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- 1>------ Build started: Project: bzip2, Configuration: Release Win32 ------
- 2>------ Build started: Project: lzmalib, Configuration: Release Win32 ------
- 2>Compiling...
- 1>Compiling...
- 1>cl : Command line warning D9035 : option 'Wp64' has been deprecated and will be removed in a future release
- 1>blocksort.c
- 2>cl : Command line warning D9035 : option 'Wp64' has been deprecated and will be removed in a future release
- 2>7zBuf.c
- 1>randtable.c
- 2>7zItem.c
- 1>huffman.c
- 2>7zIn.c
- 1>decompress.c
- 1>crctable.c
- 2>7zHeader.c
- 2>7zExtract.c
- 1>compress.c
- 1>bzlib.c
- 2>7zDecode.c
- 1>Generating Code...
- 2>Threads.c
- 2>LzmaLib.c
- 2>LzmaEnc.c
- 2>LzmaDec.c
- 2>LzFindMt.c
- 2>LzFind.c
- 2>Bra86.c
- 2>Bcj2.c
- 2>Alloc.c
- 2>7zStream.c
- 2>7zCrc.c
- 2>Generating Code...
- 2>Creating library...
- 1>Creating library...
- 1>Build log was saved at "file://c:\Programming\SourceCodes\gzdoom\bzip2\Release\BuildLog.htm"
- 1>bzip2 - 0 error(s), 1 warning(s)
- 2>Build log was saved at "file://c:\Programming\SourceCodes\gzdoom\lzma\Release\BuildLog.htm"
- 2>lzmalib - 0 error(s), 1 warning(s)
- 3>------ Build started: Project: zlib, Configuration: Release Win32 ------
- 4>------ Build started: Project: gdtoa, Configuration: Release Win32 ------
- 4>Compiling...
- 3>Compiling...
- 4>cl : Command line warning D9035 : option 'Wp64' has been deprecated and will be removed in a future release
- 3>adler32.c
- 4>dmisc.c
- 3>zutil.c
- 4>misc.c
- 4>dtoa.c
- 3>uncompr.c
- 3>trees.c
- 4>Generating Code...
- 3>inftrees.c
- 3>inflate.c
- 3>inffast.c
- 3>infback.c
- 3>deflate.c
- 3>crc32.c
- 3>compress.c
- 3>Generating Code...
- 4>Creating library...
- 3>Creating library...
- 4>Build log was saved at "file://c:\Programming\SourceCodes\gzdoom\gdtoa\Release\BuildLog.htm"
- 4>gdtoa - 0 error(s), 1 warning(s)
- 3>Build log was saved at "file://c:\Programming\SourceCodes\gzdoom\zlib\Release\BuildLog.htm"
- 3>zlib - 0 error(s), 0 warning(s)
- 5>------ Build started: Project: dumb_static, Configuration: Release Win32 ------
- 5>Compiling...
- 5>cl : Command line warning D9035 : option 'Wp64' has been deprecated and will be removed in a future release
- 5>readxm2.c
- 5>readxm.c
- 5>readstm2.c
- 5>readstm.c
- 5>reads3m2.c
- 5>reads3m.c
- 5>readriff.c
- 5>readptm.c
- 5>readpsm.c
- 6>------ Build started: Project: zipdir, Configuration: Release Win32 ------
- 5>readoldpsm.c
- 6>Compiling...
- 6>cl : Command line warning D9035 : option 'Wp64' has been deprecated and will be removed in a future release
- 6>zipdir.c
- 5>readokt2.c
- 5>readokt.c
- 5>readmtm.c
- 5>readmod2.c
- 5>readmod.c
- 6>Linking...
- 5>readdsmf.c
- 5>readasy.c
- 5>readam.c
- 5>read6692.c
- 5>read669.c
- 5>Generating Code...
- 6>Embedding manifest...
- 5>Compiling...
- 5>ptmeffect.c
- 5>loadxm2.c
- 5>loadxm.c
- 5>loadstm2.c
- 5>loadstm.c
- 5>loads3m2.c
- 5>loads3m.c
- 5>loadriff2.c
- 5>loadriff.c
- 5>loadptm2.c
- 5>loadptm.c
- 5>loadpsm2.c
- 5>loadpsm.c
- 5>loadoldpsm2.c
- 5>loadoldpsm.c
- 6>Performing Post-Build Event...
- 5>loadokt2.c
- 5>loadokt.c
- 6> 1 arquivo(s) copiado(s).
- 6>Build log was saved at "file://c:\Programming\SourceCodes\gzdoom\tools\zipdir\Release\BuildLog.htm"
- 6>zipdir - 0 error(s), 1 warning(s)
- 5>loadmtm2.c
- 5>loadmtm.c
- 5>loadmod2.c
- 5>Generating Code...
- 5>Compiling...
- 5>loadmod.c
- 7>------ Build started: Project: fixrtext, Configuration: Release Win32 ------
- 7>Compiling...
- 7>cl : Command line warning D9035 : option 'Wp64' has been deprecated and will be removed in a future release
- 7>fixrtext.c
- 5>loadasy2.c
- 5>loadasy.c
- 5>load6692.c
- 5>load669.c
- 5>itunload.c
- 5>itrender.c
- 5>itread2.c
- 5>itread.c
- 7>Linking...
- 5>itorder.c
- 5>itmisc.c
- 7>Generating code
- 7>Finished generating code
- 5>itload2.c
- 5>itload.c
- 7>Embedding manifest...
- 5>Generating Code...
- 7>Build log was saved at "file://c:\Programming\SourceCodes\gzdoom\tools\fixrtext\Release\BuildLog.htm"
- 7>fixrtext - 0 error(s), 1 warning(s)
- 8>------ Build started: Project: jpeg-6b, Configuration: Release Win32 ------
- 8>Compiling...
- 8>cl : Command line warning D9035 : option 'Wp64' has been deprecated and will be removed in a future release
- 8>jcomapi.c
- 5>Compiling...
- 5>filter.cpp
- 8>jutils.c
- 8>jmemmgr.c
- 8>jidctint.c
- 8>jerror.c
- 8>jdsample.c
- 8>jdpostct.c
- 8>jdphuff.c
- 8>jdmerge.c
- 8>jdmaster.c
- 5>Generating Code...
- 5>Compiling...
- 5>stdfile.c
- 8>jdmarker.c
- 5>silence.c
- 8>jdmainct.c
- 5>sampbuf.c
- 5>riff.c
- 8>jdinput.c
- 8>jdhuff.c
- 5>resample.c
- 8>jddctmgr.c
- 8>jdcolor.c
- 5>memfile.c
- 8>jdcoefct.c
- 5>clickrem.c
- 8>jdatasrc.c
- 5>blip_buf.c
- 8>jdapistd.c
- 5>barray.c
- 8>jdapimin.c
- 5>unload.c
- 5>rendsig.c
- 8>Generating Code...
- 5>rendduh.c
- 5>register.c
- 8>Creating library...
- 5>readduh.c
- 8>Build log was saved at "file://c:\Programming\SourceCodes\gzdoom\jpeg-6b\Release\BuildLog.htm"
- 8>jpeg-6b - 0 error(s), 1 warning(s)
- 5>rawsig.c
- 5>makeduh.c
- 5>loadduh.c
- 9>------ Build started: Project: updaterevision, Configuration: Release Win32 ------
- 9>Compiling...
- 9>cl : Command line warning D9035 : option 'Wp64' has been deprecated and will be removed in a future release
- 9>updaterevision.c
- 5>dumbfile.c
- 5>duhtag.c
- 9>Linking...
- 9>Generating code
- 9>Finished generating code
- 5>duhlen.c
- 9>Embedding manifest...
- 5>Generating Code...
- 9>Build log was saved at "file://c:\Programming\SourceCodes\gzdoom\tools\updaterevision\Release\BuildLog.htm"
- 9>updaterevision - 0 error(s), 1 warning(s)
- 10>------ Build started: Project: wadsrc, Configuration: Release Win32 ------
- 10>Checking gzdoom.pk3...
- 5>Compiling...
- 5>cl : Command line warning D9035 : option 'Wp64' has been deprecated and will be removed in a future release
- 5>atexit.c
- 5>xmeffect.c
- 5>Generating Code...
- 5>Creating library...
- 5>Build log was saved at "file://c:\Programming\SourceCodes\gzdoom\dumb\vc6\dumb_static\Release\BuildLog.htm"
- 5>dumb_static - 0 error(s), 2 warning(s)
- 10> 1 arquivo(s) copiado(s).
- 10>Build log was saved at "file://c:\Programming\SourceCodes\gzdoom\wadsrc\Release\BuildLog.htm"
- 10>wadsrc - 0 error(s), 0 warning(s)
- 11>------ Build started: Project: zdoom, Configuration: Release Win32 ------
- 11>Checking gitinfo.h...
- 11>src/gitinfo.h is up to date at commit G1.9pre-480-g4a23b97.
- 11>Assembling c:\Programming\SourceCodes\gzdoom\src\asm_ia32\tmap3.asm...
- 11>Assembling c:\Programming\SourceCodes\gzdoom\src\asm_ia32\tmap2.asm...
- 11>Assembling c:\Programming\SourceCodes\gzdoom\src\asm_ia32\tmap.asm...
- 11>Assembling c:\Programming\SourceCodes\gzdoom\src\asm_ia32\misc.asm...
- 11>Assembling c:\Programming\SourceCodes\gzdoom\src\asm_ia32\a.asm...
- 11>Compiling...
- 11>r_utility.cpp
- 11>r_sky.cpp
- 11>voxels.cpp
- 11>sprites.cpp
- 11>renderstyle.cpp
- 11>r_translate.cpp
- 11>r_interpolate.cpp
- 11>colormaps.cpp
- 11>warptexture.cpp
- 11>tgatexture.cpp
- 11>texturemanager.cpp
- 11>texture.cpp
- 11>rawpagetexture.cpp
- 11>pngtexture.cpp
- 11>pcxtexture.cpp
- 11>patchtexture.cpp
- 11>multipatchtexture.cpp
- 11>jpegtexture.cpp
- 11>imgztexture.cpp
- 11>flattexture.cpp
- 11>Generating Code...
- 11>Compiling...
- 11>emptytexture.cpp
- 11>ddstexture.cpp
- 11>canvastexture.cpp
- 11>buildtexture.cpp
- 11>bitmap.cpp
- 11>automaptexture.cpp
- 11>animations.cpp
- 11>anim_switches.cpp
- 11>strife_sbar.cpp
- 11>a_strifestuff.cpp
- 11>a_minotaur.cpp
- 11>a_artitele.cpp
- 11>a_hexenmisc.cpp
- 11>a_hereticmisc.cpp
- 11>a_doommisc.cpp
- 11>thingdef_states.cpp
- 11>thingdef_properties.cpp
- 11>thingdef_parse.cpp
- 11>thingdef_function.cpp
- 11>thingdef_expression.cpp
- 11>Generating Code...
- 11>Compiling...
- 11>thingdef_exp.cpp
- 11>thingdef_data.cpp
- 11>thingdef_codeptr.cpp
- 11>thingdef.cpp
- 11>olddecorations.cpp
- 11>videomenu.cpp
- 11>readthis.cpp
- 11>playermenu.cpp
- 11>playerdisplay.cpp
- 11>optionmenu.cpp
- 11>messagebox.cpp
- 11>menuinput.cpp
- 11>menudef.cpp
- 11>menu.cpp
- 11>loadsavemenu.cpp
- 11>listmenu.cpp
- 11>joystickmenu.cpp
- 11>colorpickermenu.cpp
- 11>resourcefile.cpp
- 11>file_zip.cpp
- 11>Generating Code...
- 11>Compiling...
- 11>file_wad.cpp
- 11>file_rff.cpp
- 11>file_pak.cpp
- 11>file_lump.cpp
- 11>file_grp.cpp
- 11>file_directory.cpp
- 11>file_7z.cpp
- 11>ancientzip.cpp
- 11>t_variable.cpp
- 11>t_spec.cpp
- 11>t_script.cpp
- 11>t_prepro.cpp
- 11>t_parse.cpp
- 11>t_oper.cpp
- 11>t_load.cpp
- 11>t_func.cpp
- 11>t_fspic.cpp
- 11>t_cmd.cpp
- 11>SFMT.cpp
- 11>parse_xlat.cpp
- 11>Generating Code...
- 11>Compiling...
- 11>timidity.cpp
- 11>resample.cpp
- 11>playmidi.cpp
- 11>mix.cpp
- 11>instrum_sf2.cpp
- 11>instrum_dls.cpp
- 11>instrum.cpp
- 11>common.cpp
- 11>instrum_font.cpp
- 11>opl.cpp
- 11>opl_mus_player.cpp
- 11>OPL3.cpp
- 11>mlopl_io.cpp
- 11>mlopl.cpp
- 11>fmopl.cpp
- 11>music_xmi_midiout.cpp
- 11>music_win_mididevice.cpp
- 11>music_timidity_mididevice.cpp
- 11>music_stream.cpp
- 11>music_softsynth_mididevice.cpp
- 11>Generating Code...
- 11>Compiling...
- 11>music_smf_midiout.cpp
- 11>music_pseudo_mididevice.cpp
- 11>music_opldumper_mididevice.cpp
- 11>music_opl_mididevice.cpp
- 11>music_mus_opl.cpp
- 11>music_mus_midiout.cpp
- 11>music_midistream.cpp
- 11>music_midi_timidity.cpp
- 11>music_midi_base.cpp
- 11>music_hmi_midiout.cpp
- 11>music_gme.cpp
- 11>music_fluidsynth_mididevice.cpp
- 11>music_dumb.cpp
- 11>music_cd.cpp
- 11>i_sound.cpp
- 11>i_music.cpp
- 11>fmodsound.cpp
- 11>r_things.cpp
- 11>r_swrenderer.cpp
- 11>r_segs.cpp
- 11>Generating Code...
- 11>Compiling...
- 11>r_polymost.cpp
- 11>r_plane.cpp
- 11>r_main.cpp
- 11>r_drawt.cpp
- 11>r_draw.cpp
- 11>r_bsp.cpp
- 11>r_3dfloors.cpp
- 11>intermission_parse.cpp
- 11>intermission.cpp
- 11>shared_sbar.cpp
- 11>shared_hud.cpp
- 11>sbarinfo.cpp
- 11>sbar_mugshot.cpp
- 11>hudmessages.cpp
- 11>a_weapons.cpp
- 11>a_weaponpiece.cpp
- 11>a_waterzone.cpp
- 11>a_specialspot.cpp
- 11>a_spark.cpp
- 11>a_soundsequence.cpp
- 11>Generating Code...
- 11>Compiling...
- 11>a_soundenvironment.cpp
- 11>a_skies.cpp
- 11>a_setcolor.cpp
- 11>a_sectoraction.cpp
- 11>a_secrettrigger.cpp
- 11>a_randomspawner.cpp
- 11>a_quake.cpp
- 11>a_puzzleitems.cpp
- 11>a_pickups.cpp
- 11>a_movingcamera.cpp
- 11>a_morph.cpp
- 11>a_mapmarker.cpp
- 11>a_lightning.cpp
- 11>a_keys.cpp
- 11>a_hatetarget.cpp
- 11>a_fountain.cpp
- 11>a_flashfader.cpp
- 11>a_fastprojectile.cpp
- 11>a_decals.cpp
- 11>a_debris.cpp
- 11>Generating Code...
- 11>Compiling...
- 11>a_camera.cpp
- 11>a_bridge.cpp
- 11>a_artifacts.cpp
- 11>a_armor.cpp
- 11>a_action.cpp
- 11>win32video.cpp
- 11>st_start.cpp
- 11>i_xinput.cpp
- 11>I_system.cpp
- 11>i_rawps2.cpp
- 11>i_movie.cpp
- 11>i_mouse.cpp
- 11>i_main.cpp
- 11>i_keyboard.cpp
- 11>i_input.cpp
- 11>i_dijoy.cpp
- 11>i_crash.cpp
- 11>i_cd.cpp
- 11>helperthread.cpp
- 11>hardware.cpp
- 11>Generating Code...
- 11>Compiling...
- 11>fb_ddraw.cpp
- 11>fb_d3d9_wipe.cpp
- 11>fb_d3d9.cpp
- 11>eaxedit.cpp
- 11>zzautozend.cpp
- 11>zstring.cpp
- 11>zstrformat.cpp
- 11>x86.cpp
- 11>wi_stuff.cpp
- 11>w_wad.cpp
- 11>v_video.cpp
- 11>v_text.cpp
- 11>v_pfx.cpp
- 11>v_palette.cpp
- 11>v_font.cpp
- 11>v_draw.cpp
- 11>v_collection.cpp
- 11>v_blend.cpp
- 11>tempfiles.cpp
- 11>teaminfo.cpp
- 11>Generating Code...
- 11>Compiling...
- 11>tables.cpp
- 11>Generating Code...
- 11>Compiling...
- 11>strnatcmp.c
- 11>Generating Code...
- 11>Compiling...
- 11>stringtable.cpp
- 11>stats.cpp
- 11>statistics.cpp
- 11>st_stuff.cpp
- 11>skins.cpp
- 11>sc_man.cpp
- 11>s_sound.cpp
- 11>s_sndseq.cpp
- 11>s_playlist.cpp
- 11>s_environment.cpp
- 11>s_advsound.cpp
- 11>po_man.cpp
- 11>parsecontext.cpp
- 11>p_xlat.cpp
- 11>p_writemap.cpp
- 11>p_user.cpp
- 11>p_usdf.cpp
- 11>p_udmf.cpp
- 11>p_trace.cpp
- 11>p_tick.cpp
- 11>Generating Code...
- 11>Compiling...
- 11>p_things.cpp
- 11>p_terrain.cpp
- 11>p_teleport.cpp
- 11>p_switch.cpp
- 11>p_states.cpp
- 11>p_spec.cpp
- 11>p_slopes.cpp
- 11>p_sight.cpp
- 11>p_setup.cpp
- 11>p_sectors.cpp
- 11>p_saveg.cpp
- 11>p_pspr.cpp
- 11>p_plats.cpp
- 11>p_pillar.cpp
- 11>p_mobj.cpp
- 11>p_maputl.cpp
- 11>p_map.cpp
- 11>p_lnspec.cpp
- 11>p_linkedsectors.cpp
- 11>p_lights.cpp
- 11>Generating Code...
- 11>Compiling...
- 11>p_interaction.cpp
- 11>p_glnodes.cpp
- 11>p_floor.cpp
- 11>p_enemy.cpp
- 11>p_effect.cpp
- 11>p_doors.cpp
- 11>p_conversation.cpp
- 11>p_ceiling.cpp
- 11>p_buildmap.cpp
- 11>p_acs.cpp
- 11>p_3dmidtex.cpp
- 11>p_3dfloors.cpp
- 11>nodebuild_utility.cpp
- 11>nodebuild_gl.cpp
- 11>nodebuild_extract.cpp
- 11>nodebuild_events.cpp
- 11>nodebuild_classify_nosse2.cpp
- 11>nodebuild.cpp
- 11>name.cpp
- 11>memarena.cpp
- 11>Generating Code...
- 11>Compiling...
- 11>md5.cpp
- 11>m_specialpaths.cpp
- 11>m_random.cpp
- 11>m_png.cpp
- 11>m_misc.cpp
- 11>m_joy.cpp
- 11>m_cheat.cpp
- 11>m_bbox.cpp
- 11>m_argv.cpp
- 11>m_alloc.cpp
- 11>lumpconfigfile.cpp
- 11>keysections.cpp
- 11>info.cpp
- 11>i_net.cpp
- 11>hu_scores.cpp
- 11>gitinfo.cpp
- 11>gi.cpp
- 11>gameconfigfile.cpp
- 11>g_skill.cpp
- 11>g_mapinfo.cpp
- 11>Generating Code...
- 11>Compiling...
- 11>g_level.cpp
- 11>g_hub.cpp
- 11>g_game.cpp
- 11>files.cpp
- 11>farchive.cpp
- 11>f_wipe.cpp
- 11>dthinker.cpp
- 11>dsectoreffect.cpp
- 11>doomstat.cpp
- 11>doomdef.cpp
- 11>dobjtype.cpp
- 11>dobjgc.cpp
- 11>dobject.cpp
- 11>decallib.cpp
- 11>d_protocol.cpp
- 11>d_netinfo.cpp
- 11>d_net.cpp
- 11>D_main.cpp
- 11>d_iwad.cpp
- 11>d_dehacked.cpp
- 11>Generating Code...
- 11>Compiling...
- 11>ct_chat.cpp
- 11>configfile.cpp
- 11>compatibility.cpp
- 11>colormatcher.cpp
- 11>cmdlib.cpp
- 11>c_expr.cpp
- 11>c_dispatch.cpp
- 11>c_cvars.cpp
- 11>c_console.cpp
- 11>c_cmds.cpp
- 11>c_bind.cpp
- 11>bbannouncer.cpp
- 11>B_think.cpp
- 11>b_move.cpp
- 11>B_game.cpp
- 11>B_func.cpp
- 11>b_bot.cpp
- 11>am_map.cpp
- 11>actorptrselect.cpp
- 11>__autostart.cpp
- 11>Generating Code...
- 11>Compiling...
- 11>nodebuild_classify_sse2.cpp
- 11>Compiling resources...
- 11>Microsoft (R) Windows (R) Resource Compiler Version 6.0.5724.0
- 11>Copyright (C) Microsoft Corporation. All rights reserved.
- 11>Linking...
- 11>a_strifestuff.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
- 11>a_hereticmisc.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
- 11>a_hexenmisc.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
- 11>a_artitele.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
- 11>a_minotaur.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
- 11>a_weaponpiece.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
- 11>a_weapons.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
- 11>olddecorations.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
- 11>a_doommisc.obj : error LNK2019: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ) referenced in function "void __fastcall AFP_A_Saw(class AActor *,class AActor *,struct FState *,int,struct StateCallData *)" (?AFP_A_Saw@@YIXPAVAActor@@0PAUFState@@HPAUStateCallData@@@Z)
- 11>a_soundsequence.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
- 11>a_spark.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
- 11>a_specialspot.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
- 11>a_waterzone.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
- 11>a_sectoraction.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
- 11>a_setcolor.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
- 11>a_skies.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
- 11>a_soundenvironment.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
- 11>a_pickups.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
- 11>a_puzzleitems.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
- 11>a_randomspawner.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
- 11>a_secrettrigger.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
- 11>a_keys.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
- 11>a_mapmarker.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
- 11>a_morph.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
- 11>a_movingcamera.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
- 11>a_decals.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
- 11>a_fastprojectile.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
- 11>a_fountain.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
- 11>a_hatetarget.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
- 11>a_artifacts.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
- 11>a_bridge.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
- 11>a_camera.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
- 11>a_debris.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
- 11>p_user.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
- 11>s_advsound.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
- 11>a_action.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
- 11>a_armor.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
- 11>d_dehacked.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
- 11>p_buildmap.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
- 11>p_mobj.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
- 11>p_teleport.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __thiscall AActor::PropagateMark(void)" (?PropagateMark@AActor@@UAEIXZ)
