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JRKPastesBins

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Jul 26th, 2017
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  1. local p = game.Players.LocalPlayer
  2. local char = p.Character
  3. local mouse = p:GetMouse()
  4. local larm = char["Left Arm"]
  5. local rarm = char["Right Arm"]
  6. local lleg = char["Left Leg"]
  7. local rleg = char["Right Leg"
  8. ]local hed = char.Head
  9. local torso = char.Torso
  10. local hum = char.Humanoid
  11. local cam = game.Workspace.CurrentCamera
  12. local root = char.HumanoidRootPart
  13. local deb = false
  14. local shot = 0
  15. local debris=game:service"Debris"
  16. local l = game:GetService("Lighting")
  17. local rs = game:GetService("RunService").RenderStepped
  18. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  19. math.randomseed(os.time())
  20. for i,v in pairs(char:children()) do
  21. if v:IsA("Hat") then
  22. v:Destroy()
  23. end
  24. end
  25. for i,v in pairs (hed:GetChildren()) do
  26. if v:IsA("Sound") then
  27. v:Destroy()
  28. end
  29. end
  30.  
  31. ----------------------------------------------------
  32.  
  33. for _, child in pairs do
  34.  
  35. if child:IsA('Hat') then
  36.  
  37. print("removed hat")
  38.  
  39. child:Destroy()
  40.  
  41. end
  42.  
  43. if child:IsA('ShirtGraphic')then
  44.  
  45. print("removed shirt graphic")
  46.  
  47. child:Destroy()
  48.  
  49. end
  50.  
  51. if child:IsA('Shirt')then
  52.  
  53. print("removed shirt")
  54.  
  55. child:Destroy()
  56.  
  57. end
  58. if child:IsA('Pants')then
  59.  
  60. print("removed pants")
  61.  
  62. child:Destroy()
  63.  
  64. end
  65.  
  66.  
  67. if child.Name == "Torso" then
  68.  
  69. for _, TorsoChild in pairs(child:GetChildren()) do
  70.  
  71. if TorsoChild:IsA('Decal')then
  72.  
  73. print("Decal Removed")
  74.  
  75. TorsoChild:Destroy()
  76.  
  77. end
  78.  
  79. end
  80.  
  81. end
  82.  
  83. end
  84. ----------------------------------------------------
  85. Debounces = {
  86. CanAttack = true;
  87. NoIdl = false;
  88. Slashing = false;
  89. Slashed = false;
  90. RPunch = false;
  91. RPunched = false;
  92. LPunch = false;
  93. LPunched = false;
  94. }
  95. local Touche = {char.Name, }
  96. ----------------------------------------------------
  97. hed.face.Texture = "rbxassetid://"
  98. char["Body Colors"].HeadColor = BrickColor.new("Dark indigo")
  99. char["Body Colors"].TorsoColor = BrickColor.new("Dark indigo")
  100. char["Body Colors"].LeftArmColor = BrickColor.new("Dark indigo")
  101. char["Body Colors"].RightArmColor = BrickColor.new("Dark indigo")
  102. char["Body Colors"].LeftLegColor = BrickColor.new("Dark indigo")
  103. char["Body Colors"].RightLegColor = BrickColor.new("Dark indigo")
  104. ----------------------------------------------------
  105. local function dropHats()
  106. local localPlayer = game:GetService("Players").LocalPlayer
  107. if localPlayer and localPlayer.Character then
  108. for _, obj in pairs(localPlayer.Character:GetChildren()) do
  109. if obj:IsA("Accoutrement") then
  110. obj.Parent = game.Workspace
  111. end
  112. end
  113. end
  114. end
  115.  
  116. game:GetService("UserInputService").InputBegan:connect(function(inputObject, gameProcessedEvent)
  117. if not gameProcessedEvent then
  118. if inputObject.KeyCode == Enum.KeyCode.Equals then
  119. dropHats()
  120. end
  121. end
  122. end)
  123. ----------------------------------------------------
  124. ----------------------------------------------------
  125. function lerp(a, b, t) -- Linear interpolation
  126. return a + (b - a)*t
  127. end
  128.  
  129. function slerp(a, b, t) --Spherical interpolation
  130. dot = a:Dot(b)
  131. if dot > 0.99999 or dot < -0.99999 then
  132. return t <= 0.5 and a or b
  133. else
  134. r = math.acos(dot)
  135. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  136. end
  137. end
  138.  
  139. function matrixInterpolate(a, b, t)
  140. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  141. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  142. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  143. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  144. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  145. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  146. local t = v1:Dot(v2)
  147. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  148. return CFrame.new()
  149. end
  150. return CFrame.new(
  151. v0.x, v0.y, v0.z,
  152. v1.x, v1.y, v1.z,
  153. v2.x, v2.y, v2.z,
  154. v3.x, v3.y, v3.z)
  155. end
  156. ----------------------------------------------------
  157. function genWeld(a,b)
  158. local w = Instance.new("Weld",a)
  159. w.Part0 = a
  160. w.Part1 = b
  161. return w
  162. end
  163. function weld(a, b)
  164. local weld = Instance.new("Weld")
  165. weld.Name = "W"
  166. weld.Part0 = a
  167. weld.Part1 = b
  168. weld.C0 = a.CFrame:inverse() * b.CFrame
  169. weld.Parent = a
  170. return weld;
  171. end
  172. ----------------------------------------------------
  173. function Lerp(c1,c2,al)
  174. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  175. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  176. for i,v in pairs(com1) do
  177. com1[i] = v+(com2[i]-v)*al
  178. end
  179. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  180. end
  181. ----------------------------------------------------
  182. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  183. local wld = Instance.new("Weld", wp1)
  184. wld.Part0 = wp0
  185. wld.Part1 = wp1
  186. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  187. end
  188. ----------------------------------------------------
  189. function weld5(part0, part1, c0, c1)
  190. weeld=Instance.new("Weld", part0)
  191. weeld.Part0=part0
  192. weeld.Part1=part1
  193. weeld.C0=c0
  194. weeld.C1=c1
  195. return weeld
  196. end
  197. ----------------------------------------------------
  198. function HasntTouched(plrname)
  199. local ret = true
  200. for _, v in pairs(Touche) do
  201. if v == plrname then
  202. ret = false
  203. end
  204. end
  205. return ret
  206. end
  207. ----------------------------------------------------
  208. newWeld(torso, larm, -1.5, 0.5, 0)
  209. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  210. newWeld(torso, rarm, 1.5, 0.5, 0)
  211. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  212. newWeld(torso, hed, 0, 1.5, 0)
  213. newWeld(torso, lleg, -0.5, -1, 0)
  214. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  215. newWeld(torso, rleg, 0.5, -1, 0)
  216. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  217. newWeld(root, torso, 0, -1, 0)
  218. torso.Weld.C1 = CFrame.new(0, -1, 0)
  219. ----------------------------------------------------
  220. z = Instance.new("Sound", char)
  221. z.SoundId = "rbxassetid://393700652"--282572614 -- 157060424 -- 303570180
  222. z.Looped = true
  223. z.Pitch = 1
  224. z.Volume = 1
  225. wait(.1)
  226. z:Play()
  227. ----------------------------------------------------
  228. local Transforming = true
  229. hum.WalkSpeed = 0
  230. local fx = Instance.new("Part",torso)
  231. fx.Anchored = true
  232. fx.Material = "Neon"
  233. fx.CanCollide = false
  234. fx.Locked = true
  235. fx.Transparency = 1
  236. fx.Material = "Brick"
  237. fx.Size = Vector3.new(1,1,1)
  238. fx.TopSurface = "SmoothNoOutlines"
  239. fx.BottomSurface = "SmoothNoOutlines"
  240. fx.BrickColor = BrickColor.new("Royal purple")
  241. fxm = Instance.new("SpecialMesh",fx)
  242. fxm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  243. fxm.Scale = Vector3.new(1,1,1)
  244. for i = 1, 20 do rs:wait()
  245. fx.Transparency = fx.Transparency - (1/20)
  246. fx.CFrame = torso.CFrame
  247. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  248. rs:wait()
  249. end
  250. ------
  251. ----------------------------------------------------
  252. lleg.Transparency = 0.5
  253. rleg.Transparency = 0.5
  254. larm.Transparency = 0.5
  255. rarm.Transparency = 0.5
  256. torso.Transparency = 0.5
  257. ----------------------------------------------------------------- Left Arm -----------------------------------------------------------------
  258. larm1 = Instance.new("Part", char)
  259. larm1.Name = "Middle"
  260. larm1.BrickColor = BrickColor.new("Royal purple")
  261. larm1.Size = Vector3.new(1, 2, 1)
  262. larm1.CanCollide = false
  263. larm1.BottomSurface = "Smooth"
  264. larm1.TopSurface = "Smooth"
  265. larm1.Material = "Neon"
  266. Weld = Instance.new("Weld",larm)
  267. Weld.Part0 = larm
  268. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  269. Weld.Part1 = larm1
  270. Weld.C1 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  271.  
  272. larm2 = Instance.new("Part", char)
  273. larm2.BrickColor = BrickColor.new("Dark indigo")
  274. larm2.Material = "Granite"
  275. larm2.Size = Vector3.new(1, 0.4, 1)
  276. larm2.CanCollide = false
  277. larm2.BottomSurface = "Smooth"
  278. larm2.TopSurface = "Smooth"
  279. Weld = Instance.new("Weld",larm)
  280. Weld.Part0 = larm
  281. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  282. Weld.Part1 = larm2
  283. Weld.C1 = CFrame.new(-0.452633858, -0.349740982, -1.50225353, -0.00506608887, 0.999986708, -0.00096991309, -0.0106740929, 0.000915773562, 0.999942601, 0.999930143, 0.0050761546, 0.0106693096)
  284.  
  285. larm3 = Instance.new("Part", char)
  286. larm3.BrickColor = BrickColor.new("Dark indigo")
  287. larm3.Material = "Granite"
  288. larm3.Size = Vector3.new(1, 0.4, 1)
  289. larm3.CanCollide = false
  290. larm3.BottomSurface = "Smooth"
  291. larm3.TopSurface = "Smooth"
  292. Weld = Instance.new("Weld",larm)
  293. Weld.Part0 = larm
  294. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  295. Weld.Part1 = larm3
  296. Weld.C1 = CFrame.new(-0.452513218, -1.90224648, -0.0102577209, -0.00506604509, 0.999986708, -0.000969912624, 0.999930143, 0.00507611083, 0.0106693096, 0.0106740929, -0.000915773562, -0.999942601)
  297.  
  298. larm4 = Instance.new("Part", char)
  299. larm4.BrickColor = BrickColor.new("Dark indigo")
  300. larm4.Material = "Granite"
  301. larm4.Size = Vector3.new(1, 0.4, 1)
  302. larm4.CanCollide = false
  303. larm4.BottomSurface = "Smooth"
  304. larm4.TopSurface = "Smooth"
  305. Weld = Instance.new("Weld",larm)
  306. Weld.Part0 = larm
  307. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  308. Weld.Part1 = larm4
  309. Weld.C1 = CFrame.new(-0.452511787, -0.41024971, 1.50225258, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  310.  
  311. larm5 = Instance.new("Part", char)
  312. larm5.BrickColor = BrickColor.new("Dark indigo")
  313. larm5.Material = "Granite"
  314. larm5.Size = Vector3.new(1, 0.4, 1)
  315. larm5.CanCollide = false
  316. larm5.BottomSurface = "Smooth"
  317. larm5.TopSurface = "Smooth"
  318. Weld = Instance.new("Weld",larm)
  319. Weld.Part0 = larm
  320. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  321. Weld.Part1 = larm5
  322. Weld.C1 = CFrame.new(-1.50225163, -0.762512684, 0.0102577209, 0.999930143, 0.0050761546, 0.0106693534, -0.00506608794, 0.999986708, -0.000970000518, -0.0106741367, 0.000915860757, 0.999942601)
  323.  
  324. larm6 = Instance.new("Part", char)
  325. larm6.BrickColor = BrickColor.new("Dark indigo")
  326. larm6.Material = "Granite"
  327. larm6.Size = Vector3.new(1, 0.4, 1)
  328. larm6.CanCollide = false
  329. larm6.BottomSurface = "Smooth"
  330. larm6.TopSurface = "Smooth"
  331. Mesh = Instance.new("SpecialMesh", larm6)
  332. Mesh.MeshType = "Brick"
  333. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  334. Weld = Instance.new("Weld",larm)
  335. Weld.Part0 = larm
  336. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  337. Weld.Part1 = larm6
  338. Weld.C1 = CFrame.new(0.0102558136, 0.847481251, 1.50225353, -0.0106740929, 0.00091586099, 0.999942601, -0.00506608794, 0.999986708, -0.000970000518, -0.999930143, -0.0050761546, -0.0106693096)
  339.  
  340. larm7 = Instance.new("Part", char)
  341. larm7.BrickColor = BrickColor.new("Royal purple")
  342. larm7.Size = Vector3.new(0.5, 0.3, 2)
  343. larm7.CanCollide = false
  344. larm7.BottomSurface = "Smooth"
  345. larm7.TopSurface = "Smooth"
  346. larm7.Material = "Neon"
  347. Weld = Instance.new("Weld",larm)
  348. Weld.Part0 = larm
  349. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  350. Weld.Part1 = larm7
  351. Weld.C1 = CFrame.new(-0.339956284, 1.83238316, 1.50933075, 0.11770986, 0.484406531, 0.866887927, -0.967169523, 0.253912479, -0.0105566857, -0.225227386, -0.837184966, 0.498391271)
  352.  
  353. larm8 = Instance.new("Part", char)
  354. larm8.BrickColor = BrickColor.new("Dark indigo")
  355. larm8.Material = "Granite"
  356. larm8.Size = Vector3.new(1, 0.4, 1)
  357. larm8.CanCollide = false
  358. larm8.BottomSurface = "Smooth"
  359. larm8.TopSurface = "Smooth"
  360. Weld = Instance.new("Weld",larm)
  361. Weld.Part0 = larm
  362. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  363. Weld.Part1 = larm8
  364. Weld.C1 = CFrame.new(0.247514963, -0.0102424622, 1.58225441, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  365. ----------------------------------------------------------------- Right Arm -----------------------------------------------------------------
  366. rarm1 = Instance.new("Part", char)
  367. rarm1.Name = "Middle"
  368. rarm1.BrickColor = BrickColor.new("Royal purple")
  369. rarm1.Size = Vector3.new(1, 2, 1)
  370. rarm1.CanCollide = false
  371. rarm1.BottomSurface = "Smooth"
  372. rarm1.TopSurface = "Smooth"
  373. rarm1.Material = "Neon"
  374. Weld = Instance.new("Weld",rarm)
  375. Weld.Part0 = rarm
  376. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  377. Weld.Part1 = rarm1
  378. Weld.C1 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  379.  
  380. rarm2 = Instance.new("Part", char)
  381. rarm2.BrickColor = BrickColor.new("Dark indigo")
  382. rarm2.Material = "Granite"
  383. rarm2.Size = Vector3.new(1, 0.4, 1)
  384. rarm2.CanCollide = false
  385. rarm2.BottomSurface = "Smooth"
  386. rarm2.TopSurface = "Smooth"
  387. Weld = Instance.new("Weld",rarm)
  388. Weld.Part0 = rarm
  389. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  390. Weld.Part1 = rarm2
  391. Weld.C1 = CFrame.new(-0.458259583, -0.356315613, 1.50168037, 0.00366159994, 0.999978125, -0.00550877256, 0.00621323148, 0.00548594771, 0.999965668, 0.999974012, -0.00369570963, -0.00619300362)
  392.  
  393. rarm3 = Instance.new("Part", char)
  394. rarm3.BrickColor = BrickColor.new("Dark indigo")
  395. rarm3.Material = "Granite"
  396. rarm3.Size = Vector3.new(1, 0.4, 1)
  397. rarm3.CanCollide = false
  398. rarm3.BottomSurface = "Smooth"
  399. rarm3.TopSurface = "Smooth"
  400. Weld = Instance.new("Weld",rarm)
  401. Weld.Part0 = rarm
  402. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  403. Weld.Part1 = rarm3
  404. Weld.C1 = CFrame.new(-1.50168133, -0.768137932, -0.00367927551, -0.999974012, 0.00369570986, 0.00619304739, 0.00366159948, 0.999978125, -0.00550886011, -0.00621327572, -0.00548603525, -0.999965668)
  405.  
  406. rarm4 = Instance.new("Part", char)
  407. rarm4.BrickColor = BrickColor.new("Dark indigo")
  408. rarm4.Material = "Granite"
  409. rarm4.Size = Vector3.new(1, 0.4, 1)
  410. rarm4.CanCollide = false
  411. rarm4.BottomSurface = "Smooth"
  412. rarm4.TopSurface = "Smooth"
  413. Weld = Instance.new("Weld",rarm)
  414. Weld.Part0 = rarm
  415. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  416. Weld.Part1 = rarm4
  417. Weld.C1 = CFrame.new(-0.00368309021, 1.8716774, 0.458146095, -0.00621323194, -0.00548603525, -0.999965668, 0.999974012, -0.0036957534, -0.00619300315, -0.00366164325, -0.999978125, 0.00550886057)
  418.  
  419. rarm5 = Instance.new("Part", char)
  420. rarm5.BrickColor = BrickColor.new("Dark indigo")
  421. rarm5.Material = "Granite"
  422. rarm5.Size = Vector3.new(1, 0.4, 1)
  423. rarm5.CanCollide = false
  424. rarm5.BottomSurface = "Smooth"
  425. rarm5.TopSurface = "Smooth"
  426. Mesh = Instance.new("SpecialMesh", rarm5)
  427. Mesh.MeshType = "Brick"
  428. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  429. Weld = Instance.new("Weld",rarm)
  430. Weld.Part0 = rarm
  431. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  432. Weld.Part1 = rarm5
  433. Weld.C1 = CFrame.new(0.00368118286, 0.841855764, -1.50168228, 0.00621323194, 0.00548603525, 0.999965668, 0.00366159948, 0.999978125, -0.00550886011, -0.999974012, 0.00369570963, 0.00619300362)
  434.  
  435. rarm6 = Instance.new("Part", char)
  436. rarm6.BrickColor = BrickColor.new("Dark indigo")
  437. rarm6.Material = "Granite"
  438. rarm6.Size = Vector3.new(1, 0.4, 1)
  439. rarm6.CanCollide = false
  440. rarm6.BottomSurface = "Smooth"
  441. rarm6.TopSurface = "Smooth"
  442. Weld = Instance.new("Weld",rarm)
  443. Weld.Part0 = rarm
  444. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  445. Weld.Part1 = rarm6
  446. Weld.C1 = CFrame.new(-1.50168133, -0.403675079, 0.458138466, -0.999974012, 0.00369575364, 0.00619304692, -0.00621327572, -0.00548603525, -0.999965668, -0.00366164325, -0.999978125, 0.00550886057)
  447.  
  448. rarm7 = Instance.new("Part", char)
  449. rarm7.BrickColor = BrickColor.new("Royal purple")
  450. rarm7.Size = Vector3.new(0.5, 0.3, 2)
  451. rarm7.CanCollide = false
  452. rarm7.BottomSurface = "Smooth"
  453. rarm7.TopSurface = "Smooth"
  454. rarm7.Material = "Neon"
  455. Weld = Instance.new("Weld",rarm)
  456. Weld.Part0 = rarm
  457. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  458. Weld.Part1 = rarm7
  459. Weld.C1 = CFrame.new(0.344418526, -1.80139351, -1.50391006, 0.122256897, -0.48818168, -0.864136577, -0.966848493, -0.25524351, 0.00740774209, -0.224181563, 0.834583461, -0.503202915)
  460.  
  461. rarm8 = Instance.new("Part", char)
  462. rarm8.BrickColor = BrickColor.new("Dark indigo")
  463. rarm8.Material = "Granite"
  464. rarm8.Size = Vector3.new(1, 0.4, 1)
  465. rarm8.CanCollide = false
  466. rarm8.BottomSurface = "Smooth"
  467. rarm8.TopSurface = "Smooth"
  468. Weld = Instance.new("Weld",rarm)
  469. Weld.Part0 = rarm
  470. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  471. Weld.Part1 = rarm8
  472. Weld.C1 = CFrame.new(0.241888285, -0.00366973877, -1.56167889, 0.00366144883, 0.999978125, -0.00550877163, -0.00621323148, -0.00548594771, -0.999965668, -0.999974012, 0.00369555852, 0.00619300455)
  473. ----------------------------------------------------------------- Left Leg -----------------------------------------------------------------
  474. lleg1 = Instance.new("Part", char)
  475. lleg1.Name = "Middle"
  476. lleg1.BrickColor = BrickColor.new("Royal purple")
  477. lleg1.Size = Vector3.new(1, 2, 1)
  478. lleg1.CanCollide = false
  479. lleg1.BottomSurface = "Smooth"
  480. lleg1.TopSurface = "Smooth"
  481. lleg1.Material = "Neon"
  482. Weld = Instance.new("Weld",lleg)
  483. Weld.Part0 = lleg
  484. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  485. Weld.Part1 = lleg1
  486. Weld.C1 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  487.  
  488. lleg2 = Instance.new("Part", char)
  489. lleg2.BrickColor = BrickColor.new("Dark indigo")
  490. lleg2.Material = "Granite"
  491. lleg2.Size = Vector3.new(1, 0.4, 1)
  492. lleg2.CanCollide = false
  493. lleg2.BottomSurface = "Smooth"
  494. lleg2.TopSurface = "Smooth"
  495. Weld = Instance.new("Weld",lleg)
  496. Weld.Part0 = lleg
  497. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  498. Weld.Part1 = lleg2
  499. Weld.C1 = CFrame.new(0.898587704, 4.77446556, 2.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  500.  
  501. lleg3 = Instance.new("Part", char)
  502. lleg3.BrickColor = BrickColor.new("Dark indigo")
  503. lleg3.Material = "Granite"
  504. lleg3.Size = Vector3.new(0.5, 0.3, 2)
  505. lleg3.CanCollide = false
  506. lleg3.BottomSurface = "Smooth"
  507. lleg3.TopSurface = "Smooth"
  508. Weld = Instance.new("Weld",lleg)
  509. Weld.Part0 = lleg
  510. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  511. Weld.Part1 = lleg3
  512. Weld.C1 = CFrame.new(4.69929504, -1.49470997, 3.25491428, 0.183012843, 0.683012605, 0.707106829, -0.965925813, 0.258819133, 1.06770166e-007, -0.183012709, -0.683012724, 0.707106769)
  513.  
  514. lleg4 = Instance.new("Part", char)
  515. lleg4.BrickColor = BrickColor.new("Dark indigo")
  516. lleg4.Material = "Granite"
  517. lleg4.Size = Vector3.new(1, 0.4, 1)
  518. lleg4.CanCollide = false
  519. lleg4.BottomSurface = "Smooth"
  520. lleg4.TopSurface = "Smooth"
  521. Weld = Instance.new("Weld",lleg)
  522. Weld.Part0 = lleg
  523. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  524. Weld.Part1 = lleg4
  525. Weld.C1 = CFrame.new(0.899408102, 1.9581213, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  526.  
  527. lleg5 = Instance.new("Part", char)
  528. lleg5.BrickColor = BrickColor.new("Dark indigo")
  529. lleg5.Material = "Granite"
  530. lleg5.Size = Vector3.new(1, 0.4, 1)
  531. lleg5.CanCollide = false
  532. lleg5.BottomSurface = "Smooth"
  533. lleg5.TopSurface = "Smooth"
  534. Weld = Instance.new("Weld",lleg)
  535. Weld.Part0 = lleg
  536. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  537. Weld.Part1 = lleg5
  538. Weld.C1 = CFrame.new(0.899407625, -5.57446861, -2.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  539.  
  540. lleg6 = Instance.new("Part", char)
  541. lleg6.BrickColor = BrickColor.new("Dark indigo")
  542. lleg6.Material = "Granite"
  543. lleg6.Size = Vector3.new(1, 0.4, 1)
  544. lleg6.CanCollide = false
  545. lleg6.BottomSurface = "Smooth"
  546. lleg6.TopSurface = "Smooth"
  547. Weld = Instance.new("Weld",lleg)
  548. Weld.Part0 = lleg
  549. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  550. Weld.Part1 = lleg6
  551. Weld.C1 = CFrame.new(1.49948871, -2.31810665, 5.08444977, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  552.  
  553. lleg7 = Instance.new("Part", char)
  554. lleg7.BrickColor = BrickColor.new("Dark indigo")
  555. lleg7.Material = "Granite"
  556. lleg7.Size = Vector3.new(1, 0.4, 1)
  557. lleg7.CanCollide = false
  558. lleg7.BottomSurface = "Smooth"
  559. lleg7.TopSurface = "Smooth"
  560. Weld = Instance.new("Weld",lleg)
  561. Weld.Part0 = lleg
  562. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  563. Weld.Part1 = lleg7
  564. Weld.C1 = CFrame.new(1.4994036, -2.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  565. ----------------------------------------------------------------- Right Leg -----------------------------------------------------------------
  566. rleg1 = Instance.new("Part", char)
  567. rleg1.Name = "Middle"
  568. rleg1.BrickColor = BrickColor.new("Royal purple")
  569. rleg1.Size = Vector3.new(1, 2, 1)
  570. rleg1.CanCollide = false
  571. rleg1.BottomSurface = "Smooth"
  572. rleg1.TopSurface = "Smooth"
  573. rleg1.Material = "Neon"
  574. Weld = Instance.new("Weld",rleg)
  575. Weld.Part0 = rleg
  576. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  577. Weld.Part1 = rleg1
  578. Weld.C1 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  579.  
  580. rleg2 = Instance.new("Part", char)
  581. rleg2.BrickColor = BrickColor.new("Dark indigo")
  582. rleg2.Material = "Granite"
  583. rleg2.Size = Vector3.new(1, 0.4, 1)
  584. rleg2.CanCollide = false
  585. rleg2.BottomSurface = "Smooth"
  586. rleg2.TopSurface = "Smooth"
  587. Weld = Instance.new("Weld",rleg)
  588. Weld.Part0 = rleg
  589. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  590. Weld.Part1 = rleg2
  591. Weld.C1 = CFrame.new(0.905565023, 3.75810814, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  592.  
  593. rleg3 = Instance.new("Part", char)
  594. rleg3.BrickColor = BrickColor.new("Dark indigo")
  595. rleg3.Material = "Granite"
  596. rleg3.Size = Vector3.new(1, 0.4, 1)
  597. rleg3.CanCollide = false
  598. rleg3.BottomSurface = "Smooth"
  599. rleg3.TopSurface = "Smooth"
  600. Weld = Instance.new("Weld",rleg)
  601. Weld.Part0 = rleg
  602. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  603. Weld.Part1 = rleg3
  604. Weld.C1 = CFrame.new(1.4545058, -3.34725952, 5.0867691, -0.0153048551, 0.999882877, -5.25215728e-006, -0.999882638, -0.0153048476, 0.000690514687, 0.000690353394, 1.58197654e-005, 0.999999762)
  605.  
  606. rleg4 = Instance.new("Part", char)
  607. rleg4.BrickColor = BrickColor.new("Dark indigo")
  608. rleg4.Material = "Granite"
  609. rleg4.Size = Vector3.new(1, 0.4, 1)
  610. rleg4.CanCollide = false
  611. rleg4.BottomSurface = "Smooth"
  612. rleg4.TopSurface = "Smooth"
  613. Weld = Instance.new("Weld",rleg)
  614. Weld.Part0 = rleg
  615. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  616. Weld.Part1 = rleg4
  617. Weld.C1 = CFrame.new(1.5055685, -3.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  618.  
  619. rleg5 = Instance.new("Part", char)
  620. rleg5.BrickColor = BrickColor.new("Dark indigo")
  621. rleg5.Material = "Granite"
  622. rleg5.Size = Vector3.new(1, 0.4, 1)
  623. rleg5.CanCollide = false
  624. rleg5.BottomSurface = "Smooth"
  625. rleg5.TopSurface = "Smooth"
  626. Weld = Instance.new("Weld",rleg)
  627. Weld.Part0 = rleg
  628. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  629. Weld.Part1 = rleg5
  630. Weld.C1 = CFrame.new(0.905564308, -5.57446861, -3.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  631.  
  632. rleg6 = Instance.new("Part", char)
  633. rleg6.BrickColor = BrickColor.new("Dark indigo")
  634. rleg6.Material = "Granite"
  635. rleg6.Size = Vector3.new(1, 0.4, 1)
  636. rleg6.CanCollide = false
  637. rleg6.BottomSurface = "Smooth"
  638. rleg6.TopSurface = "Smooth"
  639. Weld = Instance.new("Weld",rleg)
  640. Weld.Part0 = rleg
  641. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  642. Weld.Part1 = rleg6
  643. Weld.C1 = CFrame.new(0.904744625, 4.77446556, 3.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  644.  
  645. rleg7 = Instance.new("Part", char)
  646. rleg7.BrickColor = BrickColor.new("Dark indigo")
  647. rleg7.Material = "Granite"
  648. rleg7.Size = Vector3.new(0.5, 0.3, 2)
  649. rleg7.CanCollide = false
  650. rleg7.BottomSurface = "Smooth"
  651. rleg7.TopSurface = "Smooth"
  652. Weld = Instance.new("Weld",rleg)
  653. Weld.Part0 = rleg
  654. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  655. Weld.Part1 = rleg7
  656. Weld.C1 = CFrame.new(-3.66284275, -3.99935341, -4.29136944, 0.183012664, -0.683012724, -0.707106829, -0.965925872, -0.258818954, -3.53088581e-008, -0.183012635, 0.683012784, -0.707106769)
  657. ----------------------------------------------------------------- Torso -----------------------------------------------------------------
  658. Chest1 = Instance.new("Part", char)
  659. Chest1.Name = "Ball"
  660. Chest1.BrickColor = BrickColor.new("Royal purple")
  661. Chest1.Size = Vector3.new(1, 0.4, 1)
  662. Chest1.CanCollide = false
  663. Chest1.BottomSurface = "Smooth"
  664. Chest1.TopSurface = "Smooth"
  665. Chest1.Material = "Neon"
  666. Mesh = Instance.new("SpecialMesh", Chest1)
  667. Mesh.MeshId = "http://www.roblox.com/asset/?id=9756362"
  668. Mesh.Scale = Vector3.new(0.9, 0.4, 0.9)
  669. Weld = Instance.new("Weld",torso)
  670. Weld.Part0 = torso
  671. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  672. Weld.Part1 = Chest1
  673. Weld.C1 = CFrame.new(0, 0.700000763, 0.176463604, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  674.  
  675. Chest2 = Instance.new("Part", char)
  676. Chest2.BrickColor = BrickColor.new("Royal purple")
  677. Chest2.Name = "Middle"
  678. Chest2.Size = Vector3.new(2, 2, 1)
  679. Chest2.CanCollide = false
  680. Chest2.BottomSurface = "Smooth"
  681. Chest2.TopSurface = "Smooth"
  682. Chest2.Material = "Neon"
  683. Weld = Instance.new("Weld",torso)
  684. Weld.Part0 = torso
  685. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  686. Weld.Part1 = Chest2
  687. Weld.C1 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  688.  
  689. Chest3 = Instance.new("Part", char)
  690. Chest3.BrickColor = BrickColor.new("Dark indigo")
  691. Chest3.Material = "Granite"
  692. Chest3.Size = Vector3.new(1, 0.4, 1)
  693. Chest3.CanCollide = false
  694. Chest3.BottomSurface = "Smooth"
  695. Chest3.TopSurface = "Smooth"
  696. Weld = Instance.new("Weld",torso)
  697. Weld.Part0 = torso
  698. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  699. Weld.Part1 = Chest3
  700. Weld.C1 = CFrame.new(-0.476491928, -0.5, -0.499999046, 5.15558582e-008, 1, -7.54979013e-008, -3.35276091e-008, 7.54979013e-008, 1, 1, -5.15558582e-008, 3.35276091e-008)
  701.  
  702. Chest4 = Instance.new("Part", char)
  703. Chest4.BrickColor = BrickColor.new("Dark indigo")
  704. Chest4.Material = "Granite"
  705. Chest4.Size = Vector3.new(1, 0.4, 1)
  706. Chest4.CanCollide = false
  707. Chest4.BottomSurface = "Smooth"
  708. Chest4.TopSurface = "Smooth"
  709. Weld = Instance.new("Weld",torso)
  710. Weld.Part0 = torso
  711. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  712. Weld.Part1 = Chest4
  713. Weld.C1 = CFrame.new(-0.476491451, -0.5, 0.5, -1.4355066e-022, 1, 4.37113883e-008, 3.28405643e-015, -4.37113883e-008, 1, 1, -2.8710132e-022, 1.64202821e-015)
  714.  
  715. Chest5 = Instance.new("Part", char)
  716. Chest5.BrickColor = BrickColor.new("Dark indigo")
  717. Chest5.Material = "Granite"
  718. Chest5.Size = Vector3.new(1, 0.4, 1)
  719. Chest5.CanCollide = false
  720. Chest5.BottomSurface = "Smooth"
  721. Chest5.TopSurface = "Smooth"
  722. Weld = Instance.new("Weld",torso)
  723. Weld.Part0 = torso
  724. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  725. Weld.Part1 = Chest5
  726. Weld.C1 = CFrame.new(-0.499999046, 0.5, 0.476491451, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  727.  
  728. Chest6 = Instance.new("Part", char)
  729. Chest6.BrickColor = BrickColor.new("Dark indigo")
  730. Chest6.Material = "Granite"
  731. Chest6.Size = Vector3.new(1, 0.4, 1)
  732. Chest6.CanCollide = false
  733. Chest6.BottomSurface = "Smooth"
  734. Chest6.TopSurface = "Smooth"
  735. Weld = Instance.new("Weld",torso)
  736. Weld.Part0 = torso
  737. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  738. Weld.Part1 = Chest6
  739. Weld.C1 = CFrame.new(0.5236063, -0.449995041, 0, 0, 1, 8.74227766e-008, 3.28405643e-015, -8.74227766e-008, 1, 1, -1.4355066e-022, 0)
  740.  
  741. Chest7 = Instance.new("Part", char)
  742. Chest7.BrickColor = BrickColor.new("Dark indigo")
  743. Chest7.Material = "Granite"
  744. Chest7.Size = Vector3.new(1, 0.4, 1)
  745. Chest7.CanCollide = false
  746. Chest7.BottomSurface = "Smooth"
  747. Chest7.TopSurface = "Smooth"
  748. Weld = Instance.new("Weld",torso)
  749. Weld.Part0 = torso
  750. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  751. Weld.Part1 = Chest7
  752. Weld.C1 = CFrame.new(0.5, 0.5, 0.476491928, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  753.  
  754. Chest8 = Instance.new("Part", char)
  755. Chest8.BrickColor = BrickColor.new("Dark indigo")
  756. Chest8.Material = "Granite"
  757. Chest8.Size = Vector3.new(1, 0.4, 1)
  758. Chest8.CanCollide = false
  759. Chest8.BottomSurface = "Smooth"
  760. Chest8.TopSurface = "Smooth"
  761. Weld = Instance.new("Weld",torso)
  762. Weld.Part0 = torso
  763. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  764. Weld.Part1 = Chest8
  765. Weld.C1 = CFrame.new(0, 0.389970779, -0.473520517, 1, -4.37113954e-008, 4.37113847e-008, -4.37113883e-008, -4.37113883e-008, 1, -4.37113883e-008, -1, -4.37113883e-008)
  766.  
  767. Chest9 = Instance.new("Part", char)
  768. Chest9.BrickColor = BrickColor.new("Dark indigo")
  769. Chest9.Material = "Granite"
  770. Chest9.Size = Vector3.new(0.5, 0.3, 2)
  771. Chest9.CanCollide = false
  772. Chest9.BottomSurface = "Smooth"
  773. Chest9.TopSurface = "Smooth"
  774. Weld = Instance.new("Weld",torso)
  775. Weld.Part0 = torso
  776. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  777. Weld.Part1 = Chest9
  778. Weld.C1 = CFrame.new(-0.458083153, 0.580001831, 0.306574821, -0.866025448, -0.49999997, 4.37113883e-008, -3.78551732e-008, -2.18556924e-008, -1, 0.49999997, -0.866025448, 0)
  779.  
  780. Chest10 = Instance.new("Part", char)
  781. Chest10.BrickColor = BrickColor.new("Dark indigo")
  782. Chest10.Material = "Granite"
  783. Chest10.Size = Vector3.new(1, 0.4, 1)
  784. Chest10.CanCollide = false
  785. Chest10.BottomSurface = "Smooth"
  786. Chest10.TopSurface = "Smooth"
  787. Mesh = Instance.new("SpecialMesh", Chest10)
  788. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  789. Weld = Instance.new("Weld",torso)
  790. Weld.Part0 = torso
  791. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  792. Weld.Part1 = Chest10
  793. Weld.C1 = CFrame.new(-1.07653379, 0.899993896, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  794.  
  795. Chest11 = Instance.new("Part", char)
  796. Chest11.BrickColor = BrickColor.new("Dark indigo")
  797. Chest11.Material = "Granite"
  798. Chest11.Size = Vector3.new(0.5, 0.3, 2)
  799. Chest11.CanCollide = false
  800. Chest11.BottomSurface = "Smooth"
  801. Chest11.TopSurface = "Smooth"
  802. Weld = Instance.new("Weld",torso)
  803. Weld.Part0 = torso
  804. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  805. Weld.Part1 = Chest11
  806. Weld.C1 = CFrame.new(0.973486662, -0.460004807, -9.53674316e-007, 1.50995803e-007, 1, 7.54979013e-008, -1.85052948e-014, -7.54979013e-008, 1, 1, -1.50995803e-007, 7.10542736e-015)
  807.  
  808. Chest12 = Instance.new("Part", char)
  809. Chest12.BrickColor = BrickColor.new("Dark indigo")
  810. Chest12.Material = "Granite"
  811. Chest12.Size = Vector3.new(0.5, 0.3, 2)
  812. Chest12.CanCollide = false
  813. Chest12.BottomSurface = "Smooth"
  814. Chest12.TopSurface = "Smooth"
  815. Weld = Instance.new("Weld",torso)
  816. Weld.Part0 = torso
  817. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  818. Weld.Part1 = Chest12
  819. Weld.C1 = CFrame.new(-0.973600388, 0.450008392, -7.62939453e-006, -9.32088255e-008, -1, -4.37113883e-008, 5.82035878e-011, -4.37113883e-008, 1, -1, 9.32088255e-008, 5.82076609e-011)
  820.  
  821. Chest13 = Instance.new("Part", char)
  822. Chest13.BrickColor = BrickColor.new("Dark indigo")
  823. Chest13.Material = "Granite"
  824. Chest13.Size = Vector3.new(0.5, 0.3, 2)
  825. Chest13.CanCollide = false
  826. Chest13.BottomSurface = "Smooth"
  827. Chest13.TopSurface = "Smooth"
  828. Weld = Instance.new("Weld",torso)
  829. Weld.Part0 = torso
  830. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  831. Weld.Part1 = Chest13
  832. Weld.C1 = CFrame.new(-0.729999542, -0.117254257, -1.91926646, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  833.  
  834. Chest14 = Instance.new("Part", char)
  835. Chest14.BrickColor = BrickColor.new("Dark indigo")
  836. Chest14.Material = "Granite"
  837. Chest14.Size = Vector3.new(0.5, 0.3, 2)
  838. Chest14.CanCollide = false
  839. Chest14.BottomSurface = "Smooth"
  840. Chest14.TopSurface = "Smooth"
  841. Weld = Instance.new("Weld",torso)
  842. Weld.Part0 = torso
  843. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  844. Weld.Part1 = Chest14
  845. Weld.C1 = CFrame.new(0.769999504, -0.150730133, -1.91693306, -1, -3.31366472e-008, -4.24129745e-008, 3.31366472e-008, 0.241921902, -0.970295727, 4.24129745e-008, -0.970295727, -0.241921902)
  846.  
  847. Chest15 = Instance.new("Part", char)
  848. Chest15.BrickColor = BrickColor.new("Dark indigo")
  849. Chest15.Material = "Granite"
  850. Chest15.Size = Vector3.new(0.5, 0.3, 2)
  851. Chest15.CanCollide = false
  852. Chest15.BottomSurface = "Smooth"
  853. Chest15.TopSurface = "Smooth"
  854. Weld = Instance.new("Weld",torso)
  855. Weld.Part0 = torso
  856. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  857. Weld.Part1 = Chest15
  858. Weld.C1 = CFrame.new(-0.209440231, 1.25000095, 1.42984772, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  859.  
  860. Chest16 = Instance.new("Part", char)
  861. Chest16.BrickColor = BrickColor.new("Dark indigo")
  862. Chest16.Material = "Granite"
  863. Chest16.Size = Vector3.new(0.5, 0.3, 2)
  864. Chest16.CanCollide = false
  865. Chest16.BottomSurface = "Smooth"
  866. Chest16.TopSurface = "Smooth"
  867. Weld = Instance.new("Weld",torso)
  868. Weld.Part0 = torso
  869. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  870. Weld.Part1 = Chest16
  871. Weld.C1 = CFrame.new(-0.158526421, 1.25000095, 1.0131588, -7.35374925e-008, 0.927183867, 0.374606639, -1, -7.43167945e-008, -1.23653887e-008, 1.63745764e-008, -0.374606639, 0.927183867)
  872.  
  873. Chest17 = Instance.new("Part", char)
  874. Chest17.BrickColor = BrickColor.new("Dark indigo")
  875. Chest17.Material = "Granite"
  876. Chest17.Size = Vector3.new(0.5, 0.3, 2)
  877. Chest17.CanCollide = false
  878. Chest17.BottomSurface = "Smooth"
  879. Chest17.TopSurface = "Smooth"
  880. Weld = Instance.new("Weld",torso)
  881. Weld.Part0 = torso
  882. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  883. Weld.Part1 = Chest17
  884. Weld.C1 = CFrame.new(-0.229999542, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  885.  
  886. Chest18 = Instance.new("Part", char)
  887. Chest18.BrickColor = BrickColor.new("Dark indigo")
  888. Chest18.Material = "Granite"
  889. Chest18.Size = Vector3.new(0.5, 0.3, 2)
  890. Chest18.CanCollide = false
  891. Chest18.BottomSurface = "Smooth"
  892. Chest18.TopSurface = "Smooth"
  893. Weld = Instance.new("Weld",torso)
  894. Weld.Part0 = torso
  895. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  896. Weld.Part1 = Chest18
  897. Weld.C1 = CFrame.new(0.269999504, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  898.  
  899. Chest19 = Instance.new("Part", char)
  900. Chest19.BrickColor = BrickColor.new("Dark indigo")
  901. Chest19.Material = "Granite"
  902. Chest19.Size = Vector3.new(0.5, 0.3, 2)
  903. Chest19.CanCollide = false
  904. Chest19.BottomSurface = "Smooth"
  905. Chest19.TopSurface = "Smooth"
  906. Weld = Instance.new("Weld",torso)
  907. Weld.Part0 = torso
  908. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  909. Weld.Part1 = Chest19
  910. Weld.C1 = CFrame.new(-0.00685310364, 1.25, 1.45221233, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  911.  
  912. Chest20 = Instance.new("Part", char)
  913. Chest20.BrickColor = BrickColor.new("Dark indigo")
  914. Chest20.Material = "Granite"
  915. Chest20.Size = Vector3.new(1, 0.4, 1)
  916. Chest20.CanCollide = false
  917. Chest20.BottomSurface = "Smooth"
  918. Chest20.TopSurface = "Smooth"
  919. Mesh = Instance.new("SpecialMesh",Chest20)
  920. Mesh.Scale = Vector3.new(1.1,1.1,1.1)
  921. Weld = Instance.new("Weld",torso)
  922. Weld.Part0 = torso
  923. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  924. Weld.Part1 = Chest20
  925. Weld.C1 = CFrame.new(-1.07653379, -0.899992943, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  926.  
  927. Chest21 = Instance.new("Part", char)
  928. Chest21.BrickColor = BrickColor.new("Dark indigo")
  929. Chest21.Material = "Granite"
  930. Chest21.Size = Vector3.new(0.5, 0.3, 2)
  931. Chest21.CanCollide = false
  932. Chest21.BottomSurface = "Smooth"
  933. Chest21.TopSurface = "Smooth"
  934. Weld = Instance.new("Weld",torso)
  935. Weld.Part0 = torso
  936. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  937. Weld.Part1 = Chest21
  938. Weld.C1 = CFrame.new(-0.209432602, -1.14999962, 1.429842, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  939.  
  940. Chest22 = Instance.new("Part", char)
  941. Chest22.BrickColor = BrickColor.new("Dark indigo")
  942. Chest22.Material = "Granite"
  943. Chest22.Size = Vector3.new(0.5, 0.3, 2)
  944. Chest22.CanCollide = false
  945. Chest22.BottomSurface = "Smooth"
  946. Chest22.TopSurface = "Smooth"
  947. Weld = Instance.new("Weld",torso)
  948. Weld.Part0 = torso
  949. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  950. Weld.Part1 = Chest22
  951. Weld.C1 = CFrame.new(-0.00685119629, -1.15000057, 1.45220757, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  952.  
  953. Chest23 = Instance.new("Part", char)
  954. Chest23.BrickColor = BrickColor.new("Dark indigo")
  955. Chest23.Material = "Granite"
  956. Chest23.Size = Vector3.new(0.5, 0.3, 2)
  957. Chest23.CanCollide = false
  958. Chest23.BottomSurface = "Smooth"
  959. Chest23.TopSurface = "Smooth"
  960. Weld = Instance.new("Weld",torso)
  961. Weld.Part0 = torso
  962. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  963. Weld.Part1 = Chest23
  964. Weld.C1 = CFrame.new(-0.158511639, -1.15000057, 1.01315498, -7.35374925e-008, 0.927183926, 0.374606401, -1, -7.43168016e-008, -1.23653807e-008, 1.63745657e-008, -0.374606401, 0.927183926)
  965.  
  966. Chest24 = Instance.new("Part", char)
  967. Chest24.BrickColor = BrickColor.new("Dark indigo")
  968. Chest24.Material = "Granite"
  969. Chest24.Size = Vector3.new(0.5, 0.3, 2)
  970. Chest24.CanCollide = false
  971. Chest24.BottomSurface = "Smooth"
  972. Chest24.TopSurface = "Smooth"
  973. Weld = Instance.new("Weld",torso)
  974. Weld.Part0 = torso
  975. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  976. Weld.Part1 = Chest24
  977. Weld.C1 = CFrame.new(-0.458065987, -0.579999924, 0.306604624, 0.866025388, -0.50000006, 4.37113883e-008, 4.53686155e-008, 1.66003517e-007, 1, -0.50000006, -0.866025388, 1.66447563e-007)
  978.  
  979. p1 = Instance.new("Part",char)
  980. p1.BrickColor = BrickColor.new("Royal purple")
  981. p1.FormFactor = Enum.FormFactor.Custom
  982. p1.Size = Vector3.new(2, 2, 2)
  983. p1.CanCollide = false
  984. p1.Locked = true
  985. p1.BottomSurface = Enum.SurfaceType.Smooth
  986. p1.TopSurface = Enum.SurfaceType.Smooth
  987. SMesh = Instance.new("SpecialMesh", p1)
  988. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  989. SMesh.TextureId = ""
  990. SMesh.MeshType = Enum.MeshType.FileMesh
  991. SMesh.Name = "Mesh"
  992. SMesh.VertexColor = Vector3.new(0, 0, 0)
  993. SMesh.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  994. w1 = Instance.new("Weld", hed)
  995. w1.Part0 = hed
  996. w1.C0 = CFrame.new(0,-1.5,0)
  997. w1.Part1 = p1
  998. w1.C1 = CFrame.new(1.75514506e-005, -2.06990719, 0.00210596342, -0.999966383, -1.62210035e-005, -0.00820016116, -9.25059425e-008, 0.999998093, -0.00196684781, 0.00820017792, -0.00196678098, -0.999964535)
  999. p2 = Instance.new("Part",char)
  1000. p2.BrickColor = BrickColor.new("Lime green")
  1001. p2.FormFactor = Enum.FormFactor.Custom
  1002. p2.Size = Vector3.new(1, 1, 1)
  1003. p2.CanCollide = false
  1004. p2.Locked = true
  1005. p2.BottomSurface = Enum.SurfaceType.Smooth
  1006. p2.TopSurface = Enum.SurfaceType.Smooth
  1007. SMesh = Instance.new("SpecialMesh", p2)
  1008. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1009. SMesh.TextureId = ""
  1010. SMesh.MeshType = Enum.MeshType.FileMesh
  1011. SMesh.Name = "Mesh"
  1012. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1013. SMesh.Scale = Vector3.new(1, 0.9, 1)
  1014. w1 = Instance.new("Weld", hed)
  1015. w1.Part0 = hed
  1016. w1.C0 = CFrame.new(0,-1.5,0)
  1017. w1.Part1 = p2
  1018. w1.C1 = CFrame.new(0.00981426239, -1.86002111, 0.000148773193, 1, 4.98469959e-008, 4.58955765e-006, -4.98459833e-008, 1, -2.23582518e-007, -4.58955765e-006, 2.23582191e-007, 1)
  1019. p3 = Instance.new("Part",char)
  1020. p3.BrickColor = BrickColor.new("Royal purple")
  1021. p3.FormFactor = Enum.FormFactor.Custom
  1022. p3.Size = Vector3.new(1, 1, 1)
  1023. p3.CanCollide = false
  1024. p3.Locked = true
  1025. p3.BottomSurface = Enum.SurfaceType.Smooth
  1026. p3.TopSurface = Enum.SurfaceType.Smooth
  1027. SMesh = Instance.new("SpecialMesh", p3)
  1028. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1029. SMesh.TextureId = ""
  1030. SMesh.MeshType = Enum.MeshType.FileMesh
  1031. SMesh.Name = "Mesh"
  1032. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1033. SMesh.Scale = Vector3.new(1, 1, 1)
  1034. w1 = Instance.new("Weld", hed)
  1035. w1.Part0 = hed
  1036. w1.C0 = CFrame.new(0,-1.5,0)
  1037. w1.Part1 = p3
  1038. w1.C1 = CFrame.new(0.059677124, -1.98001814, -0.199489594, 0.99999994, 1.02864064e-008, 4.82797577e-006, -1.02842179e-008, 1, -4.61996478e-007, -4.82797577e-006, 4.61996365e-007, 0.99999994)
  1039. p4 = Instance.new("Part",char)
  1040. p4.BrickColor = BrickColor.new("Lime green")
  1041. p4.FormFactor = Enum.FormFactor.Custom
  1042. p4.Size = Vector3.new(1, 1, 1)
  1043. p4.CanCollide = false
  1044. p4.Locked = true
  1045. p4.BottomSurface = Enum.SurfaceType.Smooth
  1046. p4.TopSurface = Enum.SurfaceType.Smooth
  1047. SMesh = Instance.new("SpecialMesh", p4)
  1048. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1049. SMesh.TextureId = ""
  1050. SMesh.MeshType = Enum.MeshType.FileMesh
  1051. SMesh.Name = "Mesh"
  1052. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1053. SMesh.Scale = Vector3.new(1.02, 1.05, 1.05)
  1054. w1 = Instance.new("Weld", hed)
  1055. w1.Part0 = hed
  1056. w1.C0 = CFrame.new(0,-1.5,0)
  1057. w1.Part1 = p4
  1058. w1.C1 = CFrame.new(0.0104255676, -1.94979095, 0.129776001, 0.99999994, -2.00533847e-008, 5.2192072e-006, -3.74953743e-007, 0.995037675, 0.0995008945, -4.8863717e-006, -0.0995009243, 0.995037436)
  1059. p5 = Instance.new("Part",char)
  1060. p5.BrickColor = BrickColor.new("Lime green")
  1061. p5.FormFactor = Enum.FormFactor.Custom
  1062. p5.Size = Vector3.new(1, 1, 1)
  1063. p5.CanCollide = false
  1064. p5.Locked = true
  1065. p5.BottomSurface = Enum.SurfaceType.Smooth
  1066. p5.TopSurface = Enum.SurfaceType.Smooth
  1067. SMesh = Instance.new("SpecialMesh", p5)
  1068. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1069. SMesh.TextureId = ""
  1070. SMesh.MeshType = Enum.MeshType.FileMesh
  1071. SMesh.Name = "Mesh"
  1072. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1073. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1074. w1 = Instance.new("Weld", hed)
  1075. w1.Part0 = hed
  1076. w1.C0 = CFrame.new(0,-1.5,0)
  1077. w1.Part1 = p5
  1078. w1.C1 = CFrame.new(0.00938796997, -2.00957298, 1.44282532, 1, -1.34962974e-007, 5.35256595e-006, -3.26552458e-006, 0.729885638, 0.683569431, -3.88335775e-006, -0.68356967, 0.729885519)
  1079. p6 = Instance.new("Part",char)
  1080. p6.BrickColor = BrickColor.new("Lime green")
  1081. p6.FormFactor = Enum.FormFactor.Custom
  1082. p6.Size = Vector3.new(1, 1, 1)
  1083. p6.CanCollide = false
  1084. p6.Locked = true
  1085. p6.BottomSurface = Enum.SurfaceType.Smooth
  1086. p6.TopSurface = Enum.SurfaceType.Smooth
  1087. SMesh = Instance.new("SpecialMesh", p6)
  1088. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1089. SMesh.TextureId = ""
  1090. SMesh.MeshType = Enum.MeshType.FileMesh
  1091. SMesh.Name = "Mesh"
  1092. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1093. SMesh.Scale = Vector3.new(1, 1, 1)
  1094. w1 = Instance.new("Weld", hed)
  1095. w1.Part0 = hed
  1096. w1.C0 = CFrame.new(0,-1.5,0)
  1097. w1.Part1 = p6
  1098. w1.C1 = CFrame.new(0.00993537903, -2.2400105, -0.079624176, 1.00000012, -2.98023064e-008, -1.54972145e-006, 2.980231e-008, 1, -4.94502617e-009, 1.54972145e-006, 4.94494401e-009, 1.00000012)
  1099. p7 = Instance.new("Part",char)
  1100. p7.BrickColor = BrickColor.new("Lime green")
  1101. p7.FormFactor = Enum.FormFactor.Custom
  1102. p7.Size = Vector3.new(1, 1, 1)
  1103. p7.CanCollide = false
  1104. p7.Locked = true
  1105. p7.BottomSurface = Enum.SurfaceType.Smooth
  1106. p7.TopSurface = Enum.SurfaceType.Smooth
  1107. SMesh = Instance.new("SpecialMesh", p7)
  1108. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1109. SMesh.TextureId = ""
  1110. SMesh.MeshType = Enum.MeshType.FileMesh
  1111. SMesh.Name = "Mesh"
  1112. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1113. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1114. w1 = Instance.new("Weld", hed)
  1115. w1.Part0 = hed
  1116. w1.C0 = CFrame.new(0,-1.5,0)
  1117. w1.Part1 = p7
  1118. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1119. p8 = Instance.new("Part",char)
  1120. p8.BrickColor = BrickColor.new("Lime green")
  1121. p8.FormFactor = Enum.FormFactor.Custom
  1122. p8.Size = Vector3.new(1, 1, 1)
  1123. p8.CanCollide = false
  1124. p8.Locked = true
  1125. p8.BottomSurface = Enum.SurfaceType.Smooth
  1126. p8.TopSurface = Enum.SurfaceType.Smooth
  1127. SMesh = Instance.new("SpecialMesh", p8)
  1128. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1129. SMesh.TextureId = ""
  1130. SMesh.MeshType = Enum.MeshType.FileMesh
  1131. SMesh.Name = "Mesh"
  1132. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1133. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1134. w1 = Instance.new("Weld", hed)
  1135. w1.Part0 = hed
  1136. w1.C0 = CFrame.new(0,-1.5,0)
  1137. w1.Part1 = p8
  1138. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1139. p9 = Instance.new("Part",char)
  1140. p9.BrickColor = BrickColor.new("Lime green")
  1141. p9.FormFactor = Enum.FormFactor.Custom
  1142. p9.Size = Vector3.new(1, 1, 1)
  1143. p9.CanCollide = false
  1144. p9.Locked = true
  1145. p9.BottomSurface = Enum.SurfaceType.Smooth
  1146. p9.TopSurface = Enum.SurfaceType.Smooth
  1147. SMesh = Instance.new("SpecialMesh", p9)
  1148. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1149. SMesh.TextureId = ""
  1150. SMesh.MeshType = Enum.MeshType.FileMesh
  1151. SMesh.Name = "Mesh"
  1152. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1153. SMesh.Scale = Vector3.new(1, 1, 1)
  1154. w1 = Instance.new("Weld", hed)
  1155. w1.Part0 = hed
  1156. w1.C0 = CFrame.new(0,-1.5,0)
  1157. w1.Part1 = p9
  1158. w1.C1 = CFrame.new(0.110746384, -1.71002722, -0.198999405, 0.999999881, 1.02863646e-008, 4.70876603e-006, -1.02842392e-008, 1, -4.61996422e-007, -4.70876603e-006, 4.61996336e-007, 0.999999881)
  1159. p10 = Instance.new("Part",char)
  1160. p10.BrickColor = BrickColor.new("Lime green")
  1161. p10.FormFactor = Enum.FormFactor.Custom
  1162. p10.Size = Vector3.new(1, 1, 1)
  1163. p10.CanCollide = false
  1164. p10.Locked = true
  1165. p10.BottomSurface = Enum.SurfaceType.Smooth
  1166. p10.TopSurface = Enum.SurfaceType.Smooth
  1167. SMesh = Instance.new("SpecialMesh", p10)
  1168. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1169. SMesh.TextureId = ""
  1170. SMesh.MeshType = Enum.MeshType.FileMesh
  1171. SMesh.Name = "Mesh"
  1172. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1173. SMesh.Scale = Vector3.new(1.05, 1.05, 1.05)
  1174. w1 = Instance.new("Weld", hed)
  1175. w1.Part0 = hed
  1176. w1.C0 = CFrame.new(0,-1.5,0)
  1177. w1.Part1 = p10
  1178. w1.C1 = CFrame.new(0.00981426239, -2.11002183, 0.000148773193, 1.00000012, 2.98023295e-008, 1.66892983e-006, -2.98023295e-008, 1, 4.94492847e-009, -1.66892983e-006, -4.94500441e-009, 1.00000012)
  1179. ----------------------------------------------------
  1180. GroundWave1 = function()
  1181. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1182. local Colors = {"Royal purple", "Royal purple"}
  1183. local wave = Instance.new("Part", torso)
  1184. wave.BrickColor = BrickColor.new('Royal purple')
  1185. wave.Anchored = true
  1186. wave.CanCollide = false
  1187. wave.Locked = true
  1188. wave.Size = Vector3.new(1, 1, 1)
  1189. wave.TopSurface = "Smooth"
  1190. wave.BottomSurface = "Smooth"
  1191. wave.Transparency = 0.35
  1192. wave.CFrame = HandCF
  1193. wm = Instance.new("SpecialMesh", wave)
  1194. wm.MeshId = "rbxassetid://3270017"
  1195. coroutine.wrap(function()
  1196. for i = 1, 30, 1 do
  1197. wm.Scale = Vector3.new(10 + i*20.4, 10 + i*20.4, 1)
  1198. wave.Size = wm.Scale
  1199. wave.CFrame = HandCF
  1200. wave.Transparency = i/10
  1201. wait()
  1202. end
  1203. wait()
  1204. wave:Destroy()
  1205. end)()
  1206. end
  1207. ----------------------------------------------------
  1208. GroundWave = function()
  1209. if Transforming == true then
  1210. local wave = Instance.new("Part", torso)
  1211. wave.BrickColor = BrickColor.new("Royal purple")
  1212. wave.Anchored = true
  1213. wave.CanCollide = false
  1214. wave.Locked = true
  1215. wave.Size = Vector3.new(1, 1, 1)
  1216. wave.TopSurface = "Smooth"
  1217. wave.BottomSurface = "Smooth"
  1218. wave.Transparency = 0.35
  1219. wave.CFrame = fx.CFrame
  1220. wm = Instance.new("SpecialMesh", wave)
  1221. wm.MeshType = "Sphere"
  1222. wm.Scale = Vector3.new(1,1,1)
  1223. coroutine.wrap(function()
  1224. for i = 1, 18, 1 do
  1225. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1226. --wave.Size = wm.Scale
  1227. wave.CFrame = fx.CFrame
  1228. wave.Transparency = i/14
  1229. wait()
  1230. end
  1231. wait()
  1232. wave:Destroy()
  1233. end)()
  1234. elseif Transforming == false then
  1235. wait()
  1236. end
  1237. end
  1238.  
  1239. for i = 1, 100 do rs:wait()
  1240. fx.CFrame = torso.CFrame
  1241. end
  1242.  
  1243. Spawn(function()
  1244. while wait(1) do
  1245. GroundWave()
  1246. end
  1247. end)
  1248.  
  1249. wait(4)
  1250.  
  1251. Transforming = false
  1252.  
  1253. for i = 1, 20 do rs:wait()
  1254. fx.Transparency = fx.Transparency + (1/20)
  1255. fx.CFrame = torso.CFrame
  1256. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  1257. rs:wait()
  1258. end
  1259.  
  1260. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1261. local wave = Instance.new("Part", torso)
  1262. wave.BrickColor = BrickColor.new("Royal purple")
  1263. wave.Anchored = true
  1264. wave.CanCollide = false
  1265. wave.Locked = true
  1266. wave.Size = Vector3.new(1, 1, 1)
  1267. wave.TopSurface = "Smooth"
  1268. wave.BottomSurface = "Smooth"
  1269. wave.Transparency = 0.35
  1270. wave.CFrame = HandCF
  1271. wm = Instance.new("SpecialMesh", wave)
  1272. wm.MeshId = "rbxassetid://3270017"
  1273. coroutine.wrap(function()
  1274. for i = 1, 14, 1 do
  1275. wm.Scale = Vector3.new(10 + i*10.1, 10 + i*10.1, 10)
  1276. wave.Size = wm.Scale
  1277. wave.CFrame = HandCF
  1278. wave.Transparency = i/14
  1279. wait()
  1280. end
  1281. wait()
  1282. wave:Destroy()
  1283. end)()
  1284. hum.WalkSpeed = 50
  1285. ----------------------------------------------------
  1286. Blast = function()
  1287. local Colors = {"Royal purple", "Royal purple"}
  1288. local wave = Instance.new("Part", torso)
  1289. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1290. wave.Anchored = true
  1291. wave.CanCollide = false
  1292. wave.Locked = true
  1293. wave.Size = Vector3.new(1, 1, 1)
  1294. wave.TopSurface = "Smooth"
  1295. wave.BottomSurface = "Smooth"
  1296. wave.Transparency = 0.35
  1297. wave.CFrame = rarm.CFrame
  1298. wm = Instance.new("SpecialMesh", wave)
  1299. wm.MeshType = "Sphere"
  1300. wm.Scale = Vector3.new(1,1,1)
  1301. z = Instance.new("Sound",wave)
  1302. z.SoundId = "rbxassetid://237035051"
  1303. z.Volume = 1
  1304. z.Pitch = .9
  1305. z:Play()
  1306. coroutine.wrap(function()
  1307. for i = 1, 30, 1 do
  1308. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1309. --wave.Size = wm.Scale
  1310. wave.CFrame = rarm.CFrame
  1311. wave.Transparency = (1/14)
  1312. rs:wait()
  1313. end
  1314. rs:wait()
  1315. wave:Destroy()
  1316. z:Destroy()
  1317. end)()
  1318. end
  1319. ----------------------------------------------------
  1320. rarm.Touched:connect(function(ht)
  1321. hit = ht.Parent
  1322. if ht and hit:IsA("Model") then
  1323. if hit:FindFirstChild("Humanoid") then
  1324. if hit.Name ~= p.Name then
  1325. if Debounces.RPunch == true and Debounces.RPunched == false then
  1326. Debounces.RPunched = true
  1327. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1328. if Debounces.ks==true then
  1329. z = Instance.new("Sound",hed)
  1330. z.SoundId = "rbxassetid://169380525"
  1331. z.Pitch = ptz[math.random(1,#ptz)]
  1332. z.Volume = 1
  1333. z:Play()
  1334. end
  1335. wait(.2)
  1336. Debounces.RPunched = false
  1337. end
  1338. end
  1339. end
  1340. elseif ht and hit:IsA("Hat") then
  1341. if hit.Parent.Name ~= p.Name then
  1342. if hit.Parent:FindFirstChild("Humanoid") then
  1343. if Debounces.RPunch == true and Debounces.RPunched == false then
  1344. Debounces.RPunched = true
  1345. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1346. if Debounces.ks==true then
  1347. z = Instance.new("Sound",hed)
  1348. z.SoundId = "rbxassetid://169380525"
  1349. z.Pitch = ptz[math.random(1,#ptz)]
  1350. z.Volume = 1
  1351. z:Play()
  1352. end
  1353. wait(.2)
  1354. Debounces.RPunched = false
  1355. end
  1356. end
  1357. end
  1358. end
  1359. end)
  1360. rarm.Touched:connect(function(ht)
  1361. hit = ht.Parent
  1362. if ht and hit:IsA("Model") then
  1363. if hit:FindFirstChild("Humanoid") then
  1364. if hit.Name ~= p.Name then
  1365. if Debounces.RPunch == true and Debounces.RPunched == false then
  1366. Debounces.RPunched = true
  1367. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1368. if Debounces.ks==true then
  1369. z = Instance.new("Sound",hed)
  1370. z.SoundId = "rbxassetid://169380525"
  1371. z.Pitch = ptz[math.random(1,#ptz)]
  1372. z.Volume = 1
  1373. z:Play()
  1374. end
  1375. wait(.2)
  1376. Debounces.RPunched = false
  1377. end
  1378. end
  1379. end
  1380. elseif ht and hit:IsA("Hat") then
  1381. if hit.Parent.Name ~= p.Name then
  1382. if hit.Parent:FindFirstChild("Humanoid") then
  1383. if Debounces.RPunch == true and Debounces.RPunched == false then
  1384. Debounces.RPunched = true
  1385. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1386. if Debounces.ks==true then
  1387. z = Instance.new("Sound",hed)
  1388. z.SoundId = "rbxassetid://169380525"
  1389. z.Pitch = ptz[math.random(1,#ptz)]
  1390. z.Volume = 1
  1391. z:Play()
  1392. end
  1393. wait(.2)
  1394. Debounces.RPunched = false
  1395. end
  1396. end
  1397. end
  1398. end
  1399. end)
  1400. larm.Touched:connect(function(ht)
  1401. hit = ht.Parent
  1402. if ht and hit:IsA("Model") then
  1403. if hit:FindFirstChild("Humanoid") then
  1404. if hit.Name ~= p.Name then
  1405. if Debounces.LPunch == true and Debounces.LPunched == false then
  1406. Debounces.LPunched = true
  1407. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1408. if Debounces.ks2==true then
  1409. z = Instance.new("Sound",hed)
  1410. z.SoundId = "rbxassetid://169380525"
  1411. z.Pitch = ptz[math.random(1,#ptz)]
  1412. z.Volume = 1
  1413. z:Play()
  1414. end
  1415. wait(.2)
  1416. Debounces.LPunched = false
  1417. end
  1418. end
  1419. end
  1420. elseif ht and hit:IsA("Hat") then
  1421. if hit.Parent.Name ~= p.Name then
  1422. if hit.Parent:FindFirstChild("Humanoid") then
  1423. if Debounces.LPunch == true and Debounces.LPunched == false then
  1424. Debounces.LPunched = true
  1425. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1426. if Debounces.ks2==true then
  1427. z = Instance.new("Sound",hed)
  1428. z.SoundId = "rbxassetid://169380525"
  1429. z.Pitch = ptz[math.random(1,#ptz)]
  1430. z.Volume = 1
  1431. z:Play()
  1432. end
  1433. wait(.2)
  1434. Debounces.LPunched = false
  1435. end
  1436. end
  1437. end
  1438. end
  1439. end)
  1440. larm.Touched:connect(function(ht)
  1441. hit = ht.Parent
  1442. if ht and hit:IsA("Model") then
  1443. if hit:FindFirstChild("Humanoid") then
  1444. if hit.Name ~= p.Name then
  1445. if Debounces.LPunch == true and Debounces.LPunched == false then
  1446. Debounces.LPunched = true
  1447. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1448. if Debounces.ks2==true then
  1449. z = Instance.new("Sound",hed)
  1450. z.SoundId = "rbxassetid://169380525"
  1451. z.Pitch = ptz[math.random(1,#ptz)]
  1452. z.Volume = 1
  1453. z:Play()
  1454. end
  1455. wait(.2)
  1456. Debounces.LPunched = false
  1457. end
  1458. end
  1459. end
  1460. elseif ht and hit:IsA("Hat") then
  1461. if hit.Parent.Name ~= p.Name then
  1462. if hit.Parent:FindFirstChild("Humanoid") then
  1463. if Debounces.LPunch == true and Debounces.LPunched == false then
  1464. Debounces.LPunched = true
  1465. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1466. if Debounces.ks2==true then
  1467. z = Instance.new("Sound",hed)
  1468. z.SoundId = "rbxassetid://169380525"
  1469. z.Pitch = ptz[math.random(1,#ptz)]
  1470. z.Volume = 1
  1471. z:Play()
  1472. end
  1473. wait(.2)
  1474. Debounces.LPunched = false
  1475. end
  1476. end
  1477. end
  1478. end
  1479. end)
  1480.  
  1481. ----------------------------------------------------
  1482. mod4 = Instance.new("Model",char)
  1483.  
  1484. ptez = {0.7, 0.8, 0.9, 1}
  1485.  
  1486. function FindNearestTorso(Position,Distance,SinglePlayer)
  1487. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1488. local List = {}
  1489. for i,v in pairs(workspace:GetChildren())do
  1490. if v:IsA("Model")then
  1491. if v:findFirstChild("Torso")then
  1492. if v ~= char then
  1493. if(v.Torso.Position -Position).magnitude <= Distance then
  1494. table.insert(List,v)
  1495. end
  1496. end
  1497. end
  1498. end
  1499. end
  1500. return List
  1501. end
  1502.  
  1503. function Punch()
  1504. part=Instance.new('Part',mod4)
  1505. part.Anchored=true
  1506. part.CanCollide=false
  1507. part.FormFactor='Custom'
  1508. part.Size=Vector3.new(.2,.2,.2)
  1509. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1510. part.Transparency=.7
  1511. part.BrickColor=BrickColor.new('Royal purple')
  1512. mesh=Instance.new('SpecialMesh',part)
  1513. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1514. mesh.Scale=Vector3.new(3,3,3)
  1515. part2=Instance.new('Part',mod4)
  1516. part2.Anchored=true
  1517. part2.CanCollide=false
  1518. part2.FormFactor='Custom'
  1519. part2.Size=Vector3.new(.2,.2,.2)
  1520. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1521. part2.Transparency=.7
  1522. part2.BrickColor=BrickColor.new('Royal purple')
  1523. mesh2=Instance.new('SpecialMesh',part2)
  1524. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1525. mesh2.Scale=Vector3.new(3,1.5,3)
  1526. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1527. if v:FindFirstChild('Humanoid') then
  1528. v.Humanoid:TakeDamage(math.huge)
  1529. end
  1530. end
  1531. coroutine.resume(coroutine.create(function()
  1532. for i=0,0.62,0.4 do
  1533. wait()
  1534. part.CFrame=part.CFrame
  1535. part.Transparency=i
  1536. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1537. part2.CFrame=part2.CFrame
  1538. part2.Transparency=i
  1539. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1540. end
  1541. part.Parent=nil
  1542. part2.Parent=nil
  1543. end))
  1544. end
  1545. ----------------------------------------------------
  1546. rarm.Touched:connect(function(ht)
  1547. hit = ht.Parent
  1548. if ht and hit:IsA("Model") then
  1549. if hit:FindFirstChild("Humanoid") then
  1550. if hit.Name ~= p.Name then
  1551. if Debounces.RPunch == true and Debounces.RPunched == false then
  1552. Debounces.RPunched = true
  1553. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1554. if Debounces.ks==true then
  1555. z = Instance.new("Sound",hed)
  1556. z.SoundId = "rbxassetid://169380525"
  1557. z.Pitch = ptz[math.random(1,#ptz)]
  1558. z.Volume = 1
  1559. z:Play()
  1560. end
  1561. wait(.2)
  1562. Debounces.RPunched = false
  1563. end
  1564. end
  1565. end
  1566. elseif ht and hit:IsA("Hat") then
  1567. if hit.Parent.Name ~= p.Name then
  1568. if hit.Parent:FindFirstChild("Humanoid") then
  1569. if Debounces.RPunch == true and Debounces.RPunched == false then
  1570. Debounces.RPunched = true
  1571. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1572. if Debounces.ks==true then
  1573. z = Instance.new("Sound",hed)
  1574. z.SoundId = "rbxassetid://169380525"
  1575. z.Pitch = ptz[math.random(1,#ptz)]
  1576. z.Volume = 1
  1577. z:Play()
  1578. end
  1579. wait(.2)
  1580. Debounces.RPunched = false
  1581. end
  1582. end
  1583. end
  1584. end
  1585. end)
  1586. larm.Touched:connect(function(ht)
  1587. hit = ht.Parent
  1588. if ht and hit:IsA("Model") then
  1589. if hit:FindFirstChild("Humanoid") then
  1590. if hit.Name ~= p.Name then
  1591. if Debounces.LPunch == true and Debounces.LPunched == false then
  1592. Debounces.LPunched = true
  1593. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1594. if Debounces.ks2==true then
  1595. z = Instance.new("Sound",hed)
  1596. z.SoundId = "rbxassetid://169380525"
  1597. z.Pitch = ptz[math.random(1,#ptz)]
  1598. z.Volume = 1
  1599. z:Play()
  1600. end
  1601. wait(.2)
  1602. Debounces.LPunched = false
  1603. end
  1604. end
  1605. end
  1606. elseif ht and hit:IsA("Hat") then
  1607. if hit.Parent.Name ~= p.Name then
  1608. if hit.Parent:FindFirstChild("Humanoid") then
  1609. if Debounces.LPunch == true and Debounces.LPunched == false then
  1610. Debounces.LPunched = true
  1611. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1612. if Debounces.ks2==true then
  1613. z = Instance.new("Sound",hed)
  1614. z.SoundId = "rbxassetid://169380525"
  1615. z.Pitch = ptz[math.random(1,#ptz)]
  1616. z.Volume = 1
  1617. z:Play()
  1618. end
  1619. wait(.2)
  1620. Debounces.LPunched = false
  1621. end
  1622. end
  1623. end
  1624. end
  1625. end)
  1626. ----------------------------------------------------
  1627. local player = game.Players.LocalPlayer
  1628. local pchar = player.Character
  1629. local mouse = player:GetMouse()
  1630. local cam = workspace.CurrentCamera
  1631.  
  1632. local rad = math.rad
  1633.  
  1634. local keysDown = {}
  1635. local flySpeed = 0
  1636. local MAX_FLY_SPEED = 200
  1637.  
  1638. local canFly = false
  1639. local flyToggled = false
  1640.  
  1641. local forward, side = 0, 0
  1642. local lastForward, lastSide = 0, 0
  1643.  
  1644. local floatBP = Instance.new("BodyPosition")
  1645. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1646. local flyBV = Instance.new("BodyVelocity")
  1647. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1648. local turnBG = Instance.new("BodyGyro")
  1649. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1650.  
  1651. mouse.KeyDown:connect(function(key)
  1652. keysDown[key] = true
  1653.  
  1654. if key == "f" then
  1655. flyToggled = not flyToggled
  1656.  
  1657. if not flyToggled then
  1658. stanceToggle = "Normal"
  1659. floatBP.Parent = nil
  1660. flyBV.Parent = nil
  1661. turnBG.Parent = nil
  1662. root.Velocity = Vector3.new()
  1663. pchar.Humanoid.PlatformStand = false
  1664. end
  1665. end
  1666.  
  1667. end)
  1668. mouse.KeyUp:connect(function(key)
  1669. keysDown[key] = nil
  1670. end)
  1671.  
  1672. local function updateFly()
  1673.  
  1674. if not flyToggled then return end
  1675.  
  1676. lastForward = forward
  1677. lastSide = side
  1678.  
  1679. forward = 0
  1680. side = 0
  1681.  
  1682. if keysDown.w then
  1683. forward = forward + 1
  1684. end
  1685. if keysDown.s then
  1686. forward = forward - 1
  1687. end
  1688. if keysDown.a then
  1689. side = side - 1
  1690. end
  1691. if keysDown.d then
  1692. side = side + 1
  1693. end
  1694.  
  1695. canFly = (forward ~= 0 or side ~= 0)
  1696.  
  1697. if canFly then
  1698. stanceToggle = "Floating"
  1699. turnBG.Parent = root
  1700. floatBP.Parent = nil
  1701. flyBV.Parent = root
  1702.  
  1703. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1704. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1705. else
  1706. floatBP.position = root.Position
  1707. floatBP.Parent = root
  1708.  
  1709. flySpeed = flySpeed - 1
  1710. if flySpeed < 0 then flySpeed = 0 end
  1711. end
  1712.  
  1713. local camCF = cam.CoordinateFrame
  1714. local in_forward = canFly and forward or lastForward
  1715. local in_side = canFly and side or lastSide
  1716.  
  1717. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1718. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1719.  
  1720. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1721. 0)
  1722. end
  1723.  
  1724. game:service'RunService'.RenderStepped:connect(function()
  1725. if flyToggled then
  1726. pchar.Humanoid.PlatformStand = true
  1727. end
  1728. updateFly()
  1729. end)
  1730. -------------------------------
  1731. mouse.KeyDown:connect(function(key)
  1732. if key == "q" then
  1733. if Debounces.CanAttack == true then
  1734. Debounces.CanAttack = false
  1735. Debounces.NoIdl = true
  1736. Debounces.on = true
  1737. function FindNearestTorso(Position,Distance,SinglePlayer)
  1738. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1739. local List = {}
  1740. for i,v in pairs(workspace:GetChildren())do
  1741. if v:IsA("Model")then
  1742. if v:findFirstChild("Torso")then
  1743. if v ~= char then
  1744. if(v.Torso.Position -Position).magnitude <= Distance then
  1745. table.insert(List,v)
  1746. end
  1747. end
  1748. end
  1749. end
  1750. end
  1751. return List
  1752. end
  1753. z = Instance.new("Sound",hed)
  1754. z.SoundId = "rbxassetid://232213955"
  1755. z.Pitch = 1
  1756. z.Volume = 1
  1757. wait(0.2)
  1758. z:Play()
  1759. sp = Instance.new("Part",rarm)
  1760. sp.Anchored = true
  1761. sp.CanCollide = false
  1762. sp.Locked = true
  1763. sp.Transparency = 0
  1764. sp.Material = "Neon"
  1765. sp.Size = Vector3.new(1,1,1)
  1766. sp.TopSurface = "SmoothNoOutlines"
  1767. sp.BottomSurface = "SmoothNoOutlines"
  1768. sp.BrickColor = BrickColor.new("Dark indigo")
  1769. spm = Instance.new("SpecialMesh",sp)
  1770. spm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1771. spm.Scale = Vector3.new(21,21,21)
  1772. sp2 = Instance.new("Part", rarm)
  1773. sp2.Name = "Energy"
  1774. sp2.BrickColor = BrickColor.new("Dark indigo")
  1775. sp2.Size = Vector3.new(1, 1, 1)
  1776. sp2.Shape = "Ball"
  1777. sp2.CanCollide = false
  1778. sp2.Anchored = true
  1779. sp2.Locked = true
  1780. sp2.TopSurface = 0
  1781. sp2.BottomSurface = 0
  1782. sp2.Transparency = 1
  1783. spm2 = Instance.new("SpecialMesh",sp2)
  1784. spm2.MeshId = "rbxassetid://9982590"
  1785. spm2.Scale = Vector3.new(2,2,2)
  1786. for i = 1, 20 do
  1787. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1788. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1789. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1790. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1791. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1792. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1793. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1794. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1795. if Debounces.on == false then break end
  1796. rs:wait()
  1797. end
  1798. for i = 1, 100, 20 do rs:wait()
  1799. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1800. end
  1801. for i = 1, 20 do
  1802. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1803. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1804. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1805. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1806. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1807. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1808. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1809. if Debounces.on == false then break end
  1810. rs:wait()
  1811. end
  1812. sp.Transparency = 1
  1813. for i = 1, 20 do
  1814. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1815. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1816. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1817. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1818. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1819. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1820. if Debounces.on == false then break end
  1821. rs:wait()
  1822. end
  1823. wait(1)
  1824. sp.Transparency = 0
  1825. sp2.Transparency = 0.84
  1826. for i = 1, 20 do
  1827. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1828. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1829. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1830. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1831. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1832. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1833. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1834. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1835. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1836. if Debounces.on == false then break end
  1837. rs:wait()
  1838. end
  1839. for i = 1, 2880, 50 do
  1840. rs:wait()
  1841. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1842. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1843. rs:wait()
  1844. end
  1845. sp:Destroy()
  1846. sp2:Destroy()
  1847. local X = Instance.new("Part",char)
  1848. local O = Instance.new("ObjectValue",X)
  1849. O.Name = "creator"
  1850. X.Locked = true
  1851. X.Name = "Shell"
  1852. X.Anchored = false
  1853. X.CanCollide = false
  1854. X.Transparency = 0
  1855. X.Reflectance = 0
  1856. X.BottomSurface = 0
  1857. X.TopSurface = 0
  1858. X.Shape = 0
  1859. local V = Instance.new("ObjectValue",X)
  1860. V.Value = char
  1861. V.Name = "creator"
  1862. X.BrickColor = BrickColor.new("Royal purple")
  1863. X.Size = Vector3.new(2,2,2)
  1864. X.Material = "Neon"
  1865. local Z = Instance.new("SpecialMesh",X)
  1866. Z.MeshType = "Sphere"
  1867. Z.Scale = Vector3.new(0.5,0.5,1)
  1868. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1869. local bv = Instance.new("BodyVelocity",X)
  1870. bv.maxForce = Vector3.new(99999,99999,99999)
  1871. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1872. bv.velocity = X.CFrame.lookVector*65
  1873.  
  1874. Explode = X.Touched:connect(function(hit)
  1875. if hit ~= char and hit.Name ~= "Shell" then
  1876. local cf = X.CFrame
  1877. bv:Destroy()
  1878. X.Anchored = true
  1879. Z:Remove()
  1880. Explode:disconnect()
  1881. X.Size = Vector3.new(3,3,3)
  1882. X.Touched:connect(function(hit) end)
  1883. X.CanCollide = false
  1884. local part3 = Instance.new("Part", rarm)
  1885. part3.Anchored=true
  1886. part3.CanCollide=false
  1887. part3.Locked = true
  1888. part3.TopSurface = "SmoothNoOutlines"
  1889. part3.BottomSurface = "SmoothNoOutlines"
  1890. part3.FormFactor='Custom'
  1891. part3.Size=Vector3.new(1,1, 1)
  1892. part3.CFrame=X.CFrame
  1893. part3.Transparency=0
  1894. part3.BrickColor=BrickColor.new("Dark indigo")
  1895. local mesh3 = Instance.new("SpecialMesh",part3)
  1896. mesh3.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1897. mesh3.Scale = Vector3.new(1,1,1)
  1898. --debris:AddItem(X,8)
  1899. local part4 = Instance.new("Part", rarm)
  1900. part4.Material = "Neon"
  1901. part4.Anchored=true
  1902. part4.CanCollide=false
  1903. part4.Locked = true
  1904. part4.TopSurface = "SmoothNoOutlines"
  1905. part4.BottomSurface = "SmoothNoOutlines"
  1906. part4.FormFactor='Custom'
  1907. part4.Size=Vector3.new(1,1, 1)
  1908. part4.CFrame=X.CFrame
  1909. part4.Transparency=0
  1910. part4.BrickColor=BrickColor.new("Dark indigo")
  1911. local mesh4 = Instance.new("SpecialMesh",part4)
  1912. mesh4.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1913. mesh4.Scale = Vector3.new(.5,.5,.5)
  1914. local part7 = Instance.new("Part", rarm)
  1915. part7.Material = "Neon"
  1916. part7.Anchored=true
  1917. part7.CanCollide=false
  1918. part7.Locked = true
  1919. part7.TopSurface = "SmoothNoOutlines"
  1920. part7.BottomSurface = "SmoothNoOutlines"
  1921. part7.FormFactor='Custom'
  1922. part7.Size=Vector3.new(1,1, 1)
  1923. part7.CFrame=X.CFrame
  1924. part7.Transparency=0
  1925. part7.BrickColor=BrickColor.new("Dark indigo")
  1926. local mesh7 = Instance.new("SpecialMesh",part7)
  1927. mesh7.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1928. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1929. --[[X.Touched:connect(function(ht)
  1930. hit = ht.Parent
  1931. if ht and hit:IsA("Model") then
  1932. if hit:FindFirstChild("Humanoid") then
  1933. if hit.Name ~= p.Name then
  1934. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1935. wait(.3)
  1936. end
  1937. end
  1938. elseif ht and hit:IsA("Hat") then
  1939. if hit.Parent.Name ~= p.Name then
  1940. if hit.Parent:FindFirstChild("Humanoid") then
  1941. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1942. wait(.3)
  1943. end
  1944. end
  1945. end
  1946. end)
  1947. part3.Touched:connect(function(ht)
  1948. hit = ht.Parent
  1949. if ht and hit:IsA("Model") then
  1950. if hit:FindFirstChild("Humanoid") then
  1951. if hit.Name ~= p.Name then
  1952. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1953. wait(.3)
  1954. end
  1955. end
  1956. elseif ht and hit:IsA("Hat") then
  1957. if hit.Parent.Name ~= p.Name then
  1958. if hit.Parent:FindFirstChild("Humanoid") then
  1959. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1960. wait(.3)
  1961. end
  1962. end
  1963. end
  1964. end)]]--
  1965. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1966. if v:FindFirstChild('Humanoid') then
  1967. v.Humanoid:TakeDamage(math.huge)
  1968. v.Humanoid.PlatformStand = true
  1969. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1970. end
  1971. end
  1972.  
  1973. local acos = math.acos
  1974. local sqrt = math.sqrt
  1975. local Vec3 = Vector3.new
  1976. local fromAxisAngle = CFrame.fromAxisAngle
  1977.  
  1978. local function toAxisAngle(CFr)
  1979. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1980. local Angle = math.acos((R00+R11+R22-1)/2)
  1981. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1982. A = A == 0 and 0.00001 or A
  1983. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1984. B = B == 0 and 0.00001 or B
  1985. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1986. C = C == 0 and 0.00001 or C
  1987. local x = (R21-R12)/sqrt(A)
  1988. local y = (R02-R20)/sqrt(B)
  1989. local z = (R10-R01)/sqrt(C)
  1990. return Vec3(x,y,z),Angle
  1991. end
  1992.  
  1993. function ApplyTrig(Num,Func)
  1994. local Min,Max = Func(0),Func(1)
  1995. local i = Func(Num)
  1996. return (i-Min)/(Max-Min)
  1997. end
  1998.  
  1999. function LerpCFrame(CFrame1,CFrame2,Num)
  2000. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  2001. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  2002. end
  2003.  
  2004. function Crater(Torso,Radius)
  2005. Spawn(function()
  2006. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  2007. local Ignore = {}
  2008. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  2009. if v.Character ~= nil then
  2010. Ignore[#Ignore+1] = v.Character
  2011. end
  2012. end
  2013. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  2014. if Hit == nil then return end
  2015. local Parts = {}
  2016. for i = 1,360,10 do
  2017. local P = Instance.new("Part",Torso.Parent)
  2018. P.Anchored = true
  2019. P.FormFactor = "Custom"
  2020. P.BrickColor = Hit.BrickColor
  2021. P.Material = Hit.Material
  2022. P.TopSurface = "Smooth"
  2023. P.BottomSurface = "Smooth"
  2024. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  2025. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2026. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  2027. if math.random(0,5) == 0 then -- rubble
  2028. local P = Instance.new("Part",Torso.Parent)
  2029. P.Anchored = true
  2030. P.FormFactor = "Custom"
  2031. P.BrickColor = Hit.BrickColor
  2032. P.Material = Hit.Material
  2033. P.TopSurface = "Smooth"
  2034. P.BottomSurface = "Smooth"
  2035. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  2036. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2037. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  2038. end
  2039. end
  2040. for i = 0,1,0.05 do
  2041. for i2,v in pairs(Parts) do
  2042. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  2043. end
  2044. wait(0.02)
  2045. end
  2046. for i,v in pairs(Parts) do
  2047. if v[1].Size.X > 2.1 then
  2048. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  2049. end
  2050. v[1].Anchored = false
  2051. end
  2052. for i = 0,1,0.05 do
  2053. for i2,v in pairs(Parts) do
  2054. v[1].Transparency = i
  2055. if i == 1 then
  2056. v[1]:Destroy()
  2057. elseif i >= 0.25 then
  2058. v[1].CanCollide = false
  2059. end
  2060. end
  2061. wait(0.02)
  2062. end
  2063. Parts = nil
  2064. end)
  2065. end
  2066.  
  2067. ROW = function(out, trans, s, wt, t, ang, plus)
  2068. for i = 1, 360, 360/t do
  2069. local c = Instance.new("Part", game.Workspace)
  2070. c.FormFactor = 3
  2071. c.TopSurface = 0
  2072. c.BottomSurface = 0
  2073. c.Size = s
  2074. c.Anchored = true
  2075. c.CanCollide = wt
  2076. c.Material=workspace.Base.Material
  2077. c.Transparency = trans
  2078. c.BrickColor = workspace.Base.BrickColor
  2079. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  2080. c.Locked=true
  2081. game.Debris:AddItem(c,15)
  2082. end
  2083. end
  2084.  
  2085. Part = function(x,y,z,color,tr,cc,an,parent)
  2086. local p = Instance.new('Part',parent or Weapon)
  2087. p.formFactor = 'Custom'
  2088. p.Size = Vector3.new(x,y,z)
  2089. p.BrickColor = BrickColor.new(color)
  2090. p.CanCollide = cc
  2091. p.Transparency = tr
  2092. p.Anchored = an
  2093. p.TopSurface,p.BottomSurface = 0,0
  2094. p.Locked=true
  2095. p:BreakJoints()
  2096. return p end
  2097.  
  2098. Mesh = function(par,num,x,y,z)
  2099. local msh = _
  2100. if num == 1 then msh = Instance.new("CylinderMesh",par)
  2101. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  2102. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  2103. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  2104. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  2105. end msh.Scale = Vector3.new(x,y,z)
  2106. return msh end
  2107.  
  2108. function explosion(col1,col2,cfr,sz,rng,dmg)
  2109. local a= Part(1,1,1,col1,.5,false,true,workspace)
  2110. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  2111. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  2112. v1,v2,v3=sz.x,sz.y,sz.z
  2113. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  2114. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  2115. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  2116. a.CFrame=cfr
  2117. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2118. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2119.  
  2120. Spawn(function()
  2121. while wait() do
  2122. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  2123. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  2124. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  2125. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  2126. a.Transparency=a.Transparency+0.05
  2127. a2.Transparency=a2.Transparency+0.05
  2128. a3.Transparency=a3.Transparency+0.05
  2129. end
  2130. end)
  2131. end
  2132.  
