFirstChild("Humanoid")
  1211. if h then
  1212. local Moar =(Pos - v.Position).unit
  1213.  
  1214.  
  1215. end end end
  1216. Wait(0.1)
  1217. end for i = 30,37 do
  1218. for _,v in pairs(GetHumanoids())do
  1219. if(Pos -v.Position).magnitude <=(140 +i *2.5)/3 then
  1220. local h = v.Parent:findFirstChild("Humanoid")
  1221. if h then
  1222. local Moar =(Pos - v.Position).unit
  1223.  
  1224.  
  1225. end end end end
  1226. dsound = false
  1227. wait(6.5)
  1228. for i = 1,30 do
  1229. BOOSH.Volume = BOOSH.Volume -0.033
  1230. BOOSH2.Volume = BOOSH.Volume
  1231. Fuse.Volume = BOOSH.Volume
  1232. Wait()
  1233. end
  1234. BOOSH:Stop()
  1235. BOOSH2:Stop()
  1236. Fuse:Stop()
  1237. end
  1238. BOOSH2:Play()
  1239. Fuse:Play()
  1240. BOOSH:Play()
  1241. Boom()
  1242. end)()
  1243. hum.WalkSpeed = 5
  1244. end]]
  1245.  
  1246.  
  1247. GroundWave = function()
  1248.     local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1249.     local Colors = {"Really blue", "Really blue"}
  1250.         local wave = Instance.new("Part", torso)
  1251.         wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1252.         wave.Anchored = true
  1253.         wave.CanCollide = false
  1254.         wave.Locked = true
  1255.         wave.Size = Vector3.new(1, 1, 1)
  1256.         wave.TopSurface = "Smooth"
  1257.         wave.BottomSurface = "Smooth"
  1258.         wave.Transparency = 0.35
  1259.         wave.CFrame = HandCF
  1260.         wm = Instance.new("SpecialMesh", wave)
  1261.         wm.MeshId = "rbxassetid://3270017"
  1262.         coroutine.wrap(function()
  1263.         for i = 1, 14, 1 do
  1264.         wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  1265.         wave.Size = wm.Scale
  1266.         wave.CFrame = HandCF
  1267.         wave.Transparency = i/14
  1268.         wait()
  1269.         end
  1270.         wait()
  1271.         wave:Destroy()
  1272.     end)()
  1273. end
  1274.  
  1275.  
  1276.  
  1277. function BurningEff(part)
  1278. local eff1 = Instance.new("ParticleEmitter",part)
  1279. eff1.Size = NumberSequence.new(.1)
  1280. eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1281. eff1.LightEmission = 1
  1282. eff1.Lifetime = NumberRange.new(1)
  1283. eff1.Speed = NumberRange.new(0)
  1284. eff1.Rate = 100
  1285. eff1.Texture = "rbxassetid://284205403"
  1286. eff1.Acceleration = Vector3.new(0,10,0)
  1287. eff1.Color = ColorSequence.new(Color3.new(0,0,255))
  1288. local eff2 = Instance.new("ParticleEmitter",part)
  1289. eff2.Size = NumberSequence.new(.1)
  1290. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1291. eff2.LightEmission = 1
  1292. eff2.Lifetime = NumberRange.new(0.2)
  1293. eff2.Speed = NumberRange.new(0)
  1294. eff2.Rate = 100
  1295. eff2.Texture = "rbxassetid://347504259"
  1296. eff2.Acceleration = Vector3.new(0,10,0)
  1297. eff2.Color = ColorSequence.new(Color3.new(0,0,255))
  1298. local eff3 = Instance.new("ParticleEmitter",part)
  1299. eff3.Size = NumberSequence.new(0.2)
  1300. eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  1301. eff3.LightEmission = 1
  1302. eff3.Lifetime = NumberRange.new(1)
  1303. eff3.Speed = NumberRange.new(0)
  1304. eff3.Rate = 100
  1305. eff3.Texture = "rbxassetid://284205403"
  1306. eff3.Acceleration = Vector3.new(0,10,0)
  1307. eff3.Color = ColorSequence.new(Color3.new(0,0,255))
  1308. end
  1309.  
  1310.  
  1311. function FullPower()
  1312.     NoAnims = true
  1313.     attack = true
  1314.    
  1315.    
  1316.    
  1317.     Full = true
  1318.    
  1319.    
  1320.     for i = 1, 40 do
  1321.         wait()
  1322.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  1323.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  1324.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  1325.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  1326.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  1327.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  1328.     end
  1329.    
  1330.    
  1331.    
  1332.    
  1333.    
  1334.    
  1335.    
  1336.    
  1337.    
  1338.     for i = 1, 20 do
  1339.     wait()
  1340.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1341.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  1342.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  1343.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  1344.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  1345.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  1346.             end
  1347.    
  1348.     s0:Destroy()
  1349.     ragesong = "397952612"
  1350.     wait(0.001)
  1351.     s02 = Instance.new("Sound",char)
  1352.     s02.Volume = 90
  1353.     s02.SoundId = "rbxassetid://"..ragesong
  1354.     s02.Looped = true
  1355.     s02.Pitch = 1
  1356.     wait(0.001)
  1357.     s02:Play()
  1358.    
  1359.    
  1360. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  1361. selectionBoxOfTorso.Adornee = torso
  1362. selectionBoxOfTorso.Color = BrickColor.new("Really blue")
  1363. selectionBoxOfTorso.LineThickness = 0.01
  1364. selectionBoxOfTorso.Transparency = 0
  1365.    
  1366. local selectionBoxOfRightArm = Instance.new("SelectionBox",char["Right Arm"])
  1367. selectionBoxOfRightArm.Adornee = char["Right Arm"]
  1368. selectionBoxOfRightArm.Color = BrickColor.new("Really blue")
  1369. selectionBoxOfRightArm.LineThickness = 0.01
  1370. selectionBoxOfRightArm.Transparency = 0
  1371.    
  1372. local selectionBoxOfRightLeg = Instance.new("SelectionBox",char["Right Leg"])
  1373. selectionBoxOfRightLeg.Adornee = char["Right Leg"]
  1374. selectionBoxOfRightLeg.Color = BrickColor.new("Really blue")
  1375. selectionBoxOfRightLeg.LineThickness = 0.01
  1376. selectionBoxOfRightLeg.Transparency = 0
  1377.  
  1378. local selectionBoxOfLeftArm = Instance.new("SelectionBox",char["Left Arm"])
  1379. selectionBoxOfLeftArm.Adornee = char["Left Arm"]
  1380. selectionBoxOfLeftArm.Color = BrickColor.new("Really blue")
  1381. selectionBoxOfLeftArm.LineThickness = 0.01
  1382. selectionBoxOfLeftArm.Transparency = 0
  1383.  
  1384. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",char["Left Leg"])
  1385. selectionBoxOfLeftLeg.Adornee = char["Left Leg"]
  1386. selectionBoxOfLeftLeg.Color = BrickColor.new("Really blue")
  1387. selectionBoxOfLeftLeg.LineThickness = 0.01
  1388. selectionBoxOfLeftLeg.Transparency = 0
  1389.  
  1390. BurningEff(reye)
  1391.  
  1392. LightOnBody = Instance.new("PointLight", hed)
  1393. LightOnBody.Brightness = 3000
  1394. LightOnBody.Range = 20
  1395. LightOnBody.Color = Color3.new(0, 0, 255)
  1396.  
  1397. r = game:GetService("RunService").RenderStepped
  1398. Activated = true
  1399. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1400.     Debri = coroutine.wrap(function()
  1401.     repeat 
  1402.     local p = Instance.new('Part',torso)
  1403.     p.formFactor = 'Custom'
  1404.     p.Size = Vector3.new(1,1,1)
  1405.     p.BrickColor = workspace.Base.BrickColor
  1406.     p.CanCollide = false
  1407.     p.Transparency = 0
  1408.     p.Anchored = true
  1409.     p.Locked=true
  1410.     p.Material = workspace.Base.Material
  1411.     s = math.random(1,40)/10
  1412.     local m = Instance.new("BlockMesh",p)
  1413.     m.Scale = Vector3.new(s,s,s)
  1414.     p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1415.     --[[coroutine.wrap(function()
  1416.         wait(2)
  1417.         while Charging == true do
  1418.         wait(2)
  1419.         GroundWave1()
  1420.         wait(2)
  1421.         end
  1422.     end)()]]--
  1423.    
  1424.     spawn(function()
  1425.         while r:wait() do
  1426.             if p.Transparency >= 1 then p:Destroy() break end
  1427.             p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1428.             p.Transparency = p.Transparency+0.01
  1429.         end
  1430.     end)
  1431.     wait(.3)
  1432.     until Activated == false
  1433.     end)
  1434.     Debri()
  1435.    
  1436.     l = game.Lighting
  1437. l.TimeOfDay = 1
  1438. game.Lighting.Ambient = Color3.new(0,0,0)
  1439. l.Brightness = 0.1
  1440.  
  1441.    
  1442.     spawn(function()
  1443.     while wait(2)
  1444.          do
  1445.         GroundWave()   
  1446.     end
  1447.     end)   
  1448.    
  1449.    
  1450.     local eColors = {"Really blue", "Really blue"}
  1451.     coroutine.resume(coroutine.create(function()
  1452. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  1453.     local magz = (Part0 - Part1).magnitude
  1454.     local curpos = Part0
  1455.     local trz = {-Offset,Offset}
  1456.     for i=1,Times do
  1457.         local li = Instance.new("Part", torso)
  1458.         li.Name = "Lightning"
  1459.         li.TopSurface =0
  1460.         li.Material = "Neon"
  1461.         li.BottomSurface = 0
  1462.         li.Anchored = true
  1463.         li.Locked = true
  1464.         li.Transparency = Trans or 0.4
  1465.         li.BrickColor = BrickColor.new(Color)
  1466.         li.formFactor = "Custom"
  1467.         li.CanCollide = false
  1468.         li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  1469.         local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  1470.         local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  1471.         if Times == i then
  1472.         local magz2 = (curpos - Part1).magnitude
  1473.         li.Size = Vector3.new(Thickness,Thickness,magz2)
  1474.         li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  1475.         else
  1476.         li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  1477.         end
  1478.         curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  1479.         game.Debris:AddItem(li,.1)
  1480.     end
  1481. end
  1482.  
