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yeahididthis

Feb 11th, 2019
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").Xoralien
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. --- Did actually rework heavily away from original neptunian, and the non-rework neptunian. --NoobyGames12
  88. --- Was supposed to be for the770zone, or VengefulProgram.
  89.  
  90. warn'Neptune/Neptunian V'
  91. warn[[Absolutely.
  92.  
  93. Created by NoobyGames12
  94. ----------------------------]]
  95.  
  96. print[[Set your theme by:
  97. id/
  98. vol/
  99. pitch/
  100. You can skip through the position of theme by:
  101. skipto/]]
  102.  
  103. warn("Have fun using this!")
  104. ---- DO NOT CHANGE ANYTHING BELOW IF YOU'RE NOT AN EDITOR
  105.  
  106.  
  107. --Converted with ttyyuu12345's model to script plugin v4
  108. function sandbox(var,func)
  109. local env = getfenv(func)
  110. local newenv = setmetatable({},{
  111. __index = function(self,k)
  112. if k=="script" then
  113. return var
  114. else
  115. return env[k]
  116. end
  117. end,
  118. })
  119. setfenv(func,newenv)
  120. return func
  121. end
  122. cors = {}
  123. mas = Instance.new("Model",game:GetService("Lighting"))
  124. Model0 = Instance.new("Model")
  125. Part1 = Instance.new("Part")
  126. SpecialMesh2 = Instance.new("SpecialMesh")
  127. Part3 = Instance.new("Part")
  128. SpecialMesh4 = Instance.new("SpecialMesh")
  129. Weld5 = Instance.new("Weld")
  130. Weld6 = Instance.new("Weld")
  131. Weld7 = Instance.new("Weld")
  132. Weld8 = Instance.new("Weld")
  133. Weld9 = Instance.new("Weld")
  134. Weld10 = Instance.new("Weld")
  135. Weld11 = Instance.new("Weld")
  136. Weld12 = Instance.new("Weld")
  137. Weld13 = Instance.new("Weld")
  138. Weld14 = Instance.new("Weld")
  139. Weld15 = Instance.new("Weld")
  140. Weld16 = Instance.new("Weld")
  141. Weld17 = Instance.new("Weld")
  142. Weld18 = Instance.new("Weld")
  143. Weld19 = Instance.new("Weld")
  144. Weld20 = Instance.new("Weld")
  145. Weld21 = Instance.new("Weld")
  146. Weld22 = Instance.new("Weld")
  147. Weld23 = Instance.new("Weld")
  148. Weld24 = Instance.new("Weld")
  149. Weld25 = Instance.new("Weld")
  150. Weld26 = Instance.new("Weld")
  151. Weld27 = Instance.new("Weld")
  152. Weld28 = Instance.new("Weld")
  153. Weld29 = Instance.new("Weld")
  154. Weld30 = Instance.new("Weld")
  155. Weld31 = Instance.new("Weld")
  156. Weld32 = Instance.new("Weld")
  157. Weld33 = Instance.new("Weld")
  158. Weld34 = Instance.new("Weld")
  159. Weld35 = Instance.new("Weld")
  160. Weld36 = Instance.new("Weld")
  161. Weld37 = Instance.new("Weld")
  162. Weld38 = Instance.new("Weld")
  163. Weld39 = Instance.new("Weld")
  164. Weld40 = Instance.new("Weld")
  165. Weld41 = Instance.new("Weld")
  166. Weld42 = Instance.new("Weld")
  167. Weld43 = Instance.new("Weld")
  168. Weld44 = Instance.new("Weld")
  169. Weld45 = Instance.new("Weld")
  170. Weld46 = Instance.new("Weld")
  171. Weld47 = Instance.new("Weld")
  172. Weld48 = Instance.new("Weld")
  173. Weld49 = Instance.new("Weld")
  174. Weld50 = Instance.new("Weld")
  175. Weld51 = Instance.new("Weld")
  176. Weld52 = Instance.new("Weld")
  177. Weld53 = Instance.new("Weld")
  178. Weld54 = Instance.new("Weld")
  179. Weld55 = Instance.new("Weld")
  180. Weld56 = Instance.new("Weld")
  181. Weld57 = Instance.new("Weld")
  182. Weld58 = Instance.new("Weld")
  183. Weld59 = Instance.new("Weld")
  184. Weld60 = Instance.new("Weld")
  185. Weld61 = Instance.new("Weld")
  186. Weld62 = Instance.new("Weld")
  187. Weld63 = Instance.new("Weld")
  188. Weld64 = Instance.new("Weld")
  189. Weld65 = Instance.new("Weld")
  190. Weld66 = Instance.new("Weld")
  191. Weld67 = Instance.new("Weld")
  192. Weld68 = Instance.new("Weld")
  193. Weld69 = Instance.new("Weld")
  194. Weld70 = Instance.new("Weld")
  195. Weld71 = Instance.new("Weld")
  196. Weld72 = Instance.new("Weld")
  197. Weld73 = Instance.new("Weld")
  198. Weld74 = Instance.new("Weld")
  199. Weld75 = Instance.new("Weld")
  200. Weld76 = Instance.new("Weld")
  201. Weld77 = Instance.new("Weld")
  202. Weld78 = Instance.new("Weld")
  203. Weld79 = Instance.new("Weld")
  204. Weld80 = Instance.new("Weld")
  205. Weld81 = Instance.new("Weld")
  206. Weld82 = Instance.new("Weld")
  207. Weld83 = Instance.new("Weld")
  208. Weld84 = Instance.new("Weld")
  209. Weld85 = Instance.new("Weld")
  210. Weld86 = Instance.new("Weld")
  211. Weld87 = Instance.new("Weld")
  212. Weld88 = Instance.new("Weld")
  213. Weld89 = Instance.new("Weld")
  214. Weld90 = Instance.new("Weld")
  215. Weld91 = Instance.new("Weld")
  216. Weld92 = Instance.new("Weld")
  217. Weld93 = Instance.new("Weld")
  218. Weld94 = Instance.new("Weld")
  219. Weld95 = Instance.new("Weld")
  220. Weld96 = Instance.new("Weld")
  221. Weld97 = Instance.new("Weld")
  222. Weld98 = Instance.new("Weld")
  223. Weld99 = Instance.new("Weld")
  224. Weld100 = Instance.new("Weld")
  225. Weld101 = Instance.new("Weld")
  226. Weld102 = Instance.new("Weld")
  227. Weld103 = Instance.new("Weld")
  228. Weld104 = Instance.new("Weld")
  229. Weld105 = Instance.new("Weld")
  230. Weld106 = Instance.new("Weld")
  231. Weld107 = Instance.new("Weld")
  232. Weld108 = Instance.new("Weld")
  233. Weld109 = Instance.new("Weld")
  234. Weld110 = Instance.new("Weld")
  235. Weld111 = Instance.new("Weld")
  236. Weld112 = Instance.new("Weld")
  237. Weld113 = Instance.new("Weld")
  238. Weld114 = Instance.new("Weld")
  239. Weld115 = Instance.new("Weld")
  240. Weld116 = Instance.new("Weld")
  241. Weld117 = Instance.new("Weld")
  242. Weld118 = Instance.new("Weld")
  243. Weld119 = Instance.new("Weld")
  244. Weld120 = Instance.new("Weld")
  245. Weld121 = Instance.new("Weld")
  246. Weld122 = Instance.new("Weld")
  247. Weld123 = Instance.new("Weld")
  248. Weld124 = Instance.new("Weld")
  249. Weld125 = Instance.new("Weld")
  250. Weld126 = Instance.new("Weld")
  251. Weld127 = Instance.new("Weld")
  252. Weld128 = Instance.new("Weld")
  253. Weld129 = Instance.new("Weld")
  254. Weld130 = Instance.new("Weld")
  255. Weld131 = Instance.new("Weld")
  256. Weld132 = Instance.new("Weld")
  257. Weld133 = Instance.new("Weld")
  258. Weld134 = Instance.new("Weld")
  259. Weld135 = Instance.new("Weld")
  260. Weld136 = Instance.new("Weld")
  261. Weld137 = Instance.new("Weld")
  262. Weld138 = Instance.new("Weld")
  263. Weld139 = Instance.new("Weld")
  264. Weld140 = Instance.new("Weld")
  265. Weld141 = Instance.new("Weld")
  266. Weld142 = Instance.new("Weld")
  267. Weld143 = Instance.new("Weld")
  268. Weld144 = Instance.new("Weld")
  269. Weld145 = Instance.new("Weld")
  270. Weld146 = Instance.new("Weld")
  271. Weld147 = Instance.new("Weld")
  272. Weld148 = Instance.new("Weld")
  273. Weld149 = Instance.new("Weld")
  274. Weld150 = Instance.new("Weld")
  275. Weld151 = Instance.new("Weld")
  276. Weld152 = Instance.new("Weld")
  277. Weld153 = Instance.new("Weld")
  278. Weld154 = Instance.new("Weld")
  279. Weld155 = Instance.new("Weld")
  280. Weld156 = Instance.new("Weld")
  281. Weld157 = Instance.new("Weld")
  282. Weld158 = Instance.new("Weld")
  283. Weld159 = Instance.new("Weld")
  284. Weld160 = Instance.new("Weld")
  285. Weld161 = Instance.new("Weld")
  286. Weld162 = Instance.new("Weld")
  287. Part163 = Instance.new("Part")
  288. SpecialMesh164 = Instance.new("SpecialMesh")
  289. Part165 = Instance.new("Part")
  290. SpecialMesh166 = Instance.new("SpecialMesh")
  291. Part167 = Instance.new("Part")
  292. SpecialMesh168 = Instance.new("SpecialMesh")
  293. Part169 = Instance.new("Part")
  294. SpecialMesh170 = Instance.new("SpecialMesh")
  295. Part171 = Instance.new("Part")
  296. SpecialMesh172 = Instance.new("SpecialMesh")
  297. Part173 = Instance.new("Part")
  298. SpecialMesh174 = Instance.new("SpecialMesh")
  299. Part175 = Instance.new("Part")
  300. SpecialMesh176 = Instance.new("SpecialMesh")
  301. Part177 = Instance.new("Part")
  302. SpecialMesh178 = Instance.new("SpecialMesh")
  303. Part179 = Instance.new("Part")
  304. SpecialMesh180 = Instance.new("SpecialMesh")
  305. Part181 = Instance.new("Part")
  306. SpecialMesh182 = Instance.new("SpecialMesh")
  307. Part183 = Instance.new("Part")
  308. SpecialMesh184 = Instance.new("SpecialMesh")
  309. Part185 = Instance.new("Part")
  310. SpecialMesh186 = Instance.new("SpecialMesh")
  311. Part187 = Instance.new("Part")
  312. SpecialMesh188 = Instance.new("SpecialMesh")
  313. Part189 = Instance.new("Part")
  314. SpecialMesh190 = Instance.new("SpecialMesh")
  315. Part191 = Instance.new("Part")
  316. SpecialMesh192 = Instance.new("SpecialMesh")
  317. Part193 = Instance.new("Part")
  318. SpecialMesh194 = Instance.new("SpecialMesh")
  319. Part195 = Instance.new("Part")
  320. SpecialMesh196 = Instance.new("SpecialMesh")
  321. Part197 = Instance.new("Part")
  322. SpecialMesh198 = Instance.new("SpecialMesh")
  323. Part199 = Instance.new("Part")
  324. SpecialMesh200 = Instance.new("SpecialMesh")
  325. Part201 = Instance.new("Part")
  326. SpecialMesh202 = Instance.new("SpecialMesh")
  327. Part203 = Instance.new("Part")
  328. SpecialMesh204 = Instance.new("SpecialMesh")
  329. Part205 = Instance.new("Part")
  330. SpecialMesh206 = Instance.new("SpecialMesh")
  331. Part207 = Instance.new("Part")
  332. SpecialMesh208 = Instance.new("SpecialMesh")
  333. Part209 = Instance.new("Part")
  334. SpecialMesh210 = Instance.new("SpecialMesh")
  335. Part211 = Instance.new("Part")
  336. SpecialMesh212 = Instance.new("SpecialMesh")
  337. Part213 = Instance.new("Part")
  338. SpecialMesh214 = Instance.new("SpecialMesh")
  339. Part215 = Instance.new("Part")
  340. SpecialMesh216 = Instance.new("SpecialMesh")
  341. Part217 = Instance.new("Part")
  342. SpecialMesh218 = Instance.new("SpecialMesh")
  343. Part219 = Instance.new("Part")
  344. SpecialMesh220 = Instance.new("SpecialMesh")
  345. Part221 = Instance.new("Part")
  346. SpecialMesh222 = Instance.new("SpecialMesh")
  347. Part223 = Instance.new("Part")
  348. SpecialMesh224 = Instance.new("SpecialMesh")
  349. Part225 = Instance.new("Part")
  350. SpecialMesh226 = Instance.new("SpecialMesh")
  351. Part227 = Instance.new("Part")
  352. SpecialMesh228 = Instance.new("SpecialMesh")
  353. Part229 = Instance.new("Part")
  354. SpecialMesh230 = Instance.new("SpecialMesh")
  355. Part231 = Instance.new("Part")
  356. SpecialMesh232 = Instance.new("SpecialMesh")
  357. Part233 = Instance.new("Part")
  358. SpecialMesh234 = Instance.new("SpecialMesh")
  359. Part235 = Instance.new("Part")
  360. SpecialMesh236 = Instance.new("SpecialMesh")
  361. Part237 = Instance.new("Part")
  362. SpecialMesh238 = Instance.new("SpecialMesh")
  363. Part239 = Instance.new("Part")
  364. SpecialMesh240 = Instance.new("SpecialMesh")
  365. Part241 = Instance.new("Part")
  366. SpecialMesh242 = Instance.new("SpecialMesh")
  367. Part243 = Instance.new("Part")
  368. SpecialMesh244 = Instance.new("SpecialMesh")
  369. Part245 = Instance.new("Part")
  370. SpecialMesh246 = Instance.new("SpecialMesh")
  371. Part247 = Instance.new("Part")
  372. SpecialMesh248 = Instance.new("SpecialMesh")
  373. Part249 = Instance.new("Part")
  374. SpecialMesh250 = Instance.new("SpecialMesh")
  375. Part251 = Instance.new("Part")
  376. SpecialMesh252 = Instance.new("SpecialMesh")
  377. Part253 = Instance.new("Part")
  378. SpecialMesh254 = Instance.new("SpecialMesh")
  379. Part255 = Instance.new("Part")
  380. SpecialMesh256 = Instance.new("SpecialMesh")
  381. Part257 = Instance.new("Part")
  382. SpecialMesh258 = Instance.new("SpecialMesh")
  383. Part259 = Instance.new("Part")
  384. SpecialMesh260 = Instance.new("SpecialMesh")
  385. Part261 = Instance.new("Part")
  386. SpecialMesh262 = Instance.new("SpecialMesh")
  387. Part263 = Instance.new("Part")
  388. SpecialMesh264 = Instance.new("SpecialMesh")
  389. Part265 = Instance.new("Part")
  390. SpecialMesh266 = Instance.new("SpecialMesh")
  391. Part267 = Instance.new("Part")
  392. SpecialMesh268 = Instance.new("SpecialMesh")
  393. Part269 = Instance.new("Part")
  394. SpecialMesh270 = Instance.new("SpecialMesh")
  395. Part271 = Instance.new("Part")
  396. SpecialMesh272 = Instance.new("SpecialMesh")
  397. Part273 = Instance.new("Part")
  398. SpecialMesh274 = Instance.new("SpecialMesh")
  399. Part275 = Instance.new("Part")
  400. SpecialMesh276 = Instance.new("SpecialMesh")
  401. Part277 = Instance.new("Part")
  402. SpecialMesh278 = Instance.new("SpecialMesh")
  403. Part279 = Instance.new("Part")
  404. SpecialMesh280 = Instance.new("SpecialMesh")
  405. Part281 = Instance.new("Part")
  406. SpecialMesh282 = Instance.new("SpecialMesh")
  407. Part283 = Instance.new("Part")
  408. SpecialMesh284 = Instance.new("SpecialMesh")
  409. Part285 = Instance.new("Part")
  410. SpecialMesh286 = Instance.new("SpecialMesh")
  411. Part287 = Instance.new("Part")
  412. SpecialMesh288 = Instance.new("SpecialMesh")
  413. Part289 = Instance.new("Part")
  414. SpecialMesh290 = Instance.new("SpecialMesh")
  415. Part291 = Instance.new("Part")
  416. SpecialMesh292 = Instance.new("SpecialMesh")
  417. Part293 = Instance.new("Part")
  418. SpecialMesh294 = Instance.new("SpecialMesh")
  419. Part295 = Instance.new("Part")
  420. SpecialMesh296 = Instance.new("SpecialMesh")
  421. Part297 = Instance.new("Part")
  422. SpecialMesh298 = Instance.new("SpecialMesh")
  423. Part299 = Instance.new("Part")
  424. SpecialMesh300 = Instance.new("SpecialMesh")
  425. Part301 = Instance.new("Part")
  426. SpecialMesh302 = Instance.new("SpecialMesh")
  427. Part303 = Instance.new("Part")
  428. SpecialMesh304 = Instance.new("SpecialMesh")
  429. Part305 = Instance.new("Part")
  430. SpecialMesh306 = Instance.new("SpecialMesh")
  431. Part307 = Instance.new("Part")
  432. SpecialMesh308 = Instance.new("SpecialMesh")
  433. Part309 = Instance.new("Part")
  434. SpecialMesh310 = Instance.new("SpecialMesh")
  435. Part311 = Instance.new("Part")
  436. SpecialMesh312 = Instance.new("SpecialMesh")
  437. Part313 = Instance.new("Part")
  438. SpecialMesh314 = Instance.new("SpecialMesh")
  439. Part315 = Instance.new("Part")
  440. SpecialMesh316 = Instance.new("SpecialMesh")
  441. Part317 = Instance.new("Part")
  442. SpecialMesh318 = Instance.new("SpecialMesh")
  443. Part319 = Instance.new("Part")
  444. SpecialMesh320 = Instance.new("SpecialMesh")
  445. Part321 = Instance.new("Part")
  446. SpecialMesh322 = Instance.new("SpecialMesh")
  447. Part323 = Instance.new("Part")
  448. SpecialMesh324 = Instance.new("SpecialMesh")
  449. Part325 = Instance.new("Part")
  450. SpecialMesh326 = Instance.new("SpecialMesh")
  451. Part327 = Instance.new("Part")
  452. SpecialMesh328 = Instance.new("SpecialMesh")
  453. Part329 = Instance.new("Part")
  454. SpecialMesh330 = Instance.new("SpecialMesh")
  455. Part331 = Instance.new("Part")
  456. SpecialMesh332 = Instance.new("SpecialMesh")
  457. Part333 = Instance.new("Part")
  458. SpecialMesh334 = Instance.new("SpecialMesh")
  459. Part335 = Instance.new("Part")
  460. SpecialMesh336 = Instance.new("SpecialMesh")
  461. Part337 = Instance.new("Part")
  462. SpecialMesh338 = Instance.new("SpecialMesh")
  463. Part339 = Instance.new("Part")
  464. SpecialMesh340 = Instance.new("SpecialMesh")
  465. Part341 = Instance.new("Part")
  466. SpecialMesh342 = Instance.new("SpecialMesh")
  467. Part343 = Instance.new("Part")
  468. SpecialMesh344 = Instance.new("SpecialMesh")
  469. Part345 = Instance.new("Part")
  470. SpecialMesh346 = Instance.new("SpecialMesh")
  471. Part347 = Instance.new("Part")
  472. SpecialMesh348 = Instance.new("SpecialMesh")
  473. Part349 = Instance.new("Part")
  474. SpecialMesh350 = Instance.new("SpecialMesh")
  475. Part351 = Instance.new("Part")
  476. SpecialMesh352 = Instance.new("SpecialMesh")
  477. Part353 = Instance.new("Part")
  478. SpecialMesh354 = Instance.new("SpecialMesh")
  479. Part355 = Instance.new("Part")
  480. SpecialMesh356 = Instance.new("SpecialMesh")
  481. Part357 = Instance.new("Part")
  482. SpecialMesh358 = Instance.new("SpecialMesh")
  483. Part359 = Instance.new("Part")
  484. SpecialMesh360 = Instance.new("SpecialMesh")
  485. Part361 = Instance.new("Part")
  486. SpecialMesh362 = Instance.new("SpecialMesh")
  487. Part363 = Instance.new("Part")
  488. SpecialMesh364 = Instance.new("SpecialMesh")
  489. Part365 = Instance.new("Part")
  490. SpecialMesh366 = Instance.new("SpecialMesh")
  491. Part367 = Instance.new("Part")
  492. SpecialMesh368 = Instance.new("SpecialMesh")
  493. Part369 = Instance.new("Part")
  494. SpecialMesh370 = Instance.new("SpecialMesh")
  495. Part371 = Instance.new("Part")
  496. SpecialMesh372 = Instance.new("SpecialMesh")
  497. Part373 = Instance.new("Part")
  498. SpecialMesh374 = Instance.new("SpecialMesh")
  499. Part375 = Instance.new("Part")
  500. SpecialMesh376 = Instance.new("SpecialMesh")
  501. Part377 = Instance.new("Part")
  502. SpecialMesh378 = Instance.new("SpecialMesh")
  503. Part379 = Instance.new("Part")
  504. SpecialMesh380 = Instance.new("SpecialMesh")
  505. Part381 = Instance.new("Part")
  506. SpecialMesh382 = Instance.new("SpecialMesh")
  507. Part383 = Instance.new("Part")
  508. SpecialMesh384 = Instance.new("SpecialMesh")
  509. Part385 = Instance.new("Part")
  510. SpecialMesh386 = Instance.new("SpecialMesh")
  511. Part387 = Instance.new("Part")
  512. SpecialMesh388 = Instance.new("SpecialMesh")
  513. Part389 = Instance.new("Part")
  514. SpecialMesh390 = Instance.new("SpecialMesh")
  515. Part391 = Instance.new("Part")
  516. SpecialMesh392 = Instance.new("SpecialMesh")
  517. Part393 = Instance.new("Part")
  518. SpecialMesh394 = Instance.new("SpecialMesh")
  519. Part395 = Instance.new("Part")
  520. SpecialMesh396 = Instance.new("SpecialMesh")
  521. Part397 = Instance.new("Part")
  522. SpecialMesh398 = Instance.new("SpecialMesh")
  523. Part399 = Instance.new("Part")
  524. SpecialMesh400 = Instance.new("SpecialMesh")
  525. Part401 = Instance.new("Part")
  526. SpecialMesh402 = Instance.new("SpecialMesh")
  527. Part403 = Instance.new("Part")
  528. SpecialMesh404 = Instance.new("SpecialMesh")
  529. Part405 = Instance.new("Part")
  530. SpecialMesh406 = Instance.new("SpecialMesh")
  531. Part407 = Instance.new("Part")
  532. SpecialMesh408 = Instance.new("SpecialMesh")
  533. Part409 = Instance.new("Part")
  534. SpecialMesh410 = Instance.new("SpecialMesh")
  535. Part411 = Instance.new("Part")
  536. SpecialMesh412 = Instance.new("SpecialMesh")
  537. Part413 = Instance.new("Part")
  538. SpecialMesh414 = Instance.new("SpecialMesh")
  539. Part415 = Instance.new("Part")
  540. SpecialMesh416 = Instance.new("SpecialMesh")
  541. Part417 = Instance.new("Part")
  542. SpecialMesh418 = Instance.new("SpecialMesh")
  543. Part419 = Instance.new("Part")
  544. SpecialMesh420 = Instance.new("SpecialMesh")
  545. Part421 = Instance.new("Part")
  546. SpecialMesh422 = Instance.new("SpecialMesh")
  547. Part423 = Instance.new("Part")
  548. SpecialMesh424 = Instance.new("SpecialMesh")
  549. Part425 = Instance.new("Part")
  550. SpecialMesh426 = Instance.new("SpecialMesh")
  551. Part427 = Instance.new("Part")
  552. SpecialMesh428 = Instance.new("SpecialMesh")
  553. Part429 = Instance.new("Part")
  554. SpecialMesh430 = Instance.new("SpecialMesh")
  555. Part431 = Instance.new("Part")
  556. SpecialMesh432 = Instance.new("SpecialMesh")
  557. Part433 = Instance.new("Part")
  558. SpecialMesh434 = Instance.new("SpecialMesh")
  559. Part435 = Instance.new("Part")
  560. SpecialMesh436 = Instance.new("SpecialMesh")
  561. Part437 = Instance.new("Part")
  562. SpecialMesh438 = Instance.new("SpecialMesh")
  563. Part439 = Instance.new("Part")
  564. SpecialMesh440 = Instance.new("SpecialMesh")
  565. Part441 = Instance.new("Part")
  566. SpecialMesh442 = Instance.new("SpecialMesh")
  567. Part443 = Instance.new("Part")
  568. SpecialMesh444 = Instance.new("SpecialMesh")
  569. Part445 = Instance.new("Part")
  570. SpecialMesh446 = Instance.new("SpecialMesh")
  571. Part447 = Instance.new("Part")
  572. SpecialMesh448 = Instance.new("SpecialMesh")
  573. Part449 = Instance.new("Part")
  574. SpecialMesh450 = Instance.new("SpecialMesh")
  575. Part451 = Instance.new("Part")
  576. SpecialMesh452 = Instance.new("SpecialMesh")
  577. Part453 = Instance.new("Part")
  578. SpecialMesh454 = Instance.new("SpecialMesh")
  579. Part455 = Instance.new("Part")
  580. SpecialMesh456 = Instance.new("SpecialMesh")
  581. Part457 = Instance.new("Part")
  582. SpecialMesh458 = Instance.new("SpecialMesh")
  583. Part459 = Instance.new("Part")
  584. SpecialMesh460 = Instance.new("SpecialMesh")
  585. Part461 = Instance.new("Part")
  586. SpecialMesh462 = Instance.new("SpecialMesh")
  587. Part463 = Instance.new("Part")
  588. SpecialMesh464 = Instance.new("SpecialMesh")
  589. Part465 = Instance.new("Part")
  590. SpecialMesh466 = Instance.new("SpecialMesh")
  591. Part467 = Instance.new("Part")
  592. SpecialMesh468 = Instance.new("SpecialMesh")
  593. Part469 = Instance.new("Part")
  594. SpecialMesh470 = Instance.new("SpecialMesh")
  595. Part471 = Instance.new("Part")
  596. SpecialMesh472 = Instance.new("SpecialMesh")
  597. Part473 = Instance.new("Part")
  598. SpecialMesh474 = Instance.new("SpecialMesh")
  599. Part475 = Instance.new("Part")
  600. SpecialMesh476 = Instance.new("SpecialMesh")
  601. Model0.Parent = mas
  602. Part1.Parent = Model0
  603. Part1.CFrame = CFrame.new(-0.612978518, 3.52787709, -14.4877329, 0.999985635, -0.00299202278, 0.00444748998, 0.00513700023, 0.297964603, -0.95456326, 0.00153088011, 0.95457232, 0.297975689)
  604. Part1.Orientation = Vector3.new(72.659996, 0.859999955, 0.98999995)
  605. Part1.Position = Vector3.new(-0.612978518, 3.52787709, -14.4877329)
  606. Part1.Rotation = Vector3.new(72.659996, 0.25, 0.170000002)
  607. Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  608. Part1.Velocity = Vector3.new(1.29135582e-08, 0.00246586069, 1.6969787e-07)
  609. Part1.Size = Vector3.new(0.275000006, 0.22512494, 0.42337501)
  610. Part1.Anchored = true
  611. Part1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  612. Part1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  613. Part1.BrickColor = BrickColor.new("Really black")
  614. Part1.CanCollide = false
  615. Part1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  616. Part1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  617. Part1.Material = Enum.Material.Metal
  618. Part1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  619. Part1.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  620. Part1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  621. Part1.brickColor = BrickColor.new("Really black")
  622. SpecialMesh2.Parent = Part1
  623. SpecialMesh2.Scale = Vector3.new(0.400000006, 1, 0.5)
  624. SpecialMesh2.MeshType = Enum.MeshType.Brick
  625. Part3.Parent = Model0
  626. Part3.CFrame = CFrame.new(-0.608517408, 2.57421446, -14.2038746, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  627. Part3.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  628. Part3.Position = Vector3.new(-0.608517408, 2.57421446, -14.2038746)
  629. Part3.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  630. Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  631. Part3.Velocity = Vector3.new(1.6413172e-07, 0.00246645301, 2.15686623e-06)
  632. Part3.Size = Vector3.new(0.275000006, 0.315999985, 0.303375006)
  633. Part3.Anchored = true
  634. Part3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  635. Part3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  636. Part3.BrickColor = BrickColor.new("Really black")
  637. Part3.CanCollide = false
  638. Part3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  639. Part3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  640. Part3.Material = Enum.Material.Glass
  641. Part3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  642. Part3.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  643. Part3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  644. Part3.brickColor = BrickColor.new("Really black")
  645. SpecialMesh4.Parent = Part3
  646. SpecialMesh4.Scale = Vector3.new(0.5, 1, 0.5)
  647. SpecialMesh4.MeshType = Enum.MeshType.Wedge
  648. Weld5.Name = "BTWeld"
  649. Weld5.Parent = Part3
  650. Weld5.C1 = CFrame.new(1.78813934e-06, -0.442868233, -0.256871939, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
  651. Weld5.Part0 = Part3
  652. Weld5.Part1 = Part441
  653. Weld5.part1 = Part441
  654. Weld6.Name = "BTWeld"
  655. Weld6.Parent = Part3
  656. Weld6.C1 = CFrame.new(2.8014183e-06, 0.12912178, 0.434119463, -1, -2.32830644e-10, 3.05299181e-08, 2.32830644e-10, 1.00000024, 1.80676579e-07, -3.2619937e-08, 1.76951289e-07, -1.00000024)
  657. Weld6.Part0 = Part3
  658. Weld6.Part1 = Part323
  659. Weld6.part1 = Part323
  660. Weld7.Name = "BTWeld"
  661. Weld7.Parent = Part3
  662. Weld7.C1 = CFrame.new(-3.09944153e-06, -0.192704201, -0.62885952, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
  663. Weld7.Part0 = Part3
  664. Weld7.Part1 = Part371
  665. Weld7.part1 = Part371
  666. Weld8.Name = "BTWeld"
  667. Weld8.Parent = Part3
  668. Weld8.C1 = CFrame.new(-2.86102295e-06, 0.0544996262, -0.312496185, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  669. Weld8.Part0 = Part3
  670. Weld8.Part1 = Part167
  671. Weld8.part1 = Part167
  672. Weld9.Name = "BTWeld"
  673. Weld9.Parent = Part3
  674. Weld9.C1 = CFrame.new(3.63588333e-06, -2.63571262, -0.638117313, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  675. Weld9.Part0 = Part3
  676. Weld9.Part1 = Part177
  677. Weld9.part1 = Part177
  678. Weld10.Name = "BTWeld"
  679. Weld10.Parent = Part3
  680. Weld10.C1 = CFrame.new(-2.98023224e-06, -0.077252388, -0.223499537, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  681. Weld10.Part0 = Part3
  682. Weld10.Part1 = Part277
  683. Weld10.part1 = Part277
  684. Weld11.Name = "BTWeld"
  685. Weld11.Parent = Part3
  686. Weld11.C1 = CFrame.new(1.90734863e-06, -0.629117966, -0.531242609, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  687. Weld11.Part0 = Part3
  688. Weld11.Part1 = Part427
  689. Weld11.part1 = Part427
  690. Weld12.Name = "BTWeld"
  691. Weld12.Parent = Part3
  692. Weld12.C1 = CFrame.new(3.87430191e-06, -1.56084347, -0.606865883, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  693. Weld12.Part0 = Part3
  694. Weld12.Part1 = Part209
  695. Weld12.part1 = Part209
  696. Weld13.Name = "BTWeld"
  697. Weld13.Parent = Part3
  698. Weld13.C1 = CFrame.new(-1.66893005e-06, -0.394741058, 0.453120232, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
  699. Weld13.Part0 = Part3
  700. Weld13.Part1 = Part265
  701. Weld13.part1 = Part265
  702. Weld14.Name = "BTWeld"
  703. Weld14.Parent = Part3
  704. Weld14.C1 = CFrame.new(-3.51667404e-06, -3.62178516, 0.128079414, 1, 2.32830644e-10, -2.82076144e-07, 4.92436811e-08, -0.984807968, 0.173648342, -2.7945498e-07, -0.173648342, -0.984807968)
  705. Weld14.Part0 = Part3
  706. Weld14.Part1 = Part445
  707. Weld14.part1 = Part445
  708. Weld15.Name = "BTWeld"
  709. Weld15.Parent = Part3
  710. Weld15.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  711. Weld15.Part0 = Part3
  712. Weld15.Part1 = Part175
  713. Weld15.part1 = Part175
  714. Weld16.Name = "BTWeld"
  715. Weld16.Parent = Part3
  716. Weld16.C1 = CFrame.new(-0.568752289, -0.0312482715, 1.24358273, -5.98374754e-08, -1.00000024, 0, -1, 5.93718141e-08, 3.27925591e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
  717. Weld16.Part0 = Part3
  718. Weld16.Part1 = Part433
  719. Weld16.part1 = Part433
  720. Weld17.Name = "BTWeld"
  721. Weld17.Parent = Part3
  722. Weld17.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  723. Weld17.Part0 = Part3
  724. Weld17.Part1 = Part417
  725. Weld17.part1 = Part417
  726. Weld18.Name = "BTWeld"
  727. Weld18.Parent = Part3
  728. Weld18.C1 = CFrame.new(-3.09944153e-06, -0.364574432, -0.628859282, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
  729. Weld18.Part0 = Part3
  730. Weld18.Part1 = Part295
  731. Weld18.part1 = Part295
  732. Weld19.Name = "BTWeld"
  733. Weld19.Parent = Part3
  734. Weld19.C1 = CFrame.new(3.93390656e-06, -3.33387375, 1.42912102, -1, 2.08499841e-07, 7.08205334e-08, -1.35507435e-07, -0.838670611, 0.544639409, 1.75263267e-07, 0.544639468, 0.838670611)
  735. Weld19.Part0 = Part3
  736. Weld19.Part1 = Part165
  737. Weld19.part1 = Part165
  738. Weld20.Name = "BTWeld"
  739. Weld20.Parent = Part3
  740. Weld20.C1 = CFrame.new(1.78813934e-07, -3.38045502, 0.755048752, 1, 2.32830644e-10, -2.6903399e-07, -2.32830644e-10, -1.00000024, 8.7544322e-08, -2.71093086e-07, -9.12696123e-08, -1.00000024)
  741. Weld20.Part0 = Part3
  742. Weld20.Part1 = Part315
  743. Weld20.part1 = Part315
  744. Weld21.Name = "BTWeld"
  745. Weld21.Parent = Part3
  746. Weld21.C1 = CFrame.new(0.522247314, -0.031253159, 0.449784279, 2.578774e-06, -0.500000775, -0.866025329, 1, 2.96742655e-06, 1.26622399e-06, 1.93726737e-06, -0.866025329, 0.500000715)
  747. Weld21.Part0 = Part3
  748. Weld21.Part1 = Part457
  749. Weld21.part1 = Part457
  750. Weld22.Name = "BTWeld"
  751. Weld22.Parent = Part3
  752. Weld22.C1 = CFrame.new(-3.03983688e-06, -0.26757431, -0.628857851, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
  753. Weld22.Part0 = Part3
  754. Weld22.Part1 = Part363
  755. Weld22.part1 = Part363
  756. Weld23.Name = "BTWeld"
  757. Weld23.Parent = Part3
  758. Weld23.C1 = CFrame.new(-3.03983688e-06, 0.579193592, -0.519788742, 1, 2.08732672e-07, 7.35781214e-08, -9.66247171e-08, 0.707106471, -0.707107365, -1.97673216e-07, 0.707107365, 0.707106471)
  759. Weld23.Part0 = Part3
  760. Weld23.Part1 = Part429
  761. Weld23.part1 = Part429
  762. Weld24.Name = "BTWeld"
  763. Weld24.Parent = Part3
  764. Weld24.C1 = CFrame.new(3.57627869e-06, -2.7432127, -0.596743584, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  765. Weld24.Part0 = Part3
  766. Weld24.Part1 = Part253
  767. Weld24.part1 = Part253
  768. Weld25.Name = "BTWeld"
  769. Weld25.Parent = Part3
  770. Weld25.C1 = CFrame.new(-5.96046448e-08, -0.0365514755, -0.0244483948, -1, 2.08383426e-07, 3.34477591e-07, -3.4889672e-07, -0.866025686, -0.49999994, 1.87254045e-07, -0.499999881, 0.866025686)
  771. Weld25.Part0 = Part3
  772. Weld25.Part1 = Part383
  773. Weld25.part1 = Part383
  774. Weld26.Name = "BTWeld"
  775. Weld26.Parent = Part3
  776. Weld26.C1 = CFrame.new(0.0437097549, -0.0312481523, 1.49426508, -1.02329068e-07, -0.707107306, -0.707106531, -1, -1.1047814e-07, 2.52499376e-07, -2.57976353e-07, 0.70710659, -0.707107306)
  777. Weld26.Part0 = Part3
  778. Weld26.Part1 = Part289
  779. Weld26.part1 = Part289
  780. Weld27.Name = "BTWeld"
  781. Weld27.Parent = Part3
  782. Weld27.C1 = CFrame.new(-0.390325546, -0.0312492251, 0.188101292, 1.53668225e-07, 0.866025686, 0.5, -1, 1.49011612e-07, 4.73319233e-08, -3.19560058e-08, -0.49999994, 0.866025686)
  783. Weld27.Part0 = Part3
  784. Weld27.Part1 = Part465
  785. Weld27.part1 = Part465
  786. Weld28.Name = "BTWeld"
  787. Weld28.Parent = Part3
  788. Weld28.C1 = CFrame.new(3.69548798e-06, 1.39622211, 0.606865406, -1, -8.95233825e-08, 3.02316039e-08, -8.91741365e-08, 1.00000024, -8.94069672e-08, -3.26745067e-08, -9.12696123e-08, -1.00000024)
  789. Weld28.Part0 = Part3
  790. Weld28.Part1 = Part325
  791. Weld28.part1 = Part325
  792. Weld29.Name = "BTWeld"
  793. Weld29.Parent = Part3
  794. Weld29.C1 = CFrame.new(-3.03983688e-06, -0.0283536911, -0.593729019, 1, 8.95233825e-08, 4.61641321e-08, -6.54254109e-08, 0.923879802, -0.382683307, -7.52625056e-08, 0.382683337, 0.923879921)
  795. Weld29.Part0 = Part3
  796. Weld29.Part1 = Part435
  797. Weld29.part1 = Part435
  798. Weld30.Name = "BTWeld"
  799. Weld30.Parent = Part3
  800. Weld30.C1 = CFrame.new(-2.98023224e-06, 0.0857448578, -0.331493855, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  801. Weld30.Part0 = Part3
  802. Weld30.Part1 = Part297
  803. Weld30.part1 = Part297
  804. Weld31.Name = "BTWeld"
  805. Weld31.Parent = Part3
  806. Weld31.C1 = CFrame.new(2.98023224e-06, 0.0857439041, 0.434119463, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
  807. Weld31.Part0 = Part3
  808. Weld31.Part1 = Part403
  809. Weld31.part1 = Part403
  810. Weld32.Name = "BTWeld"
  811. Weld32.Parent = Part3
  812. Weld32.C1 = CFrame.new(3.69548798e-06, -1.12822342, -0.591116667, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  813. Weld32.Part0 = Part3
  814. Weld32.Part1 = Part317
  815. Weld32.part1 = Part317
  816. Weld33.Name = "BTWeld"
  817. Weld33.Parent = Part3
  818. Weld33.C1 = CFrame.new(-3.57627869e-06, 1.17320824, 0.736830235, 1, -1.19092874e-07, 2.04781827e-07, -1.19325705e-07, -1.00000024, 2.68220901e-07, 2.03222953e-07, -2.68220901e-07, -1.00000024)
  819. Weld33.Part0 = Part3
  820. Weld33.Part1 = Part171
  821. Weld33.part1 = Part171
  822. Weld34.Name = "BTWeld"
  823. Weld34.Parent = Part3
  824. Weld34.C1 = CFrame.new(3.51667404e-06, -2.70561504, -1.06026649, -1, 1.18976459e-07, 3.69582267e-07, -1.82189979e-07, -0.984807968, -0.173648283, 3.45506123e-07, -0.173648298, 0.984807968)
  825. Weld34.Part0 = Part3
  826. Weld34.Part1 = Part251
  827. Weld34.part1 = Part251
  828. Weld35.Name = "BTWeld"
  829. Weld35.Parent = Part3
  830. Weld35.C1 = CFrame.new(0.568753242, -0.0312516689, 1.24358273, 1.1944212e-07, 1.00000024, 0, 1, -1.18976459e-07, -3.28123861e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
  831. Weld35.Part0 = Part3
  832. Weld35.Part1 = Part443
  833. Weld35.part1 = Part443
  834. Weld36.Name = "BTWeld"
  835. Weld36.Parent = Part3
  836. Weld36.C1 = CFrame.new(-0.00166904926, -3.09995842, -0.665301085, -1, -2.32830644e-10, 6.22057996e-08, -1.16415322e-10, -1.00000024, -6.14672899e-08, 6.45686669e-08, -5.77419996e-08, 1.00000024)
  837. Weld36.Part0 = Part3
  838. Weld36.Part1 = Part243
  839. Weld36.part1 = Part243
  840. Weld37.Name = "BTWeld"
  841. Weld37.Parent = Part3
  842. Weld37.C1 = CFrame.new(-1.3257277, -0.0312492847, 5.10531425, 9.66574589e-08, 0.0174533594, 0.999847949, -1, 2.08499841e-07, 9.1315087e-08, -2.07335688e-07, -0.999847949, 0.0174533576)
  843. Weld37.Part0 = Part3
  844. Weld37.Part1 = Part191
  845. Weld37.part1 = Part191
  846. Weld38.Name = "BTWeld"
  847. Weld38.Parent = Part3
  848. Weld38.C1 = CFrame.new(2.98023224e-06, -0.520121574, 0.565322638, -1, 2.08499841e-07, -1.4426405e-08, 1.87777914e-07, 0.923879921, 0.382683069, 9.12114047e-08, 0.382683039, -0.923879921)
  849. Weld38.Part0 = Part3
  850. Weld38.Part1 = Part459
  851. Weld38.part1 = Part459
  852. Weld39.Name = "BTWeld"
  853. Weld39.Parent = Part3
  854. Weld39.C1 = CFrame.new(-2.44379044e-06, 1.62276363, -0.980819702, 1, -3.87430191e-07, 3.99177225e-08, -1.89582352e-07, -0.569997728, -0.821646571, 3.3993274e-07, 0.821646512, -0.569997668)
  855. Weld39.Part0 = Part3
  856. Weld39.Part1 = Part327
  857. Weld39.part1 = Part327
  858. Weld40.Name = "BTWeld"
  859. Weld40.Parent = Part3
  860. Weld40.C1 = CFrame.new(3.69548798e-06, -1.7807188, -0.638116598, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  861. Weld40.Part0 = Part3
  862. Weld40.Part1 = Part229
  863. Weld40.part1 = Part229
  864. Weld41.Name = "BTWeld"
  865. Weld41.Parent = Part3
  866. Weld41.C1 = CFrame.new(-2.98023224e-06, -0.170754433, -0.381493092, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  867. Weld41.Part0 = Part3
  868. Weld41.Part1 = Part469
  869. Weld41.part1 = Part469
  870. Weld42.Name = "BTWeld"
  871. Weld42.Parent = Part3
  872. Weld42.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  873. Weld42.Part0 = Part3
  874. Weld42.Part1 = Part169
  875. Weld42.part1 = Part169
  876. Weld43.Name = "BTWeld"
  877. Weld43.Parent = Part3
  878. Weld43.C1 = CFrame.new(1.84774399e-06, -0.227245331, -0.390619993, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  879. Weld43.Part0 = Part3
  880. Weld43.Part1 = Part463
  881. Weld43.part1 = Part463
  882. Weld44.Name = "BTWeld"
  883. Weld44.Parent = Part3
  884. Weld44.C1 = CFrame.new(-1.84774399e-06, 0.916108131, -0.790865183, 1, -5.93718141e-08, 2.56368367e-08, 5.97210601e-08, 1.00000024, 5.96046448e-08, -2.29756552e-08, -5.77419996e-08, 1.00000024)
  885. Weld44.Part0 = Part3
  886. Weld44.Part1 = Part411
  887. Weld44.part1 = Part411
  888. Weld45.Name = "BTWeld"
  889. Weld45.Parent = Part3
  890. Weld45.C1 = CFrame.new(3.75509262e-06, -2.08321857, -0.731868029, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  891. Weld45.Part0 = Part3
  892. Weld45.Part1 = Part475
  893. Weld45.part1 = Part475
  894. Weld46.Name = "BTWeld"
  895. Weld46.Parent = Part3
  896. Weld46.C1 = CFrame.new(0.00166875124, 3.12339592, -0.606613398, 1, -1.18976459e-07, -6.2136678e-08, 1.1944212e-07, 1.00000024, -8.94069672e-08, 6.48051355e-08, 9.12696123e-08, 1.00000024)
  897. Weld46.Part0 = Part3
  898. Weld46.Part1 = Part473
  899. Weld46.part1 = Part473
  900. Weld47.Name = "BTWeld"
  901. Weld47.Parent = Part3
  902. Weld47.C1 = CFrame.new(-0.246384621, -0.03125, 0.315700531, 8.35862011e-08, -0.965926051, 0.258819014, 1, 6.17001206e-08, -9.08512447e-08, 7.39237294e-08, 0.258818984, 0.965926111)
  903. Weld47.Part0 = Part3
  904. Weld47.Part1 = Part355
  905. Weld47.part1 = Part355
  906. Weld48.Name = "BTWeld"
  907. Weld48.Parent = Part3
  908. Weld48.C1 = CFrame.new(2.74181366e-06, 0.908480644, 0.621105194, -1, 3.87430191e-07, -2.68737494e-08, -1.25437509e-07, -0.382683992, -0.923879504, -3.67756002e-07, -0.923879564, 0.382684022)
  909. Weld48.Part0 = Part3
  910. Weld48.Part1 = Part341
  911. Weld48.part1 = Part341
  912. Weld49.Name = "BTWeld"
  913. Weld49.Parent = Part3
  914. Weld49.C1 = CFrame.new(1.96695328e-06, -0.43809557, 0.254676819, -1, 2.08499841e-07, 8.61909939e-08, -8.48667696e-08, -0.707106531, 0.707107365, 2.10478902e-07, 0.707107365, 0.707106471)
  915. Weld49.Part0 = Part3
  916. Weld49.Part1 = Part269
  917. Weld49.part1 = Part269
  918. Weld50.Name = "BTWeld"
  919. Weld50.Parent = Part3
  920. Weld50.C1 = CFrame.new(1.32572746, -0.0312505364, 5.10531616, -1.84201781e-07, -0.0174533594, -0.999847949, 1, -2.08499841e-07, -1.78890332e-07, -2.05705874e-07, -0.999847949, 0.0174533576)
  921. Weld50.Part0 = Part3
  922. Weld50.Part1 = Part379
  923. Weld50.part1 = Part379
  924. Weld51.Name = "BTWeld"
  925. Weld51.Parent = Part3
  926. Weld51.C1 = CFrame.new(1.7285347e-06, -0.242359161, -0.146375895, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
  927. Weld51.Part0 = Part3
  928. Weld51.Part1 = Part455
  929. Weld51.part1 = Part455
  930. Weld52.Name = "BTWeld"
  931. Weld52.Parent = Part3
  932. Weld52.C1 = CFrame.new(-3.03983688e-06, -0.143110275, -0.641388893, 1, 8.95233825e-08, 7.0387614e-08, -6.88014552e-08, 0.96592617, -0.258818775, -8.91450327e-08, 0.258818746, 0.96592623)
  933. Weld52.Part0 = Part3
  934. Weld52.Part1 = Part453
  935. Weld52.part1 = Part453
  936. Weld53.Name = "BTWeld"
  937. Weld53.Parent = Part3
  938. Weld53.C1 = CFrame.new(1.84774399e-06, -0.316618919, -0.362743855, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  939. Weld53.Part0 = Part3
  940. Weld53.Part1 = Part425
  941. Weld53.part1 = Part425
  942. Weld54.Name = "BTWeld"
  943. Weld54.Parent = Part3
  944. Weld54.C1 = CFrame.new(-2.44379044e-06, 3.96811485, 0.642149091, 1, -2.08499841e-07, 1.92838343e-07, -1.85798854e-07, -0.993572116, -0.113202929, 2.13360181e-07, 0.113202937, -0.993572235)
  945. Weld54.Part0 = Part3
  946. Weld54.Part1 = Part241
  947. Weld54.part1 = Part241
  948. Weld55.Name = "BTWeld"
  949. Weld55.Parent = Part3
  950. Weld55.C1 = CFrame.new(-2.08616257e-06, 0.207164764, -0.535107613, 1, 2.08732672e-07, 7.35781214e-08, -2.08383426e-07, 1.00000024, 1.78813934e-07, -7.12225301e-08, -1.76951289e-07, 1.00000024)
  951. Weld55.Part0 = Part3
  952. Weld55.Part1 = Part321
  953. Weld55.part1 = Part321
  954. Weld56.Name = "BTWeld"
  955. Weld56.Parent = Part3
  956. Weld56.C1 = CFrame.new(0.3903265, -0.0312507153, 0.188101292, -2.43075192e-07, -0.866025627, -0.5, 1, -2.29571015e-07, -8.65911716e-08, -3.80096026e-08, -0.49999994, 0.866025686)
  957. Weld56.Part0 = Part3
  958. Weld56.Part1 = Part449
  959. Weld56.part1 = Part449
  960. Weld57.Name = "BTWeld"
  961. Weld57.Parent = Part3
  962. Weld57.C1 = CFrame.new(4.0832634, -0.0312500596, 2.68361759, -3.40398401e-07, -0.719340265, -0.694658279, 1, -3.15834768e-07, -1.60429408e-07, -1.03143975e-07, -0.694658279, 0.719340265)
  963. Weld57.Part0 = Part3
  964. Weld57.Part1 = Part261
  965. Weld57.part1 = Part261
  966. Weld58.Name = "BTWeld"
  967. Weld58.Parent = Part3
  968. Weld58.C1 = CFrame.new(3.87430191e-06, -2.97136497, -1.32431102, -1, 1.19092874e-07, 2.00954673e-07, -1.67870894e-07, -0.965925992, -0.258819073, 1.64814992e-07, -0.258819073, 0.965926111)
  969. Weld58.Part0 = Part3
  970. Weld58.Part1 = Part367
  971. Weld58.part1 = Part367
  972. Weld59.Name = "BTWeld"
  973. Weld59.Parent = Part3
  974. Weld59.C1 = CFrame.new(-3.21865082e-06, -0.0555143356, 0.74919796, 1, 2.08732672e-07, 1.05254003e-07, 7.4505806e-08, -0.707106292, 0.707107484, 2.20257789e-07, -0.707107544, -0.707106352)
  975. Weld59.Part0 = Part3
  976. Weld59.Part1 = Part179
  977. Weld59.part1 = Part179
  978. Weld60.Name = "BTWeld"
  979. Weld60.Parent = Part3
  980. Weld60.C1 = CFrame.new(0.854812145, -0.0312569141, 0.683163643, -7.71833584e-08, 0.707106531, -0.707107306, 1, 1.8987339e-07, 8.20728019e-08, 1.90921128e-07, -0.707107365, -0.707106531)
  981. Weld60.Part0 = Part3
  982. Weld60.Part1 = Part437
  983. Weld60.part1 = Part437
  984. Weld61.Name = "BTWeld"
  985. Weld61.Parent = Part3
  986. Weld61.C1 = CFrame.new(1.84774399e-06, -0.363491058, -0.331495762, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  987. Weld61.Part0 = Part3
  988. Weld61.Part1 = Part365
  989. Weld61.part1 = Part365
  990. Weld62.Name = "BTWeld"
  991. Weld62.Parent = Part3
  992. Weld62.C1 = CFrame.new(-5.96046448e-08, -0.251069069, 0.0857863426, -1, 2.08499841e-07, 1.84947567e-07, -1.53202564e-07, -0.965926051, 0.258819163, 2.35246262e-07, 0.258819163, 0.96592617)
  993. Weld62.Part0 = Part3
  994. Weld62.Part1 = Part423
  995. Weld62.part1 = Part423
  996. Weld63.Name = "BTWeld"
  997. Weld63.Parent = Part3
  998. Weld63.C1 = CFrame.new(2.92062759e-06, 0.530877113, 0.384551048, -1, -2.32830644e-10, 1.16708179e-07, -1.19271135e-07, -1.01514161e-06, -1.00000024, -1.16415322e-10, -1.00000024, 1.01141632e-06)
  999. Weld63.Part0 = Part3
  1000. Weld63.Part1 = Part421
  1001. Weld63.part1 = Part421
  1002. Weld64.Name = "BTWeld"
  1003. Weld64.Parent = Part3
  1004. Weld64.C1 = CFrame.new(3.81469727e-06, -1.63659573, -0.658368826, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  1005. Weld64.Part0 = Part3
  1006. Weld64.Part1 = Part391
  1007. Weld64.part1 = Part391
  1008. Weld65.Name = "BTWeld"
  1009. Weld65.Parent = Part3
  1010. Weld65.C1 = CFrame.new(3.93390656e-06, -2.9557457, -1.37312269, -1, 1.19092874e-07, 2.00954673e-07, -1.67870894e-07, -0.965925992, -0.258819073, 1.64814992e-07, -0.258819073, 0.965926111)
  1011. Weld65.Part0 = Part3
  1012. Weld65.Part1 = Part419
  1013. Weld65.part1 = Part419
  1014. Weld66.Name = "BTWeld"
  1015. Weld66.Parent = Part3
  1016. Weld66.C1 = CFrame.new(-2.98023224e-07, 3.86712265, 0.467648745, 1, -2.08499841e-07, 1.92838343e-07, -1.85798854e-07, -0.993572116, -0.113202929, 2.13360181e-07, 0.113202937, -0.993572235)
  1017. Weld66.Part0 = Part3
  1018. Weld66.Part1 = Part415
  1019. Weld66.part1 = Part415
  1020. Weld67.Name = "BTWeld"
  1021. Weld67.Parent = Part3
  1022. Weld67.C1 = CFrame.new(-2.02655792e-06, 0.114692688, -0.875624657, 1, 2.08732672e-07, 7.35781214e-08, -2.19908543e-07, 0.965926111, 0.258818954, -1.55705493e-08, -0.258818954, 0.96592617)
  1023. Weld67.Part0 = Part3
  1024. Weld67.Part1 = Part193
  1025. Weld67.part1 = Part193
  1026. Weld68.Name = "BTWeld"
  1027. Weld68.Parent = Part3
  1028. Weld68.C1 = CFrame.new(1.84774399e-06, -0.820864677, -0.453119278, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1029. Weld68.Part0 = Part3
  1030. Weld68.Part1 = Part447
  1031. Weld68.part1 = Part447
  1032. Weld69.Name = "BTWeld"
  1033. Weld69.Parent = Part3
  1034. Weld69.C1 = CFrame.new(1.84774399e-06, -0.879114151, -0.453119278, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1035. Weld69.Part0 = Part3
  1036. Weld69.Part1 = Part329
  1037. Weld69.part1 = Part329
  1038. Weld70.Name = "BTWeld"
  1039. Weld70.Parent = Part3
  1040. Weld70.C1 = CFrame.new(-3.09944153e-06, 2.06479263, 0.744927168, 1, -1.19092874e-07, 2.05247488e-07, -1.07684173e-07, -0.998391926, -0.0566923842, 2.10064172e-07, 0.0566923767, -0.998391867)
  1041. Weld70.Part0 = Part3
  1042. Weld70.Part1 = Part213
  1043. Weld70.part1 = Part213
  1044. Weld71.Name = "BTWeld"
  1045. Weld71.Parent = Part3
  1046. Weld71.C1 = CFrame.new(-4.0832634, -0.0312493443, 2.68361759, 2.50991434e-07, 0.719340265, 0.694658279, -1, 2.34693289e-07, 1.15569492e-07, -7.84639269e-08, -0.694658279, 0.719340265)
  1047. Weld71.Part0 = Part3
  1048. Weld71.Part1 = Part257
  1049. Weld71.part1 = Part257
  1050. Weld72.Name = "BTWeld"
  1051. Weld72.Parent = Part3
  1052. Weld72.C1 = CFrame.new(1.84774399e-06, -0.227245331, -0.390619993, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  1053. Weld72.Part0 = Part3
  1054. Weld72.Part1 = Part173
  1055. Weld72.part1 = Part173
  1056. Weld73.Name = "BTWeld"
  1057. Weld73.Parent = Part3
  1058. Weld73.C1 = CFrame.new(2.86102295e-06, 0.835924149, -0.142241955, -1, 3.27709131e-07, -1.37008101e-07, -1.36438757e-07, -0.707107067, -0.707106829, -3.27592716e-07, -0.707106769, 0.707107008)
  1059. Weld73.Part0 = Part3
  1060. Weld73.Part1 = Part361
  1061. Weld73.part1 = Part361
  1062. Weld74.Name = "BTWeld"
  1063. Weld74.Parent = Part3
  1064. Weld74.C1 = CFrame.new(-0.00166893005, 2.82995987, 0.726299524, -1, 1.18976459e-07, 1.49711923e-07, 1.1944212e-07, 1.00000024, 0, -1.52022039e-07, -1.86264515e-09, -1.00000024)
  1065. Weld74.Part0 = Part3
  1066. Weld74.Part1 = Part377
  1067. Weld74.part1 = Part377
  1068. Weld75.Name = "BTWeld"
  1069. Weld75.Parent = Part3
  1070. Weld75.C1 = CFrame.new(1.7285347e-06, 0.0122146606, -1.26963711, -1, -2.32830644e-10, 3.04902642e-07, -2.17230991e-07, -0.707107246, -0.70710665, 2.16532499e-07, -0.70710665, 0.707107186)
  1071. Weld75.Part0 = Part3
  1072. Weld75.Part1 = Part283
  1073. Weld75.part1 = Part283
  1074. Weld76.Name = "BTWeld"
  1075. Weld76.Parent = Part3
  1076. Weld76.C1 = CFrame.new(-2.86102295e-06, -0.724999189, 0.384550095, 1, -1.19092874e-07, -4.21059667e-08, 4.47653292e-08, 1.01514161e-06, 1.00000024, -1.19325705e-07, -1.00000024, 1.01327896e-06)
  1077. Weld76.Part0 = Part3
  1078. Weld76.Part1 = Part291
  1079. Weld76.part1 = Part291
  1080. Weld77.Name = "BTWeld"
  1081. Weld77.Parent = Part3
  1082. Weld77.C1 = CFrame.new(-8.94069672e-07, 4.09370422, 0.476376891, 1, -5.93718141e-08, 2.00789145e-07, -3.6903657e-08, -0.993572116, -0.113202639, 2.04046955e-07, 0.113202639, -0.993572235)
  1083. Weld77.Part0 = Part3
  1084. Weld77.Part1 = Part395
  1085. Weld77.part1 = Part395
  1086. Weld78.Name = "BTWeld"
  1087. Weld78.Parent = Part3
  1088. Weld78.C1 = CFrame.new(2.92062759e-06, -0.468894958, 0.574460983, -1, 2.08499841e-07, -3.86498868e-08, 1.92318112e-07, 0.965926051, 0.258818746, 8.94651748e-08, 0.258818746, -0.965926111)
  1089. Weld78.Part0 = Part3
  1090. Weld78.Part1 = Part451
  1091. Weld78.part1 = Part451
  1092. Weld79.Name = "BTWeld"
  1093. Weld79.Parent = Part3
  1094. Weld79.C1 = CFrame.new(1.90734863e-06, 0.962981224, 0.66424036, -1, 5.93718141e-08, 6.19384082e-08, 5.98374754e-08, 1.00000024, -8.94069672e-08, -6.48051355e-08, -9.12696123e-08, -1.00000024)
  1095. Weld79.Part0 = Part3
  1096. Weld79.Part1 = Part203
  1097. Weld79.part1 = Part203
  1098. Weld80.Name = "BTWeld"
  1099. Weld80.Parent = Part3
  1100. Weld80.C1 = CFrame.new(-1.93451118, -0.0312488079, -0.270594597, 1.53435394e-07, 0.998629808, 0.0523359701, -1, 1.53202564e-07, 4.08908818e-09, -2.91402102e-09, -0.0523359627, 0.998629689)
  1101. Weld80.Part0 = Part3
  1102. Weld80.Part1 = Part397
  1103. Weld80.part1 = Part397
  1104. Weld81.Name = "BTWeld"
  1105. Weld81.Parent = Part3
  1106. Weld81.C1 = CFrame.new(-1.90734863e-06, 0.382622719, -0.453119993, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  1107. Weld81.Part0 = Part3
  1108. Weld81.Part1 = Part237
  1109. Weld81.part1 = Part237
  1110. Weld82.Name = "BTWeld"
  1111. Weld82.Parent = Part3
  1112. Weld82.C1 = CFrame.new(-1.90734863e-06, 1.7890873, 3.13711452, 1, 2.68220901e-07, 1.37593815e-07, 9.1502443e-08, -0.700908601, 0.713251352, 2.86381692e-07, -0.713251412, -0.700908601)
  1113. Weld82.Part0 = Part3
  1114. Weld82.Part1 = Part373
  1115. Weld82.part1 = Part373
  1116. Weld83.Name = "BTWeld"
  1117. Weld83.Parent = Part3
  1118. Weld83.C1 = CFrame.new(-3.57627869e-06, 1.17321014, 0.911328077, 1, -1.19092874e-07, 2.04781827e-07, -1.19325705e-07, -1.00000024, 2.68220901e-07, 2.03222953e-07, -2.68220901e-07, -1.00000024)
  1119. Weld83.Part0 = Part3
  1120. Weld83.Part1 = Part163
  1121. Weld83.part1 = Part163
  1122. Weld84.Name = "BTWeld"
  1123. Weld84.Parent = Part3
  1124. Weld84.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  1125. Weld84.Part0 = Part3
  1126. Weld84.Part1 = Part281
  1127. Weld84.part1 = Part281
  1128. Weld85.Name = "BTWeld"
  1129. Weld85.Parent = Part3
  1130. Weld85.C1 = CFrame.new(-4.17232513e-07, 4.000597, -2.49560165, 1, -3.27709131e-07, 1.59834599e-07, -1.16531737e-07, -0.700910211, -0.713249803, 3.44938599e-07, 0.713249862, -0.700910151)
  1131. Weld85.Part0 = Part3
  1132. Weld85.Part1 = Part345
  1133. Weld85.part1 = Part345
  1134. Weld86.Name = "BTWeld"
  1135. Weld86.Parent = Part3
  1136. Weld86.C1 = CFrame.new(1.78813934e-06, -0.568753242, -1.01896238, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  1137. Weld86.Part0 = Part3
  1138. Weld86.Part1 = Part399
  1139. Weld86.part1 = Part399
  1140. Weld87.Name = "BTWeld"
  1141. Weld87.Parent = Part3
  1142. Weld87.C1 = CFrame.new(3.69548798e-06, -2.28520775, -0.633616686, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1143. Weld87.Part0 = Part3
  1144. Weld87.Part1 = Part199
  1145. Weld87.part1 = Part199
  1146. Weld88.Name = "BTWeld"
  1147. Weld88.Parent = Part3
  1148. Weld88.C1 = CFrame.new(1.78813934e-06, -0.829603195, -0.33899641, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  1149. Weld88.Part0 = Part3
  1150. Weld88.Part1 = Part219
  1151. Weld88.part1 = Part219
  1152. Weld89.Name = "BTWeld"
  1153. Weld89.Parent = Part3
  1154. Weld89.C1 = CFrame.new(-3.33786011e-06, -0.0132074356, 0.994934082, 1, 2.32830644e-10, 2.04248863e-07, -5.65778464e-08, -0.960049927, 0.279829443, 1.94384484e-07, -0.279829443, -0.960049987)
  1155. Weld89.Part0 = Part3
  1156. Weld89.Part1 = Part1
  1157. Weld89.part1 = Part1
  1158. Weld90.Name = "BTWeld"
  1159. Weld90.Parent = Part3
  1160. Weld90.C1 = CFrame.new(1.96695328e-06, 0.916108131, 0.907114267, -1, 5.93718141e-08, 6.19384082e-08, 5.98374754e-08, 1.00000024, -8.94069672e-08, -6.48051355e-08, -9.12696123e-08, -1.00000024)
  1161. Weld90.Part0 = Part3
  1162. Weld90.Part1 = Part275
  1163. Weld90.part1 = Part275
  1164. Weld91.Name = "BTWeld"
  1165. Weld91.Parent = Part3
  1166. Weld91.C1 = CFrame.new(-1.7285347e-06, -1.12285709, 0.789239883, 1, 2.32830644e-10, -1.49781044e-07, -1.16415322e-10, -1.00000024, -6.14672899e-08, -1.52112989e-07, 5.77419996e-08, -1.00000024)
  1167. Weld91.Part0 = Part3
  1168. Weld91.Part1 = Part233
  1169. Weld91.part1 = Part233
  1170. Weld92.Name = "BTWeld"
  1171. Weld92.Parent = Part3
  1172. Weld92.C1 = CFrame.new(3.03983688e-06, 0.303620577, 0.382497787, -1, -2.08732672e-07, 1.17877789e-07, -1.20393452e-07, -1.19395554e-06, -1.00000024, 2.08499841e-07, -1.00000024, 1.1920929e-06)
  1173. Weld92.Part0 = Part3
  1174. Weld92.Part1 = Part221
  1175. Weld92.part1 = Part221
  1176. Weld93.Name = "BTWeld"
  1177. Weld93.Parent = Part3
  1178. Weld93.C1 = CFrame.new(-0.522247314, -0.0312470198, 0.449783325, -2.65327981e-06, 0.500000775, 0.866025329, -1, -2.96032522e-06, -1.35692608e-06, 1.88592821e-06, -0.866025269, 0.500000715)
  1179. Weld93.Part0 = Part3
  1180. Weld93.Part1 = Part467
  1181. Weld93.part1 = Part467
  1182. Weld94.Name = "BTWeld"
  1183. Weld94.Parent = Part3
  1184. Weld94.C1 = CFrame.new(-3.4570694e-06, 1.39806747, 0.593937159, 1, -1.19092874e-07, 2.05247488e-07, -1.07684173e-07, -0.998391926, -0.0566924736, 2.09929567e-07, 0.0566924661, -0.998391867)
  1185. Weld94.Part0 = Part3
  1186. Weld94.Part1 = Part339
  1187. Weld94.part1 = Part339
  1188. Weld95.Name = "BTWeld"
  1189. Weld95.Parent = Part3
  1190. Weld95.C1 = CFrame.new(0.795685768, -0.0312509537, -0.711493969, -8.45175236e-08, -0.932008028, 0.362438083, 1, -8.89413059e-08, 5.51335688e-09, 2.98023224e-08, 0.362438083, 0.932008028)
  1191. Weld95.Part0 = Part3
  1192. Weld95.Part1 = Part401
  1193. Weld95.part1 = Part401
  1194. Weld96.Name = "BTWeld"
  1195. Weld96.Parent = Part3
  1196. Weld96.C1 = CFrame.new(3.93390656e-06, -1.17022419, -0.44987011, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  1197. Weld96.Part0 = Part3
  1198. Weld96.Part1 = Part409
  1199. Weld96.part1 = Part409
  1200. Weld97.Name = "BTWeld"
  1201. Weld97.Parent = Part3
  1202. Weld97.C1 = CFrame.new(-2.92062759e-06, 2.3621769, 0.817341089, 1, -1.19092874e-07, 1.99657734e-07, -1.07917003e-07, -0.998391926, -0.0566924736, 2.04341632e-07, 0.0566924661, -0.998391867)
  1203. Weld97.Part0 = Part3
  1204. Weld97.Part1 = Part381
  1205. Weld97.part1 = Part381
  1206. Weld98.Name = "BTWeld"
  1207. Weld98.Parent = Part3
  1208. Weld98.C1 = CFrame.new(-0.431774139, -0.0312498212, 0.503154755, 7.72997737e-08, -0.70710665, 0.707107186, 1, 2.03726813e-08, -8.74406396e-08, 4.88944352e-08, 0.707107186, 0.70710665)
  1209. Weld98.Part0 = Part3
  1210. Weld98.Part1 = Part431
  1211. Weld98.part1 = Part431
  1212. Weld99.Name = "BTWeld"
  1213. Weld99.Parent = Part3
  1214. Weld99.C1 = CFrame.new(-3.15904617e-06, 0.420814514, 0.987199306, 1, -1.18976459e-07, 2.12703526e-07, -1.42492354e-07, -0.993572056, 0.1132036, 1.96479959e-07, -0.113203593, -0.993572116)
  1215. Weld99.Part0 = Part3
  1216. Weld99.Part1 = Part215
  1217. Weld99.part1 = Part215
  1218. Weld100.Name = "BTWeld"
  1219. Weld100.Parent = Part3
  1220. Weld100.C1 = CFrame.new(1.66893005e-06, -0.394741058, -0.312496424, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  1221. Weld100.Part0 = Part3
  1222. Weld100.Part1 = Part231
  1223. Weld100.part1 = Part231
  1224. Weld101.Name = "BTWeld"
  1225. Weld101.Parent = Part3
  1226. Weld101.C1 = CFrame.new(0.431774139, -0.0312502384, 0.503154755, 1.21071935e-08, 0.70710665, -0.707107186, -1, 2.66591087e-08, 8.21273716e-09, 2.63098627e-08, 0.707107186, 0.70710665)
  1227. Weld101.Part0 = Part3
  1228. Weld101.Part1 = Part195
  1229. Weld101.part1 = Part195
  1230. Weld102.Name = "BTWeld"
  1231. Weld102.Parent = Part3
  1232. Weld102.C1 = CFrame.new(-2.98023224e-06, 0.52676487, 0.681500196, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
  1233. Weld102.Part0 = Part3
  1234. Weld102.Part1 = Part247
  1235. Weld102.part1 = Part247
  1236. Weld103.Name = "BTWeld"
  1237. Weld103.Parent = Part3
  1238. Weld103.C1 = CFrame.new(-3.33786011e-06, -0.982596397, -1.40651131, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
  1239. Weld103.Part0 = Part3
  1240. Weld103.Part1 = Part307
  1241. Weld103.part1 = Part307
  1242. Weld104.Name = "BTWeld"
  1243. Weld104.Parent = Part3
  1244. Weld104.C1 = CFrame.new(-0.0437107086, -0.0312517285, 1.4942646, 1.91503204e-07, 0.707107306, 0.70710659, 1, 2.29338184e-08, -2.9189323e-07, -2.23633833e-07, 0.707106531, -0.707107246)
  1245. Weld104.Part0 = Part3
  1246. Weld104.Part1 = Part259
  1247. Weld104.part1 = Part259
  1248. Weld105.Name = "BTWeld"
  1249. Weld105.Parent = Part3
  1250. Weld105.C1 = CFrame.new(3.87430191e-06, -3.31824732, 1.47011757, -1, 2.08499841e-07, 7.08205334e-08, -1.35507435e-07, -0.838670611, 0.544639409, 1.75263267e-07, 0.544639468, 0.838670611)
  1251. Weld105.Part0 = Part3
  1252. Weld105.Part1 = Part407
  1253. Weld105.part1 = Part407
  1254. Weld106.Name = "BTWeld"
  1255. Weld106.Parent = Part3
  1256. Weld106.C1 = CFrame.new(-0.795685768, -0.0312490463, -0.711493969, -4.88944352e-09, 0.932008028, -0.362438083, -1, 1.22236088e-08, 4.33428795e-08, 4.74974513e-08, 0.362438083, 0.932008028)
  1257. Weld106.Part0 = Part3
  1258. Weld106.Part1 = Part263
  1259. Weld106.part1 = Part263
  1260. Weld107.Name = "BTWeld"
  1261. Weld107.Parent = Part3
  1262. Weld107.C1 = CFrame.new(-3.69548798e-06, -3.00638485, 1.33266807, 1, -1.18976459e-07, -3.95668394e-07, -1.86846592e-07, -0.984807968, -0.173648164, -3.70942871e-07, 0.173648179, -0.984807909)
  1263. Weld107.Part0 = Part3
  1264. Weld107.Part1 = Part351
  1265. Weld107.part1 = Part351
  1266. Weld108.Name = "BTWeld"
  1267. Weld108.Parent = Part3
  1268. Weld108.C1 = CFrame.new(3.63588333e-06, -0.320664406, -1.40051842, -1, -2.32830644e-10, 3.04902642e-07, -2.17230991e-07, -0.707107246, -0.70710665, 2.16532499e-07, -0.70710665, 0.707107186)
  1269. Weld108.Part0 = Part3
  1270. Weld108.Part1 = Part331
  1271. Weld108.part1 = Part331
  1272. Weld109.Name = "BTWeld"
  1273. Weld109.Parent = Part3
  1274. Weld109.C1 = CFrame.new(4.17232513e-07, 0.449201822, 1.99047565, -1, 4.76720743e-07, 8.52196536e-08, -6.01830834e-08, 0.0566915721, -0.998391926, -4.81144525e-07, -0.998391926, -0.0566915721)
  1275. Weld109.Part0 = Part3
  1276. Weld109.Part1 = Part187
  1277. Weld109.part1 = Part187
  1278. Weld110.Name = "BTWeld"
  1279. Weld110.Parent = Part3
  1280. Weld110.C1 = CFrame.new(-2.86102295e-06, 2.36217117, 0.642843485, 1, -1.19092874e-07, 1.99657734e-07, -1.07800588e-07, -0.998391807, -0.0566924661, 2.0434527e-07, 0.0566924587, -0.998391867)
  1281. Weld110.Part0 = Part3
  1282. Weld110.Part1 = Part239
  1283. Weld110.part1 = Part239
  1284. Weld111.Name = "BTWeld"
  1285. Weld111.Parent = Part3
  1286. Weld111.C1 = CFrame.new(-3.64600945, -0.0312488079, -0.13107121, 1.57626346e-07, 0.994522154, 0.104528487, -1, 1.56695023e-07, 1.25419319e-08, -2.27009878e-09, -0.104528494, 0.994522214)
  1287. Weld111.Part0 = Part3
  1288. Weld111.Part1 = Part293
  1289. Weld111.part1 = Part293
  1290. Weld112.Name = "BTWeld"
  1291. Weld112.Parent = Part3
  1292. Weld112.C1 = CFrame.new(-1.84774399e-06, -0.363490105, 0.43412137, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
  1293. Weld112.Part0 = Part3
  1294. Weld112.Part1 = Part387
  1295. Weld112.part1 = Part387
  1296. Weld113.Name = "BTWeld"
  1297. Weld113.Parent = Part3
  1298. Weld113.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  1299. Weld113.Part0 = Part3
  1300. Weld113.Part1 = Part471
  1301. Weld113.part1 = Part471
  1302. Weld114.Name = "BTWeld"
  1303. Weld114.Parent = Part3
  1304. Weld114.C1 = CFrame.new(5.96046448e-08, 0.289498925, 3.66633129, -1, 4.76720743e-07, 1.08511813e-07, -5.57629392e-08, 0.113202013, -0.993572295, -4.86383215e-07, -0.993572235, -0.113202013)
  1305. Weld114.Part0 = Part3
  1306. Weld114.Part1 = Part301
  1307. Weld114.part1 = Part301
  1308. Weld115.Name = "BTWeld"
  1309. Weld115.Parent = Part3
  1310. Weld115.C1 = CFrame.new(3.75509262e-06, -2.22058773, -0.638116837, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  1311. Weld115.Part0 = Part3
  1312. Weld115.Part1 = Part389
  1313. Weld115.part1 = Part389
  1314. Weld116.Name = "BTWeld"
  1315. Weld116.Parent = Part3
  1316. Weld116.C1 = CFrame.new(-3.03983688e-06, 0.552669525, 1.01939201, 1, 2.32830644e-10, 1.78628397e-07, -6.84522092e-08, -0.922201097, 0.386711597, 1.62399374e-07, -0.386711597, -0.922201097)
  1317. Weld116.Part0 = Part3
  1318. Weld116.Part1 = Part255
  1319. Weld116.part1 = Part255
  1320. Weld117.Name = "BTWeld"
  1321. Weld117.Parent = Part3
  1322. Weld117.C1 = CFrame.new(-3.75509262e-06, -3.10320187, 0.522767544, 1, -1.19092874e-07, -3.84490704e-07, -8.49831849e-08, -0.996194959, 0.0871557072, -3.95724783e-07, -0.0871557146, -0.996194959)
  1323. Weld117.Part0 = Part3
  1324. Weld117.Part1 = Part299
  1325. Weld117.part1 = Part299
  1326. Weld118.Name = "BTWeld"
  1327. Weld118.Parent = Part3
  1328. Weld118.C1 = CFrame.new(-4.76837158e-07, -2.59509277, 3.90086365, -1, 3.87430191e-07, 3.84452505e-07, 5.47152013e-09, 0.713250041, -0.700909913, -5.47152013e-07, -0.700909972, -0.713250101)
  1329. Weld118.Part0 = Part3
  1330. Weld118.Part1 = Part461
  1331. Weld118.part1 = Part461
  1332. Weld119.Name = "BTWeld"
  1333. Weld119.Parent = Part3
  1334. Weld119.C1 = CFrame.new(-3.4570694e-06, 3.23180103, 0.775444984, 1, -1.19092874e-07, 2.05247488e-07, -1.07567757e-07, -0.998391926, -0.056692116, 2.10009603e-07, 0.0566921085, -0.998391867)
  1335. Weld119.Part0 = Part3
  1336. Weld119.Part1 = Part349
  1337. Weld119.part1 = Part349
  1338. Weld120.Name = "BTWeld"
  1339. Weld120.Parent = Part3
  1340. Weld120.C1 = CFrame.new(-0.854813099, -0.0312469006, 0.683163643, 1.75787136e-08, -0.707106531, 0.707107306, -1, -9.8021701e-08, -7.47404556e-08, 1.20606273e-07, -0.707107365, -0.707106531)
  1341. Weld120.Part0 = Part3
  1342. Weld120.Part1 = Part217
  1343. Weld120.part1 = Part217
  1344. Weld121.Name = "BTWeld"
  1345. Weld121.Parent = Part3
  1346. Weld121.C1 = CFrame.new(8.94069672e-07, 0.388443947, 0.0130519867, -1, 2.08383426e-07, 3.34477591e-07, -3.4889672e-07, -0.866025686, -0.49999994, 1.87254045e-07, -0.499999881, 0.866025686)
  1347. Weld121.Part0 = Part3
  1348. Weld121.Part1 = Part393
  1349. Weld121.part1 = Part393
  1350. Weld122.Name = "BTWeld"
  1351. Weld122.Parent = Part3
  1352. Weld122.C1 = CFrame.new(1.84774399e-06, -1.088727, -0.591116905, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1353. Weld122.Part0 = Part3
  1354. Weld122.Part1 = Part287
  1355. Weld122.part1 = Part287
  1356. Weld123.Name = "BTWeld"
  1357. Weld123.Parent = Part3
  1358. Weld123.C1 = CFrame.new(-2.98023224e-06, 0.291165352, -0.776105642, 1, 2.08732672e-07, 7.35781214e-08, -2.08383426e-07, 1.00000024, 1.78813934e-07, -7.12225301e-08, -1.76951289e-07, 1.00000024)
  1359. Weld123.Part0 = Part3
  1360. Weld123.Part1 = Part235
  1361. Weld123.part1 = Part235
  1362. Weld124.Name = "BTWeld"
  1363. Weld124.Parent = Part3
  1364. Weld124.C1 = CFrame.new(-1.78813934e-06, -0.316618919, 0.434119701, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
  1365. Weld124.Part0 = Part3
  1366. Weld124.Part1 = Part227
  1367. Weld124.part1 = Part227
  1368. Weld125.Name = "BTWeld"
  1369. Weld125.Parent = Part3
  1370. Weld125.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  1371. Weld125.Part0 = Part3
  1372. Weld125.Part1 = Part375
  1373. Weld125.part1 = Part375
  1374. Weld126.Name = "BTWeld"
  1375. Weld126.Parent = Part3
  1376. Weld126.C1 = CFrame.new(1.1920929e-06, 0.194246531, 0.194999695, -1, -2.08732672e-07, 1.17877789e-07, -1.20393452e-07, -1.19395554e-06, -1.00000024, 2.08499841e-07, -1.00000024, 1.1920929e-06)
  1377. Weld126.Part0 = Part3
  1378. Weld126.Part1 = Part223
  1379. Weld126.part1 = Part223
  1380. Weld127.Name = "BTWeld"
  1381. Weld127.Parent = Part3
  1382. Weld127.C1 = CFrame.new(2.08616257e-06, 0.382621765, 0.593743563, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
  1383. Weld127.Part0 = Part3
  1384. Weld127.Part1 = Part347
  1385. Weld127.part1 = Part347
  1386. Weld128.Name = "BTWeld"
  1387. Weld128.Parent = Part3
  1388. Weld128.C1 = CFrame.new(3.87430191e-06, -3.59139156, -0.606614113, -1, 2.08383426e-07, 1.49542757e-07, -2.08732672e-07, -1.00000024, -5.96046448e-08, 1.52112989e-07, -5.77419996e-08, 1.00000024)
  1389. Weld128.Part0 = Part3
  1390. Weld128.Part1 = Part207
  1391. Weld128.part1 = Part207
  1392. Weld129.Name = "BTWeld"
  1393. Weld129.Parent = Part3
  1394. Weld129.C1 = CFrame.new(3.64600849, -0.0312508941, -0.13107121, -2.47033313e-07, -0.994522214, -0.104528487, 1, -2.45636329e-07, -2.16805347e-08, -2.28465069e-09, -0.104528487, 0.994522214)
  1395. Weld129.Part0 = Part3
  1396. Weld129.Part1 = Part273
  1397. Weld129.part1 = Part273
  1398. Weld130.Name = "BTWeld"
  1399. Weld130.Parent = Part3
  1400. Weld130.C1 = CFrame.new(-1.84774399e-06, -0.879115105, 0.593742847, 1, -1.19092874e-07, -2.13065505e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.15442924e-07, 5.77419996e-08, -1.00000024)
  1401. Weld130.Part0 = Part3
  1402. Weld130.Part1 = Part369
  1403. Weld130.part1 = Part369
  1404. Weld131.Name = "BTWeld"
  1405. Weld131.Parent = Part3
  1406. Weld131.C1 = CFrame.new(3.51667404e-06, 2.25183678, 0.638117313, -1, -8.95233825e-08, 3.02316039e-08, -8.92905518e-08, 1.00000024, 5.96046448e-08, -3.29036993e-08, 5.77419996e-08, -1.00000024)
  1407. Weld131.Part0 = Part3
  1408. Weld131.Part1 = Part285
  1409. Weld131.part1 = Part285
  1410. Weld132.Name = "BTWeld"
  1411. Weld132.Parent = Part3
  1412. Weld132.C1 = CFrame.new(1.93451023, -0.0312511921, -0.27059412, -2.42958777e-07, -0.998629749, -0.0523359664, 1, -2.42260285e-07, -8.10723577e-09, -2.90310709e-09, -0.0523359701, 0.998629689)
  1413. Weld132.Part0 = Part3
  1414. Weld132.Part1 = Part405
  1415. Weld132.part1 = Part405
  1416. Weld133.Name = "BTWeld"
  1417. Weld133.Parent = Part3
  1418. Weld133.C1 = CFrame.new(3.63588333e-06, -1.6542244, -0.638116837, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1419. Weld133.Part0 = Part3
  1420. Weld133.Part1 = Part359
  1421. Weld133.part1 = Part359
  1422. Weld134.Name = "BTWeld"
  1423. Weld134.Parent = Part3
  1424. Weld134.C1 = CFrame.new(-1.78813934e-06, 0.12912178, -0.362743616, 1, 2.32830644e-10, -1.18105163e-07, 2.32830644e-10, 1.00000024, 1.80676579e-07, 1.20164259e-07, -1.76951289e-07, 1.00000024)
  1425. Weld134.Part0 = Part3
  1426. Weld134.Part1 = Part183
  1427. Weld134.part1 = Part183
  1428. Weld135.Name = "BTWeld"
  1429. Weld135.Parent = Part3
  1430. Weld135.C1 = CFrame.new(-1.7285347e-06, 0.139364243, -0.256871939, 1, -1.18976459e-07, -1.49711923e-07, 1.1944212e-07, 1.00000024, 0, 1.52022039e-07, 1.86264515e-09, 1.00000024)
  1431. Weld135.Part0 = Part3
  1432. Weld135.Part1 = Part225
  1433. Weld135.part1 = Part225
  1434. Weld136.Name = "BTWeld"
  1435. Weld136.Parent = Part3
  1436. Weld136.C1 = CFrame.new(2.86102295e-06, 0.0545005798, 0.453119755, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
  1437. Weld136.Part0 = Part3
  1438. Weld136.Part1 = Part337
  1439. Weld136.part1 = Part337
  1440. Weld137.Name = "BTWeld"
  1441. Weld137.Parent = Part3
  1442. Weld137.C1 = CFrame.new(0.246384621, -0.0312500596, 0.315700054, 5.82076609e-09, 0.965926111, -0.258819044, -1, 2.29338184e-08, 6.17128535e-08, 6.73753675e-08, 0.258819014, 0.965926111)
  1443. Weld137.Part0 = Part3
  1444. Weld137.Part1 = Part245
  1445. Weld137.part1 = Part245
  1446. Weld138.Name = "BTWeld"
  1447. Weld138.Parent = Part3
  1448. Weld138.C1 = CFrame.new(-1.07288361e-06, 1.90734863e-06, 0.152749538, 1, -1.18976459e-07, -3.88215994e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -3.90531568e-07, 5.77419996e-08, -1.00000024)
  1449. Weld138.Part0 = Part3
  1450. Weld138.Part1 = Part309
  1451. Weld138.part1 = Part309
  1452. Weld139.Name = "BTWeld"
  1453. Weld139.Parent = Part3
  1454. Weld139.C1 = CFrame.new(-3.03983688e-06, 0.82331419, -0.458539009, 1, 2.08732672e-07, 7.35781214e-08, -9.66247171e-08, 0.707106471, -0.707107365, -1.97673216e-07, 0.707107365, 0.707106471)
  1455. Weld139.Part0 = Part3
  1456. Weld139.Part1 = Part181
  1457. Weld139.part1 = Part181
  1458. Weld140.Name = "BTWeld"
  1459. Weld140.Parent = Part3
  1460. Weld140.C1 = CFrame.new(-3.39746475e-06, -1.05464268, -1.43672371, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
  1461. Weld140.Part0 = Part3
  1462. Weld140.Part1 = Part333
  1463. Weld140.part1 = Part333
  1464. Weld141.Name = "BTWeld"
  1465. Weld141.Parent = Part3
  1466. Weld141.C1 = CFrame.new(0.0437097549, -0.0312481523, 1.49426508, -1.02329068e-07, -0.707107306, -0.707106531, -1, -1.1047814e-07, 2.52499376e-07, -2.57976353e-07, 0.70710659, -0.707107306)
  1467. Weld141.Part0 = Part3
  1468. Weld141.Part1 = Part249
  1469. Weld141.part1 = Part249
  1470. Weld142.Name = "BTWeld"
  1471. Weld142.Parent = Part3
  1472. Weld142.C1 = CFrame.new(1.84774399e-06, 1.04499984, 4.84788132, -1, -2.32830644e-10, 1.16708179e-07, -1.19271135e-07, -1.01514161e-06, -1.00000024, -1.16415322e-10, -1.00000024, 1.01141632e-06)
  1473. Weld142.Part0 = Part3
  1474. Weld142.Part1 = Part205
  1475. Weld142.part1 = Part205
  1476. Weld143.Name = "BTWeld"
  1477. Weld143.Parent = Part3
  1478. Weld143.C1 = CFrame.new(-3.03983688e-06, 0.591758728, 0.577001572, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
  1479. Weld143.Part0 = Part3
  1480. Weld143.Part1 = Part385
  1481. Weld143.part1 = Part385
  1482. Weld144.Name = "BTWeld"
  1483. Weld144.Parent = Part3
  1484. Weld144.C1 = CFrame.new(-0.568752289, -0.0312482715, 1.24358273, -5.98374754e-08, -1.00000024, 0, -1, 5.93718141e-08, 3.27925591e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
  1485. Weld144.Part0 = Part3
  1486. Weld144.Part1 = Part197
  1487. Weld144.part1 = Part197
  1488. Weld145.Name = "BTWeld"
  1489. Weld145.Parent = Part3
  1490. Weld145.C1 = CFrame.new(8.34465027e-07, 0.340940475, -0.537741661, -1, 2.08383426e-07, 3.34477591e-07, -1.24564394e-08, -0.866025329, 0.500000596, 3.95695679e-07, 0.500000596, 0.866025448)
  1491. Weld145.Part0 = Part3
  1492. Weld145.Part1 = Part357
  1493. Weld145.part1 = Part357
  1494. Weld146.Name = "BTWeld"
  1495. Weld146.Parent = Part3
  1496. Weld146.C1 = CFrame.new(-0.0784215927, -0.0312500596, 0.188100338, -2.43075192e-07, -0.866025627, -0.5, 1, -2.29571015e-07, -8.65911716e-08, -3.80096026e-08, -0.49999994, 0.866025686)
  1497. Weld146.Part0 = Part3
  1498. Weld146.Part1 = Part343
  1499. Weld146.part1 = Part343
  1500. Weld147.Name = "BTWeld"
  1501. Weld147.Parent = Part3
  1502. Weld147.C1 = CFrame.new(0.078420639, -0.0312501192, 0.188100815, 1.53668225e-07, 0.866025686, 0.5, -1, 1.49011612e-07, 4.73319233e-08, -3.19560058e-08, -0.49999994, 0.866025686)
  1503. Weld147.Part0 = Part3
  1504. Weld147.Part1 = Part353
  1505. Weld147.part1 = Part353
  1506. Weld148.Name = "BTWeld"
  1507. Weld148.Parent = Part3
  1508. Weld148.C1 = CFrame.new(-3.39746475e-06, -1.19873238, -1.4971447, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
  1509. Weld148.Part0 = Part3
  1510. Weld148.Part1 = Part313
  1511. Weld148.part1 = Part313
  1512. Weld149.Name = "BTWeld"
  1513. Weld149.Parent = Part3
  1514. Weld149.C1 = CFrame.new(-0.665288925, -0.0312472582, -0.400229454, 6.10016286e-08, 0.999914467, 0.0130897425, -1, 6.01867214e-08, 2.42216629e-08, 2.52284735e-08, -0.0130897434, 0.999914587)
  1515. Weld149.Part0 = Part3
  1516. Weld149.Part1 = Part211
  1517. Weld149.part1 = Part211
  1518. Weld150.Name = "BTWeld"
  1519. Weld150.Parent = Part3
  1520. Weld150.C1 = CFrame.new(1.78813934e-06, -0.22074604, -0.390618801, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  1521. Weld150.Part0 = Part3
  1522. Weld150.Part1 = Part311
  1523. Weld150.part1 = Part311
  1524. Weld151.Name = "BTWeld"
  1525. Weld151.Parent = Part3
  1526. Weld151.C1 = CFrame.new(-3.39746475e-06, -1.12668896, -1.46693516, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
  1527. Weld151.Part0 = Part3
  1528. Weld151.Part1 = Part319
  1529. Weld151.part1 = Part319
  1530. Weld152.Name = "BTWeld"
  1531. Weld152.Parent = Part3
  1532. Weld152.C1 = CFrame.new(-3.03983688e-06, 0.522769928, 0.783498287, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
  1533. Weld152.Part0 = Part3
  1534. Weld152.Part1 = Part189
  1535. Weld152.part1 = Part189
  1536. Weld153.Name = "BTWeld"
  1537. Weld153.Parent = Part3
  1538. Weld153.C1 = CFrame.new(0.854812145, -0.0312569141, 0.683163643, -7.71833584e-08, 0.707106531, -0.707107306, 1, 1.8987339e-07, 8.20728019e-08, 1.90921128e-07, -0.707107365, -0.707106531)
  1539. Weld153.Part0 = Part3
  1540. Weld153.Part1 = Part271
  1541. Weld153.part1 = Part271
  1542. Weld154.Name = "BTWeld"
  1543. Weld154.Parent = Part3
  1544. Weld154.C1 = CFrame.new(1.78813934e-06, -0.589484215, -0.222372532, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
  1545. Weld154.Part0 = Part3
  1546. Weld154.Part1 = Part303
  1547. Weld154.part1 = Part303
  1548. Weld155.Name = "BTWeld"
  1549. Weld155.Parent = Part3
  1550. Weld155.C1 = CFrame.new(-2.44379044e-06, 1.74366188, -2.46923256, 1, -3.87313776e-07, -1.35698428e-07, -2.53145117e-07, -0.31730628, -0.948323369, 3.2375101e-07, 0.948323369, -0.31730631)
  1551. Weld155.Part0 = Part3
  1552. Weld155.Part1 = Part305
  1553. Weld155.part1 = Part305
  1554. Weld156.Name = "BTWeld"
  1555. Weld156.Parent = Part3
  1556. Weld156.C1 = CFrame.new(2.74181366e-06, 0.0869274139, -0.603420258, -1, 2.08499841e-07, 2.86032446e-07, 5.57629392e-08, -0.707106411, 0.707107425, 3.51225026e-07, 0.707107425, 0.707106411)
  1557. Weld156.Part0 = Part3
  1558. Weld156.Part1 = Part413
  1559. Weld156.part1 = Part413
  1560. Weld157.Name = "BTWeld"
  1561. Weld157.Parent = Part3
  1562. Weld157.C1 = CFrame.new(-1.25169754e-06, 2.73876762, 0.462646961, 1, -2.08499841e-07, 1.89578714e-07, -1.861481e-07, -0.993572116, -0.113202803, 2.0985317e-07, 0.113202795, -0.993572176)
  1563. Weld157.Part0 = Part3
  1564. Weld157.Part1 = Part267
  1565. Weld157.part1 = Part267
  1566. Weld158.Name = "BTWeld"
  1567. Weld158.Parent = Part3
  1568. Weld158.C1 = CFrame.new(8.94069672e-07, 0.443323135, -0.28379035, -1, 2.08383426e-07, 3.34477591e-07, -2.08732672e-07, -1.00000024, 1.78813934e-07, 3.36614903e-07, 1.80676579e-07, 1.00000024)
  1569. Weld158.Part0 = Part3
  1570. Weld158.Part1 = Part439
  1571. Weld158.part1 = Part439
  1572. Weld159.Name = "BTWeld"
  1573. Weld159.Parent = Part3
  1574. Weld159.C1 = CFrame.new(-2.98023224e-07, 2.46521568, 0.596743584, -1, -8.95233825e-08, 3.02316039e-08, -8.92905518e-08, 1.00000024, 5.96046448e-08, -3.29036993e-08, 5.77419996e-08, -1.00000024)
  1575. Weld159.Part0 = Part3
  1576. Weld159.Part1 = Part201
  1577. Weld159.part1 = Part201
  1578. Weld160.Name = "BTWeld"
  1579. Weld160.Parent = Part3
  1580. Weld160.C1 = CFrame.new(0.665288925, -0.0312529206, -0.400229454, -1.50408596e-07, -0.999914527, -0.0130897444, 1, -1.49477273e-07, -2.5913323e-08, 2.56950443e-08, -0.0130897444, 0.999914587)
  1581. Weld160.Part0 = Part3
  1582. Weld160.Part1 = Part279
  1583. Weld160.part1 = Part279
  1584. Weld161.Name = "BTWeld"
  1585. Weld161.Parent = Part3
  1586. Weld161.C1 = CFrame.new(-3.63588333e-06, 1.55414867, 1.9456358, 1, 8.95233825e-08, 2.22247763e-07, -4.30736691e-08, -0.843391299, 0.537300408, 2.34518666e-07, -0.537300348, -0.84339118)
  1587. Weld161.Part0 = Part3
  1588. Weld161.Part1 = Part335
  1589. Weld161.part1 = Part335
  1590. Weld162.Name = "BTWeld"
  1591. Weld162.Parent = Part3
  1592. Weld162.C1 = CFrame.new(8.34465027e-07, -3.73201656, 0.770674467, 1, 2.32830644e-10, -2.6903399e-07, -2.32830644e-10, -1.00000024, 8.7544322e-08, -2.71093086e-07, -9.12696123e-08, -1.00000024)
  1593. Weld162.Part0 = Part3
  1594. Weld162.Part1 = Part185
  1595. Weld162.part1 = Part185
  1596. Part163.Parent = Model0
  1597. Part163.CFrame = CFrame.new(-0.611257851, 3.46313882, -15.394145, 0.999985635, -0.00162807317, 0.00510706799, 0.00513700349, 0.0189462826, -0.999807417, 0.00153099932, 0.999819279, 0.0189543739)
  1598. Part163.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  1599. Part163.Position = Vector3.new(-0.611257851, 3.46313882, -15.394145)
  1600. Part163.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  1601. Part163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1602. Part163.Velocity = Vector3.new(2.31788153e-08, 0.0024639722, 3.04594494e-07)
  1603. Part163.Size = Vector3.new(0.275000006, 0.84512496, 0.359375)
  1604. Part163.Anchored = true
  1605. Part163.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1606. Part163.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1607. Part163.BrickColor = BrickColor.new("Really black")
  1608. Part163.CanCollide = false
  1609. Part163.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1610. Part163.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1611. Part163.Material = Enum.Material.Metal
  1612. Part163.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1613. Part163.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1614. Part163.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1615. Part163.brickColor = BrickColor.new("Really black")
  1616. SpecialMesh164.Parent = Part163
  1617. SpecialMesh164.Scale = Vector3.new(0.349999994, 1, 0.5)
  1618. SpecialMesh164.MeshType = Enum.MeshType.Brick
  1619. Part165.Parent = Model0
  1620. Part165.CFrame = CFrame.new(-0.617485046, 3.2590127, -10.6418428, -0.999985635, -0.00414685067, -0.00339615461, -0.00513672922, 0.560423911, 0.828190207, -0.00153109396, 0.828195751, -0.560437143)
  1621. Part165.Orientation = Vector3.new(-55.9099998, -179.649994, -0.529999971)
  1622. Part165.Position = Vector3.new(-0.617485046, 3.2590127, -10.6418428)
  1623. Part165.Rotation = Vector3.new(-124.089996, -0.189999998, 179.759995)
  1624. Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1625. Part165.Velocity = Vector3.new(5.55462663e-08, 0.00247387378, 7.29936687e-07)
  1626. Part165.Size = Vector3.new(0.275000006, 0.4375, 0.25)
  1627. Part165.Anchored = true
  1628. Part165.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1629. Part165.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1630. Part165.BrickColor = BrickColor.new("Really black")
  1631. Part165.CanCollide = false
  1632. Part165.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1633. Part165.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1634. Part165.Material = Enum.Material.Metal
  1635. Part165.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1636. Part165.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1637. Part165.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1638. Part165.brickColor = BrickColor.new("Really black")
  1639. SpecialMesh166.Parent = Part165
  1640. SpecialMesh166.Scale = Vector3.new(0.5, 1, 0.25)
  1641. SpecialMesh166.MeshType = Enum.MeshType.Brick
  1642. Part167.Parent = Model0
  1643. Part167.CFrame = CFrame.new(-0.610199153, 2.88768315, -14.1553068, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  1644. Part167.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  1645. Part167.Position = Vector3.new(-0.610199153, 2.88768315, -14.1553068)
  1646. Part167.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  1647. Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1648. Part167.Velocity = Vector3.new(1.14426342e-07, 0.00246655382, 1.50368453e-06)
  1649. Part167.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
  1650. Part167.Anchored = true
  1651. Part167.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1652. Part167.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1653. Part167.BrickColor = BrickColor.new("Really black")
  1654. Part167.CanCollide = false
  1655. Part167.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1656. Part167.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1657. Part167.Material = Enum.Material.Glass
  1658. Part167.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1659. Part167.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1660. Part167.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1661. Part167.brickColor = BrickColor.new("Really black")
  1662. SpecialMesh168.Parent = Part167
  1663. SpecialMesh168.Scale = Vector3.new(0.524999976, 0.5, 0.5)
  1664. SpecialMesh168.MeshType = Enum.MeshType.Wedge
  1665. Part169.Parent = Model0
  1666. Part169.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  1667. Part169.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  1668. Part169.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  1669. Part169.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  1670. Part169.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1671. Part169.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  1672. Part169.Size = Vector3.new(0.275000006, 0.698124886, 0.534374952)
  1673. Part169.Anchored = true
  1674. Part169.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1675. Part169.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1676. Part169.BrickColor = BrickColor.new("Bright blue")
  1677. Part169.CanCollide = false
  1678. Part169.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1679. Part169.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1680. Part169.Material = Enum.Material.Neon
  1681. Part169.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1682. Part169.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1683. Part169.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1684. Part169.brickColor = BrickColor.new("Bright blue")
  1685. SpecialMesh170.Parent = Part169
  1686. SpecialMesh170.Scale = Vector3.new(0.452499986, 1, 1)
  1687. SpecialMesh170.MeshType = Enum.MeshType.Cylinder
  1688. Part171.Parent = Model0
  1689. Part171.CFrame = CFrame.new(-0.610366702, 3.28867483, -15.3908367, 0.999985635, -0.00162807317, 0.00510706799, 0.00513700349, 0.0189462826, -0.999807417, 0.00153099932, 0.999819279, 0.0189543739)
  1690. Part171.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  1691. Part171.Position = Vector3.new(-0.610366702, 3.28867483, -15.3908367)
  1692. Part171.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  1693. Part171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1694. Part171.Velocity = Vector3.new(5.08428144e-08, 0.00246397941, 6.68129019e-07)
  1695. Part171.Size = Vector3.new(0.275000006, 0.84512496, 0.422374964)
  1696. Part171.Anchored = true
  1697. Part171.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1698. Part171.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1699. Part171.BrickColor = BrickColor.new("Really black")
  1700. Part171.CanCollide = false
  1701. Part171.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1702. Part171.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1703. Part171.Material = Enum.Material.Metal
  1704. Part171.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1705. Part171.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1706. Part171.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1707. Part171.brickColor = BrickColor.new("Really black")
  1708. SpecialMesh172.Parent = Part171
  1709. SpecialMesh172.Scale = Vector3.new(0.400000006, 1, 0.5)
  1710. SpecialMesh172.MeshType = Enum.MeshType.Brick
  1711. Part173.Parent = Model0
  1712. Part173.CFrame = CFrame.new(-0.610880256, 2.96906447, -13.9840736, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  1713. Part173.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  1714. Part173.Position = Vector3.new(-0.610880256, 2.96906447, -13.9840736)
  1715. Part173.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  1716. Part173.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1717. Part173.Velocity = Vector3.new(1.01522062e-07, 0.00246691052, 1.33410845e-06)
  1718. Part173.Size = Vector3.new(0.275000006, 0.239124984, 0.205375016)
  1719. Part173.Anchored = true
  1720. Part173.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1721. Part173.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1722. Part173.BrickColor = BrickColor.new("Bright blue")
  1723. Part173.CanCollide = false
  1724. Part173.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1725. Part173.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1726. Part173.Material = Enum.Material.Neon
  1727. Part173.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1728. Part173.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1729. Part173.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1730. Part173.brickColor = BrickColor.new("Bright blue")
  1731. SpecialMesh174.Parent = Part173
  1732. SpecialMesh174.Scale = Vector3.new(0.550000012, 1, 1)
  1733. SpecialMesh174.MeshType = Enum.MeshType.Brick
  1734. Part175.Parent = Model0
  1735. Part175.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  1736. Part175.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  1737. Part175.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  1738. Part175.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  1739. Part175.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1740. Part175.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  1741. Part175.Size = Vector3.new(0.275000006, 0.698124886, 0.372374952)
  1742. Part175.Anchored = true
  1743. Part175.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1744. Part175.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1745. Part175.BrickColor = BrickColor.new("Really black")
  1746. Part175.CanCollide = false
  1747. Part175.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1748. Part175.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1749. Part175.Material = Enum.Material.Metal
  1750. Part175.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1751. Part175.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1752. Part175.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1753. Part175.brickColor = BrickColor.new("Really black")
  1754. SpecialMesh176.Parent = Part175
  1755. SpecialMesh176.Scale = Vector3.new(0.455000013, 1, 1)
  1756. SpecialMesh176.MeshType = Enum.MeshType.Cylinder
  1757. Part177.Parent = Model0
  1758. Part177.CFrame = CFrame.new(-0.616063476, 3.26214504, -11.5807333, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  1759. Part177.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  1760. Part177.Position = Vector3.new(-0.616063476, 3.26214504, -11.5807333)
  1761. Part177.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  1762. Part177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1763. Part177.Velocity = Vector3.new(5.50495756e-08, 0.00247191754, 7.23409755e-07)
  1764. Part177.Size = Vector3.new(0.275000006, 0.630125046, 0.280375004)
  1765. Part177.Anchored = true
  1766. Part177.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1767. Part177.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1768. Part177.BrickColor = BrickColor.new("Really black")
  1769. Part177.CanCollide = false
  1770. Part177.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1771. Part177.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1772. Part177.Material = Enum.Material.Metal
  1773. Part177.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1774. Part177.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1775. Part177.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1776. Part177.brickColor = BrickColor.new("Really black")
  1777. SpecialMesh178.Parent = Part177
  1778. SpecialMesh178.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  1779. SpecialMesh178.MeshType = Enum.MeshType.Brick
  1780. Part179.Parent = Model0
  1781. Part179.CFrame = CFrame.new(-0.610621691, 3.13382888, -14.7050791, 0.999985635, -0.00476216245, 0.00246017892, 0.00513689732, 0.720368028, -0.693573177, 0.00153067347, 0.693575799, 0.720382154)
  1782. Part179.Orientation = Vector3.new(43.9099998, 0.199999988, 0.409999996)
  1783. Part179.Position = Vector3.new(-0.610621691, 3.13382888, -14.7050791)
  1784. Part179.Rotation = Vector3.new(43.9099998, 0.140000001, 0.269999981)
  1785. Part179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1786. Part179.Velocity = Vector3.new(7.53960734e-08, 0.0024654083, 9.90785111e-07)
  1787. Part179.Size = Vector3.new(0.275000006, 0.221124932, 0.418375015)
  1788. Part179.Anchored = true
  1789. Part179.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1790. Part179.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1791. Part179.BrickColor = BrickColor.new("Really black")
  1792. Part179.CanCollide = false
  1793. Part179.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1794. Part179.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1795. Part179.Material = Enum.Material.Metal
  1796. Part179.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1797. Part179.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1798. Part179.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1799. Part179.brickColor = BrickColor.new("Really black")
  1800. SpecialMesh180.Parent = Part179
  1801. SpecialMesh180.Scale = Vector3.new(0.550000012, 1.04999995, 0.899999976)
  1802. SpecialMesh180.MeshType = Enum.MeshType.Brick
  1803. Part181.Parent = Model0
  1804. Part181.CFrame = CFrame.new(-0.61356318, 3.48533392, -13.9631662, 0.999985635, 0.0047621401, -0.00246015727, 0.00513686566, -0.720367908, 0.693573296, 0.00153067405, -0.693575978, -0.720381975)
  1805. Part181.Orientation = Vector3.new(-43.9099998, -179.800003, 179.589996)
  1806. Part181.Position = Vector3.new(-0.61356318, 3.48533392, -13.9631662)
  1807. Part181.Rotation = Vector3.new(-136.089996, -0.140000001, -0.269999981)
  1808. Part181.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1809. Part181.Velocity = Vector3.new(1.96594527e-08, 0.00246695359, 2.58346063e-07)
  1810. Part181.Size = Vector3.new(0.275000006, 0.413124949, 0.622375011)
  1811. Part181.Anchored = true
  1812. Part181.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1813. Part181.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1814. Part181.BrickColor = BrickColor.new("Really black")
  1815. Part181.CanCollide = false
  1816. Part181.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1817. Part181.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1818. Part181.Material = Enum.Material.Metal
  1819. Part181.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1820. Part181.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1821. Part181.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1822. Part181.brickColor = BrickColor.new("Really black")
  1823. SpecialMesh182.Parent = Part181
  1824. SpecialMesh182.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  1825. SpecialMesh182.MeshType = Enum.MeshType.Brick
  1826. Part183.Parent = Model0
  1827. Part183.CFrame = CFrame.new(-0.610578179, 2.93933439, -14.0816517, 0.999985635, 0.00162795174, -0.00510674529, 0.005136678, -0.0189458355, 0.999807417, 0.00153088616, -0.999819279, -0.0189539269)
  1828. Part183.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  1829. Part183.Position = Vector3.new(-0.610578179, 2.93933439, -14.0816517)
  1830. Part183.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  1831. Part183.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1832. Part183.Velocity = Vector3.new(1.06236229e-07, 0.00246670726, 1.39605754e-06)
  1833. Part183.Size = Vector3.new(0.275000006, 0.252000004, 0.213375002)
  1834. Part183.Anchored = true
  1835. Part183.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1836. Part183.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1837. Part183.BrickColor = BrickColor.new("Really black")
  1838. Part183.CanCollide = false
  1839. Part183.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1840. Part183.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1841. Part183.Material = Enum.Material.Metal
  1842. Part183.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1843. Part183.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1844. Part183.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1845. Part183.brickColor = BrickColor.new("Really black")
  1846. SpecialMesh184.Parent = Part183
  1847. SpecialMesh184.Scale = Vector3.new(0.569999993, 0.125, 0.375)
  1848. SpecialMesh184.MeshType = Enum.MeshType.Wedge
  1849. Part185.Parent = Model0
  1850. Part185.CFrame = CFrame.new(-0.61852932, 3.41544771, -10.4871407, 0.999985635, -0.00162795314, 0.00510659395, 0.00513652712, 0.0189461038, -0.999807417, 0.00153088907, 0.999819279, 0.0189541951)
  1851. Part185.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  1852. Part185.Position = Vector3.new(-0.61852932, 3.41544771, -10.4871407)
  1853. Part185.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  1854. Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1855. Part185.Velocity = Vector3.new(3.07410488e-08, 0.00247419602, 4.03969523e-07)
  1856. Part185.Size = Vector3.new(0.270000011, 0.21875, 0.234375)
  1857. Part185.Anchored = true
  1858. Part185.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1859. Part185.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1860. Part185.BrickColor = BrickColor.new("Really black")
  1861. Part185.CanCollide = false
  1862. Part185.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1863. Part185.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1864. Part185.Material = Enum.Material.Metal
  1865. Part185.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1866. Part185.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1867. Part185.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1868. Part185.brickColor = BrickColor.new("Really black")
  1869. SpecialMesh186.Parent = Part185
  1870. SpecialMesh186.Scale = Vector3.new(0.5, 0.5, 0.5)
  1871. SpecialMesh186.MeshType = Enum.MeshType.Wedge
  1872. Part187.Parent = Model0
  1873. Part187.CFrame = CFrame.new(-0.608188927, 3.09825993, -16.1759663, -0.999985635, 0.00519088237, -0.00133629935, -0.0051367199, -0.999273539, -0.0377651006, -0.0015313623, -0.0377576947, 0.999285877)
  1874. Part187.Orientation = Vector3.new(2.15999985, -0.0799999982, -179.709991)
  1875. Part187.Position = Vector3.new(-0.608188927, 3.09825993, -16.1759663)
  1876. Part187.Rotation = Vector3.new(2.15999985, -0.0799999982, -179.699997)
  1877. Part187.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1878. Part187.Velocity = Vector3.new(8.10360774e-08, 0.00246234378, 1.06490097e-06)
  1879. Part187.Size = Vector3.new(0.275000006, 0.235124931, 1.6693753)
  1880. Part187.Anchored = true
  1881. Part187.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1882. Part187.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1883. Part187.BrickColor = BrickColor.new("Really black")
  1884. Part187.CanCollide = false
  1885. Part187.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1886. Part187.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1887. Part187.Material = Enum.Material.Metal
  1888. Part187.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1889. Part187.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1890. Part187.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1891. Part187.brickColor = BrickColor.new("Really black")
  1892. SpecialMesh188.Parent = Part187
  1893. SpecialMesh188.Scale = Vector3.new(0.400000006, 1.04999995, 1)
  1894. SpecialMesh188.MeshType = Enum.MeshType.Brick
  1895. Part189.Parent = Model0
  1896. Part189.CFrame = CFrame.new(-0.611664593, 3.3476572, -14.7413998, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
  1897. Part189.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  1898. Part189.Position = Vector3.new(-0.611664593, 3.3476572, -14.7413998)
  1899. Part189.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  1900. Part189.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1901. Part189.Velocity = Vector3.new(4.14902424e-08, 0.00246533239, 5.45226158e-07)
  1902. Part189.Size = Vector3.new(0.275000006, 0.480124891, 0.214375019)
  1903. Part189.Anchored = true
  1904. Part189.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1905. Part189.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1906. Part189.BrickColor = BrickColor.new("Bright blue")
  1907. Part189.CanCollide = false
  1908. Part189.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1909. Part189.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1910. Part189.Material = Enum.Material.Neon
  1911. Part189.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1912. Part189.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1913. Part189.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1914. Part189.brickColor = BrickColor.new("Bright blue")
  1915. SpecialMesh190.Parent = Part189
  1916. SpecialMesh190.Scale = Vector3.new(0.449999988, 1, 0.100000001)
  1917. SpecialMesh190.MeshType = Enum.MeshType.Brick
  1918. Part191.Parent = Model0
  1919. Part191.CFrame = CFrame.new(-0.637731671, 3.71308732, -19.354105, -0.0050775772, -0.999985635, -0.00171704381, 0.999324501, -0.00513670873, 0.0363931209, -0.0364014208, -0.00153109431, 0.999336243)
  1920. Part191.Orientation = Vector3.new(-2.08999991, -0.099999994, 90.2900009)
  1921. Part191.Position = Vector3.new(-0.637731671, 3.71308732, -19.354105)
  1922. Part191.Rotation = Vector3.new(-2.08999991, -0.099999994, 90.2900009)
  1923. Part191.Color = Color3.new(0.384314, 0.145098, 0.819608)
  1924. Part191.Velocity = Vector3.new(-1.64544822e-08, 0.00245571672, -2.16228841e-07)
  1925. Part191.Size = Vector3.new(0.210000038, 0.200000003, 0.285374999)
  1926. Part191.Anchored = true
  1927. Part191.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1928. Part191.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1929. Part191.BrickColor = BrickColor.new("Royal purple")
  1930. Part191.CanCollide = false
  1931. Part191.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1932. Part191.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1933. Part191.Material = Enum.Material.Neon
  1934. Part191.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1935. Part191.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1936. Part191.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1937. Part191.brickColor = BrickColor.new("Royal purple")
  1938. SpecialMesh192.Parent = Part191
  1939. SpecialMesh192.Scale = Vector3.new(0.5, 0.300000012, 0.5)
  1940. SpecialMesh192.MeshType = Enum.MeshType.Wedge
  1941. Part193.Parent = Model0
  1942. Part193.CFrame = CFrame.new(-0.613232374, 3.39655375, -13.8819904, 0.999985635, 0.000250508543, -0.00535421353, 0.00513686566, 0.240468621, 0.97064352, 0.00153067405, -0.970657051, 0.240463868)
  1943. Part193.Orientation = Vector3.new(-76.0800018, -1.27999997, 1.22000003)
  1944. Part193.Position = Vector3.new(-0.613232374, 3.39655375, -13.8819904)
  1945. Part193.Rotation = Vector3.new(-76.0899963, -0.310000002, -0.00999999978)
  1946. Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1947. Part193.Velocity = Vector3.new(3.37369386e-08, 0.00246712286, 4.43339275e-07)
  1948. Part193.Size = Vector3.new(0.275000006, 0.422124922, 0.412375003)
  1949. Part193.Anchored = true
  1950. Part193.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1951. Part193.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1952. Part193.BrickColor = BrickColor.new("Really black")
  1953. Part193.CanCollide = false
  1954. Part193.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1955. Part193.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1956. Part193.Material = Enum.Material.Metal
  1957. Part193.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1958. Part193.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1959. Part193.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1960. Part193.brickColor = BrickColor.new("Really black")
  1961. SpecialMesh194.Parent = Part193
  1962. SpecialMesh194.Scale = Vector3.new(0.5, 1.04999995, 0.5)
  1963. SpecialMesh194.MeshType = Enum.MeshType.Brick
  1964. Part195.Parent = Model0
  1965. Part195.CFrame = CFrame.new(-0.640585661, 2.53611565, -13.5419912, 0.00476224814, -0.999985635, -0.00245993445, -0.72036773, -0.00513678836, 0.693573475, -0.693576157, -0.00153091096, -0.720381796)
  1966. Part195.Orientation = Vector3.new(-43.9099998, -179.800003, -90.409996)
  1967. Part195.Position = Vector3.new(-0.640585661, 2.53611565, -13.5419912)
  1968. Part195.Rotation = Vector3.new(-136.089996, -0.140000001, 89.7299957)
  1969. Part195.Color = Color3.new(0.384314, 0.145098, 0.819608)
  1970. Part195.Velocity = Vector3.new(1.70172896e-07, 0.00246782694, 2.23625375e-06)
  1971. Part195.Size = Vector3.new(0.421999991, 0.200000003, 0.280375004)
  1972. Part195.Anchored = true
  1973. Part195.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1974. Part195.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1975. Part195.BrickColor = BrickColor.new("Royal purple")
  1976. Part195.CanCollide = false
  1977. Part195.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1978. Part195.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1979. Part195.Material = Enum.Material.Neon
  1980. Part195.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1981. Part195.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1982. Part195.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1983. Part195.brickColor = BrickColor.new("Royal purple")
  1984. SpecialMesh196.Parent = Part195
  1985. SpecialMesh196.Scale = Vector3.new(1, 0.300000012, 0.5)
  1986. SpecialMesh196.MeshType = Enum.MeshType.Wedge
  1987. Part197.Parent = Model0
  1988. Part197.CFrame = CFrame.new(-0.647041559, 3.82817221, -13.658843, -0.00162801228, -0.999985635, 0.00510653481, 0.0189460143, -0.00513646938, -0.999807417, 0.999819279, -0.00153094972, 0.0189541057)
  1989. Part197.Orientation = Vector3.new(88.8799973, 15.0799999, 105.169998)
  1990. Part197.Position = Vector3.new(-0.647041559, 3.82817221, -13.658843)
  1991. Part197.Rotation = Vector3.new(88.909996, 0.289999992, 90.0899963)
  1992. Part197.Color = Color3.new(0.384314, 0.145098, 0.819608)
  1993. Part197.Velocity = Vector3.new(-3.47029321e-08, 0.00246758247, -4.56033831e-07)
  1994. Part197.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
  1995. Part197.Anchored = true
  1996. Part197.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1997. Part197.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1998. Part197.BrickColor = BrickColor.new("Royal purple")
  1999. Part197.CanCollide = false
  2000. Part197.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2001. Part197.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2002. Part197.Material = Enum.Material.Neon
  2003. Part197.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2004. Part197.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2005. Part197.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2006. Part197.brickColor = BrickColor.new("Royal purple")
  2007. SpecialMesh198.Parent = Part197
  2008. SpecialMesh198.Scale = Vector3.new(1, 0.300000012, 0.5)
  2009. SpecialMesh198.MeshType = Enum.MeshType.Wedge
  2010. Part199.Parent = Model0
  2011. Part199.CFrame = CFrame.new(-0.615469754, 3.2510047, -11.9310894, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  2012. Part199.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2013. Part199.Position = Vector3.new(-0.615469754, 3.2510047, -11.9310894)
  2014. Part199.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2015. Part199.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2016. Part199.Velocity = Vector3.new(5.68160452e-08, 0.00247118762, 7.46623186e-07)
  2017. Part199.Size = Vector3.new(0.275000006, 0.261124998, 0.245374992)
  2018. Part199.Anchored = true
  2019. Part199.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2020. Part199.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2021. Part199.BrickColor = BrickColor.new("Bright blue")
  2022. Part199.CanCollide = false
  2023. Part199.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2024. Part199.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2025. Part199.Material = Enum.Material.Neon
  2026. Part199.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2027. Part199.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2028. Part199.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2029. Part199.brickColor = BrickColor.new("Bright blue")
  2030. SpecialMesh200.Parent = Part199
  2031. SpecialMesh200.Scale = Vector3.new(0.375, 1.04999995, 0.5)
  2032. SpecialMesh200.MeshType = Enum.MeshType.Brick
  2033. Part201.Parent = Model0
  2034. Part201.CFrame = CFrame.new(-0.615578175, 3.21754885, -11.7504148, -0.999985635, 0.00162786292, 0.00510683237, -0.00513676414, -0.0189459566, -0.999807417, -0.00153079513, -0.999819279, 0.0189540461)
  2035. Part201.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  2036. Part201.Position = Vector3.new(-0.615578175, 3.21754885, -11.7504148)
  2037. Part201.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  2038. Part201.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2039. Part201.Velocity = Vector3.new(6.21209963e-08, 0.0024715641, 8.16335842e-07)
  2040. Part201.Size = Vector3.new(0.275000006, 0.214125022, 0.234375)
  2041. Part201.Anchored = true
  2042. Part201.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2043. Part201.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2044. Part201.BrickColor = BrickColor.new("Really black")
  2045. Part201.CanCollide = false
  2046. Part201.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2047. Part201.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2048. Part201.Material = Enum.Material.Metal
  2049. Part201.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2050. Part201.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2051. Part201.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2052. Part201.brickColor = BrickColor.new("Really black")
  2053. SpecialMesh202.Parent = Part201
  2054. SpecialMesh202.Scale = Vector3.new(0.5, 0.560000002, 0.400000006)
  2055. SpecialMesh202.MeshType = Enum.MeshType.Wedge
  2056. Part203.Parent = Model0
  2057. Part203.CFrame = CFrame.new(-0.613475382, 3.25657153, -13.2536583, -0.999985635, 0.00162801275, 0.00510680024, -0.00513673527, -0.0189461038, -0.999807417, -0.00153094472, -0.999819279, 0.0189541951)
  2058. Part203.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  2059. Part203.Position = Vector3.new(-0.613475382, 3.25657153, -13.2536583)
  2060. Part203.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  2061. Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2062. Part203.Velocity = Vector3.new(5.59333202e-08, 0.00246843207, 7.35023434e-07)
  2063. Part203.Size = Vector3.new(0.275000006, 0.204125047, 0.210375011)
  2064. Part203.Anchored = true
  2065. Part203.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2066. Part203.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2067. Part203.BrickColor = BrickColor.new("Really black")
  2068. Part203.CanCollide = false
  2069. Part203.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2070. Part203.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2071. Part203.Material = Enum.Material.Metal
  2072. Part203.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2073. Part203.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2074. Part203.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2075. Part203.brickColor = BrickColor.new("Really black")
  2076. SpecialMesh204.Parent = Part203
  2077. SpecialMesh204.Scale = Vector3.new(0.5, 0.5, 0.5)
  2078. SpecialMesh204.MeshType = Enum.MeshType.Wedge
  2079. Part205.Parent = Model0
  2080. Part205.CFrame = CFrame.new(-0.605959892, 3.52715993, -19.0706863, -0.999985635, 0.00510674436, -0.0016279578, -0.00513667939, -0.999807417, 0.0189470276, -0.00153088616, 0.018955119, 0.999819279)
  2081. Part205.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  2082. Part205.Position = Vector3.new(-0.605959892, 3.52715993, -19.0706863)
  2083. Part205.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  2084. Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2085. Part205.Velocity = Vector3.new(1.30272237e-08, 0.0024563123, 1.71192255e-07)
  2086. Part205.Size = Vector3.new(0.275000006, 0.446125001, 0.496375084)
  2087. Part205.Anchored = true
  2088. Part205.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2089. Part205.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2090. Part205.BrickColor = BrickColor.new("Really black")
  2091. Part205.CanCollide = false
  2092. Part205.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2093. Part205.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2094. Part205.Material = Enum.Material.Metal
  2095. Part205.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2096. Part205.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2097. Part205.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2098. Part205.brickColor = BrickColor.new("Really black")
  2099. SpecialMesh206.Parent = Part205
  2100. SpecialMesh206.Scale = Vector3.new(0.400000006, 1, 0.899999976)
  2101. SpecialMesh206.MeshType = Enum.MeshType.Wedge
  2102. Part207.Parent = Model0
  2103. Part207.CFrame = CFrame.new(-0.617458701, 3.24875402, -10.62463, -0.999985635, -0.00162816094, -0.00510671316, -0.00513665052, 0.0189459547, 0.999807417, -0.00153109536, 0.999819279, -0.0189540461)
  2104. Part207.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2105. Part207.Position = Vector3.new(-0.617458701, 3.24875402, -10.62463)
  2106. Part207.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2107. Part207.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2108. Part207.Velocity = Vector3.new(5.71729402e-08, 0.00247390964, 7.51312939e-07)
  2109. Part207.Size = Vector3.new(0.25999999, 0.375, 0.21875)
  2110. Part207.Anchored = true
  2111. Part207.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2112. Part207.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2113. Part207.BrickColor = BrickColor.new("Really black")
  2114. Part207.CanCollide = false
  2115. Part207.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2116. Part207.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2117. Part207.Material = Enum.Material.Metal
  2118. Part207.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2119. Part207.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2120. Part207.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2121. Part207.brickColor = BrickColor.new("Really black")
  2122. SpecialMesh208.Parent = Part207
  2123. SpecialMesh208.Scale = Vector3.new(0.300000012, 1, 1)
  2124. SpecialMesh208.MeshType = Enum.MeshType.Wedge
  2125. Part209.Parent = Model0
  2126. Part209.CFrame = CFrame.new(-0.614153862, 3.21053505, -12.6548157, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  2127. Part209.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2128. Part209.Position = Vector3.new(-0.614153862, 3.21053505, -12.6548157)
  2129. Part209.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2130. Part209.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2131. Part209.Velocity = Vector3.new(6.32331378e-08, 0.00246967981, 8.30950682e-07)
  2132. Part209.Size = Vector3.new(0.275000006, 0.35512504, 0.416375011)
  2133. Part209.Anchored = true
  2134. Part209.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2135. Part209.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2136. Part209.BrickColor = BrickColor.new("Really black")
  2137. Part209.CanCollide = false
  2138. Part209.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2139. Part209.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2140. Part209.Material = Enum.Material.Metal
  2141. Part209.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2142. Part209.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2143. Part209.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2144. Part209.brickColor = BrickColor.new("Really black")
  2145. SpecialMesh210.Parent = Part209
  2146. SpecialMesh210.Scale = Vector3.new(0.5, 0.560000002, 0.5)
  2147. SpecialMesh210.MeshType = Enum.MeshType.Wedge
  2148. Part211.Parent = Model0
  2149. Part211.CFrame = CFrame.new(-0.640777826, 2.97037435, -14.8715458, 0.00156102644, -0.999985635, -0.00512771169, -0.00585717242, -0.00513677299, 0.99996984, -0.999981701, -0.00153094484, -0.00586510729)
  2150. Part211.Orientation = Vector3.new(-89.5599976, -138.839996, -131.25)
  2151. Part211.Position = Vector3.new(-0.640777826, 2.97037435, -14.8715458)
  2152. Part211.Rotation = Vector3.new(-90.3399963, -0.289999992, 89.909996)
  2153. Part211.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2154. Part211.Velocity = Vector3.new(1.01314356e-07, 0.00246505649, 1.33137894e-06)
  2155. Part211.Size = Vector3.new(0.49000001, 0.200000003, 0.290374994)
  2156. Part211.Anchored = true
  2157. Part211.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2158. Part211.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2159. Part211.BrickColor = BrickColor.new("Royal purple")
  2160. Part211.CanCollide = false
  2161. Part211.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2162. Part211.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2163. Part211.Material = Enum.Material.Neon
  2164. Part211.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2165. Part211.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2166. Part211.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2167. Part211.brickColor = BrickColor.new("Royal purple")
  2168. SpecialMesh212.Parent = Part211
  2169. SpecialMesh212.Scale = Vector3.new(1, 0.300000012, 0.5)
  2170. SpecialMesh212.MeshType = Enum.MeshType.Wedge
  2171. Part213.Parent = Model0
  2172. Part213.CFrame = CFrame.new(-0.609622896, 3.39657903, -16.2390652, 0.999985635, -0.00133592181, 0.00519115385, 0.00513700396, -0.0377659053, -0.999273479, 0.00153099932, 0.999285877, -0.0377584994)
  2173. Part213.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  2174. Part213.Position = Vector3.new(-0.609622896, 3.39657903, -16.2390652)
  2175. Part213.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  2176. Part213.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2177. Part213.Velocity = Vector3.new(3.37329027e-08, 0.002462212, 4.43286638e-07)
  2178. Part213.Size = Vector3.new(0.275000006, 0.533124864, 0.214375019)
  2179. Part213.Anchored = true
  2180. Part213.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2181. Part213.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2182. Part213.BrickColor = BrickColor.new("Bright blue")
  2183. Part213.CanCollide = false
  2184. Part213.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2185. Part213.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2186. Part213.Material = Enum.Material.Neon
  2187. Part213.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2188. Part213.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2189. Part213.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2190. Part213.brickColor = BrickColor.new("Bright blue")
  2191. SpecialMesh214.Parent = Part213
  2192. SpecialMesh214.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
  2193. SpecialMesh214.MeshType = Enum.MeshType.Brick
  2194. Part215.Parent = Model0
  2195. Part215.CFrame = CFrame.new(-0.612417579, 3.49721146, -14.7513313, 0.999985635, -0.00219574547, 0.00488994364, 0.00513701141, 0.13200599, -0.991235793, 0.00153099908, 0.991246581, 0.132015377)
  2196. Part215.Orientation = Vector3.new(82.409996, 2.11999989, 2.23000002)
  2197. Part215.Position = Vector3.new(-0.612417579, 3.49721146, -14.7513313)
  2198. Part215.Rotation = Vector3.new(82.409996, 0.280000001, 0.129999995)
  2199. Part215.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2200. Part215.Velocity = Vector3.new(1.77760739e-08, 0.00246531144, 2.33596552e-07)
  2201. Part215.Size = Vector3.new(0.275000006, 0.488124937, 0.359375)
  2202. Part215.Anchored = true
  2203. Part215.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2204. Part215.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2205. Part215.BrickColor = BrickColor.new("Really black")
  2206. Part215.CanCollide = false
  2207. Part215.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2208. Part215.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2209. Part215.Material = Enum.Material.Metal
  2210. Part215.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2211. Part215.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2212. Part215.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2213. Part215.brickColor = BrickColor.new("Really black")
  2214. SpecialMesh216.Parent = Part215
  2215. SpecialMesh216.Scale = Vector3.new(0.400000006, 1, 0.5)
  2216. SpecialMesh216.MeshType = Enum.MeshType.Brick
  2217. Part217.Parent = Model0
  2218. Part217.CFrame = CFrame.new(-0.645515323, 3.66365719, -14.1031828, -0.0047622188, -0.999985635, 0.00246008043, 0.720367849, -0.00513686892, -0.693573356, 0.693576038, -0.00153078465, 0.720381975)
  2219. Part217.Orientation = Vector3.new(43.9099998, 0.199999988, 90.409996)
  2220. Part217.Position = Vector3.new(-0.645515323, 3.66365719, -14.1031828)
  2221. Part217.Rotation = Vector3.new(43.9099998, 0.140000001, 90.2699966)
  2222. Part217.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2223. Part217.Velocity = Vector3.new(-8.61649951e-09, 0.00246665697, -1.13230158e-07)
  2224. Part217.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  2225. Part217.Anchored = true
  2226. Part217.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2227. Part217.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2228. Part217.BrickColor = BrickColor.new("Royal purple")
  2229. Part217.CanCollide = false
  2230. Part217.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2231. Part217.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2232. Part217.Material = Enum.Material.Neon
  2233. Part217.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2234. Part217.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2235. Part217.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2236. Part217.brickColor = BrickColor.new("Royal purple")
  2237. SpecialMesh218.Parent = Part217
  2238. SpecialMesh218.Scale = Vector3.new(1, 0.300000012, 0.5)
  2239. SpecialMesh218.MeshType = Enum.MeshType.Wedge
  2240. Part219.Parent = Model0
  2241. Part219.CFrame = CFrame.new(-0.611597419, 2.92886329, -13.380847, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  2242. Part219.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2243. Part219.Position = Vector3.new(-0.611597419, 2.92886329, -13.380847)
  2244. Part219.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2245. Part219.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2246. Part219.Velocity = Vector3.new(1.07896597e-07, 0.00246816734, 1.41787655e-06)
  2247. Part219.Size = Vector3.new(0.275000006, 0.630125046, 0.280375004)
  2248. Part219.Anchored = true
  2249. Part219.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2250. Part219.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2251. Part219.BrickColor = BrickColor.new("Really black")
  2252. Part219.CanCollide = false
  2253. Part219.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2254. Part219.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2255. Part219.Material = Enum.Material.Metal
  2256. Part219.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2257. Part219.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2258. Part219.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2259. Part219.brickColor = BrickColor.new("Really black")
  2260. SpecialMesh220.Parent = Part219
  2261. SpecialMesh220.Scale = Vector3.new(0.395000011, 0.75, 0.25)
  2262. SpecialMesh220.MeshType = Enum.MeshType.Wedge
  2263. Part221.Parent = Model0
  2264. Part221.CFrame = CFrame.new(-0.609442294, 2.87052941, -14.5920582, -0.999985635, 0.00510674296, -0.00162775011, -0.00513667427, -0.999807417, 0.0189472083, -0.00153067766, 0.0189552978, 0.999819279)
  2265. Part221.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  2266. Part221.Position = Vector3.new(-0.609442294, 2.87052941, -14.5920582)
  2267. Part221.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  2268. Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2269. Part221.Velocity = Vector3.new(1.17146328e-07, 0.00246564392, 1.53942813e-06)
  2270. Part221.Size = Vector3.new(0.275000006, 0.216999978, 0.295375019)
  2271. Part221.Anchored = true
  2272. Part221.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2273. Part221.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2274. Part221.BrickColor = BrickColor.new("Really black")
  2275. Part221.CanCollide = false
  2276. Part221.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2277. Part221.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2278. Part221.Material = Enum.Material.Glass
  2279. Part221.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2280. Part221.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2281. Part221.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2282. Part221.brickColor = BrickColor.new("Really black")
  2283. SpecialMesh222.Parent = Part221
  2284. SpecialMesh222.Scale = Vector3.new(0.5, 0.75, 0.25)
  2285. SpecialMesh222.MeshType = Enum.MeshType.Wedge
  2286. Part223.Parent = Model0
  2287. Part223.CFrame = CFrame.new(-0.609190822, 2.76472902, -14.4025202, -0.999985635, 0.00510674296, -0.00162775011, -0.00513667427, -0.999807417, 0.0189472083, -0.00153067766, 0.0189552978, 0.999819279)
  2288. Part223.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  2289. Part223.Position = Vector3.new(-0.609190822, 2.76472902, -14.4025202)
  2290. Part223.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  2291. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2292. Part223.Velocity = Vector3.new(1.3392264e-07, 0.0024660388, 1.7598868e-06)
  2293. Part223.Size = Vector3.new(0.275000006, 0.23299998, 0.295375019)
  2294. Part223.Anchored = true
  2295. Part223.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2296. Part223.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2297. Part223.BrickColor = BrickColor.new("Really black")
  2298. Part223.CanCollide = false
  2299. Part223.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2300. Part223.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2301. Part223.Material = Enum.Material.Glass
  2302. Part223.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2303. Part223.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2304. Part223.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2305. Part223.brickColor = BrickColor.new("Really black")
  2306. SpecialMesh224.Parent = Part223
  2307. SpecialMesh224.Scale = Vector3.new(0.5, 1, 0.25)
  2308. SpecialMesh224.MeshType = Enum.MeshType.Wedge
  2309. Part225.Parent = Model0
  2310. Part225.CFrame = CFrame.new(-0.610054374, 2.83367729, -14.0694036, 0.999985635, 0.00162807188, -0.00510671316, 0.00513664866, -0.0189460143, 0.999807417, 0.00153100595, -0.999819279, -0.0189541057)
  2311. Part225.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  2312. Part225.Position = Vector3.new(-0.610054374, 2.83367729, -14.0694036)
  2313. Part225.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  2314. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2315. Part225.Velocity = Vector3.new(1.22989817e-07, 0.00246673287, 1.61621767e-06)
  2316. Part225.Size = Vector3.new(0.275000006, 0.311124951, 0.267374992)
  2317. Part225.Anchored = true
  2318. Part225.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2319. Part225.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2320. Part225.BrickColor = BrickColor.new("Really black")
  2321. Part225.CanCollide = false
  2322. Part225.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2323. Part225.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2324. Part225.Material = Enum.Material.Metal
  2325. Part225.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2326. Part225.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2327. Part225.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2328. Part225.brickColor = BrickColor.new("Really black")
  2329. SpecialMesh226.Parent = Part225
  2330. SpecialMesh226.Scale = Vector3.new(0.495000005, 1, 1)
  2331. SpecialMesh226.MeshType = Enum.MeshType.Brick
  2332. Part227.Parent = Model0
  2333. Part227.CFrame = CFrame.new(-0.611247957, 3.01424932, -13.8955402, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
  2334. Part227.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  2335. Part227.Position = Vector3.new(-0.611247957, 3.01424932, -13.8955402)
  2336. Part227.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  2337. Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2338. Part227.Velocity = Vector3.new(9.43572971e-08, 0.00246709492, 1.23995574e-06)
  2339. Part227.Size = Vector3.new(0.275000006, 0.228, 0.213375002)
  2340. Part227.Anchored = true
  2341. Part227.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2342. Part227.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2343. Part227.BrickColor = BrickColor.new("Really black")
  2344. Part227.CanCollide = false
  2345. Part227.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2346. Part227.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2347. Part227.Material = Enum.Material.Metal
  2348. Part227.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2349. Part227.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2350. Part227.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2351. Part227.brickColor = BrickColor.new("Really black")
  2352. SpecialMesh228.Parent = Part227
  2353. SpecialMesh228.Scale = Vector3.new(0.569999993, 0.125, 0.375)
  2354. SpecialMesh228.MeshType = Enum.MeshType.Wedge
  2355. Part229.Parent = Model0
  2356. Part229.CFrame = CFrame.new(-0.614671409, 3.24594569, -12.4355726, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  2357. Part229.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2358. Part229.Position = Vector3.new(-0.614671409, 3.24594569, -12.4355726)
  2359. Part229.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2360. Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2361. Part229.Velocity = Vector3.new(5.76182231e-08, 0.00247013662, 7.57164685e-07)
  2362. Part229.Size = Vector3.new(0.275000006, 0.745124936, 0.280375004)
  2363. Part229.Anchored = true
  2364. Part229.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2365. Part229.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2366. Part229.BrickColor = BrickColor.new("Really black")
  2367. Part229.CanCollide = false
  2368. Part229.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2369. Part229.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2370. Part229.Material = Enum.Material.Metal
  2371. Part229.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2372. Part229.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2373. Part229.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2374. Part229.brickColor = BrickColor.new("Really black")
  2375. SpecialMesh230.Parent = Part229
  2376. SpecialMesh230.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  2377. SpecialMesh230.MeshType = Enum.MeshType.Brick
  2378. Part231.Parent = Model0
  2379. Part231.CFrame = CFrame.new(-0.610754132, 2.89412951, -13.8151274, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  2380. Part231.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2381. Part231.Position = Vector3.new(-0.610754132, 2.89412951, -13.8151274)
  2382. Part231.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2383. Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2384. Part231.Velocity = Vector3.new(1.1340417e-07, 0.00246726256, 1.49025209e-06)
  2385. Part231.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
  2386. Part231.Anchored = true
  2387. Part231.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2388. Part231.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2389. Part231.BrickColor = BrickColor.new("Really black")
  2390. Part231.CanCollide = false
  2391. Part231.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2392. Part231.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2393. Part231.Material = Enum.Material.Glass
  2394. Part231.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2395. Part231.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2396. Part231.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2397. Part231.brickColor = BrickColor.new("Really black")
  2398. SpecialMesh232.Parent = Part231
  2399. SpecialMesh232.Scale = Vector3.new(0.524999976, 0.5, 0.5)
  2400. SpecialMesh232.MeshType = Enum.MeshType.Wedge
  2401. Part233.Parent = Model0
  2402. Part233.CFrame = CFrame.new(-0.614374042, 3.38457584, -13.09618, 0.999985635, -0.00162795233, 0.00510671316, 0.00513664633, 0.0189459547, -0.999807417, 0.00153088674, 0.999819279, 0.0189540461)
  2403. Part233.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  2404. Part233.Position = Vector3.new(-0.614374042, 3.38457584, -13.09618)
  2405. Part233.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  2406. Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2407. Part233.Velocity = Vector3.new(3.56362335e-08, 0.00246876013, 4.68297941e-07)
  2408. Part233.Size = Vector3.new(0.275000006, 0.322125077, 0.363375008)
  2409. Part233.Anchored = true
  2410. Part233.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2411. Part233.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2412. Part233.BrickColor = BrickColor.new("Really black")
  2413. Part233.CanCollide = false
  2414. Part233.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2415. Part233.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2416. Part233.Material = Enum.Material.Metal
  2417. Part233.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2418. Part233.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2419. Part233.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2420. Part233.brickColor = BrickColor.new("Really black")
  2421. SpecialMesh234.Parent = Part233
  2422. SpecialMesh234.Scale = Vector3.new(0.5, 1, 1)
  2423. SpecialMesh234.MeshType = Enum.MeshType.Wedge
  2424. Part235.Parent = Model0
  2425. Part235.CFrame = CFrame.new(-0.612951875, 3.3556869, -13.9274721, 0.999985635, 0.00162774313, -0.00510693667, 0.00513686566, -0.0189458374, 0.999807417, 0.00153067405, -0.999819279, -0.0189539269)
  2426. Part235.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  2427. Part235.Position = Vector3.new(-0.612951875, 3.3556869, -13.9274721)
  2428. Part235.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  2429. Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2430. Part235.Velocity = Vector3.new(4.02170173e-08, 0.0024670281, 5.28494468e-07)
  2431. Part235.Size = Vector3.new(0.275000006, 0.54112494, 0.367374986)
  2432. Part235.Anchored = true
  2433. Part235.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2434. Part235.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2435. Part235.BrickColor = BrickColor.new("Really black")
  2436. Part235.CanCollide = false
  2437. Part235.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2438. Part235.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2439. Part235.Material = Enum.Material.Metal
  2440. Part235.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2441. Part235.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2442. Part235.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2443. Part235.brickColor = BrickColor.new("Really black")
  2444. SpecialMesh236.Parent = Part235
  2445. SpecialMesh236.Scale = Vector3.new(0.5, 1.04999995, 0.600000024)
  2446. SpecialMesh236.MeshType = Enum.MeshType.Brick
  2447. Part237.Parent = Model0
  2448. Part237.CFrame = CFrame.new(-0.611452341, 3.03449631, -13.8299093, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  2449. Part237.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  2450. Part237.Position = Vector3.new(-0.611452341, 3.03449631, -13.8299093)
  2451. Part237.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  2452. Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2453. Part237.Velocity = Vector3.new(9.11468163e-08, 0.00246723159, 1.19776655e-06)
  2454. Part237.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
  2455. Part237.Anchored = true
  2456. Part237.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2457. Part237.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2458. Part237.BrickColor = BrickColor.new("Really black")
  2459. Part237.CanCollide = false
  2460. Part237.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2461. Part237.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2462. Part237.Material = Enum.Material.Metal
  2463. Part237.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2464. Part237.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2465. Part237.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2466. Part237.brickColor = BrickColor.new("Really black")
  2467. SpecialMesh238.Parent = Part237
  2468. SpecialMesh238.Scale = Vector3.new(0.5, 0.5, 0.5)
  2469. SpecialMesh238.MeshType = Enum.MeshType.Wedge
  2470. Part239.Parent = Model0
  2471. Part239.CFrame = CFrame.new(-0.608695984, 3.30580091, -16.5400867, 0.999985635, -0.00133592135, 0.00519114826, 0.0051369979, -0.0377659909, -0.999273479, 0.00153099943, 0.999285758, -0.0377585851)
  2472. Part239.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  2473. Part239.Position = Vector3.new(-0.608695984, 3.30580091, -16.5400867)
  2474. Part239.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  2475. Part239.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2476. Part239.Velocity = Vector3.new(4.81271911e-08, 0.00246158475, 6.32443061e-07)
  2477. Part239.Size = Vector3.new(0.275000006, 1.65712488, 0.422374964)
  2478. Part239.Anchored = true
  2479. Part239.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2480. Part239.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2481. Part239.BrickColor = BrickColor.new("Really black")
  2482. Part239.CanCollide = false
  2483. Part239.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2484. Part239.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2485. Part239.Material = Enum.Material.Metal
  2486. Part239.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2487. Part239.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2488. Part239.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2489. Part239.brickColor = BrickColor.new("Really black")
  2490. SpecialMesh240.Parent = Part239
  2491. SpecialMesh240.Scale = Vector3.new(0.400000006, 1, 0.5)
  2492. SpecialMesh240.MeshType = Enum.MeshType.Brick
  2493. Part241.Parent = Model0
  2494. Part241.CFrame = CFrame.new(-0.607766628, 3.58790874, -18.0936966, 0.999985635, -0.0010395617, 0.00525854016, 0.00513699278, -0.0943568796, -0.99552542, 0.00153108896, 0.995537996, -0.094350189)
  2495. Part241.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
  2496. Part241.Position = Vector3.new(-0.607766628, 3.58790874, -18.0936966)
  2497. Part241.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
  2498. Part241.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2499. Part241.Velocity = Vector3.new(3.39455752e-09, 0.00245834771, 4.46085551e-08)
  2500. Part241.Size = Vector3.new(0.275000006, 1.66212487, 0.359375)
  2501. Part241.Anchored = true
  2502. Part241.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2503. Part241.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2504. Part241.BrickColor = BrickColor.new("Really black")
  2505. Part241.CanCollide = false
  2506. Part241.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2507. Part241.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2508. Part241.Material = Enum.Material.Metal
  2509. Part241.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2510. Part241.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2511. Part241.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2512. Part241.brickColor = BrickColor.new("Really black")
  2513. SpecialMesh242.Parent = Part241
  2514. SpecialMesh242.Scale = Vector3.new(0.400000006, 1, 0.5)
  2515. SpecialMesh242.MeshType = Enum.MeshType.Brick
  2516. Part243.Parent = Model0
  2517. Part243.CFrame = CFrame.new(-0.618630528, 3.29811025, -11.1170893, -0.999985635, -0.00162795233, -0.0051068007, -0.00513673387, 0.0189459547, 0.999807417, -0.00153088511, 0.999819279, -0.0189540461)
  2518. Part243.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2519. Part243.Position = Vector3.new(-0.618630528, 3.29811025, -11.1170893)
  2520. Part243.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2521. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2522. Part243.Velocity = Vector3.new(4.93467311e-08, 0.00247288332, 6.48468244e-07)
  2523. Part243.Size = Vector3.new(0.25999999, 0.3125, 0.320125014)
  2524. Part243.Anchored = true
  2525. Part243.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2526. Part243.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2527. Part243.BrickColor = BrickColor.new("Really black")
  2528. Part243.CanCollide = false
  2529. Part243.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2530. Part243.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2531. Part243.Material = Enum.Material.Metal
  2532. Part243.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2533. Part243.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2534. Part243.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2535. Part243.brickColor = BrickColor.new("Really black")
  2536. SpecialMesh244.Parent = Part243
  2537. SpecialMesh244.Scale = Vector3.new(0.5, 1, 1)
  2538. SpecialMesh244.MeshType = Enum.MeshType.Wedge
  2539. Part245.Parent = Model0
  2540. Part245.CFrame = CFrame.new(-0.639055848, 2.33898354, -13.8797112, 0.0028942409, -0.999985635, -0.00451144017, -0.277069569, -0.00513673481, 0.960836232, -0.960845649, -0.00153090828, -0.277080446)
  2541. Part245.Orientation = Vector3.new(-73.909996, -179.069992, -91.0599976)
  2542. Part245.Position = Vector3.new(-0.639055848, 2.33898354, -13.8797112)
  2543. Part245.Rotation = Vector3.new(-106.089996, -0.25999999, 89.8299942)
  2544. Part245.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2545. Part245.Velocity = Vector3.new(2.01431277e-07, 0.00246712356, 2.64702226e-06)
  2546. Part245.Size = Vector3.new(0.453000009, 0.200000003, 0.280375004)
  2547. Part245.Anchored = true
  2548. Part245.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2549. Part245.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2550. Part245.BrickColor = BrickColor.new("Royal purple")
  2551. Part245.CanCollide = false
  2552. Part245.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2553. Part245.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2554. Part245.Material = Enum.Material.Neon
  2555. Part245.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2556. Part245.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2557. Part245.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2558. Part245.brickColor = BrickColor.new("Royal purple")
  2559. SpecialMesh246.Parent = Part245
  2560. SpecialMesh246.Scale = Vector3.new(1, 0.300000012, 0.5)
  2561. SpecialMesh246.MeshType = Enum.MeshType.Wedge
  2562. Part247.Parent = Model0
  2563. Part247.CFrame = CFrame.new(-0.611137211, 3.24560308, -14.7434616, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
  2564. Part247.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  2565. Part247.Position = Vector3.new(-0.611137211, 3.24560308, -14.7434616)
  2566. Part247.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  2567. Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2568. Part247.Velocity = Vector3.new(5.76725228e-08, 0.0024653282, 7.57878638e-07)
  2569. Part247.Size = Vector3.new(0.275000006, 0.488124937, 0.418375015)
  2570. Part247.Anchored = true
  2571. Part247.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2572. Part247.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2573. Part247.BrickColor = BrickColor.new("Really black")
  2574. Part247.CanCollide = false
  2575. Part247.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2576. Part247.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2577. Part247.Material = Enum.Material.Metal
  2578. Part247.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2579. Part247.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2580. Part247.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2581. Part247.brickColor = BrickColor.new("Really black")
  2582. SpecialMesh248.Parent = Part247
  2583. SpecialMesh248.Scale = Vector3.new(0.400000006, 1, 0.899999976)
  2584. SpecialMesh248.MeshType = Enum.MeshType.Brick
  2585. Part249.Parent = Model0
  2586. Part249.CFrame = CFrame.new(-0.646988273, 3.68078995, -13.1990242, 0.00245985761, -0.999985635, 0.00476197852, -0.693573356, -0.00513654156, -0.720367849, 0.720381916, -0.00153077836, -0.693576097)
  2587. Part249.Orientation = Vector3.new(46.079998, 179.610001, -90.4199982)
  2588. Part249.Position = Vector3.new(-0.646988273, 3.68078995, -13.1990242)
  2589. Part249.Rotation = Vector3.new(133.910004, 0.269999981, 89.8600006)
  2590. Part249.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2591. Part249.Velocity = Vector3.new(-1.13331566e-08, 0.00246854057, -1.48930098e-07)
  2592. Part249.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  2593. Part249.Anchored = true
  2594. Part249.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2595. Part249.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2596. Part249.BrickColor = BrickColor.new("Royal purple")
  2597. Part249.CanCollide = false
  2598. Part249.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2599. Part249.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2600. Part249.Material = Enum.Material.Neon
  2601. Part249.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2602. Part249.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2603. Part249.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2604. Part249.brickColor = BrickColor.new("Royal purple")
  2605. SpecialMesh250.Parent = Part249
  2606. SpecialMesh250.Scale = Vector3.new(1, 0.300000012, 0.5)
  2607. SpecialMesh250.MeshType = Enum.MeshType.Wedge
  2608. Part251.Parent = Model0
  2609. Part251.CFrame = CFrame.new(-0.616084397, 3.20240736, -11.3666525, -0.999985635, -0.000716604234, -0.00531162601, -0.00513642887, -0.154956639, 0.987908065, -0.00153101014, 0.987921119, 0.154950723)
  2610. Part251.Orientation = Vector3.new(-81.0800018, -1.95999992, -178.099991)
  2611. Part251.Position = Vector3.new(-0.616084397, 3.20240736, -11.3666525)
  2612. Part251.Rotation = Vector3.new(-81.0899963, -0.299999982, 179.959991)
  2613. Part251.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2614. Part251.Velocity = Vector3.new(6.45219203e-08, 0.00247236365, 8.47886554e-07)
  2615. Part251.Size = Vector3.new(0.275000006, 0.203125, 0.234375)
  2616. Part251.Anchored = true
  2617. Part251.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2618. Part251.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2619. Part251.BrickColor = BrickColor.new("Really black")
  2620. Part251.CanCollide = false
  2621. Part251.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2622. Part251.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2623. Part251.Material = Enum.Material.Metal
  2624. Part251.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2625. Part251.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2626. Part251.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2627. Part251.brickColor = BrickColor.new("Really black")
  2628. SpecialMesh252.Parent = Part251
  2629. SpecialMesh252.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
  2630. SpecialMesh252.MeshType = Enum.MeshType.Brick
  2631. Part253.Parent = Model0
  2632. Part253.CFrame = CFrame.new(-0.616027236, 3.22281599, -11.4724684, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  2633. Part253.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2634. Part253.Position = Vector3.new(-0.616027236, 3.22281599, -11.4724684)
  2635. Part253.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2636. Part253.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2637. Part253.Velocity = Vector3.new(6.12858102e-08, 0.00247214315, 8.05360628e-07)
  2638. Part253.Size = Vector3.new(0.275000006, 0.415125012, 0.234375)
  2639. Part253.Anchored = true
  2640. Part253.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2641. Part253.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2642. Part253.BrickColor = BrickColor.new("Really black")
  2643. Part253.CanCollide = false
  2644. Part253.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2645. Part253.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2646. Part253.Material = Enum.Material.Metal
  2647. Part253.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2648. Part253.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2649. Part253.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2650. Part253.brickColor = BrickColor.new("Really black")
  2651. SpecialMesh254.Parent = Part253
  2652. SpecialMesh254.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
  2653. SpecialMesh254.MeshType = Enum.MeshType.Brick
  2654. Part255.Parent = Model0
  2655. Part255.CFrame = CFrame.new(-0.610752404, 3.28331137, -15.1213608, 0.999985635, -0.00347625092, 0.00408016983, 0.00513697462, 0.404109061, -0.914696634, 0.00153088057, 0.914704442, 0.404121131)
  2656. Part255.Orientation = Vector3.new(66.159996, 0.579999983, 0.729999959)
  2657. Part255.Position = Vector3.new(-0.610752404, 3.28331137, -15.1213608)
  2658. Part255.Rotation = Vector3.new(66.159996, 0.229999989, 0.199999988)
  2659. Part255.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2660. Part255.Velocity = Vector3.new(5.16932808e-08, 0.00246454077, 6.79305003e-07)
  2661. Part255.Size = Vector3.new(0.275000006, 0.330124885, 0.214375019)
  2662. Part255.Anchored = true
  2663. Part255.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2664. Part255.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2665. Part255.BrickColor = BrickColor.new("Bright blue")
  2666. Part255.CanCollide = false
  2667. Part255.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2668. Part255.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2669. Part255.Material = Enum.Material.Neon
  2670. Part255.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2671. Part255.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2672. Part255.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2673. Part255.brickColor = BrickColor.new("Bright blue")
  2674. SpecialMesh256.Parent = Part255
  2675. SpecialMesh256.Scale = Vector3.new(0.449999988, 1, 0.100000001)
  2676. SpecialMesh256.MeshType = Enum.MeshType.Brick
  2677. Part257.Parent = Model0
  2678. Part257.CFrame = CFrame.new(-0.63657546, 3.38894939, -19.0216789, -0.00237622252, -0.999985635, -0.00480452133, 0.680895686, -0.00513668498, 0.732362568, -0.732376754, -0.00153112097, 0.68089813)
  2679. Part257.Orientation = Vector3.new(-47.079998, -0.399999976, 90.4300003)
  2680. Part257.Position = Vector3.new(-0.63657546, 3.38894939, -19.0216789)
  2681. Part257.Rotation = Vector3.new(-47.0900002, -0.280000001, 90.1399994)
  2682. Part257.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2683. Part257.Velocity = Vector3.new(3.49426692e-08, 0.00245640939, 4.59184662e-07)
  2684. Part257.Size = Vector3.new(0.940000057, 0.200000003, 0.285374999)
  2685. Part257.Anchored = true
  2686. Part257.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2687. Part257.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2688. Part257.BrickColor = BrickColor.new("Royal purple")
  2689. Part257.CanCollide = false
  2690. Part257.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2691. Part257.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2692. Part257.Material = Enum.Material.Neon
  2693. Part257.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2694. Part257.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2695. Part257.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2696. Part257.brickColor = BrickColor.new("Royal purple")
  2697. SpecialMesh258.Parent = Part257
  2698. SpecialMesh258.Scale = Vector3.new(1, 0.300000012, 0.5)
  2699. SpecialMesh258.MeshType = Enum.MeshType.Wedge
  2700. Part259.Parent = Model0
  2701. Part259.CFrame = CFrame.new(-0.584489346, 3.6811111, -13.1989288, -0.00245976867, 0.999985635, 0.00476201251, 0.693573415, 0.00513650384, -0.720367789, -0.720381916, 0.00153086672, -0.693576038)
  2702. Part259.Orientation = Vector3.new(46.079998, 179.610001, 89.5799942)
  2703. Part259.Position = Vector3.new(-0.584489346, 3.6811111, -13.1989288)
  2704. Part259.Rotation = Vector3.new(133.910004, 0.269999981, -90.1399994)
  2705. Part259.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2706. Part259.Velocity = Vector3.new(-1.13840777e-08, 0.00246855081, -1.49599259e-07)
  2707. Part259.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  2708. Part259.Anchored = true
  2709. Part259.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2710. Part259.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2711. Part259.BrickColor = BrickColor.new("Royal purple")
  2712. Part259.CanCollide = false
  2713. Part259.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2714. Part259.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2715. Part259.Material = Enum.Material.Neon
  2716. Part259.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2717. Part259.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2718. Part259.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2719. Part259.brickColor = BrickColor.new("Royal purple")
  2720. SpecialMesh260.Parent = Part259
  2721. SpecialMesh260.Scale = Vector3.new(1, 0.300000012, 0.5)
  2722. SpecialMesh260.MeshType = Enum.MeshType.Wedge
  2723. Part261.Parent = Model0
  2724. Part261.CFrame = CFrame.new(-0.574076533, 3.38927007, -19.0215836, 0.00237613311, 0.999985635, -0.00480454601, -0.680895686, 0.00513664167, 0.732362568, 0.732376754, 0.00153120293, 0.68089813)
  2725. Part261.Orientation = Vector3.new(-47.079998, -0.399999976, -89.5699997)
  2726. Part261.Position = Vector3.new(-0.574076533, 3.38927007, -19.0215836)
  2727. Part261.Rotation = Vector3.new(-47.0900002, -0.280000001, -89.8600006)
  2728. Part261.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2729. Part261.Velocity = Vector3.new(3.48918228e-08, 0.00245641964, 4.58516467e-07)
  2730. Part261.Size = Vector3.new(0.940000057, 0.200000003, 0.285374999)
  2731. Part261.Anchored = true
  2732. Part261.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2733. Part261.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2734. Part261.BrickColor = BrickColor.new("Royal purple")
  2735. Part261.CanCollide = false
  2736. Part261.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2737. Part261.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2738. Part261.Material = Enum.Material.Neon
  2739. Part261.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2740. Part261.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2741. Part261.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2742. Part261.brickColor = BrickColor.new("Royal purple")
  2743. SpecialMesh262.Parent = Part261
  2744. SpecialMesh262.Scale = Vector3.new(1, 0.300000012, 0.5)
  2745. SpecialMesh262.MeshType = Enum.MeshType.Wedge
  2746. Part263.Parent = Model0
  2747. Part263.CFrame = CFrame.new(-0.640052557, 2.92977762, -15.2103024, 0.00336818164, -0.999985635, -0.00416955911, -0.380026042, -0.00513675297, 0.924961627, -0.924969733, -0.00153089722, -0.380037904)
  2748. Part263.Orientation = Vector3.new(-67.659996, -179.369995, -90.7699966)
  2749. Part263.Position = Vector3.new(-0.640052557, 2.92977762, -15.2103024)
  2750. Part263.Rotation = Vector3.new(-112.339996, -0.239999995, 89.8099976)
  2751. Part263.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2752. Part263.Velocity = Vector3.new(1.07751589e-07, 0.00246435078, 1.41597127e-06)
  2753. Part263.Size = Vector3.new(0.288000047, 0.200000003, 0.27837503)
  2754. Part263.Anchored = true
  2755. Part263.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2756. Part263.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2757. Part263.BrickColor = BrickColor.new("Royal purple")
  2758. Part263.CanCollide = false
  2759. Part263.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2760. Part263.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2761. Part263.Material = Enum.Material.Neon
  2762. Part263.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2763. Part263.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2764. Part263.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2765. Part263.brickColor = BrickColor.new("Royal purple")
  2766. SpecialMesh264.Parent = Part263
  2767. SpecialMesh264.Scale = Vector3.new(1, 0.300000012, 0.5)
  2768. SpecialMesh264.MeshType = Enum.MeshType.Wedge
  2769. Part265.Parent = Model0
  2770. Part265.CFrame = CFrame.new(-0.611472309, 3.03472614, -13.8177929, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
  2771. Part265.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  2772. Part265.Position = Vector3.new(-0.611472309, 3.03472614, -13.8177929)
  2773. Part265.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  2774. Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2775. Part265.Velocity = Vector3.new(9.11103797e-08, 0.00246725697, 1.1972877e-06)
  2776. Part265.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
  2777. Part265.Anchored = true
  2778. Part265.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2779. Part265.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2780. Part265.BrickColor = BrickColor.new("Really black")
  2781. Part265.CanCollide = false
  2782. Part265.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2783. Part265.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2784. Part265.Material = Enum.Material.Glass
  2785. Part265.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2786. Part265.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2787. Part265.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2788. Part265.brickColor = BrickColor.new("Really black")
  2789. SpecialMesh266.Parent = Part265
  2790. SpecialMesh266.Scale = Vector3.new(0.524999976, 0.5, 0.5)
  2791. SpecialMesh266.MeshType = Enum.MeshType.Wedge
  2792. Part267.Parent = Model0
  2793. Part267.CFrame = CFrame.new(-0.608101904, 3.29321218, -16.8867702, 0.999985635, -0.00103956275, 0.00525853597, 0.00513698952, -0.0943567529, -0.99552536, 0.00153108896, 0.995537996, -0.0943500549)
  2794. Part267.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
  2795. Part267.Position = Vector3.new(-0.608101904, 3.29321218, -16.8867702)
  2796. Part267.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
  2797. Part267.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2798. Part267.Velocity = Vector3.new(5.0123333e-08, 0.00246086251, 6.5867448e-07)
  2799. Part267.Size = Vector3.new(0.275000006, 0.454124868, 0.214375019)
  2800. Part267.Anchored = true
  2801. Part267.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2802. Part267.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2803. Part267.BrickColor = BrickColor.new("Bright blue")
  2804. Part267.CanCollide = false
  2805. Part267.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2806. Part267.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2807. Part267.Material = Enum.Material.Neon
  2808. Part267.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2809. Part267.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2810. Part267.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2811. Part267.brickColor = BrickColor.new("Bright blue")
  2812. SpecialMesh268.Parent = Part267
  2813. SpecialMesh268.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
  2814. SpecialMesh268.MeshType = Enum.MeshType.Brick
  2815. Part269.Parent = Model0
  2816. Part269.CFrame = CFrame.new(-0.609975338, 2.71316695, -13.7165575, -0.999985635, -0.00476232171, -0.00245974911, -0.00513671385, 0.720367908, 0.693573296, -0.0015310942, 0.693576038, -0.720381975)
  2817. Part269.Orientation = Vector3.new(-43.9099998, -179.800003, -0.409999996)
  2818. Part269.Position = Vector3.new(-0.609975338, 2.71316695, -13.7165575)
  2819. Part269.Rotation = Vector3.new(-136.089996, -0.140000001, 179.729996)
  2820. Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2821. Part269.Velocity = Vector3.new(1.42098628e-07, 0.00246746815, 1.8673278e-06)
  2822. Part269.Size = Vector3.new(0.275000006, 0.403124899, 0.352375001)
  2823. Part269.Anchored = true
  2824. Part269.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2825. Part269.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2826. Part269.BrickColor = BrickColor.new("Really black")
  2827. Part269.CanCollide = false
  2828. Part269.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2829. Part269.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2830. Part269.Material = Enum.Material.Metal
  2831. Part269.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2832. Part269.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2833. Part269.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2834. Part269.brickColor = BrickColor.new("Really black")
  2835. SpecialMesh270.Parent = Part269
  2836. SpecialMesh270.Scale = Vector3.new(0.349999994, 1, 1)
  2837. SpecialMesh270.MeshType = Enum.MeshType.Brick
  2838. Part271.Parent = Model0
  2839. Part271.CFrame = CFrame.new(-0.583012402, 3.6639781, -14.1030874, 0.00476215919, 0.999985635, 0.00246015075, -0.720367849, 0.0051368745, -0.693573356, -0.693576038, 0.00153069268, 0.720381975)
  2840. Part271.Orientation = Vector3.new(43.9099998, 0.199999988, -89.5899963)
  2841. Part271.Position = Vector3.new(-0.583012402, 3.6639781, -14.1030874)
  2842. Part271.Rotation = Vector3.new(43.9099998, 0.140000001, -89.7299957)
  2843. Part271.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2844. Part271.Velocity = Vector3.new(-8.66738503e-09, 0.00246666698, -1.13898864e-07)
  2845. Part271.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  2846. Part271.Anchored = true
  2847. Part271.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2848. Part271.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2849. Part271.BrickColor = BrickColor.new("Royal purple")
  2850. Part271.CanCollide = false
  2851. Part271.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2852. Part271.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2853. Part271.Material = Enum.Material.Neon
  2854. Part271.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2855. Part271.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2856. Part271.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2857. Part271.brickColor = BrickColor.new("Royal purple")
  2858. SpecialMesh272.Parent = Part271
  2859. SpecialMesh272.Scale = Vector3.new(1, 0.300000012, 0.5)
  2860. SpecialMesh272.MeshType = Enum.MeshType.Wedge
  2861. Part273.Parent = Model0
  2862. Part273.CFrame = CFrame.new(-0.573997319, 3.0173018, -17.825201, -0.00108546892, 0.999985635, -0.00524905883, -0.0856661052, 0.00513677904, 0.99631083, 0.996323526, 0.00153113017, 0.0856593028)
  2863. Part273.Orientation = Vector3.new(-85.0800018, -3.50999999, -86.5699997)
  2864. Part273.Position = Vector3.new(-0.573997319, 3.0173018, -17.825201)
  2865. Part273.Rotation = Vector3.new(-85.0899963, -0.299999982, -90.0599976)
  2866. Part273.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2867. Part273.Velocity = Vector3.new(9.38732327e-08, 0.00245891255, 1.23359519e-06)
  2868. Part273.Size = Vector3.new(1.78499997, 0.200000003, 0.301375002)
  2869. Part273.Anchored = true
  2870. Part273.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2871. Part273.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2872. Part273.BrickColor = BrickColor.new("Royal purple")
  2873. Part273.CanCollide = false
  2874. Part273.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2875. Part273.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2876. Part273.Material = Enum.Material.Neon
  2877. Part273.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2878. Part273.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2879. Part273.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2880. Part273.brickColor = BrickColor.new("Royal purple")
  2881. SpecialMesh274.Parent = Part273
  2882. SpecialMesh274.Scale = Vector3.new(1, 0.300000012, 0.5)
  2883. SpecialMesh274.MeshType = Enum.MeshType.Wedge
  2884. Part275.Parent = Model0
  2885. Part275.CFrame = CFrame.new(-0.614639282, 3.4985106, -13.3051252, -0.999985635, 0.00162801275, 0.00510680024, -0.00513673527, -0.0189461038, -0.999807417, -0.00153094472, -0.999819279, 0.0189541951)
  2886. Part275.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  2887. Part275.Position = Vector3.new(-0.614639282, 3.4985106, -13.3051252)
  2888. Part275.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  2889. Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2890. Part275.Velocity = Vector3.new(1.75700912e-08, 0.00246832473, 2.30889498e-07)
  2891. Part275.Size = Vector3.new(0.275000006, 0.204125047, 0.207375005)
  2892. Part275.Anchored = true
  2893. Part275.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2894. Part275.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2895. Part275.BrickColor = BrickColor.new("Really black")
  2896. Part275.CanCollide = false
  2897. Part275.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2898. Part275.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2899. Part275.Material = Enum.Material.Metal
  2900. Part275.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2901. Part275.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2902. Part275.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2903. Part275.brickColor = BrickColor.new("Really black")
  2904. SpecialMesh276.Parent = Part275
  2905. SpecialMesh276.Scale = Vector3.new(0.5, 0.5, 0.5)
  2906. SpecialMesh276.MeshType = Enum.MeshType.Wedge
  2907. Part277.Parent = Model0
  2908. Part277.CFrame = CFrame.new(-0.609530032, 2.79620743, -14.2853489, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  2909. Part277.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  2910. Part277.Position = Vector3.new(-0.609530032, 2.79620743, -14.2853489)
  2911. Part277.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  2912. Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2913. Part277.Velocity = Vector3.new(1.28931248e-07, 0.00246628304, 1.6942945e-06)
  2914. Part277.Size = Vector3.new(0.275000006, 0.223999977, 0.375375003)
  2915. Part277.Anchored = true
  2916. Part277.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2917. Part277.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2918. Part277.BrickColor = BrickColor.new("Really black")
  2919. Part277.CanCollide = false
  2920. Part277.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2921. Part277.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2922. Part277.Material = Enum.Material.Glass
  2923. Part277.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2924. Part277.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2925. Part277.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2926. Part277.brickColor = BrickColor.new("Really black")
  2927. SpecialMesh278.Parent = Part277
  2928. SpecialMesh278.Scale = Vector3.new(0.5, 0.699999988, 0.5)
  2929. SpecialMesh278.MeshType = Enum.MeshType.Brick
  2930. Part279.Parent = Model0
  2931. Part279.CFrame = CFrame.new(-0.578278601, 2.9706955, -14.8714504, -0.00156111596, 0.999985635, -0.00512771122, 0.00585717056, 0.00513677299, 0.99996984, 0.999981761, 0.00153103413, -0.00586510636)
  2932. Part279.Orientation = Vector3.new(-89.5599976, -138.839996, 48.75)
  2933. Part279.Position = Vector3.new(-0.578278601, 2.9706955, -14.8714504)
  2934. Part279.Rotation = Vector3.new(-90.3399963, -0.289999992, -90.0899963)
  2935. Part279.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2936. Part279.Velocity = Vector3.new(1.01263424e-07, 0.00246506673, 1.33070978e-06)
  2937. Part279.Size = Vector3.new(0.49000001, 0.200000003, 0.290374994)
  2938. Part279.Anchored = true
  2939. Part279.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2940. Part279.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2941. Part279.BrickColor = BrickColor.new("Royal purple")
  2942. Part279.CanCollide = false
  2943. Part279.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2944. Part279.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2945. Part279.Material = Enum.Material.Neon
  2946. Part279.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2947. Part279.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2948. Part279.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2949. Part279.brickColor = BrickColor.new("Royal purple")
  2950. SpecialMesh280.Parent = Part279
  2951. SpecialMesh280.Scale = Vector3.new(1, 0.300000012, 0.5)
  2952. SpecialMesh280.MeshType = Enum.MeshType.Wedge
  2953. Part281.Parent = Model0
  2954. Part281.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  2955. Part281.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2956. Part281.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  2957. Part281.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2958. Part281.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2959. Part281.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  2960. Part281.Size = Vector3.new(0.275000006, 0.698124886, 0.732374966)
  2961. Part281.Anchored = true
  2962. Part281.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2963. Part281.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2964. Part281.BrickColor = BrickColor.new("Really black")
  2965. Part281.CanCollide = false
  2966. Part281.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2967. Part281.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2968. Part281.Material = Enum.Material.Metal
  2969. Part281.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2970. Part281.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2971. Part281.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2972. Part281.brickColor = BrickColor.new("Really black")
  2973. SpecialMesh282.Parent = Part281
  2974. SpecialMesh282.Scale = Vector3.new(0.425000012, 1, 1)
  2975. SpecialMesh282.MeshType = Enum.MeshType.Cylinder
  2976. Part283.Parent = Model0
  2977. Part283.CFrame = CFrame.new(-0.614591718, 3.4972918, -13.3320847, -0.999985635, 0.00245974353, -0.0047620195, -0.00513649127, -0.693573475, 0.72036773, -0.00153088977, 0.720381856, 0.693576157)
  2978. Part283.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
  2979. Part283.Position = Vector3.new(-0.614591718, 3.4972918, -13.3320847)
  2980. Part283.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
  2981. Part283.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2982. Part283.Velocity = Vector3.new(1.77633499e-08, 0.00246826862, 2.33429148e-07)
  2983. Part283.Size = Vector3.new(0.275000006, 0.413124949, 0.622375011)
  2984. Part283.Anchored = true
  2985. Part283.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2986. Part283.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2987. Part283.BrickColor = BrickColor.new("Really black")
  2988. Part283.CanCollide = false
  2989. Part283.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2990. Part283.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2991. Part283.Material = Enum.Material.Metal
  2992. Part283.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2993. Part283.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2994. Part283.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2995. Part283.brickColor = BrickColor.new("Really black")
  2996. SpecialMesh284.Parent = Part283
  2997. SpecialMesh284.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  2998. SpecialMesh284.MeshType = Enum.MeshType.Brick
  2999. Part285.Parent = Model0
  3000. Part285.CFrame = CFrame.new(-0.615438342, 3.25487208, -11.9645395, -0.999985635, 0.00162786292, 0.00510683237, -0.00513676414, -0.0189459566, -0.999807417, -0.00153079513, -0.999819279, 0.0189540461)
  3001. Part285.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  3002. Part285.Position = Vector3.new(-0.615438342, 3.25487208, -11.9645395)
  3003. Part285.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  3004. Part285.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3005. Part285.Velocity = Vector3.new(5.62028113e-08, 0.002471118, 7.38564609e-07)
  3006. Part285.Size = Vector3.new(0.275000006, 0.206125051, 0.280375004)
  3007. Part285.Anchored = true
  3008. Part285.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3009. Part285.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3010. Part285.BrickColor = BrickColor.new("Really black")
  3011. Part285.CanCollide = false
  3012. Part285.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3013. Part285.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3014. Part285.Material = Enum.Material.Metal
  3015. Part285.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3016. Part285.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3017. Part285.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3018. Part285.brickColor = BrickColor.new("Really black")
  3019. SpecialMesh286.Parent = Part285
  3020. SpecialMesh286.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
  3021. SpecialMesh286.MeshType = Enum.MeshType.Wedge
  3022. Part287.Parent = Model0
  3023. Part287.CFrame = CFrame.new(-0.613306701, 3.18584442, -13.1265478, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  3024. Part287.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3025. Part287.Position = Vector3.new(-0.613306701, 3.18584442, -13.1265478)
  3026. Part287.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3027. Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3028. Part287.Velocity = Vector3.new(6.71482141e-08, 0.00246869703, 8.82399092e-07)
  3029. Part287.Size = Vector3.new(0.275000006, 0.567124963, 0.311374992)
  3030. Part287.Anchored = true
  3031. Part287.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3032. Part287.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3033. Part287.BrickColor = BrickColor.new("Really black")
  3034. Part287.CanCollide = false
  3035. Part287.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3036. Part287.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3037. Part287.Material = Enum.Material.Metal
  3038. Part287.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3039. Part287.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3040. Part287.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3041. Part287.brickColor = BrickColor.new("Really black")
  3042. SpecialMesh288.Parent = Part287
  3043. SpecialMesh288.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  3044. SpecialMesh288.MeshType = Enum.MeshType.Brick
  3045. Part289.Parent = Model0
  3046. Part289.CFrame = CFrame.new(-0.646988273, 3.68078995, -13.1990242, 0.00245985761, -0.999985635, 0.00476197852, -0.693573356, -0.00513654156, -0.720367849, 0.720381916, -0.00153077836, -0.693576097)
  3047. Part289.Orientation = Vector3.new(46.079998, 179.610001, -90.4199982)
  3048. Part289.Position = Vector3.new(-0.646988273, 3.68078995, -13.1990242)
  3049. Part289.Rotation = Vector3.new(133.910004, 0.269999981, 89.8600006)
  3050. Part289.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3051. Part289.Velocity = Vector3.new(-1.13331566e-08, 0.00246854057, -1.48930098e-07)
  3052. Part289.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  3053. Part289.Anchored = true
  3054. Part289.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3055. Part289.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3056. Part289.BrickColor = BrickColor.new("Royal purple")
  3057. Part289.CanCollide = false
  3058. Part289.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3059. Part289.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3060. Part289.Material = Enum.Material.Neon
  3061. Part289.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3062. Part289.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3063. Part289.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3064. Part289.brickColor = BrickColor.new("Royal purple")
  3065. SpecialMesh290.Parent = Part289
  3066. SpecialMesh290.Scale = Vector3.new(1, 0.300000012, 0.5)
  3067. SpecialMesh290.MeshType = Enum.MeshType.Wedge
  3068. Part291.Parent = Model0
  3069. Part291.CFrame = CFrame.new(-0.611590862, 3.29178786, -14.6020966, 0.999985635, -0.00510681886, -0.00162807701, 0.00513675623, 0.999807417, 0.0189470276, 0.00153100397, -0.018955119, 0.999819279)
  3070. Part291.Orientation = Vector3.new(-1.09000003, -0.0899999961, 0.289999992)
  3071. Part291.Position = Vector3.new(-0.611590862, 3.29178786, -14.6020966)
  3072. Part291.Rotation = Vector3.new(-1.09000003, -0.0899999961, 0.289999992)
  3073. Part291.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3074. Part291.Velocity = Vector3.new(5.03492039e-08, 0.00246562273, 6.61642332e-07)
  3075. Part291.Size = Vector3.new(0.275000006, 0.200124964, 0.287375033)
  3076. Part291.Anchored = true
  3077. Part291.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3078. Part291.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3079. Part291.BrickColor = BrickColor.new("Institutional white")
  3080. Part291.CanCollide = false
  3081. Part291.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3082. Part291.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3083. Part291.Material = Enum.Material.Metal
  3084. Part291.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3085. Part291.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3086. Part291.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3087. Part291.brickColor = BrickColor.new("Institutional white")
  3088. SpecialMesh292.Parent = Part291
  3089. SpecialMesh292.Scale = Vector3.new(0.560000002, 1, 0.899999976)
  3090. SpecialMesh292.MeshType = Enum.MeshType.Wedge
  3091. Part293.Parent = Model0
  3092. Part293.CFrame = CFrame.new(-0.636496425, 3.01698065, -17.8252964, 0.00108537939, -0.999985635, -0.00524905883, 0.0856661052, -0.00513678649, 0.99631083, -0.996323466, -0.00153104111, 0.0856593102)
  3093. Part293.Orientation = Vector3.new(-85.0800018, -3.50999999, 93.4300003)
  3094. Part293.Position = Vector3.new(-0.636496425, 3.01698065, -17.8252964)
  3095. Part293.Rotation = Vector3.new(-85.0899963, -0.299999982, 89.9399948)
  3096. Part293.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3097. Part293.Velocity = Vector3.new(9.39241573e-08, 0.00245890254, 1.23426435e-06)
  3098. Part293.Size = Vector3.new(1.78499997, 0.200000003, 0.301375002)
  3099. Part293.Anchored = true
  3100. Part293.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3101. Part293.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3102. Part293.BrickColor = BrickColor.new("Royal purple")
  3103. Part293.CanCollide = false
  3104. Part293.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3105. Part293.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3106. Part293.Material = Enum.Material.Neon
  3107. Part293.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3108. Part293.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3109. Part293.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3110. Part293.brickColor = BrickColor.new("Royal purple")
  3111. SpecialMesh294.Parent = Part293
  3112. SpecialMesh294.Scale = Vector3.new(1, 0.300000012, 0.5)
  3113. SpecialMesh294.MeshType = Enum.MeshType.Wedge
  3114. Part295.Parent = Model0
  3115. Part295.CFrame = CFrame.new(-0.611132324, 3.1960454, -14.5803022, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
  3116. Part295.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  3117. Part295.Position = Vector3.new(-0.611132324, 3.1960454, -14.5803022)
  3118. Part295.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  3119. Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3120. Part295.Velocity = Vector3.new(6.55306707e-08, 0.00246566813, 8.61143121e-07)
  3121. Part295.Size = Vector3.new(0.275000006, 0.277124941, 0.702375054)
  3122. Part295.Anchored = true
  3123. Part295.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3124. Part295.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3125. Part295.BrickColor = BrickColor.new("Really black")
  3126. Part295.CanCollide = false
  3127. Part295.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3128. Part295.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3129. Part295.Material = Enum.Material.Glass
  3130. Part295.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3131. Part295.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3132. Part295.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3133. Part295.brickColor = BrickColor.new("Really black")
  3134. SpecialMesh296.Parent = Part295
  3135. SpecialMesh296.Scale = Vector3.new(0.550000012, 0.5, 0.800000012)
  3136. SpecialMesh296.MeshType = Enum.MeshType.Brick
  3137. Part297.Parent = Model0
  3138. Part297.CFrame = CFrame.new(-0.610346913, 2.907269, -14.1244287, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  3139. Part297.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  3140. Part297.Position = Vector3.new(-0.610346913, 2.907269, -14.1244287)
  3141. Part297.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  3142. Part297.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3143. Part297.Velocity = Vector3.new(1.11320702e-07, 0.00246661808, 1.462873e-06)
  3144. Part297.Size = Vector3.new(0.275000006, 0.207000002, 0.213375002)
  3145. Part297.Anchored = true
  3146. Part297.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3147. Part297.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3148. Part297.BrickColor = BrickColor.new("Bright blue")
  3149. Part297.CanCollide = false
  3150. Part297.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3151. Part297.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3152. Part297.Material = Enum.Material.Neon
  3153. Part297.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3154. Part297.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3155. Part297.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3156. Part297.brickColor = BrickColor.new("Bright blue")
  3157. SpecialMesh298.Parent = Part297
  3158. SpecialMesh298.Scale = Vector3.new(0.550000012, 0.25, 0.5)
  3159. SpecialMesh298.MeshType = Enum.MeshType.Wedge
  3160. Part299.Parent = Model0
  3161. Part299.CFrame = CFrame.new(-0.617512941, 3.42300797, -11.1735916, 0.999985635, -0.00206693518, 0.00494515104, 0.00513641397, 0.106012821, -0.994351625, 0.00153101049, 0.994362772, 0.106021926)
  3162. Part299.Orientation = Vector3.new(83.909996, 2.66999984, 2.76999998)
  3163. Part299.Position = Vector3.new(-0.617512941, 3.42300797, -11.1735916)
  3164. Part299.Rotation = Vector3.new(83.909996, 0.280000001, 0.119999997)
  3165. Part299.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3166. Part299.Velocity = Vector3.new(2.95422424e-08, 0.00247276574, 3.88216051e-07)
  3167. Part299.Size = Vector3.new(0.275000006, 0.223124996, 0.234375)
  3168. Part299.Anchored = true
  3169. Part299.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3170. Part299.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3171. Part299.BrickColor = BrickColor.new("Really black")
  3172. Part299.CanCollide = false
  3173. Part299.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3174. Part299.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3175. Part299.Material = Enum.Material.Metal
  3176. Part299.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3177. Part299.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3178. Part299.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3179. Part299.brickColor = BrickColor.new("Really black")
  3180. SpecialMesh300.Parent = Part299
  3181. SpecialMesh300.Scale = Vector3.new(0.5, 1, 0.400000006)
  3182. SpecialMesh300.MeshType = Enum.MeshType.Brick
  3183. Part301.Parent = Model0
  3184. Part301.CFrame = CFrame.new(-0.60622716, 3.20835805, -17.8265324, -0.999985635, 0.00525827007, -0.00103986717, -0.00513669662, -0.995525479, -0.0943559632, -0.00153136277, -0.0943492651, 0.995538116)
  3185. Part301.Orientation = Vector3.new(5.40999985, -0.0599999987, -179.699997)
  3186. Part301.Position = Vector3.new(-0.60622716, 3.20835805, -17.8265324)
  3187. Part301.Rotation = Vector3.new(5.40999985, -0.0599999987, -179.699997)
  3188. Part301.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3189. Part301.Velocity = Vector3.new(6.35782698e-08, 0.00245890464, 8.35486958e-07)
  3190. Part301.Size = Vector3.new(0.275000006, 0.235124931, 1.6693753)
  3191. Part301.Anchored = true
  3192. Part301.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3193. Part301.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3194. Part301.BrickColor = BrickColor.new("Really black")
  3195. Part301.CanCollide = false
  3196. Part301.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3197. Part301.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3198. Part301.Material = Enum.Material.Metal
  3199. Part301.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3200. Part301.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3201. Part301.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3202. Part301.brickColor = BrickColor.new("Really black")
  3203. SpecialMesh302.Parent = Part301
  3204. SpecialMesh302.Scale = Vector3.new(0.400000006, 1.04999995, 1)
  3205. SpecialMesh302.MeshType = Enum.MeshType.Brick
  3206. Part303.Parent = Model0
  3207. Part303.CFrame = CFrame.new(-0.610610962, 2.80771255, -13.6187115, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
  3208. Part303.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3209. Part303.Position = Vector3.new(-0.610610962, 2.80771255, -13.6187115)
  3210. Part303.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3211. Part303.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3212. Part303.Velocity = Vector3.new(1.27106944e-07, 0.00246767187, 1.67032101e-06)
  3213. Part303.Size = Vector3.new(0.275000006, 0.368124902, 0.378374994)
  3214. Part303.Anchored = true
  3215. Part303.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3216. Part303.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3217. Part303.BrickColor = BrickColor.new("Really black")
  3218. Part303.CanCollide = false
  3219. Part303.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3220. Part303.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3221. Part303.Material = Enum.Material.Glass
  3222. Part303.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3223. Part303.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3224. Part303.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3225. Part303.brickColor = BrickColor.new("Really black")
  3226. SpecialMesh304.Parent = Part303
  3227. SpecialMesh304.Scale = Vector3.new(0.400000006, 1, 1)
  3228. SpecialMesh304.MeshType = Enum.MeshType.Wedge
  3229. Part305.Parent = Model0
  3230. Part305.CFrame = CFrame.new(-0.608244181, 3.38925195, -17.114748, 0.999985635, 0.00432614516, 0.00316458894, 0.00513666775, -0.942128837, -0.335212082, 0.00153127394, 0.335223496, -0.942137599)
  3231. Part305.Orientation = Vector3.new(19.5900002, 179.809998, 179.690002)
  3232. Part305.Position = Vector3.new(-0.608244181, 3.38925195, -17.114748)
  3233. Part305.Rotation = Vector3.new(160.410004, 0.179999992, -0.25)
  3234. Part305.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3235. Part305.Velocity = Vector3.new(3.48947182e-08, 0.00246038754, 4.5855424e-07)
  3236. Part305.Size = Vector3.new(0.275000006, 0.35212487, 0.214375019)
  3237. Part305.Anchored = true
  3238. Part305.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3239. Part305.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3240. Part305.BrickColor = BrickColor.new("Bright blue")
  3241. Part305.CanCollide = false
  3242. Part305.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3243. Part305.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3244. Part305.Material = Enum.Material.Neon
  3245. Part305.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3246. Part305.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3247. Part305.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3248. Part305.brickColor = BrickColor.new("Bright blue")
  3249. SpecialMesh306.Parent = Part305
  3250. SpecialMesh306.Scale = Vector3.new(0.449999988, 0.5, 0.100000001)
  3251. SpecialMesh306.MeshType = Enum.MeshType.Brick
  3252. Part307.Parent = Model0
  3253. Part307.CFrame = CFrame.new(-0.610837221, 3.46367049, -15.6710596, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
  3254. Part307.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
  3255. Part307.Position = Vector3.new(-0.610837221, 3.46367049, -15.6710596)
  3256. Part307.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
  3257. Part307.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3258. Part307.Velocity = Vector3.new(2.30945076e-08, 0.00246339524, 3.03486615e-07)
  3259. Part307.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
  3260. Part307.Anchored = true
  3261. Part307.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3262. Part307.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3263. Part307.BrickColor = BrickColor.new("Royal purple")
  3264. Part307.CanCollide = false
  3265. Part307.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3266. Part307.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3267. Part307.Material = Enum.Material.Neon
  3268. Part307.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3269. Part307.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3270. Part307.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3271. Part307.brickColor = BrickColor.new("Royal purple")
  3272. SpecialMesh308.Parent = Part307
  3273. SpecialMesh308.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
  3274. SpecialMesh308.MeshType = Enum.MeshType.Brick
  3275. Part309.Parent = Model0
  3276. Part309.CFrame = CFrame.new(-0.609296381, 2.72693467, -14.2067709, 0.999985635, -0.00162807154, 0.00510647474, 0.00513641024, 0.0189459547, -0.999807417, 0.00153101049, 0.999819279, 0.0189540461)
  3277. Part309.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  3278. Part309.Position = Vector3.new(-0.609296381, 2.72693467, -14.2067709)
  3279. Part309.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  3280. Part309.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3281. Part309.Velocity = Vector3.new(1.39915542e-07, 0.00246644672, 1.83863972e-06)
  3282. Part309.Size = Vector3.new(0.275000006, 0.315999985, 0.310375005)
  3283. Part309.Anchored = true
  3284. Part309.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3285. Part309.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3286. Part309.BrickColor = BrickColor.new("Really black")
  3287. Part309.CanCollide = false
  3288. Part309.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3289. Part309.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3290. Part309.Material = Enum.Material.Glass
  3291. Part309.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3292. Part309.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3293. Part309.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3294. Part309.brickColor = BrickColor.new("Really black")
  3295. SpecialMesh310.Parent = Part309
  3296. SpecialMesh310.Scale = Vector3.new(0.5, 1, 0.5)
  3297. SpecialMesh310.MeshType = Enum.MeshType.Wedge
  3298. Part311.Parent = Model0
  3299. Part311.CFrame = CFrame.new(-0.610869706, 2.96894002, -13.990572, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  3300. Part311.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3301. Part311.Position = Vector3.new(-0.610869706, 2.96894002, -13.990572)
  3302. Part311.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3303. Part311.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3304. Part311.Velocity = Vector3.new(1.01541801e-07, 0.00246689701, 1.33436765e-06)
  3305. Part311.Size = Vector3.new(0.275000006, 0.214124978, 0.205375016)
  3306. Part311.Anchored = true
  3307. Part311.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3308. Part311.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3309. Part311.BrickColor = BrickColor.new("Really black")
  3310. Part311.CanCollide = false
  3311. Part311.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3312. Part311.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3313. Part311.Material = Enum.Material.Metal
  3314. Part311.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3315. Part311.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3316. Part311.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3317. Part311.brickColor = BrickColor.new("Really black")
  3318. SpecialMesh312.Parent = Part311
  3319. SpecialMesh312.Scale = Vector3.new(0.569999993, 0.75, 0.75)
  3320. SpecialMesh312.MeshType = Enum.MeshType.Brick
  3321. Part313.Parent = Model0
  3322. Part313.CFrame = CFrame.new(-0.610455632, 3.45922971, -15.9053869, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
  3323. Part313.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
  3324. Part313.Position = Vector3.new(-0.610455632, 3.45922971, -15.9053869)
  3325. Part313.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
  3326. Part313.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3327. Part313.Velocity = Vector3.new(2.37986608e-08, 0.00246290723, 3.12739985e-07)
  3328. Part313.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
  3329. Part313.Anchored = true
  3330. Part313.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3331. Part313.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3332. Part313.BrickColor = BrickColor.new("Royal purple")
  3333. Part313.CanCollide = false
  3334. Part313.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3335. Part313.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3336. Part313.Material = Enum.Material.Neon
  3337. Part313.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3338. Part313.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3339. Part313.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3340. Part313.brickColor = BrickColor.new("Royal purple")
  3341. SpecialMesh314.Parent = Part313
  3342. SpecialMesh314.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
  3343. SpecialMesh314.MeshType = Enum.MeshType.Brick
  3344. Part315.Parent = Model0
  3345. Part315.CFrame = CFrame.new(-0.61787647, 3.39316416, -10.8383427, 0.999985635, -0.00162795314, 0.00510659395, 0.00513652712, 0.0189461038, -0.999807417, 0.00153088907, 0.999819279, 0.0189541951)
  3346. Part315.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  3347. Part315.Position = Vector3.new(-0.61787647, 3.39316416, -10.8383427)
  3348. Part315.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  3349. Part315.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3350. Part315.Velocity = Vector3.new(3.42744499e-08, 0.00247346424, 4.50402268e-07)
  3351. Part315.Size = Vector3.new(0.275000006, 0.578125, 0.234375)
  3352. Part315.Anchored = true
  3353. Part315.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3354. Part315.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3355. Part315.BrickColor = BrickColor.new("Really black")
  3356. Part315.CanCollide = false
  3357. Part315.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3358. Part315.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3359. Part315.Material = Enum.Material.Metal
  3360. Part315.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3361. Part315.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3362. Part315.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3363. Part315.brickColor = BrickColor.new("Really black")
  3364. SpecialMesh316.Parent = Part315
  3365. SpecialMesh316.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
  3366. SpecialMesh316.MeshType = Enum.MeshType.Brick
  3367. Part317.Parent = Model0
  3368. Part317.CFrame = CFrame.new(-0.613369107, 3.18659282, -13.087059, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  3369. Part317.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3370. Part317.Position = Vector3.new(-0.613369107, 3.18659282, -13.087059)
  3371. Part317.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3372. Part317.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3373. Part317.Velocity = Vector3.new(6.70295464e-08, 0.00246877922, 8.8083965e-07)
  3374. Part317.Size = Vector3.new(0.275000006, 0.248124972, 0.311374992)
  3375. Part317.Anchored = true
  3376. Part317.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3377. Part317.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3378. Part317.BrickColor = BrickColor.new("Really black")
  3379. Part317.CanCollide = false
  3380. Part317.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3381. Part317.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3382. Part317.Material = Enum.Material.Metal
  3383. Part317.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3384. Part317.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3385. Part317.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3386. Part317.brickColor = BrickColor.new("Really black")
  3387. SpecialMesh318.Parent = Part317
  3388. SpecialMesh318.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  3389. SpecialMesh318.MeshType = Enum.MeshType.Brick
  3390. Part319.Parent = Model0
  3391. Part319.CFrame = CFrame.new(-0.610582829, 3.460711, -15.82728, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
  3392. Part319.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
  3393. Part319.Position = Vector3.new(-0.610582829, 3.460711, -15.82728)
  3394. Part319.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
  3395. Part319.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3396. Part319.Velocity = Vector3.new(2.35637785e-08, 0.00246306974, 3.09653387e-07)
  3397. Part319.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
  3398. Part319.Anchored = true
  3399. Part319.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3400. Part319.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3401. Part319.BrickColor = BrickColor.new("Royal purple")
  3402. Part319.CanCollide = false
  3403. Part319.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3404. Part319.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3405. Part319.Material = Enum.Material.Neon
  3406. Part319.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3407. Part319.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3408. Part319.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3409. Part319.brickColor = BrickColor.new("Royal purple")
  3410. SpecialMesh320.Parent = Part319
  3411. SpecialMesh320.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
  3412. SpecialMesh320.MeshType = Enum.MeshType.Brick
  3413. Part321.Parent = Model0
  3414. Part321.CFrame = CFrame.new(-0.611585259, 3.11314392, -14.0068893, 0.999985635, 0.00162774313, -0.00510693667, 0.00513686566, -0.0189458374, 0.999807417, 0.00153067405, -0.999819279, -0.0189539269)
  3415. Part321.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  3416. Part321.Position = Vector3.new(-0.611585259, 3.11314392, -14.0068893)
  3417. Part321.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  3418. Part321.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3419. Part321.Velocity = Vector3.new(7.86760097e-08, 0.00246686279, 1.03388675e-06)
  3420. Part321.Size = Vector3.new(0.275000006, 0.709124923, 0.47437498)
  3421. Part321.Anchored = true
  3422. Part321.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3423. Part321.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3424. Part321.BrickColor = BrickColor.new("Really black")
  3425. Part321.CanCollide = false
  3426. Part321.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3427. Part321.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3428. Part321.Material = Enum.Material.Metal
  3429. Part321.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3430. Part321.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3431. Part321.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3432. Part321.brickColor = BrickColor.new("Really black")
  3433. SpecialMesh322.Parent = Part321
  3434. SpecialMesh322.Scale = Vector3.new(0.5, 1.04999995, 0.800000012)
  3435. SpecialMesh322.MeshType = Enum.MeshType.Brick
  3436. Part323.Parent = Model0
  3437. Part323.CFrame = CFrame.new(-0.610941768, 3.01069665, -14.083005, -0.999985635, 0.00162795174, 0.00510683283, -0.00513676554, -0.0189458355, -0.999807417, -0.00153088453, -0.999819279, 0.0189539269)
  3438. Part323.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  3439. Part323.Position = Vector3.new(-0.610941768, 3.01069665, -14.083005)
  3440. Part323.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  3441. Part323.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3442. Part323.Velocity = Vector3.new(9.49206296e-08, 0.00246670446, 1.24735845e-06)
  3443. Part323.Size = Vector3.new(0.275000006, 0.252000004, 0.213375002)
  3444. Part323.Anchored = true
  3445. Part323.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3446. Part323.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3447. Part323.BrickColor = BrickColor.new("Really black")
  3448. Part323.CanCollide = false
  3449. Part323.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3450. Part323.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3451. Part323.Material = Enum.Material.Metal
  3452. Part323.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3453. Part323.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3454. Part323.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3455. Part323.brickColor = BrickColor.new("Really black")
  3456. SpecialMesh324.Parent = Part323
  3457. SpecialMesh324.Scale = Vector3.new(0.569999993, 0.125, 0.375)
  3458. SpecialMesh324.MeshType = Enum.MeshType.Wedge
  3459. Part325.Parent = Model0
  3460. Part325.CFrame = CFrame.new(-0.61388576, 3.20741606, -12.8194075, -0.999985635, 0.00162786373, 0.00510683237, -0.00513676414, -0.0189461056, -0.999807417, -0.00153079513, -0.999819279, 0.0189541951)
  3461. Part325.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  3462. Part325.Position = Vector3.new(-0.61388576, 3.20741606, -12.8194075)
  3463. Part325.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  3464. Part325.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3465. Part325.Velocity = Vector3.new(6.37276969e-08, 0.00246933685, 8.37449761e-07)
  3466. Part325.Size = Vector3.new(0.275000006, 0.244125068, 0.416375011)
  3467. Part325.Anchored = true
  3468. Part325.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3469. Part325.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3470. Part325.BrickColor = BrickColor.new("Really black")
  3471. Part325.CanCollide = false
  3472. Part325.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3473. Part325.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3474. Part325.Material = Enum.Material.Metal
  3475. Part325.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3476. Part325.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3477. Part325.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3478. Part325.brickColor = BrickColor.new("Really black")
  3479. SpecialMesh326.Parent = Part325
  3480. SpecialMesh326.Scale = Vector3.new(0.5, 0.560000002, 0.5)
  3481. SpecialMesh326.MeshType = Enum.MeshType.Wedge
  3482. Part327.Parent = Model0
  3483. Part327.CFrame = CFrame.new(-0.609650612, 3.31554532, -15.9490957, 0.999985635, 0.00326791825, 0.00424884167, 0.00513684331, -0.810688972, -0.585454702, 0.00153127068, 0.585468173, -0.810694098)
  3484. Part327.Orientation = Vector3.new(35.8400002, 179.699997, 179.639999)
  3485. Part327.Position = Vector3.new(-0.609650612, 3.31554532, -15.9490957)
  3486. Part327.Rotation = Vector3.new(144.160004, 0.239999995, -0.189999998)
  3487. Part327.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3488. Part327.Velocity = Vector3.new(4.65820733e-08, 0.00246281619, 6.12138422e-07)
  3489. Part327.Size = Vector3.new(0.275000006, 0.237124875, 0.214375019)
  3490. Part327.Anchored = true
  3491. Part327.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3492. Part327.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3493. Part327.BrickColor = BrickColor.new("Bright blue")
  3494. Part327.CanCollide = false
  3495. Part327.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3496. Part327.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3497. Part327.Material = Enum.Material.Neon
  3498. Part327.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3499. Part327.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3500. Part327.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3501. Part327.brickColor = BrickColor.new("Bright blue")
  3502. SpecialMesh328.Parent = Part327
  3503. SpecialMesh328.Scale = Vector3.new(0.449999988, 0.800000012, 0.100000001)
  3504. SpecialMesh328.MeshType = Enum.MeshType.Brick
  3505. Part329.Parent = Model0
  3506. Part329.CFrame = CFrame.new(-0.612260759, 3.04390216, -13.3335075, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  3507. Part329.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3508. Part329.Position = Vector3.new(-0.612260759, 3.04390216, -13.3335075)
  3509. Part329.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3510. Part329.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3511. Part329.Velocity = Vector3.new(8.96553871e-08, 0.00246826583, 1.17816739e-06)
  3512. Part329.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
  3513. Part329.Anchored = true
  3514. Part329.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3515. Part329.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3516. Part329.BrickColor = BrickColor.new("Really black")
  3517. Part329.CanCollide = false
  3518. Part329.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3519. Part329.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3520. Part329.Material = Enum.Material.Metal
  3521. Part329.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3522. Part329.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3523. Part329.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3524. Part329.brickColor = BrickColor.new("Really black")
  3525. SpecialMesh330.Parent = Part329
  3526. SpecialMesh330.Scale = Vector3.new(0.5, 0.5, 0.5)
  3527. SpecialMesh330.MeshType = Enum.MeshType.Wedge
  3528. Part331.Parent = Model0
  3529. Part331.CFrame = CFrame.new(-0.614394248, 3.36069822, -13.0015078, -0.999985635, 0.00245974353, -0.0047620195, -0.00513649127, -0.693573475, 0.72036773, -0.00153088977, 0.720381856, 0.693576157)
  3530. Part331.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
  3531. Part331.Position = Vector3.new(-0.614394248, 3.36069822, -13.0015078)
  3532. Part331.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
  3533. Part331.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3534. Part331.Velocity = Vector3.new(3.94224067e-08, 0.00246895733, 5.18052275e-07)
  3535. Part331.Size = Vector3.new(0.275000006, 0.216124982, 0.280375004)
  3536. Part331.Anchored = true
  3537. Part331.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3538. Part331.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3539. Part331.BrickColor = BrickColor.new("Mid gray")
  3540. Part331.CanCollide = false
  3541. Part331.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3542. Part331.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3543. Part331.Material = Enum.Material.Metal
  3544. Part331.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3545. Part331.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3546. Part331.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3547. Part331.brickColor = BrickColor.new("Mid gray")
  3548. SpecialMesh332.Parent = Part331
  3549. SpecialMesh332.Scale = Vector3.new(0.349999994, 1.04999995, 0.5)
  3550. SpecialMesh332.MeshType = Enum.MeshType.Brick
  3551. Part333.Parent = Model0
  3552. Part333.CFrame = CFrame.new(-0.610709965, 3.46219134, -15.7491703, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
  3553. Part333.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
  3554. Part333.Position = Vector3.new(-0.610709965, 3.46219134, -15.7491703)
  3555. Part333.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
  3556. Part333.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3557. Part333.Velocity = Vector3.new(2.33290489e-08, 0.00246323249, 3.06568751e-07)
  3558. Part333.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
  3559. Part333.Anchored = true
  3560. Part333.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3561. Part333.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3562. Part333.BrickColor = BrickColor.new("Royal purple")
  3563. Part333.CanCollide = false
  3564. Part333.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3565. Part333.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3566. Part333.Material = Enum.Material.Neon
  3567. Part333.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3568. Part333.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3569. Part333.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3570. Part333.brickColor = BrickColor.new("Royal purple")
  3571. SpecialMesh334.Parent = Part333
  3572. SpecialMesh334.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
  3573. SpecialMesh334.MeshType = Enum.MeshType.Brick
  3574. Part335.Parent = Model0
  3575. Part335.CFrame = CFrame.new(-0.608794093, 3.33530617, -16.5748692, 0.999985635, -0.0041169636, 0.00343261915, 0.005137017, 0.553175688, -0.83304894, 0.00153079035, 0.833054662, 0.55318886)
  3576. Part335.Orientation = Vector3.new(56.4099998, 0.359999985, 0.529999971)
  3577. Part335.Position = Vector3.new(-0.608794093, 3.33530617, -16.5748692)
  3578. Part335.Rotation = Vector3.new(56.4099998, 0.199999988, 0.239999995)
  3579. Part335.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3580. Part335.Velocity = Vector3.new(4.34486722e-08, 0.00246151234, 5.709623e-07)
  3581. Part335.Size = Vector3.new(0.275000006, 0.265124857, 0.214375019)
  3582. Part335.Anchored = true
  3583. Part335.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3584. Part335.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3585. Part335.BrickColor = BrickColor.new("Bright blue")
  3586. Part335.CanCollide = false
  3587. Part335.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3588. Part335.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3589. Part335.Material = Enum.Material.Neon
  3590. Part335.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3591. Part335.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3592. Part335.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3593. Part335.brickColor = BrickColor.new("Bright blue")
  3594. SpecialMesh336.Parent = Part335
  3595. SpecialMesh336.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
  3596. SpecialMesh336.MeshType = Enum.MeshType.Brick
  3597. Part337.Parent = Model0
  3598. Part337.CFrame = CFrame.new(-0.61091727, 3.02827954, -14.1579723, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
  3599. Part337.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  3600. Part337.Position = Vector3.new(-0.61091727, 3.02827954, -14.1579723)
  3601. Part337.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  3602. Part337.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3603. Part337.Velocity = Vector3.new(9.21325807e-08, 0.00246654823, 1.2107206e-06)
  3604. Part337.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
  3605. Part337.Anchored = true
  3606. Part337.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3607. Part337.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3608. Part337.BrickColor = BrickColor.new("Really black")
  3609. Part337.CanCollide = false
  3610. Part337.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3611. Part337.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3612. Part337.Material = Enum.Material.Glass
  3613. Part337.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3614. Part337.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3615. Part337.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3616. Part337.brickColor = BrickColor.new("Really black")
  3617. SpecialMesh338.Parent = Part337
  3618. SpecialMesh338.Scale = Vector3.new(0.524999976, 0.5, 0.5)
  3619. SpecialMesh338.MeshType = Enum.MeshType.Wedge
  3620. Part339.Parent = Model0
  3621. Part339.CFrame = CFrame.new(-0.609729409, 3.2205193, -15.578517, 0.999985635, -0.00133592135, 0.00519115385, 0.00513700396, -0.0377659947, -0.999273479, 0.00153099932, 0.999285877, -0.0377585888)
  3622. Part339.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  3623. Part339.Position = Vector3.new(-0.609729409, 3.2205193, -15.578517)
  3624. Part339.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  3625. Part339.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3626. Part339.Velocity = Vector3.new(6.1649942e-08, 0.00246358826, 8.10146275e-07)
  3627. Part339.Size = Vector3.new(0.275000006, 0.621124864, 0.214375019)
  3628. Part339.Anchored = true
  3629. Part339.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3630. Part339.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3631. Part339.BrickColor = BrickColor.new("Bright blue")
  3632. Part339.CanCollide = false
  3633. Part339.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3634. Part339.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3635. Part339.Material = Enum.Material.Neon
  3636. Part339.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3637. Part339.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3638. Part339.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3639. Part339.brickColor = BrickColor.new("Bright blue")
  3640. SpecialMesh340.Parent = Part339
  3641. SpecialMesh340.Scale = Vector3.new(0.449999988, 1, 0.100000001)
  3642. SpecialMesh340.MeshType = Enum.MeshType.Brick
  3643. Part341.Parent = Model0
  3644. Part341.CFrame = CFrame.new(-0.610086679, 3.15827918, -15.1365986, -0.999985635, 0.00409500999, -0.00345871458, -0.00513683027, -0.916451037, 0.400114089, -0.00153127091, 0.40012604, 0.916459024)
  3645. Part341.Orientation = Vector3.new(-23.5900002, -0.219999999, -179.679993)
  3646. Part341.Position = Vector3.new(-0.610086679, 3.15827918, -15.1365986)
  3647. Part341.Rotation = Vector3.new(-23.5900002, -0.199999988, -179.769989)
  3648. Part341.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3649. Part341.Velocity = Vector3.new(7.15190893e-08, 0.0024645091, 9.39837378e-07)
  3650. Part341.Size = Vector3.new(0.275000006, 0.221124932, 0.655375004)
  3651. Part341.Anchored = true
  3652. Part341.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3653. Part341.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3654. Part341.BrickColor = BrickColor.new("Really black")
  3655. Part341.CanCollide = false
  3656. Part341.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3657. Part341.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3658. Part341.Material = Enum.Material.Metal
  3659. Part341.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3660. Part341.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3661. Part341.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3662. Part341.brickColor = BrickColor.new("Really black")
  3663. SpecialMesh342.Parent = Part341
  3664. SpecialMesh342.Scale = Vector3.new(0.400000006, 1.04999995, 0.899999976)
  3665. SpecialMesh342.MeshType = Enum.MeshType.Brick
  3666. Part343.Parent = Model0
  3667. Part343.CFrame = CFrame.new(-0.576193094, 2.37180829, -14.2261257, 0.00114334025, 0.999985635, -0.00523668947, -0.483495861, 0.00513671385, 0.8753317, 0.875346005, 0.00153111527, 0.483494759)
  3668. Part343.Orientation = Vector3.new(-61.079998, -0.620000005, -89.3899994)
  3669. Part343.Position = Vector3.new(-0.576193094, 2.37180829, -14.2261257)
  3670. Part343.Rotation = Vector3.new(-61.0900002, -0.299999982, -89.9300003)
  3671. Part343.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3672. Part343.Velocity = Vector3.new(1.96226381e-07, 0.00246641156, 2.57862462e-06)
  3673. Part343.Size = Vector3.new(0.405000031, 0.200000003, 0.280375004)
  3674. Part343.Anchored = true
  3675. Part343.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3676. Part343.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3677. Part343.BrickColor = BrickColor.new("Royal purple")
  3678. Part343.CanCollide = false
  3679. Part343.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3680. Part343.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3681. Part343.Material = Enum.Material.Neon
  3682. Part343.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3683. Part343.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3684. Part343.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3685. Part343.brickColor = BrickColor.new("Royal purple")
  3686. SpecialMesh344.Parent = Part343
  3687. SpecialMesh344.Scale = Vector3.new(1, 0.300000012, 0.5)
  3688. SpecialMesh344.MeshType = Enum.MeshType.Wedge
  3689. Part345.Parent = Model0
  3690. Part345.CFrame = CFrame.new(-0.606692195, 3.59138489, -18.8080196, 0.999985635, 0.00250130473, 0.00474093435, 0.00513696205, -0.699832857, -0.714288294, 0.00153120875, 0.714302421, -0.699835718)
  3691. Part345.Orientation = Vector3.new(45.579998, 179.610001, 179.580002)
  3692. Part345.Position = Vector3.new(-0.606692195, 3.59138489, -18.8080196)
  3693. Part345.Rotation = Vector3.new(134.410004, 0.269999981, -0.140000001)
  3694. Part345.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3695. Part345.Velocity = Vector3.new(2.843354e-09, 0.00245685945, 3.73652256e-08)
  3696. Part345.Size = Vector3.new(0.275000006, 0.47012496, 0.214375019)
  3697. Part345.Anchored = true
  3698. Part345.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3699. Part345.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3700. Part345.BrickColor = BrickColor.new("Bright blue")
  3701. Part345.CanCollide = false
  3702. Part345.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3703. Part345.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3704. Part345.Material = Enum.Material.Neon
  3705. Part345.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3706. Part345.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3707. Part345.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3708. Part345.brickColor = BrickColor.new("Bright blue")
  3709. SpecialMesh346.Parent = Part345
  3710. SpecialMesh346.Scale = Vector3.new(0.449999988, 0.699999988, 0.100000001)
  3711. SpecialMesh346.MeshType = Enum.MeshType.Brick
  3712. Part347.Parent = Model0
  3713. Part347.CFrame = CFrame.new(-0.612170458, 3.17509294, -13.8325748, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
  3714. Part347.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  3715. Part347.Position = Vector3.new(-0.612170458, 3.17509294, -13.8325748)
  3716. Part347.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  3717. Part347.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3718. Part347.Velocity = Vector3.new(6.88530264e-08, 0.002467226, 9.04802221e-07)
  3719. Part347.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
  3720. Part347.Anchored = true
  3721. Part347.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3722. Part347.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3723. Part347.BrickColor = BrickColor.new("Really black")
  3724. Part347.CanCollide = false
  3725. Part347.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3726. Part347.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3727. Part347.Material = Enum.Material.Metal
  3728. Part347.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3729. Part347.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3730. Part347.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3731. Part347.brickColor = BrickColor.new("Really black")
  3732. SpecialMesh348.Parent = Part347
  3733. SpecialMesh348.Scale = Vector3.new(0.5, 0.5, 0.5)
  3734. SpecialMesh348.MeshType = Enum.MeshType.Wedge
  3735. Part349.Parent = Model0
  3736. Part349.CFrame = CFrame.new(-0.608221889, 3.47114682, -17.4040871, 0.999985635, -0.00133592309, 0.00519115338, 0.00513700396, -0.037765637, -0.999273479, 0.00153099932, 0.999285877, -0.0377582312)
  3737. Part349.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  3738. Part349.Position = Vector3.new(-0.608221889, 3.47114682, -17.4040871)
  3739. Part349.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  3740. Part349.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3741. Part349.Velocity = Vector3.new(2.19089991e-08, 0.0024597845, 2.87908023e-07)
  3742. Part349.Size = Vector3.new(0.275000006, 0.678124905, 0.214375019)
  3743. Part349.Anchored = true
  3744. Part349.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3745. Part349.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3746. Part349.BrickColor = BrickColor.new("Bright blue")
  3747. Part349.CanCollide = false
  3748. Part349.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3749. Part349.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3750. Part349.Material = Enum.Material.Neon
  3751. Part349.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3752. Part349.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3753. Part349.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3754. Part349.brickColor = BrickColor.new("Bright blue")
  3755. SpecialMesh350.Parent = Part349
  3756. SpecialMesh350.Scale = Vector3.new(0.449999988, 0.800000012, 0.100000001)
  3757. SpecialMesh350.MeshType = Enum.MeshType.Brick
  3758. Part351.Parent = Model0
  3759. Part351.CFrame = CFrame.new(-0.617746711, 3.42490911, -11.0273066, 0.999985635, -0.000716609415, 0.00531159993, 0.00513640279, -0.15495652, -0.987908006, 0.00153101061, 0.987921119, -0.154950604)
  3760. Part351.Orientation = Vector3.new(81.0800018, 178.039993, 178.099991)
  3761. Part351.Position = Vector3.new(-0.617746711, 3.42490911, -11.0273066)
  3762. Part351.Rotation = Vector3.new(98.909996, 0.299999982, 0.0399999991)
  3763. Part351.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3764. Part351.Velocity = Vector3.new(2.92407876e-08, 0.00247307052, 3.84254577e-07)
  3765. Part351.Size = Vector3.new(0.275000006, 0.203125, 0.234375)
  3766. Part351.Anchored = true
  3767. Part351.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3768. Part351.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3769. Part351.BrickColor = BrickColor.new("Really black")
  3770. Part351.CanCollide = false
  3771. Part351.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3772. Part351.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3773. Part351.Material = Enum.Material.Metal
  3774. Part351.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3775. Part351.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3776. Part351.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3777. Part351.brickColor = BrickColor.new("Really black")
  3778. SpecialMesh352.Parent = Part351
  3779. SpecialMesh352.Scale = Vector3.new(0.5, 0.502499998, 0.400000006)
  3780. SpecialMesh352.MeshType = Enum.MeshType.Brick
  3781. Part353.Parent = Model0
  3782. Part353.CFrame = CFrame.new(-0.638692379, 2.37148738, -14.226222, -0.00114342954, -0.999985635, -0.00523668341, 0.483495861, -0.00513675157, 0.8753317, -0.875346065, -0.00153103401, 0.483494759)
  3783. Part353.Orientation = Vector3.new(-61.079998, -0.620000005, 90.6100006)
  3784. Part353.Position = Vector3.new(-0.638692379, 2.37148738, -14.226222)
  3785. Part353.Rotation = Vector3.new(-61.0900002, -0.299999982, 90.0699997)
  3786. Part353.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3787. Part353.Velocity = Vector3.new(1.9627727e-07, 0.00246640155, 2.57929332e-06)
  3788. Part353.Size = Vector3.new(0.405000031, 0.200000003, 0.280375004)
  3789. Part353.Anchored = true
  3790. Part353.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3791. Part353.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3792. Part353.BrickColor = BrickColor.new("Royal purple")
  3793. Part353.CanCollide = false
  3794. Part353.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3795. Part353.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3796. Part353.Material = Enum.Material.Neon
  3797. Part353.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3798. Part353.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3799. Part353.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3800. Part353.brickColor = BrickColor.new("Royal purple")
  3801. SpecialMesh354.Parent = Part353
  3802. SpecialMesh354.Scale = Vector3.new(1, 0.300000012, 0.5)
  3803. SpecialMesh354.MeshType = Enum.MeshType.Wedge
  3804. Part355.Parent = Model0
  3805. Part355.CFrame = CFrame.new(-0.576556623, 2.33930445, -13.8796148, -0.00289415126, 0.999985635, -0.00451143365, 0.277069539, 0.00513670407, 0.960836232, 0.96084559, 0.00153082411, -0.277080417)
  3806. Part355.Orientation = Vector3.new(-73.909996, -179.069992, 88.9399948)
  3807. Part355.Position = Vector3.new(-0.576556623, 2.33930445, -13.8796148)
  3808. Part355.Rotation = Vector3.new(-106.089996, -0.25999999, -90.1699982)
  3809. Part355.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3810. Part355.Velocity = Vector3.new(2.01380388e-07, 0.00246713357, 2.64635355e-06)
  3811. Part355.Size = Vector3.new(0.453000009, 0.200000003, 0.280375004)
  3812. Part355.Anchored = true
  3813. Part355.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3814. Part355.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3815. Part355.BrickColor = BrickColor.new("Royal purple")
  3816. Part355.CanCollide = false
  3817. Part355.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3818. Part355.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3819. Part355.Material = Enum.Material.Neon
  3820. Part355.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3821. Part355.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3822. Part355.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3823. Part355.brickColor = BrickColor.new("Royal purple")
  3824. SpecialMesh356.Parent = Part355
  3825. SpecialMesh356.Scale = Vector3.new(1, 0.300000012, 0.5)
  3826. SpecialMesh356.MeshType = Enum.MeshType.Wedge
  3827. Part357.Parent = Model0
  3828. Part357.CFrame = CFrame.new(-0.609105706, 2.8586967, -14.7735023, -0.999985635, -0.0039632949, -0.00360830128, -0.00513646565, 0.516311884, 0.856385469, -0.00153109885, 0.856391609, -0.516324818)
  3829. Part357.Orientation = Vector3.new(-58.9099998, -179.599991, -0.569999993)
  3830. Part357.Position = Vector3.new(-0.609105706, 2.8586967, -14.7735023)
  3831. Part357.Rotation = Vector3.new(-121.089996, -0.209999993, 179.769989)
  3832. Part357.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3833. Part357.Velocity = Vector3.new(1.19022602e-07, 0.0024652658, 1.56408419e-06)
  3834. Part357.Size = Vector3.new(0.275000006, 0.277124912, 0.227375031)
  3835. Part357.Anchored = true
  3836. Part357.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3837. Part357.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3838. Part357.BrickColor = BrickColor.new("Really black")
  3839. Part357.CanCollide = false
  3840. Part357.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3841. Part357.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3842. Part357.Material = Enum.Material.Metal
  3843. Part357.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3844. Part357.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3845. Part357.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3846. Part357.brickColor = BrickColor.new("Really black")
  3847. SpecialMesh358.Parent = Part357
  3848. SpecialMesh358.Scale = Vector3.new(0.349999994, 0.300000012, 1)
  3849. SpecialMesh358.MeshType = Enum.MeshType.Brick
  3850. Part359.Parent = Model0
  3851. Part359.CFrame = CFrame.new(-0.614465594, 3.24354935, -12.5620441, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  3852. Part359.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3853. Part359.Position = Vector3.new(-0.614465594, 3.24354935, -12.5620441)
  3854. Part359.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3855. Part359.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3856. Part359.Velocity = Vector3.new(5.79982e-08, 0.00246987306, 7.62158038e-07)
  3857. Part359.Size = Vector3.new(0.275000006, 0.998124957, 0.280375004)
  3858. Part359.Anchored = true
  3859. Part359.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3860. Part359.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3861. Part359.BrickColor = BrickColor.new("Really black")
  3862. Part359.CanCollide = false
  3863. Part359.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3864. Part359.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3865. Part359.Material = Enum.Material.Metal
  3866. Part359.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3867. Part359.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3868. Part359.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3869. Part359.brickColor = BrickColor.new("Really black")
  3870. SpecialMesh360.Parent = Part359
  3871. SpecialMesh360.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  3872. SpecialMesh360.MeshType = Enum.MeshType.Brick
  3873. Part361.Parent = Model0
  3874. Part361.CFrame = CFrame.new(-0.611248136, 3.25645614, -14.7074032, -0.999985635, 0.00245982548, -0.00476256292, -0.00513693923, -0.693573654, 0.720367551, -0.00153120921, 0.720381677, 0.693576276)
  3875. Part361.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
  3876. Part361.Position = Vector3.new(-0.611248136, 3.25645614, -14.7074032)
  3877. Part361.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
  3878. Part361.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3879. Part361.Velocity = Vector3.new(5.59516025e-08, 0.00246540317, 7.35263882e-07)
  3880. Part361.Size = Vector3.new(0.275000006, 0.221124932, 0.418375015)
  3881. Part361.Anchored = true
  3882. Part361.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3883. Part361.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3884. Part361.BrickColor = BrickColor.new("Really black")
  3885. Part361.CanCollide = false
  3886. Part361.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3887. Part361.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3888. Part361.Material = Enum.Material.Metal
  3889. Part361.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3890. Part361.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3891. Part361.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3892. Part361.brickColor = BrickColor.new("Really black")
  3893. SpecialMesh362.Parent = Part361
  3894. SpecialMesh362.Scale = Vector3.new(0.550000012, 1.04999995, 0.899999976)
  3895. SpecialMesh362.MeshType = Enum.MeshType.Brick
  3896. Part363.Parent = Model0
  3897. Part363.CFrame = CFrame.new(-0.611290276, 3.1978817, -14.4833202, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
  3898. Part363.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  3899. Part363.Position = Vector3.new(-0.611290276, 3.1978817, -14.4833202)
  3900. Part363.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  3901. Part363.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3902. Part363.Velocity = Vector3.new(6.52394974e-08, 0.00246587023, 8.57316763e-07)
  3903. Part363.Size = Vector3.new(0.275000006, 0.221124932, 0.448374987)
  3904. Part363.Anchored = true
  3905. Part363.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3906. Part363.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3907. Part363.BrickColor = BrickColor.new("Really black")
  3908. Part363.CanCollide = false
  3909. Part363.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3910. Part363.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3911. Part363.Material = Enum.Material.Metal
  3912. Part363.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3913. Part363.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3914. Part363.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3915. Part363.brickColor = BrickColor.new("Really black")
  3916. SpecialMesh364.Parent = Part363
  3917. SpecialMesh364.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
  3918. SpecialMesh364.MeshType = Enum.MeshType.Brick
  3919. Part365.Parent = Model0
  3920. Part365.CFrame = CFrame.new(-0.610800147, 2.91253304, -13.8467321, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  3921. Part365.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3922. Part365.Position = Vector3.new(-0.610800147, 2.91253304, -13.8467321)
  3923. Part365.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3924. Part365.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3925. Part365.Velocity = Vector3.new(1.10486013e-07, 0.00246719667, 1.45190415e-06)
  3926. Part365.Size = Vector3.new(0.275000006, 0.200000003, 0.213375002)
  3927. Part365.Anchored = true
  3928. Part365.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3929. Part365.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3930. Part365.BrickColor = BrickColor.new("Bright blue")
  3931. Part365.CanCollide = false
  3932. Part365.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3933. Part365.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3934. Part365.Material = Enum.Material.Neon
  3935. Part365.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3936. Part365.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3937. Part365.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3938. Part365.brickColor = BrickColor.new("Bright blue")
  3939. SpecialMesh366.Parent = Part365
  3940. SpecialMesh366.Scale = Vector3.new(0.550000012, 0.25, 0.5)
  3941. SpecialMesh366.MeshType = Enum.MeshType.Wedge
  3942. Part367.Parent = Model0
  3943. Part367.CFrame = CFrame.new(-0.616349459, 3.1451273, -11.0012493, -0.999985635, -0.000250895391, -0.00535403285, -0.00513659744, -0.24046874, 0.970643461, -0.001531007, 0.970656931, 0.240463987)
  3944. Part367.Orientation = Vector3.new(-76.0800018, -1.27999997, -178.779999)
  3945. Part367.Position = Vector3.new(-0.616349459, 3.1451273, -11.0012493)
  3946. Part367.Rotation = Vector3.new(-76.0899963, -0.310000002, 179.98999)
  3947. Part367.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3948. Part367.Velocity = Vector3.new(7.3604582e-08, 0.002473125, 9.67242272e-07)
  3949. Part367.Size = Vector3.new(0.200000003, 0.449500024, 0.236624971)
  3950. Part367.Anchored = true
  3951. Part367.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3952. Part367.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3953. Part367.BrickColor = BrickColor.new("Bright blue")
  3954. Part367.CanCollide = false
  3955. Part367.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3956. Part367.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3957. Part367.Material = Enum.Material.Neon
  3958. Part367.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3959. Part367.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3960. Part367.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3961. Part367.brickColor = BrickColor.new("Bright blue")
  3962. SpecialMesh368.Parent = Part367
  3963. SpecialMesh368.Scale = Vector3.new(0.5, 1, 0.25)
  3964. SpecialMesh368.MeshType = Enum.MeshType.Brick
  3965. Part369.Parent = Model0
  3966. Part369.CFrame = CFrame.new(-0.612978816, 3.18449855, -13.3361721, 0.999985635, -0.00162807154, 0.00510664983, 0.00513658533, 0.0189459547, -0.999807417, 0.00153100723, 0.999819279, 0.0189540461)
  3967. Part369.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  3968. Part369.Position = Vector3.new(-0.612978816, 3.18449855, -13.3361721)
  3969. Part369.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  3970. Part369.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3971. Part369.Velocity = Vector3.new(6.73616256e-08, 0.00246826024, 8.85203519e-07)
  3972. Part369.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
  3973. Part369.Anchored = true
  3974. Part369.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3975. Part369.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3976. Part369.BrickColor = BrickColor.new("Really black")
  3977. Part369.CanCollide = false
  3978. Part369.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3979. Part369.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3980. Part369.Material = Enum.Material.Metal
  3981. Part369.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3982. Part369.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3983. Part369.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3984. Part369.brickColor = BrickColor.new("Really black")
  3985. SpecialMesh370.Parent = Part369
  3986. SpecialMesh370.Scale = Vector3.new(0.5, 0.5, 0.5)
  3987. SpecialMesh370.MeshType = Enum.MeshType.Wedge
  3988. Part371.Parent = Model0
  3989. Part371.CFrame = CFrame.new(-0.611412168, 3.19930172, -14.4084625, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
  3990. Part371.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  3991. Part371.Position = Vector3.new(-0.611412168, 3.19930172, -14.4084625)
  3992. Part371.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  3993. Part371.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3994. Part371.Velocity = Vector3.new(6.50143335e-08, 0.00246602623, 8.54357836e-07)
  3995. Part371.Size = Vector3.new(0.275000006, 0.204124942, 0.464375019)
  3996. Part371.Anchored = true
  3997. Part371.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3998. Part371.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3999. Part371.BrickColor = BrickColor.new("Royal purple")
  4000. Part371.CanCollide = false
  4001. Part371.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4002. Part371.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4003. Part371.Material = Enum.Material.Neon
  4004. Part371.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4005. Part371.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4006. Part371.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4007. Part371.brickColor = BrickColor.new("Royal purple")
  4008. SpecialMesh372.Parent = Part371
  4009. SpecialMesh372.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
  4010. SpecialMesh372.MeshType = Enum.MeshType.Brick
  4011. Part373.Parent = Model0
  4012. Part373.CFrame = CFrame.new(-0.607544899, 3.43064713, -17.7122707, 0.999985635, -0.004783432, 0.00241859211, 0.00513692852, 0.726393282, -0.68726027, 0.00153061328, 0.687262774, 0.726407468)
  4013. Part373.Orientation = Vector3.new(43.4099998, 0.189999998, 0.409999996)
  4014. Part373.Position = Vector3.new(-0.607544899, 3.43064713, -17.7122707)
  4015. Part373.Rotation = Vector3.new(43.4099998, 0.140000001, 0.269999981)
  4016. Part373.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4017. Part373.Velocity = Vector3.new(2.83308559e-08, 0.00245914259, 3.72298132e-07)
  4018. Part373.Size = Vector3.new(0.275000006, 0.24712491, 0.214375019)
  4019. Part373.Anchored = true
  4020. Part373.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4021. Part373.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4022. Part373.BrickColor = BrickColor.new("Bright blue")
  4023. Part373.CanCollide = false
  4024. Part373.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4025. Part373.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4026. Part373.Material = Enum.Material.Neon
  4027. Part373.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4028. Part373.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4029. Part373.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4030. Part373.brickColor = BrickColor.new("Bright blue")
  4031. SpecialMesh374.Parent = Part373
  4032. SpecialMesh374.Scale = Vector3.new(0.449999988, 0.600000024, 0.100000001)
  4033. SpecialMesh374.MeshType = Enum.MeshType.Brick
  4034. Part375.Parent = Model0
  4035. Part375.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  4036. Part375.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4037. Part375.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  4038. Part375.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4039. Part375.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4040. Part375.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  4041. Part375.Size = Vector3.new(0.275000006, 0.698124886, 0.534374952)
  4042. Part375.Anchored = true
  4043. Part375.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4044. Part375.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4045. Part375.BrickColor = BrickColor.new("Bright blue")
  4046. Part375.CanCollide = false
  4047. Part375.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4048. Part375.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4049. Part375.Material = Enum.Material.Glass
  4050. Part375.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4051. Part375.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4052. Part375.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4053. Part375.brickColor = BrickColor.new("Bright blue")
  4054. SpecialMesh376.Parent = Part375
  4055. SpecialMesh376.Scale = Vector3.new(0.452499986, 1, 1)
  4056. SpecialMesh376.MeshType = Enum.MeshType.Cylinder
  4057. Part377.Parent = Model0
  4058. Part377.CFrame = CFrame.new(-0.618502736, 3.35398197, -11.388195, -0.999985635, 0.00162807188, 0.00510671316, -0.00513664866, -0.0189460143, -0.999807417, -0.00153100595, -0.999819279, 0.0189541057)
  4059. Part377.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  4060. Part377.Position = Vector3.new(-0.618502736, 3.35398197, -11.388195)
  4061. Part377.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  4062. Part377.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4063. Part377.Velocity = Vector3.new(4.0487393e-08, 0.00247231848, 5.32047068e-07)
  4064. Part377.Size = Vector3.new(0.25999999, 0.225500003, 0.210125014)
  4065. Part377.Anchored = true
  4066. Part377.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4067. Part377.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4068. Part377.BrickColor = BrickColor.new("Really black")
  4069. Part377.CanCollide = false
  4070. Part377.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4071. Part377.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4072. Part377.Material = Enum.Material.Metal
  4073. Part377.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4074. Part377.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4075. Part377.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4076. Part377.brickColor = BrickColor.new("Really black")
  4077. SpecialMesh378.Parent = Part377
  4078. SpecialMesh378.Scale = Vector3.new(0.5, 1, 1)
  4079. SpecialMesh378.MeshType = Enum.MeshType.Wedge
  4080. Part379.Parent = Model0
  4081. Part379.CFrame = CFrame.new(-0.575232625, 3.71340823, -19.3540096, 0.00507748965, 0.999985635, -0.00171704218, -0.999324501, 0.00513662118, 0.0363931209, 0.0364014208, 0.00153109594, 0.999336243)
  4082. Part379.Orientation = Vector3.new(-2.08999991, -0.099999994, -89.7099991)
  4083. Part379.Position = Vector3.new(-0.575232625, 3.71340823, -19.3540096)
  4084. Part379.Rotation = Vector3.new(-2.08999991, -0.099999994, -89.7099991)
  4085. Part379.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4086. Part379.Velocity = Vector3.new(-1.65053677e-08, 0.00245572673, -2.16897547e-07)
  4087. Part379.Size = Vector3.new(0.210000038, 0.200000003, 0.285374999)
  4088. Part379.Anchored = true
  4089. Part379.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4090. Part379.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4091. Part379.BrickColor = BrickColor.new("Royal purple")
  4092. Part379.CanCollide = false
  4093. Part379.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4094. Part379.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4095. Part379.Material = Enum.Material.Neon
  4096. Part379.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4097. Part379.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4098. Part379.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4099. Part379.brickColor = BrickColor.new("Royal purple")
  4100. SpecialMesh380.Parent = Part379
  4101. SpecialMesh380.Scale = Vector3.new(0.5, 0.300000012, 0.5)
  4102. SpecialMesh380.MeshType = Enum.MeshType.Wedge
  4103. Part381.Parent = Model0
  4104. Part381.CFrame = CFrame.new(-0.609601736, 3.48017144, -16.5335026, 0.999985635, -0.00133592158, 0.00519114826, 0.0051369979, -0.0377659947, -0.999273479, 0.00153099943, 0.999285877, -0.0377585888)
  4105. Part381.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  4106. Part381.Position = Vector3.new(-0.609601736, 3.48017144, -16.5335026)
  4107. Part381.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  4108. Part381.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4109. Part381.Velocity = Vector3.new(2.0478014e-08, 0.00246159849, 2.69103225e-07)
  4110. Part381.Size = Vector3.new(0.275000006, 1.65712488, 0.359375)
  4111. Part381.Anchored = true
  4112. Part381.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4113. Part381.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4114. Part381.BrickColor = BrickColor.new("Really black")
  4115. Part381.CanCollide = false
  4116. Part381.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4117. Part381.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4118. Part381.Material = Enum.Material.Metal
  4119. Part381.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4120. Part381.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4121. Part381.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4122. Part381.brickColor = BrickColor.new("Really black")
  4123. SpecialMesh382.Parent = Part381
  4124. SpecialMesh382.Scale = Vector3.new(0.400000006, 1, 0.5)
  4125. SpecialMesh382.MeshType = Enum.MeshType.Brick
  4126. Part383.Parent = Model0
  4127. Part383.CFrame = CFrame.new(-0.608603716, 2.57794237, -14.160059, -0.999985635, 0.00114323408, -0.00523646409, -0.00513646565, -0.483495802, 0.8753317, -0.00153109885, 0.875346065, 0.483494699)
  4128. Part383.Orientation = Vector3.new(-61.079998, -0.620000005, -179.389999)
  4129. Part383.Position = Vector3.new(-0.608603716, 2.57794237, -14.160059)
  4130. Part383.Rotation = Vector3.new(-61.0900002, -0.299999982, -179.929993)
  4131. Part383.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4132. Part383.Velocity = Vector3.new(1.63540591e-07, 0.00246654428, 2.14909824e-06)
  4133. Part383.Size = Vector3.new(0.275000006, 0.309124947, 0.343375027)
  4134. Part383.Anchored = true
  4135. Part383.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4136. Part383.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4137. Part383.BrickColor = BrickColor.new("Really black")
  4138. Part383.CanCollide = false
  4139. Part383.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4140. Part383.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4141. Part383.Material = Enum.Material.Metal
  4142. Part383.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4143. Part383.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4144. Part383.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4145. Part383.brickColor = BrickColor.new("Really black")
  4146. SpecialMesh384.Parent = Part383
  4147. SpecialMesh384.Scale = Vector3.new(0.349999994, 1, 1)
  4148. SpecialMesh384.MeshType = Enum.MeshType.Brick
  4149. Part385.Parent = Model0
  4150. Part385.CFrame = CFrame.new(-0.610497713, 3.13989329, -14.8064632, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
  4151. Part385.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  4152. Part385.Position = Vector3.new(-0.610497713, 3.13989329, -14.8064632)
  4153. Part385.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  4154. Part385.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4155. Part385.Velocity = Vector3.new(7.44344675e-08, 0.00246519689, 9.78148478e-07)
  4156. Part385.Size = Vector3.new(0.275000006, 0.618124902, 0.209375009)
  4157. Part385.Anchored = true
  4158. Part385.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4159. Part385.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4160. Part385.BrickColor = BrickColor.new("Really black")
  4161. Part385.CanCollide = false
  4162. Part385.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4163. Part385.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4164. Part385.Material = Enum.Material.Metal
  4165. Part385.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4166. Part385.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4167. Part385.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4168. Part385.brickColor = BrickColor.new("Really black")
  4169. SpecialMesh386.Parent = Part385
  4170. SpecialMesh386.Scale = Vector3.new(0.400000006, 1, 0.899999976)
  4171. SpecialMesh386.MeshType = Enum.MeshType.Brick
  4172. Part387.Parent = Model0
  4173. Part387.CFrame = CFrame.new(-0.611324251, 3.01513863, -13.8486776, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
  4174. Part387.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  4175. Part387.Position = Vector3.new(-0.611324251, 3.01513863, -13.8486776)
  4176. Part387.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  4177. Part387.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4178. Part387.Velocity = Vector3.new(9.42162828e-08, 0.00246719248, 1.23810264e-06)
  4179. Part387.Size = Vector3.new(0.275000006, 0.200000003, 0.213375002)
  4180. Part387.Anchored = true
  4181. Part387.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4182. Part387.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4183. Part387.BrickColor = BrickColor.new("Bright blue")
  4184. Part387.CanCollide = false
  4185. Part387.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4186. Part387.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4187. Part387.Material = Enum.Material.Neon
  4188. Part387.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4189. Part387.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4190. Part387.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4191. Part387.brickColor = BrickColor.new("Bright blue")
  4192. SpecialMesh388.Parent = Part387
  4193. SpecialMesh388.Scale = Vector3.new(0.550000012, 0.25, 0.5)
  4194. SpecialMesh388.MeshType = Enum.MeshType.Wedge
  4195. Part389.Parent = Model0
  4196. Part389.CFrame = CFrame.new(-0.615387738, 3.25427985, -11.9957829, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  4197. Part389.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4198. Part389.Position = Vector3.new(-0.615387738, 3.25427985, -11.9957829)
  4199. Part389.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4200. Part389.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4201. Part389.Velocity = Vector3.new(5.62967202e-08, 0.00247105281, 7.39798622e-07)
  4202. Part389.Size = Vector3.new(0.275000006, 0.206125051, 0.280375004)
  4203. Part389.Anchored = true
  4204. Part389.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4205. Part389.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4206. Part389.BrickColor = BrickColor.new("Really black")
  4207. Part389.CanCollide = false
  4208. Part389.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4209. Part389.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4210. Part389.Material = Enum.Material.Metal
  4211. Part389.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4212. Part389.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4213. Part389.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4214. Part389.brickColor = BrickColor.new("Really black")
  4215. SpecialMesh390.Parent = Part389
  4216. SpecialMesh390.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
  4217. SpecialMesh390.MeshType = Enum.MeshType.Wedge
  4218. Part391.Parent = Model0
  4219. Part391.CFrame = CFrame.new(-0.614540219, 3.2634635, -12.5800533, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  4220. Part391.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4221. Part391.Position = Vector3.new(-0.614540219, 3.2634635, -12.5800533)
  4222. Part391.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4223. Part391.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4224. Part391.Velocity = Vector3.new(5.48404984e-08, 0.00246983557, 7.20662456e-07)
  4225. Part391.Size = Vector3.new(0.275000006, 0.405125052, 0.211375013)
  4226. Part391.Anchored = true
  4227. Part391.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4228. Part391.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4229. Part391.BrickColor = BrickColor.new("Really black")
  4230. Part391.CanCollide = false
  4231. Part391.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4232. Part391.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4233. Part391.Material = Enum.Material.Metal
  4234. Part391.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4235. Part391.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4236. Part391.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4237. Part391.brickColor = BrickColor.new("Really black")
  4238. SpecialMesh392.Parent = Part391
  4239. SpecialMesh392.Scale = Vector3.new(0.5, 0.560000002, 0.5)
  4240. SpecialMesh392.MeshType = Enum.MeshType.Wedge
  4241. Part393.Parent = Model0
  4242. Part393.CFrame = CFrame.new(-0.608892262, 2.75060058, -14.5502081, -0.999985635, 0.00114323408, -0.00523646409, -0.00513646565, -0.483495802, 0.8753317, -0.00153109885, 0.875346065, 0.483494699)
  4243. Part393.Orientation = Vector3.new(-61.079998, -0.620000005, -179.389999)
  4244. Part393.Position = Vector3.new(-0.608892262, 2.75060058, -14.5502081)
  4245. Part393.Rotation = Vector3.new(-61.0900002, -0.299999982, -179.929993)
  4246. Part393.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4247. Part393.Velocity = Vector3.new(1.36162924e-07, 0.00246573123, 1.78932657e-06)
  4248. Part393.Size = Vector3.new(0.275000006, 0.409124911, 0.268375039)
  4249. Part393.Anchored = true
  4250. Part393.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4251. Part393.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4252. Part393.BrickColor = BrickColor.new("Really black")
  4253. Part393.CanCollide = false
  4254. Part393.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4255. Part393.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4256. Part393.Material = Enum.Material.Metal
  4257. Part393.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4258. Part393.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4259. Part393.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4260. Part393.brickColor = BrickColor.new("Really black")
  4261. SpecialMesh394.Parent = Part393
  4262. SpecialMesh394.Scale = Vector3.new(0.349999994, 1, 1)
  4263. SpecialMesh394.MeshType = Enum.MeshType.Brick
  4264. Part395.Parent = Model0
  4265. Part395.CFrame = CFrame.new(-0.606766462, 3.43472743, -18.2343674, 0.999985635, -0.00103941432, 0.00525853038, 0.0051369979, -0.0943565816, -0.99552542, 0.00153093971, 0.995537996, -0.0943498909)
  4266. Part395.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
  4267. Part395.Position = Vector3.new(-0.606766462, 3.43472743, -18.2343674)
  4268. Part395.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
  4269. Part395.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4270. Part395.Velocity = Vector3.new(2.76838534e-08, 0.00245805481, 3.63795948e-07)
  4271. Part395.Size = Vector3.new(0.275000006, 1.04612494, 0.214375019)
  4272. Part395.Anchored = true
  4273. Part395.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4274. Part395.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4275. Part395.BrickColor = BrickColor.new("Bright blue")
  4276. Part395.CanCollide = false
  4277. Part395.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4278. Part395.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4279. Part395.Material = Enum.Material.Neon
  4280. Part395.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4281. Part395.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4282. Part395.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4283. Part395.brickColor = BrickColor.new("Bright blue")
  4284. SpecialMesh396.Parent = Part395
  4285. SpecialMesh396.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
  4286. SpecialMesh396.MeshType = Enum.MeshType.Brick
  4287. Part397.Parent = Model0
  4288. Part397.CFrame = CFrame.new(-0.638540506, 2.9091177, -16.128315, 0.00135860231, -0.999985635, -0.00518506905, 0.0334058255, -0.00513679488, 0.999428749, -0.999441087, -0.00153103739, 0.0333983675)
  4289. Part397.Orientation = Vector3.new(-88.0599976, -8.81999969, 98.7399979)
  4290. Part397.Position = Vector3.new(-0.638540506, 2.9091177, -16.128315)
  4291. Part397.Rotation = Vector3.new(-88.0899963, -0.299999982, 89.9199982)
  4292. Part397.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4293. Part397.Velocity = Vector3.new(1.11027532e-07, 0.00246243807, 1.45902084e-06)
  4294. Part397.Size = Vector3.new(1.625, 0.200000003, 0.296375006)
  4295. Part397.Anchored = true
  4296. Part397.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4297. Part397.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4298. Part397.BrickColor = BrickColor.new("Royal purple")
  4299. Part397.CanCollide = false
  4300. Part397.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4301. Part397.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4302. Part397.Material = Enum.Material.Neon
  4303. Part397.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4304. Part397.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4305. Part397.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4306. Part397.brickColor = BrickColor.new("Royal purple")
  4307. SpecialMesh398.Parent = Part397
  4308. SpecialMesh398.Scale = Vector3.new(1, 0.300000012, 0.5)
  4309. SpecialMesh398.MeshType = Enum.MeshType.Wedge
  4310. Part399.Parent = Model0
  4311. Part399.CFrame = CFrame.new(-0.614644945, 3.60375571, -13.6545372, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  4312. Part399.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4313. Part399.Position = Vector3.new(-0.614644945, 3.60375571, -13.6545372)
  4314. Part399.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4315. Part399.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4316. Part399.Velocity = Vector3.new(8.81826168e-10, 0.00246759667, 1.1587872e-08)
  4317. Part399.Size = Vector3.new(0.275000006, 0.51412493, 0.622375011)
  4318. Part399.Anchored = true
  4319. Part399.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4320. Part399.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4321. Part399.BrickColor = BrickColor.new("Really black")
  4322. Part399.CanCollide = false
  4323. Part399.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4324. Part399.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4325. Part399.Material = Enum.Material.Metal
  4326. Part399.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4327. Part399.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4328. Part399.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4329. Part399.brickColor = BrickColor.new("Really black")
  4330. SpecialMesh400.Parent = Part399
  4331. SpecialMesh400.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  4332. SpecialMesh400.MeshType = Enum.MeshType.Brick
  4333. Part401.Parent = Model0
  4334. Part401.CFrame = CFrame.new(-0.577553451, 2.93009853, -15.210207, -0.00336827105, 0.999985635, -0.0041695768, 0.380026042, 0.00513680326, 0.924961627, 0.924969733, 0.00153097301, -0.380037904)
  4335. Part401.Orientation = Vector3.new(-67.659996, -179.369995, 89.2299957)
  4336. Part401.Position = Vector3.new(-0.577553451, 2.93009853, -15.210207)
  4337. Part401.Rotation = Vector3.new(-112.339996, -0.239999995, -90.1899948)
  4338. Part401.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4339. Part401.Velocity = Vector3.new(1.07700714e-07, 0.00246436079, 1.41530256e-06)
  4340. Part401.Size = Vector3.new(0.288000047, 0.200000003, 0.27837503)
  4341. Part401.Anchored = true
  4342. Part401.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4343. Part401.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4344. Part401.BrickColor = BrickColor.new("Royal purple")
  4345. Part401.CanCollide = false
  4346. Part401.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4347. Part401.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4348. Part401.Material = Enum.Material.Neon
  4349. Part401.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4350. Part401.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4351. Part401.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4352. Part401.brickColor = BrickColor.new("Royal purple")
  4353. SpecialMesh402.Parent = Part401
  4354. SpecialMesh402.Scale = Vector3.new(1, 0.300000012, 0.5)
  4355. SpecialMesh402.MeshType = Enum.MeshType.Wedge
  4356. Part403.Parent = Model0
  4357. Part403.CFrame = CFrame.new(-0.610871017, 3.00987482, -14.1263742, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
  4358. Part403.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  4359. Part403.Position = Vector3.new(-0.610871017, 3.00987482, -14.1263742)
  4360. Part403.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  4361. Part403.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4362. Part403.Velocity = Vector3.new(9.5050936e-08, 0.00246661413, 1.24907092e-06)
  4363. Part403.Size = Vector3.new(0.275000006, 0.207000002, 0.213375002)
  4364. Part403.Anchored = true
  4365. Part403.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4366. Part403.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4367. Part403.BrickColor = BrickColor.new("Bright blue")
  4368. Part403.CanCollide = false
  4369. Part403.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4370. Part403.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4371. Part403.Material = Enum.Material.Neon
  4372. Part403.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4373. Part403.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4374. Part403.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4375. Part403.brickColor = BrickColor.new("Bright blue")
  4376. SpecialMesh404.Parent = Part403
  4377. SpecialMesh404.Scale = Vector3.new(0.550000012, 0.25, 0.5)
  4378. SpecialMesh404.MeshType = Enum.MeshType.Wedge
  4379. Part405.Parent = Model0
  4380. Part405.CFrame = CFrame.new(-0.576041341, 2.90943861, -16.1282196, -0.00135869172, 0.999985635, -0.00518506905, -0.0334058292, 0.00513679255, 0.999428749, 0.999441028, 0.00153112656, 0.0333983749)
  4381. Part405.Orientation = Vector3.new(-88.0599976, -8.81999969, -81.2599945)
  4382. Part405.Position = Vector3.new(-0.576041341, 2.90943861, -16.1282196)
  4383. Part405.Rotation = Vector3.new(-88.0899963, -0.299999982, -90.0799942)
  4384. Part405.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4385. Part405.Velocity = Vector3.new(1.10976643e-07, 0.00246244832, 1.45835213e-06)
  4386. Part405.Size = Vector3.new(1.625, 0.200000003, 0.296375006)
  4387. Part405.Anchored = true
  4388. Part405.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4389. Part405.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4390. Part405.BrickColor = BrickColor.new("Royal purple")
  4391. Part405.CanCollide = false
  4392. Part405.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4393. Part405.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4394. Part405.Material = Enum.Material.Neon
  4395. Part405.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4396. Part405.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4397. Part405.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4398. Part405.brickColor = BrickColor.new("Royal purple")
  4399. SpecialMesh406.Parent = Part405
  4400. SpecialMesh406.Scale = Vector3.new(1, 0.300000012, 0.5)
  4401. SpecialMesh406.MeshType = Enum.MeshType.Wedge
  4402. Part407.Parent = Model0
  4403. Part407.CFrame = CFrame.new(-0.61728102, 3.21630335, -10.6318092, -0.999985635, -0.00414685067, -0.00339615461, -0.00513672922, 0.560423911, 0.828190207, -0.00153109396, 0.828195751, -0.560437143)
  4404. Part407.Orientation = Vector3.new(-55.9099998, -179.649994, -0.529999971)
  4405. Part407.Position = Vector3.new(-0.61728102, 3.21630335, -10.6318092)
  4406. Part407.Rotation = Vector3.new(-124.089996, -0.189999998, 179.759995)
  4407. Part407.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4408. Part407.Velocity = Vector3.new(6.23185059e-08, 0.00247389474, 8.18931142e-07)
  4409. Part407.Size = Vector3.new(0.200000003, 0.46875, 0.220999971)
  4410. Part407.Anchored = true
  4411. Part407.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4412. Part407.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4413. Part407.BrickColor = BrickColor.new("Bright blue")
  4414. Part407.CanCollide = false
  4415. Part407.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4416. Part407.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4417. Part407.Material = Enum.Material.Neon
  4418. Part407.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4419. Part407.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4420. Part407.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4421. Part407.brickColor = BrickColor.new("Bright blue")
  4422. SpecialMesh408.Parent = Part407
  4423. SpecialMesh408.Scale = Vector3.new(0.5, 1, 0.25)
  4424. SpecialMesh408.MeshType = Enum.MeshType.Brick
  4425. Part409.Parent = Model0
  4426. Part409.CFrame = CFrame.new(-0.612716079, 3.04616904, -13.0423889, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  4427. Part409.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4428. Part409.Position = Vector3.new(-0.612716079, 3.04616904, -13.0423889)
  4429. Part409.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4430. Part409.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4431. Part409.Velocity = Vector3.new(8.92959378e-08, 0.00246887235, 1.17344382e-06)
  4432. Part409.Size = Vector3.new(0.275000006, 0.35512504, 0.283374995)
  4433. Part409.Anchored = true
  4434. Part409.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4435. Part409.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4436. Part409.BrickColor = BrickColor.new("Really black")
  4437. Part409.CanCollide = false
  4438. Part409.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4439. Part409.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4440. Part409.Material = Enum.Material.Metal
  4441. Part409.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4442. Part409.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4443. Part409.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4444. Part409.brickColor = BrickColor.new("Really black")
  4445. SpecialMesh410.Parent = Part409
  4446. SpecialMesh410.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
  4447. SpecialMesh410.MeshType = Enum.MeshType.Wedge
  4448. Part411.Parent = Model0
  4449. Part411.CFrame = CFrame.new(-0.614045858, 3.38228369, -13.3029222, 0.999985635, 0.00162801193, -0.00510688825, 0.00513682282, -0.0189459547, 0.999807417, 0.00153094309, -0.999819279, -0.0189540461)
  4450. Part411.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  4451. Part411.Position = Vector3.new(-0.614045858, 3.38228369, -13.3029222)
  4452. Part411.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  4453. Part411.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4454. Part411.Velocity = Vector3.new(3.59996903e-08, 0.00246832939, 4.73074152e-07)
  4455. Part411.Size = Vector3.new(0.275000006, 0.204125047, 0.287375003)
  4456. Part411.Anchored = true
  4457. Part411.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4458. Part411.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4459. Part411.BrickColor = BrickColor.new("Really black")
  4460. Part411.CanCollide = false
  4461. Part411.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4462. Part411.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4463. Part411.Material = Enum.Material.Metal
  4464. Part411.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4465. Part411.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4466. Part411.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4467. Part411.brickColor = BrickColor.new("Really black")
  4468. SpecialMesh412.Parent = Part411
  4469. SpecialMesh412.Scale = Vector3.new(0.5, 0.5, 0.5)
  4470. SpecialMesh412.MeshType = Enum.MeshType.Wedge
  4471. Part413.Parent = Model0
  4472. Part413.CFrame = CFrame.new(-0.609584808, 2.93011069, -14.6988583, -0.999985635, -0.00476218108, -0.00245960802, -0.00513651408, 0.720367968, 0.693573236, -0.00153109804, 0.693575919, -0.720382035)
  4473. Part413.Orientation = Vector3.new(-43.9099998, -179.800003, -0.409999996)
  4474. Part413.Position = Vector3.new(-0.609584808, 2.93011069, -14.6988583)
  4475. Part413.Rotation = Vector3.new(-136.089996, -0.140000001, 179.729996)
  4476. Part413.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4477. Part413.Velocity = Vector3.new(1.07698781e-07, 0.00246542133, 1.41527721e-06)
  4478. Part413.Size = Vector3.new(0.275000006, 0.484124899, 0.227375031)
  4479. Part413.Anchored = true
  4480. Part413.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4481. Part413.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4482. Part413.BrickColor = BrickColor.new("Really black")
  4483. Part413.CanCollide = false
  4484. Part413.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4485. Part413.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4486. Part413.Material = Enum.Material.Metal
  4487. Part413.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4488. Part413.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4489. Part413.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4490. Part413.brickColor = BrickColor.new("Really black")
  4491. SpecialMesh414.Parent = Part413
  4492. SpecialMesh414.Scale = Vector3.new(0.349999994, 0.300000012, 1)
  4493. SpecialMesh414.MeshType = Enum.MeshType.Brick
  4494. Part415.Parent = Model0
  4495. Part415.CFrame = CFrame.new(-0.606956184, 3.40465999, -18.0096188, 0.999985635, -0.0010395617, 0.00525854016, 0.00513699278, -0.0943568796, -0.99552542, 0.00153108896, 0.995537996, -0.094350189)
  4496. Part415.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
  4497. Part415.Position = Vector3.new(-0.606956184, 3.40465999, -18.0096188)
  4498. Part415.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
  4499. Part415.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4500. Part415.Velocity = Vector3.new(3.24515206e-08, 0.00245852303, 4.26448139e-07)
  4501. Part415.Size = Vector3.new(0.275000006, 1.46012485, 0.422374964)
  4502. Part415.Anchored = true
  4503. Part415.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4504. Part415.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4505. Part415.BrickColor = BrickColor.new("Really black")
  4506. Part415.CanCollide = false
  4507. Part415.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4508. Part415.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4509. Part415.Material = Enum.Material.Metal
  4510. Part415.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4511. Part415.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4512. Part415.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4513. Part415.brickColor = BrickColor.new("Really black")
  4514. SpecialMesh416.Parent = Part415
  4515. SpecialMesh416.Scale = Vector3.new(0.400000006, 1, 0.5)
  4516. SpecialMesh416.MeshType = Enum.MeshType.Brick
  4517. Part417.Parent = Model0
  4518. Part417.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  4519. Part417.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4520. Part417.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  4521. Part417.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4522. Part417.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4523. Part417.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  4524. Part417.Size = Vector3.new(0.275000006, 0.320124894, 0.316374987)
  4525. Part417.Anchored = true
  4526. Part417.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4527. Part417.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4528. Part417.BrickColor = BrickColor.new("Royal purple")
  4529. Part417.CanCollide = false
  4530. Part417.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4531. Part417.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4532. Part417.Material = Enum.Material.Neon
  4533. Part417.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4534. Part417.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4535. Part417.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4536. Part417.brickColor = BrickColor.new("Royal purple")
  4537. SpecialMesh418.Parent = Part417
  4538. SpecialMesh418.Scale = Vector3.new(0.457500011, 1, 1)
  4539. SpecialMesh418.MeshType = Enum.MeshType.Cylinder
  4540. Part419.Parent = Model0
  4541. Part419.CFrame = CFrame.new(-0.616606832, 3.19626212, -11.004673, -0.999985635, -0.000250895391, -0.00535403285, -0.00513659744, -0.24046874, 0.970643461, -0.001531007, 0.970656931, 0.240463987)
  4542. Part419.Orientation = Vector3.new(-76.0800018, -1.27999997, -178.779999)
  4543. Part419.Position = Vector3.new(-0.616606832, 3.19626212, -11.004673)
  4544. Part419.Rotation = Vector3.new(-76.0899963, -0.310000002, 179.98999)
  4545. Part419.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4546. Part419.Velocity = Vector3.new(6.54963515e-08, 0.00247311778, 8.606915e-07)
  4547. Part419.Size = Vector3.new(0.275000006, 0.418250024, 0.25)
  4548. Part419.Anchored = true
  4549. Part419.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4550. Part419.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4551. Part419.BrickColor = BrickColor.new("Really black")
  4552. Part419.CanCollide = false
  4553. Part419.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4554. Part419.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4555. Part419.Material = Enum.Material.Metal
  4556. Part419.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4557. Part419.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4558. Part419.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4559. Part419.brickColor = BrickColor.new("Really black")
  4560. SpecialMesh420.Parent = Part419
  4561. SpecialMesh420.Scale = Vector3.new(0.5, 1, 0.25)
  4562. SpecialMesh420.MeshType = Enum.MeshType.Brick
  4563. Part421.Parent = Model0
  4564. Part421.CFrame = CFrame.new(-0.610599458, 3.09770298, -14.5984182, -0.999985635, 0.00510674436, -0.0016279578, -0.00513667939, -0.999807417, 0.0189470276, -0.00153088616, 0.018955119, 0.999819279)
  4565. Part421.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  4566. Part421.Position = Vector3.new(-0.610599458, 3.09770298, -14.5984182)
  4567. Part421.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  4568. Part421.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4569. Part421.Velocity = Vector3.new(8.1124405e-08, 0.00246563042, 1.06606149e-06)
  4570. Part421.Size = Vector3.new(0.275000006, 0.200124964, 0.287375033)
  4571. Part421.Anchored = true
  4572. Part421.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4573. Part421.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4574. Part421.BrickColor = BrickColor.new("Institutional white")
  4575. Part421.CanCollide = false
  4576. Part421.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4577. Part421.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4578. Part421.Material = Enum.Material.Metal
  4579. Part421.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4580. Part421.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4581. Part421.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4582. Part421.brickColor = BrickColor.new("Institutional white")
  4583. SpecialMesh422.Parent = Part421
  4584. SpecialMesh422.Scale = Vector3.new(0.560000002, 1, 0.899999976)
  4585. SpecialMesh422.MeshType = Enum.MeshType.Wedge
  4586. Part423.Parent = Model0
  4587. Part423.CFrame = CFrame.new(-0.608857095, 2.56135106, -13.9388657, -0.999985635, -0.00289438874, -0.00451127253, -0.00513661513, 0.277069688, 0.960836291, -0.00153109606, 0.96084559, -0.277080595)
  4588. Part423.Orientation = Vector3.new(-73.909996, -179.069992, -1.05999994)
  4589. Part423.Position = Vector3.new(-0.608857095, 2.56135106, -13.9388657)
  4590. Part423.Rotation = Vector3.new(-106.089996, -0.25999999, 179.830002)
  4591. Part423.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4592. Part423.Velocity = Vector3.new(1.66171404e-07, 0.00246700505, 2.18366995e-06)
  4593. Part423.Size = Vector3.new(0.275000006, 0.409124941, 0.360375017)
  4594. Part423.Anchored = true
  4595. Part423.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4596. Part423.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4597. Part423.BrickColor = BrickColor.new("Really black")
  4598. Part423.CanCollide = false
  4599. Part423.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4600. Part423.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4601. Part423.Material = Enum.Material.Metal
  4602. Part423.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4603. Part423.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4604. Part423.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4605. Part423.brickColor = BrickColor.new("Really black")
  4606. SpecialMesh424.Parent = Part423
  4607. SpecialMesh424.Scale = Vector3.new(0.349999994, 1, 1)
  4608. SpecialMesh424.MeshType = Enum.MeshType.Brick
  4609. Part425.Parent = Model0
  4610. Part425.CFrame = CFrame.new(-0.610883415, 2.94288707, -13.8941879, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  4611. Part425.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4612. Part425.Position = Vector3.new(-0.610883415, 2.94288707, -13.8941879)
  4613. Part425.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4614. Part425.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4615. Part425.Velocity = Vector3.new(1.05672896e-07, 0.00246709795, 1.38865482e-06)
  4616. Part425.Size = Vector3.new(0.275000006, 0.228, 0.213375002)
  4617. Part425.Anchored = true
  4618. Part425.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4619. Part425.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4620. Part425.BrickColor = BrickColor.new("Really black")
  4621. Part425.CanCollide = false
  4622. Part425.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4623. Part425.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4624. Part425.Material = Enum.Material.Metal
  4625. Part425.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4626. Part425.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4627. Part425.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4628. Part425.brickColor = BrickColor.new("Really black")
  4629. SpecialMesh426.Parent = Part425
  4630. SpecialMesh426.Scale = Vector3.new(0.569999993, 0.125, 0.375)
  4631. SpecialMesh426.MeshType = Enum.MeshType.Wedge
  4632. Part427.Parent = Model0
  4633. Part427.CFrame = CFrame.new(-0.612252593, 3.11727381, -13.584939, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  4634. Part427.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4635. Part427.Position = Vector3.new(-0.612252593, 3.11727381, -13.584939)
  4636. Part427.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4637. Part427.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4638. Part427.Velocity = Vector3.new(7.80211593e-08, 0.00246774196, 1.02528122e-06)
  4639. Part427.Size = Vector3.new(0.275000006, 0.398124993, 0.303375006)
  4640. Part427.Anchored = true
  4641. Part427.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4642. Part427.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4643. Part427.BrickColor = BrickColor.new("Really black")
  4644. Part427.CanCollide = false
  4645. Part427.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4646. Part427.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4647. Part427.Material = Enum.Material.Metal
  4648. Part427.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4649. Part427.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4650. Part427.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4651. Part427.brickColor = BrickColor.new("Really black")
  4652. SpecialMesh428.Parent = Part427
  4653. SpecialMesh428.Scale = Vector3.new(0.5, 1, 1)
  4654. SpecialMesh428.MeshType = Enum.MeshType.Brick
  4655. Part429.Parent = Model0
  4656. Part429.CFrame = CFrame.new(-0.612551332, 3.35195827, -14.1766062, 0.999985635, 0.0047621401, -0.00246015727, 0.00513686566, -0.720367908, 0.693573296, 0.00153067405, -0.693575978, -0.720381975)
  4657. Part429.Orientation = Vector3.new(-43.9099998, -179.800003, 179.589996)
  4658. Part429.Position = Vector3.new(-0.612551332, 3.35195827, -14.1766062)
  4659. Part429.Rotation = Vector3.new(-136.089996, -0.140000001, -0.269999981)
  4660. Part429.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4661. Part429.Velocity = Vector3.new(4.08082492e-08, 0.00246650912, 5.36263883e-07)
  4662. Part429.Size = Vector3.new(0.275000006, 0.331124961, 0.412375003)
  4663. Part429.Anchored = true
  4664. Part429.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4665. Part429.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4666. Part429.BrickColor = BrickColor.new("Really black")
  4667. Part429.CanCollide = false
  4668. Part429.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4669. Part429.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4670. Part429.Material = Enum.Material.Metal
  4671. Part429.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4672. Part429.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4673. Part429.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4674. Part429.brickColor = BrickColor.new("Really black")
  4675. SpecialMesh430.Parent = Part429
  4676. SpecialMesh430.Scale = Vector3.new(0.5, 1.04999995, 0.5)
  4677. SpecialMesh430.MeshType = Enum.MeshType.Brick
  4678. Part431.Parent = Model0
  4679. Part431.CFrame = CFrame.new(-0.578086436, 2.53643656, -13.5418949, -0.00476215873, 0.999985635, -0.00245991186, 0.72036773, 0.00513670826, 0.693573475, 0.693576157, 0.00153086532, -0.720381796)
  4680. Part431.Orientation = Vector3.new(-43.9099998, -179.800003, 89.5899963)
  4681. Part431.Position = Vector3.new(-0.578086436, 2.53643656, -13.5418949)
  4682. Part431.Rotation = Vector3.new(-136.089996, -0.140000001, -90.2699966)
  4683. Part431.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4684. Part431.Velocity = Vector3.new(1.70122007e-07, 0.00246783718, 2.23558482e-06)
  4685. Part431.Size = Vector3.new(0.421999991, 0.200000003, 0.280375004)
  4686. Part431.Anchored = true
  4687. Part431.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4688. Part431.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4689. Part431.BrickColor = BrickColor.new("Royal purple")
  4690. Part431.CanCollide = false
  4691. Part431.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4692. Part431.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4693. Part431.Material = Enum.Material.Neon
  4694. Part431.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4695. Part431.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4696. Part431.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4697. Part431.brickColor = BrickColor.new("Royal purple")
  4698. SpecialMesh432.Parent = Part431
  4699. SpecialMesh432.Scale = Vector3.new(1, 0.300000012, 0.5)
  4700. SpecialMesh432.MeshType = Enum.MeshType.Wedge
  4701. Part433.Parent = Model0
  4702. Part433.CFrame = CFrame.new(-0.647041559, 3.82817221, -13.658843, -0.00162801228, -0.999985635, 0.00510653481, 0.0189460143, -0.00513646938, -0.999807417, 0.999819279, -0.00153094972, 0.0189541057)
  4703. Part433.Orientation = Vector3.new(88.8799973, 15.0799999, 105.169998)
  4704. Part433.Position = Vector3.new(-0.647041559, 3.82817221, -13.658843)
  4705. Part433.Rotation = Vector3.new(88.909996, 0.289999992, 90.0899963)
  4706. Part433.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4707. Part433.Velocity = Vector3.new(-3.47029321e-08, 0.00246758247, -4.56033831e-07)
  4708. Part433.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
  4709. Part433.Anchored = true
  4710. Part433.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4711. Part433.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4712. Part433.BrickColor = BrickColor.new("Royal purple")
  4713. Part433.CanCollide = false
  4714. Part433.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4715. Part433.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4716. Part433.Material = Enum.Material.Neon
  4717. Part433.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4718. Part433.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4719. Part433.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4720. Part433.brickColor = BrickColor.new("Royal purple")
  4721. SpecialMesh434.Parent = Part433
  4722. SpecialMesh434.Scale = Vector3.new(1, 0.300000012, 0.5)
  4723. SpecialMesh434.MeshType = Enum.MeshType.Wedge
  4724. Part435.Parent = Model0
  4725. Part435.CFrame = CFrame.new(-0.610847712, 3.10699439, -14.4674244, 0.999985635, 0.00345827825, -0.00409521349, 0.00513684051, -0.400113374, 0.916451454, 0.00153079373, -0.916459262, -0.400125414)
  4726. Part435.Orientation = Vector3.new(-66.409996, -179.409988, 179.259995)
  4727. Part435.Position = Vector3.new(-0.610847712, 3.10699439, -14.4674244)
  4728. Part435.Rotation = Vector3.new(-113.589996, -0.229999989, -0.199999988)
  4729. Part435.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4730. Part435.Velocity = Vector3.new(7.96511017e-08, 0.00246590329, 1.04670062e-06)
  4731. Part435.Size = Vector3.new(0.275000006, 0.23712492, 0.375375003)
  4732. Part435.Anchored = true
  4733. Part435.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4734. Part435.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4735. Part435.BrickColor = BrickColor.new("Royal purple")
  4736. Part435.CanCollide = false
  4737. Part435.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4738. Part435.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4739. Part435.Material = Enum.Material.Neon
  4740. Part435.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4741. Part435.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4742. Part435.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4743. Part435.brickColor = BrickColor.new("Royal purple")
  4744. SpecialMesh436.Parent = Part435
  4745. SpecialMesh436.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
  4746. SpecialMesh436.MeshType = Enum.MeshType.Brick
  4747. Part437.Parent = Model0
  4748. Part437.CFrame = CFrame.new(-0.583012402, 3.6639781, -14.1030874, 0.00476215919, 0.999985635, 0.00246015075, -0.720367849, 0.0051368745, -0.693573356, -0.693576038, 0.00153069268, 0.720381975)
  4749. Part437.Orientation = Vector3.new(43.9099998, 0.199999988, -89.5899963)
  4750. Part437.Position = Vector3.new(-0.583012402, 3.6639781, -14.1030874)
  4751. Part437.Rotation = Vector3.new(43.9099998, 0.140000001, -89.7299957)
  4752. Part437.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4753. Part437.Velocity = Vector3.new(-8.66738503e-09, 0.00246666698, -1.13898864e-07)
  4754. Part437.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  4755. Part437.Anchored = true
  4756. Part437.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4757. Part437.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4758. Part437.BrickColor = BrickColor.new("Royal purple")
  4759. Part437.CanCollide = false
  4760. Part437.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4761. Part437.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4762. Part437.Material = Enum.Material.Neon
  4763. Part437.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4764. Part437.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4765. Part437.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4766. Part437.brickColor = BrickColor.new("Royal purple")
  4767. SpecialMesh438.Parent = Part437
  4768. SpecialMesh438.Scale = Vector3.new(1, 0.300000012, 0.5)
  4769. SpecialMesh438.MeshType = Enum.MeshType.Wedge
  4770. Part439.Parent = Model0
  4771. Part439.CFrame = CFrame.new(-0.609243929, 2.84955072, -14.6524963, -0.999985635, -0.00162816211, -0.00510652829, -0.00513646565, 0.0189461932, 0.999807417, -0.00153109885, 0.999819279, -0.0189542845)
  4772. Part439.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4773. Part439.Position = Vector3.new(-0.609243929, 2.84955072, -14.6524963)
  4774. Part439.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4775. Part439.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4776. Part439.Velocity = Vector3.new(1.20472833e-07, 0.00246551796, 1.58314185e-06)
  4777. Part439.Size = Vector3.new(0.275000006, 0.287124902, 0.227375031)
  4778. Part439.Anchored = true
  4779. Part439.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4780. Part439.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4781. Part439.BrickColor = BrickColor.new("Really black")
  4782. Part439.CanCollide = false
  4783. Part439.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4784. Part439.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4785. Part439.Material = Enum.Material.Metal
  4786. Part439.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4787. Part439.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4788. Part439.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4789. Part439.brickColor = BrickColor.new("Really black")
  4790. SpecialMesh440.Parent = Part439
  4791. SpecialMesh440.Scale = Vector3.new(0.349999994, 1, 1)
  4792. SpecialMesh440.MeshType = Enum.MeshType.Brick
  4793. Part441.Parent = Model0
  4794. Part441.CFrame = CFrame.new(-0.610548377, 2.83942795, -13.765955, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
  4795. Part441.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4796. Part441.Position = Vector3.new(-0.610548377, 2.83942795, -13.765955)
  4797. Part441.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4798. Part441.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4799. Part441.Velocity = Vector3.new(1.22077964e-07, 0.002467365, 1.60423497e-06)
  4800. Part441.Size = Vector3.new(0.275000006, 0.304124922, 0.267374992)
  4801. Part441.Anchored = true
  4802. Part441.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4803. Part441.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4804. Part441.BrickColor = BrickColor.new("Really black")
  4805. Part441.CanCollide = false
  4806. Part441.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4807. Part441.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4808. Part441.Material = Enum.Material.Metal
  4809. Part441.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4810. Part441.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4811. Part441.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4812. Part441.brickColor = BrickColor.new("Really black")
  4813. SpecialMesh442.Parent = Part441
  4814. SpecialMesh442.Scale = Vector3.new(0.495000005, 1, 1)
  4815. SpecialMesh442.MeshType = Enum.MeshType.Wedge
  4816. Part443.Parent = Model0
  4817. Part443.CFrame = CFrame.new(-0.584542513, 3.82849336, -13.6587467, 0.00162807188, 0.999985635, 0.00510653481, -0.0189460143, 0.00513647031, -0.999807417, -0.999819279, 0.00153100933, 0.0189541057)
  4818. Part443.Orientation = Vector3.new(88.8799973, 15.0799999, -74.8300018)
  4819. Part443.Position = Vector3.new(-0.584542513, 3.82849336, -13.6587467)
  4820. Part443.Rotation = Vector3.new(88.909996, 0.289999992, -89.909996)
  4821. Part443.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4822. Part443.Velocity = Vector3.new(-3.47538496e-08, 0.00246759271, -4.56702992e-07)
  4823. Part443.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
  4824. Part443.Anchored = true
  4825. Part443.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4826. Part443.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4827. Part443.BrickColor = BrickColor.new("Royal purple")
  4828. Part443.CanCollide = false
  4829. Part443.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4830. Part443.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4831. Part443.Material = Enum.Material.Neon
  4832. Part443.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4833. Part443.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4834. Part443.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4835. Part443.brickColor = BrickColor.new("Royal purple")
  4836. SpecialMesh444.Parent = Part443
  4837. SpecialMesh444.Scale = Vector3.new(1, 0.300000012, 0.5)
  4838. SpecialMesh444.MeshType = Enum.MeshType.Wedge
  4839. Part445.Parent = Model0
  4840. Part445.CFrame = CFrame.new(-0.618139863, 3.39627433, -10.6743059, 0.999985635, -0.0024899696, 0.00474630948, 0.00513651408, 0.192273051, -0.981328189, 0.00153088931, 0.981338441, 0.192283079)
  4841. Part445.Orientation = Vector3.new(78.909996, 1.40999997, 1.52999997)
  4842. Part445.Position = Vector3.new(-0.618139863, 3.39627433, -10.6743059)
  4843. Part445.Rotation = Vector3.new(78.909996, 0.269999981, 0.140000001)
  4844. Part445.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4845. Part445.Velocity = Vector3.new(3.37812835e-08, 0.00247380603, 4.43921522e-07)
  4846. Part445.Size = Vector3.new(0.275000006, 0.28125, 0.234375)
  4847. Part445.Anchored = true
  4848. Part445.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4849. Part445.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4850. Part445.BrickColor = BrickColor.new("Really black")
  4851. Part445.CanCollide = false
  4852. Part445.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4853. Part445.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4854. Part445.Material = Enum.Material.Metal
  4855. Part445.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4856. Part445.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4857. Part445.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4858. Part445.brickColor = BrickColor.new("Really black")
  4859. SpecialMesh446.Parent = Part445
  4860. SpecialMesh446.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
  4861. SpecialMesh446.MeshType = Enum.MeshType.Brick
  4862. Part447.Parent = Model0
  4863. Part447.CFrame = CFrame.new(-0.612165928, 3.04279852, -13.3917465, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  4864. Part447.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4865. Part447.Position = Vector3.new(-0.612165928, 3.04279852, -13.3917465)
  4866. Part447.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4867. Part447.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4868. Part447.Velocity = Vector3.new(8.98303796e-08, 0.00246814452, 1.18046705e-06)
  4869. Part447.Size = Vector3.new(0.275000006, 0.577124953, 0.303375006)
  4870. Part447.Anchored = true
  4871. Part447.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4872. Part447.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4873. Part447.BrickColor = BrickColor.new("Really black")
  4874. Part447.CanCollide = false
  4875. Part447.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4876. Part447.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4877. Part447.Material = Enum.Material.Metal
  4878. Part447.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4879. Part447.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4880. Part447.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4881. Part447.brickColor = BrickColor.new("Really black")
  4882. SpecialMesh448.Parent = Part447
  4883. SpecialMesh448.Scale = Vector3.new(0.400000006, 0.870000005, 0.5)
  4884. SpecialMesh448.MeshType = Enum.MeshType.Brick
  4885. Part449.Parent = Model0
  4886. Part449.CFrame = CFrame.new(-0.576728344, 2.5984447, -14.6364422, 0.00114334025, 0.999985635, -0.00523668947, -0.483495861, 0.00513671385, 0.8753317, 0.875346005, 0.00153111527, 0.483494759)
  4887. Part449.Orientation = Vector3.new(-61.079998, -0.620000005, -89.3899994)
  4888. Part449.Position = Vector3.new(-0.576728344, 2.5984447, -14.6364422)
  4889. Part449.Rotation = Vector3.new(-61.0900002, -0.299999982, -89.9300003)
  4890. Part449.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4891. Part449.Velocity = Vector3.new(1.6028963e-07, 0.00246555661, 2.10637722e-06)
  4892. Part449.Size = Vector3.new(0.423000038, 0.200000003, 0.280375004)
  4893. Part449.Anchored = true
  4894. Part449.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4895. Part449.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4896. Part449.BrickColor = BrickColor.new("Royal purple")
  4897. Part449.CanCollide = false
  4898. Part449.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4899. Part449.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4900. Part449.Material = Enum.Material.Neon
  4901. Part449.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4902. Part449.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4903. Part449.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4904. Part449.brickColor = BrickColor.new("Royal purple")
  4905. SpecialMesh450.Parent = Part449
  4906. SpecialMesh450.Scale = Vector3.new(1, 0.300000012, 0.5)
  4907. SpecialMesh450.MeshType = Enum.MeshType.Wedge
  4908. Part451.Parent = Model0
  4909. Part451.CFrame = CFrame.new(-0.611472607, 3.24456573, -14.520874, -0.999985635, 0.000250921701, 0.00535428664, -0.00513683865, 0.240468413, -0.970643461, -0.00153109187, -0.970656991, -0.240463659)
  4910. Part451.Orientation = Vector3.new(76.0800018, 178.720001, -1.22000003)
  4911. Part451.Position = Vector3.new(-0.611472607, 3.24456573, -14.520874)
  4912. Part451.Rotation = Vector3.new(103.909996, 0.310000002, -179.98999)
  4913. Part451.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4914. Part451.Velocity = Vector3.new(5.78370134e-08, 0.002465792, 7.60040166e-07)
  4915. Part451.Size = Vector3.new(0.275000006, 0.221124932, 0.408374965)
  4916. Part451.Anchored = true
  4917. Part451.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4918. Part451.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4919. Part451.BrickColor = BrickColor.new("Really black")
  4920. Part451.CanCollide = false
  4921. Part451.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4922. Part451.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4923. Part451.Material = Enum.Material.Metal
  4924. Part451.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4925. Part451.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4926. Part451.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4927. Part451.brickColor = BrickColor.new("Really black")
  4928. SpecialMesh452.Parent = Part451
  4929. SpecialMesh452.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
  4930. SpecialMesh452.MeshType = Enum.MeshType.Brick
  4931. Part453.Parent = Model0
  4932. Part453.CFrame = CFrame.new(-0.610993803, 3.15083313, -14.5190973, 0.999985635, 0.00289416499, -0.00451159757, 0.00513686473, -0.2770693, 0.960836351, 0.00153079326, -0.960845709, -0.277080178)
  4933. Part453.Orientation = Vector3.new(-73.909996, -179.069992, 178.940002)
  4934. Part453.Position = Vector3.new(-0.610993803, 3.15083313, -14.5190973)
  4935. Part453.Rotation = Vector3.new(-106.089996, -0.25999999, -0.170000002)
  4936. Part453.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4937. Part453.Velocity = Vector3.new(7.26997911e-08, 0.00246579573, 9.55352903e-07)
  4938. Part453.Size = Vector3.new(0.275000006, 0.221124932, 0.408374965)
  4939. Part453.Anchored = true
  4940. Part453.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4941. Part453.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4942. Part453.BrickColor = BrickColor.new("Really black")
  4943. Part453.CanCollide = false
  4944. Part453.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4945. Part453.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4946. Part453.Material = Enum.Material.Metal
  4947. Part453.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4948. Part453.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4949. Part453.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4950. Part453.brickColor = BrickColor.new("Really black")
  4951. SpecialMesh454.Parent = Part453
  4952. SpecialMesh454.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
  4953. SpecialMesh454.MeshType = Enum.MeshType.Brick
  4954. Part455.Parent = Model0
  4955. Part455.CFrame = CFrame.new(-0.609657764, 2.72515392, -13.9643335, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
  4956. Part455.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4957. Part455.Position = Vector3.new(-0.609657764, 2.72515392, -13.9643335)
  4958. Part455.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4959. Part455.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4960. Part455.Velocity = Vector3.new(1.40197898e-07, 0.00246695196, 1.84235034e-06)
  4961. Part455.Size = Vector3.new(0.275000006, 0.330124915, 0.226374999)
  4962. Part455.Anchored = true
  4963. Part455.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4964. Part455.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4965. Part455.BrickColor = BrickColor.new("Really black")
  4966. Part455.CanCollide = false
  4967. Part455.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4968. Part455.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4969. Part455.Material = Enum.Material.Glass
  4970. Part455.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4971. Part455.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4972. Part455.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4973. Part455.brickColor = BrickColor.new("Really black")
  4974. SpecialMesh456.Parent = Part455
  4975. SpecialMesh456.Scale = Vector3.new(0.400000006, 1, 1)
  4976. SpecialMesh456.MeshType = Enum.MeshType.Brick
  4977. Part457.Parent = Model0
  4978. Part457.CFrame = CFrame.new(-0.577368915, 2.78939152, -14.8586674, 0.00361127499, 0.999985635, -0.00396134611, -0.85638535, 0.00513800606, 0.516312063, 0.516324997, 0.00152789324, 0.856391609)
  4979. Part457.Orientation = Vector3.new(-31.0900002, -0.269999981, -89.659996)
  4980. Part457.Position = Vector3.new(-0.577368915, 2.78939152, -14.8586674)
  4981. Part457.Rotation = Vector3.new(-31.0900002, -0.229999989, -89.7900009)
  4982. Part457.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4983. Part457.Velocity = Vector3.new(1.30012012e-07, 0.00246509351, 1.70849694e-06)
  4984. Part457.Size = Vector3.new(0.293000042, 0.200000003, 0.280375004)
  4985. Part457.Anchored = true
  4986. Part457.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4987. Part457.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4988. Part457.BrickColor = BrickColor.new("Royal purple")
  4989. Part457.CanCollide = false
  4990. Part457.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4991. Part457.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4992. Part457.Material = Enum.Material.Neon
  4993. Part457.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4994. Part457.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4995. Part457.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4996. Part457.brickColor = BrickColor.new("Royal purple")
  4997. SpecialMesh458.Parent = Part457
  4998. SpecialMesh458.Scale = Vector3.new(1, 0.300000012, 0.5)
  4999. SpecialMesh458.MeshType = Enum.MeshType.Wedge
  5000. Part459.Parent = Model0
  5001. Part459.CFrame = CFrame.new(-0.611768007, 3.29040194, -14.4816895, -0.999985635, -0.00045009004, 0.00534120994, -0.00513681443, 0.36510545, -0.930952132, -0.00153109233, -0.930966198, -0.3651025)
  5002. Part459.Orientation = Vector3.new(68.5800018, 179.159988, -0.810000002)
  5003. Part459.Position = Vector3.new(-0.611768007, 3.29040194, -14.4816895)
  5004. Part459.Rotation = Vector3.new(111.409996, 0.310000002, 179.970001)
  5005. Part459.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5006. Part459.Velocity = Vector3.new(5.05689677e-08, 0.00246587349, 6.64530262e-07)
  5007. Part459.Size = Vector3.new(0.275000006, 0.238124937, 0.381375015)
  5008. Part459.Anchored = true
  5009. Part459.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5010. Part459.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5011. Part459.BrickColor = BrickColor.new("Royal purple")
  5012. Part459.CanCollide = false
  5013. Part459.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5014. Part459.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5015. Part459.Material = Enum.Material.Neon
  5016. Part459.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5017. Part459.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5018. Part459.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5019. Part459.brickColor = BrickColor.new("Royal purple")
  5020. SpecialMesh460.Parent = Part459
  5021. SpecialMesh460.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
  5022. SpecialMesh460.MeshType = Enum.MeshType.Brick
  5023. Part461.Parent = Model0
  5024. Part461.CFrame = CFrame.new(-0.605971158, 3.45052385, -18.8064079, -0.999985635, 0.00474059395, 0.00250087585, -0.00513641909, -0.714288056, -0.699833155, -0.00153127871, -0.699835896, 0.714302182)
  5025. Part461.Orientation = Vector3.new(44.4099998, 0.199999988, -179.589996)
  5026. Part461.Position = Vector3.new(-0.605971158, 3.45052385, -18.8064079)
  5027. Part461.Rotation = Vector3.new(44.4099998, 0.140000001, -179.729996)
  5028. Part461.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5029. Part461.Velocity = Vector3.new(2.51790748e-08, 0.00245686295, 3.30880596e-07)
  5030. Part461.Size = Vector3.new(0.275000006, 0.235124931, 0.586375237)
  5031. Part461.Anchored = true
  5032. Part461.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5033. Part461.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5034. Part461.BrickColor = BrickColor.new("Really black")
  5035. Part461.CanCollide = false
  5036. Part461.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5037. Part461.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5038. Part461.Material = Enum.Material.Metal
  5039. Part461.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5040. Part461.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5041. Part461.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5042. Part461.brickColor = BrickColor.new("Really black")
  5043. SpecialMesh462.Parent = Part461
  5044. SpecialMesh462.Scale = Vector3.new(0.400000006, 1.04999995, 1)
  5045. SpecialMesh462.MeshType = Enum.MeshType.Brick
  5046. Part463.Parent = Model0
  5047. Part463.CFrame = CFrame.new(-0.610880256, 2.96906447, -13.9840736, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  5048. Part463.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5049. Part463.Position = Vector3.new(-0.610880256, 2.96906447, -13.9840736)
  5050. Part463.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5051. Part463.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5052. Part463.Velocity = Vector3.new(1.01522062e-07, 0.00246691052, 1.33410845e-06)
  5053. Part463.Size = Vector3.new(0.275000006, 0.239124984, 0.303375006)
  5054. Part463.Anchored = true
  5055. Part463.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5056. Part463.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5057. Part463.BrickColor = BrickColor.new("Really black")
  5058. Part463.CanCollide = false
  5059. Part463.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5060. Part463.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5061. Part463.Material = Enum.Material.Glass
  5062. Part463.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5063. Part463.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5064. Part463.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5065. Part463.brickColor = BrickColor.new("Really black")
  5066. SpecialMesh464.Parent = Part463
  5067. SpecialMesh464.Scale = Vector3.new(0.524999976, 1, 1)
  5068. SpecialMesh464.MeshType = Enum.MeshType.Brick
  5069. Part465.Parent = Model0
  5070. Part465.CFrame = CFrame.new(-0.63922745, 2.59812379, -14.6365376, -0.00114342954, -0.999985635, -0.00523668341, 0.483495861, -0.00513675157, 0.8753317, -0.875346065, -0.00153103401, 0.483494759)
  5071. Part465.Orientation = Vector3.new(-61.079998, -0.620000005, 90.6100006)
  5072. Part465.Position = Vector3.new(-0.63922745, 2.59812379, -14.6365376)
  5073. Part465.Rotation = Vector3.new(-61.0900002, -0.299999982, 90.0699997)
  5074. Part465.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5075. Part465.Velocity = Vector3.new(1.6034052e-07, 0.0024655466, 2.10704593e-06)
  5076. Part465.Size = Vector3.new(0.423000038, 0.200000003, 0.280375004)
  5077. Part465.Anchored = true
  5078. Part465.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5079. Part465.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5080. Part465.BrickColor = BrickColor.new("Royal purple")
  5081. Part465.CanCollide = false
  5082. Part465.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5083. Part465.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5084. Part465.Material = Enum.Material.Neon
  5085. Part465.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5086. Part465.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5087. Part465.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5088. Part465.brickColor = BrickColor.new("Royal purple")
  5089. SpecialMesh466.Parent = Part465
  5090. SpecialMesh466.Scale = Vector3.new(1, 0.300000012, 0.5)
  5091. SpecialMesh466.MeshType = Enum.MeshType.Wedge
  5092. Part467.Parent = Model0
  5093. Part467.CFrame = CFrame.new(-0.63986814, 2.78907037, -14.8587627, -0.0036113495, -0.999985635, -0.00396139733, 0.85638535, -0.00513809687, 0.516312063, -0.516324997, -0.0015278986, 0.856391549)
  5094. Part467.Orientation = Vector3.new(-31.0900002, -0.269999981, 90.3399963)
  5095. Part467.Position = Vector3.new(-0.63986814, 2.78907037, -14.8587627)
  5096. Part467.Rotation = Vector3.new(-31.0900002, -0.229999989, 90.2099991)
  5097. Part467.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5098. Part467.Velocity = Vector3.new(1.30062929e-07, 0.00246508326, 1.70916621e-06)
  5099. Part467.Size = Vector3.new(0.293000042, 0.200000003, 0.280375004)
  5100. Part467.Anchored = true
  5101. Part467.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5102. Part467.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5103. Part467.BrickColor = BrickColor.new("Royal purple")
  5104. Part467.CanCollide = false
  5105. Part467.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5106. Part467.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5107. Part467.Material = Enum.Material.Neon
  5108. Part467.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5109. Part467.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5110. Part467.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5111. Part467.brickColor = BrickColor.new("Royal purple")
  5112. SpecialMesh468.Parent = Part467
  5113. SpecialMesh468.Scale = Vector3.new(1, 0.300000012, 0.5)
  5114. SpecialMesh468.MeshType = Enum.MeshType.Wedge
  5115. Part469.Parent = Model0
  5116. Part469.CFrame = CFrame.new(-0.610184669, 2.95239902, -14.3818283, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  5117. Part469.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  5118. Part469.Position = Vector3.new(-0.610184669, 2.95239902, -14.3818283)
  5119. Part469.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  5120. Part469.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5121. Part469.Velocity = Vector3.new(1.04164627e-07, 0.00246608187, 1.36883455e-06)
  5122. Part469.Size = Vector3.new(0.275000006, 0.410999984, 0.469375014)
  5123. Part469.Anchored = true
  5124. Part469.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5125. Part469.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5126. Part469.BrickColor = BrickColor.new("Really black")
  5127. Part469.CanCollide = false
  5128. Part469.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5129. Part469.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5130. Part469.Material = Enum.Material.Glass
  5131. Part469.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5132. Part469.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5133. Part469.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5134. Part469.brickColor = BrickColor.new("Really black")
  5135. SpecialMesh470.Parent = Part469
  5136. SpecialMesh470.Scale = Vector3.new(0.5, 0.850000024, 0.699999988)
  5137. SpecialMesh470.MeshType = Enum.MeshType.Brick
  5138. Part471.Parent = Model0
  5139. Part471.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  5140. Part471.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5141. Part471.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  5142. Part471.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5143. Part471.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5144. Part471.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  5145. Part471.Size = Vector3.new(0.275000006, 0.698124886, 0.638374984)
  5146. Part471.Anchored = true
  5147. Part471.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5148. Part471.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5149. Part471.BrickColor = BrickColor.new("Really black")
  5150. Part471.CanCollide = false
  5151. Part471.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5152. Part471.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5153. Part471.Material = Enum.Material.Glass
  5154. Part471.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5155. Part471.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5156. Part471.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5157. Part471.brickColor = BrickColor.new("Really black")
  5158. SpecialMesh472.Parent = Part471
  5159. SpecialMesh472.Scale = Vector3.new(0.449999988, 1, 1)
  5160. SpecialMesh472.MeshType = Enum.MeshType.Cylinder
  5161. Part473.Parent = Model0
  5162. Part473.CFrame = CFrame.new(-0.618369102, 3.23987865, -11.0925436, 0.999985635, 0.00162807235, -0.00510680024, 0.0051367362, -0.0189461038, 0.999807417, 0.00153100432, -0.999819279, -0.0189541951)
  5163. Part473.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  5164. Part473.Position = Vector3.new(-0.618369102, 3.23987865, -11.0925436)
  5165. Part473.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  5166. Part473.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5167. Part473.Velocity = Vector3.new(5.85802624e-08, 0.00247293455, 7.69806775e-07)
  5168. Part473.Size = Vector3.new(0.25999999, 0.578125, 0.21875)
  5169. Part473.Anchored = true
  5170. Part473.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5171. Part473.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5172. Part473.BrickColor = BrickColor.new("Really black")
  5173. Part473.CanCollide = false
  5174. Part473.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5175. Part473.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5176. Part473.Material = Enum.Material.Metal
  5177. Part473.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5178. Part473.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5179. Part473.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5180. Part473.brickColor = BrickColor.new("Really black")
  5181. SpecialMesh474.Parent = Part473
  5182. SpecialMesh474.Scale = Vector3.new(0.300000012, 1, 1)
  5183. SpecialMesh474.MeshType = Enum.MeshType.Wedge
  5184. Part475.Name = "TrueHandle"
  5185. Part475.Parent = Model0
  5186. Part475.CFrame = CFrame.new(-0.615642607, 3.34541011, -12.1349049, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  5187. Part475.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5188. Part475.Position = Vector3.new(-0.615642607, 3.34541011, -12.1349049)
  5189. Part475.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5190. Part475.Color = Color3.new(0.803922, 0.803922, 0.803922)
  5191. Part475.Velocity = Vector3.new(4.18465866e-08, 0.00247076293, 5.49908464e-07)
  5192. Part475.Size = Vector3.new(0.275000006, 1.73512506, 0.280375004)
  5193. Part475.Anchored = true
  5194. Part475.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5195. Part475.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5196. Part475.BrickColor = BrickColor.new("Mid gray")
  5197. Part475.CanCollide = false
  5198. Part475.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5199. Part475.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5200. Part475.Material = Enum.Material.Metal
  5201. Part475.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5202. Part475.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5203. Part475.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5204. Part475.brickColor = BrickColor.new("Mid gray")
  5205. SpecialMesh476.Parent = Part475
  5206. SpecialMesh476.Scale = Vector3.new(0.349999994, 1.04999995, 0.5)
  5207. SpecialMesh476.MeshType = Enum.MeshType.Brick
  5208. for i,v in pairs(mas:GetChildren()) do
  5209. v.Parent = game:GetService("Players").LocalPlayer.Character
  5210. pcall(function() v:MakeJoints() end)
  5211. end
  5212. mas:Destroy()
  5213. for i,v in pairs(cors) do
  5214. spawn(function()
  5215. pcall(v)
  5216. end)
  5217. end
  5218. for i,v in pairs(Model0:GetChildren()) do
  5219. if v:IsA("Part") then
  5220. v.Locked = true
  5221. v.Anchored = false
  5222. v.CanCollide = false
  5223. end
  5224. end
  5225.  
  5226.  
  5227. plr = game:GetService("Players").LocalPlayer
  5228. char = plr.Character
  5229. hum = char.Humanoid
  5230. local cam = game.Workspace.CurrentCamera
  5231. t = char.Torso
  5232. h = char.Head
  5233. ra = char["Right Arm"]
  5234. la = char["Left Arm"]
  5235. rl = char["Right Leg"]
  5236. ll = char["Left Leg"]
  5237. tors = char.Torso
  5238. lleg = char["Left Leg"]
  5239. root = char.HumanoidRootPart
  5240. hed = char.Head
  5241. rleg = char["Right Leg"]
  5242. rarm = char["Right Arm"]
  5243. larm = char["Left Arm"]
  5244. it = Instance.new
  5245. vt = Vector3.new
  5246. bc = BrickColor.new
  5247. br = BrickColor.random
  5248. it = Instance.new
  5249. cf = CFrame.new
  5250. ceuler = CFrame.fromEulerAnglesXYZ
  5251.  
  5252. local muter = false
  5253. local ORGID = 1873219898
  5254. local ORVOL = 1.15
  5255. local ORPIT = 1.01
  5256. local kan = Instance.new("Sound",plr.PlayerGui)
  5257. kan.Volume = 1.15
  5258. kan.TimePosition = 0
  5259. kan.PlaybackSpeed = 1.01
  5260. kan.Pitch = 1.01
  5261. kan.SoundId = "rbxassetid://1873219898" --525289865,1873219898,381991270
  5262. kan.Name = "nepnepnep"
  5263. kan.Looped = true
  5264. kan:Play()
  5265.  
  5266. --------------------------- GUI STUFF
  5267. local basgui = it("GuiMain")
  5268. basgui.Parent = plr.PlayerGui
  5269. basgui.Name = "VISgui"
  5270. local fullscreenz = it("Frame")
  5271. fullscreenz.Parent = basgui
  5272. fullscreenz.BackgroundColor3 = Color3.new(255, 255, 255)
  5273. fullscreenz.BackgroundTransparency = 1
  5274. fullscreenz.BorderColor3 = Color3.new(17, 17, 17)
  5275. fullscreenz.Size = UDim2.new(1, 0, 1, 0)
  5276. fullscreenz.Position = UDim2.new(0, 0, 0, 0)
  5277. local imgl2 = Instance.new("ImageLabel",fullscreenz)
  5278. imgl2.BackgroundTransparency = 1
  5279. imgl2.BorderSizePixel = 0
  5280. imgl2.ImageTransparency = 0.5
  5281. imgl2.ImageColor3 = Color3.new(1,0,0)
  5282. imgl2.Position = UDim2.new(0.75,0,0.55,0)
  5283. imgl2.Size = UDim2.new(0,600,0,600)
  5284. imgl2.Image = "rbxassetid://320731120"
  5285. local techc = imgl2:Clone()
  5286. techc.Parent = fullscreenz
  5287. techc.ImageTransparency = 0.5
  5288. techc.Size = UDim2.new(0,700,0,700)
  5289. techc.Position = UDim2.new(0.75,-50,0.55,-50)
  5290. techc.ImageColor3 = Color3.new(0.5,0,1)
  5291. techc.Image = "rbxassetid://521073910"
  5292. local circl = imgl2:Clone()
  5293. circl.Parent = fullscreenz
  5294. circl.ImageTransparency = 0
  5295. circl.Size = UDim2.new(0,500,0,500)
  5296. circl.Position = UDim2.new(0.75,50,0.55,50)
  5297. circl.ImageColor3 = Color3.new(0,0.5,1)
  5298. circl.Image = "rbxassetid://997291547"
  5299. local circl2 = imgl2:Clone()
  5300. circl2.Parent = fullscreenz
  5301. circl2.ImageTransparency = 0
  5302. circl2.ImageColor3 = Color3.new(0.5,0,1)
  5303. circl2.Image = "rbxassetid://997291547"
  5304. local imgl2b = imgl2:Clone()
  5305. imgl2b.Parent = fullscreenz
  5306. imgl2b.ImageTransparency = 0
  5307. imgl2b.Size = UDim2.new(0,500,0,500)
  5308. imgl2b.Position = UDim2.new(0.75,50,0.55,50)
  5309. local ned = Instance.new("TextLabel",fullscreenz)
  5310. ned.ZIndex = 2
  5311. ned.Font = "SciFi"
  5312. ned.BackgroundTransparency = 1
  5313. ned.BorderSizePixel = 0.65
  5314. ned.Size = UDim2.new(0.4,0,0.2,0)
  5315. ned.Position = UDim2.new(0.6,0,0.8,0)
  5316. ned.TextColor3 = BrickColor.new("Royal purple").Color
  5317. ned.TextStrokeColor3 = BrickColor.new("Cyan").Color
  5318. ned.TextScaled = true
  5319. ned.TextStrokeTransparency = 0
  5320. ned.Text = "NEPTUNIAN V"
  5321. ned.TextSize = 24
  5322. ned.Rotation = 1
  5323. --ned.TextXAlignment = "Right"
  5324. ned.TextYAlignment = "Bottom"
  5325.  
  5326. function CameraShake(Times, Power)
  5327. coroutine.resume(coroutine.create(function()
  5328. FV = Instance.new("BoolValue", Character)
  5329. FV.Name = "CameraShake"
  5330. for ShakeNum=1,Times do
  5331. swait()
  5332. local ef=Power
  5333. if ef>=1 then
  5334. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  5335. else
  5336. ef=Power*10
  5337. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  5338. end
  5339. end
  5340. Humanoid.CameraOffset = Vector3.new(0,0,0)
  5341. FV:Destroy()
  5342. end))
  5343. end
  5344.  
  5345. CamShake=function(Part,Distan,Power,Times)
  5346. local de=Part.Position
  5347. for i,v in pairs(workspace:children()) do
  5348. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  5349. for _,c in pairs(v:children()) do
  5350. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  5351. local Noob=v.Humanoid
  5352. if Noob~=nil then
  5353. if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then
  5354. --[[local ss=script.CamShake:clone()
  5355. ss.Parent=Noob
  5356. ss.Power.Value=Power
  5357. ss.Times.Value=Times
  5358. ss.Disabled=false]]
  5359. CameraShake(Times, Power)
  5360. end
  5361. end
  5362. end
  5363. end
  5364. end
  5365. end
  5366. end
  5367.  
  5368. function chatfunc(text,color,typet,font,timeex)
  5369. local chat = coroutine.wrap(function()
  5370. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  5371. Character:FindFirstChild("TalkingBillBoard"):destroy()
  5372. end
  5373. local naeeym2 = Instance.new("BillboardGui",Character)
  5374. naeeym2.Size = UDim2.new(0,100,0,40)
  5375. naeeym2.StudsOffset = Vector3.new(0,3,0)
  5376. naeeym2.Adornee = Character.Head
  5377. naeeym2.Name = "TalkingBillBoard"
  5378. local tecks2 = Instance.new("TextLabel",naeeym2)
  5379. tecks2.BackgroundTransparency = 1
  5380. tecks2.BorderSizePixel = 0
  5381. tecks2.Text = ""
  5382. tecks2.Font = font
  5383. tecks2.TextSize = 30
  5384. tecks2.TextStrokeTransparency = 0
  5385. tecks2.TextColor3 = color
  5386. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  5387. tecks2.Size = UDim2.new(1,0,0.5,0)
  5388. local tecks3 = Instance.new("TextLabel",naeeym2)
  5389. tecks3.BackgroundTransparency = 1
  5390. tecks3.BorderSizePixel = 0
  5391. tecks3.Text = ""
  5392. tecks3.Font = font
  5393. tecks3.TextSize = 30
  5394. tecks3.TextStrokeTransparency = 0
  5395. if typet == "Inverted" then
  5396. tecks3.TextColor3 = Color3.new(0,0,0)
  5397. tecks3.TextStrokeColor3 = color
  5398. elseif typet == "Normal" then
  5399. tecks3.TextColor3 = color
  5400. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  5401. end
  5402. tecks3.Size = UDim2.new(1,0,0.5,0)
  5403. coroutine.resume(coroutine.create(function()
  5404. while true do
  5405. swait(1)
  5406. if chaosmode == true then
  5407. tecks2.TextColor3 = BrickColor.random().Color
  5408. tecks3.TextStrokeColor3 = BrickColor.random().Color
  5409. end
  5410. end
  5411. end))
  5412. for i = 0, 74*timeex do
  5413. swait()
  5414. tecks2.Text = text
  5415. tecks3.Text = text
  5416. end
  5417. local randomrot = math.random(1,2)
  5418. if randomrot == 1 then
  5419. for i = 1, 50 do
  5420. swait()
  5421. tecks2.Text = text
  5422. tecks3.Text = text
  5423. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  5424. tecks2.TextTransparency = tecks2.TextTransparency + .04
  5425. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  5426. tecks3.TextTransparency = tecks2.TextTransparency + .04
  5427. end
  5428. elseif randomrot == 2 then
  5429. for i = 1, 50 do
  5430. swait()
  5431. tecks2.Text = text
  5432. tecks3.Text = text
  5433. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  5434. tecks2.TextTransparency = tecks2.TextTransparency + .04
  5435. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  5436. tecks3.TextTransparency = tecks2.TextTransparency + .04
  5437. end
  5438. end
  5439. naeeym2:Destroy()
  5440. end)
  5441. chat()
  5442. end
  5443.  
  5444.  
  5445. local Create = LoadLibrary("RbxUtility").Create
  5446.  
  5447. CFuncs = {
  5448. ["Part"] = {
  5449. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  5450. local Part = Create("Part"){
  5451. Parent = Parent,
  5452. Reflectance = Reflectance,
  5453. Transparency = Transparency,
  5454. CanCollide = false,
  5455. Locked = true,
  5456. BrickColor = BrickColor.new(tostring(BColor)),
  5457. Name = Name,
  5458. Size = Size,
  5459. Material = Material,
  5460. }
  5461. RemoveOutlines(Part)
  5462. return Part
  5463. end;
  5464. };
  5465.  
  5466. ["Mesh"] = {
  5467. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  5468. local Msh = Create(Mesh){
  5469. Parent = Part,
  5470. Offset = OffSet,
  5471. Scale = Scale,
  5472. }
  5473. if Mesh == "SpecialMesh" then
  5474. Msh.MeshType = MeshType
  5475. Msh.MeshId = MeshId
  5476. end
  5477. return Msh
  5478. end;
  5479. };
  5480.  
  5481. ["Mesh"] = {
  5482. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  5483. local Msh = Create(Mesh){
  5484. Parent = Part,
  5485. Offset = OffSet,
  5486. Scale = Scale,
  5487. }
  5488. if Mesh == "SpecialMesh" then
  5489. Msh.MeshType = MeshType
  5490. Msh.MeshId = MeshId
  5491. end
  5492. return Msh
  5493. end;
  5494. };
  5495.  
  5496. ["Weld"] = {
  5497. Create = function(Parent, Part0, Part1, C0, C1)
  5498. local Weld = Create("Weld"){
  5499. Parent = Parent,
  5500. Part0 = Part0,
  5501. Part1 = Part1,
  5502. C0 = C0,
  5503. C1 = C1,
  5504. }
  5505. return Weld
  5506. end;
  5507. };
  5508.  
  5509. ["Sound"] = {
  5510. Create = function(id, par, vol, pit)
  5511. coroutine.resume(coroutine.create(function()
  5512. local S = Create("Sound"){
  5513. Volume = vol,
  5514. Pitch = pit or 1,
  5515. SoundId = id,
  5516. Parent = par or workspace,
  5517. }
  5518. wait()
  5519. S:play()
  5520. game:GetService("Debris"):AddItem(S, 10)
  5521. end))
  5522. end;
  5523. };
  5524.  
  5525. ["LongSound"] = {
  5526. Create = function(id, par, vol, pit)
  5527. coroutine.resume(coroutine.create(function()
  5528. local S = Create("Sound"){
  5529. Volume = vol,
  5530. Pitch = pit or 1,
  5531. SoundId = id,
  5532. Parent = par or workspace,
  5533. }
  5534. wait()
  5535. S:play()
  5536. game:GetService("Debris"):AddItem(S, 30)
  5537. end))
  5538. end;
  5539. };
  5540.  
  5541. ["ParticleEmitter"] = {
  5542. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  5543. local fp = Create("ParticleEmitter"){
  5544. Parent = Parent,
  5545. Color = ColorSequence.new(Color1, Color2),
  5546. LightEmission = LightEmission,
  5547. Size = Size,
  5548. Texture = Texture,
  5549. Transparency = Transparency,
  5550. ZOffset = ZOffset,
  5551. Acceleration = Accel,
  5552. Drag = Drag,
  5553. LockedToPart = LockedToPart,
  5554. VelocityInheritance = VelocityInheritance,
  5555. EmissionDirection = EmissionDirection,
  5556. Enabled = Enabled,
  5557. Lifetime = LifeTime,
  5558. Rate = Rate,
  5559. Rotation = Rotation,
  5560. RotSpeed = RotSpeed,
  5561. Speed = Speed,
  5562. VelocitySpread = VelocitySpread,
  5563. }
  5564. return fp
  5565. end;
  5566. };
  5567.  
  5568. CreateTemplate = {
  5569.  
  5570. };
  5571. }
  5572.  
  5573.  
  5574.  
  5575. New = function(Object, Parent, Name, Data)
  5576. local Object = Instance.new(Object)
  5577. for Index, Value in pairs(Data or {}) do
  5578. Object[Index] = Value
  5579. end
  5580. Object.Parent = Parent
  5581. Object.Name = Name
  5582. return Object
  5583. end
  5584. local m = Instance.new("Model",char)
  5585.  
  5586. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  5587. local p = Instance.new("Part")
  5588. p.TopSurface = 0
  5589. p.BottomSurface = 0
  5590. p.Parent = parent
  5591. p.Size = Vector3.new(0.05,0.05,0.05)
  5592. p.Transparency = transparency
  5593. p.Reflectance = reflectance
  5594. p.CanCollide = false
  5595. p.Locked = true
  5596. p.BrickColor = brickcolor
  5597. p.Material = material
  5598. return p
  5599. end
  5600.  
  5601. function CreateMesh(parent,meshtype,x1,y1,z1)
  5602. local mesh = Instance.new("SpecialMesh",parent)
  5603. mesh.MeshType = meshtype
  5604. mesh.Scale = Vector3.new(x1*20,y1*20,z1*20)
  5605. return mesh
  5606. end
  5607.  
  5608. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  5609. local mesh = Instance.new("SpecialMesh",parent)
  5610. mesh.MeshType = "FileMesh"
  5611. mesh.MeshId = meshid
  5612. mesh.Scale = Vector3.new(x1,y1,z1)
  5613. return mesh
  5614. end
  5615.  
  5616.  
  5617. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  5618. local mesh = Instance.new("SpecialMesh",parent)
  5619. mesh.MeshType = "FileMesh"
  5620. mesh.MeshId = meshid
  5621. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  5622. mesh.Scale = Vector3.new(x1,y1,z1)
  5623. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  5624. return mesh
  5625. end
  5626.  
  5627. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  5628. local weld = Instance.new("Weld")
  5629. weld.Parent = parent
  5630. weld.Part0 = part0
  5631. weld.Part1 = part1
  5632. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  5633. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  5634. return weld
  5635. end
  5636.  
  5637.  
  5638.  
  5639.  
  5640. ---- WEAPON OR STUFF
  5641. local rarmor = CreateParta(m,1,0,"SmoothPlastic",BrickColor.Random())
  5642. local weaponweld = CreateWeld(rarmor,tors,rarmor,-3,0,-0.5,math.rad(0),math.rad(0),math.rad(-40),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5643. local MainWeldS = CreateWeld(Part475,rarmor,Part475,0,0,0,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5644. local A0 = Instance.new("Attachment",rarmor)
  5645. A0.Position = Vector3.new(-2.5,0.25,0)
  5646. local A1 = Instance.new("Attachment",rarmor)
  5647. A1.Position = Vector3.new(-7.5,0.4,0)
  5648. tl1 = Instance.new('Trail',rarmor)
  5649. tl1.Attachment0 = A0
  5650. tl1.Attachment1 = A1
  5651. tl1.Texture = "http://www.roblox.com/asset/?id=1978704853"
  5652. tl1.LightEmission = 1
  5653. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  5654. tl1.Color = ColorSequence.new(BrickColor.new('Royal purple').Color)
  5655. tl1.Lifetime = 0.6
  5656. tl1.Enabled = false
  5657.  
  5658.  
  5659.  
  5660.  
  5661. --------------- WINGS
  5662. local mainpart = CreateParta(m,1,0,"SmoothPlastic",BrickColor.Random())
  5663. local mwingweld = CreateWeld(mainpart,tors,mainpart,0,-0.5,-0.75,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5664.  
  5665. local wng1a = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
  5666. CreateMesh(wng1a,"Wedge",0.1,4,4)
  5667. CreateWeld(wng1a,mainpart,wng1a,0,-2,-2.5,math.rad(0),math.rad(70),math.rad(5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5668. local wng2a = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
  5669. CreateMesh(wng2a,"Wedge",0.1,4,4)
  5670. CreateWeld(wng2a,mainpart,wng2a,0,-2,-2.5,math.rad(0),math.rad(-70),math.rad(-5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5671. local wng1b = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
  5672. CreateMesh(wng1b,"Wedge",0.1,1.5,3)
  5673. CreateWeld(wng1b,mainpart,wng1b,0,-1,-2.25,math.rad(180),math.rad(-110),math.rad(-5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5674. local wng2b = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
  5675. CreateMesh(wng2b,"Wedge",0.1,1.5,3)
  5676. CreateWeld(wng2b,mainpart,wng2b,0,-1,-2.25,math.rad(180),math.rad(110),math.rad(5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5677. ------
  5678.  
  5679.  
  5680. function lerp(object, newCFrame, alpha)
  5681. return object:lerp(newCFrame, alpha)
  5682. end
  5683.  
  5684. function RemoveOutlines(part)
  5685. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  5686. end
  5687. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  5688. local Part = Create("Part")({
  5689. Parent = Parent,
  5690. Reflectance = Reflectance,
  5691. Transparency = Transparency,
  5692. CanCollide = false,
  5693. Locked = true,
  5694. BrickColor = BrickColor.new(tostring(BColor)),
  5695. Name = Name,
  5696. Size = Size,
  5697. Material = Material
  5698. })
  5699. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  5700. RemoveOutlines(Part)
  5701. return Part
  5702. end
  5703. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  5704. local Msh = Create(Mesh)({
  5705. Parent = Part,
  5706. Offset = OffSet,
  5707. Scale = Scale
  5708. })
  5709. if Mesh == "SpecialMesh" then
  5710. Msh.MeshType = MeshType
  5711. Msh.MeshId = MeshId
  5712. end
  5713. return Msh
  5714. end
  5715. function CreateWeld(Parent, Part0, Part1, C0, C1)
  5716. local Weld = Create("Weld")({
  5717. Parent = Parent,
  5718. Part0 = Part0,
  5719. Part1 = Part1,
  5720. C0 = C0,
  5721. C1 = C1
  5722. })
  5723. return Weld
  5724. end
  5725.  
  5726. Player=game:GetService("Players").LocalPlayer
  5727. Character=Player.Character
  5728. PlayerGui=Player.PlayerGui
  5729. Backpack=Player.Backpack
  5730. Torso=Character.Torso
  5731. Head=Character.Head
  5732. Humanoid=Character.Humanoid
  5733. m=Instance.new('Model',Character)
  5734. LeftArm=Character["Left Arm"]
  5735. LeftLeg=Character["Left Leg"]
  5736. RightArm=Character["Right Arm"]
  5737. RightLeg=Character["Right Leg"]
  5738. LS=Torso["Left Shoulder"]
  5739. LH=Torso["Left Hip"]
  5740. RS=Torso["Right Shoulder"]
  5741. RH=Torso["Right Hip"]
  5742. Face = Head.face
  5743. Neck=Torso.Neck
  5744. it=Instance.new
  5745. attacktype=1
  5746. vt=Vector3.new
  5747. cf=CFrame.new
  5748. euler=CFrame.fromEulerAnglesXYZ
  5749. angles=CFrame.Angles
  5750. cloaked=false
  5751. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  5752. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  5753. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  5754. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  5755. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  5756. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  5757. RootPart=Character.HumanoidRootPart
  5758. RootJoint=RootPart.RootJoint
  5759. RootCF=euler(-1.57,0,3.14)
  5760. attack = false
  5761. attackdebounce = false
  5762. deb=false
  5763. equipped=true
  5764. hand=false
  5765. MMouse=nil
  5766. combo=0
  5767. mana=0
  5768. trispeed=.2
  5769. attackmode='none'
  5770. local idle=0
  5771. local Anim="Idle"
  5772. local Effects={}
  5773. local gun=false
  5774. local shoot=false
  5775. local sine = 0
  5776. local change = 1
  5777. player=nil
  5778.  
  5779. mouse=Player:GetMouse()
  5780. --save shoulders
  5781. RSH, LSH=nil, nil
  5782. --welds
  5783. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  5784. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  5785. LH=Torso["Left Hip"]
  5786. RH=Torso["Right Hip"]
  5787. TorsoColor=Torso.BrickColor
  5788. function NoOutline(Part)
  5789. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  5790. end
  5791. player=Player
  5792. ch=Character
  5793. RSH=ch.Torso["Right Shoulder"]
  5794. LSH=ch.Torso["Left Shoulder"]
  5795. --
  5796. RSH.Parent=nil
  5797. LSH.Parent=nil
  5798. --
  5799. RW.Name="Right Shoulder"
  5800. RW.Part0=ch.Torso
  5801. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  5802. RW.C1=cf(0, 0.5, 0)
  5803. RW.Part1=ch["Right Arm"]
  5804. RW.Parent=ch.Torso
  5805. --
  5806. LW.Name="Left Shoulder"
  5807. LW.Part0=ch.Torso
  5808. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  5809. LW.C1=cf(0, 0.5, 0)
  5810. LW.Part1=ch["Left Arm"]
  5811. LW.Parent=ch.Torso
  5812.  
  5813. local Stats=Instance.new("BoolValue")
  5814. Stats.Name="Stats"
  5815. Stats.Parent=Character
  5816. local Atk=Instance.new("NumberValue")
  5817. Atk.Name="Damage"
  5818. Atk.Parent=Stats
  5819. Atk.Value=1
  5820. local Def=Instance.new("NumberValue")
  5821. Def.Name="Defense"
  5822. Def.Parent=Stats
  5823. Def.Value=1
  5824. local Speed=Instance.new("NumberValue")
  5825. Speed.Name="Speed"
  5826. Speed.Parent=Stats
  5827. Speed.Value=1
  5828. local Mvmt=Instance.new("NumberValue")
  5829. Mvmt.Name="Movement"
  5830. Mvmt.Parent=Stats
  5831. Mvmt.Value=1
  5832.  
  5833. local donum=0
  5834.  
  5835.  
  5836. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  5837. local fp=it("Part")
  5838. fp.formFactor=formfactor
  5839. fp.Parent=parent
  5840. fp.Reflectance=reflectance
  5841. fp.Transparency=transparency
  5842. fp.CanCollide=false
  5843. fp.Locked=true
  5844. fp.BrickColor=brickcolor
  5845. fp.Name=name
  5846. fp.Size=size
  5847. fp.Position=Torso.Position
  5848. NoOutline(fp)
  5849. fp.Material="SmoothPlastic"
  5850. fp:BreakJoints()
  5851. return fp
  5852. end
  5853.  
  5854. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  5855. local mesh=it(Mesh)
  5856. mesh.Parent=part
  5857. if Mesh=="SpecialMesh" then
  5858. mesh.MeshType=meshtype
  5859. if meshid~="nil" then
  5860. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  5861. end
  5862. end
  5863. mesh.Offset=offset
  5864. mesh.Scale=scale
  5865. return mesh
  5866. end
  5867.  
  5868. function weld(parent,part0,part1,c0)
  5869. local weld=it("Weld")
  5870. weld.Parent=parent
  5871. weld.Part0=part0
  5872. weld.Part1=part1
  5873. weld.C0=c0
  5874. return weld
  5875. end
  5876.  
  5877. local Color1=Torso.BrickColor
  5878.  
  5879. local bodvel=Instance.new("BodyVelocity")
  5880. local bg=Instance.new("BodyGyro")
  5881.  
  5882. function swait(num)
  5883. if num==0 or num==nil then
  5884. game:service'RunService'.Stepped:wait(0)
  5885. else
  5886. for i=0,num do
  5887. game:service'RunService'.Stepped:wait(0)
  5888. end
  5889. end
  5890. end
  5891.  
  5892.  
  5893. so = function(id,par,vol,pit)
  5894. coroutine.resume(coroutine.create(function()
  5895. local sou = Instance.new("Sound",par or workspace)
  5896. sou.Volume=vol
  5897. sou.Pitch=pit or 1
  5898. sou.SoundId=id
  5899. swait()
  5900. sou:play()
  5901. game:GetService("Debris"):AddItem(sou,6)
  5902. end))
  5903. end
  5904.  
  5905. function clerp(a,b,t)
  5906. local qa = {QuaternionFromCFrame(a)}
  5907. local qb = {QuaternionFromCFrame(b)}
  5908. local ax, ay, az = a.x, a.y, a.z
  5909. local bx, by, bz = b.x, b.y, b.z
  5910. local _t = 1-t
  5911. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  5912. end
  5913.  
  5914. function QuaternionFromCFrame(cf)
  5915. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  5916. local trace = m00 + m11 + m22
  5917. if trace > 0 then
  5918. local s = math.sqrt(1 + trace)
  5919. local recip = 0.5/s
  5920. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  5921. else
  5922. local i = 0
  5923. if m11 > m00 then
  5924. i = 1
  5925. end
  5926. if m22 > (i == 0 and m00 or m11) then
  5927. i = 2
  5928. end
  5929. if i == 0 then
  5930. local s = math.sqrt(m00-m11-m22+1)
  5931. local recip = 0.5/s
  5932. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  5933. elseif i == 1 then
  5934. local s = math.sqrt(m11-m22-m00+1)
  5935. local recip = 0.5/s
  5936. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  5937. elseif i == 2 then
  5938. local s = math.sqrt(m22-m00-m11+1)
  5939. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  5940. end
  5941. end
  5942. end
  5943.  
  5944. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  5945. local xs, ys, zs = x + x, y + y, z + z
  5946. local wx, wy, wz = w*xs, w*ys, w*zs
  5947. local xx = x*xs
  5948. local xy = x*ys
  5949. local xz = x*zs
  5950. local yy = y*ys
  5951. local yz = y*zs
  5952. local zz = z*zs
  5953. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  5954. end
  5955.  
  5956. function QuaternionSlerp(a, b, t)
  5957. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  5958. local startInterp, finishInterp;
  5959. if cosTheta >= 0.0001 then
  5960. if (1 - cosTheta) > 0.0001 then
  5961. local theta = math.acos(cosTheta)
  5962. local invSinTheta = 1/math.sin(theta)
  5963. startInterp = math.sin((1-t)*theta)*invSinTheta
  5964. finishInterp = math.sin(t*theta)*invSinTheta
  5965. else
  5966. startInterp = 1-t
  5967. finishInterp = t
  5968. end
  5969. else
  5970. if (1+cosTheta) > 0.0001 then
  5971. local theta = math.acos(-cosTheta)
  5972. local invSinTheta = 1/math.sin(theta)
  5973. startInterp = math.sin((t-1)*theta)*invSinTheta
  5974. finishInterp = math.sin(t*theta)*invSinTheta
  5975. else
  5976. startInterp = t-1
  5977. finishInterp = t
  5978. end
  5979. end
  5980. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  5981. end
  5982.  
  5983. local function CFrameFromTopBack(at, top, back)
  5984. local right = top:Cross(back)
  5985. return CFrame.new(at.x, at.y, at.z,
  5986. right.x, top.x, back.x,
  5987. right.y, top.y, back.y,
  5988. right.z, top.z, back.z)
  5989. end
  5990.  
  5991. function Triangle(a, b, c)
  5992. local edg1 = (c-a):Dot((b-a).unit)
  5993. local edg2 = (a-b):Dot((c-b).unit)
  5994. local edg3 = (b-c):Dot((a-c).unit)
  5995. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  5996. a, b, c = a, b, c
  5997. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  5998. a, b, c = b, c, a
  5999. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  6000. a, b, c = c, a, b
  6001. else
  6002. assert(false, "unreachable")
  6003. end
  6004.  
  6005. local len1 = (c-a):Dot((b-a).unit)
  6006. local len2 = (b-a).magnitude - len1
  6007. local width = (a + (b-a).unit*len1 - c).magnitude
  6008.  
  6009. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  6010.  
  6011. local list = {}
  6012.  
  6013. if len1 > 0.01 then
  6014. local w1 = Instance.new('WedgePart', m)
  6015. game:GetService("Debris"):AddItem(w1,5)
  6016. w1.Material = "SmoothPlastic"
  6017. w1.FormFactor = 'Custom'
  6018. w1.BrickColor = BrickColor.new("Really red")
  6019. w1.Transparency = 0
  6020. w1.Reflectance = 0
  6021. w1.Material = "SmoothPlastic"
  6022. w1.CanCollide = false
  6023. local l1 = Instance.new("PointLight",w1)
  6024. l1.Color = Color3.new(170,0,0)
  6025. NoOutline(w1)
  6026. local sz = Vector3.new(0.2, width, len1)
  6027. w1.Size = sz
  6028. local sp = Instance.new("SpecialMesh",w1)
  6029. sp.MeshType = "Wedge"
  6030. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  6031. w1:BreakJoints()
  6032. w1.Anchored = true
  6033. w1.Parent = workspace
  6034. w1.Transparency = 0.7
  6035. table.insert(Effects,{w1,"Disappear",.01})
  6036. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  6037. table.insert(list,w1)
  6038. end
  6039.  
  6040. if len2 > 0.01 then
  6041. local w2 = Instance.new('WedgePart', m)
  6042. game:GetService("Debris"):AddItem(w2,5)
  6043. w2.Material = "SmoothPlastic"
  6044. w2.FormFactor = 'Custom'
  6045. w2.BrickColor = BrickColor.new("Really red")
  6046. w2.Transparency = 0
  6047. w2.Reflectance = 0
  6048. w2.Material = "SmoothPlastic"
  6049. w2.CanCollide = false
  6050. local l2 = Instance.new("PointLight",w2)
  6051. l2.Color = Color3.new(170,0,0)
  6052. NoOutline(w2)
  6053. local sz = Vector3.new(0.2, width, len2)
  6054. w2.Size = sz
  6055. local sp = Instance.new("SpecialMesh",w2)
  6056. sp.MeshType = "Wedge"
  6057. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  6058. w2:BreakJoints()
  6059. w2.Anchored = true
  6060. w2.Parent = workspace
  6061. w2.Transparency = 0.7
  6062. table.insert(Effects,{w2,"Disappear",.01})
  6063. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  6064. table.insert(list,w2)
  6065. end
  6066. return unpack(list)
  6067. end
  6068.  
  6069.  
  6070. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  6071. if hit.Parent == nil then
  6072. return
  6073. end
  6074. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  6075. for _, v in pairs(hit.Parent:children()) do
  6076. if v:IsA("Humanoid") then
  6077. h = v
  6078. h.MaxHealth = 100
  6079. end
  6080. end
  6081. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil or h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  6082. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  6083. return
  6084. end
  6085. local c = Create("ObjectValue")({
  6086. Name = "creator",
  6087. Value = game:service("Players").LocalPlayer,
  6088. Parent = h
  6089. })
  6090. game:GetService("Debris"):AddItem(c, 0.5)
  6091. if HitSound ~= nil and HitPitch ~= nil then
  6092. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  6093. end
  6094. local Damage = math.random(minim, maxim)
  6095. local blocked = false
  6096. local block = hit.Parent:findFirstChild("Block")
  6097. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  6098. blocked = true
  6099. block.Value = block.Value - 1
  6100. print(block.Value)
  6101. end
  6102. if blocked == false then
  6103. HitHealth = h.Health
  6104. h.MaxHealth = 100
  6105. h.Health = h.Health - Damage
  6106. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  6107. print("gained kill")
  6108. dmg(h.Parent)
  6109. end
  6110. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  6111. else
  6112. h.Health = h.Health - Damage / 2
  6113. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  6114. end
  6115. if Type == "Knockdown" then
  6116. local hum = hit.Parent.Humanoid
  6117. hum.PlatformStand = true
  6118. coroutine.resume(coroutine.create(function(HHumanoid)
  6119. swait(1)
  6120. HHumanoid.PlatformStand = false
  6121. end), hum)
  6122. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  6123. local bodvol = Create("BodyVelocity")({
  6124. velocity = angle * knockback,
  6125. P = 5000,
  6126. maxForce = Vector3.new(8000, 8000, 8000),
  6127. Parent = hit
  6128. })
  6129. local rl = Create("BodyAngularVelocity")({
  6130. P = 3000,
  6131. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  6132. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  6133. Parent = hit
  6134. })
  6135. game:GetService("Debris"):AddItem(bodvol, 0.5)
  6136. game:GetService("Debris"):AddItem(rl, 0.5)
  6137. elseif Type == "Normal" then
  6138. local vp = Create("BodyVelocity")({
  6139. P = 500,
  6140. maxForce = Vector3.new(math.huge, 0, math.huge),
  6141. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  6142. })
  6143. if knockback > 0 then
  6144. vp.Parent = hit.Parent.Torso
  6145. end
  6146. game:GetService("Debris"):AddItem(vp, 0.5)
  6147. elseif Type == "Up" then
  6148. local bodyVelocity = Create("BodyVelocity")({
  6149. velocity = Vector3.new(0, 20, 0),
  6150. P = 5000,
  6151. maxForce = Vector3.new(8000, 8000, 8000),
  6152. Parent = hit
  6153. })
  6154. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  6155. local bodyVelocity = Create("BodyVelocity")({
  6156. velocity = Vector3.new(0, 20, 0),
  6157. P = 5000,
  6158. maxForce = Vector3.new(8000, 8000, 8000),
  6159. Parent = hit
  6160. })
  6161. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  6162. elseif Type == "Leech" then
  6163. local hum = hit.Parent.Humanoid
  6164. if hum ~= nil then
  6165. for i = 0, 2 do
  6166. Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  6167. end
  6168. Humanoid.Health = Humanoid.Health + 10
  6169. end
  6170. elseif Type == "UpKnock" then
  6171. local hum = hit.Parent.Humanoid
  6172. hum.PlatformStand = true
  6173. if hum ~= nil then
  6174. hitr = true
  6175. end
  6176. coroutine.resume(coroutine.create(function(HHumanoid)
  6177. swait(5)
  6178. HHumanoid.PlatformStand = false
  6179. hitr = false
  6180. end), hum)
  6181. local bodyVelocity = Create("BodyVelocity")({
  6182. velocity = Vector3.new(0, 20, 0),
  6183. P = 5000,
  6184. maxForce = Vector3.new(8000, 8000, 8000),
  6185. Parent = hit
  6186. })
  6187. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  6188. local bodyVelocity = Create("BodyVelocity")({
  6189. velocity = Vector3.new(0, 20, 0),
  6190. P = 5000,
  6191. maxForce = Vector3.new(8000, 8000, 8000),
  6192. Parent = hit
  6193. })
  6194. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  6195. elseif Type == "Snare" then
  6196. local bp = Create("BodyPosition")({
  6197. P = 2000,
  6198. D = 100,
  6199. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  6200. position = hit.Parent.Torso.Position,
  6201. Parent = hit.Parent.Torso
  6202. })
  6203. game:GetService("Debris"):AddItem(bp, 1)
  6204. elseif Type == "Slashnare" then
  6205. Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  6206. for i = 1, math.random(4, 5) do
  6207. Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  6208. end
  6209. local bp = Create("BodyPosition")({
  6210. P = 2000,
  6211. D = 100,
  6212. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  6213. position = hit.Parent.Torso.Position,
  6214. Parent = hit.Parent.Torso
  6215. })
  6216. game:GetService("Debris"):AddItem(bp, 1)
  6217. elseif Type == "Spike" then
  6218. CreateBigIceSword(hit.Parent.Torso.CFrame)
  6219. local bp = Create("BodyPosition")({
  6220. P = 2000,
  6221. D = 100,
  6222. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  6223. position = hit.Parent.Torso.Position,
  6224. Parent = hit.Parent.Torso
  6225. })
  6226. game:GetService("Debris"):AddItem(bp, 1)
  6227. elseif Type == "Freeze" then
  6228. local BodPos = Create("BodyPosition")({
  6229. P = 50000,
  6230. D = 1000,
  6231. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  6232. position = hit.Parent.Torso.Position,
  6233. Parent = hit.Parent.Torso
  6234. })
  6235. local BodGy = Create("BodyGyro")({
  6236. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  6237. P = 20000,
  6238. Parent = hit.Parent.Torso,
  6239. cframe = hit.Parent.Torso.CFrame
  6240. })
  6241. hit.Parent.Torso.Anchored = true
  6242. coroutine.resume(coroutine.create(function(Part)
  6243. swait(1.5)
  6244. Part.Anchored = false
  6245. end), hit.Parent.Torso)
  6246. game:GetService("Debris"):AddItem(BodPos, 3)
  6247. game:GetService("Debris"):AddItem(BodGy, 3)
  6248. end
  6249. local debounce = Create("BoolValue")({
  6250. Name = "DebounceHit",
  6251. Parent = hit.Parent,
  6252. Value = true
  6253. })
  6254. game:GetService("Debris"):AddItem(debounce, Delay)
  6255. c = Instance.new("ObjectValue")
  6256. c.Name = "creator"
  6257. c.Value = Player
  6258. c.Parent = h
  6259. game:GetService("Debris"):AddItem(c, 0.5)
  6260. end
  6261. end
  6262. function ShowDamage(Pos, Text, Time, Color)
  6263. local Rate = 0.1
  6264. local Pos = Pos or Vector3.new(0, 0, 0)
  6265. local Text = Text or ""
  6266. local Time = Time or 2
  6267. local Color = Color or Color3.new(1, 0, 1)
  6268. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  6269. EffectPart.Anchored = true
  6270. local BillboardGui = Create("BillboardGui")({
  6271. Size = UDim2.new(3, 0, 3, 0),
  6272. Adornee = EffectPart,
  6273. Parent = EffectPart
  6274. })
  6275. local TextLabel = Create("TextLabel")({
  6276. BackgroundTransparency = 1,
  6277. Size = UDim2.new(1, 0, 1, 0),
  6278. Text = Text,
  6279. TextColor3 = Color3.new(1,1,1),
  6280. TextStrokeColor3 = Color3.new(0,0,0),
  6281. TextStrokeTransparency = 0.25,
  6282. TextScaled = true,
  6283. Font = Enum.Font.Fantasy,
  6284. TextSize = 24,
  6285. Parent = BillboardGui
  6286. })
  6287. game.Debris:AddItem(EffectPart, Time + 0.1)
  6288. EffectPart.Parent = game:GetService("Workspace")
  6289. delay(0, function()
  6290. local Frames = Time / Rate
  6291. for Frame = 1, Frames do
  6292. swait(Rate)
  6293. local Percent = Frame / Frames
  6294. TextLabel.Text = Text
  6295. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent*2, 0)
  6296. end
  6297. for Frame = 1, Frames do
  6298. swait(Rate)
  6299. local Percent = Frame / Frames
  6300. TextLabel.Text = Text
  6301. end
  6302. for Frame = 1, Frames do
  6303. swait(Rate)
  6304. local Percent = Frame / Frames
  6305. TextLabel.TextTransparency = Percent
  6306. TextLabel.Text = Text
  6307. TextLabel.TextStrokeTransparency = Percent
  6308. end
  6309. if EffectPart and EffectPart.Parent then
  6310. EffectPart:Destroy()
  6311. end
  6312. end)
  6313. end
  6314. function MagniDamage(Part, magni, mindam, maxdam, knock, Type,Sound)
  6315. for _, c in pairs(workspace:children()) do
  6316. local hum = c:findFirstChildOfClass("Humanoid")
  6317. if hum ~= nil then
  6318. local head = c:findFirstChild("Torso")
  6319. if head ~= nil then
  6320. local targ = head.Position - Part.Position
  6321. local mag = targ.magnitude
  6322. if magni >= mag and c.Name ~= Player.Name then
  6323. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://" ..Sound, 1)
  6324. end
  6325. end
  6326. local head = c:findFirstChild("UpperTorso")
  6327. if head ~= nil then
  6328. local targ = head.Position - Part.Position
  6329. local mag = targ.magnitude
  6330. if magni >= mag and c.Name ~= Player.Name then
  6331. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://" ..Sound, 1)
  6332. end
  6333. end
  6334. end
  6335. end
  6336. end
  6337.  
  6338.  
  6339. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  6340. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  6341. end
  6342. ----
  6343.  
  6344. function dmg(dude)
  6345. if dude.Name ~= Character then
  6346. local bgf = Instance.new("BodyGyro",dude.Head)
  6347. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  6348. --[[local val = Instance.new("BoolValue",dude)
  6349. val.Name = "IsHit"]]--
  6350. local ds = coroutine.wrap(function()
  6351. dude:WaitForChild("Head"):BreakJoints()
  6352. for i, v in pairs(dude:GetChildren()) do
  6353. if v:IsA("Part") or v:IsA("MeshPart") then
  6354. v.Name = "DEMINISHED"
  6355. CFuncs["Sound"].Create("rbxassetid://763718160", v, 0.75, 1.1)
  6356. CFuncs["Sound"].Create("rbxassetid://782353443", v, 1, 1)
  6357. for i = 0, 1 do
  6358. sphere2(1,"Add",v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,10,-0.01,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  6359. end
  6360. end
  6361. end
  6362. wait(0.5)
  6363. targetted = nil
  6364. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.25, 0.285)
  6365. coroutine.resume(coroutine.create(function()
  6366. for i, v in pairs(dude:GetChildren()) do
  6367. if v:IsA("Accessory") then
  6368. v:Destroy()
  6369. end
  6370. if v:IsA("Humanoid") then
  6371. v:Destroy()
  6372. end
  6373. if v:IsA("CharacterMesh") then
  6374. v:Destroy()
  6375. end
  6376. if v:IsA("Model") then
  6377. v:Destroy()
  6378. end
  6379. if v:IsA("Part") or v:IsA("MeshPart") then
  6380. for x, o in pairs(v:GetChildren()) do
  6381. if o:IsA("Decal") then
  6382. o:Destroy()
  6383. end
  6384. end
  6385. coroutine.resume(coroutine.create(function()
  6386. v.Material = "Neon"
  6387. v.CanCollide = false
  6388. v.Anchored = false
  6389. local bld = Instance.new("ParticleEmitter",v)
  6390. bld.LightEmission = 1
  6391. bld.Texture = "rbxassetid://363275192" ---284205403
  6392. bld.Color = ColorSequence.new(BrickColor.new("Royal purple").Color)
  6393. bld.Rate = 500
  6394. bld.Lifetime = NumberRange.new(1)
  6395. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)})
  6396. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
  6397. bld.Speed = NumberRange.new(2,5)
  6398. bld.VelocitySpread = 50000
  6399. bld.Rotation = NumberRange.new(-500,500)
  6400. bld.RotSpeed = NumberRange.new(-500,500)
  6401. local sbs = Instance.new("BodyPosition", v)
  6402. sbs.P = 3000
  6403. sbs.D = 1000
  6404. sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  6405. sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2))
  6406. v.Color = BrickColor.new("Royal purple").Color
  6407. coroutine.resume(coroutine.create(function()
  6408. for i = 0, 49 do
  6409. swait(1)
  6410. v:BreakJoints()
  6411. v.Transparency = v.Transparency + 0.02
  6412. end
  6413. v:BreakJoints()
  6414. for i = 0, 4 do
  6415. slash(math.random(10,50)/10,3,true,"Round","Add","Out",v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.0025,0.01),math.random(10,100)/2500,BrickColor.new("White"))
  6416. end
  6417. block(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  6418. CFuncs["Sound"].Create("rbxassetid://782353117", v, 0.25, 1.2)
  6419. CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75)
  6420. bld.Speed = NumberRange.new(10,25)
  6421. bld.Drag = 5
  6422. bld.Acceleration = vt(0,2,0)
  6423. wait(0.5)
  6424. bld.Enabled = false
  6425. wait(4)
  6426. coroutine.resume(coroutine.create(function()
  6427. for i = 0, 99 do
  6428. swait()
  6429. v:Destroy()
  6430. dude:Destroy()
  6431. end
  6432. end))
  6433. end))
  6434. end))
  6435. end
  6436. end
  6437. end))
  6438. end)
  6439. ds()
  6440. end
  6441. end
  6442.  
  6443. function sphere(bonuspeed,type,pos,scale,value,color)
  6444. local type = type
  6445. local rng = Instance.new("Part", char)
  6446. rng.Anchored = true
  6447. rng.BrickColor = color
  6448. rng.CanCollide = false
  6449. rng.FormFactor = 3
  6450. rng.Name = "Ring"
  6451. rng.Material = "Neon"
  6452. rng.Size = Vector3.new(1, 1, 1)
  6453. rng.Transparency = 0
  6454. rng.TopSurface = 0
  6455. rng.BottomSurface = 0
  6456. rng.CFrame = pos
  6457. local rngm = Instance.new("SpecialMesh", rng)
  6458. rngm.MeshType = "Sphere"
  6459. rngm.Scale = scale
  6460. if rainbowmode == true then
  6461. rng.Color = Color3.new(r/255,g/255,b/255)
  6462. end
  6463. local scaler2 = 1
  6464. if type == "Add" then
  6465. scaler2 = 1*value
  6466. elseif type == "Divide" then
  6467. scaler2 = 1/value
  6468. end
  6469. coroutine.resume(coroutine.create(function()
  6470. for i = 0,10/bonuspeed,0.1 do
  6471. swait()
  6472. if rainbowmode == true then
  6473. rng.Color = Color3.new(r/255,g/255,b/255)
  6474. end
  6475. if type == "Add" then
  6476. scaler2 = scaler2 - 0.01*value/bonuspeed
  6477. elseif type == "Divide" then
  6478. scaler2 = scaler2 - 0.01/value*bonuspeed
  6479. end
  6480. if chaosmode == true then
  6481. rng.BrickColor = BrickColor.random()
  6482. end
  6483. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6484. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  6485. end
  6486. rng:Destroy()
  6487. end))
  6488. end
  6489.  
  6490. function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
  6491. local type = type
  6492. local rng = Instance.new("Part", char)
  6493. rng.Anchored = true
  6494. rng.BrickColor = color
  6495. rng.Color = color3
  6496. rng.CanCollide = false
  6497. rng.FormFactor = 3
  6498. rng.Name = "Ring"
  6499. rng.Material = "Neon"
  6500. rng.Size = Vector3.new(1, 1, 1)
  6501. rng.Transparency = 0
  6502. rng.TopSurface = 0
  6503. rng.BottomSurface = 0
  6504. rng.CFrame = pos
  6505. local rngm = Instance.new("SpecialMesh", rng)
  6506. rngm.MeshType = "Sphere"
  6507. rngm.Scale = scale
  6508. local scaler2 = 1
  6509. local scaler2b = 1
  6510. local scaler2c = 1
  6511. if type == "Add" then
  6512. scaler2 = 1*value
  6513. scaler2b = 1*value2
  6514. scaler2c = 1*value3
  6515. elseif type == "Divide" then
  6516. scaler2 = 1/value
  6517. scaler2b = 1/value2
  6518. scaler2c = 1/value3
  6519. end
  6520. coroutine.resume(coroutine.create(function()
  6521. for i = 0,10/bonuspeed,0.1 do
  6522. swait()
  6523. if type == "Add" then
  6524. scaler2 = scaler2 - 0.01*value/bonuspeed
  6525. scaler2b = scaler2b - 0.01*value/bonuspeed
  6526. scaler2c = scaler2c - 0.01*value/bonuspeed
  6527. elseif type == "Divide" then
  6528. scaler2 = scaler2 - 0.01/value*bonuspeed
  6529. scaler2b = scaler2b - 0.01/value*bonuspeed
  6530. scaler2c = scaler2c - 0.01/value*bonuspeed
  6531. end
  6532. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6533. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  6534. end
  6535. rng:Destroy()
  6536. end))
  6537. end
  6538.  
  6539. function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
  6540. local type = type
  6541. local rng = Instance.new("Part", char)
  6542. rng.Anchored = true
  6543. rng.BrickColor = color
  6544. rng.Color = color3
  6545. rng.CanCollide = false
  6546. rng.FormFactor = 3
  6547. rng.Name = "Ring"
  6548. rng.Material = "Neon"
  6549. rng.Size = Vector3.new(1, 1, 1)
  6550. rng.Transparency = 0
  6551. rng.TopSurface = 0
  6552. rng.BottomSurface = 0
  6553. rng.CFrame = pos
  6554. local rngm = Instance.new("SpecialMesh", rng)
  6555. rngm.MeshType = "Brick"
  6556. rngm.Scale = scale
  6557. local scaler2 = 1
  6558. local scaler2b = 1
  6559. local scaler2c = 1
  6560. if type == "Add" then
  6561. scaler2 = 1*value
  6562. scaler2b = 1*value2
  6563. scaler2c = 1*value3
  6564. elseif type == "Divide" then
  6565. scaler2 = 1/value
  6566. scaler2b = 1/value2
  6567. scaler2c = 1/value3
  6568. end
  6569. coroutine.resume(coroutine.create(function()
  6570. for i = 0,10/bonuspeed,0.1 do
  6571. swait()
  6572. if type == "Add" then
  6573. scaler2 = scaler2 - 0.01*value/bonuspeed
  6574. scaler2b = scaler2b - 0.01*value/bonuspeed
  6575. scaler2c = scaler2c - 0.01*value/bonuspeed
  6576. elseif type == "Divide" then
  6577. scaler2 = scaler2 - 0.01/value*bonuspeed
  6578. scaler2b = scaler2b - 0.01/value*bonuspeed
  6579. scaler2c = scaler2c - 0.01/value*bonuspeed
  6580. end
  6581. rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  6582. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6583. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  6584. end
  6585. rng:Destroy()
  6586. end))
  6587. end
  6588.  
  6589. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,color3,outerpos)
  6590. local type = type
  6591. local rng = Instance.new("Part", char)
  6592. rng.Anchored = true
  6593. rng.BrickColor = color
  6594. rng.Color = color3
  6595. rng.CanCollide = false
  6596. rng.FormFactor = 3
  6597. rng.Name = "Ring"
  6598. rng.Material = "Neon"
  6599. rng.Size = Vector3.new(1, 1, 1)
  6600. rng.Transparency = 0
  6601. rng.TopSurface = 0
  6602. rng.BottomSurface = 0
  6603. rng.CFrame = pos
  6604. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  6605. local rngm = Instance.new("SpecialMesh", rng)
  6606. rngm.MeshType = "Sphere"
  6607. rngm.Scale = vt(x1,y1,z1)
  6608. if rainbowmode == true then
  6609. rng.Color = Color3.new(r/255,g/255,b/255)
  6610. end
  6611. local scaler2 = 1
  6612. local speeder = FastSpeed
  6613. if type == "Add" then
  6614. scaler2 = 1*value
  6615. elseif type == "Divide" then
  6616. scaler2 = 1/value
  6617. end
  6618. coroutine.resume(coroutine.create(function()
  6619. for i = 0,10/bonuspeed,0.1 do
  6620. swait()
  6621. if rainbowmode == true then
  6622. rng.Color = Color3.new(r/255,g/255,b/255)
  6623. end
  6624. if type == "Add" then
  6625. scaler2 = scaler2 - 0.01*value/bonuspeed
  6626. elseif type == "Divide" then
  6627. scaler2 = scaler2 - 0.01/value*bonuspeed
  6628. end
  6629. if chaosmode == true then
  6630. rng.BrickColor = BrickColor.random()
  6631. end
  6632. speeder = speeder - 0.01*FastSpeed*bonuspeed
  6633. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  6634. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6635. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  6636. end
  6637. rng:Destroy()
  6638. end))
  6639. end
  6640.  
  6641. function waveEff(bonuspeed,type,typeoftrans,pos,scale,value,value2,color)
  6642. local type = type
  6643. local rng = Instance.new("Part", char)
  6644. rng.Anchored = true
  6645. rng.BrickColor = color
  6646. rng.CanCollide = false
  6647. rng.FormFactor = 3
  6648. rng.Name = "Ring"
  6649. rng.Material = "Neon"
  6650. rng.Size = Vector3.new(1, 1, 1)
  6651. rng.Transparency = 0
  6652. if typeoftrans == "In" then
  6653. rng.Transparency = 1
  6654. end
  6655. rng.TopSurface = 0
  6656. rng.BottomSurface = 0
  6657. rng.CFrame = pos
  6658. local rngm = Instance.new("SpecialMesh", rng)
  6659. rngm.MeshType = "FileMesh"
  6660. rngm.MeshId = "rbxassetid://20329976"
  6661. rngm.Scale = scale
  6662. local scaler2 = 1
  6663. local scaler2b = 1
  6664. if type == "Add" then
  6665. scaler2 = 1*value
  6666. scaler2b = 1*value2
  6667. elseif type == "Divide" then
  6668. scaler2 = 1/value
  6669. scaler2b = 1/value2
  6670. end
  6671. local randomrot = math.random(1,2)
  6672. coroutine.resume(coroutine.create(function()
  6673. for i = 0,10/bonuspeed,0.1 do
  6674. swait()
  6675. if type == "Add" then
  6676. scaler2 = scaler2 - 0.01*value/bonuspeed
  6677. scaler2b = scaler2b - 0.01*value/bonuspeed
  6678. elseif type == "Divide" then
  6679. scaler2 = scaler2 - 0.01/value*bonuspeed
  6680. scaler2b = scaler2b - 0.01/value*bonuspeed
  6681. end
  6682. if randomrot == 1 then
  6683. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(5*bonuspeed/2),0)
  6684. elseif randomrot == 2 then
  6685. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-5*bonuspeed/2),0)
  6686. end
  6687. if typeoftrans == "Out" then
  6688. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6689. elseif typeoftrans == "In" then
  6690. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  6691. end
  6692. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2*bonuspeed)
  6693. end
  6694. rng:Destroy()
  6695. end))
  6696. end
  6697.  
  6698. function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color)
  6699. local type = type
  6700. local rotenable = rotatingop
  6701. local rng = Instance.new("Part", char)
  6702. rng.Anchored = true
  6703. rng.BrickColor = color
  6704. rng.CanCollide = false
  6705. rng.FormFactor = 3
  6706. rng.Name = "Ring"
  6707. rng.Material = "Neon"
  6708. rng.Size = Vector3.new(1, 1, 1)
  6709. rng.Transparency = 0
  6710. if typeoftrans == "In" then
  6711. rng.Transparency = 1
  6712. end
  6713. rng.TopSurface = 0
  6714. rng.BottomSurface = 0
  6715. rng.CFrame = pos
  6716. local rngm = Instance.new("SpecialMesh", rng)
  6717. rngm.MeshType = "FileMesh"
  6718. if typeofshape == "Normal" then
  6719. rngm.MeshId = "rbxassetid://662586858"
  6720. elseif typeofshape == "Round" then
  6721. rngm.MeshId = "rbxassetid://662585058"
  6722. end
  6723. rngm.Scale = scale
  6724. local scaler2 = 1/10
  6725. if type == "Add" then
  6726. scaler2 = 1*value/10
  6727. elseif type == "Divide" then
  6728. scaler2 = 1/value/10
  6729. end
  6730. local randomrot = math.random(1,2)
  6731. coroutine.resume(coroutine.create(function()
  6732. for i = 0,10/bonuspeed,0.1 do
  6733. swait()
  6734. if type == "Add" then
  6735. scaler2 = scaler2 - 0.01*value/bonuspeed/10
  6736. elseif type == "Divide" then
  6737. scaler2 = scaler2 - 0.01/value*bonuspeed/10
  6738. end
  6739. if rotenable == true then
  6740. if randomrot == 1 then
  6741. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0)
  6742. elseif randomrot == 2 then
  6743. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0)
  6744. end
  6745. end
  6746. if typeoftrans == "Out" then
  6747. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6748. elseif typeoftrans == "In" then
  6749. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  6750. end
  6751. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10)
  6752. end
  6753. rng:Destroy()
  6754. end))
  6755. end
  6756.  
  6757. function FindNearestTorso(Position, Distance, SinglePlayer)
  6758. if SinglePlayer then
  6759. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  6760. end
  6761. local List = {}
  6762. for i, v in pairs(workspace:GetChildren()) do
  6763. if v:IsA("Model") then
  6764. if v:findFirstChild("Torso") or v:findFirstChild("UpperTorso") then
  6765. if v ~= Character then
  6766. if (v.Head.Position - Position).magnitude <= Distance then
  6767. table.insert(List, v)
  6768. end
  6769. end
  6770. end
  6771. end
  6772. end
  6773. return List
  6774. end
  6775.  
  6776.  
  6777. local dashing = false
  6778. local floatmode = false
  6779. local OWS = hum.WalkSpeed
  6780. local equipped = false
  6781. Humanoid.Name = "NEPTUNIA"
  6782. Humanoid.MaxHealth = math.huge
  6783. Humanoid.Health = math.huge
  6784. Instance.new("ForceField",char).Visible = false
  6785. Humanoid.Animator.Parent = nil
  6786. ------------------
  6787. function equip()
  6788. attack = true
  6789. equipped = true
  6790. hum.WalkSpeed = 0
  6791. tl1.Enabled = true
  6792. for i = 0, 9 do
  6793. slash(math.random(10,50)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  6794. end
  6795. CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 2.5, 1.25)
  6796. CFuncs["Sound"].Create("rbxassetid://200633077", rarmor, 1, 1)
  6797. CFuncs["Sound"].Create("rbxassetid://169380495", rarmor, 0.5, 1.1)
  6798. sphere2(5,"Add",root.CFrame,vt(5,5,5),0.25,0.25,0.25,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  6799. sphere2(6,"Add",root.CFrame,vt(5,5,5),0.25,0.25,0.25,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  6800. for i = 0, 2, 0.1 do
  6801. swait()
  6802. hum.CameraOffset = vt(math.random(-5,5)/50,math.random(-5,5)/50,math.random(-5,5)/50)
  6803. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  6804. waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(5,0.25,5),0.05,0.015,BrickColor.new("Cyan"))
  6805. waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(10,0.25,10),0.05,0.015,BrickColor.new("Royal purple"))
  6806. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  6807. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(10),math.rad(0)),.2)
  6808. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-10)),.3)
  6809. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-20)),.3)
  6810. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-20),math.rad(-30),math.rad(130)),.3)
  6811. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-13),math.rad(10),math.rad(-10)),.3)
  6812. end
  6813. hum.CameraOffset = vt(0,0,0)
  6814. weaponweld.Part0 = rarm
  6815. for i = 0, 2, 0.1 do
  6816. swait()
  6817. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  6818. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(0)),.2)
  6819. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5)),.2)
  6820. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(40)),.3)
  6821. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-40)),.3)
  6822. RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
  6823. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
  6824. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  6825. end
  6826. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  6827. hitb.Anchored = true
  6828. hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
  6829. MagniDamage(hitb, 4, 40,73, 0, "Normal",153092213)
  6830. slash(5,5,true,"Round","Add","Out",hitb.CFrame*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(0.05,0.01,0.05),0.01,BrickColor.new("White"))
  6831. CFuncs["Sound"].Create("rbxassetid://200633196", rarmor, 1, 1.05)
  6832. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1.5, 1.025)
  6833. CFuncs["Sound"].Create("rbxassetid://234365549", rarmor, 1, 1)
  6834. for i = 0, 2, 0.1 do
  6835. swait()
  6836. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  6837. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
  6838. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(50),math.rad(0)),.2)
  6839. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
  6840. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(50)),.3)
  6841. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(70)),.3)
  6842. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
  6843. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  6844. end
  6845. hitb:Destroy()
  6846. hum.WalkSpeed = 24
  6847. OWS = hum.WalkSpeed
  6848. attack = false
  6849. end
  6850.  
  6851. function unequip()
  6852. attack = true
  6853. equipped = false
  6854. hum.WalkSpeed = 0
  6855. hum.WalkSpeed = 16
  6856. OWS = hum.WalkSpeed
  6857. tl1.Enabled = false
  6858. CFuncs["Sound"].Create("rbxassetid://200633029", rarmor, 1, 1)
  6859. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.5)
  6860. weaponweld.Part0 = tors
  6861. attack = false
  6862. end
  6863.  
  6864. ------------------
  6865. function attackone()
  6866. attack = true
  6867. hum.WalkSpeed = 4
  6868. for i = 0, 2, 0.1 do
  6869. swait()
  6870. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(0)),.2)
  6871. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5)),.2)
  6872. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(40)),.3)
  6873. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-40)),.3)
  6874. RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
  6875. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
  6876. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  6877. end
  6878. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  6879. hitb.Anchored = true
  6880. hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
  6881. MagniDamage(hitb, 4, 24,30, 0, "Normal",153092213)
  6882. CFuncs["Sound"].Create("rbxassetid://200633196", rarmor, 1, 1.05)
  6883. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1.5, 1.025)
  6884. CFuncs["Sound"].Create("rbxassetid://234365549", rarmor, 1, 1)
  6885. for i = 0, 1, 0.1 do
  6886. swait()
  6887. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
  6888. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(50),math.rad(0)),.2)
  6889. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
  6890. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(50)),.3)
  6891. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(70)),.3)
  6892. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
  6893. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  6894. end
  6895. hitb:Destroy()
  6896. attack = false
  6897. hum.WalkSpeed = 24
  6898. end
  6899. function attacktwo()
  6900. attack = true
  6901. hum.WalkSpeed = 4
  6902. for i = 0, 1, 0.1 do
  6903. swait()
  6904. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  6905. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(5)),.2)
  6906. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  6907. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(40)),.3)
  6908. RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
  6909. LW.C0=clerp(LW.C0,cf(-0.5,0.5,-0.25)*angles(math.rad(90),math.rad(0),math.rad(40)),.3)
  6910. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  6911. end
  6912. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  6913. hitb.Anchored = true
  6914. hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
  6915. MagniDamage(hitb, 4, 24,30, 0, "Normal",153092213)
  6916. CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 1, 1.05)
  6917. CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 1.5, 1.025)
  6918. for i = 0, 1, 0.1 do
  6919. swait()
  6920. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-30),math.rad(0)),.2)
  6921. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.2)
  6922. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(90)),.3)
  6923. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-90)),.3)
  6924. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(20)),.3)
  6925. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
  6926. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(70)),.3)
  6927. end
  6928. attack = false
  6929. hum.WalkSpeed = 24
  6930. end
  6931. function attackthree()
  6932. attack = true
  6933. hum.WalkSpeed = 4
  6934. for i = 0, 1, 0.1 do
  6935. swait()
  6936. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-30),math.rad(0)),.2)
  6937. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(5)),.2)
  6938. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  6939. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(60)),.3)
  6940. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(53)),.3)
  6941. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-10)),.3)
  6942. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
  6943. end
  6944. for x = 0, 2 do
  6945. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1, 1.05)
  6946. CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 1.5, 1.025)
  6947. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  6948. hitb.Anchored = true
  6949. hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
  6950. MagniDamage(hitb, 4, 12,15, 0, "Normal",153092213)
  6951. for i = 0, 1, 0.6 do
  6952. swait()
  6953. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  6954. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
  6955. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
  6956. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
  6957. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  6958. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
  6959. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(30),math.rad(90)),.3)
  6960. end
  6961. for i = 0, 1, 0.6 do
  6962. swait()
  6963. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  6964. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
  6965. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
  6966. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
  6967. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  6968. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
  6969. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(180)),.3)
  6970. end
  6971. for i = 0, 1, 0.6 do
  6972. swait()
  6973. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  6974. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
  6975. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
  6976. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
  6977. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  6978. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
  6979. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(-30),math.rad(270)),.3)
  6980. end
  6981. for i = 0, 1, 0.6 do
  6982. swait()
  6983. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  6984. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
  6985. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
  6986. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
  6987. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  6988. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
  6989. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  6990. end
  6991. end
  6992. attack = false
  6993. hum.WalkSpeed = 24
  6994. end
  6995. ------------------
  6996. function spinnyblade()
  6997. attack = true
  6998. hum.WalkSpeed = 1
  6999. hum.JumpPower = 0
  7000. CFuncs["Sound"].Create("rbxassetid://1368583274", root, 4.5, 1)
  7001. local bgui = Instance.new("BillboardGui",root)
  7002. bgui.Size = UDim2.new(25, 0, 25, 0)
  7003. local imgc = Instance.new("ImageLabel",bgui)
  7004. imgc.BackgroundTransparency = 1
  7005. imgc.ImageTransparency = 1
  7006. imgc.Size = UDim2.new(1,0,1,0)
  7007. imgc.Image = "rbxassetid://997291547"
  7008. imgc.ImageColor3 = Color3.new(0,0.5,1)
  7009. local imgc2 = imgc:Clone()
  7010. imgc2.Parent = bgui
  7011. imgc2.Position = UDim2.new(-0.5,0,-0.5,0)
  7012. imgc2.Size = UDim2.new(2,0,2,0)
  7013. imgc2.ImageColor3 = Color3.new(0.5,0,1)
  7014. for i = 0, 10, 0.1 do
  7015. swait()
  7016. imgc.ImageTransparency = imgc.ImageTransparency - 0.01
  7017. imgc.Rotation = imgc.Rotation + 1
  7018. imgc2.ImageTransparency = imgc2.ImageTransparency - 0.01
  7019. imgc2.Rotation = imgc2.Rotation - 1
  7020. bgui.Size = bgui.Size - UDim2.new(0.25, 0, 0.25, 0)
  7021. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.1,0.01,0.1),math.random(25,50)/250,BrickColor.new("White"))
  7022. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7023. hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
  7024. sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
  7025. sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
  7026. waveEff(5,"Add","In",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(15,0.25,15),-0.075,0.05,BrickColor.new("White"))
  7027. RH.C0=clerp(RH.C0,cf(1,-0.5,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(10)),.2)
  7028. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.2)
  7029. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.2,-0.3)*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
  7030. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(-50)),.3)
  7031. RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
  7032. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
  7033. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  7034. end
  7035. imgc.ImageTransparency = 1
  7036. hum.CameraOffset = vt(0,0,0)
  7037. waveEff(2,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.8,BrickColor.new("White"))
  7038. waveEff(3,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.4,BrickColor.new("White"))
  7039. waveEff(4,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.2,BrickColor.new("White"))
  7040. waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.1,BrickColor.new("White"))
  7041. waveEff(6,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.05,BrickColor.new("White"))
  7042. for i = 0, 9 do
  7043. slash(math.random(10,25)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,0,math.random(-30,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.1,0.01,0.1),math.random(75,250)/250,BrickColor.new("White"))
  7044. end
  7045. CFuncs["Sound"].Create("rbxassetid://430315987", root, 1.5, 1)
  7046. CFuncs["Sound"].Create("rbxassetid://1295446488", root, 3, 1)
  7047. for x = 0, 14 do
  7048. CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 1, 1.05)
  7049. CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 1.5, 1.025)
  7050. MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
  7051. CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
  7052. slash(5,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
  7053. for i = 0, 1, 0.6 do
  7054. swait()
  7055. sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
  7056. root.CFrame = root.CFrame + root.CFrame.lookVector*2
  7057. root.Velocity = vt(0,0,0)
  7058. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7059. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7060. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  7061. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
  7062. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7063. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7064. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7065. end
  7066. slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
  7067. CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
  7068. MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
  7069. for i = 0, 1, 0.6 do
  7070. swait()
  7071. sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
  7072. root.CFrame = root.CFrame + root.CFrame.lookVector*3
  7073. root.Velocity = vt(0,0,0)
  7074. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7075. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7076. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7077. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
  7078. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7079. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7080. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7081. end
  7082. slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
  7083. CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
  7084. MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
  7085. for i = 0, 1, 0.6 do
  7086. swait()
  7087. sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
  7088. root.CFrame = root.CFrame + root.CFrame.lookVector*3
  7089. root.Velocity = vt(0,0,0)
  7090. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7091. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7092. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(180),math.rad(0),math.rad(90)),.3)
  7093. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
  7094. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7095. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7096. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7097. end
  7098. slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
  7099. CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
  7100. MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
  7101. for i = 0, 1, 0.6 do
  7102. swait()
  7103. sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
  7104. root.CFrame = root.CFrame + root.CFrame.lookVector*3
  7105. root.Velocity = vt(0,0,0)
  7106. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7107. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7108. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(270),math.rad(0),math.rad(90)),.3)
  7109. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
  7110. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7111. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7112. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7113. end
  7114. end
  7115. hum.WalkSpeed = 0
  7116. for i = 0, 5, 0.1 do
  7117. swait()
  7118. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
  7119. LH.C0=clerp(LH.C0,cf(-1,-0.6,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(-12)),.2)
  7120. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.2,-0.35)*angles(math.rad(10),math.rad(0),math.rad(-40)),.2)
  7121. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(40)),.2)
  7122. RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(110)),.2)
  7123. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0)*angles(math.rad(45),math.rad(0),math.rad(-20)),.2)
  7124. weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.2)
  7125. end
  7126. bgui:Destroy()
  7127. attack = false
  7128. hum.WalkSpeed = 24
  7129. hum.JumpPower = 50
  7130. end
  7131.  
  7132. function eightbitmegablade()
  7133. attack = true
  7134. hum.WalkSpeed = 0
  7135. hum.JumpPower = 0
  7136. CFuncs["Sound"].Create("rbxassetid://1368583274", larm, 4.5, 1.2)
  7137. local OverCut = false
  7138. cam.CameraSubject = Humanoid
  7139. cam.CameraType = "Scriptable"
  7140. coroutine.resume(coroutine.create(function()
  7141. while true do
  7142. swait()
  7143. if OverCut == false then
  7144. cam.CFrame = lerp(cam.CFrame, root.CFrame * cf(1, 1.5, -6) * ceuler(math.rad(10), math.rad(170), math.rad(-20)), 0.1)
  7145. else
  7146. break
  7147. end
  7148. end
  7149. end))
  7150. for i = 0, 10, 0.1 do
  7151. swait()
  7152. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  7153. sphere2(5,"Add",larm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.1,-0.01,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7154. slash(math.random(20,40)/10,5,true,"Round","Add","Out",larm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.025,0.001,0.025),-0.025,BrickColor.new("White"))
  7155. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
  7156. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(3)),.3)
  7157. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-50)),.3)
  7158. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-15),math.rad(5),math.rad(50)),.3)
  7159. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-40),math.rad(20)),.3)
  7160. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(170),math.rad(10),math.rad(0)),.3)
  7161. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  7162. end
  7163. OverCut = true
  7164. local orb = Instance.new("Part", char)
  7165. orb.Anchored = true
  7166. orb.BrickColor = BrickColor.new("Toothpaste")
  7167. orb.CanCollide = false
  7168. orb.FormFactor = 3
  7169. orb.Name = "Ring"
  7170. orb.Material = "Neon"
  7171. orb.Size = Vector3.new(1, 1, 1)
  7172. orb.Transparency = 0.5
  7173. orb.TopSurface = 0
  7174. orb.BottomSurface = 0
  7175. local orbm = Instance.new("SpecialMesh", orb)
  7176. orbm.MeshType = "FileMesh"
  7177. orbm.MeshId = "rbxassetid://361629844"
  7178. orbm.Scale = vt(30,60,60)
  7179. orb.CFrame = root.CFrame*CFrame.new(0,50,0)
  7180. for i = 0, 24 do
  7181. slash(math.random(10,30)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.001,0.1),math.random(50,400)/420,BrickColor.new("White"))
  7182. end
  7183. sphere2(2,"Add",orb.CFrame,vt(10,10,10),0.5,0.5,0.5,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7184. sphere2(3,"Add",orb.CFrame,vt(10,10,10),0.75,0.75,0.75,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7185. sphere2(4,"Add",orb.CFrame,vt(10,10,10),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7186. CFuncs["Sound"].Create("rbxassetid://1368637781", orb, 7.5, 1)
  7187. local a = Instance.new("Part",workspace)
  7188. a.Name = "Direction"
  7189. a.Anchored = true
  7190. a.Transparency = 1
  7191. a.CanCollide = false
  7192. local ray = Ray.new(
  7193. orb.CFrame.p, -- origin
  7194. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  7195. )
  7196. local ignore = orb
  7197. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  7198. a.BottomSurface = 10
  7199. a.TopSurface = 10
  7200. local distance = (orb.CFrame.p - position).magnitude
  7201. a.Size = Vector3.new(0.1, 0.1, 0.1)
  7202. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  7203. orb.CFrame = a.CFrame
  7204. for i = 0, 8, 0.1 do
  7205. swait()
  7206. sphere2(5,"Add",orb.CFrame*CFrame.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)),vt(1,1,1),0.01,0.01,0.01,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  7207. ray = Ray.new(
  7208. orb.CFrame.p, -- origin
  7209. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  7210. )
  7211. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  7212. distance = (orb.CFrame.p - position).magnitude
  7213. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  7214. orb.CFrame = a.CFrame
  7215. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  7216. cam.CFrame = lerp(cam.CFrame, root.CFrame * cf(20, 65, 55) * ceuler(math.rad(-20), math.rad(0), math.rad(10)), 0.2)
  7217. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
  7218. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(3)),.3)
  7219. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  7220. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.3)
  7221. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-20),math.rad(20)),.3)
  7222. LW.C0=clerp(LW.C0,cf(-1.25,0.5,-0.5)*angles(math.rad(100),math.rad(0),math.rad(60)),.3)
  7223. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  7224. end
  7225. cam.CameraType = "Custom"
  7226. orb.Anchored = false
  7227. a:Destroy()
  7228. local bv = Instance.new("BodyVelocity")
  7229. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  7230. bv.velocity = orb.CFrame.lookVector*250
  7231. bv.Parent = orb
  7232. local hitted = false
  7233. CFuncs["Sound"].Create("rbxassetid://466493476", orb, 7.5, 0.7)
  7234. waveEff(2,"Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(5,1,5),0.5,0.1,BrickColor.new("Cyan"))
  7235. waveEff(4,"Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(5,1,5),0.5,0.05,BrickColor.new("Royal purple"))
  7236. coroutine.resume(coroutine.create(function()
  7237. while true do
  7238. swait(2)
  7239. if hitted == false and orb.Parent ~= nil then
  7240. slash(3,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.075,0.005,0.075),-0.05,BrickColor.new("White"))
  7241. elseif hitted == true and orb.Parent == nil then
  7242. break
  7243. end
  7244. end
  7245. end))
  7246. orb.Touched:connect(function(hit)
  7247. if hitted == false and hit.Parent ~= char then
  7248. hitted = true
  7249. MagniDamage(orb, 30, 72,95, 0, "Normal",153092213)
  7250. CFuncs["Sound"].Create("rbxassetid://763717897", orb, 10, 1)
  7251. CFuncs["Sound"].Create("rbxassetid://1295446488", orb, 9, 0.75)
  7252. for i = 0, 24 do
  7253. slash(math.random(15,30)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.001,0.01),math.random(125,250)/400,BrickColor.new("White"))
  7254. end
  7255. slash(1,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.01,0.015,0.01),1.5,BrickColor.new("White"))
  7256. slash(1,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.01,0.01,0.01),2,BrickColor.new("White"))
  7257. sphere2(1,"Add",orb.CFrame,vt(10,10,10),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7258. sphere2(1.5,"Add",orb.CFrame,vt(10,10,10),1.1,1.1,1.1,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  7259. sphere2(2,"Add",orb.CFrame,vt(10,10,10),1.2,1.2,1.2,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  7260. orb.Anchored = true
  7261. orb.Transparency = 1
  7262. coroutine.resume(coroutine.create(function()
  7263. for i = 0, 4, 0.1 do
  7264. swait()
  7265. slash(math.random(10,50)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.015,0.01),1.5,BrickColor.new("Royal purple"))
  7266. hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
  7267. end
  7268. hum.CameraOffset = vt(0,0,0)
  7269. end))
  7270. wait(10)
  7271. orb:Destroy()
  7272. end
  7273. end)
  7274. game:GetService("Debris"):AddItem(orb, 10)
  7275. for i = 0, 2, 0.1 do
  7276. swait()
  7277. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  7278. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
  7279. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(3)),.3)
  7280. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.4,0)*angles(math.rad(0),math.rad(0),math.rad(-70)),.3)
  7281. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(70)),.3)
  7282. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-40),math.rad(20)),.3)
  7283. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-80)),.3)
  7284. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  7285. end
  7286. attack = false
  7287. hum.WalkSpeed = 24
  7288. hum.JumpPower = 50
  7289. end
  7290.  
  7291. function bladespinagain()
  7292. attack = true
  7293. hum.WalkSpeed = 4
  7294. hum.JumpPower = 0
  7295. CFuncs["Sound"].Create("rbxassetid://1368598393", rarmor, 2, 1)
  7296. CFuncs["Sound"].Create("rbxassetid://1368583274", rarmor, 2.5, 1)
  7297. for x = 0, 9 do
  7298. slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
  7299. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 2, 1.05)
  7300. CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 2.5, 1.025)
  7301. for i = 0, 1, 0.6 do
  7302. swait()
  7303. sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
  7304. sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
  7305. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  7306. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7307. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  7308. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7309. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  7310. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  7311. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  7312. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7313. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  7314. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  7315. end
  7316. slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
  7317. for i = 0, 1, 0.6 do
  7318. swait()
  7319. sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
  7320. sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
  7321. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  7322. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7323. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  7324. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7325. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  7326. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  7327. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  7328. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7329. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  7330. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  7331. end
  7332. slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
  7333. for i = 0, 1, 0.6 do
  7334. swait()
  7335. sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
  7336. sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
  7337. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  7338. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7339. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  7340. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7341. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  7342. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  7343. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  7344. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7345. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  7346. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  7347. end
  7348. slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
  7349. for i = 0, 1, 0.6 do
  7350. swait()
  7351. sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
  7352. sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
  7353. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  7354. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7355. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  7356. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7357. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  7358. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  7359. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  7360. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7361. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  7362. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(270),math.rad(0)),.3)
  7363. end
  7364. end
  7365. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  7366. hitb.Anchored = true
  7367. hitb.CFrame = root.CFrame + root.CFrame.lookVector*8
  7368. hitb.CFrame = hitb.CFrame*CFrame.new(0,1,0)
  7369. MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
  7370. sphere2(5,"Add",hitb.CFrame,vt(2.1,2.1,2),-0.02,-0.02,5,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  7371. sphere2(5,"Add",hitb.CFrame,vt(2,2,2),-0.02,-0.02,4,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7372. for i = 0, 24 do
  7373. slash(math.random(20,100)/10,5,true,"Round","Add","Out",hitb.CFrame*CFrame.new(0,0,math.random(-60,60))*CFrame.Angles(math.rad(90),0,0),vt(0.01,0.01,0.01),math.random(10,100)/1000,BrickColor.new("White"))
  7374. end
  7375. CFuncs["Sound"].Create("rbxassetid://313205954", root, 4,1)
  7376. CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 4,1)
  7377. CFuncs["Sound"].Create("rbxassetid://763718160", rarmor, 5, 1.1)
  7378. CFuncs["Sound"].Create("rbxassetid://782353443", rarmor, 6, 1)
  7379. --CFuncs["Sound"].Create("rbxassetid://1548538202", rarmor, 4,1)
  7380. for i = 0, 2, 0.1 do
  7381. swait()
  7382. MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
  7383. hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
  7384. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-20),math.rad(-10)),.9)
  7385. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.9)
  7386. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0)*angles(math.rad(0),math.rad(0),math.rad(80)),.9)
  7387. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.9)
  7388. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(70)),.9)
  7389. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-60)),.9)
  7390. weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.9)
  7391. end
  7392. hum.CameraOffset = vt(0,0,0)
  7393. hitb:Destroy()
  7394. attack = false
  7395. hum.WalkSpeed = 24
  7396. hum.JumpPower = 50
  7397. end
  7398.  
  7399. function superjump()
  7400. attack = true
  7401. hum.WalkSpeed = 0
  7402. hum.JumpPower = 0
  7403. wng1a.Transparency = wng1a.Transparency - 1
  7404. wng1b.Transparency = wng1b.Transparency - 1
  7405. wng2a.Transparency = wng2a.Transparency - 1
  7406. wng2b.Transparency = wng2b.Transparency - 1
  7407. sphere2(5,"Add",root.CFrame,vt(1,1,1),1.5,1.5,1.5,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  7408. sphere2(5,"Add",root.CFrame,vt(1,1,1),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7409. CFuncs["Sound"].Create("rbxassetid://1368637781", root, 7.5, 1)
  7410. for i = 0, 2, 0.1 do
  7411. swait()
  7412. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  7413. root.Velocity = vt(0,0,0)
  7414. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,250)/250,BrickColor.new("White"))
  7415. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.4)
  7416. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(40)),.4)
  7417. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,-1)*angles(math.rad(20),math.rad(0),math.rad(0)),.4)
  7418. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(0)),.4)
  7419. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(40)),.4)
  7420. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-40)),.4)
  7421. end
  7422. CFuncs["Sound"].Create("rbxassetid://477843807", root, 7, 1.05)
  7423. local lat1 = Instance.new("Attachment",larm)
  7424. lat1.Position = Vector3.new(1,-1,0.5)
  7425. local lat2 = Instance.new("Attachment",larm)
  7426. lat2.Position = Vector3.new(-1,-1,-0.5)
  7427. local rat1 = Instance.new("Attachment",rarm)
  7428. rat1.Position = Vector3.new(1,-1,-0.5)
  7429. local rat2 = Instance.new("Attachment",rarm)
  7430. rat2.Position = Vector3.new(-1,-1,0.5)
  7431. local tl1 = Instance.new('Trail',larm)
  7432. tl1.Attachment0 = lat1
  7433. tl1.Attachment1 = lat2
  7434. tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  7435. tl1.LightEmission = 1
  7436. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.05, 0),NumberSequenceKeypoint.new(1, 1)})
  7437. tl1.Color = ColorSequence.new(BrickColor.new('Royal purple').Color,BrickColor.new('Cyan').Color)
  7438. tl1.Lifetime = 5
  7439. local tl2 = tl1:Clone()
  7440. tl2.Attachment0 = rat1
  7441. tl2.Attachment1 = rat2
  7442. tl2.Parent = rarm
  7443. hum.JumpPower = 50
  7444. hum.Jump = true
  7445. swait()
  7446. hum.JumpPower = 0
  7447. root.Velocity = vt(0,250,0) + root.CFrame.lookVector*250
  7448. sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(-45),0,0),vt(25,1,25),0.3,5,0.3,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  7449. sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(-45),0,0),vt(25,1,25),0.2,4,0.2,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7450. for i = 0, 49 do
  7451. waveEff(math.random(10,100)/10,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(15,0.25,15),math.random(25,250)/250,0.25,BrickColor.new("White"))
  7452. slash(math.random(10,100)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,500)/250,BrickColor.new("White"))
  7453. end
  7454. coroutine.resume(coroutine.create(function()
  7455. for i = 0, 2, 0.1 do
  7456. swait()
  7457. hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
  7458. end
  7459. hum.CameraOffset = vt(0,0,0)
  7460. wait(3)
  7461. tl1.Enabled = false
  7462. tl2.Enabled = false
  7463. game:GetService("Debris"):AddItem(tl1, 5)
  7464. game:GetService("Debris"):AddItem(tl2, 5)
  7465. game:GetService("Debris"):AddItem(rat1, 5)
  7466. game:GetService("Debris"):AddItem(rat2, 5)
  7467. game:GetService("Debris"):AddItem(lat1, 5)
  7468. game:GetService("Debris"):AddItem(lat2, 5)
  7469. end))
  7470. CFuncs["Sound"].Create("rbxassetid://1295446488", root, 10, 1)
  7471. for i = 0, 3, 0.1 do
  7472. swait()
  7473. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.4)
  7474. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(30)),.4)
  7475. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.75,0)*angles(math.rad(40),math.rad(0),math.rad(0)),.4)
  7476. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.4)
  7477. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(20)),.4)
  7478. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(-20)),.4)
  7479. end
  7480. coroutine.resume(coroutine.create(function()
  7481. for i = 0, 99 do
  7482. swait()
  7483. wng1a.Transparency = wng1a.Transparency + 0.01
  7484. wng1b.Transparency = wng1b.Transparency + 0.01
  7485. wng2a.Transparency = wng2a.Transparency + 0.01
  7486. wng2b.Transparency = wng2b.Transparency + 0.01
  7487. end
  7488. end))
  7489. attack = false
  7490. if equipped == false then
  7491. hum.WalkSpeed = 16
  7492. else
  7493. hum.WalkSpeed = 24
  7494. end
  7495. hum.JumpPower = 50
  7496. end
  7497. ------------------
  7498.  
  7499.  
  7500. local attacktype = 1
  7501. mouse.Button1Down:connect(function()
  7502. if equipped == true then
  7503. if attack == false and attacktype == 1 then
  7504. attacktype = 2
  7505. attackone()
  7506. elseif attack == false and attacktype == 2 then
  7507. attacktype = 3
  7508. attacktwo()
  7509. elseif attack == false and attacktype == 3 then
  7510. attacktype = 1
  7511. attackthree()
  7512. --[[elseif attack == false and attacktype == 4 then
  7513. attacktype = 1
  7514. --attackfour()]]--
  7515. end
  7516. end
  7517. end)
  7518. mouse.KeyDown:connect(function(k)
  7519. if k == "f" and attack == false and equipped == false then
  7520. equip()
  7521. elseif k == "f" and attack == false and equipped == true then
  7522. unequip()
  7523. end
  7524. if k == "r" and attack == false then
  7525. superjump()
  7526. end
  7527. if equipped == true then
  7528. if k == "z" and attack == false then
  7529. spinnyblade()
  7530. end
  7531. if k == "x" and attack == false then
  7532. eightbitmegablade()
  7533. end
  7534. if k == "c" and attack == false then
  7535. bladespinagain()
  7536. end
  7537. end
  7538. if k == "l" and muter == false then
  7539. muter = true
  7540. kan.Volume = 0
  7541. elseif k == "l" and muter == true then
  7542. muter = false
  7543. kan.Volume = 1.25
  7544. end
  7545. end)
  7546. plr.Chatted:connect(function(message)
  7547. if message:sub(1,3) == "id/" then
  7548. ORGID = message:sub(4)
  7549. kan.TimePosition = 0
  7550. kan:Play()
  7551. elseif message:sub(1,6) == "pitch/" then
  7552. ORPIT = message:sub(7)
  7553. elseif message:sub(1,4) == "vol/" then
  7554. ORVOL = message:sub(5)
  7555. elseif message:sub(1,7) == "skipto/" then
  7556. kan.TimePosition = message:sub(8)
  7557. end
  7558. end)
  7559.  
  7560. idleanim=.4
  7561. while true do
  7562. swait()
  7563. if muter == false then
  7564. kan.Volume = ORVOL
  7565. else
  7566. kan.Volume = 0
  7567. end
  7568. kan.PlaybackSpeed = ORPIT
  7569. kan.Pitch = ORPIT
  7570. kan.SoundId = "rbxassetid://" ..ORGID
  7571. kan.Looped = true
  7572. kan.Parent = plr.PlayerGui
  7573. kan:Resume()
  7574. techc.Rotation = techc.Rotation + 0.1
  7575. imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/50
  7576. imgl2.ImageColor3 = Color3.new(0.15 + kan.PlaybackLoudness/2500,0,0.6 + kan.PlaybackLoudness/1000)
  7577. imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/25
  7578. imgl2b.ImageColor3 = Color3.new(0,0.3 + kan.PlaybackLoudness/1500,0.6 + kan.PlaybackLoudness/1000)
  7579. ned.Rotation = 0 - 2 * math.cos(sine / 24)
  7580. ned.Position = UDim2.new(0.6,0 - 10 * math.cos(sine / 32),0.8,0 - 10 * math.cos(sine / 45))
  7581. sine = sine + change
  7582. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  7583. local velderp=RootPart.Velocity.y
  7584. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  7585. if equipped==true or equipped==false then
  7586. if attack==false then
  7587. idle=idle+1
  7588. else
  7589. idle=0
  7590. end
  7591. if idle>=500 then
  7592. if attack==false then
  7593. --Sheath()
  7594. end
  7595. end
  7596. if RootPart.Velocity.y > 1 and hitfloor==nil then
  7597. Anim="Jump"
  7598. if attack==false then
  7599. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  7600. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  7601. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
  7602. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  7603. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  7604. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  7605. if equipped == false then
  7606. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  7607. else
  7608. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  7609. end
  7610. end
  7611. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  7612. Anim="Fall"
  7613. if attack==false then
  7614. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  7615. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  7616. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
  7617. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1)
  7618. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1)
  7619. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1)
  7620. if equipped == false then
  7621. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  7622. else
  7623. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  7624. end
  7625. end
  7626. elseif torvel<1 and hitfloor~=nil then
  7627. Anim="Idle"
  7628. if attack==false then
  7629. if equipped == false then
  7630. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(-15),math.rad(0 + 2 * math.cos(sine / 20))),.1)
  7631. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(1),math.rad(0 - 2 * math.cos(sine / 20))),.1)
  7632. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.02 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(30 + 3 * math.cos(sine / 40))),.1)
  7633. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0 - 7 * math.cos(sine / 40)),math.rad(-30 - 3 * math.cos(sine / 40))),.1)
  7634. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-6 + 5 * math.cos(sine / 26)),math.rad(-10 - 6 * math.cos(sine / 24)),math.rad(13 - 5 * math.cos(sine / 34))),.1)
  7635. LW.C0=clerp(LW.C0,cf(-1.4,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 1 * math.cos(sine / 25)),math.rad(10 + 2 * math.cos(sine / 24)),math.rad(10 + 2 * math.cos(sine / 34))),.1)
  7636. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  7637. else
  7638. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(0 - 6 * math.cos(sine / 40)),math.rad(-6 + 2 * math.cos(sine / 20) - 6 * math.cos(sine / 40))),.1)
  7639. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(10 - 6 * math.cos(sine / 40)),math.rad(3 - 2 * math.cos(sine / 20) - 3 * math.cos(sine / 40))),.1)
  7640. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.06 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(-20 + 6 * math.cos(sine / 40))),.1)
  7641. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(6),math.rad(0 - 2 * math.cos(sine / 42)),math.rad(20 - 6 * math.cos(sine / 40))),.1)
  7642. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 + 3 * math.cos(sine / 26)),math.rad(-20 - 3 * math.cos(sine / 24)),math.rad(20 - 5 * math.cos(sine / 34))),.1)
  7643. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 3 * math.cos(sine / 25)),math.rad(10 + 3 * math.cos(sine / 24)),math.rad(-10 + 5 * math.cos(sine / 34))),.1)
  7644. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  7645. end
  7646. end
  7647. elseif torvel>2 and torvel<42 and hitfloor~=nil then
  7648. Anim="Walk"
  7649. if attack==false then
  7650. if equipped == false then
  7651. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
  7652. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
  7653. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 + 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 8))),.1)
  7654. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5 - 5 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 8))),.1)
  7655. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
  7656. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  7657. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  7658. else
  7659. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 60 * math.cos(sine / 8))),.1)
  7660. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 60 * math.cos(sine / 8))),.1)
  7661. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,0 + 0.15 * math.cos(sine / 4))*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(-10 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
  7662. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5 + 3 * math.cos(sine / 57)),math.rad(10 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
  7663. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(-10),math.rad(0),math.rad(15 - 2 * math.cos(sine / 34))),.1)
  7664. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  7665. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(120 + 5 * math.cos(sine / 35)),math.rad(0)),.3)
  7666. end
  7667. end
  7668. elseif torvel>=42 and hitfloor~=nil then
  7669. Anim="Run"
  7670. if attack==false then
  7671. RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
  7672. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
  7673. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(15 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 6))),.1)
  7674. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5 + 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 6))),.1)
  7675. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.5 * math.cos(sine / 6))*angles(math.rad(0 - 140 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 20 * math.cos(sine / 3))),.1)
  7676. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.5 * math.cos(sine / 6))*angles(math.rad(0 + 140 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 20 * math.cos(sine / 3))),.1)
  7677. end
  7678. end
  7679. end
  7680. end
  7681.  
  7682. -- Created by Nebula_Zorua --
  7683. -- Mephisto --
  7684. -- ..? --
  7685. -- Discord: Nebula the Zorua#6969
  7686. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  7687.  
  7688. wait(1/60)
  7689.  
  7690. --// Shortcut Variables \\--
  7691. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  7692. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  7693. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  7694. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  7695. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  7696. local R3 = {N=Region3.new}
  7697. local De = S.Debris
  7698. local WS = workspace
  7699. local Lght = S.Lighting
  7700. local RepS = S.ReplicatedStorage
  7701. local IN = Instance.new
  7702. local Plrs = S.Players
  7703.  
  7704. --// Initializing \\--
  7705. local Plr = Plrs.Xoralien
  7706. local Char = Plr.Character
  7707. local Hum = Char:FindFirstChildOfClass'Humanoid'
  7708. local RArm = Char["Right Arm"]
  7709. local LArm = Char["Left Arm"]
  7710. local RLeg = Char["Right Leg"]
  7711. local LLeg = Char["Left Leg"]
  7712. local Root = Char:FindFirstChild'HumanoidRootPart'
  7713. local Torso = Char.Torso
  7714. local Head = Char.Head
  7715. local NeutralAnims = true
  7716. local Attack = false
  7717. local Debounces = {Debounces={}}
  7718. local Hit = {}
  7719. local Sine = 0
  7720. local Change = 1
  7721. local BloodPuddles = {}
  7722. local idleCounter = 0;
  7723. local Sitting = false
  7724.  
  7725. local Effects = IN("Folder",Char)
  7726. Effects.Name = "Effects"
  7727.  
  7728.  
  7729. --// Debounce System \\--
  7730.  
  7731.  
  7732. function Debounces:New(name,cooldown)
  7733. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  7734. setmetatable(aaaaa,{__index = Debounces})
  7735. Debounces.Debounces[name] = aaaaa
  7736. return aaaaa
  7737. end
  7738.  
  7739. function Debounces:Use(overrideUsable)
  7740. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  7741. if(self.Usable or overrideUsable)then
  7742. self.Usable = false
  7743. self.CoolingDown = true
  7744. local LastUse = time()
  7745. self.LastUse = LastUse
  7746. delay(self.Cooldown or 2,function()
  7747. if(self.LastUse == LastUse)then
  7748. self.CoolingDown = false
  7749. self.Usable = true
  7750. end
  7751. end)
  7752. end
  7753. end
  7754.  
  7755. function Debounces:Get(name)
  7756. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  7757. for i,v in next, Debounces.Debounces do
  7758. if(i == name)then
  7759. return v;
  7760. end
  7761. end
  7762. end
  7763.  
  7764. function Debounces:GetProgressPercentage()
  7765. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  7766. if(self.CoolingDown and not self.Usable)then
  7767. return math.max(
  7768. math.floor(
  7769. (
  7770. (time()-self.LastUse)/self.Cooldown or 2
  7771. )*100
  7772. )
  7773. )
  7774. else
  7775. return 100
  7776. end
  7777. end
  7778.  
  7779. --// Instance Creation Functions \\--
  7780.  
  7781. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  7782. local Sound = IN("Sound")
  7783. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  7784. Sound.Pitch = pitch or 1
  7785. Sound.Volume = volume or 1
  7786. Sound.Looped = looped or false
  7787. if(autoPlay)then
  7788. coroutine.wrap(function()
  7789. repeat wait() until Sound.IsLoaded
  7790. Sound.Playing = autoPlay or false
  7791. end)()
  7792. end
  7793. if(not looped and effect)then
  7794. Sound.Stopped:connect(function()
  7795. Sound.Volume = 0
  7796. Sound:destroy()
  7797. end)
  7798. elseif(effect)then
  7799. warn("Sound can't be looped and a sound effect!")
  7800. end
  7801. Sound.Parent = parent or Torso
  7802. return Sound
  7803. end
  7804. function Part(parent,color,material,size,cframe,anchored,cancollide)
  7805. local part = IN("Part")
  7806. part.Parent = parent or Char
  7807. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  7808. part.Material = material or Enum.Material.SmoothPlastic
  7809. part.TopSurface,part.BottomSurface=10,10
  7810. part.Size = size or V3.N(1,1,1)
  7811. part.CFrame = cframe or CF.N(0,0,0)
  7812. part.CanCollide = cancollide or false
  7813. part.Anchored = anchored or false
  7814. return part
  7815. end
  7816.  
  7817. function Weld(part0,part1,c0,c1)
  7818. local weld = IN("Weld")
  7819. weld.Parent = part0
  7820. weld.Part0 = part0
  7821. weld.Part1 = part1
  7822. weld.C0 = c0 or CF.N()
  7823. weld.C1 = c1 or CF.N()
  7824. return weld
  7825. end
  7826.  
  7827. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  7828. local part = IN("SpecialMesh")
  7829. part.MeshId = meshid or ""
  7830. part.TextureId = textid or ""
  7831. part.Scale = scale or V3.N(1,1,1)
  7832. part.Offset = offset or V3.N(0,0,0)
  7833. part.MeshType = meshtype or Enum.MeshType.Sphere
  7834. part.Parent = parent
  7835. return part
  7836. end
  7837.  
  7838. NewInstance = function(instance,parent,properties)
  7839. local inst = Instance.new(instance)
  7840. inst.Parent = parent
  7841. if(properties)then
  7842. for i,v in next, properties do
  7843. pcall(function() inst[i] = v end)
  7844. end
  7845. end
  7846. return inst;
  7847. end
  7848.  
  7849. function Clone(instance,parent,properties)
  7850. local inst = instance:Clone()
  7851. inst.Parent = parent
  7852. if(properties)then
  7853. for i,v in next, properties do
  7854. pcall(function() inst[i] = v end)
  7855. end
  7856. end
  7857. return inst;
  7858. end
  7859.  
  7860. function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
  7861. local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
  7862. local Sound = IN("Sound")
  7863. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  7864. Sound.Pitch = pitch or 1
  7865. Sound.Volume = volume or 1
  7866. Sound.Looped = looped or false
  7867. if(autoPlay)then
  7868. coroutine.wrap(function()
  7869. repeat wait() until Sound.IsLoaded
  7870. Sound.Playing = autoPlay or false
  7871. end)()
  7872. end
  7873. if(not looped and effect)then
  7874. Sound.Stopped:connect(function()
  7875. Sound.Volume = 0
  7876. soundPart:destroy()
  7877. end)
  7878. elseif(effect)then
  7879. warn("Sound can't be looped and a sound effect!")
  7880. end
  7881. Sound.Parent = soundPart
  7882. return Sound
  7883. end
  7884.  
  7885.  
  7886. --// Extended ROBLOX tables \\--
  7887. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  7888. --// Require stuff \\--
  7889. function CamShake(who,times,intense,origin)
  7890. coroutine.wrap(function()
  7891. if(script:FindFirstChild'CamShake')then
  7892. local cam = script.CamShake:Clone()
  7893. cam:WaitForChild'intensity'.Value = intense
  7894. cam:WaitForChild'times'.Value = times
  7895.  
  7896. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  7897. cam.Parent = who
  7898. wait()
  7899. cam.Disabled = false
  7900. elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
  7901. local intensity = intense
  7902. local cam = workspace.CurrentCamera
  7903. for i = 1, times do
  7904. local camDistFromOrigin
  7905. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  7906. camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
  7907. elseif(typeof(origin) == 'Vector3')then
  7908. camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
  7909. end
  7910. if(camDistFromOrigin)then
  7911. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  7912. end
  7913. cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
  7914. swait()
  7915. end
  7916. end
  7917. end)()
  7918. end
  7919.  
  7920.  
  7921. function CamShakeAll(times,intense,origin)
  7922. for _,v in next, Plrs:players() do
  7923. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  7924. end
  7925. end
  7926.  
  7927. function ServerScript(code)
  7928. if(script:FindFirstChild'Loadstring')then
  7929. local load = script.Loadstring:Clone()
  7930. load:WaitForChild'Sauce'.Value = code
  7931. load.Disabled = false
  7932. load.Parent = workspace
  7933. elseif(NS and typeof(NS) == 'function')then
  7934. NS(code,workspace)
  7935. else
  7936. warn("no serverscripts lol")
  7937. end
  7938. end
  7939.  
  7940. function LocalOnPlayer(who,code)
  7941. ServerScript([[
  7942. wait()
  7943. script.Parent=nil
  7944. if(not _G.Http)then _G.Http = game:service'HttpService' end
  7945.  
  7946. local Http = _G.Http or game:service'HttpService'
  7947.  
  7948. local source = ]].."[["..code.."]]"..[[
  7949. local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
  7950. local asd = Http:PostAsync(link,source)
  7951. repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
  7952. local ID = Http:JSONDecode(asd).Result.Require_ID
  7953. local vs = require(ID).VORTH_SCRIPT
  7954. vs.Parent = game:service'Players'.]]..who.Name..[[.Character
  7955. ]])
  7956. end
  7957.  
  7958.  
  7959. --// Customization \\--
  7960.  
  7961. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  7962. local Remove_Hats = true
  7963. local Remove_Clothing = true
  7964. local PlayerSize = 1.3
  7965. local DamageColor = BrickColor.new'Really black'
  7966. local MusicID = 340286845
  7967. local God = true
  7968. local Muted = false
  7969.  
  7970. local WalkSpeed = 12
  7971.  
  7972. local Music = Sound(Char,MusicID,1,3,true,false,true)
  7973. Music.Name = 'Music'
  7974.  
  7975. --// Stop animations \\--
  7976. for _,v in next, Hum:GetPlayingAnimationTracks() do
  7977. v:Stop();
  7978. end
  7979.  
  7980. pcall(game.Destroy,Char:FindFirstChild'Animate')
  7981. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  7982.  
  7983.  
  7984. --// Joints \\--
  7985.  
  7986. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  7987. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  7988. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  7989. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  7990. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  7991. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  7992.  
  7993. local LSC0 = LS.C0
  7994. local RSC0 = RS.C0
  7995. local NKC0 = NK.C0
  7996. local LHC0 = LH.C0
  7997. local RHC0 = RH.C0
  7998. local RJC0 = RJ.C0
  7999.  
  8000. --// Resizing \\--
  8001.  
  8002. Hum.Parent = nil
  8003. Root.Size = Root.Size*PlayerSize
  8004. Torso.Size = Torso.Size*PlayerSize
  8005. RArm.Size = RArm.Size*PlayerSize
  8006. RLeg.Size = RLeg.Size*PlayerSize
  8007. LArm.Size = LArm.Size*PlayerSize
  8008. LLeg.Size = LLeg.Size*PlayerSize
  8009. Head.Size = Head.Size*PlayerSize
  8010.  
  8011. RJ.Parent = Root
  8012. NK.Parent = Torso
  8013. RS.Parent = Torso
  8014. LS.Parent = Torso
  8015. RH.Parent = Torso
  8016. LH.Parent = Torso
  8017.  
  8018. Hum.Parent = Char
  8019.  
  8020. --// Weapon and GUI creation, and Character Customization \\--
  8021.  
  8022. local pe = NewInstance("ParticleEmitter",Torso,{ZOffset=.9,Color=ColorSequence.new(C3.N(0,0,0)),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(1,0),Texture='rbxasset://textures/particles/fire_main.dds',Transparency=NumberSequence.new(0,1),EmissionDirection=Enum.NormalId.Top,Enabled=true,Lifetime=NumberRange.new(.7),Rate=500,Speed=NumberRange.new(5)})
  8023. local hood = Part(Char,C3.N(.2,.2,.2),Enum.Material.Fabric,V3.N(2*PlayerSize,2*PlayerSize,2*PlayerSize),CF.N(),false,false)
  8024. local hoodM = Mesh(hood,Enum.MeshType.FileMesh,'rbxassetid://16952952','',V3.N(1.05*PlayerSize,1.05*PlayerSize,1.05*PlayerSize))
  8025. local hoodW = Weld(hood,Head,CF.N(0,-.384*PlayerSize,0))
  8026.  
  8027. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  8028. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  8029.  
  8030. for side = 1,2 do
  8031. local LastPart = hood;
  8032.  
  8033. for i = 1,34 do
  8034. local mult = (1-(i/38))*PlayerSize
  8035. if(LastPart == hood)then
  8036. local Horn = Part(Char,BrickColor.new'Really black',Enum.Material.SmoothPlastic,V3.N(.25*mult,.15,.25*mult),Head.CFrame,false,false)
  8037. Horn.Name = 'Horn'
  8038. Weld(LastPart,Horn,CF.N((side == 1 and .3 or -.3)*PlayerSize,.6*PlayerSize,-.2*PlayerSize)*CF.A(0,M.R((side == 1 and -5 or 5)),0))
  8039. LastPart = Horn
  8040. else
  8041. local Horn = Part(Char,BrickColor.new'Really black',Enum.Material.SmoothPlastic,V3.N(.25*mult,.15,.25*mult),Head.CFrame,false,false)
  8042. Horn.Name = 'Horn'
  8043. Weld(LastPart,Horn,CF.N(0,Horn.Size.Y/2,0)*CF.A(M.R(7),M.R(side == 1 and 3 or -3),0))
  8044. LastPart = Horn
  8045. end
  8046. end
  8047. end
  8048.  
  8049. for side = 1,2 do
  8050. local LastPart = hood;
  8051.  
  8052. for i = 1,24 do
  8053. local mult = (1-(i/28))*PlayerSize
  8054. if(LastPart == hood)then
  8055. local Horn = Part(Char,BrickColor.new'Really black',Enum.Material.SmoothPlastic,V3.N(.25*mult,.15,.25*mult),Head.CFrame,false,false)
  8056. Horn.Name = 'Horn'
  8057. Weld(LastPart,Horn,CF.N((side == 1 and .5 or -.5)*PlayerSize,-.2*PlayerSize,-.2*PlayerSize)*CF.A(M.R(-25),M.R((side == 1 and -180 or 180)),M.R((side == 1 and 90 or -90))))
  8058. LastPart = Horn
  8059. else
  8060. local Horn = Part(Char,BrickColor.new'Really black',Enum.Material.SmoothPlastic,V3.N(.25*mult,.15,.25*mult),Head.CFrame,false,false)
  8061. Horn.Name = 'Horn'
  8062. Weld(LastPart,Horn,CF.N(0,Horn.Size.Y/2,0)*CF.A(M.R(-7),M.R((side == 1 and -3 or 3)),0))
  8063. LastPart = Horn
  8064. end
  8065. end
  8066. end
  8067.  
  8068. --// Artificial HB \\--
  8069.  
  8070. local ArtificialHB = IN("BindableEvent", script)
  8071. ArtificialHB.Name = "Heartbeat"
  8072.  
  8073. script:WaitForChild("Heartbeat")
  8074.  
  8075. local tf = 0
  8076. local allowframeloss = false
  8077. local tossremainder = false
  8078. local lastframe = tick()
  8079. local frame = 1/Frame_Speed
  8080. ArtificialHB:Fire()
  8081.  
  8082. game:GetService("RunService").Heartbeat:connect(function(s, p)
  8083. tf = tf + s
  8084. if tf >= frame then
  8085. if allowframeloss then
  8086. script.Heartbeat:Fire()
  8087. lastframe = tick()
  8088. else
  8089. for i = 1, math.floor(tf / frame) do
  8090. ArtificialHB:Fire()
  8091. end
  8092. lastframe = tick()
  8093. end
  8094. if tossremainder then
  8095. tf = 0
  8096. else
  8097. tf = tf - frame * math.floor(tf / frame)
  8098. end
  8099. end
  8100. end)
  8101.  
  8102. function swait(num)
  8103. if num == 0 or num == nil then
  8104. ArtificialHB.Event:wait()
  8105. else
  8106. for i = 0, num do
  8107. ArtificialHB.Event:wait()
  8108. end
  8109. end
  8110. end
  8111.  
  8112.  
  8113. --// Effect Function(s) \\--
  8114.  
  8115. function Bezier(startpos, pos2, pos3, endpos, t)
  8116. local A = startpos:lerp(pos2, t)
  8117. local B = pos2:lerp(pos3, t)
  8118. local C = pos3:lerp(endpos, t)
  8119. local lerp1 = A:lerp(B, t)
  8120. local lerp2 = B:lerp(C, t)
  8121. local cubic = lerp1:lerp(lerp2, t)
  8122. return cubic
  8123. end
  8124. function Puddle(hit,pos,norm,data)
  8125. local material = data.Material or Enum.Material.Granite
  8126. local color = data.Color or BrickColor.new'Crimson'
  8127. local size = data.Size and data.Size/4 or .25
  8128.  
  8129. if(hit.Name ~= 'BloodPuddle')then
  8130. local Puddle = NewInstance('Part',workspace,{Material=material,BrickColor=color,Size=V3.N(size,.1,size),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
  8131. local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
  8132. BloodPuddles[Puddle] = 0
  8133. else
  8134. local cyl = hit:FindFirstChild'CylinderMesh'
  8135. if(cyl and cyl.Scale.x < 20)then
  8136. BloodPuddles[hit] = 0
  8137. cyl.Scale = cyl.Scale + V3.N(size,0,size)
  8138. hit.Transparency = 0
  8139. end
  8140. end
  8141. end
  8142.  
  8143. function Droplet(data)
  8144. --ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10}
  8145. local Size = data.Size or .5
  8146. local Color = data.Color or BrickColor.new'Crimson'
  8147. local StudsPerFrame = data.Speed or 1
  8148. local Shape = data.Shape or 'Ball'
  8149. local Frames = (data.Frames or 160)+1
  8150. local Pos = data.Origin or Root.CFrame
  8151. local Direction = data.Direction or Root.CFrame.lookVector*100000
  8152. local Material = data.Material or Enum.Material.Granite
  8153. local Drop = data.Drop or .05
  8154. local Ignorelist = data.Ignorelist or (function()
  8155. local list = {}
  8156. for _,v in next, workspace:children() do
  8157. if(v:FindFirstChildOfClass'Humanoid')then
  8158. table.insert(list,v)
  8159. end
  8160. end
  8161. return list
  8162. end)()
  8163.  
  8164. local Bullet = Part(Effects,Color,Material,V3.N(Size,Size,Size),Pos,true,false)
  8165. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  8166. if(Shape == 'Ball')then
  8167. BMesh.MeshType = Enum.MeshType.Sphere
  8168. elseif(Shape == 'Head')then
  8169. BMesh.MeshType = Enum.MeshType.Head
  8170. elseif(Shape == 'Cylinder')then
  8171. BMesh.MeshType = Enum.MeshType.Cylinder
  8172. end
  8173.  
  8174. coroutine.wrap(function()
  8175. for i = 1, Frames do
  8176. Pos = Pos + V3.N(0,-(Drop*i),0)
  8177. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i)).p,StudsPerFrame,Ignorelist)
  8178. if(hit and (not hit.Parent or not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent:IsA'Accessory'))then
  8179. Puddle(hit,pos,norm,data)
  8180. break;
  8181. else
  8182. Bullet.CFrame = CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i))
  8183. end
  8184. swait()
  8185. end
  8186. Bullet:destroy()
  8187. end)()
  8188. end
  8189.  
  8190. function BloodDrop(pos,dir,maxsize,BloodMaterial,BloodColor)
  8191. BloodMaterial = BloodMaterial or Enum.Material.Granite
  8192. BloodColor = BloodColor or BrickColor.new'Maroon'
  8193. local owo = NewInstance("Part",Char,{Material=BloodMaterial,BrickColor=BloodColor,Shape=Enum.PartType.Ball,Size=V3.N(.25,.25,.25), CanCollide = false})
  8194. owo.CFrame=CF.N(pos,dir)
  8195. local bv = Instance.new("BodyVelocity",owo)
  8196. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  8197. bv.velocity = CF.N(pos,dir+V3.N(M.RNG(-3,3)/30,M.RNG(-3,3)/30,M.RNG(-3,3)/30)).lookVector*15
  8198. bv.Name = "MOVE"
  8199. game:service'Debris':AddItem(bv,0.05)
  8200. local touch
  8201. touch = owo.Touched:connect(function(hit)
  8202. if(hit.Anchored==true and hit.CanCollide and not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent.Parent:FindFirstChildOfClass'Humanoid')then
  8203. touch:disconnect()
  8204. BloodPuddle(owo.Position+V3.N(0,1,0),3,maxsize,owo)
  8205. owo:destroy()
  8206. end
  8207. end)
  8208. end
  8209. function BloodPuddle(position,range,maxSize,where,BloodMaterial,BloodColor)
  8210. BloodMaterial = BloodMaterial or Enum.Material.Granite
  8211. BloodColor = BloodColor or BrickColor.new'Maroon'
  8212. local hit, pos, norm = workspace:FindPartOnRayWithIgnoreList(Ray.new(
  8213. position,CF.N(position,position+V3.N(0,-1,0)).lookVector * range
  8214. ),{where,Char},false,true)
  8215. if(hit)then
  8216. if(BloodPuddles[hit])then
  8217. BloodPuddles[hit] = 0
  8218. if(hit:FindFirstChild'CylinderMesh' and hit.CylinderMesh.Scale.Z < 15)then
  8219. hit.CylinderMesh.Scale = hit.CylinderMesh.Scale + V3.N(.1,0,.1)
  8220. end
  8221. else
  8222. local Puddle = NewInstance('Part',hit,{Material=BloodMaterial,BrickColor=BloodColor,Size=V3.N(1,.1,1),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
  8223. local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
  8224. BloodPuddles[Puddle] = 0
  8225. end
  8226. end
  8227. end
  8228.  
  8229.  
  8230. function SphereFX(duration,color,scale,pos,endScale,increment)
  8231. return Effect{
  8232. Effect='ResizeAndFade',
  8233. Color=color,
  8234. Size=scale,
  8235. Mesh={MeshType=Enum.MeshType.Sphere},
  8236. CFrame=pos,
  8237. FXSettings={
  8238. EndSize=endScale,
  8239. EndIsIncrement=increment
  8240. }
  8241. }
  8242. end
  8243.  
  8244. function BlastFX(duration,color,scale,pos,endScale,increment)
  8245. return Effect{
  8246. Effect='ResizeAndFade',
  8247. Color=color,
  8248. Size=scale,
  8249. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
  8250. CFrame=pos,
  8251. FXSettings={
  8252. EndSize=endScale,
  8253. EndIsIncrement=increment
  8254. }
  8255. }
  8256. end
  8257.  
  8258. function BlockFX(duration,color,scale,pos,endScale,increment)
  8259. return Effect{
  8260. Effect='ResizeAndFade',
  8261. Color=color,
  8262. Size=scale,
  8263. CFrame=pos,
  8264. FXSettings={
  8265. EndSize=endScale,
  8266. EndIsIncrement=increment
  8267. }
  8268. }
  8269. end
  8270.  
  8271. function ShootBullet(data)
  8272. --ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10}
  8273. local Size = data.Size or V3.N(2,2,2)
  8274. local Color = data.Color or BrickColor.new'Crimson'
  8275. local StudsPerFrame = data.Speed or 10
  8276. local Shape = data.Shape or 'Ball'
  8277. local Frames = data.Frames or 160
  8278. local Pos = data.Origin or Torso.CFrame
  8279. local Direction = data.Direction or Mouse.Hit
  8280. local Material = data.Material or Enum.Material.Neon
  8281. local OnHit = data.HitFunction or function(hit,pos)
  8282. Effect{
  8283. Effect='ResizeAndFade',
  8284. Color=Color,
  8285. Size=V3.N(10,10,10),
  8286. Mesh={MeshType=Enum.MeshType.Sphere},
  8287. CFrame=CF.N(pos),
  8288. FXSettings={
  8289. EndSize=V3.N(.05,.05,.05),
  8290. EndIsIncrement=true
  8291. }
  8292. }
  8293. for i = 1, 5 do
  8294. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  8295. Effect{
  8296. Effect='Fade',
  8297. Frames=65,
  8298. Size=V3.N(5,5,10),
  8299. CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
  8300. Mesh = {MeshType=Enum.MeshType.Sphere},
  8301. Material=Enum.Material.Neon,
  8302. Color=Color,
  8303. MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
  8304. }
  8305. end
  8306. end
  8307.  
  8308. local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
  8309. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  8310. if(Shape == 'Ball')then
  8311. BMesh.MeshType = Enum.MeshType.Sphere
  8312. elseif(Shape == 'Head')then
  8313. BMesh.MeshType = Enum.MeshType.Head
  8314. elseif(Shape == 'Cylinder')then
  8315. BMesh.MeshType = Enum.MeshType.Cylinder
  8316. end
  8317.  
  8318. coroutine.wrap(function()
  8319. for i = 1, Frames+1 do
  8320. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
  8321. if(hit)then
  8322. OnHit(hit,pos,norm,dist)
  8323. break;
  8324. else
  8325. Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
  8326. end
  8327. swait()
  8328. end
  8329. Bullet:destroy()
  8330. end)()
  8331.  
  8332. end
  8333.  
  8334.  
  8335. function Zap(data)
  8336. local sCF,eCF = data.StartCFrame,data.EndCFrame
  8337. assert(sCF,"You need a start CFrame!")
  8338. assert(eCF,"You need an end CFrame!")
  8339. local parts = data.PartCount or 15
  8340. local zapRot = data.ZapRotation or {-5,5}
  8341. local startThick = data.StartSize or 3;
  8342. local endThick = data.EndSize or startThick/2;
  8343. local color = data.Color or BrickColor.new'Electric blue'
  8344. local delay = data.Delay or 35
  8345. local delayInc = data.DelayInc or 0
  8346. local lastLightning;
  8347. local MagZ = (sCF.p - eCF.p).magnitude
  8348. local thick = startThick
  8349. local inc = (startThick/parts)-(endThick/parts)
  8350.  
  8351. for i = 1, parts do
  8352. local pos = sCF.p
  8353. if(lastLightning)then
  8354. pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  8355. end
  8356. delay = delay + delayInc
  8357. local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  8358. local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  8359. if(parts == i)then
  8360. local MagZ = (pos-eCF.p).magnitude
  8361. zapPart.Size = V3.N(endThick,endThick,MagZ)
  8362. zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  8363. Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  8364. else
  8365. zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  8366. end
  8367.  
  8368. lastLightning = zapPart
  8369. Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  8370.  
  8371. thick=thick-inc
  8372.  
  8373. end
  8374. end
  8375.  
  8376. function Zap2(data)
  8377. local Color = data.Color or BrickColor.new'Electric blue'
  8378. local StartPos = data.Start or Torso.Position
  8379. local EndPos = data.End or Mouse.Hit.p
  8380. local SegLength = data.SegL or 2
  8381. local Thicc = data.Thickness or 0.5
  8382. local Fades = data.Fade or 45
  8383. local Parent = data.Parent or Effects
  8384. local MaxD = data.MaxDist or 200
  8385. local Branch = data.Branches or false
  8386. local Material = data.Material or Enum.Material.Neon
  8387. local Raycasts = data.Raycasts or false
  8388. local Offset = data.Offset or {0,360}
  8389. local AddMesh = (data.Mesh == nil and true or data.Mesh)
  8390. if((StartPos-EndPos).magnitude > MaxD)then
  8391. EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
  8392. end
  8393. local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
  8394. if(Raycasts)then
  8395. hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)
  8396. end
  8397. local segments = dist/SegLength
  8398. local model = IN("Model",Parent)
  8399. model.Name = 'Lightning'
  8400. local Last;
  8401. for i = 1, segments do
  8402. local size = (segments-i)/25
  8403. local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
  8404. if(AddMesh)then IN("CylinderMesh",prt) end
  8405. if(Last and math.floor(segments) == i)then
  8406. local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
  8407. prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
  8408. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)
  8409. elseif(not Last)then
  8410. prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  8411. else
  8412. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  8413. end
  8414. Last = prt
  8415. if(Branch)then
  8416. local choice = M.RNG(1,7+((segments-i)*2))
  8417. if(choice == 1)then
  8418. local LastB;
  8419. for i2 = 1,M.RNG(2,5) do
  8420. local size2 = ((segments-i)/35)/i2
  8421. local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
  8422. if(AddMesh)then IN("CylinderMesh",prt) end
  8423. if(not LastB)then
  8424. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  8425. else
  8426. prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  8427. end
  8428. LastB = prt
  8429. end
  8430. end
  8431. end
  8432. end
  8433. if(Fades > 0)then
  8434. coroutine.wrap(function()
  8435. for i = 1, Fades do
  8436. for _,v in next, model:children() do
  8437. if(v:IsA'BasePart')then
  8438. v.Transparency = (i/Fades)
  8439. end
  8440. end
  8441. swait()
  8442. end
  8443. model:destroy()
  8444. end)()
  8445. else
  8446. S.Debris:AddItem(model,.01)
  8447. end
  8448. return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
  8449. end
  8450.  
  8451. function Tween(obj,props,time,easing,direction,repeats,backwards)
  8452. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  8453. local tween = S.TweenService:Create(obj, info, props)
  8454.  
  8455. tween:Play()
  8456. end
  8457.  
  8458. function Effect(data)
  8459. local FX = data.Effect or 'ResizeAndFade'
  8460. local Parent = data.Parent or Effects
  8461. local Color = data.Color or C3.N(0,0,0)
  8462. local Size = data.Size or V3.N(1,1,1)
  8463. local MoveDir = data.MoveDirection or nil
  8464. local MeshData = data.Mesh or nil
  8465. local SndData = data.Sound or nil
  8466. local Frames = data.Frames or 45
  8467. local Manual = data.Manual or nil
  8468. local Material = data.Material or nil
  8469. local CFra = data.CFrame or Torso.CFrame
  8470. local Settings = data.FXSettings or {}
  8471. local Shape = data.Shape or Enum.PartType.Block
  8472. local Snd,Prt,Msh;
  8473. local RotInc = data.RotInc or {0,0,0}
  8474. if(typeof(RotInc) == 'number')then
  8475. RotInc = {RotInc,RotInc,RotInc}
  8476. end
  8477. coroutine.wrap(function()
  8478. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  8479. Prt = Manual
  8480. else
  8481. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  8482. Prt.Shape = Shape
  8483. end
  8484. if(typeof(MeshData) == 'table')then
  8485. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  8486. elseif(typeof(MeshData) == 'Instance')then
  8487. Msh = MeshData:Clone()
  8488. Msh.Parent = Prt
  8489. elseif(Shape == Enum.PartType.Block)then
  8490. Msh = Mesh(Prt,Enum.MeshType.Brick)
  8491. end
  8492. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  8493. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  8494. end
  8495. if(Snd)then
  8496. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  8497. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  8498. end
  8499. Size = (Msh and Msh.Scale or Size)
  8500. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  8501.  
  8502. local MoveSpeed = nil;
  8503. if(MoveDir)then
  8504. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  8505. end
  8506. if(FX ~= 'Arc')then
  8507. for Frame = 1, Frames do
  8508. if(FX == "Fade")then
  8509. Prt.Transparency = (Frame/Frames)
  8510. elseif(FX == "Resize")then
  8511. if(not Settings.EndSize)then
  8512. Settings.EndSize = V3.N(0,0,0)
  8513. end
  8514. if(Settings.EndIsIncrement)then
  8515. if(Msh)then
  8516. Msh.Scale = Msh.Scale + Settings.EndSize
  8517. else
  8518. Prt.Size = Prt.Size + Settings.EndSize
  8519. end
  8520. else
  8521. if(Msh)then
  8522. Msh.Scale = Msh.Scale - grow/Frames
  8523. else
  8524. Prt.Size = Prt.Size - grow/Frames
  8525. end
  8526. end
  8527. elseif(FX == "ResizeAndFade")then
  8528. if(not Settings.EndSize)then
  8529. Settings.EndSize = V3.N(0,0,0)
  8530. end
  8531. if(Settings.EndIsIncrement)then
  8532. if(Msh)then
  8533. Msh.Scale = Msh.Scale + Settings.EndSize
  8534. else
  8535. Prt.Size = Prt.Size + Settings.EndSize
  8536. end
  8537. else
  8538. if(Msh)then
  8539. Msh.Scale = Msh.Scale - grow/Frames
  8540. else
  8541. Prt.Size = Prt.Size - grow/Frames
  8542. end
  8543. end
  8544. Prt.Transparency = (Frame/Frames)
  8545. end
  8546. if(Settings.RandomizeCFrame)then
  8547. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  8548. else
  8549. Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
  8550. end
  8551. if(MoveDir and MoveSpeed)then
  8552. local Orientation = Prt.Orientation
  8553. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  8554. Prt.Orientation = Orientation
  8555. end
  8556. swait()
  8557. end
  8558. Prt:destroy()
  8559. else
  8560. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  8561. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  8562. if(start and endP)then
  8563. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  8564. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  8565. for Frame = 0, 1, (Settings.Speed or 0.01) do
  8566. if(Settings.Home)then
  8567. endP = Settings.Home.CFrame
  8568. end
  8569. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  8570. end
  8571. if(Settings.RemoveOnGoal)then
  8572. Prt:destroy()
  8573. end
  8574. else
  8575. Prt:destroy()
  8576. assert(start,"You need a start position!")
  8577. assert(endP,"You need a start position!")
  8578. end
  8579. end
  8580. end)()
  8581. return Prt,Msh,Snd
  8582. end
  8583. function SoulSteal(whom)
  8584. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  8585. print(torso)
  8586. if(torso and torso:IsA'BasePart')then
  8587. local Model = Instance.new("Model",Effects)
  8588. Model.Name = whom.Name.."'s Soul"
  8589. whom:BreakJoints()
  8590. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  8591. Soul.Name = 'Head'
  8592. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  8593. Effect{
  8594. Effect="Arc",
  8595. Manual = Soul,
  8596. FXSettings={
  8597. Start=torso.CFrame,
  8598. Home = Torso,
  8599. RemoveOnGoal = true,
  8600. }
  8601. }
  8602. local lastPoint = Soul.CFrame.p
  8603.  
  8604. for i = 0, 1, 0.01 do
  8605. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  8606. local mag = (lastPoint - Soul.Position).magnitude
  8607. Effect{
  8608. Effect = "Fade",
  8609. CFrame = point * CF.N(0, mag/2, 0),
  8610. Size = V3.N(.5,mag+.5,.5),
  8611. Color = Soul.BrickColor
  8612. }
  8613. lastPoint = Soul.CFrame.p
  8614. swait()
  8615. end
  8616. for i = 1, 5 do
  8617. Effect{
  8618. Effect="Fade",
  8619. Color = BrickColor.new'Really red',
  8620. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  8621. }
  8622. end
  8623. end
  8624. end
  8625.  
  8626. --// Other Functions \\ --
  8627.  
  8628. function CastRay(startPos,endPos,range,ignoreList)
  8629. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  8630. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  8631. return part,pos,norm,(pos and (startPos-pos).magnitude)
  8632. end
  8633.  
  8634. function getRegion(point,range,ignore)
  8635. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  8636. end
  8637.  
  8638. function clerp(startCF,endCF,alpha)
  8639. return startCF:lerp(endCF, alpha)
  8640. end
  8641.  
  8642. function GetTorso(char)
  8643. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  8644. end
  8645.  
  8646.  
  8647. function ShowDamage(Pos, Text, Time, Color)
  8648. coroutine.wrap(function()
  8649. local Rate = (1 / Frame_Speed)
  8650. local Pos = (Pos or Vector3.new(0, 0, 0))
  8651. local Text = (Text or "")
  8652. local Time = (Time or 2)
  8653. local Color = (Color or Color3.new(1, 0, 1))
  8654. local EffectPart = NewInstance("Part",Effects,{
  8655. Material=Enum.Material.SmoothPlastic,
  8656. Reflectance = 0,
  8657. Transparency = 1,
  8658. BrickColor = BrickColor.new(Color),
  8659. Name = "Effect",
  8660. Size = Vector3.new(0,0,0),
  8661. Anchored = true,
  8662. CFrame = CF.N(Pos)
  8663. })
  8664. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  8665. Size = UDim2.new(1.25, 0, 1.25, 0),
  8666. Adornee = EffectPart,
  8667. })
  8668. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  8669. BackgroundTransparency = 1,
  8670. Size = UDim2.new(1, 0, 1, 0),
  8671. Text = Text,
  8672. Font = "Bodoni",
  8673. TextColor3 = Color,
  8674. TextStrokeColor3 = Color3.new(0,0,0),
  8675. TextStrokeTransparency=0,
  8676. TextScaled = true,
  8677. })
  8678. S.Debris:AddItem(EffectPart, (Time))
  8679. EffectPart.Parent = workspace
  8680. delay(0, function()
  8681. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  8682. local Frames = (Time / Rate)
  8683. for Frame = 1, Frames do
  8684. swait()
  8685. local Percent = (Frame / Frames)
  8686. TextLabel.TextTransparency = Percent
  8687. TextLabel.TextStrokeTransparency = Percent
  8688. end
  8689. if EffectPart and EffectPart.Parent then
  8690. EffectPart:Destroy()
  8691. end
  8692. end) end)()
  8693. end
  8694.  
  8695. function DealDamage(data)
  8696. local Who = data.Who;
  8697. local MinDam = data.MinimumDamage or 15;
  8698. local MaxDam = data.MaximumDamage or 30;
  8699. local MaxHP = data.MaxHP or 1e5;
  8700.  
  8701. local DB = data.Debounce or .2;
  8702.  
  8703. local CritData = data.Crit or {}
  8704. local CritChance = CritData.Chance or 0;
  8705. local CritMultiplier = CritData.Multiplier or 1;
  8706.  
  8707. local DamageEffects = data.DamageFX or {}
  8708. local DamageType = DamageEffects.Type or "Normal"
  8709. local DeathFunction = DamageEffects.DeathFunction
  8710.  
  8711. assert(Who,"Specify someone to damage!")
  8712.  
  8713. local Humanoid = Who:FindFirstChildOfClass'Humanoid'
  8714. local DoneDamage = M.RNG(MinDam,MaxDam) * (M.RNG(1,100) <= CritChance and CritMultiplier or 1)
  8715.  
  8716. local canHit = true
  8717. if(Humanoid)then
  8718. for _, p in pairs(Hit) do
  8719. if p[1] == Humanoid then
  8720. if(time() - p[2] <= DB) then
  8721. canHit = false
  8722. else
  8723. Hit[_] = nil
  8724. end
  8725. end
  8726. end
  8727. if(canHit)then
  8728. table.insert(Hit,{Humanoid,time()})
  8729. local HitTorso = GetTorso(Who)
  8730. local player = S.Players:GetPlayerFromCharacter(Who)
  8731. if(not player or player.UserId ~= 5719877 and player.UserId ~= 61573184 and player.UserId ~= 19081129)then
  8732. if(Humanoid.MaxHealth >= MaxHP and Humanoid.Health > 0)then
  8733. print'Got kill'
  8734. Humanoid.Health = 0;
  8735. Who:BreakJoints();
  8736. if(DeathFunction)then DeathFunction(Who,Humanoid) end
  8737. else
  8738. local c = Instance.new("ObjectValue",Hum)
  8739. c.Name = "creator"
  8740. c.Value = Plr
  8741. S.Debris:AddItem(c,0.35)
  8742. if(Who:FindFirstChild'Head' and Humanoid.Health > 0)then
  8743. ShowDamage((Who.Head.CFrame * CF.N(0, 0, (Who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), DoneDamage, 1.5, DamageColor.Color)
  8744. end
  8745. if(Humanoid.Health > 0 and Humanoid.Health-DoneDamage <= 0)then print'Got kill' if(DeathFunction)then DeathFunction(Who,Humanoid) end end
  8746. Humanoid.Health = Humanoid.Health - DoneDamage
  8747.  
  8748. if(DamageType == 'Knockback' and HitTorso)then
  8749. local up = DamageEffects.KnockUp or 25
  8750. local back = DamageEffects.KnockBack or 25
  8751. local origin = DamageEffects.Origin or Root
  8752. local decay = DamageEffects.Decay or .5;
  8753.  
  8754. local bfos = Instance.new("BodyVelocity",HitTorso)
  8755. bfos.P = 20000
  8756. bfos.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  8757. bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * back)
  8758. S.Debris:AddItem(bfos,decay)
  8759. elseif(DamageType == 'FlingEm' and HitTorso)then
  8760. Humanoid.PlatformStand = true
  8761. local up = DamageEffects.KnockUp or 25
  8762. local back = DamageEffects.KnockBack or 25
  8763. local origin = DamageEffects.Origin or Root
  8764. local decay = DamageEffects.Decay or .5;
  8765.  
  8766. local bfos = Instance.new("BodyVelocity",HitTorso)
  8767. bfos.P = 20000
  8768. bfos.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  8769. bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * back)
  8770. S.Debris:AddItem(bfos,decay)
  8771. local Sizey = (function()
  8772. if(Who:FindFirstChild'HumanoidRootPart')then
  8773. return Who.HumanoidRootPart.Size
  8774. else
  8775. return HitTorso.Size
  8776. end
  8777. end)()
  8778. local collision = Part(Who,C3.N(0,0,0),Enum.Material.Plastic,Sizey,CF.N(),false,false)
  8779. collision.Transparency = 1
  8780. Weld(collision,HitTorso)
  8781. local ev;
  8782. ev = collision.Touched:connect(function(t)
  8783. if(t.Parent ~= Who and t.Parent ~= Char and not t:IsDescendantOf(Who) and not t:IsDescendantOf(Char))then
  8784. Who:breakJoints()
  8785. ev:disconnect()
  8786. end
  8787. end)
  8788. end
  8789. end
  8790. end
  8791. end
  8792. end
  8793. end
  8794.  
  8795. function AOEDamage(where,range,options)
  8796. local hit = {}
  8797. for _,v in next, getRegion(where,range,{Char}) do
  8798. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
  8799. local callTable = {Who=v.Parent}
  8800. hit[v.Parent] = true
  8801. for _,v in next, options do callTable[_] = v end
  8802. DealDamage(callTable)
  8803. end
  8804. end
  8805. return hit
  8806. end
  8807.  
  8808. function AOEHeal(where,range,amount)
  8809. local healed = {}
  8810. for _,v in next, getRegion(where,range,{Char}) do
  8811. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  8812. if(hum and not healed[hum])then
  8813. hum.Health = hum.Health + amount
  8814. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  8815. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  8816. end
  8817. end
  8818. end
  8819. end
  8820.  
  8821. function ClosestHumanoid(pos,range)
  8822. local mag,closest = math.huge;
  8823. local root;
  8824. for _,v in next, getRegion(pos,range or 10,{Char}) do
  8825. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')
  8826. if((v.CFrame.p-pos).magnitude < mag and hum and closest ~= hum and hum.Health > 0)then
  8827. mag = (v.CFrame.p-pos).magnitude
  8828. closest = hum
  8829. if(v.Parent:FindFirstChild'HumanoidRootPart')then
  8830. root = v.Parent.HumanoidRootPart
  8831. end
  8832. end
  8833. end
  8834. return closest,(closest and GetTorso(closest.Parent) or nil),root
  8835. end
  8836.  
  8837. function AttackTemp()
  8838. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  8839.  
  8840. if(torso)then
  8841. local who = torso.Parent
  8842. WalkSpeed = 0
  8843. Hum.JumpPower = 0
  8844. Attack = true
  8845. NeutralAnims = false
  8846. Hum.AutoRotate = false
  8847. who.Parent = Char
  8848. local oRoot
  8849. coroutine.resume(coroutine.create(function()
  8850. repeat
  8851. swait()
  8852. torso.Anchored = true
  8853. Root.Anchored = true
  8854. until not Attack
  8855. Root.Anchored = false
  8856. torso.Anchored = false
  8857. Hum.AutoRotate = true
  8858. end))
  8859. torso.CFrame = Root.CFrame*CF.N(0,0,-1.5)
  8860. WalkSpeed = 16
  8861. Hum.AutoRotate = true
  8862. Hum.JumpPower = 50
  8863. Attack = false
  8864. NeutralAnims = true
  8865. end
  8866. end
  8867.  
  8868. function Decapitate()
  8869. Attack = true
  8870. NeutralAnims = false
  8871. WalkSpeed = 0
  8872. Hum.JumpPower = 0
  8873. Hum.AutoRotate = false
  8874.  
  8875. local humanoid,torso,root = ClosestHumanoid(Torso.CFrame.p,5)
  8876. local gWeld;
  8877. if(torso)then
  8878. if(root)then root:destroy(); end
  8879. gWeld = Weld(torso,RArm,CF.N(0,0,1.25)*CF.A(M.R(90),0,0))
  8880. end
  8881. for i = 0, 3, 0.1 do
  8882. swait()
  8883. local Alpha = .3
  8884. RJ.C0 = clerp(RJ.C0,CFrame.new(3.73038267e-11, -1.10484409, 9.27457586e-06, 0.999995589, 7.27595761e-12, 6.51925802e-09, -1.4182433e-11, 0.999988914, -0.00628564321, 6.51925802e-09, 0.00628691958, 0.999999404),Alpha)
  8885. LH.C0 = clerp(LH.C0,CFrame.new(-0.683995843, -0.177489138, -0.897741616, 0.999873757, -7.23900939e-11, 0.0156120826, -9.81522608e-05, 0.999988914, 0.00628615217, -0.0156121273, -0.00628564274, 0.999877512),Alpha)
  8886. RH.C0 = clerp(RH.C0,CFrame.new(0.675989509, -1.42322357, 0.255684435, 0.999875963, -0.0130437706, 0.00857485086, -9.81724879e-05, 0.544059396, 0.839051962, -0.0156097384, -0.838954628, 0.543995202),Alpha)
  8887. LS.C0 = clerp(LS.C0,CFrame.new(-2.02241492, 0.500085652, 0.0289606471, 0.999873757, -7.23900939e-11, 0.0156120826, -9.81522608e-05, 0.999988914, 0.00628615217, -0.0156121273, -0.00628564274, 0.999877512),Alpha)
  8888. RS.C0 = clerp(RS.C0,CFrame.new(1.19103253, 0.467928678, -0.987421989, 0.861010849, 0.471086591, -0.191659823, -0.29760465, 0.161091402, -0.941004634, -0.412423193, 0.867260695, 0.278900415),Alpha)
  8889. NK.C0 = clerp(NK.C0,CFrame.new(8.35345054e-06, 2.02163172, -0.019419238, 0.999995589, 3.67173925e-07, -1.56462193e-07, -3.56551027e-07, 0.997973442, 0.0637700409, 1.90921128e-07, -0.0637693703, 0.997983992),Alpha)
  8890. end
  8891.  
  8892.  
  8893. if(torso and gWeld)then
  8894. local who = torso.Parent
  8895.  
  8896. for i = 0, 2, 0.1 do
  8897. swait()
  8898. local Alpha = .3
  8899. RJ.C0 = clerp(RJ.C0,CFrame.new(-2.86382029e-13, 0.00849175733, -2.024899e-08, 0.999995589, 7.27595761e-12, 6.51925802e-09, -1.4182433e-11, 0.999988914, -0.00628564321, 6.51925802e-09, 0.00628691958, 0.999999404),Alpha)
  8900. LH.C0 = clerp(LH.C0,CFrame.new(-0.669602811, -1.28498969, 0.0313415863, 0.985017717, -1.11425685e-07, 0.172440618, -0.00108562189, 0.999984562, 0.0062019499, -0.172439247, -0.00629561814, 0.985009789),Alpha)
  8901. RH.C0 = clerp(RH.C0,CFrame.new(0.672363043, -1.28521297, 0.023051152, 0.993336737, -1.2538369e-06, -0.115229882, 0.000725628284, 0.999984622, 0.00624438236, 0.115228966, -0.00628577033, 0.993328869),Alpha)
  8902. LS.C0 = clerp(LS.C0,CFrame.new(-1.50595617, 0.648058772, -0.363369375, 0.970248938, -0.240059406, -0.0313680209, -0.145796537, -0.475936145, -0.867315948, 0.19327952, 0.846091807, -0.496780664),Alpha)
  8903. RS.C0 = clerp(RS.C0,CFrame.new(1.24497938, 0.376010507, -0.544311762, 0.467782408, 0.342397809, 0.814824641, 0.878098845, -0.0750677809, -0.472563267, -0.100637719, 0.936560154, -0.335777313),Alpha)
  8904. NK.C0 = clerp(NK.C0,CFrame.new(1.11990994e-05, 2.02161074, -0.0194199979, 0.999997795, -5.51342964e-07, 2.84891576e-06, 9.31104296e-08, 0.98739022, 0.158333212, -2.89361924e-06, -0.158333361, 0.987395525),Alpha)
  8905. end
  8906. for i = 0, 3, 0.1 do
  8907. swait()
  8908. local Alpha = .3
  8909. RJ.C0 = clerp(RJ.C0,CFrame.new(-2.86382029e-13, 0.00849175733, -2.024899e-08, 0.999995589, 7.27595761e-12, 6.51925802e-09, -1.4182433e-11, 0.999988914, -0.00628564321, 6.51925802e-09, 0.00628691958, 0.999999404),Alpha)
  8910. LH.C0 = clerp(LH.C0,CFrame.new(-0.669602811, -1.28498969, 0.0313415863, 0.985017717, -1.11425685e-07, 0.172440618, -0.00108562189, 0.999984562, 0.0062019499, -0.172439247, -0.00629561814, 0.985009789),Alpha)
  8911. RH.C0 = clerp(RH.C0,CFrame.new(0.672363043, -1.28521297, 0.023051152, 0.993336737, -1.2538369e-06, -0.115229882, 0.000725628284, 0.999984622, 0.00624438236, 0.115228966, -0.00628577033, 0.993328869),Alpha)
  8912. LS.C0 = clerp(LS.C0,CFrame.new(-1.50595617, 0.648058772, -0.363369375, 0.970248938, -0.240059406, -0.0313680209, -0.145796537, -0.475936145, -0.867315948, 0.19327952, 0.846091807, -0.496780664)*CF.A(M.RRNG(-3,3),M.RRNG(-3,3),M.RRNG(-3,3)),Alpha)
  8913. RS.C0 = clerp(RS.C0,CFrame.new(1.24497938, 0.376010507, -0.544311762, 0.467782408, 0.342397809, 0.814824641, 0.878098845, -0.0750677809, -0.472563267, -0.100637719, 0.936560154, -0.335777313)*CF.A(M.RRNG(-3,3),M.RRNG(-3,3),M.RRNG(-3,3)),Alpha)
  8914. NK.C0 = clerp(NK.C0,CFrame.new(1.11990994e-05, 2.02161074, -0.0194199979, 0.999997795, -5.51342964e-07, 2.84891576e-06, 9.31104296e-08, 0.98739022, 0.158333212, -2.89361924e-06, -0.158333361, 0.987395525),Alpha)
  8915. end
  8916. gWeld:destroy()
  8917. local hae = who:FindFirstChild'Head'
  8918. local haed;
  8919. Sound(torso,1093102664,.85,5,false,true,true)
  8920. Sound(torso,429400881,1,1,false,true,true)
  8921. if(hae)then
  8922. haed = Part(Char,hae.Color,hae.Material,hae.Size,CF.N(),false,false)
  8923. Mesh(haed,Enum.MeshType.Head,"","",V3.N(1.25,1.25,1.25))
  8924. local faic = hae:FindFirstChildOfClass'Decal'
  8925. if(faic)then
  8926. faic:Clone().Parent = haed
  8927. end
  8928. hae:destroy()
  8929. local we = Weld(haed,LArm,CF.N(0,0,1.25),CF.A(M.R(-90),0,0))
  8930. coroutine.wrap(function()
  8931. for i = 1, 250 do
  8932. if(not who or not who.Parent)then break end
  8933. if(haed and haed.Parent)then BloodDrop(haed.CFrame*CF.N(0,-haed.Size.Y/2,0).p,haed.CFrame * CF.N(0,-haed.Size.Y,0).p,15) end
  8934. BloodDrop(torso.CFrame*CF.N(0,torso.Size.Y/2,0).p,torso.CFrame * CF.N(0,torso.Size.Y,0).p,15)
  8935. swait(2)
  8936. end
  8937. end)()
  8938. end
  8939. for i = 0, 6, 0.1 do
  8940. swait()
  8941. local Alpha = .3
  8942. RJ.C0 = clerp(RJ.C0,CFrame.new(-2.86382029e-13, 0.00849175733, -2.024899e-08, 0.999995589, 7.27595761e-12, 6.51925802e-09, -1.4182433e-11, 0.999988914, -0.00628564321, 6.51925802e-09, 0.00628691958, 0.999999404),Alpha)
  8943. LH.C0 = clerp(LH.C0,CFrame.new(-0.669602811, -1.28498969, 0.0313415863, 0.985017717, -1.11425685e-07, 0.172440618, -0.00108562189, 0.999984562, 0.0062019499, -0.172439247, -0.00629561814, 0.985009789),Alpha)
  8944. RH.C0 = clerp(RH.C0,CFrame.new(0.672363043, -1.28521297, 0.023051152, 0.993336737, -1.2538369e-06, -0.115229882, 0.000725628284, 0.999984622, 0.00624438236, 0.115228966, -0.00628577033, 0.993328869),Alpha)
  8945. LS.C0 = clerp(LS.C0,CFrame.new(-1.77177048, 0.838547349, -0.679161608, 0.555506885, 0.830917358, -0.0313709527, 0.398059189, -0.298866272, -0.867315829, -0.730048597, 0.469315678, -0.496780783),Alpha)
  8946. RS.C0 = clerp(RS.C0,CFrame.new(1.24497938, 0.376010507, -0.544311762, 0.467782408, 0.342397809, 0.814824641, 0.878098845, -0.0750677809, -0.472563267, -0.100637719, 0.936560154, -0.335777313),Alpha)
  8947. NK.C0 = clerp(NK.C0,CFrame.new(1.11990994e-05, 2.02161074, -0.0194199979, 0.999997795, -5.51342964e-07, 2.84891576e-06, 9.31104296e-08, 0.98739022, 0.158333212, -2.89361924e-06, -0.158333361, 0.987395525),Alpha)
  8948. end
  8949. if(haed)then haed:breakJoints() haed.CanCollide = true delay(1, function() for i = 0, 1, .05 do haed.Transparency = i swait() end haed:destroy() end) end
  8950. end
  8951. Hum.AutoRotate = true
  8952. WalkSpeed = 12
  8953. Hum.JumpPower = 50
  8954. Attack = false
  8955. NeutralAnims = true
  8956. end
  8957.  
  8958. function Taunt()
  8959. Attack = true
  8960. NeutralAnims = false
  8961. local tau = Sound(Head,907332856,1,5,false,true,true)
  8962. WalkSpeed = 0
  8963. repeat swait() until tau.IsLoaded
  8964.  
  8965. repeat swait()
  8966. local Alpha = .1
  8967. RJ.C0 = clerp(RJ.C0,CFrame.new(-2.86382029e-13, 0.00849175733+.1*M.C(Sine/24), -2.024899e-08, 0.999995589, 7.27595761e-12, 6.51925802e-09, -1.4182433e-11, 0.999988914, -0.00628564321, 6.51925802e-09, 0.00628691958, 0.999999404),Alpha)
  8968. LH.C0 = clerp(LH.C0,CFrame.new(-0.669678032, -1.38499403-.1*M.C(Sine/24), 0.0295096412, 0.990272164, -5.56828963e-05, 0.139128789, -0.000814882107, 0.999984801, 0.00620027725, -0.139128059, -0.00625271676, 0.990264475),Alpha)
  8969. RH.C0 = clerp(RH.C0,CFrame.new(0.672359347, -1.38521934-.1*M.C(Sine/24), 0.0211674385, 0.991539717, -1.65234928e-06, -0.12978667, 0.000817281427, 0.999984622, 0.00623110821, 0.129785627, -0.00628384575, 0.991531849),Alpha)
  8970. LS.C0 = clerp(LS.C0,CFrame.new(-0.915843368, 0.359640986, -0.334288538, 0.401372224, -0.891078174, 0.21183902, 0.504320204, 0.021941511, -0.863243043, 0.764574885, 0.453319848, 0.458198279),Alpha)
  8971. RS.C0 = clerp(RS.C0,CFrame.new(1.01991177, 0.324635416, -0.81657666, 0.166016608, 0.986036301, 0.0129131982, -0.818172693, 0.145040289, -0.556386292, -0.550494492, 0.0818048492, 0.830832779),Alpha)
  8972. NK.C0 = clerp(NK.C0,CFrame.new(1.02607883e-05, 2.02162433, -0.0194168612, 0.999995589, 3.67173925e-07, -1.56462193e-07, -3.56551027e-07, 0.997973442, 0.0637700409, 1.90921128e-07, -0.0637693703, 0.997983992)*CF.A(M.R(tau.PlaybackLoudness/25),0,0),Alpha)
  8973. until not tau.Parent or tau.TimePosition >= tau.TimeLength-.1
  8974.  
  8975. WalkSpeed = 12
  8976. Attack = false
  8977. NeutralAnims = true
  8978. end
  8979.  
  8980. function TraceThing(COLOR,PLACE2) -- thanks shack dadi
  8981. local FADE = Effects
  8982. for _, c in pairs(Char:GetChildren()) do
  8983. if c:IsA'BasePart' and c ~= Root and c.Name ~= 'Horn' then
  8984. local DIST = (c.Position-PLACE2).magnitude
  8985. local FADER = c:Clone()
  8986. FADER.Color = COLOR
  8987. FADER.Size = Vector3.new(FADER.Size.X,FADER.Size.Y,DIST)
  8988. FADER.CFrame = CFrame.new(c.Position,PLACE2) * CFrame.new(0,0,-DIST/2)
  8989. FADER.Parent = FADE
  8990. FADER.Anchored = true
  8991. FADER.Transparency = 0.25
  8992. FADER:BreakJoints()
  8993. FADER.Material = "Glass"
  8994. FADER.CanCollide = false
  8995. FADER:ClearAllChildren()
  8996.  
  8997. if FADER.Name == "Head" then
  8998. FADER.Size = Vector3.new(1,1,1)
  8999. end
  9000. Effect{
  9001. Effect='Fade',
  9002. Manual=FADER
  9003. }
  9004. end
  9005. end
  9006.  
  9007. end
  9008.  
  9009. function ShadowDash()
  9010. local whom = (Mouse.Target and Mouse.Target.Parent)
  9011. if(whom and whom:FindFirstChildOfClass'Humanoid' and GetTorso(whom))then
  9012. local tits = GetTorso(whom)
  9013. WalkSpeed = 0
  9014. Hum.AutoRotate = false
  9015. Hum.JumpPower = 0
  9016. Attack = true
  9017. NeutralAnims = false
  9018. tits.Anchored = true
  9019. pe.Enabled = false
  9020. for _,v in next, Char:children() do
  9021. if(v:IsA'BasePart')then
  9022. v.Transparency = 1
  9023. end
  9024. end
  9025. Root.Anchored = true
  9026. Root.CFrame = tits.CFrame
  9027. TraceThing(Color3.new(0,0,0),tits.Position)
  9028. swait(60)
  9029. tits.Anchored = false
  9030. whom:breakJoints()
  9031. Sound(Torso,429400881,1,1,false,true,true)
  9032. for i = 1, 150 do
  9033. BloodDrop(tits.CFrame.p,tits.CFrame*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360))*CF.N(0,0,-250).p,0)
  9034. end
  9035.  
  9036. for _,v in next, whom:children() do
  9037. if(v:IsA'BasePart')then
  9038. v.Transparency = 1
  9039. v.CanCollide = false
  9040. end
  9041. end
  9042.  
  9043. for _,v in next, Char:children() do
  9044. if(v:IsA'BasePart' and v ~= Root)then
  9045. v.Transparency = 0
  9046. end
  9047. end
  9048.  
  9049. Sound(Torso,51322486,.25,5,false,true,true)
  9050. Sound(Torso,90696602,.75,5,false,true,true)
  9051. for i = 0, 28, 0.1 do
  9052. swait()
  9053. local Alpha = .4
  9054. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00757355848, 0.0377852023+.1*M.C(Sine/24), 0.485009342, 0.999981403, 0.00563284894, -0.00109071564, -0.00563992467, 0.930139899, -0.367174059, -0.00105372258, 0.367176652, 0.93016088),Alpha)
  9055. LH.C0 = clerp(LH.C0,CFrame.new(-0.552594781, -1.50296986-.1*M.C(Sine/24), 0.0680995584, 0.976442635, 0.0836730748, 0.198894158, -0.152352825, 0.920082569, 0.360883713, -0.152802736, -0.382684261, 0.911155462),Alpha)
  9056. RH.C0 = clerp(RH.C0,CFrame.new(0.567943096, -1.50207984-.1*M.C(Sine/24), 0.0515697002, 0.953646958, -0.0866500363, -0.288183123, 0.189154476, 0.917415917, 0.350098461, 0.234047636, -0.388381392, 0.89128089),Alpha)
  9057. LS.C0 = clerp(LS.C0,CFrame.new(-1.75206876, 0.655161917+.1*M.C(Sine/24), 0.0501086563, 0.92441982, 0.349119335, 0.153505713, -0.381188124, 0.858473122, 0.343103051, -0.0119965971, -0.375685781, 0.926669419),Alpha)
  9058. RS.C0 = clerp(RS.C0,CFrame.new(1.74417436, 0.680885673+.1*M.C(Sine/24), 0.0660502613, 0.924426794, -0.360479355, -0.124458626, 0.380988151, 0.858555913, 0.343118131, -0.0168322921, -0.364604831, 0.931010187),Alpha)
  9059. NK.C0 = clerp(NK.C0,CFrame.new(1.50889819e-05, 2.00338078, 0.0683209598, 1.00000012, -5.74626029e-07, 2.76975334e-06, 1.12503767e-06, 0.979146719, -0.203155011, -2.59466469e-06, 0.203154892, 0.9791466),Alpha)
  9060. end
  9061. Attack = false
  9062. NeutralAnims = true
  9063. Root.Anchored = false
  9064. WalkSpeed = 12
  9065. Hum.JumpPower = 50
  9066. Hum.AutoRotate = true
  9067. end
  9068. end
  9069.  
  9070. function Kick()
  9071. Attack = true
  9072. NeutralAnims = false
  9073. WalkSpeed = 0
  9074. for i = 0, 3, 0.1 do
  9075. swait()
  9076. local Alpha = .3
  9077. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0108572729, 0, -0.695583761, 0.999961317, -0.00823512767, -0.00228715781, 0.00822012592, 0.853373766, 0.521243095, -0.00234070979, -0.521245122, 0.853415012),Alpha)
  9078. LH.C0 = clerp(LH.C0,CFrame.new(-0.671167731, -1.38471591, -0.0706769824, 0.999878228, -0.00854624435, 0.0130612627, -9.76649171e-05, 0.833346248, 0.552751541, -0.0156085016, -0.552685499, 0.833243787),Alpha)
  9079. RH.C0 = clerp(RH.C0,CFrame.new(0.668480039, -1.47226596, -0.225226939, 0.999876022, 0.00822012592, 0.0132711167, -9.63718194e-05, 0.853373766, -0.521310091, -0.0156105161, 0.521243095, 0.853275299),Alpha)
  9080. LS.C0 = clerp(LS.C0,CFrame.new(-2.02284789, 0.688191652, 0.000862836838, 0.999878228, 0.0108040562, 0.0112653123, -9.76649171e-05, 0.726044297, -0.687648118, -0.0156085016, 0.687563181, 0.725956857),Alpha)
  9081. RS.C0 = clerp(RS.C0,CFrame.new(2.01978493, 0.643525422, -0.250506341, 0.999878228, 0.0108030885, 0.0112662409, -9.76649171e-05, 0.726103425, -0.687585771, -0.0156085016, 0.687500834, 0.726015925),Alpha)
  9082. NK.C0 = clerp(NK.C0,CFrame.new(1.23225118e-05, 2.02159524, -0.019422181, 1.00000012, 1.39325857e-06, -2.44937837e-07, -1.37463212e-06, 0.997964859, 0.0637694597, 3.31550837e-07, -0.0637694299, 0.997964621),Alpha)
  9083. end
  9084. for i = 0, 3, 0.1 do
  9085. swait()
  9086. AOEDamage(LLeg.CFrame.p,2,{MinDamage=15,MaxDamage=35,DamageFX={Type='FlingEm',KnockBack=75,Origin=LLeg,KnockUp=25}})
  9087. local Alpha = .3
  9088. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00780527852, 0, 0.499894947, 0.999982774, 0.00539445458, -0.000995628536, -0.00539992284, 0.936068416, -0.3517887, -0.000965735875, 0.351791173, 0.936088264),Alpha)
  9089. LH.C0 = clerp(LH.C0,CFrame.new(-0.671892226, -1.23579645, -0.118154764, 0.999878228, 0.00863712933, 0.0130002648, -9.75973526e-05, 0.83637166, -0.548162997, -0.0156076048, 0.548094988, 0.836270571),Alpha)
  9090. RH.C0 = clerp(RH.C0,CFrame.new(0.6725474, -1.47226596, 0.0332563818, 0.999876022, -0.00539992284, 0.0146462582, -9.84164217e-05, 0.936068416, 0.351832539, -0.0156098502, -0.3517887, 0.935958624),Alpha)
  9091. LS.C0 = clerp(LS.C0,CFrame.new(-2.01932526, 0.751780629, 0.226142645, 0.999878228, -0.0136112757, 0.00763806421, -9.75973526e-05, 0.483909249, 0.875118136, -0.0156076048, -0.875012398, 0.483849049),Alpha)
  9092. RS.C0 = clerp(RS.C0,CFrame.new(2.02764368, 0.580253482, 0.252969861, 0.999878228, -0.0136119165, 0.00763692334, -9.75973526e-05, 0.483835995, 0.875158668, -0.0156076048, -0.875052869, 0.483775735),Alpha)
  9093. NK.C0 = clerp(NK.C0,CFrame.new(1.83633183e-05, 2.02156091, -0.0194185972, 1.00000012, 1.6214326e-06, -1.53947622e-06, -1.51945278e-06, 0.997964621, 0.0637715757, 1.64005905e-06, -0.0637715757, 0.997964621),Alpha)
  9094. end
  9095. WalkSpeed = 12
  9096. Attack = false
  9097. NeutralAnims = true
  9098. end
  9099. --// Wrap it all up \\--
  9100.  
  9101. S.UserInputService.InputBegan:connect(function(io,gpe)
  9102. if(gpe or Attack)then return end
  9103. if(io.KeyCode == Enum.KeyCode.Z)then
  9104. Decapitate()
  9105. elseif(io.KeyCode == Enum.KeyCode.M)then
  9106. ShadowDash()
  9107. elseif(io.KeyCode == Enum.KeyCode.F)then
  9108. Kick()
  9109.  
  9110. elseif(io.KeyCode == Enum.KeyCode.T)then
  9111. Taunt()
  9112. end
  9113. end)
  9114.  
  9115. Plr.Chatted:connect(function(m)
  9116. if(m == '/e sit')then
  9117. idleCounter = 0
  9118. Sitting = not Sitting
  9119. end
  9120. end)
  9121.  
  9122. while true do
  9123. swait()
  9124. Sine = Sine + Change
  9125. if(not Music)then
  9126. Music = Sound(Char,MusicID,1,3,true,false,true)
  9127. Music.Name = 'Music'
  9128. end
  9129. Music.SoundId = "rbxassetid://"..MusicID
  9130. Music.Parent = Torso
  9131. Music.Pitch = 1
  9132. Music.Volume = 5
  9133. if(not Muted)then
  9134. Music:Resume()
  9135. else
  9136. Music:Pause()
  9137. end
  9138.  
  9139.  
  9140. if(God)then
  9141. Hum.MaxHealth = 1e100
  9142. Hum.Health = 1e100
  9143. if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
  9144. Hum.Name = M.RNG()*100
  9145. end
  9146.  
  9147. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
  9148.  
  9149. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  9150. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 24 and "Walk" or "Run") or hitfloor and "Idle")
  9151. if(not Effects or not Effects.Parent)then
  9152. Effects = IN("Model",Char)
  9153. Effects.Name = "Effects"
  9154. end
  9155. if(State == 'Run')then
  9156. local wsVal = 7 / (Hum.WalkSpeed/16)
  9157. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  9158. Change = 1
  9159. RH.C1 = RH.C1:lerp(CF.N(0,1*PlayerSize-.1*M.C(Sine/wsVal),0+.2*M.C(Sine/wsVal))*CF.A(M.R(8-0*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/1.5,0,0),.2)
  9160. LH.C1 = LH.C1:lerp(CF.N(0,1*PlayerSize+.1*M.C(Sine/wsVal),0-.2*M.C(Sine/wsVal))*CF.A(M.R(8+0*M.C(Sine/wsVal))+M.S(Sine/wsVal)/1.5,0,0),.2)
  9161. elseif(State == 'Walk')then
  9162. local wsVal = 7 / (Hum.WalkSpeed/16)
  9163. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  9164. Change = 1
  9165. RH.C1 = RH.C1:lerp(CF.N(0,1*PlayerSize-.5*M.C(Sine/wsVal)/2,0+.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15-15*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2.5,0,0),Alpha)
  9166. LH.C1 = LH.C1:lerp(CF.N(0,1*PlayerSize+.5*M.C(Sine/wsVal)/2,0-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15+15*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0),Alpha)
  9167. else
  9168. RH.C1 = RH.C1:lerp(CF.N(0,1*PlayerSize,0),.2)
  9169. LH.C1 = LH.C1:lerp(CF.N(0,1*PlayerSize,0),.2)
  9170. end
  9171.  
  9172. if(State == 'Idle' and NeutralAnims)then
  9173. idleCounter = idleCounter + 1
  9174. else
  9175. Sitting = false
  9176. idleCounter = 0
  9177. end
  9178.  
  9179. Hum.WalkSpeed = WalkSpeed
  9180. if(not Char:FindFirstChildOfClass'Shirt')then
  9181. NewInstance("Shirt",Char,{ShirtTemplate='rbxassetid://236410507'})
  9182. else
  9183. Char:FindFirstChildOfClass'Shirt'.ShirtTemplate='rbxassetid://236410507'
  9184. end
  9185.  
  9186. if(not Char:FindFirstChildOfClass'Pants')then
  9187. NewInstance("Pants",Char,{PantsTemplate='rbxassetid://236412261'})
  9188. else
  9189. Char:FindFirstChildOfClass'Pants'.PantsTemplate='rbxassetid://236412261'
  9190. end
  9191.  
  9192. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  9193.  
  9194. local face = Head:FindFirstChild'face'
  9195. if(not face)then
  9196. NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://404306534"})
  9197. else
  9198. face.Texture = "rbxassetid://404306534"
  9199. end
  9200.  
  9201. RArm.Color = C3.N(0.1,0.1,0.1)
  9202. LArm.Color = C3.N(0.1,0.1,0.1)
  9203. RLeg.Color = C3.N(0.1,0.1,0.1)
  9204. LLeg.Color = C3.N(0.1,0.1,0.1)
  9205. Torso.Color = C3.N(0.1,0.1,0.1)
  9206. Head.Color = C3.N(0.1,0.1,0.1)
  9207.  
  9208. if(NeutralAnims)then
  9209. if(State == 'Idle')then
  9210. if(not Sitting and idleCounter < 1500)then
  9211. local Alpha = .1
  9212. Change = 1
  9213. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.2*M.C(Sine/24),0)*CF.A(M.R(0+5*M.S(Sine/24)),0,0),Alpha)
  9214. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.1)*CF.A(M.R(-15),0,M.R(10)),Alpha)
  9215. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(10+5*M.C(Sine/24)),0,M.R(-15+5*M.C(Sine/24))),Alpha)
  9216. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(10+5*M.C(Sine/24)),0,M.R(15-5*M.C(Sine/24))),Alpha)
  9217. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.2*M.C(Sine/24),0)*CF.A(M.R(0-5*M.S(Sine/24)),0,M.R(-5)),Alpha)
  9218. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.2*M.C(Sine/24),0)*CF.A(M.R(0-5*M.S(Sine/24)),0,M.R(5)),Alpha)
  9219. else
  9220. local Alpha = .1
  9221. Change = 1
  9222. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-2+.2*M.C(Sine/24),0)*CF.A(M.R(0+5*M.S(Sine/24)),0,0),Alpha)
  9223. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.1)*CF.A(M.R(-15),0,M.R(10)),Alpha)
  9224. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(90+2*M.C(Sine/24)),0,M.R(15+2*M.C(Sine/24))),Alpha)
  9225. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(10+5*M.C(Sine/24)),0,M.R(15-5*M.C(Sine/24))),Alpha)
  9226. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,2-.2*M.C(Sine/24),-1)*CF.A(M.R(0-5*M.S(Sine/24)),0,M.R(-5)),Alpha)
  9227. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.2*M.C(Sine/24),0)*CF.A(M.R(-90-5*M.S(Sine/24)),0,M.R(5)),Alpha)
  9228. end
  9229. elseif(State == 'Run')then
  9230. local wsVal = 7 / (Hum.WalkSpeed/16)
  9231. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  9232. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  9233. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  9234. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
  9235. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5)),Alpha)
  9236. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  9237. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  9238. elseif(State == 'Walk')then
  9239. local wsVal = 7 / (Hum.WalkSpeed/16)
  9240. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  9241. local Alpha2 = math.min(.15 * (Hum.WalkSpeed/16),1)
  9242. RJ.C0 = RJ.C0:lerp(CF.N(0,-.1+.1*M.C(Sine/(wsVal/2)+-M.S(Sine/(wsVal/2))/3),0)*CF.A(M.R(-9-2.5*M.C(Sine/(wsVal/2))),M.R(10*M.C(Sine/wsVal)),Root.RotVelocity.y/75),Alpha2)
  9243. NK.C0 = NK.C0:lerp(NKC0*CF.A(0,-Head.RotVelocity.y/75,0),Alpha)
  9244. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.27*M.C(Sine/wsVal))*CF.A(M.R(45*M.C(Sine/wsVal)),0,M.R(-5)+LArm.RotVelocity.y/75),Alpha)
  9245. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.27*M.C(Sine/wsVal))*CF.A(M.R(-45*M.C(Sine/wsVal)),0,M.R(5)-RArm.RotVelocity.y/75),Alpha)
  9246. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,0,0),Alpha)
  9247. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,0,0),Alpha)
  9248. elseif(State == 'Jump')then
  9249. local Alpha = .1
  9250. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  9251. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
  9252. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha)
  9253. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  9254. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  9255. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  9256. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  9257. elseif(State == 'Fall')then
  9258. local Alpha = .1
  9259. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  9260. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
  9261. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha)
  9262. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  9263. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  9264. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  9265. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  9266. elseif(State == 'Paralyzed')then
  9267. -- paralyzed
  9268. elseif(State == 'Sit')then
  9269. -- sit
  9270. end
  9271. end
  9272.  
  9273. for i,v in next, BloodPuddles do
  9274. local mesh = i:FindFirstChild'CylinderMesh'
  9275. BloodPuddles[i] = v + 1
  9276. if(not mesh or i.Transparency >= 1)then
  9277. i:destroy()
  9278. BloodPuddles[i] = nil
  9279. elseif(v > Frame_Speed*4)then
  9280. local trans = (v-Frame_Speed*4)/(Frame_Speed*2)
  9281. i.Transparency = trans
  9282. if(mesh.Scale.Z > 0)then
  9283. mesh.Scale = mesh.Scale-V3.N(.05,0,.05)
  9284. end
  9285. else
  9286. i.Transparency = 0
  9287. end
  9288. end
  9289. end
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