Advertisement
Laith8888

Roblox Eyeball GUI script

Jan 19th, 2018
136
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 185.02 KB | None | 0 0
  1. me = game.Players:FindFirstChild("MishtaVishta")
  2. if me == nil then
  3. me = game.Players.Player
  4. end
  5. p = Instance.new("Camera")
  6. p.Parent = game.Workspace
  7. bin = Instance.new("HopperBin")
  8. bin.Parent = me.Backpack
  9. bin.Name = "[ Eyeball ]"
  10. wait(0.5)
  11. a = me.PlayerGui:FindFirstChild("Admin")
  12. if a ~= nil then a:Remove() end
  13. a = me.Character:FindFirstChild("Eyeball")
  14. if a ~= nil then a:Remove() end
  15. mode = "None"
  16. Clicking = false
  17. BaleFireValue = 15
  18. banned = {""}
  19. admin = {"DrNoobStickz9000"}
  20. p = Instance.new("Camera")
  21. p.Parent = game.Workspace
  22. Sound = "None"
  23. Stare = false
  24.  
  25.  
  26.  
  27.  
  28.  
  29.  
  30.  
  31. bleh = me.PlayerGui:FindFirstChild("Admin")
  32. if bleh ~= nil then
  33. bleh:Remove()
  34. end
  35. bodycolor = me.Character:FindFirstChild("Body Colors")
  36. maingui = Instance.new("ScreenGui")
  37. maingui.Parent = me.PlayerGui
  38. maingui.Name = "Admin"
  39.  
  40.  
  41. charactergui = Instance.new("ImageButton")
  42. charactergui.Parent = maingui
  43. charactergui.Name = "Character"
  44. charactergui.Size = UDim2.new(0.15, 0, 0.4, 0)
  45. charactergui.Position = UDim2.new(0.01, 0, 0.4, 0)
  46. charactergui.BackgroundTransparency = 0.5
  47. torso = Instance.new("ImageButton")
  48. torso.Parent = charactergui
  49. torso.Name = "Torso"
  50. torso.Size = UDim2.new(0.350000232, 0, 0.300000012, 0)
  51. torso.Position = UDim2.new(0.350000024,0,0.350000024,0)
  52. torso.BackgroundTransparency = 0.5
  53. torso.BackgroundColor = BrickColor.new(23)
  54. leftarm = Instance.new("ImageButton")
  55. leftarm.Parent = charactergui
  56. leftarm.Name = "LeftArm"
  57. leftarm.Size = UDim2.new(0.150002316, 0, 0.300000012, 0)
  58. leftarm.Position = UDim2.new(0.200000301, 0, 0.350000262, 0)
  59. leftarm.BackgroundTransparency = 0.5
  60. leftarm.BackgroundColor = BrickColor.new(24)
  61. rightarm = Instance.new("ImageButton")
  62. rightarm.Parent = charactergui
  63. rightarm.Name = "RightArm"
  64. rightarm.Size = UDim2.new(0.150002316, 0, 0.300000012, 0)
  65. rightarm.Position = UDim2.new(0.700000346, 0, 0.350000262, 0)
  66. rightarm.BackgroundTransparency = 0.5
  67. rightarm.BackgroundColor = BrickColor.new(24)
  68. head = Instance.new("ImageButton")
  69. head.Parent = charactergui
  70. head.Name = "Head"
  71. head.Size = UDim2.new(0.200023174, 0, 0.150000006, 0)
  72. head.Position = UDim2.new(0.420000345, 0, 0.200002626, 0)
  73. head.BackgroundTransparency = 0.5
  74. head.BackgroundColor = BrickColor.new(24)
  75. leftleg = Instance.new("ImageButton")
  76. leftleg.Parent = charactergui
  77. leftleg.Name = "LeftLeg"
  78. leftleg.Size = UDim2.new(0.18023178, 0, 0.300000072, 0)
  79. leftleg.Position = UDim2.new(0.350003451, 0, 0.650002599, 0)
  80. leftleg.BackgroundTransparency = 0.5
  81. leftleg.BackgroundColor = BrickColor.new(21)
  82. rightleg = Instance.new("ImageButton")
  83. rightleg.Parent = charactergui
  84. rightleg.Name = "RightLeg"
  85. rightleg.Size = UDim2.new(0.18023178, 0, 0.300000072, 0)
  86. rightleg.Position = UDim2.new(0.520034492, 0, 0.650002599, 0)
  87. rightleg.BackgroundTransparency = 0.5
  88. rightleg.BackgroundColor = BrickColor.new(21)
  89.  
  90. characterbutton = Instance.new("TextButton")
  91. characterbutton.Parent = maingui
  92. characterbutton.Name = "CharacterButton"
  93. characterbutton.BackgroundTransparency = 0.5
  94. characterbutton.BackgroundColor = BrickColor.new(21)
  95. characterbutton.Position = UDim2.new(0.010000345, 0, 0.4, 0)
  96. characterbutton.Size = UDim2.new(0.15, 0, 0.05, 0)
  97. characterbutton.Text = "[ Hide Character GUI ]"
  98.  
  99. characterhealth = Instance.new("TextButton")
  100. characterhealth.Parent = charactergui
  101. characterhealth.Name = "CharacterButton"
  102. characterhealth.BackgroundTransparency = 0.5
  103. characterhealth.Position = UDim2.new(0, 0, 1, 0)
  104. characterhealth.Size = UDim2.new(1, 0, 0.05, 0)
  105. characterhealth.Text = "[ Health : 100 | 100 ]"
  106.  
  107. characterhealth2 = Instance.new("TextButton")
  108. characterhealth2.Parent = charactergui
  109. characterhealth2.Name = "CharacterButton"
  110. characterhealth2.BackgroundTransparency = 0.5
  111. characterhealth2.Position = UDim2.new(0, 0, 1.05, 0)
  112. characterhealth2.Size = UDim2.new(1, 0, 0.05, 0)
  113. characterhealth2.Text = "[ Character Name : "..me.Character.Name.." ]"
  114.  
  115. characterhealth3 = Instance.new("TextButton")
  116. characterhealth3.Parent = charactergui
  117. characterhealth3.Name = "CharacterButton"
  118. characterhealth3.BackgroundTransparency = 0.5
  119. characterhealth3.Position = UDim2.new(0, 0, 1.1, 0)
  120. characterhealth3.Size = UDim2.new(1, 0, 0.05, 0)
  121. characterhealth3.Text = "[ WalkSpeed : 16 ]"
  122.  
  123. characterhealth4 = Instance.new("TextButton")
  124. characterhealth4.Parent = charactergui
  125. characterhealth4.Name = "CharacterButton"
  126. characterhealth4.BackgroundTransparency = 0.5
  127. characterhealth4.Position = UDim2.new(0, 0, 1.15, 0)
  128. characterhealth4.Size = UDim2.new(2, 0, 0.05, 0)
  129. characterhealth4.Text = "[ Position : ( 0 | 0 | 0 ) ]"
  130.  
  131. opened = true
  132. function click()
  133. if opened == true then
  134. charactergui.Visible = false
  135. characterbutton.Text = "[ Show Character GUI ]"
  136. opened = false
  137. else
  138. charactergui.Visible = true
  139. characterbutton.Text = "[ Hide Character GUI ]"
  140. opened = true
  141. end
  142. end
  143. characterbutton.MouseButton1Click:connect(click)
  144.  
  145. map = Instance.new("ImageButton")
  146. map.Parent = charactergui
  147. map.Name = "Map"
  148. map.Size = UDim2.new(1, 0, 0.7, 0)
  149. map.Position = UDim2.new(1, 0, 0, 0)
  150. map.BackgroundTransparency = 0.5
  151. me2 = Instance.new("ImageButton")
  152. me2.Parent = map
  153. me2.Name = "Player"
  154. me2.Size = UDim2.new(0, me.Character.Torso.Size.x, 0, me.Character.Torso.Size.z)
  155. me2.Position = UDim2.new(0, 0, 0, 0)
  156. me2.BackgroundTransparency = 0.1
  157. me2.BackgroundColor = BrickColor.new (26)
  158.  
  159. characterhealth5 = Instance.new("TextButton")
  160. characterhealth5.Parent = charactergui
  161. characterhealth5.Name = "CharacterButton"
  162. characterhealth5.BackgroundTransparency = 0.5
  163. characterhealth5.Position = UDim2.new(1, 0, 0.7, 0)
  164. characterhealth5.Size = UDim2.new(1, 0, 0.05, 0)
  165. characterhealth5.Text = "[ QuickScripts : 0 ]"
  166. characterhealth5.BackgroundColor = BrickColor.new(23)
  167.  
  168.  
  169. characterhealth6 = Instance.new("TextButton")
  170. characterhealth6.Parent = charactergui
  171. characterhealth6.Name = "CharacterButton"
  172. characterhealth6.BackgroundTransparency = 0.5
  173. characterhealth6.Position = UDim2.new(1, 0, 0.75, 0)
  174. characterhealth6.Size = UDim2.new(1, 0, 0.05, 0)
  175. characterhealth6.Text = "[ Clean QuickScripts ]"
  176. characterhealth6.BackgroundColor = BrickColor.new(1)
  177.  
  178. function click()
  179. stuff = game.Workspace:GetChildren()
  180. for i = 1 , #stuff do
  181. if stuff[i].Name == "QuickScript" then
  182. stuff[i]:Remove()
  183. end
  184. end
  185. end
  186. characterhealth6.MouseButton1Click:connect(click)
  187.  
  188.  
  189. characterhealth7 = Instance.new("TextButton")
  190. characterhealth7.Parent = charactergui
  191. characterhealth7.Name = "CharacterButton"
  192. characterhealth7.BackgroundTransparency = 0.5
  193. characterhealth7.Position = UDim2.new(1, 0, 0.8, 0)
  194. characterhealth7.Size = UDim2.new(1, 0, 0.05, 0)
  195. characterhealth7.Text = "[ Clean Workspace ]"
  196. characterhealth7.BackgroundColor = BrickColor.new(1)
  197.  
  198. function click()
  199. stuff = game.Workspace:GetChildren()
  200. for i = 1 , #stuff do
  201. if stuff[i].className ~= "Script" then
  202. if game.Players:GetPlayerFromCharacter(stuff[i]) == nil then
  203. stuff[i]:Remove()
  204. end
  205. end
  206. end
  207. p = Instance.new("Part")
  208. p.Parent = game.Workspace
  209. p.Name = "Base"
  210. p.Anchored = true
  211. p.BottomSurface = "Smooth"
  212. p.BrickColor = BrickColor.new (28)
  213. p.Size = Vector3.new(512, 1, 512)
  214. p.CFrame = CFrame.new(Vector3.new(0, 0, 0))
  215.  
  216. game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
  217. game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
  218. game.Lighting.Ambient = Color3.new(2, 2, 2)
  219. game.Lighting.Brightness = 1
  220. game.Lighting.TimeOfDay = "12:00:00"
  221. end
  222. characterhealth7.MouseButton1Click:connect(click)
  223.  
  224.  
  225. characterhealth17 = Instance.new("TextButton")
  226. characterhealth17.Parent = charactergui
  227. characterhealth17.Name = "CharacterButton"
  228. characterhealth17.BackgroundTransparency = 0.5
  229. characterhealth17.Position = UDim2.new(1, 0, 0.65, 0)
  230. characterhealth17.Size = UDim2.new(1, 0, 0.05, 0)
  231. characterhealth17.Text = "[ Remove All Scripts ]"
  232. characterhealth17.BackgroundColor = BrickColor.new(23)
  233.  
  234. function ccclick()
  235. stuff = workspace:GetChildren()
  236. for i = 1 , #stuff do
  237. if stuff[i].className == "Script" and stuff[i].Name ~= script.Name then
  238. stuff[i]:Remove()
  239. end
  240. end
  241. end
  242. characterhealth17.MouseButton1Click:connect(ccclick)
  243.  
  244.  
  245. characterhealth9 = Instance.new("TextButton")
  246. characterhealth9.Parent = charactergui
  247. characterhealth9.Name = "CharacterButton"
  248. characterhealth9.BackgroundTransparency = 0.5
  249. characterhealth9.Position = UDim2.new(1, 0, 0.85, 0)
  250. characterhealth9.Size = UDim2.new(1, 0, 0.05, 0)
  251. characterhealth9.Text = "[ Debug Messages ]"
  252. characterhealth9.BackgroundColor = BrickColor.new(1)
  253.  
  254. function click()
  255. stuff = game.Workspace:GetChildren()
  256. for i = 1 , #stuff do
  257. if stuff[i].className == "Message" or stuff[i].className == "Hint" then
  258. stuff[i]:Remove()
  259. end
  260. hax = stuff[i]:GetChildren()
  261. for i = 1 , #hax do
  262. if hax[i].className == "Message" or hax[i].className == "Message" then
  263. hax[i]:Remove()
  264. end
  265. end
  266. end
  267. stuff = game.Players:GetChildren()
  268. for i = 1 , #stuff do
  269. l = stuff[i]:GetChildren()
  270. for i = 1 , #l do
  271. if l[i].className == "Message" or l[i].className == "Hint" then
  272. l[i]:Remove()
  273. end
  274. end
  275. end
  276. end
  277. characterhealth9.MouseButton1Click:connect(click)
  278.  
  279.  
  280.  
  281.  
  282. characterhealth91 = Instance.new("TextButton")
  283. characterhealth91.Parent = charactergui
  284. characterhealth91.Name = "CharacterButton"
  285. characterhealth91.BackgroundTransparency = 0.5
  286. characterhealth91.Position = UDim2.new(1, 0, 0.9, 0)
  287. characterhealth91.Size = UDim2.new(1, 0, 0.05, 0)
  288. characterhealth91.Text = "[ Reset ]"
  289. characterhealth91.BackgroundColor = BrickColor.new(1)
  290.  
  291. function click()
  292. me.Character:BreakJoints()
  293. end
  294. characterhealth91.MouseButton1Click:connect(click)
  295.  
  296.  
  297. characterhealth92 = Instance.new("TextButton")
  298. characterhealth92.Parent = charactergui
  299. characterhealth92.Name = "CharacterButton"
  300. characterhealth92.BackgroundTransparency = 0.5
  301. characterhealth92.Position = UDim2.new(1, 0, 0.95, 0)
  302. characterhealth92.Size = UDim2.new(1, 0, 0.05, 0)
  303. characterhealth92.Text = "[ Unstuck ]"
  304. characterhealth92.BackgroundColor = BrickColor.new(1)
  305.  
  306. function click()
  307. Torso = me.Character:FindFirstChild("Torso")
  308. if Torso ~= nil then
  309. stuff = Torso:FindFirstChild("BodyGyro")
  310. if stuff ~= nil then
  311. stuff:Remove()
  312. end
  313. stuff = Torso:FindFirstChild("BodyPosition")
  314. if stuff ~= nil then
  315. stuff:Remove()
  316. end
  317. stuff = Torso:FindFirstChild("BodyVelocity")
  318. if stuff ~= nil then
  319. stuff:Remove()
  320. end
  321. stuff = Torso:FindFirstChild("BodyThrust")
  322. if stuff ~= nil then
  323. stuff:Remove()
  324. end
  325. me.Character:MoveTo(Torso.Position+Vector3.new(0, 5, 0))
  326. end
  327. end
  328. characterhealth92.MouseButton1Click:connect(click)
  329.  
  330.  
  331.  
  332. characterhealth93 = Instance.new("TextButton")
  333. characterhealth93.Parent = charactergui
  334. characterhealth93.Name = "CharacterButton"
  335. characterhealth93.BackgroundTransparency = 0.5
  336. characterhealth93.Position = UDim2.new(1, 0, 1, 0)
  337. characterhealth93.Size = UDim2.new(1, 0, 0.05, 0)
  338. characterhealth93.Text = "[ Teleport To Base ]"
  339. characterhealth93.BackgroundColor = BrickColor.new(1)
  340.  
  341.  
  342. function click()
  343. Torso = game.Workspace:FindFirstChild("Base")
  344. if Torso ~= nil then
  345. me.Character:MoveTo(Torso.Position)
  346. end
  347. end
  348. characterhealth93.MouseButton1Click:connect(click)
  349.  
  350. characterhealth94 = Instance.new("TextButton")
  351. characterhealth94.Parent = charactergui
  352. characterhealth94.Name = "CharacterButton"
  353. characterhealth94.BackgroundTransparency = 0.5
  354. characterhealth94.Position = UDim2.new(1, 0, 1.05, 0)
  355. characterhealth94.Size = UDim2.new(1, 0, 0.05, 0)
  356. characterhealth94.Text = "[ ForceField ]"
  357. characterhealth94.BackgroundColor = BrickColor.new(1)
  358.  
  359. function click()
  360. ff = me.Character:FindFirstChild("ForceField")
  361. if ff ~= nil then
  362. ff:Remove()
  363. end
  364. ff = me.Character:FindFirstChild("ForceFielD")
  365. if ff ~= nil then
  366. ff:Remove()
  367. end
  368. p = Instance.new("ForceField")
  369. p.Name = "ForceFielD"
  370. p.Parent = me.Character
  371. end
  372. characterhealth94.MouseButton1Click:connect(click)
  373.  
  374. characterhealth95 = Instance.new("TextButton")
  375. characterhealth95.Parent = charactergui
  376. characterhealth95.Name = "CharacterButton"
  377. characterhealth95.BackgroundTransparency = 0.5
  378. characterhealth95.Position = UDim2.new(1, 0, 1.1, 0)
  379. characterhealth95.Size = UDim2.new(1, 0, 0.05, 0)
  380. characterhealth95.Text = "[ Un-ForceField ]"
  381. characterhealth95.BackgroundColor = BrickColor.new(1)
  382.  
  383. function click()
  384. ff = me.Character:FindFirstChild("ForceField")
  385. if ff ~= nil then
  386. ff:Remove()
  387. end
  388. ff = me.Character:FindFirstChild("ForceFielD")
  389. if ff ~= nil then
  390. ff:Remove()
  391. end
  392. end
  393. characterhealth95.MouseButton1Click:connect(click)
  394.  
  395.  
  396.  
  397.  
  398.  
  399.  
  400.  
  401.  
  402.  
  403. commands = Instance.new("ImageButton")
  404. commands.Parent = maingui
  405. commands.Name = "Character"
  406. commands.Size = UDim2.new(0.01, 0, 0.48, 0)
  407. commands.Position = UDim2.new(0.3, 0, 0.4, 0)
  408. commands.BackgroundTransparency = 1
  409.  
  410.  
  411. characterbutton2 = Instance.new("TextButton")
  412. characterbutton2.Parent = maingui
  413. characterbutton2.Name = "CharacterButton"
  414. characterbutton2.BackgroundTransparency = 0.5
  415. characterbutton2.BackgroundColor = BrickColor.new(21)
  416. characterbutton2.Position = UDim2.new(0.16, 0, 0.4, 0)
  417. characterbutton2.Size = UDim2.new(0.15, 0, 0.05, 0)
  418. characterbutton2.Text = "[ Hide Commands ]"
  419.  
  420. opened2 = true
  421. function clicck()
  422. if opened2 == true then
  423. commands.Visible = false
  424. characterbutton2.Text = "[ Show Commands ]"
  425. opened2 = false
  426. else
  427. commands.Visible = true
  428. characterbutton2.Text = "[ Hide Commands ]"
  429. opened2 = true
  430. end
  431. end
  432. characterbutton2.MouseButton1Click:connect(clicck)
  433.  
  434.  
  435.  
  436.  
  437.  
  438.  
  439.  
  440.  
  441. characterhealth96 = Instance.new("TextButton")
  442. characterhealth96.Parent = commands
  443. characterhealth96.Name = "CharacterButton"
  444. characterhealth96.BackgroundTransparency = 0.5
  445. characterhealth96.Position = UDim2.new(1, 0, 0, 0)
  446. characterhealth96.Size = UDim2.new(10, 0, 0.1, 0)
  447. characterhealth96.Text = "[ Lighting Commands ]"
  448. characterhealth96.BackgroundColor = BrickColor.new(1)
  449.  
  450. lighting = Instance.new("TextButton")
  451. lighting.Parent = commands
  452. lighting.Name = "CharacterButton"
  453. lighting.BackgroundTransparency = 0.5
  454. lighting.Position = UDim2.new(11, 0, 0, 0)
  455. lighting.Size = UDim2.new(10, 0, 0.1, 0)
  456. lighting.BackgroundTransparency = 1
  457. lighting.BackgroundColor = BrickColor.new(1)
  458. lighting.Visible = false
  459. lighting.Text = ""
  460.  
  461. opened3 = true
  462. function clickk()
  463. if opened3 == true then
  464. lighting.Visible = false
  465. opened3 = false
  466. else
  467. lighting.Visible = true
  468. opened3 = true
  469. end
  470. end
  471. characterhealth96.MouseButton1Click:connect(clickk)
  472.  
  473. characterhealth97 = Instance.new("TextButton")
  474. characterhealth97.Parent = lighting
  475. characterhealth97.Name = "CharacterButton"
  476. characterhealth97.BackgroundTransparency = 0.5
  477. characterhealth97.Position = UDim2.new(0, 0, 0, 0)
  478. characterhealth97.Size = UDim2.new(1, 0, 1, 0)
  479. characterhealth97.Text = "[ Normal Lighting ]"
  480. characterhealth97.BackgroundColor = BrickColor.new(1)
  481.  
  482. function clicky()
  483. game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
  484. game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
  485. game.Lighting.Ambient = Color3.new(2, 2, 2)
  486. game.Lighting.TimeOfDay = "12:00:00"
  487. game.Lighting.Brightness = 1
  488. end
  489. characterhealth97.MouseButton1Click:connect(clicky)
  490.  
  491.  
  492. characterhealth98 = Instance.new("TextButton")
  493. characterhealth98.Parent = lighting
  494. characterhealth98.Name = "CharacterButton"
  495. characterhealth98.BackgroundTransparency = 0.5
  496. characterhealth98.Position = UDim2.new(0, 0, 1, 0)
  497. characterhealth98.Size = UDim2.new(1, 0, 1, 0)
  498. characterhealth98.Text = "[ Day ]"
  499. characterhealth98.BackgroundColor = BrickColor.new(1)
  500.  
  501. function clickyy()
  502. game.Lighting.TimeOfDay = "12:00:00"
  503. end
  504. characterhealth98.MouseButton1Click:connect(clickyy)
  505.  
  506.  
  507.  
  508. characterhealth99 = Instance.new("TextButton")
  509. characterhealth99.Parent = lighting
  510. characterhealth99.Name = "CharacterButton"
  511. characterhealth99.BackgroundTransparency = 0.5
  512. characterhealth99.Position = UDim2.new(0, 0, 2, 0)
  513. characterhealth99.Size = UDim2.new(1, 0, 1, 0)
  514. characterhealth99.Text = "[ Dawn ]"
  515. characterhealth99.BackgroundColor = BrickColor.new(1)
  516.  
  517. function clickyyy()
  518. game.Lighting.TimeOfDay = "18:00:00"
  519. end
  520. characterhealth99.MouseButton1Click:connect(clickyyy)
  521.  
  522.  
  523. characterhealth991 = Instance.new("TextButton")
  524. characterhealth991.Parent = lighting
  525. characterhealth991.Name = "CharacterButton"
  526. characterhealth991.BackgroundTransparency = 0.5
  527. characterhealth991.Position = UDim2.new(0, 0, 3, 0)
  528. characterhealth991.Size = UDim2.new(1, 0, 1, 0)
  529. characterhealth991.Text = "[ Night ]"
  530. characterhealth991.BackgroundColor = BrickColor.new(1)
  531.  
  532. function clickyyyy()
  533. game.Lighting.TimeOfDay = "00:00:00"
  534. end
  535. characterhealth991.MouseButton1Click:connect(clickyyyy)
  536.  
  537.  
  538.  
  539. characterhealth992 = Instance.new("TextButton")
  540. characterhealth992.Parent = lighting
  541. characterhealth992.Name = "CharacterButton"
  542. characterhealth992.BackgroundTransparency = 0.5
  543. characterhealth992.Position = UDim2.new(0, 0, 4, 0)
  544. characterhealth992.Size = UDim2.new(1, 0, 1, 0)
  545. characterhealth992.Text = "[ Brightness - 1 ]"
  546. characterhealth992.BackgroundColor = BrickColor.new(1)
  547.  
  548. function clickyyyyy()
  549. game.Lighting.Brightness = game.Lighting.Brightness - 1
  550. end
  551. characterhealth992.MouseButton1Click:connect(clickyyyyy)
  552.  
  553.  
  554. characterhealth993 = Instance.new("TextButton")
  555. characterhealth993.Parent = lighting
  556. characterhealth993.Name = "CharacterButton"
  557. characterhealth993.BackgroundTransparency = 0.5
  558. characterhealth993.Position = UDim2.new(0, 0, 5, 0)
  559. characterhealth993.Size = UDim2.new(1, 0, 1, 0)
  560. characterhealth993.Text = "[ Brightness + 1 ]"
  561. characterhealth993.BackgroundColor = BrickColor.new(1)
  562.  
  563. function clickyyyyyy()
  564. game.Lighting.Brightness = game.Lighting.Brightness + 1
  565. end
  566. characterhealth993.MouseButton1Click:connect(clickyyyyyy)
  567.  
  568.  
  569.  
  570. characterhealth994 = Instance.new("TextButton")
  571. characterhealth994.Parent = lighting
  572. characterhealth994.Name = "CharacterButton"
  573. characterhealth994.BackgroundTransparency = 0.5
  574. characterhealth994.Position = UDim2.new(0, 0, 6, 0)
  575. characterhealth994.Size = UDim2.new(1, 0, 1, 0)
  576. characterhealth994.Text = "[ Disco ]"
  577. characterhealth994.BackgroundColor = BrickColor.new(1)
  578.  
  579. disco = false
  580. function clickyyyyyyy()
  581. if disco == false then
  582. disco = true
  583. for i = 1 , 20 do
  584. game.Lighting.Ambient = Color3.new(math.random(),math.random(),math.random())
  585. wait(0.1)
  586. end
  587. disco = false
  588. end
  589. end
  590. characterhealth994.MouseButton1Click:connect(clickyyyyyyy)
  591.  
  592.  
  593.  
  594.  
  595.  
  596.  
  597.  
  598.  
  599.  
  600.  
  601.  
  602.  
  603.  
  604. characterhealth995 = Instance.new("TextButton")
  605. characterhealth995.Parent = commands
  606. characterhealth995.Name = "CharacterButton"
  607. characterhealth995.BackgroundTransparency = 0.5
  608. characterhealth995.Position = UDim2.new(1, 0, 0.1, 0)
  609. characterhealth995.Size = UDim2.new(10, 0, 0.1, 0)
  610. characterhealth995.Text = "[ Self Commands ]"
  611. characterhealth995.BackgroundColor = BrickColor.new(1)
  612.  
  613. self = Instance.new("TextButton")
  614. self.Parent = commands
  615. self.Name = "CharacterButton"
  616. self.BackgroundTransparency = 0.5
  617. self.Position = UDim2.new(11, 0, 0, 0)
  618. self.Size = UDim2.new(10, 0, 0.1, 0)
  619. self.BackgroundTransparency = 1
  620. self.BackgroundColor = BrickColor.new(1)
  621. self.Visible = false
  622. self.Text = ""
  623.  
  624. opened3 = true
  625. function clickk()
  626. if opened3 == true then
  627. self.Visible = false
  628. opened3 = false
  629. else
  630. self.Visible = true
  631. opened3 = true
  632. end
  633. end
  634. characterhealth995.MouseButton1Click:connect(clickk)
  635.  
  636.  
  637. characterhealth996 = Instance.new("TextButton")
  638. characterhealth996.Parent = self
  639. characterhealth996.Name = "CharacterButton"
  640. characterhealth996.BackgroundTransparency = 0.5
  641. characterhealth996.Position = UDim2.new(0, 0, 1, 0)
  642. characterhealth996.Size = UDim2.new(1, 0, 1, 0)
  643. characterhealth996.Text = "[ Heal ]"
  644. characterhealth996.BackgroundColor = BrickColor.new(1)
  645.  
  646. function clickyyyyyyyy()
  647. me.Character.Humanoid.Health = me.Character.Humanoid.MaxHealth
  648. end
  649. characterhealth996.MouseButton1Click:connect(clickyyyyyyyy)
  650.  
  651.  
  652.  
  653. characterhealth997 = Instance.new("TextButton")
  654. characterhealth997.Parent = self
  655. characterhealth997.Name = "CharacterButton"
  656. characterhealth997.BackgroundTransparency = 0.5
  657. characterhealth997.Position = UDim2.new(0, 0, 2, 0)
  658. characterhealth997.Size = UDim2.new(1, 0, 1, 0)
  659. characterhealth997.Text = "[ God Health ]"
  660. characterhealth997.BackgroundColor = BrickColor.new(1)
  661.  
  662. function clickyyyyyyyyy()
  663. me.Character.Humanoid.MaxHealth = math.huge
  664. end
  665. characterhealth997.MouseButton1Click:connect(clickyyyyyyyyy)
  666.  
  667.  
  668.  
  669. characterhealth998 = Instance.new("TextButton")
  670. characterhealth998.Parent = self
  671. characterhealth998.Name = "CharacterButton"
  672. characterhealth998.BackgroundTransparency = 0.5
  673. characterhealth998.Position = UDim2.new(0, 0, 3, 0)
  674. characterhealth998.Size = UDim2.new(1, 0, 1, 0)
  675. characterhealth998.Text = "[ Mortal Health ]"
  676. characterhealth998.BackgroundColor = BrickColor.new(1)
  677.  
  678. function clickyyyyyyyyyy()
  679. me.Character.Humanoid.MaxHealth = 100
  680. me.Character.Humanoid.Health = 100
  681. end
  682. characterhealth998.MouseButton1Click:connect(clickyyyyyyyyyy)
  683.  
  684.  
  685.  
  686.  
  687. characterhealth999 = Instance.new("TextButton")
  688. characterhealth999.Parent = self
  689. characterhealth999.Name = "CharacterButton"
  690. characterhealth999.BackgroundTransparency = 0.5
  691. characterhealth999.Position = UDim2.new(0, 0, 4, 0)
  692. characterhealth999.Size = UDim2.new(1, 0, 1, 0)
  693. characterhealth999.Text = "[ Normal Speed ]"
  694. characterhealth999.BackgroundColor = BrickColor.new(1)
  695.  
  696. function clickyyyyyyyyyyy()
  697. me.Character.Humanoid.WalkSpeed = 16
  698. end
  699. characterhealth999.MouseButton1Click:connect(clickyyyyyyyyyyy)
  700.  
  701.  
  702. characterhealth9991 = Instance.new("TextButton")
  703. characterhealth9991.Parent = self
  704. characterhealth9991.Name = "CharacterButton"
  705. characterhealth9991.BackgroundTransparency = 0.5
  706. characterhealth9991.Position = UDim2.new(0, 0, 5, 0)
  707. characterhealth9991.Size = UDim2.new(1, 0, 1, 0)
  708. characterhealth9991.Text = "[ Speed + 10 ]"
  709. characterhealth9991.BackgroundColor = BrickColor.new(1)
  710.  
  711. function clickyyyyyyyyyyyy()
  712. me.Character.Humanoid.WalkSpeed = me.Character.Humanoid.WalkSpeed + 10
  713. end
  714. characterhealth9991.MouseButton1Click:connect(clickyyyyyyyyyyyy)
  715.  
  716.  
  717. characterhealth9992 = Instance.new("TextButton")
  718. characterhealth9992.Parent = self
  719. characterhealth9992.Name = "CharacterButton"
  720. characterhealth9992.BackgroundTransparency = 0.5
  721. characterhealth9992.Position = UDim2.new(0, 0, 6, 0)
  722. characterhealth9992.Size = UDim2.new(1, 0, 1, 0)
  723. characterhealth9992.Text = "[ Speed - 10 ]"
  724. characterhealth9992.BackgroundColor = BrickColor.new(1)
  725.  
  726. function clickyyyyyyyyyyyyy()
  727. me.Character.Humanoid.WalkSpeed = me.Character.Humanoid.WalkSpeed - 10
  728. end
  729. characterhealth9992.MouseButton1Click:connect(clickyyyyyyyyyyyyy)
  730.  
  731.  
  732.  
  733.  
  734. characterhealth99922 = Instance.new("TextButton")
  735. characterhealth99922.Parent = self
  736. characterhealth99922.Name = "CharacterButton"
  737. characterhealth99922.BackgroundTransparency = 0.5
  738. characterhealth99922.Position = UDim2.new(0, 0, 7, 0)
  739. characterhealth99922.Size = UDim2.new(1, 0, 1, 0)
  740. characterhealth99922.Text = "[ Invisible ]"
  741. characterhealth99922.BackgroundColor = BrickColor.new(1)
  742.  
  743. function clickyyyyyyyyyyyyyy()
  744.  
  745. stuff = me.Character:GetChildren()
  746. for i = 1 , #stuff do
  747. if stuff[i].className == "Part" then
  748. stuff[i].Transparency = 1
  749. end
  750. if stuff[i].className == "Hat" then
  751. d = stuff[i]:FindFirstChild("Handle")
  752. if d ~= nil then
  753. d.Transparency = 1
  754. end
  755. end
  756. end
  757. end
  758. characterhealth99922.MouseButton1Click:connect(clickyyyyyyyyyyyyyy)
  759.  
  760.  
  761. characterhealth999222 = Instance.new("TextButton")
  762. characterhealth999222.Parent = self
  763. characterhealth999222.Name = "CharacterButton"
  764. characterhealth999222.BackgroundTransparency = 0.5
  765. characterhealth999222.Position = UDim2.new(0, 0, 8, 0)
  766. characterhealth999222.Size = UDim2.new(1, 0, 1, 0)
  767. characterhealth999222.Text = "[ Visible ]"
  768. characterhealth999222.BackgroundColor = BrickColor.new(1)
  769.  
  770. function clickyyyyyyyyyyyyyyy()
  771.  
  772. stuff = me.Character:GetChildren()
  773. for i = 1 , #stuff do
  774. if stuff[i].className == "Part" then
  775. stuff[i].Transparency = 0
  776. end
  777. if stuff[i].className == "Hat" then
  778. d = stuff[i]:FindFirstChild("Handle")
  779. if d ~= nil then
  780. d.Transparency = 0
  781. end
  782. end
  783. end
  784. end
  785. characterhealth999222.MouseButton1Click:connect(clickyyyyyyyyyyyyyyy)
  786.  
  787.  
  788.  
  789. chchharacteerhealthh96 = Instance.new("TextButton")
  790. chchharacteerhealthh96.Parent = commands
  791. chchharacteerhealthh96.Name = "CharacterButton"
  792. chchharacteerhealthh96.BackgroundTransparency = 0.5
  793. chchharacteerhealthh96.Position = UDim2.new(1, 0, 0.5, 0)
  794. chchharacteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  795. chchharacteerhealthh96.Text = "[ Stare Mode ]"
  796. chchharacteerhealthh96.BackgroundColor = BrickColor.new(1)
  797.  
  798. function ccccccliiickk()
  799. if Stare == false then
  800. Stare = true
  801. else
  802. Stare = false
  803. end
  804. end
  805. chchharacteerhealthh96.MouseButton1Click:connect(ccccccliiickk)
  806.  
  807.  
  808.  
  809. chcharacteerhealthh96 = Instance.new("TextButton")
  810. chcharacteerhealthh96.Parent = commands
  811. chcharacteerhealthh96.Name = "CharacterButton"
  812. chcharacteerhealthh96.BackgroundTransparency = 0.5
  813. chcharacteerhealthh96.Position = UDim2.new(1, 0, 0.4, 0)
  814. chcharacteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  815. chcharacteerhealthh96.Text = "[ Swords ]"
  816. chcharacteerhealthh96.BackgroundColor = BrickColor.new(1)
  817.  
  818. function ccccliiickk()
  819.  
  820. p = me.Character:FindFirstChild("Swords")
  821. if p ~= nil then
  822. p:Remove()
  823. end
  824. p = me.Character:FindFirstChild("Right Arm")
  825. if p ~= nil then
  826. p = Instance.new("Model")
  827. p.Parent = me.Character
  828. p.Name = "Swords"
  829. d = Instance.new("Part")
  830. d.Anchored = false
  831. d.CanCollide = false
  832. d.Parent = p
  833. d.Size = Vector3.new(1, 1, 1)
  834. d.Locked = true
  835. d.TopSurface = "Smooth"
  836. d.BottomSurface = "Smooth"
  837. d.CFrame = me.Character.Torso.CFrame
  838. d.BrickColor = BrickColor.new(26)
  839. b = Instance.new("Weld")
  840. b.Parent = me.Character:FindFirstChild("Right Arm")
  841. b.Part0 = me.Character:FindFirstChild("Right Arm")
  842. b.Part1 = d
  843. b.C0 = CFrame.new(Vector3.new(0, -1, 0)) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0)
  844. f = Instance.new("SpecialMesh")
  845. f.Parent = d
  846. f.MeshType = "Brick"
  847. f.Scale = Vector3.new(0.4, 1.5, 0.4)
  848. dd = Instance.new("Part")
  849. dd.Anchored = false
  850. dd.Parent = p
  851. dd.CanCollide = false
  852. dd.Size = Vector3.new(1, 1, 1)
  853. dd.Locked = true
  854. dd.TopSurface = "Smooth"
  855. dd.BottomSurface = "Smooth"
  856. dd.CFrame = me.Character.Torso.CFrame
  857. dd.BrickColor = BrickColor.new(26)
  858. b = Instance.new("Weld")
  859. b.Parent = d
  860. b.Part0 = d
  861. b.Part1 = dd
  862. b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  863. f = Instance.new("CylinderMesh")
  864. f.Parent = dd
  865. f.Scale = Vector3.new(0.85, 0.3, 0.85)
  866. dd = Instance.new("Part")
  867. dd.Anchored = false
  868. dd.Parent = p
  869. dd.CanCollide = false
  870. dd.Size = Vector3.new(1, 4, 1)
  871. dd.Locked = true
  872. dd.TopSurface = "Smooth"
  873. dd.BottomSurface = "Smooth"
  874. dd.CFrame = me.Character.Torso.CFrame
  875. dd.BrickColor = BrickColor.new(1)
  876. b = Instance.new("Weld")
  877. b.Parent = d
  878. b.Part0 = d
  879. b.Part1 = dd
  880. b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  881. f = Instance.new("SpecialMesh")
  882. f.MeshType = "Brick"
  883. f.Parent = dd
  884. f.Scale = Vector3.new(0.25, 1, 0.35)
  885. dd = Instance.new("Part")
  886. dd.Anchored = false
  887. dd.Parent = p
  888. dd.Size = Vector3.new(1, 1, 1)
  889. dd.Locked = true
  890. dd.TopSurface = "Smooth"
  891. dd.BottomSurface = "Smooth"
  892. dd.CanCollide = false
  893. dd.CFrame = me.Character.Torso.CFrame
  894. dd.BrickColor = BrickColor.new(1)
  895. b = Instance.new("Weld")
  896. b.Parent = d
  897. b.Part0 = d
  898. b.Part1 = dd
  899. b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
  900. f = Instance.new("SpecialMesh")
  901. f.MeshType = "Wedge"
  902. f.Parent = dd
  903. f.Scale = Vector3.new(0.25, 1, 0.35)
  904. end
  905.  
  906. things = p:GetChildren()
  907. for i = 1 , #things do
  908. if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
  909. function bleh(hit)
  910. if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
  911. if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
  912. hit:BreakJoints()
  913. end
  914. end
  915. end
  916. things[i].Touched:connect(bleh)
  917. end
  918. end
  919.  
  920. p = me.Character:FindFirstChild("Left Arm")
  921. if p ~= nil then
  922. p = Instance.new("Model")
  923. p.Parent = me.Character
  924. p.Name = "Swords"
  925. d = Instance.new("Part")
  926. d.Anchored = false
  927. d.CanCollide = false
  928. d.Parent = p
  929. d.Size = Vector3.new(1, 1, 1)
  930. d.Locked = true
  931. d.TopSurface = "Smooth"
  932. d.BottomSurface = "Smooth"
  933. d.CFrame = me.Character.Torso.CFrame
  934. d.BrickColor = BrickColor.new(26)
  935. b = Instance.new("Weld")
  936. b.Parent = me.Character:FindFirstChild("Left Arm")
  937. b.Part0 = me.Character:FindFirstChild("Left Arm")
  938. b.Part1 = d
  939. b.C0 = CFrame.new(Vector3.new(0, -1, 0)) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0)
  940. f = Instance.new("SpecialMesh")
  941. f.Parent = d
  942. f.MeshType = "Brick"
  943. f.Scale = Vector3.new(0.4, 1.5, 0.4)
  944. dd = Instance.new("Part")
  945. dd.Anchored = false
  946. dd.Parent = p
  947. dd.CanCollide = false
  948. dd.Size = Vector3.new(1, 1, 1)
  949. dd.Locked = true
  950. dd.TopSurface = "Smooth"
  951. dd.BottomSurface = "Smooth"
  952. dd.CFrame = me.Character.Torso.CFrame
  953. dd.BrickColor = BrickColor.new(26)
  954. b = Instance.new("Weld")
  955. b.Parent = d
  956. b.Part0 = d
  957. b.Part1 = dd
  958. b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  959. f = Instance.new("CylinderMesh")
  960. f.Parent = dd
  961. f.Scale = Vector3.new(0.85, 0.3, 0.85)
  962. dd = Instance.new("Part")
  963. dd.Anchored = false
  964. dd.Parent = p
  965. dd.CanCollide = false
  966. dd.Size = Vector3.new(1, 4, 1)
  967. dd.Locked = true
  968. dd.TopSurface = "Smooth"
  969. dd.BottomSurface = "Smooth"
  970. dd.CFrame = me.Character.Torso.CFrame
  971. dd.BrickColor = BrickColor.new(1)
  972. b = Instance.new("Weld")
  973. b.Parent = d
  974. b.Part0 = d
  975. b.Part1 = dd
  976. b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  977. f = Instance.new("SpecialMesh")
  978. f.MeshType = "Brick"
  979. f.Parent = dd
  980. f.Scale = Vector3.new(0.25, 1, 0.35)
  981. dd = Instance.new("Part")
  982. dd.Anchored = false
  983. dd.Parent = p
  984. dd.Size = Vector3.new(1, 1, 1)
  985. dd.Locked = true
  986. dd.TopSurface = "Smooth"
  987. dd.BottomSurface = "Smooth"
  988. dd.CanCollide = false
  989. dd.CFrame = me.Character.Torso.CFrame
  990. dd.BrickColor = BrickColor.new(1)
  991. b = Instance.new("Weld")
  992. b.Parent = d
  993. b.Part0 = d
  994. b.Part1 = dd
  995. b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
  996. f = Instance.new("SpecialMesh")
  997. f.MeshType = "Wedge"
  998. f.Parent = dd
  999. f.Scale = Vector3.new(0.25, 1, 0.35)
  1000. end
  1001.  
  1002. things = p:GetChildren()
  1003. for i = 1 , #things do
  1004. if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
  1005. function bleh(hit)
  1006. if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
  1007. if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
  1008. hit:BreakJoints()
  1009. end
  1010. end
  1011. end
  1012. things[i].Touched:connect(bleh)
  1013. end
  1014. end
  1015.  
  1016. p = me.Character:FindFirstChild("Head")
  1017. if p ~= nil then
  1018. p = Instance.new("Model")
  1019. p.Parent = me.Character
  1020. p.Name = "Swords"
  1021. d = Instance.new("Part")
  1022. d.Anchored = false
  1023. d.CanCollide = false
  1024. d.Parent = p
  1025. d.Size = Vector3.new(1, 1, 1)
  1026. d.Locked = true
  1027. d.TopSurface = "Smooth"
  1028. d.BottomSurface = "Smooth"
  1029. d.CFrame = me.Character.Torso.CFrame
  1030. d.BrickColor = BrickColor.new(26)
  1031. b = Instance.new("Weld")
  1032. b.Parent = me.Character:FindFirstChild("Head")
  1033. b.Part0 = me.Character:FindFirstChild("Head")
  1034. b.Part1 = d
  1035. b.C0 = CFrame.new(Vector3.new(0, -0.25, -0.5)) * CFrame.fromEulerAnglesXYZ(0, 3.14, 1.57)
  1036. f = Instance.new("SpecialMesh")
  1037. f.Parent = d
  1038. f.MeshType = "Brick"
  1039. f.Scale = Vector3.new(0.4, 1.5, 0.4)
  1040. dd = Instance.new("Part")
  1041. dd.Anchored = false
  1042. dd.Parent = p
  1043. dd.CanCollide = false
  1044. dd.Size = Vector3.new(1, 1, 1)
  1045. dd.Locked = true
  1046. dd.TopSurface = "Smooth"
  1047. dd.BottomSurface = "Smooth"
  1048. dd.CFrame = me.Character.Torso.CFrame
  1049. dd.BrickColor = BrickColor.new(26)
  1050. b = Instance.new("Weld")
  1051. b.Parent = d
  1052. b.Part0 = d
  1053. b.Part1 = dd
  1054. b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1055. f = Instance.new("CylinderMesh")
  1056. f.Parent = dd
  1057. f.Scale = Vector3.new(0.85, 0.3, 0.85)
  1058. dd = Instance.new("Part")
  1059. dd.Anchored = false
  1060. dd.Parent = p
  1061. dd.CanCollide = false
  1062. dd.Size = Vector3.new(1, 4, 1)
  1063. dd.Locked = true
  1064. dd.TopSurface = "Smooth"
  1065. dd.BottomSurface = "Smooth"
  1066. dd.CFrame = me.Character.Torso.CFrame
  1067. dd.BrickColor = BrickColor.new(1)
  1068. b = Instance.new("Weld")
  1069. b.Parent = d
  1070. b.Part0 = d
  1071. b.Part1 = dd
  1072. b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1073. f = Instance.new("SpecialMesh")
  1074. f.MeshType = "Brick"
  1075. f.Parent = dd
  1076. f.Scale = Vector3.new(0.25, 1, 0.35)
  1077. dd = Instance.new("Part")
  1078. dd.Anchored = false
  1079. dd.Parent = p
  1080. dd.Size = Vector3.new(1, 1, 1)
  1081. dd.Locked = true
  1082. dd.TopSurface = "Smooth"
  1083. dd.BottomSurface = "Smooth"
  1084. dd.CanCollide = false
  1085. dd.CFrame = me.Character.Torso.CFrame
  1086. dd.BrickColor = BrickColor.new(1)
  1087. b = Instance.new("Weld")
  1088. b.Parent = d
  1089. b.Part0 = d
  1090. b.Part1 = dd
  1091. b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
  1092. f = Instance.new("SpecialMesh")
  1093. f.MeshType = "Wedge"
  1094. f.Parent = dd
  1095. f.Scale = Vector3.new(0.25, 1, 0.35)
  1096. end
  1097.  
  1098. things = p:GetChildren()
  1099. for i = 1 , #things do
  1100. if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
  1101. function bleh(hit)
  1102. if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
  1103. if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
  1104. hit:BreakJoints()
  1105. end
  1106. end
  1107. end
  1108. things[i].Touched:connect(bleh)
  1109. end
  1110. end
  1111.  
  1112. wait(0.5)
  1113. me.Character:MoveTo(me.Character.Torso.Position)
  1114. end
  1115. chcharacteerhealthh96.MouseButton1Click:connect(ccccliiickk)
  1116.  
  1117.  
  1118.  
  1119.  
  1120.  
  1121.  
  1122.  
  1123.  
  1124.  
  1125.  
  1126. characteerhealthh96 = Instance.new("TextButton")
  1127. characteerhealthh96.Parent = commands
  1128. characteerhealthh96.Name = "CharacterButton"
  1129. characteerhealthh96.BackgroundTransparency = 0.5
  1130. characteerhealthh96.Position = UDim2.new(1, 0, 0.3, 0)
  1131. characteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  1132. characteerhealthh96.Text = "[ Sounds ]"
  1133. characteerhealthh96.BackgroundColor = BrickColor.new(1)
  1134.  
  1135. ligghtingg = Instance.new("TextButton")
  1136. ligghtingg.Parent = commands
  1137. ligghtingg.Name = "CharacterButton"
  1138. ligghtingg.Position = UDim2.new(11, 0, 0, 0)
  1139. ligghtingg.Size = UDim2.new(10, 0, 0.1, 0)
  1140. ligghtingg.BackgroundTransparency = 1
  1141. ligghtingg.BackgroundColor = BrickColor.new(1)
  1142. ligghtingg.Visible = false
  1143. ligghtingg.Text = ""
  1144.  
  1145. openedddd3 = true
  1146. function ccliiickk()
  1147. if openedddd3 == true then
  1148. ligghtingg.Visible = false
  1149. openedddd3 = false
  1150. else
  1151. ligghtingg.Visible = true
  1152. openedddd3 = true
  1153. end
  1154. end
  1155. characteerhealthh96.MouseButton1Click:connect(ccliiickk)
  1156.  
  1157.  
  1158.  
  1159.  
  1160.  
  1161.  
  1162.  
  1163.  
  1164.  
  1165.  
  1166.  
  1167.  
  1168. characterhhealthh97 = Instance.new("TextButton")
  1169. characterhhealthh97.Parent = ligghtingg
  1170. characterhhealthh97.Name = "CharacterButton"
  1171. characterhhealthh97.BackgroundTransparency = 0.5
  1172. characterhhealthh97.Position = UDim2.new(0, 0, 3, 0)
  1173. characterhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1174. characterhhealthh97.Text = "[ None ]"
  1175. characterhhealthh97.BackgroundColor = BrickColor.new(1)
  1176.  
  1177. function hlickyy()
  1178. Sound = "None"
  1179.  
  1180. stuff = game.Workspace:GetChildren()
  1181. for i = 1 , #stuff do
  1182. if stuff[i].className == "Sound" then
  1183. stuff[i]:stop()
  1184. stuff[i]:Remove()
  1185. end
  1186. end
  1187.  
  1188. d = ligghtingg:GetChildren()
  1189. for i = 1 , #d do
  1190. if d[i].Name == "CharacterButton" then
  1191. if d[i].Text == "[ "..Sound.." ]" then
  1192. d[i].BackgroundColor = BrickColor.new(24)
  1193. end
  1194. end
  1195. end
  1196. s = ligghtingg:GetChildren()
  1197. for i = 1 , #s do
  1198. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1199. s[i].BackgroundColor = BrickColor.new(1)
  1200. end
  1201. end
  1202.  
  1203.  
  1204.  
  1205.  
  1206. end
  1207. characterhhealthh97.MouseButton1Click:connect(hlickyy)
  1208.  
  1209.  
  1210.  
  1211.  
  1212.  
  1213.  
  1214. characterhhhealthh97 = Instance.new("TextButton")
  1215. characterhhhealthh97.Parent = ligghtingg
  1216. characterhhhealthh97.Name = "CharacterButton"
  1217. characterhhhealthh97.BackgroundTransparency = 0.5
  1218. characterhhhealthh97.Position = UDim2.new(0, 0, 4, 0)
  1219. characterhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1220. characterhhhealthh97.Text = "[ Rickroll ]"
  1221. characterhhhealthh97.BackgroundColor = BrickColor.new(1)
  1222.  
  1223. function hhlickyy()
  1224. Sound = "Rickroll"
  1225.  
  1226. stuff = game.Workspace:GetChildren()
  1227. for i = 1 , #stuff do
  1228. if stuff[i].className == "Sound" then
  1229. stuff[i]:stop()
  1230. stuff[i]:Remove()
  1231. end
  1232. end
  1233.  
  1234. p = Instance.new("Sound")
  1235. p.Parent = game.Workspace
  1236. p.Name = "BGMusic"
  1237. p.Pitch = 1
  1238. p.Looped = true
  1239. p.SoundId = "http://www.roblox.com/asset?id=2027611"
  1240. p.Volume = 1
  1241. p:play()
  1242.  
  1243. d = ligghtingg:GetChildren()
  1244. for i = 1 , #d do
  1245. if d[i].Name == "CharacterButton" then
  1246. if d[i].Text == "[ "..Sound.." ]" then
  1247. d[i].BackgroundColor = BrickColor.new(24)
  1248. end
  1249. end
  1250. end
  1251. s = ligghtingg:GetChildren()
  1252. for i = 1 , #s do
  1253. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1254. s[i].BackgroundColor = BrickColor.new(1)
  1255. end
  1256. end
  1257.  
  1258.  
  1259.  
  1260.  
  1261. end
  1262. characterhhhealthh97.MouseButton1Click:connect(hhlickyy)
  1263.  
  1264.  
  1265.  
  1266.  
  1267.  
  1268.  
  1269.  
  1270. characterhhhhealthh97 = Instance.new("TextButton")
  1271. characterhhhhealthh97.Parent = ligghtingg
  1272. characterhhhhealthh97.Name = "CharacterButton"
  1273. characterhhhhealthh97.BackgroundTransparency = 0.5
  1274. characterhhhhealthh97.Position = UDim2.new(0, 0, 5, 0)
  1275. characterhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1276. characterhhhhealthh97.Text = "[ One Winged Angel ]"
  1277. characterhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1278.  
  1279. function hhhlickyy()
  1280. Sound = "One Winged Angel"
  1281.  
  1282. stuff = game.Workspace:GetChildren()
  1283. for i = 1 , #stuff do
  1284. if stuff[i].className == "Sound" then
  1285. stuff[i]:stop()
  1286. stuff[i]:Remove()
  1287. end
  1288. end
  1289.  
  1290. p = Instance.new("Sound")
  1291. p.Parent = game.Workspace
  1292. p.Name = "BGMusic"
  1293. p.Pitch = 1
  1294. p.Looped = true
  1295. p.SoundId = "http://www.roblox.com/asset?id=1372260"
  1296. p.Volume = 1
  1297. p:play()
  1298.  
  1299. d = ligghtingg:GetChildren()
  1300. for i = 1 , #d do
  1301. if d[i].Name == "CharacterButton" then
  1302. if d[i].Text == "[ "..Sound.." ]" then
  1303. d[i].BackgroundColor = BrickColor.new(24)
  1304. end
  1305. end
  1306. end
  1307. s = ligghtingg:GetChildren()
  1308. for i = 1 , #s do
  1309. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1310. s[i].BackgroundColor = BrickColor.new(1)
  1311. end
  1312. end
  1313.  
  1314.  
  1315.  
  1316.  
  1317. end
  1318. characterhhhhealthh97.MouseButton1Click:connect(hhhlickyy)
  1319.  
  1320.  
  1321.  
  1322.  
  1323.  
  1324.  
  1325.  
  1326.  
  1327.  
  1328.  
  1329. characterhhhhhealthh97 = Instance.new("TextButton")
  1330. characterhhhhhealthh97.Parent = ligghtingg
  1331. characterhhhhhealthh97.Name = "CharacterButton"
  1332. characterhhhhhealthh97.BackgroundTransparency = 0.5
  1333. characterhhhhhealthh97.Position = UDim2.new(0, 0, 6, 0)
  1334. characterhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1335. characterhhhhhealthh97.Text = "[ Pokemon ]"
  1336. characterhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1337.  
  1338. function hhhhlickyy()
  1339. Sound = "Pokemon"
  1340.  
  1341. stuff = game.Workspace:GetChildren()
  1342. for i = 1 , #stuff do
  1343. if stuff[i].className == "Sound" then
  1344. stuff[i]:stop()
  1345. stuff[i]:Remove()
  1346. end
  1347. end
  1348.  
  1349. p = Instance.new("Sound")
  1350. p.Parent = game.Workspace
  1351. p.Name = "BGMusic"
  1352. p.Pitch = 1
  1353. p.Looped = true
  1354. p.SoundId = "http://www.roblox.com/asset?id=1372261"
  1355. p.Volume = 1
  1356. p:play()
  1357.  
  1358. d = ligghtingg:GetChildren()
  1359. for i = 1 , #d do
  1360. if d[i].Name == "CharacterButton" then
  1361. if d[i].Text == "[ "..Sound.." ]" then
  1362. d[i].BackgroundColor = BrickColor.new(24)
  1363. end
  1364. end
  1365. end
  1366. s = ligghtingg:GetChildren()
  1367. for i = 1 , #s do
  1368. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1369. s[i].BackgroundColor = BrickColor.new(1)
  1370. end
  1371. end
  1372.  
  1373.  
  1374.  
  1375.  
  1376. end
  1377. characterhhhhhealthh97.MouseButton1Click:connect(hhhhlickyy)
  1378.  
  1379.  
  1380.  
  1381.  
  1382.  
  1383.  
  1384.  
  1385.  
  1386.  
  1387. characterhhhhhhealthh97 = Instance.new("TextButton")
  1388. characterhhhhhhealthh97.Parent = ligghtingg
  1389. characterhhhhhhealthh97.Name = "CharacterButton"
  1390. characterhhhhhhealthh97.BackgroundTransparency = 0.5
  1391. characterhhhhhhealthh97.Position = UDim2.new(0, 0, 7, 0)
  1392. characterhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1393. characterhhhhhhealthh97.Text = "[ Fire Emblem ]"
  1394. characterhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1395.  
  1396. function hhhhhlickyy()
  1397. Sound = "Fire Emblem"
  1398.  
  1399. stuff = game.Workspace:GetChildren()
  1400. for i = 1 , #stuff do
  1401. if stuff[i].className == "Sound" then
  1402. stuff[i]:stop()
  1403. stuff[i]:Remove()
  1404. end
  1405. end
  1406.  
  1407. p = Instance.new("Sound")
  1408. p.Parent = game.Workspace
  1409. p.Name = "BGMusic"
  1410. p.Pitch = 1
  1411. p.Looped = true
  1412. p.SoundId = "http://www.roblox.com/asset?id=1372259"
  1413. p.Volume = 1
  1414. p:play()
  1415.  
  1416. d = ligghtingg:GetChildren()
  1417. for i = 1 , #d do
  1418. if d[i].Name == "CharacterButton" then
  1419. if d[i].Text == "[ "..Sound.." ]" then
  1420. d[i].BackgroundColor = BrickColor.new(24)
  1421. end
  1422. end
  1423. end
  1424. s = ligghtingg:GetChildren()
  1425. for i = 1 , #s do
  1426. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1427. s[i].BackgroundColor = BrickColor.new(1)
  1428. end
  1429. end
  1430.  
  1431.  
  1432.  
  1433.  
  1434. end
  1435. characterhhhhhhealthh97.MouseButton1Click:connect(hhhhhlickyy)
  1436.  
  1437.  
  1438.  
  1439.  
  1440.  
  1441.  
  1442.  
  1443.  
  1444. characterhhhhhhhealthh97 = Instance.new("TextButton")
  1445. characterhhhhhhhealthh97.Parent = ligghtingg
  1446. characterhhhhhhhealthh97.Name = "CharacterButton"
  1447. characterhhhhhhhealthh97.BackgroundTransparency = 0.5
  1448. characterhhhhhhhealthh97.Position = UDim2.new(0, 0, 8, 0)
  1449. characterhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1450. characterhhhhhhhealthh97.Text = "[ Starfox ]"
  1451. characterhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1452.  
  1453. function hhhhhhlickyy()
  1454. Sound = "Starfox"
  1455.  
  1456. stuff = game.Workspace:GetChildren()
  1457. for i = 1 , #stuff do
  1458. if stuff[i].className == "Sound" then
  1459. stuff[i]:stop()
  1460. stuff[i]:Remove()
  1461. end
  1462. end
  1463.  
  1464. p = Instance.new("Sound")
  1465. p.Parent = game.Workspace
  1466. p.Name = "BGMusic"
  1467. p.Pitch = 1
  1468. p.Looped = true
  1469. p.SoundId = "http://www.roblox.com/asset?id=1372262"
  1470. p.Volume = 1
  1471. p:play()
  1472.  
  1473. d = ligghtingg:GetChildren()
  1474. for i = 1 , #d do
  1475. if d[i].Name == "CharacterButton" then
  1476. if d[i].Text == "[ "..Sound.." ]" then
  1477. d[i].BackgroundColor = BrickColor.new(24)
  1478. end
  1479. end
  1480. end
  1481. s = ligghtingg:GetChildren()
  1482. for i = 1 , #s do
  1483. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1484. s[i].BackgroundColor = BrickColor.new(1)
  1485. end
  1486. end
  1487.  
  1488.  
  1489.  
  1490.  
  1491. end
  1492. characterhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhlickyy)
  1493.  
  1494.  
  1495.  
  1496.  
  1497.  
  1498.  
  1499.  
  1500. characterhhhhhhhhealthh97 = Instance.new("TextButton")
  1501. characterhhhhhhhhealthh97.Parent = ligghtingg
  1502. characterhhhhhhhhealthh97.Name = "CharacterButton"
  1503. characterhhhhhhhhealthh97.BackgroundTransparency = 0.5
  1504. characterhhhhhhhhealthh97.Position = UDim2.new(0, 0, 9, 0)
  1505. characterhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1506. characterhhhhhhhhealthh97.Text = "[ Halo ]"
  1507. characterhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1508.  
  1509. function hhhhhhhlickyy()
  1510. Sound = "Halo"
  1511.  
  1512. stuff = game.Workspace:GetChildren()
  1513. for i = 1 , #stuff do
  1514. if stuff[i].className == "Sound" then
  1515. stuff[i]:stop()
  1516. stuff[i]:Remove()
  1517. end
  1518. end
  1519.  
  1520. p = Instance.new("Sound")
  1521. p.Parent = game.Workspace
  1522. p.Name = "BGMusic"
  1523. p.Pitch = 1
  1524. p.Looped = true
  1525. p.SoundId = "http://www.roblox.com/asset?id=1034065"
  1526. p.Volume = 1
  1527. p:play()
  1528.  
  1529. d = ligghtingg:GetChildren()
  1530. for i = 1 , #d do
  1531. if d[i].Name == "CharacterButton" then
  1532. if d[i].Text == "[ "..Sound.." ]" then
  1533. d[i].BackgroundColor = BrickColor.new(24)
  1534. end
  1535. end
  1536. end
  1537. s = ligghtingg:GetChildren()
  1538. for i = 1 , #s do
  1539. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1540. s[i].BackgroundColor = BrickColor.new(1)
  1541. end
  1542. end
  1543.  
  1544.  
  1545.  
  1546.  
  1547. end
  1548. characterhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhlickyy)
  1549.  
  1550.  
  1551.  
  1552.  
  1553.  
  1554.  
  1555.  
  1556. characterhhhhhhhhhealthh97 = Instance.new("TextButton")
  1557. characterhhhhhhhhhealthh97.Parent = ligghtingg
  1558. characterhhhhhhhhhealthh97.Name = "CharacterButton"
  1559. characterhhhhhhhhhealthh97.BackgroundTransparency = 0.5
  1560. characterhhhhhhhhhealthh97.Position = UDim2.new(0, 0, 10, 0)
  1561. characterhhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1562. characterhhhhhhhhhealthh97.Text = "[ Caramelldansen ]"
  1563. characterhhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1564.  
  1565. function hhhhhhhhlickyy()
  1566. Sound = "Caramelldansen"
  1567.  
  1568. stuff = game.Workspace:GetChildren()
  1569. for i = 1 , #stuff do
  1570. if stuff[i].className == "Sound" then
  1571. stuff[i]:stop()
  1572. stuff[i]:Remove()
  1573. end
  1574. end
  1575.  
  1576. p = Instance.new("Sound")
  1577. p.Parent = game.Workspace
  1578. p.Name = "BGMusic"
  1579. p.Pitch = 1
  1580. p.Looped = true
  1581. p.SoundId = "http://www.roblox.com/asset?id=2303479"
  1582. p.Volume = 1
  1583. p:play()
  1584.  
  1585. d = ligghtingg:GetChildren()
  1586. for i = 1 , #d do
  1587. if d[i].Name == "CharacterButton" then
  1588. if d[i].Text == "[ "..Sound.." ]" then
  1589. d[i].BackgroundColor = BrickColor.new(24)
  1590. end
  1591. end
  1592. end
  1593. s = ligghtingg:GetChildren()
  1594. for i = 1 , #s do
  1595. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1596. s[i].BackgroundColor = BrickColor.new(1)
  1597. end
  1598. end
  1599.  
  1600.  
  1601.  
  1602.  
  1603. end
  1604. characterhhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhhlickyy)
  1605.  
  1606.  
  1607.  
  1608.  
  1609. characterhhhhhhhhhhealthh97 = Instance.new("TextButton")
  1610. characterhhhhhhhhhhealthh97.Parent = ligghtingg
  1611. characterhhhhhhhhhhealthh97.Name = "CharacterButton"
  1612. characterhhhhhhhhhhealthh97.BackgroundTransparency = 0.5
  1613. characterhhhhhhhhhhealthh97.Position = UDim2.new(0, 0, 11, 0)
  1614. characterhhhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1615. characterhhhhhhhhhhealthh97.Text = "[ Japanese Music ]"
  1616. characterhhhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1617.  
  1618. function hhhhhhhhhlickyy()
  1619. Sound = "Japanese Music"
  1620.  
  1621. stuff = game.Workspace:GetChildren()
  1622. for i = 1 , #stuff do
  1623. if stuff[i].className == "Sound" then
  1624. stuff[i]:stop()
  1625. stuff[i]:Remove()
  1626. end
  1627. end
  1628.  
  1629. p = Instance.new("Sound")
  1630. p.Parent = game.Workspace
  1631. p.Name = "BGMusic"
  1632. p.Pitch = 1
  1633. p.Looped = true
  1634. p.SoundId = "http://www.roblox.com/asset?id=5985787"
  1635. p.Volume = 1
  1636. p:play()
  1637.  
  1638. d = ligghtingg:GetChildren()
  1639. for i = 1 , #d do
  1640. if d[i].Name == "CharacterButton" then
  1641. if d[i].Text == "[ "..Sound.." ]" then
  1642. d[i].BackgroundColor = BrickColor.new(24)
  1643. end
  1644. end
  1645. end
  1646. s = ligghtingg:GetChildren()
  1647. for i = 1 , #s do
  1648. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1649. s[i].BackgroundColor = BrickColor.new(1)
  1650. end
  1651. end
  1652.  
  1653.  
  1654.  
  1655.  
  1656. end
  1657. characterhhhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhhhlickyy)
  1658.  
  1659.  
  1660.  
  1661.  
  1662.  
  1663.  
  1664.  
  1665. chaaracterhealthh97 = Instance.new("TextLabel")
  1666. chaaracterhealthh97.Parent = lightingg
  1667. chaaracterhealthh97.Name = "CharacterButton"
  1668. chaaracterhealthh97.BackgroundTransparency = 0.5
  1669. chaaracterhealthh97.Position = UDim2.new(0, 0, 1, 0)
  1670. chaaracterhealthh97.Size = UDim2.new(5, 0, 1, 0)
  1671. chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
  1672. chaaracterhealthh97.BackgroundColor = BrickColor.new(1)
  1673.  
  1674.  
  1675.  
  1676.  
  1677.  
  1678.  
  1679.  
  1680.  
  1681.  
  1682.  
  1683. characterhealthh96 = Instance.new("TextButton")
  1684. characterhealthh96.Parent = commands
  1685. characterhealthh96.Name = "CharacterButton"
  1686. characterhealthh96.BackgroundTransparency = 0.5
  1687. characterhealthh96.Position = UDim2.new(1, 0, 0.2, 0)
  1688. characterhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  1689. characterhealthh96.Text = "[ Eyeball Modes ]"
  1690. characterhealthh96.BackgroundColor = BrickColor.new(1)
  1691.  
  1692. lightingg = Instance.new("TextButton")
  1693. lightingg.Parent = commands
  1694. lightingg.Name = "CharacterButton"
  1695. lightingg.Position = UDim2.new(11, 0, 0, 0)
  1696. lightingg.Size = UDim2.new(10, 0, 0.1, 0)
  1697. lightingg.BackgroundTransparency = 1
  1698. lightingg.BackgroundColor = BrickColor.new(1)
  1699. lightingg.Visible = false
  1700. lightingg.Text = ""
  1701.  
  1702. openeddd3 = true
  1703. function cclickk()
  1704. if openeddd3 == true then
  1705. lightingg.Visible = false
  1706. openeddd3 = false
  1707. else
  1708. lightingg.Visible = true
  1709. openeddd3 = true
  1710. end
  1711. end
  1712. characterhealthh96.MouseButton1Click:connect(cclickk)
  1713.  
  1714.  
  1715.  
  1716.  
  1717.  
  1718.  
  1719. chaaracterhealthh97 = Instance.new("TextLabel")
  1720. chaaracterhealthh97.Parent = lightingg
  1721. chaaracterhealthh97.Name = "CharacterButton"
  1722. chaaracterhealthh97.BackgroundTransparency = 0.5
  1723. chaaracterhealthh97.Position = UDim2.new(0, 0, 1, 0)
  1724. chaaracterhealthh97.Size = UDim2.new(5, 0, 1, 0)
  1725. chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
  1726. chaaracterhealthh97.BackgroundColor = BrickColor.new(1)
  1727.  
  1728.  
  1729.  
  1730.  
  1731.  
  1732.  
  1733.  
  1734.  
  1735.  
  1736.  
  1737.  
  1738.  
  1739. characterhealthh97 = Instance.new("TextButton")
  1740. characterhealthh97.Parent = lightingg
  1741. characterhealthh97.Name = "CharacterButton"
  1742. characterhealthh97.BackgroundTransparency = 0.5
  1743. characterhealthh97.Position = UDim2.new(0, 0, 2, 0)
  1744. characterhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1745. characterhealthh97.Text = "[ None ]"
  1746. characterhealthh97.BackgroundColor = BrickColor.new(1)
  1747.  
  1748. function cclickyy()
  1749. mode = "None"
  1750.  
  1751.  
  1752.  
  1753. d = lightingg:GetChildren()
  1754. for i = 1 , #d do
  1755. if d[i].Name == "CharacterButton" then
  1756. if d[i].Text == "[ "..mode.." ]" then
  1757. d[i].BackgroundColor = BrickColor.new(24)
  1758. end
  1759. end
  1760. end
  1761. s = lightingg:GetChildren()
  1762. for i = 1 , #s do
  1763. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1764. s[i].BackgroundColor = BrickColor.new(1)
  1765. end
  1766. end
  1767.  
  1768.  
  1769.  
  1770.  
  1771. end
  1772. characterhealthh97.MouseButton1Click:connect(cclickyy)
  1773.  
  1774.  
  1775. characterhealthhh97 = Instance.new("TextButton")
  1776. characterhealthhh97.Parent = lightingg
  1777. characterhealthhh97.Name = "CharacterButton"
  1778. characterhealthhh97.BackgroundTransparency = 0.5
  1779. characterhealthhh97.Position = UDim2.new(0, 0, 3, 0)
  1780. characterhealthhh97.Size = UDim2.new(1, 0, 1, 0)
  1781. characterhealthhh97.Text = "[ Heal ]"
  1782. characterhealthhh97.BackgroundColor = BrickColor.new(1)
  1783.  
  1784. function ccclickyy()
  1785. mode = "Heal"
  1786. d = lightingg:GetChildren()
  1787. for i = 1 , #d do
  1788. if d[i].Name == "CharacterButton" then
  1789. if d[i].Text == "[ "..mode.." ]" then
  1790. d[i].BackgroundColor = BrickColor.new(24)
  1791. end
  1792. end
  1793. end
  1794. s = lightingg:GetChildren()
  1795. for i = 1 , #s do
  1796. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1797. s[i].BackgroundColor = BrickColor.new(1)
  1798. end
  1799. end
  1800. end
  1801. characterhealthhh97.MouseButton1Click:connect(ccclickyy)
  1802.  
  1803. characterhealthhhh97 = Instance.new("TextButton")
  1804. characterhealthhhh97.Parent = lightingg
  1805. characterhealthhhh97.Name = "CharacterButton"
  1806. characterhealthhhh97.BackgroundTransparency = 0.5
  1807. characterhealthhhh97.Position = UDim2.new(0, 0, 4, 0)
  1808. characterhealthhhh97.Size = UDim2.new(1, 0, 1, 0)
  1809. characterhealthhhh97.Text = "[ Damage ]"
  1810. characterhealthhhh97.BackgroundColor = BrickColor.new(1)
  1811.  
  1812. function cccclickyy()
  1813. mode = "Damage"
  1814. d = lightingg:GetChildren()
  1815. for i = 1 , #d do
  1816. if d[i].Name == "CharacterButton" then
  1817. if d[i].Text == "[ "..mode.." ]" then
  1818. d[i].BackgroundColor = BrickColor.new(24)
  1819. end
  1820. end
  1821. end
  1822. s = lightingg:GetChildren()
  1823. for i = 1 , #s do
  1824. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1825. s[i].BackgroundColor = BrickColor.new(1)
  1826. end
  1827. end
  1828. end
  1829. characterhealthhhh97.MouseButton1Click:connect(cccclickyy)
  1830.  
  1831. characterhealthhhhh97 = Instance.new("TextButton")
  1832. characterhealthhhhh97.Parent = lightingg
  1833. characterhealthhhhh97.Name = "CharacterButton"
  1834. characterhealthhhhh97.BackgroundTransparency = 0.5
  1835. characterhealthhhhh97.Position = UDim2.new(0, 0, 5, 0)
  1836. characterhealthhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1837. characterhealthhhhh97.Text = "[ Freeze ]"
  1838. characterhealthhhhh97.BackgroundColor = BrickColor.new(1)
  1839.  
  1840. function ccccclickyy()
  1841. mode = "Freeze"
  1842. d = lightingg:GetChildren()
  1843. for i = 1 , #d do
  1844. if d[i].Name == "CharacterButton" then
  1845. if d[i].Text == "[ "..mode.." ]" then
  1846. d[i].BackgroundColor = BrickColor.new(24)
  1847. end
  1848. end
  1849. end
  1850. s = lightingg:GetChildren()
  1851. for i = 1 , #s do
  1852. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1853. s[i].BackgroundColor = BrickColor.new(1)
  1854. end
  1855. end
  1856. end
  1857. characterhealthhhhh97.MouseButton1Click:connect(ccccclickyy)
  1858.  
  1859.  
  1860. characterhealthhhhhh97 = Instance.new("TextButton")
  1861. characterhealthhhhhh97.Parent = lightingg
  1862. characterhealthhhhhh97.Name = "CharacterButton"
  1863. characterhealthhhhhh97.BackgroundTransparency = 0.5
  1864. characterhealthhhhhh97.Position = UDim2.new(0, 0, 6, 0)
  1865. characterhealthhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1866. characterhealthhhhhh97.Text = "[ Thaw ]"
  1867. characterhealthhhhhh97.BackgroundColor = BrickColor.new(1)
  1868.  
  1869. function cccccclickyy()
  1870. mode = "Thaw"
  1871. d = lightingg:GetChildren()
  1872. for i = 1 , #d do
  1873. if d[i].Name == "CharacterButton" then
  1874. if d[i].Text == "[ "..mode.." ]" then
  1875. d[i].BackgroundColor = BrickColor.new(24)
  1876. end
  1877. end
  1878. end
  1879. s = lightingg:GetChildren()
  1880. for i = 1 , #s do
  1881. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1882. s[i].BackgroundColor = BrickColor.new(1)
  1883. end
  1884. end
  1885. end
  1886. characterhealthhhhhh97.MouseButton1Click:connect(cccccclickyy)
  1887.  
  1888.  
  1889.  
  1890. characterhealthhhhhhh97 = Instance.new("TextButton")
  1891. characterhealthhhhhhh97.Parent = lightingg
  1892. characterhealthhhhhhh97.Name = "CharacterButton"
  1893. characterhealthhhhhhh97.BackgroundTransparency = 0.5
  1894. characterhealthhhhhhh97.Position = UDim2.new(0, 0, 7, 0)
  1895. characterhealthhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1896. characterhealthhhhhhh97.Text = "[ Delete ]"
  1897. characterhealthhhhhhh97.BackgroundColor = BrickColor.new(1)
  1898.  
  1899. function ccccccclickyy()
  1900. mode = "Delete"
  1901. d = lightingg:GetChildren()
  1902. for i = 1 , #d do
  1903. if d[i].Name == "CharacterButton" then
  1904. if d[i].Text == "[ "..mode.." ]" then
  1905. d[i].BackgroundColor = BrickColor.new(24)
  1906. end
  1907. end
  1908. end
  1909. s = lightingg:GetChildren()
  1910. for i = 1 , #s do
  1911. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1912. s[i].BackgroundColor = BrickColor.new(1)
  1913. end
  1914. end
  1915. end
  1916. characterhealthhhhhhh97.MouseButton1Click:connect(ccccccclickyy)
  1917.  
  1918.  
  1919.  
  1920.  
  1921. characterhealthhhhhhhh97 = Instance.new("TextButton")
  1922. characterhealthhhhhhhh97.Parent = lightingg
  1923. characterhealthhhhhhhh97.Name = "CharacterButton"
  1924. characterhealthhhhhhhh97.BackgroundTransparency = 0.5
  1925. characterhealthhhhhhhh97.Position = UDim2.new(0, 0, 8, 0)
  1926. characterhealthhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1927. characterhealthhhhhhhh97.Text = "[ Kick ]"
  1928. characterhealthhhhhhhh97.BackgroundColor = BrickColor.new(1)
  1929.  
  1930. function cccccccclickyy()
  1931. mode = "Kick"
  1932. d = lightingg:GetChildren()
  1933. for i = 1 , #d do
  1934. if d[i].Name == "CharacterButton" then
  1935. if d[i].Text == "[ "..mode.." ]" then
  1936. d[i].BackgroundColor = BrickColor.new(24)
  1937. end
  1938. end
  1939. end
  1940. s = lightingg:GetChildren()
  1941. for i = 1 , #s do
  1942. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1943. s[i].BackgroundColor = BrickColor.new(1)
  1944. end
  1945. end
  1946. end
  1947. characterhealthhhhhhhh97.MouseButton1Click:connect(cccccccclickyy)
  1948.  
  1949.  
  1950.  
  1951.  
  1952. characterhealthhhhhhhhh97 = Instance.new("TextButton")
  1953. characterhealthhhhhhhhh97.Parent = lightingg
  1954. characterhealthhhhhhhhh97.Name = "CharacterButton"
  1955. characterhealthhhhhhhhh97.BackgroundTransparency = 0.5
  1956. characterhealthhhhhhhhh97.Position = UDim2.new(0, 0, 9, 0)
  1957. characterhealthhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1958. characterhealthhhhhhhhh97.Text = "[ Explosion ]"
  1959. characterhealthhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  1960.  
  1961. function ccccccccclickyy()
  1962. mode = "Explosion"
  1963. d = lightingg:GetChildren()
  1964. for i = 1 , #d do
  1965. if d[i].Name == "CharacterButton" then
  1966. if d[i].Text == "[ "..mode.." ]" then
  1967. d[i].BackgroundColor = BrickColor.new(24)
  1968. end
  1969. end
  1970. end
  1971. s = lightingg:GetChildren()
  1972. for i = 1 , #s do
  1973. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1974. s[i].BackgroundColor = BrickColor.new(1)
  1975. end
  1976. end
  1977. end
  1978. characterhealthhhhhhhhh97.MouseButton1Click:connect(ccccccccclickyy)
  1979.  
  1980.  
  1981.  
  1982. characterhealthhhhhhhhhh97 = Instance.new("TextButton")
  1983. characterhealthhhhhhhhhh97.Parent = lightingg
  1984. characterhealthhhhhhhhhh97.Name = "CharacterButton"
  1985. characterhealthhhhhhhhhh97.BackgroundTransparency = 0.5
  1986. characterhealthhhhhhhhhh97.Position = UDim2.new(0, 0, 10, 0)
  1987. characterhealthhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1988. characterhealthhhhhhhhhh97.Text = "[ Spy ]"
  1989. characterhealthhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  1990.  
  1991. function cccccccccclickyy()
  1992. mode = "Spy"
  1993. d = lightingg:GetChildren()
  1994. for i = 1 , #d do
  1995. if d[i].Name == "CharacterButton" then
  1996. if d[i].Text == "[ "..mode.." ]" then
  1997. d[i].BackgroundColor = BrickColor.new(24)
  1998. end
  1999. end
  2000. end
  2001. s = lightingg:GetChildren()
  2002. for i = 1 , #s do
  2003. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2004. s[i].BackgroundColor = BrickColor.new(1)
  2005. end
  2006. end
  2007. end
  2008. characterhealthhhhhhhhhh97.MouseButton1Click:connect(cccccccccclickyy)
  2009.  
  2010.  
  2011. characterhealthhhhhhhhhhh97 = Instance.new("TextButton")
  2012. characterhealthhhhhhhhhhh97.Parent = lightingg
  2013. characterhealthhhhhhhhhhh97.Name = "CharacterButton"
  2014. characterhealthhhhhhhhhhh97.BackgroundTransparency = 0.5
  2015. characterhealthhhhhhhhhhh97.Position = UDim2.new(0, 0, 11, 0)
  2016. characterhealthhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2017. characterhealthhhhhhhhhhh97.Text = "[ Break ]"
  2018. characterhealthhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2019.  
  2020. function ccccccccccclickyy()
  2021. mode = "Break"
  2022. d = lightingg:GetChildren()
  2023. for i = 1 , #d do
  2024. if d[i].Name == "CharacterButton" then
  2025. if d[i].Text == "[ "..mode.." ]" then
  2026. d[i].BackgroundColor = BrickColor.new(24)
  2027. end
  2028. end
  2029. end
  2030. s = lightingg:GetChildren()
  2031. for i = 1 , #s do
  2032. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2033. s[i].BackgroundColor = BrickColor.new(1)
  2034. end
  2035. end
  2036. end
  2037. characterhealthhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccclickyy)
  2038.  
  2039.  
  2040.  
  2041.  
  2042. characterhealthhhhhhhhhhhh97 = Instance.new("TextButton")
  2043. characterhealthhhhhhhhhhhh97.Parent = lightingg
  2044. characterhealthhhhhhhhhhhh97.Name = "CharacterButton"
  2045. characterhealthhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2046. characterhealthhhhhhhhhhhh97.Position = UDim2.new(0, 0, 12, 0)
  2047. characterhealthhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2048. characterhealthhhhhhhhhhhh97.Text = "[ Fly ]"
  2049. characterhealthhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2050.  
  2051. function cccccccccccclickyy()
  2052. mode = "Fly"
  2053. d = lightingg:GetChildren()
  2054. for i = 1 , #d do
  2055. if d[i].Name == "CharacterButton" then
  2056. if d[i].Text == "[ "..mode.." ]" then
  2057. d[i].BackgroundColor = BrickColor.new(24)
  2058. end
  2059. end
  2060. end
  2061. s = lightingg:GetChildren()
  2062. for i = 1 , #s do
  2063. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2064. s[i].BackgroundColor = BrickColor.new(1)
  2065. end
  2066. end
  2067. end
  2068. characterhealthhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccclickyy)
  2069.  
  2070.  
  2071. characterhealthhhhhhhhhhhhh97 = Instance.new("TextButton")
  2072. characterhealthhhhhhhhhhhhh97.Parent = lightingg
  2073. characterhealthhhhhhhhhhhhh97.Name = "CharacterButton"
  2074. characterhealthhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2075. characterhealthhhhhhhhhhhhh97.Position = UDim2.new(0, 0, 13, 0)
  2076. characterhealthhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2077. characterhealthhhhhhhhhhhhh97.Text = "[ Trip ]"
  2078. characterhealthhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2079.  
  2080. function ccccccccccccclickyy()
  2081. mode = "Trip"
  2082. d = lightingg:GetChildren()
  2083. for i = 1 , #d do
  2084. if d[i].Name == "CharacterButton" then
  2085. if d[i].Text == "[ "..mode.." ]" then
  2086. d[i].BackgroundColor = BrickColor.new(24)
  2087. end
  2088. end
  2089. end
  2090. s = lightingg:GetChildren()
  2091. for i = 1 , #s do
  2092. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2093. s[i].BackgroundColor = BrickColor.new(1)
  2094. end
  2095. end
  2096. end
  2097. characterhealthhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccclickyy)
  2098.  
  2099.  
  2100.  
  2101.  
  2102.  
  2103. characterhealthhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2104. characterhealthhhhhhhhhhhhhh97.Parent = lightingg
  2105. characterhealthhhhhhhhhhhhhh97.Name = "CharacterButton"
  2106. characterhealthhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2107. characterhealthhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 2, 0)
  2108. characterhealthhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2109. characterhealthhhhhhhhhhhhhh97.Text = "[ Fling ]"
  2110. characterhealthhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2111.  
  2112. function cccccccccccccclickyy()
  2113. mode = "Fling"
  2114. d = lightingg:GetChildren()
  2115. for i = 1 , #d do
  2116. if d[i].Name == "CharacterButton" then
  2117. if d[i].Text == "[ "..mode.." ]" then
  2118. d[i].BackgroundColor = BrickColor.new(24)
  2119. end
  2120. end
  2121. end
  2122. s = lightingg:GetChildren()
  2123. for i = 1 , #s do
  2124. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2125. s[i].BackgroundColor = BrickColor.new(1)
  2126. end
  2127. end
  2128. end
  2129. characterhealthhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccclickyy)
  2130.  
  2131.  
  2132.  
  2133. characterhealthhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2134. characterhealthhhhhhhhhhhhhhh97.Parent = lightingg
  2135. characterhealthhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2136. characterhealthhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2137. characterhealthhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 3, 0)
  2138. characterhealthhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2139. characterhealthhhhhhhhhhhhhhh97.Text = "[ ForceField ]"
  2140. characterhealthhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2141.  
  2142. function ccccccccccccccclickyy()
  2143. mode = "ForceField"
  2144. d = lightingg:GetChildren()
  2145. for i = 1 , #d do
  2146. if d[i].Name == "CharacterButton" then
  2147. if d[i].Text == "[ "..mode.." ]" then
  2148. d[i].BackgroundColor = BrickColor.new(24)
  2149. end
  2150. end
  2151. end
  2152. s = lightingg:GetChildren()
  2153. for i = 1 , #s do
  2154. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2155. s[i].BackgroundColor = BrickColor.new(1)
  2156. end
  2157. end
  2158. end
  2159. characterhealthhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccclickyy)
  2160.  
  2161.  
  2162.  
  2163.  
  2164. characterhealthhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2165. characterhealthhhhhhhhhhhhhhhh97.Parent = lightingg
  2166. characterhealthhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2167. characterhealthhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2168. characterhealthhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 4, 0)
  2169. characterhealthhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2170. characterhealthhhhhhhhhhhhhhhh97.Text = "[ UnForceField ]"
  2171. characterhealthhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2172.  
  2173. function cccccccccccccccclickyy()
  2174. mode = "UnForceField"
  2175. d = lightingg:GetChildren()
  2176. for i = 1 , #d do
  2177. if d[i].Name == "CharacterButton" then
  2178. if d[i].Text == "[ "..mode.." ]" then
  2179. d[i].BackgroundColor = BrickColor.new(24)
  2180. end
  2181. end
  2182. end
  2183. s = lightingg:GetChildren()
  2184. for i = 1 , #s do
  2185. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2186. s[i].BackgroundColor = BrickColor.new(1)
  2187. end
  2188. end
  2189. end
  2190. characterhealthhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccclickyy)
  2191.  
  2192.  
  2193.  
  2194.  
  2195. characterhealthhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2196. characterhealthhhhhhhhhhhhhhhhh97.Parent = lightingg
  2197. characterhealthhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2198. characterhealthhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2199. characterhealthhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 5, 0)
  2200. characterhealthhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2201. characterhealthhhhhhhhhhhhhhhhh97.Text = "[ NilGrav ]"
  2202. characterhealthhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2203.  
  2204. function ccccccccccccccccclickyy()
  2205. mode = "NilGrav"
  2206. d = lightingg:GetChildren()
  2207. for i = 1 , #d do
  2208. if d[i].Name == "CharacterButton" then
  2209. if d[i].Text == "[ "..mode.." ]" then
  2210. d[i].BackgroundColor = BrickColor.new(24)
  2211. end
  2212. end
  2213. end
  2214. s = lightingg:GetChildren()
  2215. for i = 1 , #s do
  2216. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2217. s[i].BackgroundColor = BrickColor.new(1)
  2218. end
  2219. end
  2220. end
  2221. characterhealthhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccclickyy)
  2222.  
  2223.  
  2224.  
  2225. characterhealthhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2226. characterhealthhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2227. characterhealthhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2228. characterhealthhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2229. characterhealthhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 6, 0)
  2230. characterhealthhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2231. characterhealthhhhhhhhhhhhhhhhhh97.Text = "[ UnNilGrav ]"
  2232. characterhealthhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2233.  
  2234. function cccccccccccccccccclickyy()
  2235. mode = "UnNilGrav"
  2236. d = lightingg:GetChildren()
  2237. for i = 1 , #d do
  2238. if d[i].Name == "CharacterButton" then
  2239. if d[i].Text == "[ "..mode.." ]" then
  2240. d[i].BackgroundColor = BrickColor.new(24)
  2241. end
  2242. end
  2243. end
  2244. s = lightingg:GetChildren()
  2245. for i = 1 , #s do
  2246. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2247. s[i].BackgroundColor = BrickColor.new(1)
  2248. end
  2249. end
  2250. end
  2251. characterhealthhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccclickyy)
  2252.  
  2253.  
  2254.  
  2255.  
  2256.  
  2257.  
  2258. characterhealthhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2259. characterhealthhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2260. characterhealthhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2261. characterhealthhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2262. characterhealthhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 7, 0)
  2263. characterhealthhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2264. characterhealthhhhhhhhhhhhhhhhhhh97.Text = "[ Invisible ]"
  2265. characterhealthhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2266.  
  2267. function ccccccccccccccccccclickyy()
  2268. mode = "Invisible"
  2269. d = lightingg:GetChildren()
  2270. for i = 1 , #d do
  2271. if d[i].Name == "CharacterButton" then
  2272. if d[i].Text == "[ "..mode.." ]" then
  2273. d[i].BackgroundColor = BrickColor.new(24)
  2274. end
  2275. end
  2276. end
  2277. s = lightingg:GetChildren()
  2278. for i = 1 , #s do
  2279. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2280. s[i].BackgroundColor = BrickColor.new(1)
  2281. end
  2282. end
  2283. end
  2284. characterhealthhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccclickyy)
  2285.  
  2286.  
  2287.  
  2288.  
  2289.  
  2290. characterhealthhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2291. characterhealthhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2292. characterhealthhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2293. characterhealthhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2294. characterhealthhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 8, 0)
  2295. characterhealthhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2296. characterhealthhhhhhhhhhhhhhhhhhhh97.Text = "[ Visible ]"
  2297. characterhealthhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2298.  
  2299. function cccccccccccccccccccclickyy()
  2300. mode = "Visible"
  2301. d = lightingg:GetChildren()
  2302. for i = 1 , #d do
  2303. if d[i].Name == "CharacterButton" then
  2304. if d[i].Text == "[ "..mode.." ]" then
  2305. d[i].BackgroundColor = BrickColor.new(24)
  2306. end
  2307. end
  2308. end
  2309. s = lightingg:GetChildren()
  2310. for i = 1 , #s do
  2311. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2312. s[i].BackgroundColor = BrickColor.new(1)
  2313. end
  2314. end
  2315. end
  2316. characterhealthhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccclickyy)
  2317.  
  2318.  
  2319. characterhealthhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2320. characterhealthhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2321. characterhealthhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2322. characterhealthhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2323. characterhealthhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 9, 0)
  2324. characterhealthhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2325. characterhealthhhhhhhhhhhhhhhhhhhhh97.Text = "[ Shield ]"
  2326. characterhealthhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2327.  
  2328. function ccccccccccccccccccccclickyy()
  2329. mode = "Shield"
  2330. d = lightingg:GetChildren()
  2331. for i = 1 , #d do
  2332. if d[i].Name == "CharacterButton" then
  2333. if d[i].Text == "[ "..mode.." ]" then
  2334. d[i].BackgroundColor = BrickColor.new(24)
  2335. end
  2336. end
  2337. end
  2338. s = lightingg:GetChildren()
  2339. for i = 1 , #s do
  2340. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2341. s[i].BackgroundColor = BrickColor.new(1)
  2342. end
  2343. end
  2344. end
  2345. characterhealthhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccclickyy)
  2346.  
  2347.  
  2348.  
  2349.  
  2350.  
  2351. characterhealthhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2352. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2353. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2354. characterhealthhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2355. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 10, 0)
  2356. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2357. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Absorb ]"
  2358. characterhealthhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2359.  
  2360. function cccccccccccccccccccccclickyy()
  2361. mode = "Absorb"
  2362. d = lightingg:GetChildren()
  2363. for i = 1 , #d do
  2364. if d[i].Name == "CharacterButton" then
  2365. if d[i].Text == "[ "..mode.." ]" then
  2366. d[i].BackgroundColor = BrickColor.new(24)
  2367. end
  2368. end
  2369. end
  2370. s = lightingg:GetChildren()
  2371. for i = 1 , #s do
  2372. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2373. s[i].BackgroundColor = BrickColor.new(1)
  2374. end
  2375. end
  2376. end
  2377. characterhealthhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccclickyy)
  2378.  
  2379.  
  2380.  
  2381. characterhealthhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2382. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2383. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2384. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2385. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 11, 0)
  2386. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2387. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ BaleFire ]"
  2388. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2389.  
  2390. function ccccccccccccccccccccccclickyy()
  2391. mode = "BaleFire"
  2392. d = lightingg:GetChildren()
  2393. for i = 1 , #d do
  2394. if d[i].Name == "CharacterButton" then
  2395. if d[i].Text == "[ "..mode.." ]" then
  2396. d[i].BackgroundColor = BrickColor.new(24)
  2397. end
  2398. end
  2399. end
  2400. s = lightingg:GetChildren()
  2401. for i = 1 , #s do
  2402. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2403. s[i].BackgroundColor = BrickColor.new(1)
  2404. end
  2405. end
  2406. end
  2407. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccclickyy)
  2408.  
  2409.  
  2410.  
  2411.  
  2412.  
  2413. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2414. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2415. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2416. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2417. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 12, 0)
  2418. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2419. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Machine Gun ]"
  2420. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2421.  
  2422. function cccccccccccccccccccccccclickyy()
  2423. mode = "Machine Gun"
  2424. d = lightingg:GetChildren()
  2425. for i = 1 , #d do
  2426. if d[i].Name == "CharacterButton" then
  2427. if d[i].Text == "[ "..mode.." ]" then
  2428. d[i].BackgroundColor = BrickColor.new(24)
  2429. end
  2430. end
  2431. end
  2432. s = lightingg:GetChildren()
  2433. for i = 1 , #s do
  2434. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2435. s[i].BackgroundColor = BrickColor.new(1)
  2436. end
  2437. end
  2438. end
  2439. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccclickyy)
  2440.  
  2441.  
  2442.  
  2443.  
  2444. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2445. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2446. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2447. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2448. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 13, 0)
  2449. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2450. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Capture ]"
  2451. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2452.  
  2453. function ccccccccccccccccccccccccclickyy()
  2454. mode = "Capture"
  2455. d = lightingg:GetChildren()
  2456. for i = 1 , #d do
  2457. if d[i].Name == "CharacterButton" then
  2458. if d[i].Text == "[ "..mode.." ]" then
  2459. d[i].BackgroundColor = BrickColor.new(24)
  2460. end
  2461. end
  2462. end
  2463. s = lightingg:GetChildren()
  2464. for i = 1 , #s do
  2465. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2466. s[i].BackgroundColor = BrickColor.new(1)
  2467. end
  2468. end
  2469. end
  2470. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccclickyy)
  2471.  
  2472.  
  2473. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2474. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2475. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2476. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2477. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 2, 0)
  2478. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2479. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Slaughter ]"
  2480. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2481.  
  2482. function cccccccccccccccccccccccccclickyy()
  2483. mode = "Slaughter"
  2484. d = lightingg:GetChildren()
  2485. for i = 1 , #d do
  2486. if d[i].Name == "CharacterButton" then
  2487. if d[i].Text == "[ "..mode.." ]" then
  2488. d[i].BackgroundColor = BrickColor.new(24)
  2489. end
  2490. end
  2491. end
  2492. s = lightingg:GetChildren()
  2493. for i = 1 , #s do
  2494. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2495. s[i].BackgroundColor = BrickColor.new(1)
  2496. end
  2497. end
  2498. end
  2499. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccclickyy)
  2500.  
  2501.  
  2502.  
  2503. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2504. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2505. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2506. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2507. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 3, 0)
  2508. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2509. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Draw ]"
  2510. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2511.  
  2512. function ccccccccccccccccccccccccccclickyy()
  2513. mode = "Draw"
  2514. d = lightingg:GetChildren()
  2515. for i = 1 , #d do
  2516. if d[i].Name == "CharacterButton" then
  2517. if d[i].Text == "[ "..mode.." ]" then
  2518. d[i].BackgroundColor = BrickColor.new(24)
  2519. end
  2520. end
  2521. end
  2522. s = lightingg:GetChildren()
  2523. for i = 1 , #s do
  2524. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2525. s[i].BackgroundColor = BrickColor.new(1)
  2526. end
  2527. end
  2528. end
  2529. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccclickyy)
  2530.  
  2531.  
  2532. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2533. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2534. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2535. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2536. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 4, 0)
  2537. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2538. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Faint ]"
  2539. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2540.  
  2541. function cccccccccccccccccccccccccccclickyy()
  2542. mode = "Faint"
  2543. d = lightingg:GetChildren()
  2544. for i = 1 , #d do
  2545. if d[i].Name == "CharacterButton" then
  2546. if d[i].Text == "[ "..mode.." ]" then
  2547. d[i].BackgroundColor = BrickColor.new(24)
  2548. end
  2549. end
  2550. end
  2551. s = lightingg:GetChildren()
  2552. for i = 1 , #s do
  2553. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2554. s[i].BackgroundColor = BrickColor.new(1)
  2555. end
  2556. end
  2557. end
  2558. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccclickyy)
  2559.  
  2560.  
  2561. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2562. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2563. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2564. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2565. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 5, 0)
  2566. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2567. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Random Colors ]"
  2568. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2569.  
  2570. function ccccccccccccccccccccccccccccclickyy()
  2571. mode = "Random Colors"
  2572. d = lightingg:GetChildren()
  2573. for i = 1 , #d do
  2574. if d[i].Name == "CharacterButton" then
  2575. if d[i].Text == "[ "..mode.." ]" then
  2576. d[i].BackgroundColor = BrickColor.new(24)
  2577. end
  2578. end
  2579. end
  2580. s = lightingg:GetChildren()
  2581. for i = 1 , #s do
  2582. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2583. s[i].BackgroundColor = BrickColor.new(1)
  2584. end
  2585. end
  2586. end
  2587. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccclickyy)
  2588.  
  2589.  
  2590.  
  2591. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2592. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2593. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2594. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2595. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 6, 0)
  2596. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2597. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Drag ]"
  2598. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2599.  
  2600. function cccccccccccccccccccccccccccccclickyy()
  2601. mode = "Drag"
  2602. d = lightingg:GetChildren()
  2603. for i = 1 , #d do
  2604. if d[i].Name == "CharacterButton" then
  2605. if d[i].Text == "[ "..mode.." ]" then
  2606. d[i].BackgroundColor = BrickColor.new(24)
  2607. end
  2608. end
  2609. end
  2610. s = lightingg:GetChildren()
  2611. for i = 1 , #s do
  2612. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2613. s[i].BackgroundColor = BrickColor.new(1)
  2614. end
  2615. end
  2616. end
  2617. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccclickyy)
  2618.  
  2619.  
  2620.  
  2621. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2622. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2623. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2624. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2625. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 7, 0)
  2626. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2627. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Naked Beam ]"
  2628. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2629.  
  2630. function ccccccccccccccccccccccccccccccclickyy()
  2631. mode = "Naked Beam"
  2632. d = lightingg:GetChildren()
  2633. for i = 1 , #d do
  2634. if d[i].Name == "CharacterButton" then
  2635. if d[i].Text == "[ "..mode.." ]" then
  2636. d[i].BackgroundColor = BrickColor.new(24)
  2637. end
  2638. end
  2639. end
  2640. s = lightingg:GetChildren()
  2641. for i = 1 , #s do
  2642. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2643. s[i].BackgroundColor = BrickColor.new(1)
  2644. end
  2645. end
  2646. end
  2647. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccclickyy)
  2648.  
  2649.  
  2650.  
  2651.  
  2652.  
  2653.  
  2654.  
  2655. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2656. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2657. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2658. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2659. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 8, 0)
  2660. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2661. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Shrink ]"
  2662. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2663.  
  2664. function cccccccccccccccccccccccccccccccclickyy()
  2665. mode = "Shrink"
  2666. d = lightingg:GetChildren()
  2667. for i = 1 , #d do
  2668. if d[i].Name == "CharacterButton" then
  2669. if d[i].Text == "[ "..mode.." ]" then
  2670. d[i].BackgroundColor = BrickColor.new(24)
  2671. end
  2672. end
  2673. end
  2674. s = lightingg:GetChildren()
  2675. for i = 1 , #s do
  2676. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2677. s[i].BackgroundColor = BrickColor.new(1)
  2678. end
  2679. end
  2680. end
  2681. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccclickyy)
  2682.  
  2683.  
  2684.  
  2685. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2686. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2687. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2688. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2689. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 9, 0)
  2690. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2691. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Grow ]"
  2692. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2693.  
  2694. function ccccccccccccccccccccccccccccccccclickyy()
  2695. mode = "Grow"
  2696. d = lightingg:GetChildren()
  2697. for i = 1 , #d do
  2698. if d[i].Name == "CharacterButton" then
  2699. if d[i].Text == "[ "..mode.." ]" then
  2700. d[i].BackgroundColor = BrickColor.new(24)
  2701. end
  2702. end
  2703. end
  2704. s = lightingg:GetChildren()
  2705. for i = 1 , #s do
  2706. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2707. s[i].BackgroundColor = BrickColor.new(1)
  2708. end
  2709. end
  2710. end
  2711. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccccclickyy)
  2712.  
  2713.  
  2714.  
  2715.  
  2716.  
  2717.  
  2718. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2719. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2720. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2721. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2722. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 10, 0)
  2723. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2724. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Confuse ]"
  2725. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2726.  
  2727. function cccccccccccccccccccccccccccccccccclickyy()
  2728. mode = "Confuse"
  2729. d = lightingg:GetChildren()
  2730. for i = 1 , #d do
  2731. if d[i].Name == "CharacterButton" then
  2732. if d[i].Text == "[ "..mode.." ]" then
  2733. d[i].BackgroundColor = BrickColor.new(24)
  2734. end
  2735. end
  2736. end
  2737. s = lightingg:GetChildren()
  2738. for i = 1 , #s do
  2739. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2740. s[i].BackgroundColor = BrickColor.new(1)
  2741. end
  2742. end
  2743. end
  2744. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccccclickyy)
  2745.  
  2746.  
  2747. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2748. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2749. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2750. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2751. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 11, 0)
  2752. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2753. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Disarm ]"
  2754. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2755.  
  2756. function ccccccccccccccccccccccccccccccccccclickyy()
  2757. mode = "Disarm"
  2758. d = lightingg:GetChildren()
  2759. for i = 1 , #d do
  2760. if d[i].Name == "CharacterButton" then
  2761. if d[i].Text == "[ "..mode.." ]" then
  2762. d[i].BackgroundColor = BrickColor.new(24)
  2763. end
  2764. end
  2765. end
  2766. s = lightingg:GetChildren()
  2767. for i = 1 , #s do
  2768. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2769. s[i].BackgroundColor = BrickColor.new(1)
  2770. end
  2771. end
  2772. end
  2773. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccccccclickyy)
  2774.  
  2775.  
  2776.  
  2777.  
  2778.  
  2779. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2780. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2781. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2782. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2783. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 12, 0)
  2784. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2785. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Spotlight ]"
  2786. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2787.  
  2788. function cccccccccccccccccccccccccccccccccccclickyy()
  2789. mode = "Spotlight"
  2790. d = lightingg:GetChildren()
  2791. for i = 1 , #d do
  2792. if d[i].Name == "CharacterButton" then
  2793. if d[i].Text == "[ "..mode.." ]" then
  2794. d[i].BackgroundColor = BrickColor.new(24)
  2795. end
  2796. end
  2797. end
  2798. s = lightingg:GetChildren()
  2799. for i = 1 , #s do
  2800. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2801. s[i].BackgroundColor = BrickColor.new(1)
  2802. end
  2803. end
  2804. end
  2805. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccccccclickyy)
  2806.  
  2807.  
  2808.  
  2809. characterhe97 = Instance.new("TextButton")
  2810. characterhe97.Parent = lightingg
  2811. characterhe97.Name = "CharacterButton"
  2812. characterhe97.BackgroundTransparency = 0.5
  2813. characterhe97.Position = UDim2.new(2, 0, 13, 0)
  2814. characterhe97.Size = UDim2.new(1, 0, 1, 0)
  2815. characterhe97.Text = "[ Ducks ]"
  2816. characterhe97.BackgroundColor = BrickColor.new(1)
  2817.  
  2818. function asdflickyy()
  2819. mode = "Ducks"
  2820. d = lightingg:GetChildren()
  2821. for i = 1 , #d do
  2822. if d[i].Name == "CharacterButton" then
  2823. if d[i].Text == "[ "..mode.." ]" then
  2824. d[i].BackgroundColor = BrickColor.new(24)
  2825. end
  2826. end
  2827. end
  2828. s = lightingg:GetChildren()
  2829. for i = 1 , #s do
  2830. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2831. s[i].BackgroundColor = BrickColor.new(1)
  2832. end
  2833. end
  2834. end
  2835. characterhe97.MouseButton1Click:connect(asdflickyy)
  2836.  
  2837.  
  2838.  
  2839.  
  2840.  
  2841.  
  2842.  
  2843.  
  2844. characterhee97 = Instance.new("TextButton")
  2845. characterhee97.Parent = lightingg
  2846. characterhee97.Name = "CharacterButton"
  2847. characterhee97.BackgroundTransparency = 0.5
  2848. characterhee97.Position = UDim2.new(3, 0, 2, 0)
  2849. characterhee97.Size = UDim2.new(1, 0, 1, 0)
  2850. characterhee97.Text = "[ Duck Swarm ]"
  2851. characterhee97.BackgroundColor = BrickColor.new(1)
  2852.  
  2853. function asdflickyyy()
  2854. mode = "Duck Swarm"
  2855. d = lightingg:GetChildren()
  2856. for i = 1 , #d do
  2857. if d[i].Name == "CharacterButton" then
  2858. if d[i].Text == "[ "..mode.." ]" then
  2859. d[i].BackgroundColor = BrickColor.new(24)
  2860. end
  2861. end
  2862. end
  2863. s = lightingg:GetChildren()
  2864. for i = 1 , #s do
  2865. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2866. s[i].BackgroundColor = BrickColor.new(1)
  2867. end
  2868. end
  2869. end
  2870. characterhee97.MouseButton1Click:connect(asdflickyyy)
  2871.  
  2872.  
  2873.  
  2874.  
  2875.  
  2876. characterheee97 = Instance.new("TextButton")
  2877. characterheee97.Parent = lightingg
  2878. characterheee97.Name = "CharacterButton"
  2879. characterheee97.BackgroundTransparency = 0.5
  2880. characterheee97.Position = UDim2.new(3, 0, 3, 0)
  2881. characterheee97.Size = UDim2.new(1, 0, 1, 0)
  2882. characterheee97.Text = "[ Throwup ]"
  2883. characterheee97.BackgroundColor = BrickColor.new(1)
  2884.  
  2885. function asdflickyyyy()
  2886. mode = "Throwup"
  2887. d = lightingg:GetChildren()
  2888. for i = 1 , #d do
  2889. if d[i].Name == "CharacterButton" then
  2890. if d[i].Text == "[ "..mode.." ]" then
  2891. d[i].BackgroundColor = BrickColor.new(24)
  2892. end
  2893. end
  2894. end
  2895. s = lightingg:GetChildren()
  2896. for i = 1 , #s do
  2897. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2898. s[i].BackgroundColor = BrickColor.new(1)
  2899. end
  2900. end
  2901. end
  2902. characterheee97.MouseButton1Click:connect(asdflickyyyy)
  2903.  
  2904.  
  2905.  
  2906. characterheeee97 = Instance.new("TextButton")
  2907. characterheeee97.Parent = lightingg
  2908. characterheeee97.Name = "CharacterButton"
  2909. characterheeee97.BackgroundTransparency = 0.5
  2910. characterheeee97.Position = UDim2.new(3, 0, 4, 0)
  2911. characterheeee97.Size = UDim2.new(1, 0, 1, 0)
  2912. characterheeee97.Text = "[ Hang ]"
  2913. characterheeee97.BackgroundColor = BrickColor.new(1)
  2914.  
  2915. function asdflickyyyyy()
  2916. mode = "Hang"
  2917. d = lightingg:GetChildren()
  2918. for i = 1 , #d do
  2919. if d[i].Name == "CharacterButton" then
  2920. if d[i].Text == "[ "..mode.." ]" then
  2921. d[i].BackgroundColor = BrickColor.new(24)
  2922. end
  2923. end
  2924. end
  2925. s = lightingg:GetChildren()
  2926. for i = 1 , #s do
  2927. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2928. s[i].BackgroundColor = BrickColor.new(1)
  2929. end
  2930. end
  2931. end
  2932. characterheeee97.MouseButton1Click:connect(asdflickyyyyy)
  2933.  
  2934.  
  2935.  
  2936. characterheeeee97 = Instance.new("TextButton")
  2937. characterheeeee97.Parent = lightingg
  2938. characterheeeee97.Name = "CharacterButton"
  2939. characterheeeee97.BackgroundTransparency = 0.5
  2940. characterheeeee97.Position = UDim2.new(3, 0, 5, 0)
  2941. characterheeeee97.Size = UDim2.new(1, 0, 1, 0)
  2942. characterheeeee97.Text = "[ UnHang ]"
  2943. characterheeeee97.BackgroundColor = BrickColor.new(1)
  2944.  
  2945. function asdflickyyyyyy()
  2946. mode = "UnHang"
  2947. d = lightingg:GetChildren()
  2948. for i = 1 , #d do
  2949. if d[i].Name == "CharacterButton" then
  2950. if d[i].Text == "[ "..mode.." ]" then
  2951. d[i].BackgroundColor = BrickColor.new(24)
  2952. end
  2953. end
  2954. end
  2955. s = lightingg:GetChildren()
  2956. for i = 1 , #s do
  2957. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2958. s[i].BackgroundColor = BrickColor.new(1)
  2959. end
  2960. end
  2961. end
  2962. characterheeeee97.MouseButton1Click:connect(asdflickyyyyyy)
  2963.  
  2964.  
  2965.  
  2966.  
  2967.  
  2968.  
  2969. characterheeeeee97 = Instance.new("TextButton")
  2970. characterheeeeee97.Parent = lightingg
  2971. characterheeeeee97.Name = "CharacterButton"
  2972. characterheeeeee97.BackgroundTransparency = 0.5
  2973. characterheeeeee97.Position = UDim2.new(3, 0, 6, 0)
  2974. characterheeeeee97.Size = UDim2.new(1, 0, 1, 0)
  2975. characterheeeeee97.Text = "[ Ban ]"
  2976. characterheeeeee97.BackgroundColor = BrickColor.new(1)
  2977.  
  2978. function asdflickyyyyyyy()
  2979. mode = "Ban"
  2980. d = lightingg:GetChildren()
  2981. for i = 1 , #d do
  2982. if d[i].Name == "CharacterButton" then
  2983. if d[i].Text == "[ "..mode.." ]" then
  2984. d[i].BackgroundColor = BrickColor.new(24)
  2985. end
  2986. end
  2987. end
  2988. s = lightingg:GetChildren()
  2989. for i = 1 , #s do
  2990. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2991. s[i].BackgroundColor = BrickColor.new(1)
  2992. end
  2993. end
  2994. end
  2995. characterheeeeee97.MouseButton1Click:connect(asdflickyyyyyyy)
  2996.  
  2997.  
  2998.  
  2999.  
  3000. characterheeeeeee97 = Instance.new("TextButton")
  3001. characterheeeeeee97.Parent = lightingg
  3002. characterheeeeeee97.Name = "CharacterButton"
  3003. characterheeeeeee97.BackgroundTransparency = 0.5
  3004. characterheeeeeee97.Position = UDim2.new(3, 0, 7, 0)
  3005. characterheeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3006. characterheeeeeee97.Text = "[ Tree Summon ]"
  3007. characterheeeeeee97.BackgroundColor = BrickColor.new(1)
  3008.  
  3009. function asdflickyyyyyyyy()
  3010. mode = "Tree Summon"
  3011. d = lightingg:GetChildren()
  3012. for i = 1 , #d do
  3013. if d[i].Name == "CharacterButton" then
  3014. if d[i].Text == "[ "..mode.." ]" then
  3015. d[i].BackgroundColor = BrickColor.new(24)
  3016. end
  3017. end
  3018. end
  3019. s = lightingg:GetChildren()
  3020. for i = 1 , #s do
  3021. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3022. s[i].BackgroundColor = BrickColor.new(1)
  3023. end
  3024. end
  3025. end
  3026. characterheeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyy)
  3027.  
  3028.  
  3029. characterheeeeeeee97 = Instance.new("TextButton")
  3030. characterheeeeeeee97.Parent = lightingg
  3031. characterheeeeeeee97.Name = "CharacterButton"
  3032. characterheeeeeeee97.BackgroundTransparency = 0.5
  3033. characterheeeeeeee97.Position = UDim2.new(3, 0, 8, 0)
  3034. characterheeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3035. characterheeeeeeee97.Text = "[ Seizure ]"
  3036. characterheeeeeeee97.BackgroundColor = BrickColor.new(1)
  3037.  
  3038. function asdflickyyyyyyyyy()
  3039. mode = "Seizure"
  3040. d = lightingg:GetChildren()
  3041. for i = 1 , #d do
  3042. if d[i].Name == "CharacterButton" then
  3043. if d[i].Text == "[ "..mode.." ]" then
  3044. d[i].BackgroundColor = BrickColor.new(24)
  3045. end
  3046. end
  3047. end
  3048. s = lightingg:GetChildren()
  3049. for i = 1 , #s do
  3050. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3051. s[i].BackgroundColor = BrickColor.new(1)
  3052. end
  3053. end
  3054. end
  3055. characterheeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyy)
  3056.  
  3057.  
  3058.  
  3059. characterheeeeeeeee97 = Instance.new("TextButton")
  3060. characterheeeeeeeee97.Parent = lightingg
  3061. characterheeeeeeeee97.Name = "CharacterButton"
  3062. characterheeeeeeeee97.BackgroundTransparency = 0.5
  3063. characterheeeeeeeee97.Position = UDim2.new(3, 0, 9, 0)
  3064. characterheeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3065. characterheeeeeeeee97.Text = "[ Steal Color ]"
  3066. characterheeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3067.  
  3068. function asdflickyyyyyyyyyy()
  3069. mode = "Steal Color"
  3070. d = lightingg:GetChildren()
  3071. for i = 1 , #d do
  3072. if d[i].Name == "CharacterButton" then
  3073. if d[i].Text == "[ "..mode.." ]" then
  3074. d[i].BackgroundColor = BrickColor.new(24)
  3075. end
  3076. end
  3077. end
  3078. s = lightingg:GetChildren()
  3079. for i = 1 , #s do
  3080. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3081. s[i].BackgroundColor = BrickColor.new(1)
  3082. end
  3083. end
  3084. end
  3085. characterheeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyy)
  3086.  
  3087. characterheeeeeeeeee97 = Instance.new("TextButton")
  3088. characterheeeeeeeeee97.Parent = lightingg
  3089. characterheeeeeeeeee97.Name = "CharacterButton"
  3090. characterheeeeeeeeee97.BackgroundTransparency = 0.5
  3091. characterheeeeeeeeee97.Position = UDim2.new(3, 0, 10, 0)
  3092. characterheeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3093. characterheeeeeeeeee97.Text = "[ Give Color ]"
  3094. characterheeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3095.  
  3096. function asdflickyyyyyyyyyyy()
  3097. mode = "Give Color"
  3098. d = lightingg:GetChildren()
  3099. for i = 1 , #d do
  3100. if d[i].Name == "CharacterButton" then
  3101. if d[i].Text == "[ "..mode.." ]" then
  3102. d[i].BackgroundColor = BrickColor.new(24)
  3103. end
  3104. end
  3105. end
  3106. s = lightingg:GetChildren()
  3107. for i = 1 , #s do
  3108. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3109. s[i].BackgroundColor = BrickColor.new(1)
  3110. end
  3111. end
  3112. end
  3113. characterheeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyy)
  3114.  
  3115.  
  3116.  
  3117. characterheeeeeeeeeee97 = Instance.new("TextButton")
  3118. characterheeeeeeeeeee97.Parent = lightingg
  3119. characterheeeeeeeeeee97.Name = "CharacterButton"
  3120. characterheeeeeeeeeee97.BackgroundTransparency = 0.5
  3121. characterheeeeeeeeeee97.Position = UDim2.new(3, 0, 11, 0)
  3122. characterheeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3123. characterheeeeeeeeeee97.Text = "[ Clone ]"
  3124. characterheeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3125.  
  3126. function asdflickyyyyyyyyyyyy()
  3127. mode = "Clone"
  3128. d = lightingg:GetChildren()
  3129. for i = 1 , #d do
  3130. if d[i].Name == "CharacterButton" then
  3131. if d[i].Text == "[ "..mode.." ]" then
  3132. d[i].BackgroundColor = BrickColor.new(24)
  3133. end
  3134. end
  3135. end
  3136. s = lightingg:GetChildren()
  3137. for i = 1 , #s do
  3138. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3139. s[i].BackgroundColor = BrickColor.new(1)
  3140. end
  3141. end
  3142. end
  3143. characterheeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyy)
  3144.  
  3145. characterheeeeeeeeeeee97 = Instance.new("TextButton")
  3146. characterheeeeeeeeeeee97.Parent = lightingg
  3147. characterheeeeeeeeeeee97.Name = "CharacterButton"
  3148. characterheeeeeeeeeeee97.BackgroundTransparency = 0.5
  3149. characterheeeeeeeeeeee97.Position = UDim2.new(3, 0, 12, 0)
  3150. characterheeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3151. characterheeeeeeeeeeee97.Text = "[ Push ]"
  3152. characterheeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3153.  
  3154. function asdflickyyyyyyyyyyyyy()
  3155. mode = "Push"
  3156. d = lightingg:GetChildren()
  3157. for i = 1 , #d do
  3158. if d[i].Name == "CharacterButton" then
  3159. if d[i].Text == "[ "..mode.." ]" then
  3160. d[i].BackgroundColor = BrickColor.new(24)
  3161. end
  3162. end
  3163. end
  3164. s = lightingg:GetChildren()
  3165. for i = 1 , #s do
  3166. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3167. s[i].BackgroundColor = BrickColor.new(1)
  3168. end
  3169. end
  3170. end
  3171. characterheeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyy)
  3172.  
  3173.  
  3174.  
  3175.  
  3176.  
  3177. characterheeeeeeeeeeeee97 = Instance.new("TextButton")
  3178. characterheeeeeeeeeeeee97.Parent = lightingg
  3179. characterheeeeeeeeeeeee97.Name = "CharacterButton"
  3180. characterheeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3181. characterheeeeeeeeeeeee97.Position = UDim2.new(3, 0, 13, 0)
  3182. characterheeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3183. characterheeeeeeeeeeeee97.Text = "[ Safety ]"
  3184. characterheeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3185.  
  3186. function asdflickyyyyyyyyyyyyyy()
  3187. mode = "Safety"
  3188. d = lightingg:GetChildren()
  3189. for i = 1 , #d do
  3190. if d[i].Name == "CharacterButton" then
  3191. if d[i].Text == "[ "..mode.." ]" then
  3192. d[i].BackgroundColor = BrickColor.new(24)
  3193. end
  3194. end
  3195. end
  3196. s = lightingg:GetChildren()
  3197. for i = 1 , #s do
  3198. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3199. s[i].BackgroundColor = BrickColor.new(1)
  3200. end
  3201. end
  3202. end
  3203. characterheeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyy)
  3204.  
  3205.  
  3206.  
  3207.  
  3208.  
  3209.  
  3210. characterheeeeeeeeeeeeee97 = Instance.new("TextButton")
  3211. characterheeeeeeeeeeeeee97.Parent = lightingg
  3212. characterheeeeeeeeeeeeee97.Name = "CharacterButton"
  3213. characterheeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3214. characterheeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 2, 0)
  3215. characterheeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3216. characterheeeeeeeeeeeeee97.Text = "[ Lock ]"
  3217. characterheeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3218.  
  3219. function asdflickyyyyyyyyyyyyyyy()
  3220. mode = "Lock"
  3221. d = lightingg:GetChildren()
  3222. for i = 1 , #d do
  3223. if d[i].Name == "CharacterButton" then
  3224. if d[i].Text == "[ "..mode.." ]" then
  3225. d[i].BackgroundColor = BrickColor.new(24)
  3226. end
  3227. end
  3228. end
  3229. s = lightingg:GetChildren()
  3230. for i = 1 , #s do
  3231. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3232. s[i].BackgroundColor = BrickColor.new(1)
  3233. end
  3234. end
  3235. end
  3236. characterheeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyy)
  3237.  
  3238. characterheeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3239. characterheeeeeeeeeeeeeee97.Parent = lightingg
  3240. characterheeeeeeeeeeeeeee97.Name = "CharacterButton"
  3241. characterheeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3242. characterheeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 3, 0)
  3243. characterheeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3244. characterheeeeeeeeeeeeeee97.Text = "[ UnLock ]"
  3245. characterheeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3246.  
  3247. function asdflickyyyyyyyyyyyyyyyy()
  3248. mode = "UnLock"
  3249. d = lightingg:GetChildren()
  3250. for i = 1 , #d do
  3251. if d[i].Name == "CharacterButton" then
  3252. if d[i].Text == "[ "..mode.." ]" then
  3253. d[i].BackgroundColor = BrickColor.new(24)
  3254. end
  3255. end
  3256. end
  3257. s = lightingg:GetChildren()
  3258. for i = 1 , #s do
  3259. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3260. s[i].BackgroundColor = BrickColor.new(1)
  3261. end
  3262. end
  3263. end
  3264. characterheeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyy)
  3265.  
  3266.  
  3267.  
  3268. characterheeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3269. characterheeeeeeeeeeeeeeee97.Parent = lightingg
  3270. characterheeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3271. characterheeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3272. characterheeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 4, 0)
  3273. characterheeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3274. characterheeeeeeeeeeeeeeee97.Text = "[ Burn ]"
  3275. characterheeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3276.  
  3277. function asdflickyyyyyyyyyyyyyyyyy()
  3278. mode = "Burn"
  3279. d = lightingg:GetChildren()
  3280. for i = 1 , #d do
  3281. if d[i].Name == "CharacterButton" then
  3282. if d[i].Text == "[ "..mode.." ]" then
  3283. d[i].BackgroundColor = BrickColor.new(24)
  3284. end
  3285. end
  3286. end
  3287. s = lightingg:GetChildren()
  3288. for i = 1 , #s do
  3289. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3290. s[i].BackgroundColor = BrickColor.new(1)
  3291. end
  3292. end
  3293. end
  3294. characterheeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyy)
  3295.  
  3296.  
  3297.  
  3298.  
  3299. characterheeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3300. characterheeeeeeeeeeeeeeeee97.Parent = lightingg
  3301. characterheeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3302. characterheeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3303. characterheeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 5, 0)
  3304. characterheeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3305. characterheeeeeeeeeeeeeeeee97.Text = "[ Hatless ]"
  3306. characterheeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3307.  
  3308. function asdflickyyyyyyyyyyyyyyyyyy()
  3309. mode = "Hatless"
  3310. d = lightingg:GetChildren()
  3311. for i = 1 , #d do
  3312. if d[i].Name == "CharacterButton" then
  3313. if d[i].Text == "[ "..mode.." ]" then
  3314. d[i].BackgroundColor = BrickColor.new(24)
  3315. end
  3316. end
  3317. end
  3318. s = lightingg:GetChildren()
  3319. for i = 1 , #s do
  3320. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3321. s[i].BackgroundColor = BrickColor.new(1)
  3322. end
  3323. end
  3324. end
  3325. characterheeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyy)
  3326.  
  3327.  
  3328.  
  3329. characterheeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3330. characterheeeeeeeeeeeeeeeeee97.Parent = lightingg
  3331. characterheeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3332. characterheeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3333. characterheeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 6, 0)
  3334. characterheeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3335. characterheeeeeeeeeeeeeeeeee97.Text = "[ Suitless ]"
  3336. characterheeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3337.  
  3338. function asdflickyyyyyyyyyyyyyyyyyyy()
  3339. mode = "Suitless"
  3340. d = lightingg:GetChildren()
  3341. for i = 1 , #d do
  3342. if d[i].Name == "CharacterButton" then
  3343. if d[i].Text == "[ "..mode.." ]" then
  3344. d[i].BackgroundColor = BrickColor.new(24)
  3345. end
  3346. end
  3347. end
  3348. s = lightingg:GetChildren()
  3349. for i = 1 , #s do
  3350. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3351. s[i].BackgroundColor = BrickColor.new(1)
  3352. end
  3353. end
  3354. end
  3355. characterheeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyy)
  3356.  
  3357. characterheeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3358. characterheeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3359. characterheeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3360. characterheeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3361. characterheeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 7, 0)
  3362. characterheeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3363. characterheeeeeeeeeeeeeeeeeee97.Text = "[ Sit ]"
  3364. characterheeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3365.  
  3366. function asdflickyyyyyyyyyyyyyyyyyyyy()
  3367. mode = "Sit"
  3368. d = lightingg:GetChildren()
  3369. for i = 1 , #d do
  3370. if d[i].Name == "CharacterButton" then
  3371. if d[i].Text == "[ "..mode.." ]" then
  3372. d[i].BackgroundColor = BrickColor.new(24)
  3373. end
  3374. end
  3375. end
  3376. s = lightingg:GetChildren()
  3377. for i = 1 , #s do
  3378. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3379. s[i].BackgroundColor = BrickColor.new(1)
  3380. end
  3381. end
  3382. end
  3383. characterheeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyy)
  3384.  
  3385. characterheeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3386. characterheeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3387. characterheeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3388. characterheeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3389. characterheeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 8, 0)
  3390. characterheeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3391. characterheeeeeeeeeeeeeeeeeeee97.Text = "[ Slow Drag ]"
  3392. characterheeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3393.  
  3394. function asdflickyyyyyyyyyyyyyyyyyyyyy()
  3395. mode = "Slow Drag"
  3396. d = lightingg:GetChildren()
  3397. for i = 1 , #d do
  3398. if d[i].Name == "CharacterButton" then
  3399. if d[i].Text == "[ "..mode.." ]" then
  3400. d[i].BackgroundColor = BrickColor.new(24)
  3401. end
  3402. end
  3403. end
  3404. s = lightingg:GetChildren()
  3405. for i = 1 , #s do
  3406. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3407. s[i].BackgroundColor = BrickColor.new(1)
  3408. end
  3409. end
  3410. end
  3411. characterheeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyy)
  3412.  
  3413.  
  3414.  
  3415.  
  3416. characterheeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3417. characterheeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3418. characterheeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3419. characterheeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3420. characterheeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 9, 0)
  3421. characterheeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3422. characterheeeeeeeeeeeeeeeeeeeee97.Text = "[ Steal Tools ]"
  3423. characterheeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3424.  
  3425. function asdflickyyyyyyyyyyyyyyyyyyyyyy()
  3426. mode = "Steal Tools"
  3427. d = lightingg:GetChildren()
  3428. for i = 1 , #d do
  3429. if d[i].Name == "CharacterButton" then
  3430. if d[i].Text == "[ "..mode.." ]" then
  3431. d[i].BackgroundColor = BrickColor.new(24)
  3432. end
  3433. end
  3434. end
  3435. s = lightingg:GetChildren()
  3436. for i = 1 , #s do
  3437. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3438. s[i].BackgroundColor = BrickColor.new(1)
  3439. end
  3440. end
  3441. end
  3442. characterheeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyy)
  3443.  
  3444.  
  3445.  
  3446. characterheeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3447. characterheeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3448. characterheeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3449. characterheeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3450. characterheeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 10, 0)
  3451. characterheeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3452. characterheeeeeeeeeeeeeeeeeeeeee97.Text = "[ Jail ]"
  3453. characterheeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3454.  
  3455. function asdflickyyyyyyyyyyyyyyyyyyyyyyy()
  3456. mode = "Jail"
  3457. d = lightingg:GetChildren()
  3458. for i = 1 , #d do
  3459. if d[i].Name == "CharacterButton" then
  3460. if d[i].Text == "[ "..mode.." ]" then
  3461. d[i].BackgroundColor = BrickColor.new(24)
  3462. end
  3463. end
  3464. end
  3465. s = lightingg:GetChildren()
  3466. for i = 1 , #s do
  3467. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3468. s[i].BackgroundColor = BrickColor.new(1)
  3469. end
  3470. end
  3471. end
  3472. characterheeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyy)
  3473.  
  3474.  
  3475.  
  3476. characterheeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3477. characterheeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3478. characterheeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3479. characterheeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3480. characterheeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 11, 0)
  3481. characterheeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3482. characterheeeeeeeeeeeeeeeeeeeeeee97.Text = "[ UnJail ]"
  3483. characterheeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3484.  
  3485. function asdflickyyyyyyyyyyyyyyyyyyyyyyyy()
  3486. mode = "UnJail"
  3487. d = lightingg:GetChildren()
  3488. for i = 1 , #d do
  3489. if d[i].Name == "CharacterButton" then
  3490. if d[i].Text == "[ "..mode.." ]" then
  3491. d[i].BackgroundColor = BrickColor.new(24)
  3492. end
  3493. end
  3494. end
  3495. s = lightingg:GetChildren()
  3496. for i = 1 , #s do
  3497. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3498. s[i].BackgroundColor = BrickColor.new(1)
  3499. end
  3500. end
  3501. end
  3502. characterheeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyy)
  3503.  
  3504.  
  3505.  
  3506. characterheeeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3507. characterheeeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3508. characterheeeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3509. characterheeeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3510. characterheeeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 12, 0)
  3511. characterheeeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3512. characterheeeeeeeeeeeeeeeeeeeeeeee97.Text = "[ Dynamites ]"
  3513. characterheeeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3514.  
  3515. function asdflickyyyyyyyyyyyyyyyyyyyyyyyyy()
  3516. mode = "Dynamites"
  3517. d = lightingg:GetChildren()
  3518. for i = 1 , #d do
  3519. if d[i].Name == "CharacterButton" then
  3520. if d[i].Text == "[ "..mode.." ]" then
  3521. d[i].BackgroundColor = BrickColor.new(24)
  3522. end
  3523. end
  3524. end
  3525. s = lightingg:GetChildren()
  3526. for i = 1 , #s do
  3527. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3528. s[i].BackgroundColor = BrickColor.new(1)
  3529. end
  3530. end
  3531. end
  3532. characterheeeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyyy)
  3533.  
  3534.  
  3535.  
  3536. characterheeeeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3537. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3538. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3539. characterheeeeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3540. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 13, 0)
  3541. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3542. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Text = "[ Detonate Dynamites ]"
  3543. characterheeeeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3544.  
  3545. function asdflickyyyyyyyyyyyyyyyyyyyyyyyyyy()
  3546. mode = "Detonate Dynamites"
  3547. d = lightingg:GetChildren()
  3548. for i = 1 , #d do
  3549. if d[i].Name == "CharacterButton" then
  3550. if d[i].Text == "[ "..mode.." ]" then
  3551. d[i].BackgroundColor = BrickColor.new(24)
  3552. end
  3553. end
  3554. end
  3555. s = lightingg:GetChildren()
  3556. for i = 1 , #s do
  3557. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3558. s[i].BackgroundColor = BrickColor.new(1)
  3559. end
  3560. end
  3561. end
  3562. characterheeeeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyyyy)
  3563.  
  3564.  
  3565.  
  3566.  
  3567.  
  3568.  
  3569.  
  3570.  
  3571.  
  3572.  
  3573.  
  3574.  
  3575. a = me.Character:FindFirstChild("Eyeball")
  3576. if a ~= nil then a:Remove() end
  3577.  
  3578.  
  3579.  
  3580. ball = Instance.new("Model")
  3581. ball.Name = "Eyeball"
  3582. ball.Parent = me.Character
  3583. asdf = Instance.new("Humanoid")
  3584. asdf.Parent = ball
  3585. asdf.MaxHealth = 0
  3586. asdf.Health = 0
  3587. eyeball = Instance.new("Part")
  3588. eyeball.Parent = ball
  3589. eyeball.Locked = true
  3590. eyeball.TopSurface = "Smooth"
  3591. eyeball.BottomSurface = "Smooth"
  3592. eyeball.Size = Vector3.new(2, 2, 2)
  3593. eyeball.BrickColor = BrickColor.new(1)
  3594. eyeball.Shape = "Ball"
  3595. eyeball.Name = "Head"
  3596. eyeball.CanCollide = false
  3597. eyeball.formFactor = "Symmetric"
  3598. eyeball.CFrame = me.Character.Head.CFrame
  3599.  
  3600.  
  3601.  
  3602.  
  3603. eyeballh = Instance.new("Part")
  3604. eyeballh.Parent = ball
  3605. eyeballh.Locked = true
  3606. eyeballh.TopSurface = "Smooth"
  3607. eyeballh.BottomSurface = "Smooth"
  3608. eyeballh.Size = Vector3.new(2, 1, 2)
  3609. eyeballh.CanCollide = false
  3610. eyeballh.formFactor = "Symmetric"
  3611. eyeballh.CFrame = me.Character.Head.CFrame
  3612. mesh = Instance.new("SpecialMesh")
  3613. mesh.Parent = eyeballh
  3614. mesh.MeshType = "FileMesh"
  3615. mesh.Scale = Vector3.new(1, 1, 1)
  3616. mesh.MeshId = "http://www.roblox.com/asset/?id=1028713"
  3617. mesh.TextureId = "http://www.roblox.com/asset/?id=24363214"
  3618. weld = Instance.new("Weld")
  3619. weld.Parent = eyeball
  3620. weld.Part0 = eyeball
  3621. weld.Part1 = eyeballh
  3622.  
  3623.  
  3624.  
  3625.  
  3626. shotsound = Instance.new("Sound")
  3627. shotsound.SoundId = "50b1527eefedeeb9062fdcdcfd37202a"
  3628. shotsound.Pitch = 0.7
  3629. shotsound.Parent = eyeball
  3630.  
  3631. bodyposition = Instance.new("BodyPosition")
  3632. bodyposition.Parent = eyeball
  3633. bodyposition.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3634. bodygyro = Instance.new("BodyGyro")
  3635. bodygyro.Parent = eyeball
  3636. bodygyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  3637. bodygyro.D = 100
  3638. eyeball22 = Instance.new("Part")
  3639. eyeball22.Parent = ball
  3640. eyeball22.Locked = true
  3641. eyeball22.BrickColor = me.Character.Torso.BrickColor
  3642. eyeball22.TopSurface = "Smooth"
  3643. eyeball22.Reflectance = 0.05
  3644. eyeball22.BottomSurface = "Smooth"
  3645. eyeball22.Size = Vector3.new(1, 1, 1)
  3646. eyeball22.Shape = "Ball"
  3647. eyeball22.CanCollide = false
  3648. eyeball22.formFactor = "Symmetric"
  3649. eyeball22.CFrame = me.Character.Head.CFrame
  3650. mesh = Instance.new("SpecialMesh")
  3651. mesh.Parent = eyeball22
  3652. mesh.MeshType = "Sphere"
  3653. mesh.Scale = Vector3.new(1, 1, 0.5)
  3654. weld = Instance.new("Weld")
  3655. weld.Parent = eyeball
  3656. weld.Part0 = eyeball
  3657. weld.Part1 = eyeball22
  3658.  
  3659. eyeball2 = Instance.new("Part")
  3660. eyeball2.Parent = ball
  3661. eyeball2.Locked = true
  3662. eyeball2.TopSurface = "Smooth"
  3663. eyeball2.BrickColor = BrickColor.new(26)
  3664. eyeball2.BottomSurface = "Smooth"
  3665. eyeball2.Size = Vector3.new(1, 1, 1)
  3666. eyeball2.Shape = "Ball"
  3667. eyeball2.CanCollide = false
  3668. eyeball2.formFactor = "Symmetric"
  3669. eyeball2.CFrame = me.Character.Head.CFrame
  3670. mesh = Instance.new("SpecialMesh")
  3671. mesh.Parent = eyeball2
  3672. mesh.MeshType = "Sphere"
  3673. mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
  3674. weld = Instance.new("Weld")
  3675. weld.Parent = eyeball
  3676. weld.Part0 = eyeball
  3677. weld.Part1 = eyeball2
  3678.  
  3679.  
  3680. eyeball3 = Instance.new("Part")
  3681. eyeball3.Parent = ball
  3682. eyeball3.Locked = true
  3683. eyeball3.TopSurface = "Smooth"
  3684. eyeball3.BrickColor = BrickColor.new(26)
  3685. eyeball3.BottomSurface = "Smooth"
  3686. eyeball3.Transparency = 1
  3687. eyeball3.Size = Vector3.new(1, 1, 1)
  3688. eyeball3.Shape = "Ball"
  3689. eyeball3.Name = "ASDLFKJ"
  3690. eyeball3.CanCollide = false
  3691. eyeball3.formFactor = "Symmetric"
  3692. eyeball3.CFrame = me.Character.Head.CFrame
  3693. weld = Instance.new("Weld")
  3694. weld.Parent = eyeball
  3695. weld.Part0 = eyeball
  3696. weld.Part1 = eyeball3
  3697.  
  3698.  
  3699.  
  3700.  
  3701.  
  3702.  
  3703.  
  3704. things = ball:GetChildren()
  3705. for i = 1 , #things do
  3706. if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
  3707. function bleh(hit)
  3708. if hit.Parent.Name ~= ball.Name and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
  3709. if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
  3710. if mode == "Absorb" or mode == "Drag" then
  3711. hit:Remove()
  3712. end
  3713. end
  3714. end
  3715. end
  3716. things[i].Touched:connect(bleh)
  3717. end
  3718. end
  3719.  
  3720.  
  3721.  
  3722.  
  3723.  
  3724.  
  3725.  
  3726.  
  3727.  
  3728.  
  3729.  
  3730.  
  3731. maximumdistance = 10000
  3732.  
  3733. function onButton1Down(mouse)
  3734. if Staring == true then return end
  3735. Clicking = true
  3736. while Clicking == true do
  3737. wait()
  3738. h = game.Workspace:FindFirstChild("Lazor")
  3739. if h ~= nil then h:Remove() end
  3740. if mode == "None" then return end
  3741.  
  3742.  
  3743.  
  3744.  
  3745.  
  3746.  
  3747.  
  3748.  
  3749.  
  3750.  
  3751.  
  3752.  
  3753.  
  3754. eyeball2.BrickColor = BrickColor.new(21)
  3755.  
  3756.  
  3757.  
  3758. if mode ~= "Shield" and mode ~= "None" and mode ~= "Throwup" and mode ~= "Seizure" and mode ~= "Fly" and mode ~= "Safety" and mode ~= "Spy" and mouse.Target == nil then
  3759. local a = Instance.new("Part")
  3760. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3761. p = Instance.new("Part")
  3762. p.Parent = ball
  3763. p.Name = "Lazor"
  3764. p.Transparency = 1
  3765. p.CanCollide = false
  3766. p.Anchored = true
  3767. p.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -maximumdistance))
  3768. local Place1 = p.Position
  3769. p:Remove()
  3770. a.formFactor = "Symmetric"
  3771. a.Size = Vector3.new(1,1,1)
  3772. a.Name = "Lazor"
  3773. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3774. a.Parent = game.Workspace
  3775. a.BrickColor = BrickColor.new(21)
  3776. a.Transparency = 0.2
  3777. a.Anchored = true
  3778. a.CanCollide = false
  3779. a.Locked = true
  3780. a.BottomSurface = "Smooth"
  3781. a.TopSurface = "Smooth"
  3782. d = Instance.new("SpecialMesh")
  3783. d.Parent = a
  3784. d.MeshType = "Brick"
  3785. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3786. end
  3787.  
  3788.  
  3789.  
  3790.  
  3791.  
  3792. if mode == "Heal" then
  3793. if mouse.Target ~= nil then
  3794. local a = Instance.new("Part")
  3795. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3796. local Place1 = mouse.Hit.p
  3797. a.formFactor = "Symmetric"
  3798. a.Size = Vector3.new(1,1,1)
  3799. a.Name = "Lazor"
  3800. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3801. a.Parent = game.Workspace
  3802. a.BrickColor = BrickColor.new(21)
  3803. a.Transparency = 0.2
  3804. a.Anchored = true
  3805. a.CanCollide = false
  3806. a.Locked = true
  3807. a.BottomSurface = "Smooth"
  3808. a.TopSurface = "Smooth"
  3809. d = Instance.new("SpecialMesh")
  3810. d.Parent = a
  3811. d.MeshType = "Brick"
  3812. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3813.  
  3814. humanoid = mouse.Target.Parent:FindFirstChild("Humanoid")
  3815. if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
  3816. humanoid.MaxHealth = 100
  3817. humanoid.Health = humanoid.Health + 1
  3818. a.BrickColor = BrickColor.new(1)
  3819. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  3820. a.Transparency = 0.3
  3821.  
  3822. end
  3823.  
  3824. end
  3825. end
  3826.  
  3827.  
  3828.  
  3829. if mode == "Damage" then
  3830. if mouse.Target ~= nil then
  3831. local a = Instance.new("Part")
  3832. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3833. local Place1 = mouse.Hit.p
  3834. a.formFactor = "Symmetric"
  3835. a.Size = Vector3.new(1,1,1)
  3836. a.Name = "Lazor"
  3837. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3838. a.Parent = game.Workspace
  3839. a.BrickColor = BrickColor.new(21)
  3840. a.Transparency = 0.2
  3841. a.Anchored = true
  3842. a.CanCollide = false
  3843. a.Locked = true
  3844. a.BottomSurface = "Smooth"
  3845. a.TopSurface = "Smooth"
  3846. d = Instance.new("SpecialMesh")
  3847. d.Parent = a
  3848. d.MeshType = "Brick"
  3849. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3850.  
  3851.  
  3852.  
  3853. checkadmin = 0
  3854. for i = 1 , #admin do
  3855. if mouse.Target.Parent.Name == admin[i] then
  3856. checkadmin = 1
  3857. end
  3858. end
  3859. if checkadmin == 0 then
  3860.  
  3861.  
  3862. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
  3863. humanoid = mouse.Target.Parent:FindFirstChild("Humanoid")
  3864. if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
  3865. humanoid.MaxHealth = 100
  3866. humanoid.Health = humanoid.Health - 1
  3867. a.BrickColor = BrickColor.new(21)
  3868. d.Scale = Vector3.new(0.2, 0.2, (Place0.p - Place1).magnitude)
  3869. a.Transparency = 0.1
  3870.  
  3871. end
  3872. end
  3873.  
  3874.  
  3875.  
  3876. end
  3877.  
  3878.  
  3879.  
  3880.  
  3881. end
  3882. end
  3883.  
  3884.  
  3885. if mode == "Freeze" then
  3886. if mouse.Target ~= nil then
  3887. local a = Instance.new("Part")
  3888. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3889. local Place1 = mouse.Hit.p
  3890. a.formFactor = "Symmetric"
  3891. a.Size = Vector3.new(1,1,1)
  3892. a.Name = "Lazor"
  3893. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3894. a.Parent = game.Workspace
  3895. a.BrickColor = BrickColor.new(23)
  3896. a.Transparency = 0.2
  3897. a.Anchored = true
  3898. a.CanCollide = false
  3899. a.Locked = true
  3900. a.BottomSurface = "Smooth"
  3901. a.TopSurface = "Smooth"
  3902. d = Instance.new("SpecialMesh")
  3903. d.Parent = a
  3904. d.MeshType = "Brick"
  3905. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3906.  
  3907.  
  3908.  
  3909. if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= ball.Name then
  3910.  
  3911. a.BrickColor = BrickColor.new(23)
  3912. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  3913. a.Transparency = 0.2
  3914. a.Reflectance = 0.2
  3915.  
  3916. mouse.Target.Anchored = true
  3917. mouse.Target.Friction = 0
  3918. mouse.Target.Transparency = 0.5
  3919. mouse.Target.Reflectance = 0.5
  3920.  
  3921. end
  3922.  
  3923.  
  3924.  
  3925. end
  3926. end
  3927.  
  3928.  
  3929.  
  3930. if mode == "Thaw" then
  3931. if mouse.Target ~= nil then
  3932. local a = Instance.new("Part")
  3933. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3934. local Place1 = mouse.Hit.p
  3935. a.formFactor = "Symmetric"
  3936. a.Size = Vector3.new(1,1,1)
  3937. a.Name = "Lazor"
  3938. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3939. a.Parent = game.Workspace
  3940. a.BrickColor = BrickColor.new(24)
  3941. a.Transparency = 0.2
  3942. a.Anchored = true
  3943. a.CanCollide = false
  3944. a.Locked = true
  3945. a.BottomSurface = "Smooth"
  3946. a.TopSurface = "Smooth"
  3947. d = Instance.new("SpecialMesh")
  3948. d.Parent = a
  3949. d.MeshType = "Brick"
  3950. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3951.  
  3952.  
  3953.  
  3954. if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= ball.Name then
  3955.  
  3956. a.BrickColor = BrickColor.new(24)
  3957. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  3958. a.Transparency = 0.4
  3959.  
  3960. mouse.Target.Anchored = false
  3961. mouse.Target.Friction = 0.3
  3962. mouse.Target.Transparency = 0
  3963. mouse.Target.Reflectance = 0
  3964.  
  3965. end
  3966.  
  3967.  
  3968.  
  3969. end
  3970. end
  3971.  
  3972.  
  3973.  
  3974.  
  3975.  
  3976. if mode == "Delete" then
  3977. if mouse.Target ~= nil then
  3978. local a = Instance.new("Part")
  3979. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3980. local Place1 = mouse.Hit.p
  3981. a.formFactor = "Symmetric"
  3982. a.Size = Vector3.new(1,1,1)
  3983. a.Name = "Lazor"
  3984. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3985. a.Parent = game.Workspace
  3986. a.BrickColor = BrickColor.new(26)
  3987. a.Transparency = 0.2
  3988. a.Anchored = true
  3989. a.CanCollide = false
  3990. a.Locked = true
  3991. a.BottomSurface = "Smooth"
  3992. a.TopSurface = "Smooth"
  3993. d = Instance.new("SpecialMesh")
  3994. d.Parent = a
  3995. d.MeshType = "Brick"
  3996. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3997.  
  3998.  
  3999.  
  4000.  
  4001. checkadmin = 0
  4002. for i = 1 , #admin do
  4003. if mouse.Target.Parent.Name == admin[i] then
  4004. checkadmin = 1
  4005. end
  4006. end
  4007. if checkadmin == 0 then
  4008.  
  4009.  
  4010.  
  4011.  
  4012. if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  4013.  
  4014. a.BrickColor = BrickColor.new("Really black")
  4015. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4016. a.Transparency = 0.4
  4017.  
  4018. mouse.Target:Remove()
  4019.  
  4020. end
  4021. end
  4022.  
  4023.  
  4024.  
  4025. end
  4026. end
  4027.  
  4028.  
  4029.  
  4030.  
  4031.  
  4032. if mode == "Lock" then
  4033. if mouse.Target ~= nil then
  4034. local a = Instance.new("Part")
  4035. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4036. local Place1 = mouse.Hit.p
  4037. a.formFactor = "Symmetric"
  4038. a.Size = Vector3.new(1,1,1)
  4039. a.Name = "Lazor"
  4040. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4041. a.Parent = game.Workspace
  4042. a.BrickColor = BrickColor.new(26)
  4043. a.Transparency = 0.2
  4044. a.Anchored = true
  4045. a.CanCollide = false
  4046. a.Locked = true
  4047. a.BottomSurface = "Smooth"
  4048. a.TopSurface = "Smooth"
  4049. d = Instance.new("SpecialMesh")
  4050. d.Parent = a
  4051. d.MeshType = "Brick"
  4052. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4053.  
  4054.  
  4055. if mouse.Target.Parent.Name ~= ball.Name then
  4056.  
  4057. a.BrickColor = BrickColor.new("Really black")
  4058. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4059. a.Transparency = 0.4
  4060.  
  4061. mouse.Target.Locked = true
  4062.  
  4063. end
  4064.  
  4065.  
  4066.  
  4067. end
  4068. end
  4069.  
  4070.  
  4071.  
  4072.  
  4073. if mode == "UnLock" then
  4074. if mouse.Target ~= nil then
  4075. local a = Instance.new("Part")
  4076. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4077. local Place1 = mouse.Hit.p
  4078. a.formFactor = "Symmetric"
  4079. a.Size = Vector3.new(1,1,1)
  4080. a.Name = "Lazor"
  4081. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4082. a.Parent = game.Workspace
  4083. a.BrickColor = BrickColor.new(26)
  4084. a.Transparency = 0.2
  4085. a.Anchored = true
  4086. a.CanCollide = false
  4087. a.Locked = true
  4088. a.BottomSurface = "Smooth"
  4089. a.TopSurface = "Smooth"
  4090. d = Instance.new("SpecialMesh")
  4091. d.Parent = a
  4092. d.MeshType = "Brick"
  4093. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4094.  
  4095.  
  4096. if mouse.Target.Parent.Name ~= ball.Name then
  4097.  
  4098. a.BrickColor = BrickColor.new("Really black")
  4099. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4100. a.Transparency = 0.4
  4101.  
  4102. mouse.Target.Locked = false
  4103.  
  4104. end
  4105.  
  4106.  
  4107.  
  4108. end
  4109. end
  4110.  
  4111.  
  4112.  
  4113.  
  4114.  
  4115. if mode == "Burn" then
  4116. if mouse.Target ~= nil then
  4117. local a = Instance.new("Part")
  4118. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4119. local Place1 = mouse.Hit.p
  4120. a.formFactor = "Symmetric"
  4121. a.Size = Vector3.new(1,1,1)
  4122. a.Name = "Lazor"
  4123. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4124. a.Parent = game.Workspace
  4125. a.BrickColor = BrickColor.new(26)
  4126. a.Transparency = 0.2
  4127. a.Anchored = true
  4128. a.CanCollide = false
  4129. a.Locked = true
  4130. a.BottomSurface = "Smooth"
  4131. a.TopSurface = "Smooth"
  4132. d = Instance.new("SpecialMesh")
  4133. d.Parent = a
  4134. d.MeshType = "Brick"
  4135. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4136.  
  4137.  
  4138.  
  4139. checkadmin = 0
  4140. for i = 1 , #admin do
  4141. if mouse.Target.Parent.Name == admin[i] then
  4142. checkadmin = 1
  4143. end
  4144. end
  4145. if checkadmin == 0 then
  4146.  
  4147. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= me.Character.Name then
  4148.  
  4149. a.BrickColor = BrickColor.new("Really black")
  4150. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4151. a.Transparency = 0.4
  4152.  
  4153. mouse.Target.Material = "Slate"
  4154. mouse.Target.BrickColor = BrickColor.new(26)
  4155. mouse.Target.TopSurface = "Smooth"
  4156. mouse.Target.BottomSurface = "Smooth"
  4157. mouse.Target.Anchored = true
  4158.  
  4159. end
  4160. end
  4161.  
  4162.  
  4163. end
  4164. end
  4165.  
  4166.  
  4167.  
  4168.  
  4169.  
  4170.  
  4171.  
  4172. if mode == "Hatless" then
  4173. if mouse.Target ~= nil then
  4174. local a = Instance.new("Part")
  4175. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4176. local Place1 = mouse.Hit.p
  4177. a.formFactor = "Symmetric"
  4178. a.Size = Vector3.new(1,1,1)
  4179. a.Name = "Lazor"
  4180. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4181. a.Parent = game.Workspace
  4182. a.BrickColor = BrickColor.new(26)
  4183. a.Transparency = 0.2
  4184. a.Anchored = true
  4185. a.CanCollide = false
  4186. a.Locked = true
  4187. a.BottomSurface = "Smooth"
  4188. a.TopSurface = "Smooth"
  4189. d = Instance.new("SpecialMesh")
  4190. d.Parent = a
  4191. d.MeshType = "Brick"
  4192. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4193.  
  4194.  
  4195. stuff = mouse.Target.Parent:GetChildren()
  4196. for i = 1 , #stuff do
  4197. if stuff[i].className == "Hat" then
  4198. stuff[i]:Remove()
  4199. end
  4200. end
  4201.  
  4202.  
  4203.  
  4204. end
  4205. end
  4206.  
  4207.  
  4208.  
  4209.  
  4210.  
  4211.  
  4212. if mode == "Suitless" then
  4213. if mouse.Target ~= nil then
  4214. local a = Instance.new("Part")
  4215. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4216. local Place1 = mouse.Hit.p
  4217. a.formFactor = "Symmetric"
  4218. a.Size = Vector3.new(1,1,1)
  4219. a.Name = "Lazor"
  4220. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4221. a.Parent = game.Workspace
  4222. a.BrickColor = BrickColor.new(26)
  4223. a.Transparency = 0.2
  4224. a.Anchored = true
  4225. a.CanCollide = false
  4226. a.Locked = true
  4227. a.BottomSurface = "Smooth"
  4228. a.TopSurface = "Smooth"
  4229. d = Instance.new("SpecialMesh")
  4230. d.Parent = a
  4231. d.MeshType = "Brick"
  4232. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4233.  
  4234.  
  4235. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  4236. p = mouse.Target.Parent
  4237. stuff = p:GetChildren()
  4238. for i = 1 , #stuff do
  4239. if stuff[i].className ~= "Hat" and stuff[i].Name ~= "Head" and stuff[i].Name ~= "Torso" and stuff[i].Name ~= "Right Arm" and stuff[i].Name ~= "Left Arm" and stuff[i].Name ~= "Right Leg" and stuff[i].Name ~= "Left Leg" then
  4240. if stuff[i].className == "Model" or stuff[i].className == "Part" and stuff[i].Name ~= ball.Name then
  4241. stuff[i]:Remove()
  4242. end
  4243. end
  4244. end
  4245. end
  4246.  
  4247.  
  4248.  
  4249. end
  4250. end
  4251.  
  4252.  
  4253.  
  4254. if mode == "Sit" then
  4255. if mouse.Target ~= nil then
  4256. local a = Instance.new("Part")
  4257. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4258. local Place1 = mouse.Hit.p
  4259. a.formFactor = "Symmetric"
  4260. a.Size = Vector3.new(1,1,1)
  4261. a.Name = "Lazor"
  4262. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4263. a.Parent = game.Workspace
  4264. a.BrickColor = BrickColor.new(26)
  4265. a.Transparency = 0.2
  4266. a.Anchored = true
  4267. a.CanCollide = false
  4268. a.Locked = true
  4269. a.BottomSurface = "Smooth"
  4270. a.TopSurface = "Smooth"
  4271. d = Instance.new("SpecialMesh")
  4272. d.Parent = a
  4273. d.MeshType = "Brick"
  4274. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4275.  
  4276.  
  4277. humanoid = mouse.Target.Parent:FindFirstChild("Humanoid")
  4278. if humanoid ~= nil then
  4279. humanoid.Sit = true
  4280. end
  4281.  
  4282.  
  4283.  
  4284. end
  4285. end
  4286.  
  4287.  
  4288.  
  4289.  
  4290.  
  4291.  
  4292.  
  4293.  
  4294.  
  4295. if mode == "Slow Drag" then
  4296. if mouse.Target ~= nil then
  4297. local a = Instance.new("Part")
  4298. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4299. local Place1 = mouse.Hit.p
  4300. a.formFactor = "Symmetric"
  4301. a.Size = Vector3.new(1,1,1)
  4302. a.Name = "Lazor"
  4303. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4304. a.Parent = game.Workspace
  4305. a.BrickColor = BrickColor.new(math.random(1, 200))
  4306. a.Transparency = 0.2
  4307. a.Anchored = true
  4308. a.CanCollide = false
  4309. a.Locked = true
  4310. a.BottomSurface = "Smooth"
  4311. a.TopSurface = "Smooth"
  4312. d = Instance.new("SpecialMesh")
  4313. d.Parent = a
  4314. d.MeshType = "Brick"
  4315. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4316.  
  4317.  
  4318. checkadmin = 0
  4319. for i = 1 , #admin do
  4320. if mouse.Target.Parent.Name == admin[i] then
  4321. checkadmin = 1
  4322. end
  4323. end
  4324. if checkadmin == 0 then
  4325.  
  4326. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4327.  
  4328. a.BrickColor = BrickColor.new(math.random(1, 200))
  4329. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4330. a.Transparency = 0.1
  4331.  
  4332.  
  4333. if mouse.Target.Anchored == false then
  4334. asdf = mouse.Target
  4335. p = asdf:FindFirstChild("ASDFASDF")
  4336. if p ~= nil then
  4337. p:Remove()
  4338. end
  4339. p = Instance.new("BodyVelocity")
  4340. p.Parent = asdf
  4341. p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4342. p.velocity = eyeball.CFrame.lookVector * -120
  4343. p.Name = "ASDFASDF"
  4344. wait()
  4345. p = asdf:FindFirstChild("ASDFASDF")
  4346. if p ~= nil then
  4347. p:Remove()
  4348. end
  4349.  
  4350. end
  4351.  
  4352.  
  4353. end
  4354. end
  4355.  
  4356.  
  4357.  
  4358.  
  4359. end
  4360. end
  4361.  
  4362.  
  4363.  
  4364.  
  4365.  
  4366. if mode == "Kick" then
  4367. if mouse.Target ~= nil then
  4368. local a = Instance.new("Part")
  4369. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4370. local Place1 = mouse.Hit.p
  4371. a.formFactor = "Symmetric"
  4372. a.Size = Vector3.new(1,1,1)
  4373. a.Name = "Lazor"
  4374. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4375. a.Parent = game.Workspace
  4376. a.BrickColor = BrickColor.new("Dark stone grey")
  4377. a.Transparency = 0.2
  4378. a.Anchored = true
  4379. a.CanCollide = false
  4380. a.Locked = true
  4381. a.BottomSurface = "Smooth"
  4382. a.TopSurface = "Smooth"
  4383. d = Instance.new("SpecialMesh")
  4384. d.Parent = a
  4385. d.MeshType = "Brick"
  4386. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4387.  
  4388. checkadmin = 0
  4389. for i = 1 , #admin do
  4390. if mouse.Target.Parent.Name == admin[i] then
  4391. checkadmin = 1
  4392. end
  4393. end
  4394. if checkadmin == 0 then
  4395.  
  4396. if mouse.Target.Parent.Name ~= me.Character.Name then
  4397.  
  4398. a.BrickColor = BrickColor.new("Really black")
  4399. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4400. a.Transparency = 0.4
  4401.  
  4402.  
  4403. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  4404. loadstring("game.Players:GetPlayerFromCharacter(mouse.Target.Parent):Remove()")()
  4405. end
  4406.  
  4407.  
  4408. end
  4409.  
  4410. end
  4411.  
  4412. end
  4413. end
  4414.  
  4415.  
  4416. if mode == "Ban" then
  4417. if mouse.Target ~= nil then
  4418. local a = Instance.new("Part")
  4419. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4420. local Place1 = mouse.Hit.p
  4421. a.formFactor = "Symmetric"
  4422. a.Size = Vector3.new(1,1,1)
  4423. a.Name = "Lazor"
  4424. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4425. a.Parent = game.Workspace
  4426. a.BrickColor = BrickColor.new("Dark stone grey")
  4427. a.Transparency = 0.2
  4428. a.Anchored = true
  4429. a.CanCollide = false
  4430. a.Locked = true
  4431. a.BottomSurface = "Smooth"
  4432. a.TopSurface = "Smooth"
  4433. d = Instance.new("SpecialMesh")
  4434. d.Parent = a
  4435. d.MeshType = "Brick"
  4436. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4437. checkadmin = 0
  4438. for i = 1 , #admin do
  4439. if mouse.Target.Parent.Name == admin[i] then
  4440. checkadmin = 1
  4441. end
  4442. end
  4443. if checkadmin == 0 then
  4444.  
  4445.  
  4446. if mouse.Target.Parent.Name ~= me.Character.Name then
  4447.  
  4448. a.BrickColor = BrickColor.new("Really black")
  4449. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4450. a.Transparency = 0.4
  4451.  
  4452.  
  4453. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  4454. lolwut = #banned + 1
  4455. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  4456. banned[lolwut] = a.Name
  4457. end
  4458.  
  4459.  
  4460. end
  4461. end
  4462.  
  4463.  
  4464. end
  4465. end
  4466.  
  4467.  
  4468.  
  4469.  
  4470.  
  4471. if mode == "Explosion" then
  4472. if mouse.Target ~= nil then
  4473. local a = Instance.new("Part")
  4474. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4475. local Place1 = mouse.Hit.p
  4476. a.formFactor = "Symmetric"
  4477. a.Size = Vector3.new(1,1,1)
  4478. a.Name = "Lazor"
  4479. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4480. a.Parent = game.Workspace
  4481. a.BrickColor = BrickColor.new(105)
  4482. a.Transparency = 0.2
  4483. a.Anchored = true
  4484. a.CanCollide = false
  4485. a.Locked = true
  4486. a.BottomSurface = "Smooth"
  4487. a.TopSurface = "Smooth"
  4488. d = Instance.new("SpecialMesh")
  4489. d.Parent = a
  4490. d.MeshType = "Brick"
  4491. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4492.  
  4493.  
  4494.  
  4495. checkadmin = 0
  4496. for i = 1 , #admin do
  4497. if mouse.Target.Parent.Name == admin[i] then
  4498. checkadmin = 1
  4499. end
  4500. end
  4501. if checkadmin == 0 then
  4502.  
  4503.  
  4504.  
  4505. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  4506.  
  4507. a.BrickColor = BrickColor.new(24)
  4508. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4509. a.Transparency = 0.4
  4510.  
  4511. if (mouse.Hit.p-me.Character.Torso.Position).magnitude > 15 then
  4512. asdf = Instance.new("Explosion")
  4513. asdf.Parent = game.Workspace
  4514. asdf.BlastRadius = 3
  4515. asdf.Position = mouse.Hit.p
  4516. end
  4517.  
  4518. end
  4519.  
  4520.  
  4521. end
  4522. end
  4523. end
  4524.  
  4525.  
  4526.  
  4527.  
  4528. if mode == "Spy" then
  4529.  
  4530. bodyposition.position = eyeball3.Position
  4531.  
  4532. end
  4533.  
  4534.  
  4535.  
  4536.  
  4537.  
  4538.  
  4539.  
  4540.  
  4541.  
  4542. if mode == "Break" then
  4543. if mouse.Target ~= nil then
  4544. local a = Instance.new("Part")
  4545. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4546. local Place1 = mouse.Hit.p
  4547. a.formFactor = "Symmetric"
  4548. a.Size = Vector3.new(1,1,1)
  4549. a.Name = "Lazor"
  4550. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4551. a.Parent = game.Workspace
  4552. a.BrickColor = BrickColor.new(192)
  4553. a.Transparency = 0.2
  4554. a.Anchored = true
  4555. a.CanCollide = false
  4556. a.Locked = true
  4557. a.BottomSurface = "Smooth"
  4558. a.TopSurface = "Smooth"
  4559. d = Instance.new("SpecialMesh")
  4560. d.Parent = a
  4561. d.MeshType = "Brick"
  4562. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4563.  
  4564.  
  4565. checkadmin = 0
  4566. for i = 1 , #admin do
  4567. if mouse.Target.Parent.Name == admin[i] then
  4568. checkadmin = 1
  4569. end
  4570. end
  4571. if checkadmin == 0 then
  4572.  
  4573. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4574.  
  4575. a.BrickColor = BrickColor.new(192)
  4576. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4577. a.Transparency = 0.1
  4578.  
  4579. mouse.Target:BreakJoints()
  4580. mouse.Target.Anchored = false
  4581.  
  4582. end
  4583. end
  4584. end
  4585. end
  4586.  
  4587.  
  4588.  
  4589. if mode == "Fly" then
  4590.  
  4591. as = me.Character.Torso:FindFirstChild("BodyGyros")
  4592. if as ~= nil then as:Remove() end
  4593. as = me.Character.Torso:FindFirstChild("BodyPositions")
  4594. if as ~= nil then as:Remove() end
  4595.  
  4596. bodyposition.position = eyeball3.Position
  4597.  
  4598. g = Instance.new("BodyPosition")
  4599. g.Parent = me.Character.Torso
  4600. g.Name = "BodyPositions"
  4601. g.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4602. g.position = eyeball.Position-Vector3.new(0, 2, 0)
  4603. d = Instance.new("BodyGyro")
  4604. d.Parent = me.Character.Torso
  4605. d.Name = "BodyGyros"
  4606. d.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  4607. d.D = 300
  4608. d.cframe = eyeball.CFrame*CFrame.fromEulerAnglesXYZ(-1.57, 0, 0)
  4609.  
  4610.  
  4611.  
  4612.  
  4613. local a = Instance.new("Part")
  4614. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4615. local Place1 = me.Character.Head.Position
  4616. a.formFactor = "Symmetric"
  4617. a.Size = Vector3.new(1,1,1)
  4618. a.Name = "Lazor"
  4619. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4620. a.Parent = game.Workspace
  4621. a.BrickColor = BrickColor.new(192)
  4622. a.Transparency = 0.2
  4623. a.Anchored = true
  4624. a.CanCollide = false
  4625. a.Locked = true
  4626. a.BottomSurface = "Smooth"
  4627. a.TopSurface = "Smooth"
  4628. d = Instance.new("SpecialMesh")
  4629. d.Parent = a
  4630. d.MeshType = "Brick"
  4631. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4632.  
  4633.  
  4634.  
  4635.  
  4636.  
  4637. end
  4638.  
  4639.  
  4640.  
  4641.  
  4642.  
  4643.  
  4644.  
  4645.  
  4646.  
  4647.  
  4648.  
  4649.  
  4650.  
  4651.  
  4652.  
  4653. if mode == "Trip" then
  4654. if mouse.Target ~= nil then
  4655. local a = Instance.new("Part")
  4656. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4657. local Place1 = mouse.Hit.p
  4658. a.formFactor = "Symmetric"
  4659. a.Size = Vector3.new(1,1,1)
  4660. a.Name = "Lazor"
  4661. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4662. a.Parent = game.Workspace
  4663. a.BrickColor = BrickColor.new("Pink")
  4664. a.Transparency = 0.2
  4665. a.Anchored = true
  4666. a.CanCollide = false
  4667. a.Locked = true
  4668. a.BottomSurface = "Smooth"
  4669. a.TopSurface = "Smooth"
  4670. d = Instance.new("SpecialMesh")
  4671. d.Parent = a
  4672. d.MeshType = "Brick"
  4673. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4674.  
  4675.  
  4676. checkadmin = 0
  4677. for i = 1 , #admin do
  4678. if mouse.Target.Parent.Name == admin[i] then
  4679. checkadmin = 1
  4680. end
  4681. end
  4682. if checkadmin == 0 then
  4683.  
  4684. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4685.  
  4686. a.BrickColor = BrickColor.new("Pink")
  4687. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4688. a.Transparency = 0.1
  4689.  
  4690. if mouse.Target.Anchored == false then
  4691. mouse.Target.CFrame = mouse.Target.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
  4692. thing = mouse.Target.Parent:FindFirstChild("Torso")
  4693. if thing ~= nil then
  4694. mouse.Target.Parent.Torso.CFrame = mouse.Target.Parent.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
  4695. end
  4696. end
  4697. end
  4698.  
  4699. end
  4700.  
  4701. end
  4702. end
  4703.  
  4704.  
  4705.  
  4706.  
  4707.  
  4708.  
  4709.  
  4710.  
  4711.  
  4712.  
  4713.  
  4714.  
  4715. if mode == "Fling" then
  4716. if mouse.Target ~= nil then
  4717. local a = Instance.new("Part")
  4718. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4719. local Place1 = mouse.Hit.p
  4720. a.formFactor = "Symmetric"
  4721. a.Size = Vector3.new(1,1,1)
  4722. a.Name = "Lazor"
  4723. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4724. a.Parent = game.Workspace
  4725. a.BrickColor = BrickColor.new(math.random(1, 200))
  4726. a.Transparency = 0.2
  4727. a.Anchored = true
  4728. a.CanCollide = false
  4729. a.Locked = true
  4730. a.BottomSurface = "Smooth"
  4731. a.TopSurface = "Smooth"
  4732. d = Instance.new("SpecialMesh")
  4733. d.Parent = a
  4734. d.MeshType = "Brick"
  4735. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4736.  
  4737. checkadmin = 0
  4738. for i = 1 , #admin do
  4739. if mouse.Target.Parent.Name == admin[i] then
  4740. checkadmin = 1
  4741. end
  4742. end
  4743. if checkadmin == 0 then
  4744.  
  4745. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4746.  
  4747. a.BrickColor = BrickColor.new(math.random(1, 200))
  4748. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4749. a.Transparency = 0.1
  4750.  
  4751. p = Instance.new("Explosion")
  4752. p.Parent = game.Workspace
  4753. p.BlastPressure = 0
  4754. p.BlastRadius = 5
  4755. p.Position = mouse.Hit.p
  4756.  
  4757. humanoid = mouse.Target.Parent:FindFirstChild("Humanoid")
  4758. if humanoid ~= nil then
  4759. humanoid.Sit = true
  4760. torso = humanoid.Parent:FindFirstChild("Torso")
  4761. if torso ~= nil then
  4762. torso.Velocity = eyeball.CFrame.lookVector * -2000
  4763. end
  4764. end
  4765. mouse.Target.Velocity = eyeball.CFrame.lookVector * -2000
  4766.  
  4767. end
  4768.  
  4769.  
  4770. end
  4771.  
  4772. end
  4773. end
  4774.  
  4775.  
  4776.  
  4777.  
  4778.  
  4779.  
  4780.  
  4781.  
  4782.  
  4783.  
  4784. if mode == "Push" then
  4785. if mouse.Target ~= nil then
  4786. local a = Instance.new("Part")
  4787. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4788. local Place1 = mouse.Hit.p
  4789. a.formFactor = "Symmetric"
  4790. a.Size = Vector3.new(1,1,1)
  4791. a.Name = "Lazor"
  4792. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4793. a.Parent = game.Workspace
  4794. a.BrickColor = BrickColor.new(math.random(1, 200))
  4795. a.Transparency = 0.2
  4796. a.Anchored = true
  4797. a.CanCollide = false
  4798. a.Locked = true
  4799. a.BottomSurface = "Smooth"
  4800. a.TopSurface = "Smooth"
  4801. d = Instance.new("SpecialMesh")
  4802. d.Parent = a
  4803. d.MeshType = "Brick"
  4804. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4805. checkadmin = 0
  4806. for i = 1 , #admin do
  4807. if mouse.Target.Parent.Name == admin[i] then
  4808. checkadmin = 1
  4809. end
  4810. end
  4811. if checkadmin == 0 then
  4812.  
  4813. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4814.  
  4815. a.BrickColor = BrickColor.new(math.random(1, 200))
  4816. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4817. a.Transparency = 0.1
  4818.  
  4819.  
  4820. if mouse.Target.Anchored == false then
  4821. asdf = mouse.Target
  4822. p = asdf:FindFirstChild("ASDFASDF")
  4823. if p ~= nil then
  4824. p:Remove()
  4825. end
  4826. p = Instance.new("BodyVelocity")
  4827. p.Parent = asdf
  4828. p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4829. p.velocity = eyeball.CFrame.lookVector * 200
  4830. p.Name = "ASDFASDF"
  4831. wait()
  4832. p = asdf:FindFirstChild("ASDFASDF")
  4833. if p ~= nil then
  4834. p:Remove()
  4835. end
  4836.  
  4837. end
  4838.  
  4839. end
  4840. end
  4841.  
  4842.  
  4843.  
  4844.  
  4845. end
  4846. end
  4847.  
  4848.  
  4849.  
  4850.  
  4851.  
  4852.  
  4853.  
  4854.  
  4855.  
  4856.  
  4857. if mode == "ForceField" then
  4858. if mouse.Target ~= nil then
  4859. local a = Instance.new("Part")
  4860. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4861. local Place1 = mouse.Hit.p
  4862. a.formFactor = "Symmetric"
  4863. a.Size = Vector3.new(1,1,1)
  4864. a.Name = "Lazor"
  4865. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4866. a.Parent = game.Workspace
  4867. a.BrickColor = BrickColor.new("Brown")
  4868. a.Transparency = 0.2
  4869. a.Anchored = true
  4870. a.CanCollide = false
  4871. a.Locked = true
  4872. a.BottomSurface = "Smooth"
  4873. a.TopSurface = "Smooth"
  4874. d = Instance.new("SpecialMesh")
  4875. d.Parent = a
  4876. d.MeshType = "Brick"
  4877. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4878.  
  4879. ff = mouse.Target:FindFirstChild("ForceField")
  4880. if ff == nil then
  4881. if mouse.Target.Parent ~= ball then
  4882. a.BrickColor = BrickColor.new("Brown")
  4883. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4884. a.Transparency = 0.1
  4885. p = Instance.new("ForceField")
  4886. p.Parent = mouse.Target
  4887. end
  4888. end
  4889.  
  4890.  
  4891.  
  4892.  
  4893. end
  4894. end
  4895.  
  4896.  
  4897. if mode == "UnForceField" then
  4898. if mouse.Target ~= nil then
  4899. local a = Instance.new("Part")
  4900. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4901. local Place1 = mouse.Hit.p
  4902. a.formFactor = "Symmetric"
  4903. a.Size = Vector3.new(1,1,1)
  4904. a.Name = "Lazor"
  4905. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4906. a.Parent = game.Workspace
  4907. a.BrickColor = BrickColor.new("Cool yellow")
  4908. a.Transparency = 0.2
  4909. a.Anchored = true
  4910. a.CanCollide = false
  4911. a.Locked = true
  4912. a.BottomSurface = "Smooth"
  4913. a.TopSurface = "Smooth"
  4914. d = Instance.new("SpecialMesh")
  4915. d.Parent = a
  4916. d.MeshType = "Brick"
  4917. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4918.  
  4919. ff = mouse.Target:FindFirstChild("ForceField")
  4920. if ff ~= nil then
  4921.  
  4922. a.BrickColor = BrickColor.new("Brown")
  4923. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4924. a.Transparency = 0.1
  4925. ff:Remove()
  4926.  
  4927. p = mouse.Target.Parent:FindFirstChild("ForceField")
  4928. if p ~= nil then p:Remove() end
  4929.  
  4930. end
  4931.  
  4932.  
  4933.  
  4934.  
  4935. end
  4936. end
  4937.  
  4938.  
  4939.  
  4940.  
  4941. if mode == "NilGrav" then
  4942. if mouse.Target ~= nil then
  4943. local a = Instance.new("Part")
  4944. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4945. local Place1 = mouse.Hit.p
  4946. a.formFactor = "Symmetric"
  4947. a.Size = Vector3.new(1,1,1)
  4948. a.Name = "Lazor"
  4949. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4950. a.Parent = game.Workspace
  4951. a.BrickColor = BrickColor.new(26)
  4952. a.Transparency = 0.2
  4953. a.Anchored = true
  4954. a.CanCollide = false
  4955. a.Locked = true
  4956. a.BottomSurface = "Smooth"
  4957. a.TopSurface = "Smooth"
  4958. d = Instance.new("SpecialMesh")
  4959. d.Parent = a
  4960. d.MeshType = "Brick"
  4961. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4962.  
  4963. ff = mouse.Target:FindFirstChild("BodyPosition")
  4964. if ff == nil then
  4965. if mouse.Target.Parent ~= ball then
  4966. a.BrickColor = BrickColor.new(1)
  4967. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4968. a.Transparency = 0.1
  4969. p = Instance.new("BodyPosition")
  4970. p.Parent = mouse.Target
  4971. p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4972. p.position = mouse.Hit.p
  4973. end
  4974. end
  4975.  
  4976.  
  4977.  
  4978.  
  4979. end
  4980. end
  4981.  
  4982.  
  4983. if mode == "UnNilGrav" then
  4984. if mouse.Target ~= nil then
  4985. local a = Instance.new("Part")
  4986. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4987. local Place1 = mouse.Hit.p
  4988. a.formFactor = "Symmetric"
  4989. a.Size = Vector3.new(1,1,1)
  4990. a.Name = "Lazor"
  4991. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4992. a.Parent = game.Workspace
  4993. a.BrickColor = BrickColor.new(26)
  4994. a.Transparency = 0.2
  4995. a.Anchored = true
  4996. a.CanCollide = false
  4997. a.Locked = true
  4998. a.BottomSurface = "Smooth"
  4999. a.TopSurface = "Smooth"
  5000. d = Instance.new("SpecialMesh")
  5001. d.Parent = a
  5002. d.MeshType = "Brick"
  5003. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5004.  
  5005. ff = mouse.Target:FindFirstChild("BodyPosition")
  5006. if ff ~= nil then
  5007. if mouse.Target.Parent ~= ball then
  5008. a.BrickColor = BrickColor.new(1)
  5009. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5010. a.Transparency = 0.1
  5011. ff:Remove()
  5012. end
  5013. end
  5014.  
  5015.  
  5016.  
  5017.  
  5018. end
  5019. end
  5020.  
  5021.  
  5022.  
  5023.  
  5024.  
  5025.  
  5026.  
  5027. if mode == "Invisible" then
  5028. if mouse.Target ~= nil then
  5029. local a = Instance.new("Part")
  5030. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5031. local Place1 = mouse.Hit.p
  5032. a.formFactor = "Symmetric"
  5033. a.Size = Vector3.new(1,1,1)
  5034. a.Name = "Lazor"
  5035. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5036. a.Parent = game.Workspace
  5037. a.BrickColor = BrickColor.new(1)
  5038. a.Transparency = 0.5
  5039. a.Anchored = true
  5040. a.CanCollide = false
  5041. a.Locked = true
  5042. a.BottomSurface = "Smooth"
  5043. a.TopSurface = "Smooth"
  5044. d = Instance.new("SpecialMesh")
  5045. d.Parent = a
  5046. d.MeshType = "Brick"
  5047. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5048.  
  5049.  
  5050. if mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  5051.  
  5052. a.BrickColor = BrickColor.new(1)
  5053. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5054. a.Transparency = 0.3
  5055. if mouse.Target.Transparency < 1 then
  5056. mouse.Target.Transparency = mouse.Target.Transparency + 0.1
  5057. end
  5058.  
  5059. end
  5060.  
  5061.  
  5062.  
  5063.  
  5064. end
  5065. end
  5066.  
  5067.  
  5068.  
  5069. if mode == "Visible" then
  5070. if mouse.Target ~= nil then
  5071. local a = Instance.new("Part")
  5072. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5073. local Place1 = mouse.Hit.p
  5074. a.formFactor = "Symmetric"
  5075. a.Size = Vector3.new(1,1,1)
  5076. a.Name = "Lazor"
  5077. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5078. a.Parent = game.Workspace
  5079. a.BrickColor = BrickColor.new(1)
  5080. a.Transparency = 0.5
  5081. a.Anchored = true
  5082. a.CanCollide = false
  5083. a.Locked = true
  5084. a.BottomSurface = "Smooth"
  5085. a.TopSurface = "Smooth"
  5086. d = Instance.new("SpecialMesh")
  5087. d.Parent = a
  5088. d.MeshType = "Brick"
  5089. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5090.  
  5091.  
  5092. if mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  5093.  
  5094. a.BrickColor = BrickColor.new(1)
  5095. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5096. a.Transparency = 0.3
  5097. if mouse.Target.Transparency > 0 then
  5098. mouse.Target.Transparency = mouse.Target.Transparency - 0.1
  5099. end
  5100.  
  5101. end
  5102.  
  5103.  
  5104.  
  5105.  
  5106. end
  5107. end
  5108.  
  5109.  
  5110.  
  5111.  
  5112.  
  5113.  
  5114.  
  5115.  
  5116.  
  5117.  
  5118.  
  5119. if mode == "Shield" then
  5120.  
  5121. a = Instance.new("Part")
  5122. a.formFactor = "Symmetric"
  5123. a.Size = Vector3.new(12,12,2)
  5124. a.Name = "Lazor"
  5125. a.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -14))
  5126. a.Parent = game.Workspace
  5127. a.BrickColor = BrickColor.new(1)
  5128. a.Transparency = 0.5
  5129. a.Reflectance = 0.1
  5130. a.Anchored = true
  5131. a.Locked = true
  5132. a.BottomSurface = "Smooth"
  5133. a.TopSurface = "Smooth"
  5134.  
  5135. a2 = Instance.new("Part")
  5136. a2.formFactor = "Symmetric"
  5137. a2.Size = Vector3.new(20,12,2)
  5138. a2.Name = "Lazor"
  5139. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(12.5, 0, -7)) * CFrame.fromEulerAnglesXYZ(0, -0.785, 0)
  5140. a2.Parent = a
  5141. a2.BrickColor = BrickColor.new(1)
  5142. a2.Transparency = 0.5
  5143. a2.Reflectance = 0.1
  5144. a2.Anchored = true
  5145. a2.Locked = true
  5146. a2.BottomSurface = "Smooth"
  5147. a2.TopSurface = "Smooth"
  5148.  
  5149. a2 = Instance.new("Part")
  5150. a2.formFactor = "Symmetric"
  5151. a2.Size = Vector3.new(20,12,2)
  5152. a2.Name = "Lazor"
  5153. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(-12.5, 0, -7)) * CFrame.fromEulerAnglesXYZ(0, 0.785, 0)
  5154. a2.Parent = a
  5155. a2.BrickColor = BrickColor.new(1)
  5156. a2.Transparency = 0.5
  5157. a2.Reflectance = 0.1
  5158. a2.Anchored = true
  5159. a2.Locked = true
  5160. a2.BottomSurface = "Smooth"
  5161. a2.TopSurface = "Smooth"
  5162.  
  5163.  
  5164. a2 = Instance.new("Part")
  5165. a2.formFactor = "Symmetric"
  5166. a2.Size = Vector3.new(12,20,2)
  5167. a2.Name = "Lazor"
  5168. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 12.5, -7)) * CFrame.fromEulerAnglesXYZ(0.785, 0, 0)
  5169. a2.Parent = a
  5170. a2.BrickColor = BrickColor.new(1)
  5171. a2.Transparency = 0.5
  5172. a2.Reflectance = 0.1
  5173. a2.Anchored = true
  5174. a2.Locked = true
  5175. a2.BottomSurface = "Smooth"
  5176. a2.TopSurface = "Smooth"
  5177.  
  5178. a2 = Instance.new("Part")
  5179. a2.formFactor = "Symmetric"
  5180. a2.Size = Vector3.new(12,20,2)
  5181. a2.Name = "Lazor"
  5182. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, -12.5, -7)) * CFrame.fromEulerAnglesXYZ(-0.785, 0, 0)
  5183. a2.Parent = a
  5184. a2.BrickColor = BrickColor.new(1)
  5185. a2.Transparency = 0.5
  5186. a2.Reflectance = 0.1
  5187. a2.Anchored = true
  5188. a2.Locked = true
  5189. a2.BottomSurface = "Smooth"
  5190. a2.TopSurface = "Smooth"
  5191.  
  5192.  
  5193. end
  5194.  
  5195.  
  5196.  
  5197.  
  5198.  
  5199.  
  5200. if mode == "Absorb" then
  5201.  
  5202. stuff = game.Workspace:GetChildren()
  5203. for i = 1 , #stuff do
  5204. if stuff[i].Name ~= "Lazor" and stuff[i].Name ~= me.Character.Name then
  5205.  
  5206. checkadmin = 0
  5207. for i = 1 , #admin do
  5208. if stuff[i].Name == admin[i] then
  5209. checkadmin = 1
  5210. end
  5211. end
  5212. if checkadmin == 0 then
  5213.  
  5214. if stuff[i].className == "Part" and stuff[i].Name ~= "Base" then
  5215. if (stuff[i].Position-eyeball.Position).magnitude <= 25 then
  5216. d = stuff[i]:FindFirstChild("BodyPosition")
  5217. if d == nil then
  5218. stuff[i].Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
  5219. stuff[i].CanCollide = false
  5220. stuff[i]:BreakJoints()
  5221. stuff[i].Anchored = false
  5222. a = Instance.new("BodyPosition")
  5223. a.Parent = stuff[i]
  5224. a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  5225. a.position = eyeball.Position
  5226. end
  5227. if d ~= nil then
  5228. d.BodyPosition.position = eyeball.Position
  5229. end
  5230. end
  5231. end
  5232.  
  5233.  
  5234. if stuff[i].className == "Model" then
  5235. asdf = stuff[i]:GetChildren()
  5236. for i = 1 , #asdf do
  5237. if asdf[i] ~= ball then
  5238. if asdf[i].className == "Part" then
  5239.  
  5240.  
  5241. if (asdf[i].Position-eyeball.Position).magnitude <= 25 then
  5242. d = asdf[i]:FindFirstChild("BodyPosition")
  5243. if d == nil then
  5244. asdf[i].Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
  5245. asdf[i].CanCollide = false
  5246. asdf[i]:BreakJoints()
  5247. asdf[i].Anchored = false
  5248. a = Instance.new("BodyPosition")
  5249. a.Parent = asdf[i]
  5250. a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  5251. a.position = eyeball.Position
  5252. end
  5253. if d ~= nil then
  5254. d.BodyPosition.position = eyeball.Position
  5255. end
  5256. end
  5257.  
  5258.  
  5259. end
  5260. end
  5261. end
  5262. end
  5263. end
  5264.  
  5265.  
  5266. end
  5267. end
  5268.  
  5269. end
  5270.  
  5271.  
  5272.  
  5273.  
  5274.  
  5275.  
  5276.  
  5277.  
  5278.  
  5279. if mode == "BaleFire" then
  5280.  
  5281.  
  5282.  
  5283.  
  5284. for i = 1 , 300/5 do
  5285. BaleFireValue = BaleFireValue + 5
  5286. a = Instance.new("Part")
  5287. a.formFactor = "Symmetric"
  5288. a.CanCollide = false
  5289. a.Size = Vector3.new(1,1,1)
  5290. a.Name = "Lazor"
  5291. a.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -BaleFireValue))
  5292. a.Parent = game.Workspace
  5293. a.BrickColor = BrickColor.new(1)
  5294. a.Transparency = 1
  5295. a.Anchored = true
  5296. a.Locked = true
  5297. a.BottomSurface = "Smooth"
  5298. a.TopSurface = "Smooth"
  5299. d = Instance.new("Explosion")
  5300. d.Parent = game.Workspace
  5301. d.BlastRadius = 5
  5302. d.Position = a.Position
  5303. end
  5304.  
  5305.  
  5306. end
  5307.  
  5308.  
  5309.  
  5310.  
  5311.  
  5312.  
  5313.  
  5314.  
  5315.  
  5316.  
  5317.  
  5318.  
  5319.  
  5320. if mode == "Machine Gun" then
  5321.  
  5322.  
  5323. if mouse.Target ~= nil then
  5324. local a = Instance.new("Part")
  5325. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5326. local Place1 = mouse.Hit.p+Vector3.new(math.random(-1, 1)/2, math.random(-1, 1)/2, math.random(-1, 1)/2)
  5327. a.formFactor = "Symmetric"
  5328. a.Size = Vector3.new(1,1,1)
  5329. a.Name = "Lazor"
  5330. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5331. a.Parent = game.Workspace
  5332. a.BrickColor = BrickColor.new(24)
  5333. a.Transparency = 0.5
  5334. a.Anchored = true
  5335. a.CanCollide = false
  5336. a.Locked = true
  5337. a.BottomSurface = "Smooth"
  5338. a.TopSurface = "Smooth"
  5339. d = Instance.new("SpecialMesh")
  5340. d.Parent = a
  5341. d.MeshType = "Brick"
  5342. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5343. shotsound:play()
  5344.  
  5345. checkadmin = 0
  5346. for i = 1 , #admin do
  5347. if mouse.Target.Parent.Name == admin[i] then
  5348. checkadmin = 1
  5349. end
  5350. end
  5351. if checkadmin == 0 then
  5352.  
  5353. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
  5354.  
  5355. humanoid = mouse.Target.Parent:FindFirstChild("Humanoid")
  5356. if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
  5357. humanoid.MaxHealth = 100
  5358. humanoid.Health = humanoid.Health - 3
  5359. end
  5360. end
  5361.  
  5362. end
  5363. end
  5364.  
  5365. end
  5366.  
  5367.  
  5368.  
  5369.  
  5370.  
  5371.  
  5372.  
  5373.  
  5374.  
  5375. if mode == "Capture" then
  5376. if mouse.Target ~= nil then
  5377. local a = Instance.new("Part")
  5378. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5379. local Place1 = mouse.Hit.p
  5380. a.formFactor = "Symmetric"
  5381. a.Size = Vector3.new(1,1,1)
  5382. a.Name = "Lazor"
  5383. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5384. a.Parent = game.Workspace
  5385. a.Transparency = 0.5
  5386. a.Anchored = true
  5387. a.CanCollide = false
  5388. a.Locked = true
  5389. a.BottomSurface = "Smooth"
  5390. a.TopSurface = "Smooth"
  5391. d = Instance.new("SpecialMesh")
  5392. d.Parent = a
  5393. d.MeshType = "Brick"
  5394. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5395.  
  5396.  
  5397.  
  5398.  
  5399. checkadmin = 0
  5400. for i = 1 , #admin do
  5401. if mouse.Target.Parent.Name == admin[i] then
  5402. checkadmin = 1
  5403. end
  5404. end
  5405. if checkadmin == 0 then
  5406.  
  5407. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
  5408.  
  5409. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5410. a.Transparency = 0.3
  5411. h = mouse.Target.Parent:FindFirstChild("Humanoid")
  5412. if h ~= nil then
  5413. d = h.Parent:FindFirstChild("Torso")
  5414. if d ~= nil then
  5415. weld = Instance.new("Weld")
  5416. weld.Parent = eyeball
  5417. weld.Part0 = eyeball
  5418. weld.Part1 = d
  5419. weld.C0 = CFrame.new(Vector3.new(0, 0, 1.5))*CFrame.fromEulerAnglesXYZ(0, 0, 3.14)
  5420. end
  5421. end
  5422.  
  5423. end
  5424. end
  5425.  
  5426.  
  5427.  
  5428.  
  5429. end
  5430. end
  5431.  
  5432.  
  5433.  
  5434.  
  5435.  
  5436.  
  5437.  
  5438.  
  5439.  
  5440.  
  5441. if mode == "Slaughter" then
  5442. if mouse.Target ~= nil then
  5443. local a = Instance.new("Part")
  5444. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5445. local Place1 = mouse.Hit.p
  5446. a.formFactor = "Symmetric"
  5447. a.Size = Vector3.new(1,1,1)
  5448. a.Name = "Lazor"
  5449. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5450. a.Parent = game.Workspace
  5451. a.BrickColor = BrickColor.new(26)
  5452. a.Transparency = 0.2
  5453. a.Anchored = true
  5454. a.CanCollide = false
  5455. a.Locked = true
  5456. a.BottomSurface = "Smooth"
  5457. a.TopSurface = "Smooth"
  5458. d = Instance.new("SpecialMesh")
  5459. d.Parent = a
  5460. d.MeshType = "Brick"
  5461. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5462.  
  5463. checkadmin = 0
  5464. for i = 1 , #admin do
  5465. if mouse.Target.Parent.Name == admin[i] then
  5466. checkadmin = 1
  5467. end
  5468. end
  5469. if checkadmin == 0 then
  5470.  
  5471. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5472.  
  5473. a.BrickColor = BrickColor.new("Really black")
  5474. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5475. a.Transparency = 0.4
  5476.  
  5477. h = mouse.Target.Parent:FindFirstChild("Humanoid")
  5478. if h ~= nil then
  5479. h.MaxHealth = 0
  5480. h.Health = 0
  5481. for i = 1 , math.random(5, 7) do
  5482. p = Instance.new("Part")
  5483. p.Parent = h.Parent
  5484. p.Size = Vector3.new(1, 1, 1)
  5485. p.BrickColor = BrickColor.new(21)
  5486. p.CanCollide = false
  5487. p.Locked = true
  5488. p.TopSurface = "Smooth"
  5489. p.BottomSurface = "Smooth"
  5490. p.CFrame = mouse.Target.CFrame
  5491. d = Instance.new("SpecialMesh")
  5492. d.Parent = p
  5493. d.MeshType = "Brick"
  5494. d.Scale = Vector3.new(0.2, 0.2, 0.2)
  5495. p.Velocity = Vector3.new(math.random(-20, 20), math.random(40, 60), math.random(-20, 20))
  5496. end
  5497. end
  5498. end
  5499. end
  5500.  
  5501.  
  5502.  
  5503. end
  5504. end
  5505.  
  5506.  
  5507.  
  5508.  
  5509.  
  5510.  
  5511.  
  5512.  
  5513.  
  5514.  
  5515.  
  5516.  
  5517. if mode == "Jail" then
  5518. if mouse.Target ~= nil then
  5519. local a = Instance.new("Part")
  5520. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5521. local Place1 = mouse.Hit.p
  5522. a.formFactor = "Symmetric"
  5523. a.Size = Vector3.new(1,1,1)
  5524. a.Name = "Lazor"
  5525. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5526. a.Parent = game.Workspace
  5527. a.BrickColor = BrickColor.new(26)
  5528. a.Transparency = 0.2
  5529. a.Anchored = true
  5530. a.CanCollide = false
  5531. a.Locked = true
  5532. a.BottomSurface = "Smooth"
  5533. a.TopSurface = "Smooth"
  5534. d = Instance.new("SpecialMesh")
  5535. d.Parent = a
  5536. d.MeshType = "Brick"
  5537. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5538.  
  5539.  
  5540. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5541.  
  5542. a.BrickColor = BrickColor.new("Really black")
  5543. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5544. a.Transparency = 0.4
  5545.  
  5546.  
  5547.  
  5548. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  5549. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  5550. p = a:FindFirstChild("Backpack")
  5551. if p ~= nil then
  5552. stuff = p:GetChildren()
  5553. for i = 1 , #stuff do
  5554. stuff[i]:Remove()
  5555. end
  5556. end
  5557. s = a.Character:GetChildren()
  5558. for i = 1 , #s do
  5559. if s[i].className == "Tool" or s[i].className == "HopperBin" then
  5560. s[i]:Remove()
  5561. end
  5562. end
  5563. end
  5564.  
  5565. p = mouse.Target.Parent:FindFirstChild("Torso")
  5566. if p ~= nil then
  5567.  
  5568. b = Instance.new("Model")
  5569. b.Parent = me.Character
  5570. b.Name = "Jail"
  5571. c = Instance.new("Part")
  5572. c.Parent = b
  5573. c.TopSurface = "Smooth"
  5574. c.BottomSurface = "Smooth"
  5575. c.Locked = true
  5576. c.BrickColor = BrickColor.new(26)
  5577. c.formFactor = "Symmetric"
  5578. c.Size = Vector3.new(18, 2, 2)
  5579. c.Anchored = true
  5580. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, -8))
  5581. c = Instance.new("Part")
  5582. c.Parent = b
  5583. c.TopSurface = "Smooth"
  5584. c.BottomSurface = "Smooth"
  5585. c.Locked = true
  5586. c.BrickColor = BrickColor.new(26)
  5587. c.formFactor = "Symmetric"
  5588. c.Size = Vector3.new(18, 2, 2)
  5589. c.Anchored = true
  5590. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, 8))
  5591. c = Instance.new("Part")
  5592. c.Parent = b
  5593. c.TopSurface = "Smooth"
  5594. c.BottomSurface = "Smooth"
  5595. c.Locked = true
  5596. c.BrickColor = BrickColor.new(26)
  5597. c.formFactor = "Symmetric"
  5598. c.Size = Vector3.new(18, 2, 2)
  5599. c.Anchored = true
  5600. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, -8))
  5601. c = Instance.new("Part")
  5602. c.Parent = b
  5603. c.TopSurface = "Smooth"
  5604. c.BottomSurface = "Smooth"
  5605. c.Locked = true
  5606. c.BrickColor = BrickColor.new(26)
  5607. c.formFactor = "Symmetric"
  5608. c.Size = Vector3.new(18, 2, 2)
  5609. c.Anchored = true
  5610. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, 8))
  5611. c = Instance.new("Part")
  5612. c.Parent = b
  5613. c.TopSurface = "Smooth"
  5614. c.BottomSurface = "Smooth"
  5615. c.Locked = true
  5616. c.BrickColor = BrickColor.new(26)
  5617. c.formFactor = "Symmetric"
  5618. c.Size = Vector3.new(2, 2, 18)
  5619. c.Anchored = true
  5620. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, -8, 0))
  5621. c = Instance.new("Part")
  5622. c.Parent = b
  5623. c.TopSurface = "Smooth"
  5624. c.BottomSurface = "Smooth"
  5625. c.Locked = true
  5626. c.BrickColor = BrickColor.new(26)
  5627. c.formFactor = "Symmetric"
  5628. c.Size = Vector3.new(2, 2, 18)
  5629. c.Anchored = true
  5630. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, -8, 0))
  5631. c = Instance.new("Part")
  5632. c.Parent = b
  5633. c.TopSurface = "Smooth"
  5634. c.BottomSurface = "Smooth"
  5635. c.Locked = true
  5636. c.BrickColor = BrickColor.new(26)
  5637. c.formFactor = "Symmetric"
  5638. c.Size = Vector3.new(2, 2, 18)
  5639. c.Anchored = true
  5640. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 8, 0))
  5641. c = Instance.new("Part")
  5642. c.Parent = b
  5643. c.TopSurface = "Smooth"
  5644. c.BottomSurface = "Smooth"
  5645. c.Locked = true
  5646. c.BrickColor = BrickColor.new(26)
  5647. c.formFactor = "Symmetric"
  5648. c.Size = Vector3.new(2, 2, 18)
  5649. c.Anchored = true
  5650. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 8, 0))
  5651. c = Instance.new("Part")
  5652. c.Parent = b
  5653. c.TopSurface = "Smooth"
  5654. c.BottomSurface = "Smooth"
  5655. c.Locked = true
  5656. c.BrickColor = BrickColor.new(26)
  5657. c.formFactor = "Symmetric"
  5658. c.Size = Vector3.new(2, 18, 2)
  5659. c.Anchored = true
  5660. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, -8))
  5661. c = Instance.new("Part")
  5662. c.Parent = b
  5663. c.TopSurface = "Smooth"
  5664. c.BottomSurface = "Smooth"
  5665. c.Locked = true
  5666. c.BrickColor = BrickColor.new(26)
  5667. c.formFactor = "Symmetric"
  5668. c.Size = Vector3.new(2, 18, 2)
  5669. c.Anchored = true
  5670. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, 8))
  5671. c = Instance.new("Part")
  5672. c.Parent = b
  5673. c.TopSurface = "Smooth"
  5674. c.BottomSurface = "Smooth"
  5675. c.Locked = true
  5676. c.BrickColor = BrickColor.new(26)
  5677. c.formFactor = "Symmetric"
  5678. c.Size = Vector3.new(2, 18, 2)
  5679. c.Anchored = true
  5680. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, 8))
  5681. c = Instance.new("Part")
  5682. c.Parent = b
  5683. c.TopSurface = "Smooth"
  5684. c.BottomSurface = "Smooth"
  5685. c.Locked = true
  5686. c.BrickColor = BrickColor.new(26)
  5687. c.formFactor = "Symmetric"
  5688. c.Size = Vector3.new(2, 18, 2)
  5689. c.Anchored = true
  5690. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, -8))
  5691.  
  5692.  
  5693. c = Instance.new("Part")
  5694. c.Parent = b
  5695. c.TopSurface = "Smooth"
  5696. c.BottomSurface = "Smooth"
  5697. c.Locked = true
  5698. c.BrickColor = BrickColor.new(23)
  5699. c.Transparency = 0.5
  5700. c.Reflectance = 0.1
  5701. c.formFactor = "Symmetric"
  5702. c.Size = Vector3.new(1, 16, 16)
  5703. c.Anchored = true
  5704. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, 0))
  5705. c = Instance.new("Part")
  5706. c.Parent = b
  5707. c.TopSurface = "Smooth"
  5708. c.BottomSurface = "Smooth"
  5709. c.Locked = true
  5710. c.BrickColor = BrickColor.new(23)
  5711. c.Transparency = 0.5
  5712. c.Reflectance = 0.1
  5713. c.formFactor = "Symmetric"
  5714. c.Size = Vector3.new(1, 16, 16)
  5715. c.Anchored = true
  5716. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, 0))
  5717. c = Instance.new("Part")
  5718. c.Parent = b
  5719. c.TopSurface = "Smooth"
  5720. c.BottomSurface = "Smooth"
  5721. c.Locked = true
  5722. c.BrickColor = BrickColor.new(23)
  5723. c.Transparency = 0.5
  5724. c.Reflectance = 0.1
  5725. c.formFactor = "Symmetric"
  5726. c.Size = Vector3.new(16, 16, 1)
  5727. c.Anchored = true
  5728. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 0, 8))
  5729. c = Instance.new("Part")
  5730. c.Parent = b
  5731. c.TopSurface = "Smooth"
  5732. c.BottomSurface = "Smooth"
  5733. c.Locked = true
  5734. c.BrickColor = BrickColor.new(23)
  5735. c.Transparency = 0.5
  5736. c.Reflectance = 0.1
  5737. c.formFactor = "Symmetric"
  5738. c.Size = Vector3.new(16, 16, 1)
  5739. c.Anchored = true
  5740. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 0, -8))
  5741. c = Instance.new("Part")
  5742. c.Parent = b
  5743. c.TopSurface = "Smooth"
  5744. c.BottomSurface = "Smooth"
  5745. c.Locked = true
  5746. c.BrickColor = BrickColor.new(23)
  5747. c.Transparency = 0.5
  5748. c.Reflectance = 0.1
  5749. c.formFactor = "Symmetric"
  5750. c.Size = Vector3.new(16, 1, 16)
  5751. c.Anchored = true
  5752. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, 0))
  5753. c = Instance.new("Part")
  5754. c.Parent = b
  5755. c.TopSurface = "Smooth"
  5756. c.BottomSurface = "Smooth"
  5757. c.Locked = true
  5758. c.BrickColor = BrickColor.new(23)
  5759. c.Transparency = 0.5
  5760. c.Reflectance = 0.1
  5761. c.formFactor = "Symmetric"
  5762. c.Size = Vector3.new(16, 1, 16)
  5763. c.Anchored = true
  5764. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, 0))
  5765.  
  5766. end
  5767. end
  5768. end
  5769.  
  5770.  
  5771. end
  5772.  
  5773.  
  5774.  
  5775.  
  5776. if mode == "UnJail" then
  5777. if mouse.Target ~= nil then
  5778. local a = Instance.new("Part")
  5779. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5780. local Place1 = mouse.Hit.p
  5781. a.formFactor = "Symmetric"
  5782. a.Size = Vector3.new(1,1,1)
  5783. a.Name = "Lazor"
  5784. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5785. a.Parent = game.Workspace
  5786. a.BrickColor = BrickColor.new(26)
  5787. a.Transparency = 0.2
  5788. a.Anchored = true
  5789. a.CanCollide = false
  5790. a.Locked = true
  5791. a.BottomSurface = "Smooth"
  5792. a.TopSurface = "Smooth"
  5793. d = Instance.new("SpecialMesh")
  5794. d.Parent = a
  5795. d.MeshType = "Brick"
  5796. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5797.  
  5798.  
  5799.  
  5800. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5801.  
  5802. a.BrickColor = BrickColor.new("Really black")
  5803. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5804. a.Transparency = 0.4
  5805.  
  5806.  
  5807. if mouse.Target.Parent.Name == "Jail" then
  5808. mouse.Target.Parent:Remove()
  5809. end
  5810. end
  5811.  
  5812.  
  5813.  
  5814. end
  5815. end
  5816.  
  5817.  
  5818.  
  5819.  
  5820.  
  5821.  
  5822.  
  5823. if mode == "Faint" then
  5824. if mouse.Target ~= nil then
  5825. local a = Instance.new("Part")
  5826. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5827. local Place1 = mouse.Hit.p
  5828. a.formFactor = "Symmetric"
  5829. a.Size = Vector3.new(1,1,1)
  5830. a.Name = "Lazor"
  5831. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5832. a.Parent = game.Workspace
  5833. a.BrickColor = BrickColor.new(26)
  5834. a.Transparency = 0.2
  5835. a.Anchored = true
  5836. a.CanCollide = false
  5837. a.Locked = true
  5838. a.BottomSurface = "Smooth"
  5839. a.TopSurface = "Smooth"
  5840. d = Instance.new("SpecialMesh")
  5841. d.Parent = a
  5842. d.MeshType = "Brick"
  5843. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5844.  
  5845. checkadmin = 0
  5846. for i = 1 , #admin do
  5847. if mouse.Target.Parent.Name == admin[i] then
  5848. checkadmin = 1
  5849. end
  5850. end
  5851. if checkadmin == 0 then
  5852.  
  5853. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5854.  
  5855. a.BrickColor = BrickColor.new("Really black")
  5856. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5857. a.Transparency = 0.4
  5858.  
  5859.  
  5860.  
  5861. torso = mouse.Target.Parent:FindFirstChild("Torso")
  5862. h = mouse.Target.Parent:FindFirstChild("Humanoid")
  5863. if h ~= nil then
  5864. h.MaxHealth = 100
  5865. h.Health = 1
  5866. end
  5867. if torso ~= nil then
  5868. asdf = torso:FindFirstChild("BodyGyro")
  5869. if asdf == nil then
  5870. torso.CFrame = CFrame.new(torso.Position)
  5871. p = Instance.new("BodyGyro")
  5872. p.Parent = torso
  5873. p.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  5874. p.cframe = torso.CFrame * CFrame.fromEulerAnglesXYZ(-1.57, 0, 0)
  5875. p.D = 50
  5876. a = Instance.new("BodyVelocity")
  5877. a.Parent = torso
  5878. a.velocity = Vector3.new(0, -10, 0)
  5879. a.maxForce = Vector3.new(math.huge, 9999999, math.huge)
  5880. end
  5881. end
  5882.  
  5883.  
  5884.  
  5885. end
  5886. end
  5887.  
  5888.  
  5889. end
  5890. end
  5891.  
  5892.  
  5893.  
  5894.  
  5895. if mode == "Draw" then
  5896. if mouse.Target ~= nil then
  5897. local a = Instance.new("Part")
  5898. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5899. local Place1 = mouse.Hit.p
  5900. a.formFactor = "Symmetric"
  5901. a.Size = Vector3.new(1,1,1)
  5902. a.Name = "Lazor"
  5903. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5904. a.Parent = game.Workspace
  5905. a.BrickColor = BrickColor.new(26)
  5906. a.Transparency = 0.2
  5907. a.Anchored = true
  5908. a.CanCollide = false
  5909. a.Locked = true
  5910. a.BottomSurface = "Smooth"
  5911. a.TopSurface = "Smooth"
  5912. d = Instance.new("SpecialMesh")
  5913. d.Parent = a
  5914. d.MeshType = "Brick"
  5915. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5916.  
  5917.  
  5918. a.BrickColor = BrickColor.new("Really black")
  5919. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5920. a.Transparency = 0.4
  5921.  
  5922. a = game.Workspace:FindFirstChild("Base")
  5923. if a ~= nil then
  5924.  
  5925. p = Instance.new("Part")
  5926. p.Parent = game.Workspace
  5927. p.BrickColor = BrickColor.new(26)
  5928. p.TopSurface = "Smooth"
  5929. p.BottomSurface = "Smooth"
  5930. p.Anchored = true
  5931. p.formFactor = "Plate"
  5932. p.Size = Vector3.new(3, 0.4, 3)
  5933. p.Locked = true
  5934. p.CFrame = CFrame.new(Vector3.new(mouse.Hit.x, a.Position.y + 0.5, mouse.Hit.z))
  5935.  
  5936. end
  5937.  
  5938. end
  5939. end
  5940.  
  5941.  
  5942.  
  5943.  
  5944.  
  5945.  
  5946.  
  5947.  
  5948.  
  5949.  
  5950.  
  5951. if mode == "Random Colors" then
  5952. if mouse.Target ~= nil then
  5953. local a = Instance.new("Part")
  5954. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5955. local Place1 = mouse.Hit.p
  5956. a.formFactor = "Symmetric"
  5957. a.Size = Vector3.new(1,1,1)
  5958. a.Name = "Lazor"
  5959. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5960. a.Parent = game.Workspace
  5961. a.BrickColor = BrickColor.new(math.random(1, 200))
  5962. a.Transparency = 0.5
  5963. a.Anchored = true
  5964. a.CanCollide = false
  5965. a.Locked = true
  5966. a.BottomSurface = "Smooth"
  5967. a.TopSurface = "Smooth"
  5968. d = Instance.new("SpecialMesh")
  5969. d.Parent = a
  5970. d.MeshType = "Brick"
  5971. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5972.  
  5973. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5974.  
  5975. mouse.Target.BrickColor = BrickColor.new(math.random(1, 200))
  5976. end
  5977.  
  5978. end
  5979. end
  5980.  
  5981.  
  5982.  
  5983.  
  5984.  
  5985.  
  5986.  
  5987. if mode == "Steal Color" then
  5988. if mouse.Target ~= nil then
  5989.  
  5990. eyeball22.BrickColor = mouse.Target.BrickColor
  5991.  
  5992. local a = Instance.new("Part")
  5993. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5994. local Place1 = mouse.Hit.p
  5995. a.formFactor = "Symmetric"
  5996. a.Size = Vector3.new(1,1,1)
  5997. a.Name = "Lazor"
  5998. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5999. a.Parent = game.Workspace
  6000. a.BrickColor = eyeball22.BrickColor
  6001. a.Transparency = 0.5
  6002. a.Anchored = true
  6003. a.CanCollide = false
  6004. a.Locked = true
  6005. a.BottomSurface = "Smooth"
  6006. a.TopSurface = "Smooth"
  6007. d = Instance.new("SpecialMesh")
  6008. d.Parent = a
  6009. d.MeshType = "Brick"
  6010. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6011.  
  6012.  
  6013.  
  6014. end
  6015. end
  6016.  
  6017.  
  6018.  
  6019. if mode == "Give Color" then
  6020. if mouse.Target ~= nil then
  6021.  
  6022. if mouse.Target.Parent.Name ~= ball.Name then
  6023. mouse.Target.BrickColor = eyeball22.BrickColor
  6024.  
  6025. local a = Instance.new("Part")
  6026. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6027. local Place1 = mouse.Hit.p
  6028. a.formFactor = "Symmetric"
  6029. a.Size = Vector3.new(1,1,1)
  6030. a.Name = "Lazor"
  6031. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6032. a.Parent = game.Workspace
  6033. a.BrickColor = eyeball22.BrickColor
  6034. a.Transparency = 0.5
  6035. a.Anchored = true
  6036. a.CanCollide = false
  6037. a.Locked = true
  6038. a.BottomSurface = "Smooth"
  6039. a.TopSurface = "Smooth"
  6040. d = Instance.new("SpecialMesh")
  6041. d.Parent = a
  6042. d.MeshType = "Brick"
  6043. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6044.  
  6045.  
  6046. end
  6047. end
  6048. end
  6049.  
  6050.  
  6051.  
  6052.  
  6053.  
  6054.  
  6055.  
  6056.  
  6057.  
  6058. if mode == "Drag" then
  6059. if mouse.Target ~= nil then
  6060. local a = Instance.new("Part")
  6061. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6062. local Place1 = mouse.Hit.p
  6063. a.formFactor = "Symmetric"
  6064. a.Size = Vector3.new(1,1,1)
  6065. a.Name = "Lazor"
  6066. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6067. a.Parent = game.Workspace
  6068. a.Transparency = 0.2
  6069. a.Anchored = true
  6070. a.CanCollide = false
  6071. a.Locked = true
  6072. a.BottomSurface = "Smooth"
  6073. a.TopSurface = "Smooth"
  6074. d = Instance.new("SpecialMesh")
  6075. d.Parent = a
  6076. d.MeshType = "Brick"
  6077. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6078.  
  6079. checkadmin = 0
  6080. for i = 1 , #admin do
  6081. if mouse.Target.Parent.Name == admin[i] then
  6082. checkadmin = 1
  6083. end
  6084. end
  6085. if checkadmin == 0 then
  6086.  
  6087. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  6088.  
  6089. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6090. a.Transparency = 0.1
  6091.  
  6092.  
  6093.  
  6094.  
  6095.  
  6096.  
  6097. p = mouse.Target:FindFirstChild("BodyPosition")
  6098. if p ~= nil then
  6099. p.position = eyeball.Position
  6100. end
  6101. if p == nil then
  6102. mouse.Target:BreakJoints()
  6103. mouse.Target.Anchored = false
  6104. d = Instance.new("BodyPosition")
  6105. d.Parent = mouse.Target
  6106. d.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  6107. d.position = eyeball.Position
  6108. end
  6109.  
  6110.  
  6111.  
  6112.  
  6113.  
  6114.  
  6115. end
  6116. end
  6117. end
  6118. end
  6119.  
  6120.  
  6121.  
  6122.  
  6123.  
  6124.  
  6125.  
  6126.  
  6127.  
  6128. if mode == "Naked Beam" then
  6129. if mouse.Target ~= nil then
  6130. local a = Instance.new("Part")
  6131. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6132. local Place1 = mouse.Hit.p
  6133. a.formFactor = "Symmetric"
  6134. a.Size = Vector3.new(1,1,1)
  6135. a.Name = "Lazor"
  6136. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6137. a.Parent = game.Workspace
  6138. a.BrickColor = BrickColor.new(24)
  6139. a.Transparency = 0.1
  6140. a.Anchored = true
  6141. a.CanCollide = false
  6142. a.Locked = true
  6143. a.BottomSurface = "Smooth"
  6144. a.TopSurface = "Smooth"
  6145. d = Instance.new("SpecialMesh")
  6146. d.Parent = a
  6147. d.MeshType = "Brick"
  6148. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6149.  
  6150. checkadmin = 0
  6151. for i = 1 , #admin do
  6152. if mouse.Target.Parent.Name == admin[i] then
  6153. checkadmin = 1
  6154. end
  6155. end
  6156. if checkadmin == 0 then
  6157.  
  6158. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  6159.  
  6160. d.Scale = Vector3.new(0.3, 0.3, (Place0.p - Place1).magnitude)
  6161.  
  6162.  
  6163. p = mouse.Target.Parent:FindFirstChild("Humanoid")
  6164. if p ~= nil then
  6165. stuff = mouse.Target.Parent:GetChildren()
  6166. for i = 1 , #stuff do
  6167. if stuff[i].className == "Part" then
  6168. stuff[i].BrickColor = BrickColor.new("Cool yellow")
  6169. end
  6170. end
  6171. end
  6172.  
  6173. p = mouse.Target.Parent:FindFirstChild("Pants")
  6174. if p ~= nil then
  6175. p:Remove()
  6176. d = Instance.new("Pants")
  6177. d.Parent = mouse.Target.Parent
  6178. d.PantsTemplate = ""
  6179. d.Name = "BLEH"
  6180. stuff = mouse.Target.Parent:GetChildren()
  6181. for i = 1 , #stuff do
  6182. if stuff[i].className == "Part" then
  6183. stuff[i].BrickColor = BrickColor.new("Cool yellow")
  6184. end
  6185. end
  6186. end
  6187. p = mouse.Target.Parent:FindFirstChild("Shirt")
  6188. if p ~= nil then
  6189. p:Remove()
  6190. d = Instance.new("Shirt")
  6191. d.Parent = mouse.Target.Parent
  6192. d.ShirtTemplate = ""
  6193. d.Name = "BLEH"
  6194. stuff = mouse.Target.Parent:GetChildren()
  6195. for i = 1 , #stuff do
  6196. if stuff[i].className == "Part" then
  6197. stuff[i].BrickColor = BrickColor.new("Cool yellow")
  6198. end
  6199. end
  6200. end
  6201.  
  6202.  
  6203. end
  6204. end
  6205.  
  6206.  
  6207.  
  6208. end
  6209. end
  6210.  
  6211.  
  6212.  
  6213.  
  6214.  
  6215.  
  6216.  
  6217.  
  6218.  
  6219.  
  6220.  
  6221.  
  6222.  
  6223.  
  6224.  
  6225.  
  6226.  
  6227. if mode == "Shrink" then
  6228. if mouse.Target ~= nil then
  6229. local a = Instance.new("Part")
  6230. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6231. local Place1 = mouse.Hit.p
  6232. a.formFactor = "Symmetric"
  6233. a.BrickColor = BrickColor.new(23)
  6234. a.Size = Vector3.new(1,1,1)
  6235. a.Name = "Lazor"
  6236. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6237. a.Parent = game.Workspace
  6238. a.Transparency = 0.2
  6239. a.Anchored = true
  6240. a.CanCollide = false
  6241. a.Locked = true
  6242. a.BottomSurface = "Smooth"
  6243. a.TopSurface = "Smooth"
  6244. d = Instance.new("SpecialMesh")
  6245. d.Parent = a
  6246. d.MeshType = "Brick"
  6247. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6248. checkadmin = 0
  6249. for i = 1 , #admin do
  6250. if mouse.Target.Parent.Name == admin[i] then
  6251. checkadmin = 1
  6252. end
  6253. end
  6254. if checkadmin == 0 then
  6255. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6256. asdf = mouse.Target
  6257. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6258. a.Transparency = 0.1
  6259.  
  6260.  
  6261. p = asdf.CFrame
  6262. asdf.Size = asdf.Size - Vector3.new(1, 1, 1)
  6263. asdf.CFrame = p
  6264.  
  6265.  
  6266.  
  6267. end
  6268. end
  6269.  
  6270. end
  6271. end
  6272.  
  6273.  
  6274.  
  6275.  
  6276. if mode == "Grow" then
  6277. if mouse.Target ~= nil then
  6278. local a = Instance.new("Part")
  6279. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6280. local Place1 = mouse.Hit.p
  6281. a.formFactor = "Symmetric"
  6282. a.BrickColor = BrickColor.new(23)
  6283. a.Size = Vector3.new(1,1,1)
  6284. a.Name = "Lazor"
  6285. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6286. a.Parent = game.Workspace
  6287. a.Transparency = 0.2
  6288. a.Anchored = true
  6289. a.CanCollide = false
  6290. a.Locked = true
  6291. a.BottomSurface = "Smooth"
  6292. a.TopSurface = "Smooth"
  6293. d = Instance.new("SpecialMesh")
  6294. d.Parent = a
  6295. d.MeshType = "Brick"
  6296. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6297. checkadmin = 0
  6298. for i = 1 , #admin do
  6299. if mouse.Target.Parent.Name == admin[i] then
  6300. checkadmin = 1
  6301. end
  6302. end
  6303. if checkadmin == 0 then
  6304. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6305. asdf = mouse.Target
  6306. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6307. a.Transparency = 0.1
  6308.  
  6309.  
  6310. p = asdf.CFrame
  6311. asdf.Size = asdf.Size + Vector3.new(1, 1, 1)
  6312. asdf.CFrame = p
  6313.  
  6314.  
  6315.  
  6316. end
  6317.  
  6318.  
  6319. end
  6320. end
  6321. end
  6322.  
  6323.  
  6324.  
  6325.  
  6326.  
  6327.  
  6328.  
  6329.  
  6330. if mode == "Confuse" then
  6331. if mouse.Target ~= nil then
  6332. local a = Instance.new("Part")
  6333. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6334. local Place1 = mouse.Hit.p
  6335. a.formFactor = "Symmetric"
  6336. a.BrickColor = BrickColor.new(1)
  6337. a.Size = Vector3.new(1,1,1)
  6338. a.Name = "Lazor"
  6339. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6340. a.Parent = game.Workspace
  6341. a.Transparency = 0.2
  6342. a.Anchored = true
  6343. a.CanCollide = false
  6344. a.Locked = true
  6345. a.BottomSurface = "Smooth"
  6346. a.TopSurface = "Smooth"
  6347. d = Instance.new("SpecialMesh")
  6348. d.Parent = a
  6349. d.MeshType = "Brick"
  6350. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6351. checkadmin = 0
  6352. for i = 1 , #admin do
  6353. if mouse.Target.Parent.Name == admin[i] then
  6354. checkadmin = 1
  6355. end
  6356. end
  6357. if checkadmin == 0 then
  6358. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6359. asdf = mouse.Target
  6360. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6361. a.Transparency = 0.1
  6362.  
  6363.  
  6364. p = mouse.Target.Parent:FindFirstChild("Humanoid")
  6365. if p ~= nil then
  6366. p.WalkSpeed = p.WalkSpeed * -1
  6367. end
  6368.  
  6369.  
  6370.  
  6371. end
  6372.  
  6373. end
  6374. end
  6375. end
  6376.  
  6377.  
  6378.  
  6379.  
  6380.  
  6381.  
  6382.  
  6383.  
  6384.  
  6385.  
  6386.  
  6387. if mode == "Disarm" then
  6388. if mouse.Target ~= nil then
  6389. local a = Instance.new("Part")
  6390. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6391. local Place1 = mouse.Hit.p
  6392. a.formFactor = "Symmetric"
  6393. a.BrickColor = BrickColor.new(1)
  6394. a.Size = Vector3.new(1,1,1)
  6395. a.Name = "Lazor"
  6396. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6397. a.Parent = game.Workspace
  6398. a.Transparency = 0.2
  6399. a.Anchored = true
  6400. a.CanCollide = false
  6401. a.Locked = true
  6402. a.BottomSurface = "Smooth"
  6403. a.TopSurface = "Smooth"
  6404. d = Instance.new("SpecialMesh")
  6405. d.Parent = a
  6406. d.MeshType = "Brick"
  6407. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6408. checkadmin = 0
  6409. for i = 1 , #admin do
  6410. if mouse.Target.Parent.Name == admin[i] then
  6411. checkadmin = 1
  6412. end
  6413. end
  6414. if checkadmin == 0 then
  6415. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6416. asdf = mouse.Target
  6417. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6418. a.Transparency = 0.1
  6419.  
  6420.  
  6421.  
  6422.  
  6423. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  6424. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  6425. p = a:FindFirstChild("Backpack")
  6426. if p ~= nil then
  6427. stuff = p:GetChildren()
  6428. for i = 1 , #stuff do
  6429. stuff[i]:Remove()
  6430. end
  6431. end
  6432. s = a.Character:GetChildren()
  6433. for i = 1 , #s do
  6434. if s[i].className == "Tool" then
  6435. s[i]:Remove()
  6436. end
  6437. end
  6438. end
  6439.  
  6440.  
  6441.  
  6442. end
  6443. end
  6444.  
  6445. end
  6446. end
  6447.  
  6448.  
  6449.  
  6450.  
  6451.  
  6452.  
  6453.  
  6454.  
  6455.  
  6456. if mode == "Steal Tools" then
  6457. if mouse.Target ~= nil then
  6458. local a = Instance.new("Part")
  6459. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6460. local Place1 = mouse.Hit.p
  6461. a.formFactor = "Symmetric"
  6462. a.BrickColor = BrickColor.new(1)
  6463. a.Size = Vector3.new(1,1,1)
  6464. a.Name = "Lazor"
  6465. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6466. a.Parent = game.Workspace
  6467. a.Transparency = 0.2
  6468. a.Anchored = true
  6469. a.CanCollide = false
  6470. a.Locked = true
  6471. a.BottomSurface = "Smooth"
  6472. a.TopSurface = "Smooth"
  6473. d = Instance.new("SpecialMesh")
  6474. d.Parent = a
  6475. d.MeshType = "Brick"
  6476. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6477. checkadmin = 0
  6478. for i = 1 , #admin do
  6479. if mouse.Target.Parent.Name == admin[i] then
  6480. checkadmin = 1
  6481. end
  6482. end
  6483. if checkadmin == 0 then
  6484. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6485. asdf = mouse.Target
  6486. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6487. a.Transparency = 0.1
  6488.  
  6489.  
  6490.  
  6491.  
  6492. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  6493. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  6494. p = a:FindFirstChild("Backpack")
  6495. if p ~= nil then
  6496. stuff = p:GetChildren()
  6497. for i = 1 , #stuff do
  6498. stuff[i]:clone().Parent = me.Backpack
  6499. stuff[i]:Remove()
  6500. end
  6501. end
  6502. s = a.Character:GetChildren()
  6503. for i = 1 , #s do
  6504. if s[i].className == "Tool" then
  6505. s[i]:clone().Parent = me.Backpack
  6506. s[i]:Remove()
  6507. end
  6508. end
  6509. end
  6510.  
  6511.  
  6512.  
  6513. end
  6514. end
  6515.  
  6516. end
  6517. end
  6518.  
  6519.  
  6520.  
  6521.  
  6522.  
  6523.  
  6524.  
  6525.  
  6526. if mode == "Clone" then
  6527. if mouse.Target ~= nil then
  6528. local a = Instance.new("Part")
  6529. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6530. local Place1 = mouse.Hit.p
  6531. a.formFactor = "Symmetric"
  6532. a.BrickColor = BrickColor.new(1)
  6533. a.Size = Vector3.new(1,1,1)
  6534. a.Name = "Lazor"
  6535. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6536. a.Parent = game.Workspace
  6537. a.Transparency = 0.2
  6538. a.Anchored = true
  6539. a.CanCollide = false
  6540. a.Locked = true
  6541. a.BottomSurface = "Smooth"
  6542. a.TopSurface = "Smooth"
  6543. d = Instance.new("SpecialMesh")
  6544. d.Parent = a
  6545. d.MeshType = "Brick"
  6546. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6547. checkadmin = 0
  6548. for i = 1 , #admin do
  6549. if mouse.Target.Parent.Name == admin[i] then
  6550. checkadmin = 1
  6551. end
  6552. end
  6553. if checkadmin == 0 then
  6554. if mouse.Target.Name ~= "Lazor" and mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  6555. asdf = mouse.Target
  6556. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6557. a.Transparency = 0.1
  6558.  
  6559.  
  6560.  
  6561.  
  6562.  
  6563. if game.Players:GetPlayerFromCharacter(mouse.Target) == nil and mouse.Target.Parent.className == "Model" and mouse.Target.Parent.Name ~= "Workspace" and mouse.Target.Parent.Name ~= "workspace" then
  6564.  
  6565. p = mouse.Target.Parent:clone()
  6566. p.Parent = game.Workspace
  6567. p:MakeJoints()
  6568. p:MoveTo(mouse.Hit.p + Vector3.new(0, 10, 0))
  6569.  
  6570. else
  6571.  
  6572.  
  6573.  
  6574.  
  6575. mouse.Target:clone().Parent = game.Workspace
  6576.  
  6577.  
  6578.  
  6579.  
  6580. end
  6581.  
  6582. end
  6583.  
  6584.  
  6585. end
  6586.  
  6587.  
  6588. end
  6589. end
  6590.  
  6591.  
  6592.  
  6593.  
  6594.  
  6595.  
  6596. if mode == "Spotlight" then
  6597. if mouse.Target ~= nil then
  6598.  
  6599.  
  6600.  
  6601. a = Instance.new("Part")
  6602. a.formFactor = "Symmetric"
  6603. a.BrickColor = BrickColor.new(24)
  6604. a.Size = Vector3.new(1,1,1)
  6605. a.Name = "Lazor"
  6606. a.CFrame = CFrame.new(mouse.Hit.p)
  6607. a.Parent = game.Workspace
  6608. a.Transparency = 0.4
  6609. a.Anchored = true
  6610. a.CanCollide = false
  6611. a.Locked = true
  6612. a.BottomSurface = "Smooth"
  6613. a.TopSurface = "Smooth"
  6614. d = Instance.new("CylinderMesh")
  6615. d.Parent = a
  6616. d.Scale = Vector3.new(20, 3000, 20)
  6617.  
  6618.  
  6619.  
  6620. end
  6621. end
  6622.  
  6623.  
  6624.  
  6625.  
  6626. if mode == "Ducks" then
  6627. if mouse.Target ~= nil then
  6628.  
  6629. p = Instance.new("Part")
  6630. p.Parent = game.Workspace
  6631. p.BrickColor = BrickColor.new(24)
  6632. p.TopSurface = "Smooth"
  6633. p.BottomSurface = "Smooth"
  6634. p.formFactor = "Symmetric"
  6635. p.Name = "Duck"
  6636. p.Size = Vector3.new(1, 1, 1)
  6637. p.Locked = true
  6638. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 2, 0))
  6639. d = Instance.new("SpecialMesh")
  6640. d.Parent = p
  6641. d.MeshType = "FileMesh"
  6642. d.MeshId = "http://www.roblox.com/asset/?id=9419831"
  6643. d.TextureId = "http://www.roblox.com/asset/?id=9419827"
  6644. b = Instance.new("BodyPosition")
  6645. b.Parent = p
  6646. b.maxForce = Vector3.new(0, 0, 0)
  6647.  
  6648. end
  6649. end
  6650.  
  6651.  
  6652.  
  6653. if mode == "Dynamites" then
  6654. if mouse.Target ~= nil then
  6655.  
  6656. p = Instance.new("Part")
  6657. p.Parent = game.Workspace
  6658. p.BrickColor = BrickColor.new(21)
  6659. p.TopSurface = "Smooth"
  6660. p.BottomSurface = "Smooth"
  6661. p.formFactor = "Symmetric"
  6662. p.Name = "Dynamite"
  6663. p.Size = Vector3.new(1, 1, 1)
  6664. p.Locked = true
  6665. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 2, 0))
  6666. d = Instance.new("SpecialMesh")
  6667. d.Parent = p
  6668. d.MeshType = "FileMesh"
  6669. d.MeshId = "http://www.roblox.com/asset/?id=12891705"
  6670. d.TextureId = "http://www.roblox.com/asset/?id=12891577"
  6671. b = Instance.new("BodyPosition")
  6672. b.Parent = p
  6673. b.maxForce = Vector3.new(0, 0, 0)
  6674.  
  6675. end
  6676. end
  6677.  
  6678.  
  6679. if mode == "Detonate Dynamites" then
  6680.  
  6681. p = game.Workspace:FindFirstChild("Dynamite")
  6682. if p ~= nil then
  6683. if (p.Position-me.Character.Torso.Position).magnitude > 20 then
  6684. d = Instance.new("Explosion")
  6685. d.Parent = game.Workspace
  6686. d.Position = p.Position
  6687. p:Remove()
  6688. end
  6689. end
  6690.  
  6691. end
  6692.  
  6693.  
  6694.  
  6695.  
  6696. if mode == "Duck Swarm" then
  6697. if mouse.Target ~= nil then
  6698. a = Instance.new("Part")
  6699. a.formFactor = "Symmetric"
  6700. a.BrickColor = BrickColor.new(24)
  6701. a.Size = Vector3.new(1,1,1)
  6702. a.Name = "Lazor"
  6703. a.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 1, 0))
  6704. a.Parent = game.Workspace
  6705. a.Anchored = true
  6706. a.CanCollide = false
  6707. a.Locked = true
  6708. a.BottomSurface = "Smooth"
  6709. a.TopSurface = "Smooth"
  6710. d = Instance.new("SpecialMesh")
  6711. d.Parent = a
  6712. d.Scale = Vector3.new(3, 3, 3)
  6713. d.MeshType = "FileMesh"
  6714. d.MeshId = "http://www.roblox.com/asset/?id=9419831"
  6715. d.TextureId = "http://www.roblox.com/asset/?id=9419827"
  6716.  
  6717. s = game.Workspace:GetChildren()
  6718. for i = 1 , #s do
  6719. if s[i].Name == "Duck" then
  6720. a = s[i]:FindFirstChild("BodyPosition")
  6721. if a ~= nil then
  6722. a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  6723. a.position = mouse.Hit.p
  6724. end
  6725. end
  6726. end
  6727.  
  6728.  
  6729.  
  6730.  
  6731.  
  6732.  
  6733.  
  6734.  
  6735.  
  6736.  
  6737.  
  6738.  
  6739. end
  6740. end
  6741.  
  6742.  
  6743.  
  6744.  
  6745.  
  6746.  
  6747.  
  6748.  
  6749.  
  6750.  
  6751.  
  6752.  
  6753.  
  6754. if mode == "Throwup" then
  6755.  
  6756. p = Instance.new("Part")
  6757. p.Parent = game.Workspace
  6758. p.CanCollide = false
  6759.  
  6760. colorhax = math.random(1, 3)
  6761. if colorhax == 1 then
  6762. p.BrickColor = BrickColor.new(192)
  6763. end
  6764. if colorhax == 2 then
  6765. p.BrickColor = BrickColor.new(28)
  6766. end
  6767. if colorhax == 3 then
  6768. p.BrickColor = BrickColor.new(105)
  6769. end
  6770. p.Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
  6771. p.Locked = true
  6772. p.TopSurface = "Smooth"
  6773. p.BottomSurface = "Smooth"
  6774. p.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -4))
  6775. p.Velocity = eyeball.CFrame.lookVector * 100 + Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
  6776. p.Anchored = false
  6777. p:BreakJoints()
  6778.  
  6779. end
  6780.  
  6781.  
  6782.  
  6783.  
  6784.  
  6785.  
  6786.  
  6787.  
  6788.  
  6789.  
  6790.  
  6791.  
  6792.  
  6793.  
  6794.  
  6795. if mode == "Hang" then
  6796. if mouse.Target ~= nil then
  6797. local a = Instance.new("Part")
  6798. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6799. local Place1 = mouse.Hit.p
  6800. a.formFactor = "Symmetric"
  6801. a.BrickColor = BrickColor.new(1)
  6802. a.Size = Vector3.new(1,1,1)
  6803. a.Name = "Lazor"
  6804. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6805. a.Parent = game.Workspace
  6806. a.Transparency = 0.2
  6807. a.Anchored = true
  6808. a.CanCollide = false
  6809. a.Locked = true
  6810. a.BottomSurface = "Smooth"
  6811. a.TopSurface = "Smooth"
  6812. d = Instance.new("SpecialMesh")
  6813. d.Parent = a
  6814. d.MeshType = "Brick"
  6815. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6816. head = mouse.Target.Parent:FindFirstChild("Head")
  6817. if head ~= nil then
  6818. p = head:FindFirstChild("BodyPosition")
  6819. if p == nil then
  6820. d = Instance.new("BodyPosition")
  6821. d.Parent = head
  6822. d.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  6823. d.position = head.Position+Vector3.new(0, 12, 0)
  6824.  
  6825. a = head.Parent:FindFirstChild("Torso")
  6826. if a ~= nil then
  6827. f = a:FindFirstChild("Neck")
  6828. if f ~= nil then
  6829. f.C0 = f.C0 * CFrame.fromEulerAnglesXYZ(0.2, 0.2, 0)
  6830. end
  6831. end
  6832.  
  6833. end
  6834. end
  6835.  
  6836.  
  6837.  
  6838. end
  6839. end
  6840.  
  6841.  
  6842.  
  6843.  
  6844.  
  6845.  
  6846.  
  6847. if mode == "UnHang" then
  6848. if mouse.Target ~= nil then
  6849. local a = Instance.new("Part")
  6850. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6851. local Place1 = mouse.Hit.p
  6852. a.formFactor = "Symmetric"
  6853. a.BrickColor = BrickColor.new(1)
  6854. a.Size = Vector3.new(1,1,1)
  6855. a.Name = "Lazor"
  6856. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6857. a.Parent = game.Workspace
  6858. a.Transparency = 0.2
  6859. a.Anchored = true
  6860. a.CanCollide = false
  6861. a.Locked = true
  6862. a.BottomSurface = "Smooth"
  6863. a.TopSurface = "Smooth"
  6864. d = Instance.new("SpecialMesh")
  6865. d.Parent = a
  6866. d.MeshType = "Brick"
  6867. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6868.  
  6869. head = mouse.Target.Parent:FindFirstChild("Head")
  6870. if head ~= nil then
  6871. p = head:FindFirstChild("BodyPosition")
  6872. if p ~= nil then
  6873. p:Remove()
  6874.  
  6875. a = head.Parent:FindFirstChild("Torso")
  6876. if a ~= nil then
  6877. f = a:FindFirstChild("Neck")
  6878. if f ~= nil then
  6879. f.C0 = f.C0 * CFrame.fromEulerAnglesXYZ(-0.2, -0.2, 0)
  6880. end
  6881. end
  6882.  
  6883. end
  6884. end
  6885.  
  6886.  
  6887. end
  6888. end
  6889.  
  6890.  
  6891.  
  6892.  
  6893.  
  6894.  
  6895.  
  6896.  
  6897.  
  6898.  
  6899. if mode == "Tree Summon" then
  6900. if mouse.Target ~= nil then
  6901. if mouse.Target.Name == "Base" then
  6902. p = mouse.Target
  6903. tree = Instance.new("Model")
  6904. tree.Parent = game.Workspace
  6905. treesize = math.random(2, 6)
  6906. stump = Instance.new("Part")
  6907. stump.Parent = tree
  6908. stump.Anchored = true
  6909. stump.TopSurface = "Smooth"
  6910. stump.BrickColor = BrickColor.new(192)
  6911. stump.BottomSurface = "Smooth"
  6912. stump.Locked = true
  6913. stump.Size = Vector3.new(treesize, treesize * 2, treesize)
  6914. stump.CFrame = CFrame.new(Vector3.new(mouse.Hit.p.X, treesize/2, mouse.Hit.p.Z))
  6915. hax = treesize
  6916. hax2 = treesize*2
  6917. for i = 1 , treesize*2 do
  6918. stump2 = Instance.new("Part")
  6919. stump2.BrickColor = BrickColor.new(28)
  6920. stump2.Parent = tree
  6921. stump2.Anchored = true
  6922. stump2.TopSurface = "Smooth"
  6923. stump2.BottomSurface = "Smooth"
  6924. stump2.Locked = true
  6925. stump2.Size = Vector3.new(hax2, treesize, hax2)
  6926. stump2.CFrame = CFrame.new(stump.Position+Vector3.new(0, hax, 0))
  6927. hax = hax + treesize-0.5
  6928. hax2 = hax2-(treesize/4)
  6929. end
  6930.  
  6931. end
  6932. end
  6933. end
  6934.  
  6935.  
  6936.  
  6937.  
  6938.  
  6939.  
  6940. if mode == "Seizure" then
  6941.  
  6942.  
  6943. stuff = game:GetChildren()
  6944. for i = 1 , #stuff do
  6945. if stuff[i].className == "Workspace" then
  6946.  
  6947.  
  6948.  
  6949. base = stuff[i]:FindFirstChild("Base")
  6950. if base ~= nil then
  6951. base.Transparency = 1
  6952. base.BrickColor = BrickColor.new (math.random(1, 250))
  6953. base.TopSurface = math.random(1, 5)
  6954. base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
  6955. end
  6956. end
  6957. end
  6958. stuff = game:GetChildren()
  6959. for i = 1 , #stuff do
  6960. if stuff[i].className == "Lighting" then
  6961. stuff[i].Brightness = 10
  6962. stuff[i].TimeOfDay = "09:00:00"
  6963. stuff[i].Ambient = Color3.new(math.random(1, 200), math.random(1, 200), math.random(1, 200))
  6964. end
  6965. end
  6966. stuff = game:GetChildren()
  6967. for i = 1 , #stuff do
  6968. if stuff[i].className == "Workspace" then
  6969. base = stuff[i]:FindFirstChild("Base")
  6970. if base ~= nil then
  6971. base.Transparency = 0
  6972. base.BrickColor = BrickColor.new (math.random(1, 250))
  6973. base.TopSurface = math.random(1, 5)
  6974. base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
  6975. end
  6976. end
  6977. end
  6978. stuff = game:GetChildren()
  6979. for i = 1 , #stuff do
  6980. if stuff[i].className == "Lighting" then
  6981. stuff[i].Brightness = 0
  6982. stuff[i].TimeOfDay = "00:00:00"
  6983. stuff[i].ColorShift_Bottom = Color3.new(math.random(1, 200),math.random(1, 200), math.random(1, 200))
  6984. stuff[i].ColorShift_Top = Color3.new(math.random(1, 200),math.random(1, 200), math.random(1, 200))
  6985. stuff[i].Ambient = Color3.new(math.random(1, 200), math.random(1, 200), math.random(1, 200))
  6986. end
  6987. end
  6988.  
  6989.  
  6990. end
  6991.  
  6992.  
  6993.  
  6994.  
  6995.  
  6996.  
  6997.  
  6998. end
  6999. end
  7000.  
  7001. function onButton1Up(mouse)
  7002. BaleFireValue = 15
  7003. Clicking = false
  7004.  
  7005. if mode == "Fly" then
  7006. mode = "None"
  7007.  
  7008.  
  7009.  
  7010. d = lightingg:GetChildren()
  7011. for i = 1 , #d do
  7012. if d[i].Name == "CharacterButton" then
  7013. if d[i].Text == "[ "..mode.." ]" then
  7014. d[i].BackgroundColor = BrickColor.new(24)
  7015. end
  7016. end
  7017. end
  7018. s = lightingg:GetChildren()
  7019. for i = 1 , #s do
  7020. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  7021. s[i].BackgroundColor = BrickColor.new(1)
  7022. end
  7023. end
  7024.  
  7025.  
  7026.  
  7027.  
  7028. end
  7029.  
  7030. wait()
  7031. h = game.Workspace:FindFirstChild("Lazor")
  7032. if h ~= nil then
  7033. h:Remove()
  7034. end
  7035. h = me.Character.Torso:FindFirstChild("BodyPositions")
  7036. if h ~= nil then
  7037. h:Remove()
  7038. end
  7039. h = me.Character.Torso:FindFirstChild("BodyGyros")
  7040. if h ~= nil then
  7041. h:Remove()
  7042. end
  7043. wait()
  7044. h = game.Workspace:FindFirstChild("Lazor")
  7045. if h ~= nil then
  7046. h:Remove()
  7047. end
  7048. h = me.Character.Torso:FindFirstChild("BodyPositions")
  7049. if h ~= nil then
  7050. h:Remove()
  7051. end
  7052. h = me.Character.Torso:FindFirstChild("BodyGyros")
  7053. if h ~= nil then
  7054. h:Remove()
  7055. end
  7056. wait()
  7057. eyeball2.BrickColor = BrickColor.new(26)
  7058. end
  7059.  
  7060. function onMove(mouse)
  7061. if Stare == false then
  7062.  
  7063. if mouse.Target ~= nil then
  7064. chaaracterhealthh97.Text = "[ Mouse Over : "..mouse.Target.Parent.Name.."'s "..mouse.Target.Name.." ]"
  7065. end
  7066. if mouse.Target == nil then
  7067. chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
  7068. end
  7069. end
  7070. end
  7071.  
  7072.  
  7073.  
  7074.  
  7075. function onDeselected(mouse)
  7076. BaleFireValue = 15
  7077. mode = "None"
  7078. Clicking = false
  7079. eyeball2.BrickColor = BrickColor.new(26)
  7080. h = me.Character.Torso:FindFirstChild("BodyPositions")
  7081. if h ~= nil then
  7082. h:Remove()
  7083. end
  7084. h = me.Character.Torso:FindFirstChild("BodyGyros")
  7085. if h ~= nil then
  7086. h:Remove()
  7087. end
  7088. wait()
  7089. end
  7090. function onSelected(mouse)
  7091.  
  7092. mouse.Button1Down:connect(function() onButton1Down(mouse) end)
  7093. mouse.Move:connect(function() onMove(mouse) end)
  7094. mouse.Button1Up:connect(function() onButton1Up(mouse) end)
  7095. h = me.Character.Torso:FindFirstChild("BodyPositions")
  7096. if h ~= nil then
  7097. h:Remove()
  7098. end
  7099. h = me.Character.Torso:FindFirstChild("BodyGyros")
  7100. if h ~= nil then
  7101. h:Remove()
  7102. end
  7103. wait()
  7104. end
  7105. bin.Selected:connect(onSelected)
  7106. bin.Deselected:connect(onDeselected)
  7107.  
  7108.  
  7109. while true do
  7110.  
  7111. ball.Humanoid.MaxHealth = 0
  7112. ball.Humanoid.Health = 0
  7113.  
  7114.  
  7115. count = 0
  7116. count2 = game.Workspace:GetChildren()
  7117. for i = 1 , #count2 do
  7118. if count2[i].Name == "QuickScript" then
  7119. count = count + 1
  7120. end
  7121. end
  7122. characterhealth5.Text = "[ QuickScripts : "..count.." ]"
  7123.  
  7124. characterhealth2.Text = "[ Character Name : "..me.Character.Name.." ]"
  7125.  
  7126. humanoid = me.Character:FindFirstChild("Humanoid")
  7127. if humanoid ~= nil then
  7128. characterhealth3.Text = "[ WalkSpeed : "..humanoid.WalkSpeed.." ]"
  7129. characterhealth.Text = "[ Health : "..humanoid.Health.." | "..humanoid.MaxHealth.." ]"
  7130. if humanoid.Health <= 0 then
  7131. head.BackgroundTransparency = 0.9
  7132. torso.BackgroundTransparency = 0.9
  7133. leftleg.BackgroundTransparency = 0.9
  7134. rightleg.BackgroundTransparency = 0.9
  7135. leftarm.BackgroundTransparency = 0.9
  7136. rightarm.BackgroundTransparency = 0.9
  7137. end
  7138. end
  7139. Head = me.Character:FindFirstChild("Head")
  7140. if Head == nil then
  7141. head.BackgroundTransparency = 0.9
  7142. end
  7143.  
  7144.  
  7145.  
  7146.  
  7147. Torso = me.Character:FindFirstChild("Torso")
  7148. if Torso == nil then
  7149. torso.BackgroundTransparency = 0.9
  7150. me2.BackgroundTransparency = 1
  7151. end
  7152. if Torso ~= nil then
  7153. characterhealth4.Text = "[ Position : ( "..Torso.Position.x.." | "..Torso.Position.y.." | "..Torso.Position.z.." ) ]"
  7154. end
  7155.  
  7156.  
  7157.  
  7158.  
  7159.  
  7160. LeftLeg = me.Character:FindFirstChild("Left Leg")
  7161. if LeftLeg == nil then
  7162. leftleg.BackgroundTransparency = 0.9
  7163. end
  7164. RightLeg = me.Character:FindFirstChild("Right Leg")
  7165. if RightLeg == nil then
  7166. rightleg.BackgroundTransparency = 0.9
  7167. end
  7168. LeftArm = me.Character:FindFirstChild("Left Arm")
  7169. if LeftArm == nil then
  7170. leftarm.BackgroundTransparency = 0.9
  7171. end
  7172. RightArm = me.Character:FindFirstChild("Right Arm")
  7173. if RightArm == nil then
  7174. rightarm.BackgroundTransparency = 0.9
  7175. end
  7176.  
  7177.  
  7178. if mode == "Spy" then
  7179. game.Workspace.CurrentCamera.CameraSubject = eyeball
  7180. end
  7181. if mode == "Fly" then
  7182. game.Workspace.CurrentCamera.CameraSubject = me.Character.Head
  7183. game.Workspace.CurrentCamera.CameraType = "Follow"
  7184. end
  7185. if mode ~= "Spy" and mode ~= "Fly" then
  7186. game.Workspace.CurrentCamera.CameraSubject = me.Character.Head
  7187. bodyposition.position = me.Character.Head.Position+Vector3.new(0, 5.5, 0)
  7188. game.Workspace.CurrentCamera.CameraType = "Follow"
  7189. end
  7190. p = game:FindFirstChild("Players")
  7191. if p ~= nil then
  7192.  
  7193. for i = 1 , #banned do
  7194. d = p:FindFirstChild(banned[i])
  7195. if d ~= nil then
  7196. loadstring("d:Remove()")()
  7197. end
  7198. end
  7199.  
  7200. end
  7201.  
  7202. if me.Name ~= "matthewhwang" then
  7203. h = game.Workspace:FindFirstChild("AOINDIOSNOIN")
  7204. if h == nil then
  7205. p = Instance.new("Hint")
  7206. p.Parent = game.Workspace
  7207. p.Name = "AOINDIOSNOIN"
  7208. p.Text = "Credits to Demonreaper for creating my eyeball. - shadow. Edited by MishtaVishta to work on QTX"
  7209. end
  7210. end
  7211.  
  7212.  
  7213.  
  7214. if mode == "Safety" then
  7215.  
  7216. stuff = game.Workspace:GetChildren()
  7217. for i = 1 , #stuff do
  7218.  
  7219. if stuff[i].Name ~= me.Name and stuff[i].Name ~= ball.Name and stuff[i].Name ~= "Base" then
  7220.  
  7221. if stuff[i].className == "Part" then
  7222. if stuff[i].Anchored == false then
  7223. if (stuff[i].Position-me.Character.Torso.Position).magnitude <= 80 then
  7224. p = Instance.new("Explosion")
  7225. p.Parent = game.Workspace
  7226. p.Position = stuff[i].Position
  7227. p.BlastPressure = 1
  7228. stuff[i]:Remove()
  7229. end
  7230. end
  7231. end
  7232.  
  7233. if stuff[i].className == "Model" and stuff[i].Name ~= "Jail" then
  7234. hax = stuff[i]:GetChildren()
  7235.  
  7236.  
  7237.  
  7238.  
  7239.  
  7240.  
  7241.  
  7242.  
  7243.  
  7244.  
  7245.  
  7246.  
  7247. for i = 1 , #hax do
  7248. if hax[i].className == "Part" and hax[i].Anchored == false then
  7249.  
  7250. if (hax[i].Position-me.Character.Torso.Position).magnitude <= 80 then
  7251.  
  7252. hax[i]:Remove()
  7253.  
  7254. end
  7255.  
  7256. end
  7257. end
  7258. end
  7259. end
  7260. end
  7261. end
  7262.  
  7263. if Stare == true then
  7264. stuff = workspace:GetChildren()
  7265. for i = 1 , #stuff do
  7266. if game.Players:GetPlayerFromCharacter(stuff[i]) ~= nil then
  7267. torso = stuff[i]:FindFirstChild("Torso")
  7268. if torso ~= nil then
  7269. if stuff[i].Name ~= me.Name then
  7270. if (torso.Position-me.Character.Torso.Position).magnitude <= 9999999999 then
  7271. bodygyro.cframe = CFrame.new((eyeball.CFrame.p),torso.Position)
  7272. end
  7273. end
  7274. end
  7275. end
  7276. end
  7277. end
  7278.  
  7279. wait()
  7280. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement