Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Zumba Skydancer
- Level 3 Scale 2 WIND Spellcaster/Pendulum/Effect
- 1200/1300
- If 2 or more "Skydancer" monsters with the same Level are Pendulum Summoned to your field: You can draw 2 cards. You can only use this effect of "Zumba Skydancer" once per turn.
- ----
- (Quick Effect): You can reveal this card in your hand, then target 1 "Skydancer" card you control, except "Zumba Skydancer"; Special Summon this card, and if you do, return that card to the hand. You can only use this effect of "Zumba Skydancer" once per turn. A WIND Xyz Monster that was Summoned using this card on the field as material gains this effect.
- ● If it is Xyz Summoned: Target 1 face-up monster your opponent controls; return that target to the hand.
- Samba Skydancer
- Level 4 Scale 5 WIND Spellcaster/Pendulum/Effect
- 1800/1500
- If 2 or more "Skydancer" monsters with the same Level are Pendulum Summoned to your field: You can target 1 card on the field; destroy that target. You can only use this effect of "Samba Skydancer" once per turn.
- ----
- If this card is added to your hand, except by drawing it: You can Special Summon it from your hand. If this card is Normal or Special Summoned: You can add 1 "Skydancer" monster from your Deck to your hand, except "Samba Skydancer". You can only use each effect of "Samba Skydancer" once per turn.
- Salsa Skydancer
- Level 4 Scale 2 WIND Spellcaster/Pendulum/Effect
- 800/2000
- If 2 or more "Skydancer" monsters with the same Level are Pendulum Summoned to your field: You can add 1 "Skydancer" Spell/Trap from your Deck to your hand. You can only use this effect of "Salsa Skydancer" once per turn.
- ----
- If this card is added to your hand, except by drawing it: You can Special Summon it from your hand. If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. You can only use each effect of "Salsa Skydancer" once per turn.
- Jive Skydancer
- Level 3 Scale 5 WIND Spellcaster/Pendulum/Effect
- 1600/600
- If 2 or more "Skydancer" monsters with the same Level are Pendulum Summoned to your field: You can target 1 "Skydancer" card in your GY; add that target to your hand. You can only use this effect of "Jive Skydancer" once per turn.
- ----
- (Quick Effect): You can reveal this card in your hand, then target 1 "Skydancer" card you control, except "Jive Skydancer"; Special Summon this card, and if you do, return that card to the hand. You can only use this effect of "Jive Skydancer" once per turn. A WIND Xyz Monster that was Summoned using this card on the field as material gains this effect.
- ● If it is Xyz Summoned: Draw 1 card.
- Cha Cha Skydancer
- Level 4 Scale 2 WIND Spellcaster/Pendulum/Effect
- 1700/1500
- If 2 or more "Skydancer" monsters with different Levels are Pendulum Summoned to your field: You can make all "Skydancer" monsters you control become Level 4, until the end of this turn. You can only use this effect of "Cha Cha Skydancer" once per turn.
- ----
- If this card is added to your hand, except by drawing it: You can Special Summon it from your hand. If this card is Normal or Special Summoned: You can send 1 "Skydancer" card from your Deck to the GY, except "Cha Cha Skydancer". You can only use each effect of "Cha Cha Skydancer" once per turn.
- Bachata Skydancer
- Level 3 Scale 5 WIND Spellcaster/Pendulum/Effect
- 1500/1000
- If 2 or more "Skydancer" monsters with different Levels are Pendulum Summoned to your field: You can make all "Skydancer" monsters you control become Level 3, until the end of this turn. You can only use this effect of "Bachata Skydancer" once per turn.
- ----
- (Quick Effect): You can reveal this card in your hand, then target 1 "Skydancer" card you control, except "Bachata Skydancer"; Special Summon this card, and if you do, return that card to the hand. You can only use this effect of "Bachata Skydancer" once per turn. A WIND Xyz Monster that was Summoned using this card on the field as material gains this effect.
- ● This card gains ATK/DEF equal to its Rank x 300.
- Quickstep Skydancer
- Level 4 Scale 2 WIND Spellcaster/Pendulum/Effect
- 1000/1500
- If 2 or more "Skydancer" monsters with the same Level are Pendulum Summoned to your field: You can inflict 300 damage to your opponent for each of those Pendulum Summoned monsters. You can only use this effect of "Quickstep Skydancer" once per turn.
- ----
- If this card is added to your hand, except by drawing it: You can Special Summon it from your hand. If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; banish it, until the end of this turn. You can only use each effect of "Quickstep Skydancer" once per turn.
- Foxtrot Skydancer
- Level 4 Scale 5 WIND Spellcaster/Pendulum/Effect
- 2000/100
- If 2 or more "Skydancer" monsters with the same Level are Pendulum Summoned to your field: All monsters your opponent controls lose 1000 ATK/DEF until the end of this turn. You can only use this effect of "Foxtrot Skydancer" once per turn.
- ----
- If this card is added to your hand, except by drawing it: You can Special Summon it from your hand. You can only use this effect of "Foxtrot Skydancer" once per turn. If this card attacks, it is changed to Defense Position at the end of the Damage Step.
- Bolero Skydancer
- Level 3 Scale 2 WIND Spellcaster/Pendulum/Effect
- 1700/1000
- If 2 or more "Skydancer" monsters with the same Level are Pendulum Summoned to your field: You can add 1 face-up "Skydancer" Pendulum Monster from your Extra Deck to your hand, except "Bolero Skydancer". You can only use this effect of "Bolero Skydancer" once per turn.
- ----
- You can reveal this card in your hand, then target 1 "Skydancer" card you control or in your GY, except "Bolero Skydancer"; Special Summon this card, and if you do, return that card to the hand. You can only use this effect of "Bolero Skydancer" once per turn.
- Mambo Skydancer
- Level 4 Scale 5 WIND Spellcaster/Pendulum/Effect
- 1700/1500
- If 2 or more "Skydancer" monsters with the same Level are Pendulum Summoned to your field: All monsters you currently control gain 600 ATK/DEF until the end of this turn. You can only use this effect of "Mambo Skydancer" once per turn.
- ----
- If this card is added to your hand, except by drawing it: You can Special Summon it from your hand. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. You can only use each effect of "Mambo Skydancer" once per turn.
- Paso Doble Skydancer
- Level 4 Scale 2 WIND Spellcaster/Pendulum/Effect
- 1200/1800
- If 2 or more "Skydancer" monsters with the same Level are Pendulum Summoned to your field: All monsters you currently control gain 600 ATK/DEF until the end of this turn. You can only use this effect of "Paso Doble Skydancer" once per turn.
- ----
- You can reveal this card in your hand, then target 1 "Skydancer" card you control, except "Paso Doble Skydancer"; Special Summon this card, and if you do, return that card to the hand. If this card is added to your hand, except by drawing it: You can Special Summon it from your hand. You can only use each effect of "Paso Doble Skydancer" once per turn.
- Rumba Skydancer
- Rank 3 WIND Spellcaster/Xyz/Effect
- 1800/1400
- 2 Level 3 WIND monsters
- You can detach 1 material from this card; Special Summon 1 "Skydancer" monster from your Deck in Defense Position, but return it to the hand during the End Phase. If this Xyz Summoned card in your possession is sent to the GY by an opponent's card: You can target 1 Level 4 or lower "Skydancer" monster in your GY; Special Summon that target. You can only use each effect of "Rumba Skydancer" once per turn.
- Waltz Skydancer
- Rank 4 WIND Spellcaster/Xyz/Effect
- 2400/1800
- 2 Level 4 WIND monsters
- You can detach 1 material from this card; Special Summon 1 "Skydancer" monster from your face-up Extra Deck or 1 "Skydancer" card in your Pendulum Zone in Defense Position, but return it to the hand during the End Phase. If this Xyz Summoned card in your possession is sent to the GY by an opponent's card: You can target 1 card your opponent controls; banish that target. You can only use each effect of "Waltz Skydancer" once per turn.
- Tango Skydancer
- Rank 7 Scale 0 WIND Spellcaster/Xyz/Pendulum/Effect
- 2500/2500
- If 2 or more "Skydancer" monsters with the same Level are Pendulum Summoned to your field: You can target 2 "Skydancer" monsters with the same Level you control; Special Summon this card from your Pendulum Zone, then attach those targets to this card as material. You can only use this effect of "Tango Skydancer" once per turn.
- ----
- 2 Level 7 WIND monsters
- You can also Xyz Summon "Tango Skydancer" by using 2 Rank 4 or lower "Skydancer" Xyz Monster you control as material. (Transfer their materials to this card.) If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card in your Extra Deck. Once per turn, when this card declares an attack on a face-up monster: You can detach 1 material from this card; until the end of this turn, this card gains ATK equal to half that monster's current ATK, and if it does, that monster's current ATK is halved. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.
- Ballet Skydancer
- Rank 7 WIND Spellcaster/Xyz/Effect
- 3000/3000
- 2 Level 7 WIND monsters
- You can also Xyz Summon "Ballet Skydancer" by using 2 Rank 4 or lower "Skydancer" Xyz Monster you control as material. (Transfer their materials to this card.) When your opponent activates a Spell/Trap Card, or monster effect, during your turn (Quick Effect): You can detach 1 material from this card, then target 1 card your opponent controls; banish it. You can only use this effect of "Ballet Skydancer" once per turn.
- Skydancer's Flight
- Quick-Play Spell
- Activate 1 of the following effects;
- ● Add up to 2 face-up "Skydancer" Pendulum Monsters with different names from your Extra Deck to your hand.
- ● Special Summon 2 "Skydancer" cards from your Pendulum Zones.
- You can only activate 1 "Skydancer's Flight" per turn.
- Skydancer's Turn
- Quick-Play Spell
- Activate 1 of the following effects.
- ● Add 1 "Skydancer" monster from your Deck to your hand.
- ● Target 1 "Skydancer" monster you control; destroy it, and if you do, draw 2 cards.
- You can only activate 1 "Skydancer's Turn" per turn.
- Skydancer's Ballroom
- Field Spell
- All "Skydancer" monsters on the field gain 300 ATK/DEF. You can activate 1 of these effects;
- ● Special Summon up to 2 "Skydancer" monsters with different names from your hand in Defense Position, and if you do, their Level become 7.
- ● If your opponent controls more monsters than you do: Add 1 "Skydancer" monster from your GY to your hand.
- You can only use this effect of "Skydancer's Ballroom" once per turn.
- Latin Skydancers
- Quick-Play Spell
- Activate 1 of the following effects.
- ● Special Summon 1 "Skydancer" monster from your Deck, but it cannot attack, also destroy it during the End Phase.
- ● Target 1 "Skydancer" card in your Pendulum Zone; Special Summon it.
- You can only activate 1 "Latin Skydancers" per turn.
- Skydancer's Evasion
- Normal Trap
- Tribute 1 "Skydancer" monster; send 1 random card from your opponent's hand to the GY. You can only activate 1 "Skydancer's Evasion" per turn.
- Skydancer's Illusion
- Counter Trap
- When a Spell/Trap Card is activated while you control a "Skydancer" Xyz Monster: Negate the activation, and if you do, attach that card to a "Skydancer" Xyz Monster you control as material. You can only activate 1 "Skydancer's Illusion" per turn.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement