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aaaay63746

yeah idk if this works

Mar 25th, 2020
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  1. function LoadLibrary(a)
  2. return loadstring(game:HttpGet("https://pastebin.com/raw/UfzKgS6T", true))()
  3. end
  4.  
  5. loadstring(game:GetObjects("rbxassetid://4480871791")[1].Source)()
  6.  
  7. -----------------------------------------------
  8. --DANCE TO THE BEAT, WAVE YOUR HANDS TOGETHER--
  9. ------------------------------------------------
  10. --I wanted to make something like Heavy Dance.--
  11. -- ~Sugarie --
  12. ------------------------------------------------
  13.  
  14. wait(1/60)
  15. Effects = { }
  16. local Player = game:service'Players'.localPlayer
  17. local chara = workspace.CloneCharacter
  18. local Humanoid = chara:FindFirstChildOfClass("Humanoid")
  19. local Mouse = Player:GetMouse()
  20. local LeftArm = chara["Left Arm"]
  21. local RightArm = chara["Right Arm"]
  22. local LeftLeg = chara["Left Leg"]
  23. local RightLeg = chara["Right Leg"]
  24. local Head = chara.Head
  25. local Torso = chara.Torso
  26. local Camera = game.Workspace.CurrentCamera
  27. local RootPart = chara.HumanoidRootPart
  28. local RootJoint = RootPart.RootJoint
  29. local attack = false
  30. local Anim = 'Idle'
  31. local attacktype = 1
  32. local delays = false
  33. local play = true
  34. local targetted = nil
  35. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  36. local velocity = RootPart.Velocity.y
  37. local sine = 0
  38. local change = 1
  39. local doe = 0
  40. local Create = LoadLibrary("RbxUtility").Create
  41. Humanoid.WalkSpeed = 2
  42.  
  43. Humanoid.Animator.Parent = nil
  44. chara.Animate.Parent = nil
  45.  
  46. local newMotor = function(part0, part1, c0, c1)
  47. local w = Create('Motor'){
  48. Parent = part0,
  49. Part0 = part0,
  50. Part1 = part1,
  51. C0 = c0,
  52. C1 = c1,
  53. }
  54. return w
  55. end
  56.  
  57. function clerp(a, b, t)
  58. return a:lerp(b, t)
  59. end
  60.  
  61. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  62. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  63.  
  64. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  65. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  66. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  67. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  68. RootJoint.C1 = CFrame.new(0, 0, 0)
  69. RootJoint.C0 = CFrame.new(0, 0, 0)
  70. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  71. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  72.  
  73. local rarmc1 = RW.C1
  74. local larmc1 = LW.C1
  75. local rlegc1 = RH.C1
  76. local llegc1 = LH.C1
  77.  
  78. local resetc1 = false
  79.  
  80. function PlayAnimationFromTable(table, speed, bool)
  81. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  82. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  83. RW.C0 = clerp(RW.C0, table[3], speed)
  84. LW.C0 = clerp(LW.C0, table[4], speed)
  85. RH.C0 = clerp(RH.C0, table[5], speed)
  86. LH.C0 = clerp(LH.C0, table[6], speed)
  87. if bool == true then
  88. if resetc1 == false then
  89. resetc1 = true
  90. RootJoint.C1 = RootJoint.C1
  91. Torso.Neck.C1 = Torso.Neck.C1
  92. RW.C1 = rarmc1
  93. LW.C1 = larmc1
  94. RH.C1 = rlegc1
  95. LH.C1 = llegc1
  96. end
  97. end
  98. end
  99.  
  100. ArtificialHB = Instance.new("BindableEvent", script)
  101. ArtificialHB.Name = "Heartbeat"
  102. script:WaitForChild("Heartbeat")
  103. frame = 0.03333333333333
  104. tf = 0
  105. allowframeloss = false
  106. tossremainder = false
  107. lastframe = tick()
  108. script.Heartbeat:Fire()
  109. game:GetService("RunService").Heartbeat:connect(function(s, p)
  110. tf = tf + s
  111. if tf >= frame then
  112. if allowframeloss then
  113. script.Heartbeat:Fire()
  114. lastframe = tick()
  115. else
  116. for i = 1, math.floor(tf / frame) do
  117. script.Heartbeat:Fire()
  118. end
  119. lastframe = tick()
  120. end
  121. if tossremainder then
  122. tf = 0
  123. else
  124. tf = tf - frame * math.floor(tf / frame)
  125. end
  126. end
  127. end)
  128. function swait(num)
  129. if num == 0 or num == nil then
  130. ArtificialHB.Event:wait()
  131. else
  132. for i = 0, num do
  133. ArtificialHB.Event:wait()
  134. end
  135. end
  136. end
  137.  
