Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- function onTargetTile6(cid, pos)
- local attacks = '<a><attack name="physical" interval="1000" chance="100" range="10" min="-400" max="-1000"><attribute key="shootEffect" value="90"/></attack></a>'
- --doCreateCustomMonster({lookType = 10}, name, pos, health, spells, corpse, distance, experience, speed, skulltxt, elementstxt) *110
- local creature = doCreateCustomMonster({lookType=getCreatureOutfit(cid).lookType},getCreatureName(cid),getCreaturePosition(cid),(getCreatureHealth(cid)*0.05),attacks,0,1,0,1000, "0", "<a></a>", false, true)
- if creature then
- doConvinceCreature(cid, creature)
- end
- return TRUE
- end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement