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Hmm465_Gaming

fix lighting

Apr 19th, 2018
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  1. print("fix lighting by Hmm465#7106")
  2. print("message me on discord if you have problems")
  3.  
  4. wait()
  5.  
  6. print("fixing lighting")
  7.  
  8. wait()
  9.  
  10. --start
  11. print("-------------------------------------------------------------")
  12. for i,v in pairs(game.Lighting:GetDescendants()) do
  13. if v:IsA("Sky") or v:IsA("BloomEffect") or v:IsA("BlurEffect") or v:IsA("Color3Value") or v:IsA("ColorCorrectionEffect") then
  14. v:Destroy()
  15. print("destroyed " ..v.Name)
  16. end
  17. end
  18.  
  19. wait()
  20. game.Lighting.Ambient = Color3.new(0, 0, 0)
  21. wait()
  22. game.Lighting.Brightness = 1
  23. wait()
  24. game.Lighting.ColorShift_Bottom = Color3.new(0, 0, 0)
  25. wait()
  26. game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
  27. wait()
  28. game.Lighting.GlobalShadows = true
  29. wait()
  30. game.Lighting.OutdoorAmbient = Color3.new(127, 127, 127)
  31. wait()
  32. game.Lighting.Outlines = false
  33. wait()
  34. game.Lighting.ClockTime = 14
  35. wait()
  36. game.Lighting.GeographicLatitude = 41.733
  37. wait()
  38. game.Lighting.Name = "Lighting"
  39. wait()
  40. game.Lighting.TimeOfDay = "14:00:00"
  41. wait()
  42. game.Lighting.Archivable = true
  43. wait()
  44. game.Lighting.FogColor = Color3.new(191, 191, 191)
  45. wait()
  46. game.Lighting.FogEnd = 100000
  47. wait()
  48. game.Lighting.FogStart = 0
  49. wait()
  50. print("done, successfully fixed all lighting")
  51. print("-------------------------------------------------------------")
  52.  
  53. print("fix lighting by Hmm465#7106")
  54. --end
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