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Jan 15th, 2018
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  1. --[[Nocturna_A._Alteriano_Night.Owl.Inc]]--
  2. wait(1 / 60)
  3. Effects = { }
  4. local Player = game.Players.localPlayer
  5. local Character = Player.Character
  6. local Humanoid = Character.Humanoid
  7. local mouse = Player:GetMouse()
  8. local m = Instance.new('Model', Character)
  9. m.Name = "WeaponModel"
  10. local LeftArm = Character["Left Arm"]
  11. local RightArm = Character["Right Arm"]
  12. local LeftLeg = Character["Left Leg"]
  13. local RightLeg = Character["Right Leg"]
  14. local Head = Character.Head
  15. local Torso = Character.Torso
  16. local cam = game.Workspace.CurrentCamera
  17. local RootPart = Character.HumanoidRootPart
  18. local RootJoint = RootPart.RootJoint
  19. local equipped = false
  20. local attack = false
  21. local Anim = 'Idle'
  22. local idle = 0
  23. local attacktype = 1
  24. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  25. local velocity = RootPart.Velocity.y
  26. local sine = 0
  27. local change = 1
  28. local grabbed = false
  29. local cn = CFrame.new
  30. local mr = math.rad
  31. local angles = CFrame.Angles
  32. local ud = UDim2.new
  33. local c3 = Color3.new
  34.  
  35. Humanoid.Animator.Parent = nil
  36. Character.Animate.Parent = nil
  37.  
  38. local newMotor = function(part0, part1, c0, c1)
  39. local w = Instance.new('Motor', part0)
  40. w.Part0 = part0
  41. w.Part1 = part1
  42. w.C0 = c0
  43. w.C1 = c1
  44. return w
  45. end
  46.  
  47. function clerp(a, b, t)
  48. return a:lerp(b, t)
  49. end
  50.  
  51. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  52. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  53.  
  54. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  55. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  56. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  57. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  58. RootJoint.C1 = CFrame.new(0, 0, 0)
  59. RootJoint.C0 = CFrame.new(0, 0, 0)
  60. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  61. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  62.  
  63. local rarmc1 = RW.C1
  64. local larmc1 = LW.C1
  65. local rlegc1 = RH.C1
  66. local llegc1 = LH.C1
  67.  
  68. local resetc1 = false
  69.  
  70. function PlayAnimationFromTable(table, speed, bool)
  71. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  72. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  73. RW.C0 = clerp(RW.C0, table[3], speed)
  74. LW.C0 = clerp(LW.C0, table[4], speed)
  75. RH.C0 = clerp(RH.C0, table[5], speed)
  76. LH.C0 = clerp(LH.C0, table[6], speed)
  77. if bool == true then
  78. if resetc1 == false then
  79. resetc1 = true
  80. RootJoint.C1 = RootJoint.C1
  81. Torso.Neck.C1 = Torso.Neck.C1
  82. RW.C1 = rarmc1
  83. LW.C1 = larmc1
  84. RH.C1 = rlegc1
  85. LH.C1 = llegc1
  86. end
  87. end
  88. end
  89.  
  90. --[[Credits to SazErenos for his Artificial Heartbeat]]--
  91.  
  92. ArtificialHB = Instance.new("BindableEvent", script)
  93. ArtificialHB.Name = "Heartbeat"
  94.  
  95. script:WaitForChild("Heartbeat")
  96.  
  97. frame = 1 / 35
  98. tf = 0
  99. allowframeloss = false
  100. tossremainder = false
  101. lastframe = tick()
  102. script.Heartbeat:Fire()
  103.  
  104. game:GetService("RunService").Heartbeat:connect(function(s, p)
  105. tf = tf + s
  106. if tf >= frame then
  107. if allowframeloss then
  108. script.Heartbeat:Fire()
  109. lastframe = tick()
  110. else
  111. for i = 1, math.floor(tf / frame) do
  112. script.Heartbeat:Fire()
  113. end
  114. lastframe = tick()
  115. end
  116. if tossremainder then
  117. tf = 0
  118. else
  119. tf = tf - frame * math.floor(tf / frame)
  120. end
  121. end
  122. end)
  123.  
  124. function swait(num)
  125. if num == 0 or num == nil then
  126. ArtificialHB.Event:wait()
  127. else
  128. for i = 0, num do
  129. ArtificialHB.Event:wait()
  130. end
  131. end
  132. end
  133.  
  134. local RbxUtility = LoadLibrary("RbxUtility")
  135. local Create = RbxUtility.Create
  136.  
  137. function RemoveOutlines(part)
  138. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  139. end
  140.  
  141. CFuncs = {
  142. ["Part"] = {
  143. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  144. local Part = Create("Part"){
  145. Parent = Parent,
  146. Reflectance = Reflectance,
  147. Transparency = Transparency,
  148. CanCollide = false,
  149. Locked = true,
  150. BrickColor = BrickColor.new(tostring(BColor)),
  151. Name = Name,
  152. Size = Size,
  153. Material = Material,
  154. }
  155. RemoveOutlines(Part)
  156. return Part
  157. end;
  158. };
  159.  
  160. ["Mesh"] = {
  161. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  162. local Msh = Create(Mesh){
  163. Parent = Part,
  164. Offset = OffSet,
  165. Scale = Scale,
  166. }
  167. if Mesh == "SpecialMesh" then
  168. Msh.MeshType = MeshType
  169. Msh.MeshId = MeshId
  170. end
  171. return Msh
  172. end;
  173. };
  174.  
  175. ["Mesh"] = {
  176. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  177. local Msh = Create(Mesh){
  178. Parent = Part,
  179. Offset = OffSet,
  180. Scale = Scale,
  181. }
  182. if Mesh == "SpecialMesh" then
  183. Msh.MeshType = MeshType
  184. Msh.MeshId = MeshId
  185. end
  186. return Msh
  187. end;
  188. };
  189.  
  190. ["Weld"] = {
  191. Create = function(Parent, Part0, Part1, C0, C1)
  192. local Weld = Create("Weld"){
  193. Parent = Parent,
  194. Part0 = Part0,
  195. Part1 = Part1,
  196. C0 = C0,
  197. C1 = C1,
  198. }
  199. return Weld
  200. end;
  201. };
  202.  
  203. ["Sound"] = {
  204. Create = function(id, par, vol, pit)
  205. coroutine.resume(coroutine.create(function()
  206. local S = Create("Sound"){
  207. Volume = vol,
  208. Pitch = pit or 1,
  209. SoundId = id,
  210. Parent = par or workspace,
  211. }
  212. wait()
  213. S:play()
  214. game:GetService("Debris"):AddItem(S, 6)
  215. end))
  216. end;
  217. };
  218.  
  219. ["ParticleEmitter"] = {
  220. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  221. local fp = Create("ParticleEmitter"){
  222. Parent = Parent,
  223. Color = ColorSequence.new(Color1, Color2),
  224. LightEmission = LightEmission,
  225. Size = Size,
  226. Texture = Texture,
  227. Transparency = Transparency,
  228. ZOffset = ZOffset,
  229. Acceleration = Accel,
  230. Drag = Drag,
  231. LockedToPart = LockedToPart,
  232. VelocityInheritance = VelocityInheritance,
  233. EmissionDirection = EmissionDirection,
  234. Enabled = Enabled,
  235. Lifetime = LifeTime,
  236. Rate = Rate,
  237. Rotation = Rotation,
  238. RotSpeed = RotSpeed,
  239. Speed = Speed,
  240. VelocitySpread = VelocitySpread,
  241. }
  242. return fp
  243. end;
  244. };
  245. }
  246.  
  247. function rayCast(Position, Direction, Range, Ignore)
  248. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  249. end
  250.  
  251. local function GetNearest(obj, distance)
  252. local last, lastx = distance + 1
  253. for i, v in pairs(workspace:GetChildren()) do
  254. if v:IsA'Model' and v ~= Character and v:findFirstChild('Humanoid') and v:findFirstChild('Torso') and v:findFirstChild('Humanoid').Health > 0 then
  255. local t = v.Torso
  256. local dist = (t.Position - obj.Position).magnitude
  257. if dist <= distance then
  258. if dist < last then
  259. last = dist
  260. lastx = v
  261. end
  262. end
  263. end
  264. end
  265. return lastx
  266. end
  267.  
  268. --[[ Credits to Kert109 (Ninja_Deer) for the Damage function. Fenrier for the Magnitude Damage ]]--
  269.  
  270. function Damage(hit, damage, cooldown, Color1, Color2, HSound, HPitch)
  271. for i, v in pairs(hit:GetChildren()) do
  272. if v:IsA("Humanoid") and hit.Name ~= Character.Name then
  273. local find = v:FindFirstChild("DebounceHit")
  274. if not find then
  275. if v.Parent:findFirstChild("Head") then
  276. local BillG = Create("BillboardGui"){
  277. Parent = v.Parent.Head,
  278. Size = UDim2.new(1, 0, 1, 0),
  279. Adornee = v.Parent.Head,
  280. StudsOffset = Vector3.new(math.random(-3, 3), math.random(3, 5), math.random(-3, 3)),
  281. }
  282. local TL = Create("TextLabel"){
  283. Parent = BillG,
  284. Size = UDim2.new(3, 3, 3, 3),
  285. BackgroundTransparency = 1,
  286. Text = tostring(damage).."-",
  287. TextColor3 = Color1.Color,
  288. TextStrokeColor3 = Color2.Color,
  289. TextStrokeTransparency = 0,
  290. TextXAlignment = Enum.TextXAlignment.Center,
  291. TextYAlignment = Enum.TextYAlignment.Center,
  292. FontSize = Enum.FontSize.Size18,
  293. Font = "ArialBold",
  294. }
  295. coroutine.resume(coroutine.create(function()
  296. swait(1)
  297. for i = 0, 1, .1 do
  298. swait(.1)
  299. BillG.StudsOffset = BillG.StudsOffset + Vector3.new(0, .1, 0)
  300. end
  301. BillG:Destroy()
  302. end))
  303. end
  304. v.Health = v.Health - damage
  305. local bool = Create("BoolValue"){
  306. Parent = v,
  307. Name = "DebounceHit",
  308. }
  309. if HSound ~= nil and HPitch ~= nil then
  310. CFuncs["Sound"].Create(HSound, hit, 1, HPitch)
  311. end
  312. game:GetService("Debris"):AddItem(bool, cooldown)
  313. end
  314. end
  315. end
  316. end
  317.  
  318. function MagnitudeDamage(Part, magni, mindam, maxdam, Color1, Color2, HSound, HPitch)
  319. for _, c in pairs(workspace:children()) do
  320. local hum = c:findFirstChild("Humanoid")
  321. if hum ~= nil then
  322. local head = c:findFirstChild("Torso")
  323. if head ~= nil then
  324. local targ = head.Position - Part.Position
  325. local mag = targ.magnitude
  326. if mag <= magni and c.Name ~= Player.Name then
  327. Damage(head.Parent, math.random(mindam, maxdam), 0.5, Color1, Color2, HSound, HPitch)
  328. end
  329. end
  330. end
  331. end
  332. end
  333.  
  334. local CurrentMode = "Sheathed"
  335.  
  336. EffectModel = Instance.new("Model", Character)
  337. EffectModel.Name = "Effects"
  338.  
  339. SheathHandle = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 1, "Really black", "SheathHandle", Vector3.new(0.200000003, 0.999999821, 0.5))
  340. SheathHandleWeld = CFuncs["Weld"].Create(m, Character["Torso"], SheathHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.04138184, 0.397792816, 1.31713295, 0.999999762, -0.000656999822, -0.000237999935, 1.06020843e-006, 0.342019916, -0.939692736, 0.000698778778, 0.939692616, 0.342019826))
  341. CFuncs["Mesh"].Create("CylinderMesh", SheathHandle, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  342. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 4.5999999, 0.200000018))
  343. PartWeld = CFuncs["Weld"].Create(m, SheathHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.81469727e-006, 1.39999962, 0.350000381, 1, 0, 3.63797881e-011, 0, 1, 2.98023224e-008, 3.63797881e-011, 2.98023224e-008, 1.00000024))
  344. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  345. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000197, 0.209999993, 0.49999997))
  346. PartWeld = CFuncs["Weld"].Create(m, SheathHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.199997902, -9.91821289e-005, -3.6239624e-005, 1.06020889e-006, -1, -2.98023224e-008, -0.99999994, -1.06020161e-006, -0.000403939921, 0.000403939805, 0, -1))
  347. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000018, 0.210000008, 0.200000003))
  348. PartWeld = CFuncs["Weld"].Create(m, SheathHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.800004005, -4.19616699e-005, -2.88486481e-005, -8.79397558e-005, -1, -8.94069672e-008, -0.99999994, 8.79397703e-005, -0.000451639615, 0.000451639527, 2.98023224e-008, -1))
  349. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.5))
  350. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(2.79999971, 0.209999993, 0.200000003))
  351. PartWeld = CFuncs["Weld"].Create(m, SheathHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.20000267, -0.000102996826, -4.12464142e-005, 1.06020889e-006, -1, -2.98023224e-008, -0.99999994, -1.06020161e-006, -0.000403939921, 0.000403939805, 0, -1))
  352. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.5))
  353. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000018, 0.210000008, 0.200000003))
  354. PartWeld = CFuncs["Weld"].Create(m, SheathHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.500003815, -6.86645508e-005, -2.81333923e-005, -8.79397558e-005, -1, -8.94069672e-008, -0.99999994, 8.79397703e-005, -0.000451639615, 0.000451639527, 2.98023224e-008, -1))
  355. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.5))
  356. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  357. PartWeld = CFuncs["Weld"].Create(m, SheathHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.90734863e-005, 3.70000458, 0.349998236, 1, 1.04328501e-006, 6.13425873e-005, -1.04328501e-006, 1, 2.98023224e-008, -6.13425727e-005, 2.98023224e-008, 1.00000012))
  358. CFuncs["Mesh"].Create("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  359. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.300000191, 0.209999993, 0.49999997))
  360. PartWeld = CFuncs["Weld"].Create(m, SheathHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.550000191, -9.91821289e-005, -3.71932983e-005, 1.06020889e-006, -1, -2.98023224e-008, -0.99999994, -1.06020161e-006, -0.000403939921, 0.000403939805, 0, -1))
  361. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.209999993, 0.300000012))
  362. PartWeld = CFuncs["Weld"].Create(m, SheathHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.650001526, -9.91821289e-005, -3.67164612e-005, 1.06020889e-006, -1, -2.98023224e-008, -0.99999994, -1.06020161e-006, -0.000403939921, 0.000403939805, 0, -1))
  363. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1))
  364. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000018, 0.210000008, 0.200000003))
  365. PartWeld = CFuncs["Weld"].Create(m, SheathHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.60000324, 0.00020980835, -3.05175781e-005, -8.79397558e-005, -1, -8.94069672e-008, -0.99999994, 8.79397703e-005, -0.000451639615, 0.000451639527, 2.98023224e-008, -1))
  366. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.5))
  367. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000018, 0.210000008, 0.200000003))
  368. PartWeld = CFuncs["Weld"].Create(m, SheathHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.20000267, 0.000175476074, -0.200037003, -8.79397558e-005, -1, -8.94069672e-008, -0.99999994, 8.79397703e-005, -0.000451639615, 0.000451639527, 2.98023224e-008, -1))
  369. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.5))
  370. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000018, 0.210000008, 0.200000003))
  371. PartWeld = CFuncs["Weld"].Create(m, SheathHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.20000362, -1.14440918e-005, 0.199971199, -8.79397558e-005, -1, -8.94069672e-008, -0.99999994, 8.79397703e-005, -0.000451639615, 0.000451639527, 2.98023224e-008, -1))
  372. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.5))
  373. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000018, 0.210000008, 0.200000003))
  374. PartWeld = CFuncs["Weld"].Create(m, SheathHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.200003624, -9.53674316e-005, -2.90870667e-005, -8.79397558e-005, -1, -8.94069672e-008, -0.99999994, 8.79397703e-005, -0.000451639615, 0.000451639527, 2.98023224e-008, -1))
  375. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.5))
  376. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 4.5999999, 0.200000018))
  377. PartWeld = CFuncs["Weld"].Create(m, SheathHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00032043457, 1.40000248, -0.350022554, 1, 1.11242116e-006, 5.98016777e-006, -1.11242116e-006, 1, 2.98023224e-008, -5.98016049e-006, 2.98023224e-008, 1.00000024))
  378. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  379. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.700000048, 0.200000018))
  380. PartWeld = CFuncs["Weld"].Create(m, SheathHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00133132935, -1.47819519e-005, 3.70004654, 0.999999821, -0.000400143384, 0.000418069598, 0.000418069685, 3.27825546e-007, -1, 0.000400143181, 0.99999994, 5.66244125e-007))
  381. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  382. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.299999714, 0.209999993, 0.200000003))
  383. PartWeld = CFuncs["Weld"].Create(m, SheathHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.350004196, -9.53674316e-005, -3.76701355e-005, 1.06020889e-006, -1, -2.98023224e-008, -0.99999994, -1.06020161e-006, -0.000403939921, 0.000403939805, 0, -1))
  384. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.5))
  385. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(1.99999964, 0.209999993, 0.200000003))
  386. PartWeld = CFuncs["Weld"].Create(m, SheathHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.20000172, -8.77380371e-005, -0.20004344, 1.06020889e-006, -1, -2.98023224e-008, -0.99999994, -1.06020161e-006, -0.000403939921, 0.000403939805, 0, -1))
  387. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.5))
  388. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(4.5999999, 0.200000003, 0.699999988))
  389. PartWeld = CFuncs["Weld"].Create(m, SheathHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.40000248, -9.53674316e-005, -4.48226929e-005, 1.06020889e-006, -1, -2.98023224e-008, -1, -1.06022344e-006, -0.000308422954, 0.000308422867, 0, -1.00000012))
  390. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000018, 0.210000008, 0.200000003))
  391. PartWeld = CFuncs["Weld"].Create(m, SheathHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.20000172, -3.81469727e-006, -0.200038671, -8.79397558e-005, -1, -8.94069672e-008, -0.99999994, 8.79397703e-005, -0.000451639615, 0.000451639527, 2.98023224e-008, -1))
  392. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.5))
  393. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000018, 0.210000008, 0.200000003))
  394. PartWeld = CFuncs["Weld"].Create(m, SheathHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.20000553, 0.00016784668, 0.199971676, -8.79397558e-005, -1, -8.94069672e-008, -0.99999994, 8.79397703e-005, -0.000451639615, 0.000451639527, 2.98023224e-008, -1))
  395. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.5))
  396. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.209999993, 0.5))
  397. PartWeld = CFuncs["Weld"].Create(m, SheathHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0500011444, -9.91821289e-005, -3.67164612e-005, 1.06020889e-006, -1, -2.98023224e-008, -0.99999994, -1.06020161e-006, -0.000403939921, 0.000403939805, 0, -1))
  398. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1))
  399. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  400. PartWeld = CFuncs["Weld"].Create(m, SheathHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000297546387, 3.70000362, -0.350010157, 1, 1.04328501e-006, 6.13425873e-005, -1.04328501e-006, 1, 2.98023224e-008, -6.13425727e-005, 2.98023224e-008, 1.00000012))
  401. CFuncs["Mesh"].Create("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  402. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(1.99999964, 0.209999993, 0.200000003))
  403. PartWeld = CFuncs["Weld"].Create(m, SheathHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.20000172, -0.000106811523, 0.199957371, 1.06020889e-006, -1, -2.98023224e-008, -0.99999994, -1.06020161e-006, -0.000403939921, 0.000403939805, 0, -1))
  404. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.5))
  405. Wedge = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Wedge", Vector3.new(0.215000004, 0.200000003, 0.200000018))
  406. WedgeWeld = CFuncs["Weld"].Create(m, SheathHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00265884399, -0.299971104, 0.199994087, 1, 1.97592453e-006, 0.000327047514, -0.000327047426, -3.27825546e-007, 1, 1.97603367e-006, -1, -3.87430191e-007))
  407. CFuncs["Mesh"].Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  408. Wedge = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Wedge", Vector3.new(0.215000004, 0.200000003, 0.200000003))
  409. WedgeWeld = CFuncs["Weld"].Create(m, SheathHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00265884399, -0.299970627, -0.0500040054, 1, 1.97592453e-006, 0.000327047514, -0.000327047426, -3.27825546e-007, 1, 1.97603367e-006, -1, -3.87430191e-007))
  410. CFuncs["Mesh"].Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.5))
  411. Wedge = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Wedge", Vector3.new(0.215000004, 0.200000003, 0.200000003))
  412. WedgeWeld = CFuncs["Weld"].Create(m, SheathHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00259399414, -0.200037956, 0.650010109, 1, 1.97592453e-006, 0.000327047514, 0.000327047426, 3.27825546e-007, -1, -1.97603367e-006, 1, 3.87430191e-007))
  413. CFuncs["Mesh"].Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.5))
  414. Wedge = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Wedge", Vector3.new(0.215000004, 0.200000003, 0.300000012))
  415. WedgeWeld = CFuncs["Weld"].Create(m, SheathHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00265884399, -0.29997015, 0.549996376, 1, 1.97592453e-006, 0.000327047514, -0.000327047426, -3.27825546e-007, 1, 1.97603367e-006, -1, -3.87430191e-007))
  416. CFuncs["Mesh"].Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  417. Wedge = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Wedge", Vector3.new(0.215000004, 0.200000003, 0.200000003))
  418. WedgeWeld = CFuncs["Weld"].Create(m, SheathHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0026473999, -0.199972391, 0.650009155, -1, -1.97592453e-006, -0.000327047514, -0.000327047426, -3.27825546e-007, 1, -1.97603367e-006, 1, 3.87430191e-007))
  419. CFuncs["Mesh"].Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.5))
  420. Wedge = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Wedge", Vector3.new(0.215000004, 0.200000003, 0.200000003))
  421. WedgeWeld = CFuncs["Weld"].Create(m, SheathHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00257492065, -0.300040722, -0.0500049591, -1, -1.97592453e-006, -0.000327047514, 0.000327047426, 3.27825546e-007, -1, 1.97603367e-006, -1, -3.87430191e-007))
  422. CFuncs["Mesh"].Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.5))
  423. Wedge = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Wedge", Vector3.new(0.215000004, 0.200000003, 0.200000018))
  424. WedgeWeld = CFuncs["Weld"].Create(m, SheathHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00257492065, -0.300041199, 0.199995995, -1, -1.97592453e-006, -0.000327047514, 0.000327047426, 3.27825546e-007, -1, 1.97603367e-006, -1, -3.87430191e-007))
  425. CFuncs["Mesh"].Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  426. Wedge = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Wedge", Vector3.new(0.215000004, 0.200000003, 0.300000012))
  427. WedgeWeld = CFuncs["Weld"].Create(m, SheathHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00257492065, -0.300039768, 0.549992561, -1, -1.97592453e-006, -0.000327047514, 0.000327047426, 3.27825546e-007, -1, 1.97603367e-006, -1, -3.87430191e-007))
  428. CFuncs["Mesh"].Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  429. Handle = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 1, "Really black", "Handle", Vector3.new(0.200000003, 1.5, 0.400000036))
  430. if CurrentMode == "Sheathed" then
  431. HandleWeld = CFuncs["Weld"].Create(m, SheathHandle, Handle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000686645508, -1.94999123, 0.00476646423, 0.999998629, 7.38364179e-007, 0.00163643551, -7.38407834e-007, 1, 2.98023224e-008, -0.00163643563, 2.98023224e-008, 0.999998927))
  432. elseif CurrentMode == "UnSheathed" then
  433. HandleWeld = CFuncs["Weld"].Create(m, RightArm, Handle, CFrame.new(0, 0, 0), CFrame.new(0, -.1, .95) * CFrame.Angles(math.rad(90), math.rad(180), 0))
  434. end
  435. CFuncs["Mesh"].Create("CylinderMesh", Handle, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1))
  436. FakeHandle = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 1, "Really black", "FakeHandle", Vector3.new(0.200000003, 1.0999999, 0.400000036))
  437. FakeHandleWeld = CFuncs["Weld"].Create(m, Handle, FakeHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 0.99999994, -2.91038305e-011, 2.91038305e-011, -2.91038305e-011, 1, 2.98023224e-008, 2.91038305e-011, 2.98023224e-008, 1.00000024))
  438. CFuncs["Mesh"].Create("CylinderMesh", FakeHandle, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1))
  439. Hitbox = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0.10000000149012, 1, "Really black", "Hitbox", Vector3.new(4.5, 0.200000003, 0.5))
  440. HitboxWeld = CFuncs["Weld"].Create(m, FakeHandle, Hitbox, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.29999828, 0.00423049927, -0.0952837467, 3.21830157e-007, -1, -2.98023224e-008, -0.999999106, -3.21815605e-007, 0.00133561704, -0.00133561681, 0, -0.999999285))
  441. CFuncs["Mesh"].Create("BlockMesh", Hitbox, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  442. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000018))
  443. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000961303711, 0.999997139, -0.254771709, 0.999998331, 6.31844159e-008, -0.00181550882, -6.31844159e-008, 1, 2.98023224e-008, 0.00181550859, 2.98023224e-008, 0.99999845))
  444. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  445. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  446. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000701904297, 1.00000191, 0.245229006, 0.99999845, 2.60071829e-007, -0.00172725378, -2.60100933e-007, 1, 2.98023224e-008, 0.00172725378, 2.98023224e-008, 0.999998689))
  447. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  448. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0.10000000149012, 0, "Really black", "Part", Vector3.new(3.49999976, 0.200000003, 0.300000012))
  449. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.79999828, 0.00423049927, 0.00471615791, 3.21830157e-007, -1, -2.98023224e-008, -0.999999106, -3.21815605e-007, 0.00133561704, -0.00133561681, 0, -0.999999285))
  450. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  451. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.300000012, 0.699999988))
  452. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.899999619, 0.00407791138, 0.00476622581, 3.21830157e-007, -1, -2.98023224e-008, -0.999999225, -3.21808329e-007, 0.00122933509, -0.00122933486, 0, -0.999999344))
  453. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1))
  454. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.300000012))
  455. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.799995422, -0.000701904297, 0.00474739075, 3.21830157e-007, -1, -2.98023224e-008, -1, -3.21801053e-007, 5.85234666e-005, -5.85235248e-005, -2.98023224e-008, -1.00000012))
  456. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1))
  457. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000018))
  458. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00115966797, 0.799999237, -0.154897928, 0.999997795, -1.88825652e-007, -0.00209103944, 1.88796548e-007, 1, 2.98023224e-008, 0.0020910392, 2.98023224e-008, 0.999997973))
  459. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  460. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  461. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.289761543, -0.00036239624, 0.0776758194, -0.000304374611, -0.965925336, -0.258820981, -0.999999762, 0.000140925491, 0.000650067697, -0.000591442222, 0.25882113, -0.965925097))
  462. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.25, 0.600000024, 0.5))
  463. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.300000012, 0.200000003, 0.400000066))
  464. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00370025635, 0.900003433, -0.35477519, 0.999998868, 7.40168616e-007, -0.00154758303, -7.4019772e-007, 1, 2.98023224e-008, 0.00154758268, 2.98023224e-008, 0.999998927))
  465. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  466. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.300000012, 0.200000003, 0.400000066))
  467. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00433731079, 0.900005341, 0.345230103, 0.999998152, 3.63826985e-007, -0.00195502653, -3.63856088e-007, 1, 2.98023224e-008, 0.00195502606, 2.98023224e-008, 0.999998212))
  468. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  469. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.49999997))
  470. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.999994278, -0.00076675415, 0.00471663475, 3.21830157e-007, -1, -2.98023224e-008, -0.999999106, -3.21801053e-007, 0.00133877806, -0.00133877795, 0, -0.999999285))
  471. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1))
  472. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  473. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.289766312, -0.000350952148, 0.127672672, -0.000304374611, -0.965925336, -0.258820981, -0.999999821, 0.000174744986, 0.00052385265, -0.000460774812, 0.25882113, -0.965925217))
  474. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.240000024, 0.600000024, 1))
  475. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  476. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.289766312, -0.000350952148, 0.127672672, -0.000304374611, -0.965925336, -0.258820981, -0.999999821, 0.000174744986, 0.00052385265, -0.000460774812, 0.25882113, -0.965925217))
  477. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.550000012, 1))
  478. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  479. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.04904175e-005, -0.00040435791, 0.0500283241, -0.000304374611, -0.965925336, -0.258820981, -0.999999821, 0.000174744986, 0.00052385265, -0.000460774812, 0.25882113, -0.965925217))
  480. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.550000012, 1))
  481. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  482. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.579562187, -0.000576019287, -0.155323029, -0.000304374611, -0.965925336, -0.258820981, -0.99999994, 0.000279935193, 0.000131280511, -5.43541246e-005, 0.258820981, -0.965925395))
  483. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.550000012, 0.5))
  484. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  485. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.579543114, -0.00036239624, 0.105318546, -0.000304374611, -0.965925336, -0.258820981, -0.999999821, 0.000174744986, 0.00052385265, -0.000460774812, 0.25882113, -0.965925217))
  486. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.550000012, 1))
  487. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  488. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.289785385, -0.000495910645, -0.0776772499, -0.000304374611, -0.965925336, -0.258820981, -0.99999994, 0.000279935193, 0.000131280511, -5.43541246e-005, 0.258820981, -0.965925395))
  489. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.550000012, 0.5))
  490. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  491. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.289766312, -0.000415802002, 0.0276732445, -0.000304374611, -0.965925336, -0.258820981, -0.999999821, 0.000174744986, 0.00052385265, -0.000460774812, 0.25882113, -0.965925217))
  492. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.550000012, 1))
  493. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  494. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.579545021, -0.000301361084, 0.205320358, -0.000304374611, -0.965925336, -0.258820981, -0.999999821, 0.000174744986, 0.00052385265, -0.000460774812, 0.25882113, -0.965925217))
  495. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.550000012, 1))
  496. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 1.50000012, 0.200000018))
  497. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000144958496, 1.90734863e-006, 0.100001097, 0.999999762, -2.72775651e-008, -0.000672550173, 2.72411853e-008, 1, 2.98023224e-008, 0.000672549999, 0, 0.999999881))
  498. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1))
  499. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 1.5, 0.200000018))
  500. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.81469727e-006, 0, -0.100000143, 0.99999994, -2.91038305e-011, 2.91038305e-011, -2.91038305e-011, 1, 2.98023224e-008, 2.91038305e-011, 2.98023224e-008, 1.00000024))
  501. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1))
  502. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  503. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.579559326, -0.000507354736, -0.105263233, -0.000304374611, -0.965925336, -0.258820981, -0.999999821, 0.000174744986, 0.00052385265, -0.000460774812, 0.25882113, -0.965925217))
  504. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.550000012, 1))
  505. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  506. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.579544067, -0.000244140625, 0.155263424, -0.000304374611, -0.965925336, -0.258820981, -0.99999994, 0.000279935193, 0.000131280511, -5.43541246e-005, 0.258820981, -0.965925395))
  507. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.550000012, 0.5))
  508. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  509. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.289767265, -0.000331878662, 0.0776162148, -0.000304374611, -0.965925336, -0.258820981, -0.99999994, 0.000279935193, 0.000131280511, -5.43541246e-005, 0.258820981, -0.965925395))
  510. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.550000012, 0.5))
  511. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  512. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.579564095, -0.000492095947, -0.155259132, -0.000304374611, -0.965925336, -0.258820981, -0.999999762, 0.000140925491, 0.000650067697, -0.000591442222, 0.25882113, -0.965925097))
  513. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.25, 0.600000024, 0.5))
  514. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.50000012, 0.200000003, 0.200000018))
  515. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.90734863e-006, -0.00032043457, -4.02927399e-005, 3.21830157e-007, -1, -2.98023224e-008, -0.99999994, -3.21801053e-007, 0.000234093866, -0.000234093866, -2.98023224e-008, -1.00000024))
  516. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  517. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  518. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.579545021, -0.000301361084, 0.205320358, -0.000304374611, -0.965925336, -0.258820981, -0.999999821, 0.000174744986, 0.00052385265, -0.000460774812, 0.25882113, -0.965925217))
  519. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.240000024, 0.600000024, 1))
  520. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  521. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(8.58306885e-006, -0.000411987305, -3.0040741e-005, -0.000304374611, -0.965925336, -0.258820981, -0.99999994, 0.000279935193, 0.000131280511, -5.43541246e-005, 0.258820981, -0.965925395))
  522. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.550000012, 0.5))
  523. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  524. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.579545975, -0.00032043457, 0.155326843, -0.000304374611, -0.965925336, -0.258820981, -0.999999762, 0.000140925491, 0.000650067697, -0.000591442222, 0.25882113, -0.965925097))
  525. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.25, 0.600000024, 0.5))
  526. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  527. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.92499542, 0.00666809082, -0.0947546959, -3.21830157e-007, 1, 2.98023224e-008, -0.999998868, -3.21786501e-007, 0.00150580483, 0.00150580448, 2.98023224e-008, 0.999999046))
  528. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.150000006))
  529. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  530. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.14440918e-005, 4.0769577e-005, -0.744995117, 0.999999344, 8.47059709e-007, -0.00118473766, -0.00118473754, 3.27825546e-007, -0.999999404, -8.46659532e-007, 1, 3.57627869e-007))
  531. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1))
  532. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  533. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(9.53674316e-006, -0.000469207764, -0.0499725342, -0.000304374611, -0.965925336, -0.258820981, -0.999999821, 0.000174744986, 0.00052385265, -0.000460774812, 0.25882113, -0.965925217))
  534. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.550000012, 1))
  535. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000018))
  536. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.000625610352, 0.800000191, 0.145077229, 0.999996126, 6.23404048e-007, -0.00281391083, -6.23462256e-007, 1, 2.98023224e-008, 0.00281391037, 0, 0.999996185))
  537. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  538. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  539. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.579543114, -0.00036239624, 0.105318546, -0.000304374611, -0.965925336, -0.258820981, -0.999999821, 0.000174744986, 0.00052385265, -0.000460774812, 0.25882113, -0.965925217))
  540. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.240000024, 0.600000024, 1))
  541. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  542. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.47208118, 0.00670623779, 1.694561, -0.000692643051, -0.879098058, -0.476640701, -0.999998927, -1.17003219e-006, 0.00145533308, -0.00127993803, 0.476641238, -0.879097164))
  543. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.149999991))
  544. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  545. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.579563141, -0.00057220459, -0.205264568, -0.000304374611, -0.965925336, -0.258820981, -0.999999821, 0.000174744986, 0.00052385265, -0.000460774812, 0.25882113, -0.965925217))
  546. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.240000024, 0.600000024, 1))
  547. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0, "Really red", "Part", Vector3.new(0.314999998, 0.200000003, 0.405000061))
  548. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0068397522, 0.900006294, 0.347759962, 0.999998271, -1.23342033e-007, -0.00186864985, 1.23283826e-007, 1, 2.98023224e-008, 0.00186864962, 2.98023224e-008, 0.999998391))
  549. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.150000006, 1))
  550. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  551. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(9.53674316e-006, -0.000469207764, -0.0499725342, -0.000304374611, -0.965925336, -0.258820981, -0.999999821, 0.000174744986, 0.00052385265, -0.000460774812, 0.25882113, -0.965925217))
  552. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.240000024, 0.600000024, 1))
  553. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  554. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.43051147e-005, -0.000408172607, 3.14712524e-005, -0.000304374611, -0.965925336, -0.258820981, -0.999999762, 0.000140925491, 0.000650067697, -0.000591442222, 0.25882113, -0.965925097))
  555. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.25, 0.600000024, 0.5))
  556. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  557. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.289788246, -0.000457763672, -0.0276184082, -0.000304374611, -0.965925336, -0.258820981, -0.999999821, 0.000174744986, 0.00052385265, -0.000460774812, 0.25882113, -0.965925217))
  558. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.550000012, 1))
  559. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  560. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.289786339, -0.000450134277, -0.0776138306, -0.000304374611, -0.965925336, -0.258820981, -0.999999762, 0.000140925491, 0.000650067697, -0.000591442222, 0.25882113, -0.965925097))
  561. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.25, 0.600000024, 0.5))
  562. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  563. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0697598457, 0.00667953491, -3.83499718, 0.00149965705, -2.98023224e-007, 0.999998987, -0.999998868, -1.09596294e-006, 0.00149965729, 1.09555549e-006, -1, -2.98023224e-007))
  564. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.600000024))
  565. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  566. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.579559326, -0.000507354736, -0.105263233, -0.000304374611, -0.965925336, -0.258820981, -0.999999821, 0.000174744986, 0.00052385265, -0.000460774812, 0.25882113, -0.965925217))
  567. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.240000024, 0.600000024, 1))
  568. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  569. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.289786339, -0.000518798828, -0.127620697, -0.000304374611, -0.965925336, -0.258820981, -0.999999821, 0.000174744986, 0.00052385265, -0.000460774812, 0.25882113, -0.965925217))
  570. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.240000024, 0.600000024, 1))
  571. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  572. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.04904175e-005, -0.00040435791, 0.0500283241, -0.000304374611, -0.965925336, -0.258820981, -0.999999821, 0.000174744986, 0.00052385265, -0.000460774812, 0.25882113, -0.965925217))
  573. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.240000024, 0.600000024, 1))
  574. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  575. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.289788246, -0.000457763672, -0.0276184082, -0.000304374611, -0.965925336, -0.258820981, -0.999999821, 0.000174744986, 0.00052385265, -0.000460774812, 0.25882113, -0.965925217))
  576. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.240000024, 0.600000024, 1))
  577. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  578. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.289766312, -0.000415802002, 0.0276732445, -0.000304374611, -0.965925336, -0.258820981, -0.999999821, 0.000174744986, 0.00052385265, -0.000460774812, 0.25882113, -0.965925217))
  579. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.240000024, 0.600000024, 1))
  580. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0, "Really red", "Part", Vector3.new(0.200000003, 0.314999998, 0.699999988))
  581. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.899999619, 0.00672149658, 0.00475239754, 3.21830157e-007, -1, -2.98023224e-008, -0.999998808, -3.21801053e-007, 0.00157287193, -0.00157287158, -2.98023224e-008, -0.999998927))
  582. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.150000006, 1, 1))
  583. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  584. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.579563141, -0.00057220459, -0.205264568, -0.000304374611, -0.965925336, -0.258820981, -0.999999821, 0.000174744986, 0.00052385265, -0.000460774812, 0.25882113, -0.965925217))
  585. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.550000012, 1))
  586. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  587. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.289786339, -0.000518798828, -0.127620697, -0.000304374611, -0.965925336, -0.258820981, -0.999999821, 0.000174744986, 0.00052385265, -0.000460774812, 0.25882113, -0.965925217))
  588. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.550000012, 1))
  589. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  590. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.085246563, 0.00672149658, -3.83499527, 0.00149565714, -2.98023224e-007, 0.999998987, -0.999998868, -5.8466685e-007, 0.00149565737, 5.84230293e-007, -1, -2.98023224e-007))
  591. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.25000003))
  592. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  593. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.57763672e-005, -0.744995117, -0.0999934673, 0.99999994, 7.87942554e-007, -0.000515348685, -7.8798621e-007, 1, 2.98023224e-008, 0.000515348569, 0, 1))
  594. CFuncs["Mesh"].Create("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.5, 0.5))
  595. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  596. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.59999371, 0.0067024231, -0.0177428722, 3.21830157e-007, -1, -2.98023224e-008, -0.999998868, -3.21815605e-007, 0.00150486501, -0.00150486478, -2.98023224e-008, -0.999999046))
  597. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.150000006, 0.574999988, 0.724999964))
  598. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  599. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0152475834, 0.0066986084, -3.83499336, 0.00149965705, -2.98023224e-007, 0.999998987, -0.999998868, -1.09596294e-006, 0.00149965729, 1.09555549e-006, -1, -2.98023224e-007))
  600. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.25000003))
  601. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0, "Really red", "Part", Vector3.new(0.314999998, 0.200000003, 0.405000061))
  602. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00644302368, 0.899999619, -0.352249146, 0.999998271, 2.25554686e-007, -0.00184430077, -2.2558379e-007, 1, 2.98023224e-008, 0.00184430066, 2.98023224e-008, 0.99999845))
  603. CFuncs["Mesh"].Create("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.150000006, 1))
  604. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  605. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.019753933, 0.006690979, -3.83499622, 0.00149965705, -2.98023224e-007, 0.999998987, -0.999998868, -1.09596294e-006, 0.00149965729, 1.09555549e-006, -1, -2.98023224e-007))
  606. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.600000024))
  607. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  608. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.92499352, 0.0066947937, -0.0447595119, -3.21830157e-007, 1, 2.98023224e-008, -0.999998868, -3.21786501e-007, 0.00150580483, 0.00150580448, 2.98023224e-008, 0.999999046))
  609. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.150000006))
  610. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  611. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.86499405, 0.00670623779, -0.0827536583, 3.21830157e-007, -1, -2.98023224e-008, -0.999998927, -3.21801053e-007, 0.00146342872, -0.00146342861, -2.98023224e-008, -0.999999046))
  612. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.774999917))
  613. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  614. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.48882198, 0.00674438477, 2.65890789, -0.0010592551, 0.707102418, -0.707110405, -0.999998868, 3.19123501e-007, 0.00149832305, 0.00105969328, 0.70711118, 0.707101703))
  615. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.649999976))
  616. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.220000014))
  617. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.160244226, 0.00672531128, -3.97499657, 0.00149965705, -2.98023224e-007, 0.999998987, -0.999998868, -1.09596294e-006, 0.00149965729, 1.09555549e-006, -1, -2.98023224e-007))
  618. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.532558143))
  619. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  620. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.32479572, 0.006690979, -1.97127724, 0.000748553721, 0.866023123, 0.500003636, -0.999998868, -4.30038199e-007, 0.00149784004, 0.00129737868, -0.500004113, 0.86602211))
  621. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.25))
  622. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.274999976))
  623. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0697586536, 0.00667572021, -3.59749603, 0.00149965705, -2.98023224e-007, 0.999998987, -0.999998868, -1.09596294e-006, 0.00149965729, 1.09555549e-006, -1, -2.98023224e-007))
  624. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.150000006, 0.574999988, 1))
  625. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  626. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0197529793, 0.006690979, -3.97499371, 0.00149965705, -2.98023224e-007, 0.999998987, -0.999998868, -1.09596294e-006, 0.00149965729, 1.09555549e-006, -1, -2.98023224e-007))
  627. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.600000024))
  628. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  629. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0302407742, 0.00671386719, -3.97499466, 0.00149965705, -2.98023224e-007, 0.999998987, -0.999998868, -1.09596294e-006, 0.00149965729, 1.09555549e-006, -1, -2.98023224e-007))
  630. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.600000024))
  631. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.210000008))
  632. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.92499542, 0.00672149658, 0.0952420235, -3.21830157e-007, 1, 2.98023224e-008, -0.999998868, -3.21786501e-007, 0.00150580483, 0.00150580448, 2.98023224e-008, 0.999999046))
  633. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.532558143))
  634. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  635. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.82499409, 0.00666809082, -0.0947537422, -3.21830157e-007, 1, 2.98023224e-008, -0.999998868, -3.21786501e-007, 0.00150580483, 0.00150580448, 2.98023224e-008, 0.999999046))
  636. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.150000006))
  637. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  638. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.80499554, 0.006690979, -0.0447611809, -3.21830157e-007, 1, 2.98023224e-008, -0.999998868, -3.21786501e-007, 0.00150580483, 0.00150580448, 2.98023224e-008, 0.999999046))
  639. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.150000006))
  640. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  641. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.60584641, 0.00674438477, -2.43581772, 0.00105979922, 0.707103252, 0.70710969, -0.999998868, 5.07789082e-007, 0.00149826717, 0.00105907046, -0.707110524, 0.707102537))
  642. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.649999976))
  643. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  644. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.115249872, 0.00671768188, -3.96999741, 0.00149965705, -2.98023224e-007, 0.999998987, -0.999998868, -1.09596294e-006, 0.00149965729, 1.09555549e-006, -1, -2.98023224e-007))
  645. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.346162796))
  646. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  647. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0102436543, 0.006690979, -3.59749508, 0.00149965705, -2.98023224e-007, 0.999998987, -0.999998868, -1.09596294e-006, 0.00149965729, 1.09555549e-006, -1, -2.98023224e-007))
  648. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.874999881))
  649. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  650. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(4.02499485, 0.00674057007, 0.135249615, -3.21830157e-007, 1, 2.98023224e-008, -0.999998868, -3.21786501e-007, 0.00150580483, 0.00150580448, 2.98023224e-008, 0.999999046))
  651. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.150000006))
  652. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  653. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.79999352, 0.0067024231, -0.0827538967, 3.21830157e-007, -1, -2.98023224e-008, -0.999998927, -3.21815605e-007, 0.00144728133, -0.00144728122, 0, -0.999999166))
  654. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.774999917))
  655. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  656. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0697586536, 0.00667572021, -3.97499466, 0.00149965705, -2.98023224e-007, 0.999998987, -0.999998868, -1.09596294e-006, 0.00149965729, 1.09555549e-006, -1, -2.98023224e-007))
  657. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.600000024))
  658. Part = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  659. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(7.62939453e-005, -0.74499321, 0.10000968, 0.99999994, 7.87942554e-007, -0.000515348685, -7.8798621e-007, 1, 2.98023224e-008, 0.000515348569, 0, 1))
  660. CFuncs["Mesh"].Create("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.5, 0.5))
  661. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  662. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(4.0249958, 0.0067024231, 0.00524735451, -3.21830157e-007, 1, 2.98023224e-008, -0.999998868, -3.21786501e-007, 0.00150580483, 0.00150580448, 2.98023224e-008, 0.999999046))
  663. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.150000006))
  664. Part = CFuncs["Part"].Create(m, Enum.Material.Neon, 0, 0.30000001192093, "Really red", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  665. PartWeld = CFuncs["Weld"].Create(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0702450275, 0.0067024231, -3.96999741, 0.00149965705, -2.98023224e-007, 0.999998987, -0.999998868, -1.09596294e-006, 0.00149965729, 1.09555549e-006, -1, -2.98023224e-007))
  666. CFuncs["Mesh"].Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000009, 0.574999988, 0.346162796))
  667. Wedge = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0.10000000149012, 0, "Really black", "Wedge", Vector3.new(0.200000003, 0.200000003, 2.89999986))
  668. WedgeWeld = CFuncs["Weld"].Create(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00424194336, -0.195285797, -2.49999905, -0.999999106, 1.37457391e-007, 0.00133655663, -0.00133655639, 3.27825546e-007, -0.999999285, -1.37893949e-007, -1, -3.57627869e-007))
  669. CFuncs["Mesh"].Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.5, 1))
  670. Wedge = CFuncs["Part"].Create(m, Enum.Material.Neon, 0.10000000149012, 0, "Really red", "Wedge", Vector3.new(0.200000003, 0.200000003, 3.19999981))
  671. WedgeWeld = CFuncs["Weld"].Create(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00427246094, -0.24529171, -2.64999485, -0.999999464, -3.04560672e-007, 0.000996180926, -0.00099618081, 0, -0.999999642, 3.04629793e-007, -1, 0))
  672. CFuncs["Mesh"].Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.200000018, 0.99999994, 1))
  673. Wedge = CFuncs["Part"].Create(m, Enum.Material.Neon, 0.10000000149012, 0, "Really red", "Wedge", Vector3.new(0.200000003, 0.490000099, 1.39999986))
  674. WedgeWeld = CFuncs["Weld"].Create(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00421524048, -0.100283384, 4.9499979, 0.999999166, -2.89503078e-007, -0.00127265078, -0.00127265067, 3.27825546e-007, -0.999999344, 2.89932359e-007, 1, 3.57627869e-007))
  675. CFuncs["Mesh"].Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.200000018, 1, 1))
  676. Wedge = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0.10000000149012, 0, "Really black", "Wedge", Vector3.new(0.200000003, 0.200000003, 0.600000024))
  677. WedgeWeld = CFuncs["Weld"].Create(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00424194336, -0.195281744, 4.24999523, 0.999999106, -1.37457391e-007, -0.00133655663, -0.00133655639, 3.27825546e-007, -0.999999285, 1.37893949e-007, 1, 3.57627869e-007))
  678. CFuncs["Mesh"].Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.5, 1))
  679. Wedge = CFuncs["Part"].Create(m, Enum.Material.SmoothPlastic, 0.10000000149012, 0, "Really black", "Wedge", Vector3.new(0.200000003, 0.300000012, 1.10000002))
  680. WedgeWeld = CFuncs["Weld"].Create(m, FakeHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00423812866, 0.00472211838, 5.09999371, 0.999999106, -1.37457391e-007, -0.00133655663, -0.00133655639, 3.27825546e-007, -0.999999285, 1.37893949e-007, 1, 3.57627869e-007))
  681. CFuncs["Mesh"].Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.5, 1, 1))
  682. function rayCast(Position, Direction, Range, Ignore)
  683. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  684. end
  685.  
  686. local function GetNearest(obj, distance)
  687. local last, lastx = distance + 1
  688. for i, v in pairs(workspace:GetChildren()) do
  689. if v:IsA'Model' and v ~= Character and v:findFirstChild('Humanoid') and v:findFirstChild('Torso') and v:findFirstChild('Humanoid').Health > 0 then
  690. local t = v.Torso
  691. local dist = (t.Position - obj.Position).magnitude
  692. if dist <= distance then
  693. if dist < last then
  694. last = dist
  695. lastx = v
  696. end
  697. end
  698. end
  699. end
  700. return lastx
  701. end
  702.  
  703. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  704. local Part = Create("Part"){
  705. Parent = Parent,
  706. Reflectance = Reflectance,
  707. Transparency = Transparency,
  708. CanCollide = false,
  709. Locked = true,
  710. BrickColor = BrickColor.new(tostring(BColor)),
  711. Name = Name,
  712. Size = Size,
  713. Material = Material,
  714. }
  715. RemoveOutlines(Part)
  716. return Part
  717. end
  718.  
  719. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  720. local Msh = Create(Mesh){
  721. Parent = Part,
  722. Offset = OffSet,
  723. Scale = Scale,
  724. }
  725. if Mesh == "SpecialMesh" then
  726. Msh.MeshType = MeshType
  727. Msh.MeshId = MeshId
  728. end
  729. return Msh
  730. end
  731.  
  732. function CreateWeld(Parent, Part0, Part1, C0, C1)
  733. local Weld = Create("Weld"){
  734. Parent = Parent,
  735. Part0 = Part0,
  736. Part1 = Part1,
  737. C0 = C0,
  738. C1 = C1,
  739. }
  740. return Weld
  741. end
  742.  
  743. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  744. if hit.Parent == nil then
  745. return
  746. end
  747. local h = hit.Parent:FindFirstChild("Humanoid")
  748. for _, v in pairs(hit.Parent:children()) do
  749. if v:IsA("Humanoid") then
  750. h = v
  751. end
  752. end
  753. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  754. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  755. if hit.Parent.DebounceHit.Value == true then
  756. return
  757. end
  758. end
  759. local c = Create("ObjectValue"){
  760. Name = "creator",
  761. Value = game:service("Players").LocalPlayer,
  762. Parent = h,
  763. }
  764. game:GetService("Debris"):AddItem(c, .5)
  765. if HitSound ~= nil and HitPitch ~= nil then
  766. CreateSound(HitSound, hit, 1, HitPitch)
  767. end
  768. local Damage = math.random(minim, maxim)
  769. local blocked = false
  770. local block = hit.Parent:findFirstChild("Block")
  771. if block ~= nil then
  772. if block.className == "IntValue" then
  773. if block.Value > 0 then
  774. blocked = true
  775. block.Value = block.Value - 1
  776. print(block.Value)
  777. end
  778. end
  779. end
  780. if blocked == false then
  781. h.Health = h.Health - Damage
  782. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
  783. else
  784. h.Health = h.Health - (Damage / 2)
  785. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
  786. end
  787. if Type == "Knockdown" then
  788. local hum = hit.Parent.Humanoid
  789. hum.PlatformStand = true
  790. coroutine.resume(coroutine.create(function(HHumanoid)
  791. swait(1)
  792. HHumanoid.PlatformStand = false
  793. end), hum)
  794. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  795. local bodvol = Create("BodyVelocity"){
  796. velocity = angle * knockback,
  797. P = 5000,
  798. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  799. Parent = hit,
  800. }
  801. local rl = Create("BodyAngularVelocity"){
  802. P = 3000,
  803. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  804. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  805. Parent = hit,
  806. }
  807. game:GetService("Debris"):AddItem(bodvol, .5)
  808. game:GetService("Debris"):AddItem(rl, .5)
  809. elseif Type == "Normal" then
  810. local vp = Create("BodyVelocity"){
  811. P = 500,
  812. maxForce = Vector3.new(math.huge, 0, math.huge),
  813. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  814. }
  815. if knockback > 0 then
  816. vp.Parent = hit.Parent.Torso
  817. end
  818. game:GetService("Debris"):AddItem(vp, .5)
  819. elseif Type == "Up" then
  820. local bodyVelocity = Create("BodyVelocity"){
  821. velocity = Vector3.new(0, 20, 0),
  822. P = 5000,
  823. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  824. Parent = hit,
  825. }
  826. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  827.  
  828. local bodyVelocity = Create("BodyVelocity"){
  829. velocity = Vector3.new(0, 20, 0),
  830. P = 5000,
  831. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  832. Parent = hit,
  833. }
  834. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  835. elseif Type == "Snare" then
  836. local bp = Create("BodyPosition"){
  837. P = 2000,
  838. D = 100,
  839. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  840. position = hit.Parent.Torso.Position,
  841. Parent = hit.Parent.Torso,
  842. }
  843. game:GetService("Debris"):AddItem(bp, 1)
  844. elseif Type == "Freeze" then
  845. local BodPos = Create("BodyPosition"){
  846. P = 50000,
  847. D = 1000,
  848. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  849. position = hit.Parent.Torso.Position,
  850. Parent = hit.Parent.Torso,
  851. }
  852. local BodGy = Create("BodyGyro") {
  853. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  854. P = 20e+003,
  855. Parent = hit.Parent.Torso,
  856. cframe = hit.Parent.Torso.CFrame,
  857. }
  858. hit.Parent.Torso.Anchored = true
  859. coroutine.resume(coroutine.create(function(Part)
  860. swait(1.5)
  861. Part.Anchored = false
  862. end), hit.Parent.Torso)
  863. game:GetService("Debris"):AddItem(BodPos, 3)
  864. game:GetService("Debris"):AddItem(BodGy, 3)
  865. end
  866. local debounce = Create("BoolValue"){
  867. Name = "DebounceHit",
  868. Parent = hit.Parent,
  869. Value = true,
  870. }
  871. game:GetService("Debris"):AddItem(debounce, Delay)
  872. c = Instance.new("ObjectValue")
  873. c.Name = "creator"
  874. c.Value = Player
  875. c.Parent = h
  876. game:GetService("Debris"):AddItem(c, .5)
  877. end
  878. end
  879.  
  880. function ShowDamage(Pos, Text, Time, Color)
  881. local Rate = (1 / 30)
  882. local Pos = (Pos or Vector3.new(0, 0, 0))
  883. local Text = (Text or "")
  884. local Time = (Time or 2)
  885. local Color = (Color or Color3.new(1, 0, 1))
  886. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  887. EffectPart.Anchored = true
  888. local BillboardGui = Create("BillboardGui"){
  889. Size = UDim2.new(3, 0, 3, 0),
  890. Adornee = EffectPart,
  891. Parent = EffectPart,
  892. }
  893. local TextLabel = Create("TextLabel"){
  894. BackgroundTransparency = 1,
  895. Size = UDim2.new(1, 0, 1, 0),
  896. Text = Text,
  897. TextColor3 = Color,
  898. TextScaled = true,
  899. Font = Enum.Font.ArialBold,
  900. Parent = BillboardGui,
  901. }
  902. game.Debris:AddItem(EffectPart, (Time + 0.1))
  903. EffectPart.Parent = game:GetService("Workspace")
  904. delay(0, function()
  905. local Frames = (Time / Rate)
  906. for Frame = 1, Frames do
  907. wait(Rate)
  908. local Percent = (Frame / Frames)
  909. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  910. TextLabel.TextTransparency = Percent
  911. end
  912. if EffectPart and EffectPart.Parent then
  913. EffectPart:Destroy()
  914. end
  915. end)
  916. end
  917. function MagniDamage(Part,magni,mindam,maxdam,knock,Type)
  918. for _,c in pairs(workspace:children()) do
  919. local hum=c:findFirstChild("Humanoid")
  920. if hum~=nil then
  921. local head=c:findFirstChild("Torso")
  922. if head~=nil then
  923. local targ=head.Position-Part.Position
  924. local mag=targ.magnitude
  925. if mag<=magni and c.Name~=Player.Name then
  926. --Damagefunc(head,mindam,maxdam,knock,Type,RootPart,.2,1,nil,1)
  927. Damagefunc(head, head, mindam,maxdam, knock, Type, RootPart, .1, "http://www.roblox.com/asset/?id=231917784", 1)
  928. end
  929. end
  930. end
  931. end
  932. end
  933. EffectModel = Instance.new("Model", Character)
  934. EffectModel.Name = "Effects"
  935.  
  936. Effects = {
  937. ["Block"] = {
  938. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  939. local prt = CFuncs["Part"].Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  940. prt.Anchored = true
  941. prt.CFrame = cframe
  942. local msh = CFuncs["Mesh"].Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  943. game:GetService("Debris"):AddItem(prt, 10)
  944. if Type == 1 or Type == nil then
  945. table.insert(Effects, {
  946. prt,
  947. "Block1",
  948. delay,
  949. x3,
  950. y3,
  951. z3,
  952. msh
  953. })
  954. elseif Type == 2 then
  955. table.insert(Effects, {
  956. prt,
  957. "Block2",
  958. delay,
  959. x3,
  960. y3,
  961. z3,
  962. msh
  963. })
  964. end
  965. end;
  966. };
  967.  
  968. ["Sphere"] = {
  969. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  970. local prt = CFuncs["Part"].Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  971. prt.Anchored = true
  972. prt.CFrame = cframe
  973. local msh = CFuncs["Mesh"].Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  974. game:GetService("Debris"):AddItem(prt, 10)
  975. table.insert(Effects, {
  976. prt,
  977. "Cylinder",
  978. delay,
  979. x3,
  980. y3,
  981. z3,
  982. msh
  983. })
  984. end;
  985. };
  986.  
  987. ["Cylinder"] = {
  988. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  989. local prt = CFuncs["Part"].Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  990. prt.Anchored = true
  991. prt.CFrame = cframe
  992. local msh = CFuncs["Mesh"].Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  993. game:GetService("Debris"):AddItem(prt, 10)
  994. table.insert(Effects, {
  995. prt,
  996. "Cylinder",
  997. delay,
  998. x3,
  999. y3,
  1000. z3,
  1001. msh
  1002. })
  1003. end;
  1004. };
  1005.  
  1006.  
  1007. ["Wave"] = {
  1008. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1009. local prt = CFuncs["Part"].Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1010. prt.Anchored = true
  1011. prt.CFrame = cframe
  1012. local msh = CFuncs["Mesh"].Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1013. game:GetService("Debris"):AddItem(prt, 10)
  1014. table.insert(Effects, {
  1015. prt,
  1016. "Cylinder",
  1017. delay,
  1018. x3,
  1019. y3,
  1020. z3,
  1021. msh
  1022. })
  1023. end;
  1024. };
  1025. ["Ring"] = {
  1026. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1027. local prt = CFuncs["Part"].Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1028. prt.Anchored = true
  1029. prt.CFrame = cframe
  1030. local msh = CFuncs["Mesh"].Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1031. game:GetService("Debris"):AddItem(prt, 10)
  1032. table.insert(Effects, {
  1033. prt,
  1034. "Cylinder",
  1035. delay,
  1036. x3,
  1037. y3,
  1038. z3,
  1039. msh
  1040. })
  1041. end;
  1042. };
  1043.  
  1044. ["Break"] = {
  1045. Create = function(brickcolor, cframe, x1, y1, z1)
  1046. local prt = CFuncs["Part"].Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1047. prt.Anchored = true
  1048. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1049. local msh = CFuncs["Mesh"].Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1050. local num = math.random(10, 50) / 1000
  1051. game:GetService("Debris"):AddItem(prt, 10)
  1052. table.insert(Effects, {
  1053. prt,
  1054. "Shatter",
  1055. num,
  1056. prt.CFrame,
  1057. math.random() - math.random(),
  1058. 0,
  1059. math.random(50, 100) / 100
  1060. })
  1061. end;
  1062. };
  1063. }
  1064.  
  1065. function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  1066. local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1067. prt.Anchored = true
  1068. prt.CFrame = cframe
  1069. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1070. game:GetService("Debris"):AddItem(prt, 10)
  1071. if Type == 1 or Type == nil then
  1072. table.insert(Effects, {
  1073. prt,
  1074. "Block1",
  1075. delay,
  1076. x3,
  1077. y3,
  1078. z3,
  1079. msh
  1080. })
  1081. elseif Type == 2 then
  1082. table.insert(Effects, {
  1083. prt,
  1084. "Block2",
  1085. delay,
  1086. x3,
  1087. y3,
  1088. z3,
  1089. msh
  1090. })
  1091. end
  1092. end
  1093. function CreateSound(id, par, vol, pit)
  1094. coroutine.resume(coroutine.create(function()
  1095. local sou = Instance.new("Sound", par or workspace)
  1096. sou.Volume = vol
  1097. sou.Pitch = pit or 1
  1098. sou.SoundId = id
  1099. swait()
  1100. sou:play()
  1101. game:GetService("Debris"):AddItem(sou, 6)
  1102. end))
  1103. end
  1104.  
  1105.  
  1106. function Laser(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1107. local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1108. prt.Anchored = true
  1109. prt.CFrame = cframe
  1110. prt.Material = "Neon"
  1111. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1112. game:GetService("Debris"):AddItem(prt, 10)
  1113. coroutine.resume(coroutine.create(function(Part, Mesh)
  1114. for i = 0, 1, delay do
  1115. swait()
  1116. Part.Transparency = i
  1117. Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3)
  1118. end
  1119. Part.Parent = nil
  1120. end), prt, msh)
  1121. end
  1122.  
  1123.  
  1124. function shoottraildd(mouse,partt, SpreadAmount)
  1125. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  1126. local MainPos = partt.Position
  1127. local MainPos2 = mouse.Hit.p + SpreadVectors
  1128. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  1129. local speed = 15
  1130. local num = 20
  1131. coroutine.resume(coroutine.create(function()
  1132. repeat
  1133. swait()
  1134. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  1135. local mag = (MainPos - pos).magnitude
  1136. Laser(BrickColor.new("Bright red"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.175, 0, -0.175, 0.15)
  1137. --BlockEffect(BrickColor.new("Bright red"),CFrame.new((MainPos+pos) / 2,pos),1,1,1,10,10,10,0.07)
  1138. MainPos = MainPos + (MouseLook.lookVector * speed)
  1139. num = num - 1
  1140. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  1141. if hit ~= nil then
  1142. num = 0
  1143. local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  1144. refpart.Anchored = true
  1145. refpart.CFrame = CFrame.new(pos)
  1146. game:GetService("Debris"):AddItem(refpart, 2)
  1147. end
  1148. if num <= 0 then
  1149. local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  1150. refpart.Anchored = true
  1151. refpart.CFrame = CFrame.new(pos)
  1152. if hit ~= nil then
  1153. CreateSound("http://www.roblox.com/asset/?id=514867425",refpart,1,1)
  1154. BlockEffect(BrickColor.new("Br. yellowish orange"),refpart.CFrame,1,1,1,10,10,10,0.05)
  1155. BlockEffect(BrickColor.new("Bright red"),refpart.CFrame,1,1,1,10,10,10,0.07)
  1156. MagniDamage(refpart, 15, 10, 15, 0,"Normal")
  1157. end
  1158. game:GetService("Debris"):AddItem(refpart, 0)
  1159.  
  1160. end
  1161. until num <= 0
  1162. end))
  1163. end
  1164. EffectModel = Instance.new("Model", Character)
  1165. EffectModel.Name = "Effects"
  1166.  
  1167. Effects = {
  1168. ["Block"] = {
  1169. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  1170. local prt = CFuncs["Part"].Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1171. prt.Anchored = true
  1172. prt.CFrame = cframe
  1173. local msh = CFuncs["Mesh"].Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1174. game:GetService("Debris"):AddItem(prt, 10)
  1175. if Type == 1 or Type == nil then
  1176. table.insert(Effects, {
  1177. prt,
  1178. "Block1",
  1179. delay,
  1180. x3,
  1181. y3,
  1182. z3,
  1183. msh
  1184. })
  1185. elseif Type == 2 then
  1186. table.insert(Effects, {
  1187. prt,
  1188. "Block2",
  1189. delay,
  1190. x3,
  1191. y3,
  1192. z3,
  1193. msh
  1194. })
  1195. end
  1196. end;
  1197. };
  1198.  
  1199. ["Sphere"] = {
  1200. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1201. local prt = CFuncs["Part"].Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1202. prt.Anchored = true
  1203. prt.CFrame = cframe
  1204. local msh = CFuncs["Mesh"].Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1205. game:GetService("Debris"):AddItem(prt, 10)
  1206. table.insert(Effects, {
  1207. prt,
  1208. "Cylinder",
  1209. delay,
  1210. x3,
  1211. y3,
  1212. z3,
  1213. msh
  1214. })
  1215. end;
  1216. };
  1217.  
  1218. ["Ring"] = {
  1219. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1220. local prt = CFuncs["Part"].Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1221. prt.Anchored = true
  1222. prt.CFrame = cframe
  1223. local msh = CFuncs["Mesh"].Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1224. game:GetService("Debris"):AddItem(prt, 10)
  1225. table.insert(Effects, {
  1226. prt,
  1227. "Cylinder",
  1228. delay,
  1229. x3,
  1230. y3,
  1231. z3,
  1232. msh
  1233. })
  1234. end;
  1235. };
  1236.  
  1237.  
  1238. ["Wave"] = {
  1239. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1240. local prt = CFuncs["Part"].Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1241. prt.Anchored = true
  1242. prt.CFrame = cframe
  1243. local msh = CFuncs["Mesh"].Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1244. game:GetService("Debris"):AddItem(prt, 10)
  1245. table.insert(Effects, {
  1246. prt,
  1247. "Cylinder",
  1248. delay,
  1249. x3,
  1250. y3,
  1251. z3,
  1252. msh
  1253. })
  1254. end;
  1255. };
  1256.  
  1257. ["Break"] = {
  1258. Create = function(brickcolor, cframe, x1, y1, z1)
  1259. local prt = CFuncs["Part"].Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1260. prt.Anchored = true
  1261. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1262. local msh = CFuncs["Mesh"].Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1263. local num = math.random(10, 50) / 1000
  1264. game:GetService("Debris"):AddItem(prt, 10)
  1265. table.insert(Effects, {
  1266. prt,
  1267. "Shatter",
  1268. num,
  1269. prt.CFrame,
  1270. math.random() - math.random(),
  1271. 0,
  1272. math.random(50, 100) / 100
  1273. })
  1274. end;
  1275. };
  1276. }
  1277. function attackone()
  1278. attack = true
  1279.  
  1280. for i = 0, 1, 0.15 do
  1281. swait()
  1282. PlayAnimationFromTable({
  1283. CFrame.new(-0.0325974114, -4.05311584e-006, 0.110728048, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698),
  1284. CFrame.new(0, 1.50000095, 0, 0.64278698, 0, 0.766044974, 0, 1, 0, -0.766044974, 0, 0.64278698),
  1285. CFrame.new(1.10100186, 0.535800219, -0.637803555, 0.658456147, 0.673041463, 0.336824596, 0.280167073, 0.196174845, -0.939692438, -0.698528469, 0.713113427, -0.0593915135),
  1286. CFrame.new(-1.62758517, 0.073027119, -0.378663093, 0.90510416, 0.321394593, -0.278374165, -0.392632991, 0.883023262, -0.25711751, 0.163174719, 0.342016995, 0.92541796),
  1287. CFrame.new(0.644929826, -1.96549833, 0.164695352, 0.962249994, -0.148305506, 0.228211343, 0.0871559754, 0.962249756, 0.257835865, -0.257834762, -0.22821258, 0.938850582),
  1288. CFrame.new(-0.750219464, -1.99537396, -0.240616962, 0.862504363, 0.0818999186, 0.499378443, -0.08583197, 0.99619472, -0.0151344473, -0.498717606, -0.0298091136, 0.866251826),
  1289. }, .5, false)
  1290. end
  1291. CFuncs["Sound"].Create("rbxassetid://169445092", RightArm, 1, 1)
  1292. for i = 0, 1, 0.15 do
  1293. swait()
  1294. PlayAnimationFromTable({
  1295. CFrame.new(-0.0274592564, -4.05311584e-006, -0.125648558, 0.819151819, 0, 0.573576868, 0, 1, 0, -0.573576868, 0, 0.819151819),
  1296. CFrame.new(0.0423602425, 1.50114202, -0.0604958013, 0.819151819, 0.0499906465, -0.571394205, 0, 0.996194661, 0.087155968, 0.573576868, -0.0713939667, 0.816034675),
  1297. CFrame.new(1.52778757, 0.531255186, -0.64448005, 0.89628464, -0.310187638, 0.316950649, 0.363154083, 0.103138059, -0.926003098, 0.254545003, 0.945064187, 0.205086961),
  1298. CFrame.new(-1.62758875, 0.0730258971, -0.37865293, 0.874233663, 0.264237553, -0.407301128, -0.338883847, 0.932860136, -0.122187212, 0.347668469, 0.244847909, 0.905083656),
  1299. CFrame.new(0.714578748, -1.98299634, -0.143274695, 0.854747295, -0.0451130345, -0.517080247, 0.0731449723, 0.996743381, 0.033948984, 0.513864815, -0.0668396279, 0.855263412),
  1300. CFrame.new(-0.586801887, -2.00537181, -0.125748813, 0.817099035, 0.0818995163, -0.57065028, -0.0499900058, 0.996194661, 0.0713941306, 0.574325919, -0.0298092682, 0.818083942),
  1301. }, .4, false)
  1302. end
  1303. for i = 0, 1, 0.15 do
  1304. swait()
  1305. PlayAnimationFromTable({
  1306. CFrame.new(0.0278095491, -0, -0.0647769645, 0.422617137, 0, -0.906308293, 0, 1, 0, 0.906308293, 0, 0.422617137),
  1307. CFrame.new(0.0130716562, 1.50114095, 0.0226426572, 0.500949979, -0.043578539, 0.864378512, -0.0435769781, 0.99619478, 0.0754792169, -0.864378572, -0.0754783005, 0.497144729),
  1308. CFrame.new(1.46304893, 0.0111163529, -0.195470497, 0.969845951, -0.141313881, 0.198567659, 0.171010002, 0.975082338, -0.141315594, -0.173649997, 0.171011418, 0.969845772),
  1309. CFrame.new(-0.476312399, 0.700993478, -1.01105702, -0.161183909, -0.822473288, 0.545488238, 0.914392114, -0.332428575, -0.231037617, 0.371358156, 0.461550653, 0.805645168),
  1310. CFrame.new(0.769290924, -1.98995841, 0.131848395, 0.923518181, -0.225895107, 0.309976906, 0.0789899975, 0.902858138, 0.422620326, -0.375332981, -0.36581248, 0.851649225),
  1311. CFrame.new(-0.649989367, -1.99999642, -0.259795457, 0.862729311, 0.0754793957, 0.500000954, -0.0871559754, 0.996194661, -3.00977092e-007, -0.498098224, -0.0435778052, 0.866024852),
  1312. }, .5, false)
  1313. end
  1314. CFuncs["Sound"].Create("rbxassetid://169445092", LeftArm, 1, 1.2)
  1315. for i = 0, 1, 0.15 do
  1316. swait()
  1317. PlayAnimationFromTable({
  1318. CFrame.new(0.00904887356, 0, 0.0542639792, 0.819151819, 0, 0.573576868, 0, 1, 0, -0.573576868, 0, 0.819151819),
  1319. CFrame.new(0.0700499117, 1.48876178, -0.0585908592, 0.818116248, 0.0777848065, -0.569767892, -0.0081340028, 0.992275536, 0.123786204, 0.574995458, -0.096637018, 0.812429488),
  1320. CFrame.new(1.6223197, 0.167853087, -0.187319964, 0.930573583, -0.26842618, 0.248958677, 0.33773309, 0.891896248, -0.3007617, -0.141312927, 0.363962442, 0.920631409),
  1321. CFrame.new(-1.70829511, 0.38878727, -0.283305705, -0.137994826, 0.90800637, 0.395578146, 0.962673366, 0.21686171, -0.161960125, -0.232846558, 0.358462811, -0.904039383),
  1322. CFrame.new(0.652637064, -2.0087626, -0.0295035541, 0.773469269, -0.0281156711, -0.633210123, 0.0822510049, 0.995020807, 0.0562892854, 0.628474593, -0.0956202, 0.771930516),
  1323. CFrame.new(-0.837457418, -1.94963837, -0.0310491398, 0.80701679, 0.197070241, -0.556675375, -0.130704001, 0.978901565, 0.15706113, 0.575882494, -0.0539912507, 0.815747857),
  1324. }, .3, false)
  1325. end
  1326. attack = false
  1327. end
  1328.  
  1329. function attacktwo()
  1330. attack = true
  1331. CFuncs["Sound"].Create("rbxassetid://169445092", LeftLeg, 1, .9)
  1332. for i = 0, 1, 0.15 do
  1333. swait()
  1334. PlayAnimationFromTable({
  1335. CFrame.new(-1.01327896e-006, -0.00760280015, -0.0868225321, 0.819152117, -9.89649109e-008, -0.573576808, 0.099600926, 0.98480773, 0.142244875, 0.564863086, -0.173648939, 0.806706905),
  1336. CFrame.new(-1.5348196e-006, 1.50000656, -2.47359276e-006, 0.766044199, 0.0560230501, 0.640342593, -5.3178519e-007, 0.996194899, -0.087155968, -0.642788291, 0.0667650923, 0.763128877),
  1337. CFrame.new(1.49887192, 0.183511823, 0.276286751, 0.939620972, -0.24999398, -0.233701736, 0.298293352, 0.933014333, 0.201260239, 0.167733222, -0.258819699, 0.951250732),
  1338. CFrame.new(-1.40490806, 0.259357929, 0.482691735, 0.925416231, 0.17365098, 0.336825043, -0.312327385, 0.852868319, 0.418410718, -0.214609861, -0.492403358, 0.8434937),
  1339. CFrame.new(0.590285063, -1.99127054, -0.0421137661, 0.90285933, -0.151177466, 0.402481407, 0.087155953, 0.981060386, 0.172988117, -0.421010286, -0.12110512, 0.898934841),
  1340. CFrame.new(-0.817580938, -1.19433641, -0.619182408, 0.821034133, -0.4105919, 0.396633446, -0.107466809, 0.571192503, 0.813750803, -0.560673177, -0.71074158, 0.42484355),
  1341. }, .5, false)
  1342. end
  1343. CFuncs["Sound"].Create("rbxassetid://169445092", RightLeg, 1, .8)
  1344. for i = 0, 1, 0.13 do
  1345. swait()
  1346. PlayAnimationFromTable({
  1347. CFrame.new(-5.21540642e-006, -0.0301518105, 0.170998782, 0.707106054, 1.36977135e-007, 0.707107484, 0.241844028, 0.939693153, -0.241843715, -0.664464056, 0.342018902, 0.664462626),
  1348. CFrame.new(-5.84125519e-006, 1.49999952, 5.55813313e-006, 0.707106054, 0.122789107, -0.69636476, 1.36977135e-007, 0.984807551, 0.173650011, 0.707107484, -0.122789048, 0.69636333),
  1349. CFrame.new(1.59211111, 0.0426450819, 0.0984371006, 0.923044622, -0.254886925, 0.288134098, 0.185842723, 0.951251388, 0.246137112, -0.336825043, -0.17364794, 0.925416231),
  1350. CFrame.new(-1.47899616, 0.0123481303, -0.0969515294, 0.951251328, 0.225759685, -0.210127622, -0.254885614, 0.959056556, -0.123467892, 0.173650175, 0.17100741, 0.969846487),
  1351. CFrame.new(1.0541141, -1.3799324, -0.804515839, 0.780018091, -0.623307407, 0.055314295, 0.271785617, 0.257836938, -0.927174628, 0.563652813, 0.73824656, 0.370523453),
  1352. CFrame.new(-0.578937471, -1.83233118, 0.30931446, 0.90767473, 0.243209511, 0.342017323, -0.356200695, 0.877397299, 0.321395934, -0.221918464, -0.413549721, 0.883022547),
  1353. }, .5, false)
  1354. end
  1355. attack = false
  1356. end
  1357.  
  1358. function attackthree()
  1359. attack = true
  1360. for i = 0, 1, 0.15 do
  1361. swait()
  1362. PlayAnimationFromTable({
  1363. CFrame.new(0, -0.288708091, -0, 0.25881803, 0, -0.965926111, 0, 1, 0, 0.965926111, 0, 0.25881803),
  1364. CFrame.new(0, 1.50000095, 0, 0.3420223, 0, 0.939691901, 0, 1, 0, -0.939691901, 0, 0.3420223),
  1365. CFrame.new(0.575810492, 0.530309379, -0.965304673, -0.0391900204, 0.906140745, 0.421157062, 0.988906384, -0.025263181, 0.146375984, 0.143276975, 0.422221363, -0.895098329),
  1366. CFrame.new(-1.66217804, 0.0811249837, -0.469954818, 0.873425186, 0.234395415, -0.426834136, -0.368521124, 0.891125917, -0.264739275, 0.318309247, 0.388527274, 0.864711463),
  1367. CFrame.new(0.64414525, -1.79647017, 0.431743354, 0.961093664, -0.0666480884, -0.268061757, 0.168240055, 0.910922766, 0.376716107, 0.219076142, -0.407158107, 0.886695027),
  1368. CFrame.new(-0.698486328, -1.69529796, -0.0642895997, 0.498449862, 0.0814705193, 0.863081872, -0.0787010267, 0.995715976, -0.0485388152, -0.863338888, -0.0437312648, 0.502726257),
  1369. }, .45, false)
  1370. end
  1371. CFuncs["Sound"].Create("rbxassetid://169445092", RightArm, 1, 1)
  1372. for i = 0, 1, 0.2 do
  1373. swait()
  1374. PlayAnimationFromTable({
  1375. CFrame.new(-0.113825306, -0.251505136, -0.0389094017, 0.498489052, 0, 0.866896093, 0, 1, 0, -0.866896093, 0, 0.498489022),
  1376. CFrame.new(-1.05053186e-006, 1.49999738, 1.62050128e-006, 0.50386858, 0.0680347383, -0.861096919, -0.0152880074, 0.997439623, 0.0698613524, 0.863645196, -0.0220364761, 0.503618479),
  1377. CFrame.new(1.7679491, 0.417701542, -0.554404497, -0.0314385444, -0.686959743, 0.726015329, 0.983376145, 0.108708829, 0.145443872, -0.178838372, 0.718518674, 0.672122061),
  1378. CFrame.new(-1.54972827, 0.0848493725, -0.412890196, 0.917901635, 0.240212232, -0.315840125, -0.314761043, 0.925438881, -0.210922867, 0.241624445, 0.293020606, 0.925071239),
  1379. CFrame.new(0.557207584, -1.78032541, 0.049829334, 0.482851118, 0.0599284619, -0.873649538, 0.095350042, 0.988126159, 0.12047936, 0.870496035, -0.141476125, 0.471403539),
  1380. CFrame.new(-0.858726859, -1.8470695, -0.0832308233, 0.938662231, 0.191144764, 0.287014306, -0.179290935, 0.981492102, -0.0672909319, -0.294564545, 0.0117043927, 0.955560029),
  1381. }, .4, false)
  1382. end
  1383. CFuncs["Sound"].Create("rbxassetid://169445092", RightLeg, 1, 1.3)
  1384. for i = 0, 1, 0.13 do
  1385. swait()
  1386. PlayAnimationFromTable({
  1387. CFrame.new(0, -0.230766058, -0, 0.422617137, 0, -0.906308293, 0, 1, 0, 0.906308293, 0, 0.422617137),
  1388. CFrame.new(-1.2665987e-007, 1.4220444, -6.33299351e-008, 0.422617137, -0.0789901763, 0.902859509, 0, 0.996194661, 0.087155968, -0.906308293, -0.0368336067, 0.421008945),
  1389. CFrame.new(1.60950196, 0.103570879, -0.0917501748, 0.915674806, -0.249999672, 0.314706117, 0.314704955, 0.933012605, -0.174494773, -0.250001103, 0.258820057, 0.933012187),
  1390. CFrame.new(-1.75150323, 0.517579019, -0.472744405, -0.217596948, 0.719714224, -0.659289777, -0.951487899, -0.00586804328, 0.30763033, 0.21753718, 0.694245696, 0.686076164),
  1391. CFrame.new(0.640585601, -1.75949216, 0.0221832991, 0.859833121, -0.061479345, -0.506860256, 0.299478978, 0.864746749, 0.403144419, 0.413520664, -0.498430908, 0.761949718),
  1392. CFrame.new(-0.751791477, -1.87030005, -0.172881424, 0.662565231, 0.187522754, 0.725149989, -0.177604049, 0.979874611, -0.0911183953, -0.727642894, -0.068417713, 0.682535589),
  1393. }, .5, false)
  1394. end
  1395. attack = false
  1396. end
  1397.  
  1398. function attackfour()
  1399. attack = true
  1400. CFuncs["Sound"].Create("rbxassetid://169445092", LeftLeg, 1, 1.3)
  1401. for i = 0, 1, 0.2 do
  1402. swait()
  1403. PlayAnimationFromTable({
  1404. CFrame.new(-0.0273787677, -0.10644643, 0.161039144, 0.64650321, -0.0298088919, -0.762328804, -0.241844088, 0.939693153, -0.241843432, 0.723564208, 0.340717196, 0.600305498),
  1405. CFrame.new(-0.135412499, 1.51818991, -0.135408521, 0.644886911, -0.183011979, 0.74204284, -0.0225573424, 0.96592629, 0.257832795, -0.763945043, -0.183011562, 0.618784904),
  1406. CFrame.new(1.65269804, 0.28128767, -0.329797685, 0.732092261, -0.365997791, 0.574531734, 0.57453227, 0.784886003, -0.232091784, -0.365996927, 0.499999583, 0.784886479),
  1407. CFrame.new(-0.697444558, 0.53345108, -1.05017984, 0.575532019, -0.469871581, -0.669315934, -0.817331672, -0.357579976, -0.451780498, -0.0270551741, 0.807067275, -0.589839637),
  1408. CFrame.new(0.816795707, -1.8031137, 0.0405909419, 0.905102134, -0.321393549, -0.278382063, 0.392635345, 0.883021414, 0.257120192, 0.16318053, -0.342022657, 0.92541492),
  1409. CFrame.new(-1.17031693, -1.44018054, -0.670109332, 0.568969607, 0.744030178, -0.350275278, -0.724476635, 0.251964867, -0.641597509, -0.389110804, 0.61881566, 0.682392955),
  1410. }, .5, false)
  1411. end
  1412. CFuncs["Sound"].Create("rbxassetid://169445092", LeftLeg, 1, 1.1)
  1413. for i = 0, 1, 0.2 do
  1414. swait()
  1415. PlayAnimationFromTable({
  1416. CFrame.new(0.0448488742, -0.00727861002, 0.108846672, 0.820266724, 0.0301541891, 0.571185887, 0.0733869672, 0.984807611, -0.157379568, -0.567253828, 0.171010807, 0.805592),
  1417. CFrame.new(1.00135803e-005, 1.49999404, -1.14887953e-005, 0.820266724, 0.0733869672, -0.567253828, 0.0301541891, 0.984807611, 0.171010807, 0.571185887, -0.157379568, 0.805592),
  1418. CFrame.new(1.44825673, 0.0420619249, 0.376018465, 0.951251268, -0.150772065, -0.269051582, 0.229002386, 0.929626942, 0.288706839, 0.206588686, -0.336246222, 0.918836117),
  1419. CFrame.new(-1.40466142, 0.0419555902, 0.31985116, 0.911030471, 0.206683651, 0.356798738, -0.33297056, 0.879148662, 0.340922534, -0.243215919, -0.429394305, 0.869750977),
  1420. CFrame.new(1.09925544, -1.12652528, -1.09274638, 0.742447376, -0.543538809, 0.391583562, 0.50108391, 0.0626286492, -0.863129616, 0.444620013, 0.837044418, 0.318857074),
  1421. CFrame.new(-0.606529653, -1.91553426, -0.0107536316, 0.981061041, 0.0858321041, 0.1736435, -0.141063944, 0.930939674, 0.336826921, -0.132741064, -0.354942679, 0.92541641),
  1422. }, .45, false)
  1423. end
  1424. attack = false
  1425. end
  1426.  
  1427. function UNSHEATH()
  1428. attack = true
  1429. for i = 0, 1, 0.1 do
  1430. swait()
  1431. PlayAnimationFromTable({
  1432. CFrame.new(-0, -0, 0, 0.707106352, 0, 0.707107365, 0, 1, 0, -0.707107365, 0, 0.707106352),
  1433. CFrame.new(-4.73484397e-006, 1.50000036, 1.15185976e-005, 0.939552784, 0.0368335471, -0.340417534, -0.0075959973, 0.996194661, 0.0868244022, 0.342320174, -0.0789902881, 0.936257243),
  1434. CFrame.new(0.161956966, -0.0865287632, -0.995668888, -0.351033777, 0.698357642, 0.623756588, 0.856367111, 0.508853376, -0.0877711996, -0.378696293, 0.503353894, -0.776675105),
  1435. CFrame.new(-1.33793128, -0.137702584, -0.193716392, 0.969846547, -0.200705618, -0.138257802, 0.171010017, 0.96461004, -0.200706288, 0.173647791, 0.171010792, 0.969846368),
  1436. CFrame.new(0.513032913, -1.99914098, 0.013043493, 0.70634675, -0.0327672996, -0.707107365, 0.0463399887, 0.998925745, 0, 0.706347764, -0.032767348, 0.707106352),
  1437. CFrame.new(-0.617212117, -1.98815656, -0.0676514655, 0.862729609, 0.0754801258, -0.500000715, -0.0871560201, 0.99619472, 1.64420851e-006, 0.498098105, 0.0435766503, 0.866025209),
  1438. }, .4, false)
  1439. end
  1440. CFuncs["Sound"].Create("rbxassetid://199144647", Hitbox, 1, 1)
  1441. local parti = Instance.new("ParticleEmitter", Hitbox)
  1442. parti.Color = ColorSequence.new(Color3.new(0.88627450980392, 0.47450980392157, 0), Color3.new(0.49411764705882, 0, 0))
  1443. parti.LightEmission = 0.5
  1444. parti.Size = NumberSequence.new(0.2)
  1445. parti.Texture = "http://www.roblox.com/asset/?id=248625108"
  1446. parti.Transparency = NumberSequence.new({
  1447. NumberSequenceKeypoint.new(0, 0),
  1448. NumberSequenceKeypoint.new(0.133, 0.544),
  1449. NumberSequenceKeypoint.new(0.321, 0.737),
  1450. NumberSequenceKeypoint.new(0.388, 0),
  1451. NumberSequenceKeypoint.new(0.469, 0.725),
  1452. NumberSequenceKeypoint.new(0.522, 0.456),
  1453. NumberSequenceKeypoint.new(0.616, 0.637),
  1454. NumberSequenceKeypoint.new(0.64, 0),
  1455. NumberSequenceKeypoint.new(0.745, 0.525),
  1456. NumberSequenceKeypoint.new(1, 0)
  1457. })
  1458. parti.Size = NumberSequence.new({
  1459. NumberSequenceKeypoint.new(0, 1.62),
  1460. NumberSequenceKeypoint.new(0.123, 1.5),
  1461. NumberSequenceKeypoint.new(0.154, 1.44),
  1462. NumberSequenceKeypoint.new(0.357, 1.31),
  1463. NumberSequenceKeypoint.new(0.555, 1.25),
  1464. NumberSequenceKeypoint.new(0.725, 0.875),
  1465. NumberSequenceKeypoint.new(1, 0.125)
  1466. })
  1467. parti.ZOffset = 0
  1468. parti.Acceleration = Vector3.new(8, 6, 6)
  1469. parti.LockedToPart = false
  1470. parti.EmissionDirection = "Front"
  1471. parti.Lifetime = NumberRange.new(0, 1)
  1472. parti.Rate = 200
  1473. parti.Rotation = NumberRange.new(4, 9)
  1474. parti.RotSpeed = NumberRange.new(5, 9)
  1475. parti.Speed = NumberRange.new(5, 7)
  1476. parti.VelocitySpread = 28
  1477. game:GetService("Debris"):AddItem(parti, 1)
  1478. HandleWeld:remove()
  1479. HandleWeld = CFuncs["Weld"].Create(m, RightArm, Handle, CFrame.new(0, 0, 0), CFrame.new(0, -.1, .95) * CFrame.Angles(math.rad(90), math.rad(180), 0))
  1480. Humanoid.WalkSpeed = 25
  1481. CFuncs["Sound"].Create("rbxassetid://186112092", Hitbox, 1, .7)
  1482. for i = 0, 1, 0.08 do
  1483. swait()
  1484. PlayAnimationFromTable({
  1485. CFrame.new(9.59262252e-006, -0.207597882, -0.0868234336, 0.642787039, 9.57827169e-008, -0.766045034, 0.13302201, 0.984807849, 0.11161866, 0.754407108, -0.173647866, 0.633021653),
  1486. CFrame.new(-3.5315752e-006, 1.50000048, -2.77906656e-006, 0.642787039, 0.0667647347, 0.76312995, 9.57827169e-008, 0.99619478, -0.0871551931, -0.766045034, 0.0560222939, 0.640341043),
  1487. CFrame.new(1.95751476, 0.743757784, -0.295798361, -0.258819222, -0.875430286, 0.408209145, 0.965925872, -0.234570161, 0.109381169, -1.89244747e-006, 0.422609687, 0.90631187),
  1488. CFrame.new(-1.43068314, -0.111600742, -0.335780501, 0.981059968, -0.0871567875, -0.172988921, 0.0379645079, 0.96225071, -0.269503951, 0.189947724, 0.25783211, 0.947334528),
  1489. CFrame.new(0.665393293, -1.87006605, -0.0759503245, 0.942652583, -0.231490314, 0.240454674, 0.172370344, 0.954535782, 0.243207887, -0.285822898, -0.187813237, 0.939697623),
  1490. CFrame.new(-0.794201851, -1.73358107, -0.2059865, 0.573575616, 0.142244354, 0.806707919, 5.569309e-007, 0.98480773, -0.173648566, -0.819152713, 0.0996010154, 0.564861596),
  1491. }, .5, false)
  1492. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(50), math.rad(0), math.rad(0)), .5)
  1493. end
  1494. parti.Enabled = false
  1495. FakeHandleWeld.C0 = CFrame.Angles(0, 0, 0)
  1496. attack = false
  1497. end
  1498.  
  1499. function SHEATH()
  1500. attack = true
  1501. Humanoid.WalkSpeed = 16
  1502. HandleWeld:remove()
  1503. HandleWeld = CFuncs["Weld"].Create(m, SheathHandle, Handle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000686645508, -1.94999123, 0.00476646423, 0.999998629, 7.38364179e-007, 0.00163643551, -7.38407834e-007, 1, 2.98023224e-008, -0.00163643563, 2.98023224e-008, 0.999998927))
  1504. for i = 0, 1, 0.2 do
  1505. swait()
  1506. PlayAnimationFromTable({
  1507. CFrame.new(-0, -0, 0, 0.707106352, 0, 0.707107365, 0, 1, 0, -0.707107365, 0, 0.707106352),
  1508. CFrame.new(-4.73484397e-006, 1.50000036, 1.15185976e-005, 0.939552784, 0.0368335471, -0.340417534, -0.0075959973, 0.996194661, 0.0868244022, 0.342320174, -0.0789902881, 0.936257243),
  1509. CFrame.new(0.161956966, -0.0865287632, -0.995668888, -0.351033777, 0.698357642, 0.623756588, 0.856367111, 0.508853376, -0.0877711996, -0.378696293, 0.503353894, -0.776675105),
  1510. CFrame.new(-1.33793128, -0.137702584, -0.193716392, 0.969846547, -0.200705618, -0.138257802, 0.171010017, 0.96461004, -0.200706288, 0.173647791, 0.171010792, 0.969846368),
  1511. CFrame.new(0.513032913, -1.99914098, 0.013043493, 0.70634675, -0.0327672996, -0.707107365, 0.0463399887, 0.998925745, 0, 0.706347764, -0.032767348, 0.707106352),
  1512. CFrame.new(-0.617212117, -1.98815656, -0.0676514655, 0.862729609, 0.0754801258, -0.500000715, -0.0871560201, 0.99619472, 1.64420851e-006, 0.498098105, 0.0435766503, 0.866025209),
  1513. }, .5, false)
  1514. end
  1515. attack = false
  1516. end
  1517.  
  1518. function BladeAttackOne()
  1519. attack = true
  1520. MagniDamage(Hitbox,5,10,15,10,"Normal")
  1521. for i = 0, 1, 0.13 do
  1522. swait()
  1523. PlayAnimationFromTable({
  1524. CFrame.new(-3.45729177e-006, -1.07288361e-006, -1.61215644e-006, 0.422617137, 0, 0.906308293, 0, 1, 0, -0.906308293, 0, 0.422617137),
  1525. CFrame.new(-2.93552876e-006, 1.49999666, 2.47359276e-006, 0.642787337, 0.0667652711, -0.763129652, 0, 0.996194661, 0.0871558487, 0.766044676, -0.0560226738, 0.640341341),
  1526. CFrame.new(0.698839545, 0.330527961, -1.17968464, -0.0858322605, 0.628752053, 0.772854269, 0.992461622, 0.122068912, 0.0109129949, -0.0874799117, 0.76796484, -0.634489775),
  1527. CFrame.new(-1.41369021, 0.137095958, 0.271576643, 0.951021314, 0.183494747, 0.248773009, -0.256190121, 0.918202639, 0.302110255, -0.172988355, -0.351046532, 0.920239806),
  1528. CFrame.new(0.64087379, -1.98256373, 0.140884519, 0.704417586, -0.0616254881, -0.707105517, 0.087155968, 0.996194661, 4.53608664e-006, 0.704414487, -0.0616316497, 0.70710808),
  1529. CFrame.new(-0.751752973, -1.94796431, 0.117966183, 0.936117291, 0.140046805, -0.322600812, -0.0871559978, 0.981060147, 0.172988161, 0.340717107, -0.133820623, 0.930593371),
  1530. }, .3, false)
  1531. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), .5)
  1532. end
  1533. CFuncs["Sound"].Create("rbxassetid://186112092", Hitbox, 1, 1)
  1534. for i = 0, 1, 0.15 do
  1535. swait()
  1536. PlayAnimationFromTable({
  1537. CFrame.new(2.70828605e-006, -0.256154776, -0.071654655, 0.499999046, -1.78813579e-007, -0.866026044, 0.150384009, 0.984807789, 0.0868238211, 0.852869093, -0.173648283, 0.492402941),
  1538. CFrame.new(4.34633694e-006, 1.49999607, 2.42484384e-006, 0.646143615, 0.0549410731, 0.761235893, -0.0851004422, 0.996372402, 0.000322267413, -0.758456767, -0.0649897307, 0.648474991),
  1539. CFrame.new(1.86507177, 0.598104239, 0.183552518, -0.114682339, -0.981059372, -0.156110525, 0.981060445, -0.0871559381, -0.172987223, 0.156104773, -0.172992408, 0.9724738),
  1540. CFrame.new(-1.52644157, 0.0874626189, -0.302744657, 0.95125103, 0.20658794, -0.229004204, -0.254887104, 0.944645047, -0.2065873, 0.173649222, 0.254886597, 0.951251268),
  1541. CFrame.new(0.623469114, -1.90178788, 0.0298061967, 0.992532074, -0.0928985924, 0.079056859, 0.0757590532, 0.97739321, 0.197391063, -0.0956070125, -0.189927697, 0.977131963),
  1542. CFrame.new(-0.786503196, -1.67652178, -0.389780819, 0.631277382, 0.179900557, 0.754403591, -0.0723632798, 0.982144117, -0.173656344, -0.772174001, 0.0550341941, 0.6330235),
  1543. }, .35, false)
  1544. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(50), math.rad(0), math.rad(0)), .5)
  1545. end
  1546. FakeHandleWeld.C0 = CFrame.Angles(0, 0, 0)
  1547. attack = false
  1548. MagniDamage(Hitbox,5,10,15,10,"Normal")
  1549. end
  1550.  
  1551. function BladeAttackTwo()
  1552. attack = true
  1553. MagniDamage(Hitbox,5,10,15,10,"Normal")
  1554. for i = 0, 1, 0.15 do
  1555. swait()
  1556. PlayAnimationFromTable({
  1557. CFrame.new(-0.0837758034, 0.700000048, -0.000987187028, 0.707106352, 0, 0.707107365, 0, 1, 0, -0.707107365, 0, 0.707106352),
  1558. CFrame.new(-1.40815973e-006, 1.49999845, 8.27014446e-007, 0.76637435, 0.015135292, -0.642216265, 0.0435769781, 0.99619478, 0.0754792169, 0.640914857, -0.0858311653, 0.762798488),
  1559. CFrame.new(1.11243939, 1.57922888, 0.289018214, 0.795270383, 0.284988612, 0.535095096, -0.00377499871, -0.880278766, 0.474441946, 0.606243372, -0.379329592, -0.698983729),
  1560. CFrame.new(-1.46526325, -7.59959221e-007, -0.196970493, 0.933013916, 0.31470269, 0.17449224, -0.249999911, 0.91567713, -0.314699322, -0.258815199, 0.249995798, 0.933014989),
  1561. CFrame.new(0.500003934, -1.40000188, 5.00679016e-006, 0.869606853, 0.11697793, -0.47968778, 0.0593910068, 0.939692855, 0.336823553, 0.490160108, -0.321393192, 0.810215831),
  1562. CFrame.new(-0.517370999, -1.89999473, 0.0984975696, 0.996194839, -0.0225575194, 0.0841861069, 0, 0.965926111, 0.258817971, -0.0871558487, -0.257833093, 0.96225059),
  1563. }, .35, false)
  1564. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), .5)
  1565. end
  1566. CFuncs["Sound"].Create("rbxassetid://186112092", Hitbox, 1, 1.1)
  1567. for i = 0, 1, 0.15 do
  1568. swait()
  1569. PlayAnimationFromTable({
  1570. CFrame.new(8.49366188e-006, -0.517038405, -0.12939477, 0.573576272, -2.56408548e-008, 0.819152236, -0.212012097, 0.965925872, 0.148452446, -0.791240335, -0.258818954, 0.554032147),
  1571. CFrame.new(-7.15255737e-007, 1.49999762, 5.66244125e-007, 0.573576272, -0.142242402, -0.806707799, -2.56408548e-008, 0.984808207, -0.173645884, 0.819152236, 0.0995991975, 0.564862609),
  1572. CFrame.new(1.65453815, 0.0323560238, 0.0403400958, 0.471787304, -0.694269896, -0.54351294, 0.0667629391, 0.642788172, -0.763129234, 0.879181206, 0.323748112, 0.349610776),
  1573. CFrame.new(-1.5888859, 0.198380977, 0.39086473, 0.890262604, 0.397129685, 0.222981408, -0.448023975, 0.851651311, 0.271964461, -0.0818972588, -0.34202081, 0.936116874),
  1574. CFrame.new(0.843913436, -1.4842062, -0.160360321, 0.568213761, -0.234569371, -0.7887398, 0.0449442565, 0.96592617, -0.254886001, 0.82165277, 0.109380431, 0.559395015),
  1575. CFrame.new(-0.500049353, -1.80359125, 0.459836125, 0.939691901, -2.05636024e-006, 0.34202233, -0.280167401, 0.573575675, 0.769751489, -0.196177214, -0.819152594, 0.538983822),
  1576. }, .5, false)
  1577. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(50), math.rad(0), math.rad(0)), .5)
  1578. end
  1579. FakeHandleWeld.C0 = CFrame.Angles(0, 0, 0)
  1580. attack = false
  1581. MagniDamage(Hitbox,5,10,15,10,"Normal")
  1582. end
  1583.  
  1584. function BladeAttackThree()
  1585. attack = true
  1586. MagniDamage(Hitbox,5,10,15,10,"Normal")
  1587. for i = 0, 1, 0.15 do
  1588. swait()
  1589. PlayAnimationFromTable({
  1590. CFrame.new(0, -0, -0, 0.573575675, 0, -0.819152594, 0, 1, 0, 0.819152594, 0, 0.573575675),
  1591. CFrame.new(3.08454037e-006, 1.49999881, 2.57045031e-006, 0.642787039, -0.0667651147, 0.76312989, 0, 0.99619478, 0.0871556103, -0.766044915, -0.0560225062, 0.640341043),
  1592. CFrame.new(1.69747591, 0.457380712, 0.451709926, -0.0444228128, -0.827531219, 0.55965966, -0.981060326, -0.0695906579, -0.180770397, 0.18854022, -0.557090104, -0.808766544),
  1593. CFrame.new(-1.68707776, 0.160575554, -0.28150323, 0.690673113, 0.601469755, -0.401503354, -0.691249013, 0.712214351, -0.12217018, 0.212474763, 0.361918449, 0.907672644),
  1594. CFrame.new(0.637356639, -1.97847009, 0.076719813, 0.850760341, -0.123644285, 0.51080215, 0.0764630362, 0.990710139, 0.112458259, -0.519961715, -0.0566175357, 0.852311194),
  1595. CFrame.new(-0.628168941, -1.98483193, 0.152803689, 0.640938401, 0.0450230837, 0.766270876, -0.0758190081, 0.99710989, 0.00483164471, -0.763838768, -0.0611946844, 0.642499626),
  1596. }, .35, false)
  1597. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), .5)
  1598. end
  1599. CFuncs["Sound"].Create("rbxassetid://186112092", Hitbox, 1, .9)
  1600. for i = 0, 1, 0.13 do
  1601. swait()
  1602. PlayAnimationFromTable({
  1603. CFrame.new(-0, -0.179999992, 0, 0.707106352, 0, 0.707107365, 0, 1, 0, -0.707107365, 0, 0.707106352),
  1604. CFrame.new(-3.07708979e-006, 1.49999881, 2.57790089e-006, 0.64278692, 0.066765137, -0.763130128, 0, 0.99619478, 0.0871556103, 0.766045094, -0.056022495, 0.640340984),
  1605. CFrame.new(0.954324961, 0.24834919, -0.880105972, 0.326528549, 0.544942617, -0.772280335, -0.941748381, 0.257209718, -0.216687083, 0.0805559754, 0.798048139, 0.597185135),
  1606. CFrame.new(-1.58964086, 0.138686687, 0.0523245335, 0.944645166, 0.254885972, -0.206588656, -0.206587031, 0.951251626, 0.229002386, 0.254887283, -0.173647493, 0.951251388),
  1607. CFrame.new(0.670057595, -1.81781983, -0.10544461, 0.499700427, -0.0172690637, -0.866026282, 0.0345539972, 0.999402881, 9.12000269e-006, 0.865508974, -0.0299292281, 0.499998689),
  1608. CFrame.new(-0.884505391, -1.76931953, -0.185952976, 0.681231737, 0.216974914, -0.699174821, -0.105348974, 0.974182904, 0.199672803, 0.724448264, -0.0623660684, 0.686502278),
  1609. }, .35, false)
  1610. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(70), math.rad(0), math.rad(0)), .5)
  1611. end
  1612. FakeHandleWeld.C0 = CFrame.Angles(0, 0, 0)
  1613. attack = false
  1614. MagniDamage(Hitbox,5,10,15,10,"Normal")
  1615. end
  1616.  
  1617. function BladeAttackFour()
  1618. attack = true
  1619. MagniDamage(Hitbox,5,10,15,10,"Normal")
  1620. local parti = Instance.new("ParticleEmitter", Hitbox)
  1621. parti.Color = ColorSequence.new(Color3.new(0.88627450980392, 0.47450980392157, 0), Color3.new(0.49411764705882, 0, 0))
  1622. parti.LightEmission = 0.5
  1623. parti.Size = NumberSequence.new(0.2)
  1624. parti.Texture = "http://www.roblox.com/asset/?id=248625108"
  1625. parti.Transparency = NumberSequence.new({
  1626. NumberSequenceKeypoint.new(0, 0),
  1627. NumberSequenceKeypoint.new(0.133, 0.544),
  1628. NumberSequenceKeypoint.new(0.321, 0.737),
  1629. NumberSequenceKeypoint.new(0.388, 0),
  1630. NumberSequenceKeypoint.new(0.469, 0.725),
  1631. NumberSequenceKeypoint.new(0.522, 0.456),
  1632. NumberSequenceKeypoint.new(0.616, 0.637),
  1633. NumberSequenceKeypoint.new(0.64, 0),
  1634. NumberSequenceKeypoint.new(0.745, 0.525),
  1635. NumberSequenceKeypoint.new(1, 0)
  1636. })
  1637. parti.Size = NumberSequence.new({
  1638. NumberSequenceKeypoint.new(0, 1.62),
  1639. NumberSequenceKeypoint.new(0.123, 1.5),
  1640. NumberSequenceKeypoint.new(0.154, 1.44),
  1641. NumberSequenceKeypoint.new(0.357, 1.31),
  1642. NumberSequenceKeypoint.new(0.555, 1.25),
  1643. NumberSequenceKeypoint.new(0.725, 0.875),
  1644. NumberSequenceKeypoint.new(1, 0.125)
  1645. })
  1646. parti.ZOffset = 0
  1647. parti.Acceleration = Vector3.new(8, 6, 6)
  1648. parti.LockedToPart = false
  1649. parti.EmissionDirection = "Front"
  1650. parti.Lifetime = NumberRange.new(0, 1)
  1651. parti.Rate = 200
  1652. parti.Rotation = NumberRange.new(4, 9)
  1653. parti.RotSpeed = NumberRange.new(5, 9)
  1654. parti.Speed = NumberRange.new(5, 7)
  1655. parti.VelocitySpread = 28
  1656. parti.Enabled = false
  1657. for i = 0, 1, 0.15 do
  1658. swait()
  1659. PlayAnimationFromTable({
  1660. CFrame.new(-0, -0.199999988, 0, 0.499998987, 0, 0.866025984, 0, 1, 0, -0.866025984, 0, 0.499998987),
  1661. CFrame.new(-3.2261014e-006, 1.49999571, 1.87009573e-006, 0.499998987, 0.0754793361, -0.862730443, 0, 0.996194661, 0.087155968, 0.866025984, -0.0435778946, 0.498096317),
  1662. CFrame.new(0.758310795, 0.506792068, -1.07750559, 0.0780267715, 0.542353034, 0.836519599, 0.995831132, -0.0821644962, -0.0396157168, 0.0472465083, 0.836123407, -0.546503007),
  1663. CFrame.new(-1.56371987, -0.0378807485, -0.12044096, 0.892536283, 0.33327353, 0.30382207, -0.157379016, 0.861525297, -0.482707113, -0.422623843, 0.383018374, 0.821392834),
  1664. CFrame.new(0.688273072, -1.83205605, 0.326112747, 0.492402941, -0.0868238136, -0.866025984, 0.173647985, 0.984807849, 0, 0.852869213, -0.150383666, 0.499998987),
  1665. CFrame.new(-0.464390695, -1.92090166, -0.363977104, 0.962945819, 0.0995973051, -0.250631034, -0.0593889765, 0.984808624, 0.163171798, 0.263075113, -0.142240882, 0.954232156),
  1666. }, .3, false)
  1667. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), .5)
  1668. end
  1669. CFuncs["Sound"].Create("rbxassetid://186112092", Hitbox, 1, .7)
  1670. CFuncs["Sound"].Create("rbxassetid://199144647", Hitbox, 1, 1)
  1671. parti.Enabled = true
  1672. for i = 0, 1, 0.13 do
  1673. swait()
  1674. PlayAnimationFromTable({
  1675. CFrame.new(6.67199492e-006, -0.207597449, -0.0868210196, 0.642787039, 9.57827169e-008, -0.766045034, 0.13302201, 0.984807849, 0.11161866, 0.754407108, -0.173647866, 0.633021653),
  1676. CFrame.new(-2.45868534e-007, 1.4999963, -1.11758425e-008, 0.642787039, -1.63912773e-007, 0.766045034, 9.57827169e-008, 1.00000012, 1.1920929e-007, -0.766045034, -7.4505806e-009, 0.642787039),
  1677. CFrame.new(1.63684285, 0.191258341, 0.0590808541, 0.419205964, -0.896826267, -0.141311735, 0.875504494, 0.440527022, -0.198564485, 0.240329444, -0.0404796004, 0.969847083),
  1678. CFrame.new(-1.44409096, 0.0586332679, 0.28650257, 0.847117305, 0.408219695, 0.340219229, -0.468929112, 0.875426352, 0.117194086, -0.249995977, -0.258815825, 0.93301481),
  1679. CFrame.new(0.598103762, -1.98841107, 0.015527457, 0.981059909, -0.0858310461, -0.17365095, 0.115870565, 0.978432178, 0.171010211, 0.155227691, -0.187892288, 0.969845891),
  1680. CFrame.new(-0.84634155, -1.7162106, -0.315425038, 0.499999523, 0.150383905, 0.852868795, 7.07805157e-007, 0.98480767, -0.17364873, -0.866025805, 0.0868248716, 0.492403209),
  1681. }, .3, false)
  1682. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(50), math.rad(0), math.rad(0)), .5)
  1683. end
  1684. parti.Enabled = false
  1685. for i = 0, 1, 0.15 do
  1686. swait()
  1687. PlayAnimationFromTable({
  1688. CFrame.new(0, -0, -0, 0.76604414, 0, -0.642788053, 0, 1, 0, 0.642788053, 0, 0.76604414),
  1689. CFrame.new(-1.40070915e-006, 1.4999963, -1.66893005e-006, 0.76604414, -0.0429935083, 0.6413486, 0, 0.997760653, 0.066885978, -0.642788053, -0.051237613, 0.764328718),
  1690. CFrame.new(1.66817236, 0.999997735, 0.511572003, 0.736215532, -0.634792984, 0.234573662, -0.642445922, -0.546619952, 0.537093997, -0.212720826, -0.546117783, -0.810250103),
  1691. CFrame.new(-1.37409723, 0.400003314, -0.627805173, 0.774178386, 0.211310744, -0.596653819, -0.628698826, 0.366000623, -0.686135113, 0.0733878911, 0.906306386, 0.416200638),
  1692. CFrame.new(0.653213322, -1.99999535, -0.12855646, 0.94284457, -0.0929451212, 0.320008487, 0.0665469989, 0.993487716, 0.0924861878, -0.326520622, -0.0659044906, 0.94288969),
  1693. CFrame.new(-0.640875459, -1.9999963, -0.0123234689, 0.764365256, 0.0739410222, 0.64053005, -0.0661710203, 0.997153461, -0.0361446291, -0.641379297, -0.0147568267, 0.767082214),
  1694. }, .35, false)
  1695. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), .5)
  1696. end
  1697. CFuncs["Sound"].Create("rbxassetid://186112092", Hitbox, 1, .8)
  1698. CFuncs["Sound"].Create("rbxassetid://199144678", Hitbox, 1, 1)
  1699. parti.Enabled = true
  1700. for i = 0, 1, 0.13 do
  1701. swait()
  1702. PlayAnimationFromTable({
  1703. CFrame.new(-1.3038516e-006, -0.390966356, -0.0855526477, 0.499999046, 1.78813579e-007, 0.866026044, -0.150384009, 0.984807789, 0.0868238211, -0.852869093, -0.173648283, 0.492402941),
  1704. CFrame.new(-4.05311584e-006, 1.49999619, 1.60932541e-006, 0.573575735, -0.0713945851, -0.81603545, 6.76140189e-007, 0.99619472, -0.0871561766, 0.819152594, 0.0499901175, 0.571393192),
  1705. CFrame.new(1.28216481, 0.179315746, -0.842360139, 0.633024693, -0.0230962932, -0.773787081, -0.717572212, 0.357540846, -0.597708046, 0.290465295, 0.933612049, 0.209758848),
  1706. CFrame.new(-1.62196672, 0.225311682, 0.0992549062, 0.755533695, 0.605033398, 0.25120458, -0.532469451, 0.790533543, -0.302544594, -0.381635189, 0.0948238969, 0.919436276),
  1707. CFrame.new(0.811682165, -1.60607064, -0.260146618, 0.492403209, -0.0868215263, -0.866026103, 0.173648342, 0.98480773, 2.86102295e-006, 0.852869093, -0.15038538, 0.499998868),
  1708. CFrame.new(-0.546382487, -1.80111504, -0.26132381, 0.984808207, 0.173645854, 6.02006912e-006, -0.142245889, 0.80670774, 0.573575616, 0.0995941162, -0.564862847, 0.819152772),
  1709. }, .43, false)
  1710. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), .5)
  1711. end
  1712. parti.Enabled = false
  1713. Humanoid.WalkSpeed = 16
  1714. FakeHandleWeld.C0 = CFrame.Angles(0, 0, 0)
  1715. HandleWeld:remove()
  1716. HandleWeld = CFuncs["Weld"].Create(m, SheathHandle, Handle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000686645508, -1.94999123, 0.00476646423, 0.999998629, 7.38364179e-007, 0.00163643551, -7.38407834e-007, 1, 2.98023224e-008, -0.00163643563, 2.98023224e-008, 0.999998927))
  1717. for i = 0, 1, 0.2 do
  1718. swait()
  1719. PlayAnimationFromTable({
  1720. CFrame.new(-0, -0, 0, 0.707106352, 0, 0.707107365, 0, 1, 0, -0.707107365, 0, 0.707106352),
  1721. CFrame.new(-4.73484397e-006, 1.50000036, 1.15185976e-005, 0.939552784, 0.0368335471, -0.340417534, -0.0075959973, 0.996194661, 0.0868244022, 0.342320174, -0.0789902881, 0.936257243),
  1722. CFrame.new(0.161956966, -0.0865287632, -0.995668888, -0.351033777, 0.698357642, 0.623756588, 0.856367111, 0.508853376, -0.0877711996, -0.378696293, 0.503353894, -0.776675105),
  1723. CFrame.new(-1.33793128, -0.137702584, -0.193716392, 0.969846547, -0.200705618, -0.138257802, 0.171010017, 0.96461004, -0.200706288, 0.173647791, 0.171010792, 0.969846368),
  1724. CFrame.new(0.513032913, -1.99914098, 0.013043493, 0.70634675, -0.0327672996, -0.707107365, 0.0463399887, 0.998925745, 0, 0.706347764, -0.032767348, 0.707106352),
  1725. CFrame.new(-0.617212117, -1.98815656, -0.0676514655, 0.862729609, 0.0754801258, -0.500000715, -0.0871560201, 0.99619472, 1.64420851e-006, 0.498098105, 0.0435766503, 0.866025209),
  1726. }, .5, false)
  1727. end
  1728. parti:remove()
  1729. CurrentMode = "Sheathed"
  1730. attack = false
  1731. MagniDamage(Hitbox,5,10,15,10,"Normal")
  1732. end
  1733.  
  1734. local Taunt = false
  1735.  
  1736. function Sear()
  1737. attack = true
  1738. MagniDamage(Hitbox,5,10,15,10,"Normal")
  1739. local parti = Instance.new("ParticleEmitter", Hitbox)
  1740. parti.Color = ColorSequence.new(Color3.new(0.88627450980392, 0.47450980392157, 0), Color3.new(0.49411764705882, 0, 0))
  1741. parti.LightEmission = 0.5
  1742. parti.Size = NumberSequence.new(0.2)
  1743. parti.Texture = "http://www.roblox.com/asset/?id=248625108"
  1744. parti.Transparency = NumberSequence.new({
  1745. NumberSequenceKeypoint.new(0, 0),
  1746. NumberSequenceKeypoint.new(0.133, 0.544),
  1747. NumberSequenceKeypoint.new(0.321, 0.737),
  1748. NumberSequenceKeypoint.new(0.388, 0),
  1749. NumberSequenceKeypoint.new(0.469, 0.725),
  1750. NumberSequenceKeypoint.new(0.522, 0.456),
  1751. NumberSequenceKeypoint.new(0.616, 0.637),
  1752. NumberSequenceKeypoint.new(0.64, 0),
  1753. NumberSequenceKeypoint.new(0.745, 0.525),
  1754. NumberSequenceKeypoint.new(1, 0)
  1755. })
  1756. parti.Size = NumberSequence.new({
  1757. NumberSequenceKeypoint.new(0, 1.62),
  1758. NumberSequenceKeypoint.new(0.123, 1.5),
  1759. NumberSequenceKeypoint.new(0.154, 1.44),
  1760. NumberSequenceKeypoint.new(0.357, 1.31),
  1761. NumberSequenceKeypoint.new(0.555, 1.25),
  1762. NumberSequenceKeypoint.new(0.725, 0.875),
  1763. NumberSequenceKeypoint.new(1, 0.125)
  1764. })
  1765. parti.ZOffset = 0
  1766. parti.Acceleration = Vector3.new(8, 6, 6)
  1767. parti.LockedToPart = false
  1768. parti.EmissionDirection = "Front"
  1769. parti.Lifetime = NumberRange.new(0, 1)
  1770. parti.Rate = 200
  1771. parti.Rotation = NumberRange.new(4, 9)
  1772. parti.RotSpeed = NumberRange.new(5, 9)
  1773. parti.Speed = NumberRange.new(5, 7)
  1774. parti.VelocitySpread = 28
  1775. parti.Enabled = false
  1776. if Taunt == true then
  1777. parti.Enabled = true
  1778. parti.EmissionDirection = "Back"
  1779. CFuncs["Sound"].Create("rbxassetid://199144647", Hitbox, .7, .8)
  1780. CFuncs["Sound"].Create("rbxassetid://424155792", Head, 1, 1)
  1781. for i = 0, 1, 0.014 do
  1782. swait()
  1783. PlayAnimationFromTable({
  1784. CFrame.new(0, -0, -0, 0.76604414, 0, -0.642788053, 0, 1, 0, 0.642788053, 0, 0.76604414),
  1785. CFrame.new(2.83122063e-007, 1.4999963, 2.83122063e-007, 0.707106233, -0.0616283789, 0.704416633, 0, 0.99619478, 0.0871556103, -0.707107306, -0.0616282858, 0.70441556),
  1786. CFrame.new(1.03795922, 0.376123667, -1.00929093, -0.337676346, 0.514469624, 0.788223207, 0.939619362, 0.233700052, 0.249999791, -0.0555904955, 0.825048745, -0.56232065),
  1787. CFrame.new(-1.40042686, -0.118007794, -0.210377365, 0.969846427, -0.17100969, -0.173648596, 0.123470016, 0.959055483, -0.254887581, 0.210126907, 0.225761354, 0.95125103),
  1788. CFrame.new(0.73142308, -1.96637511, -0.140786082, 0.850184143, -0.0845685676, 0.519649208, 0.0985260457, 0.995134234, 0.00075398531, -0.517184496, 0.0505579524, 0.854379535),
  1789. CFrame.new(-0.624969542, -2.00112915, -0.0212523639, 0.703206539, 0.0138075389, 0.710851729, -0.104865015, 0.99089092, 0.0844901875, -0.703209877, -0.133957505, 0.698248863),
  1790. }, .1, false)
  1791. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), .5)
  1792. end
  1793. parti.EmissionDirection = "Front"
  1794. end
  1795. parti.Enabled = true
  1796. for i = 1, 4 do
  1797. CFuncs["Sound"].Create("rbxassetid://199144647", Hitbox, 1, 1.2)
  1798. CFuncs["Sound"].Create("rbxassetid://199144678", Hitbox, 1, 1)
  1799. for i = 0, 1, 0.15 do
  1800. swait()
  1801. PlayAnimationFromTable({
  1802. CFrame.new(-0.0572953038, 0, 0.152224958, 0.984999776, 0, -0.172555953, 0, 1, 0, 0.172555953, 0, 0.984999776),
  1803. CFrame.new(7.39470124e-007, 1.49999702, 7.89761543e-007, 0.979753137, -0.00707465131, 0.200085193, -0.0112899998, 0.99583298, 0.0904943645, -0.199891657, -0.0909210891, 0.975590527),
  1804. CFrame.new(1.79034507, 0.713469744, 0.245849177, -0.123698205, -0.949444413, -0.288538158, 0.885306776, -0.236938015, 0.400115401, -0.448252946, -0.205951229, 0.869858325),
  1805. CFrame.new(-1.69946313, 0.127298191, -0.271057844, 0.900573134, 0.313195556, -0.301457375, -0.375533938, 0.909824312, -0.176618278, 0.218957171, 0.272265166, 0.936978996),
  1806. CFrame.new(0.653021634, -1.99183023, -0.0498065576, 0.985019803, -0.0888716802, 0.147777155, 0.0871169716, 0.996029675, 0.0183174871, -0.148818344, -0.00516918767, 0.98885113),
  1807. CFrame.new(-0.598310411, -1.99677014, -0.00983281434, 0.992719233, 0.0388752371, 0.114006668, -0.0455640219, 0.997353137, 0.056662824, -0.111502141, -0.0614448711, 0.991862893),
  1808. }, .15, false)
  1809. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)) * CFrame.Angles(6*i,math.rad(0),math.rad(0)), .3)
  1810. end
  1811. end
  1812. for i = 0, 1, 0.2 do
  1813. swait()
  1814. PlayAnimationFromTable({
  1815. CFrame.new(-3.45729177e-006, -1.07288361e-006, -1.61215644e-006, 0.422617137, 0, 0.906308293, 0, 1, 0, -0.906308293, 0, 0.422617137),
  1816. CFrame.new(-2.93552876e-006, 1.49999666, 2.47359276e-006, 0.642787337, 0.0667652711, -0.763129652, 0, 0.996194661, 0.0871558487, 0.766044676, -0.0560226738, 0.640341341),
  1817. CFrame.new(0.698839545, 0.330527961, -1.17968464, -0.0858322605, 0.628752053, 0.772854269, 0.992461622, 0.122068912, 0.0109129949, -0.0874799117, 0.76796484, -0.634489775),
  1818. CFrame.new(-1.41369021, 0.137095958, 0.271576643, 0.951021314, 0.183494747, 0.248773009, -0.256190121, 0.918202639, 0.302110255, -0.172988355, -0.351046532, 0.920239806),
  1819. CFrame.new(0.64087379, -1.98256373, 0.140884519, 0.704417586, -0.0616254881, -0.707105517, 0.087155968, 0.996194661, 4.53608664e-006, 0.704414487, -0.0616316497, 0.70710808),
  1820. CFrame.new(-0.751752973, -1.94796431, 0.117966183, 0.936117291, 0.140046805, -0.322600812, -0.0871559978, 0.981060147, 0.172988161, 0.340717107, -0.133820623, 0.930593371),
  1821. }, .6, false)
  1822. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), .5)
  1823. end
  1824. CFuncs["Sound"].Create("rbxassetid://199144647", Hitbox, 1, 1)
  1825. for i = 0, 1, 0.2 do
  1826. swait()
  1827. PlayAnimationFromTable({
  1828. CFrame.new(2.70828605e-006, -0.256154776, -0.071654655, 0.499999046, -1.78813579e-007, -0.866026044, 0.150384009, 0.984807789, 0.0868238211, 0.852869093, -0.173648283, 0.492402941),
  1829. CFrame.new(4.34633694e-006, 1.49999607, 2.42484384e-006, 0.646143615, 0.0549410731, 0.761235893, -0.0851004422, 0.996372402, 0.000322267413, -0.758456767, -0.0649897307, 0.648474991),
  1830. CFrame.new(1.86507177, 0.598104239, 0.183552518, -0.114682339, -0.981059372, -0.156110525, 0.981060445, -0.0871559381, -0.172987223, 0.156104773, -0.172992408, 0.9724738),
  1831. CFrame.new(-1.52644157, 0.0874626189, -0.302744657, 0.95125103, 0.20658794, -0.229004204, -0.254887104, 0.944645047, -0.2065873, 0.173649222, 0.254886597, 0.951251268),
  1832. CFrame.new(0.623469114, -1.90178788, 0.0298061967, 0.992532074, -0.0928985924, 0.079056859, 0.0757590532, 0.97739321, 0.197391063, -0.0956070125, -0.189927697, 0.977131963),
  1833. CFrame.new(-0.786503196, -1.67652178, -0.389780819, 0.631277382, 0.179900557, 0.754403591, -0.0723632798, 0.982144117, -0.173656344, -0.772174001, 0.0550341941, 0.6330235),
  1834. }, .5, false)
  1835. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(50), math.rad(0), math.rad(0)), .5)
  1836. end
  1837. for i = 0, 1, 0.25 do
  1838. swait()
  1839. PlayAnimationFromTable({
  1840. CFrame.new(0, -0, -0, 0.573575675, 0, -0.819152594, 0, 1, 0, 0.819152594, 0, 0.573575675),
  1841. CFrame.new(3.08454037e-006, 1.49999881, 2.57045031e-006, 0.642787039, -0.0667651147, 0.76312989, 0, 0.99619478, 0.0871556103, -0.766044915, -0.0560225062, 0.640341043),
  1842. CFrame.new(1.69747591, 0.457380712, 0.451709926, -0.0444228128, -0.827531219, 0.55965966, -0.981060326, -0.0695906579, -0.180770397, 0.18854022, -0.557090104, -0.808766544),
  1843. CFrame.new(-1.68707776, 0.160575554, -0.28150323, 0.690673113, 0.601469755, -0.401503354, -0.691249013, 0.712214351, -0.12217018, 0.212474763, 0.361918449, 0.907672644),
  1844. CFrame.new(0.637356639, -1.97847009, 0.076719813, 0.850760341, -0.123644285, 0.51080215, 0.0764630362, 0.990710139, 0.112458259, -0.519961715, -0.0566175357, 0.852311194),
  1845. CFrame.new(-0.628168941, -1.98483193, 0.152803689, 0.640938401, 0.0450230837, 0.766270876, -0.0758190081, 0.99710989, 0.00483164471, -0.763838768, -0.0611946844, 0.642499626),
  1846. }, .55, false)
  1847. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), .5)
  1848. end
  1849. CFuncs["Sound"].Create("rbxassetid://199144647", Hitbox, 1, 1.2)
  1850. for i = 0, 1, 0.23 do
  1851. swait()
  1852. PlayAnimationFromTable({
  1853. CFrame.new(-0, -0.179999992, 0, 0.707106352, 0, 0.707107365, 0, 1, 0, -0.707107365, 0, 0.707106352),
  1854. CFrame.new(-3.07708979e-006, 1.49999881, 2.57790089e-006, 0.64278692, 0.066765137, -0.763130128, 0, 0.99619478, 0.0871556103, 0.766045094, -0.056022495, 0.640340984),
  1855. CFrame.new(0.954324961, 0.24834919, -0.880105972, 0.326528549, 0.544942617, -0.772280335, -0.941748381, 0.257209718, -0.216687083, 0.0805559754, 0.798048139, 0.597185135),
  1856. CFrame.new(-1.58964086, 0.138686687, 0.0523245335, 0.944645166, 0.254885972, -0.206588656, -0.206587031, 0.951251626, 0.229002386, 0.254887283, -0.173647493, 0.951251388),
  1857. CFrame.new(0.670057595, -1.81781983, -0.10544461, 0.499700427, -0.0172690637, -0.866026282, 0.0345539972, 0.999402881, 9.12000269e-006, 0.865508974, -0.0299292281, 0.499998689),
  1858. CFrame.new(-0.884505391, -1.76931953, -0.185952976, 0.681231737, 0.216974914, -0.699174821, -0.105348974, 0.974182904, 0.199672803, 0.724448264, -0.0623660684, 0.686502278),
  1859. }, .5, false)
  1860. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(70), math.rad(0), math.rad(0)), .5)
  1861. end
  1862. for i = 0, 1, 0.25 do
  1863. swait()
  1864. PlayAnimationFromTable({
  1865. CFrame.new(-0, -0.199999988, 0, 0.499998987, 0, 0.866025984, 0, 1, 0, -0.866025984, 0, 0.499998987),
  1866. CFrame.new(-3.2261014e-006, 1.49999571, 1.87009573e-006, 0.499998987, 0.0754793361, -0.862730443, 0, 0.996194661, 0.087155968, 0.866025984, -0.0435778946, 0.498096317),
  1867. CFrame.new(0.758310795, 0.506792068, -1.07750559, 0.0780267715, 0.542353034, 0.836519599, 0.995831132, -0.0821644962, -0.0396157168, 0.0472465083, 0.836123407, -0.546503007),
  1868. CFrame.new(-1.56371987, -0.0378807485, -0.12044096, 0.892536283, 0.33327353, 0.30382207, -0.157379016, 0.861525297, -0.482707113, -0.422623843, 0.383018374, 0.821392834),
  1869. CFrame.new(0.688273072, -1.83205605, 0.326112747, 0.492402941, -0.0868238136, -0.866025984, 0.173647985, 0.984807849, 0, 0.852869213, -0.150383666, 0.499998987),
  1870. CFrame.new(-0.464390695, -1.92090166, -0.363977104, 0.962945819, 0.0995973051, -0.250631034, -0.0593889765, 0.984808624, 0.163171798, 0.263075113, -0.142240882, 0.954232156),
  1871. }, .3, false)
  1872. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), .5)
  1873. end
  1874. CFuncs["Sound"].Create("rbxassetid://186112092", Hitbox, 1, .7)
  1875. CFuncs["Sound"].Create("rbxassetid://199144647", Hitbox, 1, 1)
  1876. parti.Enabled = true
  1877. for i = 0, 1, 0.23 do
  1878. swait()
  1879. PlayAnimationFromTable({
  1880. CFrame.new(6.67199492e-006, -0.207597449, -0.0868210196, 0.642787039, 9.57827169e-008, -0.766045034, 0.13302201, 0.984807849, 0.11161866, 0.754407108, -0.173647866, 0.633021653),
  1881. CFrame.new(-2.45868534e-007, 1.4999963, -1.11758425e-008, 0.642787039, -1.63912773e-007, 0.766045034, 9.57827169e-008, 1.00000012, 1.1920929e-007, -0.766045034, -7.4505806e-009, 0.642787039),
  1882. CFrame.new(1.63684285, 0.191258341, 0.0590808541, 0.419205964, -0.896826267, -0.141311735, 0.875504494, 0.440527022, -0.198564485, 0.240329444, -0.0404796004, 0.969847083),
  1883. CFrame.new(-1.44409096, 0.0586332679, 0.28650257, 0.847117305, 0.408219695, 0.340219229, -0.468929112, 0.875426352, 0.117194086, -0.249995977, -0.258815825, 0.93301481),
  1884. CFrame.new(0.598103762, -1.98841107, 0.015527457, 0.981059909, -0.0858310461, -0.17365095, 0.115870565, 0.978432178, 0.171010211, 0.155227691, -0.187892288, 0.969845891),
  1885. CFrame.new(-0.84634155, -1.7162106, -0.315425038, 0.499999523, 0.150383905, 0.852868795, 7.07805157e-007, 0.98480767, -0.17364873, -0.866025805, 0.0868248716, 0.492403209),
  1886. }, .3, false)
  1887. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(50), math.rad(0), math.rad(0)), .5)
  1888. end
  1889. for i = 0, 1, 0.25 do
  1890. swait()
  1891. PlayAnimationFromTable({
  1892. CFrame.new(0, -0, -0, 0.76604414, 0, -0.642788053, 0, 1, 0, 0.642788053, 0, 0.76604414),
  1893. CFrame.new(-1.40070915e-006, 1.4999963, -1.66893005e-006, 0.76604414, -0.0429935083, 0.6413486, 0, 0.997760653, 0.066885978, -0.642788053, -0.051237613, 0.764328718),
  1894. CFrame.new(1.66817236, 0.999997735, 0.511572003, 0.736215532, -0.634792984, 0.234573662, -0.642445922, -0.546619952, 0.537093997, -0.212720826, -0.546117783, -0.810250103),
  1895. CFrame.new(-1.37409723, 0.400003314, -0.627805173, 0.774178386, 0.211310744, -0.596653819, -0.628698826, 0.366000623, -0.686135113, 0.0733878911, 0.906306386, 0.416200638),
  1896. CFrame.new(0.653213322, -1.99999535, -0.12855646, 0.94284457, -0.0929451212, 0.320008487, 0.0665469989, 0.993487716, 0.0924861878, -0.326520622, -0.0659044906, 0.94288969),
  1897. CFrame.new(-0.640875459, -1.9999963, -0.0123234689, 0.764365256, 0.0739410222, 0.64053005, -0.0661710203, 0.997153461, -0.0361446291, -0.641379297, -0.0147568267, 0.767082214),
  1898. }, .35, false)
  1899. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), .5)
  1900. end
  1901. CFuncs["Sound"].Create("rbxassetid://199144647", Hitbox, 1, .8)
  1902. CFuncs["Sound"].Create("rbxassetid://199144678", Hitbox, 1, 1)
  1903. parti.Enabled = true
  1904. for i = 0, 1, 0.23 do
  1905. swait()
  1906. PlayAnimationFromTable({
  1907. CFrame.new(-1.3038516e-006, -0.390966356, -0.0855526477, 0.499999046, 1.78813579e-007, 0.866026044, -0.150384009, 0.984807789, 0.0868238211, -0.852869093, -0.173648283, 0.492402941),
  1908. CFrame.new(-4.05311584e-006, 1.49999619, 1.60932541e-006, 0.573575735, -0.0713945851, -0.81603545, 6.76140189e-007, 0.99619472, -0.0871561766, 0.819152594, 0.0499901175, 0.571393192),
  1909. CFrame.new(1.28216481, 0.179315746, -0.842360139, 0.633024693, -0.0230962932, -0.773787081, -0.717572212, 0.357540846, -0.597708046, 0.290465295, 0.933612049, 0.209758848),
  1910. CFrame.new(-1.62196672, 0.225311682, 0.0992549062, 0.755533695, 0.605033398, 0.25120458, -0.532469451, 0.790533543, -0.302544594, -0.381635189, 0.0948238969, 0.919436276),
  1911. CFrame.new(0.811682165, -1.60607064, -0.260146618, 0.492403209, -0.0868215263, -0.866026103, 0.173648342, 0.98480773, 2.86102295e-006, 0.852869093, -0.15038538, 0.499998868),
  1912. CFrame.new(-0.546382487, -1.80111504, -0.26132381, 0.984808207, 0.173645854, 6.02006912e-006, -0.142245889, 0.80670774, 0.573575616, 0.0995941162, -0.564862847, 0.819152772),
  1913. }, .43, false)
  1914. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.Angles(math.rad(70), math.rad(0), math.rad(0)), .5)
  1915. end
  1916. parti.Enabled = false
  1917. FakeHandleWeld.C0 = CFrame.Angles(0, 0, 0)
  1918. attack = false
  1919. MagniDamage(Hitbox,5,10,15,10,"Normal")
  1920. end
  1921.  
  1922. --[[Attacks]]--
  1923.  
  1924. mouse.Button1Down:connect(function()
  1925. if attack == false and attacktype == 1 and CurrentMode == "Sheathed" then
  1926. attacktype = 2
  1927. attackone()
  1928. elseif attack == false and attacktype == 2 and CurrentMode == "Sheathed" then
  1929. attacktype = 3
  1930. attacktwo()
  1931. elseif attack == false and attacktype == 3 and CurrentMode == "Sheathed" then
  1932. attacktype = 4
  1933. attackthree()
  1934. elseif attack == false and attacktype == 4 and CurrentMode == "Sheathed" then
  1935. attacktype = 5
  1936. attackfour()
  1937. elseif attack == false and attacktype == 5 and CurrentMode == "Sheathed" then
  1938. attacktype = 1
  1939. CurrentMode = "UnSheathed"
  1940. UNSHEATH()
  1941. elseif attack == false and attacktype == 1 and CurrentMode == "UnSheathed" then
  1942. attacktype = 2
  1943. BladeAttackOne()
  1944. elseif attack == false and attacktype == 2 and CurrentMode == "UnSheathed" then
  1945. attacktype = 3
  1946. BladeAttackTwo()
  1947. elseif attack == false and attacktype == 3 and CurrentMode == "UnSheathed" then
  1948. attacktype = 4
  1949. BladeAttackThree()
  1950. elseif attack == false and attacktype == 4 and CurrentMode == "UnSheathed" then
  1951. attacktype = 1
  1952. BladeAttackFour()
  1953. end
  1954. end)
  1955.  
  1956. mouse.KeyDown:connect(function(k)
  1957. k = k:lower()
  1958. if attack == false and k == 'f' and CurrentMode == "Sheathed" then
  1959. CurrentMode = "UnSheathed"
  1960. attacktype = 1
  1961. UNSHEATH()
  1962. elseif attack == false and k == 'f' and CurrentMode == "UnSheathed" then
  1963. CurrentMode = "Sheathed"
  1964. SHEATH()
  1965. elseif attack == false and k == 'z' and CurrentMode == "UnSheathed" then
  1966. Sear()
  1967. end
  1968. end)
  1969.  
  1970. while true do
  1971. swait()
  1972. for i, v in pairs(Character:GetChildren()) do
  1973. if v:IsA("Part") then
  1974. v.Material = "SmoothPlastic"
  1975. elseif v:IsA("Hat") then
  1976. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1977. end
  1978. end
  1979. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1980. velocity = RootPart.Velocity.y
  1981. sine = sine + change
  1982. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1983. if equipped == true or equipped == false then
  1984. if RootPart.Velocity.y > 1 and hit == nil then
  1985. Anim = "Jump"
  1986. if attack == false then
  1987. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1988. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, -.1) * angles(math.rad(-10), math.rad(0), math.rad(0)), .3)
  1989. RW.C0 = clerp(RW.C0, CFrame.new(1.7, 0.5, .3) * angles(math.rad(-30), math.rad(0), math.rad(50)), 0.3)
  1990. LW.C0 = clerp(LW.C0, CFrame.new(-1.7, 0.5, .3) * angles(math.rad(-30), math.rad(0), math.rad(-50)), 0.3)
  1991. RH.C0 = clerp(RH.C0, CFrame.new(.5, -.9, -.3) * angles(math.rad(-20), math.rad(0), math.rad(0)), .3)
  1992. LH.C0 = clerp(LH.C0, CFrame.new(-.5, -1.8, -.2) * angles(math.rad(-10), math.rad(0), math.rad(0)), .3)
  1993. end
  1994. elseif RootPart.Velocity.y < -1 and hit == nil then
  1995. Anim = "Fall"
  1996. if attack == false then
  1997. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1998. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, -.2) * angles(math.rad(-20), math.rad(0), math.rad(0)), .3)
  1999. RW.C0 = clerp(RW.C0, CFrame.new(1.9, 0.9, .3) * angles(math.rad(-30), math.rad(0), math.rad(80)), 0.3)
  2000. LW.C0 = clerp(LW.C0, CFrame.new(-1.9, 0.9, .3) * angles(math.rad(-30), math.rad(0), math.rad(-80)), 0.3)
  2001. RH.C0 = clerp(RH.C0, CFrame.new(.5, -1.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(5)), .3)
  2002. LH.C0 = clerp(LH.C0, CFrame.new(-.5, -1.8, -.2) * angles(math.rad(-10), math.rad(0), math.rad(-5)), .3)
  2003. end
  2004. elseif Torsovelocity < 1 and hit ~= nil then
  2005. Anim = "Idle"
  2006. if attack == false and CurrentMode == "Sheathed" then
  2007. change = 1
  2008. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, -0.1 + .1 * math.cos(sine / 20), 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  2009. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, -.05) * angles(math.rad(-5 + 5 * math.cos(sine / 20)), math.rad(0), math.rad(0)), .3)
  2010. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * angles(math.rad(0), math.rad(5), math.rad(5 + 1 * math.cos(sine / 15))), 0.3)
  2011. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * angles(math.rad(0), math.rad(-5), math.rad(-5 - 1 * math.cos(sine / 15))), 0.3)
  2012. RH.C0 = clerp(RH.C0, CFrame.new(.6, -1.9 - .1 * math.cos(sine / 20), 0) * angles(math.rad(0), math.rad(-5), math.rad(5 - 1 * math.cos(sine / 15))), .3)
  2013. LH.C0 = clerp(LH.C0, CFrame.new(-.6, -1.9 - .1 * math.cos(sine / 20), 0) * angles(math.rad(0), math.rad(5), math.rad(-5 + 1 * math.cos(sine / 15))), .3)
  2014. elseif attack == false and CurrentMode == "UnSheathed" then
  2015. change = 1
  2016. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, -0.1 + .1 * math.cos(sine / 20), 0) * angles(math.rad(0), math.rad(50), math.rad(0)), .3)
  2017. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, -.05) * angles(math.rad(-3 + 3 * math.cos(sine / 20)), math.rad(-50), math.rad(3 + 3 * math.cos(sine / 20))), .3)
  2018. RW.C0 = clerp(RW.C0, CFrame.new(1.35, 0.5, -.6) * angles(math.rad(90), math.rad(70), math.rad(5 + 1 * math.cos(sine / 15))), 0.3)
  2019. LW.C0 = clerp(LW.C0, CFrame.new(-1.6, 0.1, 0) * angles(math.rad(0), math.rad(-5), math.rad(-15 - 2 * math.cos(sine / 15))), 0.3)
  2020. RH.C0 = clerp(RH.C0, CFrame.new(.6, -1.9 - .1 * math.cos(sine / 20), 0) * angles(math.rad(0), math.rad(-30), math.rad(5 - 1 * math.cos(sine / 15))), .3)
  2021. LH.C0 = clerp(LH.C0, CFrame.new(-.6, -1.9 - .1 * math.cos(sine / 20), 0) * angles(math.rad(0), math.rad(-30), math.rad(-5 + 1 * math.cos(sine / 15))), .3)
  2022. end
  2023. elseif Torsovelocity > 2 and hit ~= nil then
  2024. Anim = "Walk"
  2025. if attack == false and CurrentMode == "Sheathed" then
  2026. change = 2
  2027. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(-2), math.rad(-5 * math.cos(sine / 10)), math.rad(0)), .3)
  2028. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(2), math.rad(5 * math.cos(sine / 10)), math.rad(0)), .3)
  2029. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, -0.4 * math.cos(sine / 10)) * angles(math.rad(20 * math.cos(sine / 10)), math.rad(0), math.rad(5)), 0.3)
  2030. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0.4 * math.cos(sine / 10)) * angles(math.rad(-20 * math.cos(sine / 10)), math.rad(0), math.rad(-5)), 0.3)
  2031. RH.C0 = clerp(RH.C0, CFrame.new(.5, -1.85 - 0.5 * math.cos(sine / 8) / 2, 0 + 1.8 * math.sin(sine / 8) / 2) * angles(math.rad(-50 * math.sin(sine / 8)), math.rad(0), math.rad(0)), .3)
  2032. LH.C0 = clerp(LH.C0, CFrame.new(-.5, -1.85 + 0.5 * math.cos(sine / 8) / 2, 0 - 1.8 * math.sin(sine / 8) / 2) * angles(math.rad(50 * math.sin(sine / 8)), math.rad(0), math.rad(0)), .3)
  2033.  
  2034. elseif attack == false and CurrentMode == "UnSheathed" then
  2035. change = 3
  2036. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(-20), math.rad(-5 * math.cos(sine / 10)), math.rad(0)), .3)
  2037. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(10), math.rad(5 * math.cos(sine / 10)), math.rad(0)), .3)
  2038. RW.C0 = clerp(RW.C0, CFrame.new(1.35, 0.5, -1) * angles(math.rad(90), math.rad(70), math.rad(5 + 1 * math.cos(sine / 15))), 0.3)
  2039. LW.C0 = clerp(LW.C0, CFrame.new(-1.6, 0.2, 0.5) * angles(math.rad(-50), math.rad(-5), math.rad(-15 - 2 * math.cos(sine / 15))), 0.3)
  2040. RH.C0 = clerp(RH.C0, CFrame.new(.5, -1.8 - 0.5 * math.cos(sine / 8) / 2, 0 + 3 * math.sin(sine / 8) / 2) * angles(math.rad(-80 * math.sin(sine / 8)), math.rad(0), math.rad(0)), .3)
  2041. LH.C0 = clerp(LH.C0, CFrame.new(-.5, -1.8 + 0.5 * math.cos(sine / 8) / 2, 0 - 3 * math.sin(sine / 8) / 2) * angles(math.rad(80 * math.sin(sine / 8)), math.rad(0), math.rad(0)), .3)
  2042. end
  2043. end
  2044. end
  2045. if #Effects > 0 then
  2046. for e = 1, #Effects do
  2047. if Effects[e] ~= nil then
  2048. local Thing = Effects[e]
  2049. if Thing ~= nil then
  2050. local Part = Thing[1]
  2051. local Mode = Thing[2]
  2052. local Delay = Thing[3]
  2053. local IncX = Thing[4]
  2054. local IncY = Thing[5]
  2055. local IncZ = Thing[6]
  2056. if Thing[1].Transparency <= 1 then
  2057. if Thing[2] == "Block1" then
  2058. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2059. Mesh = Thing[1].Mesh
  2060. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2061. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2062. elseif Thing[2] == "Block2" then
  2063. Thing[1].CFrame = Thing[1].CFrame
  2064. Mesh = Thing[7]
  2065. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2066. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2067. elseif Thing[2] == "Cylinder" then
  2068. Mesh = Thing[1].Mesh
  2069. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2070. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2071. elseif Thing[2] == "Blood" then
  2072. Mesh = Thing[7]
  2073. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, .5, 0)
  2074. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2075. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2076. elseif Thing[2] == "Elec" then
  2077. Mesh = Thing[1].Mesh
  2078. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2079. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2080. elseif Thing[2] == "Disappear" then
  2081. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2082. elseif Thing[2] == "Shatter" then
  2083. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2084. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2085. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2086. Thing[6] = Thing[6] + Thing[5]
  2087. end
  2088. else
  2089. Part.Parent = nil
  2090. table.remove(Effects, e)
  2091. end
  2092. end
  2093. end
  2094. end
  2095. end
  2096. end
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