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- -- Function to find and attack hostile mobs
- function findAndAttack()
- -- Check for hostile mobs in front of the turtle
- if turtle.detect() then
- turtle.attack()
- end
- -- Check for hostile mobs to the left and right of the turtle
- turtle.turnLeft()
- if turtle.detect() then
- turtle.attack()
- end
- turtle.turnRight()
- turtle.turnRight()
- if turtle.detect() then
- turtle.attack()
- end
- turtle.turnLeft()
- end
- -- Function to move the turtle to a specific coordinate
- function moveToCoord(x, y, z)
- -- Calculate the distance to the target coordinate
- local dx = x - turtle.getX()
- local dy = y - turtle.getY()
- local dz = z - turtle.getZ()
- -- Move the turtle along the x-axis
- if dx > 0 then
- turtle.turnRight()
- elseif dx < 0 then
- turtle.turnLeft()
- end
- for i = 1, math.abs(dx) do
- findAndAttack()
- turtle.forward()
- end
- -- Move the turtle along the y-axis
- if dy > 0 then
- turtle.turnRight()
- turtle.turnRight()
- end
- for i = 1, math.abs(dy) do
- findAndAttack()
- turtle.up()
- end
- -- Move the turtle along the z-axis
- if dz > 0 then
- turtle.turnLeft()
- elseif dz < 0 then
- turtle.turnRight()
- end
- for i = 1, math.abs(dz) do
- findAndAttack()
- turtle.forward()
- end
- end
- -- Variables to store the target coordinate and the range to search for mobs
- local x = -200
- local y = 95
- local z = 846
- local range = 64
- -- Move the turtle to the starting position
- moveToCoord(x, y, z)
- -- Scan for mobs within the specified range
- for i = -range, range do
- for j = -range, range do
- for k = -range, range do
- if math.abs(i) + math.abs(j) + math.abs(k) <= range then
- moveToCoord(x + i, y + j, z + k)
- end
- end
- end
- end
- -- Move the turtle back to the starting position
- moveToCoord(x, y, z)
- -- Place the chest and deposit the drops
- turtle.select(16) -- Assume the chest is stored in slot 16
- turtle.place()
- for i = 1, 16 do
- turtle.select(i)
- turtle.drop()
- end
- --This code assumes that the turtle is starting at the coordinate specified by the x, y, and z variables, and that it is facing the direction it will start scanning for mobs in. The range variable specifies the distance in each direction (x, y, and z) that the turtle will search for mobs. The turtle will attack any hostile mobs it finds and place drops in a chest.
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