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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- local chil = workspace:GetChildren()
- for i,v in pairs(chil) do
- if not (v==script or v:IsA("Camera") or v:IsA("Terrain") or game:GetService("Players"):GetPlayerFromCharacter(v)~=nil) then
- v:Destroy()
- end
- end
- Model0 = Instance.new("Model")
- Camera1 = Instance.new("Camera")
- Part2 = Instance.new("Part")
- Part3 = Instance.new("Part")
- SpawnLocation4 = Instance.new("SpawnLocation")
- Decal5 = Instance.new("Decal")
- Script6 = Instance.new("Script")
- Model7 = Instance.new("Model")
- Part8 = Instance.new("Part")
- Model9 = Instance.new("Model")
- Part10 = Instance.new("Part")
- Part11 = Instance.new("Part")
- Part12 = Instance.new("Part")
- Part13 = Instance.new("Part")
- Part14 = Instance.new("Part")
- Part15 = Instance.new("Part")
- Part16 = Instance.new("Part")
- Part17 = Instance.new("Part")
- Part18 = Instance.new("Part")
- Part19 = Instance.new("Part")
- Part20 = Instance.new("Part")
- Part21 = Instance.new("Part")
- Part22 = Instance.new("Part")
- Part23 = Instance.new("Part")
- Part24 = Instance.new("Part")
- Part25 = Instance.new("Part")
- Part26 = Instance.new("Part")
- Part27 = Instance.new("Part")
- Part28 = Instance.new("Part")
- Part29 = Instance.new("Part")
- Part30 = Instance.new("Part")
- Part31 = Instance.new("Part")
- Part32 = Instance.new("Part")
- Part33 = Instance.new("Part")
- Part34 = Instance.new("Part")
- Part35 = Instance.new("Part")
- UnionOperation36 = Instance.new("UnionOperation")
- UnionOperation37 = Instance.new("UnionOperation")
- Model38 = Instance.new("Model")
- Part39 = Instance.new("Part")
- Part40 = Instance.new("Part")
- Part41 = Instance.new("Part")
- Model42 = Instance.new("Model")
- Part43 = Instance.new("Part")
- Part44 = Instance.new("Part")
- Part45 = Instance.new("Part")
- Part46 = Instance.new("Part")
- Part47 = Instance.new("Part")
- Part48 = Instance.new("Part")
- Part49 = Instance.new("Part")
- Part50 = Instance.new("Part")
- Part51 = Instance.new("Part")
- Part52 = Instance.new("Part")
- Part53 = Instance.new("Part")
- Part54 = Instance.new("Part")
- Part55 = Instance.new("Part")
- Part56 = Instance.new("Part")
- Part57 = Instance.new("Part")
- Part58 = Instance.new("Part")
- Part59 = Instance.new("Part")
- Part60 = Instance.new("Part")
- Part61 = Instance.new("Part")
- Part62 = Instance.new("Part")
- Part63 = Instance.new("Part")
- Part64 = Instance.new("Part")
- Part65 = Instance.new("Part")
- Part66 = Instance.new("Part")
- Part67 = Instance.new("Part")
- Part68 = Instance.new("Part")
- Part69 = Instance.new("Part")
- Part70 = Instance.new("Part")
- Part71 = Instance.new("Part")
- Part72 = Instance.new("Part")
- UnionOperation73 = Instance.new("UnionOperation")
- Model74 = Instance.new("Model")
- Part75 = Instance.new("Part")
- Part76 = Instance.new("Part")
- Part77 = Instance.new("Part")
- Part78 = Instance.new("Part")
- Model79 = Instance.new("Model")
- Part80 = Instance.new("Part")
- Part81 = Instance.new("Part")
- Part82 = Instance.new("Part")
- Part83 = Instance.new("Part")
- Part84 = Instance.new("Part")
- Model85 = Instance.new("Model")
- Part86 = Instance.new("Part")
- Part87 = Instance.new("Part")
- ManualWeld88 = Instance.new("ManualWeld")
- Part89 = Instance.new("Part")
- ManualWeld90 = Instance.new("ManualWeld")
- Part91 = Instance.new("Part")
- ManualWeld92 = Instance.new("ManualWeld")
- Part93 = Instance.new("Part")
- ManualWeld94 = Instance.new("ManualWeld")
- Part95 = Instance.new("Part")
- ManualWeld96 = Instance.new("ManualWeld")
- Part97 = Instance.new("Part")
- ManualWeld98 = Instance.new("ManualWeld")
- Part99 = Instance.new("Part")
- ManualWeld100 = Instance.new("ManualWeld")
- Part101 = Instance.new("Part")
- ManualWeld102 = Instance.new("ManualWeld")
- Part103 = Instance.new("Part")
- ManualWeld104 = Instance.new("ManualWeld")
- UnionOperation105 = Instance.new("UnionOperation")
- Part106 = Instance.new("Part")
- Model107 = Instance.new("Model")
- Humanoid108 = Instance.new("Humanoid")
- Part109 = Instance.new("Part")
- Weld110 = Instance.new("Weld")
- SpecialMesh111 = Instance.new("SpecialMesh")
- Part112 = Instance.new("Part")
- Part113 = Instance.new("Part")
- Part114 = Instance.new("Part")
- Part115 = Instance.new("Part")
- Decal116 = Instance.new("Decal")
- Motor6D117 = Instance.new("Motor6D")
- Motor6D118 = Instance.new("Motor6D")
- Motor6D119 = Instance.new("Motor6D")
- Motor6D120 = Instance.new("Motor6D")
- Motor6D121 = Instance.new("Motor6D")
- Part122 = Instance.new("Part")
- BodyColors123 = Instance.new("BodyColors")
- Shirt124 = Instance.new("Shirt")
- Pants125 = Instance.new("Pants")
- Model126 = Instance.new("Model")
- Part127 = Instance.new("Part")
- Part128 = Instance.new("Part")
- Part129 = Instance.new("Part")
- Part130 = Instance.new("Part")
- Part131 = Instance.new("Part")
- Part132 = Instance.new("Part")
- Part133 = Instance.new("Part")
- Part134 = Instance.new("Part")
- Model135 = Instance.new("Model")
- Part136 = Instance.new("Part")
- SpecialMesh137 = Instance.new("SpecialMesh")
- ManualWeld138 = Instance.new("ManualWeld")
- ManualWeld139 = Instance.new("ManualWeld")
- ManualWeld140 = Instance.new("ManualWeld")
- ManualWeld141 = Instance.new("ManualWeld")
- PointLight142 = Instance.new("PointLight")
- Part143 = Instance.new("Part")
- SpecialMesh144 = Instance.new("SpecialMesh")
- Model145 = Instance.new("Model")
- Part146 = Instance.new("Part")
- Part147 = Instance.new("Part")
- ClickDetector148 = Instance.new("ClickDetector")
- Script149 = Instance.new("Script")
- Sound150 = Instance.new("Sound")
- Part151 = Instance.new("Part")
- SpecialMesh152 = Instance.new("SpecialMesh")
- Model153 = Instance.new("Model")
- Model154 = Instance.new("Model")
- Part155 = Instance.new("Part")
- Model156 = Instance.new("Model")
- Model157 = Instance.new("Model")
- Model158 = Instance.new("Model")
- Model159 = Instance.new("Model")
- Model160 = Instance.new("Model")
- Model161 = Instance.new("Model")
- Part162 = Instance.new("Part")
- Script163 = Instance.new("Script")
- Script164 = Instance.new("Script")
- MeshPart165 = Instance.new("MeshPart")
- Model166 = Instance.new("Model")
- Model167 = Instance.new("Model")
- Model168 = Instance.new("Model")
- Model169 = Instance.new("Model")
- Model170 = Instance.new("Model")
- Part171 = Instance.new("Part")
- Script172 = Instance.new("Script")
- Script173 = Instance.new("Script")
- UnionOperation174 = Instance.new("UnionOperation")
- Model175 = Instance.new("Model")
- Model176 = Instance.new("Model")
- Model177 = Instance.new("Model")
- Model178 = Instance.new("Model")
- Model179 = Instance.new("Model")
- Part180 = Instance.new("Part")
- Script181 = Instance.new("Script")
- Script182 = Instance.new("Script")
- UnionOperation183 = Instance.new("UnionOperation")
- Model184 = Instance.new("Model")
- Part185 = Instance.new("Part")
- Part186 = Instance.new("Part")
- BlockMesh187 = Instance.new("BlockMesh")
- Part188 = Instance.new("Part")
- BlockMesh189 = Instance.new("BlockMesh")
- Part190 = Instance.new("Part")
- BlockMesh191 = Instance.new("BlockMesh")
- WedgePart192 = Instance.new("WedgePart")
- SpecialMesh193 = Instance.new("SpecialMesh")
- WedgePart194 = Instance.new("WedgePart")
- SpecialMesh195 = Instance.new("SpecialMesh")
- WedgePart196 = Instance.new("WedgePart")
- SpecialMesh197 = Instance.new("SpecialMesh")
- WedgePart198 = Instance.new("WedgePart")
- SpecialMesh199 = Instance.new("SpecialMesh")
- WedgePart200 = Instance.new("WedgePart")
- SpecialMesh201 = Instance.new("SpecialMesh")
- WedgePart202 = Instance.new("WedgePart")
- SpecialMesh203 = Instance.new("SpecialMesh")
- Part204 = Instance.new("Part")
- BlockMesh205 = Instance.new("BlockMesh")
- Part206 = Instance.new("Part")
- BlockMesh207 = Instance.new("BlockMesh")
- Part208 = Instance.new("Part")
- BlockMesh209 = Instance.new("BlockMesh")
- WedgePart210 = Instance.new("WedgePart")
- SpecialMesh211 = Instance.new("SpecialMesh")
- WedgePart212 = Instance.new("WedgePart")
- SpecialMesh213 = Instance.new("SpecialMesh")
- Part214 = Instance.new("Part")
- BlockMesh215 = Instance.new("BlockMesh")
- Part216 = Instance.new("Part")
- Part217 = Instance.new("Part")
- BlockMesh218 = Instance.new("BlockMesh")
- WedgePart219 = Instance.new("WedgePart")
- SpecialMesh220 = Instance.new("SpecialMesh")
- WedgePart221 = Instance.new("WedgePart")
- SpecialMesh222 = Instance.new("SpecialMesh")
- WedgePart223 = Instance.new("WedgePart")
- SpecialMesh224 = Instance.new("SpecialMesh")
- WedgePart225 = Instance.new("WedgePart")
- SpecialMesh226 = Instance.new("SpecialMesh")
- Model227 = Instance.new("Model")
- Model228 = Instance.new("Model")
- Model229 = Instance.new("Model")
- Model230 = Instance.new("Model")
- Model231 = Instance.new("Model")
- Part232 = Instance.new("Part")
- Script233 = Instance.new("Script")
- Script234 = Instance.new("Script")
- Sound235 = Instance.new("Sound")
- MeshPart236 = Instance.new("MeshPart")
- Model0.Name = "VTabs"
- Model0.Parent = mas
- Camera1.Parent = mas
- Camera1.CFrame = CFrame.new(-29.6221848, 21.8024216, -54.0084229, -0.336498171, 0.307486415, -0.890068054, -0, 0.945187509, 0.326528192, 0.941684127, 0.109876141, -0.318053871)
- Camera1.CoordinateFrame = CFrame.new(-29.6221848, 21.8024216, -54.0084229, -0.336498171, 0.307486415, -0.890068054, -0, 0.945187509, 0.326528192, 0.941684127, 0.109876141, -0.318053871)
- Camera1.Focus = CFrame.new(-27.8420467, 21.1493645, -53.3723145, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Camera1.focus = CFrame.new(-27.8420467, 21.1493645, -53.3723145, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part2.Name = "Baseplate"
- Part2.Parent = mas
- Part2.CFrame = CFrame.new(0, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part2.Position = Vector3.new(0, -10, 0)
- Part2.Color = Color3.new(0.172549, 0.396078, 0.113725)
- Part2.Size = Vector3.new(512, 20, 512)
- Part2.Anchored = true
- Part2.BrickColor = BrickColor.new("Parsley green")
- Part2.Locked = true
- Part2.Material = Enum.Material.Grass
- Part2.brickColor = BrickColor.new("Parsley green")
- Part2.FormFactor = Enum.FormFactor.Symmetric
- Part2.formFactor = Enum.FormFactor.Symmetric
- Part3.Parent = mas
- Part3.CFrame = CFrame.new(-128.695099, 0.025003992, -37.2599907, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part3.Position = Vector3.new(-128.695099, 0.025003992, -37.2599907)
- Part3.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part3.Size = Vector3.new(254.049942, 0.0500000007, 23.8399982)
- Part3.Anchored = true
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.BrickColor = BrickColor.new("Dirt brown")
- Part3.Material = Enum.Material.Wood
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.brickColor = BrickColor.new("Dirt brown")
- SpawnLocation4.Parent = mas
- SpawnLocation4.CFrame = CFrame.new(-55.6400604, 0.550004005, -37.9499931, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- SpawnLocation4.Position = Vector3.new(-55.6400604, 0.550004005, -37.9499931)
- SpawnLocation4.Color = Color3.new(0.337255, 0.258824, 0.211765)
- SpawnLocation4.Size = Vector3.new(12, 1, 12)
- SpawnLocation4.Anchored = true
- SpawnLocation4.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation4.BrickColor = BrickColor.new("Dirt brown")
- SpawnLocation4.Material = Enum.Material.Wood
- SpawnLocation4.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation4.brickColor = BrickColor.new("Dirt brown")
- Decal5.Parent = SpawnLocation4
- Decal5.Texture = "rbxasset://textures/SpawnLocation.png"
- Decal5.Face = Enum.NormalId.Top
- Script6.Name = "Leaderstats"
- Script6.Parent = mas
- table.insert(cors,sandbox(Script6,function()
- print("Community Leaderboard script loaded")
- function onPlayerEntered(newPlayer)
- local stats = Instance.new("IntValue")
- stats.Name = "leaderstats"
- local mins = Instance.new("IntValue")
- mins.Name = "Candy"
- mins.Value = 0
- mins.Parent = stats
- stats.Parent = newPlayer
- while true do
- wait(0)
- mins.Value = mins.Value + 0
- end
- end
- game.Players.ChildAdded:connect(onPlayerEntered)
- end))
- Model7.Name = "House21"
- Model7.Parent = mas
- Part8.Name = "InvisibleWall"
- Part8.Parent = Model7
- Part8.CFrame = CFrame.new(3.73294854, 4.89632177, -43.9914551, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part8.Orientation = Vector3.new(0, 90, 0)
- Part8.Position = Vector3.new(3.73294854, 4.89632177, -43.9914551)
- Part8.Rotation = Vector3.new(0, 90, 0)
- Part8.Transparency = 1
- Part8.Size = Vector3.new(5.59999895, 7.70000029, 0.199999571)
- Part8.Anchored = true
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.Material = Enum.Material.Metal
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Model9.Name = "HouseWalls"
- Model9.Parent = Model7
- Part10.Parent = Model9
- Part10.CFrame = CFrame.new(3.72843194, 5.75004816, -40.6154327, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part10.Orientation = Vector3.new(0, 90, 0)
- Part10.Position = Vector3.new(3.72843194, 5.75004816, -40.6154327)
- Part10.Rotation = Vector3.new(0, 90, 0)
- Part10.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part10.Size = Vector3.new(2.40000391, 7.099998, 0.300000012)
- Part10.Anchored = true
- Part10.BottomSurface = Enum.SurfaceType.Smooth
- Part10.BrickColor = BrickColor.new("Light orange")
- Part10.Material = Enum.Material.WoodPlanks
- Part10.TopSurface = Enum.SurfaceType.Smooth
- Part10.brickColor = BrickColor.new("Light orange")
- Part11.Parent = Model9
- Part11.CFrame = CFrame.new(3.72843194, 8.40011883, -35.5151482, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part11.Orientation = Vector3.new(0, 90, 0)
- Part11.Position = Vector3.new(3.72843194, 8.40011883, -35.5151482)
- Part11.Rotation = Vector3.new(0, 90, 0)
- Part11.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part11.Size = Vector3.new(8.00000668, 1.79999614, 0.300000012)
- Part11.Anchored = true
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.BrickColor = BrickColor.new("Light orange")
- Part11.Material = Enum.Material.WoodPlanks
- Part11.TopSurface = Enum.SurfaceType.Smooth
- Part11.brickColor = BrickColor.new("Light orange")
- Part12.Parent = Model9
- Part12.CFrame = CFrame.new(3.72843194, 11.7001314, -45.3154488, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part12.Orientation = Vector3.new(0, 90, 0)
- Part12.Position = Vector3.new(3.72843194, 11.7001314, -45.3154488)
- Part12.Rotation = Vector3.new(0, 90, 0)
- Part12.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part12.Size = Vector3.new(10.2000008, 4.99999714, 0.300000012)
- Part12.Anchored = true
- Part12.BottomSurface = Enum.SurfaceType.Smooth
- Part12.BrickColor = BrickColor.new("Light orange")
- Part12.Material = Enum.Material.WoodPlanks
- Part12.TopSurface = Enum.SurfaceType.Smooth
- Part12.brickColor = BrickColor.new("Light orange")
- Part13.Parent = Model9
- Part13.CFrame = CFrame.new(3.72843194, 8.75007725, -43.9655762, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part13.Orientation = Vector3.new(0, 90, 0)
- Part13.Position = Vector3.new(3.72843194, 8.75007725, -43.9655762)
- Part13.Rotation = Vector3.new(0, 90, 0)
- Part13.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part13.Size = Vector3.new(4.90000629, 1.09999824, 0.300000012)
- Part13.Anchored = true
- Part13.BottomSurface = Enum.SurfaceType.Smooth
- Part13.BrickColor = BrickColor.new("Light orange")
- Part13.Material = Enum.Material.WoodPlanks
- Part13.TopSurface = Enum.SurfaceType.Smooth
- Part13.brickColor = BrickColor.new("Light orange")
- Part14.Parent = Model9
- Part14.CFrame = CFrame.new(3.72843194, 5.80005217, -48.3154907, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part14.Orientation = Vector3.new(0, 90, 0)
- Part14.Position = Vector3.new(3.72843194, 5.80005217, -48.3154907)
- Part14.Rotation = Vector3.new(0, 90, 0)
- Part14.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part14.Size = Vector3.new(4.20000267, 6.99999809, 0.300000012)
- Part14.Anchored = true
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.BrickColor = BrickColor.new("Light orange")
- Part14.Material = Enum.Material.WoodPlanks
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part14.brickColor = BrickColor.new("Light orange")
- Part15.Parent = Model9
- Part15.CFrame = CFrame.new(3.72843194, 3.30007648, -35.5151482, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part15.Orientation = Vector3.new(0, 90, 0)
- Part15.Position = Vector3.new(3.72843194, 3.30007648, -35.5151482)
- Part15.Rotation = Vector3.new(0, 90, 0)
- Part15.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part15.Size = Vector3.new(8.00000668, 2.19999719, 0.300000012)
- Part15.Anchored = true
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.BrickColor = BrickColor.new("Light orange")
- Part15.Material = Enum.Material.WoodPlanks
- Part15.TopSurface = Enum.SurfaceType.Smooth
- Part15.brickColor = BrickColor.new("Light orange")
- Part16.Parent = Model9
- Part16.CFrame = CFrame.new(3.72843194, 5.95007181, -37.4653702, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part16.Orientation = Vector3.new(0, 90, 0)
- Part16.Position = Vector3.new(3.72843194, 5.95007181, -37.4653702)
- Part16.Rotation = Vector3.new(0, 90, 0)
- Part16.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part16.Size = Vector3.new(4.10000658, 3.09999967, 0.300000012)
- Part16.Anchored = true
- Part16.BottomSurface = Enum.SurfaceType.Smooth
- Part16.BrickColor = BrickColor.new("Light orange")
- Part16.Material = Enum.Material.WoodPlanks
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part16.brickColor = BrickColor.new("Light orange")
- Part17.Parent = Model9
- Part17.CFrame = CFrame.new(3.72843194, 11.7001314, -38.2654266, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part17.Orientation = Vector3.new(0, 90, 0)
- Part17.Position = Vector3.new(3.72843194, 11.7001314, -38.2654266)
- Part17.Rotation = Vector3.new(0, 90, 0)
- Part17.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part17.Size = Vector3.new(3.90001249, 4.99999714, 0.300000012)
- Part17.Anchored = true
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.BrickColor = BrickColor.new("Light orange")
- Part17.Material = Enum.Material.WoodPlanks
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.brickColor = BrickColor.new("Light orange")
- Part18.Parent = Model9
- Part18.CFrame = CFrame.new(3.72843194, 11.7001314, -30.5651283, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part18.Orientation = Vector3.new(0, 90, 0)
- Part18.Position = Vector3.new(3.72843194, 11.7001314, -30.5651283)
- Part18.Rotation = Vector3.new(0, 90, 0)
- Part18.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part18.Size = Vector3.new(11.7000074, 4.99999714, 0.300000012)
- Part18.Anchored = true
- Part18.BottomSurface = Enum.SurfaceType.Smooth
- Part18.BrickColor = BrickColor.new("Light orange")
- Part18.Material = Enum.Material.WoodPlanks
- Part18.TopSurface = Enum.SurfaceType.Smooth
- Part18.brickColor = BrickColor.new("Light orange")
- Part19.Parent = Model9
- Part19.CFrame = CFrame.new(3.72843194, 5.75004816, -28.1649513, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part19.Orientation = Vector3.new(0, 90, 0)
- Part19.Position = Vector3.new(3.72843194, 5.75004816, -28.1649513)
- Part19.Rotation = Vector3.new(0, 90, 0)
- Part19.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part19.Size = Vector3.new(6.90000343, 7.099998, 0.300000012)
- Part19.Anchored = true
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.BrickColor = BrickColor.new("Light orange")
- Part19.Material = Enum.Material.WoodPlanks
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part19.brickColor = BrickColor.new("Light orange")
- Part20.Parent = Model9
- Part20.CFrame = CFrame.new(16.178299, 11.7001314, -24.8150539, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part20.Orientation = Vector3.new(0, 90, 0)
- Part20.Position = Vector3.new(16.178299, 11.7001314, -24.8150539)
- Part20.Rotation = Vector3.new(0, 90, 0)
- Part20.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part20.Size = Vector3.new(0.200005978, 4.99999714, 25.0000019)
- Part20.Anchored = true
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.BrickColor = BrickColor.new("Light orange")
- Part20.Material = Enum.Material.WoodPlanks
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part20.brickColor = BrickColor.new("Light orange")
- Part21.Parent = Model9
- Part21.CFrame = CFrame.new(7.07953644, 5.75004816, -24.8150539, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part21.Orientation = Vector3.new(0, 90, 0)
- Part21.Position = Vector3.new(7.07953644, 5.75004816, -24.8150539)
- Part21.Rotation = Vector3.new(0, 90, 0)
- Part21.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part21.Size = Vector3.new(0.200004131, 7.099998, 6.59999847)
- Part21.Anchored = true
- Part21.BottomSurface = Enum.SurfaceType.Smooth
- Part21.BrickColor = BrickColor.new("Light orange")
- Part21.Material = Enum.Material.WoodPlanks
- Part21.TopSurface = Enum.SurfaceType.Smooth
- Part21.brickColor = BrickColor.new("Light orange")
- Part22.Parent = Model9
- Part22.CFrame = CFrame.new(19.5300369, 3.45002794, -24.815052, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part22.Orientation = Vector3.new(0, 90, 0)
- Part22.Position = Vector3.new(19.5300369, 3.45002794, -24.815052)
- Part22.Rotation = Vector3.new(0, 90, 0)
- Part22.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part22.Size = Vector3.new(0.200004131, 2.5, 18.3000031)
- Part22.Anchored = true
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.BrickColor = BrickColor.new("Light orange")
- Part22.Material = Enum.Material.WoodPlanks
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.brickColor = BrickColor.new("Light orange")
- Part23.Parent = Model9
- Part23.CFrame = CFrame.new(16.18013, 6.25006151, -24.8150539, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part23.Orientation = Vector3.new(0, 90, 0)
- Part23.Position = Vector3.new(16.18013, 6.25006151, -24.8150539)
- Part23.Rotation = Vector3.new(0, 90, 0)
- Part23.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part23.Size = Vector3.new(0.200004131, 3.09999967, 3.99999952)
- Part23.Anchored = true
- Part23.BottomSurface = Enum.SurfaceType.Smooth
- Part23.BrickColor = BrickColor.new("Light orange")
- Part23.Material = Enum.Material.WoodPlanks
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.brickColor = BrickColor.new("Light orange")
- Part24.Parent = Model9
- Part24.CFrame = CFrame.new(19.5304031, 8.55006504, -24.815052, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part24.Orientation = Vector3.new(0, 90, 0)
- Part24.Position = Vector3.new(19.5304031, 8.55006504, -24.815052)
- Part24.Rotation = Vector3.new(0, 90, 0)
- Part24.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part24.Size = Vector3.new(0.200004131, 1.49999869, 18.2999992)
- Part24.Anchored = true
- Part24.BottomSurface = Enum.SurfaceType.Smooth
- Part24.BrickColor = BrickColor.new("Light orange")
- Part24.Material = Enum.Material.WoodPlanks
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part24.brickColor = BrickColor.new("Light orange")
- Part25.Parent = Model9
- Part25.CFrame = CFrame.new(25.331131, 6.25006151, -24.8150539, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part25.Orientation = Vector3.new(0, 90, 0)
- Part25.Position = Vector3.new(25.331131, 6.25006151, -24.8150539)
- Part25.Rotation = Vector3.new(0, 90, 0)
- Part25.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part25.Size = Vector3.new(0.200004131, 3.09999967, 6.6999979)
- Part25.Anchored = true
- Part25.BottomSurface = Enum.SurfaceType.Smooth
- Part25.BrickColor = BrickColor.new("Light orange")
- Part25.Material = Enum.Material.WoodPlanks
- Part25.TopSurface = Enum.SurfaceType.Smooth
- Part25.brickColor = BrickColor.new("Light orange")
- Part26.Parent = Model9
- Part26.CFrame = CFrame.new(28.5285645, 5.75004816, -30.7650852, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part26.Orientation = Vector3.new(0, 90, 0)
- Part26.Position = Vector3.new(28.5285645, 5.75004816, -30.7650852)
- Part26.Rotation = Vector3.new(0, 90, 0)
- Part26.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part26.Size = Vector3.new(12.1000099, 7.099998, 0.300000012)
- Part26.Anchored = true
- Part26.BottomSurface = Enum.SurfaceType.Smooth
- Part26.BrickColor = BrickColor.new("Light orange")
- Part26.Material = Enum.Material.WoodPlanks
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.brickColor = BrickColor.new("Light orange")
- Part27.Parent = Model9
- Part27.CFrame = CFrame.new(28.5288086, 11.7001314, -37.515419, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part27.Orientation = Vector3.new(0, 90, 0)
- Part27.Position = Vector3.new(28.5288086, 11.7001314, -37.515419)
- Part27.Rotation = Vector3.new(0, 90, 0)
- Part27.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part27.Size = Vector3.new(25.3999996, 4.99999714, 0.300000012)
- Part27.Anchored = true
- Part27.BottomSurface = Enum.SurfaceType.Smooth
- Part27.BrickColor = BrickColor.new("Light orange")
- Part27.Material = Enum.Material.WoodPlanks
- Part27.TopSurface = Enum.SurfaceType.Smooth
- Part27.brickColor = BrickColor.new("Light orange")
- Part28.Parent = Model9
- Part28.CFrame = CFrame.new(28.5285645, 6.20002604, -45.4155502, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part28.Orientation = Vector3.new(0, 90, 0)
- Part28.Position = Vector3.new(28.5285645, 6.20002604, -45.4155502)
- Part28.Rotation = Vector3.new(0, 90, 0)
- Part28.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part28.Size = Vector3.new(9.60001278, 3.19999385, 0.300000012)
- Part28.Anchored = true
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.BrickColor = BrickColor.new("Light orange")
- Part28.Material = Enum.Material.WoodPlanks
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.brickColor = BrickColor.new("Light orange")
- Part29.Parent = Model9
- Part29.CFrame = CFrame.new(28.5285721, 3.50004387, -43.5153732, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part29.Orientation = Vector3.new(0, 90, 0)
- Part29.Position = Vector3.new(28.5285721, 3.50004387, -43.5153732)
- Part29.Rotation = Vector3.new(0, 90, 0)
- Part29.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part29.Size = Vector3.new(13.400012, 2.399997, 0.300000012)
- Part29.Anchored = true
- Part29.BottomSurface = Enum.SurfaceType.Smooth
- Part29.BrickColor = BrickColor.new("Light orange")
- Part29.Material = Enum.Material.WoodPlanks
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part29.brickColor = BrickColor.new("Light orange")
- Part30.Parent = Model9
- Part30.CFrame = CFrame.new(28.5285721, 8.55010128, -43.5153732, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part30.Orientation = Vector3.new(0, 90, 0)
- Part30.Position = Vector3.new(28.5285721, 8.55010128, -43.5153732)
- Part30.Rotation = Vector3.new(0, 90, 0)
- Part30.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part30.Size = Vector3.new(13.400012, 1.49999392, 0.300000012)
- Part30.Anchored = true
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.BrickColor = BrickColor.new("Light orange")
- Part30.Material = Enum.Material.WoodPlanks
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.brickColor = BrickColor.new("Light orange")
- Part31.Parent = Model9
- Part31.CFrame = CFrame.new(23.0294647, 7.00004816, -50.3155174, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part31.Orientation = Vector3.new(0, 90, 0)
- Part31.Position = Vector3.new(23.0294647, 7.00004816, -50.3155174)
- Part31.Rotation = Vector3.new(0, 90, 0)
- Part31.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part31.Size = Vector3.new(0.200004131, 4.60000086, 11.3000116)
- Part31.Anchored = true
- Part31.BottomSurface = Enum.SurfaceType.Smooth
- Part31.BrickColor = BrickColor.new("Light orange")
- Part31.Material = Enum.Material.WoodPlanks
- Part31.TopSurface = Enum.SurfaceType.Smooth
- Part31.brickColor = BrickColor.new("Light orange")
- Part32.Parent = Model9
- Part32.CFrame = CFrame.new(16.2295685, 3.50003147, -50.3155136, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part32.Orientation = Vector3.new(0, 90, 0)
- Part32.Position = Vector3.new(16.2295685, 3.50003147, -50.3155136)
- Part32.Rotation = Vector3.new(0, 90, 0)
- Part32.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part32.Size = Vector3.new(0.200004131, 2.4000001, 24.9000072)
- Part32.Anchored = true
- Part32.BottomSurface = Enum.SurfaceType.Smooth
- Part32.BrickColor = BrickColor.new("Light orange")
- Part32.Material = Enum.Material.WoodPlanks
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Part32.brickColor = BrickColor.new("Light orange")
- Part33.Parent = Model9
- Part33.CFrame = CFrame.new(16.1781769, 11.7001314, -50.3155136, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part33.Orientation = Vector3.new(0, 90, 0)
- Part33.Position = Vector3.new(16.1781769, 11.7001314, -50.3155136)
- Part33.Rotation = Vector3.new(0, 90, 0)
- Part33.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part33.Size = Vector3.new(0.200005978, 4.99999714, 25.0000019)
- Part33.Anchored = true
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.BrickColor = BrickColor.new("Light orange")
- Part33.Material = Enum.Material.WoodPlanks
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.brickColor = BrickColor.new("Light orange")
- Part34.Parent = Model9
- Part34.CFrame = CFrame.new(8.72934723, 7.00004816, -50.3155136, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part34.Orientation = Vector3.new(0, 90, 0)
- Part34.Position = Vector3.new(8.72934723, 7.00004816, -50.3155136)
- Part34.Rotation = Vector3.new(0, 90, 0)
- Part34.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part34.Size = Vector3.new(0.200004131, 4.60000086, 9.70000362)
- Part34.Anchored = true
- Part34.BottomSurface = Enum.SurfaceType.Smooth
- Part34.BrickColor = BrickColor.new("Light orange")
- Part34.Material = Enum.Material.WoodPlanks
- Part34.TopSurface = Enum.SurfaceType.Smooth
- Part34.brickColor = BrickColor.new("Light orange")
- Part35.Parent = Model9
- Part35.CFrame = CFrame.new(15.4791946, 8.55006504, -50.3155174, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part35.Orientation = Vector3.new(0, 90, 0)
- Part35.Position = Vector3.new(15.4791946, 8.55006504, -50.3155174)
- Part35.Rotation = Vector3.new(0, 90, 0)
- Part35.Color = Color3.new(0.917647, 0.721569, 0.572549)
- Part35.Size = Vector3.new(0.200004131, 1.50000083, 3.80001354)
- Part35.Anchored = true
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.BrickColor = BrickColor.new("Light orange")
- Part35.Material = Enum.Material.WoodPlanks
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.brickColor = BrickColor.new("Light orange")
- UnionOperation36.Parent = Model9
- UnionOperation36.CFrame = CFrame.new(16.1599884, 14.1727276, -24.8150539, -5.82076123e-11, 0.707111478, 0.70710212, 0, 0.70710212, -0.707111478, -1, -4.11592704e-11, -4.11587257e-11)
- UnionOperation36.Orientation = Vector3.new(45, 90, 0)
- UnionOperation36.Position = Vector3.new(16.1599884, 14.1727276, -24.8150539)
- UnionOperation36.Rotation = Vector3.new(90, 45, -90)
- UnionOperation36.Color = Color3.new(0.917647, 0.721569, 0.572549)
- UnionOperation36.Size = Vector3.new(0.200007409, 17.7546463, 17.8059788)
- UnionOperation36.Anchored = true
- UnionOperation36.BrickColor = BrickColor.new("Light orange")
- UnionOperation36.Material = Enum.Material.WoodPlanks
- UnionOperation36.brickColor = BrickColor.new("Light orange")
- UnionOperation36.UsePartColor = true
- UnionOperation37.Parent = Model9
- UnionOperation37.CFrame = CFrame.new(16.1599884, 14.1727276, -50.3155174, -5.82076123e-11, 0.707111478, 0.70710212, 0, 0.70710212, -0.707111478, -1, -4.11592704e-11, -4.11587257e-11)
- UnionOperation37.Orientation = Vector3.new(45, 90, 0)
- UnionOperation37.Position = Vector3.new(16.1599884, 14.1727276, -50.3155174)
- UnionOperation37.Rotation = Vector3.new(90, 45, -90)
- UnionOperation37.Color = Color3.new(0.917647, 0.721569, 0.572549)
- UnionOperation37.Size = Vector3.new(0.200007409, 17.7546463, 17.8059788)
- UnionOperation37.Anchored = true
- UnionOperation37.BrickColor = BrickColor.new("Light orange")
- UnionOperation37.Material = Enum.Material.WoodPlanks
- UnionOperation37.brickColor = BrickColor.new("Light orange")
- UnionOperation37.UsePartColor = true
- Model38.Name = "DoorFrame"
- Model38.Parent = Model7
- Part39.Parent = Model38
- Part39.CFrame = CFrame.new(3.62833428, 5.10000372, -46.115509, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part39.Orientation = Vector3.new(0, 90, 0)
- Part39.Position = Vector3.new(3.62833428, 5.10000372, -46.115509)
- Part39.Rotation = Vector3.new(0, 90, 0)
- Part39.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part39.Size = Vector3.new(0.200006574, 6.19999647, 0.300000012)
- Part39.Anchored = true
- Part39.BottomSurface = Enum.SurfaceType.Smooth
- Part39.BrickColor = BrickColor.new("Dirt brown")
- Part39.Material = Enum.Material.Wood
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.brickColor = BrickColor.new("Dirt brown")
- Part40.Parent = Model38
- Part40.CFrame = CFrame.new(3.62833428, 8.20005131, -44.0153847, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part40.Orientation = Vector3.new(0, 90, 0)
- Part40.Position = Vector3.new(3.62833428, 8.20005131, -44.0153847)
- Part40.Rotation = Vector3.new(0, 90, 0)
- Part40.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part40.Size = Vector3.new(4.40000677, 0.1999982, 0.300000012)
- Part40.Anchored = true
- Part40.BottomSurface = Enum.SurfaceType.Smooth
- Part40.BrickColor = BrickColor.new("Dirt brown")
- Part40.Material = Enum.Material.Wood
- Part40.TopSurface = Enum.SurfaceType.Smooth
- Part40.brickColor = BrickColor.new("Dirt brown")
- Part41.Parent = Model38
- Part41.CFrame = CFrame.new(3.62833428, 5.04999399, -41.9155045, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part41.Orientation = Vector3.new(0, 90, 0)
- Part41.Position = Vector3.new(3.62833428, 5.04999399, -41.9155045)
- Part41.Rotation = Vector3.new(0, 90, 0)
- Part41.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part41.Size = Vector3.new(0.200006574, 6.09999657, 0.300000012)
- Part41.Anchored = true
- Part41.BottomSurface = Enum.SurfaceType.Smooth
- Part41.BrickColor = BrickColor.new("Dirt brown")
- Part41.Material = Enum.Material.Wood
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part41.brickColor = BrickColor.new("Dirt brown")
- Model42.Name = "Windows"
- Model42.Parent = Model7
- Part43.Parent = Model42
- Part43.CFrame = CFrame.new(20.1285477, 4.75004816, -24.8150539, -1, 0, -5.82076123e-11, 0, 1, 0, 5.82076123e-11, 0, -1)
- Part43.Orientation = Vector3.new(0, -180, 0)
- Part43.Position = Vector3.new(20.1285477, 4.75004816, -24.8150539)
- Part43.Rotation = Vector3.new(-180, 0, -180)
- Part43.Color = Color3.new(0.423529, 0.345098, 0.294118)
- Part43.Size = Vector3.new(3.69999933, 0.100000001, 0.400000006)
- Part43.Anchored = true
- Part43.BottomSurface = Enum.SurfaceType.Smooth
- Part43.BrickColor = BrickColor.new("Pine Cone")
- Part43.Material = Enum.Material.Wood
- Part43.TopSurface = Enum.SurfaceType.Smooth
- Part43.brickColor = BrickColor.new("Pine Cone")
- Part44.Parent = Model42
- Part44.CFrame = CFrame.new(15.5287552, 4.75004816, -50.3156395, -1, 0, -5.82076123e-11, 0, 1, 0, 5.82076123e-11, 0, -1)
- Part44.Orientation = Vector3.new(0, -180, 0)
- Part44.Position = Vector3.new(15.5287552, 4.75004816, -50.3156395)
- Part44.Rotation = Vector3.new(-180, 0, -180)
- Part44.Color = Color3.new(0.423529, 0.345098, 0.294118)
- Part44.Size = Vector3.new(3.69999933, 0.100000001, 0.400000006)
- Part44.Anchored = true
- Part44.BottomSurface = Enum.SurfaceType.Smooth
- Part44.BrickColor = BrickColor.new("Pine Cone")
- Part44.Material = Enum.Material.Wood
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.brickColor = BrickColor.new("Pine Cone")
- Part45.Parent = Model42
- Part45.CFrame = CFrame.new(3.77848077, 4.4500556, -33.4650726, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part45.Orientation = Vector3.new(0, 90, 0)
- Part45.Position = Vector3.new(3.77848077, 4.4500556, -33.4650726)
- Part45.Rotation = Vector3.new(0, 90, 0)
- Part45.Color = Color3.new(0.423529, 0.345098, 0.294118)
- Part45.Size = Vector3.new(3.69999933, 0.100000001, 0.400000006)
- Part45.Anchored = true
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.BrickColor = BrickColor.new("Pine Cone")
- Part45.Material = Enum.Material.Wood
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.brickColor = BrickColor.new("Pine Cone")
- Part46.Parent = Model42
- Part46.CFrame = CFrame.new(3.77848077, 5.9500556, -31.6650009, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part46.Orientation = Vector3.new(0, 90, 0)
- Part46.Position = Vector3.new(3.77848077, 5.9500556, -31.6650009)
- Part46.Rotation = Vector3.new(0, 90, 0)
- Part46.Color = Color3.new(0.423529, 0.345098, 0.294118)
- Part46.Size = Vector3.new(0.100000001, 3.10000134, 0.400000006)
- Part46.Anchored = true
- Part46.BottomSurface = Enum.SurfaceType.Smooth
- Part46.BrickColor = BrickColor.new("Pine Cone")
- Part46.Material = Enum.Material.Wood
- Part46.TopSurface = Enum.SurfaceType.Smooth
- Part46.brickColor = BrickColor.new("Pine Cone")
- Part47.Parent = Model42
- Part47.CFrame = CFrame.new(12.3283844, 6.25004816, -24.815052, -1, 0, -5.82076123e-11, 0, 1, 0, 5.82076123e-11, 0, -1)
- Part47.Orientation = Vector3.new(0, -180, 0)
- Part47.Position = Vector3.new(12.3283844, 6.25004816, -24.815052)
- Part47.Rotation = Vector3.new(-180, 0, -180)
