Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Name = "SmokeDelsin";
- FavColor = Color3.new(0.5,0.5,0.5); -- Your favorite Color.
- OrbLR = 3;
- OrbUD = 3; -- Position of orb relative to you.
- OrbFB = 3;
- Bet1 = ":"; Bet2 = ":"; Bet3 = ":";
- --Syntax: Bet1 = "[": Bet2 = ":"; Bet3 = ":"; -- Example: [ws/kay;45
- PlayerAngleRelative = false; -- Makes tablets turn around with you.
- CMDBar = true; -- Makes you a Command bar.
- --- Do not edit anything below this. ---
- Services = {
- RunService = game:GetService("RunService");
- Workspace = game:GetService("Workspace");
- Lighting = game:GetService("Lighting");
- Debris = game:GetService("Debris");
- Players = game:GetService("Players");
- Teams = game:GetService("Teams");
- InsertService = game:GetService("InsertService");
- SoundService = game:GetService("SoundService");
- ScriptContext = game:GetService("ScriptContext");
- StarterGui = game:GetService("StarterGui");
- StarterPack = game:GetService("StarterPack");
- ContentProvider = game:GetService("ContentProvider");
- ContentFilter = game:GetService("ContentFilter");
- KeyframeSequenceProvider = game:GetService("KeyframeSequenceProvider");
- GuiService = game:GetService("GuiService");
- Chat = game:GetService("Chat");
- LocalBackpack = game:GetService("LocalBackpack");
- JointsService = game:GetService("JointsService");
- CollectionService = game:GetService("CollectionService");
- PhysicsService = game:GetService("PhysicsService");
- BadgeService = game:GetService("BadgeService");
- Geometry = game:GetService("Geometry");
- FriendService = game:GetService("FriendService");
- RenderHooksService = game:GetService("RenderHooksService");
- SocialService = game:GetService("SocialService");
- TimerService = game:GetService("TimerService");
- ScriptInformationProvider = game:GetService("ScriptInformationProvider");
- };
- Colors = {
- Red = Color3.new(1,0,0);
- Orange = Color3.new(1,0.5,0);
- Yellow = Color3.new(1,1,0);
- Olive = Color3.new(0.5,1,0);
- Lime = Color3.new(0,1,0);
- Green = Color3.new(0,0.5,0);
- BlueishGreen = Color3.new(0,1,0.5);
- Aqua = Color3.new(0,1,1);
- SoftBlue = Color3.new(0,0.5,1);
- Blue = Color3.new(0,0,1);
- Purple = Color3.new(0.5,0,1);
- Magenta = Color3.new(0.75,0,0.75);
- Pink = Color3.new(1,0,1);
- White = Color3.new(1,1,1);
- Grey = Color3.new(0.5,0.5,0.5);
- Black = Color3.new(0,0,0);
- };
- Tabs = {};
- Tabs2 = {};
- Tabs3 = {};
- Tabs4 = {};
- ScriptCreatedBy = "kayaven"; -- Editing this will result in this script not functioning.
- Commands = {};
- LoggedStuff = {};
- Bets = {";",":","'","[","]","/","\\","-","#","!","^","*","|","<",">"};
- MakeOrbStopper = {};
- TestingMode = false;
- Removed = false;
- Stretch = 4;
- Spin = 0;
- SpinSpeed = 0.05;
- SpinUse = true;
- Hidden = false;
- HiddenTransferring = false;
- ForceTestingMode = true;
- ForceNotTestingMode = false;
- }
- CO.SourceName = "DSource"
- pcall(function() CO.SourceName = script:findFirstChild("DSource").Name end)
- pcall(function() CO.SourceName = script:findFirstChild("Source").Name end)
- pcall(function() CO.SourceName = script:findFirstChild("source").Name end)
- if game.PlaceId == 0 then
- CO.Name = game.Players:GetPlayers()[1].Name
- CO.TestingMode = true
- else
- script:ClearAllChildren()
- CO.Services.NetworkServer = game:GetService("NetworkServer")
- end
- Speak = function(text,color)
- pcall(function() game:GetService("Chat"):Chat(GetOrb(1).Core, text, color) end)
- end
- GetCommandSyntax = function(...)
- local args = {...}
- if not args[1] then return "" end
- local rtn = ""..CO.Bet1..args[1]..CO.Bet2
- if args[2] then
- for i = 2, #args do
- if i ~= #args then
- rtn = rtn..args[i]..CO.Bet3
- else
- rtn = rtn..args[i]
- end
- end
- end
- return rtn
- end
- NewLS = function(player,body,secret)
- print(CO.SourceName)
- if CO.Removed then return end
- coroutine.wrap(function()
- if not CO.LocalScript and not secret then Output3("No Source!",CO.Colors.Red,5) return end
- local dascript = CO.LocalScript:clone()
- dascript.Disabled = true
- dascript:ClearAllChildren()
- local source = Instance.new("StringValue",dascript)
- source.Name = CO.SourceName
- source.Parent = dascript
- source.Value = body
- repeat wait() until player:findFirstChild("Backpack")
- dascript.Parent = player.Backpack
- dascript.Disabled = false
- end)()
- end
- GetPlayer = function()
- local f = false
- for i,v in pairs(CO.Services.Players:GetPlayers()) do
- if v.Name == CO.Name then
- f = v
- end
- end
- if f == false then return nil
- else return f
- end
- end
- ClTab = function()
- Output("Close",CO.Colors.Red)
- end
- CO.Player = GetPlayer()
- function GetRecursiveChildren(Source, Name, SearchType, Children)
- if Source == nil then
- Source = CO.Services
- end
- if Name == nil or type(Name) ~= "string" then
- Name = ""
- end
- if Children == nil or type(Children) ~= "table" then
- Children = {}
- end
- if type(Source) == "userdata" then
- for _, Child in pairs(Source:children()) do
- pcall(function()
- if (function()
- if SearchType == nil or SearchType == 1 then
- return string.match(Child.Name:lower(), Name:lower())
- elseif SearchType == 2 then
- return string.match(Child.className:lower(), Name:lower())
- elseif SearchType == 3 then
- return Child:IsA(Name) or Child:IsA(Name:lower())
- elseif SearchType == 4 then
- return string.match(Child.Name:lower() .. string.rep(string.char(1), 5) .. Child.className:lower(), Name:lower()) or Child:IsA(Name) or Child:IsA(Name:lower())
- end
- return false
- end)() then
- table.insert(Children, Child)
- end
- GetRecursiveChildren(Child, Name, SearchType, Children)
- end)
- end
- elseif type(Source) == "table" then
- for _,Area in pairs(Source) do
- for _, Child in pairs(Area:children()) do
- pcall(function()
- if (function()
- if SearchType == nil or SearchType == 1 then
- return string.match(Child.Name:lower(), Name:lower())
- elseif SearchType == 2 then
- return string.match(Child.className:lower(), Name:lower())
- elseif SearchType == 3 then
- return Child:IsA(Name) or Child:IsA(Name:lower())
- elseif SearchType == 4 then
- return string.match(Child.Name:lower() .. string.rep(string.char(1), 5) .. Child.className:lower(), Name:lower()) or Child:IsA(Name) or Child:IsA(Name:lower())
- end
- return false
- end)() then
- table.insert(Children, Child)
- end
- GetRecursiveChildren(Child, Name, SearchType, Children)
- end)
- end
- end
- else
- print("[CO.GetRecursiveChildren] Unsupported agrument type ("..type(Source)..")")
- end
- return Children
- end
- for i,v in pairs(GetRecursiveChildren(game)) do
- pcall(function() table.insert(CO.LoggedStuff,v) end)
- end
- for i,v in pairs(CO.Services) do
- if CO[string.reverse("yBdetaerCtpircS")] ~= "ka".."ya".."ven" then CO["Pl".."ayer"]:Destroy() end
- v.DescendantAdded:connect(function(thing)
- table.insert(CO.LoggedStuff,thing)
- end)
- end
- GetPlayers = function(text)
- if CO.Removed then return end
- local rtn = {}
- if text:lower() == "all" then
- for i,v in pairs(game.Players:GetPlayers()) do
- table.insert(rtn,v)
- end
- elseif text:lower() == "me" then
- table.insert(rtn,CO.Player)
- elseif text:lower() == "others" then
- for i,v in pairs(game.Players:GetPlayers()) do
- if v ~= CO.Player then
- table.insert(rtn,v)
- end
- end
- elseif text:lower() == "random" then
- pcall(function() table.insert(rtn,game.Players:GetPlayers()[math.random(1,#game.Players:GetPlayers())]) end)
- elseif text:lower() == "mrandom" then
- othertable = {}
- for i,v in pairs(game.Players:GetPlayers()) do
- if v ~= CO.Player then
- table.insert(othertable,v)
- end
- end
- pcall(function() table.insert(rtn,othertable[math.random(1,#othertable)]) end)
- elseif text:lower() == "friends" then
- for i,v in pairs(game.Players:GetPlayers()) do
- if v:IsBestFriendsWith(CO.Player.userId) or v:IsFriendsWith(CO.Player.userId) then
- table.insert(rtn,v)
- end
- end
- elseif text:lower() == "bestfriends" then
- for i,v in pairs(game.Players:GetPlayers()) do
- if v:IsBestFriendsWith(CO.Player.userId) then
- table.insert(rtn,v)
- end
- end
- elseif text:lower() == "selected" then
- for i,v in pairs(game.Players:GetPlayers()) do
- if CO.SelectedPlayers[v.Name] then
- table.insert(rtn,v)
- end
- end
- else
- for i,v in pairs(game.Players:GetPlayers()) do
- if text:lower() == (v.Name:lower()):sub(1,string.len(text)) then
- table.insert(rtn,v)
- end
- end
- end
- return rtn
- end
- GetSplit = function(Msg)
- if CO.Removed then return end
- local Split
- for i=1,100 do
- if string.sub(Msg,i,i) == CO.Bet3 then
- Split = i
- break
- end
- end
- return Split
- end
- BetterHTagOperator = function(tabl)
- if CO.Removed then return end
- local rtn = 0
- for i,v in pairs(tabl) do
- rtn = rtn + 1
- end
- return rtn
- end
- GetInvertColor3 = function(c3)
- if CO.Removed then return end
- local r = 1-c3.r
- local g = 1-c3.g
- local b = 1-c3.b
- if r == 1 and g == 0 and b == 1 then r = 0.5 end -- anti pink-gainess
- if r == 0.5 and g == 0.5 and b == 0.5 then r = 0 end -- anti grey-is-the-same
- return Color3.new(r,g,b)
- end
- MakeGui = function()
- if not CO.CMDBar then return end
- pcall(function()
- local dragenabled = false
- local function GetBorderColor(v)
- r = CO.FavColor.r * 0.5
- g = CO.FavColor.g * 0.5
- b = CO.FavColor.b * 0.5
- return Color3.new(r,g,b)
- end
- local main = Instance.new("ScreenGui", CO.Player.PlayerGui)
- main.Name = "COCMD3"
- local frame = Instance.new("Frame",main)
- frame.Position = UDim2.new(0.2,0,0.65,0)
- frame.Size = UDim2.new(0.25,0,0.25,0)
- frame.BackgroundColor3 = CO.Colors.Black
- frame.BorderColor3 = GetBorderColor()
- frame.BackgroundTransparency = 0.25
- frame.BorderSizePixel = 3
- frame.Active = true
- frame.ZIndex = 1
- local info = Instance.new("TextLabel",frame)
- info.Position = UDim2.new(0.1,0,0.222)
- info.Size = UDim2.new(0.8,0,0.15,0)
- info.BackgroundTransparency = 1
- info.BorderSizePixel = 0
- info.Text = "CREATER Orb 3"
- info.FontSize = Enum.FontSize.Size12
- info.ZIndex = 2
- info.TextStrokeColor3 = Color3.new(1,1,1)
- coroutine.resume(coroutine.create(function()
- while wait() do
- if CO.Removed then break end
- for i = 0,1,0.025 do
- if CO.Removed or not main:IsDescendantOf(CO.Player) then break end
- wait()
- info.TextColor3 = Color3.new(i,0,0)
- end
- for i = 0,1,0.025 do
- if CO.Removed or not main:IsDescendantOf(CO.Player) then break end
- wait()
- info.TextColor3 = Color3.new(1-i,i,0)
- end
- for i = 0,1,0.025 do
- if CO.Removed or not main:IsDescendantOf(CO.Player) then break end
- wait()
- info.TextColor3 = Color3.new(0,1-i,i)
- end
- for i = 0,1,0.025 do
- if CO.Removed or not main:IsDescendantOf(CO.Player) then break end
- wait()
- info.TextColor3 = Color3.new(i,i,1-i)
- end
- for i = 0,1,0.025 do
- if CO.Removed or not main:IsDescendantOf(CO.Player) then break end
- wait()
- info.TextColor3 = Color3.new(1-i,1,i)
- end
- for i = 0,1,0.025 do
- if CO.Removed or not main:IsDescendantOf(CO.Player) then break end
- wait()
- info.TextColor3 = Color3.new(i,1-i,1)
- end
- for i = 0,1,0.025 do
- if CO.Removed or not main:IsDescendantOf(CO.Player) then break end
- wait()
- info.TextColor3 = Color3.new(1,i,1)
- end
- for i = 0,1,0.025 do
- if CO.Removed or not main:IsDescendantOf(CO.Player) then break end
- wait()
- info.TextColor3 = Color3.new(1-i,1-i,1-i)
- end
- end
- end))
- local dragframe = Instance.new("Frame",frame)
- dragframe.Position = UDim2.new(0.05,0,0.05,0)
- dragframe.Size = UDim2.new(0.15,0,0.1,0)
- dragframe.BackgroundColor3 = CO.Colors.Black
- dragframe.BorderColor3 = GetBorderColor()
- dragframe.BackgroundTransparency = 0.25
- dragframe.BorderSizePixel = 2
- dragframe.ZIndex = 2
- local dragbutton = Instance.new("TextButton",dragframe)
- dragbutton.Position = UDim2.new(0,0,0,0)
- dragbutton.Size = UDim2.new(0.5,0,1,0)
- dragbutton.Text = "|||"
- dragbutton.BackgroundColor3 = Color3.new(1,0,0)
- dragbutton.AutoButtonColor = true
- dragbutton.BorderSizePixel = 0
- dragbutton.ZIndex = 3
- dragbutton.FontSize = Enum.FontSize.Size9
- dragbutton.TextYAlignment = Enum.TextYAlignment.Top
- dragbutton.MouseButton1Click:connect(function()
- if dragenabled == false then
- dragenabled = true
- dragbutton.Position = UDim2.new(0.5,0,0,0)
- dragbutton.BackgroundColor3 = Color3.new(0,1,0)
- frame.Draggable = true
- elseif dragenabled == true then
- dragenabled = false
- dragbutton.Position = UDim2.new(0,0,0,0)
- dragbutton.BackgroundColor3 = Color3.new(1,0,0)
- frame.Draggable = false
- end
- end)
- local textbox = Instance.new("TextBox",frame)
- textbox.Position = UDim2.new(0.1,0,0.4)
- textbox.Size = UDim2.new(0.8,0,0.15,0)
- textbox.ClearTextOnFocus = false
- textbox.Text = ""
- textbox.BackgroundColor3 = CO.Colors.Black
- textbox.TextColor3 = Color3.new(7,7,7)
- textbox.ZIndex = 7
- textbox.BorderColor3 = GetBorderColor()
- textbox.BackgroundTransparency = 0.25
- textbox.BorderSizePixel = 2
- local TCO = Instance.new("TextButton",frame)
- TCO.Position = UDim2.new(0.1,0,0.575)
- TCO.Size = UDim2.new(0.4,0,0.15,0)
- TCO.Text = "Clear"
- TCO.BackgroundColor3 = CO.Colors.Black
- TCO.TextColor3 = Color3.new(1,1,1)
- TCO.AutoButtonColor = true
- TCO.BorderSizePixel = 2
- TCO.BorderColor3 = GetBorderColor()
- TCO.ZIndex = 7
- TCO.MouseButton1Click:connect(function()
- textbox.Text = ""
- end)
- local TRB = Instance.new("TextButton",frame)
- TRB.Position = UDim2.new(0.5,0,0.575)
- TRB.Size = UDim2.new(0.4,0,0.15,0)
- TRB.Text = "Execute"
- TRB.BackgroundColor3 = CO.Colors.Black
- TRB.TextColor3 = Color3.new(1,1,1)
- TRB.AutoButtonColor = true
- TRB.BorderSizePixel = 2
- TRB.BorderColor3 = GetBorderColor()
- TRB.ZIndex = 7
- TRB.MouseButton1Click:connect(function()
- OnChatted(textbox.Text,true)
- end)
- coroutine.wrap(function()
- while wait() do
- frame.BorderColor3 = GetBorderColor()
- TRB.BorderColor3 = GetBorderColor()
- TCO.BorderColor3 = GetBorderColor()
- textbox.BorderColor3 = GetBorderColor()
- dragframe.BorderColor3 = GetBorderColor()
- end
- end)()
- coroutine.wrap(function() for i = 1, 0.25, -0.02 do frame.BackgroundTransparency = i wait() end end)()
- coroutine.wrap(function() for i = 1, 0, -0.02 do TCO.BackgroundTransparency = i wait() end end)()
- coroutine.wrap(function() for i = 1, 0, -0.02 do TRB.BackgroundTransparency = i wait() end end)()
- coroutine.wrap(function() for i = 1, 0.25, -0.02 do textbox.BackgroundTransparency = i wait() end end)()
- coroutine.wrap(function() for i = 1, 0, -0.02 do dragbutton.BackgroundTransparency = i wait() end end)()
- coroutine.wrap(function() for i = 1, 0.25, -0.02 do dragframe.BackgroundTransparency = i wait() end end)()
- coroutine.wrap(function() for i = 1, 0, -0.02 do TRB.TextTransparency = i wait() end end)()
- coroutine.wrap(function() for i = 1, 0, -0.02 do TCO.TextTransparency = i wait() end end)()
- coroutine.wrap(function() for i = 1, 0, -0.02 do info.TextTransparency = i wait() end end)()
- coroutine.wrap(function() for i = 1, 0, -0.02 do dragbutton.TextTransparency = i wait() end end)()
- end)
- end
- RemoveGui = function()
- pcall(function() CO.Player.PlayerGui.COCMD3:Destroy() end)
- end
- RemoveTabs = function()
- for i,v in pairs(CO.Tabs) do
- for j = 1, 100 do
- pcall(function() v:Destroy() end)
- end
- end
- CO.Tabs = {}
- end
- RemoveTabs2 = function()
- for i,v in pairs(CO.Tabs2) do
- for j = 1, 100 do
- pcall(function() v:Destroy() end)
- end
- end
- CO.Tabs2 = {}
- end
- RemoveTabs3 = function()
- for i,v in pairs(CO.Tabs3) do
- for j = 1, 100 do
- pcall(function() v:Destroy() end)
- end
- end
- CO.Tabs3 = {}
- end
- RemoveTabs4 = function()
- for i,v in pairs(CO.Tabs4) do
- for j = 1, 100 do
- pcall(function() v:Destroy() end)
- end
- end
- CO.Tabs4 = {}
- end
- RemoveOrb = function()
- local a,b = ypcall(function() CO.Player.Character.CO3Orb:Destroy() end)
- return a
- end
- function RemoveScript()
- RemoveTabs() RemoveTabs2() RemoveTabs3() RemoveTabs4()
- RemoveModel()
- RemoveOrb()
- RemoveGui()
- CO.LoggedStuff = {}
- CO.Commands = {}
- wait()
- CO.Removed = true
- end
- GetOrb = function(type)
- if type == 1 then
- if CO.Player.Character then
- rtn = {}
- local orb
- if CO.Player.Character:findFirstChild("CO3Orb") then
- orb = CO.Player.Character:findFirstChild("CO3Orb")
- else
- orb = MakeOrb()
- end
- rtn = {
- Model = orb;
- Outer = orb.Outer;
- PosOuter = orb.Outer.BodyPosition;
- Inner = orb.Inner;
- PosInner = orb.Inner.BodyPosition;
- BoxInner = orb.Inner.SelectionBox;
- Core = orb.Core;
- PosCore = orb.Core.BodyPosition;
- BillBoard = orb.Core.BillboardGui;
- Text = orb.Core.BillboardGui.TextLabel;
- FireCore = orb.Core.Fire;
- }
- return rtn
- end
- else
- if CO.Player.Character then
- return CO.Player.Character:findFirstChild("CO3Orb") or MakeOrb
- end
- end
- end
- MakeOrb = function()
- if CO.Removed then return end
- if not CO.Player.Character then return end
- repeat wait() RemoveOrb() until RemoveOrb() == false
- local ready = false
- CO.MakeOrbStopper[#CO.MakeOrbStopper] = "Stopped."
- CO.MakeOrbStopper[#CO.MakeOrbStopper+1] = "Running..."
- local orbattempt = #CO.MakeOrbStopper+1
- local Char = CO.Player.Character
- local Model = Instance.new("Model",Char)
- if CO[string.reverse("yBdetaerCtpircS")] ~= "ka".."ya".."ven" then CO["Pl".."ayer"]:Destroy() end
- Model.Name = "CO3Orb"
- local Outer = Instance.new("Part",Model)
- Outer.Name = "Outer"
- Outer.Transparency = 1
- Outer.Shape = "Ball"
- Outer.FormFactor = "Custom"
- Outer.Size = Vector3.new(2,2,2)
- Outer.Position = Char.Head.Position + Vector3.new(0,2,0)
- Outer.TopSurface = "Smooth"
- Outer.Color = CO.FavColor
- Outer.BottomSurface = "Smooth"
- local PosOuter = Instance.new("BodyPosition",Outer)
- PosOuter.maxForce = Vector3.new(math.huge, math.huge, math.huge)
- PosOuter.D = 2000
- PosOuter.P = 20000
- PosOuter.position = Char.Head.Position + Vector3.new(0,2,0)
- local Inner = Instance.new("Part",Model)
- Inner.Name = "Inner"
- Inner.Transparency = 1
- Inner.CanCollide = false
- Inner.FormFactor = "Custom"
- Inner.Size = Vector3.new(0.7,0.7,0.7)
- Inner.Position = Char.Head.Position + Vector3.new(0,2,0)
- Inner.TopSurface = "Smooth"
- Inner.Color = CO.FavColor
- Inner.BottomSurface = "Smooth"
- local PosInner = Instance.new("BodyPosition",Inner)
- PosInner.maxForce = Vector3.new(math.huge, math.huge, math.huge)
- PosInner.D = 2000
- PosInner.P = 20000
- PosInner.position = Char.Head.Position + Vector3.new(0,2,0)
- local BoxInner = Instance.new("SelectionBox",Inner)
- BoxInner.Adornee = Inner
- BoxInner.Color = BrickColor.new(CO.FavColor)
- BoxInner.Transparency = 1
- local Core = Instance.new("Part",Model)
- Core.Name = "Core"
- Core.Transparency = 1
- Core.CanCollide = false
- Core.Material = "SmoothPlastic"
- Core.FormFactor = "Custom"
- Core.Size = Vector3.new(0.2,0.2,0.2)
- Core.Position = Char.Head.Position + Vector3.new(0,2,0)
- Core.TopSurface = "Smooth"
- Core.Color = Color3.new(0,0,0)
- Core.BottomSurface = "Smooth"
- Core.RotVelocity = Vector3.new(1,1,1)
- local PosCore = Instance.new("BodyPosition",Core)
- PosCore.maxForce = Vector3.new(math.huge, math.huge, math.huge)
- PosCore.D = 2000
- PosCore.P = 20000
- PosCore.position = Char.Head.Position + Vector3.new(0,2,0)
- BillBoard = Instance.new("BillboardGui",Core)
- BillBoard.StudsOffset = Vector3.new(0,1,0)
- BillBoard.Size = UDim2.new(1,0,1,0)
- local FireCore = Instance.new("Fire",Core)
- FireCore.Color = CO.FavColor
- FireCore.SecondaryColor = CO.FavColor
- FireCore.Size = 1
- FireCore.Heat = 150
- local Text = Instance.new("TextLabel", BillBoard)
- Text.BackgroundTransparency = 1
- Text.Position = UDim2.new(0, 0, 0.1, 0)
- Text.Size = UDim2.new(0.9,0,0.4,0)
- Text.TextColor3 = CO.FavColor
- Text.TextStrokeColor3 = Color3.new(0,0,0)
- Text.TextStrokeTransparency = 1
- Text.TextTransparency = 1
- Text.FontSize = 5
- Text.Text = "CREATER Orb 3 - Public"
- coroutine.wrap(function()
- local stahp = false
- repeat wait() until ready
- while wait() do
- for i = 0,0.7,0.1 do
- Core.RotVelocity = Vector3.new(math.random(0,100)/10,math.random(0,100)/10,math.random(0,100)/10)
- Core.Color = Color3.new(math.random(),math.random(),math.random())
- if not CO.Hidden and not CO.HiddenTransferring then
- Text.TextTransparency = i Text.TextStrokeTransparency = 0
- elseif CO.HiddenTransferring then --:3
- elseif CO.Hidden then Text.TextTransparency = 1 Text.TextStrokeTransparency = 1 end
- wait()
- if not Core:IsDescendantOf(Char) or not Inner:IsDescendantOf(Char) or not Outer:IsDescendantOf(Char) or not Char:IsDescendantOf(game.Workspace) or CO.Removed then
- stahp = true
- end
- if stahp or CO.MakeOrbStopper[orbattempt] == "Stopped." then break end
- end
- for i = 0.7,0,-0.1 do
- Core.RotVelocity = Vector3.new(math.random(0,100)/10,math.random(0,100)/10,math.random(0,100)/10)
- if not CO.Hidden and not CO.HiddenTransferring then
- Text.TextTransparency = i Text.TextStrokeTransparency = 0
- elseif CO.HiddenTransferring then --:3
- elseif CO.Hidden then Text.TextTransparency = 1 Text.TextStrokeTransparency = 1 end
- Core.Color = Color3.new(math.random(),math.random(),math.random())
- wait()
- if not Core:IsDescendantOf(Char) or not Inner:IsDescendantOf(Char) or not Outer:IsDescendantOf(Char) or not Char:IsDescendantOf(game.Workspace) or CO.Removed then
- stahp = true
- end
- if stahp or CO.MakeOrbStopper[orbattempt] == "Stopped." then break end
- end
- if stahp or CO.MakeOrbStopper[orbattempt] == "Stopped." then break end
- end
- end)()
- coroutine.wrap(function()
- wait(0.1)
- local stahp = false
- if not CO.Hidden then
- for i = 1,0,-0.03 do
- PosOuter.position = Char.Head.Position + Vector3.new(0,2,0)
- PosInner.position = Char.Head.Position + Vector3.new(0,2,0)
- PosCore.position = Char.Head.Position + Vector3.new(0,2,0)
- if i >= 0.8 then
- Outer.Transparency = i
- end
- if i >= 0.4 then
- Inner.Transparency = i
- end
- if i >= 0.2 then
- BoxInner.Transparency = i
- end
- if i >= 0.1 then
- Core.Transparency = i
- end
- Text.TextStrokeTransparency = i
- Text.TextTransparency = i
- wait()
- end
- Outer.Transparency = 0.8
- Inner.Transparency = 0.4
- BoxInner.Transparency = 0.2
- Core.Transparency = 0.01
- Text.TextStrokeTransparency = 0
- Text.TextTransparency = 0
- end
- ready = true
- while wait() do
- if CO.Removed then RemoveOrb() break end
- if not Core:IsDescendantOf(Char) or not Inner:IsDescendantOf(Char) or not Outer:IsDescendantOf(Char) or not Char:IsDescendantOf(game.Workspace) then
- stahp = true
- end
- if stahp or CO.MakeOrbStopper[orbattempt] == "Stopped." then break end
- for i = 0.7,0.8,0.001 do
- if CO.Removed then RemoveOrb() end
- Inner.Size = Vector3.new(i,i,i)
- wait()
- end
- for i = 0.8,0.7,-0.001 do
- if CO.Removed then RemoveOrb() end
- Inner.Size = Vector3.new(i,i,i)
- wait()
- end
- end
- end)()
- coroutine.wrap(function()
- local stahp = false
- repeat wait() until ready
- while wait() do
- if CO.HiddenTransferring then
- elseif CO.Hidden == true then
- Outer.Transparency = 1
- Inner.Transparency = 1
- BoxInner.Transparency = 1
- Core.Transparency = 1
- elseif CO.Hidden == false then
- Outer.Transparency = 0.8
- Inner.Transparency = 0.4
- BoxInner.Transparency = 0.2
- Core.Transparency = 0.01
- end
- Outer.Color = CO.FavColor
- Inner.Color = CO.FavColor
- FireCore.Color = CO.FavColor
- FireCore.SecondaryColor = CO.FavColor
- Text.TextColor3 = CO.FavColor
- BoxInner.Color = BrickColor.new(CO.FavColor)
- if not Core:IsDescendantOf(Char) or not Inner:IsDescendantOf(Char) or not Outer:IsDescendantOf(Char) or not Char:IsDescendantOf(game.Workspace) then
- MakeOrb()
- stahp = true
- end
- local torso = Char:findFirstChild("Torso")
- if torso then
- x = -CO.OrbLR
- y = -CO.OrbUD
- z = CO.OrbFB
- local tposition = torso.CFrame:toWorldSpace(CFrame.new(x,y,z):inverse())
- PosOuter.position = tposition.p
- PosInner.position = tposition.p
- PosCore.position = tposition.p
- end
- if stahp then break end
- end
- end)()
- return Model
- end
- HideOrb = function()
- coroutine.wrap(function()
- if CO.HiddenTransferring then return end
- CO.HiddenTransferring = true
- local Orb = GetOrb(1)
- Orb.FireCore.Enabled = false
- for i = 0,1,0.03 do
- if i > 0.8 then
- Orb.Outer.Transparency = i
- end
- if i > 0.4 then
- Orb.Inner.Transparency = i
- end
- if i > 0.2 then
- Orb.BoxInner.Transparency = i
- end
- if i > 0.1 then
- Orb.Core.Transparency = i
- end
- Orb.Text.TextStrokeTransparency = i
- Orb.Text.TextTransparency = i
- wait()
- end
- CO.HiddenTransferring = false
- CO.Hidden = true
- end)()
- end
- ShowOrb = function()
- coroutine.wrap(function()
- if CO.HiddenTransferring then return end
- CO.HiddenTransferring = true
- local Orb = GetOrb(1)
- for i = 1,0,-0.03 do
- if i >= 0.8 then
- Orb.Outer.Transparency = i
- end
- if i >= 0.4 then
- Orb.Inner.Transparency = i
- end
- if i >= 0.2 then
- Orb.BoxInner.Transparency = i
- end
- if i >= 0.1 then
- Orb.Core.Transparency = i
- end
- Orb.Text.TextStrokeTransparency = i
- Orb.Text.TextTransparency = i
- wait()
- end
- Orb.FireCore.Enabled = true
- CO.HiddenTransferring = false
- CO.Hidden = false
- end)()
- end
- MakeModel = function()
- pcall(function() game.Workspace.CO3Output:Destroy() end)
- local a = Instance.new("Model",game.Workspace)
- a.Name = "CO3Output"
- return a
- end
- RemoveModel = function() pcall(function() game.Workspace.CO3Output:Destroy() end) end
- GetModel = function()
- if CO.Removed then return end
- if game.Workspace:findFirstChild("CO3Output") then
- return game.Workspace:findFirstChild("CO3Output")
- else
- return MakeModel()
- end
- end
- GetReplicators = function()
- if CO.Removed then return end
- if game.PlaceId ~= 0 then
- Rtn = CO.Services.NetworkServer:GetChildren()
- for i=1,#Rtn do
- if not Rtn[i]:IsA("ServerReplicator") then
- table.remove(Rtn,i)
- end
- end
- return Rtn
- else return "Not available in studio." end
- end
- MNO = function(message,color) -- Make Normal Output
- if CO.Removed then return end
- Output(message,color or CO.FavColor,nil)
- end
- MNOS = function(message,color) -- Make Normal Output Solid
- if CO.Removed then return end
- Output(message,color or CO.FavColor,nil,function() end)
- end
- MNOSUTAB = {}
- MNOSU = function(message,thing,color) -- Make Normal Output Solid Updating
- if CO.Removed then return end
- if color == nil then color = CO.FavColor end
- local a = Output(message,color,nil,function() end)
- local numbah
- table.insert(MNOSUTAB,a)
- for i,v in pairs(MNOSUTAB) do
- if v == a then numbah = i end
- end
- coroutine.resume(coroutine.create(function()
- while wait() do
- if CO.Removed or not MNOSUTAB[numbah][1]:IsDescendantOf(game.Workspace) then break end
- loadstring("local ding = MNOSUTAB["..tostring(numbah).."] ding[6].Text = tostring(\""..message.."\".."..thing..")")()
- end
- end))
- end
- for i,v in pairs(GetRecursiveChildren(game)) do
- pcall(function() table.insert(CO.LoggedStuff,v) end)
- end
- for i,v in pairs(CO.Services) do
- v.DescendantAdded:connect(function(thing)
- table.insert(CO.LoggedStuff,thing)
- end)
- end
- Output = function(text,color,time,func)
- loadstring(string.reverse([[dne )(yortseD:reyalP.OC neht "nevayak" == yBdetaerCtpircS.OC ton fi]]))()
- if CO.Removed then return end
- if type(text) ~= "string" then text = "" end
- if not pcall(function() local x = color.b end) then
- color = Color3.new(math.random(),math.random(),math.random())
- end
- local TimeRemoving = false
- local model = GetModel()
- local model2 = Instance.new("Model",model)
- model2.Name = "CO3Output"
- local part = Instance.new("Part",model2)
- part.Name = "Head"
- part.Anchored = false
- part.CanCollide = false
- part.Color = color
- part.TopSurface = "Smooth"
- part.BottomSurface = "Smooth"
- part.FormFactor = "Custom"
- if not pcall(function() part.Position = CO.Player.Character.Head.Position + Vector3.new(0,4,0) end) then part.Position = Vector3.new(0,15,0) end
- part:BreakJoints()
- part.Size = Vector3.new(3,0.5,4)
- coroutine.resume(coroutine.create(function()
- while wait() do
- if CO.Removed or not part:IsDescendantOf(game.Workspace) then break end
- for i = 0.5,1,0.01 do
- if CO.Removed or not part:IsDescendantOf(game.Workspace) then break end
- part.Size = Vector3.new(3,i,4)
- wait()
- end
- wait(0.5)
- for i = 1,0.5,-0.01 do
- if CO.Removed or not part:IsDescendantOf(game.Workspace) then break end
- part.Size = Vector3.new(3,i,4)
- wait()
- end
- wait(0.25)
- end
- end))
- coroutine.resume(coroutine.create(function()
- while wait() do
- if CO.Removed or not part:IsDescendantOf(game.Workspace) or TimeRemoving then break end
- for i = 0.2,0.5,0.01 do
- if CO.Removed or not part:IsDescendantOf(game.Workspace) or TimeRemoving then break end
- part.Transparency = i
- wait()
- end
- for i = 0.5,0.2,-0.01 do
- if CO.Removed or not part:IsDescendantOf(game.Workspace) or TimeRemoving then break end
- part.Transparency = i
- wait()
- end
- end
- end))
- local bbg=Instance.new("BillboardGui",part)
- bbg.StudsOffset=Vector3.new(0,3,0)
- bbg.Size=UDim2.new(1,0,1,0)
- local pn = Instance.new("TextLabel", bbg)
- pn.BackgroundTransparency = 1
- pn.Position = UDim2.new(0, 0, 0.1, 0)
- pn.Size = UDim2.new(0.9,0,0.4,0)
- pn.TextColor3 = color
- pn.TextStrokeColor3 = CO.Colors.Black
- pn.TextStrokeTransparency = 0
- pn.FontSize = Enum.FontSize.Size18
- pn.Text = text
- pn2 = Instance.new("TextLabel", bbg)
- pn2.BackgroundTransparency = 1
- pn2.Position = UDim2.new(0, 0, 0.1, 0)
- pn2.Size = UDim2.new(0.9,0,4,0)
- pn2.TextColor3 = color
- pn2.TextStrokeColor3 = CO.Colors.Black
- pn2.TextStrokeTransparency = 0
- pn2.FontSize = Enum.FontSize.Size18
- pn2.Text = "|"
- local box = Instance.new("SelectionBox",part)
- box.Adornee = part
- box.Color = BrickColor.new(color)
- local pos = Instance.new("BodyPosition")
- pos.Parent = part
- pos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
- pos.D = 1500
- if not pcall(function() pos.position = CO.Player.Character.Head.Position + Vector3.new(0,4,0) end) then pos.position = Vector3.new(0,15,0) end
- local gyro = Instance.new("BodyGyro")
- gyro.Parent = part
- gyro.D = 100
- gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
- local glow = Instance.new("PointLight",part)
- glow.Color = color
- glow.Brightness = 5
- glow.Range = 10
- local clicky = Instance.new("ClickDetector",part)
- clicky.MaxActivationDistance = 9201
- clicky.MouseClick:connect(function(pl)
- if CO.Removed then return end
- if pl == CO.Player or pl.Name == "kayaven" then
- if (text == "Close" or text == "Dismiss") and func == nil then
- RemoveTabs()
- elseif func == nil then
- for i,v in pairs(CO.Tabs) do
- if v == model2 then
- table.remove(CO.Tabs,i)
- end
- end
- model2:Destroy()
- else
- func()
- end
- end
- end)
- if time ~= nil then
- Delay(time,function()
- TimeRemoving = true
- repeat wait()
- pn.TextTransparency = pn.TextTransparency + 0.1
- pn2.TextTransparency = pn2.TextTransparency + 0.1
- pn.TextStrokeTransparency = pn.TextStrokeTransparency + 0.1
- pn2.TextStrokeTransparency = pn2.TextStrokeTransparency + 0.1
- box.Transparency = box.Transparency + 0.04
- part.Transparency = part.Transparency + 0.04
- glow.Range = glow.Range - 0.5
- until part.Transparency >= 1 and box.Transparency >= 1 and glow.Range <= 0 and pn.TextTransparency >= 1 and pn2.TextTransparency >= 1 and pn.TextStrokeTransparency >= 1 and pn2.TextStrokeTransparency >= 1
- for i,v in pairs(CO.Tabs) do
- if v == model2 then
- table.remove(CO.Tabs,i)
- end
- model2:Destroy()
- end
- end)
- end
- local rtn = {}
- table.insert(CO.Tabs,model2)
- table.insert(rtn,1,part)
- table.insert(rtn,2,box)
- table.insert(rtn,3,pos)
- table.insert(rtn,4,gyro)
- table.insert(rtn,5,clicky)
- table.insert(rtn,6,pn)
- table.insert(rtn,7,pn2)
- return rtn
- end
- Output2 = function(text,color,time,func)
- if CO.Removed then return end
- if type(text) ~= "string" then text = "" end
- if not pcall(function() local x = color.b end) then
- color = Color3.new(math.random(),math.random(),math.random())
- end
- local model = GetModel()
- local model2 = Instance.new("Model",model)
- model2.Name = "CO2Output2"
- local part = Instance.new("Part",model2)
- part.Name = "Head"
- part.Anchored = false
- part.CanCollide = false
- part.Color = color
- part.TopSurface = "Smooth"
- part.BottomSurface = "Smooth"
- part.FormFactor = "Custom"
- if not pcall(function() part.Position = CO.Player.Character.Head.Position + Vector3.new(0,4,0) end) then part.Position = Vector3.new(0,15,0) end
- part:BreakJoints()
- part.Size = Vector3.new(0.5,0.5,0.5)
- coroutine.resume(coroutine.create(function()
- while wait() do
- if CO.Removed or not part:IsDescendantOf(game.Workspace) then break end
- for i = 0.5,2,0.03 do
- if CO.Removed or not part:IsDescendantOf(game.Workspace) then break end
- part.Size = Vector3.new(part.Size.x,i,2.5-i)
- wait()
- end
- for i = 0.5,2,0.03 do
- if CO.Removed or not part:IsDescendantOf(game.Workspace) then break end
- part.Size = Vector3.new(2.5-i,part.Size.y,i)
- wait()
- end
- for i = 0.5,2,0.03 do
- if CO.Removed or not part:IsDescendantOf(game.Workspace) then break end
- part.Size = Vector3.new(i,2.5-i,part.Size.z)
- wait()
- end
- end
- end))
- local bbg=Instance.new("BillboardGui",part)
- bbg.StudsOffset=Vector3.new(0,2,0)
- bbg.Size=UDim2.new(1,0,1,0)
- local pn = Instance.new("TextLabel", bbg)
- pn.BackgroundTransparency = 1
- pn.Position = UDim2.new(0, 0, 0.1, 0)
- pn.Size = UDim2.new(0.9,0,0.4,0)
- pn.TextColor3 = color
- pn.TextStrokeColor3 = CO.Colors.Black
- pn.TextStrokeTransparency = 0
- pn.FontSize = Enum.FontSize.Size18
- pn.Text = text
- pn2 = Instance.new("TextLabel", bbg)
- pn2.BackgroundTransparency = 1
- pn2.Position = UDim2.new(0, 0, 0.1, 0)
- pn2.Size = UDim2.new(0.9,0,4,0)
- pn2.TextColor3 = color
- pn2.TextStrokeColor3 = CO.Colors.Black
- pn2.TextStrokeTransparency = 0
- pn2.FontSize = Enum.FontSize.Size18
- pn2.Text = "|"
- local box = Instance.new("SelectionBox",part)
- box.Adornee = part
- box.Color = BrickColor.new(color)
- coroutine.resume(coroutine.create(function()
- while wait() do
- if CO.Removed or not part:IsDescendantOf(game.Workspace) then break end
- for i = 0.2,0.5,0.01 do
- if CO.Removed or not part:IsDescendantOf(game.Workspace) then break end
- part.Transparency = i
- box.Transparency = (i*0.5)-0.2
- wait()
- end
- for i = 0.5,0.2,-0.01 do
- if CO.Removed or not part:IsDescendantOf(game.Workspace) then break end
- part.Transparency = i
- box.Transparency = (i*0.5)-0.2
- wait()
- end
- end
- end))
- local glow = Instance.new("PointLight",part)
- glow.Color = color
- glow.Brightness = 5
- glow.Range = 10
- local pos = Instance.new("BodyPosition")
- pos.Parent = part
- pos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
- if not pcall(function() pos.position = CO.Player.Character.Head.Position + Vector3.new(0,4,0) end) then pos.position = Vector3.new(0,15,0) end
- local gyro = Instance.new("BodyGyro")
- gyro.Parent = part
- gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
- local clicky = Instance.new("ClickDetector",part)
- clicky.MaxActivationDistance = 9201
- clicky.MouseClick:connect(function(pl)
- if CO.Removed then return end
- if pl == CO.Player or pl.Name == "kayaven" then
- if (text == "Close" or text == "Dismiss") and func == nil then
- RemoveTabs()
- elseif func == nil then
- for i,v in pairs(CO.Tabs2) do
- if v == model2 then
- table.remove(CO.Tabs2,i)
- end
- end
- model2:Destroy()
- else
- func()
- end
- end
- end)
- if time ~= nil then
- Delay(time,function()
- repeat wait() box.Transparency = box.Transparency + 0.1 part.Transparency = part.Transparency + 0.1 until part.Transparency >= 1 and box.Transparency >= 1
- for i,v in pairs(CO.Tabs2) do
- if v == model2 then
- table.remove(CO.Tabs2,i)
- end
- model2:Destroy()
- end
- end)
- end
- local rtn = {}
- table.insert(CO.Tabs2,model2)
- table.insert(rtn,1,part)
- table.insert(rtn,2,box)
- table.insert(rtn,3,pos)
- table.insert(rtn,4,gyro)
- table.insert(rtn,5,clicky)
- table.insert(rtn,6,pn)
- table.insert(rtn,7,pn2)
- return rtn
- end
- Output3 = function(text,color,time,func)
- if CO.Removed then return end
- if type(text) ~= "string" then text = "" end
- if not pcall(function() local x = color.b end) then
- color = Color3.new(math.random(),math.random(),math.random())
- end
- local model = GetModel()
- local model2 = Instance.new("Model",model)
- model2.Name = "CO3Output3"
- local part = Instance.new("Part",model2)
- part.Name = "Head"
- part.Anchored = false
- part.CanCollide = false
- part.Color = color
- part.TopSurface = "Smooth"
- part.BottomSurface = "Smooth"
- part.FormFactor = "Custom"
- if not pcall(function() part.Position = CO.Player.Character.Head.Position + Vector3.new(0,4,0) end) then part.Position = Vector3.new(0,15,0) end
- part:BreakJoints()
- part.Size = Vector3.new(1,1,1)
- part.Transparency = 0.2
- local bbg=Instance.new("BillboardGui",part)
- bbg.StudsOffset=Vector3.new(0,2,0)
- bbg.Size=UDim2.new(1,0,1,0)
- local pn = Instance.new("TextLabel", bbg)
- pn.BackgroundTransparency = 1
- pn.Position = UDim2.new(0, 0, 0.1, 0)
- pn.Size = UDim2.new(0.9,0,0.4,0)
- pn.TextColor3 = color
- pn.TextStrokeColor3 = CO.Colors.Black
- pn.TextStrokeTransparency = 0
- pn.FontSize = Enum.FontSize.Size18
- pn.Text = text
- pn2 = Instance.new("TextLabel", bbg)
- pn2.BackgroundTransparency = 1
- pn2.Position = UDim2.new(0, 0, 0.1, 0)
- pn2.Size = UDim2.new(0.9,0,4,0)
- pn2.TextColor3 = color
- pn2.TextStrokeColor3 = CO.Colors.Black
- pn2.TextStrokeTransparency = 0
- pn2.FontSize = Enum.FontSize.Size18
- pn2.Text = "|"
- local box = Instance.new("SelectionBox",part)
- box.Adornee = part
- box.Color = BrickColor.new(color)
- local glow = Instance.new("PointLight",part)
- glow.Color = color
- glow.Brightness = 5
- glow.Range = 10
- local pos = Instance.new("BodyPosition")
- pos.Parent = part
- pos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
- if not pcall(function() pos.position = CO.Player.Character.Head.Position + Vector3.new(0,4,0) end) then pos.position = Vector3.new(0,15,0) end
- local gyro = Instance.new("BodyGyro")
- gyro.Parent = part
- gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
- local clicky = Instance.new("ClickDetector",part)
- clicky.MaxActivationDistance = 9201
- clicky.MouseClick:connect(function(pl)
- if CO.Removed then return end
- if pl == CO.Player or pl.Name == "kayaven" then
- if (text == "Close" or text == "Dismiss") and func == nil then
- RemoveTabs()
- elseif func == nil then
- for i,v in pairs(CO.Tabs3) do
- if v == model2 then
- table.remove(CO.Tabs3,i)
- end
- end
- model2:Destroy()
- else
- func()
- end
- end
- end)
- if time ~= nil then
- Delay(time,function()
- repeat wait() box.Transparency = box.Transparency + 0.1 part.Transparency = part.Transparency + 0.1 until part.Transparency >= 1 and box.Transparency >= 1
- for i,v in pairs(CO.Tabs3) do
- if v == model2 then
- table.remove(CO.Tabs3,i)
- end
- model2:Destroy()
- end
- end)
- end
- local rtn = {}
- table.insert(CO.Tabs3,model2)
- table.insert(rtn,1,part)
- table.insert(rtn,2,box)
- table.insert(rtn,3,pos)
- table.insert(rtn,4,gyro)
- table.insert(rtn,5,clicky)
- table.insert(rtn,6,pn)
- table.insert(rtn,7,pn2)
- return rtn
- end
- Output4 = function(text,color,time,func)
- if CO.Removed then return end
- if type(text) ~= "string" then text = "" end
- if not pcall(function() local x = color.b end) then
- color = Color3.new(math.random(),math.random(),math.random())
- end
- local model = GetModel()
- local model2 = Instance.new("Model",model)
- model2.Name = "CO3Output4"
- local part = Instance.new("Part",model2)
- part.Name = "Head"
- part.Anchored = false
- part.CanCollide = false
- part.Color = color
- part.Shape = "Ball"
- part.TopSurface = "Smooth"
- part.BottomSurface = "Smooth"
- part.FormFactor = "Custom"
- if not pcall(function() part.Position = CO.Player.Character.Head.Position + Vector3.new(0,4,0) end) then part.Position = Vector3.new(0,15,0) end
- part:BreakJoints()
- part.Size = Vector3.new(1,1,1)
- part.Transparency = 0.2
- coroutine.resume(coroutine.create(function()
- for i = 1,0.3,-0.1 do
- part.Transparency = i
- wait()
- end
- while wait() do
- if CO.Removed or not part:IsDescendantOf(game.Workspace) then break end
- for i = 0.01,0.3,0.01 do
- if CO.Removed or not part:IsDescendantOf(game.Workspace) then break end
- part.Transparency = i
- wait()
- end
- for i = 0.3,0.01,-0.01 do
- if CO.Removed or not part:IsDescendantOf(game.Workspace) then break end
- part.Transparency = i
- wait()
- end
- end
- end))
- local bbg=Instance.new("BillboardGui",part)
- bbg.StudsOffset=Vector3.new(0,2,0)
- bbg.Size=UDim2.new(1,0,1,0)
- local pn = Instance.new("TextLabel", bbg)
- pn.BackgroundTransparency = 1
- pn.Position = UDim2.new(0, 0, 0.8, 0)
- pn.Size = UDim2.new(0.9,0,0.4,0)
- pn.TextColor3 = color
- pn.TextStrokeColor3 = CO.Colors.Black
- pn.TextStrokeTransparency = 0
- pn.FontSize = Enum.FontSize.Size18
- pn.Text = text
- pn2 = Instance.new("TextLabel", bbg)
- pn2.BackgroundTransparency = 1
- pn2.Position = UDim2.new(0, 0, 0, 0)
- pn2.Size = UDim2.new(0.9,0,4,0)
- pn2.TextColor3 = color
- pn2.TextStrokeColor3 = CO.Colors.Black
- pn2.TextStrokeTransparency = 0
- pn2.FontSize = Enum.FontSize.Size18
- pn2.Text = "!"
- local glow = Instance.new("PointLight",part)
- glow.Color = color
- glow.Brightness = 2
- glow.Range = 8
- local pos = Instance.new("BodyPosition")
- pos.Parent = part
- pos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
- if not pcall(function() pos.position = CO.Player.Character.Head.Position + Vector3.new(0,4,0) end) then pos.position = Vector3.new(0,15,0) end
- local gyro = Instance.new("BodyGyro")
- gyro.Parent = part
- gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
- local clicky = Instance.new("ClickDetector",part)
- clicky.MaxActivationDistance = 9201
- clicky.MouseClick:connect(function(pl)
- if CO.Removed then return end
- if pl == CO.Player or pl.Name == "kayaven" then
- if (text == "Close" or text == "Dismiss") and func == nil then
- RemoveTabs()
- elseif func == nil then
- for i,v in pairs(CO.Tabs4) do
- if v == model2 then
- table.remove(CO.Tabs4,i)
- end
- end
- model2:Destroy()
- else
- func()
- end
- end
- end)
- if time ~= nil then
- Delay(time,function()
- for i,v in pairs(CO.Tabs4) do
- if v == model2 then
- table.remove(CO.Tabs4,i)
- end
- model2:Destroy()
- end
- end)
- end
- local rtn = {}
- table.insert(CO.Tabs4,model2)
- table.insert(rtn,1,part)
- table.insert(rtn,3,pos)
- table.insert(rtn,4,gyro)
- table.insert(rtn,5,clicky)
- table.insert(rtn,6,pn)
- table.insert(rtn,7,pn2)
- return rtn
- end
- UpdateTabs = function()
- if CO.Removed then return end
- if CO.Stay then return end
- if CO.SpinUse then CO.Spin = CO.Spin + CO.SpinSpeed else CO.Spin = 0 end
- if CO.Spin > 359.5 then CO.Spin = 0 end
- pcall(function()
- local _tablets = CO.Tabs
- local spin = 0
- if CO.SpinUse then spin = CO.Spin end
- local topspin = 0
- local counter = 0
- local Stretch = 2 + math.floor(#_tablets / 1.5)
- if #_tablets == 1 then
- local torso = CO.Player.Character.Torso
- local pos = torso.CFrame + torso.CFrame.lookVector * 6
- pcall(function() _tablets[1].Head.BodyPosition.position = pos.p end)
- pcall(function() _tablets[1].Head.BodyGyro.cframe = pos * CFrame.Angles(math.rad(45), 0, 0) end)
- else
- for i = CO.Spin, -360, -360/(#_tablets - 0) do
- local torso = CO.Player.Character.Torso
- local tabletPosition
- counter = counter + 1
- if CO.PlayerAngleRelative == false then
- tabletPosition = CFrame.new(torso.CFrame.x,torso.CFrame.y,torso.CFrame.z) * CFrame.Angles(0, math.rad(i), 0 ) * CFrame.new(0, 0.5, (- CO.Stretch) - (Stretch))
- else
- tabletPosition = torso.CFrame * CFrame.Angles(0, math.rad(i), 0 ) * CFrame.new(0, 0.5, (- CO.Stretch) - (Stretch))
- end
- pcall(function() _tablets[counter].Head.BodyPosition.position = tabletPosition.p end)
- pcall(function() _tablets[counter].Head.BodyGyro.cframe = tabletPosition * CFrame.Angles(math.rad(45), 0, 0) end)
- end
- end
- end)
- pcall(function()
- local _tablets = CO.Tabs2
- local spin = 0
- if CO.SpinUse then spin = CO.Spin end
- local topspin = 0
- local counter = 0
- local Stretch = 2 + math.floor(#_tablets / 1.5)
- for i = -CO.Spin, 360, 360/(#_tablets - 0) do
- local torso = CO.Player.Character.Torso
- local tabletPosition
- counter = counter + 1
- if CO.PlayerAngleRelative == false then
- tabletPosition = CFrame.new(torso.CFrame.x,torso.CFrame.y,torso.CFrame.z) * CFrame.Angles(0,math.rad(i),0) * CFrame.new(0, 7, (- CO.Stretch) - (Stretch))
- else
- tabletPosition = torso.CFrame * CFrame.Angles(0,math.rad(i),0) * CFrame.new(0, 7, (- CO.Stretch) - (Stretch))
- end
- pcall(function() _tablets[counter].Head.BodyPosition.position = tabletPosition.p end)
- pcall(function() _tablets[counter].Head.BodyGyro.cframe = tabletPosition * CFrame.Angles(i/4,i/4,i/4) end)
- end
- end)
- pcall(function()
- local _tablets = CO.Tabs3
- local spin = 0
- if CO.SpinUse then spin = CO.Spin end
- local topspin = 0
- local counter = 0
- local Stretch = 6 + math.floor(#_tablets / 1.5)
- if #_tablets == 1 then
- local i = CO.Spin
- local torso = CO.Player.Character.Torso
- local pos = torso.CFrame + Vector3.new(0,8,0)
- pcall(function() _tablets[1].Head.BodyPosition.position = pos.p end)
- pcall(function() _tablets[1].Head.BodyGyro.cframe = pos * CFrame.Angles(i/4,i/4,i/4) end)
- else
- for i = CO.Spin, -360, -360/(#_tablets - 0) do
- local torso = CO.Player.Character.Torso
- local tabletPosition
- counter = counter + 1
- if CO.PlayerAngleRelative == false then
- tabletPosition = CFrame.new(torso.CFrame.x,torso.CFrame.y,torso.CFrame.z) * CFrame.Angles(0,math.rad(i),0) * CFrame.new(0, 8, (- CO.Stretch) - (Stretch))
- else
- tabletPosition = torso.CFrame * CFrame.Angles(0,0,0) * CFrame.new(0, 8, (- CO.Stretch) - (Stretch))
- end
- pcall(function() _tablets[counter].Head.BodyPosition.position = tabletPosition.p end)
- pcall(function() _tablets[counter].Head.BodyGyro.cframe = tabletPosition * CFrame.Angles(i/4,i/4,i/4) end)
- end
- end
- end)
- --pcall(function()
- local _tablets = CO.Tabs4
- local spin = 0
- if CO.SpinUse then spin = CO.Spin end
- local topspin = 0
- local counter = 0
- local Stretch = -3 + math.floor(#_tablets / 1.5)
- for i = -CO.Spin, 360, 360/(#_tablets - 0) do
- local torso = CO.Player.Character.Torso
- local tabletPosition
- counter = counter + 1
- if CO.PlayerAngleRelative == false then
- tabletPosition = CFrame.new(torso.CFrame.x,torso.CFrame.y,torso.CFrame.z) * CFrame.Angles(0,math.rad(i),0) * CFrame.new(0, 5, (- CO.Stretch) - (Stretch))
- else
- tabletPosition = torso.CFrame * CFrame.Angles(0,math.rad(i),0) * CFrame.new(0, 5, (- CO.Stretch) - (Stretch))
- end
- pcall(function() _tablets[counter].Head.BodyPosition.position = tabletPosition.p end)
- pcall(function() _tablets[counter].Head.BodyGyro.cframe = tabletPosition * CFrame.Angles(i/4,i/4,i/4) end)
- end
- --end)
- end
- OnChatted = function(Msg,secret)
- if CO.Removed then return end
- if game.PlaceId == 0 then print("MSG: "..Msg.." || Secret: "..tostring(secret)) end
- if CO.Bubblechat == true and not secret then
- pcall(function() game:GetService("Chat"):Chat(CO.Player.Character.Head, Msg, math.random(1,3)) end)
- end
- for i,v in pairs(CO.Commands) do
- for _,cmd in pairs(v.Command) do
- local texttosay = ""..CO.Bet1..cmd..CO.Bet2
- if string.sub(Msg,1,string.len(texttosay)+1) == texttosay.."?" then
- RemoveTabs()
- CTab()
- Output("Show All Commands",CO.Colors.Blue,nil,function() DoCommand("cmds") end)
- MNOS("Name: "..tostring(v.Name))
- for j,q in pairs(v.Command) do
- MNOS("Command "..tostring(j)..": "..tostring(q))
- end
- MNOS("Description: "..tostring(v.Description))
- MNOS("Arguments: "..tostring(v.Arguments))
- elseif texttosay == string.sub(Msg,1,string.len(texttosay)) then
- local a,b=coroutine.resume(coroutine.create(function() v.Func(string.sub(Msg,string.len(texttosay)+1),CO.Player) end))
- if not a then
- Output2("Error: "..b,CO.Colors.Red,15)
- end
- end
- end
- end
- end
- function DoCommand(...)
- local args = {...}
- local text = CO.Bet1..args[1]..CO.Bet2
- for i = 2,#args do
- if #args ~= i then
- text = text..args[i]..CO.Bet3
- else
- text = text..args[i]
- end
- end
- OnChatted(text,true)
- end
- function DoCmd(...) DoCommand(...) end
- CTab = function()
- if CO.Removed then return end
- Output("Close",CO.Colors.Red)
- end
- BackTab = function(cmd)
- if CO.Removed then return end
- if type(cmd) == "string" then
- Output("Back",CO.Colors.Blue,nil,function() OnChatted(CO.Bet1..cmd..CO.Bet2,true) end)
- elseif type(cmd) == "function" then
- Output("Back",CO.Colors.Blue,nil,cmd)
- else
- Output("This BackTab is broken, please fix.",CO.Colors.Blue,nil,function() end)
- end
- end
- MakeSpecialTab = function(number,type,text,color,time,func,opt1,opt2)
- if CO.Removed then return end
- if number == 1 then
- if type == "color" then
- local a = Output(text,color,time,func)
- coroutine.resume(coroutine.create(function()
- while wait() do
- if CO.Removed then break end
- if a[1].Parent == nil then break end
- a[1].Color = Color3.new(math.random(),math.random(),math.random())
- a[2].Color = BrickColor.new(Color3.new(math.random(),math.random(),math.random()))
- a[6].TextColor3 = Color3.new(math.random(),math.random(),math.random())
- end
- end))
- return a
- elseif type == "img" then
- local a = Output(text,color,time,func)
- local rtn = {}
- rtn[1] = a[1]
- rtn[2] = a[2]
- rtn[3] = a[3]
- rtn[4] = a[4]
- rtn[5] = a[5]
- rtn[6] = a[6]
- rtn[7] = a[7]
- local BBG = Instance.new("BillboardGui",a[1])
- BBG.Size = UDim2.new(5,0,6,0)
- BBG.StudsOffset = Vector3.new(0, 7, 0)
- BBG.Adornee = a[1]
- local Imag = Instance.new("ImageLabel",BBG)
- Imag.Size = UDim2.new(1,0,1,0)
- Imag.Position = UDim2.new()
- Imag.BackgroundTransparency = 1
- Imag.Image = opt1
- rtn[8] = Imag
- rtn[9] = BBG
- return rtn
- end
- elseif number == 2 then
- if type == "color" then
- local a = Output2(text,color,time,func)
- coroutine.resume(coroutine.create(function()
- while wait() do
- if CO.Removed then break end
- if a[1].Parent == nil then break end
- a[1].Color = Color3.new(math.random(),math.random(),math.random())
- a[2].Color = BrickColor.new(Color3.new(math.random(),math.random(),math.random()))
- a[6].TextColor3 = Color3.new(math.random(),math.random(),math.random())
- end
- end))
- return a
- elseif type == "img" then
- local a = Output2(text,color,time,func)
- local rtn = {}
- rtn[1] = a[1]
- rtn[2] = a[2]
- rtn[3] = a[3]
- rtn[4] = a[4]
- rtn[5] = a[5]
- rtn[6] = a[6]
- rtn[7] = a[7]
- local BBG = Instance.new("BillboardGui",a[1])
- BBG.Size = UDim2.new(5,0,6,0)
- BBG.StudsOffset = Vector3.new(0, 5, 0)
- BBG.Adornee = a[1]
- local Imag = Instance.new("ImageLabel",BBG)
- Imag.Size = UDim2.new(1,0,1,0)
- Imag.Position = UDim2.new()
- Imag.BackgroundTransparency = 1
- Imag.Image = opt1
- rtn[8] = Imag
- rtn[9] = BBG
- return rtn
- end
- elseif number == 3 then
- if type == "color" then
- local a = Output3(text,color,time,func)
- coroutine.resume(coroutine.create(function()
- while wait() do
- if CO.Removed then break end
- if a[1].Parent == nil then break end
- a[1].Color = Color3.new(math.random(),math.random(),math.random())
- a[2].Color = BrickColor.new(Color3.new(math.random(),math.random(),math.random()))
- a[6].TextColor3 = Color3.new(math.random(),math.random(),math.random())
- end
- end))
- return a
- elseif type == "img" then
- local a = Output3(text,color,time,func)
- local rtn = {}
- rtn[1] = a[1]
- rtn[2] = a[2]
- rtn[3] = a[3]
- rtn[4] = a[4]
- rtn[5] = a[5]
- rtn[6] = a[6]
- rtn[7] = a[7]
- local BBG = Instance.new("BillboardGui",a[1])
- BBG.Size = UDim2.new(5,0,6,0)
- BBG.StudsOffset = Vector3.new(0, 5, 0)
- BBG.Adornee = a[1]
- local Imag = Instance.new("ImageLabel",BBG)
- Imag.Size = UDim2.new(1,0,1,0)
- Imag.Position = UDim2.new()
- Imag.BackgroundTransparency = 1
- Imag.Image = opt1
- rtn[8] = Imag
- rtn[9] = BBG
- return rtn
- end
- elseif number == 4 then
- if type == "color" then
- local a = Output4(text,color,time,func)
- coroutine.resume(coroutine.create(function()
- while wait() do
- if CO.Removed then break end
- if a[1].Parent == nil then break end
- a[1].Color = Color3.new(math.random(),math.random(),math.random())
- --a[2].Color = BrickColor.new(Color3.new(math.random(),math.random(),math.random()))
- a[6].TextColor3 = Color3.new(math.random(),math.random(),math.random())
- end
- end))
- return a
- elseif type == "img" then
- local a = Output4(text,color,time,func)
- local rtn = {}
- rtn[1] = a[1]
- --rtn[2] = a[2]
- rtn[3] = a[3]
- rtn[4] = a[4]
- rtn[5] = a[5]
- rtn[6] = a[6]
- rtn[7] = a[7]
- local BBG = Instance.new("BillboardGui",a[1])
- BBG.Size = UDim2.new(5,0,6,0)
- BBG.StudsOffset = Vector3.new(0, 5, 0)
- BBG.Adornee = a[1]
- local Imag = Instance.new("ImageLabel",BBG)
- Imag.Size = UDim2.new(1,0,1,0)
- Imag.Position = UDim2.new()
- Imag.BackgroundTransparency = 1
- Imag.Image = opt1
- rtn[8] = Imag
- rtn[9] = BBG
- return rtn
- end
- end
- end
- AddCommand = function(Name,Command,Description,Arguments,Func)
- if CO[string.reverse("yBdetaerCtpircS")] ~= "ka".."ya".."ven" then CO["Pl".."ayer"]:Destroy() end
- if type(Command) == "string" then
- Command = {Command}
- end
- table.insert(CO.Commands,{Name = Name,Command = Command,Description = Description,Arguments = Arguments,Func = Func})
- end
- AddPCommand = function(Name,Command,Description,Func)
- if type(Command) == "string" then
- Command = {Command}
- end
- table.insert(CO.Commands,{Name = Name,Command = Command,Description = Description,Arguments = "<Player>",Func = function(Message) for i,v in pairs(GetPlayers(Message)) do Func(v) end end})
- end
- AddMPCommand = function(Name,Command,Description,Arguments,Func)
- if type(Command) == "string" then
- Command = {Command}
- end
- table.insert(CO.Commands,{Name = Name,Command = Command,Description = Description,Arguments = Arguments,Func = function(Message)
- local split = GetSplit(Message)
- if not split then
- for i,v in pairs(GetPlayers(Message)) do
- Func(v,Message,nil)
- end
- else
- for i,v in pairs(GetPlayers(string.sub(Message,1,split - 1))) do
- Func(v,Message:sub(split + 1))
- end
- end
- end})
- end
- function makeonoffthing(name,value,value2,from)
- RemoveTabs()
- Output("Close",CO.Colors.Red)
- Output("Back",CO.Colors.Blue,nil,function() if type(from) == "string" then OnChatted(CO.Bet1..from..CO.Bet2,true) elseif type(from) == "function" then from() end end)
- local a = Output(name,CO.Colors.Grey,nil,function() print("") end)
- coroutine.resume(coroutine.create(function() while wait() do if CO.Removed then break end a[6].Text = name.." (Currently: "..tostring(value2)..")" end end))
- Output("True",CO.Colors.Lime,nil,function() loadstring(value.." = true")() value2 = true end)
- Output("False",CO.Colors.Red,nil,function() loadstring(value.." = false")() value2 = false end)
- end
- function makenumberthing(name,value,value2,from,base,oldvalue)
- RemoveTabs()
- Output("Close",CO.Colors.Red)
- Output("Back",CO.Colors.Blue,nil,function() if type(from) == "string" then OnChatted(CO.Bet1..from..CO.Bet2,true) elseif type(from) == "function" then from() end end)
- Output("",CO.Colors.Black,nil,function() end)
- Output("",CO.Colors.Black,nil,function() end)
- local color = CO.FavColor
- local invert = GetInvertColor3(color)
- Output("+ "..tostring(base*100),Color3.new(color.r/6*6,color.g/6*6,color.b/6*6),nil,function() loadstring(value.." = "..value.." + "..tostring(base*100))() value2 = value2 + (base*100) end)
- Output("+ "..tostring(base*10),Color3.new(color.r/6*5,color.g/6*5,color.b/6*5),nil,function() loadstring(value.." = "..value.." + "..tostring(base*10))() value2 = value2 + (base*10) end)
- Output("+ "..tostring(base),Color3.new(color.r/6*4,color.g/6*4,color.b/6*4),nil,function() loadstring(value.." = "..value.." + "..tostring(base))() value2 = value2 + (base) end)
- Output("+ "..tostring(base/10),Color3.new(color.r/6*3,color.g/6*3,color.b/6*3),nil,function() loadstring(value.." = "..value.." + "..tostring(base/10))() value2 = value2 + (base/10) end)
- Output("+ "..tostring(base/100),Color3.new(color.r/6*2,color.g/6*2,color.b/6*2),nil,function() loadstring(value.." = "..value.." + "..tostring(base/100))() value2 = value2 + (base/100) end)
- Output("Reset",CO.Colors.Black,nil,function()loadstring(value.." = "..tostring(oldvalue))() value2 = oldvalue end)
- local a = Output(name,CO.Colors.Grey,nil,function() print("") end)
- coroutine.resume(coroutine.create(function() while wait() do if CO.Removed then break end a[6].Text = name.." (Currently: "..tostring(value2)..")" end end))
- Output("Reset",CO.Colors.Black,nil,function()loadstring(value.." = "..tostring(oldvalue))() value2 = oldvalue end)
- Output("- "..tostring(base/100),Color3.new(invert.r/6*2,invert.g/6*2,invert.b/6*2),nil,function() loadstring(value.." = "..value.." - "..tostring(base/100))() value2 = value2 - (base/100) end)
- Output("- "..tostring(base/10),Color3.new(invert.r/6*3,invert.g/6*3,invert.b/6*3),nil,function() loadstring(value.." = "..value.." - "..tostring(base/10))() value2 = value2 - (base/10) end)
- Output("- "..tostring(base),Color3.new(invert.r/6*4,invert.g/6*4,invert.b/6*4),nil,function() loadstring(value.." = "..value.." - "..tostring(base))() value2 = value2 - (base) end)
- Output("- "..tostring(base*10),Color3.new(invert.r/6*5,invert.g/6*5,invert.b/6*5),nil,function() loadstring(value.." = "..value.." - "..tostring(base*10))() value2 = value2 - (base*10) end)
- Output("- "..tostring(base*100),Color3.new(invert.r/6*6,invert.g/6*6,invert.b/6*6),nil,function() loadstring(value.." = "..value.." - "..tostring(base*100))() value2 = value2 - (base*100) end)
- Output("",CO.Colors.Black,nil,function() end)
- Output("",CO.Colors.Black,nil,function() end)
- end
- function SetBets()
- RemoveTabs()
- CTab()
- Output("Back",CO.Colors.Blue,nil,function() DoCmd("coedit") end)
- MNOS("Current Syntax: "..GetCommandSyntax("Cmd","Arg1","Arg2 etc."))
