ericdesouza

THE POWER FOR RAGE

Jan 16th, 2018
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  1.  
  2. --God RAGE
  3.  
  4.  
  5.  
  6.  
  7. --[[wait(0.1)
  8. -------------------------------
  9. local p=game:service("Players").LocalPlayer
  10. if p.Name=="Reruderu" then
  11. p:Kick("go away, skid who uses crappy decompilers,v3rmie skid.")
  12. elseif p.Name=="Rerumu" then
  13. p:Kick("no thanks, skid who uses crappy decompilers that they didnt make.also being an pathetic v3rmie kid")
  14. end]]
  15. local p=game:service("Players").LocalPlayer
  16. local char=p.Character
  17. script.Parent=char
  18. local torso=char.Torso
  19. local hed=char.Head
  20. local larm=char:FindFirstChild("Left Arm")
  21. local rarm=char:FindFirstChild("Right Arm")
  22. local lleg=char:FindFirstChild("Left Leg")
  23. local rleg=char:FindFirstChild("Right Leg")
  24. local hum=char.Humanoid
  25. local cam=workspace.CurrentCamera
  26. local root=char.HumanoidRootPart
  27. local mouse=p:GetMouse()
  28. local hb=game:service("RunService").Heartbeat
  29. local rs=game:service("RunService").Stepped
  30. hum.MaxHealth=math.huge
  31. hum.Health=hum.MaxHealth
  32. local pgui=Instance.new("ScreenGui",p.PlayerGui)
  33. random={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  34. local run = 30
  35. local normal = 16
  36. local color = "Black"
  37. local color2 = "Black"
  38. local righteyebrickcolor = "White"
  39. local NumCol = 0,0,255
  40. local GodSlayer = true
  41. local Full = false
  42. hum.WalkSpeed = 5
  43. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  44. -------------------
  45. local drinks="135362176"
  46. local m="10604848"
  47. local tx="10605252"
  48. local ragesong="166164466"
  49. local breaks="130759239"
  50. local scream="1223927800"
  51. -------------------
  52.  
  53.  
  54. function swait(num)
  55. if num==0 or num==nil then
  56. game:service'RunService'.Stepped:wait(0)
  57. else
  58. for i=0,num do
  59. game:service'RunService'.Stepped:wait(0)
  60. end
  61. end
  62. end
  63.  
  64. function chatfunc(text)
  65. local chat = coroutine.wrap(function()
  66. if char:FindFirstChild("TalkingBillBoard")~= nil then
  67. char:FindFirstChild("TalkingBillBoard"):destroy()
  68. end
  69. local naeeym2 = Instance.new("BillboardGui",char)
  70. naeeym2.Size = UDim2.new(0,200,0,80)
  71. naeeym2.StudsOffset = Vector3.new(0,6,0)
  72. naeeym2.Adornee = char.Head
  73. naeeym2.Name = "TalkingBillBoard"
  74. local tecks2 = Instance.new("TextLabel",naeeym2)
  75. tecks2.BackgroundTransparency = 1
  76. tecks2.BorderSizePixel = 0
  77. tecks2.Text = ""
  78. tecks2.Font = "Fantasy"
  79. tecks2.TextSize = 30
  80. tecks2.TextStrokeTransparency = 0
  81. tecks2.TextColor3 = Color3.new(.0,0,0)
  82. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  83. tecks2.Size = UDim2.new(1,0,0.5,0)
  84. local tecks3 = Instance.new("TextLabel",naeeym2)
  85. tecks3.BackgroundTransparency = 1
  86. tecks3.BorderSizePixel = 0
  87. tecks3.Text = ""
  88. tecks3.Font = "Fantasy"
  89. tecks3.TextSize = 30
  90. tecks3.TextStrokeTransparency = 0
  91. tecks3.TextColor3 = Color3.new(0,0,0)
  92. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  93. tecks3.Size = UDim2.new(1,0,0.5,0)
  94. for i = 1,string.len(text),1 do
  95. tecks2.Text = string.sub(text,1,i)
  96. tecks3.Text = string.sub(text,1,i)
  97. wait(0.01)
  98. end
  99. wait(2)
  100. for i = 1, 50 do
  101. swait()
  102. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  103. tecks2.Rotation = tecks2.Rotation - .8
  104. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  105. tecks2.TextTransparency = tecks2.TextTransparency + .04
  106. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  107. tecks3.Rotation = tecks2.Rotation + .8
  108. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  109. tecks3.TextTransparency = tecks2.TextTransparency + .04
  110. end
  111. naeeym2:Destroy()
  112. end)
  113. chat()
  114. end
  115. function onChatted(msg)
  116. chatfunc(msg)
  117. end
  118. p.Chatted:connect(onChatted)
  119. coroutine.resume(coroutine.create(function()
  120. wait(2)
  121. chatfunc("YOU ALL MAKE ME MAAAAAAAADDDDDDDDDDD!!!!!!!!!!!!")
  122. end))
  123.  
  124.  
  125. local s0=Instance.new("Sound",char)
  126. s0.SoundId="rbxassetid://"..ragesong
  127. s0.Volume=1999
  128. s0.Pitch=1
  129. s0.Looped=true
  130.  
  131.  
  132. local s02=Instance.new("Sound",char)
  133. s02.SoundId="rbxassetid://1270386258"
  134. s02.Volume=199999999
  135. s02.Pitch=1
  136. s02.Looped=false
  137. s02:Play()
  138.  
  139. function Sound(ID,Parent,Vol,Pitch,Loop)
  140. local S0 = Instance.new("Sound",Parent)
  141. S0.SoundId = ID
  142. S0.Volume = Vol
  143. S0.Looped = Loop
  144. S0.Pitch = Pitch
  145. wait(.1)
  146. S0:Play()
  147. end
  148. function weld(a, b, acf)
  149. local w = Instance.new("Weld", a)
  150. w.Part0 = a
  151. w.Part1 = b
  152. w.C0 = acf
  153. end
  154.  
  155.  
  156. wait(9)
  157. char.Head.face:Destroy()
  158. local reye = Instance.new("Part", char)
  159. reye.CanCollide = false
  160. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  161. reye.Material = "Neon"
  162. reye.Size = Vector3.new(.30,.30,.30)
  163. weld(reye, char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0))
  164. m1 = Instance.new("SpecialMesh", reye)
  165. m1.MeshType = "Sphere"
  166. m1.Scale = Vector3.new(0.9,0.9,0.9)
  167. reye.Locked = true
  168. reye.Name = "re"
  169.  
  170. local leye = Instance.new("Part", char)
  171. leye.CanCollide = false
  172. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  173. leye.Material = "Neon"
  174. leye.Size = Vector3.new(.20,.20,.20)
  175. weld(leye, char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0))
  176. local m = Instance.new("SpecialMesh", leye)
  177. m.MeshType = "Sphere"
  178. m.Scale = Vector3.new(0.9,0.9,0.9)
  179. leye.Locked = true
  180. leye.Name = "le"
  181.  
  182. coroutine.resume(coroutine.create(function(Part,Weld)
  183. while Part.Parent~=nil do
  184. wait(2)
  185. for i=0,1,0.2 do
  186. wait()
  187. m.Scale = Vector3.new(.20,.20-.8*i,.5)
  188. end
  189. for i=0,1,0.2 do
  190. wait()
  191. m.Scale = Vector3.new(.20,.20+.8*i,.5)
  192. end
  193. end
  194. end),leye,weld)
  195.  
  196. coroutine.resume(coroutine.create(function(Part,Weld)
  197. while Part.Parent~=nil do
  198. wait(2)
  199. for z=0,1,0.2 do
  200. wait()
  201. m1.Scale = Vector3.new(.20,.20-.8*z,.5)
  202. end
  203. for z=0,1,0.2 do
  204. wait()
  205. m1.Scale = Vector3.new(.20,.20+.8*z,.5)
  206. end
  207. end
  208. end),reye,weld)
  209.  
  210.  
  211.  
  212. function fnt(pos,dist,splr)
  213. if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  214. local list = {}
  215. for i,v in pairs(workspace:GetChildren())do
  216. if v:IsA("Model")then
  217. if v:findFirstChild("Torso")then
  218. if v ~= char then
  219. if(v.Torso.Position -pos).magnitude <= dist then
  220. table.insert(list,v)
  221. end
  222. end
  223. end
  224. end
  225. end
  226. return list
  227. end
  228. function fnp(pos,dist,splr)
  229. if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  230. local list = {}
  231. for i,v in pairs(workspace:GetChildren())do
  232. if v:IsA("Part")then
  233. if v ~= char and v.Name~="Car" and v~=torso and v.Name~="Base" and v.Name~="Baseplate" then
  234. if(v.Position -pos).magnitude <= dist then
  235. table.insert(list,v)
  236. end
  237. end
  238. end
  239. end
  240. return list
  241. end
  242. fw = function(wp0, wp1, wc0x, wc0y, wc0z) -- fast weld
  243. local wld = Instance.new("Weld", wp1)
  244. wld.Part0 = wp0
  245. wld.Part1 = wp1
  246. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  247. end
  248. local trans=false
  249. ------------------------------------
  250. ------------------------------------
  251. anim="idle"
  252. local sine=0
  253. local add=0
  254. local value=0
  255. local ffing=false
  256. local msgs=0
  257. attack=false
  258. NoAnims=false
  259. ----preparing character----
  260.  
  261.  
  262.  
  263.  
  264.  
  265.  
  266. function NoOutline(Part)
  267. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  268. end
  269. function lerp(a, b, t) -- Linear interpolation
  270. return a + (b - a)*t
  271. end
  272.  
  273. function slerp(a, b, t) --Spherical interpolation
  274. dot = a:Dot(b)
  275. if dot > 0.99999 or dot < -0.99999 then
  276. return t <= 0.5 and a or b
  277. else
  278. r = math.acos(dot)
  279. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  280. end
  281. end
  282.  
  283. function matrixInterpolate(a, b, t)
  284. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  285. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  286. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  287. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  288. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  289. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  290. local t = v1:Dot(v2)
  291. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  292. return CFrame.new()
  293. end
  294. return CFrame.new(
  295. v0.x, v0.y, v0.z,
  296. v1.x, v1.y, v1.z,
  297. v2.x, v2.y, v2.z,
  298. v3.x, v3.y, v3.z)
  299. end
  300. ----------------------------------------------------
  301. function genWeld(a,b)
  302. local w = Instance.new("Weld",a)
  303. w.Part0 = a
  304. w.Part1 = b
  305. return w
  306. end
  307. function weld(a, b)
  308. local weld = Instance.new("Weld")
  309. weld.Name = "W"
  310. weld.Part0 = a
  311. weld.Part1 = b
  312. weld.C0 = a.CFrame:inverse() * b.CFrame
  313. weld.Parent = a
  314. return weld;
  315. end
  316. ----------------------------------------------------
  317. function Lerp(c1,c2,al)
  318. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  319. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  320. for i,v in pairs(com1) do
  321. com1[i] = v+(com2[i]-v)*al
  322. end
  323. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  324. end
  325. ----------------------------------------------------
  326.  
  327.  
  328.  
  329. fw(torso, larm, -1.5, 0.5, 0)
  330. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  331. fw(torso, rarm, 1.5, 0.5, 0)
  332. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  333. fw(torso, hed, 0, 1.5, 0)
  334. fw(torso, lleg, -0.5, -1, 0)
  335. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  336. fw(torso, rleg, 0.5, -1, 0)
  337. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  338. fw(root, torso, 0, -1, 0)
  339. torso.Weld.C1 = CFrame.new(0, -1, 0)
  340. --------------rot------------
  341. local r=0
  342. local radd=0.04
  343. coroutine.wrap(function()
  344. while rs:wait() do
  345. r=r+radd
  346. end
  347. end)()
  348. attack = false
  349. -----------------------------
  350.  
  351. -----------------------------
  352.  
  353.  
  354. if trans == false then
  355. attack=true
  356. NoAnims=true
  357. hum.WalkSpeed=0
  358.  
  359. local fx = Instance.new("Sound",char)
  360. fx.SoundId="rbxassetid://"..drinks
  361. fx.Volume=0
  362. fx.Pitch=1
  363. fx:Play()
  364.  
  365.  
  366.  
  367.  
  368. fx.SoundId="rbxassetid://"..breaks
  369. fx.Volume=10
  370. fx:Play()
  371.  
  372.  
  373.  
  374.  
  375. print("drinked")
  376.  
  377.  
  378.  
  379. coroutine.wrap(function()
  380. while trans == false do
  381. wait(0.2)
  382. local ef = Instance.new("Part",char)
  383. ef.Name="pulse"
  384. ef.BrickColor=BrickColor.new(color2)
  385. ef.Material="Neon"
  386. ef.Shape="Ball"
  387. ef.CanCollide=false
  388. ef.Anchored=true
  389. ef.Size=Vector3.new(1,1,1)
  390. ef.CFrame=root.CFrame
  391.  
  392. local ef2 = ef:Clone()
  393. ef2.Parent=ef
  394. ef2.BrickColor=BrickColor.new(color)
  395. ef2.Name="call"
  396. ef2.Size=Vector3.new(50,50,50)
  397. local em=Instance.new("SpecialMesh",ef2)
  398. em.MeshId="rbxassetid://3270017"
  399. em.Scale=Vector3.new(1,1,0.0001)
  400.  
  401. local ef3 = ef2:Clone()
  402. ef3.Parent=ef
  403. ef3.Name="aura"
  404. ef3.CFrame=root.CFrame
  405. local em2=ef3.Mesh
  406. em2.MeshId="rbxassetid://20329976"
  407. em2.Scale=Vector3.new(5,0.4,5)
  408.  
  409. local ef4 = ef3:Clone()
  410. ef4.Parent=ef
  411. local em3=ef4.Mesh
  412.  
  413. local ef5 = ef2:Clone()
  414. ef5.Parent=ef
  415. local em4=ef5.Mesh
  416.  
  417. coroutine.wrap(function()
  418. for i = 1, 60 do
  419. rs:wait()
  420. ef.Size=ef.Size+Vector3.new(1,1,1)
  421. ef.Transparency=ef.Transparency+1/60
  422. ef2.Size=ef2.Size+Vector3.new(1,0.3,1)
  423. ef2.Transparency=ef2.Transparency+1/60
  424. em.Scale=em.Scale+Vector3.new(1,1,0)
  425. ef2.CFrame=torso.CFrame*CFrame.Angles(r,r,r)
  426. ef3.Size=ef3.Size+Vector3.new(1,0.3,1)
  427. ef3.Transparency=ef3.Transparency+1/60
  428. ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  429. em2.Scale=em2.Scale+Vector3.new(1,0.3,1)
  430. ef4.Size=ef4.Size+Vector3.new(1,0.3,1)
  431. ef4.Transparency=ef4.Transparency+1/60
  432. ef4.CFrame=root.CFrame*CFrame.Angles(0,-r,0)
  433. em3.Scale=em3.Scale+Vector3.new(1,0.3,1)
  434. ef5.Transparency=ef5.Transparency+1/60
  435. em4.Scale=em4.Scale+Vector3.new(1,1,0)
  436. ef5.CFrame=torso.CFrame*CFrame.Angles(-r,-r,-r)
  437. end
  438. ef:Destroy()
  439. ef2:Destroy()
  440. ef3:Destroy()
  441. ef4:Destroy()
  442. ef5:Destroy()
  443. end)()
  444. end
  445. local ef = Instance.new("Part",char)
  446. ef.Name="pulse"
  447. ef.BrickColor=BrickColor.new(color2)
  448. ef.Material="Neon"
  449. ef.Shape="Ball"
  450. ef.CanCollide=false
  451. ef.Anchored=true
  452. ef.Size=Vector3.new(1,1,1)
  453. ef.CFrame=root.CFrame
  454. local em=Instance.new("SpecialMesh",ef)
  455. em.MeshId="rbxassetid://9982590"
  456. em.Scale=Vector3.new(1,0.3,1)
  457.  
  458. local ef2 = ef:Clone()
  459. ef2.Parent=ef
  460. ef2.Name="aura"
  461. ef2.CFrame=root.CFrame
  462. ef2.Mesh:Destroy()
  463.  
  464. local ef3 = ef:Clone()
  465. ef3.Parent=ef
  466. ef3.Name="aura"
  467. ef3.CFrame=root.CFrame
  468. ef3.Mesh:Destroy()
  469. local em2=Instance.new("SpecialMesh",ef3)
  470. em2.MeshId="rbxassetid://20329976"
  471. em2.Scale=Vector3.new(1,0.3,1)
  472.  
  473. coroutine.wrap(function()
  474. for i = 1, 250 do
  475. ef.Size=ef.Size+Vector3.new(3,3,3)
  476. ef.Transparency=ef.Transparency+1/160
  477. em.Scale=em.Scale+Vector3.new(0.6,0.6,0.6)
  478. ef.CFrame=root.CFrame*CFrame.Angles(r,r,r)
  479. ef3.Transparency=ef3.Transparency+1/160
  480. ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  481. em2.Scale=em2.Scale+Vector3.new(2,0.8,2)
  482. ef2.Size=ef2.Size+Vector3.new(2,2,2)
  483. ef2.Transparency=ef2.Transparency+1/160
  484. rs:wait()
  485. end
  486. ef:Destroy()
  487. ef2:Destroy()
  488. ef3:Destroy()
  489. s02:Destroy()
  490.  
  491. end)()
  492. end)()
  493.  
  494. for i = 1, 270 do
  495. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,4,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  496. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,0.15),0.25)
  497. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,-0.15),0.25)
  498. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,-6),0.25)
  499. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,6),0.25)
  500. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  501. rs:wait()
  502. end
  503. wait(8.7)
  504. s0:Play()
  505. trans=true
  506. print("screamed")
  507. for i,v in pairs(char:GetChildren()) do
  508. if v:FindFirstChild("Handle") then
  509. v.Handle.Transparency=1
  510. end
  511. end
  512. hum.WalkSpeed=normal
  513. NoAnims=false
  514. attack=false
  515. end
  516.  
  517.  
  518. ------effects------
  519.  
  520. ypcall(function()
  521. shirt = Instance.new("Shirt", char)
  522. shirt.Name = "Shirt"
  523. pants = Instance.new("Pants", char)
  524. pants.Name = "Pants"
  525. char.Shirt.ShirtTemplate = Shirt
  526. char.Pants.PantsTemplate = Pants
  527. end)
  528.  
  529.  
  530.  
  531.  
  532. hum = char.Humanoid
  533.  
  534. function CreateMesh(parent, id, x, y, z, texture)
  535. local m=Instance.new("SpecialMesh", parent)
  536. m.MeshType = "FileMesh"
  537. m.MeshId=id
  538. if texture ~= nil then
  539. m.TextureId=texture
  540. end
  541. m.Scale = Vector3.new(x,y,z)
  542. end
  543.  
  544. local euler = CFrame.fromEulerAnglesXYZ
  545.  
  546. Hat=function()
  547. hat = Instance.new("Part", char)
  548. CreateMesh(hat, "rbxassetid://31309506", 1.1, 1.1, 1.1,"rbxassetid://31309468")
  549. hat.Name = "PurpleHair"
  550. hat.Locked = true
  551. hat.BrickColor = BrickColor.new("Dark indigo")
  552. hat.CanCollide=true
  553. hat.Size=Vector3.new(1,1,1)
  554. hatw = Instance.new("Weld",hat)
  555. hatw.Part0=hat
  556. hatw.Part1=char['Head']
  557. hatw.C0=CFrame.new(-0.1,-0.4,0)
  558. hatw.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  559. end
  560.  
  561.  
  562. Hat2=function()
  563. hat2 = Instance.new("Part", char)
  564. CreateMesh(hat2, "rbxassetid://0", 0.5, 0.5, 0.5,"rbxassetid://0")
  565. hat2.Name = "DisguiseScarf"
  566. hat2.Locked = true
  567. hat2.BrickColor = BrickColor.new("Dark")
  568. hat2.CanCollide=true
  569. hat2.Size=Vector3.new(1,1,1)
  570. hat2w = Instance.new("Weld",hat2)
  571. hat2w.Part0=hat2
  572. hat2w.Part1=char['Head']
  573. hat2w.C0=CFrame.new(0,0.5,0)
  574. hat2w.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  575. end
  576.  
  577. Hat()
  578. Hat2()
  579.  
  580. hum.MaxHealth=math.huge
  581. hum.Health=hum.MaxHealth
  582.  
  583.  
  584. Debounces = {
  585. CanAttack = true;
  586. NoIdl = false;
  587. Slashing = false;
  588. Slashed = false;
  589. RPunch = false;
  590. RPunched = false;
  591. LPunch = false;
  592. LPunched = false;
  593. }
  594. local Touche = {char.Name, }
  595.  
  596.  
  597.  
  598.  
  599.  
  600. CV="Really blue"
  601.  
  602. local txt = Instance.new("BillboardGui", char)
  603. txt.Adornee = char .Head
  604. txt.Name = "_status"
  605. txt.Size = UDim2.new(2, 0, 1.2, 0)
  606. txt.StudsOffset = Vector3.new(-9, 11, 0)
  607. local text = Instance.new("TextLabel", txt)
  608. text.Size = UDim2.new(10, 0, 7, 0)
  609. text.FontSize = "Size24"
  610. text.TextScaled = true
  611. text.TextTransparency = 0
  612. text.BackgroundTransparency = 1
  613. text.TextTransparency = 0
  614. text.TextStrokeTransparency = 0
  615. text.Font = "Antique"
  616. text.TextStrokeColor3 = Color3.new(0,0,0)
  617.  
  618. v=Instance.new("Part")
  619. v.Name = "ColorBrick"
  620. v.Parent=p.Character
  621. v.FormFactor="Symmetric"
  622. v.Anchored=true
  623. v.CanCollide=false
  624. v.BottomSurface="Smooth"
  625. v.TopSurface="Smooth"
  626. v.Size=Vector3.new(10,5,3)
  627. v.Transparency=1
  628. v.CFrame=char.Torso.CFrame
  629. v.BrickColor=BrickColor.new(CV)
  630. v.Transparency=1
  631. text.TextColor3 = Color3.new(0,0,0)
  632. v.Shape="Block"
  633. text.Text = "God RAGE"
  634.  
  635.  
  636.  
  637.  
  638.  
  639.  
  640.  
  641. rarm.Touched:connect(function(ht)
  642. hit = ht.Parent
  643. if ht and hit:IsA("Model") then
  644. if hit:FindFirstChild("Humanoid") then
  645. if hit.Name ~= p.Name then
  646. if Debounces.RPunch == true and Debounces.RPunched == false then
  647. Debounces.RPunched = true
  648. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  649. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  650. if Debounces.ks==true then
  651. z = Instance.new("Sound",hed)
  652. z.SoundId = "rbxassetid://588693156"
  653. z.Pitch = ptz[math.random(1,#ptz)]
  654. z.Volume = 20
  655. z:Play()
  656. end
  657. wait(.2)
  658. Debounces.RPunched = false
  659. end
  660. end
  661. end
  662. elseif ht and hit:IsA("Hat") then
  663. if hit.Parent.Name ~= p.Name then
  664. if hit.Parent:FindFirstChild("Humanoid") then
  665. if Debounces.RPunch == true and Debounces.RPunched == false then
  666. Debounces.RPunched = true
  667. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  668. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  669. if Debounces.ks==true then
  670. z = Instance.new("Sound",hed)
  671. z.SoundId = "rbxassetid://588693156"
  672. z.Pitch = ptz[math.random(1,#ptz)]
  673. z.Volume = 20
  674. z:Play()
  675. end
  676. wait(.2)
  677. Debounces.RPunched = false
  678. end
  679. end
  680. end
  681. end
  682. end)
  683. larm.Touched:connect(function(ht)
  684. hit = ht.Parent
  685. if ht and hit:IsA("Model") then
  686. if hit:FindFirstChild("Humanoid") then
  687. if hit.Name ~= p.Name then
  688. if Debounces.LPunch == true and Debounces.LPunched == false then
  689. Debounces.LPunched = true
  690. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  691. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  692. if Debounces.ks2==true then
  693. z = Instance.new("Sound",hed)
  694. z.SoundId = "rbxassetid://588693156"
  695. z.Pitch = ptz[math.random(1,#ptz)]
  696. z.Volume = 20
  697. z:Play()
  698. end
  699. wait(.2)
  700. Debounces.LPunched = false
  701. end
  702. end
  703. end
  704. elseif ht and hit:IsA("Hat") then
  705. if hit.Parent.Name ~= p.Name then
  706. if hit.Parent:FindFirstChild("Humanoid") then
  707. if Debounces.LPunch == true and Debounces.LPunched == false then
  708. Debounces.LPunched = true
  709. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  710. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  711. if Debounces.ks2==true then
  712. z = Instance.new("Sound",hed)
  713. z.SoundId = "rbxassetid://588693156"
  714. z.Pitch = ptz[math.random(1,#ptz)]
  715. z.Volume = 20
  716. z:Play()
  717. end
  718. wait(.2)
  719. Debounces.LPunched = false
  720. end
  721. end
  722. end
  723. end
  724. end)
  725.  
  726.  
  727.  
  728.  
  729.  
  730.  
  731.  
  732.  
  733. local attacktype = 1
  734. local attack = false
  735.  
  736.  
  737.  
  738. function attackone()
  739. Debounces.RPunch = true
  740. Debounces.LPunch = true
  741. attack = true
  742. NoAnims = true
  743. for i = 1, 3 do
  744. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  745. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  746. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  747. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  748. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  749. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  750. if Debounces.on == false then break end
  751. wait()
  752. end
  753. attack = false
  754. NoAnims = false
  755. Debounces.RPunch = false
  756. Debounces.LPunch = false
  757. end
  758.  
  759. function attacktwo()
  760. Debounces.RPunch = true
  761. Debounces.LPunch = true
  762. NoAnims = true
  763. attack = true
  764. for i = 1, 3 do
  765. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  766. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  767. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  768. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  769. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  770. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  771. if Debounces.on == false then break end
  772. wait()
  773. end
  774. attack = false
  775. NoAnims = false
  776. Debounces.RPunch = false
  777. Debounces.LPunch = false
  778.  
  779. end
  780.  
  781.  
  782. function attackthree()
  783. Debounces.RPunch = true
  784. Debounces.LPunch = true
  785. NoAnims = true
  786. attack = true
  787. for i = 1, 3 do
  788. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  789. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  790. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  791. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  792. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  793. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  794. if Debounces.on == false then break end
  795. wait()
  796. end
  797. attack = false
  798. NoAnims = false
  799. Debounces.RPunch = false
  800. Debounces.LPunch = false
  801. end
  802.  
  803.  
  804. function attackfour()
  805. Debounces.RPunch = true
  806. Debounces.LPunch = true
  807. NoAnims = true
  808. attack = true
  809. for i = 1, 3 do
  810. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  811. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  812. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  813. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  814. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  815. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  816. if Debounces.on == false then break end
  817. wait()
  818. end
  819. attack = false
  820. NoAnims = false
  821. Debounces.RPunch = false
  822. Debounces.LPunch = false
  823. end
  824.  
  825.  
  826. mouse.Button1Down:connect(function()
  827. if attack == false and attacktype == 1 then
  828. attacktype = 2
  829. attackone()
  830. elseif attack == false and attacktype == 2 then
  831. attacktype = 3
  832. attacktwo()
  833. elseif attack == false and attacktype == 3 then
  834. attacktype = 4
  835. attackthree()
  836. elseif attack == false and attacktype == 4 then
  837. attacktype = 1
  838. attackfour()
  839. end
  840. end)
  841.  
  842.  
  843. --[[function Transformation()
  844. hum.WalkSpeed = 0
  845. local Portal = Instance.new("Model",char)
  846. local prt1 = Instance.new("Model",Portal)
  847. local prt2 = Instance.new("Model",Portal)
  848. local prt3 = Instance.new("Model",Portal)
  849. for i = 1,7 do
  850. local p = Instance.new("Part",prt1)
  851. p.Locked = true
  852. p.Anchored = true
  853. p.Transparency = 1
  854. p.CanCollide = false
  855. p.BrickColor = BrickColor.new("Really red")
  856. p.TopSurface = 0
  857. p.Material = "Neon"
  858. p.BottomSurface = 0
  859. p.Size = Vector3.new(1,1,1)
  860. local m = Instance.new("SpecialMesh",p)
  861. m.Name = 'm'
  862. m.Scale = Vector3.new(1,1,1)
  863. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  864. end for i = 1,7 do
  865. local p = Instance.new("Part",prt2)
  866. p.Locked = true
  867. p.Anchored = true
  868. p.CanCollide = false
  869. p.Transparency = 1
  870. p.BrickColor = BrickColor.new("Really black")
  871. p.TopSurface = 0
  872. p.Material = "Neon"
  873. p.BottomSurface = 0
  874. p.Size = Vector3.new(1,1,1)
  875. local m = Instance.new("SpecialMesh",p)
  876. m.Name = 'm'
  877. m.Scale = Vector3.new(1,1,1)
  878. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  879. end for i = 1,7 do
  880. local p = Instance.new("Part",prt3)
  881. p.Locked = true
  882. p.Anchored = true
  883. p.CanCollide = false
  884. p.Transparency = 1
  885. p.BrickColor = BrickColor.new("Really red")
  886. p.TopSurface = 0
  887. p.Material = "Neon"
  888. p.BottomSurface = 0
  889. p.Size = Vector3.new(1,1,1)
  890. local m = Instance.new("SpecialMesh",p)
  891. m.Name = 'm'
  892. m.Scale = Vector3.new(1,1,1)
  893. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  894. end
  895. local Rot,Rate,Dist,Size = 0,65,65,1
  896. coroutine.wrap(function()
  897. while wait()do
  898. if _DEBOUNCE then break end
  899. for i,v in pairs(prt1:GetChildren())do
  900. v.Transparency = v.Transparency -0.035
  901. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,math.rad((i *360/#prt1:GetChildren())+Rot),0)* CFrame.new(0,0,-Dist)
  902. v.m.Scale = Vector3.new(Size,Size,Size)
  903. end for i,v in pairs(prt2:GetChildren())do
  904. v.Transparency = v.Transparency -0.035
  905. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(math.rad((i *360/#prt2:GetChildren())+Rot),0,0)* CFrame.new(0,0,-Dist)
  906. v.m.Scale = Vector3.new(Size,Size,Size)
  907. end for i,v in pairs(prt3:GetChildren())do
  908. v.Transparency = v.Transparency -0.035
  909. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,0,math.rad((i *360/#prt2:GetChildren())+Rot))* CFrame.new(-Dist,-Dist,0)
  910. v.m.Scale = Vector3.new(Size,Size,Size)
  911. end
  912. Rot = Rot >= 360 and 0 or Rot +Rate
  913. end end)()
  914. wait(0.75)
  915. for i = 1,90 do
  916. Rate = Rate -(2.3/3)
  917. Dist = Dist -(1.5/3)
  918. wait()
  919. end
  920. wait(1)
  921. for i = 1,30 do
  922. Rate = Rate -(2.3/3)
  923. Dist = Dist +0.5
  924. wait()
  925. end
  926. wait(2)
  927. for i = 1,30 do
  928. Rate = Rate +(9.2/3)
  929. Dist = Dist -1.75
  930. wait()
  931. end
  932. wait(0.75)
  933. for i = 1,6 do
  934. Rate = Rate -4
  935. Dist = Dist +0.5
  936. wait()
  937. end
  938. Rate = 0
  939. Dist = 6
  940. wait(2)
  941. for i = 1,90 do
  942. Rate = Rate +0.5
  943. Dist = Dist +0.2
  944. wait()
  945. end
  946. wait(1)
  947. for i = 1,30 do
  948. Dist = Dist -(24/30)
  949. Size = Size +0.05
  950. wait()
  951. end
  952. -- Scream in pain
  953.  
  954.  
  955. coroutine.resume(coroutine.create(function()
  956. wait(2)
  957. game.Lighting.TimeOfDay = "00:00:00"
  958.  
  959. hat.Transparency = 1
  960. Hat3=function()
  961. hat3 = Instance.new("Part", char)
  962. CreateMesh(hat3, "rbxassetid://667528488", 1.1, 1.1, 1.1)
  963. hat3.Name = "RedHair"
  964. hat3.Locked = true
  965. hat3.BrickColor = BrickColor.new("Maroon")
  966. hat3.CanCollide=true
  967. hat3.Size=Vector3.new(1,1,1)
  968. hat3w = Instance.new("Weld",hat3)
  969. hat3w.Part0=hat3
  970. hat3w.Part1=char['Head']
  971. hat3w.C0=CFrame.new(-0.1,-0.4,0)
  972. hat3w.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  973. end
  974.  
  975.  
  976.  
  977. ypcall(function()
  978. shirt = Instance.new("Shirt", char)
  979. shirt.Name = "Shirt"
  980. pants = Instance.new("Pants", char)
  981. pants.Name = "Pants"
  982. char.Shirt.ShirtTemplate = "rbxassetid://519769931"
  983. char.Pants.PantsTemplate = "rbxassetid://519770250"
  984. end)
  985.  
  986. ragesong2 = "492913801"
  987. s02=Instance.new("Sound",char)
  988. s02.SoundId="rbxassetid://"..ragesong2
  989. s02.Volume=1999
  990. s02.Pitch=1
  991. s02.Looped=true
  992. righteyebrickcolor = "Really red"
  993. s0:Stop()
  994. wait(0.01)
  995. s02:Play()
  996. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  997. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  998. text.TextStrokeColor3 = Color3.new(255,0,0)
  999. hat.BrickColor = BrickColor.new("Maroon")
  1000. Hat3()
  1001. end))
  1002.  
  1003.  
  1004. tran = 0
  1005. for i,v in pairs(char:GetChildren()) do
  1006. if v.Name == "Head" or v.Name == "Torso" or v.Name == "Torso" or v.Name == "Left Arm" or v.Name == "Right Arm" or v.Name == "Left Leg" or v.Name == "Right Leg" then
  1007. Glow1 = Color3.new(.6,0,.1)
  1008. Glow2 = Color3.new(0,0,0)
  1009.  
  1010. GlowParticle = Instance.new("ParticleEmitter",v)
  1011. GlowParticle.LightEmission = 1
  1012. GlowParticle.Color = ColorSequence.new(Glow1,Glow2)
  1013. GlowParticle.Size = NumberSequence.new(0,2)
  1014.  
  1015. GlowParticle.Texture = "http://www.roblox.com/asset/?id=467188845"
  1016. GlowParticle.Transparency = NumberSequence.new(tran,1)
  1017. GlowParticle.LockedToPart = true
  1018. GlowParticle.Lifetime = NumberRange.new(0.5)
  1019. GlowParticle.Rate= 300
  1020. GlowParticle.Speed =NumberRange.new(0)
  1021. end end
  1022.  
  1023.  
  1024.  
  1025.  
  1026.  
  1027.  
  1028.  
  1029.  
  1030.  
  1031.  
  1032.  
  1033.  
  1034.  
  1035. coroutine.wrap(function()
  1036. for i = 1,3 do
  1037. wait()
  1038. end end)()
  1039. wait(1.65)
  1040. _DEBOUNCE = true
  1041. wait()
  1042. Portal:Destroy()
  1043. coroutine.wrap(function()
  1044. local Pos = char.Torso.Position
  1045. local BOOSH = Instance.new("Sound",Workspace)
  1046. BOOSH.SoundId = "http://www.roblox.com/asset/?id=2101159"
  1047. BOOSH.Volume = 1
  1048. BOOSH.Pitch = 0.675
  1049. local Fuse = Instance.new("Sound",Workspace)
  1050. Fuse.SoundId = "http://www.roblox.com/asset/?id=2233908"
  1051. Fuse.Volume = 1
  1052. Fuse.Pitch = 0.25
  1053. local BOOSH2 = Instance.new("Sound",Workspace)
  1054. BOOSH2.SoundId = "http://www.roblox.com/asset/?id=3264793"
  1055. BOOSH2.Volume = 1
  1056. BOOSH2.Pitch = 0.25
  1057. local dsound = true
  1058. local PewPew = Instance.new("Sound",Workspace)
  1059. PewPew.Name = "PewPew"
  1060. PewPew.SoundId = "http://www.roblox.com/asset/?id=34315534"
  1061. PewPew.Volume = 1
  1062. PewPew.Pitch = 0.32
  1063. local function GetHumanoids()
  1064. local Characters = {}
  1065. for i,v in pairs(Workspace:GetChildren())do
  1066. if v:IsA("Model")then
  1067. local Hu = v:findFirstChild("Humanoid")
  1068. local Torso = v:findFirstChild("Torso")
  1069. if Hu and Torso and v.Name ~= p.Name then
  1070. table.insert(Characters,Torso)
  1071. end end end
  1072. return Characters
  1073. end
  1074. local function Boom()
  1075. for i = 1,25 do
  1076. for _,v in pairs(GetHumanoids())do
  1077. if(Pos - v.Position).magnitude <=(40 +i *2.5)/2 then
  1078. local h = v.Parent:findFirstChild("Humanoid")
  1079. if h then
  1080. local Moar =(Pos - v.Position).unit
  1081.  
  1082.  
  1083. end end end
  1084. local p = Instance.new("Part",char)
  1085. p.Name = "BlastRing"
  1086. p.TopSurface = 0
  1087. p.BottomSurface = 0
  1088. p.CanCollide = false
  1089. p.Anchored = true
  1090. p.BrickColor = BrickColor.new("Really red")
  1091. p.Size = Vector3.new(1,1,1)
  1092. p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1093. local rm = Instance.new("SpecialMesh",p)
  1094. rm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1095. rm.Name = "BlastMesh"
  1096. rm.Scale = Vector3.new(1,1,1)
  1097. coroutine.wrap(function()
  1098. for n = 1,15 do
  1099. rm.Scale = rm.Scale + Vector3.new(1.2 +2 +i/5,1.2 +2 +i/5,0.1)*4/2
  1100. if 2 +i/5 == 1.2 then
  1101. rm.Scale = rm.Scale + Vector3.new(0,0.9,0)
  1102. end
  1103. p.Transparency = n/15
  1104. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/50,math.random(-20,20)/70,0)
  1105. wait()
  1106. end
  1107. p:Destroy()
  1108. end)()
  1109. local p = Instance.new("Part",char)
  1110. p.TopSurface = 0
  1111. p.BottomSurface = 0
  1112. p.formFactor = "Symmetric"
  1113. p.Size = Vector3.new(1,1,1)
  1114. p.Anchored = true
  1115. p.CanCollide = false
  1116. p.BrickColor = BrickColor.new("Really red")
  1117. p.CFrame = CFrame.new(Pos)
  1118. local m = Instance.new("BlockMesh",p)
  1119. coroutine.wrap(function()
  1120. for x = 1,48 do
  1121. m.Scale = m.Scale + Vector3.new(0.48 *2 -x/50 +i *0.4,0.48 *2 -i/50 +i *0.4,0.48 *2 -i/50 +i *0.4)/2
  1122. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/60,math.random(-10,10)/50)
  1123. p.Transparency = x/48
  1124. Wait()
  1125. end
  1126. p:Destroy()
  1127. end)()
  1128. Game:GetService("Debris"):AddItem(p,5)
  1129. local p = Instance.new("Part",char)
  1130. p.Name = "BlastRing"
  1131. p.TopSurface = 0
  1132. p.BottomSurface = 0
  1133. p.CanCollide = false
  1134. p.Anchored = true
  1135. p.BrickColor = BrickColor.new("Really black")
  1136. p.Size = Vector3.new(1,1,1)
  1137. p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1138. local m = Instance.new("SpecialMesh",p)
  1139. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1140. m.Scale = Vector3.new(1,0.25,1)
  1141. coroutine.wrap(function()
  1142. for n = 1,13 do
  1143. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1144. if 1 +i/5 == 1.2 then
  1145. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1146. end
  1147. p.Transparency = n/13
  1148. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1149. Wait()
  1150. end
  1151. p:Destroy()
  1152. end)()
  1153. Wait(0.1)
  1154. end for i = 10,19 do
  1155. local p = Instance.new("Part",char)
  1156. p.Name = "BlastRing"
  1157. p.TopSurface = 0
  1158. p.BottomSurface = 0
  1159. p.CanCollide = false
  1160. p.Anchored = true
  1161. p.BrickColor = BrickColor.new("Really red")
  1162. p.Size = Vector3.new(1,1,1)
  1163. p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1164. local m = Instance.new("SpecialMesh",p)
  1165. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1166. m.Scale = Vector3.new(1,0.25,1)
  1167. coroutine.wrap(function()
  1168. for n = 1,13 do
  1169. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1170. if 1 +i/5 == 1.2 then
  1171. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1172. end
  1173. p.Transparency = n/13
  1174. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1175. Wait()
  1176. end
  1177. p:Destroy()
  1178. end)()
  1179. local p = Instance.new("Part",char)
  1180. p.Name = "BlastRing"
  1181. p.TopSurface = 0
  1182. p.BottomSurface = 0
  1183. p.CanCollide = false
  1184. p.Anchored = true
  1185. p.BrickColor = BrickColor.new("Really black")
  1186. p.Size = Vector3.new(1,1,1)
  1187. p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1188. p.Parent = workspace
  1189. local m = Instance.new("SpecialMesh",p)
  1190. m.Name = "BlastMesh"
  1191. m.Scale = Vector3.new(0.1,0.1,0.1)
  1192. m.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1193. coroutine.wrap(function()
  1194. for n = 1,15 do
  1195. m.Scale = m.Scale + Vector3.new(1.5 + 3 +i/5,1.5 + 3+i/5,0.1)*4/2
  1196. if 3+i/5 == 1.2 then
  1197. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1198. end
  1199. p.Transparency = n/15
  1200. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/90,math.random(-20,20)/170,0)
  1201. Wait()
  1202. end
  1203. p:Destroy()
  1204. end)()
  1205. for _,v in pairs(GetHumanoids())do
  1206. if(Pos - v.Position).magnitude <=(5 +i *9.5)/3 then
  1207. local h = v.Parent:findFirstChild("Humanoid")
  1208. if h then
  1209. local Moar =(Pos - v.Position).unit
  1210.  
  1211.  
  1212. end end end
  1213. Wait(0.1)
  1214. end for i = 30,37 do
  1215. for _,v in pairs(GetHumanoids())do
  1216. if(Pos -v.Position).magnitude <=(140 +i *2.5)/3 then
  1217. local h = v.Parent:findFirstChild("Humanoid")
  1218. if h then
  1219. local Moar =(Pos - v.Position).unit
  1220.  
  1221.  
  1222. end end end end
  1223. dsound = false
  1224. wait(6.5)
  1225. for i = 1,30 do
  1226. BOOSH.Volume = BOOSH.Volume -0.033
  1227. BOOSH2.Volume = BOOSH.Volume
  1228. Fuse.Volume = BOOSH.Volume
  1229. Wait()
  1230. end
  1231. BOOSH:Stop()
  1232. BOOSH2:Stop()
  1233. Fuse:Stop()
  1234. end
  1235. BOOSH2:Play()
  1236. Fuse:Play()
  1237. BOOSH:Play()
  1238. Boom()
  1239. end)()
  1240. hum.WalkSpeed = 5
  1241. end]]
  1242.  
  1243.  
  1244. GroundWave = function()
  1245. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1246. local Colors = {"Really blue", "Really blue"}
  1247. local wave = Instance.new("Part", torso)
  1248. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1249. wave.Anchored = true
  1250. wave.CanCollide = false
  1251. wave.Locked = true
  1252. wave.Size = Vector3.new(1, 1, 1)
  1253. wave.TopSurface = "Smooth"
  1254. wave.BottomSurface = "Smooth"
  1255. wave.Transparency = 0.35
  1256. wave.CFrame = HandCF
  1257. wm = Instance.new("SpecialMesh", wave)
  1258. wm.MeshId = "rbxassetid://3270017"
  1259. coroutine.wrap(function()
  1260. for i = 1, 14, 1 do
  1261. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  1262. wave.Size = wm.Scale
  1263. wave.CFrame = HandCF
  1264. wave.Transparency = i/14
  1265. wait()
  1266. end
  1267. wait()
  1268. wave:Destroy()
  1269. end)()
  1270. end
  1271.  
  1272.  
  1273.  
  1274. function BurningEff(part)
  1275. local eff1 = Instance.new("ParticleEmitter",part)
  1276. eff1.Size = NumberSequence.new(.1)
  1277. eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1278. eff1.LightEmission = 1
  1279. eff1.Lifetime = NumberRange.new(1)
  1280. eff1.Speed = NumberRange.new(0)
  1281. eff1.Rate = 100
  1282. eff1.Texture = "rbxassetid://284205403"
  1283. eff1.Acceleration = Vector3.new(0,10,0)
  1284. eff1.Color = ColorSequence.new(Color3.new(0,0,255))
  1285. local eff2 = Instance.new("ParticleEmitter",part)
  1286. eff2.Size = NumberSequence.new(.1)
  1287. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1288. eff2.LightEmission = 1
  1289. eff2.Lifetime = NumberRange.new(0.2)
  1290. eff2.Speed = NumberRange.new(0)
  1291. eff2.Rate = 100
  1292. eff2.Texture = "rbxassetid://347504259"
  1293. eff2.Acceleration = Vector3.new(0,10,0)
  1294. eff2.Color = ColorSequence.new(Color3.new(0,0,255))
  1295. local eff3 = Instance.new("ParticleEmitter",part)
  1296. eff3.Size = NumberSequence.new(0.2)
  1297. eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  1298. eff3.LightEmission = 1
  1299. eff3.Lifetime = NumberRange.new(1)
  1300. eff3.Speed = NumberRange.new(0)
  1301. eff3.Rate = 100
  1302. eff3.Texture = "rbxassetid://284205403"
  1303. eff3.Acceleration = Vector3.new(0,10,0)
  1304. eff3.Color = ColorSequence.new(Color3.new(0,0,255))
  1305. end
  1306.  
  1307.  
  1308. function FullPower()
  1309. NoAnims = true
  1310. attack = true
  1311.  
  1312.  
  1313.  
  1314. Full = true
  1315.  
  1316.  
  1317. for i = 1, 40 do
  1318. wait()
  1319. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  1320. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  1321. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  1322. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  1323. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  1324. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  1325. end
  1326.  
  1327.  
  1328.  
  1329.  
  1330.  
  1331.  
  1332.  
  1333.  
  1334.  
  1335. for i = 1, 20 do
  1336. wait()
  1337. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1338. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  1339. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  1340. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  1341. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  1342. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  1343. end
  1344.  
  1345. s0:Destroy()
  1346. ragesong = "397952612"
  1347. wait(0.001)
  1348. s02 = Instance.new("Sound",char)
  1349. s02.Volume = 90
  1350. s02.SoundId = "rbxassetid://"..ragesong
  1351. s02.Looped = true
  1352. s02.Pitch = 1
  1353. wait(0.001)
  1354. s02:Play()
  1355.  
  1356.  
  1357. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  1358. selectionBoxOfTorso.Adornee = torso
  1359. selectionBoxOfTorso.Color = BrickColor.new("Really blue")
  1360. selectionBoxOfTorso.LineThickness = 0.01
  1361. selectionBoxOfTorso.Transparency = 0
  1362.  
  1363. local selectionBoxOfRightArm = Instance.new("SelectionBox",char["Right Arm"])
  1364. selectionBoxOfRightArm.Adornee = char["Right Arm"]
  1365. selectionBoxOfRightArm.Color = BrickColor.new("Really blue")
  1366. selectionBoxOfRightArm.LineThickness = 0.01
  1367. selectionBoxOfRightArm.Transparency = 0
  1368.  
  1369. local selectionBoxOfRightLeg = Instance.new("SelectionBox",char["Right Leg"])
  1370. selectionBoxOfRightLeg.Adornee = char["Right Leg"]
  1371. selectionBoxOfRightLeg.Color = BrickColor.new("Really blue")
  1372. selectionBoxOfRightLeg.LineThickness = 0.01
  1373. selectionBoxOfRightLeg.Transparency = 0
  1374.  
  1375. local selectionBoxOfLeftArm = Instance.new("SelectionBox",char["Left Arm"])
  1376. selectionBoxOfLeftArm.Adornee = char["Left Arm"]
  1377. selectionBoxOfLeftArm.Color = BrickColor.new("Really blue")
  1378. selectionBoxOfLeftArm.LineThickness = 0.01
  1379. selectionBoxOfLeftArm.Transparency = 0
  1380.  
  1381. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",char["Left Leg"])
  1382. selectionBoxOfLeftLeg.Adornee = char["Left Leg"]
  1383. selectionBoxOfLeftLeg.Color = BrickColor.new("Really blue")
  1384. selectionBoxOfLeftLeg.LineThickness = 0.01
  1385. selectionBoxOfLeftLeg.Transparency = 0
  1386.  
  1387. BurningEff(reye)
  1388.  
  1389. LightOnBody = Instance.new("PointLight", hed)
  1390. LightOnBody.Brightness = 3000
  1391. LightOnBody.Range = 20
  1392. LightOnBody.Color = Color3.new(0, 0, 255)
  1393.  
  1394. r = game:GetService("RunService").RenderStepped
  1395. Activated = true
  1396. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1397. Debri = coroutine.wrap(function()
  1398. repeat
  1399. local p = Instance.new('Part',torso)
  1400. p.formFactor = 'Custom'
  1401. p.Size = Vector3.new(1,1,1)
  1402. p.BrickColor = workspace.Base.BrickColor
  1403. p.CanCollide = false
  1404. p.Transparency = 0
  1405. p.Anchored = true
  1406. p.Locked=true
  1407. p.Material = workspace.Base.Material
  1408. s = math.random(1,40)/10
  1409. local m = Instance.new("BlockMesh",p)
  1410. m.Scale = Vector3.new(s,s,s)
  1411. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1412. --[[coroutine.wrap(function()
  1413. wait(2)
  1414. while Charging == true do
  1415. wait(2)
  1416. GroundWave1()
  1417. wait(2)
  1418. end
  1419. end)()]]--
  1420.  
  1421. spawn(function()
  1422. while r:wait() do
  1423. if p.Transparency >= 1 then p:Destroy() break end
  1424. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1425. p.Transparency = p.Transparency+0.01
  1426. end
  1427. end)
  1428. wait(.3)
  1429. until Activated == false
  1430. end)
  1431. Debri()
  1432.  
  1433. l = game.Lighting
  1434. l.TimeOfDay = 1
  1435. game.Lighting.Ambient = Color3.new(0,0,0)
  1436. l.Brightness = 0.1
  1437.  
  1438.  
  1439. spawn(function()
  1440. while wait(2)
  1441. do
  1442. GroundWave()
  1443. end
  1444. end)
  1445.  
  1446.  
  1447. local eColors = {"Really blue", "Really blue"}
  1448. coroutine.resume(coroutine.create(function()
  1449. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  1450. local magz = (Part0 - Part1).magnitude
  1451. local curpos = Part0
  1452. local trz = {-Offset,Offset}
  1453. for i=1,Times do
  1454. local li = Instance.new("Part", torso)
  1455. li.Name = "Lightning"
  1456. li.TopSurface =0
  1457. li.Material = "Neon"
  1458. li.BottomSurface = 0
  1459. li.Anchored = true
  1460. li.Locked = true
  1461. li.Transparency = Trans or 0.4
  1462. li.BrickColor = BrickColor.new(Color)
  1463. li.formFactor = "Custom"
  1464. li.CanCollide = false
  1465. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  1466. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  1467. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  1468. if Times == i then
  1469. local magz2 = (curpos - Part1).magnitude
  1470. li.Size = Vector3.new(Thickness,Thickness,magz2)
  1471. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  1472. else
  1473. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  1474. end
  1475. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  1476. game.Debris:AddItem(li,.1)
  1477. end
  1478. end
  1479.  
  1480. BodyParts = {}
  1481. for _, v in pairs(char:GetChildren()) do
  1482. if v:IsA("Part") then
  1483. table.insert(BodyParts, v)
  1484. end
  1485. end
  1486.  
  1487. Bounding = {} -- Calculate the bounding boxes
  1488. for _, v in pairs(BodyParts) do
  1489. local temp = {X=nil, Y=nil, Z=nil}
  1490. temp.X = v.Size.X/2 * 10
  1491. temp.Y = v.Size.Y/2 * 10
  1492. temp.Z = v.Size.Z/2 * 10
  1493. Bounding[v.Name] = temp
  1494. end
  1495.  
  1496. while wait(lightspeed) do
  1497. lightspeed = math.random(0.1,0.2)
  1498. local Body1 = BodyParts[math.random(#BodyParts)]
  1499. local Body2 = BodyParts[math.random(#BodyParts)]
  1500. local Pos1 = Vector3.new(
  1501. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  1502. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  1503. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  1504. )
  1505. local Pos2 = Vector3.new(
  1506. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  1507. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  1508. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  1509. )
  1510. local SPos1 = Body1.Position + Pos1
  1511. local SPos2 = Body2.Position + Pos2
  1512. Lightning(SPos1, SPos2, 4, 3, eColors[math.random(1,#eColors)], .2, .56)
  1513. end
  1514. end))
  1515. for i = 1, 20 do
  1516. wait()
  1517. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  1518. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  1519. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  1520. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  1521. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  1522. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  1523. end
  1524.  
  1525.  
  1526. attack = false
  1527. NoAnims = false
  1528. end
  1529.  
  1530. function weld5(part0, part1, c0, c1)
  1531. weeld=Instance.new("Weld", part0)
  1532. weeld.Part0=part0
  1533. weeld.Part1=part1
  1534. weeld.C0=c0
  1535. weeld.C1=c1
  1536. return weeld
  1537. end
  1538.  
  1539.  
  1540.  
  1541. Grab = false
  1542.  
  1543.  
  1544.  
  1545.  
  1546.  
  1547. fat = Instance.new("BindableEvent",script)
  1548. fat.Name = "Heartbeat"
  1549.  
  1550. script:WaitForChild("Heartbeat")
  1551.  
  1552. frame = 1/30
  1553. tf = 0
  1554. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
  1555. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  1556. lastframe = tick()
  1557. script.Heartbeat:Fire() --ayy lmao
  1558.  
  1559. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  1560. tf = tf + s
  1561. if tf >= frame then
  1562. if allowframeloss then
  1563. script.Heartbeat:Fire()
  1564. lastframe=tick()
  1565. else
  1566. --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
  1567. for i=1, math.floor(tf/frame) do
  1568. script.Heartbeat:Fire()
  1569. end
  1570. lastframe=tick()
  1571. end
  1572. if tossremainder then
  1573. tf = 0
  1574. else
  1575. tf = tf - frame * math.floor(tf/frame)
  1576. end
  1577. end
  1578. end)
  1579.  
  1580. function Swait(NUMBER)
  1581. if NUMBER == 0 or NUMBER == nil then
  1582. fat.Event:wait()
  1583. else
  1584. for i = 1, NUMBER do
  1585. fat.Event:wait()
  1586. end
  1587. end
  1588. end
  1589.  
  1590.  
  1591.  
  1592.  
  1593.  
  1594. function GrabAndDrag()
  1595. NoAnims = true
  1596. attack = true
  1597.  
  1598. if Grab == false then
  1599.  
  1600. for i = 1, 20 do
  1601. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1602. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
  1603. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
  1604. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
  1605. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  1606. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  1607. if Debounces.on == false then break end
  1608. rs:wait(2)
  1609. end
  1610. con1=larm.Touched:connect(function(hit) -- this is grab
  1611. ht = hit.Parent
  1612. hum1=ht:FindFirstChild('Humanoid')
  1613. if hum1 ~= nil then
  1614.  
  1615.  
  1616.  
  1617.  
  1618. z = Instance.new("Sound",char)
  1619. z.SoundId = "rbxassetid://227194112"
  1620. z.Volume = 90
  1621. wait(.1)
  1622. z:Play()
  1623. hum1.PlatformStand=true
  1624. gp = ht
  1625. Grab = true
  1626. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,1.5),CFrame.new(0,0,0))
  1627. asd.Parent = larm
  1628. asd.Name = "asd"
  1629. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
  1630.  
  1631.  
  1632. --[[ elseif hum1 == nil then
  1633. con1:disconnect()
  1634. wait() return]]
  1635. end
  1636. end)
  1637.  
  1638.  
  1639. for i = 1, 20 do
  1640. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1641. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  1642. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(30),0), 0.2)
  1643. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-30), 0), 0.2)
  1644. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  1645. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  1646. if Debounces.on == false then break end
  1647. rs:wait(2)
  1648. end
  1649. con1:disconnect()
  1650.  
  1651. if gp == nil then
  1652. attack = false
  1653. NoAnims = false
  1654. return end
  1655.  
  1656.  
  1657.  
  1658. --[[for i = 1, 16 do
  1659. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3)
  1660. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3)
  1661. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3)
  1662. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  1663. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  1664. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1665. cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3)
  1666. if Debounces.on == false then end
  1667. rs:wait()
  1668. end]]--
  1669. for i = 1, 16 do
  1670. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1671. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-73)), 0.3)
  1672. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
  1673. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.3)
  1674. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
  1675. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1676. if Debounces.on == false then end
  1677. rs:wait()
  1678. end
  1679.  
  1680.  
  1681. coroutine.resume(coroutine.create(function()
  1682. local BF = Instance.new("BodyVelocity",hed)
  1683. BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1684. BF.velocity = root.CFrame.lookVector*120
  1685. wait(2.5)
  1686. BF:remove()
  1687. end))
  1688.  
  1689.  
  1690.  
  1691. z = Instance.new("Sound",char)
  1692. z.SoundId = "rbxassetid://138223085"
  1693. z.Volume = 90
  1694. wait(.1)
  1695. z:Play()
  1696.  
  1697. coroutine.resume(coroutine.create(function()
  1698. for i=1,78 do
  1699. wait()
  1700. MagicBlock(BrickColor.new("Really blue"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1701. wait(0.01)
  1702. MagicBlock(BrickColor.new("Really black"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1703. end
  1704. end))
  1705.  
  1706. coroutine.resume(coroutine.create(function()
  1707. Grabee = gp:FindFirstChild("Torso")
  1708. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1709. wait(0.01)
  1710. for i = 1,78 do
  1711. wait(0.01)
  1712. for i=1, 5 do
  1713. p=Instance.new("Part")
  1714. p.FrontSurface=par.TopSurface
  1715. p.Material=par.Material
  1716. p.BottomSurface=0
  1717. p.Anchored=true p.CanCollide=false
  1718. p.BrickColor=par.BrickColor
  1719. p.Size=Vector3.new(math.random(15,35)/5,math.random(15,35)/5,math.random(4,5))
  1720. p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-i,i)/1,3,math.random(-i,i)/1),loc+Vector3.new(0,1000-i*20,0))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30)
  1721. p.Parent=char
  1722. game:GetService("Debris"):AddItem(p,2+i*.1)
  1723. if math.random(1,5)==5 then
  1724. coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=30 f.RiseVelocity=0 f.Opacity=.025 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1725. end
  1726. end
  1727. end
  1728.  
  1729. end))
  1730.  
  1731. coroutine.resume(coroutine.create(function()
  1732. Grabee = gp:FindFirstChild("Torso")
  1733. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1734. wait(0.01)
  1735.  
  1736. for i=1, 78 do
  1737. wait(0.01)
  1738. for i=1, 1 do
  1739. p=Instance.new("Part")
  1740. p.TopSurface=par.TopSurface
  1741. p.BottomSurface=par.BottomSurface
  1742. p.Material=par.Material
  1743. p.BottomSurface=0
  1744. p.Anchored=false p.CanCollide=false
  1745. p.BrickColor=par.BrickColor
  1746. p.formFactor="Custom"
  1747. p.Size=Vector3.new(math.random(15,35)/12,math.random(13,35)/12,math.random(15,35)/12)
  1748. p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-4,4),-2,math.random(-4,4)))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/5,math.random(-10,10)/20)
  1749. p.Parent=char
  1750. game:GetService("Debris"):AddItem(p,3+i*.1)
  1751. p.Velocity=Vector3.new(math.random(-10,10)*4,math.random(40,80),math.random(-10,10)*4)
  1752. p.RotVelocity=p.Velocity
  1753. if math.random(1,5)==5 then
  1754. coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=15 f.RiseVelocity=10 f.Opacity=.1 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1755. end
  1756. end
  1757. Swait(.025)
  1758. end
  1759.  
  1760. end))
  1761. for i = 1, 100 do
  1762. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1763. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.4)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-13)), 0.3)
  1764. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(20),0), 0.3)
  1765. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-60), math.rad(-30), 0), 0.3)
  1766. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(80), math.rad(30), math.rad(-20)), 0.3)
  1767. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-15), math.rad(20)), 0.3)
  1768. if Debounces.on == false then end
  1769. rs:wait()
  1770. end
  1771. asd:Destroy()
  1772. gp = nil
  1773. hum1.Health = 0
  1774. attack = false
  1775. ht = nil
  1776. NoAnims = false
  1777. Grab = false
  1778. end
  1779. end
  1780.  
  1781.  
  1782.  
  1783.  
  1784.  
  1785.  
  1786.  
  1787.  
  1788.  
  1789.  
  1790.  
  1791. function FindNearestTorso(Position,Distance,SinglePlayer)
  1792. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1793. local List = {}
  1794. for i,v in pairs(workspace:GetChildren())do
  1795. if v:IsA("Model")then
  1796. if v:findFirstChild("Torso")then
  1797. if v ~= char then
  1798. if(v.Torso.Position -Position).magnitude <= Distance then
  1799. table.insert(List,v)
  1800. end
  1801. end
  1802. end
  1803. end
  1804. end
  1805. return List
  1806. end
  1807.  
  1808.  
  1809.  
  1810. function Ring()
  1811.  
  1812.  
  1813. local effspwn = Instance.new("Part")
  1814. local model = Instance.new("Model")
  1815. game.Debris:AddItem(model, 20)
  1816. model.Name = "smasheffects"
  1817. model.Parent = workspace
  1818. effspwn.Name = "spwnr"
  1819. effspwn.Size = Vector3.new(1, 1, 1)
  1820. effspwn.Anchored = true
  1821. effspwn.CanCollide = false
  1822. effspwn.Transparency = 1
  1823. effspwn.CFrame = root.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1824. effspwn.Parent = model
  1825.  
  1826. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1827. if v:FindFirstChild('Humanoid') then
  1828. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1829. v.Humanoid.PlatformStand = true
  1830. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 200
  1831. end
  1832. end
  1833. coroutine.resume(coroutine.create(function()
  1834. local shok = Instance.new("Part")
  1835. shok.Name = "wring1"
  1836. shok.BrickColor = BrickColor.new("Really blue")
  1837. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1838. shok.Size = Vector3.new(1, 1, 1)
  1839. shok.Anchored = true
  1840. shok.Material = "Neon"
  1841. shok.Transparency = 0.25
  1842. shok.CanCollide = false
  1843. shok.Parent = model
  1844. game.Debris:AddItem(shok, 12)
  1845. local mesh = Instance.new("SpecialMesh")
  1846. mesh.MeshType = "FileMesh"
  1847. mesh.MeshId = "rbxassetid://3270017"
  1848. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  1849. mesh.Parent = shok
  1850. for e = 1, 30 do
  1851. wait()
  1852. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  1853. shok.Transparency = shok.Transparency + 0.002
  1854. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1855. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1856. end
  1857. for e = 1, 38 do
  1858. wait()
  1859. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1860. shok.Transparency = shok.Transparency + 0.002
  1861. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1862. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1863. end
  1864. for e = 1, 24 do
  1865. wait()
  1866. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1867. shok.Transparency = shok.Transparency + 0.03
  1868. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1869. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1870. end
  1871. end))
  1872. coroutine.resume(coroutine.create(function()
  1873. local shok = Instance.new("Part")
  1874. shok.Name = "wring2"
  1875. shok.BrickColor = BrickColor.new("Really blue")
  1876. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1877. shok.Size = Vector3.new(1, 1, 1)
  1878. shok.Anchored = true
  1879. shok.Material = "Neon"
  1880. shok.Transparency = 0.25
  1881. shok.CanCollide = false
  1882. shok.Parent = model
  1883. game.Debris:AddItem(shok, 12)
  1884. local mesh = Instance.new("SpecialMesh")
  1885. mesh.MeshType = "FileMesh"
  1886. mesh.MeshId = "rbxassetid://3270017"
  1887. mesh.Scale = Vector3.new(12, 12, 0.05)
  1888. mesh.Parent = shok
  1889. for e = 1, 30 do
  1890. wait()
  1891. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  1892. shok.Transparency = shok.Transparency + 0.002
  1893. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1894. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1895. end
  1896. for e = 1, 38 do
  1897. wait()
  1898. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1899. shok.Transparency = shok.Transparency + 0.002
  1900. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1901. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1902. end
  1903. for e = 1, 24 do
  1904. wait()
  1905. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1906. shok.Transparency = shok.Transparency + 0.03
  1907. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1908. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1909. end
  1910. end))
  1911.  
  1912. coroutine.resume(coroutine.create(function()
  1913. local shok = Instance.new("Part")
  1914. shok.Name = "shokwve"
  1915. shok.BrickColor = BrickColor.new("Really black")
  1916. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  1917. shok.Size = Vector3.new(1, 1, 1)
  1918. shok.Anchored = true
  1919. shok.Material = "Neon"
  1920. shok.Transparency = 0.6
  1921. shok.CanCollide = false
  1922. shok.Parent = model
  1923. game.Debris:AddItem(shok, 12)
  1924. local mesh = Instance.new("SpecialMesh")
  1925. mesh.MeshType = "FileMesh"
  1926. mesh.MeshId = "rbxassetid://489415447"
  1927. mesh.Scale = Vector3.new(1, 1, 1)
  1928. mesh.Parent = shok
  1929. for e = 1, 12 do
  1930. wait()
  1931. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  1932. shok.Transparency = shok.Transparency + 0.002
  1933. end
  1934. for e = 1, 32 do
  1935. wait()
  1936. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1937. shok.Transparency = shok.Transparency + 0.002
  1938. end
  1939. for e = 1, 24 do
  1940. wait()
  1941. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1942. shok.Transparency = shok.Transparency + 0.03
  1943. end
  1944. end))
  1945. coroutine.resume(coroutine.create(function()
  1946. local shok = Instance.new("Part")
  1947. shok.Name = "shock2"
  1948. shok.BrickColor = BrickColor.new("Really black")
  1949. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1950. shok.Size = Vector3.new(1, 1, 1)
  1951. shok.Anchored = true
  1952. shok.Material = "Neon"
  1953. shok.Transparency = 0.35
  1954. shok.CanCollide = false
  1955. shok.Parent = model
  1956. game.Debris:AddItem(shok, 12)
  1957. local mesh = Instance.new("SpecialMesh")
  1958. mesh.MeshType = "FileMesh"
  1959. mesh.MeshId = "rbxassetid://489415447"
  1960. mesh.Scale = Vector3.new(12, 12, 12)
  1961. mesh.Parent = shok
  1962. for e = 1, 15 do
  1963. wait()
  1964. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1965. shok.Transparency = shok.Transparency + 0.004
  1966. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1967. end
  1968. for e = 1, 16 do
  1969. wait()
  1970. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1971. shok.Transparency = shok.Transparency + 0.004
  1972. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1973. end
  1974. for e = 1, 12 do
  1975. wait()
  1976. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1977. shok.Transparency = shok.Transparency + 0.06
  1978. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1979. end
  1980. end))
  1981. coroutine.resume(coroutine.create(function()
  1982. local shok = Instance.new("Part")
  1983. shok.Name = "shock3"
  1984. shok.BrickColor = BrickColor.new("Really blue")
  1985. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1986. shok.Size = Vector3.new(1, 1, 1)
  1987. shok.Anchored = true
  1988. shok.Material = "Neon"
  1989. shok.Transparency = 0.35
  1990. shok.CanCollide = false
  1991. shok.Parent = model
  1992. game.Debris:AddItem(shok, 12)
  1993. local mesh = Instance.new("SpecialMesh")
  1994. mesh.MeshType = "FileMesh"
  1995. mesh.MeshId = "rbxassetid://489415447"
  1996. mesh.Scale = Vector3.new(12, 12, 12)
  1997. mesh.Parent = shok
  1998. for e = 1, 15 do
  1999. wait()
  2000. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2001. shok.Transparency = shok.Transparency + 0.004
  2002. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2003. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2004. end
  2005. for e = 1, 16 do
  2006. wait()
  2007. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2008. shok.Transparency = shok.Transparency + 0.004
  2009. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2010. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2011. end
  2012. for e = 1, 12 do
  2013. wait()
  2014. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  2015. shok.Transparency = shok.Transparency + 0.06
  2016. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2017. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2018. end
  2019. end))
  2020.  
  2021. end
  2022.  
  2023.  
  2024.  
  2025.  
  2026.  
  2027.  
  2028.  
  2029. it=Instance.new
  2030. vt=Vector3.new
  2031. cf=CFrame.new
  2032.  
  2033. function NoOutline(Part)
  2034. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  2035. end
  2036.  
  2037.  
  2038. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  2039. local fp=it("Part")
  2040. fp.formFactor=formfactor
  2041. fp.Parent=parent
  2042. fp.Reflectance=reflectance
  2043. fp.Transparency=transparency
  2044. fp.CanCollide=false
  2045. fp.Locked=true
  2046. fp.BrickColor=brickcolor
  2047. fp.Name=name
  2048. fp.Size=size
  2049. fp.Position=torso.Position
  2050. NoOutline(fp)
  2051. fp.Material="SmoothPlastic"
  2052. fp:BreakJoints()
  2053. return fp
  2054. end
  2055.  
  2056.  
  2057.  
  2058. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  2059. local mesh=it(Mesh)
  2060. mesh.Parent=part
  2061. if Mesh=="SpecialMesh" then
  2062. mesh.MeshType=meshtype
  2063. if meshid~="nil" then
  2064. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  2065. end
  2066. end
  2067. mesh.Offset=offset
  2068. mesh.Scale=scale
  2069. return mesh
  2070. end
  2071.  
  2072. function weld(parent,part0,part1,c0)
  2073. local weld=it("Weld")
  2074. weld.Parent=parent
  2075. weld.Part0=part0
  2076. weld.Part1=part1
  2077. weld.C0=c0
  2078. return weld
  2079. end
  2080.  
  2081.  
  2082. function swait(num)
  2083. if num==0 or num==nil then
  2084. game:service'RunService'.Stepped:wait(0)
  2085. else
  2086. for i=0,num do
  2087. game:service'RunService'.Stepped:wait(0)
  2088. end
  2089. end
  2090. end
  2091.  
  2092.  
  2093.  
  2094.  
  2095. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2096. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2097. end
  2098.  
  2099. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  2100. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2101. prt.Anchored=true
  2102. prt.CFrame=cframe
  2103. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  2104. --http://www.roblox.com/asset/?id=4770560
  2105. game:GetService("Debris"):AddItem(prt,2)
  2106. CF=prt.CFrame
  2107. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  2108. for i=0,1,0.2 do
  2109. wait()
  2110. Part.CFrame=CF*cf(0,0,-0.4)
  2111. end
  2112. for i=0,1,delay do
  2113. wait()
  2114. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  2115. Mesh.Scale=Mesh.Scale
  2116. end
  2117. for i=0,1,0.1 do
  2118. wait()
  2119. Part.Transparency=i
  2120. end
  2121. Part.Parent=nil
  2122. end),prt,msh,CF)
  2123. end
  2124.  
  2125. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2126. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2127. prt.Anchored=true
  2128. prt.Material = "SmoothPlastic"
  2129. prt.CFrame=cframe
  2130. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2131. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2132. game:GetService("Debris"):AddItem(prt,5)
  2133. coroutine.resume(coroutine.create(function(Part,Mesh)
  2134. for i=0,1,delay do
  2135. swait()
  2136. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2137. Part.Transparency=i
  2138. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2139. end
  2140. Part.Parent=nil
  2141. end),prt,msh)
  2142. end
  2143.  
  2144. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2145. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2146. prt.Anchored=true
  2147. prt.Material = "Neon"
  2148. prt.CFrame=cframe
  2149. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2150. game:GetService("Debris"):AddItem(prt,5)
  2151. coroutine.resume(coroutine.create(function(Part,Mesh)
  2152. local rtype = rottype
  2153. for i=0,1,delay do
  2154. swait()
  2155. if rtype == 1 then
  2156. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2157. elseif rtype == 2 then
  2158. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2159. end
  2160. Part.Transparency=i
  2161. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2162. end
  2163. Part.Parent=nil
  2164. end),prt,msh)
  2165. end
  2166.  
  2167. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2168. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2169. prt.Anchored=true
  2170. prt.CFrame=cframe
  2171. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2172. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2173. game:GetService("Debris"):AddItem(prt,5)
  2174. coroutine.resume(coroutine.create(function(Part,Mesh)
  2175. for i=0,1,delay do
  2176. wait()
  2177. Part.Transparency=i
  2178. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2179. end
  2180. Part.Parent=nil
  2181. end),prt,msh)
  2182. end
  2183.  
  2184. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2185. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2186. prt.Anchored=false
  2187. prt.CFrame=cframe
  2188. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2189. local wld=weld(prt,prt,Parent,cframe)
  2190. game:GetService("Debris"):AddItem(prt,5)
  2191. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2192. for i=0,1,delay do
  2193. wait()
  2194. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  2195. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2196. Part.Transparency=i
  2197. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2198. end
  2199. Part.Parent=nil
  2200. end),prt,msh,wld)
  2201. end
  2202.  
  2203. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2204. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2205. prt.Anchored=false
  2206. prt.CFrame=cframe
  2207. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2208. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  2209. game:GetService("Debris"):AddItem(prt,5)
  2210. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2211. for i=0,1,delay do
  2212. wait()
  2213. Weld.C0=euler(i*20,0,0)
  2214. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2215. Part.Transparency=i
  2216. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2217. end
  2218. Part.Parent=nil
  2219. end),prt,msh,wld)
  2220. end
  2221.  
  2222. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2223. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2224. prt.Anchored=true
  2225. prt.CFrame=cframe
  2226. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2227. game:GetService("Debris"):AddItem(prt,2)
  2228. coroutine.resume(coroutine.create(function(Part,Mesh)
  2229. for i=0,1,delay do
  2230. wait()
  2231. Part.CFrame=Part.CFrame
  2232. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2233. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2234. prt2.Anchored=true
  2235. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2236. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  2237. game:GetService("Debris"):AddItem(prt2,2)
  2238. coroutine.resume(coroutine.create(function(Part,Mesh)
  2239. for i=0,1,0.1 do
  2240. wait()
  2241. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  2242. end
  2243. Part.Parent=nil
  2244. end),prt2,msh2)
  2245. end
  2246. for i=0,1,delay*2 do
  2247. wait()
  2248. Part.CFrame=Part.CFrame
  2249. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  2250. end
  2251. Part.Parent=nil
  2252. end),prt,msh)
  2253. end
  2254.  
  2255. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2256. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2257. prt.Anchored=true
  2258. prt.CFrame=cframe
  2259. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2260. game:GetService("Debris"):AddItem(prt,2)
  2261. coroutine.resume(coroutine.create(function(Part,Mesh)
  2262. for i=0,1,delay do
  2263. wait()
  2264. Part.CFrame=Part.CFrame
  2265. Part.Transparency=i
  2266. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2267. end
  2268. Part.Parent=nil
  2269. end),prt,msh)
  2270. end
  2271.  
  2272. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2273. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2274. prt.Anchored=true
  2275. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2276. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2277. game:GetService("Debris"):AddItem(prt,2)
  2278. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2279. CF=Part.CFrame
  2280. Numbb=0
  2281. randnumb=math.random()/10
  2282. rand1=math.random()/10
  2283. for i=0,1,rand1 do
  2284. wait()
  2285. CF=CF*cf(0,math.random()/2,0)
  2286. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2287. Part.CFrame=CF*euler(Numbb,0,0)
  2288. Part.Transparency=i
  2289. Numbb=Numbb+randnumb
  2290. end
  2291. Part.Parent=nil
  2292. end),prt,CF,Numbb,randnumb)
  2293. end
  2294.  
  2295. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2296. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2297. prt.Anchored=true
  2298. prt.CFrame=cframe
  2299. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2300. game:GetService("Debris"):AddItem(prt,5)
  2301. coroutine.resume(coroutine.create(function(Part,Mesh)
  2302. for i=0,1,delay do
  2303. wait()
  2304. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2305. Part.Transparency=i
  2306. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2307. end
  2308. Part.Parent=nil
  2309. end),prt,msh)
  2310. end
  2311.  
  2312. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2313. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2314. prt.Anchored=true
  2315. prt.CFrame=cframe
  2316. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2317. game:GetService("Debris"):AddItem(prt,2)
  2318. coroutine.resume(coroutine.create(function(Part,Mesh)
  2319. for i=0,1,delay do
  2320. wait()
  2321. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2322. Part.Transparency=i
  2323. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2324. end
  2325. Part.Parent=nil
  2326. end),prt,msh)
  2327. end
  2328.  
  2329. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2330. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2331. prt.Anchored=true
  2332. prt.CFrame=cframe*cf(x,y,z)
  2333. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2334. game:GetService("Debris"):AddItem(prt,5)
  2335. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2336. local num=math.random()
  2337. local num2=math.random(-3,2)+math.random()
  2338. local numm=0
  2339. for i=0,1,delay*2 do
  2340. swait()
  2341. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2342. Part.Transparency=i
  2343. numm=numm+0.01
  2344. end
  2345. Part.Parent=nil
  2346. Mesh.Parent=nil
  2347. end),prt,msh,x,y,z)
  2348. end
  2349.  
  2350.  
  2351.  
  2352. function newRay(start,face,range,wat)
  2353. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  2354. hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  2355. return rey,hit,pos
  2356. end
  2357.  
  2358. function Landing()
  2359. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2360. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2361. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2362. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2363. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2364. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2365.  
  2366. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2367. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2368. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2369. end
  2370.  
  2371.  
  2372.  
  2373.  
  2374.  
  2375.  
  2376.  
  2377.  
  2378.  
  2379.  
  2380. function nooutline(part)
  2381. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  2382. end
  2383.  
  2384.  
  2385.  
  2386.  
  2387. function debris(cfremz, thepart, amt)
  2388. for j = 1, amt do
  2389. do
  2390. local pr = Instance.new("Part")
  2391. nooutline(pr)
  2392. pr.Name = "debrisobeb"
  2393. pr.Anchored = true
  2394. pr.BrickColor = thepart.BrickColor
  2395. pr.CanCollide = true
  2396. pr.Material = thepart.Material
  2397. pr.Transparency = thepart.Transparency
  2398. pr.Size = Vector3.new(math.random(16, 24), math.random(12, 16), math.random(16, 24))
  2399. pr.CFrame = cfremz * CFrame.Angles(0, math.rad(amt * j), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2400. pr.Parent = workspace
  2401. game.Debris:AddItem(pr, 25)
  2402. delay(15, function()
  2403. if pr then
  2404. pr.CanCollide = false
  2405. pr.Anchored = false
  2406. end
  2407. end)
  2408. end
  2409. end
  2410. for c = 1, amt do
  2411. do
  2412. local pr2 = Instance.new("Part")
  2413. nooutline(pr2)
  2414. pr2.Name = "moredebr"
  2415. pr2.Anchored = false
  2416. pr2.BrickColor = thepart.BrickColor
  2417. pr2.CanCollide = false
  2418. pr2.Material = thepart.Material
  2419. pr2.Transparency = thepart.Transparency
  2420. pr2.Size = Vector3.new(math.random(8, 18), math.random(6, 18), math.random(8, 18))
  2421. pr2.CFrame = cfremz * CFrame.Angles(0, math.rad(30 * c), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2422. pr2.Parent = workspace
  2423. pr2.Velocity = Vector3.new(math.random(-75, 75), math.random(120, 240), math.random(-75, 75))
  2424. pr2.RotVelocity = Vector3.new(math.random(-35, 35), math.random(-35, 35), math.random(-35, 35))
  2425. game.Debris:AddItem(pr2, 45)
  2426. delay(2, function()
  2427. pr2.CanCollide = true
  2428. wait(10)
  2429. if pr2 then
  2430. pr2.CanCollide = false
  2431. end
  2432. end)
  2433. end
  2434. end
  2435. end
  2436.  
  2437.  
  2438.  
  2439.  
  2440.  
  2441.  
  2442.  
  2443.  
  2444.  
  2445.  
  2446. function AirSlam()
  2447. NoAnims = true
  2448. attack = true
  2449. for i = 1, 20 do
  2450. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2451. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2452. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2453. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2454. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2455. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2456. if Debounces.on == false then break end
  2457. wait()
  2458. end
  2459. wait(0.5)
  2460.  
  2461.  
  2462. coroutine.resume(coroutine.create(function()
  2463. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2464. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2465. MagicBlock(BrickColor.new("Really blue"),root.CFrame,10*2.5,10*2.5,10*2.5,5.5*2.5,5.5*2.5,5.5*2.5,0.15)
  2466. end))
  2467.  
  2468. Sound("http://www.roblox.com/asset?id = 180199750",char,90,1,false)
  2469.  
  2470. hum.WalkSpeed = 50
  2471. BV = Instance.new("BodyVelocity", torso)
  2472. BV.maxForce = Vector3.new(0,200000,0)
  2473. BV.P = 100000
  2474. BV.velocity = Vector3.new(0,150,0)
  2475. for i = 1, 20 do
  2476. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2477. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2478. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2479. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2480. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2481. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2482. if Debounces.on == false then break end
  2483. wait()
  2484. end
  2485. BV:Destroy()
  2486.  
  2487. coroutine.resume(coroutine.create(function()
  2488. for i = 1, 2880, 48 do
  2489. torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(i), math.rad(0), math.rad(0))
  2490. rs:wait(4)
  2491. end
  2492. torso.Weld.C1 = CFrame.new(0, -1, 0)
  2493. end))
  2494.  
  2495. for i = 1, 30 do
  2496. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2497. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2498. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2499. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2500. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2501. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2502. if Debounces.on == false then break end
  2503. wait()
  2504. end
  2505.  
  2506. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2507. for i = 1, 20 do
  2508. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0), math.rad(0)),0.3)
  2509. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad (0), math.rad(0)), 0.3)
  2510. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3)
  2511. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), 0.3)
  2512. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3)
  2513. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0), 0.3)
  2514. if Debounces.on == false then break end
  2515. wait()
  2516. end
  2517. end
  2518. local ry,ht,ps=nil,nil,nil
  2519. while ht==nil do
  2520. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2521. wait()
  2522. end
  2523. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  2524. if par then
  2525. local cfremz = CFrame.new(loc)
  2526. debris(cfremz, par, 50)
  2527. end
  2528. coroutine.resume(coroutine.create(function()
  2529. Ring()
  2530. end))
  2531. Landing()
  2532. Sound("rbxassetid://514867425",char,90,1,false)
  2533. hum.WalkSpeed = 5
  2534. for i = 1, 25 do
  2535. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.3) *CFrame.Angles (math.rad(120),math.rad(10),math.rad(32)), 0.2)
  2536. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,1,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-20)), 0.2)
  2537. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (-8),math.rad(-40), math.rad(-8)),0.2)
  2538. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-50), math.rad(40), math.rad(0)), 0.2)
  2539. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, 0, -.6) * CFrame.Angles(math.rad(30), 0, math.rad(20)), 0.2)
  2540. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(0)), 0.2)
  2541. if Debounces.on == false then break end
  2542. wait()
  2543. end
  2544. wait(0.2)
  2545. attack = false
  2546. NoAnims = false
  2547. end
  2548.  
  2549.  
  2550.  
  2551. function CreatePart(parent,transparency,reflectance,material,brickcolor)
  2552. local p = Instance.new("Part")
  2553. p.Parent = parent
  2554. p.Size = Vector3.new(1,1,1)
  2555. p.Transparency = transparency
  2556. p.Reflectance = reflectance
  2557. p.CanCollide = false
  2558. p.BrickColor = brickcolor
  2559. p.Material = material
  2560. return p
  2561. end
  2562.  
  2563.  
  2564. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  2565. local weld = Instance.new("Weld")
  2566. weld.Parent = parent
  2567. weld.Part0 = part0
  2568. weld.Part1 = part1
  2569. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  2570. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  2571. return weld
  2572. end
  2573.  
  2574.  
  2575.  
  2576. --[[HandleR = Instance.new("Part")
  2577. HandleR.BrickColor = BrickColor.new("Really blue")
  2578. HandleR.Material = "Neon"
  2579. HandleR.Transparency = 0.3
  2580. HandleR.Size = Vector3.new(1,0.8,4)
  2581. HandleR.CFrame = sorb.CFrame
  2582. HandleRM = Instance.new("SpecialMesh",HandleR)
  2583. HandleRM.MeshId = "rbxasset://fonts/sword.mesh"
  2584. HandleRM.Scale = Vector3.new(1,1,1)
  2585.  
  2586. HandleL = Instance.new("Part")
  2587. HandleL.BrickColor = BrickColor.new("Really blue")
  2588. HandleL.Material = "Neon"
  2589. HandleL.Transparency = 0.3
  2590. HandleL.Size = Vector3.new(1,0.8,4)
  2591. HandleL.CFrame = sorb2.CFrame
  2592. HandleLM = Instance.new("SpecialMesh",HandleL)
  2593. HandleLM.MeshId = "rbxasset://fonts/sword.mesh"
  2594. HandleLM.Scale = Vector3.new(1,1,1)]]
  2595.  
  2596.  
  2597. local sorb = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really blue"))
  2598. CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2599. local sorb2 = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really blue"))
  2600. CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2601.  
  2602.  
  2603. v3 = Vector3.new
  2604. rad=math.rad
  2605.  
  2606. kiblade = Instance.new("Part",char)
  2607. kiblade.Name = "Blade"
  2608. kiblade.Size = v3(1,5,1)
  2609. kiblade.Transparency = 1
  2610. kiblade.BrickColor = BrickColor.new("Really blue")
  2611. kiblade.Position = v3(999,999,999)
  2612. kiblade.CanCollide = false
  2613. kiblademesh = Instance.new("SpecialMesh",kiblade)
  2614. kiblademesh.MeshType = "FileMesh"
  2615. kiblademesh.MeshId = "rbxassetid://898849476"
  2616. kiblademesh.Scale = v3(0.01,0.008,0.01)
  2617. kiweld7 = Instance.new("Weld",kiblade)
  2618. kiweld7.Part0 = rarm
  2619. kiweld7.Part1 = kiblade
  2620. kiweld7.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2621. kiblade1 = Instance.new("Part",char)
  2622. kiblade1.Name = "Blade"
  2623. kiblade1.Transparency = 1
  2624. kiblade1.Size = v3(0.1,0.1,0.1)
  2625. kiblade1.Position = v3(999,999,999)
  2626. kiblade1.CanCollide = false
  2627. kiblademesh = Instance.new("SpecialMesh",kiblade1)
  2628. kiblademesh.MeshType = "Sphere"
  2629. kiblademesh.Scale = v3(1,1,1)
  2630. kiweld = Instance.new("Weld",kiblade1)
  2631. kiweld.Part0 = rarm
  2632. kiweld.Part1 = kiblade1
  2633. kiweld.C0 = CFrame.new(0,-1,0)
  2634. kiblade2 = Instance.new("Part",char)
  2635. kiblade2.Name = "Blade"
  2636. kiblade2.Size = v3(0.1,0.1,0.1)
  2637. kiblade2.Transparency = 1
  2638. kiblade2.Position = v3(999,999,999)
  2639. kiblade2.CanCollide = false
  2640. kiblademesh = Instance.new("SpecialMesh",kiblade2)
  2641. kiblademesh.MeshType = "Sphere"
  2642. kiblademesh.Scale = v3(1,1,1)
  2643. kiweld = Instance.new("Weld",kiblade2)
  2644. kiweld.Part0 = rarm
  2645. kiweld.Part1 = kiblade2
  2646. kiweld.C0 = CFrame.new(0,-4.5,0)
  2647. torso = game.Players.LocalPlayer.Character.Torso
  2648. head = game.Players.LocalPlayer.Character.Head
  2649. torso1 = Instance.new("Attachment",kiblade1)
  2650. head1 = Instance.new("Attachment",kiblade2)
  2651. trail = Instance.new("Trail",torso)
  2652. trail.Color = ColorSequence.new(Color3.fromRGB(0,0,255))
  2653. trail.Attachment0 = torso1
  2654. trail.Attachment1 = head1
  2655. trail.Lifetime = 0.5
  2656. trail.Enabled = false
  2657.  
  2658.  
  2659.  
  2660.  
  2661. kiblade2 = Instance.new("Part",char)
  2662. kiblade2.Name = "Blade"
  2663. kiblade2.Size = v3(1,5,1)
  2664. kiblade2.Transparency = 1
  2665. kiblade2.BrickColor = BrickColor.new("Really blue")
  2666. kiblade2.Position = v3(999,999,999)
  2667. kiblade2.CanCollide = false
  2668. kiblademesh2 = Instance.new("SpecialMesh",kiblade2)
  2669. kiblademesh2.MeshType = "FileMesh"
  2670. kiblademesh2.MeshId = "rbxassetid://898849476"
  2671. kiblademesh2.Scale = v3(0.01,0.008,0.01)
  2672. kiweld72 = Instance.new("Weld",kiblade2)
  2673. kiweld72.Part0 = larm
  2674. kiweld72.Part1 = kiblade2
  2675. kiweld72.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2676. kiblade12 = Instance.new("Part",char)
  2677. kiblade12.Name = "Blade"
  2678. kiblade12.Transparency = 1
  2679. kiblade12.Size = v3(0.1,0.1,0.1)
  2680. kiblade12.Position = v3(999,999,999)
  2681. kiblade12.CanCollide = false
  2682. kiblademesh2 = Instance.new("SpecialMesh",kiblade12)
  2683. kiblademesh2.MeshType = "Sphere"
  2684. kiblademesh2.Scale = v3(1,1,1)
  2685. kiweld2 = Instance.new("Weld",kiblade12)
  2686. kiweld2.Part0 = larm
  2687. kiweld2.Part1 = kiblade12
  2688. kiweld2.C0 = CFrame.new(0,-1,0)
  2689. kiblade22 = Instance.new("Part",char)
  2690. kiblade22.Name = "Blade"
  2691. kiblade22.Size = v3(0.1,0.1,0.1)
  2692. kiblade22.Transparency = 1
  2693. kiblade22.Position = v3(999,999,999)
  2694. kiblade22.CanCollide = false
  2695. kiblademesh2 = Instance.new("SpecialMesh",kiblade22)
  2696. kiblademesh2.MeshType = "Sphere"
  2697. kiblademesh2.Scale = v3(1,1,1)
  2698. kiweld2 = Instance.new("Weld",kiblade22)
  2699. kiweld2.Part0 = larm
  2700. kiweld2.Part1 = kiblade22
  2701. kiweld2.C0 = CFrame.new(0,-4.5,0)
  2702. torso2 = game.Players.LocalPlayer.Character.Torso
  2703. head2 = game.Players.LocalPlayer.Character.Head
  2704. torso12 = Instance.new("Attachment",kiblade12)
  2705. head12 = Instance.new("Attachment",kiblade22)
  2706. trail2 = Instance.new("Trail",torso2)
  2707. trail2.Color = ColorSequence.new(Color3.fromRGB(0,0,255))
  2708. trail2.Attachment0 = torso12
  2709. trail2.Attachment1 = head12
  2710. trail2.Lifetime = 0.5
  2711. trail2.Enabled = false
  2712.  
  2713.  
  2714.  
  2715. local Gibs = game.Workspace
  2716.  
  2717.  
  2718.  
  2719.  
  2720.  
  2721.  
  2722.  
  2723.  
  2724.  
  2725.  
  2726.  
  2727.  
  2728. function Kill(Character)
  2729. Character.Humanoid.Health = 0
  2730. local poo = Instance.new("IntValue",Character)
  2731. poo.Name = "haha nope"
  2732. local svch = Character
  2733. local hum = Character:findFirstChild("Humanoid")
  2734. Character.Archivable = true
  2735. local chrclone = Character:clone()
  2736. Character.Archivable = false
  2737.  
  2738. local ch = chrclone:GetChildren()
  2739. local i
  2740. for i = 1,#ch do
  2741. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" or ch[i].ClassName == "Script" then
  2742. ch[i]:remove()
  2743. end
  2744. end
  2745. local function Scan(ch)
  2746. local e
  2747. for e = 1,#ch do
  2748. Scan(ch[e]:GetChildren())
  2749. if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then
  2750. ch[e]:remove()
  2751. end
  2752. end
  2753. end
  2754. Scan(chrclone:GetChildren())
  2755.  
  2756. local hum2 = chrclone:findFirstChild("Humanoid")
  2757.  
  2758.  
  2759. if hum2 ~= nil then
  2760. hum2.Name = "Humanoid2"
  2761. hum2.PlatformStand = true
  2762. hum2.Sit = true
  2763. hum2.MaxHealth = 0
  2764. hum2.Health = 0
  2765. end
  2766.  
  2767. local ch = Character:GetChildren()
  2768. local i
  2769. for i = 1,#ch do
  2770. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2771. ch[i]:remove()
  2772. end
  2773. end
  2774.  
  2775. wait(0.2)
  2776.  
  2777. local ch = Character:GetChildren()
  2778. local i
  2779. for i = 1,#ch do
  2780. if ch[i].ClassName == "Part" or ch[i].ClassName == "Hat" or ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2781. ch[i]:remove()
  2782. end
  2783. end
  2784. Character = chrclone
  2785. local Torso = Character.Torso
  2786. local movevector = Vector3.new()
  2787.  
  2788. if Torso then
  2789. local Head = Character:FindFirstChild("Head")
  2790. local Limb = Character:FindFirstChild("Right Arm")
  2791. if Limb then
  2792.  
  2793. Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
  2794. local Joint = Instance.new("Glue")
  2795. Joint.Name = "RightShoulder"
  2796. Joint.Part0 = Torso
  2797. Joint.Part1 = Limb
  2798. Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2799. Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2800. Joint.Parent = Torso
  2801.  
  2802. local B = Instance.new("Part")
  2803. B.TopSurface = 0
  2804. B.BottomSurface = 0
  2805. B.formFactor = "Symmetric"
  2806. B.Size = Vector3.new(1, 1, 1)
  2807. B.Transparency = 1
  2808. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2809. B.Parent = Character
  2810. local W = Instance.new("Weld")
  2811. W.Part0 = Limb
  2812. W.Part1 = B
  2813. W.C0 = CFrame.new(0, -0.5, 0)
  2814. W.Parent = Limb
  2815.  
  2816. end
  2817. local Limb = Character:FindFirstChild("Left Arm")
  2818. if Limb then
  2819.  
  2820. Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
  2821. local Joint = Instance.new("Glue")
  2822. Joint.Name = "LeftShoulder"
  2823. Joint.Part0 = Torso
  2824. Joint.Part1 = Limb
  2825. Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2826. Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2827. Joint.Parent = Torso
  2828.  
  2829. local B = Instance.new("Part")
  2830. B.TopSurface = 0
  2831. B.BottomSurface = 0
  2832. B.formFactor = "Symmetric"
  2833. B.Size = Vector3.new(1, 1, 1)
  2834. B.Transparency = 1
  2835. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2836. B.Parent = Character
  2837. local W = Instance.new("Weld")
  2838. W.Part0 = Limb
  2839. W.Part1 = B
  2840. W.C0 = CFrame.new(0, -0.5, 0)
  2841. W.Parent = Limb
  2842.  
  2843. end
  2844. local Limb = Character:FindFirstChild("Right Leg")
  2845. if Limb then
  2846.  
  2847. Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
  2848. local Joint = Instance.new("Glue")
  2849. Joint.Name = "RightHip"
  2850. Joint.Part0 = Torso
  2851. Joint.Part1 = Limb
  2852. Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2853. Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2854. Joint.Parent = Torso
  2855.  
  2856. local B = Instance.new("Part")
  2857. B.TopSurface = 0
  2858. B.BottomSurface = 0
  2859. B.formFactor = "Symmetric"
  2860. B.Size = Vector3.new(1, 1, 1)
  2861. B.Transparency = 1
  2862. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2863. B.Parent = Character
  2864. local W = Instance.new("Weld")
  2865. W.Part0 = Limb
  2866. W.Part1 = B
  2867. W.C0 = CFrame.new(0, -0.5, 0)
  2868. W.Parent = Limb
  2869.  
  2870. end
  2871. local Limb = Character:FindFirstChild("Left Leg")
  2872. if Limb then
  2873.  
  2874. Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
  2875. local Joint = Instance.new("Glue")
  2876. Joint.Name = "LeftHip"
  2877. Joint.Part0 = Torso
  2878. Joint.Part1 = Limb
  2879. Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2880. Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2881. Joint.Parent = Torso
  2882.  
  2883. local B = Instance.new("Part")
  2884. B.TopSurface = 0
  2885. B.BottomSurface = 0
  2886. B.formFactor = "Symmetric"
  2887. B.Size = Vector3.new(1, 1, 1)
  2888. B.Transparency = 1
  2889. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2890. B.Parent = Character
  2891. local W = Instance.new("Weld")
  2892. W.Part0 = Limb
  2893. W.Part1 = B
  2894. W.C0 = CFrame.new(0, -0.5, 0)
  2895. W.Parent = Limb
  2896.  
  2897. end
  2898. --[
  2899. local Bar = Instance.new("Part")
  2900. Bar.TopSurface = 0
  2901. Bar.BottomSurface = 0
  2902. Bar.formFactor = "Symmetric"
  2903. Bar.Size = Vector3.new(1, 1, 1)
  2904. Bar.Transparency = 1
  2905. Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
  2906. Bar.Parent = Character
  2907. local Weld = Instance.new("Weld")
  2908. Weld.Part0 = Torso
  2909. Weld.Part1 = Bar
  2910. Weld.C0 = CFrame.new(0, 0.5, 0)
  2911. Weld.Parent = Torso
  2912. --]]
  2913. end
  2914. Character.Parent = Gibs
  2915. game.Debris:AddItem(Character, 12)
  2916. if movevector ~= Vector3.new() then
  2917. for i = 1,10 do
  2918. wait()
  2919. Torso.Velocity = Vector3.new(0,0,-100)
  2920. Head.Velocity = movevector * 200
  2921. end
  2922. end
  2923. end
  2924.  
  2925.  
  2926.  
  2927. function SpinSlice()
  2928. NoAnims = true
  2929. attack = true
  2930.  
  2931.  
  2932. Sound("rbxassetid://588738949",char,90,1,false)
  2933. kiblade.Transparency = 0
  2934. kiblade2.Transparency = 0
  2935. trail.Enabled = true
  2936. trail2.Enabled = true
  2937.  
  2938. hum.WalkSpeed = 0
  2939. for i = 1,40 do
  2940. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  2941. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  2942. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  2943. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(90)), 0.5)--arm
  2944. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-90)), 0.5)--arm
  2945. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  2946. if Debounces.on == false then break end
  2947. wait()
  2948. end
  2949.  
  2950.  
  2951. coroutine.resume(coroutine.create(function()
  2952. local BF = Instance.new("BodyVelocity",hed)
  2953. BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2954. BF.velocity = root.CFrame.lookVector*120
  2955. wait(2.0)
  2956. BF:remove()
  2957. end))
  2958.  
  2959. coroutine.resume(coroutine.create(function()
  2960. Sound("rbxassetid://588734356",char,90,1,false)
  2961. wait(.1)
  2962. Sound("rbxassetid://588734356",char,90,1,false)
  2963. wait(.1)
  2964. Sound("rbxassetid://588734356",char,90,1,false)
  2965. wait(.1)
  2966. Sound("rbxassetid://588734356",char,90,1,false)
  2967. wait(.1)
  2968. Sound("rbxassetid://588734356",char,90,1,false)
  2969. wait(.1)
  2970. Sound("rbxassetid://588734356",char,90,1,false)
  2971. wait(.1)
  2972. Sound("rbxassetid://588734356",char,90,1,false)
  2973. wait(.1)
  2974. Sound("rbxassetid://588734356",char,90,1,false)
  2975. end))
  2976. local HitBox = Instance.new("Part",rarm)
  2977. HitBox.Size = Vector3.new(1,5,1)
  2978. HitBox.CanCollide = false
  2979. HitBox.Transparency = 1
  2980. local HitBox2 = Instance.new("Weld",HitBox)
  2981. HitBox2.Part0 = rarm
  2982. HitBox2.Part1 = HitBox
  2983. HitBox2.C0 = CFrame.new(0,-1.8,0)
  2984. HitBox.Touched:connect(function(hit)
  2985. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  2986. Kill(hit.Parent)
  2987. hit.Parent.Humanoid.PlatformStand = true
  2988. end
  2989. end)
  2990.  
  2991. local HitBox2 = Instance.new("Part",larm)
  2992. HitBox2.Size = Vector3.new(1,5,1)
  2993. HitBox2.CanCollide = false
  2994. HitBox2.Transparency = 1
  2995. local HitBox22 = Instance.new("Weld",HitBox2)
  2996. HitBox22.Part0 = larm
  2997. HitBox22.Part1 = HitBox2
  2998. HitBox22.C0 = CFrame.new(0,-1.8,0)
  2999. HitBox2.Touched:connect(function(hit)
  3000. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  3001. Kill(hit.Parent)
  3002. hit.Parent.Humanoid.PlatformStand = true
  3003. end
  3004. end)
  3005.  
  3006. for i = 1,40 do
  3007. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3008. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3009. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3010. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(90)), 0.5)--arm
  3011. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-90)), 0.5)--arm
  3012. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3013. root.CFrame = root.CFrame * CFrame.fromEulerAnglesXYZ(0,1,0)
  3014. if Debounces.on == false then break end
  3015. wait()
  3016. end
  3017. kiblade.Transparency = 1
  3018. kiblade2.Transparency = 1
  3019. trail.Enabled = false
  3020. trail2.Enabled = false
  3021. HitBox:Destroy()
  3022. HitBox2:Destroy()
  3023. hum.WalkSpeed = 5
  3024. attack = false
  3025. NoAnims = false
  3026. end
  3027.  
  3028.  
  3029.  
  3030.  
  3031. function hito(partoz, magn, dmg, debtim)
  3032. for _, guy in pairs(workspace:GetChildren()) do
  3033. if guy:FindFirstChildOfClass("Humanoid") and guy:FindFirstChild("Head") and guy ~= char and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
  3034. do
  3035. local humz = guy:FindFirstChildOfClass("Humanoid")
  3036. local hed = guy:FindFirstChild("Head")
  3037. humz:TakeDamage(math.random(15,30)) if Full == true then guy:BreakJoints()
  3038. local db = Instance.new("StringValue")
  3039. db.Name = "alabo"
  3040. db.Parent = hed
  3041. delay(debtim, function()
  3042. db:Destroy()
  3043. end)
  3044. end
  3045. end
  3046. end
  3047. end
  3048. end
  3049.  
  3050.  
  3051.  
  3052. ang = CFrame.Angles
  3053. rd = math.rad
  3054. rd2 = math.random
  3055. ov = false
  3056.  
  3057.  
  3058.  
  3059. nooutline = function(i)
  3060. i.TopSurface = 10
  3061. end
  3062. makepart = function(l, m, n, o, p, q, r)
  3063. local s = Instance.new("Part")
  3064. s.BrickColor = BrickColor.new(l)
  3065. s.Name = m
  3066. s.Transparency = o
  3067. nooutline(s)
  3068. s.Reflectance = n
  3069. s.Material = p
  3070. s.Anchored = true
  3071. s.CanCollide = false
  3072. s.Locked = true
  3073. s.CFrame = r
  3074. s.Size = Vector3.new(0.2, 0.2, 0.2)
  3075. s.Parent = q
  3076. return s
  3077. end
  3078.  
  3079. makemesh = function(t, u, v, w)
  3080. local x = Instance.new("SpecialMesh")
  3081. x.MeshType = t
  3082. x.Scale = u
  3083. if t == "FileMesh" then
  3084. x.MeshId = v
  3085. end
  3086. x.Parent = w
  3087. return x
  3088. end
  3089.  
  3090. local H = {}
  3091.  
  3092.  
  3093. Barrage = function()
  3094. modz = Instance.new("Model")
  3095. modz.Name = "efx"
  3096. modz.Parent = char
  3097. ov = true
  3098. hum.AutoRotate = false
  3099. local aN = nil
  3100. local a9 = true
  3101. local aa = {}
  3102. local ab = {}
  3103. local b7 = {}
  3104. for j = 1, 16 do
  3105. local ac = Instance.new("Part")
  3106. nooutline(ac)
  3107. ac.Anchored = true
  3108. ac.Locked = true
  3109. ac.CanCollide = false
  3110. ac.Material = "Neon"
  3111. ac.Size = Vector3.new(1, 1, 1)
  3112. ac.Transparency = 1
  3113. ac.CFrame = CFrame.new(0, 1000, 0)
  3114. ac.Parent = modz
  3115. ac.BrickColor = BrickColor.new("Really blue")
  3116. makemesh("Sphere", (Vector3.new(0, 0, 0)), nil, ac)
  3117. table.insert(aa, ac)
  3118. end
  3119. for j = 1, 40 do
  3120. local a3 = makepart("Really blue", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3121. makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://489415447", a3)
  3122. table.insert(ab, a3)
  3123. end
  3124. for j = 1, 30 do
  3125. local a3 = makepart("Really blue", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3126. makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://3270017", a3)
  3127. table.insert(b7, a3)
  3128. end
  3129. local b8 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", rarm)
  3130. local b9 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", larm)
  3131. for I,aO in pairs(H) do
  3132. if aO.Parent == rarm or aO.Parent == larm then
  3133. aN = aO.Transparency
  3134. aO.Transparency = 1
  3135. end
  3136. end
  3137. local a8 = Instance.new("BodyGyro")
  3138. a8.MaxTorque = Vector3.new(1050, 3000, 750)
  3139. a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3140. a8.P = 580000
  3141. a8.D = 250
  3142. a8.Parent = root
  3143. coroutine.resume(coroutine.create(function()
  3144. while a8 do
  3145. swait()
  3146. a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3147. end
  3148. end))
  3149. local af = 0
  3150. local ag = 0
  3151. repeat
  3152. ag = ag + 1
  3153. if af == 0 then
  3154. af = 1
  3155. else
  3156. af = af % 14 + 1
  3157. end
  3158. coroutine.resume(coroutine.create(function()
  3159. local ah = aa[af]
  3160. local ai = ab[af]
  3161. local aj = ab[af + 14]
  3162. local ba = b7[af]
  3163. ah.Size = Vector3.new(1, 1, 2)
  3164. ah.CFrame = cf(root.CFrame * cf(rd2(-600, 600) / 100, rd2(-150, 350) / 100, rd2(-200, -50) / 100).p, mouse.Hit * cf(rd2(-4, 4), rd2(-2, 2), 0).p)
  3165. ah.Transparency = 0.25
  3166. ah:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0, 0, 0)
  3167. ai.Transparency = 0.35
  3168. ai:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.6, 0.6, 0.6)
  3169. aj.Transparency = 0.45
  3170. aj:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3171. aj.CFrame = ah.CFrame * ang(0, rd(90), rd(90))
  3172. if af % 2 == 1 then
  3173. ai.CFrame = cf(rarm.CFrame * cf(rd2(-6, 6) / 10, rd2(4, 12) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3174. else
  3175. if af % 2 == 0 then
  3176. ai.CFrame = cf(larm.CFrame * cf(rd2(-6, 6) / 10, rd2(3, 8) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3177. end
  3178. end
  3179. ba.CFrame = ah.CFrame * cf(0, 0, -8)
  3180. ba.Transparency = 0.4
  3181. ba:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3182. local bb = ah.CFrame * cf(0, 0, -5)
  3183. local bc = aj.CFrame * cf(0, -0.1, 0)
  3184. local bd = ba.CFrame * cf(0, 0, rd2(-300, 50) / 100)
  3185. local ak = false
  3186. for j = 1, 12 do
  3187. swait()
  3188. local a0 = Ray.new(ah.Position, ah.CFrame.lookVector * (12.5 - j))
  3189. local a1, a2 = workspace:FindPartOnRayWithIgnoreList(a0, {char}, true, true)
  3190. if a1 and ak == false then
  3191. ak = true
  3192. local a3 = makepart("Really blue", "nah", 0, 0.2, "SmoothPlastic", modz, cf(a2, ah.CFrame.p) * ang(0, 0, 0) * ang(0, rd(270), rd(90)))
  3193. do
  3194. local a4 = makemesh("FileMesh", Vector3.new(0.4, 0.4, 0.4), "rbxassetid://489415447", a3)
  3195. game.Debris:AddItem(a3, 0.5)
  3196. local a5 = rd2(1, 12)
  3197. if a5 == 6 then
  3198. hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10, Vector3.new(0, 0, rd2(-8, 8)))
  3199. else
  3200. hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10)
  3201. end
  3202. coroutine.resume(coroutine.create(function()
  3203. for I = 1, 4 do
  3204. swait()
  3205. a4.Scale = a4.Scale + Vector3.new(0.8, 0.8, 0.8)
  3206. a3.Transparency = a3.Transparency + 0.2
  3207. end
  3208. a3:Destroy()
  3209. end))
  3210. end
  3211. end
  3212. ah.Size = ah.Size:lerp(Vector3.new(2, 2, 12), 0.5)
  3213. ah.CFrame = ah.CFrame:lerp(bb, 1)
  3214. ah:FindFirstChildOfClass("SpecialMesh").Scale = ah:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1, 1, 1), 0.45)
  3215. ah.Transparency = ah.Transparency + 0.0725
  3216. ai:FindFirstChildOfClass("SpecialMesh").Scale = ai:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.25, 1.2, 1.25), 0.4)
  3217. ai.Transparency = ai.Transparency + 0.06
  3218. aj:FindFirstChildOfClass("SpecialMesh").Scale = aj:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.6, 1.6, 1.6), 0.4)
  3219. aj.CFrame = aj.CFrame:lerp(bc, 0.3)
  3220. aj.Transparency = aj.Transparency + 0.05
  3221. ba:FindFirstChildOfClass("SpecialMesh").Scale = ba:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(4.5, 4.5, 4.5), 0.4)
  3222. ba.CFrame = ba.CFrame:lerp(bd, 0.3)
  3223. ba.Transparency = ba.Transparency + 0.06
  3224. end
  3225. end))
  3226. swait()
  3227. until ov == false
  3228. for I,aO in pairs(H) do
  3229. if aO.Parent == rarm or aO.Parent == larm then
  3230. aO.Transparency = aN
  3231. end
  3232. end
  3233. b8:Destroy()
  3234. b9:Destroy()
  3235. a8:Destroy()
  3236. hum.AutoRotate = true
  3237. ov = false
  3238. wait(1)
  3239. for I,al in pairs(aa) do
  3240. al:Destroy()
  3241. end
  3242. for I,am in pairs(ab) do
  3243. am:Destroy()
  3244. end
  3245. for I,be in pairs(b7) do
  3246. be:Destroy()
  3247. end
  3248. end
  3249.  
  3250.  
  3251.  
  3252.  
  3253.  
  3254.  
  3255. function Kneel()
  3256.  
  3257. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  3258. if v:FindFirstChild('Humanoid') then
  3259.  
  3260. hum2 = v:FindFirstChild('Humanoid')
  3261. hum2.PlatformStand=true
  3262.  
  3263. end
  3264. end
  3265. end
  3266.  
  3267. --[[mouse.KeyDown:connect(function(key)
  3268. if key == "l" and Trans == false and Strength then
  3269. Transformation()
  3270. Trans = true
  3271. end
  3272. end)]]
  3273.  
  3274.  
  3275.  
  3276. mouse.KeyDown:connect(function(key)
  3277. if key == "z" then
  3278. GrabAndDrag()
  3279. end
  3280. end)
  3281.  
  3282.  
  3283. mouse.KeyDown:connect(function(key)
  3284. if key == "x" then
  3285. AirSlam()
  3286. end
  3287. end)
  3288.  
  3289.  
  3290.  
  3291. mouse.KeyDown:connect(function(key)
  3292. if key == "c" then
  3293. SpinSlice()
  3294. end
  3295. end)
  3296.  
  3297.  
  3298. mouse.KeyDown:connect(function(key)
  3299. if key == "p" and Full == false then
  3300. FullPower()
  3301. end
  3302. end)
  3303.  
  3304. mouse.KeyDown:connect(function(key)
  3305. if key == "1" then
  3306. Sound("rbxassetid://966268002",char,90,1,false)
  3307. Kneel()
  3308. end
  3309. end)
  3310.  
  3311. mouse.KeyDown:connect(function(key)
  3312. if key == "v" then
  3313. if ov == false then
  3314. hed.Weld.C0 = hed.Weld.C0 * CFrame.Angles(0,0,0)
  3315. wait()
  3316. local ChatService = game:GetService("Chat")
  3317. wait()
  3318. local ChatService = game:GetService("Chat")
  3319. coroutine.resume(coroutine.create(function()
  3320. s = 0
  3321. repeat
  3322. s = s + 1
  3323. Barrage()
  3324. wait()
  3325. until not ov
  3326. end))
  3327. if Full == true then
  3328. coroutine.resume(coroutine.create(function()
  3329. s = 0
  3330. repeat
  3331. s = s + 1
  3332. Barrage()
  3333. wait()
  3334. until not ov
  3335. end))
  3336. end
  3337. mouse.KeyUp:connect(function(key)
  3338. if key == "v" then
  3339. wait(0.4)
  3340. ov = false
  3341. wait(0.1)
  3342. end
  3343. end)
  3344. end
  3345. end
  3346. end)
  3347.  
  3348.  
  3349.  
  3350.  
  3351.  
  3352. -----animations-----
  3353.  
  3354. game:GetService("RunService").RenderStepped:connect(function()
  3355. char.Humanoid.FreeFalling:connect(function(f)
  3356. if f then
  3357. ffing = true
  3358. else
  3359. ffing = false
  3360. end
  3361. end)
  3362. sine = sine + add
  3363. if ffing==true then
  3364. anim="jump"
  3365. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3366. anim="idle"
  3367. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3368. anim = "walk"
  3369. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3370. anim = "run"
  3371. end
  3372.  
  3373. if NoAnims==false then
  3374. if anim=="idle" then
  3375. add=0.5
  3376. if trans == false then
  3377. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3378. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  3379. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  3380. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.6+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/7,0,-6+-math.sin(sine/14)/7),0.1)
  3381. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  3382. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  3383. else
  3384. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3385. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3386. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3387. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm
  3388. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm
  3389. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3390. end
  3391.  
  3392. elseif anim=="walk" then
  3393. add=0.5
  3394. if trans == false then
  3395. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/3.5)/3,0)*CFrame.Angles(math.rad(-10),0,0),0.25)
  3396. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/7)/2,-0.15+-math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/7)/2,0,0.05),0.25)
  3397. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/7)/2,-0.15+math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/7)/2,0,-0.05),0.25)
  3398. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/7)/7,0+math.sin(sine/14)/7)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/2,0,-6+-math.sin(sine/14)/7),0.1)
  3399. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/10)/14,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  3400. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),0,0),0.25)
  3401. else
  3402. change = 0.5
  3403. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5 + 0.05 * math.cos(sine / 3), -math.sin(sine / 6) / 4) * CFrame.Angles(math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(-10 - 2 * math.cos(sine / 3))), 0.2)
  3404. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5 - 0.05 * math.cos(sine / 3), math.sin(sine / 6) / 4) * CFrame.Angles(-math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(10 + 2 * math.cos(sine / 3))), 0.2)
  3405. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8 + 2 * math.cos(sine / 3)), math.rad(0), math.rad(0)), 0.2)
  3406. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1 - 0.15 * math.cos(sine / 6) / 5, -0.15 + math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + -math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  3407. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1 + 0.15 * math.cos(sine / 6) / 5, -0.15 + -math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  3408. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.07 * math.cos(sine / 3), 0) * CFrame.Angles(math.rad(-4 + 1 * math.cos(sine / 3)), 0, math.rad(0)), 0.2)
  3409. end
  3410.  
  3411. elseif anim=="run" then
  3412. add=0.5
  3413. if trans == false then
  3414. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/2)/3,0)*CFrame.Angles(math.rad(-37),0,0),0.025)
  3415. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/4)/2,-0.15+-math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/4)/2,0,0.05),0.25)
  3416. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/4)/2,-0.15+math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/4)/2,0,-0.05),0.25)
  3417. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,-6),0.25)
  3418. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,6),0.25)
  3419. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  3420. else
  3421. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,1+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-70),0,0),0.25)
  3422. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  3423. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  3424. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,-6),0.25)
  3425. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,6),0.25)
  3426. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0.3)*CFrame.Angles(math.rad(70),0,0),0.25)
  3427. end
  3428.  
  3429. elseif anim=="jump" then
  3430. add=0.5
  3431. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0+-math.cos(sine/14)/7,.5+-math.cos(sine/14)/7,0+-math.cos(sine/14)/7)*CFrame.Angles(math.rad(0),0,0),0.05)
  3432. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-0.7,-0.5)*CFrame.Angles(math.rad(10),0,0),0.25)
  3433. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.1)*CFrame.Angles(math.rad(-10),0,0),0.25)
  3434. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(50),0,90),0.25)
  3435. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(50),0,-90),0.25)
  3436. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3437.  
  3438. end
  3439. end
  3440.  
  3441. end)
  3442.  
  3443.  
  3444. --[[l = game.Lighting
  3445. l.TimeOfDay = 1
  3446. game.Lighting.Ambient = Color3.new(0,0,0)
  3447. l.Brightness = 0.1]]--
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