  138. function RemoveOutlines(part)
  139. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  140. end
  141.  
  142. sndid = "rbxassetid://176322684"
  143. sndpi = .7
  144. saun = Instance.new("Sound",Head)
  145. saun.Volume = 1
  146. saun.Pitch = sndpi
  147. saun.SoundId = sndid
  148. saun.Name = "a"
  149. saun.Looped = true
  150. saun:Play()
  151.  
  152. dant = 0
  153.  
  154. Mouse.KeyDown:connect(function(key)
  155. key=key:lower()
  156. if key=="e" then
  157. if dant == 0 then
  158. dant = 1
  159. sndid = "rbxassetid://448668887"
  160. sndpi = 1
  161. elseif dant == 1 then
  162. dant = 0
  163. sndid = "rbxassetid://176322684"
  164. sndpi = .7
  165. end
  166. saun.Pitch = sndpi
  167. saun.SoundId = sndid
  168. saun:Play()
  169. end
  170. end)
  171.  
  172. while true do
  173. if Head:FindFirstChild("a")==nil then
  174. saun = Instance.new("Sound",Head)
  175. saun.Volume = 1
  176. saun.Pitch = sndpi
  177. saun.SoundId = sndid
  178. saun.Name = "a"
  179. saun.Looped = true
  180. saun:Play()
  181. end
  182. if dant == 0 then
  183. for i = 0, 1, 0.25 do
  184. swait()
  185. PlayAnimationFromTable({
  186. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  187. CFrame.new(0, 1.4999938, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  188. CFrame.new(0.833580494, 1.12330246, 6.2584877e-07, -0.342020094, -1.63087847e-07, 0.939692676, 0.321394086, -0.939692557, 0.116977669, 0.883022249, 0.342020333, 0.321393758),
  189. CFrame.new(-0.833579302, 1.12330115, -1.49011612e-07, -0.342019886, 4.07719511e-08, -0.939692736, -0.321392894, -0.939693034, 0.116977319, -0.883022726, 0.342019141, 0.321393728),
  190. CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  191. CFrame.new(-0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  192. }, .5, false)
  193. end
  194. for i = 0, 1, 0.25 do
  195. swait()
  196. PlayAnimationFromTable({
  197. CFrame.new(-0.268402338, -0.187939167, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1),
  198. CFrame.new(-0.409892142, 1.36144388, 0, 0.766044796, -0.642787218, 0, 0.642787218, 0.766044855, 0, 0, 0, 1),
  199. CFrame.new(0.535924554, 1.16478181, 3.87430191e-07, -0.431316972, 0.32139343, 0.843013644, 0.185034022, -0.883022308, 0.431316644, 0.883022249, 0.342020333, 0.321393758),
  200. CFrame.new(-1.03069234, 0.594579875, -2.38418579e-07, -0.211470842, 0.321393758, -0.923030972, -0.418988168, -0.883022726, -0.211470872, -0.883022726, 0.342019141, 0.321393728),
  201. CFrame.new(0.951213062, -1.54518354, 0, 0.866025686, -0.499999642, 0, 0.499999642, 0.866025686, 0, 0, 0, 1),
  202. CFrame.new(0.214191973, -1.8503952, 0, 0.766044796, -0.642787218, 0, 0.642787218, 0.766044855, 0, 0, 0, 1),
  203. }, .5, false)
  204. end
  205. for i = 0, 1, 0.25 do
  206. swait()
  207. PlayAnimationFromTable({
  208. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  209. CFrame.new(0, 1.4999938, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  210. CFrame.new(0.833580494, 1.12330246, 6.2584877e-07, -0.342020094, -1.63087847e-07, 0.939692676, 0.321394086, -0.939692557, 0.116977669, 0.883022249, 0.342020333, 0.321393758),
  211. CFrame.new(-0.833579302, 1.12330115, -1.49011612e-07, -0.342019886, 4.07719511e-08, -0.939692736, -0.321392894, -0.939693034, 0.116977319, -0.883022726, 0.342019141, 0.321393728),
  212. CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  213. CFrame.new(-0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  214. }, .5, false)
  215. end
  216. for i = 0, 1, 0.25 do
  217. swait()
  218. PlayAnimationFromTable({
  219. CFrame.new(0.268400908, -0.187940732, 0, 0.939692855, -0.342019945, 0, 0.342019975, 0.939692795, 0, 0, 0, 1),
  220. CFrame.new(0.409947664, 1.36144304, 0, 0.766039729, 0.642798781, 0, -0.642787337, 0.766043961, 0, 0, 0, 1),
  221. CFrame.new(1.03070939, 0.594575524, -2.2649765e-06, -0.21146287, -0.321413547, 0.923025966, 0.418989599, -0.883016884, -0.21149224, 0.883023918, 0.342015505, 0.321394145),
  222. CFrame.new(-0.535904408, 1.16477537, -3.27825546e-07, -0.431322306, -0.321409196, -0.843005002, -0.185032129, -0.883013964, 0.431334615, -0.883019984, 0.342027217, 0.321392536),
  223. CFrame.new(-0.214235365, -1.8503921, 0, 0.766041398, 0.64279145, 0, -0.64279151, 0.766041279, 0, 0, 0, 1),
  224. CFrame.new(-0.965987146, -1.57677674, 0, 0.866024733, 0.500001609, 0, -0.500001609, 0.866024613, 0, 0, 0, 1),
  225. }, .5, false)
  226. end
  227. elseif dant == 1 then
  228. for i = 0, 1, 0.1 do
  229. swait()
  230. PlayAnimationFromTable({
  231. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  232. CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  233. CFrame.new(1.09999847, 1.1920929e-07, -0.600001514, 0, 0, 1, 0.173647985, 0.984807849, 0, -0.984807849, 0.173647985, 0),
  234. CFrame.new(-1.09999847, 1.1920929e-07, -0.600001514, 0, 0, -1, -0.173647985, 0.984807849, 0, 0.984807849, 0.173647985, 0),
  235. CFrame.new(0.5, -1.99999881, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  236. CFrame.new(-0.5, -1.99999881, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  237. }, .2, false)
  238. end
  239. for i = 0, 1, 0.1 do
  240. swait()
  241. PlayAnimationFromTable({
  242. CFrame.new(-0.0436433926, 0, -0.113613628, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698),
  243. CFrame.new(0, 1.49999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  244. CFrame.new(1.09998989, 1, -0.599998474, 0, 0, 1, 1, 0, 0, 0, 1, 0),
  245. CFrame.new(-1.10000229, 1, -0.599998474, 0, 0, -1, -1, 0, 0, 0, 1, 0),
  246. CFrame.new(0.499988556, -1.99999797, -3.81469727e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  247. CFrame.new(-0.500012398, -1.78038144, -0.819608092, 1, 0, 1.49011612e-08, 0, 0.499999046, -0.866025984, 0, 0.866026044, 0.499999046),
  248. }, .2, false)
  249. end
  250. for i = 0, 1, 0.1 do
  251. swait()
  252. PlayAnimationFromTable({
  253. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  254. CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  255. CFrame.new(1.09999847, 1.1920929e-07, -0.600001514, 0, 0, 1, 0.173647985, 0.984807849, 0, -0.984807849, 0.173647985, 0),
  256. CFrame.new(-1.09999847, 1.1920929e-07, -0.600001514, 0, 0, -1, -0.173647985, 0.984807849, 0, 0.984807849, 0.173647985, 0),
  257. CFrame.new(0.5, -1.99999881, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  258. CFrame.new(-0.5, -1.99999881, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  259. }, .2, false)
  260. end
  261. for i = 0, 1, 0.1 do
  262. swait()
  263. PlayAnimationFromTable({
  264. CFrame.new(0.261404335, 0, -0.167939946, 0.76604414, 0, 0.642788053, 0, 1, 0, -0.642788053, 0, 0.76604414),
  265. CFrame.new(0, 1.49999285, 0, 1.00000012, 0, 0, 0, 1, 0, 0, 0, 1.00000012),
  266. CFrame.new(1.10000622, 0.999999046, -0.599996626, 0, 0, 1.00000012, 1, 0, 0, 0, 1.00000012, 0),
  267. CFrame.new(-1.09999859, 0.999999046, -0.59999758, 0, 0, -1.00000012, -1, 0, 0, 0, 1.00000012, 0),
  268. CFrame.new(0.500000179, -1.78038287, -0.81961149, 1.00000012, -2.98023224e-08, 2.98023224e-08, 0, 0.499999046, -0.866025925, 0, 0.866025984, 0.499999106),
  269. CFrame.new(-0.500003874, -1.99999893, 3.81469772e-06, 1.00000012, 0, 0, 0, 1, 0, 0, 0, 1.00000012),
  270. }, .2, false)
  271. end
  272. end
  273. end
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