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- local u = game:GetService("UserInputService")
- u.InputBegan:Connect(function(input)
- if input.KeyCode == Enum.KeyCode.X then
- local args = {
- [1]="idiot"
- }
- game:GetService("Players").LocalPlayer.Character.OYS.ButtonPressed:FireServer(unpack(args))
- end
- end)
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