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SCR1PT_ED1T0R

FE Killbot

Aug 15th, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. print("FE Compatibility code by Mokiros")
  5. script.Parent = Player.Character
  6.  
  7. --RemoteEvent for communicating
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local function fakeEvent()
  13. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14. t.connect = t.Connect
  15. return t
  16. end
  17.  
  18. --Creating fake input objects with fake variables
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23. end}
  24. --Merged 2 functions into one by checking amount of arguments
  25. CAS.UnbindAction = CAS.BindAction
  26.  
  27. --This function will trigger the events that have been :Connect()'ed
  28. local function te(self,ev,...)
  29. local t = m[ev]
  30. if t and t._fakeEvent and t.Function then
  31. t.Function(...)
  32. end
  33. end
  34. m.TrigEvent = te
  35. UIS.TrigEvent = te
  36.  
  37. Event.OnServerEvent:Connect(function(plr,io)
  38. if plr~=Player then return end
  39. if io.isMouse then
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. else
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = game:GetService("Players").LocalPlayer
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local UIS = game:GetService("UserInputService")
  63. local input = function(io,a)
  64. if a then return end
  65. --Since InputObject is a client-side instance, we create and pass table instead
  66. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67. end
  68. UIS.InputBegan:Connect(input)
  69. UIS.InputEnded:Connect(input)
  70.  
  71. local Mouse = Player:GetMouse()
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83. wait(1/60)
  84. -- Created by Nebula_Zorua --
  85. -- Killbot --
  86. -- A cyborg that got taken over by a virus --
  87. -- Discord: Nebula the Zorua#6969
  88. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  89.  
  90.  
  91. --// Initializing \\--
  92. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  93. local Plrs = S.Players
  94. local Plr = owner
  95. local Char = Plr.Character
  96. local Hum = Char:FindFirstChildOfClass'Humanoid'
  97. local RArm = Char["Right Arm"]
  98. local LArm = Char["Left Arm"]
  99. local RLeg = Char["Right Leg"]
  100. local LLeg = Char["Left Leg"]
  101. local Root = Char:FindFirstChild'HumanoidRootPart'
  102. local Torso = Char.Torso
  103. local Head = Char.Head
  104. local NeutralAnims = true
  105. local Attack = false
  106. local BloodPuddles = {}
  107. local Effects = {}
  108. local Debounces = {Debounces={}}
  109. local Hit = {}
  110. local Sine = 0
  111. local Idle = 0
  112. local Change = 1
  113. local FLArm,FRArm,FRArmW,FLArmW
  114. local Stunned = {}
  115. local VoidSB = (game.PlaceId == 843468296) -- You can change the 843468296 to 0 if you dont care about potential lag on Void SB
  116. --// Debounce System \\--
  117.  
  118.  
  119. function Debounces:New(name,cooldown)
  120. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  121. setmetatable(aaaaa,{__index = Debounces})
  122. Debounces.Debounces[name] = aaaaa
  123. return aaaaa
  124. end
  125.  
  126. function Debounces:Use(overrideUsable)
  127. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  128. if(self.Usable or overrideUsable)then
  129. self.Usable = false
  130. self.CoolingDown = true
  131. local LastUse = time()
  132. self.LastUse = LastUse
  133. delay(self.Cooldown or 2,function()
  134. if(self.LastUse == LastUse)then
  135. self.CoolingDown = false
  136. self.Usable = true
  137. end
  138. end)
  139. end
  140. end
  141.  
  142. function Debounces:Get(name)
  143. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  144. for i,v in next, Debounces.Debounces do
  145. if(i == name)then
  146. return v;
  147. end
  148. end
  149. end
  150.  
  151. function Debounces:GetProgressPercentage()
  152. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  153. if(self.CoolingDown and not self.Usable)then
  154. return math.max(
  155. math.floor(
  156. (
  157. (time()-self.LastUse)/self.Cooldown or 2
  158. )*100
  159. )
  160. )
  161. else
  162. return 100
  163. end
  164. end
  165.  
  166. --// Shortcut Variables \\--
  167. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  168. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  169. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  170. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  171. local R3 = {N=Region3.new}
  172. local De = S.Debris
  173. local WS = workspace
  174. local Lght = S.Lighting
  175. local RepS = S.ReplicatedStorage
  176. local IN = Instance.new
  177.  
  178. --// Extended ROBLOX tables \\--
  179. local Instance = setmetatable({AllChildren = function(where,callback,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do callback(v) end end, ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  180. --// Customization \\--
  181.  
  182. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  183. local Remove_Hats = false
  184. local Remove_Clothing = false
  185. local PlayerSize = 1
  186. local DamageColor = BrickColor.new'Really red'
  187. local MusicID = 1030796589
  188. local MusicPitch = 1
  189. local BloodID = "rbxassetid://284205403"
  190. local BloodColor = BrickColor.new'Crimson'
  191. local BloodMaterial = Enum.Material.SmoothPlastic
  192.  
  193. --// Weapon and GUI creation, and Character Customization \\--
  194.  
  195. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  196. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  197. local Effects = IN("Folder",Char)
  198. Effects.Name = "Effects"
  199.  
  200. New = function(Object, Parent, Name, Data)
  201. local Object = Instance.new(Object)
  202. for Index, Value in pairs(Data or {}) do
  203. Object[Index] = Value
  204. end
  205. Object.Parent = Parent
  206. Object.Name = Name
  207. return Object
  208. end
  209.  
  210.  
  211.  
  212. CyborgArm = New("Model",Char,"CyborgArm",{})
  213. Handle = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1.0500015, 2.02999949, 1.07999992),CFrame = CFrame.new(-138.347275, 2.99473095, 41.7816849, 0.999635339, 8.27677286e-06, 0.0270056836, -0.000191000072, 0.999977112, 0.00676353322, -0.0270050094, -0.00676622428, 0.999612451),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0,0,0),})
  214. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.429999948, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.369171, 2.89115906, 41.8271637, 0.505694926, -0.862284958, 0.0271573812, 0.862490892, 0.506027818, 0.0067293453, -0.019545, 0.0200200025, 0.999608755),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  215. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.505694926, 0.862490892, -0.0195449982, -0.862284899, 0.506027818, 0.0200199969, 0.0271573793, 0.00672934437, 0.999608576),C1 = CFrame.new(0.0136108398, -0.108844995, -0.0342674255, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  216. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.600001693, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.268127, 3.26462603, 41.8218994, 0.0100010047, -0.999581397, 0.0271513518, 0.999925494, 0.010187286, 0.00673122332, -0.00700500328, 0.027082013, 0.999608815),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  217. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.0100010047, 0.999925494, -0.00700500328, -0.999581337, 0.010187286, 0.0270820074, 0.0271513499, 0.00673122238, 0.999608636),C1 = CFrame.new(-0.0874328613, 0.264621973, -0.028968811, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  218. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.3000018, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.217133, 3.61339307, 41.8189926, 0.778245091, -0.627379835, 0.0270029604, 0.627452075, 0.778625846, 0.00676273741, -0.0252680089, 0.0116800005, 0.999612689),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  219. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.778245091, 0.627452075, -0.0252680033, -0.627379835, 0.778625846, 0.0116799958, 0.0270029567, 0.00676273648, 0.99961251),C1 = CFrame.new(-0.138427734, 0.613389015, -0.0260467529, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  220. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.840000331, 0.420000285, 1),CFrame = CFrame.new(-138.395523, 2.38962889, 41.7660217, -0.00574199716, -0.999983609, 1.77533366e-09, 0.999983549, -0.00574199716, 9.3131769e-10, 9.41781764e-10, 1.77533366e-09, 1.00000012),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  221. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, -0.00574199716, 0.999983549, 0, -0.999983549, -0.00574199716, 0, 0, 0, 1),C1 = CFrame.new(0.0399932861, -0.610375166, 0.0268669128, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  222. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.840000331, 0.420000285, 0.2900002),CFrame = CFrame.new(-138.540939, 3.80931711, 41.9832687, 2.29982252e-05, -0.999983609, -0.00574393803, -0.00452899979, -0.00574398367, 0.999973238, -0.999989927, 3.01669934e-06, -0.00452905567),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  223. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 2.29999951e-05, -0.00452899886, -0.999989748, -0.999983549, -0.00574398367, 3.01490991e-06, -0.00574393803, 0.999973238, -0.00452905614),C1 = CFrame.new(0.185333252, 0.809313059, -0.190429688, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  224. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Shape = Enum.PartType.Ball,Size = Vector3.new(1.16000044, 1.16000044, 1.16000044),CFrame = CFrame.new(-138.563065, 3.74006891, 41.8137894, 1, -1.23944917e-22, 1.77533366e-09, -1.48608469e-11, 1, 9.3131769e-10, -1.80443749e-09, 9.31322575e-10, 1.00000012),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0,0,0),})
  225. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C1 = CFrame.new(0.207519531, 0.740064859, -0.0209579468, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  226. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.660001755, 0.100000001, 0.799999833),CFrame = CFrame.new(-138.557587, 3.57138705, 41.9535294, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  227. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(0.20199585, 0.571382999, -0.160697937, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  228. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.660001755, 0.100000001, 0.0899999291),CFrame = CFrame.new(-138.548004, 3.20288205, 42.3108978, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  229. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(0.19229126, 0.202877998, -0.518062592, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  230. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.390001893, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.031433, 3.68374205, 41.8135147, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  231. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(-0.324111938, 0.683737993, -0.0205078125, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  232. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.2800017, 0.100000001, 0.690000117),CFrame = CFrame.new(-138.393951, 2.11307812, 42.0131454, 0.0100010047, -0.999581397, 0.0271513518, 0.999925494, 0.010187286, 0.00673122332, -0.00700500328, 0.027082013, 0.999608815),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  233. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.0100010047, 0.999925494, -0.00700500328, -0.999581337, 0.010187286, 0.0270820074, 0.0271513499, 0.00673122238, 0.999608636),C1 = CFrame.new(0.0383300781, -0.886925936, -0.220256805, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  234. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.600001693, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.452835, 2.48128104, 41.8321991, -0.223359078, -0.974358141, 0.027149044, 0.974736214, -0.223258108, 0.00673288852, -0.000498998852, 0.0279670097, 0.999608934),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  235. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, -0.223359063, 0.974736214, -0.000499000133, -0.974358141, -0.223258108, 0.0279670041, 0.0271490421, 0.00673288759, 0.999608755),C1 = CFrame.new(0.0972747803, -0.518723011, -0.0393295288, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  236.  
  237. for _,v in next, CyborgArm:children() do
  238. v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  239. end
  240.  
  241. pcall(function() Char.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' Char.ReaperShadowHead.Eye1.Material = 'Glass' end)
  242. pcall(function() Char.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' Char.ReaperShadowHead.Eye2.Material = 'Glass' end)
  243. pcall(function() Char.LeftWing.BrickColor = BrickColor.new'Really red' Char.LeftWing.Transparency = 0.5 end)
  244.  
  245.  
  246. if(PlayerSize ~= 1)then
  247. for _,v in next, Char:GetDescendats() do
  248. if(v:IsA'BasePart')then
  249. v.Size = v.Size * PlayerSize
  250. end
  251. end
  252. end
  253.  
  254. --// Instance Creation Functions \\--
  255.  
  256. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  257. local Sound = IN("Sound")
  258. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  259. Sound.Pitch = pitch or 1
  260. Sound.Volume = volume or 1
  261. Sound.Looped = looped or false
  262. if(autoPlay)then
  263. coroutine.wrap(function()
  264. repeat wait() until Sound.IsLoaded
  265. Sound.Playing = autoPlay or false
  266. end)()
  267. end
  268. if(not looped and effect)then
  269. Sound.Ended:connect(function()
  270. Sound.Volume = 0
  271. Sound:destroy()
  272. end)
  273. elseif(effect)then
  274. warn("Sound can't be looped and a sound effect!")
  275. end
  276. Sound.Parent =parent or Torso
  277. return Sound
  278. end
  279. function Part(parent,color,material,size,cframe,anchored,cancollide)
  280. local part = IN("Part")
  281. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  282. part.Material = material or Enum.Material.SmoothPlastic
  283. part.TopSurface,part.BottomSurface=10,10
  284. part.Size = size or V3.N(1,1,1)
  285. part.CFrame = cframe or CF.N(0,0,0)
  286. part.CanCollide = cancollide or false
  287. part.Anchored = anchored or false
  288. part.Parent = parent or Char
  289. return part
  290. end
  291.  
  292. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  293. local part = IN("SpecialMesh")
  294. part.MeshId = meshid or ""
  295. part.TextureId = textid or ""
  296. part.Scale = scale or V3.N(1,1,1)
  297. part.Offset = offset or V3.N(0,0,0)
  298. part.MeshType = meshtype or Enum.MeshType.Sphere
  299. part.Parent = parent
  300. return part
  301. end
  302.  
  303. NewInstance = function(instance,parent,properties)
  304. local inst = Instance.new(instance,parent)
  305. if(properties)then
  306. for i,v in next, properties do
  307. pcall(function() inst[i] = v end)
  308. end
  309. end
  310. return inst;
  311. end
  312.  
  313. --// Music Creation \\--
  314. local Music = Sound(Char,MusicID,MusicPitch,3,true,false,true)
  315. Music.Name = 'Music'
  316.  
  317. --// Stop animations \\--
  318. for _,v in next, Hum:GetPlayingAnimationTracks() do
  319. v:Stop();
  320. end
  321.  
  322. pcall(game.Destroy,Char:FindFirstChild'Animate')
  323. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  324.  
  325. --// Joints \\--
  326.  
  327. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  328. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  329. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  330. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  331. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  332. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  333. local HW = NewInstance('Motor',Char,{Part0=Handle,Part1=RArm})
  334.  
  335. local LSC0 = LS.C0
  336. local RSC0 = RS.C0
  337. local NKC0 = NK.C0
  338. local LHC0 = LH.C0
  339. local RHC0 = RH.C0
  340. local RJC0 = RJ.C0
  341.  
  342. --// Artificial HB \\--
  343.  
  344. local ArtificialHB = IN("BindableEvent", script)
  345. ArtificialHB.Name = "Heartbeat"
  346.  
  347. script:WaitForChild("Heartbeat")
  348.  
  349. local tf = 0
  350. local allowframeloss = false
  351. local tossremainder = false
  352. local lastframe = tick()
  353. local frame = 1/Frame_Speed
  354. ArtificialHB:Fire()
  355.  
  356. game:GetService("RunService").Heartbeat:connect(function(s, p)
  357. tf = tf + s
  358. if tf >= frame then
  359. if allowframeloss then
  360. script.Heartbeat:Fire()
  361. lastframe = tick()
  362. else
  363. for i = 1, math.floor(tf / frame) do
  364. ArtificialHB:Fire()
  365. end
  366. lastframe = tick()
  367. end
  368. if tossremainder then
  369. tf = 0
  370. else
  371. tf = tf - frame * math.floor(tf / frame)
  372. end
  373. end
  374. end)
  375.  
  376. function swait(num)
  377. if num == 0 or num == nil then
  378. ArtificialHB.Event:wait()
  379. else
  380. for i = 0, num do
  381. ArtificialHB.Event:wait()
  382. end
  383. end
  384. end
  385.  
  386.  
  387. --// Effect Function(s) \\--
  388.  
  389. function FakeWeld(p0,p1)
  390. local attachment0 = Instance.new('Attachment',p0)
  391. local attachment1 = Instance.new('Attachment',p1)
  392. return NewInstance("HingeConstraint",p0,{Attachment0=attachment0,Attachment1=attachment1,LimitsEnabled=true,UpperAngle=0,LowerAngle=0})
  393. end
  394.  
  395. function Fragment(v)
  396. v:ClearAllChildren()
  397. local Fragments = NewInstance("Folder",v.Parent,{Name='Fragmentation'})
  398. v.Archivable = true
  399. -- X
  400. v.Size = Vector3.new(v.Size.x/2,v.Size.y,v.Size.z)
  401. v.Name = v.Name.."Fragment"
  402.  
  403. local a = v:Clone()
  404. a.Parent = Fragments
  405. a.CFrame = CF.N(-.5,1,1) * a.CFrame
  406. v.CFrame = CF.N(.5,1,1) * v.CFrame
  407. -- Y
  408. v.Size = Vector3.new(v.Size.x,v.Size.y/2,v.Size.z)
  409.  
  410. local a = v:Clone()
  411. a.Parent = Fragments
  412. a.CFrame = CF.N(1,-.5,1) * a.CFrame
  413. v.CFrame = CF.N(1,.5,1) * v.CFrame
  414. -- Z
  415. v.Size = Vector3.new(v.Size.x,v.Size.y,v.Size.z/2)
  416.  
  417. local a = v:Clone()
  418. a.Parent = Fragments
  419. a.CFrame = CF.N(1,1,-.5) * a.CFrame
  420. v.CFrame = CF.N(1,1,.5) * v.CFrame
  421.  
  422. v.Parent = Fragments
  423. return Fragments
  424. end
  425.  
  426. local blood = NewInstance("ParticleEmitter",nil,{
  427. Color = ColorSequence.new(BloodColor.Color),
  428. LightEmission=.1,
  429. LightInfluence=1,
  430. ZOffset=.9,
  431. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2,0),NumberSequenceKeypoint.new(1,3,0)},
  432. Texture="rbxassetid://284205403",
  433. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  434. Acceleration = V3.N(0,-15,0),
  435. Lifetime = NumberRange.new(1,2),
  436. Rate=50,
  437. Speed = NumberRange.new(5,15),
  438. SpreadAngle = Vector2.new(15,15),
  439. Enabled = false,
  440. EmissionDirection = 'Back',
  441. })
  442.  
  443. local blood2 = NewInstance("ParticleEmitter",nil,{
  444. Color = ColorSequence.new(BloodColor.Color),
  445. LightEmission=.1,
  446. LightInfluence=1,
  447. ZOffset=.9,
  448. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2,0),NumberSequenceKeypoint.new(1,3,0)},
  449. Texture=BloodID,
  450. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  451. Acceleration = V3.N(0,-125,0),
  452. Lifetime = NumberRange.new(1,2),
  453. Rate=50,
  454. Speed = NumberRange.new(5,15),
  455. SpreadAngle = Vector2.new(15,15),
  456. Enabled = false,
  457. EmissionDirection = 'Back',
  458. })
  459.  
  460. local blood3 = NewInstance("ParticleEmitter",nil,{
  461. Color = ColorSequence.new(BloodColor.Color),
  462. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2),NumberSequenceKeypoint.new(1,.2)},
  463. Texture=BloodID,
  464. Lifetime = NumberRange.new(.4),
  465. Rate=50,
  466. LockedToPart=true,
  467. Speed = NumberRange.new(0,2),
  468. Enabled = false,
  469. })
  470.  
  471. function Blood(size,cframe,amount)
  472. local part = Instance.new("Part",Effects)
  473. part.Transparency = 1
  474. part.Size = size
  475. part.Anchored = true
  476. part.CanCollide = false
  477. part.CFrame = cframe
  478. S.Debris:AddItem(part,6)
  479. local prtcl = blood:Clone()
  480. prtcl.Parent = part
  481. prtcl:Emit(amount)
  482. return part, prtcl
  483. end
  484.  
  485. function Blood2(size,cframe)
  486. local part = Instance.new("Part",Effects)
  487. part.Transparency = 1
  488. part.Size = size
  489. part.Anchored = false
  490. part.CanCollide = false
  491. part.CFrame = cframe
  492. local prtcl = blood:Clone()
  493. prtcl.Enabled = true
  494. prtcl.Parent = part
  495. return part, prtcl
  496. end
  497.  
  498. function Blood3(size,cframe,amount)
  499. local part = Instance.new("Part",Effects)
  500. part.Transparency = 1
  501. part.Size = size
  502. part.Anchored = true
  503. part.CanCollide = false
  504. part.CFrame = cframe
  505. S.Debris:AddItem(part,6)
  506. local prtcl = blood2:Clone()
  507. prtcl.Parent = part
  508. prtcl:Emit(amount)
  509. return part, prtcl
  510. end
  511.  
  512. function Blood4(size,cframe)
  513. local part = Instance.new("Part",Effects)
  514. part.Transparency = 1
  515. part.Size = size
  516. part.Anchored = false
  517. part.CanCollide = false
  518. part.CFrame = cframe
  519. local prtcl = blood2:Clone()
  520. prtcl.Enabled = true
  521. prtcl.Parent = part
  522. return part, prtcl
  523. end
  524.  
  525.  
  526. function BloodDrop(pos,dir,maxsize)
  527. if(game.PlaceId ~= 843468296)then
  528. local owo = NewInstance("Part",Effects,{Transparency=0,Material=BloodMaterial,BrickColor=BloodColor,Shape=Enum.PartType.Ball,Size=V3.N(.2,.2,.2), CanCollide = false})
  529. owo.CFrame=CF.N(pos,dir)
  530. local bv = Instance.new("BodyVelocity",owo)
  531. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  532. bv.velocity = CF.N(pos,dir+V3.N(M.RNG(-3,3)/30,M.RNG(-3,3)/30,M.RNG(-3,3)/30)).lookVector*15
  533. bv.Name = "MOVE"
  534. --[[local prt = blood3:Clone()
  535. prt.Parent = owo
  536. prt.Enabled = true]]
  537. delay(.01, function() bv:destroy() end)
  538. local touch;
  539. touch = owo.Touched:connect(function(hit)
  540. if(hit.Anchored==true and hit.CanCollide and not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent.Parent:FindFirstChildOfClass'Humanoid')then
  541. touch:disconnect()
  542. BloodPuddle(owo.Position+V3.N(0,1,0),100,maxsize,owo)
  543. owo:destroy()
  544. end
  545. end)
  546. end
  547. end
  548.  
  549. function BloodPuddle(position,range,maxSize,where)
  550. local hit, pos, norm = workspace:FindPartOnRayWithIgnoreList(Ray.new(
  551. position,CF.N(position,position+V3.N(0,-1,0)).lookVector * range
  552. ),{where,Char},false,true)
  553. if(hit and not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent.Parent:FindFirstChildOfClass'Humanoid')then
  554. if(hit.Name == 'BloodPuddle')then
  555. local dist = (position - hit.Position).magnitude
  556. if (hit.Size.Z <= 5 and hit.Size.Z < maxSize) or (hit.Size.Z > 5 and hit.Size.Z < maxSize and dist < hit.Size.Z/3) then
  557. --hit.CylinderMesh.Scale = hit.CylinderMesh.Scale + V3.N(.1,0,.1)
  558. hit.Size = hit.Size + V3.N(.1,0,.1)
  559. end
  560. if(hit.Size.Z < 2)then
  561. pcall(function() hit.Sound:Play() end)
  562. end
  563. else
  564. local Puddle = NewInstance('Part',workspace,{Material=BloodMaterial,BrickColor=BloodColor,Size=V3.N(1,.1,1),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
  565. local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
  566. Sound(Puddle,685857471,1,2,false,false,true)
  567. coroutine.wrap(function()
  568. swait(75)
  569. repeat
  570. swait()
  571. Puddle.Size = Puddle.Size - V3.N(.02,0,.02)
  572. until Puddle.Size.Z < 0.51
  573. Puddle:destroy()
  574. end)()
  575. end
  576. end
  577. end
  578.  
  579. function recurse(root,callback,i)
  580. i= i or 0
  581. for _,v in pairs(root:GetChildren()) do
  582. i = i + 1
  583. callback(i,v)
  584.  
  585. if #v:GetChildren() > 0 then
  586. i = recurse(v,callback,i)
  587. end
  588. end
  589.  
  590. return i
  591. end
  592.  
  593. function ragdollJoint(character, part0, part1, attachmentName, className, properties) -- thanks mustardfat im too lazy
  594. if character:FindFirstChild("RagdollConstraint"..part1.Name) == nil then
  595. for i,v in pairs(character:GetChildren()) do
  596. if v:IsA("MeshPart") and (v.MeshId == 'http://www.roblox.com/asset/?id=553602991' or v.MeshId == 'http://www.roblox.com/asset/?id=553602977' or v.MeshId == 'http://www.roblox.com/asset/?id=553602987') then
  597. v.Size = Vector3.new(1,1,1)
  598. end
  599. end
  600. if part1:FindFirstChildOfClass('Motor6D') then
  601. part1:FindFirstChildOfClass('Motor6D'):Remove()
  602. end
  603. if attachmentName ~= "NeckAttachment" then
  604. attachmentName = attachmentName.."RigAttachment"
  605. end
  606. local constraint = Instance.new(className.."Constraint")
  607. constraint.Attachment0 = part0:FindFirstChild(attachmentName)
  608. constraint.Attachment1 = part1:FindFirstChild(attachmentName)
  609. constraint.Name = "RagdollConstraint"..part1.Name
  610. if character:FindFirstChildOfClass('Humanoid').Health > 0 then
  611. local collidepart = Instance.new('Part',part1)
  612. collidepart.Size = part1.Size/2
  613. if string.find(string.lower(part1.Name),"upper") then
  614. if string.find(string.lower(part1.Name),"leg") then
  615. collidepart.Size = part1.Size/3
  616. else
  617. collidepart.Size = part1.Size/2.5
  618. end
  619. end
  620. collidepart.CanCollide = true
  621. collidepart.Name = "RagdollJoint"
  622. collidepart.Anchored = false
  623. collidepart.Transparency = 1
  624. collidepart.CFrame = part1.CFrame
  625. collidepart:BreakJoints()
  626. local attachment0 = Instance.new('Attachment',part1)
  627. local attachment1 = Instance.new('Attachment',collidepart)
  628. if attachment0 and attachment1 then
  629. local constraint = Instance.new("HingeConstraint")
  630. constraint.Attachment0 = attachment0
  631. constraint.Attachment1 = attachment1
  632. constraint.LimitsEnabled = true
  633. constraint.UpperAngle = 0
  634. constraint.LowerAngle = 0
  635. constraint.Parent = character
  636. end
  637. if string.find(string.lower(part1.Name),"upper") then
  638. if string.find(string.lower(part1.Name),"leg") then
  639. attachment0.Position = Vector3.new(0,0.01,0)
  640. else
  641. attachment0.Position = Vector3.new(0,0.25,0)
  642. end
  643. else
  644. attachment0.Position = Vector3.new(0,-0.1,0)
  645. end
  646. end
  647. for _,propertyData in next,properties or {} do
  648. constraint[propertyData[1]] = propertyData[2]
  649. end
  650. constraint.Parent = character
  651. return constraint
  652. end
  653. end
  654.  
