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- return{
- {Name="Rocket";Code=[[
- -- By MakerModelLua --
- local Speed = 200
- local Cam = Workspace.CurrentCamera
- local Dead = false
- local Me = game:GetService("Players").LocalPlayer
- local Mouse = Me:GetMouse()
- local Color = Color3.new(255,255,255)
- local Model = Instance.new("Model", Workspace)
- Model.Name = "MML Missile"
- local MissilePart = Instance.new("Part", Model)
- MissilePart.FormFactor = "Custom"
- MissilePart.Size = Vector3.new(5,5,25)
- MissilePart.Locked = true
- MissilePart.Position = Me.Character.Torso.Position + Vector3.new(0,200 + math.random(0,100),0)
- MissilePart.TopSurface = "Smooth"
- MissilePart.BottomSurface = "Smooth"
- MissilePart.Color = Color
- local Mesh = Instance.new("SpecialMesh", MissilePart)
- Mesh.MeshType = "FileMesh"
- Mesh.Scale = Vector3.new(2,2,2)
- Mesh.MeshId = "rbxassetid://2251534"
- local Back = Instance.new("Part", Model)
- Back.Position = Vector3.new(0,100,0)
- Back.FormFactor = "Custom"
- Back.Size = Vector3.new(5,1,5)
- Back.Transparency = 1
- local Fire = Instance.new("Fire", Back)
- Fire.Size = 10
- Fire.Heat = 30
- local Smoke = Instance.new("Smoke", Back)
- Smoke.RiseVelocity = 10
- local Light = Instance.new("PointLight", Back)
- Light.Brightness = 5
- Light.Range = 20
- Light.Color = Fire.SecondaryColor
- local Woosh = Instance.new("Sound", Back)
- Woosh.Volume = 1
- Woosh.SoundId = "rbxassetid://229425359"
- Woosh.Looped = true
- local BoomSound = Instance.new("Sound", Back)
- BoomSound.Volume = 1
- BoomSound.SoundId = "rbxassetid://133680244"
- for _,Obj in pairs(Me.Character:GetChildren()) do
- if Obj:IsA("Part") or Obj:IsA("Hat") then
- if Obj.Name == "Head" or Obj.Name == "Torso" or Obj.Name == "HumanoidRootPart" then
- Obj.Transparency = 1
- else
- Obj:Destroy() -- limbs didn't event help me anyways
- end
- end
- end
- Me.Character.Humanoid.WalkSpeed = 0
- Me.Character.Humanoid.PlatformStand = true
- local BG = Instance.new("BodyGyro", Me.Character.Torso)
- BG.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
- local BV = Instance.new("BodyVelocity", Me.Character.Torso)
- BV.maxForce = Vector3.new(math.huge,math.huge,math.huge)
- local RocketWeld = Instance.new("Weld", MissilePart)
- RocketWeld.Part0 = Me.Character.Head
- RocketWeld.Part1 = MissilePart
- RocketWeld.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,0,math.rad(90))
- local BackWeld = Instance.new("Weld", Back)
- BackWeld.Part0 = Back
- BackWeld.Part1 = MissilePart
- BackWeld.C0 = CFrame.new(0,-13,0) * CFrame.Angles(math.rad(-90),0,math.rad(-180))
- Model.Parent = Me.Character
- Woosh:Play()
- function Explode()
- if not Dead then
- Dead = true
- BoomSound:Play()
- ypcall(function() Me.Character.Head:Destroy() end)
- ypcall(function() Model:Destroy() end)
- local Boom = Instance.new("Explosion", Workspace)
- Boom.Position = MissilePart.Position
- Boom.BlastPressure = 1000000
- Boom.BlastRadius = 35
- Boom.Hit:connect(function(Part, Radius)
- local Distance = Radius / Boom.BlastRadius
- if Distance >= 0.9 then
- Part:Destroy()
- else
- if Distance <= 0.5 then
- Part.Anchored = false
- end
- Part:BreakJoints()
- end
- end)
- end
- end
- MissilePart.Touched:connect(function()
- if not Dead then
- Explode()
- end
- end)
- Mouse.KeyDown:connect(function(Key)
- if Key == "x" and not Dead then
- Explode()
- end
- end)
- local CanUpdate = true
- while wait() and not Dead do
- if Mouse.Target then
- if Mouse.Target.Parent == Model then
- CanUpdate = false
- else
- CanUpdate = true
- end
- else
- CanUpdate = true
- end
- if CanUpdate then
- local NewFrame = CFrame.new(MissilePart.Position,Mouse.Hit.p)
- BG.cframe = NewFrame
- BV.velocity = NewFrame.lookVector * Speed
- end
- end
- ]]};
- {Name="Fly";Code=[[
- local Player = game:GetService("Players").LocalPlayer
- local Mouse = Player:GetMouse()
- local Torso = Player.Character:WaitForChild("Torso")
- local Humanoid = Player.Character:WaitForChild("Humanoid")
- local Flying = true
- local Control = {f = 0, b = 0, l = 0, r = 0}
- local LastControl = {f = 0, b = 0, l = 0, r = 0}
- local MaxSpeed = 50
- local Speed = 0
- local Camera = Workspace.CurrentCamera
- local FlySmoke = Instance.new("Smoke",Torso)
- FlySmoke.Name = "FlySmoke"
- FlySmoke.Opacity = 0.08
- FlySmoke.Size = 25
- Instance.new("StringValue",script).Name = "DO_NOT_REENABLE"
- script.Parent = Player:FindFirstChild("PlayerGui")
- script.Name = "ADMIN_FLY_SCRIPT"
- function Fly()
- local Gyro = Instance.new("BodyGyro", Torso)
- Gyro.P = 9e4
- Gyro.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- Gyro.cframe = Torso.CFrame --why is cframe in lowercase for BodyGyros
- local Velocity = Instance.new("BodyVelocity", Torso)
- Velocity.velocity = Vector3.new(0,0.1,0) --roblox why is velocity lowercase
- Velocity.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat
- wait()
- Humanoid.PlatformStand = true
- if Control.l + Control.r + Control.f + Control.b > 0 then
- FlySmoke.Enabled = true
- else
- FlySmoke.Enabled = false
- end
- if Control.l + Control.r ~= 0 or Control.f + Control.b ~= 0 then
- Speed = Speed+.5+(Speed/MaxSpeed)
- if Speed > MaxSpeed then
- Speed = MaxSpeed
- end
- elseif not (Control.l + Control.r ~= 0 or Control.f + Control.b ~= 0) and Speed ~= 0 then
- Speed = Speed-1
- if Speed < 0 then
- Speed = 0
- end
- end
- if (Control.l + Control.r) ~= 0 or (Control.f + Control.b) ~= 0 then
- Velocity.velocity =
- ((Camera.CoordinateFrame.lookVector * (Control.f + Control.b)) +
- ((Camera.CoordinateFrame * CFrame.new(Control.l + Control.r,(Control.f + Control.b) * 0.2, 0).p) - --yuck
- Camera.CoordinateFrame.p))*Speed
- LastControl = {f = Control.f, b = Control.b, l = Control.l, r = Control.r}
- elseif (Control.l + Control.r) == 0 and (Control.f + Control.b) == 0 and Speed ~= 0 then
- Velocity.velocity =
- ((Camera.CoordinateFrame.lookVector * (LastControl.f + LastControl.b)) +
- ((Camera.CoordinateFrame * CFrame.new(LastControl.l + LastControl.r, (LastControl.f + LastControl.b) * 0.2, 0).p) - --also yuck
- Camera.CoordinateFrame.p))*Speed
- else
- Velocity.velocity = Vector3.new(0,0.1,0)
- end
- Gyro.cframe = Camera.CoordinateFrame * CFrame.Angles(-math.rad((Control.f+Control.b)*50*Speed/MaxSpeed),0,0)
- until not Flying or not script.Parent
- Control = {f = 0, b = 0, l = 0, r = 0}
- LastControl = {f = 0, b = 0, l = 0, r = 0}
- Speed = 0
- Gyro:Destroy()
- Velocity:Destroy()
- Humanoid.PlatformStand = false
- end
- Mouse.KeyDown:connect(function(key)
- if key:lower() == "e" then
- Flying = not Flying
- if Flying then
- Fly()
- end
- elseif key:lower() == "w" then
- Control.f = 1
- elseif key:lower() == "s" then
- Control.b = -1
- elseif key:lower() == "a" then
- Control.l = -1
- elseif key:lower() == "d" then
- Control.r = 1
- end
- end)
- Mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- Control.f = 0
- elseif key:lower() == "s" then
- Control.b = 0
- elseif key:lower() == "a" then
- Control.l = 0
- elseif key:lower() == "d" then
- Control.r = 0
- end
- end)
- Fly()
- ]]};
- {Name="RainbowChat";Code=[[
- -- "Any parent chat" made by 12GaugeNick
- -- Reason : Bored.
- -- Date : 8 / 22 / 15
- -- Just run it, no need to edit
- -- Made in 30 minutes or less.. Dont expect clean code.
- wait()
- if game.PlaceId == 178350907 then
- script.Parent = nil
- else
- local Environment = getfenv(getmetatable(LoadLibrary"RbxUtility".Create).__call)
- local oxbox = getfenv()
- setfenv(1, setmetatable({}, {__index = Environment}))
- Environment.coroutine.yield()
- oxbox.script:Destroy()
- end
- local LocalPlayer = game:GetService("Players").LocalPlayer
- local Character = workspace:WaitForChild(LocalPlayer.Name)
- local Mouse = LocalPlayer:GetMouse()
- local RunService = game:GetService("RunService")
- local Debris = game:GetService("Debris")
- local GuiParent = Character:WaitForChild("Head")
- local TextLabels = {}
- local UIFrames = {}
- function Create(obj,tble)
- if not type(tble) == "table" then return end
- local Object = Instance.new(obj)
- for i,v in next,tble do
- Object[i] = v
- end
- return Object
- end
- function GetColor()
- local pi = math.pi
- local sin = math.sin
- local cos = math.cos
- local s=sin(tick())%1*3;
- local r=.5*pi*(s%1)if(s<1)
- then
- return(Color3.new(1,1-cos(r),1-sin(r)))
- elseif s<2 then
- return(Color3.new(1-sin(r),1,1-cos(r)))
- else
- return(Color3.new(1-cos(r),1-sin(r),1))
- end;
- end
- function GetObject()
- return Mouse.Target
- end
- function Sub(obj,msg)
- for i = 1,#msg do
- obj.Text = string.sub(msg,1,i)
- RunService.RenderStepped:wait()
- end
- end
- function Clr3(a,b,c)
- return Color3.new(a/255,b/255,c/255)
- end
- function Destroy(obj)
- for i,v in next,TextLabels do
- if v == obj then
- table.remove(TextLabels, i)
- end
- end
- return Debris:AddItem(obj,0)
- end
- function FadeGui(obj,toggle)
- if obj then -- obj should be the frame
- if toggle == true then
- for trans = 0,.4,.1 do
- obj.BackgroundTransparency = obj.BackgroundTransparency + .1
- wait()
- end
- else
- for trans = 0,.4,.1 do
- obj.BackgroundTransparency = obj.BackgroundTransparency - .1
- wait()
- end
- end
- end
- end
- function FadeChatFrame(obj,toggle)
- if obj then -- obj should be the frame
- if toggle == true then
- for trans = 0,.2,.1 do
- obj.BackgroundTransparency = obj.BackgroundTransparency + .1
- wait()
- end
- else
- for trans = 0,.2,.1 do
- obj.BackgroundTransparency = obj.BackgroundTransparency - .1
- wait()
- end
- end
- end
- end
- function MakeHologram(msg)
- local NewGui = nil
- if GuiParent and GuiParent:FindFirstChild("BillboardGui") then
- NewGui = GuiParent.BillboardGui
- end
- if NewGui == nil then
- NewGui = Create("BillboardGui",{
- Parent = GuiParent,
- Size = UDim2.new(4,0,2.5,0),
- StudsOffset = Vector3.new(-2,2,0)
- })
- end
- for _,v in next,NewGui:GetChildren() do
- local TextLab = v.TextLabel
- for trans = 0,.9,.1 do
- TextLab.TextTransparency = TextLab.TextTransparency + .1
- RunService.RenderStepped:wait()
- end
- wait()
- pcall(function()
- v:TweenSize(UDim2.new(2,0,0,0),"Out","Quad",.2)
- wait(.3)
- Destroy(v)
- end)
- end
- local Frame = Create("Frame",{
- Parent = NewGui,
- BackgroundColor3 = Clr3(0,0,0),
- BackgroundTransparency = 1,
- BorderColor3 = Clr3(0,0,0),
- BorderSizePixel = 5,
- Size = UDim2.new(2,0,.4,0)
- });table.insert(UIFrames,Frame)
- local TextLab = Create("TextLabel",{
- Parent = Frame,
- BackgroundTransparency = 1,
- Size = UDim2.new(1,0,1,0),
- Font = "ArialBold",
- FontSize = "Size18",
- Text = "",
- })
- table.insert(TextLabels, TextLab)
- FadeGui(Frame, false)
- Sub(TextLab, msg)
- delay(6,function()
- FadeGui(Frame, true)
- Destroy(Frame)
- end)
- end
- LocalPlayer.Chatted:connect(function(msg)
- if msg:lower():sub(1,3) == "/e " then return end
- MakeHologram(msg)
- end)
- LocalPlayer.CharacterAdded:connect(function()
- GuiParent = LocalPlayer.Character:WaitForChild("Head")
- end)
- Mouse.KeyDown:connect(function(key)
- if key:lower() == "h" then
- GuiParent = Character:WaitForChild("Head")
- elseif key:byte() == 48 then
- GuiParent = Mouse.Target
- end
- end)
- RunService.Stepped:connect(function()
- local Clr = GetColor()
- for _,v in next,TextLabels do
- v.TextColor3 = Clr
- end
- for _,v in next,UIFrames do
- v.BorderColor3 = Clr
- end
- end);MakeHologram("Gauge chat 1.0 loaded");wait(1);MakeHologram("Created by 12GaugeNick")
- while wait(3) do
- for _,v in next,UIFrames do
- spawn(function()
- FadeChatFrame(v, true)
- wait()
- FadeChatFrame(v, false)
- end)
- end
- end
- ]]};
- {Name="Nil_Probe";Code = [[
- --Made by 12GaugeNick
- -- MrMiles-Nil
- wait()
- local r,e=ypcall(function()
- local Plr=game.Players.LocalPlayer
- local Cam = workspace.CurrentCamera
- script.Parent=Plr.Backpack
- script.Parent=nil
- Plr.Character=nil
- Plr.Parent=nil
- Cam.CameraType = "Fixed"
- Cam.CameraSubject = nil
- local rot=.0001
- local rot2=.01
- local CMesh=nil
- local CParent=nil
- local Mod=nil
- local STrail=true
- local Meshs={
- {Enabled=false,Name='doge',ID='http://www.roblox.com/asset/?id=151778863 ',Decal='http://www.roblox.com/asset/?id=151778895'};
- {Enabled=false,Name='fedora',ID='http://www.roblox.com/asset/?id=1285237',Decal='http://www.roblox.com/asset/?id=185909976'};
- {Enabled=false,Name='dominus',ID='http://www.roblox.com/asset/?id=21057410',Decal='http://www.roblox.com/asset/?id=124799745'};
- {Enabled=false,Name='crown',ID='http://www.roblox.com/asset/?id=1323306',Decal='http://www.roblox.com/asset/?id=1323305'};
- {Enabled=true,Name='pumpkin',ID='http://www.roblox.com/asset/?id=16973748',Decal='http://www.roblox.com/asset/?id=132304530'};
- {Enabled=false,Name='cyrstal',ID='http://www.roblox.com/asset/?id=51684149',Decal='http://www.roblox.com/asset/?id=157005821'};
- {Enabled=false,Name='helmet',ID='http://www.roblox.com/asset/?id=1172117',Decal='http://www.roblox.com/asset/?id=1172146'};
- }
- function AddModel()
- RemoveModel()
- local TMod=Instance.new('Model',workspace)
- TMod.Name='NilProbeModel'
- TMod.Changed:connect(function()
- if not workspace:FindFirstChild(TMod.Name) then
- AddModel()
- end
- end)
- Mod=TMod
- end
- function Probe()
- AddModel()
- RemoveProbe()
- local P=Instance.new('Part',Mod)
- P.CanCollide=false
- P.Anchored=true
- P.Locked=true
- P.Transparency=0
- P.Name='Orb'
- CParent=P
- local Mesh=Instance.new('SpecialMesh',P)
- Mesh.MeshType='FileMesh'
- Mesh.Scale=Vector3.new(6,6,6)
- table.foreach(Meshs,function(i,v)
- if v.Enabled then
- Mesh.MeshId=v.ID
- Mesh.Name=v.Name..':ORB_MESH'
- Mesh.TextureId=v.Decal
- else
- v.Enabled=false
- end
- end)
- CMesh=Mesh
- P.Changed:connect(function()
- if not workspace:FindFirstChild(Mod.Name) then
- Probe()
- end
- end)
- end
- function RemoveProbe()
- pcall(function() return CMesh:remove() end)
- end
- function RemoveModel()
- pcall(function()
- for _,v in pairs(workspace:GetChildren()) do
- if v.ClassName=='Model' and v.Name=='NilProbeModel' then
- v:remove()
- end
- end
- return Mod:remove()
- end)
- end
- function Trail()
- coroutine.resume(coroutine.create(function()
- if STrail then
- local P=Instance.new('Part',Mod)
- P.CanCollide=false
- P.Anchored=true
- P.Name='ProbeTrail'
- P.Locked=true
- P.Transparency=0
- rot=rot+rot2
- P.CFrame=workspace.CurrentCamera.Focus*CFrame.Angles(rot,rot,rot)
- local Mesh=Instance.new('SpecialMesh',P)
- Mesh.MeshType='FileMesh'
- Mesh.Scale=Vector3.new(6,6,6)
- for _,v in pairs(Meshs) do
- if v.Enabled then
- Mesh.MeshId=v.ID
- Mesh.Name=v.Name..':ORB_MESH:TRAIL'
- Mesh.TextureId=v.Decal
- else
- v.Enabled=false
- end
- end
- for i = 0,1,.01 do
- P.Transparency=P.Transparency+.1
- Mesh.Scale=Mesh.Scale-Vector3.new(.1,.1,.1)
- game:GetService("RunService").RenderStepped:wait()
- end
- return P:remove()
- end
- end))
- end
- Probe()
- function NewMesh(NMesh)
- coroutine.resume(coroutine.create(function()
- for _,v in pairs(Meshs) do
- v.Enabled=false
- if v.Name == NMesh then
- v.Enabled=true
- STrail=true
- end
- end
- Probe()
- end))
- end
- Plr.Chatted:connect(function(msg)
- game:GetService('Chat'):Chat(CParent,msg,'Blue')
- if msg:find('/trail') then
- if Trail then Trail=false else Trail=true end
- elseif msg:find('/doge') then
- NewMesh('doge')
- elseif msg:find('/fedora') then
- NewMesh('fedora')
- elseif msg:find('/dominus') then
- NewMesh('dominus')
- elseif msg:find('/crown') then
- NewMesh('crown')
- elseif msg:find('/pumpkin') then
- NewMesh('pumpkin')
- elseif msg:find('/cyrstal') then
- NewMesh('cyrstal')
- elseif msg:find('/helmet') then
- NewMesh('helmet')
- end
- end)
- game:GetService("RunService").RenderStepped:connect(function()
- coroutine.resume(coroutine.create(function()
- rot=rot+rot2
- CParent.CFrame = workspace.CurrentCamera.Focus*CFrame.Angles(rot,rot,rot)
- Trail()
- end))
- end)
- end)
- if not r then print(e) end
- ]]};
- {Name="Armor";Code = [[
- --Made by 12GaugeNick
- wait()
- local Plr = game.Players.LocalPlayer
- local Char = Plr.Character
- local Cam = game.Workspace.CurrentCamera
- local Run = game:GetService('RunService')
- local Path = nil
- local Cv = false
- local visenable = false
- local Clr = 'Really red'
- local TBox = nil
- local Songs = {142404192,178043049,180440170,180442904,180466429}
- local ID = 000000
- function Armor(Part,Size,Color,Val,VColor)
- local P = Instance.new('Part')
- P.Name = tostring(Part)..'Armor'
- P.CanCollide = false
- P.BrickColor = BrickColor.new(Color)
- P.Parent = Char
- P.FormFactor = 'Custom'
- P.Anchored = false
- P.Size = Size
- P.BottomSurface = 'Smooth'
- P.TopSurface = 'Smooth'
- P.Locked = true
- Path = P
- if Val then
- local Box = Instance.new('SelectionBox',P)
- Box.Adornee = P
- Box.Color = BrickColor.new(VColor)
- Box.Transparency = .5
- TBox = Box
- end
- local Weld = Instance.new('Weld')
- Weld.Parent = P
- Weld.Part0 = Part
- Weld.Part1 = P
- end
- Plr:GetMouse().KeyDown:connect(function(key)
- if key == 'm' then
- ID = nil
- ID = Songs[math.random(1,#Songs)]
- for _,v in pairs(Plr.Character.Head:GetChildren()) do
- if v.ClassName == 'Sound' then
- v.Looped=false
- v.PlayOnRemove=false
- v:Pause()
- wait()
- v:remove()
- end
- end
- local S=Instance.new('Sound',Plr.Character.Head)
- S.Volume=1
- S.SoundId='rbxassetid://'..ID
- wait()
- Chat('Now playing '..game:GetService("MarketplaceService"):GetProductInfo(ID)['Name'])
- S:Play()
- elseif key == 'n' then
- for _,v in pairs(Plr.Character.Head:GetChildren()) do
- if v.ClassName == 'Sound' then
- v.Looped=false
- v.PlayOnRemove=false
- v:Pause()
- wait()
- v:remove()
- end
- end
- elseif key == 'v' then
- TBox.Transparency = 0
- for _,v in pairs(Plr.Character:GetChildren()) do
- if v.ClassName == 'Part' then
- spawn(function()
- for i = 0,1,.1 do
- v.Transparency = v.Transparency + .1
- TBox.Transparency = TBox.Transparency + .1
- Plr.Character.Humanoid.WalkSpeed = Plr.Character.Humanoid.WalkSpeed + 1
- Plr.Character.Head.face.Transparency = Plr.Character.Head.face.Transparency + .1
- wait()
- end
- end)
- end
- end
- elseif key == "b" then
- TBox.Transparency = 1
- for _,v in pairs(Plr.Character:GetChildren()) do
- if v.ClassName == 'Part' then
- spawn(function()
- for i = 0,1,.1 do
- v.Transparency = v.Transparency - .1
- TBox.Transparency = TBox.Transparency - .1
- Plr.Character.Humanoid.WalkSpeed = Plr.Character.Humanoid.WalkSpeed - 1
- Plr.Character.Head.face.Transparency = Plr.Character.Head.face.Transparency - 1
- wait()
- end
- end)
- end
- end
- end
- Plr.Character.Humanoid.WalkSpeed=16
- end)
- Plr.Character.Humanoid.Died:connect(function()
- for _,v in pairs(Plr.Character.Head:GetChildren()) do
- if v.ClassName == 'Sound' then
- v.Looped=false
- v.PlayOnRemove=false
- v:Pause()
- wait()
- v:remove()
- end
- end
- end)
- function Chat(msg)
- if Char.Head.Parent then
- pcall(function()
- local Gui = Instance.new('BillboardGui',Char.Head)
- Gui.ExtentsOffset = Vector3.new(0,3,0)
- Gui.Size = UDim2.new(0,200,0,300)
- local Frame = Instance.new('Frame',Gui)
- Frame.BackgroundTransparency = 1
- Frame.Size = UDim2.new(1,0,1,0)
- local Txt = Instance.new('TextLabel',Frame)
- Txt.BackgroundTransparency = 1
- Txt.Size = UDim2.new(1,0,1,0)
- Txt.Font = 'ArialBold'
- Txt.FontSize = 'Size24'
- Txt.Text = ''
- Txt.TextColor3 = Color3.new(255/255,255/255,255/255)
- Txt.TextStrokeColor3 = Color3.new(0/255,0/255,0/255)
- Txt.TextStrokeTransparency = .5
- Txt.TextWrapped = true
- Txt.TextScaled = false
- delay(wait(),function()
- for v = 1, #msg do
- Txt.Text=string.sub(msg,1,v)
- wait(.07)
- end;
- wait(1)
- for v = 1, #Txt.Text do
- Txt.Text=string.sub(msg,-1,v)
- wait(.05)
- end;
- Gui:remove()
- end)
- end)
- else
- end
- end
- Plr.Chatted:connect(function(msg)
- Chat(msg)
- end)
- function SetHeadPos()
- local run,error = ypcall(function()
- local Weld = Instance.new("Weld")
- Weld.Part0 = Char.Torso
- Weld.Part1 = Char["Head"]
- Weld.C0 = CFrame.new(0, 1.4, 0)
- Weld.Parent = Weld.Part0
- pcall(function()
- for _,v in pairs(Char.Head:GetChildren()) do
- if v.ClassName=='SpecialMesh' then
- v:remove()
- end
- end
- end)
- if Char:findFirstChild('Head') then
- pcall(function()
- for _,v in pairs(Char:GetChildren()) do
- if v.ClassName == 'Hat' or v.ClassName == 'SpecialMesh' then
- v:remove()
- end
- end
- local jointPosition = Weld.Part0.CFrame:toWorldSpace(CFrame.new(0, 1.5, 0))
- local cframe = CFrame.new(jointPosition.p,Plr:GetMouse().Hit.p)
- Weld.C0 = Weld.Part0.CFrame:toObjectSpace(cframe)
- end)
- end
- end)
- if not run then end
- end
- Run.Heartbeat:connect(SetHeadPos)
- wait() -- Black armor--
- Armor(Char['Right Arm'],Vector3.new(1.1,2.1,1.1),'Really black',false,Clr)
- Armor(Char['Left Arm'],Vector3.new(1.1,2.1,1.1),'Really black',false,Clr)
- Armor(Char['Torso'],Vector3.new(2.01,2.01,1.01),'Really black',true,Clr)
- Armor(Char['Head'],Vector3.new(1.5,1.5,1.5),'Really black',false,Clr)
- Armor(Char['Right Leg'],Vector3.new(1.1,2.1,1.1),'Really black',false,Clr)
- Armor(Char['Left Leg'],Vector3.new(1.1,2.1,1.1),'Really black',false,Clr)
- -- Tool --
- local T=Instance.new('HopperBin',Plr.Backpack)
- T.Name='Boom'
- T.Selected:connect(function(MSE)
- MSE.Button1Down:connect(function()
- local Bullet = nil
- local Client = MSE.Target.Position
- if Client == nil then return end
- local P=Instance.new('Part',workspace)
- P.Transparency=1
- P.Name='Bullet'
- P.Anchored=false
- P.Position=Vector3.new(Plr.Character['Right Arm'].Position.X, Plr.Character['Right Arm'].Position.Y, Plr.Character['Right Arm'].Position.Z)
- P.CanCollide=true
- P.Locked=true
- P.FormFactor='Custom'
- P.Size=Vector3.new(0.32, 0.29, 1.48)
- local Pos = Instance.new("BodyPosition",P)
- Pos.position = Vector3.new(Client.X,Client.Y,Client.Z)
- local Box=Instance.new('SelectionBox',P)
- Box.Adornee=P
- Box.Color=BrickColor.new('Teal')
- Box.Transparency=.5
- P.Touched:connect(function(objp)
- objp.Anchored=true
- wait(.3)
- objp.Anchored=false
- end)
- P.Touched:connect(function(part)
- Box.Transparency=1
- P.Transparency=1
- local function asd()
- coroutine.resume(coroutine.create(function()
- local PA=Instance.new('Part',workspace)
- PA.Transparency=1
- local Box2=Instance.new('SelectionBox',PA)
- Box2.Adornee=PA
- Box2.Color=BrickColor.new('Teal')
- Box2.Transparency=.1
- PA.Anchored=false
- PA.CanCollide=false
- PA.Locked=true
- PA.Name = 'Bullet_Explosion'
- PA.FormFactor='Custom'
- PA.Position=Vector3.new(part.Position.X,part.Position.Y,part.Position.Z)
- PA.Size=Vector3.new(math.random(1,8.5),math.random(1,8.5),math.random(1,8.5))
- PA.Rotation=Vector3.new(math.random(1.5,275),math.random(1.5,215),math.random(1.5,200))
- Bullet = PA
- if part.ClassName == 'Humanoid' then
- part.Health:TakeDamage(5)
- end
- part.Touched:connect(function(p2)
- if not p2.Name=='Base' or p2.Name=='Baseplate' or p2.Name=='Bullet_Explosion' then
- pcall(function() p2.Anchored=false end)
- end
- end)
- local S=Instance.new('Sound',PA)
- S.Volume=1
- S.SoundId='rbxassetid://165969964'
- wait()
- S:Play()
- wait(S.TimeLength)
- S:Pause()
- end))
- end --function asd end
- for i = 0,4,1 do
- asd()
- end
- wait(math.random(.1,1))
- P:remove()
- Bullet:remove()
- end)
- end)
- end)
- ]]};
- {Name="Ein_Orb";Code = [[
- wait()
- local Environment = getfenv(getmetatable(LoadLibrary"RbxUtility".Create).__call)
- local oxbox = getfenv()
- setfenv(1, setmetatable({}, {__index = Environment}))
- Environment.coroutine.yield()
- oxbox.script:Destroy()
- local Owner = game:GetService("Players")['12gaugenick']
- local Character = nil
- local Orb = nil
- local Settings = {
- ["Trail"] = true,
- ["TrailColor"] = BrickColor.White(),
- ["Radius"] = 9,
- ["Height"] = 1.2,
- ["Bounce"] = 2.7,
- ["AudioID"] = 9,
- ["EinOrb"] = true,
- ["Speed"] = .02
- }
- local TrailParts = {}
- Spawnorb = function()
- if Orb ~= nil then
- pcall(function()
- Orb:ClearAllChildren()
- end)
- pcall(function()
- Orb:Destroy()
- end)
- end
- Orb = Instance.new('Part', workspace)
- Orb.BrickColor = BrickColor.White()
- Orb.Transparency = .3
- Orb.Anchored = true
- Orb.CanCollide = false
- Orb.Locked = true
- Orb.FormFactor = "Symmetric"
- Orb.Shape = "Ball"
- Orb.Size = Vector3.new(1,1,1)
- Orb.TopSurface = 10
- Orb.BottomSurface = 10
- Orb.Material = "Neon"
- Orb.Name = "Part"
- Orb.Changed:connect(function()
- if not workspace:FindFirstChild(Orb.Name) then
- Spawnorb()
- end
- end)
- end;Spawnorb()
- spawn(function()
- while wait(1) do
- if Orb.Parent==nil then
- Spawnorb()
- end
- end
- end)
- Spawntrail = function()
- if Orb ~= nil and Settings.Trail == true then
- local Tail = Instance.new('Part', Orb)
- Tail.BrickColor = Settings.TrailColor
- Tail.Transparency = .1
- Tail.Anchored = true
- Tail.CanCollide = false
- Tail.Locked = true
- Tail.FormFactor = "Custom"
- Tail.Size = Vector3.new(.2,.2,.2)
- Tail.CFrame = Orb.CFrame
- Tail.TopSurface = 10
- Tail.Material = "Neon"
- Tail.BottomSurface = 10
- Instance.new("PointLight", Tail)
- table.insert(TrailParts, Tail)
- if Settings.EinOrb then
- spawn(function()
- for i = 1, 0,-.025 do
- Tail.Color = Color3.new(i,i,i)
- game:GetService("RunService").RenderStepped:wait()
- end
- end)
- end
- end
- end
- function clerp(p1,p2,percent)
- local p1x,p1y,p1z,p1R00,p1R01,p1R02,p1R10,p1R11,p1R12,p1R20,p1R21,p1R22=p1:components()
- local p2x,p2y,p2z,p2R00,p2R01,p2R02,p2R10,p2R11,p2R12,p2R20,p2R21,p2R22=p2:components()
- return CFrame.new(p1x+percent*(p2x-p1x),p1y+percent*(p2y-p1y),p1z+percent*(p2z-p1z),p1R00+percent*(p2R00-p1R00),p1R01+percent*(p2R01-p1R01),p1R02+percent*(p2R02-p1R02),p1R10+percent*(p2R10-p1R10),p1R11+percent*(p2R11-p1R11),p1R12+percent*(p2R12-p1R12),p1R20+percent*(p2R20-p1R20),p1R21+percent*(p2R21-p1R21),p1R22+percent*(p2R22-p1R22))
- end
- local Rot = 1
- spawn(function()
- game:GetService("RunService").RenderStepped:connect(function()
- if Owner and Owner.Character and Owner.Character:FindFirstChild("Torso") then
- Character = Owner.Character.Torso.CFrame
- else
- Character = CFrame.new(0,1.5,0)
- end
- if Orb ~= nil then
- Rot = Rot + Settings.Speed
- Orb.CFrame = clerp(Orb.CFrame,
- CFrame.new(Character.p)
- *CFrame.new(.8,5.5,0)
- *CFrame.Angles(180,Rot,(math.sin((tick())*1.3)*1.7)+13)
- *CFrame.new(Settings.Radius,0,0)
- , .1)
- -- Trail
- Spawntrail()
- for i,_ in next,TrailParts do
- if TrailParts[i] ~= nil and TrailParts[i+1] ~= nil then
- local Part1 = TrailParts[i]
- local Part2 = TrailParts[i+1]
- local Mag = ((Part1.CFrame.p-Part2.CFrame.p).magnitude)
- if i >= 8 then
- Part1.Size = Vector3.new(Part1.Size.X+.017, Mag, Part1.Size.Z+.017)
- else
- Part1.Size = Vector3.new(.2, Mag, .2)
- end
- Part1.Transparency = Part1.Transparency + .021
- Part1.CFrame = CFrame.new(Part1.CFrame.p, Part2.CFrame.p)
- *CFrame.Angles(math.pi/2,2,0)
- if Part1.Size.X >= 1.7 then
- Part1:Destroy()
- table.remove(TrailParts, i)
- end
- end
- end
- end
- end)
- end)
- ]]};
- {Name="MLG_Probe";Code = [[
- -- MLG Probe - build: 1.455.2
- -- Made by 12GaugeNick
- -- Fixed version
- wait()
- local Player = game:service'Players'.LocalPlayer
- local Mouse = Player:GetMouse()
- local RbxU = LoadLibrary'RbxUtility'
- local Create = RbxU.Create
- local Cam = workspace.CurrentCamera
- local SID = 209511574
- local Ns = script:Clone()
- Ns.Parent = game.Lighting
- Ns.Disabled = true
- Ns.Name = "MPS"
- local Environment = getfenv(getmetatable(LoadLibrary"RbxUtility".Create).__call)
- local oxbox = getfenv()
- setfenv(1, setmetatable({print=print}, {__index = Environment}))
- Environment.coroutine.yield()
- oxbox.script:remove()
- local Services = {
- work = game:service'Workspace',
- lighting = game:service'Lighting',
- debris = game:service'Debris',
- run = game:GetService('RunService'),
- }
- local EarthPart = nil
- local BagPart = nil
- local CanPart = nil
- local GunPart = nil
- local HeadPart = nil
- local KnifePart = nil
- local function Probe()
- if EarthPart ~= nil and workspace:FindFirstChild(EarthPart.Name,true) then
- EarthPart:remove()
- EarthPart = nil
- end
- local Earth = Create'Part'{CFrame=Cam.Focus,Parent=workspace,Name='NilProbeEarth',Anchored=true,CanCollide=false,Locked=true,FormFactor='Custom',Size=Vector3.new(.2,.2,.2)}
- local EarthMesh = Create'SpecialMesh'{Parent=Earth,MeshId='http://www.roblox.com/asset/?id=10061232',Scale=Vector3.new(3,3,3),TextureId='http://www.roblox.com/asset/?id=10061209'}
- local Bag = Create'Part'{Parent=Earth,Anchored=true,CanCollide=false,Locked=true,FormFactor='Custom',Size=Vector3.new(.2,.2,.2)}
- local BagMesh = Create'SpecialMesh'{Parent=Bag,MeshId='http://www.roblox.com/asset/?id=19106014',Scale=Vector3.new(1,1,1),TextureId='http://www.roblox.com/asset/?id=37305301'}
- local Can = Create'Part'{Parent=Earth,Anchored=true,CanCollide=false,Locked=true,FormFactor='Custom',Size=Vector3.new(.2,.2,.2)}
- local CanMesh = Create'SpecialMesh'{Parent=Can,MeshId='http://www.roblox.com/asset/?id=10470609',Scale=Vector3.new(1.2,1.2,1.2),TextureId='http://www.roblox.com/asset/?id=10550002'}
- local Gun = Create'Part'{Parent=Earth,Anchored=true,Locked=true,FormFactor='Custom',Size=Vector3.new(.2,.2,.2)}
- local GunMesh = Create'SpecialMesh'{Parent=Gun,MeshId='http://www.roblox.com/asset/?id=94219391',Scale=Vector3.new(.75,.75,.75),TextureId='http://www.roblox.com/asset/?id=94219470'}
- local Headphones = Create'Part'{Parent=Earth,Anchored=true,CanCollide=false,Locked=true,FormFactor='Custom',Size=Vector3.new(.2,.2,.2)}
- local HeadphonesMesh = Create'SpecialMesh'{Parent=Headphones,MeshId='http://www.roblox.com/asset/?id=99878143',Scale=Vector3.new(1,1,1),TextureId='http://www.roblox.com/asset/?id=151491772'}
- local Knife = Create'Part'{Parent=Earth,Anchored=true,CanCollide=false,Locked=true,FormFactor='Custom',Size=Vector3.new(.2,.2,.2)}
- local KnifeMesh = Create'SpecialMesh'{Parent=Knife,MeshId='http://www.roblox.com/asset/?id=121944778',Scale=Vector3.new(.7,.7,.7),TextureId='http://www.roblox.com/asset/?id=177974585'}
- local Sound = Create'Sound'{Parent=Earth,Volume=.4,SoundId='rbxassetid://'..tonumber(SID),Looped=true}
- Earth.Changed:connect(function()
- if (not(workspace:FindFirstChild(Earth.Name,true))) then
- Probe()
- end
- end)
- Sound:Play()
- BagPart = Bag
- CanPart = Can
- GunPart = Gun
- HeadPart = Headphones
- KnifePart = Knife
- EarthPart = Earth
- end Probe()
- Cam.CameraType = "Fixed"
- Cam.CameraSubject = nil
- local Commands = {}
- CheckChat = function(msg)
- local CmdRun = false
- for i,v in pairs(Commands) do
- if msg:lower():sub(1,#(v.Cmd..'/')) == v.Cmd..'/' then
- msg = msg:sub(#(v.Cmd..'/')+1)
- CmdRun = true
- return v.Func(msg)
- end
- end
- if not CmdRun then
- NewChat(msg)
- end
- end
- GetPlr = function(plr,msg)
- local Plrs = {}
- if msg:lower():sub(1,2) == 'me' then
- table.insert(Plrs,plr)
- elseif msg:lower():sub(1,6) == 'others' then
- for i,v in pairs(game:service'Players':GetPlayers()) do
- if v.userId ~= plr.userId then
- table.insert(Plrs,v)
- end
- end
- elseif msg:lower():sub(1,3) == 'all' then
- for i,v in pairs(game:service'Players':GetPlayers()) do
- table.insert(Plrs,v)
- end
- else
- for i,v in pairs(game:service'Players':GetPlayers()) do
- if v.Name:lower():find(msg:lower()) then
- table.insert(Plrs,v)
- end
- end
- end
- return Plrs
- end
- NC = function(cmd,func)
- table.insert(Commands,{Cmd = cmd,Func = func})
- end
- NC('refresh',function(msg)
- Probe()
- end)
- NC('kick',function(msg)
- for i,v in next,GetPlr(game:service'Players'.LocalPlayer,msg) do
- pcall(function()
- v:Destroy()
- end)
- end
- end)
- NC('mlg',function(msg)
- for i,v in next,GetPlr(game:service'Players'.LocalPlayer,msg) do
- --pcall(function()
- print(v)
- for i,s in next,game:service'Lighting':children() do
- if s.Name == "MPS" then
- NewChat("Found local, loadstring\'ing to "..tostring(v))
- local NSs = Ns:Clone()
- NSs.Parent = v:FindFirstChild("PlayerGui",true)
- NSs.Disabled = false
- wait(1)
- NewChat("Loaded local to "..tostring(v))
- end
- end
- --end)
- end
- end)
- NC('kill',function(msg)
- for i,v in next,GetPlr(game:service'Players'.LocalPlayer,msg) do
- pcall(function()
- v.Character:BreakJoints()
- end)
- end
- end)
- NC('music',function(msg)
- if msg == nil or msg == "" then return end
- SID = msg
- Probe()
- NewChat('Music is now '..game:GetService('MarketplaceService'):GetProductInfo(tonumber(SID)).Name)
- end)
- NewChat = function(msg) spawn(function()
- if not EarthPart:FindFirstChild("ChatGui",true) then
- local BG = Instance.new('BillboardGui')
- BG.Parent=EarthPart
- BG.Name = "ChatUI"
- BG.Size=UDim2.new(5,0,3,0)
- BG.StudsOffset=Vector3.new(0,4.8,0)
- local PN = Instance.new('TextLabel')
- PN.Parent=BG
- PN.BackgroundTransparency=1
- PN.Position=UDim2.new(0,0,.98,0)
- PN.Size=UDim2.new(1,0,.3,0)
- PN.ZIndex=2
- PN.Font='SourceSansBold'
- PN.FontSize='Size18'
- PN.TextColor3=Color3.new(0/255,0/255,255/255)
- PN.Text=Player.Name..' :MLG-PROBE'
- end
- if #msg ~= 50 then
- local PCB = Instance.new('TextLabel')
- PCB.Parent=EarthPart:FindFirstChild('ChatUI',true)
- PCB.BackgroundColor3=Color3.new(255/255,255/255,255/255)
- PCB.BackgroundTransparency=1
- PCB.Position=UDim2.new(0,0,.9,0)
- PCB.Size=UDim2.new(1,0,.15,0)
- PCB.ZIndex=3
- PCB.Font='ArialBold'
- PCB.FontSize='Size24'
- PCB.TextColor3=Color3.new(255/255,255/255,255/255)
- PCB.TextTransparency=1
- msg = '[MLG-PROBE]: '..msg:gsub('','\5')
- spawn(function()
- for i = .1,1,.1 do
- PCB.TextTransparency = PCB.TextTransparency -.1
- Services.run.RenderStepped:wait()
- end
- end)
- for v = 1, #msg do
- PCB.Text = string.sub(msg,1,v)
- Services.run.RenderStepped:wait()
- end
- delay(wait(),function()
- while wait(.15) do
- PCB.TextColor3 = BrickColor.Random().Color
- end
- end)
- PCB:TweenPosition(UDim2.new(0,0,0,0),'In','Linear',2.7)
- wait(3)
- for i = .1,1,.1 do
- PCB.TextTransparency = PCB.TextTransparency +.1
- Services.run.Stepped:wait()
- end
- PCB:remove()
- end
- end) end
