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- -- to dupe the boomboxes execute this script: https://pastebin.com/raw/jVf3zNVf and do ;clonetool *number*
- -- doesn't work in every game
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Boombox Supreme powers loaded" ,"All")
- local req = (syn and syn.request) or (http and http.request) or http_request
- if not syn.request then
- end
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local UICorner = Instance.new("UICorner")
- local name = Instance.new("TextLabel")
- local ScrollingFrame = Instance.new("ScrollingFrame")
- local ak = Instance.new("TextButton")
- local rpg = Instance.new("TextButton")
- local sword = Instance.new("TextButton")
- local pickaxe = Instance.new("TextButton")
- local railgun = Instance.new("TextButton")
- local railgunv2 = Instance.new("TextButton")
- local pc = Instance.new("TextButton")
- local arm = Instance.new("TextButton")
- local phone = Instance.new("TextButton")
- local tophatx1 = Instance.new("TextButton")
- local tophatx2 = Instance.new("TextButton")
- local tophatx3 = Instance.new("TextButton")
- local UICorner_2 = Instance.new("UICorner")
- local Close = Instance.new("TextButton")
- local UICorner_3 = Instance.new("UICorner")
- local ToolHold = Instance.new("TextButton")
- local UICorner_4 = Instance.new("UICorner")
- --Properties:
- ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.fromRGB(77, 77, 77)
- Frame.Position = UDim2.new(0.368455738, 0, 0.313865125, 0)
- Frame.Size = UDim2.new(0, 625, 0, 312)
- UICorner.Parent = Frame
- name.Name = "name"
- name.Parent = Frame
- name.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- name.BackgroundTransparency = 1.000
- name.Size = UDim2.new(0, 625, 0, 50)
- name.Font = Enum.Font.SourceSansBold
- name.Text = "Boombox Grippos UI"
- name.TextColor3 = Color3.fromRGB(0, 0, 0)
- name.TextScaled = true
- name.TextSize = 14.000
- name.TextWrapped = true
- ScrollingFrame.Parent = Frame
- ScrollingFrame.Active = true
- ScrollingFrame.BackgroundColor3 = Color3.fromRGB(90, 90, 90)
- ScrollingFrame.BackgroundTransparency = 0.700
- ScrollingFrame.Position = UDim2.new(0, 0, 0.210774451, 0)
- ScrollingFrame.Size = UDim2.new(0, 625, 0, 246)
- ak.Name = "ak"
- ak.Parent = ScrollingFrame
- ak.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- ak.Position = UDim2.new(0.0159999989, 0, 0.0141494665, 0)
- ak.Size = UDim2.new(0, 185, 0, 40)
- ak.Font = Enum.Font.Nunito
- ak.Text = "Ak47 (20)"
- ak.TextColor3 = Color3.fromRGB(255, 255, 255)
- ak.TextScaled = true
- ak.TextSize = 14.000
- ak.TextWrapped = true
- ak.MouseButton1Down:Connect(function()
- local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools()
- local Tools = plr.Backpack:GetChildren()
- Tools[1].Grip = CFrame.new(0.7, -0.5, -0.2) * CFrame.Angles(50, math.rad(-180), 3.13)
- Tools[1].Parent = plr.Character
- Tools[2].Grip = CFrame.new(0.5, -1.2, -0.2) * CFrame.Angles(0, math.rad(-90), 0)
- Tools[2].Parent = plr.Character
- Tools[3].Grip = CFrame.new(-1.5, -1.2, -0.2) * CFrame.Angles(0, math.rad(-90), 0.03)
- Tools[3].Parent = plr.Character
- Tools[4].Grip = CFrame.new(-2.5, -1.2, -0.2) * CFrame.Angles(0, math.rad(-90), 0)
- Tools[4].Parent = plr.Character
- Tools[5].Grip = CFrame.new(-4.6, -0.4, -0.2) * CFrame.Angles(1.6, math.rad(-98), 1.6)
- Tools[5].Parent = plr.Character
- Tools[6].Grip = CFrame.new(-7, -1.2, -0.2) * CFrame.Angles(0, math.rad(-90), 0)
- Tools[6].Parent = plr.Character
- Tools[7].Grip = CFrame.new(-9.6, -1.2, -0.2) * CFrame.Angles(0, math.rad(-90), 0)
- Tools[7].Parent = plr.Character
- Tools[8].Grip = CFrame.new(-12.2, -1.2, -0.2) * CFrame.Angles(0, math.rad(-90), 0)
- Tools[8].Parent = plr.Character
- Tools[9].Grip = CFrame.new(-1.2, -3.1, -0.2) * CFrame.Angles(1.6, math.rad(-15), 1.6)
- Tools[9].Parent = plr.Character
- Tools[10].Grip = CFrame.new(-3.3, -2.7, -0.2) * CFrame.Angles(1.6, math.rad(-25), 1.6)
- Tools[10].Parent = plr.Character
- Tools[11].Grip = CFrame.new(-0.1, 1.8, -0.1) * CFrame.Angles(1.6, math.rad(65), 1.6)
- Tools[11].Parent = plr.Character
- Tools[12].Grip = CFrame.new(1.3, 2.05, -0.1) * CFrame.Angles(1.6, math.rad(90), 1.6)
- Tools[12].Parent = plr.Character
- Tools[13].Grip = CFrame.new(3.15, 2.05, -0.1) * CFrame.Angles(1.6, math.rad(90), 1.6)
- Tools[13].Parent = plr.Character
- Tools[14].Grip = CFrame.new(5.3, 2.05, -0.1) * CFrame.Angles(1.6, math.rad(90), 1.6)
- Tools[14].Parent = plr.Character
- Tools[15].Grip = CFrame.new(6.5, 4.1, -0.1) * CFrame.Angles(1.6, math.rad(110), 1.6)
- Tools[15].Parent = plr.Character
- Tools[16].Grip = CFrame.new(-14.3, -1.2, -0.2) * CFrame.Angles(0, math.rad(-90), 0)
- Tools[16].Parent = plr.Character
- Tools[17].Grip = CFrame.new(3.1, -1.2, -0.2) * CFrame.Angles(0, math.rad(-90), 0)
- Tools[17].Parent = plr.Character
- Tools[18].Grip = CFrame.new(5.2, -1.2, -0.2) * CFrame.Angles(0, math.rad(-90), 0)
- Tools[18].Parent = plr.Character
- Tools[19].Grip = CFrame.new(0.25, 6.8, -0.05) * CFrame.Angles(1.6, math.rad(-0), 1.6)
- Tools[19].Parent = plr.Character
- Tools[20].Grip = CFrame.new(3.8, -4.4, -0.27) * CFrame.Angles(1.6, math.rad(-137), 1.6)
- Tools[20].Parent = plr.Character
- end)
- rpg.Name = "rpg"
- rpg.Parent = ScrollingFrame
- rpg.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- rpg.Position = UDim2.new(0.342400014, 0, 0.0141494665, 0)
- rpg.Size = UDim2.new(0, 185, 0, 40)
- rpg.Font = Enum.Font.Nunito
- rpg.Text = "RPG (13)"
- rpg.TextColor3 = Color3.fromRGB(255, 255, 255)
- rpg.TextScaled = true
- rpg.TextSize = 14.000
- rpg.TextWrapped = true
- rpg.MouseButton1Down:Connect(function()
- local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools()
- local Tools = plr.Backpack:GetChildren()
- Tools[1].Grip = CFrame.new(0.7, -0.5, -0.2) * CFrame.Angles(50, math.rad(-180), 3.13)
- Tools[1].Parent = plr.Character
- Tools[2].Grip = CFrame.new(0.7, -1.2, -0.2) * CFrame.Angles(1.6, math.rad(-98),1.6)
- Tools[2].Parent = plr.Character
- Tools[3].Grip = CFrame.new(2.5, -1.2, -0.2) * CFrame.Angles(1.6, math.rad(-98),1.6)
- Tools[3].Parent = plr.Character
- Tools[4].Grip = CFrame.new(4.3, -1.2, -0.2) * CFrame.Angles(1.6, math.rad(-98),1.6)
- Tools[4].Parent = plr.Character
- Tools[5].Grip = CFrame.new(-6.5, -1.6, -0.2) * CFrame.Angles(1.6, math.rad(-250),1.6)
- Tools[5].Parent = plr.Character
- Tools[6].Grip = CFrame.new(6, -2.55, -0.2) * CFrame.Angles(1.6, math.rad(-115),1.6)
- Tools[6].Parent = plr.Character
- Tools[7].Grip = CFrame.new(1.55, 7.2, 0.1) * CFrame.Angles(1.6, math.rad(-10),1.6)
- Tools[7].Parent = plr.Character
- Tools[8].Grip = CFrame.new(-1.1, -1.2, -0.23) * CFrame.Angles(1.6, math.rad(-98),1.57)
- Tools[8].Parent = plr.Character
- Tools[9].Grip = CFrame.new(-2.8, -1.17, -0.17) * CFrame.Angles(1.6, math.rad(-99),1.6)
- Tools[9].Parent = plr.Character
- Tools[10].Grip = CFrame.new(0, 2.7, -0.2) * CFrame.Angles(1.575, math.rad(-175),1.575)
- Tools[10].Parent = plr.Character
- Tools[11].Grip = CFrame.new(-4.6, -1.1, -0.17) * CFrame.Angles(1.6, math.rad(-100),1.6)
- Tools[11].Parent = plr.Character
- Tools[12].Grip = CFrame.new(-6.3, -1.1, -0.17) * CFrame.Angles(1.6, math.rad(-100),1.6)
- Tools[12].Parent = plr.Character
- Tools[13].Grip = CFrame.new(-1, 6, -0.45) * CFrame.Angles(1.6, math.rad(-205),1.4)
- Tools[13].Parent = plr.Character
- end)
- sword.Name = "sword"
- sword.Parent = ScrollingFrame
- sword.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- sword.Position = UDim2.new(0.0159999728, 0, 0.111905873, 0)
- sword.Size = UDim2.new(0, 185, 0, 40)
- sword.Font = Enum.Font.Nunito
- sword.Text = "Sword (10)"
- sword.TextColor3 = Color3.fromRGB(255, 255, 255)
- sword.TextScaled = true
- sword.TextSize = 14.000
- sword.TextWrapped = true
- sword.MouseButton1Down:Connect(function()
- local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools()
- local Tools = plr.Backpack:GetChildren()
- Tools[1].Grip = CFrame.new(0, -0.3, 0) * CFrame.Angles(1.58, math.rad(-360), 1.58)
- Tools[1].Parent = plr.Character
- Tools[2].Grip = CFrame.new(0.15, 1.7, -0.02) * CFrame.Angles(1.58, math.rad(90), 1.58)
- Tools[2].Parent = plr.Character
- Tools[3].Grip = CFrame.new(3, -0.9, -0.05) * CFrame.Angles(1.58, math.rad(-45), 1.58)
- Tools[3].Parent = plr.Character
- Tools[4].Grip = CFrame.new(-3.1, -0.67, -0.049) * CFrame.Angles(1.58, math.rad(-135), 1.58)
- Tools[4].Parent = plr.Character
- Tools[5].Grip = CFrame.new(2.2, -0.3, -0.03) * CFrame.Angles(1.58, math.rad(-360), 1.58)
- Tools[5].Parent = plr.Character
- Tools[6].Grip = CFrame.new(4.2, -0.3, 0) * CFrame.Angles(1.58, math.rad(-360), 1.58)
- Tools[6].Parent = plr.Character
- Tools[7].Grip = CFrame.new(6.2, -0.3, 0) * CFrame.Angles(1.58, math.rad(-360), 1.58)
- Tools[7].Parent = plr.Character
- Tools[8].Grip = CFrame.new(8.2, -0.3, 0) * CFrame.Angles(1.58, math.rad(-360), 1.58)
- Tools[8].Parent = plr.Character
- Tools[9].Grip = CFrame.new(10.2, -0.3, 0) * CFrame.Angles(1.58, math.rad(-360), 1.58)
- Tools[9].Parent = plr.Character
- Tools[10].Grip = CFrame.new(12.2, -0.3, 0) * CFrame.Angles(1.58, math.rad(-360), 1.58)
- Tools[10].Parent = plr.Character
- end)
- pickaxe.Name = "pickaxe"
- pickaxe.Parent = ScrollingFrame
- pickaxe.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- pickaxe.Position = UDim2.new(0.671999931, 0, 0.0141494647, 0)
- pickaxe.Size = UDim2.new(0, 185, 0, 40)
- pickaxe.Font = Enum.Font.Nunito
- pickaxe.Text = "Pickaxe (8)"
- pickaxe.TextColor3 = Color3.fromRGB(255, 255, 255)
- pickaxe.TextScaled = true
- pickaxe.TextSize = 14.000
- pickaxe.TextWrapped = true
- pickaxe.MouseButton1Down:Connect(function()
- local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools()
- local Tools = plr.Backpack:GetChildren()
- Tools[1].Grip = CFrame.new(-0.4, 0.6, 0) * CFrame.Angles(1.6, math.rad(-180), 1.58)
- Tools[1].Parent = plr.Character
- Tools[2].Grip = CFrame.new(-2.7, 0.6, 0) * CFrame.Angles(1.6, math.rad(-180), 1.58)
- Tools[2].Parent = plr.Character
- Tools[3].Grip = CFrame.new(-4.5, 0.6, 0) * CFrame.Angles(1.6, math.rad(-180), 1.58)
- Tools[3].Parent = plr.Character
- Tools[4].Grip = CFrame.new(-6.3, 0.6, 0) * CFrame.Angles(1.6, math.rad(-180), 1.58)
