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- local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
- local Window = Library.CreateLib("Auto Rap Battles", "Ocean")
- --Tabs
- local MTab = Window:NewTab("Main")
- local CTab = Window:NewTab("Chat")
- local TTab = Window:NewTab("Teleports")
- local VTab = Window:NewTab("Voting")
- --Sections
- local MSec = MTab:NewSection("Main")
- local CSec = CTab:NewSection("Chat")
- local TSec = TTab:NewSection("Teleports")
- local VSec = VTab:NewSection("Voting")
- --VOTE
- VSec:NewButton("Player1", "Votes For The Player.", function()
- for i = 0,1 do
- game.Workspace.Votes:FireServer(false,"p1")
- game:GetService("RunService").Heartbeat:Wait()
- end
- end)
- VSec:NewButton("Player2", "Votes For The Player.", function()
- for i = 0,1 do
- game.Workspace.Votes:FireServer(false,"p2")
- game:GetService("RunService").Heartbeat:Wait()
- end
- end)
- --VOTE
- --TP
- TSec:NewButton("Scene", "Teleports You To The Stage.", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-77, 65, -214)
- end)
- TSec:NewButton("DJ Spot", "Teleports You To The Stage.", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-90, 65, -214)
- end)
- --TP
- --CHAT
- CSec:NewTextBox("Chat", "Basically Chats. I Don't Know Why I Put This Here?", function(v)
- local args = {
- [1] = v,
- [2] = "All"
- }
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(args))
- end)
- --CHAT
- --MAIN
- MSec:NewButton("Buidling Tools", "Gives You Non-Fe Building Tools.", function()
- a = Instance.new("HopperBin")
- a.BinType = 1
- a.Parent = game.Players.LocalPlayer.Backpack
- wait(1)
- a = Instance.new("HopperBin")
- a.BinType = 4
- a.Parent = game.Players.LocalPlayer.Backpack
- wait(1)
- a = Instance.new("HopperBin")
- a.BinType = 3
- a.Parent = game.Players.LocalPlayer.Backpack
- end)
- --MAIN
- local args = {
- [1] = "Hi",
- [2] = "All"
- }
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(args))
- while true do
- button:UpdateButton(game.Workspace.RapBattles.Rappers.player2.Value)
- button:UpdateButton(game.Workspace.RapBattles.Rappers.player1.Value)
- wait(0.1)
- end
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