  655.  
  656. function getAttachment0(character,attachmentName)
  657. for _,child in next,character:children() do
  658. local attachment = child:FindFirstChild(attachmentName)
  659. if attachment then
  660. return attachment
  661. end
  662. end
  663. end
  664.  
  665.  
  666. function Ragdoll(who,half,snapped)
  667. pcall(function()
  668. who:breakJoints()
  669. local who = who
  670. local hhh = who:FindFirstChildOfClass'Humanoid'
  671. local t = GetTorso(who)
  672. pcall(function()
  673. who.HumanoidRootPart:destroy()
  674. end)
  675. hhh.Health = 0
  676. Stunned[who] = true
  677. if(hhh.RigType == Enum.HumanoidRigType.R6)then
  678. local RA,LA,RL,LL,HD = who:FindFirstChild'Right Arm',who:FindFirstChild'Left Arm',who:FindFirstChild'Right Leg',who:FindFirstChild'Left Leg',who:FindFirstChild'Head'
  679. pcall(function()
  680. if(hhh.Health > 0)then local CollideRA = NewInstance('Part',who,{Size=RA.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  681. FakeWeld(RA,CollideRA) end
  682. local RAJ = NewInstance("Attachment",t,{Position=V3.N(1.5,.5,0),Orientation=V3.N()})
  683. local RAJ2 = NewInstance("Attachment",RA,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  684. local RAC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=RAJ,Attachment1=RAJ2})
  685. end)
  686. pcall(function()
  687. local LAJ = NewInstance("Attachment",t,{Position=V3.N(-1.5,.5,0),Orientation=V3.N()})
  688. local LAJ2 = NewInstance("Attachment",LA,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  689.  
  690. local LAC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=LAJ,Attachment1=LAJ2})
  691.  
  692. if(hhh.Health > 0)then local CollideLA = NewInstance('Part',who,{Size=LA.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  693. FakeWeld(LA,CollideLA) end
  694. end)
  695. pcall(function()
  696. if(HD)then
  697. local NJ = NewInstance('Attachment',t,{Position=V3.N(0,1,0),Orientation=V3.N()})
  698. local NJ2 = NewInstance('Attachment',HD,{Position=V3.N(0,-.5,0),Orientation=V3.N()})
  699. local NJ3 = NewInstance('Attachment',HD,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  700. local HC = NewInstance('HingeConstraint',t,{LimitsEnabled=true,UpperAngle=50,LowerAngle=-50,Attachment0=NJ,Attachment1=NJ2})
  701.  
  702. if(snapped)then
  703. NJ.Orientation = V3.N(0,90,0)
  704. end
  705. if(hhh.Health > 0)then
  706. local CollideHD = NewInstance('Part',who,{Size=HD.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  707. FakeWeld(HD,CollideHD)
  708. end
  709. end
  710. end)
  711. if(not half)then
  712. local RLJ = NewInstance("Attachment",t,{Position=V3.N(.5,-1,0),Orientation=V3.N()})
  713. local RLJ2 = NewInstance("Attachment",RL,{Position=V3.N(0,1,0),Orientation=V3.N()})
  714. local LLJ = NewInstance("Attachment",t,{Position=V3.N(-.5,-1,0),Orientation=V3.N()})
  715. local LLJ2 = NewInstance("Attachment",LL,{Position=V3.N(0,1,0),Orientation=V3.N()})
  716. local RLC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=RLJ,Attachment1=RLJ2})
  717. local LLC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=LLJ,Attachment1=LLJ2})
  718. if(hhh.Health > 0)then local CollideRL = NewInstance('Part',who,{Size=RL.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  719. local CollideLL = NewInstance('Part',who,{Size=LL.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  720.  
  721. FakeWeld(RL,CollideRL)
  722. FakeWeld(LL,CollideLL) end
  723. end
  724. for _,v in next, who:children() do
  725. if(v:IsA'BasePart')then
  726. v.CanCollide = true
  727. end
  728. end
  729. else
  730. local character = who
  731.  
  732. if(half)then
  733. pcall(function()
  734. character.UpperTorso.WaistRigAttachment:Destroy()
  735. end)
  736. end
  737.  
  738. local handProperties = {
  739. {"LimitsEnabled", true};
  740. {"UpperAngle",0};
  741. {"LowerAngle",0};
  742. }
  743. local footProperties = {
  744. {"LimitsEnabled", true};
  745. {"UpperAngle", 15};
  746. {"LowerAngle", -45};
  747. }
  748. local shinProperties = {
  749. {"LimitsEnabled", true};
  750. {"UpperAngle", 0};
  751. {"LowerAngle", -75};
  752. }
  753. if character:FindFirstChild('RightLowerArm') and character:FindFirstChild('RightHand') then
  754. ragdollJoint(character,character.RightLowerArm, character.RightHand, "RightWrist", "Hinge", handProperties)
  755. end
  756. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('RightUpperArm') then
  757. ragdollJoint(character, character.UpperTorso, character["RightUpperArm"], "RightShoulder", "BallSocket")
  758. end
  759. if character:FindFirstChild('RightUpperArm') and character:FindFirstChild('RightLowerArm') then
  760. ragdollJoint(character, character.RightUpperArm, character.RightLowerArm, "RightElbow", "BallSocket")
  761. end
  762. if character:FindFirstChild('LeftLowerArm') and character:FindFirstChild('LeftHand') then
  763. ragdollJoint(character,character.LeftLowerArm, character.LeftHand, "LeftWrist", "Hinge", handProperties)
  764. end
  765. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('LeftUpperArm') then
  766. ragdollJoint(character, character.UpperTorso, character["LeftUpperArm"], "LeftShoulder", "BallSocket")
  767. end
  768. if character:FindFirstChild('LeftUpperArm') and character:FindFirstChild('LeftLowerArm') then
  769. ragdollJoint(character, character.LeftUpperArm, character.LeftLowerArm, "LeftElbow", "BallSocket")
  770. end
  771. if character:FindFirstChild('RightUpperLeg') and character:FindFirstChild('RightLowerLeg') then
  772. ragdollJoint(character,character.RightUpperLeg, character.RightLowerLeg, "RightKnee", "Hinge", shinProperties)
  773. end
  774. if character:FindFirstChild('RightLowerLeg') and character:FindFirstChild('RightFoot') then
  775. ragdollJoint(character,character.RightLowerLeg, character.RightFoot, "RightAnkle", "Hinge", footProperties)
  776. end
  777. if character:FindFirstChild('LowerTorso') and character:FindFirstChild('RightUpperLeg') then
  778. ragdollJoint(character,character.LowerTorso, character.RightUpperLeg, "RightHip", "BallSocket")
  779. end
  780. if character:FindFirstChild('LeftUpperLeg') and character:FindFirstChild('LeftLowerLeg') then
  781. ragdollJoint(character,character.LeftUpperLeg, character.LeftLowerLeg, "LeftKnee", "Hinge", shinProperties)
  782. end
  783. if character:FindFirstChild('LeftLowerLeg') and character:FindFirstChild('LeftFoot') then
  784. ragdollJoint(character,character.LeftLowerLeg, character.LeftFoot, "LeftAnkle", "Hinge", footProperties)
  785. end
  786. if character:FindFirstChild('LowerTorso') and character:FindFirstChild('LeftUpperLeg') then
  787. ragdollJoint(character,character.LowerTorso, character.LeftUpperLeg, "LeftHip", "BallSocket")
  788. end
  789. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('LowerTorso') then
  790. ragdollJoint(character,character.LowerTorso, character.UpperTorso, "Waist", "BallSocket", {
  791. {"LimitsEnabled",true};
  792. {"UpperAngle",5};
  793. {"Radius",5};
  794. })
  795. end
  796. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('Head') then
  797. ragdollJoint(character,character.UpperTorso, character.Head, "Neck", "Hinge", {
  798. {"LimitsEnabled",true};
  799. {"UpperAngle",50};
  800. {"LowerAngle",-50};
  801. })
  802. end
  803. local NeckA = ragdollJoint(character,character.UpperTorso, character.Head, "Neck", "Hinge", {
  804. {"LimitsEnabled",true};
  805. {"UpperAngle",50};
  806. {"LowerAngle",-50};
  807. })
  808.  
  809. recurse(character, function(_,v)
  810. if v:IsA("Attachment") then
  811. v.Axis = Vector3.new(0, 1, 0)
  812. v.SecondaryAxis = Vector3.new(0, 0, 1)
  813. v.Rotation = Vector3.new(0, 0, 0)
  814. if(v.Parent == character.Head and snapped)then
  815. v.Orientation = V3.N(0,-90,0)
  816. end
  817. end
  818. end)
  819. end
  820. end)
  821. end
  822.  
  823.  
  824. function Bezier(startpos, pos2, pos3, endpos, t)
  825. local A = startpos:lerp(pos2, t)
  826. local B = pos2:lerp(pos3, t)
  827. local C = pos3:lerp(endpos, t)
  828. local lerp1 = A:lerp(B, t)
  829. local lerp2 = B:lerp(C, t)
  830. local cubic = lerp1:lerp(lerp2, t)
  831. return cubic
  832. end
  833.  
  834. function Effect(data)
  835. local FX = data.Effect or 'Resize-AndFade'
  836. local Parent = data.Parent or Effects
  837. local Color = data.Color or C3.N(0,0,0)
  838. local Size = data.Size or V3.N(1,1,1)
  839. local MoveDir = data.MoveDirection or nil
  840. local MeshData = data.Mesh or nil
  841. local SndData = data.Sound or nil
  842. local Frames = data.Frames or 45
  843. local Manual = data.Manual or nil
  844. local Material = data.Material or nil
  845. local CFra = data.CFrame or Torso.CFrame
  846. local Settings = data.FXSettings or {}
  847. local Snd,Prt,Msh;
  848. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  849. Prt = Manual
  850. else
  851. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  852. end
  853. if(typeof(MeshData) == 'table')then
  854. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  855. elseif(typeof(MeshData) == 'Instance')then
  856. Msh = MeshData:Clone()
  857. Msh.Parent = Prt
  858. end
  859. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  860. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  861. end
  862. if(Snd)then
  863. repeat wait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  864. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  865. end
  866. local MoveSpeed = nil;
  867. if(MoveDir)then
  868. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  869. end
  870. local Inc = M.RNG()-M.RNG()
  871. local Thingie = 0
  872. local Thingie2 = M.RNG(50,100)/100
  873.  
  874. coroutine.wrap(function()
  875. if(FX ~= 'Arc')then
  876. for i = 1, Frames do
  877. if(FX == 'Resize-AndFade')then
  878. if(not Settings.EndSize)then
  879. Settings.EndSize = V3.N(0,0,0)
  880. end
  881. local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize-Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize))
  882. if(Settings.EndIsIncrement)then
  883. Prt.Size = Prt.Size - Settings.EndSize
  884. else
  885. Prt.Size = Prt.Size - grow/Frames
  886. end
  887. Prt.Transparency = (i/Frames)
  888. elseif(FX == 'Resize+AndFade')then
  889. if(not Settings.EndSize)then
  890. Settings.EndSize = Size*2
  891. end
  892. local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize-Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize))
  893. if(Settings.EndIsIncrement)then
  894. Prt.Size = Prt.Size + Settings.EndSize
  895. else
  896. Prt.Size = Prt.Size + grow/Frames
  897. end
  898. Prt.Transparency = (i/Frames)
  899. elseif(FX == 'Fade')then
  900. Prt.Transparency = (i/Frames)
  901. end
  902. if(Settings.RandomizeCFrame)then
  903. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  904. end
  905. if(MoveDir and MoveSpeed)then
  906. local Orientation = Prt.Orientation
  907. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  908. Prt.Orientation = Orientation
  909. end
  910. if(swait and typeof(swait) == 'function')then
  911. swait()
  912. else
  913. wait()
  914. end
  915. end
  916. Prt:destroy()
  917. else
  918. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  919. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  920. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  921. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  922. assert(start ~= nil,"You need to specify a start point!")
  923. assert(endP ~= nil,"You need to specify an end point!")
  924. for i = 0, 1, Settings.Speed or 0.01 do
  925. if(Settings.Home)then
  926. endP = Settings.Home.CFrame
  927. end
  928. Prt.CFrame = Bezier(start, quarter, threequarter, endP, i)
  929. if(swait and typeof(swait) == 'function')then
  930. swait()
  931. else
  932. wait()
  933. end
  934. end
  935. if(Settings.RemoveOnGoal)then
  936. Prt:destroy()
  937. end
  938. end
  939. end)()
  940. return Prt,Msh,Snd
  941. end
  942.  
  943.  
  944. function SoulSteal(character)
  945. local torso = (character:FindFirstChild'Head' or character:FindFirstChild'Torso' or character:FindFirstChild'UpperTorso' or character:FindFirstChild'LowerTorso' or character:FindFirstChild'HumanoidRootPart')
  946. print(torso)
  947. if(torso and torso:IsA'BasePart')then
  948. local Model = Instance.new("Model",Effects)
  949. Model.Name = character.Name.."'s Soul"
  950. character:BreakJoints()
  951. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  952. Soul.Name = 'Head'
  953. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  954. Effect{
  955. Effect="Arc",
  956. Manual = Soul,
  957. FXSettings={
  958. Start=torso.CFrame,
  959. Home = Torso,
  960. RemoveOnGoal = true,
  961. }
  962. }
  963. local lastPoint = Soul.CFrame.p
  964.  
  965. for i = 0, 1, 0.01 do
  966. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  967. local mag = (lastPoint - Soul.Position).magnitude
  968. Effect{
  969. Effect = "Fade",
  970. CFrame = point * CF.N(0, mag/2, 0),
  971. Size = V3.N(.5,mag+.5,.5),
  972. Color = Soul.BrickColor
  973. }
  974. lastPoint = Soul.CFrame.p
  975. swait()
  976. end
  977. for i = 1, 5 do
  978. Effect{
  979. Effect="Fade",
  980. Color = BrickColor.new'Really red',
  981. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  982. }
  983. end
  984. end
  985. end
  986.  
  987. --// Other Functions \\ --
  988.  
  989. function getRegion(point,range,ignore)
  990. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  991. end
  992.  
  993. function clerp(startCF,endCF,alpha)
  994. return startCF:lerp(endCF, alpha)
  995. end
  996.  
  997. function GetTorso(char)
  998. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso'
  999. end
  1000.  
  1001.  
  1002.  
  1003. function ShowDamage(Pos, Text, Time, Color)
  1004. coroutine.wrap(function()
  1005. local Rate = (1 / 30)
  1006. local Pos = (Pos or Vector3.new(0, 0, 0))
  1007. local Text = (Text or "")
  1008. local Time = (Time or 2)
  1009. local Color = (Color or Color3.new(1, 0, 1))
  1010. local EffectPart = NewInstance("Part",Effects,{
  1011. Material=Enum.Material.SmoothPlastic,
  1012. RArmlectance = 0,
  1013. Transparency = 1,
  1014. BrickColor = BrickColor.new(Color),
  1015. Name = "Effect",
  1016. Size = Vector3.new(0,0,0),
  1017. Anchored = true
  1018. })
  1019. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  1020. Size = UDim2.new(1.25, 0, 1.25, 0),
  1021. Adornee = EffectPart,
  1022. })
  1023. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  1024. BackgroundTransparency = 1,
  1025. Size = UDim2.new(1, 0, 1, 0),
  1026. Text = Text,
  1027. Font = "Arial",
  1028. TextColor3 = Color,
  1029. TextStrokeColor3 = Color3.new(0,0,0),
  1030. TextStrokeTransparency=0,
  1031. TextScaled = true,
  1032. })
  1033. game.Debris:AddItem(EffectPart, (Time))
  1034. EffectPart.Parent = game:GetService("Workspace")
  1035. delay(0, function()
  1036. local Frames = (Time / Rate)
  1037. for Frame = 1, Frames do
  1038. wait(Rate)
  1039. local Percent = (Frame / Frames)
  1040. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1041. TextLabel.TextTransparency = Percent
  1042. TextLabel.TextStrokeTransparency = Percent
  1043. end
  1044. if EffectPart and EffectPart.Parent then
  1045. EffectPart:Destroy()
  1046. end
  1047. end) end)()
  1048. end
  1049.  
  1050.  
  1051. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  1052. if(who)then
  1053. local hum = who:FindFirstChildOfClass'Humanoid'
  1054. local Damage = M.RNG(minDam,maxDam)
  1055. local canHit = true
  1056. if(hum)then
  1057. for _, p in pairs(Hit) do
  1058. if p[1] == hum then
  1059. if(time() - p[2] < 0.1) then
  1060. canHit = false
  1061. else
  1062. Hit[_] = nil
  1063. end
  1064. end
  1065. end
  1066. if(canHit)then
  1067. if(hum.Health >= math.huge)then
  1068. who:BreakJoints()
  1069. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1070. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "INSTANT", 1.5, C3.N(1,0,0))
  1071. end
  1072. else
  1073. local player = S.Players:GetPlayerFromCharacter(who)
  1074. if(Type == "Fire")then
  1075. --idk..
  1076. else
  1077. local c = Instance.new("ObjectValue",hum)
  1078. c.Name = "creator"
  1079. c.Value = Plr
  1080. game:service'Debris':AddItem(c,0.35)
  1081. if(M.RNG(1,100) <= (critChance or 0))then
  1082. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1083. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
  1084. end
  1085. hum.Health = hum.Health - Damage*(critMult or 2)
  1086. else
  1087. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1088. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), Damage, 1.5, DamageColor.Color)
  1089. end
  1090. hum.Health = hum.Health - Damage
  1091. end
  1092. if(Type == 'Knockback' and GetTorso(who))then
  1093. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  1094. local body = NewInstance('BodyVelocity',GetTorso(who),{
  1095. P = 500,
  1096. maxForce = V3.N(math.huge,0,math.huge),
  1097. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  1098. })
  1099. game:service'Debris':AddItem(body,.5)
  1100. elseif(Type == 'Knockdown' and GetTorso(who))then
  1101. local rek = GetTorso(who)
  1102. print(rek)
  1103. hum.PlatformStand = true
  1104. delay(1,function()
  1105. hum.PlatformStand = false
  1106. end)
  1107. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  1108. local bodvol = NewInstance("BodyVelocity",rek,{
  1109. velocity = angle * Knock,
  1110. P = 5000,
  1111. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1112. })
  1113. local rl = NewInstance("BodyAngularVelocity",rek,{
  1114. P = 3000,
  1115. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1116. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1117. })
  1118. game:GetService("Debris"):AddItem(bodvol, .5)
  1119. game:GetService("Debris"):AddItem(rl, .5)
  1120. end
  1121. end
  1122. end
  1123. end
  1124. table.insert(Hit,{hum,time()})
  1125. end
  1126. end
  1127. end
  1128.  
  1129. function AOEDamage(where,range,minDam,maxDam,Knock,Type)
  1130. for _,v in next, getRegion(where,range,{Char}) do
  1131. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  1132. DealDamage(v.Parent,minDam,maxDam,Knock,Type)
  1133. end
  1134. end
  1135. end
  1136.  
  1137. function AOEFunction(where,range,callback)
  1138. for _,v in next, getRegion(where,range,{Char}) do
  1139. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  1140. callback(v.Parent)
  1141. end
  1142. end
  1143. end
  1144.  
  1145. function ClosestHumanoid(pos,range)
  1146. local mag,closest = math.huge;
  1147. for _,v in next, getRegion(pos,range or 10,{Char}) do
  1148. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')
  1149. if((v.CFrame.p-pos).magnitude < mag and hum and closest ~= hum and hum.Health > 0)then
  1150. mag = (v.CFrame.p-pos).magnitude
  1151. closest = hum
  1152. end
  1153. end
  1154. return closest,(closest and GetTorso(closest.Parent) or nil)
  1155. end
  1156.  
  1157. function AOEHeal(where,range,amount)
  1158. local healed = {}
  1159. for _,v in next, getRegion(where,range,{Char}) do
  1160. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1161. if(hum and not healed[hum])then
  1162. hum.Health = hum.Health + amount
  1163. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1164. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Really red'.Color)
  1165. end
  1166. end
  1167. end
  1168. end
  1169. --// Attack Function \\--
  1170.  
  1171. function Equip_Sawblade()
  1172. for i = 1, 5 do
  1173. Effect{
  1174. Effect='Resize+AndFade',
  1175. Color = BrickColor.new'Really red',
  1176. Material = Enum.Material.Neon,
  1177. Size=V3.N(3.5,3.5,3.5),
  1178. CFrame=RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  1179. FXSettings={
  1180. EndSize=V3.N(.05,.05,.05),
  1181. EndIsIncrement=true,
  1182.  
  1183. }
  1184. }
  1185. end
  1186. local prt = Part(Char,BrickColor.new'Really red',Enum.Material.SmoothPlastic,V3.N(3.42, 3.42, 0.05),CF.N(),false,false)
  1187. prt.Transparency = .5
  1188. local mesh = Mesh(prt,Enum.MeshType.FileMesh,"rbxassetid://74322089","",V3.N(3,3,3),V3.N())
  1189. local weld = NewInstance("Weld",Char,{Part0=RArm,Part1=prt,C0=CF.N(0,-1.25,0)})
  1190. return prt,weld
  1191. end
  1192.  
  1193. function The_Necc()
  1194. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1195. if(torso)then
  1196. local who = torso.Parent
  1197. Attack = true
  1198. NeutralAnims = false
  1199. who.Parent = Char
  1200. local oRoot
  1201. pcall(function() oRoot = who.HumanoidRootPart; oRoot.Parent = nil end)
  1202. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.25)})
  1203. for i = 0, 4, 0.1 do
  1204. swait()
  1205. humanoid.PlatformStand = true
  1206. local Alpha = .15
  1207. RJ.C0 = clerp(RJ.C0,CFrame.new(7.78455425e-13, 0.00629367586, -2.39849396e-06, 0.99999243, 1.23691279e-10, 0, 1.90985006e-11, 0.99998045, -0.00628617778, 9.31322575e-10, 0.00628614007, 0.999973059),Alpha)
  1208. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486545, -0.990821958, 0.021611277, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1209. RH.C0 = clerp(RH.C0,CFrame.new(0.498530418, -0.990985394, 0.0154574998, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1210. LS.C0 = clerp(LS.C0,CFrame.new(-1.0486517, 0.929213107, -0.824554026, 0.712753832, -0.694763601, -0.0963225588, 0.0692147464, 0.206324935, -0.976032555, 0.697985768, 0.689004064, 0.195146814),Alpha)
  1211. RS.C0 = clerp(RS.C0,CFrame.new(0.386394978, 1.64370263, -1.084023, -0.617445648, -0.751786709, -0.231452331, -0.0510570146, 0.331923157, -0.941923738, 0.784950197, -0.569769561, -0.243328467),Alpha)
  1212. NK.C0 = clerp(NK.C0,CFrame.new(8.16636839e-06, 1.49895489, -0.0144007429, 0.99999243, 3.67523171e-07, -1.61118805e-07, -3.56405508e-07, 0.997965038, 0.0637686625, 1.8440187e-07, -0.0637682825, 0.997957468),Alpha)
  1213. end
  1214. gWeld:destroy()
  1215. if(who:FindFirstChild'Head')then
  1216. local s = Sound(who:FindFirstChild'Head',1093102664,1,2,false,false,false)
  1217. s:Play()
  1218. s.Ended:connect(function() s:Destroy() end)
  1219. end
  1220. who.Parent = workspace
  1221. humanoid.Health = 0
  1222. Ragdoll(who,false,true)
  1223. for i = 0, 1.5, 0.1 do
  1224. swait()
  1225. humanoid.PlatformStand = true
  1226. local Alpha = .3
  1227. RJ.C0 = clerp(RJ.C0,CFrame.new(7.78455425e-13, 0.00629367586, -2.39849396e-06, 0.99999243, 1.23691279e-10, 0, 1.90985006e-11, 0.99998045, -0.00628617778, 9.31322575e-10, 0.00628614007, 0.999973059),Alpha)
  1228. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486545, -0.990821958, 0.021611277, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1229. RH.C0 = clerp(RH.C0,CFrame.new(0.498530418, -0.990985394, 0.0154574998, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1230. LS.C0 = clerp(LS.C0,CFrame.new(-1.47842193, 0.485131323, -0.0262347199, 0.0664671659, 0.993123412, -0.0963359103, -0.201927185, -0.0811635256, -0.976031899, -0.977139056, 0.0843269154, 0.195143938),Alpha)
  1231. RS.C0 = clerp(RS.C0,CFrame.new(2.33067179, 0.249403879, 0.270489573, 0.171869993, 0.978404701, -0.114792682, 0.105083257, -0.134070903, -0.985384524, -0.979495406, 0.157295257, -0.125856698),Alpha)
  1232. NK.C0 = clerp(NK.C0,CFrame.new(8.16636839e-06, 1.49895489, -0.0144007429, 0.99999243, 3.67523171e-07, -1.61118805e-07, -3.56405508e-07, 0.997965038, 0.0637686625, 1.8440187e-07, -0.0637682825, 0.997957468),Alpha)
  1233. end
  1234. Attack = false
  1235. NeutralAnims = true
  1236. end
  1237. end
  1238.  
  1239. function Hands_Off()
  1240. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1241.  
  1242. if(torso)then
  1243. local who = torso.Parent
  1244. local doAttack = false
  1245. Instance.AllChildren(who,function(v)
  1246. if(v.Name:lower():find"arm")then
  1247. doAttack = true
  1248. end
  1249. end, true)
  1250. if(not doAttack)then return end
  1251. Hum.WalkSpeed = 0
  1252. Hum.JumpPower = 0
  1253. Attack = true
  1254. NeutralAnims = false
  1255. who.Parent = Char
  1256. local oRoot
  1257. pcall(function() oRoot = who.HumanoidRootPart; oRoot.Parent = nil end)
  1258. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.25)})
  1259. for i = 0, 4, 0.1 do
  1260. swait()
  1261. humanoid.PlatformStand = true
  1262. local Alpha = .15
  1263. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629412755, 1.41908095e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1264. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819633, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1265. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1266. LS.C0 = clerp(LS.C0,CFrame.new(-1.42285931, 0.338565946, -0.110074639, 0.983876407, 0.1786367, 0.00868223887, -0.0932332501, 0.553717494, -0.827468753, -0.152623802, 0.813317537, 0.561444461),Alpha)
  1267. RS.C0 = clerp(RS.C0,CFrame.new(1.374735, 0.282860518, -0.133752465, 0.973415911, -0.228878334, 0.00868532527, 0.135509402, 0.544919252, -0.827466309, 0.184656292, 0.806645751, 0.561448157),Alpha)
  1268. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.49895275, -0.014400661, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1269. end
  1270. local RABC = (who:FindFirstChild'Right Arm' or who:FindFirstChild'RightUpperArm' or who:FindFirstChild'RightLowerArm' or who:FindFirstChild'RightHand' or IN("Part")).BrickColor
  1271. local LABC = (who:FindFirstChild'Left Arm' or who:FindFirstChild'LeftUpperArm' or who:FindFirstChild'LeftLowerArm' or who:FindFirstChild'LeftHand' or IN("Part")).BrickColor
  1272. Sound(torso,1093102664,.85,5,false,true,true)
  1273. Sound(torso,429400881,1,1,false,true,true)
  1274. FRArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),BrickColor=RABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
  1275. Mesh(FRArm,Enum.MeshType.FileMesh,"rbxasset://fonts/rightarm.mesh","",V3.N(1,1,1),V3.N())
  1276. FLArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),BrickColor=LABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
  1277. Mesh(FLArm,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh","",V3.N(1,1,1),V3.N())
  1278. FRArmW = NewInstance('Weld',FRArm,{Part0=RArm,Part1=FRArm,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0)})
  1279. FLArmW = NewInstance('Weld',FLArm,{Part0=LArm,Part1=FLArm,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0)})
  1280. Instance.AllChildren(who,function(v)
  1281. if(v.Name:lower():find"arm" or v.Name:lower():find"hand")then
  1282. v:destroy()
  1283. end
  1284. end, true)
  1285. if(not VoidSB)then
  1286. coroutine.wrap(function()
  1287. repeat swait()
  1288. BloodDrop(torso.CFrame * CF.N(-.5,.5,0).p,torso.CFrame * CF.N(-1,.5,0).p,15)
  1289. BloodDrop(torso.CFrame * CF.N(.5,.5,0).p,torso.CFrame * CF.N(1,.5,0).p,15)
  1290. humanoid.Health = humanoid.Health - 0.5 until not who or not who.Parent or not humanoid.Parent
  1291. humanoid.Health = 0
  1292. end)()
  1293. else
  1294. coroutine.wrap(function()
  1295. repeat swait() humanoid.Health = humanoid.Health - 0.5 until not who or not who.Parent or not humanoid.Parent
  1296. humanoid.Health = 0
  1297. end)()
  1298.  
  1299. local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1300. local prt2,prtcl2 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1301. prt1.Parent = torso;
  1302. prt2.Parent = torso;
  1303. local prt1W = NewInstance('Weld',torso,{Part0=prt1,Part1=torso,C0=CF.N(0,-.5,-1.25)*CF.A(0,M.R(90),0)})
  1304. local prt2W = NewInstance('Weld',torso,{Part0=prt2,Part1=torso,C0=CF.N(0,-.5,-1.25)*CF.A(0,M.R(-90),0)})
  1305. end
  1306.  
  1307. humanoid.Died:connect(function()
  1308. Ragdoll(who)
  1309. end)
  1310. who.Parent = workspace
  1311.  
  1312. local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1313. local prt2,prtcl2 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1314. prt1.Parent = FRArm;
  1315. prt2.Parent = FLArm;
  1316. local prt1W = NewInstance('Weld',FRArm,{Part0=prt1,Part1=FRArm,C0=CF.N(0,0,0)*CF.A(0,M.R(90),0)})
  1317. local prt2W = NewInstance('Weld',FLArm,{Part0=prt2,Part1=FLArm,C0=CF.N(0,0,0)*CF.A(0,M.R(-90),0)})
  1318. gWeld:destroy()
  1319. humanoid.PlatformStand = false
  1320. if(oRoot)then
  1321. oRoot.Parent = who
  1322. if(who:FindFirstChild('RootJoint',true))then
  1323. oRoot.RootJoint.Part0 = oRoot
  1324. oRoot.RootJoint.Part1 = torso
  1325. else
  1326. humanoid:BuildRigFromAttachments()
  1327. end
  1328. end
  1329.  
  1330.  
  1331. for i = 0, 3, 0.1 do
  1332. swait()
  1333. local Alpha = .15
  1334. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629412755, 1.41908095e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1335. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819633, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1336. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1337. LS.C0 = clerp(LS.C0,CFrame.new(-1.25778806, 0.320386261, -0.139421374, 0.690939784, 0.722859621, 0.00868486147, -0.400907725, 0.393146276, -0.827471495, -0.601560116, 0.568251252, 0.561440408),Alpha)
  1338. RS.C0 = clerp(RS.C0,CFrame.new(1.39739037, 0.354236364, -0.0289047062, 0.709462166, -0.704689503, 0.00868486147, 0.400770277, 0.393286407, -0.827471495, 0.579694867, 0.59054029, 0.561440408),Alpha)
  1339. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.49895275, -0.014400661, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1340. end
  1341. Hum.WalkSpeed = 16
  1342. Hum.JumpPower = 50
  1343. Attack = false
  1344. NeutralAnims = true
  1345. end
  1346. end
  1347. function ScrewMe()
  1348. Attack = true
  1349. NeutralAnims = false
  1350. for i = 0, 2, 0.1 do
  1351. swait()
  1352. local Alpha = .15
  1353. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000601041073, 0.0062919003, -0.000300966523, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1354. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1355. RH.C0 = clerp(RH.C0,CFrame.new(0.501642942, -0.991074204, 0.000842738897, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1356. LS.C0 = clerp(LS.C0,CFrame.new(-1.12979531, 0.241689205, 0.149894863, 0.813591897, -0.571708977, 0.105910838, 0.505802035, 0.785755217, 0.356024235, -0.286762208, -0.236088455, 0.928455591),Alpha)
  1357. RS.C0 = clerp(RS.C0,CFrame.new(1.41494429, 0.493437499, 0.00856034085, 0.986078084, -0.165549055, 0.0156079903, 0.165468931, 0.986195028, 0.00630042888, -0.0164355561, -0.0036300756, 0.99985832),Alpha)
  1358. NK.C0 = clerp(NK.C0,CFrame.new(-0.272200465, 1.60343766, -0.0909831151, -0.271778286, -0.29597038, 0.915717363, -0.178016067, 0.950573504, 0.254402429, -0.945752025, -0.0938713551, -0.311032623),Alpha)
  1359. end
  1360. local screwdriver = Part(Char,BrickColor.new'Really black',Enum.Material.SmoothPlastic,V3.N(2.158,0.29,0.312),RArm.CFrame,false,false)
  1361. local driverMesh = Mesh(screwdriver,Enum.MeshType.FileMesh,"rbxassetid://70265804","rbxassetid://70265794",V3.N(1,.5,.5),V3.N())
  1362. local driverWeld = NewInstance("Weld",Char,{Part0=LArm,Part1=screwdriver,C0=CF.N(0,-1.15,0)})
  1363. for i = 1, 3 do
  1364. for i = 0, 2, 0.1 do
  1365. swait()
  1366. local Alpha = .15
  1367. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000597249367, 0.00629166188, -0.000301384629, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1368. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1369. RH.C0 = clerp(RH.C0,CFrame.new(0.501639128, -0.991074204, 0.000842381269, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1370. LS.C0 = clerp(LS.C0,CFrame.new(-0.971063137, 0.544531465, -0.856619298, 0.824469268, -0.565411985, 0.0236563906, 0.239681676, 0.311018854, -0.919684827, 0.512643158, 0.763921857, 0.391944379),Alpha)
  1371. RS.C0 = clerp(RS.C0,CFrame.new(1.36865759, 0.434063494, -0.243990004, 0.943695724, 0.286517411, 0.165366411, 0.0948955566, 0.244413704, -0.965016603, -0.316911817, 0.926374555, 0.203462943),Alpha)
  1372. NK.C0 = clerp(NK.C0,CFrame.new(0.309692234, 1.56599295, -0.184076563, 0.752268493, 0.275064707, -0.598691583, 0.0132474303, 0.902184188, 0.431147963, 0.658723474, -0.332270145, 0.675040722),Alpha)
  1373. driverWeld.C0 = clerp(driverWeld.C0,CFrame.new(0.754458785, -0.945940197, 0.0140114268, -0.867547691, -0.497354031, 8.15391541e-05, -7.91847706e-05, 0.00030207634, 1, -0.49735406, 0.867547691, -0.000301415101),Alpha)
  1374. end
  1375. for i = 0, 2, 0.1 do
  1376. swait()
  1377. local Alpha = .15
  1378. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000597249367, 0.00629166188, -0.000301384629, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1379. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1380. RH.C0 = clerp(RH.C0,CFrame.new(0.501639128, -0.991074204, 0.000842381269, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1381. LS.C0 = clerp(LS.C0,CFrame.new(-0.952282608, 0.388567954, -0.813911676, 0.824469686, -0.527844906, 0.204033226, 0.23967658, -0.000909555703, -0.970852435, 0.512645066, 0.849340379, 0.12576215),Alpha)
  1382. RS.C0 = clerp(RS.C0,CFrame.new(1.36865759, 0.434063494, -0.243990004, 0.943695724, 0.286517411, 0.165366411, 0.0948955566, 0.244413704, -0.965016603, -0.316911817, 0.926374555, 0.203462943),Alpha)
  1383. NK.C0 = clerp(NK.C0,CFrame.new(0.309692234, 1.56599295, -0.184076563, 0.752268493, 0.275064707, -0.598691583, 0.0132474303, 0.902184188, 0.431147963, 0.658723474, -0.332270145, 0.675040722),Alpha)
  1384. driverWeld.C0 = clerp(driverWeld.C0,CFrame.new(0.75445646, -0.891306043, 0.317142308, -0.867489815, -0.183382571, -0.462420344, -0.159916192, -0.777427077, 0.608304381, -0.471050501, 0.601646185, 0.645084083),Alpha)
  1385. end
  1386. end
  1387. for i = 0, 2, 0.1 do
  1388. swait()
  1389. local Alpha = .15
  1390. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000601041073, 0.0062919003, -0.000300966523, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1391. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1392. RH.C0 = clerp(RH.C0,CFrame.new(0.501642942, -0.991074204, 0.000842738897, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1393. LS.C0 = clerp(LS.C0,CFrame.new(-1.12979531, 0.241689205, 0.149894863, 0.813591897, -0.571708977, 0.105910838, 0.505802035, 0.785755217, 0.356024235, -0.286762208, -0.236088455, 0.928455591),Alpha)
  1394. RS.C0 = clerp(RS.C0,CFrame.new(1.41494429, 0.493437499, 0.00856034085, 0.986078084, -0.165549055, 0.0156079903, 0.165468931, 0.986195028, 0.00630042888, -0.0164355561, -0.0036300756, 0.99985832),Alpha)
  1395. NK.C0 = clerp(NK.C0,CFrame.new(-0.272200465, 1.60343766, -0.0909831151, -0.271778286, -0.29597038, 0.915717363, -0.178016067, 0.950573504, 0.254402429, -0.945752025, -0.0938713551, -0.311032623),Alpha)
  1396. end
  1397. screwdriver:destroy()
  1398. Attack = false
  1399. NeutralAnims = true
  1400. end
  1401. function SliceYou()
  1402. Attack = true
  1403. NeutralAnims = false
  1404. local saw,weld = Equip_Sawblade()
  1405. for i = 0, 2, 0.1 do
  1406. swait()
  1407. local Alpha = .15
  1408. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0029785831, 0.00629174896, 0.00529580005, 0.517270923, -0.00537902303, -0.855804324, 0, 0.99998033, -0.00628521619, 0.855821192, 0.00325116003, 0.517260671),Alpha)
  1409. LH.C0 = clerp(LH.C0,CFrame.new(-0.524694026, -0.992068648, -0.177415758, 0.503846943, 0, 0.863792896, -0.00542912632, 0.99998033, 0.00316678779, -0.863775849, -0.00628521619, 0.503836989),Alpha)
  1410. RH.C0 = clerp(RH.C0,CFrame.new(0.863649905, -0.990154982, 0.147100359, 0.503846943, 0, 0.863792896, -0.00542912632, 0.99998033, 0.00316678779, -0.863775849, -0.00628521619, 0.503836989),Alpha)
  1411. LS.C0 = clerp(LS.C0,CFrame.new(-1.15776694, 0.555799365, -0.115642846, -0.0494773015, 0.838752568, -0.54226011, -0.986161113, -0.127040714, -0.106522933, -0.15823549, 0.529485285, 0.833430767),Alpha)
  1412. RS.C0 = clerp(RS.C0,CFrame.new(1.41811252, 0.715449214, 0.00713690743, 0.924166977, -0.38166979, 0.0156050026, 0.381617904, 0.924298882, 0.00629791059, -0.0168274939, 0.00013487041, 0.999858379),Alpha)
  1413. NK.C0 = clerp(NK.C0,CFrame.new(-0.0103359073, 1.49896884, -0.0121970959, 0.517271042, -0.0492044352, 0.854405463, -0.00537938019, 0.998139322, 0.0607386976, -0.855804205, -0.0360145383, 0.516043782),Alpha)
  1414. end
  1415. for i = 0, 3, 0.1 do
  1416. swait()
  1417. local Alpha = .3
  1418. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0750166476, 0.00629172707, 0.115993313, -0.407934308, 0.00573777966, 0.912992895, 0, 0.99998033, -0.00628445856, -0.913010895, -0.00256364676, -0.407926261),Alpha)
  1419. LH.C0 = clerp(LH.C0,CFrame.new(-0.702545583, -0.991440296, -0.0774632096, -0.393630832, 0, -0.919268608, 0.00577710615, 0.99998033, -0.00247375714, 0.919250488, -0.00628445856, -0.393623054),Alpha)
  1420. RH.C0 = clerp(RH.C0,CFrame.new(0.572302818, -0.991491556, -0.0655612499, -0.393630832, 0, -0.919268608, 0.00577710615, 0.99998033, -0.00247375714, 0.919250488, -0.00628445856, -0.393623054),Alpha)
  1421. LS.C0 = clerp(LS.C0,CFrame.new(-1.42436278, 0.674626052, -0.273927838, 0.816972971, 0.196224883, -0.54226476, -0.298526257, 0.948434591, -0.106555678, 0.493393689, 0.248933315, 0.833423615),Alpha)
  1422. RS.C0 = clerp(RS.C0,CFrame.new(1.39865923, 0.565930247, 0.00839936361, -0.125458091, -0.991975904, 0.0156244934, 0.992089748, -0.125373363, 0.00629395852, -0.00428455323, 0.0162905455, 0.99985826),Alpha)
  1423. NK.C0 = clerp(NK.C0,CFrame.new(0.141048998, 1.4988662, -0.0285577606, -0.407934487, 0.0524925366, -0.911500514, 0.0057374211, 0.998473644, 0.054933507, 0.912992835, 0.0171796028, -0.40761295),Alpha)
  1424. end
  1425. local sound = Sound(Torso,367720620,false,false,false)
  1426. sound:Play()
  1427. for i = 0, 6, .1 do
  1428. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(25)),.3)
  1429. swait()
  1430. end
  1431. for i = 0, 2, .1 do
  1432. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(5)),.3)
  1433. swait()
  1434. end
  1435. sound:Play()
  1436. for i = 0, 1, .1 do
  1437. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(25)),.3)
  1438. swait()
  1439. end
  1440. sound:Play()
  1441. for i = 0, 5, .1 do
  1442. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(55)),.3)
  1443. swait()
  1444. end
  1445. for i = 1, 5 do
  1446. Effect{
  1447. Effect='Resize+AndFade',
  1448. Color = BrickColor.new'Really red',
  1449. Material = Enum.Material.Neon,
  1450. Size=V3.N(3.5,3.5,3.5),
  1451. CFrame=saw.CFrame*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  1452. FXSettings={
  1453. EndSize=V3.N(.05,.05,.05),
  1454. EndIsIncrement=true,
  1455.  
  1456. }
  1457. }
  1458. end
  1459. saw:destroy()
  1460. Attack = false
  1461. NeutralAnims = true
  1462. end
  1463. function Taunt()
  1464. local tauntFuncs = {SliceYou,ScrewMe}
  1465. local taunt = tauntFuncs[M.RNG(1,#tauntFuncs)]
  1466. taunt()
  1467. end
  1468. function Aids()
  1469. Music.Playing = false
  1470. local DabSounds = {420701444,420701460,420701487}
  1471. local DabSnd = Sound(Torso,DabSounds[M.RNG(1,#DabSounds)],1,5,false,false,false)
  1472. repeat swait() until DabSnd.IsLoaded
  1473. DabSnd:Play()
  1474. DabSnd.Ended:connect(function()DabSnd:destroy()end)
  1475. Attack = true
  1476. NeutralAnims = false
  1477. local a = 0
  1478. for i = 0, DabSnd.TimeLength * Frame_Speed/DabSnd.Pitch do
  1479. a = a + 1
  1480. swait()
  1481. local Alpha = .3
  1482. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0561925545, 0.006292901+.2*M.C(a/16), -0.00967639871, 0.961586297, 0.00172359415, 0.274496257, 0, 0.99998033, -0.00627899449, -0.274501652, 0.00603779452, 0.961567342),Alpha)
  1483. LH.C0 = clerp(LH.C0,CFrame.new(-0.593769729, -0.99042201-.2*M.C(a/16), 0.0849506408, 0.965754986, 0, -0.259456009, 0.00162912265, 0.99998033, 0.00606396981, 0.259450912, -0.00627899449, 0.965735972),Alpha)
  1484. RH.C0 = clerp(RH.C0,CFrame.new(0.468464553, -0.991293669-.2*M.C(a/16), -0.0339690484, 0.965754986, 0, -0.259456009, 0.00162912265, 0.99998033, 0.00606396981, 0.259450912, -0.00627899449, 0.965735972),Alpha)
  1485. LS.C0 = clerp(LS.C0,CFrame.new(-1.15301001, 0.367895871, -0.145940349+.2*M.C(a/16), 0.375669211, 0.913452208, -0.156454355, -0.926753879, 0.37026915, -0.0634673014, -4.41223383e-05, 0.168837398, 0.985643983),Alpha)
  1486. RS.C0 = clerp(RS.C0,CFrame.new(0.998128295, 0.633566499, -0.753388047+.2*M.C(a/16), 0.594308019, 0.804203451, 0.00742085278, -0.383671522, 0.29161948, -0.876215935, -0.706819832, 0.517895043, 0.481861711),Alpha)
  1487. NK.C0 = clerp(NK.C0,CFrame.new(0.207638323, 1.47957158, -0.302699238, 0.745848298, 0.476892024, -0.465063959, 0.0606503561, 0.646653771, 0.760368645, 0.663349032, -0.595326006, 0.453382045),Alpha)
  1488. end
  1489. Music.Playing = true
  1490. Attack = false
  1491. NeutralAnims = true
  1492. end
  1493.  
  1494. function OnceWas(who)
  1495. for _,v in next, who:children() do
  1496. if(v:IsA'BasePart')then
  1497. Effect{
  1498. Parent=Effects,
  1499. Effect='Fade',
  1500. Color = BrickColor.new'Crimson',
  1501. Material = Enum.Material.Glass,
  1502. Size = v.Size,
  1503. CFrame=v.CFrame,
  1504. Frames = 90,
  1505. }
  1506. end
  1507. end
  1508. end
  1509.  
  1510. function Teleport(where)
  1511. OnceWas(Char)
  1512. Sound(Root,235097614,3,1,false,true,true)
  1513. Sound(Root,75356820,2,1,false,true,true)
  1514. Root.CFrame = CF.N(where.p)
  1515. OnceWas(Char)
  1516. end
  1517.  
  1518. function Dash()
  1519. Attack = true
  1520. Sound(Root,235097614,3,1,false,true,true)
  1521. Sound(Root,75356820,2,1,false,true,true)
  1522. for i = 1, 5 do
  1523. OnceWas(Char)
  1524. Root.CFrame = Root.CFrame*CF.N(0,0,-5)
  1525. swait()
  1526. end
  1527. Attack = false
  1528. end
  1529.  
  1530. function Shriek()
  1531. Attack = true
  1532. NeutralAnims = false
  1533. local scream = Sound(Head,198165368,.5,10,false,false,false)
  1534. local i = 0
  1535. scream:Play()
  1536. while scream.Playing do
  1537. i = i + 1
  1538. swait()
  1539. coroutine.wrap(function()
  1540. AOEFunction(Head.Position,30,function(who)
  1541. local h,hd = who:FindFirstChildOfClass'Humanoid',who:FindFirstChild'Head'
  1542. if(h and hd and h.Health > 0)then
  1543. h.Health = 0
  1544. Sound(hd,429400881,1,1,false,true,true)
  1545. Ragdoll(who)
  1546. swait()
  1547. local frags = Fragment(hd)
  1548. for _,v in next, frags:children() do
  1549. v.BrickColor = BloodColor
  1550. v.Material = BloodMaterial
  1551. v.CanCollide = true
  1552. v.Anchored = false
  1553. end
  1554. hd:destroy()
  1555. end
  1556. end)
  1557. end)()
  1558. local Alpha = .15
  1559. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00956845004, -0.141102523, 0.612865508, 0.999947488, 0.00962571148, -0.00340035092, -0.00964800082, 0.782201111, -0.622951329, -0.00333659165, 0.622951448, 0.782252967),Alpha)
  1560. LH.C0 = clerp(LH.C0,CFrame.new(-0.495904773, -1.0368886, 0.0598222613, 0.999878109, -0.00964800082, 0.012275002, -0.000100981888, 0.782201111, 0.623026073, -0.0156124765, -0.622951329, 0.78210485),Alpha)
  1561. RH.C0 = clerp(RH.C0,CFrame.new(0.499093086, -1.03124118, 0.0517056584, 0.999878109, -0.00964800082, 0.012275002, -0.000100981888, 0.782201111, 0.623026073, -0.0156124765, -0.622951329, 0.78210485),Alpha)
  1562. LS.C0 = clerp(LS.C0,CFrame.new(-1.23829794, 0.600065649, 0.16030249, -0.8319574, 0.546545088, -0.0955789387, 0.0976095572, -0.0254041255, -0.994900525, -0.54618609, -0.837044299, -0.0322128981),Alpha)
  1563. RS.C0 = clerp(RS.C0,CFrame.new(1.40538526, 0.413302839, 0.119919479, 0.97065413, -0.226111293, -0.0818808898, 0.0516543165, -0.13650623, 0.989291787, -0.23486729, -0.96448946, -0.120820649),Alpha)
  1564. NK.C0 = clerp(NK.C0,CFrame.new(3.62367791e-06, 1.56057274, 0.233575165, 1, 3.8058497e-06, -3.58493999e-05, -1.91188519e-05, 0.899042785, -0.437860936, 3.05641443e-05, 0.437861085, 0.899042606),Alpha)
  1565. end
  1566. Attack = false
  1567. NeutralAnims = true
  1568. end
  1569.  
  1570. function SawMeDaddy()
  1571. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1572. if(torso)then
  1573. Attack = true
  1574. NeutralAnims = false
  1575. local who = torso.Parent
  1576. who.Parent = Char
  1577. Hum.WalkSpeed = 0
  1578. Hum.JumpPower = 0
  1579. humanoid.WalkSpeed = 0
  1580. humanoid.JumpPower = 0
  1581. local saw,weld = Equip_Sawblade()
  1582. pcall(function() who.HumanoidRootPart:destroy() end)
  1583. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-3)*CF.A(0,M.R(180),0)})
  1584. for i = 0, 6, 0.1 do
  1585. swait()
  1586. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(5)),.3)
  1587. local Alpha = .15
  1588. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00836368278, 0.00629167072, 0.00190571044, 0.0349976346, 0.00628316449, 0.99936235, 0, 0.99998033, -0.00628704997, -0.999382019, 0.000220031856, 0.0349969491),Alpha)
  1589. LH.C0 = clerp(LH.C0,CFrame.new(-0.503456116, -0.990501761, 0.0718512386, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1590. RH.C0 = clerp(RH.C0,CFrame.new(0.539414704, -0.991044283, 0.00562152406, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1591. LS.C0 = clerp(LS.C0,CFrame.new(-1.40707266, 0.497466505, -0.00446076319, 0.980866492, 0.19405432, 0.0156163573, -0.19417055, 0.980947733, 0.00629086327, -0.0140980631, -0.00920273364, 0.999858439),Alpha)
  1592. RS.C0 = clerp(RS.C0,CFrame.new(1.31421685, 0.81056267, 0.00814598706, -0.489612877, -0.871799946, 0.0156333037, 0.871937394, -0.489577413, 0.00628277427, 0.00217639096, 0.0167073887, 0.999858201),Alpha)
  1593. NK.C0 = clerp(NK.C0,CFrame.new(0.00717293471, 1.49903798, -0.00130830682, 0.0349974521, 0.0574585311, -0.997728944, 0.00628280686, 0.998313606, 0.057712581, 0.99936235, -0.00828839932, 0.0345774256),Alpha)
  1594. end
  1595. Sound(Torso,367720620,1,1,false,true,true)
  1596. coroutine.wrap(function()
  1597. repeat swait()
  1598. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(45)),.3)
  1599. until not saw.Parent
  1600. end)()
  1601. swait(60)
  1602. local slicing = Sound(saw,1013673726,1,1,true,false,true)
  1603. Sound(torso,429400881,1,1,false,true,true)
  1604. local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1605. prt1.Parent = torso;
  1606. local prt1W = NewInstance('Weld',torso,{Part0=prt1,Part1=torso,C0=CF.A(0,M.R(180),0)})
  1607. for i = 0, .3, 0.001 do
  1608. swait()
  1609.  
  1610. humanoid.Health = humanoid.Health - .5
  1611. if(humanoid.Health <= 0)then
  1612. gWeld:destroy()
  1613. Sound(torso,429400881,1,1,false,true,true)
  1614. break
  1615. end
  1616. local Alpha = i
  1617. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00836368278, 0.00629167072, 0.00190571044, 0.0349976346, 0.00628316449, 0.99936235, 0, 0.99998033, -0.00628704997, -0.999382019, 0.000220031856, 0.0349969491),Alpha)
  1618. LH.C0 = clerp(LH.C0,CFrame.new(-0.503456116, -0.990501761, 0.0718512386, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1619. RH.C0 = clerp(RH.C0,CFrame.new(0.539414704, -0.991044283, 0.00562152406, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1620. LS.C0 = clerp(LS.C0,CFrame.new(-1.40707266, 0.497466505, -0.00446076319, 0.980866492, 0.19405432, 0.0156163573, -0.19417055, 0.980947733, 0.00629086327, -0.0140980631, -0.00920273364, 0.999858439),Alpha)
  1621. RS.C0 = clerp(RS.C0,CFrame.new(1.18219912, 0.268655062, 0.0136158429, 0.6882689, -0.725287437, 0.0156234093, 0.725293934, 0.688410699, 0.00629597344, -0.0153217092, 0.00699824095, 0.99985826),Alpha)
  1622. NK.C0 = clerp(NK.C0,CFrame.new(0.00717293471, 1.49903798, -0.00130830682, 0.0349974521, 0.0574585311, -0.997728944, 0.00628280686, 0.998313606, 0.057712581, 0.99936235, -0.00828839932, 0.0345774256),Alpha)
  1623. end
  1624. humanoid.Health = 0
  1625. who.Parent = workspace
  1626. Ragdoll(who)
  1627. slicing:destroy()
  1628. for i = 1, 5 do
  1629. Effect{
  1630. Effect='Resize+AndFade',
  1631. Color = BrickColor.new'Really red',
  1632. Material = Enum.Material.Neon,
  1633. Size=V3.N(3.5,3.5,3.5),
  1634. CFrame=saw.CFrame*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  1635. FXSettings={
  1636. EndSize=V3.N(.05,.05,.05),
  1637. EndIsIncrement=true,
  1638.  
  1639. }
  1640. }
  1641. end
  1642. Hum.WalkSpeed = 16
  1643. Hum.JumpPower = 50
  1644. saw:destroy()
  1645. Attack = false
  1646. NeutralAnims = true
  1647. end
  1648. end
  1649. function The_End()
  1650. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1651.  
  1652. if(torso)then
  1653. Attack = true
  1654. NeutralAnims = false
  1655. local who = torso.Parent
  1656. Hum.WalkSpeed = 0
  1657. Hum.JumpPower = 0
  1658. humanoid.WalkSpeed = 0
  1659. humanoid.JumpPower = 0
  1660. who.Parent = Char
  1661. pcall(function() who.HumanoidRootPart:destroy() end)
  1662. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.35)})
  1663. for i = 0, 2, 0.1 do
  1664. swait()
  1665. local Alpha = .3
  1666. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00184797007, 0.00629393011, 0.00175395911, 0.916352093, -0.00251661055, -0.400364727, 0, 0.99998033, -0.00628567068, 0.400372595, 0.0057598874, 0.916333973),Alpha)
  1667. LH.C0 = clerp(LH.C0,CFrame.new(-0.565588713, -0.991164684, -0.032800708, 0.909990132, 0, 0.414630055, -0.00260622799, 0.99998033, 0.00571989827, -0.41462189, -0.00628567068, 0.909972131),Alpha)
  1668. RH.C0 = clerp(RH.C0,CFrame.new(0.562351584, -0.990811467, 0.0429569148, 0.909990132, 0, 0.414630055, -0.00260622799, 0.99998033, 0.00571989827, -0.41462189, -0.00628567068, 0.909972131),Alpha)
  1669. LS.C0 = clerp(LS.C0,CFrame.new(-1.479936, 0.442725629, -0.241928637, 0.997844577, 0.0469278991, -0.0458690971, -0.0638397709, 0.532425106, -0.844066501, -0.015188396, 0.845175505, 0.534273386),Alpha)
  1670. RS.C0 = clerp(RS.C0,CFrame.new(1.32794857, 0.365926802, 0.17400004, 0.584510565, -0.811339498, 0.00870320201, 0.447906405, 0.331590444, 0.830317855, -0.676555634, -0.481431335, 0.557222128),Alpha)
  1671. NK.C0 = clerp(NK.C0,CFrame.new(-0.00438193232, 1.49895084, -0.014841184, 0.916352212, -0.0230187047, 0.399710178, -0.00251696701, 0.997995079, 0.0632432774, -0.400364548, -0.0589591675, 0.914456904),Alpha)
  1672. end
  1673. Sound(Torso,200065377,1.3,4,false,true,true)
  1674. for i = 0, 1, 0.1 do
  1675. swait()
  1676. local Alpha = .2
  1677. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0928741172, 0.00629402744, 0.0566893518, 0.948310614, 0.00199300773, 0.317336231, 0, 0.99998033, -0.00628030393, -0.31734252, 0.00595567934, 0.948291838),Alpha)
  1678. LH.C0 = clerp(LH.C0,CFrame.new(-0.645890057, -0.990359426, 0.0953748077, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha)
  1679. RH.C0 = clerp(RH.C0,CFrame.new(0.44459179, -0.991404057, -0.0513649136, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha)
  1680. LS.C0 = clerp(LS.C0,CFrame.new(-1.47928679, 0.367728233, 0.116084039, 0.997845054, 0.0248440802, 0.0607300103, -0.0638346076, 0.581721425, 0.810879469, -0.0151824057, -0.813008547, 0.582053781),Alpha)
  1681. RS.C0 = clerp(RS.C0,CFrame.new(1.48636484, 0.465858519, -0.373306572, -0.95769608, 0.284951091, -0.0402629375, -0.130770594, -0.306276649, 0.942917705, 0.256353855, 0.908293724, 0.330583185),Alpha)
  1682. NK.C0 = clerp(NK.C0,CFrame.new(-0.068510659, 1.4984324, -0.0973624364, 0.948310554, 0.0182456542, -0.316817731, 0.00199265103, 0.997983873, 0.0634387434, 0.31733641, -0.0607909337, 0.946362138),Alpha)
  1683. end
  1684. gWeld:destroy()
  1685. local gWeld = NewInstance("Weld",Char,{Part0=RArm,Part1=torso,C0=CF.N(0,-1.15,0)*CF.A(M.R(90),0,M.R(180))})
  1686. for i = 0, 1, 0.1 do
  1687. swait()
  1688. local Alpha = .3
  1689. humanoid.PlatformStand = true
  1690. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1691. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1692. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1693. LS.C0 = clerp(LS.C0,CFrame.new(-1.29056597, 0.680865526, -0.0074476786, -0.953151584, -0.302089065, 0.0156119959, 0.302213609, -0.953219652, 0.0062854127, 0.0129829049, 0.0107091125, 0.999858022),Alpha)
  1694. RS.C0 = clerp(RS.C0,CFrame.new(1.26373434, 0.722399652, 0.00951428805, -0.951173186, 0.308261454, 0.0156119959, -0.308199704, -0.951300979, 0.0062854127, 0.0167892575, 0.0011669076, 0.999858022),Alpha)
  1695. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  1696. end
  1697. gWeld:destroy()
  1698. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,2.35,0)*CF.A(M.R(90),0,M.R(90))})
  1699. for i = 0, 6, 0.1 do
  1700. swait()
  1701. local Alpha = .3
  1702. humanoid.PlatformStand = true
  1703. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1704. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1705. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1706. LS.C0 = clerp(LS.C0,CFrame.new(-1.29056597, 0.680865526, -0.0074476786, -0.953151584, -0.302089065, 0.0156119959, 0.302213609, -0.953219652, 0.0062854127, 0.0129829049, 0.0107091125, 0.999858022),Alpha)
  1707. RS.C0 = clerp(RS.C0,CFrame.new(1.26373434, 0.722399652, 0.00951428805, -0.951173186, 0.308261454, 0.0156119959, -0.308199704, -0.951300979, 0.0062854127, 0.0167892575, 0.0011669076, 0.999858022),Alpha)
  1708. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  1709. end
  1710. Sound(torso,1093102664,.85,5,false,true,true)
  1711. Sound(torso,429400881,1,1,false,true,true)
  1712. gWeld:destroy()
  1713. Blood(torso.Size,torso.CFrame*CF.A(0,M.R(180),0),250)
  1714. humanoid.Health = 0
  1715. for _,v in next, who:children() do
  1716. if(v:IsA'LocalScript' or v:IsA'Script')then
  1717. v.Disabled = true
  1718. v:destroy()
  1719. end
  1720. end
  1721. Ragdoll(who,true)
  1722.  
  1723.  
  1724. if(not VoidSB)then
  1725. coroutine.wrap(function()
  1726. repeat swait()
  1727. BloodDrop(torso.CFrame * CF.N(0,-torso.Size.Y/2,0).p,(torso.CFrame * CF.N(0,-torso.Size.Y,0)).p,15)
  1728. until not who or not who.Parent
  1729. end)()
  1730. coroutine.wrap(function()
  1731. local LT = who:FindFirstChild'LowerTorso'
  1732. if(LT)then
  1733. repeat swait()
  1734. BloodDrop(LT.CFrame * CF.N(0,LT.Size.Y/2,0).p,(LT.CFrame * CF.N(0,LT.Size.Y,0)).p,15)
  1735. until not who or not who.Parent
  1736. end
  1737. end)()
  1738. end
  1739.  
  1740. for i = 0, 1, 0.1 do
  1741. swait()
  1742. local Alpha = .3
  1743. humanoid.PlatformStand = true
  1744. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1745. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1746. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1747. LS.C0 = clerp(LS.C0,CFrame.new(-1.19203663, 0.569933176, 0.0160028264, -0.81626749, 0.577462554, 0.0156119959, -0.577441692, -0.816407859, 0.0062854127, 0.016375348, -0.0038844361, 0.999858022),Alpha)
  1748. RS.C0 = clerp(RS.C0,CFrame.new(1.22609437, 0.679628015, 0.010370885, -0.77247268, -0.634855568, 0.0156119959, 0.634996474, -0.772489607, 0.0062854127, 0.00806977227, 0.0147688743, 0.999858022),Alpha)
  1749. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  1750. end
  1751. for i = 0, 4, 0.1 do
  1752. swait()
  1753. local Alpha = .3
  1754. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1755. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1756. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1757. LS.C0 = clerp(LS.C0,CFrame.new(-1.19203663, 0.569933176, 0.0160028264, -0.81626749, 0.577462554, 0.0156119959, -0.577441692, -0.816407859, 0.0062854127, 0.016375348, -0.0038844361, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1758. RS.C0 = clerp(RS.C0,CFrame.new(1.22609437, 0.679628015, 0.010370885, -0.77247268, -0.634855568, 0.0156119959, 0.634996474, -0.772489607, 0.0062854127, 0.00806977227, 0.0147688743, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1759. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1760. end
  1761. who.Parent = workspace
  1762. Attack = false
  1763. NeutralAnims = true
  1764. Hum.WalkSpeed = 16
  1765. Hum.JumpPower = 50
  1766. end
  1767. end
  1768.  
