xdJustice29

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May 6th, 2019
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  1. for i,v in pairs(game.Players:GetChildren()) do
  2. local Target = v.Name
  3. local R_C = Instance.new("BallSocketConstraint")
  4. R_C.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
  5. local hah = Instance.new("Attachment")
  6. hah.Parent = game.Players[Target].Character.HumanoidRootPart
  7. local hah2 = Instance.new("Attachment")
  8. hah2.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
  9. R_C.Attachment0 = hah
  10. R_C.Attachment1 = hah2
  11. R_C.Visible = false
  12. wait(0.1)
  13. end
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