- Tools[4].Parent = plr.Character
- Tools[5].Grip = CFrame.new(-0.3, 6.85, -0.4) * CFrame.Angles(38.5, math.rad(-270), 2.3)
- Tools[5].Parent = plr.Character
- Tools[6].Grip = CFrame.new(1.8, 6.85, -0.4) * CFrame.Angles(38.5, math.rad(-270), 2.3)
- Tools[6].Parent = plr.Character
- Tools[7].Grip = CFrame.new(3.3, 5.4, 0.32) * CFrame.Angles(1.6, math.rad(-320), 1.6)
- Tools[7].Parent = plr.Character
- Tools[8].Grip = CFrame.new(-2.42, 6.6, 0.32) * CFrame.Angles(1.6, math.rad(-220), 1.6)
- Tools[8].Parent = plr.Character
- end)
- railgun.Name = "railgun"
- railgun.Parent = ScrollingFrame
- railgun.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- railgun.Position = UDim2.new(0.342399985, 0, 0.111905873, 0)
- railgun.Size = UDim2.new(0, 185, 0, 40)
- railgun.Font = Enum.Font.Nunito
- railgun.Text = "Railgun (23)"
- railgun.TextColor3 = Color3.fromRGB(255, 255, 255)
- railgun.TextScaled = true
- railgun.TextSize = 14.000
- railgun.TextWrapped = true
- railgun.MouseButton1Down:Connect(function()
- local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools()
- local Tools = plr.Backpack:GetChildren()
- Tools[1].Grip = CFrame.new(1.1, -1.2, 0) * CFrame.Angles(-1.58, math.rad(-108), -1.58)
- Tools[1].Parent = plr.Character
- Tools[2].Grip = CFrame.new(2.7, -1.2, 0.02) * CFrame.Angles(-1.58, math.rad(-108), -1.58)
- Tools[2].Parent = plr.Character
- Tools[3].Grip = CFrame.new(4.5, -2.34, 0) * CFrame.Angles(-1.58, math.rad(-90), -1.58)
- Tools[3].Parent = plr.Character
- Tools[4].Grip = CFrame.new(4, 5.1, -0.07) * CFrame.Angles(-1.58, math.rad(-180), -1.58)
- Tools[4].Parent = plr.Character
- Tools[5].Grip = CFrame.new(-5.6, 0.9, -0.07) * CFrame.Angles(-1.58, math.rad(-305), -1.58)
- Tools[5].Parent = plr.Character
- Tools[6].Grip = CFrame.new(-1.29, 3.5, -0.07) * CFrame.Angles(-1.58, math.rad(-262), -1.58)
- Tools[6].Parent = plr.Character
- Tools[7].Grip = CFrame.new(4, 1, -0.07) * CFrame.Angles(-1.58, math.rad(-193), -1.58)
- Tools[7].Parent = plr.Character
- Tools[8].Grip = CFrame.new(-2.8, -0.8, 0) * CFrame.Angles(-1.58, math.rad(-25), -1.58)
- Tools[8].Parent = plr.Character
- Tools[9].Grip = CFrame.new(0.8, 4.8, -0.07) * CFrame.Angles(-1.58, math.rad(-270), -1.58)
- Tools[9].Parent = plr.Character
- Tools[10].Grip = CFrame.new(-2.3, -3.8, 0) * CFrame.Angles(-1.58, math.rad(-90), -1.58)
- Tools[10].Parent = plr.Character
- Tools[11].Grip = CFrame.new(-3, -3.8, 0) * CFrame.Angles(-1.58, math.rad(-90), -1.58)
- Tools[11].Parent = plr.Character
- Tools[12].Grip = CFrame.new(3, 4.8, -0.075) * CFrame.Angles(-1.58, math.rad(-270), -1.58)
- Tools[12].Parent = plr.Character
- end)
- railgunv2.Name = "railgun v2"
- railgunv2.Parent = ScrollingFrame
- railgunv2.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- railgunv2.Position = UDim2.new(0.671999991, 0, 0.111905873, 0)
- railgunv2.Size = UDim2.new(0, 185, 0, 40)
- railgunv2.Font = Enum.Font.Nunito
- railgunv2.Text = "Railgun v2 (23)"
- railgunv2.TextColor3 = Color3.fromRGB(255, 255, 255)
- railgunv2.TextScaled = true
- railgunv2.TextSize = 14.000
- railgunv2.TextWrapped = true
- railgunv2.MouseButton1Down:Connect(function()
- local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools()
- local Tools = plr.Backpack:GetChildren()
- Tools[1].Grip = CFrame.new(1.1, -1.2, 0) * CFrame.Angles(-1.58, math.rad(-108), -1.58)
- Tools[1].Parent = plr.Character
- Tools[2].Grip = CFrame.new(2.7, -1.2, 0.02) * CFrame.Angles(-1.58, math.rad(-108), -1.58)
- Tools[2].Parent = plr.Character
- Tools[3].Grip = CFrame.new(4.5, -2.34, 0) * CFrame.Angles(-1.58, math.rad(-90), -1.58)
- Tools[3].Parent = plr.Character
- Tools[4].Grip = CFrame.new(4, 5.1, -0.07) * CFrame.Angles(-1.58, math.rad(-180), -1.58)
- Tools[4].Parent = plr.Character
- Tools[5].Grip = CFrame.new(-5.6, 0.9, -0.07) * CFrame.Angles(-1.58, math.rad(-305), -1.58)
- Tools[5].Parent = plr.Character
- Tools[6].Grip = CFrame.new(-1.29, 3.5, -0.07) * CFrame.Angles(-1.58, math.rad(-262), -1.58)
- Tools[6].Parent = plr.Character
- Tools[7].Grip = CFrame.new(4, 1, -0.07) * CFrame.Angles(-1.58, math.rad(-193), -1.58)
- Tools[7].Parent = plr.Character
- Tools[8].Grip = CFrame.new(-2.8, -0.8, 0) * CFrame.Angles(-1.58, math.rad(-25), -1.58)
- Tools[8].Parent = plr.Character
- Tools[9].Grip = CFrame.new(0.8, 4.8, -0.07) * CFrame.Angles(-1.58, math.rad(-270), -1.58)
- Tools[9].Parent = plr.Character
- Tools[10].Grip = CFrame.new(0.6, -2.8, 0) * CFrame.Angles(-1.58, math.rad(-80), -1.58)
- Tools[10].Parent = plr.Character
- Tools[11].Grip = CFrame.new(-7.3, -2.3, 0) * CFrame.Angles(-1.58, math.rad(-45), -1.58)
- Tools[11].Parent = plr.Character
- Tools[12].Grip = CFrame.new(1.2, 3.95, -0.062) * CFrame.Angles(-1.58, math.rad(45), -1.58)
- Tools[12].Parent = plr.Character
- Tools[13].Grip = CFrame.new(4.3, 5.3, -0.075) * CFrame.Angles(-1.58, math.rad(-270), -1.58)
- Tools[13].Parent = plr.Character
- Tools[14].Grip = CFrame.new(-4.3, -3.5, 0) * CFrame.Angles(-1.58, math.rad(-90), -1.58)
- Tools[14].Parent = plr.Character
- Tools[15].Grip = CFrame.new(6.6, 5.3, -0.075) * CFrame.Angles(-1.58, math.rad(-270), -1.58)
- Tools[15].Parent = plr.Character
- Tools[16].Grip = CFrame.new(-6.6, -3.5, 0) * CFrame.Angles(-1.58, math.rad(-90), -1.58)
- Tools[16].Parent = plr.Character
- Tools[17].Grip = CFrame.new(8.8, 5.3, -0.075) * CFrame.Angles(-1.58, math.rad(-270), -1.58)
- Tools[17].Parent = plr.Character
- Tools[18].Grip = CFrame.new(-8.8, -3.5, 0) * CFrame.Angles(-1.58, math.rad(-90), -1.58)
- Tools[18].Parent = plr.Character
- Tools[19].Grip = CFrame.new(11, 5.3, -0.075) * CFrame.Angles(-1.58, math.rad(-270), -1.58)
- Tools[19].Parent = plr.Character
- Tools[20].Grip = CFrame.new(-11, -3.5, 0) * CFrame.Angles(-1.58, math.rad(-90), -1.58)
- Tools[20].Parent = plr.Character
- Tools[21].Grip = CFrame.new(3.7, 4.2, -0.075) * CFrame.Angles(-1.58, math.rad(-250), -1.58)
- Tools[21].Parent = plr.Character
- Tools[22].Grip = CFrame.new(-0.8, -4.1, 0) * CFrame.Angles(-1.58, math.rad(250), -1.58)
- Tools[22].Parent = plr.Character
- Tools[23].Grip = CFrame.new(-0.7, -0.2, -0.2) * CFrame.Angles(1.57, math.rad(-270), 0)
- Tools[23].Parent = plr.Character
- end)
- pc.Name = "pc"
- pc.Parent = ScrollingFrame
- pc.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- pc.Position = UDim2.new(0.0159999728, 0, 0.208059728, 0)
- pc.Size = UDim2.new(0, 185, 0, 40)
- pc.Font = Enum.Font.Nunito
- pc.Text = "PC (11)"
- pc.TextColor3 = Color3.fromRGB(255, 255, 255)
- pc.TextScaled = true
- pc.TextSize = 14.000
- pc.TextWrapped = true
- pc.MouseButton1Down:Connect(function()
- local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools()
- local Tools = plr.Backpack:GetChildren()
- Tools[1].Grip = CFrame.new(0.8, 1.5, 0) * CFrame.Angles(1.575, math.rad(-180), 3.1)
- Tools[1].Parent = plr.Character
- Tools[2].Grip = CFrame.new(-0.8, -0.6, 0) * CFrame.Angles(1.575, math.rad(0), 3.1)
- Tools[2].Parent = plr.Character
- Tools[3].Grip = CFrame.new(3, 1.5, 0) * CFrame.Angles(1.575, math.rad(-180), 3.1)
- Tools[3].Parent = plr.Character
- Tools[4].Grip = CFrame.new(-3, -0.6, 0) * CFrame.Angles(1.575, math.rad(0), 3.1)
- Tools[4].Parent = plr.Character
- Tools[5].Grip = CFrame.new(5.2, 1.5, 0) * CFrame.Angles(1.575, math.rad(-180), 3.1)
- Tools[5].Parent = plr.Character
- Tools[6].Grip = CFrame.new(-5.2, -0.6, 0) * CFrame.Angles(1.575, math.rad(0), 3.1)
- Tools[6].Parent = plr.Character
- Tools[7].Grip = CFrame.new(1.1, 2.5, -2.95) * CFrame.Angles(1.575, math.rad(180), 4.68)
- Tools[7].Parent = plr.Character
- Tools[8].Grip = CFrame.new(-2.2, -3, -2.17) * CFrame.Angles(3.13, math.rad(0), 3.1)
- Tools[8].Parent = plr.Character
- Tools[9].Grip = CFrame.new(-4, -3, -2.1699) * CFrame.Angles(3.13, math.rad(0), 3.1)
- Tools[9].Parent = plr.Character
- Tools[10].Grip = CFrame.new(2.2, 3.9, -2.26) * CFrame.Angles(3.13, math.rad(0), -0.04)
- Tools[10].Parent = plr.Character
- Tools[11].Grip = CFrame.new(4, 3.9, -2.26) * CFrame.Angles(3.13, math.rad(0), -0.04)
- Tools[11].Parent = plr.Character
- end)
- arm.Name = "arm"
- arm.Parent = ScrollingFrame
- arm.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- arm.Position = UDim2.new(0.342399985, 0, 0.208059728, 0)
- arm.Size = UDim2.new(0, 185, 0, 40)
- arm.Font = Enum.Font.Nunito
- arm.Text = "Boombox Arm (4)"
- arm.TextColor3 = Color3.fromRGB(255, 255, 255)
- arm.TextScaled = true
- arm.TextSize = 14.000
- arm.TextWrapped = true
- arm.MouseButton1Down:Connect(function()
- local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools()
- local Tools = plr.Backpack:GetChildren()
- Tools[1].Grip = CFrame.new(0.6, -0.1, -0.4) * CFrame.Angles(1.58, math.rad(-90), 0)
- Tools[1].Parent = plr.Character
- Tools[2].Grip = CFrame.new(0.6, -0.1, -0.3625) * CFrame.Angles(1.58, math.rad(-90), 1.58)
- Tools[2].Parent = plr.Character
- Tools[3].Grip = CFrame.new(0.6, -0.1, -0.359) * CFrame.Angles(0, math.rad(-90), 1.58)
- Tools[3].Parent = plr.Character
- Tools[4].Grip = CFrame.new(0.6, -0.1, -0.4) * CFrame.Angles(0, math.rad(-90), -3.15)
- Tools[4].Parent = plr.Character
- end)
- phone.Name = "phone"
- phone.Parent = ScrollingFrame
- phone.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- phone.Position = UDim2.new(0.671999991, 0, 0.208059728, 0)
- phone.Size = UDim2.new(0, 185, 0, 40)
- phone.Font = Enum.Font.Nunito
- phone.Text = "Phone (6)"
- phone.TextColor3 = Color3.fromRGB(255, 255, 255)
- phone.TextScaled = true
- phone.TextSize = 14.000
- phone.TextWrapped = true
- phone.MouseButton1Down:Connect(function()
- local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools()
- local Tools = plr.Backpack:GetChildren()
- Tools[1].Grip = CFrame.new(-1, 0.5, 0) * CFrame.Angles(0.2, math.rad(-180), 58.1)
- Tools[1].Parent = plr.Character
- Tools[2].Grip = CFrame.new(2.5, -0, 0) * CFrame.Angles(-0.2, math.rad(-180), -58.13)
- Tools[2].Parent = plr.Character
- Tools[3].Grip = CFrame.new(-2.5, 0.5, 0) * CFrame.Angles(0.2, math.rad(-180), 58.1)
- Tools[3].Parent = plr.Character
- Tools[4].Grip = CFrame.new(1, -0, 0) * CFrame.Angles(-0.2, math.rad(-180), -58.13)