  2133. Crater(X,20)
  2134. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  2135. z = Instance.new("Sound",X)
  2136. z.SoundId = "rbxassetid://231917744"
  2137. z.Pitch = .5
  2138. z.Volume = 10
  2139. z1 = Instance.new("Sound",X)
  2140. z1.SoundId = "rbxassetid://231917744"
  2141. z1.Pitch = .5
  2142. z1.Volume = 10
  2143. z2 = Instance.new("Sound",X)
  2144. z2.SoundId = "rbxassetid://231917744"
  2145. z2.Pitch = .5
  2146. z2.Volume = 10
  2147. z3 = Instance.new("Sound",X)
  2148. z3.SoundId = "rbxassetid://245537790"
  2149. z3.Pitch = .7
  2150. z3.Volume = 1
  2151. z4 = Instance.new("Sound",X)
  2152. z4.SoundId = "rbxassetid://245537790"
  2153. z4.Pitch = .7
  2154. z4.Volume = 1
  2155. wait(0.1)
  2156. z:Play()
  2157. z1:Play()
  2158. z2:Play()
  2159. z3:Play()
  2160. z4:Play()
  2161.  
  2162. local part=Instance.new('Part',rarm)
  2163. part.Anchored=true
  2164. part.CanCollide=false
  2165. part.Locked = true
  2166. part.FormFactor='Custom'
  2167. part.Size=Vector3.new(1,1,1)
  2168. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2169. part.Transparency=0
  2170. part.BrickColor=BrickColor.new('Dark indigo')
  2171. local mesh=Instance.new('SpecialMesh',part)
  2172. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2173. mesh.Scale=Vector3.new(2,2,2)
  2174. local part2=part:clone()
  2175. part2.Parent = rarm
  2176. part2.BrickColor=BrickColor.new("Dark indigo")
  2177. local part5=part:clone()
  2178. part5.Parent = rarm
  2179. part5.BrickColor=BrickColor.new("Dark indigo")
  2180. local part6=part:clone()
  2181. part6.Parent = rarm
  2182. part6.BrickColor=BrickColor.new("Dark indigo")
  2183. local mesh2=mesh:clone()
  2184. mesh2.Parent=part2
  2185. mesh2.Scale=Vector3.new(3, 3, 3)
  2186. local mesh5=mesh:clone()
  2187. mesh5.Parent=part5
  2188. mesh5.Scale=Vector3.new(3, 3, 3)
  2189. local mesh6=mesh:clone()
  2190. mesh6.Parent=part6
  2191. mesh6.Scale=Vector3.new(3, 3, 3)
  2192. local blast = Instance.new("Part", rarm)
  2193. blast.BrickColor = BrickColor.new("Dark indigo")
  2194. blast.Anchored = true
  2195. blast.CanCollide = false
  2196. blast.Locked = true
  2197. blast.Size = Vector3.new(1, 1, 1)
  2198. blast.TopSurface = "Smooth"
  2199. blast.BottomSurface = "Smooth"
  2200. blast.Transparency = 0
  2201. blast.CFrame = HandCF
  2202. local bm = Instance.new("SpecialMesh", blast)
  2203. bm.Scale = Vector3.new(5,1,5)
  2204. bm.MeshId = "rbxassetid://156292343"
  2205. local blast2 = Instance.new("Part", rarm)
  2206. blast2.BrickColor = BrickColor.new("Dark indigo")
  2207. blast2.Anchored = true
  2208. blast2.CanCollide = false
  2209. blast2.Locked = true
  2210. blast2.Size = Vector3.new(1, 1, 1)
  2211. blast2.TopSurface = "Smooth"
  2212. blast2.BottomSurface = "Smooth"
  2213. blast2.Transparency = 0
  2214. blast2.CFrame = HandCF
  2215. local bm2 = Instance.new("SpecialMesh", blast2)
  2216. bm2.Scale = Vector3.new(3,1,3)
  2217. bm2.MeshId = "rbxassetid://156292343"
  2218. local blast3 = Instance.new("Part", rarm)
  2219. blast3.BrickColor = BrickColor.new("Royal purple")
  2220. blast3.Anchored = true
  2221. blast3.CanCollide = false
  2222. blast3.Locked = true
  2223. blast3.Size = Vector3.new(1, 1, 1)
  2224. blast3.TopSurface = "Smooth"
  2225. blast3.BottomSurface = "Smooth"
  2226. blast3.Transparency = 0
  2227. blast3.CFrame = HandCF
  2228. local bm3 = Instance.new("SpecialMesh", blast3)
  2229. bm3.Scale = Vector3.new(3,1,3)
  2230. bm3.MeshId = "rbxassetid://3270017"
  2231. for i = 1,120 do rs:wait()
  2232. X.Transparency = X.Transparency + (1/120)
  2233. part.Transparency = part.Transparency + (1/120)
  2234. part2.Transparency = part2.Transparency + (1/120)
  2235. part3.Transparency = part3.Transparency + (1/120)
  2236. part4.Transparency = part4.Transparency + (1/120)
  2237. part5.Transparency = part5.Transparency + (1/120)
  2238. part6.Transparency = part6.Transparency + (1/120)
  2239. part7.Transparency = part7.Transparency + (1/120)
  2240. blast.Transparency = blast.Transparency + (1/120)
  2241. blast2.Transparency = blast2.Transparency + (1/120)
  2242. blast3.Transparency = blast3.Transparency + (1/120)
  2243. X.Size = X.Size + Vector3.new(.8,.8,.8)
  2244. --part3.Size = part3.Size + Vector3.new(3,3,3)
  2245. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  2246. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  2247. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  2248. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  2249. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  2250. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  2251. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  2252. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  2253. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  2254. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  2255. X.CFrame = cf
  2256. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2257. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2258. part3.CFrame=X.CFrame
  2259. part4.CFrame=X.CFrame
  2260. part7.CFrame=X.CFrame
  2261. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2262. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2263. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2264. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2265. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2266. rs:wait()
  2267. end
  2268. X:Destroy()
  2269. part:Destroy()
  2270. part2:Destroy()
  2271. part3:Destroy()
  2272. part4:Destroy()
  2273. part5:Destroy()
  2274. part6:Destroy()
  2275. blast:Destroy()
  2276. blast2:Destroy()
  2277. blast3:Destroy()
  2278. z:Destroy()
  2279. z1:Destroy()
  2280. z2:Destroy()
  2281. z3:Destroy()
  2282. z4:Destroy()
  2283. end
  2284. end)
  2285. for i = 1, 20 do
  2286. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2287. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2288. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2289. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2290. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2291. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2292. if Debounces.on == false then break end
  2293. rs:wait()
  2294. end
  2295. if Debounces.CanAttack == false then
  2296. Debounces.CanAttack = true
  2297. Debounces.NoIdl = false
  2298. Debounces.on = false
  2299. end
  2300. end
  2301. end
  2302. end)
  2303. ----------------------------------------------------
  2304. mouse.KeyDown:connect(function(key)
  2305. if key == "e" then
  2306. if Debounces.CanAttack == true then
  2307. Debounces.CanAttack = false
  2308. Debounces.on = true
  2309. Debounces.NoIdl = true
  2310. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2311. z = Instance.new("Sound", rarm)
  2312. z.SoundId = "http://www.roblox.com/asset/?id=853224808"
  2313. z.Volume = 5
  2314. z.Looped = false
  2315. z:Play()
  2316. Debounces.RPunch = true
  2317. Debounces.LPunch = true
  2318. Debounces.ks = true
  2319. Debounces.ks2 = true
  2320. for i = 1, 3 do
  2321. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2322. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2323. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2324. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2325. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2326. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2327. if Debounces.on == false then break end
  2328. wait()
  2329. end
  2330. z2 = Instance.new("Sound", larm)
  2331. z2.SoundId = "http://www.roblox.com/asset/?id="
  2332. z2.Volume = .6
  2333. z2.Pitch = pt[math.random(1,#pt)]
  2334. z2.Looped = false
  2335. z2:Play()
  2336. for i = 1, 3 do
  2337. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2338. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2339. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2340. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2341. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2342. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2343. if Debounces.on == false then break end
  2344. wait()
  2345. end
  2346. z3 = Instance.new("Sound", rarm)
  2347. z3.SoundId = "http://www.roblox.com/asset/?id="
  2348. z3.Volume = 0.6
  2349. z3.Pitch = pt[math.random(1,#pt)]
  2350. z3.Looped = false
  2351. z3:Play()
  2352. for i = 1, 3 do
  2353. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2354. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2355. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2356. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2357. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2358. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2359. if Debounces.on == false then break end
  2360. wait()
  2361. end
  2362. z4 = Instance.new("Sound", larm)
  2363. z4.SoundId = "http://www.roblox.com/asset/?id="
  2364. z4.Volume = .6
  2365. z4.Pitch = pt[math.random(1,#pt)]
  2366. z4.Looped = false
  2367. z4:Play()
  2368. for i = 1, 3 do
  2369. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2370. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2371. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2372. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2373. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2374. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2375. if Debounces.on == false then break end
  2376. wait()
  2377. end
  2378. z5 = Instance.new("Sound", rarm)
  2379. z5.SoundId = "http://www.roblox.com/asset/?id="
  2380. z5.Volume = .6
  2381. z5.Pitch = pt[math.random(1,#pt)]
  2382. z5.Looped = false
  2383. z5:Play()
  2384. for i = 1, 3 do
  2385. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2386. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2387. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2388. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2389. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2390. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2391. if Debounces.on == false then break end
  2392. wait()
  2393. end
  2394. z6 = Instance.new("Sound", larm)
  2395. z6.SoundId = "http://www.roblox.com/asset/?id="
  2396. z6.Volume = .6
  2397. z6.Pitch = pt[math.random(1,#pt)]
  2398. z6.Looped = false
  2399. z6:Play()
  2400. for i = 1, 3 do
  2401. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2402. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2403. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2404. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2405. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2406. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2407. if Debounces.on == false then break end
  2408. wait()
  2409. end
  2410. z7 = Instance.new("Sound", rarm)
  2411. z7.SoundId = "http://www.roblox.com/asset/?id="
  2412. z7.Volume = .6
  2413. z7.Pitch = pt[math.random(1,#pt)]
  2414. z7.Looped = false
  2415. z7:Play()
  2416. for i = 1, 3 do
  2417. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2418. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2419. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2420. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2421. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2422. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2423. if Debounces.on == false then break end
  2424. wait()
  2425. end
  2426. z8 = Instance.new("Sound", larm)
  2427. z8.SoundId = "http://www.roblox.com/asset/?id="
  2428. z8.Volume = .6
  2429. z8.Pitch = pt[math.random(1,#pt)]
  2430. z8.Looped = false
  2431. z8:Play()
  2432. for i = 1, 3 do
  2433. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2434. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2435. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2436. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2437. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2438. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2439. if Debounces.on == false then break end
  2440. wait()
  2441. end
  2442. z9 = Instance.new("Sound", rarm)
  2443. z9.SoundId = "http://www.roblox.com/asset/?id="
  2444. z9.Volume = 0.6
  2445. z9.Pitch = pt[math.random(1,#pt)]
  2446. z9.Looped = false
  2447. z9:Play()
  2448. for i = 1, 3 do
  2449. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2450. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2451. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2452. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2453. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2454. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2455. if Debounces.on == false then break end
  2456. wait()
  2457. end
  2458. z10 = Instance.new("Sound", larm)
  2459. z10.SoundId = "http://www.roblox.com/asset/?id="
  2460. z10.Volume = .6
  2461. z10.Pitch = pt[math.random(1,#pt)]
  2462. z10.Looped = false
  2463. z10:Play()
  2464. for i = 1, 3 do
  2465. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2466. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2467. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2468. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2469. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2470. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2471. if Debounces.on == false then break end
  2472. wait()
  2473. end
  2474. z11 = Instance.new("Sound", rarm)
  2475. z11.SoundId = "http://www.roblox.com/asset/?id="
  2476. z11.Volume = .6
  2477. z11.Pitch = pt[math.random(1,#pt)]
  2478. z11.Looped = false
  2479. z11:Play()
  2480. for i = 1, 3 do
  2481. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2482. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2483. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2484. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2485. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2486. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2487. if Debounces.on == false then break end
  2488. wait()
  2489. end
  2490. z12 = Instance.new("Sound", larm)
  2491. z12.SoundId = "http://www.roblox.com/asset/?id="
  2492. z12.Volume = .6
  2493. z12.Pitch = pt[math.random(1,#pt)]
  2494. z12.Looped = false
  2495. z12:Play()
  2496. for i = 1, 3 do
  2497. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2498. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2499. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2500. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2501. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2502. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2503. if Debounces.on == false then break end
  2504. wait()
  2505. end
  2506. z13 = Instance.new("Sound", rarm)
  2507. z13.SoundId = "http://www.roblox.com/asset/?id="
  2508. z13.Volume = 0.6
  2509. z13.Pitch = pt[math.random(1,#pt)]
  2510. z13.Looped = false
  2511. z13:Play()
  2512. for i = 1, 3 do
  2513. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2514. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2515. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2516. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2517. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2518. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2519. if Debounces.on == false then break end
  2520. wait()
  2521. end
  2522. z14 = Instance.new("Sound", larm)
  2523. z14.SoundId = "http://www.roblox.com/asset/?id="
  2524. z14.Volume = .6
  2525. z14.Pitch = pt[math.random(1,#pt)]
  2526. z14.Looped = false
  2527. z14:Play()
  2528. for i = 1, 3 do
  2529. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2530. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2531. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2532. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2533. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2534. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2535. if Debounces.on == false then break end
  2536. wait()
  2537. end
  2538. z15 = Instance.new("Sound", rarm)
  2539. z15.SoundId = "http://www.roblox.com/asset/?id="
  2540. z15.Volume = .6
  2541. z15.Pitch = pt[math.random(1,#pt)]
  2542. z15.Looped = false
  2543. z15:Play()
  2544. for i = 1, 3 do
  2545. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2546. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2547. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2548. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2549. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2550. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2551. if Debounces.on == false then break end
  2552. wait()
  2553. end
  2554. z16 = Instance.new("Sound", larm)
  2555. z16.SoundId = "http://www.roblox.com/asset/?id="
  2556. z16.Volume = .6
  2557. z16.Pitch = pt[math.random(1,#pt)]
  2558. z16.Looped = false
  2559. z16:Play()
  2560. for i = 1, 3 do
  2561. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2562. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2563. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2564. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2565. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2566. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2567. if Debounces.on == false then break end
  2568. wait()
  2569. end
  2570. z17 = Instance.new("Sound", rarm)
  2571. z17.SoundId = "http://www.roblox.com/asset/?id="
  2572. z17.Volume = .6
  2573. z17.Pitch = pt[math.random(1,#pt)]
  2574. z17.Looped = false
  2575. z17:Play()
  2576. for i = 1, 3 do
  2577. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2578. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2579. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2580. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2581. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2582. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2583. if Debounces.on == false then break end
  2584. wait()
  2585. end
  2586. z18 = Instance.new("Sound", larm)
  2587. z18.SoundId = "http://www.roblox.com/asset/?id="
  2588. z18.Volume = .6
  2589. z18.Pitch = pt[math.random(1,#pt)]
  2590. z18.Looped = false
  2591. z18:Play()
  2592. for i = 1, 3 do
  2593. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2594. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2595. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2596. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2597. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2598. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2599. if Debounces.on == false then break end
  2600. wait()
  2601. end
  2602. z19 = Instance.new("Sound", rarm)
  2603. z19.SoundId = "http://www.roblox.com/asset/?id="
  2604. z19.Volume = 0.6
  2605. z19.Pitch = pt[math.random(1,#pt)]
  2606. z19.Looped = false
  2607. z19:Play()
  2608. for i = 1, 3 do
  2609. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2610. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2611. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2612. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2613. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2614. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2615. if Debounces.on == false then break end
  2616. wait()
  2617. end
  2618. z20 = Instance.new("Sound", larm)
  2619. z20.SoundId = "http://www.roblox.com/asset/?id="
  2620. z20.Volume = .6
  2621. z20.Pitch = pt[math.random(1,#pt)]
  2622. z20.Looped = false
  2623. z20:Play()
  2624. for i = 1, 3 do
  2625. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2626. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2627. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2628. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2629. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2630. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2631. if Debounces.on == false then break end
  2632. wait()
  2633. end
  2634. z20 = Instance.new("Sound", larm)
  2635. z20.SoundId = "http://www.roblox.com/asset/?id="
  2636. z20.Volume = .6
  2637. z20.Pitch = pt[math.random(1,#pt)]
  2638. z20.Looped = false
  2639. z20:Play()
  2640. for i = 1, 3 do
