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- --THIS SCRIPT! IS ONLY LOCALSCRIPT!
- --This CFrame! is only Weld!
- local PChar = game.Players.LocalPlayer.Character
- local TorsoPart = Instance.new("Part", PChar)
- local Music = Instance.new("Sound")
- Music.Parent = game.Workspace
- Music.SoundId = "http://www.roblox.com/asset/?id=177874365"
- Music.Name = "GOTOMOON"
- TorsoPart.Name = "BackPlane"
- TorsoPart.Size = Vector3.new(2, 2, 3)
- TorsoPart.Position = Vector3.new(4, 1, -4)
- local W1 = Instance.new("Weld", PChar.Torso)
- W1.Part0 = PChar.Torso
- W1.Part1 = PChar.BackPlane
- local Ping = Instance.new("Part", PChar)
- Ping.Name = "Pine"
- Ping.Size = Vector3.new(12, 1, 1)
- Ping.Position = Vector3.new(4, 1.5, -4.5)
- wait(1)
- local W1 = Instance.new("Weld", PChar.BackPlane)
- W1.Part0 = PChar.BackPlane
- W1.Part1 = PChar.Pine
- wait(10)
- local ff = Instance.new("ForceField", PChar)
- Music:Play()
- local h = Instance.new("Hint", game.Workspace)
- h.Text = "!!! ROCKET IS READY !!!"
- wait(1)
- while true do
- wait(0.0000000000000000000000000001)
- local ROCK = Instance.new("Explosion", PChar.Torso)
- ROCK.Position = PChar.Torso.Position
- h.Text = PChar.Torso.Position.Y
- if PChar.Humanoid.Health == 0 then
- h:Destroy()
- Music:Destroy()
- end
- end
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