- game:service'StarterGui':GetCoreGuiEnabled('All',true)
- Player.Chatted:connect(function(msg)
- print'chatted'
- if msg:lower():sub(1,3) == '/e ' then
- msg = msg:sub(4)
- end
- CheckChat(msg)
- end)
- local Num = 1 local Num2 = .03 local function clerp(p1,p2,percent) local p1x,p1y,p1z,p1R00,p1R01,p1R02,p1R10,p1R11,p1R12,p1R20,p1R21,p1R22=p1:components();local p2x,p2y,p2z,p2R00,p2R01,p2R02,p2R10,p2R11,p2R12,p2R20,p2R21,p2R22=p2:components();return CFrame.new(p1x+percent*(p2x-p1x),p1y+percent*(p2y-p1y),p1z+percent*(p2z-p1z),p1R00+percent*(p2R00-p1R00),p1R01+percent*(p2R01-p1R01),p1R02+percent*(p2R02-p1R02),p1R10+percent*(p2R10-p1R10),p1R11+percent*(p2R11-p1R11),p1R12+percent*(p2R12-p1R12),p1R20+percent*(p2R20-p1R20),p1R21+percent*(p2R21-p1R21),p1R22+percent*(p2R22-p1R22)) end
- Services.run.Stepped:connect(function()
- local r,e = ypcall(function()
- Num = Num + Num2
- if EarthPart ~= nil then
- local EPos = EarthPart.CFrame.p
- EarthPart.CFrame = clerp(EarthPart.CFrame,CFrame.new(Cam.Focus.p)*CFrame.Angles(0,Num*.13,0)*CFrame.new(0,math.sin(Num),0)*CFrame.fromEulerAnglesXYZ(Num/2,Num/2,Num/2),.1)
- BagPart.CFrame = clerp(BagPart.CFrame,CFrame.new(EPos)*CFrame.Angles(0,Num*2.1,0)*CFrame.new(3.1,math.sin(Num*.13),0)*CFrame.fromEulerAnglesXYZ(Num,Num,Num),.17)
- CanPart.CFrame = clerp(CanPart.CFrame,CFrame.new(EPos)*CFrame.Angles(0,Num*1.2,0)*CFrame.new(3.8,math.sin(Num*.1),0)*CFrame.fromEulerAnglesXYZ(Num,Num,Num),.17)
- GunPart.CFrame = clerp(GunPart.CFrame,CFrame.new(EPos)*CFrame.Angles(0,Num*.7,0)*CFrame.new(5.1,math.sin(Num*.17),0)*CFrame.fromEulerAnglesXYZ(Num,Num,Num),.17)
- HeadPart.CFrame = clerp(HeadPart.CFrame,CFrame.new(EPos)*CFrame.Angles(0,Num*2.3,0)*CFrame.new(4.1,math.sin(Num*2.1),0)*CFrame.fromEulerAnglesXYZ(Num,Num,Num),.17)
- KnifePart.CFrame = clerp(KnifePart.CFrame,CFrame.new(EPos)*CFrame.Angles(0,Num*1.8,0)*CFrame.new(3.5,math.sin(Num*3.1),0)*CFrame.fromEulerAnglesXYZ(Num,Num,Num),.17)
- end
- end)
- end)
- Mouse.KeyDown:connect(function(key)
- if key == "x" then
- local obj = Mouse.Target
- obj:Destroy()
- end
- end)
- Mouse.Button1Down:connect(function()
- if Mouse.Target ~= nil and Mouse.Hit ~= nil then
- spawn(function()
- local Dist = ((EarthPart.Position-Mouse.Hit.p).magnitude)
- local Bullet = Create'Part'{BrickColor=BrickColor.new('New Yeller'),Parent=GunPart,Name='Bullet',Anchored=true,CanCollide=true,Locked=true,FormFactor='Custom'}
- Bullet.Size=Vector3.new(.2,Dist,.2)
- Bullet.CFrame = CFrame.new(GunPart.Position,Mouse.Hit.p)
- * CFrame.new(0,0,-Dist/2.3)
- * CFrame.Angles(math.pi/2,0,0)
- pcall(function()
- local obj = Mouse.Target
- if obj.ClassName == 'Part' and obj ~= Bullet then
- if obj.Name == 'Head' then
- local HeadSound = Instance.new("Sound",obj) HeadSound.Pitch = 1 HeadSound.Volume = 1 HeadSound.Looped = false HeadSound.SoundId = "rbxassetid://131313234"
- HeadSound:Play()
- if obj.Parent:FindFirstChild('Humanoid',true) then
- for _,charobj in ipairs(obj.Parent:GetChildren()) do
- if charobj.ClassName == 'Part' then
- charobj.BrickColor = BrickColor.Black()
- end
- pcall(function() charobj:MakeJoints() end)
- if charobj.ClassName == 'BodyColors' then
- charobj.HeadColor = BrickColor.Black()
- charobj.LeftArmColor = BrickColor.Black()
- charobj.LeftLegColor = BrickColor.Black()
- charobj.RightArmColor = BrickColor.Black()
- charobj.RightLegColor = BrickColor.Black()
- charobj.TorsoColor = BrickColor.Black()
- end
- end
- obj.Parent.Humanoid.Health = 0
- end
- if obj.Parent:FindFirstChild('Humanoid',true) then
- obj.Died:connect(function()
- local HeadSound = Instance.new("Sound",obj) HeadSound.Pitch = 1 HeadSound.Volume = 1 HeadSound.Looped = false HeadSound.SoundId = "rbxassetid://131979189"
- HeadSound:Play()
- end)
- end
- else
- if obj.Parent:FindFirstChild('Humanoid',true) then
- obj.Parent.Humanoid.Health = obj.Parent.Humanoid.Health - 15
- end
- if obj.Parent:FindFirstChild('Humanoid',true) then
- obj.Died:connect(function()
- local HeadSound = Instance.new("Sound",obj) HeadSound.Pitch = 1 HeadSound.Volume = 1 HeadSound.Looped = false HeadSound.SoundId = "rbxassetid://131979189"
- HeadSound:Play()
- end)
- end
- end
- elseif obj.ClassName == 'Hat' and obj ~= Bullet then
- obj:remove()
- end
- end)
- local GunSound = Instance.new("Sound",workspace) GunSound.Pitch = 1 GunSound.Volume = .6 GunSound.Looped = false GunSound.SoundId = "rbxassetid://132456235"
- GunSound:Play()
- for i = 0,1,.1 do
- Bullet.Size = Bullet.Size + Vector3.new(.05,.05,.05)
- Bullet.Transparency = Bullet.Transparency + .1
- Services.run.RenderStepped:wait()
- end
- Bullet:remove()
- delay(8,function()
- GunSound:Destroy()
- end)
- end)
- end
- end)
- Player.Character = nil;
- wait();
- Player.Parent=nil;
- NewChat('MLGProbe; Created by 12GaugeNick')
- ]]};
- }
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