- 11>warptexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ)
- 11>pngtexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ)
- 11>rawpagetexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ)
- 11>texture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ)
- 11>tgatexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ)
- 11>jpegtexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ)
- 11>multipatchtexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ)
- 11>patchtexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ)
- 11>pcxtexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ)
- 11>ddstexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ)
- 11>emptytexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ)
- 11>flattexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ)
- 11>imgztexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ)
- 11>strife_sbar.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ)
- 11>automaptexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ)
- 11>buildtexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ)
- 11>canvastexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ)
- 11>v_font.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ)
- 11>v_video.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ)
- 11>sbarinfo.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ)
- 11>playerdisplay.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::PrecacheGL(void)" (?PrecacheGL@FTexture@@UAEXXZ)
- 11>warptexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ)
- 11>pngtexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ)
- 11>rawpagetexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ)
- 11>texture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ)
- 11>tgatexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ)
- 11>jpegtexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ)
- 11>multipatchtexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ)
- 11>patchtexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ)
- 11>pcxtexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ)
- 11>ddstexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ)
- 11>emptytexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ)
- 11>flattexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ)
- 11>imgztexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ)
- 11>strife_sbar.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ)
- 11>automaptexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ)
- 11>buildtexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ)
- 11>canvastexture.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ)
- 11>v_font.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ)
- 11>v_video.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ)
- 11>sbarinfo.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ)
- 11>playerdisplay.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall FTexture::UncacheGL(void)" (?UncacheGL@FTexture@@UAEXXZ)
- 11>hardware.obj : error LNK2019: unresolved external symbol "class IVideo * __fastcall gl_CreateVideo(void)" (?gl_CreateVideo@@YIPAVIVideo@@XZ) referenced in function "void __fastcall I_InitGraphics(void)" (?I_InitGraphics@@YIXXZ)
- 11>hardware.obj : error LNK2019: unresolved external symbol "struct FRenderer * __fastcall gl_CreateInterface(void)" (?gl_CreateInterface@@YIPAUFRenderer@@XZ) referenced in function "void __fastcall I_CreateRenderer(void)" (?I_CreateRenderer@@YIXXZ)
- 11>thingdef_states.obj : error LNK2019: unresolved external symbol "void __fastcall AddStateLight(struct FState *,char const *)" (?AddStateLight@@YIXPAUFState@@PBD@Z) referenced in function "void __fastcall ParseStates(class FScanner &,struct FActorInfo *,class AActor *,struct Baggage &)" (?ParseStates@@YIXAAVFScanner@@PAUFActorInfo@@PAVAActor@@AAUBaggage@@@Z)
- 11>texture.obj : error LNK2019: unresolved external symbol "public: __thiscall FTexture::MiscGLInfo::~MiscGLInfo(void)" (??1MiscGLInfo@FTexture@@QAE@XZ) referenced in function __unwindfunclet$??0FTexture@@IAE@PBDH@Z$0
- 11>texture.obj : error LNK2019: unresolved external symbol "public: __thiscall FTexture::MiscGLInfo::MiscGLInfo(void)" (??0MiscGLInfo@FTexture@@QAE@XZ) referenced in function "protected: __thiscall FTexture::FTexture(char const *,int)" (??0FTexture@@IAE@PBDH@Z)
- 11>../zdoom.exe : fatal error LNK1120: 8 unresolved externals
- 11>Build log was saved at "file://c:\Programming\SourceCodes\gzdoom\Release\BuildLog.htm"
- 11>zdoom - 89 error(s), 0 warning(s)
- ========== Build: 10 succeeded, 1 failed, 3 up-to-date, 0 skipped ==========
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