  1769. function ThrowArms()
  1770. Attack = true
  1771. NeutralAnims = false
  1772. for i = 0, 3, 0.1 do
  1773. swait()
  1774. local Alpha = .15
  1775. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20552612e-13, 0.00629388914, 1.4175821e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1776. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990822613, 0.0216114447, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1777. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1778. LS.C0 = clerp(LS.C0,CFrame.new(-1.49870801, 0.639989734, 0.342571348, 0.999877751, -0.0114739574, -0.0105869146, -9.81397825e-05, -0.682732999, 0.730668128, -0.0156116877, -0.730577767, -0.682650685),Alpha)
  1779. RS.C0 = clerp(RS.C0,CFrame.new(1.50170219, 0.685996532, 0.261634499, 0.999877751, -0.0114739574, -0.0105869146, -9.81397825e-05, -0.682732999, 0.730668128, -0.0156116877, -0.730577767, -0.682650685),Alpha)
  1780. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.4989531, -0.0144006833, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1781. end
  1782. Sound()
  1783. FLArmW:destroy()
  1784. FRArmW:destroy()
  1785. local BV1 = NewInstance("BodyVelocity", FRArm, {
  1786. velocity = Vector3.new(0, 10, 0) + Mouse.Hit.lookVector * 50,
  1787. P = 5000,
  1788. maxForce = Vector3.new(8000, 8000, 8000),
  1789. })
  1790. local BV2 = NewInstance("BodyVelocity", FLArm, {
  1791. velocity = Vector3.new(0, 10, 0) + Mouse.Hit.lookVector * 50,
  1792. P = 5000,
  1793. maxForce = Vector3.new(8000, 8000, 8000),
  1794. })
  1795. Sound(Torso,541909763,.8,5,false,true,true)
  1796. S.Debris:AddItem(BV1, 0.05)
  1797. S.Debris:AddItem(BV2, 0.05)
  1798. FRArm.CanCollide = true
  1799. FLArm.CanCollide = true
  1800. S.Debris:AddItem(FRArm, 5)
  1801. S.Debris:AddItem(FLArm, 5)
  1802. FRArm = nil
  1803. FLArm = nil
  1804. for i = 0, 1, 0.1 do
  1805. swait()
  1806. local Alpha = .3
  1807. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20552612e-13, 0.00629388914, 1.4175821e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1808. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990822613, 0.0216114447, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1809. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1810. LS.C0 = clerp(LS.C0,CFrame.new(-1.50884342, 0.499208659, -0.305685878, 0.999877751, 0.0152528696, -0.00332931988, -9.81397825e-05, -0.20710893, -0.978317916, -0.0156116877, 0.978198647, -0.207082108),Alpha)
  1811. RS.C0 = clerp(RS.C0,CFrame.new(1.4918015, 0.444425255, -0.370944679, 0.999877751, 0.0152528696, -0.00332931988, -9.81397825e-05, -0.20710893, -0.978317916, -0.0156116877, 0.978198647, -0.207082108),Alpha)
  1812. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.4989531, -0.0144006833, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1813. end
  1814. Attack = false
  1815. NeutralAnims = true
  1816. end
  1817. Mouse.KeyDown:connect(function(k)
  1818. if(Attack)then return end
  1819. if(k == 'q')then Teleport(Mouse.Hit*CF.N(0,3.25,0)) end
  1820. if(k == 'e')then Dash() end
  1821. if(not FLArm and not FRArm)then
  1822. if(k == 'z')then The_Necc() end
  1823. if(k == 'x')then The_End() end
  1824. if(k == 'c')then Hands_Off() end
  1825. if(k == 'v')then SawMeDaddy() end
  1826. if(k == 'b')then Shriek() end
  1827. if(k == 't')then Taunt() end
  1828. end
  1829. end)
  1830.  
  1831. Mouse.Button1Down:connect(function()
  1832. if(Attack)then return end
  1833. if(FLArm and FRArm)then
  1834. ThrowArms()
  1835. end
  1836. end)
  1837. Plr.Chatted:connect(function(m)
  1838. if(m == '/e aeiou')then Sound(Torso,221792881,1,5,false,true,true) end
  1839. if(m == '/e earthquake')then Sound(Torso,1205111204,1,5,false,true,true) end
  1840. if(Attack)then return end
  1841. if(m == '/e dab')then Aids() end
  1842. end)
  1843.  
  1844. --// Wrap it all up \\--
  1845.  
  1846. while true do
  1847. swait()
  1848. if(not Music or not Music.Parent)then
  1849. local a = Music.TimePosition
  1850. Music = Sound(Char,MusicID,MusicPitch,2,true,false,true)
  1851. Music.Name = 'Music'
  1852. Music.TimePosition = a
  1853. end
  1854. if(Music.Volume ~= 2)then Music.Volume = 2 end
  1855. RArm.Transparency = 1
  1856. Sine = Sine + Change
  1857. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
  1858. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1859. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  1860. if(State == 'Walk')then
  1861. local wsVal = 7 / (Hum.WalkSpeed/16)
  1862. local Alpha = math.min(.2*(Hum.WalkSpeed/16),1)
  1863. --RH.C1 = RH.C1:lerp(CF.N(0,.925+.5*M.C(Sine/wsVal)/2,0+.5*M.C(Sine/wsVal)/2)*CF.A(-M.R(-15-35*M.C(Sine/wsVal) + -M.S(Sine/wsVal)/2.5),0,0),Alpha)
  1864. --RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)--
  1865. RH.C1 = RH.C1:lerp(CF.N(0,.95+.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2) * CF.A(M.R(15-45*M.C(Sine/wsVal)) + M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+.1*M.C(Sine/wsVal)),0,0),Alpha)
  1866. LH.C1 = LH.C1:lerp(CF.N(0,.95-.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2) * CF.A(M.R(15+45*M.C(Sine/wsVal)) + -M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+.1*M.C(Sine/wsVal)),0,0),Alpha)
  1867. else
  1868. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.3)
  1869. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.3)
  1870. end
  1871. if(Idle > Frame_Speed*10)then
  1872. --idk i'll do something
  1873. end
  1874. if(NeutralAnims and not Attack and State == 'Idle')then
  1875. Idle = Idle + 1
  1876. else
  1877. Idle = 0
  1878. end
  1879. for v,_ in next, Stunned do
  1880. if(v.Parent)then
  1881. local h = v:FindFirstChildOfClass'Humanoid'
  1882. for _,c in next, v:children() do
  1883. if(c:IsA'Script' or c:IsA'LocalScript')then
  1884. c.Disabled = false
  1885. end
  1886. end
  1887. if(h)then
  1888. h.Name = 'no escape lol'
  1889. h.PlatformStand = true
  1890. else
  1891. Stunned[v] = nil
  1892. end
  1893. else
  1894. Stunned[v] = nil
  1895. end
  1896. end
  1897. if(NeutralAnims)then
  1898. if(State == 'Idle')then
  1899. Change = 1
  1900. local Alpha = .3
  1901. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00232864846, 0.00629545515+.2*M.C(Sine/16), 0.00257661846, 0.838281333, -0.00342716719, -0.545226395, 0, 0.99998033, -0.00628564507, 0.545237184, 0.00526913954, 0.838264763),Alpha)
  1902. LH.C0 = clerp(LH.C0,CFrame.new(-0.725328565, -0.990803361-.2*M.C(Sine/16), 0.0247094855, 0.82966727, 0, 0.558258176, -0.00350901252, 0.99998033, 0.00521499431, -0.558247149, -0.00628564507, 0.829650879),Alpha)
  1903. RH.C0 = clerp(RH.C0,CFrame.new(0.576427579, -0.99124372-.2*M.C(Sine/16), -0.02560886, 0.82966727, 0, 0.558258176, -0.00350901252, 0.99998033, 0.00521499431, -0.558247149, -0.00628564507, 0.829650879),Alpha)
  1904. LS.C0 = clerp(LS.C0,CFrame.new(-1.46491873, 0.505438805+.2*M.C(Sine/16), -0.00360340625, 0.996807694, 0.0782995075, 0.0156106055, -0.0784052685, 0.996901929, 0.00628136564, -0.0150704384, -0.0074852705, 0.999858379)*CF.A(-M.R(0+5*M.S(Sine/16)),0,M.R(0+5*M.C(Sine/16))),Alpha)
  1905. RS.C0 = clerp(RS.C0,CFrame.new(1.44824493, 0.497874349+.2*M.C(Sine/16), 0.00803661905, 0.994963646, -0.0990139842, 0.0156099498, 0.0989264548, 0.995075107, 0.00628477754, -0.0161553323, -0.00470888987, 0.999858439)*CF.A(-M.R(0+5*M.S(Sine/16)),0,-M.R(0+5*M.C(Sine/16))),Alpha)
  1906. NK.C0 = clerp(NK.C0,CFrame.new(-0.00607250631, 1.49895012, -0.0144915879, 0.838281453, -0.0313475803, 0.544335127, -0.00342752389, 0.998023272, 0.0627533421, -0.545226216, -0.0544706844, 0.836516857)*CF.A(M.R(0+5*M.C(Sine/16)),0,0),Alpha)
  1907. elseif(State == 'Walk')then
  1908. local wsVal = 7 / (Hum.WalkSpeed/16)
  1909. local Alpha = math.min(.2*(Hum.WalkSpeed/16),1)
  1910. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-0.175 + 0.025 * M.C(Sine/(wsVal/2)) + -M.S(Sine/(wsVal/2)) / 7,0)*CF.A(0,M.R(0+8*M.C(Sine/wsVal)),M.R(0+2*M.C(Sine/wsVal))),Alpha)
  1911. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1912. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1913. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(0-45*M.C(Sine/wsVal)),0,M.R(5+10*M.C(Sine/wsVal))),Alpha)
  1914. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(0+45*M.C(Sine/wsVal)),0,M.R(-5+10*M.C(Sine/wsVal))),Alpha)
  1915. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1916. elseif(State == 'Jump' or State == 'Fall')then
  1917. if(Walking)then
  1918. local Alpha = .2
  1919. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1920. LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
  1921. RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
  1922. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1923. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1924. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1925. else
  1926. local Alpha = .2
  1927. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1928. LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
  1929. RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
  1930. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1931. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1932. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1933. end
  1934. elseif(State == 'Paralyzed')then
  1935. local Alpha = .3
  1936. RJ.C0 = RJ.C0:lerp(RJC0,Alpha)
  1937. RH.C0 = RH.C0:lerp(RHC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-10,10)),Alpha)
  1938. LH.C0 = LH.C0:lerp(LHC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-10,10)),Alpha)
  1939. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-5,15)),Alpha)
  1940. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-15,5)),Alpha)
  1941. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1942. elseif(State == 'Sit')then
  1943. local Alpha = .3
  1944. RJ.C0 = clerp(RJ.C0,CFrame.new(3.2050404e-13, 0.00629293546, 1.41158671e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1945. LH.C0 = clerp(LH.C0,CFrame.new(-0.686911047, -1.01880026, -0.25455457, 0.980693579, 0.195502773, 0.00425194856, -0.0504306704, 0.273862094, -0.960446, -0.188934311, 0.941688716, 0.278434128),Alpha)
  1946. RH.C0 = clerp(RH.C0,CFrame.new(0.557953715, -1.03419244, -0.293038249, 0.986133933, -0.165894628, 0.00425344985, 0.0502241589, 0.273924351, -0.960439026, 0.158166528, 0.947335124, 0.278457999),Alpha)
  1947. LS.C0 = clerp(LS.C0,CFrame.new(-1.50518143, 0.551521897, -0.0714710951, 0.999877751, 0.0137732355, 0.00735067623, -9.81397825e-05, 0.47637102, -0.879244447, -0.0156116877, 0.879136324, 0.476314098),Alpha)
  1948. RS.C0 = clerp(RS.C0,CFrame.new(1.4960835, 0.497820318, -0.0970379114, 0.999877751, 0.0137732355, 0.00735067623, -9.81397825e-05, 0.47637102, -0.879244447, -0.0156116877, 0.879136324, 0.476314098),Alpha)
  1949. NK.C0 = clerp(NK.C0,CFrame.new(4.35156289e-06, 1.49895275, -0.0144044831, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1950. end
  1951. end
  1952. end
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