  1483. BodyParts = {}
  1484. for _, v in pairs(char:GetChildren()) do
  1485.     if v:IsA("Part")  then
  1486.         table.insert(BodyParts, v)
  1487.     end
  1488. end
  1489.  
  1490. Bounding = {} -- Calculate the bounding boxes
  1491. for _, v in pairs(BodyParts) do
  1492.     local temp = {X=nil, Y=nil, Z=nil}
  1493.     temp.X = v.Size.X/2 * 10
  1494.     temp.Y = v.Size.Y/2 * 10
  1495.     temp.Z = v.Size.Z/2 * 10
  1496.     Bounding[v.Name] = temp
  1497. end
  1498.  
  1499. while wait(lightspeed) do
  1500.             lightspeed = math.random(0.1,0.2)
  1501.     local Body1 = BodyParts[math.random(#BodyParts)]
  1502.     local Body2 = BodyParts[math.random(#BodyParts)]
  1503.     local Pos1 = Vector3.new(
  1504.         math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  1505.         math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  1506.         math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  1507. )
  1508.     local Pos2 = Vector3.new(
  1509.         math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  1510.         math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  1511.         math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  1512. )
  1513.     local SPos1 = Body1.Position + Pos1
  1514.     local SPos2 = Body2.Position + Pos2
  1515.     Lightning(SPos1, SPos2, 4, 3, eColors[math.random(1,#eColors)], .2, .56)
  1516. end
  1517. end))
  1518.     for i = 1, 20 do
  1519.         wait()
  1520.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  1521.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  1522.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  1523.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  1524.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  1525.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  1526. end
  1527.    
  1528.    
  1529.     attack = false
  1530.     NoAnims = false
  1531. end
  1532.  
  1533. function weld5(part0, part1, c0, c1)
  1534.     weeld=Instance.new("Weld", part0)
  1535.     weeld.Part0=part0
  1536.     weeld.Part1=part1
  1537.     weeld.C0=c0
  1538.     weeld.C1=c1
  1539.     return weeld
  1540. end
  1541.  
  1542.  
  1543.  
  1544. Grab = false
  1545.  
  1546.  
  1547.  
  1548.  
  1549.  
  1550. fat = Instance.new("BindableEvent",script)
  1551. fat.Name = "Heartbeat"
  1552.  
  1553. script:WaitForChild("Heartbeat")
  1554.  
  1555. frame = 1/30
  1556. tf = 0
  1557. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
  1558. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  1559. lastframe = tick()
  1560. script.Heartbeat:Fire() --ayy lmao
  1561.  
  1562. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  1563.     tf = tf + s
  1564.     if tf >= frame then
  1565.         if allowframeloss then
  1566.             script.Heartbeat:Fire()
  1567.             lastframe=tick()
  1568.         else
  1569.             --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
  1570.             for i=1, math.floor(tf/frame) do
  1571.                 script.Heartbeat:Fire()
  1572.             end
  1573.             lastframe=tick()
  1574.         end
  1575.         if tossremainder then
  1576.             tf = 0
  1577.         else
  1578.             tf = tf - frame * math.floor(tf/frame)
  1579.         end
  1580.     end
  1581. end)
  1582.  
  1583. function Swait(NUMBER)
  1584.     if NUMBER == 0 or NUMBER == nil then
  1585.         fat.Event:wait()
  1586.     else
  1587.         for i = 1, NUMBER do
  1588.             fat.Event:wait()
  1589.         end
  1590.     end
  1591. end
  1592.  
  1593.  
  1594.  
  1595.  
  1596.  
  1597. function GrabAndDrag()
  1598.     NoAnims = true
  1599.     attack = true
  1600.    
  1601.     if Grab == false then
  1602.    
  1603.     for i = 1, 20 do
  1604.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1605.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
  1606.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
  1607.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
  1608.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  1609.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  1610.             if Debounces.on == false then break end
  1611.             rs:wait(2)
  1612.         end
  1613.         con1=larm.Touched:connect(function(hit) -- this is grab
  1614.             ht = hit.Parent
  1615.             hum1=ht:FindFirstChild('Humanoid')
  1616.             if hum1 ~= nil then
  1617.                
  1618.            
  1619.            
  1620.                
  1621.             z = Instance.new("Sound",char)
  1622. z.SoundId = "rbxassetid://227194112"
  1623. z.Volume = 90
  1624. wait(.1)
  1625. z:Play()
  1626.                 hum1.PlatformStand=true
  1627.                 gp = ht
  1628.                 Grab = true
  1629.                 asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,1.5),CFrame.new(0,0,0))
  1630.                 asd.Parent = larm
  1631.                 asd.Name = "asd"
  1632.                 asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
  1633.            
  1634.  
  1635.            --[[ elseif hum1 == nil then
  1636.                 con1:disconnect()
  1637.                 wait() return]]
  1638.             end
  1639.         end)
  1640.  
  1641.  
  1642.         for i = 1, 20 do
  1643.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1644.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  1645.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(30),0), 0.2)
  1646.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-30), 0), 0.2)
  1647.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  1648.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  1649.             if Debounces.on == false then break end
  1650.             rs:wait(2)
  1651.         end
  1652.     con1:disconnect()
  1653.  
  1654. if gp == nil then
  1655.     attack = false
  1656.     NoAnims = false
  1657.     return end
  1658.  
  1659.    
  1660.    
  1661.             --[[for i = 1, 16 do
  1662.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3)
  1663.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3)
  1664.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3)
  1665.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  1666.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  1667.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1668.             cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3)
  1669.             if Debounces.on == false then end
  1670.             rs:wait()
  1671.         end]]--
  1672.             for i = 1, 16 do
  1673.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1674.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-73)), 0.3)
  1675.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
  1676.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.3)
  1677.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
  1678.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1679.             if Debounces.on == false then end
  1680.             rs:wait()
  1681.             end
  1682.            
  1683.            
  1684.             coroutine.resume(coroutine.create(function()
  1685.     local BF = Instance.new("BodyVelocity",hed)
  1686.     BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1687.     BF.velocity = root.CFrame.lookVector*120
  1688.     wait(2.5)
  1689.     BF:remove()
  1690.             end))
  1691.            
  1692.            
  1693.            
  1694.             z = Instance.new("Sound",char)
  1695. z.SoundId = "rbxassetid://138223085"
  1696. z.Volume = 90
  1697. wait(.1)
  1698. z:Play()
  1699.  
  1700. coroutine.resume(coroutine.create(function()
  1701.     for i=1,78 do
  1702. wait()
  1703. MagicBlock(BrickColor.new("Really blue"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1704. wait(0.01)
  1705. MagicBlock(BrickColor.new("Really black"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1706. end
  1707. end))
  1708.  
  1709.             coroutine.resume(coroutine.create(function()
  1710.                 Grabee = gp:FindFirstChild("Torso")
  1711.         par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1712.                 wait(0.01)
  1713.                 for i = 1,78 do
  1714.                     wait(0.01)
  1715.                 for i=1, 5 do
  1716.             p=Instance.new("Part")
  1717.             p.FrontSurface=par.TopSurface
  1718.             p.Material=par.Material
  1719.             p.BottomSurface=0
  1720.             p.Anchored=true p.CanCollide=false
  1721.             p.BrickColor=par.BrickColor
  1722.             p.Size=Vector3.new(math.random(15,35)/5,math.random(15,35)/5,math.random(4,5))
  1723.             p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-i,i)/1,3,math.random(-i,i)/1),loc+Vector3.new(0,1000-i*20,0))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30)
  1724.             p.Parent=char
  1725.             game:GetService("Debris"):AddItem(p,2+i*.1)
  1726.             if math.random(1,5)==5 then
  1727.                 coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=30 f.RiseVelocity=0 f.Opacity=.025 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1728.             end
  1729.                 end
  1730.                 end
  1731.                
  1732.             end))
  1733.            
  1734.             coroutine.resume(coroutine.create(function()
  1735.                 Grabee = gp:FindFirstChild("Torso")
  1736.         par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1737.                 wait(0.01)
  1738.                
  1739.         for i=1, 78 do
  1740.             wait(0.01)
  1741.             for i=1, 1 do
  1742.             p=Instance.new("Part")
  1743.             p.TopSurface=par.TopSurface
  1744.             p.BottomSurface=par.BottomSurface
  1745.             p.Material=par.Material
  1746.             p.BottomSurface=0
  1747.             p.Anchored=false p.CanCollide=false
  1748.             p.BrickColor=par.BrickColor
  1749.             p.formFactor="Custom"
  1750.             p.Size=Vector3.new(math.random(15,35)/12,math.random(13,35)/12,math.random(15,35)/12)
  1751.             p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-4,4),-2,math.random(-4,4)))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/5,math.random(-10,10)/20)
  1752.             p.Parent=char
  1753.             game:GetService("Debris"):AddItem(p,3+i*.1)
  1754.             p.Velocity=Vector3.new(math.random(-10,10)*4,math.random(40,80),math.random(-10,10)*4)
  1755.             p.RotVelocity=p.Velocity
  1756.             if math.random(1,5)==5 then
  1757.                 coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=15 f.RiseVelocity=10 f.Opacity=.1 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1758.             end
  1759.             end
  1760.             Swait(.025)
  1761.         end
  1762.                
  1763.             end))
  1764.     for i = 1, 100 do
  1765.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1766.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.4)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-13)), 0.3)
  1767.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(20),0), 0.3)
  1768.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-60), math.rad(-30), 0), 0.3)
  1769.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(80), math.rad(30), math.rad(-20)), 0.3)
  1770.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-15), math.rad(20)), 0.3)
  1771.             if Debounces.on == false then end
  1772.             rs:wait()
  1773.         end
  1774.     asd:Destroy()
  1775.     gp = nil
  1776.     hum1.Health = 0
  1777.     attack = false
  1778.     ht = nil
  1779.     NoAnims = false
  1780.     Grab = false
  1781. end
  1782. end
  1783.  
  1784.  
  1785.  
  1786.  
  1787.  
  1788.  
  1789.  
  1790.  
  1791.  
  1792.  
  1793.  
  1794. function FindNearestTorso(Position,Distance,SinglePlayer)
  1795.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1796.         local List = {}
  1797.         for i,v in pairs(workspace:GetChildren())do
  1798.             if v:IsA("Model")then
  1799.                 if v:findFirstChild("Torso")then
  1800.                     if v ~= char then
  1801.                         if(v.Torso.Position -Position).magnitude <= Distance then
  1802.                             table.insert(List,v)
  1803.                         end
  1804.                     end
  1805.                 end
  1806.             end
  1807.         end
  1808.     return List
  1809. end
  1810.  
  1811.  
  1812.  
  1813. function Ring()
  1814.    
  1815.    
  1816.     local effspwn = Instance.new("Part")      
  1817.     local model = Instance.new("Model")
  1818.     game.Debris:AddItem(model, 20)
  1819.     model.Name = "smasheffects"
  1820.     model.Parent = workspace
  1821.     effspwn.Name = "spwnr"
  1822.     effspwn.Size = Vector3.new(1, 1, 1)
  1823.     effspwn.Anchored = true
  1824.     effspwn.CanCollide = false
  1825.     effspwn.Transparency = 1
  1826.     effspwn.CFrame = root.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1827.     effspwn.Parent = model
  1828.  
  1829.  for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1830.         if v:FindFirstChild('Humanoid') then
  1831.             v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1832.             v.Humanoid.PlatformStand = true
  1833.             v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 200
  1834.         end
  1835.     end
  1836.     coroutine.resume(coroutine.create(function()
  1837.       local shok = Instance.new("Part")
  1838.       shok.Name = "wring1"
  1839.       shok.BrickColor = BrickColor.new("Really blue")
  1840.       shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1841.       shok.Size = Vector3.new(1, 1, 1)
  1842.       shok.Anchored = true
  1843.       shok.Material = "Neon"
  1844.       shok.Transparency = 0.25
  1845.       shok.CanCollide = false
  1846.       shok.Parent = model
  1847.       game.Debris:AddItem(shok, 12)
  1848.       local mesh = Instance.new("SpecialMesh")
  1849.       mesh.MeshType = "FileMesh"
  1850.       mesh.MeshId = "rbxassetid://3270017"
  1851.       mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  1852.       mesh.Parent = shok
  1853.       for e = 1, 30 do
  1854.         wait()
  1855.         mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  1856.         shok.Transparency = shok.Transparency + 0.002
  1857.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1858.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1859.       end
  1860.       for e = 1, 38 do
  1861.         wait()
  1862.         mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1863.         shok.Transparency = shok.Transparency + 0.002
  1864.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1865.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1866.       end
  1867.       for e = 1, 24 do
  1868.         wait()
  1869.         mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1870.         shok.Transparency = shok.Transparency + 0.03
  1871.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1872.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1873.       end
  1874.     end))
  1875.     coroutine.resume(coroutine.create(function()
  1876.       local shok = Instance.new("Part")
  1877.       shok.Name = "wring2"
  1878.       shok.BrickColor = BrickColor.new("Really blue")
  1879.       shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1880.       shok.Size = Vector3.new(1, 1, 1)
  1881.       shok.Anchored = true
  1882.       shok.Material = "Neon"
  1883.       shok.Transparency = 0.25
  1884.       shok.CanCollide = false
  1885.       shok.Parent = model
  1886.       game.Debris:AddItem(shok, 12)
  1887.       local mesh = Instance.new("SpecialMesh")
  1888.       mesh.MeshType = "FileMesh"
  1889.       mesh.MeshId = "rbxassetid://3270017"
  1890.       mesh.Scale = Vector3.new(12, 12, 0.05)
  1891.       mesh.Parent = shok
  1892.       for e = 1, 30 do
  1893.         wait()
  1894.         mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  1895.         shok.Transparency = shok.Transparency + 0.002
  1896.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1897.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1898.       end
  1899.       for e = 1, 38 do
  1900.         wait()
  1901.         mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1902.         shok.Transparency = shok.Transparency + 0.002
  1903.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1904.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1905.       end
  1906.       for e = 1, 24 do
  1907.         wait()
  1908.         mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1909.         shok.Transparency = shok.Transparency + 0.03
  1910.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1911.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1912.       end
  1913.     end))
  1914.  
  1915. coroutine.resume(coroutine.create(function()
  1916.       local shok = Instance.new("Part")
  1917.       shok.Name = "shokwve"
  1918.       shok.BrickColor = BrickColor.new("Really black")
  1919.       shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  1920.       shok.Size = Vector3.new(1, 1, 1)
  1921.       shok.Anchored = true
  1922.       shok.Material = "Neon"
  1923.       shok.Transparency = 0.6
  1924.       shok.CanCollide = false
  1925.       shok.Parent = model
  1926.       game.Debris:AddItem(shok, 12)
  1927.       local mesh = Instance.new("SpecialMesh")
  1928.       mesh.MeshType = "FileMesh"
  1929.       mesh.MeshId = "rbxassetid://489415447"
  1930.       mesh.Scale = Vector3.new(1, 1, 1)
  1931.       mesh.Parent = shok
  1932.       for e = 1, 12 do
  1933.         wait()
  1934.         mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  1935.         shok.Transparency = shok.Transparency + 0.002
  1936.       end
  1937.       for e = 1, 32 do
  1938.         wait()
  1939.         mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1940.         shok.Transparency = shok.Transparency + 0.002
  1941.       end
  1942.       for e = 1, 24 do
  1943.         wait()
  1944.         mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1945.         shok.Transparency = shok.Transparency + 0.03
  1946.       end
  1947.     end))
  1948.     coroutine.resume(coroutine.create(function()
  1949.       local shok = Instance.new("Part")
  1950.       shok.Name = "shock2"
  1951.       shok.BrickColor = BrickColor.new("Really black")
  1952.       shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1953.       shok.Size = Vector3.new(1, 1, 1)
  1954.       shok.Anchored = true
  1955.       shok.Material = "Neon"
  1956.       shok.Transparency = 0.35
  1957.       shok.CanCollide = false
  1958.       shok.Parent = model
  1959.       game.Debris:AddItem(shok, 12)
  1960.       local mesh = Instance.new("SpecialMesh")
  1961.       mesh.MeshType = "FileMesh"
  1962.       mesh.MeshId = "rbxassetid://489415447"
  1963.       mesh.Scale = Vector3.new(12, 12, 12)
  1964.       mesh.Parent = shok
  1965.       for e = 1, 15 do
  1966.         wait()
  1967.         mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1968.         shok.Transparency = shok.Transparency + 0.004
  1969.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1970.       end
  1971.       for e = 1, 16 do
  1972.         wait()
  1973.         mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1974.         shok.Transparency = shok.Transparency + 0.004
  1975.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1976.       end
  1977.       for e = 1, 12 do
  1978.         wait()
  1979.         mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1980.         shok.Transparency = shok.Transparency + 0.06
  1981.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1982.       end
  1983.     end))
  1984.     coroutine.resume(coroutine.create(function()
  1985.       local shok = Instance.new("Part")
  1986.       shok.Name = "shock3"
  1987.       shok.BrickColor = BrickColor.new("Really blue")
  1988.       shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1989.       shok.Size = Vector3.new(1, 1, 1)
  1990.       shok.Anchored = true
  1991.       shok.Material = "Neon"
  1992.       shok.Transparency = 0.35
  1993.       shok.CanCollide = false
  1994.       shok.Parent = model
  1995.       game.Debris:AddItem(shok, 12)
  1996.       local mesh = Instance.new("SpecialMesh")
  1997.       mesh.MeshType = "FileMesh"
  1998.       mesh.MeshId = "rbxassetid://489415447"
  1999.       mesh.Scale = Vector3.new(12, 12, 12)
  2000.       mesh.Parent = shok
  2001.       for e = 1, 15 do
  2002.         wait()
  2003.         mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2004.         shok.Transparency = shok.Transparency + 0.004
  2005.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2006.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2007.       end
  2008.       for e = 1, 16 do
  2009.         wait()
  2010.         mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2011.         shok.Transparency = shok.Transparency + 0.004
  2012.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2013.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2014.       end
  2015.       for e = 1, 12 do
  2016.         wait()
  2017.         mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  2018.         shok.Transparency = shok.Transparency + 0.06
  2019.         shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2020.         shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2021.       end
  2022.     end))
  2023.    
  2024. end
  2025.  
  2026.  
  2027.  
  2028.  
  2029.  
  2030.  
  2031.  
  2032. it=Instance.new
  2033. vt=Vector3.new
  2034. cf=CFrame.new
  2035.  
  2036. function NoOutline(Part)
  2037. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  2038. end
  2039.  
  2040.  
  2041. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  2042. local fp=it("Part")
  2043. fp.formFactor=formfactor
  2044. fp.Parent=parent
  2045. fp.Reflectance=reflectance
  2046. fp.Transparency=transparency
  2047. fp.CanCollide=false
  2048. fp.Locked=true
  2049. fp.BrickColor=brickcolor
  2050. fp.Name=name
  2051. fp.Size=size
  2052. fp.Position=torso.Position
  2053. NoOutline(fp)
  2054. fp.Material="SmoothPlastic"
  2055. fp:BreakJoints()
  2056. return fp
  2057. end
  2058.  
  2059.  
  2060.  
  2061. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  2062. local mesh=it(Mesh)
  2063. mesh.Parent=part
  2064. if Mesh=="SpecialMesh" then
  2065. mesh.MeshType=meshtype
  2066. if meshid~="nil" then
  2067. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  2068. end
  2069. end
  2070. mesh.Offset=offset
  2071. mesh.Scale=scale
  2072. return mesh
  2073. end
  2074.  
  2075. function weld(parent,part0,part1,c0)
  2076. local weld=it("Weld")
  2077. weld.Parent=parent
  2078. weld.Part0=part0
  2079. weld.Part1=part1
  2080. weld.C0=c0
  2081. return weld
  2082. end
  2083.  
  2084.  
  2085. function swait(num)
  2086. if num==0 or num==nil then
  2087. game:service'RunService'.Stepped:wait(0)
  2088. else
  2089. for i=0,num do
  2090. game:service'RunService'.Stepped:wait(0)
  2091. end
  2092. end
  2093. end
  2094.  
  2095.  
  2096.  
  2097.  
  2098. function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2099. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2100. end
  2101.  
  2102. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  2103. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2104. prt.Anchored=true
  2105. prt.CFrame=cframe
  2106. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  2107. --http://www.roblox.com/asset/?id=4770560
  2108. game:GetService("Debris"):AddItem(prt,2)
  2109. CF=prt.CFrame
  2110. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  2111. for i=0,1,0.2 do
  2112. wait()
  2113. Part.CFrame=CF*cf(0,0,-0.4)
  2114. end
  2115. for i=0,1,delay do
  2116. wait()
  2117. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  2118. Mesh.Scale=Mesh.Scale
  2119. end
  2120. for i=0,1,0.1 do
  2121. wait()
  2122. Part.Transparency=i
  2123. end
  2124. Part.Parent=nil
  2125. end),prt,msh,CF)
  2126. end
  2127.  
  2128. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2129. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2130. prt.Anchored=true
  2131. prt.Material = "SmoothPlastic"
  2132. prt.CFrame=cframe
  2133. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2134. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2135. game:GetService("Debris"):AddItem(prt,5)
  2136. coroutine.resume(coroutine.create(function(Part,Mesh)
  2137. for i=0,1,delay do
  2138. swait()
  2139. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2140. Part.Transparency=i
  2141. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2142. end
  2143. Part.Parent=nil
  2144. end),prt,msh)
  2145. end
  2146.  
  2147. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2148. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2149. prt.Anchored=true
  2150. prt.Material = "Neon"
  2151. prt.CFrame=cframe
  2152. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2153. game:GetService("Debris"):AddItem(prt,5)
  2154. coroutine.resume(coroutine.create(function(Part,Mesh)
  2155.     local rtype = rottype
  2156. for i=0,1,delay do
  2157. swait()
  2158. if rtype == 1 then
  2159. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2160. elseif rtype == 2 then
  2161. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2162. end
  2163. Part.Transparency=i
  2164. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2165. end
  2166. Part.Parent=nil
  2167. end),prt,msh)
  2168. end
  2169.  
  2170. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2171. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2172. prt.Anchored=true
  2173. prt.CFrame=cframe
  2174. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2175. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2176. game:GetService("Debris"):AddItem(prt,5)
  2177. coroutine.resume(coroutine.create(function(Part,Mesh)
  2178. for i=0,1,delay do
  2179. wait()
  2180. Part.Transparency=i
  2181. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2182. end
  2183. Part.Parent=nil
  2184. end),prt,msh)
  2185. end
  2186.  
  2187. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2188. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2189. prt.Anchored=false
  2190. prt.CFrame=cframe
  2191. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2192. local wld=weld(prt,prt,Parent,cframe)
  2193. game:GetService("Debris"):AddItem(prt,5)
  2194. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2195. for i=0,1,delay do
  2196. wait()
  2197. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  2198. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2199. Part.Transparency=i
  2200. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2201. end
  2202. Part.Parent=nil
  2203. end),prt,msh,wld)
  2204. end
  2205.  
  2206. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2207. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2208. prt.Anchored=false
  2209. prt.CFrame=cframe
  2210. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2211. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  2212. game:GetService("Debris"):AddItem(prt,5)
  2213. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2214. for i=0,1,delay do
  2215. wait()
  2216. Weld.C0=euler(i*20,0,0)
  2217. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2218. Part.Transparency=i
  2219. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2220. end
  2221. Part.Parent=nil
  2222. end),prt,msh,wld)
  2223. end
  2224.  
  2225. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2226. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2227. prt.Anchored=true
  2228. prt.CFrame=cframe
  2229. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2230. game:GetService("Debris"):AddItem(prt,2)
  2231. coroutine.resume(coroutine.create(function(Part,Mesh)
  2232. for i=0,1,delay do
  2233. wait()
  2234. Part.CFrame=Part.CFrame
  2235. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2236. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2237. prt2.Anchored=true
  2238. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2239. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  2240. game:GetService("Debris"):AddItem(prt2,2)
  2241. coroutine.resume(coroutine.create(function(Part,Mesh)
  2242. for i=0,1,0.1 do
  2243. wait()
  2244. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  2245. end
  2246. Part.Parent=nil
  2247. end),prt2,msh2)
  2248. end
  2249. for i=0,1,delay*2 do
  2250. wait()
  2251. Part.CFrame=Part.CFrame
  2252. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  2253. end
  2254. Part.Parent=nil
  2255. end),prt,msh)
  2256. end
  2257.  
  2258. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2259. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2260. prt.Anchored=true
  2261. prt.CFrame=cframe
  2262. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2263. game:GetService("Debris"):AddItem(prt,2)
  2264. coroutine.resume(coroutine.create(function(Part,Mesh)
  2265. for i=0,1,delay do
  2266. wait()
  2267. Part.CFrame=Part.CFrame
  2268. Part.Transparency=i
  2269. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2270. end
  2271. Part.Parent=nil
  2272. end),prt,msh)
  2273. end
  2274.  
  2275. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2276. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2277. prt.Anchored=true
  2278. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2279. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2280. game:GetService("Debris"):AddItem(prt,2)
  2281. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2282. CF=Part.CFrame
  2283. Numbb=0
  2284. randnumb=math.random()/10
  2285. rand1=math.random()/10
  2286. for i=0,1,rand1 do
  2287. wait()
  2288. CF=CF*cf(0,math.random()/2,0)
  2289. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2290. Part.CFrame=CF*euler(Numbb,0,0)
  2291. Part.Transparency=i
  2292. Numbb=Numbb+randnumb
  2293. end
  2294. Part.Parent=nil
  2295. end),prt,CF,Numbb,randnumb)
  2296. end
  2297.  
  2298. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2299. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2300. prt.Anchored=true
  2301. prt.CFrame=cframe
  2302. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2303. game:GetService("Debris"):AddItem(prt,5)
  2304. coroutine.resume(coroutine.create(function(Part,Mesh)
  2305. for i=0,1,delay do
  2306. wait()
  2307. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2308. Part.Transparency=i
  2309. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2310. end
  2311. Part.Parent=nil
  2312. end),prt,msh)
  2313. end
  2314.  
  2315. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2316. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2317. prt.Anchored=true
  2318. prt.CFrame=cframe
  2319. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2320. game:GetService("Debris"):AddItem(prt,2)
  2321. coroutine.resume(coroutine.create(function(Part,Mesh)
  2322. for i=0,1,delay do
  2323. wait()
  2324. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2325. Part.Transparency=i
  2326. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2327. end
  2328. Part.Parent=nil
  2329. end),prt,msh)
  2330. end
  2331.  
  2332. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2333. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2334. prt.Anchored=true
  2335. prt.CFrame=cframe*cf(x,y,z)
  2336. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2337. game:GetService("Debris"):AddItem(prt,5)
  2338. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2339. local num=math.random()
  2340. local num2=math.random(-3,2)+math.random()
  2341. local numm=0
  2342. for i=0,1,delay*2 do
  2343. swait()
  2344. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2345. Part.Transparency=i
  2346. numm=numm+0.01
  2347. end
  2348. Part.Parent=nil
  2349. Mesh.Parent=nil
  2350. end),prt,msh,x,y,z)
  2351. end
  2352.  
  2353.  
  2354.  
  2355. function newRay(start,face,range,wat)
  2356.     local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  2357.     hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  2358.     return rey,hit,pos
  2359. end
  2360.  
  2361. function Landing()
  2362.     MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2363.     MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2364.     MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2365.     MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2366.     MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2367.     MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2368.    
  2369.     MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2370.     MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2371.     MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2372. end
  2373.  
  2374.  
  2375.  
  2376.  
  2377.  
  2378.  
  2379.  
  2380.  
  2381.  
  2382.  
  2383.     function nooutline(part)
  2384.         part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  2385.     end
  2386.  
  2387.  
  2388.  
  2389.  
  2390. function debris(cfremz, thepart, amt)
  2391.     for j = 1, amt do
  2392.       do
  2393.         local pr = Instance.new("Part")
  2394.         nooutline(pr)
  2395.         pr.Name = "debrisobeb"
  2396.         pr.Anchored = true
  2397.         pr.BrickColor = thepart.BrickColor
  2398.         pr.CanCollide = true
  2399.         pr.Material = thepart.Material
  2400.         pr.Transparency = thepart.Transparency
  2401.         pr.Size = Vector3.new(math.random(16, 24), math.random(12, 16), math.random(16, 24))
  2402.         pr.CFrame = cfremz * CFrame.Angles(0, math.rad(amt * j), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2403.         pr.Parent = workspace
  2404.         game.Debris:AddItem(pr, 25)
  2405.         delay(15, function()
  2406.           if pr then
  2407.             pr.CanCollide = false
  2408.             pr.Anchored = false
  2409.           end
  2410.         end)
  2411.       end
  2412.     end
  2413.     for c = 1, amt do
  2414.       do
  2415.         local pr2 = Instance.new("Part")
  2416.         nooutline(pr2)
  2417.         pr2.Name = "moredebr"
  2418.         pr2.Anchored = false
  2419.         pr2.BrickColor = thepart.BrickColor
  2420.         pr2.CanCollide = false
  2421.         pr2.Material = thepart.Material
  2422.         pr2.Transparency = thepart.Transparency
  2423.         pr2.Size = Vector3.new(math.random(8, 18), math.random(6, 18), math.random(8, 18))
  2424.         pr2.CFrame = cfremz * CFrame.Angles(0, math.rad(30 * c), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2425.         pr2.Parent = workspace
  2426.         pr2.Velocity = Vector3.new(math.random(-75, 75), math.random(120, 240), math.random(-75, 75))
  2427.         pr2.RotVelocity = Vector3.new(math.random(-35, 35), math.random(-35, 35), math.random(-35, 35))
  2428.         game.Debris:AddItem(pr2, 45)
  2429.         delay(2, function()
  2430.           pr2.CanCollide = true
  2431.           wait(10)
  2432.           if pr2 then
  2433.             pr2.CanCollide = false
  2434.           end
  2435.         end)
  2436.       end
  2437.     end
  2438.   end
  2439.  
  2440.  
  2441.  
  2442.  
  2443.  
  2444.  
  2445.  
  2446.  
  2447.  
  2448.  
  2449. function AirSlam()
  2450.     NoAnims = true
  2451.     attack = true
  2452.     for i = 1, 20 do
  2453.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
  2454.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
  2455.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
  2456.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
  2457.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
  2458.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
  2459.             if Debounces.on == false then break end
  2460.                 wait()
  2461.             end
  2462.             wait(0.5)
  2463.        
  2464.  
  2465. coroutine.resume(coroutine.create(function()
  2466.        MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2467.     MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2468.     MagicBlock(BrickColor.new("Really blue"),root.CFrame,10*2.5,10*2.5,10*2.5,5.5*2.5,5.5*2.5,5.5*2.5,0.15)
  2469.     end))
  2470.    
  2471.            Sound("http://www.roblox.com/asset?id = 180199750",char,90,1,false)
  2472.                
  2473.             hum.WalkSpeed = 50
  2474.         BV = Instance.new("BodyVelocity", torso)
  2475.         BV.maxForce = Vector3.new(0,200000,0)
  2476.         BV.P = 100000
  2477.         BV.velocity = Vector3.new(0,150,0)
  2478.     for i = 1, 20 do
  2479.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
  2480.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
  2481.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
  2482.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
  2483.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2484.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2485.         if Debounces.on == false then break end
  2486.         wait()
  2487.     end
  2488. BV:Destroy()
  2489.  
  2490.         coroutine.resume(coroutine.create(function()
  2491.                     for i = 1, 2880, 48 do
  2492.                         torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(i), math.rad(0), math.rad(0))
  2493.                         rs:wait(4)
  2494.                     end
  2495.                     torso.Weld.C1 = CFrame.new(0, -1, 0)
  2496.         end))
  2497.        
  2498.     for i = 1, 30 do
  2499.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
  2500.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
  2501.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
  2502.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
  2503.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2504.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
  2505.         if Debounces.on == false then break end
  2506.         wait()
  2507.     end
  2508.  
  2509. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2510.     for i = 1, 20 do
  2511.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0),     math.rad(0)),0.3)
  2512.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad    (0), math.rad(0)), 0.3)
  2513.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-60)), 0.3)
  2514.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(60)), 0.3)
  2515.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3)
  2516.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0),     0.3)
  2517.         if Debounces.on == false then break end
  2518.         wait()
  2519.     end
  2520. end
  2521. local ry,ht,ps=nil,nil,nil
  2522. while ht==nil do
  2523.     ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2524.     wait()
  2525. end
  2526. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  2527.         if par then
  2528.       local cfremz = CFrame.new(loc)
  2529.       debris(cfremz, par, 50)
  2530.             end
  2531. coroutine.resume(coroutine.create(function()
  2532.     Ring()
  2533. end))
  2534. Landing()
  2535. Sound("rbxassetid://514867425",char,90,1,false)
  2536. hum.WalkSpeed = 5
  2537. for i = 1, 25 do
  2538.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.3) *CFrame.Angles (math.rad(120),math.rad(10),math.rad(32)), 0.2)
  2539.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,1,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-20)), 0.2)
  2540.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (-8),math.rad(-40), math.rad(-8)),0.2)
  2541.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-50), math.rad(40), math.rad(0)), 0.2)
  2542.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, 0, -.6) * CFrame.Angles(math.rad(30), 0, math.rad(20)), 0.2)
  2543.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(0)), 0.2)
  2544.             if Debounces.on == false then break end
  2545.                 wait()
  2546.             end
  2547.             wait(0.2)
  2548.     attack = false
  2549.     NoAnims = false
  2550. end
  2551.  
  2552.  
  2553.  
  2554. function CreatePart(parent,transparency,reflectance,material,brickcolor)
  2555. local p = Instance.new("Part")
  2556. p.Parent = parent
  2557. p.Size = Vector3.new(1,1,1)
  2558. p.Transparency = transparency
  2559. p.Reflectance = reflectance
  2560. p.CanCollide = false
  2561. p.BrickColor = brickcolor
  2562. p.Material = material
  2563. return p
  2564. end
  2565.  
  2566.  
  2567. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  2568. local weld = Instance.new("Weld")
  2569. weld.Parent = parent
  2570. weld.Part0 = part0
  2571. weld.Part1 = part1
  2572. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  2573. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  2574. return weld
  2575. end
  2576.  
  2577.  
  2578.  
  2579. --[[HandleR = Instance.new("Part")
  2580.     HandleR.BrickColor = BrickColor.new("Really blue")
  2581.     HandleR.Material = "Neon"
  2582.     HandleR.Transparency = 0.3
  2583.     HandleR.Size = Vector3.new(1,0.8,4)
  2584.     HandleR.CFrame = sorb.CFrame
  2585.     HandleRM = Instance.new("SpecialMesh",HandleR)
  2586.     HandleRM.MeshId = "rbxasset://fonts/sword.mesh"
  2587.     HandleRM.Scale = Vector3.new(1,1,1)
  2588.    
  2589.     HandleL = Instance.new("Part")
  2590.     HandleL.BrickColor = BrickColor.new("Really blue")
  2591.     HandleL.Material = "Neon"
  2592.     HandleL.Transparency = 0.3
  2593.     HandleL.Size = Vector3.new(1,0.8,4)
  2594.     HandleL.CFrame = sorb2.CFrame
  2595.     HandleLM = Instance.new("SpecialMesh",HandleL)
  2596.     HandleLM.MeshId = "rbxasset://fonts/sword.mesh"
  2597.     HandleLM.Scale = Vector3.new(1,1,1)]]
  2598.    
  2599.  
  2600. local sorb = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really blue"))
  2601. CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2602. local sorb2 = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really blue"))
  2603. CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2604.  
  2605.  
  2606. v3 = Vector3.new
  2607. rad=math.rad
  2608.  
  2609. kiblade = Instance.new("Part",char)
  2610. kiblade.Name = "Blade"
  2611. kiblade.Size = v3(1,5,1)
  2612. kiblade.Transparency = 1
  2613. kiblade.BrickColor = BrickColor.new("Really blue")
  2614. kiblade.Position = v3(999,999,999)
  2615. kiblade.CanCollide = false
  2616. kiblademesh = Instance.new("SpecialMesh",kiblade)
  2617. kiblademesh.MeshType = "FileMesh"
  2618. kiblademesh.MeshId = "rbxassetid://898849476"
  2619. kiblademesh.Scale = v3(0.01,0.008,0.01)
  2620. kiweld7 = Instance.new("Weld",kiblade)
  2621. kiweld7.Part0 = rarm
  2622. kiweld7.Part1 = kiblade
  2623. kiweld7.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2624. kiblade1 = Instance.new("Part",char)
  2625. kiblade1.Name = "Blade"
  2626. kiblade1.Transparency = 1
  2627. kiblade1.Size = v3(0.1,0.1,0.1)
  2628. kiblade1.Position = v3(999,999,999)
  2629. kiblade1.CanCollide = false
  2630. kiblademesh = Instance.new("SpecialMesh",kiblade1)
  2631. kiblademesh.MeshType = "Sphere"
  2632. kiblademesh.Scale = v3(1,1,1)
  2633. kiweld = Instance.new("Weld",kiblade1)
  2634. kiweld.Part0 = rarm
  2635. kiweld.Part1 = kiblade1
  2636. kiweld.C0 = CFrame.new(0,-1,0)
  2637. kiblade2 = Instance.new("Part",char)
  2638. kiblade2.Name = "Blade"
  2639. kiblade2.Size = v3(0.1,0.1,0.1)
  2640. kiblade2.Transparency = 1
  2641. kiblade2.Position = v3(999,999,999)
  2642. kiblade2.CanCollide = false
  2643. kiblademesh = Instance.new("SpecialMesh",kiblade2)
  2644. kiblademesh.MeshType = "Sphere"
  2645. kiblademesh.Scale = v3(1,1,1)
  2646. kiweld = Instance.new("Weld",kiblade2)
  2647. kiweld.Part0 = rarm
  2648. kiweld.Part1 = kiblade2
  2649. kiweld.C0 = CFrame.new(0,-4.5,0)
  2650. torso = game.Players.LocalPlayer.Character.Torso
  2651. head = game.Players.LocalPlayer.Character.Head
  2652. torso1 = Instance.new("Attachment",kiblade1)
  2653. head1 = Instance.new("Attachment",kiblade2)
  2654. trail = Instance.new("Trail",torso)
  2655. trail.Color = ColorSequence.new(Color3.fromRGB(0,0,255))
  2656. trail.Attachment0 = torso1
  2657. trail.Attachment1 = head1
  2658. trail.Lifetime = 0.5
  2659. trail.Enabled = false
  2660.  
  2661.  
  2662.  
  2663.  
  2664. kiblade2 = Instance.new("Part",char)
  2665. kiblade2.Name = "Blade"
  2666. kiblade2.Size = v3(1,5,1)
  2667. kiblade2.Transparency = 1
  2668. kiblade2.BrickColor = BrickColor.new("Really blue")
  2669. kiblade2.Position = v3(999,999,999)
  2670. kiblade2.CanCollide = false
  2671. kiblademesh2 = Instance.new("SpecialMesh",kiblade2)
  2672. kiblademesh2.MeshType = "FileMesh"
  2673. kiblademesh2.MeshId = "rbxassetid://898849476"
  2674. kiblademesh2.Scale = v3(0.01,0.008,0.01)
  2675. kiweld72 = Instance.new("Weld",kiblade2)
  2676. kiweld72.Part0 = larm
  2677. kiweld72.Part1 = kiblade2
  2678. kiweld72.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2679. kiblade12 = Instance.new("Part",char)
  2680. kiblade12.Name = "Blade"
  2681. kiblade12.Transparency = 1
  2682. kiblade12.Size = v3(0.1,0.1,0.1)
  2683. kiblade12.Position = v3(999,999,999)
  2684. kiblade12.CanCollide = false
  2685. kiblademesh2 = Instance.new("SpecialMesh",kiblade12)
  2686. kiblademesh2.MeshType = "Sphere"
  2687. kiblademesh2.Scale = v3(1,1,1)
  2688. kiweld2 = Instance.new("Weld",kiblade12)
  2689. kiweld2.Part0 = larm
  2690. kiweld2.Part1 = kiblade12
  2691. kiweld2.C0 = CFrame.new(0,-1,0)
  2692. kiblade22 = Instance.new("Part",char)
  2693. kiblade22.Name = "Blade"
  2694. kiblade22.Size = v3(0.1,0.1,0.1)
  2695. kiblade22.Transparency = 1
  2696. kiblade22.Position = v3(999,999,999)
  2697. kiblade22.CanCollide = false
  2698. kiblademesh2 = Instance.new("SpecialMesh",kiblade22)
  2699. kiblademesh2.MeshType = "Sphere"
  2700. kiblademesh2.Scale = v3(1,1,1)
  2701. kiweld2 = Instance.new("Weld",kiblade22)
  2702. kiweld2.Part0 = larm
  2703. kiweld2.Part1 = kiblade22
  2704. kiweld2.C0 = CFrame.new(0,-4.5,0)
  2705. torso2 = game.Players.LocalPlayer.Character.Torso
  2706. head2 = game.Players.LocalPlayer.Character.Head
  2707. torso12 = Instance.new("Attachment",kiblade12)
  2708. head12 = Instance.new("Attachment",kiblade22)
  2709. trail2 = Instance.new("Trail",torso2)
  2710. trail2.Color = ColorSequence.new(Color3.fromRGB(0,0,255))
  2711. trail2.Attachment0 = torso12
  2712. trail2.Attachment1 = head12
  2713. trail2.Lifetime = 0.5
  2714. trail2.Enabled = false
  2715.  
  2716.  
  2717.  
  2718. local Gibs = game.Workspace
  2719.  
  2720.  
  2721.  
  2722.  
  2723.  
  2724.  
  2725.  
  2726.  
  2727.  
  2728.  
  2729.  
  2730.  
  2731. function Kill(Character)
  2732.     Character.Humanoid.Health = 0
  2733.     local poo = Instance.new("IntValue",Character)
  2734.     poo.Name = "haha nope"
  2735.     local svch = Character
  2736.     local hum = Character:findFirstChild("Humanoid")
  2737.     Character.Archivable = true
  2738.     local chrclone = Character:clone()
  2739.     Character.Archivable = false
  2740.  
  2741.     local ch = chrclone:GetChildren()
  2742.     local i
  2743.     for i = 1,#ch do
  2744.         if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" or ch[i].ClassName == "Script" then
  2745.             ch[i]:remove()
  2746.         end
  2747.     end
  2748.     local function Scan(ch)
  2749.         local e
  2750.         for e = 1,#ch do
  2751.             Scan(ch[e]:GetChildren())
  2752.             if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then
  2753.                 ch[e]:remove()
  2754.             end
  2755.         end
  2756.     end
  2757.     Scan(chrclone:GetChildren())
  2758.  
  2759.     local hum2 = chrclone:findFirstChild("Humanoid")
  2760.  
  2761.  
  2762.     if hum2 ~= nil then
  2763.         hum2.Name = "Humanoid2"
  2764.         hum2.PlatformStand = true
  2765.         hum2.Sit = true
  2766.         hum2.MaxHealth = 0
  2767.         hum2.Health = 0
  2768.     end
  2769.  
  2770.     local ch = Character:GetChildren()
  2771.     local i
  2772.     for i = 1,#ch do
  2773.         if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2774.             ch[i]:remove()
  2775.         end
  2776.     end
  2777.  
  2778.     wait(0.2)
  2779.  
  2780.     local ch = Character:GetChildren()
  2781.     local i
  2782.     for i = 1,#ch do
  2783.         if ch[i].ClassName == "Part" or ch[i].ClassName == "Hat" or ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2784.             ch[i]:remove()
  2785.         end
  2786.     end
  2787.     Character = chrclone
  2788.     local Torso = Character.Torso
  2789.     local movevector = Vector3.new()
  2790.  
  2791.     if Torso then
  2792.         local Head = Character:FindFirstChild("Head")
  2793.         local Limb = Character:FindFirstChild("Right Arm")
  2794.         if Limb then
  2795.  
  2796.             Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
  2797.             local Joint = Instance.new("Glue")
  2798.             Joint.Name = "RightShoulder"
  2799.             Joint.Part0 = Torso
  2800.             Joint.Part1 = Limb
  2801.             Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2802.             Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2803.             Joint.Parent = Torso
  2804.  
  2805.             local B = Instance.new("Part")
  2806.             B.TopSurface = 0
  2807.             B.BottomSurface = 0
  2808.             B.formFactor = "Symmetric"
  2809.             B.Size = Vector3.new(1, 1, 1)
  2810.             B.Transparency = 1
  2811.             B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2812.             B.Parent = Character
  2813.             local W = Instance.new("Weld")
  2814.             W.Part0 = Limb
  2815.             W.Part1 = B
  2816.             W.C0 = CFrame.new(0, -0.5, 0)
  2817.             W.Parent = Limb
  2818.  
  2819.         end
  2820.         local Limb = Character:FindFirstChild("Left Arm")
  2821.         if Limb then
  2822.  
  2823.             Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
  2824.             local Joint = Instance.new("Glue")
  2825.             Joint.Name = "LeftShoulder"
  2826.             Joint.Part0 = Torso
  2827.             Joint.Part1 = Limb
  2828.             Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2829.             Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2830.             Joint.Parent = Torso
  2831.  
  2832.             local B = Instance.new("Part")
  2833.             B.TopSurface = 0
  2834.             B.BottomSurface = 0
  2835.             B.formFactor = "Symmetric"
  2836.             B.Size = Vector3.new(1, 1, 1)
  2837.             B.Transparency = 1
  2838.             B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2839.             B.Parent = Character
  2840.             local W = Instance.new("Weld")
  2841.             W.Part0 = Limb
  2842.             W.Part1 = B
  2843.             W.C0 = CFrame.new(0, -0.5, 0)
  2844.             W.Parent = Limb
  2845.  
  2846.         end
  2847.         local Limb = Character:FindFirstChild("Right Leg")
  2848.         if Limb then
  2849.  
  2850.             Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
  2851.             local Joint = Instance.new("Glue")
  2852.             Joint.Name = "RightHip"
  2853.             Joint.Part0 = Torso
  2854.             Joint.Part1 = Limb
  2855.             Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2856.             Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2857.             Joint.Parent = Torso
  2858.  
  2859.             local B = Instance.new("Part")
  2860.             B.TopSurface = 0
  2861.             B.BottomSurface = 0
  2862.             B.formFactor = "Symmetric"
  2863.             B.Size = Vector3.new(1, 1, 1)
  2864.             B.Transparency = 1
  2865.             B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2866.             B.Parent = Character
  2867.             local W = Instance.new("Weld")
  2868.             W.Part0 = Limb
  2869.             W.Part1 = B
  2870.             W.C0 = CFrame.new(0, -0.5, 0)
  2871.             W.Parent = Limb
  2872.  
  2873.         end
  2874.         local Limb = Character:FindFirstChild("Left Leg")
  2875.         if Limb then
  2876.  
  2877.             Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
  2878.             local Joint = Instance.new("Glue")
  2879.             Joint.Name = "LeftHip"
  2880.             Joint.Part0 = Torso
  2881.             Joint.Part1 = Limb
  2882.             Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2883.             Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2884.             Joint.Parent = Torso
  2885.  
  2886.             local B = Instance.new("Part")
  2887.             B.TopSurface = 0
  2888.             B.BottomSurface = 0
  2889.             B.formFactor = "Symmetric"
  2890.             B.Size = Vector3.new(1, 1, 1)
  2891.             B.Transparency = 1
  2892.             B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2893.             B.Parent = Character
  2894.             local W = Instance.new("Weld")
  2895.             W.Part0 = Limb
  2896.             W.Part1 = B
  2897.             W.C0 = CFrame.new(0, -0.5, 0)
  2898.             W.Parent = Limb
  2899.  
  2900.         end
  2901.         --[
  2902.         local Bar = Instance.new("Part")
  2903.         Bar.TopSurface = 0
  2904.         Bar.BottomSurface = 0
  2905.         Bar.formFactor = "Symmetric"
  2906.         Bar.Size = Vector3.new(1, 1, 1)
  2907.         Bar.Transparency = 1
  2908.         Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
  2909.         Bar.Parent = Character
  2910.         local Weld = Instance.new("Weld")
  2911.         Weld.Part0 = Torso
  2912.         Weld.Part1 = Bar
  2913.         Weld.C0 = CFrame.new(0, 0.5, 0)
  2914.         Weld.Parent = Torso
  2915.         --]]
  2916.     end
  2917.     Character.Parent = Gibs
  2918.     game.Debris:AddItem(Character, 12)
  2919.     if movevector ~= Vector3.new() then
  2920.         for i = 1,10 do
  2921.             wait()
  2922.             Torso.Velocity = Vector3.new(0,0,-100)
  2923.             Head.Velocity = movevector * 200
  2924.         end
  2925.     end
  2926.     end
  2927.    
  2928.    
  2929.  
  2930. function SpinSlice()
  2931.     NoAnims = true
  2932.     attack = true
  2933.    
  2934.    
  2935.     Sound("rbxassetid://588738949",char,90,1,false)
  2936.     kiblade.Transparency = 0
  2937.     kiblade2.Transparency = 0
  2938.     trail.Enabled = true
  2939.     trail2.Enabled = true
  2940.  
  2941.     hum.WalkSpeed = 0
  2942.     for i = 1,40 do
  2943.         torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  2944. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  2945. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  2946. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(90)), 0.5)--arm
  2947. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-90)), 0.5)--arm
  2948. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  2949. if Debounces.on == false then break end
  2950.                 wait()
  2951.     end
  2952.    
  2953.    
  2954.     coroutine.resume(coroutine.create(function()
  2955.     local BF = Instance.new("BodyVelocity",hed)
  2956.     BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2957.     BF.velocity = root.CFrame.lookVector*120
  2958.     wait(2.0)
  2959.     BF:remove()
  2960.     end))
  2961.    
  2962.     coroutine.resume(coroutine.create(function()
  2963.     Sound("rbxassetid://588734356",char,90,1,false)
  2964.     wait(.1)
  2965.     Sound("rbxassetid://588734356",char,90,1,false)
  2966.     wait(.1)
  2967.     Sound("rbxassetid://588734356",char,90,1,false)
  2968.     wait(.1)
  2969.     Sound("rbxassetid://588734356",char,90,1,false)
  2970.     wait(.1)
  2971.     Sound("rbxassetid://588734356",char,90,1,false)
  2972.     wait(.1)
  2973.     Sound("rbxassetid://588734356",char,90,1,false)
  2974.     wait(.1)
  2975.     Sound("rbxassetid://588734356",char,90,1,false)
  2976.     wait(.1)
  2977.     Sound("rbxassetid://588734356",char,90,1,false)
  2978. end))
  2979.     local HitBox = Instance.new("Part",rarm)
  2980.     HitBox.Size = Vector3.new(1,5,1)
  2981.     HitBox.CanCollide = false
  2982.     HitBox.Transparency = 1
  2983.     local HitBox2 = Instance.new("Weld",HitBox)
  2984.     HitBox2.Part0 = rarm
  2985.     HitBox2.Part1 = HitBox
  2986.     HitBox2.C0 = CFrame.new(0,-1.8,0)
  2987.     HitBox.Touched:connect(function(hit)
  2988.         if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  2989.             Kill(hit.Parent)
  2990.             hit.Parent.Humanoid.PlatformStand = true
  2991.         end
  2992.     end)
  2993.    
  2994.     local HitBox2 = Instance.new("Part",larm)
  2995.     HitBox2.Size = Vector3.new(1,5,1)
  2996.     HitBox2.CanCollide = false
  2997.     HitBox2.Transparency = 1
  2998.     local HitBox22 = Instance.new("Weld",HitBox2)
  2999.     HitBox22.Part0 = larm
  3000.     HitBox22.Part1 = HitBox2
  3001.     HitBox22.C0 = CFrame.new(0,-1.8,0)
  3002.     HitBox2.Touched:connect(function(hit)
  3003.         if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  3004.             Kill(hit.Parent)
  3005.             hit.Parent.Humanoid.PlatformStand = true
  3006.         end
  3007.         end)
  3008.  
  3009.     for i = 1,40 do
  3010.         torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3011. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3012. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3013. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(90)), 0.5)--arm
  3014. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-90)), 0.5)--arm
  3015. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3016.     root.CFrame = root.CFrame * CFrame.fromEulerAnglesXYZ(0,1,0)
  3017.      if Debounces.on == false then break end
  3018.                 wait()
  3019.     end
  3020.     kiblade.Transparency = 1
  3021.     kiblade2.Transparency = 1
  3022.     trail.Enabled = false
  3023.     trail2.Enabled = false
  3024. HitBox:Destroy()
  3025. HitBox2:Destroy()
  3026.     hum.WalkSpeed = 5
  3027.     attack = false
  3028.     NoAnims = false
  3029. end
  3030.    
  3031.    
  3032.    
  3033.    
  3034. function hito(partoz, magn, dmg, debtim)
  3035.     for _, guy in pairs(workspace:GetChildren()) do
  3036.       if guy:FindFirstChildOfClass("Humanoid") and guy:FindFirstChild("Head") and guy ~= char and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
  3037.         do
  3038.           local humz = guy:FindFirstChildOfClass("Humanoid")
  3039.           local hed = guy:FindFirstChild("Head")
  3040.           humz:TakeDamage(math.random(15,30)) if Full == true then guy:BreakJoints()
  3041.           local db = Instance.new("StringValue")
  3042.           db.Name = "alabo"
  3043.           db.Parent = hed
  3044.           delay(debtim, function()
  3045.             db:Destroy()
  3046.           end)
  3047.         end
  3048.       end
  3049.     end
  3050.   end
  3051. end
  3052.    
  3053.    
  3054.    
  3055.     ang = CFrame.Angles
  3056. rd = math.rad
  3057. rd2 = math.random
  3058. ov = false
  3059.  
  3060.  
  3061.  
  3062. nooutline = function(i)
  3063.     i.TopSurface = 10
  3064. end
  3065. makepart = function(l, m, n, o, p, q, r)   
  3066.     local s = Instance.new("Part")
  3067.     s.BrickColor = BrickColor.new(l)
  3068.     s.Name = m
  3069.     s.Transparency = o
  3070.     nooutline(s)
  3071.     s.Reflectance = n
  3072.     s.Material = p
  3073.     s.Anchored = true
  3074.     s.CanCollide = false
  3075.     s.Locked = true
  3076.     s.CFrame = r
  3077.     s.Size = Vector3.new(0.2, 0.2, 0.2)
  3078.     s.Parent = q
  3079.     return s
  3080. end
  3081.  
  3082. makemesh = function(t, u, v, w)
  3083.     local x = Instance.new("SpecialMesh")
  3084.     x.MeshType = t
  3085.     x.Scale = u
  3086.     if t == "FileMesh" then
  3087.         x.MeshId = v
  3088.     end
  3089.     x.Parent = w
  3090.     return x
  3091. end
  3092.  
  3093. local H = {}
  3094.  
  3095.  
  3096.     Barrage = function()
  3097.     modz = Instance.new("Model")
  3098.     modz.Name = "efx"
  3099.     modz.Parent = char 
  3100.     ov = true
  3101.     hum.AutoRotate = false
  3102.     local aN = nil
  3103.     local a9 = true
  3104.     local aa = {}
  3105.     local ab = {}
  3106.     local b7 = {}
  3107.     for j = 1, 16 do
  3108.         local ac = Instance.new("Part")
  3109.         nooutline(ac)
  3110.         ac.Anchored = true
  3111.         ac.Locked = true
  3112.         ac.CanCollide = false
  3113.         ac.Material = "Neon"
  3114.         ac.Size = Vector3.new(1, 1, 1)
  3115.         ac.Transparency = 1
  3116.         ac.CFrame = CFrame.new(0, 1000, 0)
  3117.         ac.Parent = modz
  3118.         ac.BrickColor = BrickColor.new("Really blue")
  3119.         makemesh("Sphere", (Vector3.new(0, 0, 0)), nil, ac)
  3120.         table.insert(aa, ac)
  3121.     end
  3122.     for j = 1, 40 do
  3123.         local a3 = makepart("Really blue", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3124.         makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://489415447", a3)
  3125.         table.insert(ab, a3)
  3126.     end
  3127.     for j = 1, 30 do
  3128.         local a3 = makepart("Really blue", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3129.         makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://3270017", a3)
  3130.         table.insert(b7, a3)
  3131.     end
  3132.     local b8 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", rarm)
  3133.     local b9 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", larm)
  3134.     for I,aO in pairs(H) do
  3135.         if aO.Parent == rarm or aO.Parent == larm then
  3136.             aN = aO.Transparency
  3137.             aO.Transparency = 1
  3138.         end
  3139.     end
  3140.     local a8 = Instance.new("BodyGyro")
  3141.     a8.MaxTorque = Vector3.new(1050, 3000, 750)
  3142.     a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3143.     a8.P = 580000
  3144.     a8.D = 250
  3145.     a8.Parent = root
  3146.     coroutine.resume(coroutine.create(function()       
  3147.         while a8 do
  3148.             swait()
  3149.             a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3150.         end
  3151.     end))
  3152.     local af = 0
  3153.     local ag = 0
  3154.     repeat
  3155.             ag = ag + 1
  3156.             if af == 0 then
  3157.                 af = 1
  3158.             else
  3159.                 af = af % 14 + 1
  3160.             end
  3161.         coroutine.resume(coroutine.create(function()       
  3162.         local ah = aa[af]
  3163.         local ai = ab[af]
  3164.         local aj = ab[af + 14]
  3165.         local ba = b7[af]
  3166.         ah.Size = Vector3.new(1, 1, 2)
  3167.         ah.CFrame = cf(root.CFrame * cf(rd2(-600, 600) / 100, rd2(-150, 350) / 100, rd2(-200, -50) / 100).p, mouse.Hit * cf(rd2(-4, 4), rd2(-2, 2), 0).p)
  3168.         ah.Transparency = 0.25
  3169.         ah:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0, 0, 0)
  3170.         ai.Transparency = 0.35
  3171.         ai:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.6, 0.6, 0.6)
  3172.         aj.Transparency = 0.45
  3173.         aj:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3174.         aj.CFrame = ah.CFrame * ang(0, rd(90), rd(90))
  3175.         if af % 2 == 1 then
  3176.             ai.CFrame = cf(rarm.CFrame * cf(rd2(-6, 6) / 10, rd2(4, 12) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3177.         else
  3178.             if af % 2 == 0 then
  3179.                 ai.CFrame = cf(larm.CFrame * cf(rd2(-6, 6) / 10, rd2(3, 8) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3180.             end
  3181.         end
  3182.         ba.CFrame = ah.CFrame * cf(0, 0, -8)
  3183.         ba.Transparency = 0.4
  3184.         ba:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3185.         local bb = ah.CFrame * cf(0, 0, -5)
  3186.         local bc = aj.CFrame * cf(0, -0.1, 0)
  3187.         local bd = ba.CFrame * cf(0, 0, rd2(-300, 50) / 100)
  3188.         local ak = false
  3189.         for j = 1, 12 do
  3190.             swait()
  3191.             local a0 = Ray.new(ah.Position, ah.CFrame.lookVector * (12.5 - j))
  3192.             local a1, a2 = workspace:FindPartOnRayWithIgnoreList(a0, {char}, true, true)
  3193.             if a1 and ak == false then
  3194.                 ak = true
  3195.                 local a3 = makepart("Really blue", "nah", 0, 0.2, "SmoothPlastic", modz, cf(a2, ah.CFrame.p) * ang(0, 0, 0) * ang(0, rd(270), rd(90)))
  3196.                 do
  3197.                     local a4 = makemesh("FileMesh", Vector3.new(0.4, 0.4, 0.4), "rbxassetid://489415447", a3)
  3198.                     game.Debris:AddItem(a3, 0.5)
  3199.                     local a5 = rd2(1, 12)
  3200.                     if a5 == 6 then
  3201.                         hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10, Vector3.new(0, 0, rd2(-8, 8)))