  2641. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2642. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2643. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2644. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2645. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2646. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2647. if Debounces.on == false then break end
  2648. wait()
  2649. end
  2650. z20 = Instance.new("Sound", larm)
  2651. z20.SoundId = "http://www.roblox.com/asset/?id="
  2652. z20.Volume = .6
  2653. z20.Pitch = pt[math.random(1,#pt)]
  2654. z20.Looped = false
  2655. z20:Play()
  2656. for i = 1, 3 do
  2657. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2658. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2659. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2660. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2661. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2662. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2663. if Debounces.on == false then break end
  2664. wait()
  2665. end
  2666. z20 = Instance.new("Sound", larm)
  2667. z20.SoundId = "http://www.roblox.com/asset/?id="
  2668. z20.Volume = .6
  2669. z20.Pitch = pt[math.random(1,#pt)]
  2670. z20.Looped = false
  2671. z20:Play()
  2672. for i = 1, 3 do
  2673. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2674. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2675. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2676. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2677. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2678. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2679. if Debounces.on == false then break end
  2680. wait()
  2681. end
  2682. z20 = Instance.new("Sound", larm)
  2683. z20.SoundId = "http://www.roblox.com/asset/?id="
  2684. z20.Volume = .6
  2685. z20.Pitch = pt[math.random(1,#pt)]
  2686. z20.Looped = false
  2687. z20:Play()
  2688. for i = 1, 3 do
  2689. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2690. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2691. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2692. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2693. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2694. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2695. if Debounces.on == false then break end
  2696. wait()
  2697. end
  2698. z20 = Instance.new("Sound", larm)
  2699. z20.SoundId = "http://www.roblox.com/asset/?id="
  2700. z20.Volume = .6
  2701. z20.Pitch = pt[math.random(1,#pt)]
  2702. z20.Looped = false
  2703. z20:Play()
  2704. for i = 1, 3 do
  2705. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2706. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2707. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2708. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2709. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2710. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2711. if Debounces.on == false then break end
  2712. wait()
  2713. end
  2714. z20 = Instance.new("Sound", larm)
  2715. z20.SoundId = "http://www.roblox.com/asset/?id="
  2716. z20.Volume = .6
  2717. z20.Pitch = pt[math.random(1,#pt)]
  2718. z20.Looped = false
  2719. z20:Play()
  2720. for i = 1, 3 do
  2721. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2722. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2723. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2724. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2725. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2726. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2727. if Debounces.on == false then break end
  2728. wait()
  2729. end
  2730. z20 = Instance.new("Sound", larm)
  2731. z20.SoundId = "http://www.roblox.com/asset/?id="
  2732. z20.Volume = .6
  2733. z20.Pitch = pt[math.random(1,#pt)]
  2734. z20.Looped = false
  2735. z20:Play()
  2736. for i = 1, 3 do
  2737. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2738. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2739. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2740. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2741. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2742. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2743. if Debounces.on == false then break end
  2744. wait()
  2745. end
  2746. z:Destroy()
  2747. z2:Destroy()
  2748. z3:Destroy()
  2749. z4:Destroy()
  2750. z5:Destroy()
  2751. z6:Destroy()
  2752. z7:Destroy()
  2753. z8:Destroy()
  2754. z9:Destroy()
  2755. z10:Destroy()
  2756. z11:Destroy()
  2757. z12:Destroy()
  2758. z13:Destroy()
  2759. z14:Destroy()
  2760. z15:Destroy()
  2761. z16:Destroy()
  2762. z17:Destroy()
  2763. z18:Destroy()
  2764. z19:Destroy()
  2765. z20:Destroy()
  2766. Debounces.LPunch = false
  2767. Debounces.RPunch = false
  2768. Debounces.ks = false
  2769. Debounces.ks2 = false
  2770. if Debounces.CanAttack == false then
  2771. Debounces.CanAttack = true
  2772. Debounces.on = false
  2773. Debounces.NoIdl = false
  2774. end
  2775. end
  2776. end
  2777. end)
  2778. -------------------------------
  2779. mouse.KeyDown:connect(function(key)
  2780. if key == "t" then
  2781. if Debounces.CanAttack == true then
  2782. Debounces.CanAttack = false
  2783. Debounces.NoIdl = true
  2784. Debounces.on = true
  2785. Debounces.ks = true
  2786. kik = rleg.Touched:connect(function(ht)
  2787. hit = ht.Parent
  2788. if ht and hit:IsA("Model") then
  2789. if hit:FindFirstChild("Humanoid") then
  2790. if hit.Name ~= p.Name then
  2791. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2792. Debounces.Slashed = true]]--
  2793. if Debounces.ks==true then
  2794. z = Instance.new("Sound",hed)
  2795. z.SoundId = "rbxassetid://169380525"
  2796. z.Volume = 1
  2797. z:Play()
  2798. Debounces.ks=false
  2799. end
  2800. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2801. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2802. --Debounces.Slashed = false
  2803. --end
  2804. end
  2805. end
  2806. elseif ht and hit:IsA("Hat") then
  2807. if hit.Parent.Name ~= p.Name then
  2808. if hit.Parent:FindFirstChild("Humanoid") then
  2809. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2810. Debounces.Slashed = true]]--
  2811. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2812. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2813. --Debounces.Slashed = false
  2814. --end
  2815. end
  2816. end
  2817. end
  2818. end)
  2819. for i = 1,20 do
  2820. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2821. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2822. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2823. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2824. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2825. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2826. if Debounces.on == false then break end
  2827. rs:wait()
  2828. end
  2829. kik:disconnect()
  2830. if Debounces.CanAttack == false then
  2831. Debounces.CanAttack = true
  2832. Debounces.NoIdl = false
  2833. Debounces.on = false
  2834. end
  2835. end
  2836. end
  2837. end)
  2838. ----------------------------------------------------
  2839. mouse.KeyDown:connect(function(key)
  2840. if key == "y" then
  2841. if Debounces.CanAttack == true then
  2842. Debounces.CanAttack = false
  2843. Debounces.on = true
  2844. Debounces.NoIdl = true
  2845. for i = 1, 15 do
  2846. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2847. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2848. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2849. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2850. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2851. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2852. if Debounces.on == false then break end
  2853. rs:wait(2.7)
  2854. end
  2855. x = Instance.new("Sound",char)
  2856. x.SoundId = "rbxassetid://345052019"
  2857. x.Pitch = 0.8
  2858. x.Volume = 1
  2859. x:Play()
  2860. wait(1.5)
  2861. Debounces.on = false
  2862. Debounces.Here = false
  2863. shot = shot + 1
  2864. local rng = Instance.new("Part", larm)
  2865. rng.Anchored = true
  2866. rng.BrickColor = BrickColor.new("Royal purple")
  2867. rng.CanCollide = false
  2868. rng.FormFactor = 3
  2869. rng.Name = "Ring"
  2870. rng.Size = Vector3.new(1, 1, 1)
  2871. rng.Transparency = 0.35
  2872. rng.TopSurface = 0
  2873. rng.BottomSurface = 0
  2874. rng2 = rng:clone()
  2875. rng3 = rng2:clone()
  2876. rng4 = rng2:clone()
  2877. local rngm = Instance.new("SpecialMesh", rng)
  2878. rngm.MeshId = "http://www.roblox.com/asset?id=156292355"
  2879. rngm.Scale = Vector3.new(10, 10, 1)
  2880. rngm2 = rngm:clone()
  2881. rngm2.Scale = Vector3.new(6, 6, 4)
  2882. rngm3=rngm2:clone()
  2883. rngm3.Parent = rng3
  2884. rngm3.Scale = Vector3.new(9, 9, 2)
  2885. rngm4 = rngm2:clone()
  2886. rngm4.Parent = rng4
  2887. rngm4.Scale = Vector3.new(7, 7, 2)
  2888. local bem = Instance.new("Part", larm)
  2889. bem.Anchored = true
  2890. bem.BrickColor = BrickColor.new("Royal purple")
  2891. bem.CanCollide = false
  2892. bem.FormFactor = 3
  2893. bem.Name = "Beam" .. shot
  2894. bem.Size = Vector3.new(1, 1, 1)
  2895. bem.Transparency = 0.35
  2896. bem.TopSurface = 0
  2897. bem.BottomSurface = 0
  2898. local bemm = Instance.new("SpecialMesh", bem)
  2899. bemm.MeshType = 4
  2900. bemm.Scale = Vector3.new(1, 10, 10)
  2901. local out = Instance.new("Part", larm)
  2902. out.Anchored = true
  2903. out.BrickColor = BrickColor.new("Royal purple")
  2904. out.CanCollide = false
  2905. out.FormFactor = 3
  2906. out.Name = "Out"
  2907. out.Size = Vector3.new(4, 4, 4)
  2908. out.Transparency = 0.35
  2909. out.TopSurface = 0
  2910. out.BottomSurface = 0
  2911. local outm = Instance.new("SpecialMesh", out)
  2912. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2913. outm.Scale = Vector3.new(10, 10, 10)
  2914. local bnd = Instance.new("Part", larm)
  2915. bnd.Anchored = true
  2916. bnd.BrickColor = BrickColor.new("Royal purple")
  2917. bnd.CanCollide = false
  2918. bnd.FormFactor = 3
  2919. bnd.Name = "Bend"
  2920. bnd.Size = Vector3.new(1, 1, 1)
  2921. bnd.Transparency = 1
  2922. bnd.TopSurface = 0
  2923. bnd.BottomSurface = 0
  2924. local bndm = Instance.new("SpecialMesh", bnd)
  2925. bndm.MeshType = 3
  2926. bndm.Scale = Vector3.new(8, 8, 8)
  2927. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2928. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2929. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2930. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2931. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2932. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2933. Debounces.Shewt = true
  2934. coroutine.wrap(function()
  2935. for i = 1, 20, 0.2 do
  2936. rngm.Scale = Vector3.new(50 + i*5, 50 + i*5, 1)
  2937. rngm3.Scale = Vector3.new(30 + i*25, 30 + i*25, 1)
  2938. rngm4.Scale = Vector3.new(27 + i*30, 27 + i*30, 1)
  2939. rng.Transparency = i/30
  2940. rng3.Transparency = 1/34
  2941. rng4.Transparency = i/36
  2942. wait()
  2943. end
  2944. wait()
  2945. rng:Destroy()
  2946. end)()
  2947. if Debounces.Shewt == true then
  2948. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2949. hit = ht.Parent
  2950. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2951. if HasntTouched(hit.Name) == true and deb == false then
  2952. deb = true
  2953. coroutine.wrap(function()
  2954. hit:FindFirstChild("Humanoid").PlatformStand = true
  2955. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2956. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2957. end)()
  2958. table.insert(Touche, hit.Name)
  2959. deb = false
  2960. end
  2961. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2962. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2963. deb = true
  2964. coroutine.wrap(function()
  2965. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2966. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2967. wait(1)
  2968. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2969. end)()
  2970. table.insert(Touche, hit.Parent.Name)
  2971. deb = false
  2972. for i, v in pairs(Touche) do
  2973. print(v)
  2974. end
  2975. end
  2976. end
  2977. end)
  2978. end
  2979. for i = 0, 260, 8 do
  2980. bem.Size = Vector3.new(i, 10, 10)
  2981. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2982. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2983. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2984. bnd.Size = Vector3.new(1,1,1)
  2985. bndm.Scale = Vector3.new(8,8,8)
  2986. if i % 10 == 0 then
  2987. local newRng = rng2:Clone()
  2988. newRng.Parent = larm
  2989. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2990. local newRngm = rngm2:clone()
  2991. newRngm.Parent=newRng
  2992. coroutine.wrap(function()
  2993. for i = 1, 10, 0.2 do
  2994. newRngm.Scale = Vector3.new(50 + i*30, 50 + i*30, 3)
  2995. newRng.Transparency = i/10
  2996. wait()
  2997. end
  2998. wait()
  2999. newRng:Destroy()
  3000. end)()
  3001. end
  3002. wait()
  3003. end
  3004. wait()
  3005. Debounces.Shewt = false
  3006. bem:Destroy()
  3007. out:Destroy()
  3008. bnd:Destroy()
  3009. Debounces.Ready = false
  3010. for i, v in pairs(Touche) do
  3011. table.remove(Touche, i)
  3012. end
  3013. wait()
  3014. table.insert(Touche, char.Name)
  3015. Debounces.NoIdl = false
  3016. if Debounces.CanAttack == false then
  3017. Debounces.CanAttack = true
  3018. end
  3019. end
  3020. end
  3021. end)
  3022. ----------------------------------------------------
  3023. Charging = false
  3024. mouse.KeyDown:connect(function(key)
  3025. if key == "r" then
  3026. if Charging == false then
  3027. Charging = true
  3028. if Debounces.CanAttack == true then
  3029. Debounces.CanAttack = false
  3030. Debounces.NoIdl = true
  3031. Debounces.on = true
  3032. for i = 1,20 do
  3033. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  3034. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  3035. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3036. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  3037. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3038. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3039. if Debounces.on == false then break end
  3040. rs:wait()
  3041. end
  3042. --[[for i = 1,20 do
  3043. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  3044. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  3045. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  3046. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  3047. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  3048. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  3049. if Debounces.on == false then break end
  3050. rs:wait()
  3051. end]]--
  3052. pt=Instance.new('Part',torso)
  3053. pt.Anchored=true
  3054. pt.CanCollide=false
  3055. pt.Locked = true
  3056. pt.FormFactor='Custom'
  3057. pt.Size=Vector3.new(1,1,1)
  3058. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3059. pt.Transparency=.6
  3060. pt.BrickColor=BrickColor.new('Dark indigo')
  3061. msh=Instance.new('SpecialMesh',pt)
  3062. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3063. msh.Scale=Vector3.new(9.5,9.5,9.5)
  3064. pt2=pt:clone()
  3065. pt2.Parent = torso
  3066. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3067. pt2.BrickColor=BrickColor.new("Dark indigo")
  3068. msh2=msh:clone()
  3069. msh2.Parent=pt2
  3070. msh2.Scale=Vector3.new(9.5,9.5,9.5)
  3071.  
  3072. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  3073.  
  3074. bl = Instance.new("Part", char)
  3075. bl.Locked = true
  3076. bl.Name = "Shell"
  3077. bl.BrickColor = BrickColor.new("Dark indigo")
  3078. bl.Anchored = true
  3079. bl.CanCollide = false
  3080. bl.Transparency = 0
  3081. bl.Reflectance = 0
  3082. bl.BottomSurface = 0
  3083. bl.TopSurface = 0
  3084. bl.Shape = 0
  3085. blm = Instance.new("SpecialMesh",bl)
  3086. blm.MeshType = "Sphere"
  3087. blm.Scale = Vector3.new(9.5,9.5,9.5)
  3088. blm.MeshId = "rbxassetid://9982590"
  3089.  
  3090. coroutine.resume(coroutine.create(function()
  3091. for i=1, math.huge, 4 do
  3092. if Charging == true then
  3093. rs:wait()
  3094. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3095. blm.Scale = blm.Scale + Vector3.new(9.5,9.5,9.5)
  3096. bl.Transparency = bl.Transparency + 0.1
  3097. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  3098. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  3099. msh.Scale = msh.Scale + Vector3.new(9.5,0,9.5)
  3100. msh2.Scale = msh2.Scale + Vector3.new(9.5,0,9.5)
  3101. elseif Charging == false then break
  3102. end
  3103. end
  3104. end))
  3105.  
  3106. repeat
  3107. local p = Instance.new('Part',torso)
  3108. p.formFactor = 'Custom'
  3109. p.Size = Vector3.new(1,1,1)
  3110. p.BrickColor = BrickColor.new('Royal purple')
  3111. p.CanCollide = false
  3112. p.Transparency = 0
  3113. p.Anchored = true
  3114. p.Locked=true
  3115. s = math.random(1,40)/10
  3116. local m = Instance.new("BlockMesh",p)
  3117. m.Scale = Vector3.new(s,s,s)
  3118. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3119. --[[coroutine.wrap(function()
  3120. wait(2)
  3121. while Charging == true do
  3122. wait(2)
  3123. GroundWave1()
  3124. wait(2)
  3125. end
  3126. end)()]]--
  3127. Spawn(function()
  3128. while rs:wait() do
  3129. if Charging == true then
  3130. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3131. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3132. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3133. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3134. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3135. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3136. elseif Charging == false then break
  3137. end
  3138. end
  3139. end)
  3140. Spawn(function()
  3141. while rs:wait() do
  3142. if p.Transparency >= 1 then p:Destroy() break end
  3143. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3144. p.Transparency = p.Transparency+0.01
  3145. end
  3146. end)
  3147. wait(.3)
  3148. until Charging == false
  3149. end
  3150. end
  3151. end
  3152. end)
  3153. ----------------------------------------------------
  3154. mouse.KeyUp:connect(function(key)
  3155. if key == "r" then
  3156. if Charging == true then
  3157. Charging = false
  3158. pt:Destroy()
  3159. pt2:Destroy()
  3160. bl:Destroy()
  3161. if Debounces.CanAttack == false then
  3162. Debounces.CanAttack = true
  3163. Debounces.NoIdl = false
  3164. Debounces.on = false
  3165. end
  3166. end
  3167. end
  3168. end)
  3169. ----------------------------------------------------
  3170. mouse.KeyDown:connect(function(key)
  3171. if key == "g" then
  3172. if Debounces.CanAttack == true then
  3173. Debounces.CanAttack = false
  3174. Debounces.NoIdl = true
  3175. Debounces.on = true
  3176. local shell = Instance.new("Part",torso)
  3177. shell.BrickColor = BrickColor.new("Royal purple")
  3178. shell.Anchored = true
  3179. shell.CanCollide = false
  3180. shell.Locked = true
  3181. shell.TopSurface = "SmoothNoOutlines"
  3182. shell.BottomSurface = "SmoothNoOutlines"
  3183. shell.Size = Vector3.new(1,1,1)
  3184. shellm = Instance.new("SpecialMesh",shell)
  3185. shellm.MeshType = "Sphere"
  3186. shellm.Scale = Vector3.new(1,1,1)
  3187. local shell2 = Instance.new("Part",torso)
  3188. shell2.BrickColor = BrickColor.new("Royal purple")
  3189. shell2.Anchored = true
  3190. shell2.CanCollide = false
  3191. shell2.Locked = true
  3192. shell2.TopSurface = "SmoothNoOutlines"
  3193. shell2.BottomSurface = "SmoothNoOutlines"
  3194. shell2.Size = Vector3.new(1,1,1)
  3195. shellm2 = Instance.new("SpecialMesh",shell2)
  3196. shellm2.MeshType = "Sphere"
  3197. shellm2.Scale = Vector3.new(1,1,1)
  3198.  
  3199. function FindNearestTorso(Position,Distance,SinglePlayer)
  3200. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3201. local List = {}
  3202. for i,v in pairs(workspace:GetChildren())do
  3203. if v:IsA("Model")then
  3204. if v:findFirstChild("Torso")then
  3205. if v ~= char then
  3206. if(v.Torso.Position -Position).magnitude <= Distance then
  3207. table.insert(List,v)
  3208. end
  3209. end
  3210. end
  3211. end
  3212. end
  3213. return List
  3214. end
  3215.  
  3216. Shell = function()
  3217. local X = Instance.new("Part",char)
  3218. local O = Instance.new("ObjectValue",X)
  3219. O.Name = "creator"
  3220. X.Locked = true
  3221. X.Name = "Shell"
  3222. X.Anchored = false
  3223. X.CanCollide = false
  3224. X.Transparency = 0
  3225. X.Reflectance = 0
  3226. X.BottomSurface = 0
  3227. X.TopSurface = 0
  3228. X.Shape = 0
  3229. local V = Instance.new("ObjectValue",X)
  3230. V.Value = char
  3231. V.Name = "creator"
  3232. X.BrickColor = BrickColor.new("Royal purple")
  3233. X.Size = Vector3.new(1,1,1)
  3234. --X.Material = "Neon"
  3235. local Z = Instance.new("SpecialMesh",X)
  3236. Z.MeshType = "Sphere"
  3237. Z.Scale = Vector3.new(1,1,1)
  3238. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3239. local bv = Instance.new("BodyVelocity",X)
  3240. bv.maxForce = Vector3.new(99999,99999,99999)
  3241. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3242. bv.velocity = root.CFrame.lookVector*65
  3243. Explode = X.Touched:connect(function(hit)
  3244. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  3245. local cf = X.CFrame
  3246. bv:Destroy()
  3247. X.Anchored = true
  3248. Z:Remove()
  3249. Explode:disconnect()
  3250. X.Size = Vector3.new(3,3,3)
  3251. X.Touched:connect(function(hit) end)
  3252. X.CanCollide = false
  3253. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3254. if v:FindFirstChild('Humanoid') then
  3255. v.Humanoid:TakeDamage(math.huge)
  3256. end
  3257. end
  3258. for i = 1, (40) do rs:wait()
  3259. X.Transparency = X.Transparency + (1/40)
  3260. X.Size = X.Size + Vector3.new(1,1,1)
  3261. X.CFrame = cf
  3262. end
  3263. X:Destroy()
  3264. end
  3265. end)
  3266. end
  3267. Shell()
  3268. for i = 1, 10 do
  3269. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3270. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3271. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3272. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3273. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3274. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3275. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3276. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3277. if Debounces.on == false then break end
  3278. rs:wait()
  3279. end
  3280. Shell()
  3281. shell.Transparency = 1
  3282. for i = 1, 10 do
  3283. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3284. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3285. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3286. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3287. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3288. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3289. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3290. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3291. if Debounces.on == false then break end
  3292. rs:wait()
  3293. end
  3294. Shell()
  3295. shell.Transparency = 0
  3296. shell2.Transparency = 1
  3297. for i = 1, 10 do
  3298. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3299. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3300. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3301. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3302. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3303. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3304. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3305. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3306. if Debounces.on == false then break end
  3307. rs:wait()
  3308. end
  3309. Shell()
  3310. shell2.Transparency = 0
  3311. shell.Transparency = 1
  3312. for i = 1, 10 do
  3313. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3314. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3315. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3316. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3317. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3318. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3319. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3320. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3321. if Debounces.on == false then break end
  3322. rs:wait()
  3323. end
  3324. Shell()
  3325. shell.Transparency = 0
  3326. shell2.Transparency = 1
  3327. for i = 1, 10 do
  3328. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3329. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3330. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3331. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3332. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3333. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3334. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3335. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3336. if Debounces.on == false then break end
  3337. rs:wait()
  3338. end
  3339. Shell()
  3340. shell2.Transparency = 0
  3341. shell.Transparency = 1
  3342. for i = 1, 10 do
  3343. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3344. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3345. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3346. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3347. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3348. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3349. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3350. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3351. if Debounces.on == false then break end
  3352. rs:wait()
  3353. end
  3354. Shell()
  3355. shell.Transparency = 0
  3356. shell2.Transparency = 1
  3357. for i = 1, 10 do
  3358. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3359. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3360. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3361. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3362. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3363. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3364. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3365. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3366. if Debounces.on == false then break end
  3367. rs:wait()
  3368. end
  3369. Shell()
  3370. shell2.Transparency = 0
  3371. shell.Transparency = 1
  3372. for i = 1, 10 do
  3373. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3374. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3375. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3376. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3377. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3378. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3379. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3380. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3381. if Debounces.on == false then break end
  3382. rs:wait()
  3383. end
  3384. Shell()
  3385. shell.Transparency = 0
  3386. shell2.Transparency = 1
  3387. for i = 1, 10 do
  3388. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3389. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3390. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3391. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3392. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3393. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3394. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3395. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3396. if Debounces.on == false then break end
  3397. rs:wait()
  3398. end
  3399. Shell()
  3400. shell2.Transparency = 0
  3401. shell.Transparency = 1
  3402. for i = 1, 10 do
  3403. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3404. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3405. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3406. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3407. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3408. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3409. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3410. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3411. if Debounces.on == false then break end
  3412. rs:wait()
  3413. end
  3414. Shell()
  3415. shell.Transparency = 0
  3416. shell2.Transparency = 1
  3417. for i = 1, 10 do
  3418. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3419. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3420. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3421. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3422. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3423. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3424. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3425. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3426. if Debounces.on == false then break end
  3427. rs:wait()
  3428. end
  3429. Shell()
  3430. shell2.Transparency = 0
  3431. shell.Transparency = 1
  3432. for i = 1, 10 do
  3433. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3434. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3435. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3436. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3437. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3438. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3439. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3440. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3441. if Debounces.on == false then break end
  3442. rs:wait()
  3443. end
  3444. Shell()
  3445. shell.Transparency = 0
  3446. shell2.Transparency = 1
  3447. for i = 1, 10 do
  3448. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3449. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3450. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3451. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3452. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3453. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3454. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3455. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3456. if Debounces.on == false then break end
  3457. rs:wait()
  3458. end
  3459. shell.Transparency = 1
  3460. if Debounces.CanAttack == false then
  3461. Debounces.CanAttack = true
  3462. Debounces.NoIdl = false
  3463. Debounces.on = false
  3464. end
  3465. end
  3466. end
  3467. end)
  3468. ----------------------------------------------------
  3469. Search = false
  3470. mouse.KeyDown:connect(function(key)
  3471. if key == "n" then
  3472. if Search == true then
  3473. Search = true
  3474. for i,v in pairs(game.Players:getPlayers()) do
  3475. if v.Name~=char.Name then
  3476. for j,k in pairs(v.Character:GetChildren()) do
  3477. if k:IsA("BasePart") and k.Transparency >= 1 then
  3478. bawx=Instance.new("SelectionBox",cam)
  3479. bawx.Color = BrickColor.new("Royal purple")
  3480. bawx.Transparency = .5
  3481. bawx.Adornee = k
  3482. end
  3483. end
  3484. end
  3485. end
  3486. elseif Search == true then
  3487. Search = false
  3488. for i, v in pairs(cam:GetChildren()) do
  3489. if v:IsA("SelectionBox") then
  3490. v:Destroy()
  3491. end
  3492. end
  3493. end
  3494. end
  3495. end)
  3496. ----------------------------------------------------
  3497. Grab = false
  3498. mouse.KeyDown:connect(function(key)
  3499. if key == "z" then
  3500. Debounces.on = true
  3501. Debounces.NoIdl = true
  3502. Debounces.ks = true
  3503. if Grab == false then
  3504. gp = nil
  3505. for i = 1, 20 do
  3506. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3507. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3508. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3509. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3510. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3511. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3512. if Debounces.on == false then break end
  3513. rs:wait()
  3514. end
  3515. con1=larm.Touched:connect(function(hit) -- this is grab
  3516. ht = hit.Parent
  3517. hum1=ht:FindFirstChild('Humanoid')
  3518. if hum1 ~= nil then
  3519. if Debounces.ks==true then
  3520. z = Instance.new("Sound",hed)
  3521. z.SoundId = "rbxassetid://169380525"
  3522. z.Volume = 1
  3523. z:Play()
  3524. Debounces.ks=false
  3525. end
  3526. hum1.PlatformStand=true
  3527. gp = ht
  3528. Grab = true
  3529. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3530. asd.Parent = larm
  3531. asd.Name = "asd"
  3532. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3533. --[[elseif hum1 == nil then
  3534. con1:disconnect()
  3535. wait() return]]--
  3536. end
  3537. end)
  3538. for i = 1, 20 do
  3539. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3540. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3541. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3542. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3543. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3544. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3545. if Debounces.on == false then break end
  3546. rs:wait()
  3547. end
  3548. if hum1 == nil then
  3549. Debounces.on = false
  3550. Debounces.NoIdl = false
  3551. end
  3552. con1:disconnect()
  3553. elseif Grab == true then
  3554. Grab = false
  3555. Punch()
  3556. z = Instance.new("Sound",hed)
  3557. z.SoundId = "rbxassetid://169380525"
  3558. z.Pitch = ptz[math.random(1,#ptz)]
  3559. z.Volume = 1
  3560. z:Play()
  3561. for i = 1, 10 do
  3562. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3563. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3564. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3565. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3566. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3567. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3568. if Debounces.on == false then break end
  3569. rs:wait()
  3570. end
  3571. Punch()
  3572. z = Instance.new("Sound",hed)
  3573. z.SoundId = "rbxassetid://169380525"
  3574. z.Pitch = ptz[math.random(1,#ptz)]
  3575. z.Volume = 1
  3576. z:Play()
  3577. for i = 1, 10 do
  3578. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3579. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3580. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3581. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3582. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3583. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3584. if Debounces.on == false then break end
  3585. rs:wait()
  3586. end
  3587. Punch()
  3588. z = Instance.new("Sound",hed)
  3589. z.SoundId = "rbxassetid://169380525"
  3590. z.Pitch = ptz[math.random(1,#ptz)]
  3591. z.Volume = 1
  3592. z:Play()
  3593. for i = 1, 10 do
  3594. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3595. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3596. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3597. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3598. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3599. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3600. if Debounces.on == false then break end
  3601. rs:wait()
  3602. end
  3603. Punch()
  3604. z = Instance.new("Sound",hed)
  3605. z.SoundId = "rbxassetid://169380525"
  3606. z.Pitch = ptz[math.random(1,#ptz)]
  3607. z.Volume = 1
  3608. z:Play()
  3609. for i = 1, 10 do
  3610. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3611. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3612. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3613. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3614. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3615. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3616. if Debounces.on == false then break end
  3617. rs:wait()
  3618. end
  3619. Punch()
  3620. z = Instance.new("Sound",hed)
  3621. z.SoundId = "rbxassetid://169380525"
  3622. z.Pitch = ptz[math.random(1,#ptz)]
  3623. z.Volume = 1
  3624. z:Play()
  3625. for i = 1, 10 do
  3626. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3627. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3628. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3629. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3630. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3631. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3632. if Debounces.on == false then break end
  3633. rs:wait()
  3634. end
  3635. Punch()
  3636. z = Instance.new("Sound",hed)
  3637. z.SoundId = "rbxassetid://169380525"
  3638. z.Pitch = ptz[math.random(1,#ptz)]
  3639. z.Volume = 1
  3640. z:Play()
  3641. for i = 1, 10 do
  3642. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3643. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3644. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3645. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3646. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3647. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3648. if Debounces.on == false then break end
  3649. rs:wait()
  3650. end
  3651. Punch()
  3652. z = Instance.new("Sound",hed)
  3653. z.SoundId = "rbxassetid://169380525"
  3654. z.Pitch = ptz[math.random(1,#ptz)]
  3655. z.Volume = 1
  3656. z:Play()
  3657. for i = 1, 10 do
  3658. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3659. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3660. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3661. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3662. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3663. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3664. if Debounces.on == false then break end
  3665. rs:wait()
  3666. end
  3667. Punch()
  3668. z = Instance.new("Sound",hed)
  3669. z.SoundId = "rbxassetid://169380525"
  3670. z.Pitch = ptz[math.random(1,#ptz)]
  3671. z.Volume = 1
  3672. z:Play()
  3673. for i = 1, 10 do
  3674. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3675. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3676. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3677. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3678. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3679. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3680. if Debounces.on == false then break end
  3681. rs:wait()
  3682. end
  3683. Punch()
  3684. z = Instance.new("Sound",hed)
  3685. z.SoundId = "rbxassetid://169380525"
  3686. z.Pitch = ptz[math.random(1,#ptz)]
  3687. z.Volume = 1
  3688. z:Play()
  3689. for i = 1, 10 do
  3690. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3691. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3692. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3693. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3694. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3695. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3696. if Debounces.on == false then break end
  3697. rs:wait()
  3698. end
  3699. Punch()
  3700. z = Instance.new("Sound",hed)
  3701. z.SoundId = "rbxassetid://169380525"
  3702. z.Pitch = ptz[math.random(1,#ptz)]
  3703. z.Volume = 1
  3704. z:Play()
  3705. for i = 1, 10 do
  3706. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3707. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3708. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3709. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3710. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3711. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3712. if Debounces.on == false then break end
  3713. rs:wait()
  3714. end
  3715. Punch()
  3716. z = Instance.new("Sound",hed)
  3717. z.SoundId = "rbxassetid://169380525"
  3718. z.Pitch = ptz[math.random(1,#ptz)]
  3719. z.Volume = 1
  3720. z:Play()
  3721. for i = 1, 10 do
  3722. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3723. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3724. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3725. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3726. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3727. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3728. if Debounces.on == false then break end
  3729. rs:wait()
  3730. end
  3731. Punch()
  3732. z = Instance.new("Sound",hed)
  3733. z.SoundId = "rbxassetid://169380525"
  3734. z.Pitch = ptz[math.random(1,#ptz)]
  3735. z.Volume = 1
  3736. z:Play()
  3737. for i = 1, 10 do
  3738. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3739. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3740. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3741. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3742. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3743. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3744. if Debounces.on == false then break end
  3745. rs:wait()
  3746. end
  3747. con1:disconnect()
  3748. Debounces.on = false
  3749. Debounces.NoIdl = false
  3750. if gp ~= nil then
  3751. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3752. for i,v in pairs(larm:GetChildren()) do
  3753. if v.Name == "asd" and v:IsA("Weld") then
  3754. v:Remove()
  3755. end
  3756. end
  3757. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3758. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3759. bv.P = 125000
  3760. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3761. hum1=nil
  3762. ht=nil
  3763. Debounces.on = false
  3764. Debounces.NoIdl = false
  3765. elseif ht == nil then wait()
  3766. Grab = false
  3767. Debounces.on = false
  3768. Debounces.NoIdl = false
  3769. end
  3770. end
  3771. end
  3772. end)
  3773. ----------------------------------------------------
  3774. mouse.KeyDown:connect(function(key)
  3775. if string.byte(key) == 52 then
  3776. char.Humanoid.WalkSpeed = 60
  3777. end
  3778. end)
  3779. mouse.KeyUp:connect(function(key)
  3780. if string.byte(key) == 52 then
  3781. char.Humanoid.WalkSpeed = 8
  3782. end
  3783. end)
  3784. -------------------------------
  3785. local animpose = "Idle"
  3786. local lastanimpose = "Idle"
  3787. local sine = 0
  3788. local change = 1
  3789. local val = 0
  3790. local ffing = false
  3791. -------------------------------
  3792. game:GetService("RunService").RenderStepped:connect(function()
  3793. --[[if char.Humanoid.Jump == true then
  3794. jump = true
  3795. else
  3796. jump = false
  3797. end]]
  3798. char.Humanoid.FreeFalling:connect(function(f)
  3799. if f then
  3800. ffing = true
  3801. else
  3802. ffing = false
  3803. end
  3804. end)
  3805. sine = sine + change
  3806. if jumpn == true then
  3807. animpose = "Jumping"
  3808. elseif ffing == true then
  3809. animpose = "Freefalling"
  3810. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3811. animpose = "Idle"
  3812. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3813. animpose = "Walking"
  3814. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3815. animpose = "Running"
  3816. end
  3817. if animpose ~= lastanimpose then
  3818. sine = 0
  3819. if Debounces.NoIdl == false then
  3820. if animpose == "Idle" then
  3821. for i = 1, 2 do
  3822. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3823. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3824. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3825. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3826. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3827. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3828. end
  3829. elseif animpose == "Walking" then
  3830. for i = 1, 2 do
  3831. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3832. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3833. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3834. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3835. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3836. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3837. end
  3838. elseif animpose == "Running" then
  3839. for i = 1, 2 do
  3840. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3841. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3842. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3843. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3844. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3845. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3846. wait()
  3847. end
  3848. end
  3849. else
  3850. end
  3851. end
  3852. lastanimpose = animpose
  3853. if Debounces.NoIdl == false then
  3854. if animpose == "Idle" then
  3855. change = 0.5
  3856. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3857. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3858. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3859. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3860. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3861. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3862. elseif animpose == "Walking" then
  3863. change = 1
  3864. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3865. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3866. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3867. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3868. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3869. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3870. elseif animpose == "Running" then
  3871. change = 1
  3872. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  3873. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  3874. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  3875. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  3876. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  3877. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  3878. elseif stanceToggle == "Floating" then
  3879. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3880. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3881. hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
  3882. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
  3883. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
  3884. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
  3885. end
  3886. end
  3887. end)
  3888. game.Workspace.Likebossfromdk.Humanoid.MaxHealth = math.huge
  3889. local a = Instance.new("ForceField")
  3890. a.Parent = workspace.Likebossfromdk
  3891. wait(0)
  3892. game.Workspace.Likebossfromdk.Humanoid.Health = math.huge
  3893. -----------------------------------------------------------------------------
  3894.  
  3895. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3896. --[[Part0 = Vector3 (Start pos)
  3897. Part1 = Vector3 (End pos)
  3898. Times = number (Amount of lightning parts)
  3899. Offset = number (Offset)
  3900. Color = color (brickcolor value)
  3901. Thickness = number (thickness)
  3902. Trans = number (transparency)
  3903. ]]--
  3904. local magz = (Part0 - Part1).magnitude
  3905. local curpos = Part0
  3906. local trz = {-Offset,Offset}
  3907. for i=1,Times do
  3908. local li = Instance.new("Part", torso)
  3909. li.Name = "Lightning"
  3910. li.TopSurface =0
  3911. li.Material = "Neon"
  3912. li.BottomSurface = 0
  3913. li.Anchored = true
  3914. li.Locked = true
  3915. li.Transparency = Trans or 0.4
  3916. li.BrickColor = BrickColor.new(Color)
  3917. li.formFactor = "Custom"
  3918. li.CanCollide = false
  3919. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3920. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3921. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3922. if Times == i then
  3923. local magz2 = (curpos - Part1).magnitude
  3924. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3925. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3926. else
  3927. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3928. end
  3929. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3930. game.Debris:AddItem(li,.1)
  3931. end
  3932. end
  3933.  
  3934. BodyParts = {} -- Parts to emit lightning effects from
  3935. for _, v in pairs(char:GetChildren()) do
  3936. if v:IsA("Part") then
  3937. table.insert(BodyParts, v)
  3938. end
  3939. end
  3940.  
  3941. Bounding = {} -- Calculate the bounding boxes
  3942. for _, v in pairs(BodyParts) do
  3943. local temp = {X=nil, Y=nil, Z=nil}
  3944. temp.X = v.Size.X/2 * 15
  3945. temp.Y = v.Size.Y/2 * 15
  3946. temp.Z = v.Size.Z/2 * 15
  3947. Bounding[v.Name] = temp
  3948. --table.insert(Bounding, v.Name, temp)
  3949. end
  3950.  
  3951. while wait(0) do -- Emit the Lightning effects randomly, (math.random(1,10)/10) if you want original
  3952. local Body1 = BodyParts[math.random(#BodyParts)]
  3953. local Body2 = BodyParts[math.random(#BodyParts)]
  3954. local Pos1 = Vector3.new(
  3955. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3956. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3957. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3958. )
  3959. local Pos2 = Vector3.new(
  3960. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3961. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3962. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3963. )
  3964. local SPos1 = Body1.Position + Pos1
  3965. local SPos2 = Body2.Position + Pos2
  3966. Lightning(SPos1, SPos2, 4, 3, "Royal purple", .3, .56)
  3967. end
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