- Tools[4].Parent = plr.Character
- Tools[5].Grip = CFrame.new(-4, 0.5, 0) * CFrame.Angles(0.2, math.rad(-180), 58.1)
- Tools[5].Parent = plr.Character
- Tools[6].Grip = CFrame.new(4, -0, 0) * CFrame.Angles(-0.2, math.rad(-180), -58.13)
- Tools[6].Parent = plr.Character
- end)
- tophatx1.Name = "tophat x1"
- tophatx1.Parent = ScrollingFrame
- tophatx1.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- tophatx1.Position = UDim2.new(0.0159999728, 0, 0.301008463, 0)
- tophatx1.Size = UDim2.new(0, 185, 0, 40)
- tophatx1.Font = Enum.Font.Nunito
- tophatx1.Text = "Small TopHat"
- tophatx1.TextColor3 = Color3.fromRGB(255, 255, 255)
- tophatx1.TextScaled = true
- tophatx1.TextSize = 14.000
- tophatx1.TextWrapped = true
- tophatx1.MouseButton1Down:Connect(function()
- local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools()
- local Tools = plr.Backpack:GetChildren()
- Tools[1].Grip = CFrame.new(-1.5, -1.65, -1.9) * CFrame.Angles(1.58, math.rad(-180), 0)
- Tools[1].Parent = plr.Character
- Tools[2].Grip = CFrame.new(3.65, -1.65, -1.7) * CFrame.Angles(1.58, math.rad(180), -1.58)
- Tools[2].Parent = plr.Character
- Tools[3].Grip = CFrame.new(-3.625, -1.65, 1.25) * CFrame.Angles(1.58, math.rad(-180), 1.58)
- Tools[3].Parent = plr.Character
- end)
- tophatx2.Name = "tophat x2"
- tophatx2.Parent = ScrollingFrame
- tophatx2.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- tophatx2.Position = UDim2.new(0.342399985, 0, 0.301008463, 0)
- tophatx2.Size = UDim2.new(0, 185, 0, 40)
- tophatx2.Font = Enum.Font.Nunito
- tophatx2.Text = "Large TopHat"
- tophatx2.TextColor3 = Color3.fromRGB(255, 255, 255)
- tophatx2.TextScaled = true
- tophatx2.TextSize = 14.000
- tophatx2.TextWrapped = true
- tophatx2.MouseButton1Down:Connect(function()
- local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools()
- local Tools = plr.Backpack:GetChildren()
- Tools[1].Grip = CFrame.new(-1.5, -1.65, -1.9) * CFrame.Angles(1.58, math.rad(-180), 0)
- Tools[1].Parent = plr.Character
- Tools[2].Grip = CFrame.new(3.65, -1.65, -1.7) * CFrame.Angles(1.58, math.rad(180), -1.58)
- Tools[2].Parent = plr.Character
- Tools[3].Grip = CFrame.new(-3.625, -1.65, 1.25) * CFrame.Angles(1.58, math.rad(-180), 1.58)
- Tools[3].Parent = plr.Character
- Tools[4].Grip = CFrame.new(6.3, -1.65, -1.7) * CFrame.Angles(1.58, math.rad(180), -1.58)
- Tools[4].Parent = plr.Character
- Tools[5].Grip = CFrame.new(-6.3, -1.65, 1.25) * CFrame.Angles(1.58, math.rad(-180), 1.58)
- Tools[5].Parent = plr.Character
- end)
- tophatx3.Name = "tophat x3"
- tophatx3.Parent = ScrollingFrame
- tophatx3.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- tophatx3.Position = UDim2.new(0.671999991, 0, 0.301008463, 0)
- tophatx3.Size = UDim2.new(0, 185, 0, 40)
- tophatx3.Font = Enum.Font.Nunito
- tophatx3.Text = "Tall TopHat"
- tophatx3.TextColor3 = Color3.fromRGB(255, 255, 255)
- tophatx3.TextScaled = true
- tophatx3.TextSize = 14.000
- tophatx3.TextWrapped = true
- tophatx3.MouseButton1Down:Connect(function()
- local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools()
- local Tools = plr.Backpack:GetChildren()
- Tools[1].Grip = CFrame.new(-1.5, -1.65, -1.9) * CFrame.Angles(1.58, math.rad(-180), 0)
- Tools[1].Parent = plr.Character
- Tools[2].Grip = CFrame.new(3.65, -1.65, -1.7) * CFrame.Angles(1.58, math.rad(180), -1.58)
- Tools[2].Parent = plr.Character
- Tools[3].Grip = CFrame.new(-3.625, -1.65, 1.25) * CFrame.Angles(1.58, math.rad(-180), 1.58)
- Tools[3].Parent = plr.Character
- Tools[4].Grip = CFrame.new(6.3, -1.65, -1.7) * CFrame.Angles(1.58, math.rad(180), -1.58)
- Tools[4].Parent = plr.Character
- Tools[5].Grip = CFrame.new(-6.3, -1.65, 1.25) * CFrame.Angles(1.58, math.rad(-180), 1.58)
- Tools[5].Parent = plr.Character
- Tools[6].Grip = CFrame.new(9, -1.65, -1.7) * CFrame.Angles(1.58, math.rad(180), -1.58)
- Tools[6].Parent = plr.Character
- Tools[7].Grip = CFrame.new(-9, -1.65, 1.25) * CFrame.Angles(1.58, math.rad(-180), 1.58)
- Tools[7].Parent = plr.Character
- end)
- UICorner_2.Parent = ScrollingFrame
- ToolHold.Name = "ToolHold"
- ToolHold.Parent = Frame
- ToolHold.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- ToolHold.Position = UDim2.new(0.329271078, 0, 1.01941407, 0)
- ToolHold.Size = UDim2.new(0, 200, 0, 50)
- ToolHold.Font = Enum.Font.SourceSans
- ToolHold.Text = "Remove tool holding while hold"
- ToolHold.TextColor3 = Color3.fromRGB(255, 255, 255)
- ToolHold.TextScaled = true
- ToolHold.TextSize = 14.000
- ToolHold.TextWrapped = true
- ToolHold.MouseButton1Down:Connect(function()
- for i, v in pairs(game.Players.LocalPlayer.Character.Humanoid:GetPlayingAnimationTracks()) do
- v:Stop()
- end
- end)
- UICorner_4.Parent = ToolHold
- --dragging script
- local function CHUYME_fake_script() -- Frame.draggable
- local script = Instance.new('LocalScript', Frame)
- local UserInputService = game:GetService("UserInputService")
- local runService = (game:GetService("RunService"));
- local gui = script.Parent
- local dragging
- local dragInput
- local dragStart
- local startPos
- function Lerp(a, b, m)
- return a + (b - a) * m
- end;
- local lastMousePos
- local lastGoalPos
- local DRAG_SPEED = (12); -- // The speed of the UI darg.
- function Update(dt)
- if not (startPos) then return end;
- if not (dragging) and (lastGoalPos) then
- gui.Position = UDim2.new(startPos.X.Scale, Lerp(gui.Position.X.Offset, lastGoalPos.X.Offset, dt * DRAG_SPEED), startPos.Y.Scale, Lerp(gui.Position.Y.Offset, lastGoalPos.Y.Offset, dt * DRAG_SPEED))
- return
- end;
- local delta = (lastMousePos - UserInputService:GetMouseLocation())
- local xGoal = (startPos.X.Offset - delta.X);
- local yGoal = (startPos.Y.Offset - delta.Y);
- lastGoalPos = UDim2.new(startPos.X.Scale, xGoal, startPos.Y.Scale, yGoal)
- gui.Position = UDim2.new(startPos.X.Scale, Lerp(gui.Position.X.Offset, xGoal, dt * DRAG_SPEED), startPos.Y.Scale, Lerp(gui.Position.Y.Offset, yGoal, dt * DRAG_SPEED))
- end;
- gui.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
- dragging = true
- dragStart = input.Position
- startPos = gui.Position
- lastMousePos = UserInputService:GetMouseLocation()
- input.Changed:Connect(function()
- if input.UserInputState == Enum.UserInputState.End then
- dragging = false
- end
- end)
- end
- end)
- gui.InputChanged:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
- dragInput = input
- end
- end)
- runService.Heartbeat:Connect(Update)
- end
- coroutine.wrap(CHUYME_fake_script)()
- local function QYGCN_fake_script() -- Frame.close
- local script = Instance.new('LocalScript', Frame)
- local frame = script.Parent.Parent.Frame
- script.Parent.MouseButton1Click:Connect(function()
- frame.Visible = false
- end)
- end
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