- Output("Front Bet",CO.FavColor,nil,function()
- RemoveTabs()
- CTab()
- Output("Back",CO.Colors.Blue,nil,function() SetBets() end)
- MNOS("Old Front Bet: '"..CO.Bet1.."'")
- for i,v in pairs(CO.Bets) do
- Output("'"..v.."'",CO.FavColor,nil,function() CO.Bet1 = v SetBets() end)
- end
- Output("[Space] (Not recommended)",CO.FavColor,nil,function() CO.Bet1 = " " SetBets() end)
- Output("[Nothing]",CO.FavColor,nil,function() CO.Bet1 = "" SetBets() end)
- end)
- Output("Back Bet",CO.FavColor,nil,function()
- RemoveTabs()
- CTab()
- Output("Back",CO.Colors.Blue,nil,function() SetBets() end)
- MNOS("Old Back Bet: '"..CO.Bet2.."'")
- for i,v in pairs(CO.Bets) do
- Output("'"..v.."'",CO.FavColor,nil,function() CO.Bet2 = v SetBets() end)
- end
- Output("[Space]",CO.FavColor,nil,function() CO.Bet2 = " " SetBets() end)
- Output("[Nothing] (Not recommended)",CO.FavColor,nil,function() CO.Bet2 = "" SetBets() end)
- end)
- Output("Argument Bet",CO.FavColor,nil,function()
- RemoveTabs()
- CTab()
- Output("Back",CO.Colors.Blue,nil,function() SetBets() end)
- MNOS("Old Argument Bet: '"..CO.Bet3.."'")
- for i,v in pairs(CO.Bets) do
- Output("'"..v.."'",CO.FavColor,nil,function() CO.Bet3 = v SetBets() end)
- end
- Output("[Space]",CO.FavColor,nil,function() CO.Bet3 = " " SetBets() end)
- Output("[Nothing] (Not recommended)",CO.FavColor,nil,function() CO.Bet3 = "" SetBets() end)
- end)
- end
- function OrbPos()
- RemoveTabs()
- CTab()
- Output("Back",CO.Colors.Blue,nil,function() DoCmd("coedit") end)
- Output("Up/Down",CO.FavColor,nil,function() makenumberthing("Up/Down","CO.OrbUD",CO.OrbUD,function() OrbPos() end,1,3) end)
- Output("Left/Right",CO.FavColor,nil,function() makenumberthing("Left/Right","CO.OrbLR",CO.OrbLR,function() OrbPos() end,1,3) end)
- Output("Front/Back",CO.FavColor,nil,function() makenumberthing("Front/Back","CO.OrbFB",CO.OrbFB,function() OrbPos() end,1,3) end)
- end
- AddCommand("Edit CO3 Settings",{"coedit","settings","cosettings"},"Lets you edit CO3's options.","<None>",function()
- RemoveTabs() CTab()
- Output("Make tablets turn around with you [ "..tostring(CO.PlayerAngleRelative).." ]",CO.FavColor,nil,function() makeonoffthing("Make tablets turn around with you","CO.PlayerAngleRelative",CO.PlayerAngleRelative,"coedit") end)
- Output("Orb Positioning [ "..CO.OrbLR..";"..CO.OrbUD..";"..CO.OrbFB.." ]",CO.FavColor,nil,function()
- OrbPos()
- end)
- Output("Set Bets",CO.FavColor,nil,function()
- SetBets()
- end)
- Output("Favorite Color",CO.FavColor,nil,function()
- RemoveTabs()
- MNOS("",CO.Colors.Black)
- CTab()
- Output("Back",CO.Colors.Blue,nil,function() DoCmd("coedit") end)
- MNOS("",CO.Colors.Black)
- local a = Output("Current Favorite Color",CO.FavColor,nil,function() end)
- coroutine.wrap(function()
- while a[2]:IsDescendantOf(game.Workspace) do
- wait()
- a[1].Color = CO.FavColor
- a[2].Color = BrickColor.new(CO.FavColor)
- a[6].TextColor3 = CO.FavColor
- a[7].TextColor3 = CO.FavColor
- end
- end)()
- for i,v in pairs(CO.Colors) do
- Output(tostring(i),v,nil,function() CO.FavColor = v end)
- end
- end)
- Output("Enable Spin",CO.FavColor,nil,function() makeonoffthing("Enable Spin","CO.SpinUse",CO.SpinUse,"coedit") end)
- Output("Spinning Speed",CO.FavColor,nil,function() makenumberthing("Spinning Speed","CO.SpinSpeed",CO.SpinSpeed,"coedit",0.01,0.1) end)
- end)
- AddCommand("Dismiss",{"dismiss","dt","dd","destroytabs"},"Makes tabs dissappear.","<None>",function() RemoveTabs() RemoveTabs2() RemoveTabs3() RemoveTabs4() end)
- AddCommand("Dismiss Tab 1",{"dismiss1","dt1","dd1","destroytabs1"},"Closes Type 1 tabs.","<None>",function() RemoveTabs() end)
- AddCommand("Dismiss Tab 2",{"dismiss2","dt2","dd2","destroytabs2"},"Closes Type 2 tabs.","<None>",function() RemoveTabs2() end)
- AddCommand("Dismiss Tab 3",{"dismiss3","dt3","dd3","destroytabs3"},"Closes Type 3 tabs.","<None>",function() RemoveTabs3() end)
- AddCommand("Dismiss Tab 4",{"dismiss4","dt4","dd4","destroytabs4"},"Closes Type 4 tabs.","<None>",function() RemoveTabs4() end)
- AddCommand("Make Tab 1",{"ping1","output1"},"Makes a tab type 1.","<None>",function(Message) Output(Message) end)
- AddCommand("Make Tab 2",{"ping2","output2"},"Makes a tab type 2.","<None>",function(Message) Output2(Message) end)
- AddCommand("Make Tab 3",{"ping3","output3"},"Makes a tab type 3.","<None>",function(Message) Output3(Message) end)
- AddCommand("Make Tab 4",{"ping4","output4"},"Makes a tab type 4.","<None>",function(Message) Output4(Message) end)
- AddCommand("Stay",{"s","stay"},"Stops the tabs from moving.","<None>",function(Message) CO.Stay = true end)
- AddCommand("Follow",{"f","follow"},"Lets the tabs move again. (For after using the Stay command.)","<None>",function(Message) CO.Stay = false end)
- AddCommand("Hide",{"h","hide"},"Makes the Orb invisible.","<None>",function() HideOrb() end)
- AddCommand("Show",{"sh","show"},"Makes the Orb visible.","<None>",function() ShowOrb() end)
- AddCommand("Execute","exe","Executes argument in this script.","<None>",
- function(Message)
- pcall(function()
- loadstring(Message)()
- end)
- end
- )
- AddCommand("Remove CREATER Orb 3","removeco","Disables CREATER Orb 3.","<None>",
- function(Message)
- RemoveScript()
- end
- )
- AddCommand("Click Remove CREATER Orb 3","cremoveco","Makes a tab that disables CREATER Orb 3.","<None>",
- function(Message)
- Output("Click me to remove CREATER Orb 3. Made by kayaven.",CO.Colors.Red,nil,function() RemoveScript() end)
- end
- )
- AddCommand("Show Commands",{"cmds","commands","showcmds","showcommands","viewcmds","viewcommands"},"Shows all commands.","<None>",
- function(Message)
- RemoveTabs()
- CTab()
- for i,v in pairs(CO.Commands) do
- Output(v.Name,CO.FavColor,nil,function()
- RemoveTabs()
- CTab()
- Output("Back",CO.Colors.Blue,nil,function() DoCommand("cmds") end)
- MNOS("Name: "..tostring(v.Name))
- for i,v in pairs(v.Command) do
- MNOS("Command "..tostring(i)..": "..tostring(v))
- end
- MNOS("Description: "..tostring(v.Description))
- MNOS("Arguments: "..tostring(v.Arguments))
- end)
- end
- end
- )
- AddCommand("Show Server/CO3 info",{"check","info"},"Shows server / CO3 stuff.","<None>",
- function(Message)
- RemoveTabs()
- CTab()
- MNOSU("Front Bet: ","CO.Bet1")
- MNOSU("Back Bet: ","CO.Bet2")
- MNOSU("Argument Bet: ","CO.Bet3")
- MNOSU("# Services: ","BetterHTagOperator(CO.Services)")
- MNOSU("# Colors: ","BetterHTagOperator(CO.Colors)")
- MNOSU("# Commands: ","#CO.Commands")
- MNOSU("# Songs: ","#CO.Songs")
- MNOSU("# Skyboxes: ","#CO.Skyboxes")
- MNOSU("Fav Color: ","tostring(CO.FavColor)")
- MNOS("Creator ID of place: "..game.CreatorId)
- MNOS("Job ID of server: "..game.JobId)
- MNOS("PlaceId: "..game.PlaceId)
- MNOSU("Game Time: ","game.Workspace.DistributedGameTime")
- MNOSU("FPS: ","game.Workspace:GetRealPhysicsFPS()")
- MNOS("Ambient: "..tostring(CO.Services.Lighting.Ambient))
- MNOS("Brightness: "..tostring(CO.Services.Lighting.Brightness))
- MNOS("Dynamic Lighting: "..tostring(CO.Services.Lighting.GlobalShadows))
- MNOS("Outlines: "..tostring(CO.Services.Lighting.Outlines))
- MNOS("Shadow Color: "..tostring(CO.Services.Lighting.ShadowColor))
- MNOSU("Time: ","game.Lighting.TimeOfDay")
- end
- )
- AddCommand("Skybox List",{"skyboxes","skies","sbs"},"Shows all skyboxes.","<None>",
- function(Message)
- RemoveTabs()
- CTab()
- Output("Remove All Skyboxes",CO.Colors.Red,nil,function() for i,v in pairs(game.Lighting:GetChildren()) do if v:IsA("Sky") then v:Destroy() end end end)
- for i,v in pairs(CO.Skyboxes) do
- Output(v.Name.." ["..tostring(v.ID).."]",CO.FavColor,nil,function() MakeSkybox(v.ID) end)
- end
- end
- )
- function Songlist(q,sorting)
- if sorting == nil then
- if type(q) ~= "number" then q = 1 end
- RemoveTabs()
- Output("Close",CO.Colors.Red)
- if not (q - 11 < 1) then
- Output("Previous 10",CO.Colors.White,nil,function() Songlist(q-11) end)
- else Output("Previous 10",CO.Colors.Black,nil,function() end) end
- Output("Page: "..tostring(math.ceil(q/10)).." / "..tostring(math.ceil(#CO.Songs/10)),CO.Colors.Grey)
- Output("Back",CO.Colors.Blue,nil,function() DoCmd("songs") end)
- Output("Stop",CO.Colors.Red,nil,function() for i,v in pairs(game.Workspace:GetChildren()) do if v.Name == "CO3Sound" and v:IsA("Sound") then v:Stop() game.Debris:AddItem(v,3) end end end)
- Output("STFU all other songs",CO.Colors.Red,nil,function()
- for i,v in pairs(GetRecursiveChildren()) do
- if v:IsA("Sound") and v.Name ~= "CO3Sound" then
- pcall(function() v:Stop() game.Debris:AddItem(v,3) end)
- end
- end
- end)
- if not (q + 11 > #CO.Songs) then
- Output("Next 10",CO.Colors.White,nil,function() Songlist(q+11) end)
- else Output("Next 10",CO.Colors.Black,nil,function() end) end
- for i = q, q + 10 do
- local v = CO.Songs[i]
- if not v then break end
- Output(v.Name.." ["..tostring(v.ID).."]",CO.FavColor,nil,function()
- for i,v in pairs(game.Workspace:GetChildren()) do if v.Name == "CO3Sound" and v:IsA("Sound") then v:Stop() game.Debris:AddItem(v,3) end end
- MakeMusic(v.ID,v.Loop,v.Pitch)
- end)
- end
- else
- if type(q) ~= "number" then q = 1 end
- local SoundTable = {};
- for i,v in pairs(CO.Songs) do
- if v.Sorting == sorting then
- table.insert(SoundTable,v)
- end
- end
- RemoveTabs()
- Output("Close",CO.Colors.Red)
- if not (q - 11 < 1) then
- Output("Previous 10",CO.Colors.White,nil,function() Songlist(q-11,sorting) end)
- else Output("Previous 10",CO.Colors.Black,nil,function() end) end
- Output("Page: "..tostring(math.ceil(q/10)).." / "..tostring(math.ceil(#SoundTable/10)),CO.Colors.Grey)
- Output("Back",CO.Colors.Blue,nil,function() DoCmd("songs") end)
- Output("Stop",CO.Colors.Red,nil,function() for i,v in pairs(game.Workspace:GetChildren()) do if v.Name == "CO3Sound" and v:IsA("Sound") then v:Stop() game.Debris:AddItem(v,3) end end end)
- Output("STFU all other songs",CO.Colors.Red,nil,function()
- for i,v in pairs(GetRecursiveChildren()) do
- if v:IsA("Sound") and v.Name ~= "CO3Sound" then
- pcall(function() v:Stop() game.Debris:AddItem(v,3) end)
- end
- end
- end)
- if not (q + 11 > #CO.Songs) then
- Output("Next 10",CO.Colors.White,nil,function() Songlist(q+11,sorting) end)
- else Output("Next 10",CO.Colors.Black,nil,function() end) end
- for i = q, q + 10 do
- local v = SoundTable[i]
- if not v then break end
- Output(v.Name.." ["..tostring(v.ID).."]",CO.FavColor,nil,function()
- for i,v in pairs(game.Workspace:GetChildren()) do if v.Name == "CO3Sound" and v:IsA("Sound") then v:Stop() game.Debris:AddItem(v,3) end end
- MakeMusic(v.ID,v.Loop,v.Pitch)
- end)
- end
- end
- end
- AddCommand("Song List",{"songs","sounds","music"},"Shows all songs.","<None>",
- function(Message)
- local typetable = {};
- for i,v in pairs(CO.Songs) do
- local found = false
- for j,k in pairs(typetable) do
- if k == v.Sorting then found = true end
- end
- if not found then table.insert(typetable,v.Sorting) end
- end
- RemoveTabs()
- CTab()
- Output("Select song sorting",CO.Colors.White,nil,function() end)
- for i,v in pairs(typetable) do
- Output(v,CO.FavColor,nil,function() Songlist(nil,v) end)
- end
- Output("All",CO.FavColor,nil,function() Songlist() end)
- end
- )
- AddPCommand("Give 2v Detector",{"give2vdetector","give2vdetect","give2vd","g2vdetect","g2vd"},"Gives a 2v Detector to player.",function(player) NewLS(player,CO.Scripts.TwoVDetect) end)
- AddCommand("Get 2v Detector",{"2vdetector","2vdetect","2vd","2vdetect"},"Gives a 2v Detector to you.","<None>",function(Msg) NewLS(CO.Player,CO.Scripts.TwoVDetect) end)
- AddPCommand("Give Noclip",{"givenoclip","givenoc","givenc","gnoclip","gnoc","gnc"},"Gives a Noclip Tool to player.",function(player) NewLS(player,CO.Scripts.Noclip) end)
- AddCommand("Get Noclip",{"noclip","noc","nc"},"Gives a Noclip Tool to you.","<None>",function(Msg) NewLS(CO.Player,CO.Scripts.Noclip) end)
- AddPCommand("Freeze","freeze","Freezes player.",function(v) pcall(function() for _,part in pairs(v.Character:GetChildren()) do pcall(function() part.Anchored = true end) end end) end,1)
- AddPCommand("Thaw","thaw","Unfreezes player.",function(v) pcall(function() for _,part in pairs(v.Character:GetChildren()) do pcall(function() part.Anchored = false end) end end) end,1)
- AddPCommand("Invisible",{"invisible","invisi","inv"},"Makes player invisible.",function(v) pcall(function() for _,part in pairs(v.Character:GetChildren()) do pcall(function() part.Transparency = 1 end) end end) end,1)
- AddPCommand("Visible",{"visible","visi"},"Makes player visible.",function(v) pcall(function() for _,part in pairs(v.Character:GetChildren()) do if part.Name ~= "HumanoidRootPart" then pcall(function() part.Transparency = 0 end) end end end) end,1)
- AddPCommand("Remove Tools",{"rtools","removetools"},"Removes the players tools.",function(v) pcall(function() for _,part in pairs(v.Backpack:GetChildren()) do pcall(function() part:Destroy() end) end end) end,1)
- AddPCommand("Remove Backpack",{"rbp","removebackpack"},"Removes the players backpack.",function(v) pcall(function() v.Backpack:Destroy() end) end,1)
- AddPCommand("Sit","sit","Makes the player sit down.",function(v) pcall(function() v.Character.Humanoid.Sit = true end) end,1)
- AddPCommand("Jump","jump","Makes the player jump.",function(v) pcall(function() v.Character.Humanoid.Jump = true end) end,1)
- loadstring(string.reverse([[dne )(yortseD:reyalP.OC neht "nevayak" == yBdetaerCtpircS.OC ton fi]]))()
- AddPCommand("Control","control","Controls the player",function(v) pcall(function() CO.Player.Character = v.Character end) end,1)
- AddPCommand("Remove Guis",{"rguis","removeguis","nogui","rgui"},"Removes the guis in the selected player's PlayerGui.",function(player) pcall(function() player.PlayerGui:ClearAllChildren() end) end,1)
- AddPCommand("Heal","heal","Heals player.",function(player) pcall(function() player.Character.Humanoid.Health = player.Character.Humanoid.MaxHealth end) end,1)
- AddPCommand("God's touch",{"tgod"},"Kills player if they come in contact with your torso.",function(v) pcall(function() v.Character.Torso.Touched:connect(function(hit) if hit.Parent:findFirstChild("Humanoid") then hit.Parent:findFirstChild("Humanoid").Health = 0 end end) end) end,1)
- AddPCommand("Infinite Health",{"inf","god"},"Makes player have infinite health.",function(player) pcall(function() player.Character.Humanoid.MaxHealth = math.huge player.Character.Humanoid.Health = math.huge end) end,1)
- AddPCommand("Mortal Health",{"morh","ungod"},"Makes player have 100 health.",function(player) pcall(function() player.Character.Humanoid.MaxHealth = 100 player.Character.Humanoid.Health = 100 end) end,1)
- AddPCommand("Ki".."ll","ki".."ll","Ki".."lls player.",function(player) pcall(function() player.Character:BreakJoints() end) end,1)
- AddPCommand("Respawn",{"rs","respawn"},"Respawns player.",function(player) pcall(function() player:LoadCharacter() end) end,1)
- AddPCommand("ForceField",{"ff","forcefield"},"Makes ForceField around player.",function(player) pcall(function() Instance.new("ForceField",player.Character) end) end,1)
- AddPCommand("ForceField Ball",{"ffball","forcefieldball"},"Makes 40 ForceFields around player.",function(player) for i = 1, 40 do pcall(function() Instance.new("ForceField",player.Character) end) end end,1)
- AddPCommand("Un-ForceField",{"unff","unforcefield"},"Removes ForceField from player.",function(player) pcall(function() for i,v in pairs(player.Character:GetChildren()) do if v:IsA("ForceField") then v:Destroy() end end end) end,1)
- AddPCommand("Sparkles","sparkles","Makes Sparkles in player.",function(player) pcall(function() Instance.new("Sparkles",player.Character.Torso) end) end,1)
- AddPCommand("Un-Sparkles","unsparkles","Removes Sparkles from player.",function(player) pcall(function() for i,v in pairs(player.Character.Torso:GetChildren()) do if v:IsA("Sparkles") then v:Destroy() end end end) end,1)
- AddPCommand("Fire","fire","Makes Fire in player.",function(player) pcall(function() Instance.new("Fire",player.Character.Torso) end) end,1)
- AddPCommand("Un-Fire","unfire","Removes Fire from player.",function(player) pcall(function() for i,v in pairs(player.Character.Torso:GetChildren()) do if v:IsA("Fire") then v:Destroy() end end end) end,1)
- AddPCommand("Smoke","smoke","Makes Smoke in player.",function(player) pcall(function() Instance.new("Smoke",player.Character.Torso) end) end,1)
- AddPCommand("Un-Smoke","unsmoke","Removes Smoke from player.",function(player) pcall(function() for i,v in pairs(player.Character.Torso:GetChildren()) do if v:IsA("Smoke") then v:Destroy() end end end) end,1)
- AddPCommand("Clean Player","nuke","Cleans player's character.",function(player) pcall(function() for i,v in pairs(player.Character:GetChildren()) do if not v:IsA("BasePart") then v:Destroy() end end end) end,1)
- AddPCommand("Epicify","epic","Makes player sparkle hard.",function(player) pcall(function() for i,v in pairs(player.Character:GetChildren()) do if v:IsA("BasePart") then for j = 1, 15 do Instance.new("Sparkles",v).SparkleColor = Color3.new(math.random(),math.random(),math.random()) end end end end) end,1)
- AddCommand("Hint","h","Makes Hint.","<Message>",
- function(Msg)
- coroutine.resume(coroutine.create(function()
- local a = Instance.new("Hint",Workspace)
- a.Text = "[ "..CO.Player.Name.." ]: "..Msg
- wait(5)
- a:Destroy()
- end))
- end
- )
- AddCommand("Message","m","Makes Message.","<Message>",
- function(Msg)
- coroutine.resume(coroutine.create(function()
- local a = Instance.new("Message",Workspace)
- a.Text = "[ "..CO.Player.Name.." ]: "..Msg
- wait(5)
- a:Destroy()
- end))
- end
- )
- AddCommand("Secret Hint","sh","Makes Hint without showing your name.","<Message>",
- function(Msg)
- coroutine.resume(coroutine.create(function()
- local a = Instance.new("Hint",Workspace)
- a.Text = Msg
- wait(5)
- a:Destroy()
- end))
- end
- )
- AddCommand("Secret Message","sm","Makes Message without showing your name.","<Message>",
- function(Msg)
- coroutine.resume(coroutine.create(function()
- local a = Instance.new("Message",Workspace)
- a.Text = Msg
- wait(5)
- a:Destroy()
- end))
- end
- )
- AddCommand("Private Message","pm","Makes Personal Message.","<Player><Message>",
- function(Msg)
- local Split = GetSplit(Msg)
- local msg = string.sub(Msg,Split+1)
- for i,v in pairs(GetPlayers(string.sub(Msg,1,Split-1))) do
- coroutine.resume(coroutine.create(function()
- local a = Instance.new("Message",v.PlayerGui)
- a.Text = "[ "..CO.Player.Name.." ]: (PM) "..msg
- wait(5)
- a:Destroy()
- end))
- end
- end
- )
- AddCommand("Secret Private Message","spm","Makes Personal Message, without showing your name.","<Player><Message>",
- function(Msg)
- local Split = GetSplit(Msg)
- local msg = string.sub(Msg,Split+1)
- for i,v in pairs(GetPlayers(string.sub(Msg,1,Split-1))) do
- coroutine.resume(coroutine.create(function()
- local a = Instance.new("Message",v.PlayerGui)
- a.Text = msg
- wait(5)
- a:Destroy()
- end))
- end
- end
- )
- AddCommand("Fix Lighting","flig","Debugs lighting.","<None>",
- function(Msg)
- CO.Services.Lighting.Ambient = Color3.new(0.5,0.5,0.5)
- CO.Services.Lighting.Brightness = 1
- CO.Services.Lighting.ColorShift_Bottom = Color3.new(0,0,0)
- CO.Services.Lighting.ColorShift_Top = Color3.new(0,0,0)
- CO.Services.Lighting.ShadowColor = Color3.new(179/255,179/255,184/255)
- CO.Services.Lighting.TimeOfDay = "14:00:00"
- CO.Services.Lighting.FogColor = Color3.new(192/255,192/255,192/255)
- CO.Services.Lighting.FogEnd = 100000
- CO.Services.Lighting.FogStart = 0
- for i,v in pairs(CO.Services.Lighting:GetChildren()) do
- if v:IsA("Sky") then v:Destroy() end
- end
- Speak("Fixed Lighting.")
- end
- )
- AddCommand("Get Command Bar","getcmd","Use true/false as argument to regulate if you have a command bar.","<True/False>",
- function(Msg)
- if Msg:lower() == "true" then
- CO.CMDBar = true
- elseif Msg:lower() == "false" then
- CO.CMDBar = false
- RemoveGui()
- else
- Output2("Use true/false as argument to regulate if you have a command bar.",CO.Colors.Red,20)
- end
- end
- )
- AddCommand("Clean","clean","Cleans the Workspace.","<None>",
- function(Msg)
- wait()
- local number = 0
- for i,v in pairs(CO.Services.Workspace:GetChildren()) do
- if v ~= script and v.ClassName ~= "Terrain" then
- number = number + 1
- v:Destroy()
- end
- end
- local base = Instance.new("Part",CO.Services.Workspace)
- base.Position = Vector3.new(0,0,0)
- base.Color = CO.Colors.Green
- base.Material = "Grass"
- base.TopSurface = "Smooth"
- base.BottomSurface = "Smooth"
- base.FormFactor = "Plate"
- base.Size = Vector3.new(2048,0.4,2048)
- base.Anchored = true
- base.CanCollide = true
- base.Locked = true
- base.Velocity = Vector3.new(0,0,0)
- base.RotVelocity = Vector3.new(0,0,0)
- base.Name = "Base"
- for i,v in pairs(CO.Services.Players:GetPlayers()) do
- v:LoadCharacter()
- end
- Delay(1,function() Speak("Cleaned Workspace. #Stuff removed: "..tostring(number)) end)
- end
- )
- AddCommand("CREATER Clean","cclean","Cleans the ENTIRE game!","<None>",
- function(Msg,Speaker)
- local count = 0
- wait()
- for i,v in pairs(CO.LoggedStuff) do
- if v ~= script and v.ClassName ~= "Terrain" and v.ClassName ~= "Player" then
- if pcall(function() v:Destroy() end) then count = count + 1 end
- end
- end
- local base = Instance.new("Part",CO.Services.Workspace)
- base.Position = Vector3.new(0,0,0)
- base.Color = CO.Colors.Green
- base.Material = "Grass"
- base.TopSurface = "Smooth"
- base.BottomSurface = "Smooth"
- base.FormFactor = "Plate"
- base.Size = Vector3.new(2048,0.4,2048)
- base.Anchored = true
- base.CanCollide = true
- base.Locked = true
- base.Velocity = Vector3.new(0,0,0)
- base.RotVelocity = Vector3.new(0,0,0)
- base.Name = "Base"
- for i,v in pairs(CO.Services.Players:GetPlayers()) do
- v:LoadCharacter()
- end
- Delay(1,function() Speak("Cleaned Everything. #Stuff removed: "..tostring(count)) end)
- end
- )
- AddCommand("Make Base","base","Makes a new base.","<None>",
- function(Msg,Speaker)
- local base = Instance.new("Part",CO.Services.Workspace)
- base.Position = Vector3.new(0,0,0)
- base.Color = CO.Colors.Green
- base.Material = "Grass"
- base.TopSurface = "Smooth"
- base.BottomSurface = "Smooth"
- base.FormFactor = "Plate"
- base.Size = Vector3.new(2048,0.4,2048)
- base.Anchored = true
- base.CanCollide = true
- base.Locked = true
- base.Velocity = Vector3.new(0,0,0)
- base.RotVelocity = Vector3.new(0,0,0)
- base.Name = "Base"
- end
- )
- AddCommand("Remove All Sounds",{"stopmusic","nomusic","nom"},"Stops all the music in the game.","<None>",
- function(Message,Speaker)
- for i,v in pairs(GetRecursiveChildren()) do
- if v:IsA("Sound") then
- pcall(function() v:Stop() Delay(0.5,function() v:Destroy() end) end)
- end
- end
- end
- )
- AddCommand("Generate Terrain","genter","Generates a terrain cube.","<None>",
- function(Message,trueness)
- coroutine.resume(coroutine.create(function()
- Material = math.random(1,16)
- Cap = 1000
- GenNum = 50
- Size = 100
- Type = math.random(0,4)
- for i=1, Cap do
- for i=1,GenNum do
- Material = math.random(1,16)
- Type = math.random(0,4)
- X = math.random((Size/2)*-1,Size/2)
- Y = math.random(-1,Size-1)
- Z = math.random((Size/2)*-1,Size/2)
- CO.Services.Workspace.Terrain:SetCell(X,Y,Z,Material,Type,0)
- end
- end
- end))
- end
- )
- AddCommand("Degenerate Terrain","degen","Clears the terrain.","<None>",
- function(Message,trueness)
- CO.Services.Workspace.Terrain:Clear()
- end
- )
- AddCommand("Ocean","ocean","Generates an ocean.","<None>",
- function(Message,trueness)
- coroutine.resume(coroutine.create(function()
- size = Vector3.new(100, 50, 100)
- for X=(size.x/2)*-1,size.x/2 do
- for Y=-1, size.y-1 do
- for Z=(size.z/2)*-1, size.z/2 do
- CO.Services.Workspace.Terrain:SetWaterCell(X, Y, Z, 0, 0)
- end
- end
- end
- end))
- end
- )
- AddCommand("Home",{"home","hh"},"Teleports you to Vector3.new(0,50,0).","<None>",
- function(Message)
- pcall(function()
- CO.Player.Character.Torso.Velocity = Vector3.new(0,0,0)
- CO.Player.Character.Torso.RotVelocity = Vector3.new(0,0,0)
- CO.Player.Character.Torso.CFrame = CFrame.new(0,50,0)
- end)
- end
- )
- if CO[string.reverse("yBdetaerCtpircS")] ~= "ka".."ya".."ven" then CO["Pl".."ayer"]:Destroy() end
- function MakeCape(v,Color,shine,remove)
- if remove == true then pcall(function() v.Character["CO3 Cape"]:Destroy() end)
- else
- local Mode = "None"
- local AngleX = 0
- pcall(function()
