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ArcDesLHK

Skydancer

Mar 14th, 2022 (edited)
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  1. Zumba Skydancer
  2. Level 3 Scale 2 WIND Spellcaster/Pendulum/Effect
  3. 1200/1300
  4. If 2 or more "Skydancer" monsters with the same Level are Pendulum Summoned to your field: You can draw 2 cards. You can only use this effect of "Zumba Skydancer" once per turn.
  5. ----
  6. (Quick Effect): You can reveal this card in your hand, then target 1 "Skydancer" card you control, except "Zumba Skydancer"; Special Summon this card, and if you do, return that card to the hand. You can only use this effect of "Zumba Skydancer" once per turn. A WIND Xyz Monster that was Summoned using this card on the field as material gains this effect.
  7. ● If it is Xyz Summoned: Target 1 face-up monster your opponent controls; return that target to the hand.
  8.  
  9. Samba Skydancer
  10. Level 4 Scale 5 WIND Spellcaster/Pendulum/Effect
  11. 1800/1500
  12. If 2 or more "Skydancer" monsters with the same Level are Pendulum Summoned to your field: You can target 1 card on the field; destroy that target. You can only use this effect of "Samba Skydancer" once per turn.
  13. ----
  14. If this card is added to your hand, except by drawing it: You can Special Summon it from your hand. If this card is Normal or Special Summoned: You can add 1 "Skydancer" monster from your Deck to your hand, except "Samba Skydancer". You can only use each effect of "Samba Skydancer" once per turn.
  15.  
  16. Salsa Skydancer
  17. Level 4 Scale 2 WIND Spellcaster/Pendulum/Effect
  18. 800/2000
  19. If 2 or more "Skydancer" monsters with the same Level are Pendulum Summoned to your field: You can add 1 "Skydancer" Spell/Trap from your Deck to your hand. You can only use this effect of "Salsa Skydancer" once per turn.
  20. ----
  21. If this card is added to your hand, except by drawing it: You can Special Summon it from your hand. If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. You can only use each effect of "Salsa Skydancer" once per turn.
  22.  
  23. Jive Skydancer
  24. Level 3 Scale 5 WIND Spellcaster/Pendulum/Effect
  25. 1600/600
  26. If 2 or more "Skydancer" monsters with the same Level are Pendulum Summoned to your field: You can target 1 "Skydancer" card in your GY; add that target to your hand. You can only use this effect of "Jive Skydancer" once per turn.
  27. ----
  28. (Quick Effect): You can reveal this card in your hand, then target 1 "Skydancer" card you control, except "Jive Skydancer"; Special Summon this card, and if you do, return that card to the hand. You can only use this effect of "Jive Skydancer" once per turn. A WIND Xyz Monster that was Summoned using this card on the field as material gains this effect.
  29. ● If it is Xyz Summoned: Draw 1 card.
  30.  
  31. Cha Cha Skydancer
  32. Level 4 Scale 2 WIND Spellcaster/Pendulum/Effect
  33. 1700/1500
  34. If 2 or more "Skydancer" monsters with different Levels are Pendulum Summoned to your field: You can make all "Skydancer" monsters you control become Level 4, until the end of this turn. You can only use this effect of "Cha Cha Skydancer" once per turn.
  35. ----
  36. If this card is added to your hand, except by drawing it: You can Special Summon it from your hand. If this card is Normal or Special Summoned: You can send 1 "Skydancer" card from your Deck to the GY, except "Cha Cha Skydancer". You can only use each effect of "Cha Cha Skydancer" once per turn.
  37.  
  38. Bachata Skydancer
  39. Level 3 Scale 5 WIND Spellcaster/Pendulum/Effect
  40. 1500/1000
  41. If 2 or more "Skydancer" monsters with different Levels are Pendulum Summoned to your field: You can make all "Skydancer" monsters you control become Level 3, until the end of this turn. You can only use this effect of "Bachata Skydancer" once per turn.
  42. ----
  43. (Quick Effect): You can reveal this card in your hand, then target 1 "Skydancer" card you control, except "Bachata Skydancer"; Special Summon this card, and if you do, return that card to the hand. You can only use this effect of "Bachata Skydancer" once per turn. A WIND Xyz Monster that was Summoned using this card on the field as material gains this effect.
  44. ● This card gains ATK/DEF equal to its Rank x 300.
  45.  
  46. Quickstep Skydancer
  47. Level 4 Scale 2 WIND Spellcaster/Pendulum/Effect
  48. 1000/1500
  49. If 2 or more "Skydancer" monsters with the same Level are Pendulum Summoned to your field: You can inflict 300 damage to your opponent for each of those Pendulum Summoned monsters. You can only use this effect of "Quickstep Skydancer" once per turn.
  50. ----
  51. If this card is added to your hand, except by drawing it: You can Special Summon it from your hand. If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; banish it, until the end of this turn. You can only use each effect of "Quickstep Skydancer" once per turn.
  52.  
  53. Foxtrot Skydancer
  54. Level 4 Scale 5 WIND Spellcaster/Pendulum/Effect
  55. 2000/100
  56. If 2 or more "Skydancer" monsters with the same Level are Pendulum Summoned to your field: All monsters your opponent controls lose 1000 ATK/DEF until the end of this turn. You can only use this effect of "Foxtrot Skydancer" once per turn.
  57. ----
  58. If this card is added to your hand, except by drawing it: You can Special Summon it from your hand. You can only use this effect of "Foxtrot Skydancer" once per turn. If this card attacks, it is changed to Defense Position at the end of the Damage Step.
  59.  
  60. Bolero Skydancer
  61. Level 3 Scale 2 WIND Spellcaster/Pendulum/Effect
  62. 1700/1000
  63. If 2 or more "Skydancer" monsters with the same Level are Pendulum Summoned to your field: You can add 1 face-up "Skydancer" Pendulum Monster from your Extra Deck to your hand, except "Bolero Skydancer". You can only use this effect of "Bolero Skydancer" once per turn.
  64. ----
  65. You can reveal this card in your hand, then target 1 "Skydancer" card you control or in your GY, except "Bolero Skydancer"; Special Summon this card, and if you do, return that card to the hand. You can only use this effect of "Bolero Skydancer" once per turn.
  66.  
  67. Mambo Skydancer
  68. Level 4 Scale 5 WIND Spellcaster/Pendulum/Effect
  69. 1700/1500
  70. If 2 or more "Skydancer" monsters with the same Level are Pendulum Summoned to your field: All monsters you currently control gain 600 ATK/DEF until the end of this turn. You can only use this effect of "Mambo Skydancer" once per turn.
  71. ----
  72. If this card is added to your hand, except by drawing it: You can Special Summon it from your hand. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. You can only use each effect of "Mambo Skydancer" once per turn.
  73.  
  74. Paso Doble Skydancer
  75. Level 4 Scale 2 WIND Spellcaster/Pendulum/Effect
  76. 1200/1800
  77. If 2 or more "Skydancer" monsters with the same Level are Pendulum Summoned to your field: All monsters you currently control gain 600 ATK/DEF until the end of this turn. You can only use this effect of "Paso Doble Skydancer" once per turn.
  78. ----
  79. You can reveal this card in your hand, then target 1 "Skydancer" card you control, except "Paso Doble Skydancer"; Special Summon this card, and if you do, return that card to the hand. If this card is added to your hand, except by drawing it: You can Special Summon it from your hand. You can only use each effect of "Paso Doble Skydancer" once per turn.
  80.  
  81. Rumba Skydancer
  82. Rank 3 WIND Spellcaster/Xyz/Effect
  83. 1800/1400
  84. 2 Level 3 WIND monsters
  85. You can detach 1 material from this card; Special Summon 1 "Skydancer" monster from your Deck in Defense Position, but return it to the hand during the End Phase. If this Xyz Summoned card in your possession is sent to the GY by an opponent's card: You can target 1 Level 4 or lower "Skydancer" monster in your GY; Special Summon that target. You can only use each effect of "Rumba Skydancer" once per turn.
  86.  
  87. Waltz Skydancer
  88. Rank 4 WIND Spellcaster/Xyz/Effect
  89. 2400/1800
  90. 2 Level 4 WIND monsters
  91. You can detach 1 material from this card; Special Summon 1 "Skydancer" monster from your face-up Extra Deck or 1 "Skydancer" card in your Pendulum Zone in Defense Position, but return it to the hand during the End Phase. If this Xyz Summoned card in your possession is sent to the GY by an opponent's card: You can target 1 card your opponent controls; banish that target. You can only use each effect of "Waltz Skydancer" once per turn.
  92.  
  93. Tango Skydancer
  94. Rank 7 Scale 0 WIND Spellcaster/Xyz/Pendulum/Effect
  95. 2500/2500
  96. If 2 or more "Skydancer" monsters with the same Level are Pendulum Summoned to your field: You can target 2 "Skydancer" monsters with the same Level you control; Special Summon this card from your Pendulum Zone, then attach those targets to this card as material. You can only use this effect of "Tango Skydancer" once per turn.
  97. ----
  98. 2 Level 7 WIND monsters
  99. You can also Xyz Summon "Tango Skydancer" by using 2 Rank 4 or lower "Skydancer" Xyz Monster you control as material. (Transfer their materials to this card.) If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card in your Extra Deck. Once per turn, when this card declares an attack on a face-up monster: You can detach 1 material from this card; until the end of this turn, this card gains ATK equal to half that monster's current ATK, and if it does, that monster's current ATK is halved. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.
  100.  
  101. Ballet Skydancer
  102. Rank 7 WIND Spellcaster/Xyz/Effect
  103. 3000/3000
  104. 2 Level 7 WIND monsters
  105. You can also Xyz Summon "Ballet Skydancer" by using 2 Rank 4 or lower "Skydancer" Xyz Monster you control as material. (Transfer their materials to this card.) When your opponent activates a Spell/Trap Card, or monster effect, during your turn (Quick Effect): You can detach 1 material from this card, then target 1 card your opponent controls; banish it. You can only use this effect of "Ballet Skydancer" once per turn.
  106.  
  107. Skydancer's Flight
  108. Quick-Play Spell
  109. Activate 1 of the following effects;
  110. ● Add up to 2 face-up "Skydancer" Pendulum Monsters with different names from your Extra Deck to your hand.
  111. ● Special Summon 2 "Skydancer" cards from your Pendulum Zones.
  112. You can only activate 1 "Skydancer's Flight" per turn.
  113.  
  114. Skydancer's Turn
  115. Quick-Play Spell
  116. Activate 1 of the following effects.
  117. ● Add 1 "Skydancer" monster from your Deck to your hand.
  118. ● Target 1 "Skydancer" monster you control; destroy it, and if you do, draw 2 cards.
  119. You can only activate 1 "Skydancer's Turn" per turn.
  120.  
  121. Skydancer's Ballroom
  122. Field Spell
  123. All "Skydancer" monsters on the field gain 300 ATK/DEF. You can activate 1 of these effects;
  124. ● Special Summon up to 2 "Skydancer" monsters with different names from your hand in Defense Position, and if you do, their Level become 7.
  125. ● If your opponent controls more monsters than you do: Add 1 "Skydancer" monster from your GY to your hand.
  126. You can only use this effect of "Skydancer's Ballroom" once per turn.
  127.  
  128. Latin Skydancers
  129. Quick-Play Spell
  130. Activate 1 of the following effects.
  131. ● Special Summon 1 "Skydancer" monster from your Deck, but it cannot attack, also destroy it during the End Phase.
  132. ● Target 1 "Skydancer" card in your Pendulum Zone; Special Summon it.
  133. You can only activate 1 "Latin Skydancers" per turn.
  134.  
  135. Skydancer's Evasion
  136. Normal Trap
  137. Tribute 1 "Skydancer" monster; send 1 random card from your opponent's hand to the GY. You can only activate 1 "Skydancer's Evasion" per turn.
  138.  
  139. Skydancer's Illusion
  140. Counter Trap
  141. When a Spell/Trap Card is activated while you control a "Skydancer" Xyz Monster: Negate the activation, and if you do, attach that card to a "Skydancer" Xyz Monster you control as material. You can only activate 1 "Skydancer's Illusion" per turn.
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