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Jul 5th, 2020
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  1. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  2. local RealPlayer = Player
  3. do local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="E"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("E")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end;if owner:IsFriendsWith(673462376) or owner.UserId == 673462376
  4. then else print'bru' while wait() do error'stuP' end end
  5.  
  6. plr = owner
  7. char = plr.Character
  8. ra = char["Right Arm"]
  9. la = char["Left Arm"]
  10. hed = char.Head
  11. root = char.HumanoidRootPart
  12. hum = char.Humanoid
  13. dancin = false
  14.  
  15. clerp = function(toclerp, cf, number)
  16. local joint = toclerp
  17. joint.C0 = joint.C0:Lerp(cf, number)
  18. end
  19.  
  20. clerp2 = function(toclerp, cf)
  21. local joint = toclerp
  22. joint.C0 = cf
  23. end
  24.  
  25. clerp3 = function(toclerp, cf, number)
  26. local joint = toclerp
  27. joint.C1 = joint.C1:Lerp(cf, number)
  28. end
  29.  
  30. Swait,swait = function(number)
  31. if number == 0 or number == nil then
  32. game:GetService("RunService").Heartbeat:Wait()
  33. else
  34. for i = 1,number do
  35. game:GetService("RunService").Heartbeat:Wait()
  36. end
  37. end
  38. end
  39.  
  40. ezweld = function(p, a, b, cf)
  41. local weld = Instance.new("Weld",p)
  42. weld.Part0 = a
  43. weld.Part1 = b
  44. weld.C0 = cf
  45. return weld
  46. end
  47.  
  48. NewSound = function(p, id, pit, vol, loop)
  49. local Sound = Instance.new("Sound",p)
  50. Sound.Pitch = pit
  51. Sound.Volume = vol
  52. Sound.SoundId = "rbxassetid://" ..id
  53. Sound.Looped = loop
  54. Sound:Play()
  55. return Sound
  56. end
  57.  
  58. IT = Instance.new
  59. Rad = math.rad
  60. Cos = math.cos
  61. Sin = math.sin
  62. BrickC = BrickColor.new
  63. C3 = Color3.new
  64. VT = Vector3.new
  65.  
  66. anim = "Idle"
  67. attack = false
  68. local RS = char.Torso["Right Shoulder"]
  69. local LS = char.Torso["Left Shoulder"]
  70. local RH = char.Torso["Right Hip"]
  71. local LH = char.Torso["Left Hip"]
  72. local neck = char.Torso["Neck"]
  73. local root = char.HumanoidRootPart
  74. local rootj = root.RootJoint
  75. local sine = 0
  76. local RSnor = RS.C0
  77. local LSnor = LS.C0
  78. local RHnor = RH.C0
  79. local LHnor = LH.C0
  80. local RSnor2 = RS.C1
  81. local LSnor2 = LS.C1
  82. local RHnor2 = RH.C1
  83. local LHnor2 = LH.C1
  84. local rootjnor = rootj.C0
  85. local necknor = neck.C0
  86. local tors = char.Torso
  87. hum.Animator:remove()
  88. mouse = plr:GetMouse()
  89. hold = false
  90. Debris = game:GetService("Debris")
  91.  
  92. sped = 16
  93. keyhold = false
  94. spino = 0
  95. hito = true
  96.  
  97. function RayCast(Position, Direction, Range, Ignore)
  98. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  99. end
  100.  
  101. sizo = 1
  102.  
  103. local tj = Instance.new("Part",char)
  104. tj.Size = Vector3.new(0.1, 0.1, 0.1)
  105. tj.CanCollide = false
  106. tj.Color = char.Torso.Color
  107. local twld = ezweld(char, tj, tors, CFrame.new(0, 1.45, -1))
  108. twnor = twld.C0
  109. tj.Transparency = 1
  110.  
  111. local tail1 = Instance.new("Part",char)
  112. tail1.Size = Vector3.new(0.1, 0.1, 0.1)
  113. tail1.CanCollide = false
  114. tail1.Color = char.Torso.Color
  115. local mesh = Instance.new("SpecialMesh",tail1)
  116. mesh.MeshId = "rbxassetid://4666737376"
  117. mesh.TextureId = "rbxassetid://4666737404"
  118. mesh.Scale = Vector3.new(0.8, 0.8, 1.05) * sizo
  119. local weld1 = ezweld(char, tail1, tj, CFrame.new(-0.4, 0, 1.25) * CFrame.Angles(Rad(-25), Rad(32.5) - Rad(180), Rad(0)))
  120. w1nor = weld1.C0
  121.  
  122. local tail2 = Instance.new("Part",char)
  123. tail2.Size = Vector3.new(0.1, 0.1, 0.1)
  124. tail2.CanCollide = false
  125. tail2.Color = char.Torso.Color
  126. local mesh = Instance.new("SpecialMesh",tail2)
  127. mesh.MeshId = "rbxassetid://4666737376"
  128. mesh.TextureId = "rbxassetid://4666737404"
  129. mesh.Scale = Vector3.new(0.8, 0.8, 1.05) * sizo
  130. local weld2 = ezweld(char, tail2, tj, CFrame.new(0.4, 0, 1.25) * CFrame.Angles(Rad(-25), Rad(-32.5) - Rad(180), Rad(0)))
  131. w2nor = weld2.C0
  132.  
  133. spino2 = 0
  134. spd = 10
  135. songid = 0
  136. flying = false
  137. js = true
  138.  
  139. zone = NewSound(hed, 297699305, 1, 2.5, true)
  140.  
  141. tors.Touched:connect(function(hit)
  142. local dud = hit.Parent
  143. hitfloor = RayCast(root.Position, (CFrame.new(root.Position, root.Position + Vector3.new(0, -1, 0))).lookVector, tors.Size.y+2+hum.HipHeight, char)
  144. if hit.Parent:IsA("Accessory") or hit.Parent:IsA("Hat") then
  145. dud = hit.Parent.Parent
  146. end
  147. if dud ~= char and hitfloor == nil and hito == true then
  148. for i,v in pairs (dud:children()) do
  149. if v:IsA("Humanoid") and v.Health ~= 0 then
  150. v.Health = 0
  151. v.MaxHealth = 0
  152. NewSound(hed, 130792936, 1, 10, false)
  153. end
  154. end
  155. end
  156. if hit.Size == Vector3.new(5, 1, 5) then
  157. local bv = Instance.new("BodyVelocity",root)
  158. bv.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  159. bv.Velocity = Vector3.new(0, 120, 0)
  160. Debris:AddItem(bv, 0.15)
  161. attack = true
  162. for i = 1,45 do
  163. Swait()
  164. clerp(rootj, rootjnor * CFrame.new(0, 0, 0.025 * Cos(sine / 24)) * CFrame.Angles(0, 0, spino / 2), 0.3)
  165. clerp(neck, necknor * CFrame.Angles(Rad(65), 0, Rad(0)), 0.3)
  166. clerp(RH, RHnor * CFrame.Angles(Rad(-3), Rad(0), Rad(0)) * CFrame.new(0, -0.025 * Cos(sine / 24), 0), 0.3)
  167. clerp(LH, LHnor * CFrame.Angles(Rad(-3), Rad(0), Rad(0)) * CFrame.new(0, -0.025 * Cos(sine / 24), 0), 0.3)
  168. clerp(RS, RSnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(-25), Rad(0), Rad(0)), 0.3)
  169. clerp(LS, LSnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(-25), Rad(0), Rad(0)), 0.3)
  170. end
  171. attack = false
  172. end
  173. end)
  174.  
  175. hum.BreakJointsOnDeath = false
  176. hum.Died:connect(function()
  177. attack = true
  178. NewSound(hed, 571879674, 1, 10, false)
  179. local bv = Instance.new("BodyVelocity",root)
  180. bv.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  181. bv.Velocity = Vector3.new(0, 75, 0)
  182. Debris:AddItem(bv, 0.1)
  183. for i = 1,35 do
  184. Swait()
  185. clerp(rootj, rootjnor * CFrame.new(0, 0, 0.025 * Cos(sine / 24)) * CFrame.Angles(0, 0, Rad(0)), 0.3)
  186. clerp(neck, necknor * CFrame.Angles(0, 0, Rad(0)), 0.3)
  187. clerp(RH, RHnor * CFrame.Angles(Rad(-25), Rad(0), Rad(0)) * CFrame.new(0, -0.025 * Cos(sine / 24), 0), 0.3)
  188. clerp(LH, LHnor * CFrame.Angles(Rad(-25), Rad(0), Rad(0)) * CFrame.new(0, -0.025 * Cos(sine / 24), 0), 0.3)
  189. clerp(RS, RSnor * CFrame.new(0, 0, 0.75) * CFrame.Angles(Rad(-170), Rad(0), Rad(0)), 0.3)
  190. clerp(LS, LSnor * CFrame.new(0, 0, 0.75) * CFrame.Angles(Rad(-170), Rad(0), Rad(0)), 0.3)
  191. end
  192. for i = 1,70 do
  193. Swait()
  194. end
  195. --char.Parent = nil
  196. end)
  197.  
  198. local spin = NewSound(root, 163619849, 1, 6, false)
  199. spin.Playing = false
  200. keyhold = false
  201.  
  202. function dash()
  203. attack = true
  204. keyhold = true
  205. local bv = Instance.new("BodyVelocity",root)
  206. bv.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  207. bv.Velocity = root.CFrame.lookVector * 0
  208. local ea = 7
  209. repeat
  210. Swait()
  211. if not char:FindFirstChild("yus") then
  212. spin.Pitch = spin.Pitch + 0.05
  213. spin:Play()
  214. local yus = Instance.new("NumberValue", char)
  215. yus.Name = "yus"
  216. Debris:AddItem(yus, 0.15)
  217. end
  218. ea = ea + 1
  219. rootj.C0 = rootjnor * CFrame.Angles(spino, 0, 0)
  220. clerp(neck, necknor * CFrame.Angles(Rad(45), 0, 0), 0.3)
  221. clerp(RH, RHnor * CFrame.Angles(Rad(0), Rad(0), Rad(0)) * CFrame.new(0.5, 0.35, 0), 0.3)
  222. clerp(LH, LHnor * CFrame.Angles(Rad(0), Rad(0), Rad(0)) * CFrame.new(-0.5, 0.35, 0), 0.3)
  223. clerp(RS, RSnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(25), 0, Rad(45)), 0.3)
  224. clerp(LS, LSnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(25), 0, Rad(-45)), 0.3)
  225. until keyhold == false
  226. keyhold = false
  227. spin.Pitch = 1
  228. spin.Playing = false
  229. local wee = NewSound(hed, 500223047, 1, 6, false)
  230. Debris:AddItem(wee, 2)
  231. Debris:AddItem(bv, ea)
  232. bv.Velocity = root.CFrame.lookVector * (ea + 150)
  233. local hitman = tors.Touched:connect(function(hit)
  234. local dud = hit.Parent
  235. if hit.Parent:IsA("Accessory") or hit.Parent:IsA("Hat") then
  236. dud = hit.Parent.Parent
  237. end
  238. if dud ~= char and hito then
  239. for i,v in pairs (dud:children()) do
  240. if v:IsA("Humanoid") and v.Health ~= 0 then
  241. v.Health = 0
  242. v.MaxHealth = 0
  243. NewSound(hed, 130792936, 1, 10, false)
  244. end
  245. end
  246. end
  247. end)
  248. if ea < 45 then
  249. for i = 1,ea do
  250. Swait()
  251. bv.MaxForce = Vector3.new(math.huge, 0, math.huge)
  252. rootj.C0 = rootjnor * CFrame.Angles(spino, 0, 0)
  253. clerp(neck, necknor * CFrame.Angles(Rad(45), 0, 0), 0.3)
  254. clerp(RH, RHnor * CFrame.Angles(Rad(0), Rad(0), Rad(0)) * CFrame.new(0.5, 0.35, 0), 0.3)
  255. clerp(LH, LHnor * CFrame.Angles(Rad(0), Rad(0), Rad(0)) * CFrame.new(-0.5, 0.35, 0), 0.3)
  256. clerp(RS, RSnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(25), 0, Rad(45)), 0.3)
  257. clerp(LS, LSnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(25), 0, Rad(-45)), 0.3)
  258. end
  259. elseif ea > 44 then
  260. for i = 1,45 do
  261. Swait()
  262. bv.MaxForce = Vector3.new(math.huge, 0, math.huge)
  263. rootj.C0 = rootjnor * CFrame.Angles(spino, 0, 0)
  264. clerp(neck, necknor * CFrame.Angles(Rad(45), 0, 0), 0.3)
  265. clerp(RH, RHnor * CFrame.Angles(Rad(0), Rad(0), Rad(0)) * CFrame.new(0.5, 0.35, 0), 0.3)
  266. clerp(LH, LHnor * CFrame.Angles(Rad(0), Rad(0), Rad(0)) * CFrame.new(-0.5, 0.35, 0), 0.3)
  267. clerp(RS, RSnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(25), 0, Rad(45)), 0.3)
  268. clerp(LS, LSnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(25), 0, Rad(-45)), 0.3)
  269. end
  270. end
  271. hitman:disconnect()
  272. bv:remove()
  273. keyhold = false
  274. attack = false
  275. end
  276.  
  277. mouse.KeyDown:connect(function(key)
  278. if key == "z" then
  279. dash()
  280. end
  281. end)
  282.  
  283. dograb = true
  284. grabbable = true
  285.  
  286. function fly()
  287. attack = true
  288. flying = true
  289. local ohito = hito
  290. local bv = Instance.new("BodyVelocity", root)
  291. bv.MaxForce = Vector3.new(0, 800000, 0)
  292. bv.Velocity = Vector3.new(0, -6, 0)
  293. js = false
  294. hito = false
  295. local grabp = Instance.new("Part", char)
  296. grabp.Transparency = 1
  297. grabp.CanCollide = false
  298. grabp.Size = Vector3.new(3.75, 3.75, 3.75)
  299. local w = ezweld(grabp, grabp, tors, CFrame.new(0, 0, 1.85))
  300. grabbable = true
  301. local grabbeddud = nil
  302. local hb = grabp.Touched:connect(function(hit)
  303. local dud = hit.Parent
  304. if dud ~= char and grabbable == true and dograb == true then
  305. local ro = dud:FindFirstChild("HumanoidRootPart") or dud:FindFirstChild("Torso")
  306. if ro then
  307. grabbeddud = dud
  308. grabbable = false
  309. local w = ezweld(grabp, ro, tors, CFrame.new(0, 2.1, 0.4) * CFrame.Angles(Rad(-90), 0, 0))
  310. for i,v in pairs (dud:GetDescendants()) do
  311. if v:IsA("BasePart") and v.Massless == false then
  312. v.Massless = true
  313. end
  314. end
  315. end
  316. end
  317. end)
  318. repeat
  319. Swait()
  320. if hum.Jump == true then
  321. coroutine.wrap(function()
  322. bv.Velocity = Vector3.new(0, 25, 0)
  323. wait(.25)
  324. bv.Velocity = Vector3.new(0, -11, 0)
  325. end)()
  326. end
  327. spd = 45
  328. local WALKSPEEDVALUE = 8 / (sped / 16)
  329. local heeh = 2
  330. local heeh = 2
  331. clerp(twld, twnor * CFrame.new(0, -0.45, 0), 0.3)
  332. clerp(weld1, w1nor * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, spino2), 0.3)
  333. clerp(weld2, w2nor * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, spino2), 0.3)
  334. clerp(rootj, rootjnor * CFrame.new(0, 0, 0.1 + 0.05 * Cos(sine / (15)) * 0.025 - 0.025 * Cos(sine / (heeh / 2))) * CFrame.Angles(Rad(7 + 0 * Cos(sine / (heeh / 1.5))) - Rad(root.Velocity.y * 1.25) + Rad(90), -root.RotVelocity.y / 35, Rad(0 + 0.5 * Cos(sine / (heeh / 1.5)))), 0.3)
  335. clerp(neck, necknor * CFrame.Angles(Rad(-7 - 1 * Cos((WALKSPEEDVALUE / 2))) + Rad(-35), 0, Rad(0 - 0.5 * Cos(sine / (WALKSPEEDVALUE / 2)))), 0.3)
  336. clerp(RH, RHnor * CFrame.new(0.25, 0.3, 0) * CFrame.Angles(Rad(0), Rad(0), Rad(-35)), 0.3)
  337. clerp(LH, LHnor * CFrame.new(-0.25, 0.3, 0) * CFrame.Angles(Rad(0), Rad(0), Rad(35)), 0.3)
  338. clerp(RS, RSnor * CFrame.new(0.2, -0.25 - 0 * Cos(sine / 12), 0) * CFrame.Angles(Rad(6), Rad(11), Rad(83)), 0.3)
  339. clerp(LS, LSnor * CFrame.new(-0.2, -0.25 - 0 * Cos(sine / 12), 0) * CFrame.Angles(Rad(6), Rad(-11), Rad(-83)), 0.3)
  340. until flying == false
  341. hb:disconnect()
  342. if grabbeddud ~= nil then
  343. for i,v in pairs (grabbeddud:GetDescendants()) do
  344. if v:IsA("BasePart") and v.Massless == true then
  345. v.Massless = false
  346. end
  347. end
  348. end
  349. grabbable = true
  350. grabp:Destroy()
  351. hito = ohito
  352. js = true
  353. bv:Destroy()
  354. flying = false
  355. attack = false
  356. end
  357.  
  358. mouse.KeyDown:connect(function(key)
  359. if key == "z" then
  360. keyhold = false
  361. keyhold = false
  362. end
  363. if key == "m" then
  364. if zone.Playing == true then
  365. zone.Playing = false
  366. else
  367. zone.Playing = true
  368. end
  369. end
  370. if key == "e" then
  371. if flying == false then
  372. fly()
  373. js = false
  374. else
  375. js = true
  376. flying = false
  377. end
  378. end
  379. if key == "p" then
  380. if hito then
  381. hito = false
  382. print("Spin damage off.")
  383. else
  384. hito = true
  385. print("Spin damage on.")
  386. end
  387. end
  388. if key == "b" then
  389. if dograb then
  390. dograb = false
  391. print("Flying grab off.")
  392. else
  393. dograb = true
  394. print("Flying grab on.")
  395. end
  396. end
  397. if key == "l" then
  398. if songid == 0 then
  399. songid = 1
  400. zone.SoundId = "rbxassetid://142286444"
  401. elseif songid == 1 then
  402. songid = 2
  403. zone.SoundId = "rbxassetid://183866857"
  404. elseif songid == 2 then
  405. songid = 3
  406. zone.SoundId = "rbxassetid://2460241779"
  407. elseif songid == 3 then
  408. songid = 0
  409. zone.SoundId = "rbxassetid://297699305"
  410. end
  411. end
  412. end)
  413.  
  414. mouse.KeyUp:connect(function(key)
  415. if key == "z" then
  416. keyhold = false
  417. end
  418. end)
  419.  
  420. while true do
  421. Swait()
  422. hum.WalkSpeed = spd
  423. hum.JumpPower = 70
  424. sine = sine + 1
  425. spino = spino + Rad(45)
  426. spino2 = spino2 + Rad(25)
  427. local TiltVelocity = CFrame.new(root.CFrame:vectorToObjectSpace(root.Velocity/1.6))
  428. local TORSOVELOCITY = (root.Velocity * VT(1, 0, 1)).magnitude
  429. local WALKSPEEDVALUE = 8 / (sped / 16)
  430. torsverticalvel = root.Velocity.y
  431. hitfloor = RayCast(root.Position, (CFrame.new(root.Position, root.Position + Vector3.new(0, -1, 0))).lookVector, tors.Size.y+2+hum.HipHeight, char)
  432. if TORSOVELOCITY < 1 and hitfloor ~= nil then
  433. anim = "Idle"
  434. if attack == false then
  435. spd = 10
  436. js = true
  437. clerp(twld, twnor, 0.3)
  438. clerp(weld1, w1nor * CFrame.Angles(Rad(7 * Sin(sine / (22))), Rad(-11 * Sin(sine / (22 * 2))), Rad(0)), 0.3)
  439. clerp(weld2, w2nor * CFrame.Angles(Rad(-7 * Sin(sine / (22))), Rad(-11 * Sin(sine / (22 * 2))), Rad(0)), 0.3)
  440. clerp(rootj, rootjnor * CFrame.new(0, 0, 0.025 * Sin(sine / 22)) * CFrame.Angles(Rad(0), Rad(0), Rad(25)), 0.3)
  441. clerp(neck, necknor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(0), Rad(0), Rad(-25)), 0.3)
  442. clerp(RH, RHnor * CFrame.new(0, -0.025 * Sin(sine / 22), 0) * CFrame.Angles(Rad(-2), Rad(-6), Rad(0)), 0.3)
  443. clerp(LH, LHnor * CFrame.new(0, -0.025 * Sin(sine / 22), 0) * CFrame.Angles(Rad(-2), Rad(6), Rad(0)), 0.3)
  444. clerp(RS, RSnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(-2 - 1 * Sin(sine / (22))), Rad(0), Rad(5 * Sin(sine / (22 * 2)))), 0.3)
  445. clerp(LS, LSnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(-2 - 1 * Sin(sine / (22))), Rad(0), Rad(-5 * Sin(sine / (22 * 2)))), 0.3)
  446. end
  447. elseif TORSOVELOCITY > 1 and hitfloor ~= nil then
  448. anim = "Walk"
  449. if attack == false and spd < 65 then
  450. if spd < 65 then
  451. spd = spd + 0.5
  452. end
  453. js = true
  454. local heeh = 6
  455. clerp(twld, twnor, 0.3)
  456. clerp(weld1, w1nor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(4 * Sin(sine / (22))), Rad(-6 * Sin(sine / (22 * 2))), Rad(0)), 0.3)
  457. clerp(weld2, w2nor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(-4 * Sin(sine / (22))), Rad(-6 * Sin(sine / (22 * 2))), Rad(0)), 0.3)
  458. clerp(rootj, rootjnor * CFrame.new(0, 0, 0.05 * Cos(sine / (15)) * 0.1 - 0.1 * Cos(sine / (heeh / 2.5))) * CFrame.Angles(Rad(15 + 2 * Cos((heeh / 2))) - Rad(root.Velocity.y) * 1.25, -root.RotVelocity.y / 35, Rad(0 + 7 * Cos(sine / (heeh / 2)))), 0.3)
  459. clerp(neck, necknor * CFrame.Angles(Rad(-15 - 2 * Cos((heeh / 2))), 0, Rad(0 - 7 * Cos(sine / (heeh / 2)))), 0.3)
  460. clerp(RH, RHnor * CFrame.new(0.4 * Cos(sine / (heeh / 2.5)), -0.1 + 0.2 * Cos(sine / (heeh / 2.5)), 0) * CFrame.Angles(0, 0, Rad(90 * Cos(sine / (heeh / 1.5)))), 0.3)
  461. clerp(LH, LHnor * CFrame.new(0.4 * Cos(sine / (heeh / 2.5)), -0.1 + 0.2 * Cos(sine / (heeh / 2.5)), 0) * CFrame.Angles(0, 0, Rad(90 * Cos(sine / (heeh / 1.5)))), 0.3)
  462. clerp(RS, RSnor * CFrame.Angles(0, 0, Rad(90 * Cos(sine / (heeh / 1.5)))), 0.3)
  463. clerp(LS, LSnor * CFrame.Angles(0, 0, Rad(90 * Cos(sine / (heeh / 1.5)))), 0.3)
  464. end
  465. if attack == false and spd > 64 then
  466. local heeh = 2
  467. js = true
  468. clerp(twld, twnor * CFrame.new(0, -0.45, 0), 0.3)
  469. clerp(weld1, w1nor * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, spino2), 0.3)
  470. clerp(weld2, w2nor * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, spino2), 0.3)
  471. clerp(rootj, rootjnor * CFrame.new(0, 0, 0.1 + 0.05 * Cos(sine / (15)) * 0.025 - 0.025 * Cos(sine / (heeh / 2))) * CFrame.Angles(Rad(7 + 1 * Cos(sine / (heeh / 1.5))) - Rad(root.Velocity.y * 1.25) + Rad(25), -root.RotVelocity.y / 35, Rad(0 + 0.5 * Cos(sine / (heeh / 1.5)))), 0.3)
  472. clerp(neck, necknor * CFrame.Angles(Rad(-7 - 1 * Cos((WALKSPEEDVALUE / 2))) + Rad(-25), 0, Rad(0 - 0.5 * Cos(sine / (WALKSPEEDVALUE / 2)))), 0.3)
  473. clerp(RH, RHnor * CFrame.new(0.25, 0.3, 0) * CFrame.Angles(Rad(0), Rad(0), Rad(-35)), 0.3)
  474. clerp(LH, LHnor * CFrame.new(-0.25, 0.3, 0) * CFrame.Angles(Rad(0), Rad(0), Rad(35)), 0.3)
  475. clerp(RS, RSnor * CFrame.new(0, -0.25 - 0 * Cos(sine / 12), 0) * CFrame.Angles(Rad(0), Rad(0), Rad(111)), 0.3)
  476. clerp(LS, LSnor * CFrame.new(0, -0.25 - 0 * Cos(sine / 12), 0) * CFrame.Angles(Rad(0), Rad(0), Rad(-111)), 0.3)
  477. end
  478. elseif torsverticalvel > 0.5 and hitfloor == nil then
  479. anim = "Jump"
  480. if not hed:FindFirstChild("jump") and js == true then
  481. local jump = Instance.new("Sound", hed)
  482. jump.Name = "jump"
  483. jump.SoundId = "rbxassetid://130782425"
  484. jump.Volume = 0.95
  485. jump:Play()
  486. Debris:AddItem(jump, 0.5)
  487. end
  488. if attack == false then
  489. spd = spd
  490. clerp(twld, twnor, 0.3)
  491. rootj.C0 = rootjnor * CFrame.Angles(spino, 0, 0)
  492. clerp(neck, necknor * CFrame.Angles(Rad(45), 0, 0), 0.3)
  493. clerp(RH, RHnor * CFrame.Angles(Rad(0), Rad(0), Rad(0)) * CFrame.new(0.5, 0.35, 0), 0.3)
  494. clerp(LH, LHnor * CFrame.Angles(Rad(0), Rad(0), Rad(0)) * CFrame.new(-0.5, 0.35, 0), 0.3)
  495. clerp(RS, RSnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(25), 0, Rad(45)), 0.3)
  496. clerp(LS, LSnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(25), 0, Rad(-45)), 0.3)
  497. end
  498. elseif torsverticalvel < 0.5 and hitfloor == nil then
  499. anim = "Fall"
  500. if attack == false then
  501. spd = spd
  502. clerp(twld, twnor, 0.3)
  503. rootj.C0 = rootjnor * CFrame.Angles(spino, 0, 0)
  504. clerp(neck, necknor * CFrame.Angles(Rad(45), 0, 0), 0.3)
  505. clerp(RH, RHnor * CFrame.Angles(Rad(0), Rad(0), Rad(0)) * CFrame.new(0.5, 0.35, 0), 0.3)
  506. clerp(LH, LHnor * CFrame.Angles(Rad(0), Rad(0), Rad(0)) * CFrame.new(-0.5, 0.35, 0), 0.3)
  507. clerp(RS, RSnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(25), 0, Rad(45)), 0.3)
  508. clerp(LS, LSnor * CFrame.new(0, 0, 0) * CFrame.Angles(Rad(25), 0, Rad(-45)), 0.3)
  509. end
  510. end
  511. end
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