  3202.                     else
  3203.                         hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10)
  3204.                     end
  3205.                     coroutine.resume(coroutine.create(function()           
  3206.             for I = 1, 4 do
  3207.                 swait()
  3208.                 a4.Scale = a4.Scale + Vector3.new(0.8, 0.8, 0.8)
  3209.                 a3.Transparency = a3.Transparency + 0.2
  3210.             end
  3211.             a3:Destroy()
  3212.         end))
  3213.                 end
  3214.             end
  3215.                     ah.Size = ah.Size:lerp(Vector3.new(2, 2, 12), 0.5)
  3216.                     ah.CFrame = ah.CFrame:lerp(bb, 1)
  3217.                     ah:FindFirstChildOfClass("SpecialMesh").Scale = ah:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1, 1, 1), 0.45)
  3218.                     ah.Transparency = ah.Transparency + 0.0725
  3219.                     ai:FindFirstChildOfClass("SpecialMesh").Scale = ai:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.25, 1.2, 1.25), 0.4)
  3220.                     ai.Transparency = ai.Transparency + 0.06
  3221.                     aj:FindFirstChildOfClass("SpecialMesh").Scale = aj:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.6, 1.6, 1.6), 0.4)
  3222.                     aj.CFrame = aj.CFrame:lerp(bc, 0.3)
  3223.                     aj.Transparency = aj.Transparency + 0.05
  3224.                     ba:FindFirstChildOfClass("SpecialMesh").Scale = ba:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(4.5, 4.5, 4.5), 0.4)
  3225.                     ba.CFrame = ba.CFrame:lerp(bd, 0.3)
  3226.                     ba.Transparency = ba.Transparency + 0.06
  3227.         end
  3228.     end))
  3229.             swait()
  3230.         until ov == false
  3231.     for I,aO in pairs(H) do
  3232.         if aO.Parent == rarm or aO.Parent == larm then
  3233.             aO.Transparency = aN
  3234.         end
  3235.     end
  3236.     b8:Destroy()
  3237.     b9:Destroy()
  3238.     a8:Destroy()
  3239.     hum.AutoRotate = true
  3240.     ov = false
  3241.     wait(1)
  3242.     for I,al in pairs(aa) do
  3243.         al:Destroy()
  3244.     end
  3245.     for I,am in pairs(ab) do
  3246.         am:Destroy()
  3247.     end
  3248.     for I,be in pairs(b7) do
  3249.         be:Destroy()
  3250.     end
  3251.     end
  3252.    
  3253.    
  3254.    
  3255.    
  3256.    
  3257.    
  3258.     function Kneel()
  3259.        
  3260.  for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  3261.         if v:FindFirstChild('Humanoid') then
  3262.    
  3263.     hum2 = v:FindFirstChild('Humanoid')
  3264.     hum2.PlatformStand=true
  3265.    
  3266. end
  3267. end
  3268.     end
  3269.    
  3270. --[[mouse.KeyDown:connect(function(key)
  3271.     if key == "l" and Trans == false and Strength then
  3272.         Transformation()
  3273.         Trans = true
  3274.     end
  3275. end)]]
  3276.  
  3277.  
  3278.  
  3279. mouse.KeyDown:connect(function(key)
  3280.     if key == "z" then
  3281.         GrabAndDrag()
  3282.     end
  3283. end)
  3284.  
  3285.  
  3286. mouse.KeyDown:connect(function(key)
  3287.     if key == "x"  then
  3288.         AirSlam()
  3289.     end
  3290. end)
  3291.  
  3292.  
  3293.  
  3294. mouse.KeyDown:connect(function(key)
  3295.     if key == "c"  then
  3296.         SpinSlice()
  3297.     end
  3298. end)
  3299.  
  3300.  
  3301. mouse.KeyDown:connect(function(key)
  3302.     if key == "p"  and Full == false then
  3303.         FullPower()
  3304.     end
  3305. end)
  3306.  
  3307. mouse.KeyDown:connect(function(key)
  3308.     if key == "1"  then
  3309.         Sound("rbxassetid://966268002",char,90,1,false)
  3310.         Kneel()
  3311.     end
  3312. end)
  3313.  
  3314. mouse.KeyDown:connect(function(key)
  3315.     if key == "v" then
  3316.         if ov == false then
  3317.         hed.Weld.C0 = hed.Weld.C0 * CFrame.Angles(0,0,0)
  3318.         wait()
  3319.         local ChatService = game:GetService("Chat")
  3320.         wait()
  3321.         local ChatService = game:GetService("Chat")
  3322. coroutine.resume(coroutine.create(function()
  3323. s = 0
  3324. repeat
  3325. s = s + 1
  3326. Barrage()
  3327. wait()
  3328. until not ov
  3329. end))
  3330. if Full == true then
  3331. coroutine.resume(coroutine.create(function()
  3332. s = 0
  3333. repeat
  3334. s = s + 1
  3335. Barrage()
  3336. wait()
  3337. until not ov
  3338. end))  
  3339. end
  3340. mouse.KeyUp:connect(function(key)
  3341.     if key == "v" then
  3342.         wait(0.4)
  3343.         ov = false
  3344.         wait(0.1)
  3345. end
  3346. end)
  3347. end
  3348. end
  3349. end)
  3350.  
  3351.  
  3352.  
  3353.  
  3354.  
  3355. -----animations-----
  3356.  
  3357. game:GetService("RunService").RenderStepped:connect(function()
  3358. char.Humanoid.FreeFalling:connect(function(f)
  3359. if f then
  3360. ffing = true
  3361. else
  3362. ffing = false
  3363. end
  3364. end)
  3365. sine = sine + add
  3366. if ffing==true then
  3367. anim="jump"
  3368. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3369. anim="idle"
  3370. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3371. anim = "walk"
  3372. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3373. anim = "run"
  3374. end
  3375.  
  3376. if NoAnims==false then
  3377. if anim=="idle" then
  3378. add=0.5
  3379. if trans == false then
  3380. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3381. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  3382. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  3383. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.6+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/7,0,-6+-math.sin(sine/14)/7),0.1)
  3384. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  3385. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  3386. else
  3387. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3388. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3389. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3390. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm
  3391. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm
  3392. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3393. end
  3394.  
  3395. elseif anim=="walk" then
  3396. add=0.5
  3397. if trans == false then
  3398. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/3.5)/3,0)*CFrame.Angles(math.rad(-10),0,0),0.25)
  3399. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/7)/2,-0.15+-math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/7)/2,0,0.05),0.25)
  3400. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/7)/2,-0.15+math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/7)/2,0,-0.05),0.25)
  3401. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/7)/7,0+math.sin(sine/14)/7)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/2,0,-6+-math.sin(sine/14)/7),0.1)
  3402. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/10)/14,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  3403. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),0,0),0.25)
  3404. else
  3405. change = 0.5
  3406.           larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5 + 0.05 * math.cos(sine / 3), -math.sin(sine / 6) / 4) * CFrame.Angles(math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(-10 - 2 * math.cos(sine / 3))), 0.2)
  3407.           rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5 - 0.05 * math.cos(sine / 3), math.sin(sine / 6) / 4) * CFrame.Angles(-math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(10 + 2 * math.cos(sine / 3))), 0.2)
  3408.           hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8 + 2 * math.cos(sine / 3)), math.rad(0), math.rad(0)), 0.2)
  3409.           lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1 - 0.15 * math.cos(sine / 6) / 5, -0.15 + math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + -math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  3410.           rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1 + 0.15 * math.cos(sine / 6) / 5, -0.15 + -math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  3411.           torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.07 * math.cos(sine / 3), 0) * CFrame.Angles(math.rad(-4 + 1 * math.cos(sine / 3)), 0, math.rad(0)), 0.2)
  3412. end
  3413.  
  3414. elseif anim=="run" then
  3415. add=0.5
  3416. if trans == false then
  3417. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/2)/3,0)*CFrame.Angles(math.rad(-37),0,0),0.025)
  3418. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/4)/2,-0.15+-math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/4)/2,0,0.05),0.25)
  3419. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/4)/2,-0.15+math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/4)/2,0,-0.05),0.25)
  3420. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,-6),0.25)
  3421. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,6),0.25)
  3422. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  3423. else
  3424. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,1+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-70),0,0),0.25)
  3425. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  3426. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  3427. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,-6),0.25)
  3428. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,6),0.25)
  3429. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0.3)*CFrame.Angles(math.rad(70),0,0),0.25)
  3430. end
  3431.  
  3432. elseif anim=="jump" then
  3433. add=0.5
  3434. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0+-math.cos(sine/14)/7,.5+-math.cos(sine/14)/7,0+-math.cos(sine/14)/7)*CFrame.Angles(math.rad(0),0,0),0.05)
  3435. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-0.7,-0.5)*CFrame.Angles(math.rad(10),0,0),0.25)
  3436. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.1)*CFrame.Angles(math.rad(-10),0,0),0.25)
  3437. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(50),0,90),0.25)
  3438. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(50),0,-90),0.25)
  3439. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3440.  
  3441. end
  3442. end
  3443.                  
  3444. end)
  3445.  
  3446.  
  3447. --[[l = game.Lighting
  3448. l.TimeOfDay = 1
  3449. game.Lighting.Ambient = Color3.new(0,0,0)
  3450. l.Brightness = 0.1]]--
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