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ArcDesLHK

Rainbow-Eyes

Jul 5th, 2023
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  1. Rainbow-Eyes Rabbit
  2. Level 4 Scale 1 FIRE Beast/Pendulum/Effect
  3. 1200/1200
  4. You can Tribute 1 "Rainbow-Eyes" monster, except "Rainbow-Eyes Rabbit"; Special Summon this card from your Pendulum Zone. You can only use this effect of "Rainbow-Eyes Rabbit" once per turn.
  5. ----
  6. If this card is Normal or Special Summoned: You can add 1 "Rainbow-Eyes" monster from your Deck to your hand, except "Rainbow-Eyes Rabbit". You can only use this effect of "Rainbow-Eyes Rabbit" once per turn. This card gains an effect based on your Main Monster Zone it is in.
  7. ● Leftmost: Cannot be destroyed by battle.
  8. ● Rightmost: Cannot be destroyed by your opponent's card effects.
  9. ● Center: Gains 1000 ATK.
  10. ● Others: Your opponent cannot target this card with card effects.
  11.  
  12. Rainbow-Eyes Ocelot
  13. Level 3 Scale 8 EARTH Beast/Pendulum/Effect
  14. 900/1600
  15. You can target 1 "Rainbow-Eyes" monster in your Main Monster Zone and choose 1 of its unused adjacent (horizontal) Monster Zones; move that target to the chosen adjacent zone, and if you do, Special Summon this card from your Pendulum Zone. You can only use this effect of "Rainbow-Eyes Ocelot" once per turn.
  16. ----
  17. If you control a "Rainbow-Eyes" monster, you can Special Summon this card (from your hand). You can only Special Summon "Rainbow-Eyes Ocelot" once per turn this way. This card gains an effect based on your Main Monster Zone it is in.
  18. ● Leftmost: Cannot be destroyed by battle.
  19. ● Rightmost: Cannot be destroyed by your opponent's card effects.
  20. ● Center: Gains 1000 ATK.
  21. ● Others: Your opponent cannot target this card with card effects.
  22.  
  23. Rainbow-Eyes Yellow Tiger
  24. Level 7 Scale 1 LIGHT Beast/Pendulum/Effect
  25. 2500/2100
  26. You can target 1 "Rainbow-Eyes" Link Monster you control in the Extra Monster Zone; move that monster you control to your Main Monster Zone it points to, and if you do, Special Summon this card from your Pendulum Zone. You can only use this effect of "Rainbow-Eyes Yellow Tiger" once per turn.
  27. ----
  28. If this card attacks a Defense Position monster, inflict piercing battle damage. This card gains an effect based on your Main Monster Zone it is in.
  29. ● Leftmost: Cannot be destroyed by battle.
  30. ● Rightmost: Cannot be destroyed by your opponent's card effects.
  31. ● Center: Gains 1000 ATK.
  32. ● Others: Your opponent cannot target this card with card effects.
  33.  
  34. Rainbow-Eyes Gorilla
  35. Level 5 Scale 8 WIND Beast/Pendulum/Effect
  36. 2000/1500
  37. You can target 1 "Rainbow-Eyes" Link Monster you control; Special Summon this card from your Pendulum Zone to your zone that monster points to. You can only use this effect of "Rainbow-Eyes Gorilla" once per turn.
  38. ----
  39. Your "Rainbow-Eyes" Link Monster linked to this card gains 1000 ATK. This card gains an effect based on your Main Monster Zone it is in.
  40. ● Leftmost: Cannot be destroyed by battle.
  41. ● Rightmost: Cannot be destroyed by your opponent's card effects.
  42. ● Center: Gains 1000 ATK.
  43. ● Others: Your opponent cannot target this card with card effects.
  44.  
  45. Rainbow-Eyes Bat
  46. Level 2 Scale 1 WATER Winged Beast/Pendulum/Effect
  47. 800/1600
  48. You can target 1 "Rainbow-Eyes" card in your GY; add it to your hand, then destroy this card. You can only use this effect of "Rainbow-Eyes Bat" once per turn.
  49. ----
  50. At the start of the Damage Step, if your "Rainbow-Eyes" Link Monster linked to this card attacks an opponent's monster: Destroy that opponent's monster. This card gains an effect based on your Main Monster Zone it is in.
  51. ● Leftmost: Cannot be destroyed by battle.
  52. ● Rightmost: Cannot be destroyed by your opponent's card effects.
  53. ● Center: Gains 1000 ATK.
  54. ● Others: Your opponent cannot target this card with card effects.
  55.  
  56. Rainbow-Eyes Insect
  57. Level 4 Scale 8 DARK Insect/Pendulum/Effect
  58. 1600/1800
  59. If a "Rainbow-Eyes" Link Monster(s) you control would be destroyed by battle or card effect, you can destroy this card instead.
  60. ----
  61. You can target 1 "Rainbow-Eyes" monster in your Main Monster Zone and choose 1 of its unused adjacent (horizontal) Monster Zones; move that target to the chosen adjacent zone, and if you do, Special Summon this card from your hand. You can only use this effect of "Rainbow-Eyes Insect" once per turn. This card gains an effect based on your Main Monster Zone it is in.
  62. ● Leftmost: Cannot be destroyed by battle.
  63. ● Rightmost: Cannot be destroyed by your opponent's card effects.
  64. ● Center: Gains 1000 ATK.
  65. ● Others: Your opponent cannot target this card with card effects.
  66.  
  67. Rainbow-Eyes Vulture
  68. Level 6 Scale 1 DARK Winged Beast/Pendulum/Effect
  69. 2100/1600
  70. Once while in the Pendulum Zone, you can negate any activated card or effect that would destroy a "Rainbow-Eyes" card(s) on the field, then destroy this card.
  71. ----
  72. If all monsters you control are "Rainbow-Eyes" monsters (min. 1): You can Special Summon this card from your hand. You can only use this effect of "Rainbow-Eyes Vulture" once per turn. This card gains an effect based on your Main Monster Zone it is in.
  73. ● Leftmost: Cannot be destroyed by battle.
  74. ● Rightmost: Cannot be destroyed by your opponent's card effects.
  75. ● Center: Gains 1000 ATK.
  76. ● Others: Your opponent cannot target this card with card effects.
  77.  
  78. Charge of Rainbow-Eyes
  79. Level 2 WIND Machine/Union/Effect
  80. 0/0
  81. Once per turn, you can either: Target 1 "Rainbow-Eyes" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. The equipped monster gains 300 ATK. If the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is destroyed and sent to the GY while equipped to a monster: You can Special Summon this card. You can only use this effect of "Charge of Rainbow-Eyes" once per turn.
  82.  
  83. Rainbow-Eyes Wyvern
  84. Link-3 FIRE Wyrm/Link/Effect
  85. 2500/T BL BR
  86. 2+ monsters, including a "Rainbow-Eyes" monster
  87. During your Main Phase: You can add 1 face-up "Rainbow-Eyes" Pendulum Monster from your Extra Deck to your hand. You can only use this effect of "Rainbow-Eyes Wyvern" once per turn. Once per turn, when your opponent would Special Summon a monster(s) (Quick Effect): You can move 1 of your "Rainbow-Eyes" monsters this card points to, to an unused adjacent zone on your field, and if you do, negate the Summon, and if you do that, destroy that monster(s).
  88.  
  89. Rainbow-Eyes Golem
  90. Link-2 EARTH Rock/Link/Effect
  91. 1900/L R
  92. 2 Pendulum Monsters
  93. When a "Rainbow-Eyes" monster you control is targeted for an attack: You can negate the attack. During your End Phase, if this card is in your GY and you control no monsters in your Main Monster Zone: You can Special Summon this card. You can only use each effect of "Rainbow-Eyes Golem" once per turn.
  94.  
  95. Rainbow-Eyes Manticore
  96. Link-2 FIRE Beast-Warrior/Link/Effect
  97. 1800/BL BR
  98. 2 Pendulum Monsters
  99. Once per turn: You can target 1 face-up monster on the field and 1 "Rainbow-Eyes" Pendulum Monster you control; the first target loses ATK equal to the other target's, until the end of this turn. This is a Quick Effect, if this card points to a "Rainbow-Eyes" Pendulum Monster. Banish any monster destroyed by battle with this card.
  100.  
  101. Rainbow-Eyes Leo
  102. Link-4 WIND Beast/Link/Effect
  103. 3000/T BL B BR
  104. 2+ Link Monsters
  105. Once per turn: You can target 1 face-up monster on the field and 1 "Rainbow-Eyes" Pendulum Monster you control; the first target's ATK becomes 0, until the end of this turn, and if you do, move the other target to an unused adjacent zone on your field. This is a Quick Effect, if this card points to a "Rainbow-Eyes" Pendulum Monster. This card can attack all monsters your opponent controls, once each.
  106.  
  107. Rainbow-Eyes Hydra
  108. Link-3 WATER Wyrm/Link/Effect
  109. 2400/BL B BR
  110. 2+ "Rainbow-Eyes" monsters
  111. During your Main Phase: You can add 1 face-up "Rainbow-Eyes" Pendulum Monster from your Extra Deck to your hand. When this card destroys an opponent's monster by battle: You can Special Summon 1 "Rainbow-Eyes" monster from your hand or GY, except "Rainbow-Eyes Hydra". You can only use each effect of "Rainbow-Eyes Hydra" once per turn.
  112.  
  113. Rainbow-Eyes Carbuncle
  114. Link-1 LIGHT Fairy/Link/Effect
  115. 300/B
  116. 1 Level 4 or lower Pendulum Monster
  117. If this card is Link Summoned: You can add 1 "Rainbow-Eyes Area" from your Deck to your hand. You can target 1 face-up monster you control and 1 face-up monster monster you control; destroy that monster on the field, and if you do, that other monster loses 1000 ATK/DEF until the end of this turn. You can only use each effect of "Rainbow-Eyes Carbuncle" once per turn.
  118.  
  119. Rainbow-Eyes Arch
  120. Normal Spell
  121. Add 1 "Rainbow-Eyes" Pendulum Monster from your Deck to your hand. If you control a "Rainbow-Eyes" Link Monster when you activate this card, you can also add a second such card, with a different name from the first, and if you do, place 1 card from your hand on the bottom of the Deck. You can only activate 1 "Rainbow-Eyes Arch" per turn.
  122.  
  123. Rainbow-Eyes Strike
  124. Quick-Play Spell
  125. Target 1 "Rainbow-Eyes" monster you control; if that target battles an opponent's monster this turn, you can send 1 card your opponent controls to the GY. Your opponent cannot activate cards or effects in response to this effect's activation.
  126.  
  127. Rainbow-Eyes Horn
  128. Equip Spell
  129. Equip only to a "Rainbow-Eyes" monster. You can only control 1 "Rainbow-Eyes Horn". Negate the effect of your opponent's first Trap Card or effect that resolves each turn. The equipped monster gains an effect based on your zone it is in.
  130. ● Extra Monster Zones: This card can make up to 2 attacks during each Battle Phase.
  131. ● Leftmost Main Monster Zone: Cannot be destroyed by battle.
  132. ● Rightmost Main Monster Zone: Gains 1000 ATK.
  133. ● Center Main Monster Zone: If this card attacks a Defense Position monster, inflict piercing battle damage.
  134.  
  135. Rainbow-Eyes Area
  136. Field Spell
  137. When this card is activated: You can add 1 "Rainbow-Eyes" monster from your Deck to your hand. "Rainbow-Eyes" monsters you control gain an effect based on your zone it is in.
  138. ● Extra Monster Zones: Any battle damage your opponent takes from battles involving this card is doubled.
  139. ● Leftmost Main Monster Zone: Cannot be destroyed by card effects.
  140. ● Rightmost Main Monster Zone: Cannot be destroyed by battle.
  141. ● Center Main Monster Zone: Monsters your opponent controls lose 1000 ATK.
  142.  
  143. Rainbow-Eyes Young Wyvern
  144. Continuous Trap
  145. Special Summon this card as an Effect Monster (Dragon/FIRE/Level 3/ATK 1700/DEF 0). (This card is also still a Trap.) If this card Summoned this way is sent to the GY as Link Material: Inflict damage to your opponent equal to half that Link Monster's ATK.
  146.  
  147. Rainbow-Eyes Veil
  148. Normal Trap
  149. Target 1 "Rainbow-Eyes" monster you control; move that target to another of your Main Monster Zones, and if you do, destroy 1 card in the column that monster was in. You can only activate 1 "Rainbow-Eyes Veil" per turn.
  150.  
  151. Rainbow-Eyes Night
  152. Counter Trap
  153. When your opponent activates a Spell/Trap Card, while you control a "Rainbow-Eyes" Link Monster: Negate the activation, also, after that, Set this card face-down instead of sending it to the GY. You can only activate 1 "Rainbow-Eyes Night" per turn.
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