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- --[[
- Objects Skipped: 347
- Script: 36
- UnionOperation: 311
- --]]
- local model = Instance.new("Model", workspace)
- local model_2 = Instance.new("Model", model)
- local b7 = Instance.new("Model")
- local leg2 = Instance.new("Model")
- local middle = Instance.new("Part")
- local mesh = Instance.new("SpecialMesh")
- local meshpart = Instance.new("MeshPart")
- local leg1 = Instance.new("Model")
- local middle_2 = Instance.new("Part")
- local mesh_2 = Instance.new("SpecialMesh")
- local meshpart_2 = Instance.new("MeshPart")
- local chest = Instance.new("Model")
- local middle_3 = Instance.new("Part")
- local mesh_3 = Instance.new("SpecialMesh")
- local meshpart_3 = Instance.new("MeshPart")
- local arm1 = Instance.new("Model")
- local middle_4 = Instance.new("Part")
- local mesh_4 = Instance.new("SpecialMesh")
- local meshpart_4 = Instance.new("MeshPart")
- local button = Instance.new("Part")
- local mesh_5 = Instance.new("CylinderMesh", button)
- local pants = Instance.new("Pants")
- local shirt = Instance.new("Shirt")
- local arm2_2 = Instance.new("Model")
- local middle_5 = Instance.new("Part")
- local mesh_6 = Instance.new("SpecialMesh")
- local helmet = Instance.new("Model")
- local middle_6 = Instance.new("Part")
- local mesh_7 = Instance.new("SpecialMesh")
- local middle_7 = Instance.new("Part")
- local mesh_8 = Instance.new("SpecialMesh")
- local meshpart_5 = Instance.new("MeshPart")
- local meshpart_6 = Instance.new("MeshPart")
- local meshpart_7 = Instance.new("MeshPart")
- local meshpart_8 = Instance.new("MeshPart")
- local meshpart_9 = Instance.new("MeshPart")
- local flaglabel = Instance.new("BillboardGui")
- local label = Instance.new("TextLabel")
- local model_3 = Instance.new("Model", model)
- local e11 = Instance.new("Model")
- local leg2_3 = Instance.new("Model")
- local middle_8 = Instance.new("Part")
- local mesh_9 = Instance.new("SpecialMesh")
- local leg1_3 = Instance.new("Model")
- local middle_9 = Instance.new("Part")
- local mesh_10 = Instance.new("SpecialMesh")
- local meshpart_10 = Instance.new("MeshPart")
- local chest_2 = Instance.new("Model")
- local middle_10 = Instance.new("Part")
- local mesh_11 = Instance.new("SpecialMesh")
- local meshpart_11 = Instance.new("MeshPart")
- local meshpart_12 = Instance.new("MeshPart")
- local arm1_3 = Instance.new("Model")
- local middle_11 = Instance.new("Part")
- local mesh_12 = Instance.new("SpecialMesh")
- local meshpart_13 = Instance.new("MeshPart")
- local button_2 = Instance.new("Part")
- local mesh_13 = Instance.new("CylinderMesh", button_2)
- local pants_2 = Instance.new("Pants")
- local shirt_2 = Instance.new("Shirt")
- local arm2_4 = Instance.new("Model")
- local middle_12 = Instance.new("Part")
- local mesh_14 = Instance.new("SpecialMesh")
- local helmet_2 = Instance.new("Model")
- local middle_13 = Instance.new("Part")
- local mesh_15 = Instance.new("SpecialMesh")
- local middle_14 = Instance.new("Part")
- local mesh_16 = Instance.new("SpecialMesh")
- local meshpart_14 = Instance.new("MeshPart")
- local meshpart_15 = Instance.new("MeshPart")
- local meshpart_16 = Instance.new("MeshPart")
- local meshpart_17 = Instance.new("MeshPart")
- local meshpart_18 = Instance.new("MeshPart")
- local meshpart_19 = Instance.new("MeshPart")
- local flaglabel_2 = Instance.new("BillboardGui")
- local label_2 = Instance.new("TextLabel")
- local model_4 = Instance.new("Model", model)
- local delta5 = Instance.new("Model")
- local leg2_5 = Instance.new("Model")
- local middle_15 = Instance.new("Part")
- local mesh_17 = Instance.new("SpecialMesh")
- local leg1_5 = Instance.new("Model")
- local middle_16 = Instance.new("Part")
- local mesh_18 = Instance.new("SpecialMesh")
- local meshpart_20 = Instance.new("MeshPart")
- local chest_3 = Instance.new("Model")
- local middle_17 = Instance.new("Part")
- local mesh_19 = Instance.new("SpecialMesh")
- local meshpart_21 = Instance.new("MeshPart")
- local arm1_5 = Instance.new("Model")
- local middle_18 = Instance.new("Part")
- local mesh_20 = Instance.new("SpecialMesh")
- local meshpart_22 = Instance.new("MeshPart")
- local meshpart_23 = Instance.new("MeshPart")
- local button_3 = Instance.new("Part")
- local mesh_21 = Instance.new("CylinderMesh", button_3)
- local pants_3 = Instance.new("Pants")
- local shirt_3 = Instance.new("Shirt")
- local arm2_6 = Instance.new("Model")
- local middle_19 = Instance.new("Part")
- local mesh_22 = Instance.new("SpecialMesh")
- local meshpart_24 = Instance.new("MeshPart")
- local meshpart_25 = Instance.new("MeshPart")
- local helmet_3 = Instance.new("Model")
- local middle_20 = Instance.new("Part")
- local mesh_23 = Instance.new("SpecialMesh")
- local meshpart_26 = Instance.new("MeshPart")
- local meshpart_27 = Instance.new("MeshPart")
- local meshpart_28 = Instance.new("MeshPart")
- local meshpart_29 = Instance.new("MeshPart")
- local meshpart_30 = Instance.new("MeshPart")
- local meshpart_31 = Instance.new("MeshPart")
- local flaglabel_3 = Instance.new("BillboardGui")
- local label_3 = Instance.new("TextLabel")
- local model_5 = Instance.new("Model", model)
- local model_6 = Instance.new("Model", model_5)
- local m4a1 = Instance.new("Tool")
- local part = Instance.new("Part")
- local mesh_24 = Instance.new("SpecialMesh", part)
- local part_2 = Instance.new("Part")
- local mesh_25 = Instance.new("CylinderMesh", part_2)
- local part_3 = Instance.new("Part")
- local mesh_26 = Instance.new("BlockMesh")
- local laser = Instance.new("Part")
- local surfacegui = Instance.new("SurfaceGui")
- local frame = Instance.new("Frame")
- local part_4 = Instance.new("Part")
- local mesh_27 = Instance.new("SpecialMesh")
- local bolt = Instance.new("Part")
- local mesh_28 = Instance.new("CylinderMesh")
- local holo = Instance.new("Part")
- local surfacegui_2 = Instance.new("SurfaceGui")
- local frame_2 = Instance.new("Frame")
- local flash = Instance.new("ImageLabel")
- local model_7 = Instance.new("Model", model_5)
- local m4a1_2 = Instance.new("Tool")
- local part_5 = Instance.new("Part")
- local mesh_29 = Instance.new("SpecialMesh", part_5)
- local part_6 = Instance.new("Part")
- local mesh_30 = Instance.new("CylinderMesh", part_6)
- local part_7 = Instance.new("Part")
- local mesh_31 = Instance.new("BlockMesh")
- local laser_2 = Instance.new("Part")
- local surfacegui_3 = Instance.new("SurfaceGui")
- local frame_3 = Instance.new("Frame")
- local part_8 = Instance.new("Part")
- local mesh_32 = Instance.new("SpecialMesh")
- local bolt_2 = Instance.new("Part")
- local mesh_33 = Instance.new("CylinderMesh")
- local holo_2 = Instance.new("Part")
- local surfacegui_4 = Instance.new("SurfaceGui")
- local frame_4 = Instance.new("Frame")
- local flash_2 = Instance.new("ImageLabel")
- local model_8 = Instance.new("Model", model_5)
- local m4a1_3 = Instance.new("Tool")
- local part_9 = Instance.new("Part")
- local mesh_34 = Instance.new("SpecialMesh", part_9)
- local part_10 = Instance.new("Part")
- local mesh_35 = Instance.new("CylinderMesh", part_10)
- local part_11 = Instance.new("Part")
- local mesh_36 = Instance.new("BlockMesh")
- local laser_3 = Instance.new("Part")
- local surfacegui_5 = Instance.new("SurfaceGui")
- local frame_5 = Instance.new("Frame")
- local part_12 = Instance.new("Part")
- local mesh_37 = Instance.new("SpecialMesh")
- local bolt_3 = Instance.new("Part")
- local mesh_38 = Instance.new("CylinderMesh")
- local holo_3 = Instance.new("Part")
- local surfacegui_6 = Instance.new("SurfaceGui")
- local frame_6 = Instance.new("Frame")
- local flash_3 = Instance.new("ImageLabel")
- local model_9 = Instance.new("Model", model_5)
- local m4a1_4 = Instance.new("Tool")
- local part_13 = Instance.new("Part")
- local mesh_39 = Instance.new("SpecialMesh", part_13)
- local part_14 = Instance.new("Part")
- local mesh_40 = Instance.new("CylinderMesh", part_14)
- local part_15 = Instance.new("Part")
- local mesh_41 = Instance.new("BlockMesh")
- local laser_4 = Instance.new("Part")
- local surfacegui_7 = Instance.new("SurfaceGui")
- local frame_7 = Instance.new("Frame")
- local part_16 = Instance.new("Part")
- local mesh_42 = Instance.new("SpecialMesh")
- local bolt_4 = Instance.new("Part")
- local mesh_43 = Instance.new("CylinderMesh")
- local holo_4 = Instance.new("Part")
- local surfacegui_8 = Instance.new("SurfaceGui")
- local frame_8 = Instance.new("Frame")
- local flash_4 = Instance.new("ImageLabel")
- local model_10 = Instance.new("Model", model_5)
- local m4a1_5 = Instance.new("Tool")
- local part_17 = Instance.new("Part")
- local mesh_44 = Instance.new("SpecialMesh", part_17)
- local part_18 = Instance.new("Part")
- local mesh_45 = Instance.new("CylinderMesh", part_18)
- local part_19 = Instance.new("Part")
- local mesh_46 = Instance.new("BlockMesh")
- local laser_5 = Instance.new("Part")
- local surfacegui_9 = Instance.new("SurfaceGui")
- local frame_9 = Instance.new("Frame")
- local part_20 = Instance.new("Part")
- local mesh_47 = Instance.new("SpecialMesh")
- local bolt_5 = Instance.new("Part")
- local mesh_48 = Instance.new("CylinderMesh")
- local holo_5 = Instance.new("Part")
- local surfacegui_10 = Instance.new("SurfaceGui")
- local frame_10 = Instance.new("Frame")
- local flash_5 = Instance.new("ImageLabel")
- local model_11 = Instance.new("Model", model_5)
- local m4a1_6 = Instance.new("Tool")
- local part_21 = Instance.new("Part")
- local mesh_49 = Instance.new("SpecialMesh", part_21)
- local part_22 = Instance.new("Part")
- local mesh_50 = Instance.new("CylinderMesh", part_22)
- local part_23 = Instance.new("Part")
- local mesh_51 = Instance.new("BlockMesh")
- local laser_6 = Instance.new("Part")
- local surfacegui_11 = Instance.new("SurfaceGui")
- local frame_11 = Instance.new("Frame")
- local part_24 = Instance.new("Part")
- local mesh_52 = Instance.new("SpecialMesh")
- local bolt_6 = Instance.new("Part")
- local mesh_53 = Instance.new("CylinderMesh")
- local holo_6 = Instance.new("Part")
- local surfacegui_12 = Instance.new("SurfaceGui")
- local frame_12 = Instance.new("Frame")
- local flash_6 = Instance.new("ImageLabel")
- local gun_locker = Instance.new("Model")
- local model_12 = Instance.new("Model", gun_locker)
- local part_25 = Instance.new("Part")
- local part_26 = Instance.new("Part")
- local part_27 = Instance.new("Part")
- local part_28 = Instance.new("Part")
- local part_29 = Instance.new("Part")
- local part_30 = Instance.new("Part")
- local part_31 = Instance.new("Part")
- local part_32 = Instance.new("Part")
- local model_13 = Instance.new("Model")
- local part_33 = Instance.new("Part")
- local texture = Instance.new("Texture")
- local part_34 = Instance.new("Part")
- local texture_2 = Instance.new("Texture")
- local part_35 = Instance.new("Part")
- local part_36 = Instance.new("Part")
- local model_14 = Instance.new("Model", model_12)
- local part_37 = Instance.new("Part")
- local texture_3 = Instance.new("Texture")
- local part_38 = Instance.new("Part")
- local texture_4 = Instance.new("Texture")
- local weapons = Instance.new("Model")
- local smoke_grenade = Instance.new("Model")
- local smoke_grenade_2 = Instance.new("Model")
- local smoke_grenade_3 = Instance.new("Model")
- local grenade = Instance.new("Model")
- local smoke_grenade_4 = Instance.new("Model")
- local grenade_2 = Instance.new("Model")
- local grenade_3 = Instance.new("Model")
- local grenade_4 = Instance.new("Model")
- local smoke_grenade_5 = Instance.new("Model")
- local smoke_grenade_6 = Instance.new("Model")
- local grenade_5 = Instance.new("Model")
- local grenade_6 = Instance.new("Model")
- local model_15 = Instance.new("Model", model_5)
- local m4a1_7 = Instance.new("Tool")
- local part_99 = Instance.new("Part")
- local mesh_54 = Instance.new("SpecialMesh", part_99)
- local part_100 = Instance.new("Part")
- local mesh_55 = Instance.new("CylinderMesh", part_100)
- local part_101 = Instance.new("Part")
- local mesh_56 = Instance.new("BlockMesh")
- local laser_7 = Instance.new("Part")
- local surfacegui_13 = Instance.new("SurfaceGui")
- local frame_13 = Instance.new("Frame")
- local part_102 = Instance.new("Part")
- local mesh_57 = Instance.new("SpecialMesh")
- local bolt_7 = Instance.new("Part")
- local mesh_58 = Instance.new("CylinderMesh")
- local holo_7 = Instance.new("Part")
- local surfacegui_14 = Instance.new("SurfaceGui")
- local frame_14 = Instance.new("Frame")
- local flash_7 = Instance.new("ImageLabel")
- local model_16 = Instance.new("Model", model_5)
- local m4a1_8 = Instance.new("Tool")
- local part_103 = Instance.new("Part")
- local mesh_59 = Instance.new("SpecialMesh", part_103)
- local part_104 = Instance.new("Part")
- local mesh_60 = Instance.new("CylinderMesh", part_104)
- local part_105 = Instance.new("Part")
- local mesh_61 = Instance.new("BlockMesh")
- local laser_8 = Instance.new("Part")
- local surfacegui_15 = Instance.new("SurfaceGui")
- local frame_15 = Instance.new("Frame")
- local part_106 = Instance.new("Part")
- local mesh_62 = Instance.new("SpecialMesh")
- local bolt_8 = Instance.new("Part")
- local mesh_63 = Instance.new("CylinderMesh")
- local holo_8 = Instance.new("Part")
- local surfacegui_16 = Instance.new("SurfaceGui")
- local frame_16 = Instance.new("Frame")
- local flash_8 = Instance.new("ImageLabel")
- local mysurfacegui = Instance.new("Part")
- local surfacegui_17 = Instance.new("SurfaceGui", mysurfacegui)
- local textbox = Instance.new("TextBox")
- local textbox_2 = Instance.new("TextBox")
- local part_107 = Instance.new("Part")
- local part_108 = Instance.new("Part")
- local part_109 = Instance.new("Part")
- local part_110 = Instance.new("Part")
- local model_17 = Instance.new("Model", model)
- local locker = Instance.new("Model")
- local locker_2 = Instance.new("Model")
- local small_ammobox = Instance.new("Model")
- local part_111 = Instance.new("Part")
- local part_112 = Instance.new("Part")
- local surfacegui_18 = Instance.new("SurfaceGui")
- local textlabel = Instance.new("TextLabel")
- local part_113 = Instance.new("Part")
- local part_114 = Instance.new("Part")
- local part_115 = Instance.new("Part")
- local part_116 = Instance.new("Part")
- local part_117 = Instance.new("Part")
- local part_118 = Instance.new("Part")
- local decal = Instance.new("Decal")
- local model_18 = Instance.new("Model", model)
- local model_19 = Instance.new("Model", model_18)
- local part_119 = Instance.new("Part")
- local part_120 = Instance.new("Part")
- local part_121 = Instance.new("Part")
- local part_122 = Instance.new("Part")
- local model_20 = Instance.new("Model", model_18)
- local part_123 = Instance.new("Part")
- local small_ammobox_2 = Instance.new("Model")
- local part_124 = Instance.new("Part")
- local part_125 = Instance.new("Part")
- local surfacegui_19 = Instance.new("SurfaceGui")
- local textlabel_2 = Instance.new("TextLabel")
- local part_126 = Instance.new("Part")
- local part_127 = Instance.new("Part")
- local part_128 = Instance.new("Part")
- local part_129 = Instance.new("Part")
- local part_130 = Instance.new("Part")
- local part_131 = Instance.new("Part")
- local decal_2 = Instance.new("Decal")
- local small_ammobox_3 = Instance.new("Model")
- local part_132 = Instance.new("Part")
- local part_133 = Instance.new("Part")
- local surfacegui_20 = Instance.new("SurfaceGui")
- local textlabel_3 = Instance.new("TextLabel")
- local part_134 = Instance.new("Part")
- local part_135 = Instance.new("Part")
- local part_136 = Instance.new("Part")
- local part_137 = Instance.new("Part")
- local part_138 = Instance.new("Part")
- local part_139 = Instance.new("Part")
- local decal_3 = Instance.new("Decal")
- local model_21 = Instance.new("Model", model)
- local part_140 = Instance.new("Part")
- local part_141 = Instance.new("Part")
- local part_142 = Instance.new("Part")
- local part_143 = Instance.new("Part")
- local part_144 = Instance.new("Part")
- local part_145 = Instance.new("Part")
- local part_146 = Instance.new("Part")
- local model_22 = Instance.new("Model", model)
- local locker_3 = Instance.new("Model")
- local locker_4 = Instance.new("Model")
- local model_23 = Instance.new("Model", model)
- local locker_5 = Instance.new("Model")
- local locker_6 = Instance.new("Model")
- local small_ammobox_4 = Instance.new("Model")
- local part_147 = Instance.new("Part")
- local part_148 = Instance.new("Part")
- local surfacegui_21 = Instance.new("SurfaceGui")
- local textlabel_4 = Instance.new("TextLabel")
- local part_149 = Instance.new("Part")
- local part_150 = Instance.new("Part")
- local part_151 = Instance.new("Part")
- local part_152 = Instance.new("Part")
- local part_153 = Instance.new("Part")
- local part_154 = Instance.new("Part")
- local decal_4 = Instance.new("Decal")
- b7.Name = "B7"
- b7.Parent = model_2
- leg2.Name = "Leg2"
- leg2.Parent = b7
- middle.Anchored = true
- middle.Size = Vector3.new(1, 2, 1)
- middle.BottomSurface = Enum.SurfaceType.Smooth
- middle.Orientation = Vector3.new(0, -10.04, 0.02)
- middle.Material = Enum.Material.Fabric
- middle.Name = "Middle"
- middle.Transparency = 1
- middle.BrickColor = BrickColor.new("Pastel brown")
- middle.Color = Color3.new(1, 0.8, 0.6)
- middle.TopSurface = Enum.SurfaceType.Smooth
- middle.Parent = leg2
- middle.CFrame = CFrame.new(185.898, 4.324, 29.843) * CFrame.Angles(0, -0.175, 0)
- mesh.Scale = Vector3.new(0.4, 0.8, 0.4)
- mesh.MeshType = Enum.MeshType.FileMesh
- mesh.MeshId = "http://www.roblox.com/asset/?id=95358536"
- mesh.Parent = middle
- meshpart.Anchored = true
- meshpart.CanCollide = false
- meshpart.Size = Vector3.new(1.235, 1.073, 0.624)
- meshpart.BrickColor = BrickColor.new("Really black")
- meshpart.Material = Enum.Material.SmoothPlastic
- meshpart.MeshId = "rbxassetid://828366457"
- meshpart.Orientation = Vector3.new(-90, 170.02, 0)
- meshpart.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- meshpart.Parent = leg2
- meshpart.CFrame = CFrame.new(185.977, 4.691, 29.858) * CFrame.Angles(-1.571, 0, 2.967)
- leg1.Name = "Leg1"
- leg1.Parent = b7
- middle_2.Anchored = true
- middle_2.Size = Vector3.new(1, 2, 1)
- middle_2.BottomSurface = Enum.SurfaceType.Smooth
- middle_2.Orientation = Vector3.new(0, -10.04, 0.02)
- middle_2.Material = Enum.Material.Fabric
- middle_2.Name = "Middle"
- middle_2.Transparency = 1
- middle_2.BrickColor = BrickColor.new("Pastel brown")
- middle_2.Color = Color3.new(1, 0.8, 0.6)
- middle_2.TopSurface = Enum.SurfaceType.Smooth
- middle_2.Parent = leg1
- middle_2.CFrame = CFrame.new(184.913, 4.324, 29.668) * CFrame.Angles(0, -0.175, 0)
- mesh_2.Scale = Vector3.new(0.4, 0.8, 0.4)
- mesh_2.MeshType = Enum.MeshType.FileMesh
- mesh_2.MeshId = "http://www.roblox.com/asset/?id=95358536"
- mesh_2.Parent = middle_2
- meshpart_2.Anchored = true
- meshpart_2.CanCollide = false
- meshpart_2.Size = Vector3.new(1.235, 1.073, 0.624)
- meshpart_2.BrickColor = BrickColor.new("Really black")
- meshpart_2.Material = Enum.Material.SmoothPlastic
- meshpart_2.MeshId = "rbxassetid://828366457"
- meshpart_2.Orientation = Vector3.new(-89.97, 73.35, -83.33)
- meshpart_2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- meshpart_2.Parent = leg1
- meshpart_2.CFrame = CFrame.new(184.83, 4.333, 29.661) * CFrame.Angles(-1.571, 0, -0.174)
- chest.Name = "Chest"
- chest.Parent = b7
- middle_3.Anchored = true
- middle_3.Size = Vector3.new(2, 2, 1)
- middle_3.BottomSurface = Enum.SurfaceType.Smooth
- middle_3.Orientation = Vector3.new(0, -10.04, 0.02)
- middle_3.Material = Enum.Material.Fabric
- middle_3.Name = "Middle"
- middle_3.Transparency = 1
- middle_3.BrickColor = BrickColor.new("Pastel brown")
- middle_3.Color = Color3.new(1, 0.8, 0.6)
- middle_3.TopSurface = Enum.SurfaceType.Smooth
- middle_3.Parent = chest
- middle_3.CFrame = CFrame.new(185.41, 6.325, 29.73) * CFrame.Angles(0, -0.175, 0)
- mesh_3.Scale = Vector3.new(0.8, 0.8, 0.4)
- mesh_3.MeshType = Enum.MeshType.FileMesh
- mesh_3.MeshId = "http://www.roblox.com/asset/?id=95358536"
- mesh_3.Parent = middle_3
- meshpart_3.Anchored = true
- meshpart_3.CanCollide = false
- meshpart_3.Size = Vector3.new(1.268, 1.959, 2.409)
- meshpart_3.BrickColor = BrickColor.new("Really black")
- meshpart_3.Material = Enum.Material.SmoothPlastic
- meshpart_3.MeshId = "rbxassetid://845245201"
- meshpart_3.Orientation = Vector3.new(-0.01, -100, -0.01)
- meshpart_3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- meshpart_3.Parent = chest
- meshpart_3.CFrame = CFrame.new(185.422, 6.384, 29.636) * CFrame.Angles(-3.141, -1.396, -3.141)
- arm1.Name = "Arm1"
- arm1.Parent = b7
- middle_4.Anchored = true
- middle_4.Size = Vector3.new(1, 2, 1)
- middle_4.BottomSurface = Enum.SurfaceType.Smooth
- middle_4.Orientation = Vector3.new(0, -10.04, 0.02)
- middle_4.Material = Enum.Material.Fabric
- middle_4.Name = "Middle"
- middle_4.Transparency = 1
- middle_4.BrickColor = BrickColor.new("Brick yellow")
- middle_4.Color = Color3.new(0.843137, 0.772549, 0.603922)
- middle_4.TopSurface = Enum.SurfaceType.Smooth
- middle_4.Parent = arm1
- middle_4.CFrame = CFrame.new(183.933, 6.325, 29.468) * CFrame.Angles(0, -0.175, 0)
- mesh_4.Scale = Vector3.new(0.4, 0.8, 0.4)
- mesh_4.MeshType = Enum.MeshType.FileMesh
- mesh_4.MeshId = "http://www.roblox.com/asset/?id=95358536"
- mesh_4.Parent = middle_4
- meshpart_4.Anchored = true
- meshpart_4.CanCollide = false
- meshpart_4.Size = Vector3.new(1.235, 1.073, 0.624)
- meshpart_4.BrickColor = BrickColor.new("Really black")
- meshpart_4.Material = Enum.Material.SmoothPlastic
- meshpart_4.MeshId = "rbxassetid://828366457"
- meshpart_4.Orientation = Vector3.new(-89.97, 73.35, -83.33)
- meshpart_4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- meshpart_4.Parent = arm1
- meshpart_4.CFrame = CFrame.new(183.846, 6.753, 29.457) * CFrame.Angles(-1.571, 0, -0.174)
- button.Anchored = true
- button.Size = Vector3.new(4, 0.2, 4)
- button.BottomSurface = Enum.SurfaceType.Smooth
- button.Orientation = Vector3.new(0.02, -100.04, 0)
- button.Material = Enum.Material.Metal
- button.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- button.Name = "button"
- button.TopSurface = Enum.SurfaceType.Smooth
- button.BrickColor = BrickColor.new("Really black")
- button.Parent = b7
- button.CFrame = CFrame.new(185.915, 3.351, 26.894) * CFrame.Angles(3.14, -1.396, 3.14)
- pants.Name = "Pants"
- pants.PantsTemplate = "rbxassetid://448093768"
- pants.Parent = button
- shirt.Name = "Shirt"
- shirt.ShirtTemplate = "rbxassetid://448093623"
- shirt.Parent = button
- arm2_2.Name = "Arm2"
- arm2_2.Parent = b7
- middle_5.Anchored = true
- middle_5.Size = Vector3.new(1, 2, 1)
- middle_5.BottomSurface = Enum.SurfaceType.Smooth
- middle_5.Orientation = Vector3.new(0, -10.04, 0.02)
- middle_5.Material = Enum.Material.Fabric
- middle_5.Name = "Middle"
- middle_5.Transparency = 1
- middle_5.BrickColor = BrickColor.new("Brick yellow")
- middle_5.Color = Color3.new(0.843137, 0.772549, 0.603922)
- middle_5.TopSurface = Enum.SurfaceType.Smooth
- middle_5.Parent = arm2_2
- middle_5.CFrame = CFrame.new(186.883, 6.325, 30.017) * CFrame.Angles(0, -0.175, 0)
- mesh_6.Scale = Vector3.new(0.4, 0.8, 0.4)
- mesh_6.MeshType = Enum.MeshType.FileMesh
- mesh_6.MeshId = "http://www.roblox.com/asset/?id=95358536"
- mesh_6.Parent = middle_5
- helmet.Name = "Helmet"
- helmet.Parent = b7
- middle_6.Anchored = true
- middle_6.Size = Vector3.new(2.068, 1.034, 1.034)
- middle_6.BottomSurface = Enum.SurfaceType.Smooth
- middle_6.Orientation = Vector3.new(0, -10.04, -0.06)
- middle_6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- middle_6.Name = "Middle"
- middle_6.TopSurface = Enum.SurfaceType.Smooth
- middle_6.BrickColor = BrickColor.new("Really black")
- middle_6.Parent = helmet
- middle_6.CFrame = CFrame.new(185.394, 7.909, 29.739) * CFrame.Angles(0, -0.175, -0.001)
- mesh_7.Scale = Vector3.new(1.25, 1.25, 1.25)
- mesh_7.Parent = middle_6
- middle_7.Anchored = true
- middle_7.Size = Vector3.new(2, 1, 1)
- middle_7.BottomSurface = Enum.SurfaceType.Smooth
- middle_7.Orientation = Vector3.new(0, -10.04, -0.06)
- middle_7.Color = Color3.new(1, 0.8, 0.6)
- middle_7.Name = "Middle"
- middle_7.BrickColor = BrickColor.new("Pastel brown")
- middle_7.Transparency = 1
- middle_7.TopSurface = Enum.SurfaceType.Smooth
- middle_7.Parent = helmet
- middle_7.CFrame = CFrame.new(185.421, 7.868, 29.754) * CFrame.Angles(0, -0.175, -0.001)
- mesh_8.Scale = Vector3.new(1.25, 1.25, 1.25)
- mesh_8.Parent = middle_7
- meshpart_5.Anchored = true
- meshpart_5.Size = Vector3.new(1.705, 0.967, 1.517)
- meshpart_5.MeshId = "rbxassetid://790099626"
- meshpart_5.Material = Enum.Material.Metal
- meshpart_5.Orientation = Vector3.new(-0.01, 79.96, 0)
- meshpart_5.Color = Color3.new(0.105882, 0.164706, 0.207843)
- meshpart_5.BrickColor = BrickColor.new("Black")
- meshpart_5.Parent = helmet
- meshpart_5.CFrame = CFrame.new(185.413, 8.408, 29.748) * CFrame.Angles(-0.001, 1.396, 0.001)
- meshpart_6.Anchored = true
- meshpart_6.Size = Vector3.new(1.637, 0.948, 1.502)
- meshpart_6.MeshId = "rbxassetid://790095969"
- meshpart_6.Material = Enum.Material.SmoothPlastic
- meshpart_6.Orientation = Vector3.new(-0.01, 79.96, 0)
- meshpart_6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- meshpart_6.BrickColor = BrickColor.new("Really black")
- meshpart_6.Parent = helmet
- meshpart_6.CFrame = CFrame.new(185.413, 8.385, 29.748) * CFrame.Angles(-0.001, 1.396, 0.001)
- meshpart_7.Anchored = true
- meshpart_7.Size = Vector3.new(1.676, 0.406, 1.54)
- meshpart_7.MeshId = "rbxassetid://790095387"
- meshpart_7.Material = Enum.Material.SmoothPlastic
- meshpart_7.Orientation = Vector3.new(-0.01, 79.96, 0)
- meshpart_7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- meshpart_7.BrickColor = BrickColor.new("Really black")
- meshpart_7.Parent = helmet
- meshpart_7.CFrame = CFrame.new(185.41, 8.029, 29.755) * CFrame.Angles(-0.001, 1.396, 0.001)
- meshpart_8.Anchored = true
- meshpart_8.Size = Vector3.new(0.63, 0.568, 1.098)
- meshpart_8.MeshId = "rbxassetid://787802864"
- meshpart_8.Material = Enum.Material.SmoothPlastic
- meshpart_8.Orientation = Vector3.new(-0.08, 169.96, 23.67)
- meshpart_8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- meshpart_8.BrickColor = BrickColor.new("Really black")
- meshpart_8.Parent = helmet
- meshpart_8.CFrame = CFrame.new(184.853, 7.952, 29.386) * CFrame.Angles(-3.14, 0.175, -2.729)
- meshpart_9.Anchored = true
- meshpart_9.Size = Vector3.new(1.67, 0.792, 0.568)
- meshpart_9.MeshId = "rbxassetid://787801560"
- meshpart_9.Material = Enum.Material.Metal
- meshpart_9.Orientation = Vector3.new(-0.08, 169.96, -0.01)
- meshpart_9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- meshpart_9.BrickColor = BrickColor.new("Really black")
- meshpart_9.Parent = helmet
- meshpart_9.CFrame = CFrame.new(185.423, 7.906, 29.837) * CFrame.Angles(-3.14, 0.175, 3.141)
- flaglabel.Size = UDim2.new(2, 0, 2, 0)
- flaglabel.Name = "FlagLabel"
- flaglabel.SizeOffset = Vector2.new(0, 2)
- flaglabel.Parent = b7
- label.TextColor3 = Color3.new(0.666667, 0, 0)
- label.BorderSizePixel = 0
- label.BackgroundTransparency = 1
- label.TextSize = 14
- label.Font = Enum.Font.Code
- label.Name = "Label"
- label.Text = "B-7"
- label.TextStrokeTransparency = 0
- label.Size = UDim2.new(1, 0, 1, 0)
- label.TextStrokeColor3 = Color3.new(1, 1, 1)
- label.Parent = flaglabel
- e11.Name = "E-11"
- e11.Parent = model_3
- leg2_3.Name = "Leg2"
- leg2_3.Parent = e11
- middle_8.Anchored = true
- middle_8.Size = Vector3.new(1, 2, 1)
- middle_8.BottomSurface = Enum.SurfaceType.Smooth
- middle_8.Orientation = Vector3.new(0, -10.04, 0.02)
- middle_8.Material = Enum.Material.Fabric
- middle_8.Name = "Middle"
- middle_8.Transparency = 1
- middle_8.BrickColor = BrickColor.new("Pastel brown")
- middle_8.Color = Color3.new(1, 0.8, 0.6)
- middle_8.TopSurface = Enum.SurfaceType.Smooth
- middle_8.Parent = leg2_3
- middle_8.CFrame = CFrame.new(159.533, 4.325, 29.682) * CFrame.Angles(0, -0.175, 0)
- mesh_9.Scale = Vector3.new(0.4, 0.8, 0.4)
- mesh_9.MeshType = Enum.MeshType.FileMesh
- mesh_9.MeshId = "http://www.roblox.com/asset/?id=95358536"
- mesh_9.Parent = middle_8
- leg1_3.Name = "Leg1"
- leg1_3.Parent = e11
- middle_9.Anchored = true
- middle_9.Size = Vector3.new(1, 2, 1)
- middle_9.BottomSurface = Enum.SurfaceType.Smooth
- middle_9.Orientation = Vector3.new(0, -10.04, 0.02)
- middle_9.Material = Enum.Material.Fabric
- middle_9.Name = "Middle"
- middle_9.Transparency = 1
- middle_9.BrickColor = BrickColor.new("Pastel brown")
- middle_9.Color = Color3.new(1, 0.8, 0.6)
- middle_9.TopSurface = Enum.SurfaceType.Smooth
- middle_9.Parent = leg1_3
- middle_9.CFrame = CFrame.new(158.549, 4.325, 29.507) * CFrame.Angles(0, -0.175, 0)
- mesh_10.Scale = Vector3.new(0.4, 0.8, 0.4)
- mesh_10.MeshType = Enum.MeshType.FileMesh
- mesh_10.MeshId = "http://www.roblox.com/asset/?id=95358536"
- mesh_10.Parent = middle_9
- meshpart_10.Anchored = true
- meshpart_10.CanCollide = false
- meshpart_10.Size = Vector3.new(1.235, 1.073, 0.624)
- meshpart_10.BrickColor = BrickColor.new("Really black")
- meshpart_10.Material = Enum.Material.SmoothPlastic
- meshpart_10.MeshId = "rbxassetid://828366457"
- meshpart_10.Orientation = Vector3.new(-89.97, 73.35, -83.33)
- meshpart_10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- meshpart_10.Parent = leg1_3
- meshpart_10.CFrame = CFrame.new(158.465, 4.333, 29.5) * CFrame.Angles(-1.571, 0, -0.174)
- chest_2.Name = "Chest"
- chest_2.Parent = e11
- middle_10.Anchored = true
- middle_10.Size = Vector3.new(2, 2, 1)
- middle_10.BottomSurface = Enum.SurfaceType.Smooth
- middle_10.Orientation = Vector3.new(0, -10.04, 0.02)
- middle_10.Material = Enum.Material.Fabric
- middle_10.Name = "Middle"
- middle_10.Transparency = 1
- middle_10.BrickColor = BrickColor.new("Pastel brown")
- middle_10.Color = Color3.new(1, 0.8, 0.6)
- middle_10.TopSurface = Enum.SurfaceType.Smooth
- middle_10.Parent = chest_2
- middle_10.CFrame = CFrame.new(159.046, 6.326, 29.568) * CFrame.Angles(0, -0.175, 0)
- mesh_11.Scale = Vector3.new(0.8, 0.8, 0.4)
- mesh_11.MeshType = Enum.MeshType.FileMesh
- mesh_11.MeshId = "http://www.roblox.com/asset/?id=95358536"
- mesh_11.Parent = middle_10
- meshpart_11.Anchored = true
- meshpart_11.CanCollide = false
- meshpart_11.Size = Vector3.new(1.268, 1.959, 2.409)
- meshpart_11.BrickColor = BrickColor.new("Really black")
- meshpart_11.Material = Enum.Material.SmoothPlastic
- meshpart_11.MeshId = "rbxassetid://845245201"
- meshpart_11.Orientation = Vector3.new(-0.01, -100, -0.01)
- meshpart_11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- meshpart_11.Parent = chest_2
- meshpart_11.CFrame = CFrame.new(159.057, 6.384, 29.474) * CFrame.Angles(-3.141, -1.396, -3.141)
- meshpart_12.Anchored = true
- meshpart_12.Size = Vector3.new(0.081, 0.194, 0.91)
- meshpart_12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- meshpart_12.BrickColor = BrickColor.new("Really black")
- meshpart_12.Orientation = Vector3.new(-81.45, -110.15, -169.86)
- meshpart_12.MeshId = "rbxassetid://432983174"
- meshpart_12.Parent = chest_2
- meshpart_12.CFrame = CFrame.new(158.59, 6.85, 28.896) * CFrame.Angles(-1.623, -0.14, 1.393)
- arm1_3.Name = "Arm1"
- arm1_3.Parent = e11
- middle_11.Anchored = true
- middle_11.Size = Vector3.new(1, 2, 1)
- middle_11.BottomSurface = Enum.SurfaceType.Smooth
- middle_11.Orientation = Vector3.new(0, -10.04, 0.02)
- middle_11.Material = Enum.Material.Fabric
- middle_11.Name = "Middle"
- middle_11.Transparency = 1
- middle_11.BrickColor = BrickColor.new("Brick yellow")
- middle_11.Color = Color3.new(0.843137, 0.772549, 0.603922)
- middle_11.TopSurface = Enum.SurfaceType.Smooth
- middle_11.Parent = arm1_3
- middle_11.CFrame = CFrame.new(157.568, 6.325, 29.306) * CFrame.Angles(0, -0.175, 0)
- mesh_12.Scale = Vector3.new(0.4, 0.8, 0.4)
- mesh_12.MeshType = Enum.MeshType.FileMesh
- mesh_12.MeshId = "http://www.roblox.com/asset/?id=95358536"
- mesh_12.Parent = middle_11
- meshpart_13.Anchored = true
- meshpart_13.CanCollide = false
- meshpart_13.Size = Vector3.new(1.235, 1.073, 0.624)
- meshpart_13.BrickColor = BrickColor.new("Really black")
- meshpart_13.Material = Enum.Material.SmoothPlastic
- meshpart_13.MeshId = "rbxassetid://828366457"
- meshpart_13.Orientation = Vector3.new(-89.97, 73.35, -83.33)
- meshpart_13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- meshpart_13.Parent = arm1_3
- meshpart_13.CFrame = CFrame.new(157.487, 6.783, 29.287) * CFrame.Angles(-1.571, 0, -0.174)
- button_2.Anchored = true
- button_2.Size = Vector3.new(4, 0.2, 4)
- button_2.BottomSurface = Enum.SurfaceType.Smooth
- button_2.Orientation = Vector3.new(0.02, -100.04, 0)
- button_2.Material = Enum.Material.Metal
- button_2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- button_2.Name = "button"
- button_2.TopSurface = Enum.SurfaceType.Smooth
- button_2.BrickColor = BrickColor.new("Really black")
- button_2.Parent = e11
- button_2.CFrame = CFrame.new(159.551, 3.351, 26.732) * CFrame.Angles(3.14, -1.396, 3.14)
- pants_2.Name = "Pants"
- pants_2.PantsTemplate = "rbxassetid://448098547"
- pants_2.Parent = button_2
- shirt_2.Name = "Shirt"
- shirt_2.ShirtTemplate = "rbxassetid://448098290"
- shirt_2.Parent = button_2
- arm2_4.Name = "Arm2"
- arm2_4.Parent = e11
- middle_12.Anchored = true
- middle_12.Size = Vector3.new(1, 2, 1)
- middle_12.BottomSurface = Enum.SurfaceType.Smooth
- middle_12.Orientation = Vector3.new(0, -10.04, 0.02)
- middle_12.Material = Enum.Material.Fabric
- middle_12.Name = "Middle"
- middle_12.Transparency = 1
- middle_12.BrickColor = BrickColor.new("Brick yellow")
- middle_12.Color = Color3.new(0.843137, 0.772549, 0.603922)
- middle_12.TopSurface = Enum.SurfaceType.Smooth
- middle_12.Parent = arm2_4
- middle_12.CFrame = CFrame.new(160.518, 6.326, 29.856) * CFrame.Angles(0, -0.175, 0)
- mesh_14.Scale = Vector3.new(0.4, 0.8, 0.4)
- mesh_14.MeshType = Enum.MeshType.FileMesh
- mesh_14.MeshId = "http://www.roblox.com/asset/?id=95358536"
- mesh_14.Parent = middle_12
- helmet_2.Name = "Helmet"
- helmet_2.Parent = e11
- middle_13.Anchored = true
- middle_13.Size = Vector3.new(2.068, 1.034, 1.034)
- middle_13.BottomSurface = Enum.SurfaceType.Smooth
- middle_13.Orientation = Vector3.new(0, -10.04, -0.06)
- middle_13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- middle_13.Name = "Middle"
- middle_13.TopSurface = Enum.SurfaceType.Smooth
- middle_13.BrickColor = BrickColor.new("Really black")
- middle_13.Parent = helmet_2
- middle_13.CFrame = CFrame.new(159.029, 7.909, 29.577) * CFrame.Angles(0, -0.175, -0.001)
- mesh_15.Scale = Vector3.new(1.25, 1.25, 1.25)
- mesh_15.Parent = middle_13
- middle_14.Anchored = true
- middle_14.Size = Vector3.new(2, 1, 1)
- middle_14.BottomSurface = Enum.SurfaceType.Smooth
- middle_14.Orientation = Vector3.new(0, -10.04, -0.06)
- middle_14.Color = Color3.new(1, 0.8, 0.6)
- middle_14.Name = "Middle"
- middle_14.BrickColor = BrickColor.new("Pastel brown")
- middle_14.Transparency = 1
- middle_14.TopSurface = Enum.SurfaceType.Smooth
- middle_14.Parent = helmet_2
- middle_14.CFrame = CFrame.new(159.057, 7.868, 29.592) * CFrame.Angles(0, -0.175, -0.001)
- mesh_16.Scale = Vector3.new(1.25, 1.25, 1.25)
- mesh_16.Parent = middle_14
- meshpart_14.Anchored = true
- meshpart_14.Size = Vector3.new(1.705, 0.967, 1.517)
- meshpart_14.MeshId = "rbxassetid://790099626"
- meshpart_14.Material = Enum.Material.Metal
- meshpart_14.Orientation = Vector3.new(-0.01, 79.96, 0)
- meshpart_14.Color = Color3.new(0.105882, 0.164706, 0.207843)
- meshpart_14.BrickColor = BrickColor.new("Black")
- meshpart_14.Parent = helmet_2
- meshpart_14.CFrame = CFrame.new(159.049, 8.409, 29.586) * CFrame.Angles(-0.001, 1.396, 0.001)
- meshpart_15.Anchored = true
- meshpart_15.Size = Vector3.new(1.637, 0.948, 1.502)
- meshpart_15.MeshId = "rbxassetid://790095969"
- meshpart_15.Material = Enum.Material.SmoothPlastic
- meshpart_15.Orientation = Vector3.new(-0.01, 79.96, 0)
- meshpart_15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- meshpart_15.BrickColor = BrickColor.new("Really black")
- meshpart_15.Parent = helmet_2
- meshpart_15.CFrame = CFrame.new(159.049, 8.386, 29.586) * CFrame.Angles(-0.001, 1.396, 0.001)
- meshpart_16.Anchored = true
- meshpart_16.Size = Vector3.new(1.676, 0.406, 1.54)
- meshpart_16.MeshId = "rbxassetid://790095387"
- meshpart_16.Material = Enum.Material.SmoothPlastic
- meshpart_16.Orientation = Vector3.new(-0.01, 79.96, 0)
- meshpart_16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- meshpart_16.BrickColor = BrickColor.new("Really black")
- meshpart_16.Parent = helmet_2
- meshpart_16.CFrame = CFrame.new(159.046, 8.031, 29.593) * CFrame.Angles(-0.001, 1.396, 0.001)
- meshpart_17.Anchored = true
- meshpart_17.Size = Vector3.new(0.63, 0.568, 1.098)
- meshpart_17.MeshId = "rbxassetid://787802864"
- meshpart_17.Material = Enum.Material.SmoothPlastic
- meshpart_17.Orientation = Vector3.new(-0.08, 169.96, 23.67)
- meshpart_17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- meshpart_17.BrickColor = BrickColor.new("Really black")
- meshpart_17.Parent = helmet_2
- meshpart_17.CFrame = CFrame.new(158.488, 7.953, 29.225) * CFrame.Angles(-3.14, 0.175, -2.729)
- meshpart_18.Anchored = true
- meshpart_18.Size = Vector3.new(1.67, 0.792, 0.568)
- meshpart_18.MeshId = "rbxassetid://787801560"
- meshpart_18.Material = Enum.Material.Metal
- meshpart_18.Orientation = Vector3.new(-0.08, 169.96, -0.01)
- meshpart_18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- meshpart_18.BrickColor = BrickColor.new("Really black")
- meshpart_18.Parent = helmet_2
- meshpart_18.CFrame = CFrame.new(159.058, 7.907, 29.675) * CFrame.Angles(-3.14, 0.175, 3.141)
- meshpart_19.Anchored = true
- meshpart_19.Size = Vector3.new(1.282, 1.745, 1.576)
- meshpart_19.MeshId = "rbxassetid://843910009"
- meshpart_19.Material = Enum.Material.Metal
- meshpart_19.Orientation = Vector3.new(0, 170, 0)
- meshpart_19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- meshpart_19.BrickColor = BrickColor.new("Really black")
- meshpart_19.Parent = helmet_2
- meshpart_19.CFrame = CFrame.new(159.105, 7.861, 29.499) * CFrame.Angles(-3.142, 0.174, -3.142)
- flaglabel_2.Size = UDim2.new(2, 0, 2, 0)
- flaglabel_2.Name = "FlagLabel"
- flaglabel_2.SizeOffset = Vector2.new(0, 2)
- flaglabel_2.Parent = e11
- label_2.TextColor3 = Color3.new(0.666667, 0, 0)
- label_2.BorderSizePixel = 0
- label_2.BackgroundTransparency = 1
- label_2.TextSize = 14
- label_2.Font = Enum.Font.Code
- label_2.Name = "Label"
- label_2.Text = "E-11"
- label_2.TextStrokeTransparency = 0
- label_2.Size = UDim2.new(1, 0, 1, 0)
- label_2.TextStrokeColor3 = Color3.new(1, 1, 1)
- label_2.Parent = flaglabel_2
- delta5.Name = "Delta-5"
- delta5.Parent = model_4
- leg2_5.Name = "Leg2"
- leg2_5.Parent = delta5
- middle_15.Anchored = true
- middle_15.Size = Vector3.new(1, 2, 1)
- middle_15.BottomSurface = Enum.SurfaceType.Smooth
- middle_15.Orientation = Vector3.new(0, -10.04, -0.02)
- middle_15.Material = Enum.Material.Fabric
- middle_15.Name = "Middle"
- middle_15.Transparency = 1
- middle_15.BrickColor = BrickColor.new("Pastel brown")
- middle_15.Color = Color3.new(1, 0.8, 0.6)
- middle_15.TopSurface = Enum.SurfaceType.Smooth
- middle_15.Parent = leg2_5
- middle_15.CFrame = CFrame.new(172.999, 4.325, 29.492) * CFrame.Angles(0, -0.175, 0)
- mesh_17.Scale = Vector3.new(0.4, 0.8, 0.4)
- mesh_17.MeshType = Enum.MeshType.FileMesh
- mesh_17.MeshId = "http://www.roblox.com/asset/?id=95358536"
- mesh_17.Parent = middle_15
- leg1_5.Name = "Leg1"
- leg1_5.Parent = delta5
- middle_16.Anchored = true
- middle_16.Size = Vector3.new(1, 2, 1)
- middle_16.BottomSurface = Enum.SurfaceType.Smooth
- middle_16.Orientation = Vector3.new(0, -10.04, -0.02)
- middle_16.Material = Enum.Material.Fabric
- middle_16.Name = "Middle"
- middle_16.Transparency = 1
- middle_16.BrickColor = BrickColor.new("Pastel brown")
- middle_16.Color = Color3.new(1, 0.8, 0.6)
- middle_16.TopSurface = Enum.SurfaceType.Smooth
- middle_16.Parent = leg1_5
- middle_16.CFrame = CFrame.new(172.014, 4.325, 29.317) * CFrame.Angles(0, -0.175, 0)
- mesh_18.Scale = Vector3.new(0.4, 0.8, 0.4)
- mesh_18.MeshType = Enum.MeshType.FileMesh
- mesh_18.MeshId = "http://www.roblox.com/asset/?id=95358536"
- mesh_18.Parent = middle_16
- meshpart_20.Anchored = true
- meshpart_20.CanCollide = false
- meshpart_20.Size = Vector3.new(1.235, 1.073, 0.624)
- meshpart_20.BrickColor = BrickColor.new("Really black")
- meshpart_20.Material = Enum.Material.SmoothPlastic
- meshpart_20.MeshId = "rbxassetid://828366457"
- meshpart_20.Orientation = Vector3.new(-90, -9.98, 0)
- meshpart_20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- meshpart_20.Parent = leg1_5
- meshpart_20.CFrame = CFrame.new(171.931, 4.334, 29.31) * CFrame.Angles(-1.571, 0.001, -0.174)
- chest_3.Name = "Chest"
- chest_3.Parent = delta5
- middle_17.Anchored = true
- middle_17.Size = Vector3.new(2, 2, 1)
- middle_17.BottomSurface = Enum.SurfaceType.Smooth
- middle_17.Orientation = Vector3.new(0, -10.04, -0.02)
- middle_17.Material = Enum.Material.Fabric
- middle_17.Name = "Middle"
- middle_17.Transparency = 1
- middle_17.BrickColor = BrickColor.new("Pastel brown")
- middle_17.Color = Color3.new(1, 0.8, 0.6)
- middle_17.TopSurface = Enum.SurfaceType.Smooth
- middle_17.Parent = chest_3
- middle_17.CFrame = CFrame.new(172.512, 6.326, 29.379) * CFrame.Angles(0, -0.175, 0)
- mesh_19.Scale = Vector3.new(0.8, 0.8, 0.4)
- mesh_19.MeshType = Enum.MeshType.FileMesh
- mesh_19.MeshId = "http://www.roblox.com/asset/?id=95358536"
- mesh_19.Parent = middle_17
- meshpart_21.Anchored = true
- meshpart_21.CanCollide = false
- meshpart_21.Size = Vector3.new(1.268, 1.959, 2.409)
- meshpart_21.BrickColor = BrickColor.new("Really black")
- meshpart_21.Material = Enum.Material.SmoothPlastic
- meshpart_21.MeshId = "rbxassetid://845245201"
- meshpart_21.Orientation = Vector3.new(-0.05, -100, 0)
- meshpart_21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- meshpart_21.Parent = chest_3
- meshpart_21.CFrame = CFrame.new(172.524, 6.384, 29.285) * CFrame.Angles(-3.137, -1.396, -3.137)
- arm1_5.Name = "Arm1"
- arm1_5.Parent = delta5
- middle_18.Anchored = true
- middle_18.Size = Vector3.new(1, 2, 1)
- middle_18.BottomSurface = Enum.SurfaceType.Smooth
- middle_18.Orientation = Vector3.new(0, -10.04, -0.02)
- middle_18.Material = Enum.Material.Fabric
- middle_18.Name = "Middle"
- middle_18.Transparency = 1
- middle_18.BrickColor = BrickColor.new("Brick yellow")
- middle_18.Color = Color3.new(0.843137, 0.772549, 0.603922)
- middle_18.TopSurface = Enum.SurfaceType.Smooth
- middle_18.Parent = arm1_5
- middle_18.CFrame = CFrame.new(171.035, 6.326, 29.117) * CFrame.Angles(0, -0.175, 0)
- mesh_20.Scale = Vector3.new(0.4, 0.8, 0.4)
- mesh_20.MeshType = Enum.MeshType.FileMesh
- mesh_20.MeshId = "http://www.roblox.com/asset/?id=95358536"
- mesh_20.Parent = middle_18
- meshpart_22.Anchored = true
- meshpart_22.CanCollide = false
- meshpart_22.Size = Vector3.new(0.052, 0.881, 0.83)
- meshpart_22.BrickColor = BrickColor.new("Maroon")
- meshpart_22.Material = Enum.Material.SmoothPlastic
- meshpart_22.MeshId = "rbxassetid://924191069"
- meshpart_22.Orientation = Vector3.new(0, 170.03, 0.05)
- meshpart_22.Color = Color3.new(0.458824, 0, 0)
- meshpart_22.Parent = arm1_5
- meshpart_22.CFrame = CFrame.new(170.5, 6.804, 29.046) * CFrame.Angles(-3.142, 0.174, -3.141)
- meshpart_23.Anchored = true
- meshpart_23.CanCollide = false
- meshpart_23.Size = Vector3.new(1.095, 1.111, 1.1)
- meshpart_23.BrickColor = BrickColor.new("Really black")
- meshpart_23.Material = Enum.Material.SmoothPlastic
- meshpart_23.MeshId = "rbxassetid://924190564"
- meshpart_23.Orientation = Vector3.new(0, 170.03, 0.05)
- meshpart_23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- meshpart_23.Parent = arm1_5
- meshpart_23.CFrame = CFrame.new(171.022, 6.812, 29.122) * CFrame.Angles(-3.142, 0.174, -3.141)
- button_3.Anchored = true
- button_3.Size = Vector3.new(4, 0.2, 4)
- button_3.BottomSurface = Enum.SurfaceType.Smooth
- button_3.Orientation = Vector3.new(-0.02, -100.04, 0)
- button_3.Material = Enum.Material.Metal
- button_3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- button_3.Name = "button"
- button_3.TopSurface = Enum.SurfaceType.Smooth
- button_3.BrickColor = BrickColor.new("Really black")
- button_3.Parent = delta5
- button_3.CFrame = CFrame.new(173.015, 3.351, 26.543) * CFrame.Angles(-3.14, -1.396, -3.14)
- pants_3.Name = "Pants"
- pants_3.PantsTemplate = "rbxassetid://448095307"
- pants_3.Parent = button_3
- shirt_3.Name = "Shirt"
- shirt_3.ShirtTemplate = "rbxassetid://448095176"
- shirt_3.Parent = button_3
- arm2_6.Name = "Arm2"
- arm2_6.Parent = delta5
- middle_19.Anchored = true
- middle_19.Size = Vector3.new(1, 2, 1)
- middle_19.BottomSurface = Enum.SurfaceType.Smooth
- middle_19.Orientation = Vector3.new(0, -10.04, -0.02)
- middle_19.Material = Enum.Material.Fabric
- middle_19.Name = "Middle"
- middle_19.Transparency = 1
- middle_19.BrickColor = BrickColor.new("Brick yellow")
- middle_19.Color = Color3.new(0.843137, 0.772549, 0.603922)
- middle_19.TopSurface = Enum.SurfaceType.Smooth
- middle_19.Parent = arm2_6
- middle_19.CFrame = CFrame.new(173.985, 6.325, 29.667) * CFrame.Angles(0, -0.175, 0)
- mesh_22.Scale = Vector3.new(0.4, 0.8, 0.4)
- mesh_22.MeshType = Enum.MeshType.FileMesh
- mesh_22.MeshId = "http://www.roblox.com/asset/?id=95358536"
- mesh_22.Parent = middle_19
- meshpart_24.Anchored = true
- meshpart_24.CanCollide = false
- meshpart_24.Size = Vector3.new(0.052, 0.881, 0.83)
- meshpart_24.BrickColor = BrickColor.new("Maroon")
- meshpart_24.Material = Enum.Material.SmoothPlastic
- meshpart_24.MeshId = "rbxassetid://924191069"
- meshpart_24.Orientation = Vector3.new(0, -8.96, -0.05)
- meshpart_24.Color = Color3.new(0.458824, 0, 0)
- meshpart_24.Parent = arm2_6
- meshpart_24.CFrame = CFrame.new(174.509, 6.806, 29.742) * CFrame.Angles(0, -0.156, -0.001)
- meshpart_25.Anchored = true
- meshpart_25.CanCollide = false
- meshpart_25.Size = Vector3.new(1.095, 1.111, 1.1)
- meshpart_25.BrickColor = BrickColor.new("Really black")
- meshpart_25.Material = Enum.Material.SmoothPlastic
- meshpart_25.MeshId = "rbxassetid://924190564"
- meshpart_25.Orientation = Vector3.new(0, -8.96, -0.05)
- meshpart_25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- meshpart_25.Parent = arm2_6
- meshpart_25.CFrame = CFrame.new(173.986, 6.816, 29.675) * CFrame.Angles(0, -0.156, -0.001)
- helmet_3.Name = "Helmet"
- helmet_3.Parent = delta5
- middle_20.Anchored = true
- middle_20.Size = Vector3.new(2.068, 1.034, 1.034)
- middle_20.BottomSurface = Enum.SurfaceType.Smooth
- middle_20.Orientation = Vector3.new(0, -10.04, -0.1)
- middle_20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- middle_20.Name = "Middle"
- middle_20.TopSurface = Enum.SurfaceType.Smooth
- middle_20.BrickColor = BrickColor.new("Really black")
- middle_20.Parent = helmet_3
- middle_20.CFrame = CFrame.new(172.497, 7.909, 29.388) * CFrame.Angles(0, -0.175, -0.002)
- mesh_23.Scale = Vector3.new(1.25, 1.25, 1.25)
- mesh_23.Parent = middle_20
- meshpart_26.Anchored = true
- meshpart_26.Size = Vector3.new(1.705, 0.967, 1.517)
- meshpart_26.MeshId = "rbxassetid://790099626"
- meshpart_26.Material = Enum.Material.Metal
- meshpart_26.Orientation = Vector3.new(0.02, 79.96, 0)
- meshpart_26.Color = Color3.new(0.105882, 0.164706, 0.207843)
- meshpart_26.BrickColor = BrickColor.new("Black")
- meshpart_26.Parent = helmet_3
- meshpart_26.CFrame = CFrame.new(172.489, 8.433, 29.382) * CFrame.Angles(0.002, 1.396, -0.002)
- meshpart_27.Anchored = true
- meshpart_27.Size = Vector3.new(1.637, 0.948, 1.502)
- meshpart_27.MeshId = "rbxassetid://790095969"
- meshpart_27.Material = Enum.Material.SmoothPlastic
- meshpart_27.Orientation = Vector3.new(0.02, 79.96, 0)
- meshpart_27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- meshpart_27.BrickColor = BrickColor.new("Really black")
- meshpart_27.Parent = helmet_3
- meshpart_27.CFrame = CFrame.new(172.489, 8.41, 29.382) * CFrame.Angles(0.002, 1.396, -0.002)
- meshpart_28.Anchored = true
- meshpart_28.Size = Vector3.new(1.676, 0.406, 1.54)
- meshpart_28.MeshId = "rbxassetid://790095387"
- meshpart_28.Material = Enum.Material.SmoothPlastic
- meshpart_28.Orientation = Vector3.new(0.02, 79.96, 0)
- meshpart_28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- meshpart_28.BrickColor = BrickColor.new("Really black")
- meshpart_28.Parent = helmet_3
- meshpart_28.CFrame = CFrame.new(172.485, 8.055, 29.389) * CFrame.Angles(0.002, 1.396, -0.002)
- meshpart_29.Anchored = true
- meshpart_29.Size = Vector3.new(0.63, 0.568, 1.098)
- meshpart_29.MeshId = "rbxassetid://787802864"
- meshpart_29.Material = Enum.Material.SmoothPlastic
- meshpart_29.Orientation = Vector3.new(-0.08, 169.96, 0.02)
- meshpart_29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- meshpart_29.BrickColor = BrickColor.new("Really black")
- meshpart_29.Parent = helmet_3
- meshpart_29.CFrame = CFrame.new(172.036, 7.797, 29.04) * CFrame.Angles(-3.14, 0.175, -3.141)
- meshpart_30.Anchored = true
- meshpart_30.Size = Vector3.new(1.67, 0.792, 0.568)
- meshpart_30.MeshId = "rbxassetid://787801560"
- meshpart_30.Material = Enum.Material.Metal
- meshpart_30.Orientation = Vector3.new(-0.08, 169.96, 0.02)
- meshpart_30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- meshpart_30.BrickColor = BrickColor.new("Really black")
- meshpart_30.Parent = helmet_3
- meshpart_30.CFrame = CFrame.new(172.498, 7.931, 29.471) * CFrame.Angles(-3.14, 0.175, -3.141)
- meshpart_31.Anchored = true
- meshpart_31.Size = Vector3.new(0.441, 0.314, 1.199)
- meshpart_31.MeshId = "rbxassetid://790304440"
- meshpart_31.Material = Enum.Material.Neon
- meshpart_31.Orientation = Vector3.new(-0.04, -100.04, 0)
- meshpart_31.Color = Color3.new(0.458824, 0, 0)
- meshpart_31.BrickColor = BrickColor.new("Maroon")
- meshpart_31.Parent = helmet_3
- meshpart_31.CFrame = CFrame.new(172.564, 8.107, 28.946) * CFrame.Angles(-3.138, -1.396, -3.138)
- flaglabel_3.Size = UDim2.new(2, 0, 2, 0)
- flaglabel_3.Name = "FlagLabel"
- flaglabel_3.SizeOffset = Vector2.new(0, 2)
- flaglabel_3.Parent = delta5
- label_3.TextColor3 = Color3.new(0.666667, 0, 0)
- label_3.BorderSizePixel = 0
- label_3.BackgroundTransparency = 1
- label_3.TextSize = 14
- label_3.Font = Enum.Font.Code
- label_3.Name = "Label"
- label_3.Text = "Alpha-1"
- label_3.TextStrokeTransparency = 0
- label_3.Size = UDim2.new(1, 0, 1, 0)
- label_3.TextStrokeColor3 = Color3.new(1, 1, 1)
- label_3.Parent = flaglabel_3
- m4a1.Name = "M4A1"
- m4a1.ToolTip = "Military Rifle"
- m4a1.Parent = model_6
- part.Anchored = true
- part.Size = Vector3.new(0.31, 0.906, 0.31)
- part.BrickColor = BrickColor.new("Black")
- part.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part.Material = Enum.Material.SmoothPlastic
- part.Orientation = Vector3.new(11.57, -173.39, 2.04)
- part.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part.Parent = m4a1
- part.CFrame = CFrame.new(175.863, 4.559, -8.798) * CFrame.Angles(2.938, -0.113, -3.129)
- part_2.Anchored = true
- part_2.Size = Vector3.new(0.236, 0.41, 0.236)
- part_2.BrickColor = BrickColor.new("Black")
- part_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_2.Material = Enum.Material.SmoothPlastic
- part_2.Orientation = Vector3.new(11.57, -173.39, 2.04)
- part_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_2.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_2.Parent = m4a1
- part_2.CFrame = CFrame.new(175.87, 5.143, -8.919) * CFrame.Angles(2.938, -0.113, -3.129)
- part_3.Anchored = true
- part_3.Size = Vector3.new(0.228, 0.228, 0.534)
- part_3.BrickColor = BrickColor.new("Black")
- part_3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_3.Material = Enum.Material.SmoothPlastic
- part_3.Orientation = Vector3.new(-71.47, 12.12, 83.7)
- part_3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_3.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_3.Parent = m4a1
- part_3.CFrame = CFrame.new(175.829, 4.436, -9.074) * CFrame.Angles(-1.254, 0.067, 1.662)
- mesh_26.Scale = Vector3.new(0.709, 0.809, 0.8)
- mesh_26.Parent = part_3
- laser.Anchored = true
- laser.CanCollide = false
- laser.Size = Vector3.new(0.228, 0.228, 0.228)
- laser.BottomSurface = Enum.SurfaceType.Smooth
- laser.Orientation = Vector3.new(78.25, -3.44, -9.85)
- laser.Material = Enum.Material.Metal
- laser.Name = "Laser"
- laser.Transparency = 1
- laser.BrickColor = BrickColor.new("Really red")
- laser.Color = Color3.new(1, 0, 0)
- laser.TopSurface = Enum.SurfaceType.Smooth
- laser.Parent = m4a1
- laser.CFrame = CFrame.new(175.835, 7.356, -9.268) * CFrame.Angles(1.366, -0.012, -0.113)
- surfacegui.Enabled = false
- surfacegui.Face = Enum.NormalId.Top
- surfacegui.Parent = laser
- frame.Position = UDim2.new(0.45, 0, 0.47, 5)
- frame.BorderSizePixel = 0
- frame.Size = UDim2.new(2000, 0, 0, 30)
- frame.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- frame.Parent = surfacegui
- part_4.Anchored = true
- part_4.Size = Vector3.new(0.347, 0.906, 0.347)
- part_4.BrickColor = BrickColor.new("Black")
- part_4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_4.Material = Enum.Material.SmoothPlastic
- part_4.Orientation = Vector3.new(11.57, -173.39, 2.04)
- part_4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_4.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_4.Parent = m4a1
- part_4.CFrame = CFrame.new(175.887, 6.486, -9.198) * CFrame.Angles(2.938, -0.113, -3.129)
- mesh_27.Scale = Vector3.new(0.9, 0.6, 0.7)
- mesh_27.Parent = part_4
- bolt.Anchored = true
- bolt.Size = Vector3.new(0.285, 0.575, 0.285)
- bolt.Name = "Bolt"
- bolt.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt.Material = Enum.Material.SmoothPlastic
- bolt.Orientation = Vector3.new(11.58, -173.39, -177.96)
- bolt.Color = Color3.new(0.388235, 0.372549, 0.384314)
- bolt.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt.BrickColor = BrickColor.new("Dark stone grey")
- bolt.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt.Parent = m4a1
- bolt.CFrame = CFrame.new(175.882, 6.058, -9.109) * CFrame.Angles(2.938, -0.113, 0.012)
- mesh_28.Scale = Vector3.new(1, 1, 0.98)
- mesh_28.Parent = bolt
- holo.Anchored = true
- holo.CanCollide = false
- holo.Size = Vector3.new(0.275, 0.275, 0.275)
- holo.Name = "Holo"
- holo.Orientation = Vector3.new(11.58, -173.39, -177.96)
- holo.Material = Enum.Material.Metal
- holo.Transparency = 1
- holo.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- holo.BrickColor = BrickColor.new("Black")
- holo.BottomSurface = Enum.SurfaceType.Smooth
- holo.Color = Color3.new(0.105882, 0.164706, 0.207843)
- holo.TopSurface = Enum.SurfaceType.Smooth
- holo.Parent = m4a1
- holo.CFrame = CFrame.new(175.928, 6.08, -8.708) * CFrame.Angles(2.938, -0.113, 0.012)
- surfacegui_2.CanvasSize = Vector2.new(800, 800)
- surfacegui_2.Face = Enum.NormalId.Top
- surfacegui_2.Parent = holo
- frame_2.BackgroundColor3 = Color3.new(1, 1, 1)
- frame_2.BackgroundTransparency = 1
- frame_2.Size = UDim2.new(0, 800, 0, 800)
- frame_2.Parent = surfacegui_2
- flash.BackgroundTransparency = 1
- flash.Position = UDim2.new(0.449, 0, 0.449, 0)
- flash.BorderSizePixel = 0
- flash.ClipsDescendants = true
- flash.Size = UDim2.new(0.1, 0, 0.1, 1)
- flash.Name = "Flash"
- flash.Image = "http://www.roblox.com/asset/?id=131394739"
- flash.Parent = frame_2
- m4a1_2.Name = "M4A1"
- m4a1_2.ToolTip = "Military Rifle"
- m4a1_2.Parent = model_7
- part_5.Anchored = true
- part_5.Size = Vector3.new(0.31, 0.906, 0.31)
- part_5.BrickColor = BrickColor.new("Black")
- part_5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_5.Material = Enum.Material.SmoothPlastic
- part_5.Orientation = Vector3.new(11.57, -173.39, 2.04)
- part_5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_5.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_5.Parent = m4a1_2
- part_5.CFrame = CFrame.new(174.496, 4.611, -8.829) * CFrame.Angles(2.938, -0.113, -3.129)
- part_6.Anchored = true
- part_6.Size = Vector3.new(0.236, 0.41, 0.236)
- part_6.BrickColor = BrickColor.new("Black")
- part_6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_6.Material = Enum.Material.SmoothPlastic
- part_6.Orientation = Vector3.new(11.57, -173.39, 2.04)
- part_6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_6.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_6.Parent = m4a1_2
- part_6.CFrame = CFrame.new(174.503, 5.194, -8.95) * CFrame.Angles(2.938, -0.113, -3.129)
- part_7.Anchored = true
- part_7.Size = Vector3.new(0.228, 0.228, 0.534)
- part_7.BrickColor = BrickColor.new("Black")
- part_7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_7.Material = Enum.Material.SmoothPlastic
- part_7.Orientation = Vector3.new(-71.47, 12.12, 83.7)
- part_7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_7.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_7.Parent = m4a1_2
- part_7.CFrame = CFrame.new(174.461, 4.488, -9.105) * CFrame.Angles(-1.254, 0.067, 1.662)
- mesh_31.Scale = Vector3.new(0.709, 0.809, 0.8)
- mesh_31.Parent = part_7
- laser_2.Anchored = true
- laser_2.CanCollide = false
- laser_2.Size = Vector3.new(0.228, 0.228, 0.228)
- laser_2.BottomSurface = Enum.SurfaceType.Smooth
- laser_2.Orientation = Vector3.new(78.25, -3.44, -9.85)
- laser_2.Material = Enum.Material.Metal
- laser_2.Name = "Laser"
- laser_2.Transparency = 1
- laser_2.BrickColor = BrickColor.new("Really red")
- laser_2.Color = Color3.new(1, 0, 0)
- laser_2.TopSurface = Enum.SurfaceType.Smooth
- laser_2.Parent = m4a1_2
- laser_2.CFrame = CFrame.new(174.467, 7.407, -9.3) * CFrame.Angles(1.366, -0.012, -0.113)
- surfacegui_3.Enabled = false
- surfacegui_3.Face = Enum.NormalId.Top
- surfacegui_3.Parent = laser_2
- frame_3.Position = UDim2.new(0.45, 0, 0.47, 5)
- frame_3.BorderSizePixel = 0
- frame_3.Size = UDim2.new(2000, 0, 0, 30)
- frame_3.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- frame_3.Parent = surfacegui_3
- part_8.Anchored = true
- part_8.Size = Vector3.new(0.347, 0.906, 0.347)
- part_8.BrickColor = BrickColor.new("Black")
- part_8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_8.Material = Enum.Material.SmoothPlastic
- part_8.Orientation = Vector3.new(11.57, -173.39, 2.04)
- part_8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_8.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_8.Parent = m4a1_2
- part_8.CFrame = CFrame.new(174.519, 6.538, -9.229) * CFrame.Angles(2.938, -0.113, -3.129)
- mesh_32.Scale = Vector3.new(0.9, 0.6, 0.7)
- mesh_32.Parent = part_8
- bolt_2.Anchored = true
- bolt_2.Size = Vector3.new(0.285, 0.575, 0.285)
- bolt_2.Name = "Bolt"
- bolt_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt_2.Material = Enum.Material.SmoothPlastic
- bolt_2.Orientation = Vector3.new(11.58, -173.39, -177.96)
- bolt_2.Color = Color3.new(0.388235, 0.372549, 0.384314)
- bolt_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt_2.BrickColor = BrickColor.new("Dark stone grey")
- bolt_2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt_2.Parent = m4a1_2
- bolt_2.CFrame = CFrame.new(174.514, 6.109, -9.14) * CFrame.Angles(2.938, -0.113, 0.012)
- mesh_33.Scale = Vector3.new(1, 1, 0.98)
- mesh_33.Parent = bolt_2
- holo_2.Anchored = true
- holo_2.CanCollide = false
- holo_2.Size = Vector3.new(0.275, 0.275, 0.275)
- holo_2.Name = "Holo"
- holo_2.Orientation = Vector3.new(11.58, -173.39, -177.96)
- holo_2.Material = Enum.Material.Metal
- holo_2.Transparency = 1
- holo_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- holo_2.BrickColor = BrickColor.new("Black")
- holo_2.BottomSurface = Enum.SurfaceType.Smooth
- holo_2.Color = Color3.new(0.105882, 0.164706, 0.207843)
- holo_2.TopSurface = Enum.SurfaceType.Smooth
- holo_2.Parent = m4a1_2
- holo_2.CFrame = CFrame.new(174.56, 6.131, -8.739) * CFrame.Angles(2.938, -0.113, 0.012)
- surfacegui_4.CanvasSize = Vector2.new(800, 800)
- surfacegui_4.Face = Enum.NormalId.Top
- surfacegui_4.Parent = holo_2
- frame_4.BackgroundColor3 = Color3.new(1, 1, 1)
- frame_4.BackgroundTransparency = 1
- frame_4.Size = UDim2.new(0, 800, 0, 800)
- frame_4.Parent = surfacegui_4
- flash_2.BackgroundTransparency = 1
- flash_2.Position = UDim2.new(0.449, 0, 0.449, 0)
- flash_2.BorderSizePixel = 0
- flash_2.ClipsDescendants = true
- flash_2.Size = UDim2.new(0.1, 0, 0.1, 1)
- flash_2.Name = "Flash"
- flash_2.Image = "http://www.roblox.com/asset/?id=131394739"
- flash_2.Parent = frame_4
- m4a1_3.Name = "M4A1"
- m4a1_3.ToolTip = "Military Rifle"
- m4a1_3.Parent = model_8
- part_9.Anchored = true
- part_9.Size = Vector3.new(0.31, 0.906, 0.31)
- part_9.BrickColor = BrickColor.new("Black")
- part_9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_9.Material = Enum.Material.SmoothPlastic
- part_9.Orientation = Vector3.new(11.57, -173.39, 2.04)
- part_9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_9.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_9.Parent = m4a1_3
- part_9.CFrame = CFrame.new(171.645, 4.588, -8.888) * CFrame.Angles(2.938, -0.113, -3.129)
- part_10.Anchored = true
- part_10.Size = Vector3.new(0.236, 0.41, 0.236)
- part_10.BrickColor = BrickColor.new("Black")
- part_10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_10.Material = Enum.Material.SmoothPlastic
- part_10.Orientation = Vector3.new(11.57, -173.39, 2.04)
- part_10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_10.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_10.Parent = m4a1_3
- part_10.CFrame = CFrame.new(171.652, 5.171, -9.009) * CFrame.Angles(2.938, -0.113, -3.129)
- part_11.Anchored = true
- part_11.Size = Vector3.new(0.228, 0.228, 0.534)
- part_11.BrickColor = BrickColor.new("Black")
- part_11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_11.Material = Enum.Material.SmoothPlastic
- part_11.Orientation = Vector3.new(-71.47, 12.12, 83.7)
- part_11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_11.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_11.Parent = m4a1_3
- part_11.CFrame = CFrame.new(171.611, 4.464, -9.165) * CFrame.Angles(-1.254, 0.067, 1.662)
- mesh_36.Scale = Vector3.new(0.709, 0.809, 0.8)
- mesh_36.Parent = part_11
- laser_3.Anchored = true
- laser_3.CanCollide = false
- laser_3.Size = Vector3.new(0.228, 0.228, 0.228)
- laser_3.BottomSurface = Enum.SurfaceType.Smooth
- laser_3.Orientation = Vector3.new(78.25, -3.44, -9.85)
- laser_3.Material = Enum.Material.Metal
- laser_3.Name = "Laser"
- laser_3.Transparency = 1
- laser_3.BrickColor = BrickColor.new("Really red")
- laser_3.Color = Color3.new(1, 0, 0)
- laser_3.TopSurface = Enum.SurfaceType.Smooth
- laser_3.Parent = m4a1_3
- laser_3.CFrame = CFrame.new(171.617, 7.384, -9.359) * CFrame.Angles(1.366, -0.012, -0.113)
- surfacegui_5.Enabled = false
- surfacegui_5.Face = Enum.NormalId.Top
- surfacegui_5.Parent = laser_3
- frame_5.Position = UDim2.new(0.45, 0, 0.47, 5)
- frame_5.BorderSizePixel = 0
- frame_5.Size = UDim2.new(2000, 0, 0, 30)
- frame_5.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- frame_5.Parent = surfacegui_5
- part_12.Anchored = true
- part_12.Size = Vector3.new(0.347, 0.906, 0.347)
- part_12.BrickColor = BrickColor.new("Black")
- part_12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_12.Material = Enum.Material.SmoothPlastic
- part_12.Orientation = Vector3.new(11.57, -173.39, 2.04)
- part_12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_12.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_12.Parent = m4a1_3
- part_12.CFrame = CFrame.new(171.669, 6.515, -9.288) * CFrame.Angles(2.938, -0.113, -3.129)
- mesh_37.Scale = Vector3.new(0.9, 0.6, 0.7)
- mesh_37.Parent = part_12
- bolt_3.Anchored = true
- bolt_3.Size = Vector3.new(0.285, 0.575, 0.285)
- bolt_3.Name = "Bolt"
- bolt_3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt_3.Material = Enum.Material.SmoothPlastic
- bolt_3.Orientation = Vector3.new(11.58, -173.39, -177.96)
- bolt_3.Color = Color3.new(0.388235, 0.372549, 0.384314)
- bolt_3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt_3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt_3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt_3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt_3.BrickColor = BrickColor.new("Dark stone grey")
- bolt_3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt_3.Parent = m4a1_3
- bolt_3.CFrame = CFrame.new(171.664, 6.086, -9.199) * CFrame.Angles(2.938, -0.113, 0.012)
- mesh_38.Scale = Vector3.new(1, 1, 0.98)
- mesh_38.Parent = bolt_3
- holo_3.Anchored = true
- holo_3.CanCollide = false
- holo_3.Size = Vector3.new(0.275, 0.275, 0.275)
- holo_3.Name = "Holo"
- holo_3.Orientation = Vector3.new(11.58, -173.39, -177.96)
- holo_3.Material = Enum.Material.Metal
- holo_3.Transparency = 1
- holo_3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- holo_3.BrickColor = BrickColor.new("Black")
- holo_3.BottomSurface = Enum.SurfaceType.Smooth
- holo_3.Color = Color3.new(0.105882, 0.164706, 0.207843)
- holo_3.TopSurface = Enum.SurfaceType.Smooth
- holo_3.Parent = m4a1_3
- holo_3.CFrame = CFrame.new(171.71, 6.108, -8.798) * CFrame.Angles(2.938, -0.113, 0.012)
- surfacegui_6.CanvasSize = Vector2.new(800, 800)
- surfacegui_6.Face = Enum.NormalId.Top
- surfacegui_6.Parent = holo_3
- frame_6.BackgroundColor3 = Color3.new(1, 1, 1)
- frame_6.BackgroundTransparency = 1
- frame_6.Size = UDim2.new(0, 800, 0, 800)
- frame_6.Parent = surfacegui_6
- flash_3.BackgroundTransparency = 1
- flash_3.Position = UDim2.new(0.449, 0, 0.449, 0)
- flash_3.BorderSizePixel = 0
- flash_3.ClipsDescendants = true
- flash_3.Size = UDim2.new(0.1, 0, 0.1, 1)
- flash_3.Name = "Flash"
- flash_3.Image = "http://www.roblox.com/asset/?id=131394739"
- flash_3.Parent = frame_6
- m4a1_4.Name = "M4A1"
- m4a1_4.ToolTip = "Military Rifle"
- m4a1_4.Parent = model_9
- part_13.Anchored = true
- part_13.Size = Vector3.new(0.31, 0.906, 0.31)
- part_13.BrickColor = BrickColor.new("Black")
- part_13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_13.Material = Enum.Material.SmoothPlastic
- part_13.Orientation = Vector3.new(11.57, -173.39, 2.04)
- part_13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_13.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_13.Parent = m4a1_4
- part_13.CFrame = CFrame.new(170.984, 4.611, -8.816) * CFrame.Angles(2.938, -0.113, -3.129)
- part_14.Anchored = true
- part_14.Size = Vector3.new(0.236, 0.41, 0.236)
- part_14.BrickColor = BrickColor.new("Black")
- part_14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_14.Material = Enum.Material.SmoothPlastic
- part_14.Orientation = Vector3.new(11.57, -173.39, 2.04)
- part_14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_14.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_14.Parent = m4a1_4
- part_14.CFrame = CFrame.new(170.992, 5.194, -8.937) * CFrame.Angles(2.938, -0.113, -3.129)
- part_15.Anchored = true
- part_15.Size = Vector3.new(0.228, 0.228, 0.534)
- part_15.BrickColor = BrickColor.new("Black")
- part_15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_15.Material = Enum.Material.SmoothPlastic
- part_15.Orientation = Vector3.new(-71.47, 12.12, 83.7)
- part_15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_15.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_15.Parent = m4a1_4
- part_15.CFrame = CFrame.new(170.95, 4.488, -9.093) * CFrame.Angles(-1.254, 0.067, 1.662)
- mesh_41.Scale = Vector3.new(0.709, 0.809, 0.8)
- mesh_41.Parent = part_15
- laser_4.Anchored = true
- laser_4.CanCollide = false
- laser_4.Size = Vector3.new(0.228, 0.228, 0.228)
- laser_4.BottomSurface = Enum.SurfaceType.Smooth
- laser_4.Orientation = Vector3.new(78.25, -3.44, -9.85)
- laser_4.Material = Enum.Material.Metal
- laser_4.Name = "Laser"
- laser_4.Transparency = 1
- laser_4.BrickColor = BrickColor.new("Really red")
- laser_4.Color = Color3.new(1, 0, 0)
- laser_4.TopSurface = Enum.SurfaceType.Smooth
- laser_4.Parent = m4a1_4
- laser_4.CFrame = CFrame.new(170.956, 7.407, -9.287) * CFrame.Angles(1.366, -0.012, -0.113)
- surfacegui_7.Enabled = false
- surfacegui_7.Face = Enum.NormalId.Top
- surfacegui_7.Parent = laser_4
- frame_7.Position = UDim2.new(0.45, 0, 0.47, 5)
- frame_7.BorderSizePixel = 0
- frame_7.Size = UDim2.new(2000, 0, 0, 30)
- frame_7.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- frame_7.Parent = surfacegui_7
- part_16.Anchored = true
- part_16.Size = Vector3.new(0.347, 0.906, 0.347)
- part_16.BrickColor = BrickColor.new("Black")
- part_16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_16.Material = Enum.Material.SmoothPlastic
- part_16.Orientation = Vector3.new(11.57, -173.39, 2.04)
- part_16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_16.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_16.Parent = m4a1_4
- part_16.CFrame = CFrame.new(171.008, 6.538, -9.216) * CFrame.Angles(2.938, -0.113, -3.129)
- mesh_42.Scale = Vector3.new(0.9, 0.6, 0.7)
- mesh_42.Parent = part_16
- bolt_4.Anchored = true
- bolt_4.Size = Vector3.new(0.285, 0.575, 0.285)
- bolt_4.Name = "Bolt"
- bolt_4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt_4.Material = Enum.Material.SmoothPlastic
- bolt_4.Orientation = Vector3.new(11.58, -173.39, -177.96)
- bolt_4.Color = Color3.new(0.388235, 0.372549, 0.384314)
- bolt_4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt_4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt_4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt_4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt_4.BrickColor = BrickColor.new("Dark stone grey")
- bolt_4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt_4.Parent = m4a1_4
- bolt_4.CFrame = CFrame.new(171.003, 6.109, -9.127) * CFrame.Angles(2.938, -0.113, 0.012)
- mesh_43.Scale = Vector3.new(1, 1, 0.98)
- mesh_43.Parent = bolt_4
- holo_4.Anchored = true
- holo_4.CanCollide = false
- holo_4.Size = Vector3.new(0.275, 0.275, 0.275)
- holo_4.Name = "Holo"
- holo_4.Orientation = Vector3.new(11.58, -173.39, -177.96)
- holo_4.Material = Enum.Material.Metal
- holo_4.Transparency = 1
- holo_4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- holo_4.BrickColor = BrickColor.new("Black")
- holo_4.BottomSurface = Enum.SurfaceType.Smooth
- holo_4.Color = Color3.new(0.105882, 0.164706, 0.207843)
- holo_4.TopSurface = Enum.SurfaceType.Smooth
- holo_4.Parent = m4a1_4
- holo_4.CFrame = CFrame.new(171.049, 6.131, -8.727) * CFrame.Angles(2.938, -0.113, 0.012)
- surfacegui_8.CanvasSize = Vector2.new(800, 800)
- surfacegui_8.Face = Enum.NormalId.Top
- surfacegui_8.Parent = holo_4
- frame_8.BackgroundColor3 = Color3.new(1, 1, 1)
- frame_8.BackgroundTransparency = 1
- frame_8.Size = UDim2.new(0, 800, 0, 800)
- frame_8.Parent = surfacegui_8
- flash_4.BackgroundTransparency = 1
- flash_4.Position = UDim2.new(0.449, 0, 0.449, 0)
- flash_4.BorderSizePixel = 0
- flash_4.ClipsDescendants = true
- flash_4.Size = UDim2.new(0.1, 0, 0.1, 1)
- flash_4.Name = "Flash"
- flash_4.Image = "http://www.roblox.com/asset/?id=131394739"
- flash_4.Parent = frame_8
- m4a1_5.Name = "M4A1"
- m4a1_5.ToolTip = "Military Rifle"
- m4a1_5.Parent = model_10
- part_17.Anchored = true
- part_17.Size = Vector3.new(0.31, 0.906, 0.31)
- part_17.BrickColor = BrickColor.new("Black")
- part_17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_17.Material = Enum.Material.SmoothPlastic
- part_17.Orientation = Vector3.new(11.57, -173.39, 2.04)
- part_17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_17.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_17.Parent = m4a1_5
- part_17.CFrame = CFrame.new(172.352, 4.559, -8.785) * CFrame.Angles(2.938, -0.113, -3.129)
- part_18.Anchored = true
- part_18.Size = Vector3.new(0.236, 0.41, 0.236)
- part_18.BrickColor = BrickColor.new("Black")
- part_18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_18.Material = Enum.Material.SmoothPlastic
- part_18.Orientation = Vector3.new(11.57, -173.39, 2.04)
- part_18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_18.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_18.Parent = m4a1_5
- part_18.CFrame = CFrame.new(172.36, 5.143, -8.906) * CFrame.Angles(2.938, -0.113, -3.129)
- part_19.Anchored = true
- part_19.Size = Vector3.new(0.228, 0.228, 0.534)
- part_19.BrickColor = BrickColor.new("Black")
- part_19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_19.Material = Enum.Material.SmoothPlastic
- part_19.Orientation = Vector3.new(-71.47, 12.12, 83.7)
- part_19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_19.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_19.Parent = m4a1_5
- part_19.CFrame = CFrame.new(172.318, 4.436, -9.062) * CFrame.Angles(-1.254, 0.067, 1.662)
- mesh_46.Scale = Vector3.new(0.709, 0.809, 0.8)
- mesh_46.Parent = part_19
- laser_5.Anchored = true
- laser_5.CanCollide = false
- laser_5.Size = Vector3.new(0.228, 0.228, 0.228)
- laser_5.BottomSurface = Enum.SurfaceType.Smooth
- laser_5.Orientation = Vector3.new(78.25, -3.44, -9.85)
- laser_5.Material = Enum.Material.Metal
- laser_5.Name = "Laser"
- laser_5.Transparency = 1
- laser_5.BrickColor = BrickColor.new("Really red")
- laser_5.Color = Color3.new(1, 0, 0)
- laser_5.TopSurface = Enum.SurfaceType.Smooth
- laser_5.Parent = m4a1_5
- laser_5.CFrame = CFrame.new(172.324, 7.356, -9.256) * CFrame.Angles(1.366, -0.012, -0.113)
- surfacegui_9.Enabled = false
- surfacegui_9.Face = Enum.NormalId.Top
- surfacegui_9.Parent = laser_5
- frame_9.Position = UDim2.new(0.45, 0, 0.47, 5)
- frame_9.BorderSizePixel = 0
- frame_9.Size = UDim2.new(2000, 0, 0, 30)
- frame_9.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- frame_9.Parent = surfacegui_9
- part_20.Anchored = true
- part_20.Size = Vector3.new(0.347, 0.906, 0.347)
- part_20.BrickColor = BrickColor.new("Black")
- part_20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_20.Material = Enum.Material.SmoothPlastic
- part_20.Orientation = Vector3.new(11.57, -173.39, 2.04)
- part_20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_20.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_20.Parent = m4a1_5
- part_20.CFrame = CFrame.new(172.376, 6.486, -9.185) * CFrame.Angles(2.938, -0.113, -3.129)
- mesh_47.Scale = Vector3.new(0.9, 0.6, 0.7)
- mesh_47.Parent = part_20
- bolt_5.Anchored = true
- bolt_5.Size = Vector3.new(0.285, 0.575, 0.285)
- bolt_5.Name = "Bolt"
- bolt_5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt_5.Material = Enum.Material.SmoothPlastic
- bolt_5.Orientation = Vector3.new(11.58, -173.39, -177.96)
- bolt_5.Color = Color3.new(0.388235, 0.372549, 0.384314)
- bolt_5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt_5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt_5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt_5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt_5.BrickColor = BrickColor.new("Dark stone grey")
- bolt_5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt_5.Parent = m4a1_5
- bolt_5.CFrame = CFrame.new(172.371, 6.058, -9.096) * CFrame.Angles(2.938, -0.113, 0.012)
- mesh_48.Scale = Vector3.new(1, 1, 0.98)
- mesh_48.Parent = bolt_5
- holo_5.Anchored = true
- holo_5.CanCollide = false
- holo_5.Size = Vector3.new(0.275, 0.275, 0.275)
- holo_5.Name = "Holo"
- holo_5.Orientation = Vector3.new(11.58, -173.39, -177.96)
- holo_5.Material = Enum.Material.Metal
- holo_5.Transparency = 1
- holo_5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- holo_5.BrickColor = BrickColor.new("Black")
- holo_5.BottomSurface = Enum.SurfaceType.Smooth
- holo_5.Color = Color3.new(0.105882, 0.164706, 0.207843)
- holo_5.TopSurface = Enum.SurfaceType.Smooth
- holo_5.Parent = m4a1_5
- holo_5.CFrame = CFrame.new(172.417, 6.08, -8.695) * CFrame.Angles(2.938, -0.113, 0.012)
- surfacegui_10.CanvasSize = Vector2.new(800, 800)
- surfacegui_10.Face = Enum.NormalId.Top
- surfacegui_10.Parent = holo_5
- frame_10.BackgroundColor3 = Color3.new(1, 1, 1)
- frame_10.BackgroundTransparency = 1
- frame_10.Size = UDim2.new(0, 800, 0, 800)
- frame_10.Parent = surfacegui_10
- flash_5.BackgroundTransparency = 1
- flash_5.Position = UDim2.new(0.449, 0, 0.449, 0)
- flash_5.BorderSizePixel = 0
- flash_5.ClipsDescendants = true
- flash_5.Size = UDim2.new(0.1, 0, 0.1, 1)
- flash_5.Name = "Flash"
- flash_5.Image = "http://www.roblox.com/asset/?id=131394739"
- flash_5.Parent = frame_10
- m4a1_6.Name = "M4A1"
- m4a1_6.ToolTip = "Military Rifle"
- m4a1_6.Parent = model_11
- part_21.Anchored = true
- part_21.Size = Vector3.new(0.31, 0.906, 0.31)
- part_21.BrickColor = BrickColor.new("Black")
- part_21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_21.Material = Enum.Material.SmoothPlastic
- part_21.Orientation = Vector3.new(11.57, -173.39, 2.04)
- part_21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_21.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_21.Parent = m4a1_6
- part_21.CFrame = CFrame.new(175.156, 4.588, -8.9) * CFrame.Angles(2.938, -0.113, -3.129)
- part_22.Anchored = true
- part_22.Size = Vector3.new(0.236, 0.41, 0.236)
- part_22.BrickColor = BrickColor.new("Black")
- part_22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_22.Material = Enum.Material.SmoothPlastic
- part_22.Orientation = Vector3.new(11.57, -173.39, 2.04)
- part_22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_22.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_22.Parent = m4a1_6
- part_22.CFrame = CFrame.new(175.163, 5.171, -9.022) * CFrame.Angles(2.938, -0.113, -3.129)
- part_23.Anchored = true
- part_23.Size = Vector3.new(0.228, 0.228, 0.534)
- part_23.BrickColor = BrickColor.new("Black")
- part_23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_23.Material = Enum.Material.SmoothPlastic
- part_23.Orientation = Vector3.new(-71.47, 12.12, 83.7)
- part_23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_23.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_23.Parent = m4a1_6
- part_23.CFrame = CFrame.new(175.122, 4.464, -9.177) * CFrame.Angles(-1.254, 0.067, 1.662)
- mesh_51.Scale = Vector3.new(0.709, 0.809, 0.8)
- mesh_51.Parent = part_23
- laser_6.Anchored = true
- laser_6.CanCollide = false
- laser_6.Size = Vector3.new(0.228, 0.228, 0.228)
- laser_6.BottomSurface = Enum.SurfaceType.Smooth
- laser_6.Orientation = Vector3.new(78.25, -3.44, -9.85)
- laser_6.Material = Enum.Material.Metal
- laser_6.Name = "Laser"
- laser_6.Transparency = 1
- laser_6.BrickColor = BrickColor.new("Really red")
- laser_6.Color = Color3.new(1, 0, 0)
- laser_6.TopSurface = Enum.SurfaceType.Smooth
- laser_6.Parent = m4a1_6
- laser_6.CFrame = CFrame.new(175.128, 7.384, -9.371) * CFrame.Angles(1.366, -0.012, -0.113)
- surfacegui_11.Enabled = false
- surfacegui_11.Face = Enum.NormalId.Top
- surfacegui_11.Parent = laser_6
- frame_11.Position = UDim2.new(0.45, 0, 0.47, 5)
- frame_11.BorderSizePixel = 0
- frame_11.Size = UDim2.new(2000, 0, 0, 30)
- frame_11.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- frame_11.Parent = surfacegui_11
- part_24.Anchored = true
- part_24.Size = Vector3.new(0.347, 0.906, 0.347)
- part_24.BrickColor = BrickColor.new("Black")
- part_24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_24.Material = Enum.Material.SmoothPlastic
- part_24.Orientation = Vector3.new(11.57, -173.39, 2.04)
- part_24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_24.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_24.Parent = m4a1_6
- part_24.CFrame = CFrame.new(175.18, 6.515, -9.301) * CFrame.Angles(2.938, -0.113, -3.129)
- mesh_52.Scale = Vector3.new(0.9, 0.6, 0.7)
- mesh_52.Parent = part_24
- bolt_6.Anchored = true
- bolt_6.Size = Vector3.new(0.285, 0.575, 0.285)
- bolt_6.Name = "Bolt"
- bolt_6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt_6.Material = Enum.Material.SmoothPlastic
- bolt_6.Orientation = Vector3.new(11.58, -173.39, -177.96)
- bolt_6.Color = Color3.new(0.388235, 0.372549, 0.384314)
- bolt_6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt_6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt_6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt_6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt_6.BrickColor = BrickColor.new("Dark stone grey")
- bolt_6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt_6.Parent = m4a1_6
- bolt_6.CFrame = CFrame.new(175.175, 6.086, -9.211) * CFrame.Angles(2.938, -0.113, 0.012)
- mesh_53.Scale = Vector3.new(1, 1, 0.98)
- mesh_53.Parent = bolt_6
- holo_6.Anchored = true
- holo_6.CanCollide = false
- holo_6.Size = Vector3.new(0.275, 0.275, 0.275)
- holo_6.Name = "Holo"
- holo_6.Orientation = Vector3.new(11.58, -173.39, -177.96)
- holo_6.Material = Enum.Material.Metal
- holo_6.Transparency = 1
- holo_6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- holo_6.BrickColor = BrickColor.new("Black")
- holo_6.BottomSurface = Enum.SurfaceType.Smooth
- holo_6.Color = Color3.new(0.105882, 0.164706, 0.207843)
- holo_6.TopSurface = Enum.SurfaceType.Smooth
- holo_6.Parent = m4a1_6
- holo_6.CFrame = CFrame.new(175.221, 6.108, -8.811) * CFrame.Angles(2.938, -0.113, 0.012)
- surfacegui_12.CanvasSize = Vector2.new(800, 800)
- surfacegui_12.Face = Enum.NormalId.Top
- surfacegui_12.Parent = holo_6
- frame_12.BackgroundColor3 = Color3.new(1, 1, 1)
- frame_12.BackgroundTransparency = 1
- frame_12.Size = UDim2.new(0, 800, 0, 800)
- frame_12.Parent = surfacegui_12
- flash_6.BackgroundTransparency = 1
- flash_6.Position = UDim2.new(0.449, 0, 0.449, 0)
- flash_6.BorderSizePixel = 0
- flash_6.ClipsDescendants = true
- flash_6.Size = UDim2.new(0.1, 0, 0.1, 1)
- flash_6.Name = "Flash"
- flash_6.Image = "http://www.roblox.com/asset/?id=131394739"
- flash_6.Parent = frame_12
- gun_locker.Name = "Gun Locker"
- gun_locker.Parent = model_5
- part_25.Anchored = true
- part_25.Size = Vector3.new(6.203, 0.18, 2.787)
- part_25.BottomSurface = Enum.SurfaceType.Smooth
- part_25.Material = Enum.Material.Metal
- part_25.TopSurface = Enum.SurfaceType.Smooth
- part_25.Orientation = Vector3.new(0, -179.79, 0)
- part_25.Parent = model_12
- part_25.CFrame = CFrame.new(173.522, 8.818, -8.937) * CFrame.Angles(3.142, -0.004, -3.142)
- part_26.Anchored = true
- part_26.Size = Vector3.new(6.203, 0.18, 2.787)
- part_26.BottomSurface = Enum.SurfaceType.Smooth
- part_26.Material = Enum.Material.Metal
- part_26.TopSurface = Enum.SurfaceType.Smooth
- part_26.Orientation = Vector3.new(0, -179.79, 0)
- part_26.Parent = model_12
- part_26.CFrame = CFrame.new(173.522, 10.526, -8.937) * CFrame.Angles(3.142, -0.004, -3.142)
- part_27.Anchored = true
- part_27.Size = Vector3.new(6.023, 0.18, 2.697)
- part_27.Orientation = Vector3.new(0, -179.79, 0)
- part_27.Material = Enum.Material.Fabric
- part_27.BottomSurface = Enum.SurfaceType.Smooth
- part_27.BrickColor = BrickColor.new("Black")
- part_27.TopSurface = Enum.SurfaceType.Smooth
- part_27.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_27.Parent = model_12
- part_27.CFrame = CFrame.new(173.522, 10.553, -8.983) * CFrame.Angles(3.142, -0.004, -3.142)
- part_28.Anchored = true
- part_28.Size = Vector3.new(6.203, 0.539, 2.787)
- part_28.BottomSurface = Enum.SurfaceType.Smooth
- part_28.Material = Enum.Material.Metal
- part_28.TopSurface = Enum.SurfaceType.Smooth
- part_28.Orientation = Vector3.new(0, -179.79, 0)
- part_28.Parent = model_12
- part_28.CFrame = CFrame.new(173.522, 3.603, -8.937) * CFrame.Angles(3.142, -0.004, -3.142)
- part_29.Anchored = true
- part_29.Size = Vector3.new(6.293, 8.9, 0.18)
- part_29.BottomSurface = Enum.SurfaceType.Smooth
- part_29.Material = Enum.Material.Metal
- part_29.TopSurface = Enum.SurfaceType.Smooth
- part_29.Orientation = Vector3.new(0, -179.79, 0)
- part_29.Parent = model_12
- part_29.CFrame = CFrame.new(173.562, 7.784, -10.331) * CFrame.Angles(3.142, -0.004, -3.142)
- part_30.Anchored = true
- part_30.Size = Vector3.new(6.023, 0.18, 2.697)
- part_30.Orientation = Vector3.new(0, -179.79, 0)
- part_30.Material = Enum.Material.Fabric
- part_30.BottomSurface = Enum.SurfaceType.Smooth
- part_30.BrickColor = BrickColor.new("Black")
- part_30.TopSurface = Enum.SurfaceType.Smooth
- part_30.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_30.Parent = model_12
- part_30.CFrame = CFrame.new(173.522, 8.845, -8.983) * CFrame.Angles(3.142, -0.004, -3.142)
- part_31.Anchored = true
- part_31.Size = Vector3.new(6.383, 0.36, 3.057)
- part_31.BottomSurface = Enum.SurfaceType.Smooth
- part_31.Material = Enum.Material.Metal
- part_31.TopSurface = Enum.SurfaceType.Smooth
- part_31.Orientation = Vector3.new(0, -179.79, 0)
- part_31.Parent = model_12
- part_31.CFrame = CFrame.new(173.522, 3.514, -8.893) * CFrame.Angles(3.142, -0.004, -3.142)
- part_32.Anchored = true
- part_32.Size = Vector3.new(6.293, 0.18, 3.057)
- part_32.BottomSurface = Enum.SurfaceType.Smooth
- part_32.Material = Enum.Material.Metal
- part_32.TopSurface = Enum.SurfaceType.Smooth
- part_32.Orientation = Vector3.new(0, -179.79, 0)
- part_32.Parent = model_12
- part_32.CFrame = CFrame.new(173.567, 12.144, -8.893) * CFrame.Angles(3.142, -0.004, -3.142)
- model_13.PrimaryPart = part_33
- model_13.Parent = model_12
- part_33.Anchored = true
- part_33.Size = Vector3.new(2.517, 8.091, 0.18)
- part_33.Orientation = Vector3.new(0, -179.79, 0)
- part_33.Material = Enum.Material.Metal
- part_33.BottomSurface = Enum.SurfaceType.Smooth
- part_33.TopSurface = Enum.SurfaceType.Smooth
- part_33.Transparency = 1
- part_33.Parent = model_13
- part_33.CFrame = CFrame.new(171.877, 7.966, -7.261) * CFrame.Angles(3.142, -0.004, -3.142)
- texture.Texture = "http://www.roblox.com/asset/?id=22008950"
- texture.Face = Enum.NormalId.Back
- texture.Parent = part_33
- part_34.Anchored = true
- part_34.Size = Vector3.new(2.517, 8.091, 0.18)
- part_34.Orientation = Vector3.new(0, -179.79, 0)
- part_34.Material = Enum.Material.Metal
- part_34.BottomSurface = Enum.SurfaceType.Smooth
- part_34.TopSurface = Enum.SurfaceType.Smooth
- part_34.Transparency = 1
- part_34.Parent = model_13
- part_34.CFrame = CFrame.new(171.877, 7.966, -7.279) * CFrame.Angles(3.142, -0.004, -3.142)
- texture_2.Texture = "http://www.roblox.com/asset/?id=22008950"
- texture_2.Parent = part_34
- part_35.Anchored = true
- part_35.Size = Vector3.new(0.18, 8.9, 3.057)
- part_35.BottomSurface = Enum.SurfaceType.Smooth
- part_35.Material = Enum.Material.Metal
- part_35.TopSurface = Enum.SurfaceType.Smooth
- part_35.Orientation = Vector3.new(0, -179.79, 0)
- part_35.Parent = model_12
- part_35.CFrame = CFrame.new(176.623, 7.784, -8.904) * CFrame.Angles(3.142, -0.004, -3.142)
- part_36.Anchored = true
- part_36.Size = Vector3.new(0.18, 8.9, 3.057)
- part_36.BottomSurface = Enum.SurfaceType.Smooth
- part_36.Material = Enum.Material.Metal
- part_36.TopSurface = Enum.SurfaceType.Smooth
- part_36.Orientation = Vector3.new(0, -179.79, 0)
- part_36.Parent = model_12
- part_36.CFrame = CFrame.new(170.42, 7.784, -8.881) * CFrame.Angles(3.142, -0.004, -3.142)
- part_37.Anchored = true
- part_37.Size = Vector3.new(2.517, 8.091, 0.18)
- part_37.Orientation = Vector3.new(0, -29.79, 0)
- part_37.Material = Enum.Material.Metal
- part_37.BottomSurface = Enum.SurfaceType.Smooth
- part_37.TopSurface = Enum.SurfaceType.Smooth
- part_37.Transparency = 1
- part_37.Parent = model_14
- part_37.CFrame = CFrame.new(177.928, 7.964, -6.717) * CFrame.Angles(0, -0.52, 0)
- texture_3.Texture = "http://www.roblox.com/asset/?id=22008950"
- texture_3.Face = Enum.NormalId.Back
- texture_3.Parent = part_37
- part_38.Anchored = true
- part_38.Size = Vector3.new(2.517, 8.091, 0.18)
- part_38.Orientation = Vector3.new(0, -29.79, 0)
- part_38.Material = Enum.Material.Metal
- part_38.BottomSurface = Enum.SurfaceType.Smooth
- part_38.TopSurface = Enum.SurfaceType.Smooth
- part_38.Transparency = 1
- part_38.Parent = model_14
- part_38.CFrame = CFrame.new(177.919, 7.964, -6.701) * CFrame.Angles(0, -0.52, 0)
- texture_4.Texture = "http://www.roblox.com/asset/?id=22008950"
- texture_4.Parent = part_38
- weapons.Name = "Weapons"
- weapons.Parent = gun_locker
- smoke_grenade.Name = "Smoke Grenade"
- smoke_grenade.Parent = weapons
- smoke_grenade_2.Name = "Smoke Grenade"
- smoke_grenade_2.Parent = weapons
- smoke_grenade_3.Name = "Smoke Grenade"
- smoke_grenade_3.Parent = weapons
- grenade.Name = "Grenade"
- grenade.Parent = weapons
- smoke_grenade_4.Name = "Smoke Grenade"
- smoke_grenade_4.Parent = weapons
- grenade_2.Name = "Grenade"
- grenade_2.Parent = weapons
- grenade_3.Name = "Grenade"
- grenade_3.Parent = weapons
- grenade_4.Name = "Grenade"
- grenade_4.Parent = weapons
- smoke_grenade_5.Name = "Smoke Grenade"
- smoke_grenade_5.Parent = weapons
- smoke_grenade_6.Name = "Smoke Grenade"
- smoke_grenade_6.Parent = weapons
- grenade_5.Name = "Grenade"
- grenade_5.Parent = weapons
- grenade_6.Name = "Grenade"
- grenade_6.Parent = weapons
- m4a1_7.Name = "M4A1"
- m4a1_7.ToolTip = "Military Rifle"
- m4a1_7.Parent = model_15
- part_99.Anchored = true
- part_99.Size = Vector3.new(0.31, 0.906, 0.31)
- part_99.BrickColor = BrickColor.new("Black")
- part_99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_99.Material = Enum.Material.SmoothPlastic
- part_99.Orientation = Vector3.new(11.57, -173.39, 2.04)
- part_99.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_99.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_99.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_99.Parent = m4a1_7
- part_99.CFrame = CFrame.new(173.061, 4.588, -8.893) * CFrame.Angles(2.938, -0.113, -3.129)
- part_100.Anchored = true
- part_100.Size = Vector3.new(0.236, 0.41, 0.236)
- part_100.BrickColor = BrickColor.new("Black")
- part_100.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_100.Material = Enum.Material.SmoothPlastic
- part_100.Orientation = Vector3.new(11.57, -173.39, 2.04)
- part_100.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_100.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_100.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_100.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_100.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_100.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_100.Parent = m4a1_7
- part_100.CFrame = CFrame.new(173.068, 5.171, -9.014) * CFrame.Angles(2.938, -0.113, -3.129)
- part_101.Anchored = true
- part_101.Size = Vector3.new(0.228, 0.228, 0.534)
- part_101.BrickColor = BrickColor.new("Black")
- part_101.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_101.Material = Enum.Material.SmoothPlastic
- part_101.Orientation = Vector3.new(-71.47, 12.12, 83.7)
- part_101.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_101.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_101.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_101.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_101.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_101.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_101.Parent = m4a1_7
- part_101.CFrame = CFrame.new(173.027, 4.464, -9.17) * CFrame.Angles(-1.254, 0.067, 1.662)
- mesh_56.Scale = Vector3.new(0.709, 0.809, 0.8)
- mesh_56.Parent = part_101
- laser_7.Anchored = true
- laser_7.CanCollide = false
- laser_7.Size = Vector3.new(0.228, 0.228, 0.228)
- laser_7.BottomSurface = Enum.SurfaceType.Smooth
- laser_7.Orientation = Vector3.new(78.25, -3.44, -9.85)
- laser_7.Material = Enum.Material.Metal
- laser_7.Name = "Laser"
- laser_7.Transparency = 1
- laser_7.BrickColor = BrickColor.new("Really red")
- laser_7.Color = Color3.new(1, 0, 0)
- laser_7.TopSurface = Enum.SurfaceType.Smooth
- laser_7.Parent = m4a1_7
- laser_7.CFrame = CFrame.new(173.033, 7.384, -9.364) * CFrame.Angles(1.366, -0.012, -0.113)
- surfacegui_13.Enabled = false
- surfacegui_13.Face = Enum.NormalId.Top
- surfacegui_13.Parent = laser_7
- frame_13.Position = UDim2.new(0.45, 0, 0.47, 5)
- frame_13.BorderSizePixel = 0
- frame_13.Size = UDim2.new(2000, 0, 0, 30)
- frame_13.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- frame_13.Parent = surfacegui_13
- part_102.Anchored = true
- part_102.Size = Vector3.new(0.347, 0.906, 0.347)
- part_102.BrickColor = BrickColor.new("Black")
- part_102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_102.Material = Enum.Material.SmoothPlastic
- part_102.Orientation = Vector3.new(11.57, -173.39, 2.04)
- part_102.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_102.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_102.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_102.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_102.Parent = m4a1_7
- part_102.CFrame = CFrame.new(173.085, 6.515, -9.293) * CFrame.Angles(2.938, -0.113, -3.129)
- mesh_57.Scale = Vector3.new(0.9, 0.6, 0.7)
- mesh_57.Parent = part_102
- bolt_7.Anchored = true
- bolt_7.Size = Vector3.new(0.285, 0.575, 0.285)
- bolt_7.Name = "Bolt"
- bolt_7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt_7.Material = Enum.Material.SmoothPlastic
- bolt_7.Orientation = Vector3.new(11.58, -173.39, -177.96)
- bolt_7.Color = Color3.new(0.388235, 0.372549, 0.384314)
- bolt_7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt_7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt_7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt_7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt_7.BrickColor = BrickColor.new("Dark stone grey")
- bolt_7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt_7.Parent = m4a1_7
- bolt_7.CFrame = CFrame.new(173.08, 6.086, -9.204) * CFrame.Angles(2.938, -0.113, 0.012)
- mesh_58.Scale = Vector3.new(1, 1, 0.98)
- mesh_58.Parent = bolt_7
- holo_7.Anchored = true
- holo_7.CanCollide = false
- holo_7.Size = Vector3.new(0.275, 0.275, 0.275)
- holo_7.Name = "Holo"
- holo_7.Orientation = Vector3.new(11.58, -173.39, -177.96)
- holo_7.Material = Enum.Material.Metal
- holo_7.Transparency = 1
- holo_7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- holo_7.BrickColor = BrickColor.new("Black")
- holo_7.BottomSurface = Enum.SurfaceType.Smooth
- holo_7.Color = Color3.new(0.105882, 0.164706, 0.207843)
- holo_7.TopSurface = Enum.SurfaceType.Smooth
- holo_7.Parent = m4a1_7
- holo_7.CFrame = CFrame.new(173.126, 6.108, -8.803) * CFrame.Angles(2.938, -0.113, 0.012)
- surfacegui_14.CanvasSize = Vector2.new(800, 800)
- surfacegui_14.Face = Enum.NormalId.Top
- surfacegui_14.Parent = holo_7
- frame_14.BackgroundColor3 = Color3.new(1, 1, 1)
- frame_14.BackgroundTransparency = 1
- frame_14.Size = UDim2.new(0, 800, 0, 800)
- frame_14.Parent = surfacegui_14
- flash_7.BackgroundTransparency = 1
- flash_7.Position = UDim2.new(0.449, 0, 0.449, 0)
- flash_7.BorderSizePixel = 0
- flash_7.ClipsDescendants = true
- flash_7.Size = UDim2.new(0.1, 0, 0.1, 1)
- flash_7.Name = "Flash"
- flash_7.Image = "http://www.roblox.com/asset/?id=131394739"
- flash_7.Parent = frame_14
- m4a1_8.Name = "M4A1"
- m4a1_8.ToolTip = "Military Rifle"
- m4a1_8.Parent = model_16
- part_103.Anchored = true
- part_103.Size = Vector3.new(0.31, 0.906, 0.31)
- part_103.BrickColor = BrickColor.new("Black")
- part_103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_103.Material = Enum.Material.SmoothPlastic
- part_103.Orientation = Vector3.new(11.57, -173.39, 2.04)
- part_103.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_103.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_103.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_103.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_103.Parent = m4a1_8
- part_103.CFrame = CFrame.new(173.768, 4.559, -8.79) * CFrame.Angles(2.938, -0.113, -3.129)
- part_104.Anchored = true
- part_104.Size = Vector3.new(0.236, 0.41, 0.236)
- part_104.BrickColor = BrickColor.new("Black")
- part_104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_104.Material = Enum.Material.SmoothPlastic
- part_104.Orientation = Vector3.new(11.57, -173.39, 2.04)
- part_104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_104.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_104.Parent = m4a1_8
- part_104.CFrame = CFrame.new(173.776, 5.143, -8.911) * CFrame.Angles(2.938, -0.113, -3.129)
- part_105.Anchored = true
- part_105.Size = Vector3.new(0.228, 0.228, 0.534)
- part_105.BrickColor = BrickColor.new("Black")
- part_105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_105.Material = Enum.Material.SmoothPlastic
- part_105.Orientation = Vector3.new(-71.47, 12.12, 83.7)
- part_105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_105.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_105.Parent = m4a1_8
- part_105.CFrame = CFrame.new(173.734, 4.436, -9.067) * CFrame.Angles(-1.254, 0.067, 1.662)
- mesh_61.Scale = Vector3.new(0.709, 0.809, 0.8)
- mesh_61.Parent = part_105
- laser_8.Anchored = true
- laser_8.CanCollide = false
- laser_8.Size = Vector3.new(0.228, 0.228, 0.228)
- laser_8.BottomSurface = Enum.SurfaceType.Smooth
- laser_8.Orientation = Vector3.new(78.25, -3.44, -9.85)
- laser_8.Material = Enum.Material.Metal
- laser_8.Name = "Laser"
- laser_8.Transparency = 1
- laser_8.BrickColor = BrickColor.new("Really red")
- laser_8.Color = Color3.new(1, 0, 0)
- laser_8.TopSurface = Enum.SurfaceType.Smooth
- laser_8.Parent = m4a1_8
- laser_8.CFrame = CFrame.new(173.74, 7.356, -9.261) * CFrame.Angles(1.366, -0.012, -0.113)
- surfacegui_15.Enabled = false
- surfacegui_15.Face = Enum.NormalId.Top
- surfacegui_15.Parent = laser_8
- frame_15.Position = UDim2.new(0.45, 0, 0.47, 5)
- frame_15.BorderSizePixel = 0
- frame_15.Size = UDim2.new(2000, 0, 0, 30)
- frame_15.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- frame_15.Parent = surfacegui_15
- part_106.Anchored = true
- part_106.Size = Vector3.new(0.347, 0.906, 0.347)
- part_106.BrickColor = BrickColor.new("Black")
- part_106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_106.Material = Enum.Material.SmoothPlastic
- part_106.Orientation = Vector3.new(11.57, -173.39, 2.04)
- part_106.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_106.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_106.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_106.Parent = m4a1_8
- part_106.CFrame = CFrame.new(173.792, 6.486, -9.19) * CFrame.Angles(2.938, -0.113, -3.129)
- mesh_62.Scale = Vector3.new(0.9, 0.6, 0.7)
- mesh_62.Parent = part_106
- bolt_8.Anchored = true
- bolt_8.Size = Vector3.new(0.285, 0.575, 0.285)
- bolt_8.Name = "Bolt"
- bolt_8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt_8.Material = Enum.Material.SmoothPlastic
- bolt_8.Orientation = Vector3.new(11.58, -173.39, -177.96)
- bolt_8.Color = Color3.new(0.388235, 0.372549, 0.384314)
- bolt_8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt_8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt_8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt_8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt_8.BrickColor = BrickColor.new("Dark stone grey")
- bolt_8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- bolt_8.Parent = m4a1_8
- bolt_8.CFrame = CFrame.new(173.787, 6.058, -9.101) * CFrame.Angles(2.938, -0.113, 0.012)
- mesh_63.Scale = Vector3.new(1, 1, 0.98)
- mesh_63.Parent = bolt_8
- holo_8.Anchored = true
- holo_8.CanCollide = false
- holo_8.Size = Vector3.new(0.275, 0.275, 0.275)
- holo_8.Name = "Holo"
- holo_8.Orientation = Vector3.new(11.58, -173.39, -177.96)
- holo_8.Material = Enum.Material.Metal
- holo_8.Transparency = 1
- holo_8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- holo_8.BrickColor = BrickColor.new("Black")
- holo_8.BottomSurface = Enum.SurfaceType.Smooth
- holo_8.Color = Color3.new(0.105882, 0.164706, 0.207843)
- holo_8.TopSurface = Enum.SurfaceType.Smooth
- holo_8.Parent = m4a1_8
- holo_8.CFrame = CFrame.new(173.833, 6.08, -8.701) * CFrame.Angles(2.938, -0.113, 0.012)
- surfacegui_16.CanvasSize = Vector2.new(800, 800)
- surfacegui_16.Face = Enum.NormalId.Top
- surfacegui_16.Parent = holo_8
- frame_16.BackgroundColor3 = Color3.new(1, 1, 1)
- frame_16.BackgroundTransparency = 1
- frame_16.Size = UDim2.new(0, 800, 0, 800)
- frame_16.Parent = surfacegui_16
- flash_8.BackgroundTransparency = 1
- flash_8.Position = UDim2.new(0.449, 0, 0.449, 0)
- flash_8.BorderSizePixel = 0
- flash_8.ClipsDescendants = true
- flash_8.Size = UDim2.new(0.1, 0, 0.1, 1)
- flash_8.Name = "Flash"
- flash_8.Image = "http://www.roblox.com/asset/?id=131394739"
- flash_8.Parent = frame_16
- mysurfacegui.Anchored = true
- mysurfacegui.Size = Vector3.new(4.8, 2.42, 0.2)
- mysurfacegui.Orientation = Vector3.new(0, 90, 0)
- mysurfacegui.Name = "MySurfaceGui"
- mysurfacegui.Transparency = 1
- mysurfacegui.Parent = model
- mysurfacegui.CFrame = CFrame.new(154.216, 12.949, 13.375) * CFrame.Angles(0, 1.571, 0)
- textbox.TextWrapped = true
- textbox.BackgroundTransparency = 1
- textbox.BackgroundColor3 = Color3.new(1, 1, 1)
- textbox.TextSize = 96
- textbox.Font = Enum.Font.Arial
- textbox.Size = UDim2.new(0, 800, 0, 600)
- textbox.Text = "MTF Armory"
- textbox.TextColor3 = Color3.new(1, 1, 1)
- textbox.Parent = surfacegui_17
- textbox_2.TextWrapped = true
- textbox_2.BackgroundTransparency = 1
- textbox_2.Position = UDim2.new(0, 0, 0.2, 0)
- textbox_2.BackgroundColor3 = Color3.new(0, 0, 0)
- textbox_2.TextSize = 60
- textbox_2.Font = Enum.Font.Arial
- textbox_2.Size = UDim2.new(0, 800, 0, 600)
- textbox_2.Text = "AUTHORIZED PERSONNEL ONLY"
- textbox_2.TextColor3 = Color3.new(1, 0, 0.0156863)
- textbox_2.Parent = textbox
- part_107.Anchored = true
- part_107.Size = Vector3.new(63.34, 1, 43.41)
- part_107.Orientation = Vector3.new(0, 180, 0)
- part_107.Material = Enum.Material.Metal
- part_107.BottomSurface = Enum.SurfaceType.Smooth
- part_107.BrickColor = BrickColor.new("Smoky grey")
- part_107.TopSurface = Enum.SurfaceType.Smooth
- part_107.Color = Color3.new(0.356863, 0.364706, 0.411765)
- part_107.Parent = model
- part_107.CFrame = CFrame.new(186.223, 2.75, 10.383) * CFrame.Angles(-3.142, 0, -3.142)
- part_108.Anchored = true
- part_108.Size = Vector3.new(19.37, 15.77, 1.01)
- part_108.Orientation = Vector3.new(0, -90, 0)
- part_108.Material = Enum.Material.Metal
- part_108.BottomSurface = Enum.SurfaceType.Smooth
- part_108.BrickColor = BrickColor.new("Smoky grey")
- part_108.TopSurface = Enum.SurfaceType.Smooth
- part_108.Color = Color3.new(0.356863, 0.364706, 0.411765)
- part_108.Parent = model
- part_108.CFrame = CFrame.new(154.821, 11.224, -1.51) * CFrame.Angles(0, -1.571, 0)
- part_109.Anchored = true
- part_109.Size = Vector3.new(10.56, 6.21, 0.05)
- part_109.Orientation = Vector3.new(0, -90, 0)
- part_109.Material = Enum.Material.Metal
- part_109.BottomSurface = Enum.SurfaceType.Smooth
- part_109.BrickColor = BrickColor.new("Smoky grey")
- part_109.TopSurface = Enum.SurfaceType.Smooth
- part_109.Color = Color3.new(0.356863, 0.364706, 0.411765)
- part_109.Parent = model
- part_109.CFrame = CFrame.new(154.341, 16.124, 13.325) * CFrame.Angles(0, -1.571, 0)
- part_110.Anchored = true
- part_110.Size = Vector3.new(13.37, 15.71, 0.96)
- part_110.Orientation = Vector3.new(0, -90, 0)
- part_110.Material = Enum.Material.Metal
- part_110.BottomSurface = Enum.SurfaceType.Smooth
- part_110.BrickColor = BrickColor.new("Smoky grey")
- part_110.TopSurface = Enum.SurfaceType.Smooth
- part_110.Color = Color3.new(0.356863, 0.364706, 0.411765)
- part_110.Parent = model
- part_110.CFrame = CFrame.new(154.796, 11.254, 25.27) * CFrame.Angles(0, -1.571, 0)
- locker.Name = "locker"
- locker.Parent = model_17
- locker_2.Name = "locker"
- locker_2.Parent = model_17
- small_ammobox.Name = "Small AmmoBox"
- small_ammobox.Parent = model
- part_111.Anchored = true
- part_111.Size = Vector3.new(1.203, 0.043, 0.258)
- part_111.BrickColor = BrickColor.new("Really black")
- part_111.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_111.Material = Enum.Material.SmoothPlastic
- part_111.Orientation = Vector3.new(0, -5, 90)
- part_111.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_111.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_111.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_111.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_111.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_111.Parent = small_ammobox
- part_111.CFrame = CFrame.new(215.257, 5.922, 18.126) * CFrame.Angles(0, -0.087, 1.571)
- part_112.Anchored = true
- part_112.Size = Vector3.new(0.052, 0.327, 0.911)
- part_112.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_112.Orientation = Vector3.new(0, -5, 0)
- part_112.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_112.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_112.Transparency = 2
- part_112.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_112.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_112.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_112.Parent = small_ammobox
- part_112.CFrame = CFrame.new(213.913, 5.552, 17.258) * CFrame.Angles(0, -0.087, 0)
- surfacegui_18.CanvasSize = Vector2.new(400, 60)
- surfacegui_18.Face = Enum.NormalId.Left
- surfacegui_18.Parent = part_112
- textlabel.TextWrapped = true
- textlabel.BackgroundColor3 = Color3.new(1, 1, 1)
- textlabel.BackgroundTransparency = 1
- textlabel.TextSize = 36
- textlabel.TextScaled = true
- textlabel.BorderSizePixel = 0
- textlabel.Font = Enum.Font.SciFi
- textlabel.Text = "Ammunition Rounds"
- textlabel.TextStrokeTransparency = 0
- textlabel.TextColor3 = Color3.new(0, 0, 0)
- textlabel.Size = UDim2.new(1, 0, 1, 0)
- textlabel.Parent = surfacegui_18
- part_113.Anchored = true
- part_113.Size = Vector3.new(1.203, 0.043, 0.258)
- part_113.BrickColor = BrickColor.new("Really black")
- part_113.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_113.Material = Enum.Material.SmoothPlastic
- part_113.Orientation = Vector3.new(0, -5, 90)
- part_113.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_113.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_113.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_113.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_113.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_113.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_113.Parent = small_ammobox
- part_113.CFrame = CFrame.new(215.388, 5.922, 16.627) * CFrame.Angles(0, -0.087, 1.571)
- part_114.Anchored = true
- part_114.Size = Vector3.new(0.043, 1.504, 0.258)
- part_114.BrickColor = BrickColor.new("Really black")
- part_114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_114.Material = Enum.Material.SmoothPlastic
- part_114.Orientation = Vector3.new(0, -5, 90)
- part_114.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_114.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_114.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_114.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_114.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_114.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_114.Parent = small_ammobox
- part_114.CFrame = CFrame.new(214.529, 6.545, 18.062) * CFrame.Angles(0, -0.087, 1.571)
- part_115.Anchored = true
- part_115.Size = Vector3.new(1.203, 0.043, 0.258)
- part_115.BrickColor = BrickColor.new("Really black")
- part_115.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_115.Material = Enum.Material.SmoothPlastic
- part_115.Orientation = Vector3.new(0, -5, 90)
- part_115.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_115.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_115.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_115.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_115.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_115.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_115.Parent = small_ammobox
- part_115.CFrame = CFrame.new(213.801, 5.922, 17.998) * CFrame.Angles(0, -0.087, 1.571)
- part_116.Anchored = true
- part_116.Size = Vector3.new(1.203, 0.043, 0.258)
- part_116.BrickColor = BrickColor.new("Really black")
- part_116.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_116.Material = Enum.Material.SmoothPlastic
- part_116.Orientation = Vector3.new(0, -5, 90)
- part_116.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_116.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_116.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_116.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_116.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_116.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_116.Parent = small_ammobox
- part_116.CFrame = CFrame.new(213.932, 5.922, 16.5) * CFrame.Angles(0, -0.087, 1.571)
- part_117.Anchored = true
- part_117.Size = Vector3.new(0.043, 1.504, 0.258)
- part_117.BrickColor = BrickColor.new("Really black")
- part_117.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_117.Material = Enum.Material.SmoothPlastic
- part_117.Orientation = Vector3.new(0, -5, 90)
- part_117.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_117.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_117.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_117.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_117.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_117.Parent = small_ammobox
- part_117.CFrame = CFrame.new(214.66, 6.545, 16.564) * CFrame.Angles(0, -0.087, 1.571)
- part_118.Anchored = true
- part_118.Size = Vector3.new(0.937, 0.043, 1.057)
- part_118.BottomSurface = Enum.SurfaceType.Smooth
- part_118.Orientation = Vector3.new(0, 85, 0)
- part_118.Material = Enum.Material.Metal
- part_118.Color = Color3.new(0.623529, 0.631373, 0.67451)
- part_118.BrickColor = BrickColor.new("Fossil")
- part_118.TopSurface = Enum.SurfaceType.Smooth
- part_118.Transparency = 1
- part_118.Parent = small_ammobox
- part_118.CFrame = CFrame.new(214.594, 6.502, 17.321) * CFrame.Angles(0, 1.484, 0)
- decal.Texture = "http://www.roblox.com/asset/?id=67219535"
- decal.Face = Enum.NormalId.Top
- decal.Parent = part_118
- part_119.Anchored = true
- part_119.Size = Vector3.new(0.84, 0.94, 61.8)
- part_119.Orientation = Vector3.new(0, 90, 0)
- part_119.Material = Enum.Material.Concrete
- part_119.BottomSurface = Enum.SurfaceType.Smooth
- part_119.BrickColor = BrickColor.new("Black")
- part_119.TopSurface = Enum.SurfaceType.Smooth
- part_119.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_119.Parent = model_19
- part_119.CFrame = CFrame.new(186.383, 19.893, -10.781) * CFrame.Angles(0, 1.571, 0)
- part_120.Anchored = true
- part_120.Size = Vector3.new(0.84, 0.94, 43.41)
- part_120.Orientation = Vector3.new(0, 180, 0)
- part_120.Material = Enum.Material.Concrete
- part_120.BottomSurface = Enum.SurfaceType.Smooth
- part_120.BrickColor = BrickColor.new("Black")
- part_120.TopSurface = Enum.SurfaceType.Smooth
- part_120.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_120.Parent = model_19
- part_120.CFrame = CFrame.new(217.626, 19.893, 10.506) * CFrame.Angles(-3.142, 0, -3.142)
- part_121.Anchored = true
- part_121.Size = Vector3.new(0.84, 0.94, 61.8)
- part_121.Orientation = Vector3.new(0, 90, 0)
- part_121.Material = Enum.Material.Concrete
- part_121.BottomSurface = Enum.SurfaceType.Smooth
- part_121.BrickColor = BrickColor.new("Black")
- part_121.TopSurface = Enum.SurfaceType.Smooth
- part_121.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_121.Parent = model_19
- part_121.CFrame = CFrame.new(186.383, 19.893, 31.762) * CFrame.Angles(0, 1.571, 0)
- part_122.Anchored = true
- part_122.Size = Vector3.new(0.84, 0.94, 43.41)
- part_122.Orientation = Vector3.new(0, 180, 0)
- part_122.Material = Enum.Material.Concrete
- part_122.BottomSurface = Enum.SurfaceType.Smooth
- part_122.BrickColor = BrickColor.new("Black")
- part_122.TopSurface = Enum.SurfaceType.Smooth
- part_122.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_122.Parent = model_19
- part_122.CFrame = CFrame.new(155.131, 19.893, 10.506) * CFrame.Angles(-3.142, 0, -3.142)
- part_123.Anchored = true
- part_123.Size = Vector3.new(63.34, 1, 43.41)
- part_123.Orientation = Vector3.new(0, 180, 0)
- part_123.Material = Enum.Material.Metal
- part_123.BottomSurface = Enum.SurfaceType.Smooth
- part_123.BrickColor = BrickColor.new("Black")
- part_123.TopSurface = Enum.SurfaceType.Smooth
- part_123.Color = Color3.new(0.105882, 0.164706, 0.207843)
- part_123.Parent = model_20
- part_123.CFrame = CFrame.new(186.381, 18.933, 10.506) * CFrame.Angles(-3.142, 0, -3.142)
- small_ammobox_2.Name = "Small AmmoBox"
- small_ammobox_2.Parent = model
- part_124.Anchored = true
- part_124.Size = Vector3.new(1.203, 0.043, 0.258)
- part_124.BrickColor = BrickColor.new("Really black")
- part_124.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_124.Material = Enum.Material.SmoothPlastic
- part_124.Orientation = Vector3.new(0, -10, 90)
- part_124.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_124.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_124.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_124.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_124.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_124.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_124.Parent = small_ammobox_2
- part_124.CFrame = CFrame.new(215.335, 8.895, 14.617) * CFrame.Angles(0, -0.175, 1.571)
- part_125.Anchored = true
- part_125.Size = Vector3.new(0.052, 0.327, 0.911)
- part_125.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_125.Orientation = Vector3.new(0, -10, 0)
- part_125.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_125.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_125.Transparency = 2
- part_125.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_125.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_125.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_125.Parent = small_ammobox_2
- part_125.CFrame = CFrame.new(214.072, 8.526, 13.635) * CFrame.Angles(0, -0.175, 0)
- surfacegui_19.CanvasSize = Vector2.new(400, 60)
- surfacegui_19.Face = Enum.NormalId.Left
- surfacegui_19.Parent = part_125
- textlabel_2.TextWrapped = true
- textlabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
- textlabel_2.BackgroundTransparency = 1
- textlabel_2.TextSize = 36
- textlabel_2.TextScaled = true
- textlabel_2.BorderSizePixel = 0
- textlabel_2.Font = Enum.Font.SciFi
- textlabel_2.Text = "Ammunition Rounds"
- textlabel_2.TextStrokeTransparency = 0
- textlabel_2.TextColor3 = Color3.new(0, 0, 0)
- textlabel_2.Size = UDim2.new(1, 0, 1, 0)
- textlabel_2.Parent = surfacegui_19
- part_126.Anchored = true
- part_126.Size = Vector3.new(1.203, 0.043, 0.258)
- part_126.BrickColor = BrickColor.new("Really black")
- part_126.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_126.Material = Enum.Material.SmoothPlastic
- part_126.Orientation = Vector3.new(0, -10, 90)
- part_126.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_126.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_126.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_126.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_126.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_126.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_126.Parent = small_ammobox_2
- part_126.CFrame = CFrame.new(215.596, 8.895, 13.135) * CFrame.Angles(0, -0.175, 1.571)
- part_127.Anchored = true
- part_127.Size = Vector3.new(0.043, 1.504, 0.258)
- part_127.BrickColor = BrickColor.new("Really black")
- part_127.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_127.Material = Enum.Material.SmoothPlastic
- part_127.Orientation = Vector3.new(0, -10, 90)
- part_127.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_127.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_127.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_127.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_127.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_127.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_127.Parent = small_ammobox_2
- part_127.CFrame = CFrame.new(214.615, 9.519, 14.49) * CFrame.Angles(0, -0.175, 1.571)
- part_128.Anchored = true
- part_128.Size = Vector3.new(1.203, 0.043, 0.258)
- part_128.BrickColor = BrickColor.new("Really black")
- part_128.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_128.Material = Enum.Material.SmoothPlastic
- part_128.Orientation = Vector3.new(0, -10, 90)
- part_128.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_128.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_128.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_128.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_128.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_128.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_128.Parent = small_ammobox_2
- part_128.CFrame = CFrame.new(213.896, 8.895, 14.363) * CFrame.Angles(0, -0.175, 1.571)
- part_129.Anchored = true
- part_129.Size = Vector3.new(1.203, 0.043, 0.258)
- part_129.BrickColor = BrickColor.new("Really black")
- part_129.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_129.Material = Enum.Material.SmoothPlastic
- part_129.Orientation = Vector3.new(0, -10, 90)
- part_129.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_129.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_129.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_129.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_129.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_129.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_129.Parent = small_ammobox_2
- part_129.CFrame = CFrame.new(214.157, 8.895, 12.882) * CFrame.Angles(0, -0.175, 1.571)
- part_130.Anchored = true
- part_130.Size = Vector3.new(0.043, 1.504, 0.258)
- part_130.BrickColor = BrickColor.new("Really black")
- part_130.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_130.Material = Enum.Material.SmoothPlastic
- part_130.Orientation = Vector3.new(0, -10, 90)
- part_130.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_130.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_130.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_130.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_130.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_130.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_130.Parent = small_ammobox_2
- part_130.CFrame = CFrame.new(214.877, 9.519, 13.009) * CFrame.Angles(0, -0.175, 1.571)
- part_131.Anchored = true
- part_131.Size = Vector3.new(0.937, 0.043, 1.057)
- part_131.BottomSurface = Enum.SurfaceType.Smooth
- part_131.Orientation = Vector3.new(0, 80, 0)
- part_131.Material = Enum.Material.Metal
- part_131.Color = Color3.new(0.623529, 0.631373, 0.67451)
- part_131.BrickColor = BrickColor.new("Fossil")
- part_131.TopSurface = Enum.SurfaceType.Smooth
- part_131.Transparency = 1
- part_131.Parent = small_ammobox_2
- part_131.CFrame = CFrame.new(214.745, 9.476, 13.758) * CFrame.Angles(0, 1.396, 0)
- decal_2.Texture = "http://www.roblox.com/asset/?id=67219535"
- decal_2.Face = Enum.NormalId.Top
- decal_2.Parent = part_131
- small_ammobox_3.Name = "Small AmmoBox"
- small_ammobox_3.Parent = model
- part_132.Anchored = true
- part_132.Size = Vector3.new(1.203, 0.043, 0.258)
- part_132.BrickColor = BrickColor.new("Really black")
- part_132.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_132.Material = Enum.Material.SmoothPlastic
- part_132.Orientation = Vector3.new(0, 15, 90)
- part_132.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_132.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_132.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_132.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_132.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_132.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_132.Parent = small_ammobox_3
- part_132.CFrame = CFrame.new(215.449, 5.922, 13.502) * CFrame.Angles(0, 0.262, 1.571)
- part_133.Anchored = true
- part_133.Size = Vector3.new(0.052, 0.327, 0.911)
- part_133.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_133.Orientation = Vector3.new(0, 15, 0)
- part_133.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_133.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_133.Transparency = 2
- part_133.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_133.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_133.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_133.Parent = small_ammobox_3
- part_133.CFrame = CFrame.new(213.889, 5.552, 13.146) * CFrame.Angles(0, 0.262, 0)
- surfacegui_20.CanvasSize = Vector2.new(400, 60)
- surfacegui_20.Face = Enum.NormalId.Left
- surfacegui_20.Parent = part_133
- textlabel_3.TextWrapped = true
- textlabel_3.BackgroundColor3 = Color3.new(1, 1, 1)
- textlabel_3.BackgroundTransparency = 1
- textlabel_3.TextSize = 36
- textlabel_3.TextScaled = true
- textlabel_3.BorderSizePixel = 0
- textlabel_3.Font = Enum.Font.SciFi
- textlabel_3.Text = "Ammunition Rounds"
- textlabel_3.TextStrokeTransparency = 0
- textlabel_3.TextColor3 = Color3.new(0, 0, 0)
- textlabel_3.Size = UDim2.new(1, 0, 1, 0)
- textlabel_3.Parent = surfacegui_20
- part_134.Anchored = true
- part_134.Size = Vector3.new(1.203, 0.043, 0.258)
- part_134.BrickColor = BrickColor.new("Really black")
- part_134.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_134.Material = Enum.Material.SmoothPlastic
- part_134.Orientation = Vector3.new(0, 15, 90)
- part_134.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_134.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_134.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_134.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_134.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_134.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_134.Parent = small_ammobox_3
- part_134.CFrame = CFrame.new(215.059, 5.922, 12.049) * CFrame.Angles(0, 0.262, 1.571)
- part_135.Anchored = true
- part_135.Size = Vector3.new(0.043, 1.504, 0.258)
- part_135.BrickColor = BrickColor.new("Really black")
- part_135.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_135.Material = Enum.Material.SmoothPlastic
- part_135.Orientation = Vector3.new(0, 15, 90)
- part_135.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_135.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_135.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_135.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_135.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_135.Parent = small_ammobox_3
- part_135.CFrame = CFrame.new(214.743, 6.545, 13.691) * CFrame.Angles(0, 0.262, 1.571)
- part_136.Anchored = true
- part_136.Size = Vector3.new(1.203, 0.043, 0.258)
- part_136.BrickColor = BrickColor.new("Really black")
- part_136.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_136.Material = Enum.Material.SmoothPlastic
- part_136.Orientation = Vector3.new(0, 15, 90)
- part_136.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_136.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_136.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_136.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_136.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_136.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_136.Parent = small_ammobox_3
- part_136.CFrame = CFrame.new(214.037, 5.922, 13.88) * CFrame.Angles(0, 0.262, 1.571)
- part_137.Anchored = true
- part_137.Size = Vector3.new(1.203, 0.043, 0.258)
- part_137.BrickColor = BrickColor.new("Really black")
- part_137.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_137.Material = Enum.Material.SmoothPlastic
- part_137.Orientation = Vector3.new(0, 15, 90)
- part_137.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_137.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_137.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_137.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_137.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_137.Parent = small_ammobox_3
- part_137.CFrame = CFrame.new(213.648, 5.922, 12.428) * CFrame.Angles(0, 0.262, 1.571)
- part_138.Anchored = true
- part_138.Size = Vector3.new(0.043, 1.504, 0.258)
- part_138.BrickColor = BrickColor.new("Really black")
- part_138.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_138.Material = Enum.Material.SmoothPlastic
- part_138.Orientation = Vector3.new(0, 15, 90)
- part_138.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_138.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_138.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_138.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_138.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_138.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_138.Parent = small_ammobox_3
- part_138.CFrame = CFrame.new(214.354, 6.545, 12.238) * CFrame.Angles(0, 0.262, 1.571)
- part_139.Anchored = true
- part_139.Size = Vector3.new(0.937, 0.043, 1.057)
- part_139.BottomSurface = Enum.SurfaceType.Smooth
- part_139.Orientation = Vector3.new(0, 105, 0)
- part_139.Material = Enum.Material.Metal
- part_139.Color = Color3.new(0.623529, 0.631373, 0.67451)
- part_139.BrickColor = BrickColor.new("Fossil")
- part_139.TopSurface = Enum.SurfaceType.Smooth
- part_139.Transparency = 1
- part_139.Parent = small_ammobox_3
- part_139.CFrame = CFrame.new(214.55, 6.502, 12.973) * CFrame.Angles(-3.142, 1.309, -3.142)
- decal_3.Texture = "http://www.roblox.com/asset/?id=67219535"
- decal_3.Face = Enum.NormalId.Top
- decal_3.Parent = part_139
- part_140.Anchored = true
- part_140.Size = Vector3.new(0.15, 7.95, 0.1)
- part_140.BrickColor = BrickColor.new("Smoky grey")
- part_140.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_140.Material = Enum.Material.DiamondPlate
- part_140.Orientation = Vector3.new(0, 180, 0)
- part_140.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_140.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_140.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_140.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_140.Color = Color3.new(0.356863, 0.364706, 0.411765)
- part_140.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_140.Parent = model_21
- part_140.CFrame = CFrame.new(213.446, 7.225, 20.111) * CFrame.Angles(-3.142, 0, -3.142)
- part_141.Anchored = true
- part_141.Size = Vector3.new(2.55, 0.15, 8.95)
- part_141.BrickColor = BrickColor.new("Smoky grey")
- part_141.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_141.Material = Enum.Material.Metal
- part_141.Orientation = Vector3.new(0, 180, 0)
- part_141.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_141.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_141.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_141.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_141.Color = Color3.new(0.356863, 0.364706, 0.411765)
- part_141.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_141.Parent = model_21
- part_141.CFrame = CFrame.new(214.596, 4.725, 15.636) * CFrame.Angles(-3.142, 0, -3.142)
- part_142.Anchored = true
- part_142.Size = Vector3.new(0.15, 7.95, 0.1)
- part_142.BrickColor = BrickColor.new("Smoky grey")
- part_142.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_142.Material = Enum.Material.DiamondPlate
- part_142.Orientation = Vector3.new(0, 180, 0)
- part_142.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_142.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_142.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_142.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_142.Color = Color3.new(0.356863, 0.364706, 0.411765)
- part_142.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_142.Parent = model_21
- part_142.CFrame = CFrame.new(213.446, 7.225, 11.211) * CFrame.Angles(-3.142, 0, -3.142)
- part_143.Anchored = true
- part_143.Size = Vector3.new(0.15, 7.95, 0.1)
- part_143.BrickColor = BrickColor.new("Smoky grey")
- part_143.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_143.Material = Enum.Material.DiamondPlate
- part_143.Orientation = Vector3.new(0, 180, 0)
- part_143.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_143.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_143.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_143.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_143.Color = Color3.new(0.356863, 0.364706, 0.411765)
- part_143.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_143.Parent = model_21
- part_143.CFrame = CFrame.new(215.746, 7.225, 20.111) * CFrame.Angles(-3.142, 0, -3.142)
- part_144.Anchored = true
- part_144.Size = Vector3.new(0.15, 7.95, 0.1)
- part_144.BrickColor = BrickColor.new("Smoky grey")
- part_144.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_144.Material = Enum.Material.DiamondPlate
- part_144.Orientation = Vector3.new(0, 180, 0)
- part_144.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_144.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_144.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_144.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_144.Color = Color3.new(0.356863, 0.364706, 0.411765)
- part_144.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_144.Parent = model_21
- part_144.CFrame = CFrame.new(215.746, 7.225, 11.211) * CFrame.Angles(-3.142, 0, -3.142)
- part_145.Anchored = true
- part_145.Size = Vector3.new(2.55, 0.15, 8.95)
- part_145.BrickColor = BrickColor.new("Smoky grey")
- part_145.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_145.Material = Enum.Material.Metal
- part_145.Orientation = Vector3.new(0, 180, 0)
- part_145.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_145.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_145.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_145.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_145.Color = Color3.new(0.356863, 0.364706, 0.411765)
- part_145.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_145.Parent = model_21
- part_145.CFrame = CFrame.new(214.596, 7.825, 15.636) * CFrame.Angles(-3.142, 0, -3.142)
- part_146.Anchored = true
- part_146.Size = Vector3.new(2.55, 0.15, 8.95)
- part_146.BrickColor = BrickColor.new("Smoky grey")
- part_146.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_146.Material = Enum.Material.Metal
- part_146.Orientation = Vector3.new(0, 180, 0)
- part_146.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_146.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_146.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_146.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_146.Color = Color3.new(0.356863, 0.364706, 0.411765)
- part_146.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_146.Parent = model_21
- part_146.CFrame = CFrame.new(214.596, 11.075, 15.636) * CFrame.Angles(-3.142, 0, -3.142)
- locker_3.Name = "locker"
- locker_3.Parent = model_22
- locker_4.Name = "locker"
- locker_4.Parent = model_22
- locker_5.Name = "locker"
- locker_5.Parent = model_23
- locker_6.Name = "locker"
- locker_6.Parent = model_23
- small_ammobox_4.Name = "Small AmmoBox"
- small_ammobox_4.Parent = model
- part_147.Anchored = true
- part_147.Size = Vector3.new(1.203, 0.043, 0.258)
- part_147.BrickColor = BrickColor.new("Really black")
- part_147.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_147.Material = Enum.Material.SmoothPlastic
- part_147.Orientation = Vector3.new(0, 20, 90)
- part_147.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_147.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_147.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_147.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_147.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_147.Parent = small_ammobox_4
- part_147.CFrame = CFrame.new(215.463, 8.895, 18.676) * CFrame.Angles(0, 0.349, 1.571)
- part_148.Anchored = true
- part_148.Size = Vector3.new(0.052, 0.327, 0.911)
- part_148.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_148.Orientation = Vector3.new(0, 20, 0)
- part_148.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_148.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_148.Transparency = 2
- part_148.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_148.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_148.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_148.Parent = small_ammobox_4
- part_148.CFrame = CFrame.new(213.879, 8.526, 18.457) * CFrame.Angles(0, 0.349, 0)
- surfacegui_21.CanvasSize = Vector2.new(400, 60)
- surfacegui_21.Face = Enum.NormalId.Left
- surfacegui_21.Parent = part_148
- textlabel_4.TextWrapped = true
- textlabel_4.BackgroundColor3 = Color3.new(1, 1, 1)
- textlabel_4.BackgroundTransparency = 1
- textlabel_4.TextSize = 36
- textlabel_4.TextScaled = true
- textlabel_4.BorderSizePixel = 0
- textlabel_4.Font = Enum.Font.SciFi
- textlabel_4.Text = "Ammunition Rounds"
- textlabel_4.TextStrokeTransparency = 0
- textlabel_4.TextColor3 = Color3.new(0, 0, 0)
- textlabel_4.Size = UDim2.new(1, 0, 1, 0)
- textlabel_4.Parent = surfacegui_21
- part_149.Anchored = true
- part_149.Size = Vector3.new(1.203, 0.043, 0.258)
- part_149.BrickColor = BrickColor.new("Really black")
- part_149.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_149.Material = Enum.Material.SmoothPlastic
- part_149.Orientation = Vector3.new(0, 20, 90)
- part_149.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_149.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_149.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_149.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_149.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_149.Parent = small_ammobox_4
- part_149.CFrame = CFrame.new(214.948, 8.895, 17.263) * CFrame.Angles(0, 0.349, 1.571)
- part_150.Anchored = true
- part_150.Size = Vector3.new(0.043, 1.504, 0.258)
- part_150.BrickColor = BrickColor.new("Really black")
- part_150.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_150.Material = Enum.Material.SmoothPlastic
- part_150.Orientation = Vector3.new(0, 20, 90)
- part_150.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_150.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_150.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_150.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_150.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_150.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_150.Parent = small_ammobox_4
- part_150.CFrame = CFrame.new(214.776, 9.519, 18.926) * CFrame.Angles(0, 0.349, 1.571)
- part_151.Anchored = true
- part_151.Size = Vector3.new(1.203, 0.043, 0.258)
- part_151.BrickColor = BrickColor.new("Really black")
- part_151.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_151.Material = Enum.Material.SmoothPlastic
- part_151.Orientation = Vector3.new(0, 20, 90)
- part_151.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_151.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_151.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_151.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_151.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_151.Parent = small_ammobox_4
- part_151.CFrame = CFrame.new(214.09, 8.895, 19.176) * CFrame.Angles(0, 0.349, 1.571)
- part_152.Anchored = true
- part_152.Size = Vector3.new(1.203, 0.043, 0.258)
- part_152.BrickColor = BrickColor.new("Really black")
- part_152.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_152.Material = Enum.Material.SmoothPlastic
- part_152.Orientation = Vector3.new(0, 20, 90)
- part_152.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_152.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_152.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_152.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_152.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_152.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_152.Parent = small_ammobox_4
- part_152.CFrame = CFrame.new(213.576, 8.895, 17.762) * CFrame.Angles(0, 0.349, 1.571)
- part_153.Anchored = true
- part_153.Size = Vector3.new(0.043, 1.504, 0.258)
- part_153.BrickColor = BrickColor.new("Really black")
- part_153.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_153.Material = Enum.Material.SmoothPlastic
- part_153.Orientation = Vector3.new(0, 20, 90)
- part_153.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_153.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_153.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_153.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_153.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_153.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_153.Parent = small_ammobox_4
- part_153.CFrame = CFrame.new(214.262, 9.519, 17.513) * CFrame.Angles(0, 0.349, 1.571)
- part_154.Anchored = true
- part_154.Size = Vector3.new(0.937, 0.043, 1.057)
- part_154.BottomSurface = Enum.SurfaceType.Smooth
- part_154.Orientation = Vector3.new(0, 110, 0)
- part_154.Material = Enum.Material.Metal
- part_154.Color = Color3.new(0.623529, 0.631373, 0.67451)
- part_154.BrickColor = BrickColor.new("Fossil")
- part_154.TopSurface = Enum.SurfaceType.Smooth
- part_154.Transparency = 1
- part_154.Parent = small_ammobox_4
- part_154.CFrame = CFrame.new(214.522, 9.476, 18.227) * CFrame.Angles(-3.142, 1.222, -3.142)
- decal_4.Texture = "http://www.roblox.com/asset/?id=67219535"
- decal_4.Face = Enum.NormalId.Top
- decal_4.Parent = part_154
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