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- Demon: the Calling
- Demons are embodiments of human vice that exist “somewhere else” and can be summoned to the World of Darkness through rituals.
- Demons are defined by two traits: their sin and their name.
- A demon’s sin is the vice they embody and the source of their powers.
- A demon’s name is their identity and that which defines them as an individual being.
- Demons can always see the name, though not sin, of other demons.
- When summoned, a demon gains a vessel in addition to the above traits.
- A demon’s vessel is their physical body. While it is not real, and any parts removed from it will evaporate over time, it appears to be a real human body to non-magical examination.
- A demon can change their vessel freely within the range of human possibility. However, no matter how a demon changes themself, they will always be recognizable. This is because a demon’s name, and thus identity, is fixed. Even if the form changes, the identity remains the same.
- This quirk can be overcome with magical or non-magical disguises.
- In addition to the above quirk, a demon’s nature effective their vessel in another way. Demons have stigmas, alterations of their body outside of human possibility.
- All demons have the stigma of horns; other stigma depend on the demon in question.
- A demon may show some, all, or none of their stigma at their discretion. Demons can always see the stigma of other demons.
- A demon knows whenever their name is spoken. If a demon’s name is written down or recorded, the demon may replace their name with an “empty” one instead. An empty name is clearly a “name” but has no other details. Without careful scrutiny, it will simply be passed over as an unimportant “name”.
- These abilities extend to a demon’s image. If a demon’s image is captured, such as on film or by a security camera, the demon may replace their image with an “empty” one. An empty image is clearly a “person” but has no other details. Like an empty name, an empty image will be passed over unless particular attention is paid.
- These decisions must be made at the moment the name or image is recorded, and cannot be revoked.
- In addition to the standard attributes and skills possessed by all characters, demon characters have the following traits:
- Sin. A demon character’s power and supernatural tolerance trait. It is measured in dots from 1 to 10. In addition, a demon character’s sin describes their core vice. For example, a newly summoned demon of sloth would have Sin: Sloth 1.
- Nomen. A demon character’s integrity trait. It is measured in dots from 1 to 10.
- Malus. A demon character’s resource and willpower trait. It is measured in both temporary points amd permanent dots. As this trait does double duty, there are many ways to gain malus points.
- Demon character’s possess numerous special abilities divided between two categories:
- Maledictions. Active special abilities that usually cost malus.
- Stigmas. Passive physical abilities in the form of unusual physical features. All demons have the Horns stigma.
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