GojiGaming1337

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Apr 28th, 2018
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  1. --[[Feel free to do sheet with my script.
  2. Thank you VengefulExtras for leaking this.
  3. P.S: wanted to leak it ;)]]-- --chun.
  4.  
  5. do
  6. local filteredMessages = { ['___'] = '___' };
  7. local onPropertyChanged = function (obj)
  8. if (obj:isDescendantOf (workspace)) then
  9. local objText = obj.Text;
  10.  
  11. if (objText ~= '___' and objText:find '(%S)') then
  12. if (filteredMessages [objText] and filteredMessages [objText] ~= objText) then
  13. obj.Text = filteredMessages [objText];
  14. elseif (not filteredMessages [objText]) then
  15. obj.Text = '___';
  16.  
  17. local filtered = game:service 'Chat':FilterStringForBroadcast (objText, game:service 'Players'.localPlayer);
  18.  
  19. filteredMessages [objText] = filtered;
  20. filteredMessages [filtered] = filtered;
  21.  
  22. obj.Text = filtered;
  23. end
  24. end
  25. end
  26. end
  27.  
  28. local newInstance = Instance.new;
  29. Instance = {
  30. new = function (class, parent)
  31. local obj = newInstance (class, parent);
  32.  
  33. if (pcall (function()return obj.Text;end)) then
  34. obj:getPropertyChangedSignal ('Parent'):connect (function () onPropertyChanged (obj) end);
  35. obj:getPropertyChangedSignal ('Text'):connect (function() onPropertyChanged (obj) end);
  36. end
  37.  
  38. return obj;
  39. end
  40. };
  41. end
  42.  
  43. ff = Instance.new("ForceField", game.Players.LocalPlayer.Character)
  44. ff.Visible = false
  45.  
  46. wait(1 / 60)
  47. Effects = { }
  48. local Player = game.Players.localPlayer
  49. local Character = Player.Character
  50. local Humanoid = Character.Humanoid
  51. local Mouse = Player:GetMouse()
  52. local LeftArm = Character["Left Arm"]
  53. local RightArm = Character["Right Arm"]
  54. local LeftLeg = Character["Left Leg"]
  55. local RightLeg = Character["Right Leg"]
  56. local Head = Character.Head
  57. local Torso = Character.Torso
  58. local Camera = game.Workspace.CurrentCamera
  59. local RootPart = Character.HumanoidRootPart
  60. local RootJoint = RootPart.RootJoint
  61. local attack = false
  62. local Anim = 'Idle'
  63. local attacktype = 1
  64. local delays = false
  65. local play = true
  66. local targetted = nil
  67. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  68. local velocity = RootPart.Velocity.y
  69. local sine = 0
  70. local change = 1
  71. local doe = 0
  72. local Create = LoadLibrary("RbxUtility").Create
  73. Humanoid.WalkSpeed = 8
  74. local m = Create("Model"){
  75. Parent = Character,
  76. Name = "WeaponModel",
  77. }
  78.  
  79. Humanoid.Animator.Parent = nil
  80. Character.Animate.Parent = nil
  81.  
  82. local newMotor = function(part0, part1, c0, c1)
  83. local w = Create('Motor'){
  84. Parent = part0,
  85. Part0 = part0,
  86. Part1 = part1,
  87. C0 = c0,
  88. C1 = c1,
  89. }
  90. return w
  91. end
  92.  
  93. function clerp(a, b, t)
  94. return a:lerp(b, t)
  95. end
  96.  
  97. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  98. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  99.  
  100. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  101. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  102. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  103. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  104. RootJoint.C1 = CFrame.new(0, 0, 0)
  105. RootJoint.C0 = CFrame.new(0, 0, 0)
  106. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  107. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  108.  
  109. local rarmc1 = RW.C1
  110. local larmc1 = LW.C1
  111. local rlegc1 = RH.C1
  112. local llegc1 = LH.C1
  113.  
  114. local resetc1 = false
  115.  
  116. function PlayAnimationFromTable(table, speed, bool)
  117. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  118. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  119. RW.C0 = clerp(RW.C0, table[3], speed)
  120. LW.C0 = clerp(LW.C0, table[4], speed)
  121. RH.C0 = clerp(RH.C0, table[5], speed)
  122. LH.C0 = clerp(LH.C0, table[6], speed)
  123. if bool == true then
  124. if resetc1 == false then
  125. resetc1 = true
  126. RootJoint.C1 = RootJoint.C1
  127. Torso.Neck.C1 = Torso.Neck.C1
  128. RW.C1 = rarmc1
  129. LW.C1 = larmc1
  130. RH.C1 = rlegc1
  131. LH.C1 = llegc1
  132. end
  133. end
  134. end
  135.  
  136. ArtificialHB = Create("BindableEvent", script){
  137. Parent = script,
  138. Name = "Heartbeat",
  139. }
  140.  
  141. script:WaitForChild("Heartbeat")
  142.  
  143. frame = 1 / 30
  144. tf = 0
  145. allowframeloss = false
  146. tossremainder = false
  147. lastframe = tick()
  148. script.Heartbeat:Fire()
  149.  
  150. game:GetService("RunService").Heartbeat:connect(function(s, p)
  151. tf = tf + s
  152. if tf >= frame then
  153. if allowframeloss then
  154. script.Heartbeat:Fire()
  155. lastframe = tick()
  156. else
  157. for i = 1, math.floor(tf / frame) do
  158. script.Heartbeat:Fire()
  159. end
  160. lastframe = tick()
  161. end
  162. if tossremainder then
  163. tf = 0
  164. else
  165. tf = tf - frame * math.floor(tf / frame)
  166. end
  167. end
  168. end)
  169.  
  170. function swait(num)
  171. if num == 0 or num == nil then
  172. ArtificialHB.Event:wait()
  173. else
  174. for i = 0, num do
  175. ArtificialHB.Event:wait()
  176. end
  177. end
  178. end
  179.  
  180. function RemoveOutlines(part)
  181. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  182. end
  183.  
  184. CFuncs = {
  185. ["Part"] = {
  186. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  187. local Part = Create("Part"){
  188. Parent = Parent,
  189. Reflectance = Reflectance,
  190. Transparency = Transparency,
  191. CanCollide = false,
  192. Locked = true,
  193. BrickColor = BrickColor.new(tostring(BColor)),
  194. Name = Name,
  195. Size = Size,
  196. Material = Material,
  197. }
  198. RemoveOutlines(Part)
  199. return Part
  200. end;
  201. };
  202.  
  203. ["Mesh"] = {
  204. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  205. local Msh = Create(Mesh){
  206. Parent = Part,
  207. Offset = OffSet,
  208. Scale = Scale,
  209. }
  210. if Mesh == "SpecialMesh" then
  211. Msh.MeshType = MeshType
  212. Msh.MeshId = MeshId
  213. end
  214. return Msh
  215. end;
  216. };
  217.  
  218. ["Mesh"] = {
  219. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  220. local Msh = Create(Mesh){
  221. Parent = Part,
  222. Offset = OffSet,
  223. Scale = Scale,
  224. }
  225. if Mesh == "SpecialMesh" then
  226. Msh.MeshType = MeshType
  227. Msh.MeshId = MeshId
  228. end
  229. return Msh
  230. end;
  231. };
  232.  
  233. ["Weld"] = {
  234. Create = function(Parent, Part0, Part1, C0, C1)
  235. local Weld = Create("Weld"){
  236. Parent = Parent,
  237. Part0 = Part0,
  238. Part1 = Part1,
  239. C0 = C0,
  240. C1 = C1,
  241. }
  242. return Weld
  243. end;
  244. };
  245.  
  246. ["Sound"] = {
  247. Create = function(id, par, vol, pit)
  248. coroutine.resume(coroutine.create(function()
  249. local S = Create("Sound"){
  250. Volume = vol,
  251. Pitch = pit or 1,
  252. SoundId = id,
  253. Parent = par or workspace,
  254. }
  255. wait()
  256. S:play()
  257. game:GetService("Debris"):AddItem(S, 6)
  258. end))
  259. end;
  260. };
  261.  
  262. ["ParticleEmitter"] = {
  263. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  264. local fp = Create("ParticleEmitter"){
  265. Parent = Parent,
  266. Color = ColorSequence.new(Color1, Color2),
  267. LightEmission = LightEmission,
  268. Size = Size,
  269. Texture = Texture,
  270. Transparency = Transparency,
  271. ZOffset = ZOffset,
  272. Acceleration = Accel,
  273. Drag = Drag,
  274. LockedToPart = LockedToPart,
  275. VelocityInheritance = VelocityInheritance,
  276. EmissionDirection = EmissionDirection,
  277. Enabled = Enabled,
  278. Lifetime = LifeTime,
  279. Rate = Rate,
  280. Rotation = Rotation,
  281. RotSpeed = RotSpeed,
  282. Speed = Speed,
  283. VelocitySpread = VelocitySpread,
  284. }
  285. return fp
  286. end;
  287. };
  288.  
  289. CreateTemplate = {
  290.  
  291. };
  292. }
  293.  
  294.  
  295.  
  296. New = function(Object, Parent, Name, Data)
  297. local Object = Instance.new(Object)
  298. for Index, Value in pairs(Data or {}) do
  299. Object[Index] = Value
  300. end
  301. Object.Parent = Parent
  302. Object.Name = Name
  303. return Object
  304. end
  305.  
  306.  
  307. ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  308. Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  309. Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = Character.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  310.  
  311. Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  312. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  313. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  314. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  315. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  316. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  317. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  318. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  319. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  320. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  321. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  322. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  323. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  324. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  325. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  326. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  327. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  328. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  329. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  330. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  331. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  332. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  333. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  334. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  335. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  336. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  337. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  338. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  339. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  340. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  341. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  342. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  343. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  344. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  345. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  346. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  347. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  348. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  349. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  350. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  351. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  352. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  353. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  354. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  355. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  356. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  357. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  358. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  359. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  360. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  361. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  362. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  363. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  364. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  365. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  366. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  367. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  368. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  369. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  370. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  371. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  372. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  373. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  374.  
  375. for _,v in pairs(m:children()) do
  376. if v:IsA("Part") then
  377. v.CanCollide = false
  378. end
  379. end
  380. --if Character.Name == "MasterShadowEnderman" or Character.Name == "paladinzzz" then
  381. for _,v in pairs(Character:children()) do
  382. if v:IsA("Accessory") then
  383. v:Remove()
  384. end
  385. end
  386. Handle = New("Part",m,"Handle",{CanCollide = false,BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0, 0.7, 0.7),})
  387. Mesh = New("SpecialMesh",Handle,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  388. Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=0",})
  389. mot = New("Motor",Handle,"mot",{Part0 = Handle,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  390. Handle1 = New("Part",m,"Handle1",{CanCollide = false,BrickColor = BrickColor.new("Bright red"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0, 0.7, 0.7),})
  391. Mesh = New("SpecialMesh",Handle1,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  392. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  393. end
  394.  
  395.  
  396. function rayCast(Position, Direction, Range, Ignore)
  397. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  398. end
  399.  
  400. --[[FindNearestTorso = function(pos)
  401. local list = (game.Workspace:children())
  402. local torso = nil
  403. local dist = 1000
  404. local temp, human, temp2 = nil, nil, nil
  405. for x = 1, #list do
  406. temp2 = list[x]
  407. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  408. temp = temp2:findFirstChild("Torso")
  409. human = temp2:findFirstChild("Humanoid")
  410. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  411. local dohit = true
  412. if dohit == true then
  413. torso = temp
  414. dist = (temp.Position - pos).magnitude
  415. end
  416. end
  417. end
  418. end
  419. return torso, dist
  420. end]]
  421. function FindNearestTorso(Position, Distance, SinglePlayer)
  422. if SinglePlayer then
  423. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  424. end
  425. local List = {}
  426. for i, v in pairs(workspace:GetChildren()) do
  427. if v:IsA("Model") then
  428. if v:findFirstChild("Torso") then
  429. if v ~= Character then
  430. if (v.Torso.Position - Position).magnitude <= Distance then
  431. table.insert(List, v)
  432. end
  433. end
  434. end
  435. end
  436. end
  437. return List
  438. end
  439. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  440. if hit.Parent == nil then
  441. return
  442. end
  443. local h = hit.Parent:FindFirstChild("Humanoid")
  444. for _, v in pairs(hit.Parent:children()) do
  445. if v:IsA("Humanoid") then
  446. h = v
  447. end
  448. end
  449. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  450. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  451. if hit.Parent.DebounceHit.Value == true then
  452. return
  453. end
  454. end
  455. local c = Create("ObjectValue"){
  456. Name = "creator",
  457. Value = game:service("Players").LocalPlayer,
  458. Parent = h,
  459. }
  460. game:GetService("Debris"):AddItem(c, .5)
  461. if HitSound ~= nil and HitPitch ~= nil then
  462. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  463. end
  464. local Damage = math.random(minim, maxim)
  465. local blocked = false
  466. local block = hit.Parent:findFirstChild("Block")
  467. if block ~= nil then
  468. if block.className == "IntValue" then
  469. if block.Value > 0 then
  470. blocked = true
  471. block.Value = block.Value - 1
  472. print(block.Value)
  473. end
  474. end
  475. end
  476. if blocked == false then
  477. h.Health = h.Health - Damage
  478. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  479. else
  480. h.Health = h.Health - (Damage / 2)
  481. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  482. end
  483. if Type == "Knockdown" then
  484. local hum = hit.Parent.Humanoid
  485. hum.PlatformStand = true
  486. coroutine.resume(coroutine.create(function(HHumanoid)
  487. swait(1)
  488. HHumanoid.PlatformStand = false
  489. end), hum)
  490. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  491. local bodvol = Create("BodyVelocity"){
  492. velocity = angle * knockback,
  493. P = 5000,
  494. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  495. Parent = hit,
  496. }
  497. local rl = Create("BodyAngularVelocity"){
  498. P = 3000,
  499. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  500. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  501. Parent = hit,
  502. }
  503. game:GetService("Debris"):AddItem(bodvol, .5)
  504. game:GetService("Debris"):AddItem(rl, .5)
  505. elseif Type == "Normal" then
  506. local vp = Create("BodyVelocity"){
  507. P = 500,
  508. maxForce = Vector3.new(math.huge, 0, math.huge),
  509. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  510. }
  511. if knockback > 0 then
  512. vp.Parent = hit.Parent.Torso
  513. end
  514. game:GetService("Debris"):AddItem(vp, .5)
  515. elseif Type == "Up" then
  516. local bodyVelocity = Create("BodyVelocity"){
  517. velocity = Vector3.new(0, 20, 0),
  518. P = 5000,
  519. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  520. Parent = hit,
  521. }
  522. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  523. elseif Type == "DarkUp" then
  524. coroutine.resume(coroutine.create(function()
  525. for i = 0, 1, 0.1 do
  526. swait()
  527. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  528. end
  529. end))
  530. local bodyVelocity = Create("BodyVelocity"){
  531. velocity = Vector3.new(0, 20, 0),
  532. P = 5000,
  533. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  534. Parent = hit,
  535. }
  536. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  537. elseif Type == "Snare" then
  538. local bp = Create("BodyPosition"){
  539. P = 2000,
  540. D = 100,
  541. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  542. position = hit.Parent.Torso.Position,
  543. Parent = hit.Parent.Torso,
  544. }
  545. game:GetService("Debris"):AddItem(bp, 1)
  546. elseif Type == "Freeze" then
  547. local BodPos = Create("BodyPosition"){
  548. P = 50000,
  549. D = 1000,
  550. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  551. position = hit.Parent.Torso.Position,
  552. Parent = hit.Parent.Torso,
  553. }
  554. local BodGy = Create("BodyGyro") {
  555. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  556. P = 20e+003,
  557. Parent = hit.Parent.Torso,
  558. cframe = hit.Parent.Torso.CFrame,
  559. }
  560. hit.Parent.Torso.Anchored = true
  561. coroutine.resume(coroutine.create(function(Part)
  562. swait(1.5)
  563. Part.Anchored = false
  564. end), hit.Parent.Torso)
  565. game:GetService("Debris"):AddItem(BodPos, 3)
  566. game:GetService("Debris"):AddItem(BodGy, 3)
  567. end
  568. local debounce = Create("BoolValue"){
  569. Name = "DebounceHit",
  570. Parent = hit.Parent,
  571. Value = true,
  572. }
  573. game:GetService("Debris"):AddItem(debounce, Delay)
  574. c = Create("ObjectValue"){
  575. Name = "creator",
  576. Value = Player,
  577. Parent = h,
  578. }
  579. game:GetService("Debris"):AddItem(c, .5)
  580. end
  581. end
  582.  
  583. function ShowDamage(Pos, Text, Time, Color)
  584. local Rate = (1 / 30)
  585. local Pos = (Pos or Vector3.new(0, 0, 0))
  586. local Text = (Text or "")
  587. local Time = (Time or 2)
  588. local Color = (Color or Color3.new(1, 0, 1))
  589. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  590. EffectPart.Anchored = true
  591. local BillboardGui = Create("BillboardGui"){
  592. Size = UDim2.new(3, 0, 3, 0),
  593. Adornee = EffectPart,
  594. Parent = EffectPart,
  595. }
  596. local TextLabel = Create("TextLabel"){
  597. BackgroundTransparency = 1,
  598. Size = UDim2.new(1, 0, 1, 0),
  599. Text = Text,
  600. Font = "SciFi",
  601. TextColor3 = Color,
  602. TextScaled = true,
  603. Parent = BillboardGui,
  604. }
  605. game.Debris:AddItem(EffectPart, (Time))
  606. EffectPart.Parent = game:GetService("Workspace")
  607. delay(0, function()
  608. local Frames = (Time / Rate)
  609. for Frame = 1, Frames do
  610. wait(Rate)
  611. local Percent = (Frame / Frames)
  612. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  613. TextLabel.TextTransparency = Percent
  614. end
  615. if EffectPart and EffectPart.Parent then
  616. EffectPart:Destroy()
  617. end
  618. end)
  619. end
  620.  
  621. function dmg(dude)
  622. if dude.Name ~= Character then
  623. dude.Humanoid.PlatformStand = true
  624. local bgf = Instance.new("BodyGyro",dude.Head)
  625. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  626. local val = Instance.new("BoolValue",dude)
  627. val.Name = "IsHit"
  628. for i = 1, 6 do
  629. end
  630. local ds = coroutine.wrap(function()
  631. wait(.2)
  632. dude.Torso:BreakJoints()
  633. end)
  634. ds()
  635. end
  636. end
  637.  
  638. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  639. --local buddy
  640. for _, c in pairs(workspace:children()) do
  641. local hum = c:findFirstChild("Humanoid")
  642. if hum ~= nil then
  643. local head = c:findFirstChild("Torso")
  644. if head ~= nil then
  645. local targ = head.Position - Part.Position
  646. local mag = targ.magnitude
  647. if mag <= Magnitude and c.Name ~= Player.Name then
  648. if c.Name ~= Character then
  649. if c.Name ~= "MasterShadowEnderman" and c.Name ~= "paladinzzz" then
  650. local asd = Instance.new("ParticleEmitter",c.Torso)
  651. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  652. asd.LightEmission = .1
  653. asd.Size = NumberSequence.new(0.2)
  654. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  655. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  656. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  657. asd.Transparency = bbb
  658. asd.Size = aaa
  659. asd.ZOffset = .9
  660. asd.Acceleration = Vector3.new(0, -5, 0)
  661. asd.LockedToPart = false
  662. asd.EmissionDirection = "Back"
  663. asd.Lifetime = NumberRange.new(1, 2)
  664. asd.Rate = 1000
  665. asd.Rotation = NumberRange.new(-100, 100)
  666. asd.RotSpeed = NumberRange.new(-100, 100)
  667. asd.Speed = NumberRange.new(6)
  668. asd.VelocitySpread = 10000
  669. asd.Enabled=true
  670. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  671. dmg(c)
  672. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
  673. coroutine.wrap(function()
  674. wait(.2)
  675. asd.Enabled = false
  676. wait(2)
  677. asd:Remove()
  678. end)()
  679. else
  680. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))
  681. Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  682.  
  683. end
  684. end
  685. end
  686. end
  687. end
  688. end
  689. end
  690. EffectModel = Create("Model"){
  691. Parent = Character,
  692. Name = "Effects",
  693. }
  694.  
  695. Effects = {
  696. Block = {
  697. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  698. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  699. prt.Anchored = true
  700. prt.CFrame = cframe
  701. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  702. game:GetService("Debris"):AddItem(prt, 10)
  703. if Type == 1 or Type == nil then
  704. table.insert(Effects, {
  705. prt,
  706. "Block1",
  707. delay,
  708. x3,
  709. y3,
  710. z3,
  711. msh
  712. })
  713. elseif Type == 2 then
  714. table.insert(Effects, {
  715. prt,
  716. "Block2",
  717. delay,
  718. x3,
  719. y3,
  720. z3,
  721. msh
  722. })
  723. end
  724. end;
  725. };
  726.  
  727. Cylinder = {
  728. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  729. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  730. prt.Anchored = true
  731. prt.CFrame = cframe
  732. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  733. game:GetService("Debris"):AddItem(prt, 10)
  734. table.insert(Effects, {
  735. prt,
  736. "Cylinder",
  737. delay,
  738. x3,
  739. y3,
  740. z3,
  741. msh
  742. })
  743. end;
  744. };
  745. Head = {
  746. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  747. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  748. prt.Anchored = true
  749. prt.CFrame = cframe
  750. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  751. game:GetService("Debris"):AddItem(prt, 10)
  752. table.insert(Effects, {
  753. prt,
  754. "Cylinder",
  755. delay,
  756. x3,
  757. y3,
  758. z3,
  759. msh
  760. })
  761. end;
  762. };
  763.  
  764. Sphere = {
  765. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  766. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  767. prt.Anchored = true
  768. prt.CFrame = cframe
  769. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  770. game:GetService("Debris"):AddItem(prt, 10)
  771. table.insert(Effects, {
  772. prt,
  773. "Cylinder",
  774. delay,
  775. x3,
  776. y3,
  777. z3,
  778. msh
  779. })
  780. end;
  781. };
  782.  
  783. Elect = {
  784. Create = function(cff, x, y, z)
  785. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  786. prt.Anchored = true
  787. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  788. prt.CFrame = CFrame.new(prt.Position)
  789. game:GetService("Debris"):AddItem(prt, 2)
  790. local xval = math.random() / 2
  791. local yval = math.random() / 2
  792. local zval = math.random() / 2
  793. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  794. table.insert(Effects, {
  795. prt,
  796. "Elec",
  797. 0.1,
  798. x,
  799. y,
  800. z,
  801. xval,
  802. yval,
  803. zval
  804. })
  805. end;
  806.  
  807. };
  808.  
  809. Ring = {
  810. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  811. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  812. prt.Anchored = true
  813. prt.CFrame = cframe
  814. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  815. game:GetService("Debris"):AddItem(prt, 10)
  816. table.insert(Effects, {
  817. prt,
  818. "Cylinder",
  819. delay,
  820. x3,
  821. y3,
  822. z3,
  823. msh
  824. })
  825. end;
  826. };
  827.  
  828.  
  829. Wave = {
  830. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  831. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  832. prt.Anchored = true
  833. prt.CFrame = cframe
  834. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  835. game:GetService("Debris"):AddItem(prt, 10)
  836. table.insert(Effects, {
  837. prt,
  838. "Cylinder",
  839. delay,
  840. x3,
  841. y3,
  842. z3,
  843. msh
  844. })
  845. end;
  846. };
  847.  
  848. Break = {
  849. Create = function(brickcolor, cframe, x1, y1, z1)
  850. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  851. prt.Anchored = true
  852. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  853. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  854. local num = math.random(10, 50) / 1000
  855. game:GetService("Debris"):AddItem(prt, 10)
  856. table.insert(Effects, {
  857. prt,
  858. "Shatter",
  859. num,
  860. prt.CFrame,
  861. math.random() - math.random(),
  862. 0,
  863. math.random(50, 100) / 100
  864. })
  865. end;
  866. };
  867.  
  868. Fire = {
  869. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  870. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  871. prt.Anchored = true
  872. prt.CFrame = cframe
  873. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  874. game:GetService("Debris"):AddItem(prt, 10)
  875. table.insert(Effects, {
  876. prt,
  877. "Fire",
  878. delay,
  879. 1,
  880. 1,
  881. 1,
  882. msh
  883. })
  884. end;
  885. };
  886.  
  887. FireWave = {
  888. Create = function(brickcolor, cframe, x1, y1, z1)
  889. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  890. prt.Anchored = true
  891. prt.CFrame = cframe
  892. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  893. local d = Create("Decal"){
  894. Parent = prt,
  895. Texture = "rbxassetid://26356434",
  896. Face = "Top",
  897. }
  898. local d = Create("Decal"){
  899. Parent = prt,
  900. Texture = "rbxassetid://26356434",
  901. Face = "Bottom",
  902. }
  903. game:GetService("Debris"):AddItem(prt, 10)
  904. table.insert(Effects, {
  905. prt,
  906. "FireWave",
  907. 1,
  908. 30,
  909. math.random(400, 600) / 100,
  910. msh
  911. })
  912. end;
  913. };
  914.  
  915. Lightning = {
  916. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  917. local magz = (p0 - p1).magnitude
  918. local curpos = p0
  919. local trz = {
  920. -ofs,
  921. ofs
  922. }
  923. for i = 1, tym do
  924. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  925. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  926. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  927. li.Material = "Neon"
  928. if tym == i then
  929. local magz2 = (curpos - p1).magnitude
  930. li.Size = Vector3.new(th, th, magz2)
  931. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  932. table.insert(Effects, {
  933. li,
  934. "Disappear",
  935. last
  936. })
  937. else
  938. do
  939. do
  940. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  941. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  942. game.Debris:AddItem(li, 10)
  943. table.insert(Effects, {
  944. li,
  945. "Disappear",
  946. last
  947. })
  948. end
  949. end
  950. end
  951. end
  952. end
  953. };
  954.  
  955. EffectTemplate = {
  956.  
  957. };
  958. }
  959.  
  960.  
  961. function chatfunc(text) local chat = coroutine.wrap(function() if Character:FindFirstChild("TalkingBillBoard")~= nil then Character:FindFirstChild("TalkingBillBoard"):destroy() end local naeeym2 = Instance.new("BillboardGui",Character) naeeym2.Size = UDim2.new(0,100,0,40) naeeym2.StudsOffset = Vector3.new(0,3,0) naeeym2.Adornee = Character.Head naeeym2.Name = "TalkingBillBoard" local tecks2 = Instance.new("TextLabel",naeeym2) tecks2.BackgroundTransparency = 1 tecks2.BorderSizePixel = 0 tecks2.Text = text tecks2.Font = "Cartoon" tecks2.TextSize = 30 tecks2.TextStrokeTransparency = 0 tecks2.TextColor3 = Color3.new(0,0,.6) tecks2.TextStrokeColor3 = Color3.new(0,0,0) tecks2.Size = UDim2.new(1,0,0.5,0) local tecks3 = Instance.new("TextLabel",naeeym2) tecks3.BackgroundTransparency = 1 tecks3.BorderSizePixel = 0 tecks3.Text = text tecks3.Font = "Cartoon" tecks3.TextSize = 30 tecks3.TextStrokeTransparency = 0 tecks3.TextColor3 = Color3.new(0,0,.6) tecks3.TextStrokeColor3 = Color3.new(0,0,0) tecks3.Size = UDim2.new(1,0,0.5,0) CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=690607937", Character, 1.3, .95) wait(2) for i = 1, 50 do swait() tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) tecks2.Rotation = tecks2.Rotation - .8 tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 tecks2.TextTransparency = tecks2.TextTransparency + .04 tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) tecks3.Rotation = tecks2.Rotation + .8 tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 tecks3.TextTransparency = tecks2.TextTransparency + .04 end naeeym2:Destroy() end) chat() end function onChatted(msg) chatfunc(msg) end Player.Chatted:connect(onChatted)
  962.  
  963. abss = Instance.new("BillboardGui",Character)
  964. abss.Size = UDim2.new(10,0,10,0)
  965. abss.Enabled = false
  966. imgl = Instance.new("ImageLabel",abss)
  967. imgl.Position = UDim2.new(0,0,0,0)
  968. imgl.Size = UDim2.new(1,0,1,0)
  969. imgl.Image = "rbxassetid://168978607"
  970. imgl.BackgroundTransparency = 1
  971. imgl.ImageColor3 = Color3.new(.9,0,0)
  972. img2 = Instance.new("ImageLabel",abss)
  973. img2.Position = UDim2.new(0,0,0,0)
  974. img2.Size = UDim2.new(1,0,1,0)
  975. img2.Image = "rbxassetid://168978607"
  976. img2.BackgroundTransparency = 1
  977. img2.ImageColor3 = Color3.new(.9,0,0)
  978. spawn(function()
  979. while wait() do
  980. imgl.ImageColor3 = BrickColor.random().Color
  981. img2.ImageColor3 = BrickColor.random().Color
  982. end
  983. end)
  984.  
  985. spawn(function()
  986. chatfunc("Loaded.")
  987. end)
  988.  
  989.  
  990. function attackone()
  991. attack = true
  992. Humanoid.WalkSpeed = 0
  993. if targetted.Name ~= "MasterShadowEnderman" and targetted.Name ~= "paladinzzz" then
  994. local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  995. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  996. partasdeff.LightEmission = .1
  997. partasdeff.Size = NumberSequence.new(0.2)
  998. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  999. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1000. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1001. partasdeff.Transparency = bbb
  1002. partasdeff.Size = aaa
  1003. partasdeff.ZOffset = .9
  1004. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1005. partasdeff.LockedToPart = false
  1006. partasdeff.EmissionDirection = "Back"
  1007. partasdeff.Lifetime = NumberRange.new(1, 2)
  1008. partasdeff.Rate = 1000
  1009. partasdeff.Rotation = NumberRange.new(-100, 100)
  1010. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1011. partasdeff.Speed = NumberRange.new(6)
  1012. partasdeff.VelocitySpread = 10000
  1013. partasdeff.Enabled=false
  1014. for i = 0, 3, 0.1 do
  1015. swait()
  1016. PlayAnimationFromTable({
  1017. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1018. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1019. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1020. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1021. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1022. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1023. }, .1, false)
  1024. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1025. end
  1026. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1027. Effects.Block.Create(BrickColor.new("Crimson"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1028. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1029. dmg(targetted)
  1030. partasdeff.Enabled=true
  1031. for i = 0, 1, 0.1 do
  1032. swait()
  1033. PlayAnimationFromTable({
  1034. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1035. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1036. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1037. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1038. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1039. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1040. }, .3, false)
  1041. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1042. end
  1043. partasdeff.Enabled=false
  1044. for i = 0, 2, 0.1 do
  1045. swait()
  1046. PlayAnimationFromTable({
  1047. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1048. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1049. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1050. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1051. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1052. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1053. }, .3, false)
  1054. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1055. end
  1056. coroutine.wrap(function()
  1057. wait(2)
  1058. partasdeff:Remove()
  1059. end)()
  1060. else
  1061. sel = math.random(1,20)
  1062. if sel == 1 then
  1063. chatfunc("Why..")
  1064. elseif sel == 2 then
  1065. chatfunc("I can't...")
  1066. elseif sel == 3 then
  1067. chatfunc("you better not")
  1068. elseif sel == 4 then
  1069. chatfunc("I just...")
  1070. elseif sel == 5 then
  1071. chatfunc("nahh, i don't")
  1072. elseif sel == 6 then
  1073. chatfunc("I need a membership in order to do that...")
  1074. elseif sel == 7 then
  1075. chatfunc("This choice won't be made..")
  1076. elseif sel == 8 then
  1077. chatfunc("no")
  1078. elseif sel == 9 then
  1079. chatfunc("THIS IS MADNESS, I CAN'T DO THIS")
  1080. elseif sel == 10 then
  1081. chatfunc("ya heck, i don't want to")
  1082. elseif sel == 11 then
  1083. chatfunc("I chose the option N.")
  1084. elseif sel == 12 then
  1085. chatfunc("haha, no..")
  1086. elseif sel == 13 then
  1087. chatfunc("That's no good!")
  1088. elseif sel == 14 then
  1089. chatfunc("I ain't doing that!?")
  1090. elseif sel == 15 then
  1091. chatfunc("Y U MAKE ME KILL")
  1092. elseif sel == 16 then
  1093. chatfunc("eeeeeeeeeeeeeeeeeeeeeeeeeeee")
  1094. elseif sel == 17 then
  1095. chatfunc("I would, but I won't.")
  1096. elseif sel == 18 then
  1097. chatfunc("Noo!")
  1098. elseif sel == 19 then
  1099. chatfunc("...")
  1100. elseif sel == 20 then
  1101. chatfunc("oof")
  1102. end
  1103. for i = 0, 5, 0.1 do
  1104. swait()
  1105. PlayAnimationFromTable({
  1106. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1107. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1108. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1109. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1110. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1111. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1112. }, .3, false)
  1113. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1114. end
  1115. end
  1116. Humanoid.WalkSpeed = 8
  1117. attack = false
  1118. end
  1119. local Grabbed = false
  1120.  
  1121. function shoot()
  1122. attack = true
  1123. for i = 0, 3, 0.1 do
  1124. swait()
  1125. PlayAnimationFromTable({
  1126. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1127. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1128. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1129. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1130. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1131. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1132. }, .1, false)
  1133. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1134. end
  1135. for i = 1,10 do
  1136. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 11,11,11, -1,-1,-1, 0.07)
  1137. wait(0.01)
  1138. end
  1139. wait(0.5)
  1140. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Mouse.Hit,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1141. local fc = Instance.new("Explosion",workspace) fc.Position = ref1.Position
  1142. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=330531173", Character, 1.5, 1)
  1143. for i = 1,10 do
  1144. Effects.Block.Create(BrickColor.random(), ref1.CFrame, 33,33,33, 9,9,9, 0.07)
  1145. end
  1146. wait(0.75)
  1147. ref1:Destroy()
  1148. attack = false
  1149. end
  1150.  
  1151. function suicide()
  1152. attack = true;
  1153. chatfunc("The empire can handle it from here..")
  1154. Humanoid.WalkSpeed = 0
  1155. for i = 0, 1, 0.1 do
  1156. swait()
  1157. PlayAnimationFromTable({
  1158. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1159. CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1160. CFrame.new(1.12282228, 0.491593987, -0.645177722, 0.783057868, 0.621948957, 0, 0, 0, -1, -0.621948957, 0.783057868, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1161. CFrame.new(-1.08740151, 0.561881959, -0.899507821, 0.662516952, -0.749046922, -0.000293626304, 0, 0.000391999929, -0.999999881, 0.749046922, 0.662516952, 0.000259706576) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1162. CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1163. CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1164. }, .3, false)
  1165. moter.C0 = clerp(moter.C0, CFrame.new(-0.507866442, -0.815697551, -0.518593907, 0.620451391, 0, 0.784245014, -0.784245014, 0, 0.620451391, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1166. end
  1167. wait(1)
  1168. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1169. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1170. Character.Torso.Velocity = Character.Torso.CFrame.lookVector * -50
  1171. wait(2)
  1172. attack = false;
  1173. Humanoid.WalkSpeed = 8
  1174. chatfunc("Oh.. Im immortal..")
  1175. wait(1.5)
  1176. chatfunc("THE HARVEST OF SOULS CARRIES ON!")
  1177. end
  1178.  
  1179. function hedshoot()
  1180. attack = true
  1181.  
  1182. --local GGyro = Instance.new("BodyPosition")
  1183. local grab = nil
  1184. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1185. if v:FindFirstChild('Torso') then
  1186. Grabbed = true
  1187. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=260430060", v.Torso, 1, .8)
  1188. grab = v
  1189. end
  1190. end
  1191. Effects.Wave.Create(BrickColor.new("Bright red"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1192. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=200632211", RootPart, 1.5, .5)
  1193. for i = 0, 1, 0.1 do
  1194. swait()
  1195. if Grabbed == true then
  1196. grab.Humanoid.PlatformStand = true
  1197. --GGyro.position = Partss.Position
  1198. --GGyro.Parent = grab.Head
  1199. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1200. end
  1201. PlayAnimationFromTable({
  1202. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1203. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1204. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1205. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1206. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1207. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1208. }, .3, false)
  1209. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1210.  
  1211. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1212. end
  1213. if Grabbed == true then
  1214. Humanoid.WalkSpeed = 0
  1215. for i = 0, 2, 0.1 do
  1216. swait()
  1217. if Grabbed == true then
  1218. grab.Humanoid.PlatformStand = true
  1219. --GGyro.position = Partss.Position
  1220. --GGyro.Parent = grab.Head
  1221. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1222. end
  1223. PlayAnimationFromTable({
  1224. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1225. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1226. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1227. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1228. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1229. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1230. }, .3, false)
  1231. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1232. end
  1233. if grab.Name ~= "MasterShadowEnderman" and grab.Name ~= "paladinzzz" then
  1234. local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  1235. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1236. partasdeff.LightEmission = .1
  1237. partasdeff.Size = NumberSequence.new(0.2)
  1238. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1239. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1240. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1241. partasdeff.Transparency = bbb
  1242. partasdeff.Size = aaa
  1243. partasdeff.ZOffset = .9
  1244. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1245. partasdeff.LockedToPart = false
  1246. partasdeff.EmissionDirection = "Back"
  1247. partasdeff.Lifetime = NumberRange.new(1, 2)
  1248. partasdeff.Rate = 1000
  1249. partasdeff.Rotation = NumberRange.new(-100, 100)
  1250. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1251. partasdeff.Speed = NumberRange.new(10)
  1252. partasdeff.VelocitySpread = 20
  1253. partasdeff.Enabled=false
  1254. sel = math.random(1,8)
  1255. if sel == 1 then
  1256. chatfunc("Your life is worth nothing, to me.")
  1257. elseif sel == 2 then
  1258. chatfunc("Your soul is among all.")
  1259. elseif sel == 3 then
  1260. chatfunc("Theres no angels here.")
  1261. elseif sel == 4 then
  1262. chatfunc("Your death has come to retake you.")
  1263. elseif sel == 5 then
  1264. chatfunc("My power will tear you apart.")
  1265. elseif sel == 6 then
  1266. chatfunc("Theres no dodging destiny.")
  1267. elseif sel == 7 then
  1268. chatfunc("HOMERUN!")
  1269. elseif sel == 8 then
  1270. chatfunc("For the assassins..")
  1271. end
  1272. for i = 0, 2, 0.1 do
  1273. swait()
  1274. if Grabbed == true then
  1275. grab.Humanoid.PlatformStand = true
  1276. --GGyro.position = Partss.Position
  1277. --GGyro.Parent = grab.Head
  1278. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1279. end
  1280. PlayAnimationFromTable({
  1281. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1282. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1283. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1284. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1285. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1286. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1287. }, .1, false)
  1288. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1289. end
  1290. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1291. Effects.Block.Create(BrickColor.new("Crimson"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1292. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1293. dmg(grab)
  1294. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1295. partasdeff.Enabled=true
  1296. for i = 0, 1, 0.1 do
  1297. swait()
  1298. PlayAnimationFromTable({
  1299. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1300. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1301. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1302. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1303. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1304. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1305. }, .3, false)
  1306. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1307. end
  1308. partasdeff.Enabled=false
  1309. for i = 0, 2.5, 0.1 do
  1310. swait()
  1311. PlayAnimationFromTable({
  1312. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1313. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1314. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1315. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1316. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1317. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1318. }, .2, false)
  1319. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1320. end
  1321. coroutine.wrap(function()
  1322. wait(2)
  1323. partasdeff:Remove()
  1324. end)()
  1325. else
  1326. grab.Humanoid.PlatformStand = false
  1327. for i = 0, 3, 0.1 do
  1328. swait()
  1329. PlayAnimationFromTable({
  1330. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1331. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1332. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1333. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1334. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1335. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1336. }, .1, false)
  1337. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1338. end
  1339. sel = math.random(1,7)
  1340. if sel == 1 then
  1341. chatfunc("...n- no..")
  1342. elseif sel == 2 then
  1343. chatfunc("Uhhh....")
  1344. elseif sel == 3 then
  1345. chatfunc("...")
  1346. elseif sel == 4 then
  1347. chatfunc("no..")
  1348. elseif sel == 5 then
  1349. chatfunc("why..?")
  1350. elseif sel == 6 then
  1351. chatfunc("That's no good!")
  1352. elseif sel == 7 then
  1353. chatfunc("What, expecting me to kill this guy?")
  1354. wait(1.2)
  1355. chatfunc("THAT'S NOT GONNA HAPPEN!")
  1356. end
  1357. for i = 0, 5, 0.1 do
  1358. swait()
  1359. PlayAnimationFromTable({
  1360. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1361. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1362. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1363. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1364. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1365. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1366. }, .3, false)
  1367. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1368. end
  1369. end
  1370. end
  1371. --GGyro.Parent = nil
  1372. attack = false
  1373. Grabbed = false
  1374. Humanoid.WalkSpeed = 8
  1375.  
  1376. end
  1377. function moarblood()
  1378. attack = true
  1379. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=282061033", Character, 1, 1)
  1380. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  1381. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1382. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1383. wait(.5)
  1384. for i = 0, 1.2, 0.1 do
  1385. swait()
  1386. PlayAnimationFromTable({
  1387. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1388. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1389. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1390. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1391. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1392. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1393. }, .2, false)
  1394. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1395. end
  1396. if targetted.Name ~= "MasterShadowEnderman" and targetted.Name ~= "paladinzzz" then
  1397. local grab = nil
  1398. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1399. if v:FindFirstChild('Head') then
  1400. Grabbed = true
  1401. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=260430060", v.Head, 1, .8)
  1402. grab = v
  1403. end
  1404. end
  1405. Humanoid.WalkSpeed = 0
  1406. for i = 0, 2, 0.1 do
  1407. swait()
  1408. if Grabbed == true then
  1409. grab.Humanoid.PlatformStand = true
  1410. --GGyro.position = Partss.Position
  1411. --GGyro.Parent = grab.Head
  1412. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1413. end
  1414. PlayAnimationFromTable({
  1415. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1416. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1417. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1418. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1419. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1420. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1421. }, .25, false)
  1422. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1423. end
  1424. if Grabbed == true then
  1425. sel = math.random(1,10)
  1426. if sel == 1 then
  1427. chatfunc("Quit trying.")
  1428. elseif sel == 2 then
  1429. chatfunc("Death to all brings my joy.")
  1430. elseif sel == 3 then
  1431. chatfunc("For the empire's joy!")
  1432. elseif sel == 4 then
  1433. chatfunc("You are nothing.")
  1434. elseif sel == 5 then
  1435. chatfunc("Sorry, did I hurt something (:")
  1436. elseif sel == 6 then
  1437. chatfunc("Rage all you want. Your going to a worse place.")
  1438. elseif sel == 7 then
  1439. chatfunc("Call your mommy.")
  1440. elseif sel == 8 then
  1441. chatfunc("Die for satisfaction.")
  1442. elseif sel == 9 then
  1443. chatfunc("Well, who cares?")
  1444. wait(0.8)
  1445. chatfunc("No heavens here.")
  1446. elseif sel == 10 then
  1447. chatfunc("AH HA HA HA.")
  1448. end
  1449. local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1450. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1451. partasdeff.LightEmission = .1
  1452. partasdeff.Size = NumberSequence.new(0.2)
  1453. partasdeff.Texture = "http://www.roblox.com/asset/?ID=173846873"
  1454. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1455. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1456. partasdeff.Transparency = bbb
  1457. partasdeff.Size = aaa
  1458. partasdeff.ZOffset = .9
  1459. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1460. partasdeff.LockedToPart = false
  1461. partasdeff.EmissionDirection = "Back"
  1462. partasdeff.Lifetime = NumberRange.new(1, 2)
  1463. partasdeff.Rate = 1000
  1464. partasdeff.Rotation = NumberRange.new(-100, 100)
  1465. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1466. partasdeff.Speed = NumberRange.new(6)
  1467. partasdeff.VelocitySpread = 10000
  1468. partasdeff.Enabled=false
  1469. for i = 0, 3, 0.1 do
  1470. swait()
  1471. if Grabbed == true then
  1472. grab.Humanoid.PlatformStand = true
  1473. --GGyro.position = Partss.Position
  1474. --GGyro.Parent = grab.Head
  1475. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1476. end
  1477. PlayAnimationFromTable({
  1478. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1479. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1480. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1481. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1482. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1483. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1484. }, .1, false)
  1485. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1486. end
  1487. partasdeff.Enabled=true
  1488. grab.Torso.Transparency = 1
  1489. dmg(grab)
  1490. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", grab.Head, .8, .8)
  1491. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082327", grab.Head, 1, .7)
  1492.  
  1493. coroutine.wrap(function()
  1494. wait(.4)
  1495. partasdeff.Enabled=false
  1496. end)()
  1497. for i = 0, 3.5, 0.1 do
  1498. swait()
  1499. PlayAnimationFromTable({
  1500. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1501. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1502. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1503. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1504. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1505. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1506. }, .3, false)
  1507. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1508. end
  1509. end
  1510. else
  1511. Humanoid.WalkSpeed = 0
  1512. for i = 0, 3, 0.1 do
  1513. swait()
  1514. PlayAnimationFromTable({
  1515. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1516. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1517. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1518. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1519. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1520. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1521. }, .2, false)
  1522. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1523. end
  1524. sel = math.random(1,7)
  1525. if sel == 1 then
  1526. chatfunc("haha, no..")
  1527. elseif sel == 2 then
  1528. chatfunc("...")
  1529. elseif sel == 3 then
  1530. chatfunc("n- no")
  1531. elseif sel == 4 then
  1532. chatfunc("That's no good!")
  1533. elseif sel == 5 then
  1534. chatfunc("I don't want that!")
  1535. elseif sel == 6 then
  1536. chatfunc(">NODS HEAD")
  1537. elseif sel == 7 then
  1538. chatfunc("What, expecting me to kill this guy?")
  1539. wait(1.2)
  1540. chatfunc("THAT'S NOT GONNA HAPPEN!")
  1541. end
  1542. for i = 0, 5, 0.1 do
  1543. swait()
  1544. PlayAnimationFromTable({
  1545. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1546. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1547. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1548. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1549. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1550. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1551. }, .3, false)
  1552. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1553. end
  1554. end
  1555. attack = false
  1556. Grabbed = false
  1557. k:Remove()
  1558. Humanoid.WalkSpeed = 8
  1559. end
  1560.  
  1561. function painfulrain()
  1562. attack = true
  1563. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=762570073", Head, 7, 1)
  1564. Humanoid.WalkSpeed = 0
  1565. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1566.  
  1567. coroutine.wrap(function()
  1568. for i = 0, 4 do
  1569. wait(.2)
  1570. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=199145095", RootPart, 1, 1.3)
  1571. end
  1572. end)()
  1573. for i = 0, 4, 0.1 do
  1574. swait()
  1575. PlayAnimationFromTable({
  1576. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1577. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1578. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1579. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1580. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1581. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1582. }, .07, false)
  1583. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1584. end
  1585. for i = 0, 1.5, 0.1 do
  1586. swait()
  1587. PlayAnimationFromTable({
  1588. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1589. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1590. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1591. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1592. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1593. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1594. }, .2, false)
  1595. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1596. end
  1597. for i = 0, 0 do
  1598. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 33,33,33, -1,-1,-1, 0.07)
  1599. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1.5, 1)
  1600. wait(2)
  1601. end
  1602. attack = false
  1603. Humanoid.WalkSpeed = 8
  1604. for i = 0, 99 do
  1605. wait(0.01)
  1606. mdmg(ref1, 3)
  1607. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=192410089", Character, 1.5, .7)
  1608. ref1.Position = Mouse.hit.p
  1609. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1610. Effects.Cylinder.Create(BrickColor.random(), ref1.CFrame, 5, 9999, 5, -5, 0, -5, 0.07)
  1611. Effects.Sphere.Create(BrickColor.random(), ref1.CFrame, 7,7,7, -9,-9,-9, 0.07)
  1612. end
  1613. ref1:Remove()
  1614. end
  1615.  
  1616. function painlessrain()
  1617. attack = true
  1618. Humanoid.WalkSpeed = 0
  1619. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1620.  
  1621. coroutine.wrap(function()
  1622. for i = 0, 4 do
  1623. wait(.2)
  1624. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=199145095", RootPart, 1, 1.3)
  1625. end
  1626. end)()
  1627. for i = 0, 4, 0.1 do
  1628. swait()
  1629. PlayAnimationFromTable({
  1630. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1631. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1632. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1633. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1634. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1635. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1636. }, .07, false)
  1637. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1638. end
  1639. for i = 0, 1.5, 0.1 do
  1640. swait()
  1641. PlayAnimationFromTable({
  1642. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1643. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1644. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1645. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1646. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1647. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1648. }, .2, false)
  1649. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1650. end
  1651. for i = 0, 3 do
  1652. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1653. Effects.Block.Create(BrickColor.new("Crimson"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1654. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1655. for i = 0, .5, 0.1 do
  1656. swait()
  1657. PlayAnimationFromTable({
  1658. CFrame.new(0.160087422, -3.66470256e-23, -0.0753137618, 0.15316838, 2.95750466e-22, 0.988200247, 9.50818972e-23, 1, -3.14019425e-22, -0.988200247, 1.42057819e-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1659. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1660. CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1661. CFrame.new(-1.53188026, 0.0735908896, 2.69562906e-06, 0.978447855, 0.206495479, 2.48849392e-06, -0.206495419, 0.978447556, -1.05270137e-05, -4.61935997e-06, 9.78633761e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1662. CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1663. CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1664. }, .3, false)
  1665. moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183e-05, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1666. end
  1667. for i = 0, .5, 0.1 do
  1668. swait()
  1669. PlayAnimationFromTable({
  1670. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1671. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1672. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1673. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1674. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1675. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1676. }, .3, false)
  1677. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1678. end
  1679. end
  1680. attack = false
  1681. Humanoid.WalkSpeed = 8
  1682. wait(.4)
  1683. for i = 0, 8 do
  1684. wait(.2)
  1685. mdmg(ref1, 3)
  1686. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=192410089", Character, 1.5, .7)
  1687. ref1.Position = Mouse.hit.p
  1688. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1689. Effects.Cylinder.Create(BrickColor.new("Crimson"), ref1.CFrame, .5, 9999, .5, 0.5, 0, 0.5, 0.07)
  1690. end
  1691. ref1:Remove()
  1692. end
  1693.  
  1694. function TargetSelect(person)
  1695. local dd=coroutine.wrap(function()
  1696. if targetted ~= person then
  1697. targetted = person
  1698. img2.Size = UDim2.new(1,0,1,0)
  1699. img2.ImageTransparency = 0
  1700. img2.Position = UDim2.new(0,0,0,0)
  1701. for i = 0, 2, 0.1 do
  1702. swait()
  1703. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1704. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1705. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1706. end
  1707. end
  1708. end)
  1709. dd()
  1710. end
  1711.  
  1712. function LockOn()
  1713. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1714. TargetSelect(Mouse.Target.Parent)
  1715. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, .8)
  1716. sel = math.random(1,14)
  1717. if sel == 1 then
  1718. chatfunc(">target'd")
  1719. elseif sel == 2 then
  1720. chatfunc("now i see you")
  1721. elseif sel == 3 then
  1722. chatfunc("Hey!")
  1723. elseif sel == 4 then
  1724. chatfunc("TARGET AQUIRED.")
  1725. elseif sel == 5 then
  1726. chatfunc(":thinking:")
  1727. elseif sel == 6 then
  1728. chatfunc("you ain't alone boi")
  1729. elseif sel == 7 then
  1730. chatfunc("You cannot run, you cannot hide!")
  1731. elseif sel == 8 then
  1732. chatfunc("Yo!")
  1733. elseif sel == 9 then
  1734. chatfunc("echt")
  1735. elseif sel == 10 then
  1736. chatfunc("New target request!")
  1737. elseif sel == 11 then
  1738. chatfunc("You cannot escape the grasp of ch un!")
  1739. elseif sel == 12 then
  1740. chatfunc("You are currently in the process of risking a penalty of the game over words.")
  1741. elseif sel == 13 then
  1742. chatfunc("tee hee..")
  1743. elseif sel == 14 then
  1744. chatfunc("why, hello!")
  1745. end
  1746. end
  1747. end
  1748.  
  1749.  
  1750. function ofmoosic() -- 2 lazi hoh
  1751. delays = true
  1752. while wait() and kkk and kkk.Volume >= 0.02 do
  1753. kkk.Volume = kkk.Volume - 0.05
  1754. end
  1755. wait(0.1)
  1756. kkk.Pitch = 0
  1757. kkk.PlaybackSpeed = 0
  1758. play = false
  1759. delays = false
  1760. end
  1761. function onmoosic()
  1762. delays = true
  1763. kkk.Pitch = 1
  1764. kkk.PlaybackSpeed = 1
  1765. while wait() and kkk and kkk.Volume <= 1.5 do
  1766. kkk.Volume = kkk.Volume + 0.05
  1767. end
  1768. wait(0.1)
  1769. play = true
  1770. delays = false
  1771. end
  1772. Mouse.Button1Down:connect(function()
  1773. if attack == false and targetted ~= nil then
  1774. attackone()
  1775. end
  1776. end)
  1777.  
  1778. Mouse.KeyDown:connect(function(k)
  1779. k = k:lower()
  1780. if attack == false and k == 'q' then
  1781. LockOn()
  1782. end
  1783. if k == 'z' and attack == false then
  1784. hedshoot()
  1785. elseif k == 'x' and attack == false and targetted ~= nil then
  1786. moarblood()
  1787. elseif k == 't' and attack == false then
  1788. delays = true
  1789. sndid = "rbxassetid://513133599"
  1790. sndpi = 1
  1791. saun = Instance.new("Sound",Head)
  1792. saun.Volume = 6
  1793. saun.Pitch = sndpi
  1794. saun.SoundId = sndid
  1795. saun.Name = "yung venuz lolllllll"
  1796. saun.Looped = false
  1797. saun:Play()
  1798. wait(0)
  1799. chatfunc("POP")
  1800. delays = false
  1801. elseif attack == false and k == 'r' then
  1802. suicide()
  1803. elseif k == 'v' and attack == false then
  1804. spawn(function()
  1805. chatfunc("Death's Grasp comes from above.")
  1806. end)
  1807. painfulrain()
  1808. wait(6)
  1809. elseif k == 'c' and attack == false then
  1810. painlessrain()
  1811. elseif k == 'y' and attack == false and Character.Name == "MasterShadowEnderman" then
  1812. delays = true
  1813. sndid = "rbxassetid://1309594851"
  1814. sndpi = 1
  1815. hah = Instance.new("Sound",Head)
  1816. hah.Volume = 6
  1817. hah.Pitch = sndpi
  1818. hah.SoundId = sndid
  1819. hah.Name = "spaghet"
  1820. hah.Looped = false
  1821. hah:Play()
  1822. wait(3)
  1823. chatfunc("somebody touch a ma spa g het")
  1824. delays = false
  1825. elseif k == 'u' and attack == false and Character.Name == "paladinzzz" then
  1826. delays = true
  1827. sndid = "rbxassetid://130759239"
  1828. sndpi = 1
  1829. ejc = Instance.new("Sound",Head)
  1830. ejc.Volume = 6
  1831. ejc.Pitch = sndpi
  1832. ejc.SoundId = sndid
  1833. ejc.Name = "LAUGH"
  1834. ejc.Looped = false
  1835. ejc:Play()
  1836. wait(0)
  1837. chatfunc("hahahahahahaha")
  1838. wait(3)
  1839. delays = false
  1840. elseif k == 'e' and attack == false then
  1841. shoot()
  1842. elseif k == 'g' and delays == false and Character.Name == "MasterShadowEnderman" then
  1843. delays = true
  1844. chatfunc("congratulations on yeah..")
  1845. wait(2)
  1846. chatfunc("n- nothing.")
  1847. wait(2)
  1848. delays = false
  1849. elseif k == 'm' and play == true and delays == false then
  1850. ofmoosic()
  1851. elseif k == 'm' and play == false and delays == false then
  1852. onmoosic()
  1853. end
  1854. end)
  1855.  
  1856. kkk = Instance.new("Sound",Character)
  1857. kkk.Volume = 1.5
  1858. kkk.PlaybackSpeed = 1
  1859. kkk.Pitch = 1
  1860. kkk.SoundId = "rbxassetid://675815972"
  1861. kkk:Play()
  1862. kkk.Name = "Creo - Dimension"
  1863. kkk.Looped = true
  1864.  
  1865.  
  1866. coroutine.wrap(function()
  1867. while true do
  1868. swait()
  1869. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  1870. if v:IsA("Part") then
  1871. v.Anchored = false
  1872. end
  1873. end
  1874. for i, v in pairs(Character:GetChildren()) do
  1875. if v:IsA("Part") then
  1876. v.Anchored = false
  1877. elseif v:IsA("Accessory") then
  1878. v.Handle.Anchored = false
  1879. end
  1880. end
  1881. end
  1882. end)()
  1883. coroutine.wrap(function()
  1884. while 1 do
  1885. swait()
  1886. if doe <= 360 then
  1887. doe = doe + 2
  1888. else
  1889. doe = 0
  1890. end
  1891. end
  1892. end)()
  1893. while true do
  1894. swait()
  1895. for i, v in pairs(Character:GetChildren()) do
  1896. if v:IsA("Part") then
  1897. v.Material = "SmoothPlastic"
  1898. elseif v:IsA("Accessory") then
  1899. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1900. end
  1901. end
  1902. while true do
  1903. swait()
  1904. Character.Humanoid.MaxHealth = math.huge
  1905. Character.Humanoid.Health = math.huge
  1906. imgl.Rotation = imgl.Rotation + 3
  1907. img2.Rotation = img2.Rotation + 3
  1908. if targetted ~= nil then
  1909. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1910. abss.Enabled = true
  1911. elseif targetted == nil then
  1912. abss.Adornee = nil
  1913. abss.Enabled = false
  1914. end
  1915.  
  1916. while true and imgl.Rotation >= 360 do
  1917. imgl.Rotation = 0
  1918. img2.Rotation = 0
  1919. end
  1920. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1921. velocity = RootPart.Velocity.y
  1922. sine = sine + change
  1923. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1924. if RootPart.Velocity.y > 1 and hit == nil then
  1925. Anim = "Jump"
  1926. if attack == false then
  1927. PlayAnimationFromTable({
  1928. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1929. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1930. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1931. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1932. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1933. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1934. }, .3, false)
  1935. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1936. end
  1937. elseif RootPart.Velocity.y < -1 and hit == nil then
  1938. Anim = "Fall"
  1939. if attack == false then
  1940. PlayAnimationFromTable({
  1941. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1942. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1943. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1944. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1945. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1946. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1947. }, .3, false)
  1948. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1949. end
  1950. elseif Torsovelocity < 1 and hit ~= nil then
  1951. Anim = "Idle"
  1952. if attack == false then
  1953. change = 1
  1954. PlayAnimationFromTable({
  1955. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1956. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  1957. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1958. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1959. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1960. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1961. }, .3, false)
  1962. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1963. end
  1964. elseif Torsovelocity > 2 and hit ~= nil then
  1965. Anim = "Walk"
  1966. if attack == false then
  1967. PlayAnimationFromTable({
  1968. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1969. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1970. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1971. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1972. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1973. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1974. }, .3, false)
  1975. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1976. end
  1977. end
  1978. if 0 < #Effects then
  1979. for e = 1, #Effects do
  1980. if Effects[e] ~= nil then
  1981. local Thing = Effects[e]
  1982. if Thing ~= nil then
  1983. local Part = Thing[1]
  1984. local Mode = Thing[2]
  1985. local Delay = Thing[3]
  1986. local IncX = Thing[4]
  1987. local IncY = Thing[5]
  1988. local IncZ = Thing[6]
  1989. if Thing[2] == "Shoot" then
  1990. local Look = Thing[1]
  1991. local move = 30
  1992. if Thing[8] == 3 then
  1993. move = 10
  1994. end
  1995. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1996. if Thing[10] ~= nil then
  1997. da = pos
  1998. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1999. cfa = CFrame.new(Thing[4], pos)
  2000. tehCF = cfa:lerp(cf2, 0.2)
  2001. Thing[1] = tehCF.lookVector
  2002. end
  2003. local mag = (Thing[4] - pos).magnitude
  2004. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  2005. if Thing[8] == 2 then
  2006. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  2007. end
  2008. Thing[4] = Thing[4] + Look * move
  2009. Thing[3] = Thing[3] - 1
  2010. if 2 < Thing[5] then
  2011. Thing[5] = Thing[5] - 0.3
  2012. Thing[6] = Thing[6] - 0.3
  2013. end
  2014. if hit ~= nil then
  2015. Thing[3] = 0
  2016. if Thing[8] == 1 or Thing[8] == 3 then
  2017. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2018. else
  2019. if Thing[8] == 2 then
  2020. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2021. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  2022. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2023. ref.Anchored = true
  2024. ref.CFrame = CFrame.new(pos)
  2025. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2026. game:GetService("Debris"):AddItem(ref, 0.2)
  2027. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2028. Effects["Ring"].Create(BrickColor.new("Bright red"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2029. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2030. end
  2031. end
  2032. end
  2033. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2034. ref.Anchored = true
  2035. ref.CFrame = CFrame.new(pos)
  2036. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2037. game:GetService("Debris"):AddItem(ref, 1)
  2038. end
  2039. if Thing[3] <= 0 then
  2040. table.remove(Effects, e)
  2041. end
  2042. end
  2043. do
  2044. do
  2045. if Thing[2] == "FireWave" then
  2046. if Thing[3] <= Thing[4] then
  2047. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2048. Thing[3] = Thing[3] + 1
  2049. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2050. else
  2051. Part.Parent = nil
  2052. table.remove(Effects, e)
  2053. end
  2054. end
  2055. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2056. if Thing[1].Transparency <= 1 then
  2057. if Thing[2] == "Block1" then
  2058. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2059. Mesh = Thing[7]
  2060. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2061. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2062. else
  2063. if Thing[2] == "Block2" then
  2064. Thing[1].CFrame = Thing[1].CFrame
  2065. Mesh = Thing[7]
  2066. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2067. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2068. else
  2069. if Thing[2] == "Fire" then
  2070. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2071. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2072. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2073. else
  2074. if Thing[2] == "Cylinder" then
  2075. Mesh = Thing[7]
  2076. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2077. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2078. else
  2079. if Thing[2] == "Blood" then
  2080. Mesh = Thing[7]
  2081. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2082. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2083. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2084. else
  2085. if Thing[2] == "Elec" then
  2086. Mesh = Thing[10]
  2087. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2088. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2089. else
  2090. if Thing[2] == "Disappear" then
  2091. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2092. else
  2093. if Thing[2] == "Shatter" then
  2094. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2095. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2096. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2097. Thing[6] = Thing[6] + Thing[5]
  2098. end
  2099. end
  2100. end
  2101. end
  2102. end
  2103. end
  2104. end
  2105. end
  2106. else
  2107. Part.Parent = nil
  2108. table.remove(Effects, e)
  2109. end
  2110. end
  2111. end
  2112. end
  2113. end
  2114. end
  2115. end
  2116. end
  2117. end
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