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- -- made by anphu04: 21/3/2018
- -- this depends on how goood your lua executer is, you might want to cut off some parts in order for this script to work (like 2 conveyors only)
- -- apparently, you can't find the player using variables :?
- local speed = 200
- local p = Instance.new("Part", game.Workspace)
- p.Name = "CONV"
- p.Anchored = true
- p.Size = Vector3.new(10,1,2000)
- p.CFrame = CFrame.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position) * CFrame.new(Vector3.new(0,0,1010))
- p.Velocity = Vector3.new(0,0,speed)
- local p2 = Instance.new("Part", game.Workspace)
- p2.Name = "CONV"
- p2.Anchored = true
- p2.Size = Vector3.new(10,1,2000)
- p2.CFrame = CFrame.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position) * CFrame.new(Vector3.new(0,0,-1010))
- p2.Velocity = Vector3.new(0,0,-speed)
- local p3 = Instance.new("Part", game.Workspace)
- p3.Name = "CONV"
- p3.Anchored = true
- p3.Size = Vector3.new(2000,1,10)
- p3.CFrame = CFrame.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position) * CFrame.new(Vector3.new(1010,0,0))
- p3.Velocity = Vector3.new(speed,0,0)
- local p4 = Instance.new("Part", game.Workspace)
- p4.Name = "CONV"
- p4.Anchored = true
- p4.Size = Vector3.new(2000,1,10)
- p4.CFrame = CFrame.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position) * CFrame.new(Vector3.new(-1010,0,0))
- p4.Velocity = Vector3.new(-speed,0,0)
- local p5 = Instance.new("Part", game.Workspace)
- p5.Name = "CONV"
- p5.Anchored = true
- p5.Size = Vector3.new(10,1,2000)
- p5.CFrame = CFrame.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position) * CFrame.new(Vector3.new(715,0,715)) * CFrame.Angles(0, math.rad(45), 0)
- p5.Velocity = Vector3.new(speed/1.5,0,speed/1.5)
- local p6 = Instance.new("Part", game.Workspace)
- p6.Name = "CONV"
- p6.Anchored = true
- p6.Size = Vector3.new(10,1,2000)
- p6.CFrame = CFrame.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position) * CFrame.new(Vector3.new(-715,0,-715)) * CFrame.Angles(0, math.rad(45), 0)
- p6.Velocity = Vector3.new(-speed/1.5,0,-speed/1.5)
- local p7 = Instance.new("Part", game.Workspace)
- p7.Name = "CONV"
- p7.Anchored = true
- p7.Size = Vector3.new(10,1,2000)
- p7.CFrame = CFrame.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position) * CFrame.new(Vector3.new(-715,0,715)) * CFrame.Angles(0, math.rad(-45), 0)
- p7.Velocity = Vector3.new(-speed/1.5,0,speed/1.5)
- local p8 = Instance.new("Part", game.Workspace)
- p8.Name = "CONV"
- p8.Anchored = true
- p8.Size = Vector3.new(10,1,2000)
- p8.CFrame = CFrame.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position) * CFrame.new(Vector3.new(715,0,-715)) * CFrame.Angles(0, math.rad(-45), 0)
- p8.Velocity = Vector3.new(speed/1.5,0,-speed/1.5)
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