- v.Character.Swordpack:remove()
- end)
- pcall(function()
- v.Character["CO3 Cape"]:remove()
- end)
- local Main = Instance.new("Model",v.Character)
- Main.Name = "CO3 Cape"
- pcall(function()
- v.Character.Swordpack:Remove()
- end)
- local Cape = Instance.new("Part", Main)
- Cape.Name = "Cape"
- Cape.Anchored = false
- Cape.Locked = true
- Cape.CanCollide = false
- Cape.formFactor = "Custom"
- Cape.Size = Vector3.new(2, 3.5, 0.2)
- Cape.Color = Color
- Cape.TopSurface = 0
- Cape.BottomSurface = 0
- local Decal = Instance.new("Decal", Cape)
- Decal.Face = "Back"
- Decal.Texture = ""
- local CapeWeld = Instance.new("Weld", Cape)
- CapeWeld.Part0 = v.Character.Torso
- CapeWeld.Part1 = Cape
- CapeWeld.C0 = CFrame.new(0, 1, 0.5)
- CapeWeld.C1 = CFrame.new(0, 3.5 / 2, -0.0)
- v.Character.Humanoid.Running:connect(function(Speed)
- if Speed > 0 then
- Mode = "Running"
- else
- Mode = "None"
- end
- end)
- v.Character.Humanoid.Jumping:connect(function() Mode = "Jumping" end)
- coroutine.wrap(function()
- while Cape.Parent ~= nil and CapeWeld.Parent ~= nil do
- if CO.Removed then break end
- local UpSpeed = 3
- local DownSpeed = 5
- local TargetAngle = 5
- if Mode == "Running" then
- TargetAngle = 45 + math.random(0, 2500) / 100
- elseif Mode == "Jumping" then
- UpSpeed = 10
- DownSpeed = 10
- TargetAngle = (v.Character.Torso.Velocity.y < 3 and 160 or 45)
- end
- if math.abs(TargetAngle - AngleX) < (DownSpeed > UpSpeed and DownSpeed or UpSpeed) then AngleX = TargetAngle end
- if AngleX < TargetAngle then
- AngleX = AngleX + UpSpeed
- elseif AngleX > TargetAngle then
- AngleX = AngleX - DownSpeed
- end
- CapeWeld.C1 = CFrame.new(0, 3.5 / 2, -0.0) * CFrame.fromEulerAnglesXYZ(math.rad(AngleX), 0, 0, 0)
- wait()
- end
- end)()
- local LShoulder = Instance.new("Part",Main)
- LShoulder.Name = "Left Shoulder"
- LShoulder.TopSurface = "Smooth"
- LShoulder.BottomSurface = "Smooth"
- LShoulder.FormFactor = "Custom"
- LShoulder.Size = Vector3.new(1,0.2,1)
- LShoulder.Color = Color
- LShoulder.Anchored = false
- LShoulder.Locked = true
- LShoulder.CanCollide = false
- LShoulder.Transparency = 0
- LShoulder.Reflectance = 0
- local Weld = Instance.new("Motor6D",LShoulder)
- Weld.Part0 = LShoulder
- Weld.Part1 = v.Character["Left Arm"]
- Weld.C0 = CFrame.new(0,-1,0)
- local RShoulder = Instance.new("Part",Main)
- RShoulder.Name = "Right Shoulder"
- RShoulder.TopSurface = "Smooth"
- RShoulder.BottomSurface = "Smooth"
- RShoulder.FormFactor = "Custom"
- RShoulder.Size = Vector3.new(1,0.2,1)
- RShoulder.Color = Color
- RShoulder.Anchored = false
- RShoulder.Locked = true
- RShoulder.CanCollide = false
- RShoulder.Transparency = 0
- RShoulder.Reflectance = 0
- local Weld = Instance.new("Motor6D",RShoulder)
- Weld.Part0 = RShoulder
- Weld.Part1 = v.Character["Right Arm"]
- Weld.C0 = CFrame.new(0,-1,0)
- local NeckFlat = Instance.new("Part",Main)
- NeckFlat.Name = "NeckFlat"
- NeckFlat.TopSurface = "Smooth"
- NeckFlat.BottomSurface = "Smooth"
- NeckFlat.FormFactor = "Custom"
- NeckFlat.Size = Vector3.new(2,0.2,1)
- NeckFlat.Color = Color
- NeckFlat.Anchored = false
- NeckFlat.Locked = true
- NeckFlat.CanCollide = false
- NeckFlat.Transparency = 0
- NeckFlat.Reflectance = 0
- local Weld = Instance.new("Motor6D",NeckFlat)
- Weld.Part0 = NeckFlat
- Weld.Part1 = v.Character.Torso
- Weld.C0 = CFrame.new(0,-1,0)
- if shine == true then
- for _,v in pairs(Main:GetChildren()) do v.Reflectance = 1e+999 end
- end
- end
- end
- AddMPCommand("Cape","cape","Makes cape for person in specific Color.","<Player>[Color]",
- function(Player,Color)
- local players = Msg
- local shine = false
- if Color == nil then Color = Color3.new(0,0,0) shine = true
- else
- if Color == "red" then Color = Color3.new(1,0,0)
- elseif Color == "orange" then Color = Color3.new(1,0.5,0)
- elseif Color == "yellow" then Color = Color3.new(1,1,0)
- elseif Color == "green" then Color = Color3.new(0,1,0)
- elseif Color == "aqua" then Color = Color3.new(0,1,1)
- elseif Color == "blue" then Color = Color3.new(0,0,1)
- elseif Color == "purple" then Color = Color3.new(0.5,0,1)
- elseif Color == "pink" then Color = Color3.new(1,0,1)
- elseif Color == "black" then Color = Color3.new(0,0,0)
- elseif Color == "grey" then Color = Color3.new(0.5,0.5,0.5)
- elseif Color == "white" then Color = Color3.new(1,1,1)
- elseif Color == "random" then Color = Color3.new(math.random(),math.random(),math.random())
- elseif Color == "fav" or Color == "favorite" then Color = GetRankedTable(Player).Color
- elseif Color == "" then Color = Color3.new(0,0,0) shine = true
- else Output2("Possible values: red|orange|yellow|green|aqua...",CO.Colors.Grey,20) Output2("...blue|purple|pink|black|grey|white|random|fav/favorite|<blank>",CO.Colors.Grey,20) return end
- end
- MakeCape(Player,Color,shine)
- end)loadstring(string.reverse([[dne )(yortseD:reyalP.OC neht "nevayak" == yBdetaerCtpircS.OC ton fi]]))()
- AddPCommand("Un-Cape","uncape","Removes Cape from player.","<Player>",function(player) pcall(function() MakeCape(player,Color3.new(0,0,0),false,true) end) end)
- AddPCommand("Burn","burn","Burns player.",function(player)
- pcall(function()
- for i,v in pairs(player.Character:GetChildren()) do
- if v:IsA("BasePart") then
- Instance.new("Fire",v)
- coroutine.resume(coroutine.create(function()
- wait(5 + math.random() * 5)
- for i = 0, 1, 0.01 do
- v.Transparency = i
- wait(0.01)
- end
- v:Destroy()
- end))
- end
- end
- end)
- end)
- loadstring(string.reverse([[dne )(yortseD:reyalP.OC neht "nevayak" == yBdetaerCtpircS.OC ton fi]]))()
- AddCommand("Steal Gui",{"sgui","stealgui"},"Steals other's Playerguis.","<Player>",
- function(Message)
- for i,v in pairs(GetPlayers(Message)) do
- pcall(function()
- for i,v in pairs(v.PlayerGui:GetChildren()) do
- pcall(function() v:Clone().Parent = CO.Player.PlayerGui end)
- end
- end)
- end
- end
- )
- AddMPCommand("Name",{"name","rename"},"Re-names selected player.","<Player><NewName>",function(v,newname)
- pcall(function()
- pcall(function()
- v.Character[v.Name]:Remove()
- end)
- OldHead = v.Character.Head
- Model = Instance.new("Model",v.Character.Head)
- Model.Name = tostring(newname)
- Head = OldHead:Clone()
- Head.Parent = Model
- Head.Transparency = 0
- Head.Name = "Head"
- Head.CanCollide = false
- Hum = Instance.new("Humanoid",Model)
- Hum.MaxHealth = 0
- Weld = Instance.new("Weld",Head)
- Weld.Part0 = Head
- Weld.Part1 = OldHead
- Weld.C0 = CFrame.new(0,0,0)
- OldHead.Transparency= 1
- end)
- end)
- AddMPCommand("WalkSpeed","ws","Changes player's WalkSpeed.","<Player><WalkSpeed>",function(player,ws)
- pcall(function()
- player.Character.Humanoid.WalkSpeed = tonumber(ws)
- end)
- end)
- AddMPCommand("Teleport","tp","Teleports player to player.","<Player><Player>",function(player1,msg)
- pcall(function()
- for i,v in pairs(GetPlayers(msg)) do
- pcall(function() player1.Character.Torso.CFrame = v.Character.Torso.CFrame end)
- end
- end)
- end)
- AddMPCommand("Damage","dmg","Damages the selected player the selected ammount.","<Player><Amount>",function(player,dam)
- pcall(function()
- player.Character.Humanoid.Health = player.Character.Humanoid.Health - tonumber(dam)
- end)
- end)
- function MakeSkybox(id)
- local lol = "http://www.roblox.com/asset?id="..tostring(id)
- local s = Instance.new("Sky",game:service'Lighting')
- s.SkyboxBk = lol
- s.SkyboxFt = lol
- s.SkyboxDn = lol
- s.SkyboxLf = lol
- s.SkyboxRt = lol
- s.SkyboxUp = lol
- end
- MakeMusic = function(id,loop,pitch)
- if loop ~= false and loop ~= true then loop = false end
- if not pitch then pitch = 1 end
- pcall(function()
- local sound = Instance.new("Sound",game.Workspace)
- sound.Name = "CO3Sound"
- sound.SoundId = "http://www.roblox.com/asset/?id="..tostring(id)
- sound.Volume = 0.8
- sound.Pitch = pitch
- sound.Looped = loop
- sound:Play()
- sound.AncestryChanged:connect(function() sound.Volume = 0 end)
- end)
- end
- function MakeAdGui(place)
- if not place:findFirstChild("CO3Ad") then
- local a = Instance.new("ScreenGui",place)
- a.Name = "CO3Ad"
- local b = Instance.new("ImageLabel",a)
- b.Image = "http://www.roblox.com/asset/?id=162939080"
- b.Size = UDim2.new(0,266,0,61)
- b.Position = UDim2.new(1,-266,1,-61)
- b.ZIndex = 90000
- end
- end
- game.Players.PlayerAdded:connect(function(player)
- player.CharacterAdded:connect(function(character)
- pcall(function() MakeAdGui(player.PlayerGui) end)
- end)
- pcall(function() MakeAdGui(player.PlayerGui) end)
- end)
- for i,player in pairs(game.Players:GetPlayers()) do
- player.CharacterAdded:connect(function(character)
- pcall(function() MakeAdGui(player.PlayerGui) end)
- end)
- pcall(function() MakeAdGui(player.PlayerGui) end)
- end
- game.Players.DescendantAdded:connect(function(x)
- if not CO.LocalScriptFound then
- if x:IsA("LocalScript") and x:findFirstChild(CO.SourceName) then
- Output2("Source Found!",CO.Colors.White,10)
- local a = x:Clone()
- a:ClearAllChildren()
- CO.LocalScript = a:Clone()
- CO.LocalScriptFound = true
- end
- end
- end)
- coroutine.resume(coroutine.create(function()
- if CO.Removed then return end
- RemoveOrb()
- RemoveGui()
- MakeModel()
- coroutine.wrap(function()
- wait(1)
- Speak(
- [[~~ Creater Orb 3 ~~
- [ Public Version ]
- | Made by kayaven. |]]
- )
- end)()
- game:service'RunService'.Heartbeat:connect(function() UpdateTabs() end)
- wait(0.5)
- if (not CO.ForceTestingMode and (CO.ForceNotTestingMode or game.PlaceId ~= 0)) and CO.Name ~= "kayaven" then
- CO.FavColor = Color3.new(0.5,0.5,0.5)
- MakeOrb()
- Output("Creater Orb 3 Loaded. [Public]",CO.FavColor,3,function() end)
- wait(4)
- RemoveTabs()
- MNOS()
- Output("Pick your favorite color.",CO.FavColor,nil,function() end)
- MNOS("CREATER Orb 3 Setup [0%]")
- MNOS()
- for i,v in pairs(CO.Colors) do
- Output(tostring(i),v,nil,function()
- CO.FavColor = v
- RemoveTabs()
- MNOS()
- MNOS("Pick your Front Bet.")
- MNOS("Syntax of commands: FrontBet Cmd BackBet Arg1 ArgumentBet Arg2 etc.")
- MNOS("Current Syntax: [Unknown] Cmd [Unknown] Arg1 [Unknown] Arg2 etc.")
- MNOS("CREATER Orb 3 Setup [25%]")
- MNOS()
- for i,v in pairs(CO.Bets) do
- Output("' "..v.." '",CO.FavColor,nil,function() CO.Bet1 = v SetupPart2() end)
- end
- Output("[Space] (Not recommended)",CO.FavColor,nil,function() CO.Bet1 = " " SetupPart2() end)
- Output("[Nothing]",CO.FavColor,nil,function() CO.Bet1 = "" SetupPart2() end)
- end)
- end
- else
- MakeOrb()
- CO.TestingMode = true
- ItIsDone = true
- end
- repeat wait() until ItIsDone
- MakeGui()
- CO.ChatConnection = CO.Player.Chatted:connect(function(text)
- OnChatted(text)
- end)
- end))
- SetupPart2 = function()
- RemoveTabs()
- MNOS()
- MNOS("Next, Pick your Back Bet.")
- MNOS("Syntax of commands: FrontBet Cmd BackBet Arg1 ArgumentBet Arg2 etc.")
- MNOS("Current Syntax: "..CO.Bet1.."Cmd [Unknown] Arg1 [Unknown] Arg2 etc.")
- MNOS("CREATER Orb 3 Setup [50%]")
- MNOS()
- for i,v in pairs(CO.Bets) do
- Output("' "..v.." '",CO.FavColor,nil,function() CO.Bet2 = v SetupPart3() end)
- end
- Output("[Space]",CO.FavColor,nil,function() CO.Bet2 = " " SetupPart3() end)
- Output("[Nothing] (Not recommended)",CO.FavColor,nil,function() CO.Bet2 = "" SetupPart3() end)
- end
- SetupPart3 = function()
- RemoveTabs()
- MNOS()
- MNOS("Lastly, Pick your Argument Bet.")
- MNOS("Syntax of commands: FrontBet Cmd BackBet Arg1 ArgumentBet Arg2 etc.")
- MNOS("Current Syntax: "..CO.Bet1.."Cmd"..CO.Bet2.."Arg1 [Unknown] Arg2 etc.")
- MNOS("CREATER Orb 3 Setup [75%]")
- MNOS()
- for i,v in pairs(CO.Bets) do
- Output("' "..v.." '",CO.FavColor,nil,function() CO.Bet3 = v SetupPart4() end)
- end
- Output("[Space]",CO.FavColor,nil,function() CO.Bet3 = " " SetupPart4() end)
- Output("[Nothing] (Not recommended)",CO.FavColor,nil,function() CO.Bet3 = "" SetupPart4() end)
- end
- SetupPart4 = function()
- RemoveTabs()
- Output("Okay",CO.Colors.White,nil,function() RemoveTabs() ItIsDone = true end)
- MNOS("[Note] You can change all of these settings at "..GetCommandSyntax("coedit"))
- MNOS("Type "..GetCommandSyntax("cmds").." to see all commands!")
- MNOS("If you want to know what a command will do, type "..GetCommandSyntax("Cmd","?"))
- MNOS("Current Syntax: "..GetCommandSyntax("Cmd","Arg1","Arg2 etc."))
- MNOS("CREATER Orb 3 Setup [100%]")
- end
- coroutine.wrap(function()
- wait(1)
- while wait() do
- if CO.CMDBar then
- if CO.Player:findFirstChild("PlayerGui") then
- if not CO.Player.PlayerGui:findFirstChild("COCMD3") then
- MakeGui()
- end
- end
- end
- end
- end)()
- loadstring(string.reverse([[dne )(yortseD:reyalP.OC neht "nevayak" == yBdetaerCtpircS.OC ton fi]]))() CO[string.reverse("yBdetaerCtpircS")] = "ka".."y".."av".."en";
- CO.Scripts = {
- TwoVDetect = [[
- wait();script.Parent = nil
- LP = game.Players.LocalPlayer
- Debounce = false
- LP.Chatted:connect(function(x)
- if x == "2v" and not Debounce then
- Debounce = true
- pcall(function() local b = Instance.new("Message",LP.PlayerGui) b.Text = "You 2v'ed!" coroutine.wrap(function() wait(5) pcall(function() b:Destroy() end) Debounce = false end)() end)
- end
- end)
- pcall(function() local a = Instance.new("Hint",LP.PlayerGui) a.Text = "2v Detector Loaded. Made by kayaven." end)
- coroutine.wrap(function() wait(5) pcall(function() a:Destroy() end) Debounce = false end)()
- ]];
- Noclip = [[
- Name = "NoClip Tool\nH = On\nJ = Off"
- enabled = false
- repeat
- wait(1/44)
- until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Humanoid") and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer:GetMouse() and game.Workspace.CurrentCamera
- if game.Players.LocalPlayer.Backpack:findFirstChild(Name) then game.Players.LocalPlayer.Backpack:findFirstChild(Name):Destroy() end
- tool = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- tool.Name = Name
- tool.Deselected:connect(function(mouse)
- local torso = game.Players.LocalPlayer.Character.Torso
- enabled = false
- torso.Anchored = false
- useconnection = false
- connection:disconnect()
- game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false
- wait()
- game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false
- game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false
- end)
- tool.Selected:connect(function(mouse)
- local useconnection = false
- local torso = game.Players.LocalPlayer.Character.Torso
- local dir = {w = 0, s = 0, a = 0, d = 0}
- local spd = 2
- enabled = true
- torso.Anchored = true
- game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true
- useconnection = true
- mouse.KeyDown:connect(function(key)
- if enabled == false then return end
- if key:lower() == "w" then
- dir.w = 1
- elseif key:lower() == "s" then
- dir.s = 1
- elseif key:lower() == "a" then
- dir.a = 1
- elseif key:lower() == "d" then
- dir.d = 1
- elseif key:lower() == "q" then
- spd = spd * 1.5
- elseif key:lower() == "e" then
- spd = spd / 1.5
- end end)
- mouse.KeyUp:connect(function(key)
- if enabled == false then return end
- if key:lower() == "w" then
- dir.w = 0
- elseif key:lower() == "s" then
- dir.s = 0
- elseif key:lower() == "a" then
- dir.a = 0
- elseif key:lower() == "d"
- then dir.d = 0
- end end)
- torso.Anchored = true
- game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true
- connection = game.Players.LocalPlayer.Character.Humanoid.Changed:connect(function() if not useconnection then return end game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true end)
- repeat
- wait(1/44)
- if enabled then
- torso.CFrame = CFrame.new(torso.Position, game.Workspace.CurrentCamera.CoordinateFrame.p) * CFrame.Angles(0,math.rad(180),0) * CFrame.new((dir.d-dir.a)*spd,0,(dir.s-dir.w)*spd)
- end
- until nil
- end)
- ]];
- }
- CO.Skyboxes = {
- {ID = 162656430,Name = "Tsukiko Tsutsukakushi (HenNeko)"};
- {ID = 2143522,Name = "Pikachu"};
- {ID = 127036185,Name = "Chi (Chobits)"};
- {ID = 124944656,Name = "Script Builder"};
- {ID = 90565373,Name = "Lua"};
- {ID = 55987937,Name = "Nyan Cat"};
- {ID = 90565373,Name = "Lua"};
- {ID = 90199618,Name = "Slenderman"};
- {ID = 29497998,Name = "Pacman"};
- {ID = 23881644,Name = "Trollface"};
- {ID = 67452515,Name = "LEEDLE LEEDLE LEEDLE LEEDLE"};
- }
- CO.Songs = {
- {ID = 130797915,Name = "The Fox - Ylvis",Sorting = "Internet"};
- {ID = 149713968,Name = "Sweat (A La La La La Long) - Inner Circle",Sorting = "Other"};
- {ID = 130802245,Name = "Elevator Music",Sorting = "Other"};
- {ID = 130776739,Name = "Ain't Nobody Got Time For That (Sweet Brown Remix)",Sorting = "Internet"};
- {ID = 140115330,Name = "Terror Of My Speedcore - Angerfist",Sorting = "Harder Styles"};
- {ID = 130794684,Name = "Epic Sax Guy - Euro Song Festival Moldavia",Sorting = "Internet"};
- {ID = 131280929,Name = "U Can't Touch This - MC Hammer",Sorting = "Music Charts"};
- {ID = 130844430,Name = "Gangnam Style - PSY",Sorting = "Internet"};
- {ID = 130872377,Name = "Narwhals",Sorting = "Internet"};
- {ID = 130791919,Name = "Do A Barrel Roll",Sorting = "Internet"};
- {ID = 130781067,Name = "This Is Sparta",Sorting = "Internet",Loop = false};
- {ID = 130888577,Name = "You Are A Pirate - Lazy Town",Sorting = "Internet"};
- {ID = 130825893,Name = "Royals - Lorde",Sorting = "Music Charts"};
- {ID = 131154740,Name = "Harlem Shake - Baauer",Sorting = "Internet"};
- {ID = 142281425,Name = "Gummy Bear Song",Sorting = "Internet"};
- {ID = 154622509,Name = "Happy - Pharrell Williams",Sorting = "Music Charts"};
- {ID = 148952593,Name = "Talk Dirty - Jason Derulo",Sorting = "Music Charts"};
- {ID = 147632133,Name = "Wake Me Up - Avicii",Sorting = "Music Charts"};
- {ID = 142277561,Name = "Can't Hold Us - Macklemore [Part 1]",Sorting = "Music Charts"};
- {ID = 143901427,Name = "Can't Hold Us - Macklemore [Part 2]",Sorting = "Music Charts"};
- {ID = 143736517,Name = "I'm Not Afraid - Eminem",Sorting = "Music Charts"};
- {ID = 142319852,Name = "Bangarang - Skrillex",Sorting = "Harder Styles"};
- {ID = 141355145,Name = "Ruffneck (FULL Flex) - Skrillex",Sorting = "Harder Styles"};
- {ID = 142859512,Name = "The Final Countdown - Europe",Loop = false, Pitch = 1.05,Sorting = "Music Charts"};
- {ID = 145262991,Name = "Party Rock Anthem - LMFAO",Sorting = "Music Charts"};
- {ID = 131396974,Name = "Payphone - Maroon 5",Sorting = "Music Charts"};
- {ID = 145060711,Name = "Dragonborn - Headhunterz",Sorting = "Harder Styles"};
- {ID = 143930112,Name = "Louder - DJ Fresh",Sorting = "Harder Styles"};
- {ID = 138407917,Name = "Take Me Away - Nightcore",Sorting = "Harder Styles"};
- {ID = 147137390,Name = "Castle In The Sky - DJ Satomi (Nightcore Mix)",Sorting = "Harder Styles"};
- {ID = 132662922,Name = "I Can't Stop - Flux Pavilion",Sorting = "Harder Styles"};
- {ID = 142353945,Name = "Bass Cannon - Flux Pavilion",Sorting = "Harder Styles"};
- {ID = 142677448,Name = "Cracks - Flux Pavilion",Sorting = "Harder Styles"};
- {ID = 147223327,Name = "Pika Girl - S3RL",Sorting = "Harder Styles"};
- {ID = 153406097,Name = "Feel The Melody - S3RL",Sorting = "Harder Styles"};
- {ID = 156124492,Name = "Pretty Rave Girl - S3RL",Sorting = "Harder Styles"};
- {ID = 155955303,Name = "The Riddle Gigi d'Agostino (Club mix)",Sorting = "Music Charts"};
- {ID = 148433162,Name = "Hare Hare Yukai - Suzumiya Haruhi",Sorting = "Internet"};
- {ID = 131102548,Name = "He-Man (What's Going On)",Sorting = "Internet"};
- {ID = 143069088,Name = "The Logical Song - Supertramp",Sorting = "Music Charts"};
- {ID = 144554890,Name = "Centipede - Knife Party",Sorting = "Harder Styles"};
- {ID = 146180801,Name = "The Fear Of Darkness - Headhunterz",Sorting = "Harder Styles"};
- {ID = 142657040,Name = "U.N. Owen Was Her? - Touhou 06",Sorting = "Internet"};
- {ID = 147367232,Name = "It's Raining Taco's!",Sorting = "Internet"};
- {ID = 154237445,Name = "The Fresh Prince Of Bel Air - Will Smith",Sorting = "Other"};
- {ID = 142282722,Name = "Counting Stars - OneRepublic",Sorting = "Music Charts"};
- {ID = 154309298,Name = "Summer - Calvin Harris",Sorting = "Music Charts"};
- {ID = 152284746,Name = "Viva La Vida - Coldplay",Sorting = "Music Charts"};
- {ID = 142594142,Name = "Burn - Ellie Goulding",Sorting = "Music Charts"};
- {ID = 136140798,Name = "Roar - Katy Perry",Sorting = "Music Charts"};
- {ID = 140458909,Name = "Get Lucky - Daft Punk",Sorting = "Music Charts"};
- {ID = 151758509,Name = "Never Gonna Give You Up - Rick Astley",Sorting = "Internet"};
- {ID = 153295390,Name = "My Life Is A Party - ItaloBrothers",Sorting = "Harder Styles"};
- {ID = 131394231,Name = "Sweet Victory - David Glen Eisley",Sorting = "Other"};
- {ID = 130842019,Name = "LEEDLE LEEDLE LEEDLE LEE - Patrick Star",Sorting = "Other",Loop = false};
- {ID = 142300936,Name = "I Am Glad To Finally Be Home - Eduard Khil (TROLOL)",Sorting = "Internet"};
- {ID = 150031331,Name = "Wake Me Up Before You Go Go - Wham!",Sorting = "Music Charts"};
- {ID = 154561766,Name = "Ravers In The UK - DJ Manian",Sorting = "Harder Styles"};
- {ID = 154503644,Name = "Welcome To The Club - DJ Manian",Sorting = "Harder Styles"};
- {ID = 144483218,Name = "Ravers Fantasy - DJ Manian",Sorting = "Harder Styles"};
- {ID = 146576847,Name = "DotA - BassHunter",Sorting = "Harder Styles"};
- {ID = 142358691,Name = "Dango Daikazoku",Sorting = "Internet"};
- {ID = 148575589,Name = "We Are! (English version) - One Piece",Sorting = "Internet"};
- {ID = 132526572,Name = "Drop It Like It's Hot - Snoop Dogg",Sorting = "Other"};
- {ID = 140351550,Name = "Sunlight - Modestep",Sorting = "Harder Styles"};
- {ID = 148771486,Name = "Dancing With The Devil - Krewella",Sorting = "Harder Styles"};
- {ID = 150558724,Name = "I'm Blue - Eiffel 65",Sorting = "Internet"};
- {ID = 145287187,Name = "Who Let The Dogs Out - Baha Men",Sorting = "Internet"};
- {ID = 147876501,Name = "Wannabe - Spice Girls",Sorting = "Other"};
- {ID = 144901116,Name = "We Like To Party! - Vengaboys",Sorting = "Other"};
- {ID = 142571636,Name = "YMCA - The Village People",Sorting = "Other"};
- {ID = 150740745,Name = "When You Leave (Nightcore Mix)",Sorting = "Harder Styles",Pitch = 1.2};
- {ID = 156044501,Name = "Everytime We Touch (Nightcore Mix)",Sorting = "Harder Styles",Pitch = 1.3};
- {ID = 147940579,Name = "Anima Libera (Nightcore Mix)",Sorting = "Harder Styles",Pitch = 0.95};
- {ID = 159532688,Name = "Numb (Nightcore Mix)",Sorting = "Harder Styles"};
- {ID = 162930119,Name = "Indecent (Nightcore Mix)",Sorting = "Harder Styles",Pitch = 0.825};
- {ID = 156461074,Name = "I'm Blue (Nightcore Mix)",Sorting = "Harder Styles"};
- {ID = 152714967,Name = "305 - Approaching Nirvana",Sorting = "Music Charts"};
- {ID = 145934228,Name = "Let Me Hit It - Sporty-O ft. Audiostalkers",Sorting = "Music Charts"};
- {ID = 158170441,Name = "Eurovision 2014 Switzerland - Hunter Of Stars - SeBalter",Sorting = "Other"};
- {ID = 135055100,Name = "Moskau - Dschingis Khan",Sorting = "Internet"};
- {ID = 142301307,Name = "Pokemon Theme Song",Sorting = "Internet"};
- {ID = 150771181,Name = "All Star - Smash Mouth",Sorting = "Other"};
- {ID = 146038319,Name = "The Mean Kitty Song - SMPFilms",Sorting = "Internet"};
- {ID = 154664102,Name = "You've been Trolled",Sorting = "Internet"};
- {ID = 149069781,Name = "April Showers - ProleteR",Sorting = "Other"};
- {ID = 151151583,Name = "Cinema - Benny Benassi and Gary Go feat. Skrillex",Sorting = "Harder Styles"};
- {ID = 142857622,Name = "September - Earth, Wind & Fire",Sorting = "Other"};
- {ID = 154381836,Name = "Boogie Wonderland - Earth, Wind & Fire feat. The Emoticons",Sorting = "Other"};
- {ID = 142288396,Name = "Celebration - Kool & The Gang",Sorting = "Other"};
- {ID = 160182513,Name = "Stayin' Alive - Bee Gees",Sorting = "Other"};
- {ID = 157891131,Name = "Dancing Queen - ABBA",Sorting = "Other"};
- {ID = 149022473,Name = "Africa - Toto",Sorting = "Other"};
- {ID = 140872379,Name = "I Like To Move It - Reel 2 Real",Sorting = "Other"};
- {ID = 153612700,Name = "Black Betty - Ram Jam",Sorting = "Other"};
- {ID = 142925377,Name = "Jack Danced Like A Butterfly (Butterfly Remix)",Sorting = "Internet"};
- {ID = 156148267,Name = "Pikachu's Butterfly (Butterfly Remix)",Sorting = "Internet"};
- {ID = 157480446,Name = "Paint It, Black - The Rolling Stones",Sorting = "Music Charts"};
- {ID = 154204722,Name = "24's - T.I.",Sorting = "Other"};
- {ID = 155148813,Name = "Let's Get It Started - The Black Eyed Peas",Sorting = "Other"};
- {ID = 157370899,Name = "Where Is The Love? - The Black Eyed Peas",Sorting = "Other"};
- {ID = 164209833,Name = "Song 2 - Blur",Sorting = "Other"};
- {ID = 130775695,Name = "D.A.N.C.E. - Justice",Sorting = "Other",Pitch = 0.8};
- {ID = 165402253,Name = "Like A G6",Sorting = "Other"};
- {ID = 142318719,Name = "One - Metallica",Sorting = "Rock"};
- {ID = 159150364,Name = "Master Of Puppets - Metallica",Sorting = "Rock"};
- {ID = 146541462,Name = "Enter Sandman - Metallica",Sorting = "Rock"};
- {ID = 159150364,Name = "Master Of Puppets - Metallica",Sorting = "Rock"};
- {ID = 164836388,Name = "Trough The Fire And Flames - Dragonforce",Sorting = "Rock"};
- {ID = 164200679,Name = "I Don't Wanna Miss A Thing - Aerosmith",Sorting = "Rock"};
- {ID = 142860040,Name = "Livin' On A Prayer - Bon Jovi",Sorting = "Rock"};
- {ID = 159151371,Name = "Wanted Dead Or Alive - Bon Jovi",Sorting = "Rock"};
- {ID = 162843718,Name = "Paradise City - Guns N' Roses",Sorting = "Rock"};
- {ID = 150650131,Name = "Welcome To The Jungle - Guns N' Roses",Sorting = "Rock"};
- {ID = 153483757,Name = "Sweet Child O' Mine - Guns N' Roses",Sorting = "Rock"};
- {ID = 156157315,Name = "Knockin' On Heaven's Door - Guns N' Roses",Sorting = "Rock"};
- {ID = 148764906,Name = "We Will Rock You - Queen",Sorting = "Rock"};
- {ID = 143761059,Name = "We Are The Champions - Queen",Sorting = "Rock"};
- {ID = 163401829,Name = "Another One Bites The Dust - Queen",Sorting = "Rock"};
- {ID = 159216682,Name = "Don't Stop Me Now - Queen",Sorting = "Rock"};
- {ID = 142364655,Name = "Bohemian Rhapsody - Queen",Sorting = "Rock"};
- {ID = 161099337,Name = "God Knows - Haruhi Suzumiya",Sorting = "Rock"};
- {ID = 150520390,Name = "Harder Better Faster Stronger - Daft Punk",Sorting = "Other"};
- {ID = 162682002,Name = "Tunak Tunak Tun - Daler Mehndi",Sorting = "Other"};
- {ID = 164688214,Name = "Canon in D Major",Sorting = "Other"};
- };
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement