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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- Script2 = Instance.new("Script")
- Decal3 = Instance.new("Decal")
- Decal4 = Instance.new("Decal")
- Decal5 = Instance.new("Decal")
- Decal6 = Instance.new("Decal")
- Decal7 = Instance.new("Decal")
- Decal8 = Instance.new("Decal")
- PointLight9 = Instance.new("PointLight")
- ParticleEmitter10 = Instance.new("ParticleEmitter")
- ParticleEmitter11 = Instance.new("ParticleEmitter")
- ParticleEmitter12 = Instance.new("ParticleEmitter")
- Sound13 = Instance.new("Sound")
- ParticleEmitter14 = Instance.new("ParticleEmitter")
- ParticleEmitter15 = Instance.new("ParticleEmitter")
- ParticleEmitter16 = Instance.new("ParticleEmitter")
- ParticleEmitter17 = Instance.new("ParticleEmitter")
- ParticleEmitter18 = Instance.new("ParticleEmitter")
- ParticleEmitter19 = Instance.new("ParticleEmitter")
- ParticleEmitter20 = Instance.new("ParticleEmitter")
- ParticleEmitter21 = Instance.new("ParticleEmitter")
- ParticleEmitter22 = Instance.new("ParticleEmitter")
- ParticleEmitter23 = Instance.new("ParticleEmitter")
- ParticleEmitter24 = Instance.new("ParticleEmitter")
- ParticleEmitter25 = Instance.new("ParticleEmitter")
- PointLight26 = Instance.new("PointLight")
- PointLight27 = Instance.new("PointLight")
- PointLight28 = Instance.new("PointLight")
- PointLight29 = Instance.new("PointLight")
- PointLight30 = Instance.new("PointLight")
- PointLight31 = Instance.new("PointLight")
- PointLight32 = Instance.new("PointLight")
- PointLight33 = Instance.new("PointLight")
- PointLight34 = Instance.new("PointLight")
- PointLight35 = Instance.new("PointLight")
- PointLight36 = Instance.new("PointLight")
- PointLight37 = Instance.new("PointLight")
- PointLight38 = Instance.new("PointLight")
- PointLight39 = Instance.new("PointLight")
- Model0.Parent = mas
- Part1.Name = "the cube"
- Part1.Parent = Model0
- Part1.CFrame = CFrame.new(114.209999, 28.3162441, -58.6173058, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- Part1.Orientation = Vector3.new(0, 90, 180)
- Part1.Position = Vector3.new(114.209999, 28.3162441, -58.6173058)
- Part1.Rotation = Vector3.new(180, 90, 0)
- Part1.Color = Color3.new(0.34902, 0.133333, 0.34902)
- Part1.Size = Vector3.new(54.2653961, 56.6324883, 55.9800262)
- Part1.Anchored = true
- Part1.BackSurface = Enum.SurfaceType.Weld
- Part1.BottomSurface = Enum.SurfaceType.Weld
- Part1.BrickColor = BrickColor.new("Mulberry")
- Part1.FrontSurface = Enum.SurfaceType.Weld
- Part1.LeftSurface = Enum.SurfaceType.Weld
- Part1.Material = Enum.Material.Neon
- Part1.RightSurface = Enum.SurfaceType.Weld
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.brickColor = BrickColor.new("Mulberry")
- Part1.FormFactor = Enum.FormFactor.Plate
- Part1.formFactor = Enum.FormFactor.Plate
- Script2.Parent = Part1
- table.insert(cors,sandbox(Script2,function()
- -- Bouyer
- function Fry(Noob)
- local Fire = Instance.new("Explosion")
- Fire.Parent = game.Workspace
- Fire.Position = Noob.Position
- --[[
- local Tag = Noob:findFirstChild("Burn") -- Reduce Lag and Rebris
- if Tag == nil then
- local Tag = Instance.new("IntValue")
- Tag.Parent = Noob
- Tag.Name = Burn
- end
- if Tag ~= nil then
- Tag.Value = Tag.Value + 1
- if Tag.Value > 10 then
- Noob:remove()
- end
- end
- --]]
- end
- script.Parent.Touched:connect(Fry)
- end))
- Decal3.Name = "Outrageous Sword Pack "
- Decal3.Parent = Part1
- Decal3.Texture = "rbxassetid://2410553022"
- Decal3.Face = Enum.NormalId.Right
- Decal3.Color3 = Color3.new(0.333333, 0, 0.498039)
- Decal4.Name = "Outrageous Sword Pack "
- Decal4.Parent = Part1
- Decal4.Texture = "rbxassetid://2410553022"
- Decal4.Face = Enum.NormalId.Bottom
- Decal4.Color3 = Color3.new(0.333333, 0, 0.498039)
- Decal5.Name = "Outrageous Sword Pack "
- Decal5.Parent = Part1
- Decal5.Texture = "rbxassetid://2410553022"
- Decal5.Face = Enum.NormalId.Top
- Decal5.Color3 = Color3.new(0.333333, 0, 0.498039)
- Decal6.Name = "Outrageous Sword Pack "
- Decal6.Parent = Part1
- Decal6.Texture = "rbxassetid://2410553022"
- Decal6.Face = Enum.NormalId.Left
- Decal6.Color3 = Color3.new(0.333333, 0, 0.498039)
- Decal7.Name = "Outrageous Sword Pack "
- Decal7.Parent = Part1
- Decal7.Texture = "rbxassetid://2410553022"
- Decal7.Color3 = Color3.new(0.333333, 0, 0.498039)
- Decal8.Name = "Outrageous Sword Pack "
- Decal8.Parent = Part1
- Decal8.Texture = "rbxassetid://2410553022"
- Decal8.Face = Enum.NormalId.Back
- Decal8.Color3 = Color3.new(0.333333, 0, 0.498039)
- PointLight9.Parent = Part1
- PointLight9.Color = Color3.new(0.333333, 0, 0.498039)
- PointLight9.Range = 60
- PointLight9.Brightness = 10
- ParticleEmitter10.Parent = Part1
- ParticleEmitter10.Speed = NumberRange.new(1, 2)
- ParticleEmitter10.Color = ColorSequence.new(Color3.new(0.368627, 0, 0.67451),Color3.new(0.368627, 0, 0.67451))
- ParticleEmitter10.LightEmission = 0.5
- ParticleEmitter10.LightInfluence = 1
- ParticleEmitter10.Texture = "rbxassetid://2410567362"
- ParticleEmitter10.Transparency = NumberSequence.new(0,0.21875,0.42500001192093,0.75,1)
- ParticleEmitter10.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter10.Rate = 0.5
- ParticleEmitter10.SpreadAngle = Vector2.new(360, 360)
- ParticleEmitter10.VelocitySpread = 360
- ParticleEmitter11.Parent = Part1
- ParticleEmitter11.Speed = NumberRange.new(1, 2)
- ParticleEmitter11.Color = ColorSequence.new(Color3.new(0.368627, 0, 0.67451),Color3.new(0.368627, 0, 0.67451))
- ParticleEmitter11.LightEmission = 0.5
- ParticleEmitter11.LightInfluence = 1
- ParticleEmitter11.Texture = "rbxassetid://2410567614"
- ParticleEmitter11.Transparency = NumberSequence.new(0,0.21875,0.42500001192093,0.75,1)
- ParticleEmitter11.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter11.Rate = 0.5
- ParticleEmitter11.SpreadAngle = Vector2.new(360, 360)
- ParticleEmitter11.VelocitySpread = 360
- ParticleEmitter12.Parent = Part1
- ParticleEmitter12.Speed = NumberRange.new(1, 2)
- ParticleEmitter12.Color = ColorSequence.new(Color3.new(0.368627, 0, 0.67451),Color3.new(0.368627, 0, 0.67451))
- ParticleEmitter12.LightEmission = 0.5
- ParticleEmitter12.LightInfluence = 1
- ParticleEmitter12.Texture = "rbxassetid://2410567977"
- ParticleEmitter12.Transparency = NumberSequence.new(0,0.21875,0.42500001192093,0.75,1)
- ParticleEmitter12.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter12.Rate = 0.5
- ParticleEmitter12.SpreadAngle = Vector2.new(360, 360)
- ParticleEmitter12.VelocitySpread = 360
- Sound13.Parent = Part1
- Sound13.Looped = true
- Sound13.TimePosition = 1e+99
- Sound13.MaxDistance = 999999995904
- Sound13.EmitterSize = 80
- Sound13.MinDistance = 80
- Sound13.Playing = true
- Sound13.SoundId = "rbxassetid://2432797238"
- Sound13.Volume = 10
- ParticleEmitter14.Parent = Part1
- ParticleEmitter14.Speed = NumberRange.new(1, 2)
- ParticleEmitter14.Color = ColorSequence.new(Color3.new(0.368627, 0, 0.67451),Color3.new(0.368627, 0, 0.67451))
- ParticleEmitter14.LightEmission = 0.5
- ParticleEmitter14.LightInfluence = 1
- ParticleEmitter14.Texture = "rbxassetid://2410567614"
- ParticleEmitter14.Transparency = NumberSequence.new(0,0.21875,0.42500001192093,0.75,1)
- ParticleEmitter14.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter14.Rate = 0.5
- ParticleEmitter14.SpreadAngle = Vector2.new(360, 360)
- ParticleEmitter14.VelocitySpread = 360
- ParticleEmitter15.Parent = Part1
- ParticleEmitter15.Speed = NumberRange.new(1, 2)
- ParticleEmitter15.Color = ColorSequence.new(Color3.new(0.368627, 0, 0.67451),Color3.new(0.368627, 0, 0.67451))
- ParticleEmitter15.LightEmission = 0.5
- ParticleEmitter15.LightInfluence = 1
- ParticleEmitter15.Texture = "rbxassetid://2410567614"
- ParticleEmitter15.Transparency = NumberSequence.new(0,0.21875,0.42500001192093,0.75,1)
- ParticleEmitter15.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter15.Rate = 0.5
- ParticleEmitter15.SpreadAngle = Vector2.new(360, 360)
- ParticleEmitter15.VelocitySpread = 360
- ParticleEmitter16.Parent = Part1
- ParticleEmitter16.Speed = NumberRange.new(1, 2)
- ParticleEmitter16.Color = ColorSequence.new(Color3.new(0.368627, 0, 0.67451),Color3.new(0.368627, 0, 0.67451))
- ParticleEmitter16.LightEmission = 0.5
- ParticleEmitter16.LightInfluence = 1
- ParticleEmitter16.Texture = "rbxassetid://2410567614"
- ParticleEmitter16.Transparency = NumberSequence.new(0,0.21875,0.42500001192093,0.75,1)
- ParticleEmitter16.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter16.Rate = 0.5
- ParticleEmitter16.SpreadAngle = Vector2.new(360, 360)
- ParticleEmitter16.VelocitySpread = 360
- ParticleEmitter17.Parent = Part1
- ParticleEmitter17.Speed = NumberRange.new(1, 2)
- ParticleEmitter17.Color = ColorSequence.new(Color3.new(0.368627, 0, 0.67451),Color3.new(0.368627, 0, 0.67451))
- ParticleEmitter17.LightEmission = 0.5
- ParticleEmitter17.LightInfluence = 1
- ParticleEmitter17.Texture = "rbxassetid://2410567614"
- ParticleEmitter17.Transparency = NumberSequence.new(0,0.21875,0.42500001192093,0.75,1)
- ParticleEmitter17.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter17.Rate = 0.5
- ParticleEmitter17.SpreadAngle = Vector2.new(360, 360)
- ParticleEmitter17.VelocitySpread = 360
- ParticleEmitter18.Parent = Part1
- ParticleEmitter18.Speed = NumberRange.new(1, 2)
- ParticleEmitter18.Color = ColorSequence.new(Color3.new(0.368627, 0, 0.67451),Color3.new(0.368627, 0, 0.67451))
- ParticleEmitter18.LightEmission = 0.5
- ParticleEmitter18.LightInfluence = 1
- ParticleEmitter18.Texture = "rbxassetid://2410567614"
- ParticleEmitter18.Transparency = NumberSequence.new(0,0.21875,0.42500001192093,0.75,1)
- ParticleEmitter18.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter18.Rate = 0.5
- ParticleEmitter18.SpreadAngle = Vector2.new(360, 360)
- ParticleEmitter18.VelocitySpread = 360
- ParticleEmitter19.Parent = Part1
- ParticleEmitter19.Speed = NumberRange.new(1, 2)
- ParticleEmitter19.Color = ColorSequence.new(Color3.new(0.368627, 0, 0.67451),Color3.new(0.368627, 0, 0.67451))
- ParticleEmitter19.LightEmission = 0.5
- ParticleEmitter19.LightInfluence = 1
- ParticleEmitter19.Texture = "rbxassetid://2410567614"
- ParticleEmitter19.Transparency = NumberSequence.new(0,0.21875,0.42500001192093,0.75,1)
- ParticleEmitter19.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter19.Rate = 0.5
- ParticleEmitter19.SpreadAngle = Vector2.new(360, 360)
- ParticleEmitter19.VelocitySpread = 360
- ParticleEmitter20.Parent = Part1
- ParticleEmitter20.Speed = NumberRange.new(1, 2)
- ParticleEmitter20.Color = ColorSequence.new(Color3.new(0.368627, 0, 0.67451),Color3.new(0.368627, 0, 0.67451))
- ParticleEmitter20.LightEmission = 0.5
- ParticleEmitter20.LightInfluence = 1
- ParticleEmitter20.Texture = "rbxassetid://2410567614"
- ParticleEmitter20.Transparency = NumberSequence.new(0,0.21875,0.42500001192093,0.75,1)
- ParticleEmitter20.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter20.Rate = 0.5
- ParticleEmitter20.SpreadAngle = Vector2.new(360, 360)
- ParticleEmitter20.VelocitySpread = 360
- ParticleEmitter21.Parent = Part1
- ParticleEmitter21.Speed = NumberRange.new(1, 2)
- ParticleEmitter21.Color = ColorSequence.new(Color3.new(0.368627, 0, 0.67451),Color3.new(0.368627, 0, 0.67451))
- ParticleEmitter21.LightEmission = 0.5
- ParticleEmitter21.LightInfluence = 1
- ParticleEmitter21.Texture = "rbxassetid://2410567614"
- ParticleEmitter21.Transparency = NumberSequence.new(0,0.21875,0.42500001192093,0.75,1)
- ParticleEmitter21.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter21.Rate = 0.5
- ParticleEmitter21.SpreadAngle = Vector2.new(360, 360)
- ParticleEmitter21.VelocitySpread = 360
- ParticleEmitter22.Parent = Part1
- ParticleEmitter22.Speed = NumberRange.new(1, 2)
- ParticleEmitter22.Color = ColorSequence.new(Color3.new(0.368627, 0, 0.67451),Color3.new(0.368627, 0, 0.67451))
- ParticleEmitter22.LightEmission = 0.5
- ParticleEmitter22.LightInfluence = 1
- ParticleEmitter22.Texture = "rbxassetid://2410567614"
- ParticleEmitter22.Transparency = NumberSequence.new(0,0.21875,0.42500001192093,0.75,1)
- ParticleEmitter22.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter22.Rate = 0.5
- ParticleEmitter22.SpreadAngle = Vector2.new(360, 360)
- ParticleEmitter22.VelocitySpread = 360
- ParticleEmitter23.Parent = Part1
- ParticleEmitter23.Speed = NumberRange.new(1, 2)
- ParticleEmitter23.Color = ColorSequence.new(Color3.new(0.368627, 0, 0.67451),Color3.new(0.368627, 0, 0.67451))
- ParticleEmitter23.LightEmission = 0.5
- ParticleEmitter23.LightInfluence = 1
- ParticleEmitter23.Texture = "rbxassetid://2410567614"
- ParticleEmitter23.Transparency = NumberSequence.new(0,0.21875,0.42500001192093,0.75,1)
- ParticleEmitter23.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter23.Rate = 0.5
- ParticleEmitter23.SpreadAngle = Vector2.new(360, 360)
- ParticleEmitter23.VelocitySpread = 360
- ParticleEmitter24.Parent = Part1
- ParticleEmitter24.Speed = NumberRange.new(1, 2)
- ParticleEmitter24.Color = ColorSequence.new(Color3.new(0.368627, 0, 0.67451),Color3.new(0.368627, 0, 0.67451))
- ParticleEmitter24.LightEmission = 0.5
- ParticleEmitter24.LightInfluence = 1
- ParticleEmitter24.Texture = "rbxassetid://2410567614"
- ParticleEmitter24.Transparency = NumberSequence.new(0,0.21875,0.42500001192093,0.75,1)
- ParticleEmitter24.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter24.Rate = 0.5
- ParticleEmitter24.SpreadAngle = Vector2.new(360, 360)
- ParticleEmitter24.VelocitySpread = 360
- ParticleEmitter25.Parent = Part1
- ParticleEmitter25.Speed = NumberRange.new(1, 2)
- ParticleEmitter25.Color = ColorSequence.new(Color3.new(0.368627, 0, 0.67451),Color3.new(0.368627, 0, 0.67451))
- ParticleEmitter25.LightEmission = 0.5
- ParticleEmitter25.LightInfluence = 1
- ParticleEmitter25.Texture = "rbxassetid://2410567614"
- ParticleEmitter25.Transparency = NumberSequence.new(0,0.21875,0.42500001192093,0.75,1)
- ParticleEmitter25.Size = NumberSequence.new(0.5,0.5)
- ParticleEmitter25.Rate = 0.5
- ParticleEmitter25.SpreadAngle = Vector2.new(360, 360)
- ParticleEmitter25.VelocitySpread = 360
- PointLight26.Parent = Part1
- PointLight26.Color = Color3.new(0.333333, 0, 0.498039)
- PointLight26.Range = 60
- PointLight26.Brightness = 10
- PointLight27.Parent = Part1
- PointLight27.Color = Color3.new(0.333333, 0, 0.498039)
- PointLight27.Range = 60
- PointLight27.Brightness = 10
- PointLight28.Parent = Part1
- PointLight28.Color = Color3.new(0.333333, 0, 0.498039)
- PointLight28.Range = 60
- PointLight28.Brightness = 10
- PointLight29.Parent = Part1
- PointLight29.Color = Color3.new(0.333333, 0, 0.498039)
- PointLight29.Range = 60
- PointLight29.Brightness = 10
- PointLight30.Parent = Part1
- PointLight30.Color = Color3.new(0.333333, 0, 0.498039)
- PointLight30.Range = 60
- PointLight30.Brightness = 10
- PointLight31.Parent = Part1
- PointLight31.Color = Color3.new(0.333333, 0, 0.498039)
- PointLight31.Range = 60
- PointLight31.Brightness = 10
- PointLight32.Parent = Part1
- PointLight32.Color = Color3.new(0.333333, 0, 0.498039)
- PointLight32.Range = 60
- PointLight32.Brightness = 10
- PointLight33.Parent = Part1
- PointLight33.Color = Color3.new(0.333333, 0, 0.498039)
- PointLight33.Range = 60
- PointLight33.Brightness = 10
- PointLight34.Parent = Part1
- PointLight34.Color = Color3.new(0.333333, 0, 0.498039)
- PointLight34.Range = 60
- PointLight34.Brightness = 10
- PointLight35.Parent = Part1
- PointLight35.Color = Color3.new(0.333333, 0, 0.498039)
- PointLight35.Range = 60
- PointLight35.Brightness = 10
- PointLight36.Parent = Part1
- PointLight36.Color = Color3.new(0.333333, 0, 0.498039)
- PointLight36.Range = 60
- PointLight36.Brightness = 10
- PointLight37.Parent = Part1
- PointLight37.Color = Color3.new(0.333333, 0, 0.498039)
- PointLight37.Range = 60
- PointLight37.Brightness = 10
- PointLight38.Parent = Part1
- PointLight38.Color = Color3.new(0.333333, 0, 0.498039)
- PointLight38.Range = 60
- PointLight38.Brightness = 10
- PointLight39.Parent = Part1
- PointLight39.Color = Color3.new(0.333333, 0, 0.498039)
- PointLight39.Range = 60
- PointLight39.Brightness = 10
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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