- Part47.Color = Color3.new(0.423529, 0.345098, 0.294118)
- Part47.Size = Vector3.new(0.100000001, 3.10000134, 0.200000018)
- Part47.Anchored = true
- Part47.BottomSurface = Enum.SurfaceType.Smooth
- Part47.BrickColor = BrickColor.new("Pine Cone")
- Part47.Material = Enum.Material.Wood
- Part47.TopSurface = Enum.SurfaceType.Smooth
- Part47.brickColor = BrickColor.new("Pine Cone")
- Part48.Parent = Model42
- Part48.CFrame = CFrame.new(12.2784576, 6.25005388, -24.8150539, -1, 0, -5.82076123e-11, 0, 1, 0, 5.82076123e-11, 0, -1)
- Part48.Orientation = Vector3.new(0, -180, 0)
- Part48.Position = Vector3.new(12.2784576, 6.25005388, -24.8150539)
- Part48.Rotation = Vector3.new(-180, 0, -180)
- Part48.Color = Color3.new(0.423529, 0.345098, 0.294118)
- Part48.Size = Vector3.new(3.5999999, 0.100000001, 0.200000018)
- Part48.Anchored = true
- Part48.BottomSurface = Enum.SurfaceType.Smooth
- Part48.BrickColor = BrickColor.new("Pine Cone")
- Part48.Material = Enum.Material.Wood
- Part48.TopSurface = Enum.SurfaceType.Smooth
- Part48.brickColor = BrickColor.new("Pine Cone")
- Part49.Parent = Model42
- Part49.CFrame = CFrame.new(10.428215, 6.25004816, -24.8150539, -1, 0, -5.82076123e-11, 0, 1, 0, 5.82076123e-11, 0, -1)
- Part49.Orientation = Vector3.new(0, -180, 0)
- Part49.Position = Vector3.new(10.428215, 6.25004816, -24.8150539)
- Part49.Rotation = Vector3.new(-180, 0, -180)
- Part49.Color = Color3.new(0.423529, 0.345098, 0.294118)
- Part49.Size = Vector3.new(0.100000001, 3.10000134, 0.400000006)
- Part49.Anchored = true
- Part49.BottomSurface = Enum.SurfaceType.Smooth
- Part49.BrickColor = BrickColor.new("Pine Cone")
- Part49.Material = Enum.Material.Wood
- Part49.TopSurface = Enum.SurfaceType.Smooth
- Part49.brickColor = BrickColor.new("Pine Cone")
- Part50.Parent = Model42
- Part50.CFrame = CFrame.new(12.3283844, 7.75003576, -24.815052, -1, 0, -5.82076123e-11, 0, 1, 0, 5.82076123e-11, 0, -1)
- Part50.Orientation = Vector3.new(0, -180, 0)
- Part50.Position = Vector3.new(12.3283844, 7.75003576, -24.815052)
- Part50.Rotation = Vector3.new(-180, 0, -180)
- Part50.Color = Color3.new(0.423529, 0.345098, 0.294118)
- Part50.Size = Vector3.new(3.69999933, 0.100000001, 0.400000006)
- Part50.Anchored = true
- Part50.BottomSurface = Enum.SurfaceType.Smooth
- Part50.BrickColor = BrickColor.new("Pine Cone")
- Part50.Material = Enum.Material.Wood
- Part50.TopSurface = Enum.SurfaceType.Smooth
- Part50.brickColor = BrickColor.new("Pine Cone")
- Part51.Parent = Model42
- Part51.CFrame = CFrame.new(14.1282196, 6.25004816, -24.815052, -1, 0, -5.82076123e-11, 0, 1, 0, 5.82076123e-11, 0, -1)
- Part51.Orientation = Vector3.new(0, -180, 0)
- Part51.Position = Vector3.new(14.1282196, 6.25004816, -24.815052)
- Part51.Rotation = Vector3.new(-180, 0, -180)
- Part51.Color = Color3.new(0.423529, 0.345098, 0.294118)
- Part51.Size = Vector3.new(0.100000001, 3.10000134, 0.400000006)
- Part51.Anchored = true
- Part51.BottomSurface = Enum.SurfaceType.Smooth
- Part51.BrickColor = BrickColor.new("Pine Cone")
- Part51.Material = Enum.Material.Wood
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part51.brickColor = BrickColor.new("Pine Cone")
- Part52.Parent = Model42
- Part52.CFrame = CFrame.new(12.3283844, 4.75004816, -24.815052, -1, 0, -5.82076123e-11, 0, 1, 0, 5.82076123e-11, 0, -1)
- Part52.Orientation = Vector3.new(0, -180, 0)
- Part52.Position = Vector3.new(12.3283844, 4.75004816, -24.815052)
- Part52.Rotation = Vector3.new(-180, 0, -180)
- Part52.Color = Color3.new(0.423529, 0.345098, 0.294118)
- Part52.Size = Vector3.new(3.69999933, 0.100000001, 0.400000006)
- Part52.Anchored = true
- Part52.BottomSurface = Enum.SurfaceType.Smooth
- Part52.BrickColor = BrickColor.new("Pine Cone")
- Part52.Material = Enum.Material.Wood
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.brickColor = BrickColor.new("Pine Cone")
- Part53.Parent = Model42
- Part53.CFrame = CFrame.new(3.77848077, 7.45005178, -33.4650726, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part53.Orientation = Vector3.new(0, 90, 0)
- Part53.Position = Vector3.new(3.77848077, 7.45005178, -33.4650726)
- Part53.Rotation = Vector3.new(0, 90, 0)
- Part53.Color = Color3.new(0.423529, 0.345098, 0.294118)
- Part53.Size = Vector3.new(3.69999933, 0.100000001, 0.400000006)
- Part53.Anchored = true
- Part53.BottomSurface = Enum.SurfaceType.Smooth
- Part53.BrickColor = BrickColor.new("Pine Cone")
- Part53.Material = Enum.Material.Wood
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.brickColor = BrickColor.new("Pine Cone")
- Part54.Parent = Model42
- Part54.CFrame = CFrame.new(28.478157, 6.25004816, -38.7655563, 5.82076123e-11, 0, -1, 0, 1, 0, 1, 0, 5.82076123e-11)
- Part54.Orientation = Vector3.new(0, -90, 0)
- Part54.Position = Vector3.new(28.478157, 6.25004816, -38.7655563)
- Part54.Rotation = Vector3.new(0, -90, 0)
- Part54.Color = Color3.new(0.423529, 0.345098, 0.294118)
- Part54.Size = Vector3.new(0.100000001, 3.10000134, 0.200000018)
- Part54.Anchored = true
- Part54.BottomSurface = Enum.SurfaceType.Smooth
- Part54.BrickColor = BrickColor.new("Pine Cone")
- Part54.Material = Enum.Material.Wood
- Part54.TopSurface = Enum.SurfaceType.Smooth
- Part54.brickColor = BrickColor.new("Pine Cone")
- Part55.Parent = Model42
- Part55.CFrame = CFrame.new(28.4782715, 6.25005388, -38.7152634, 5.82076123e-11, 0, -1, 0, 1, 0, 1, 0, 5.82076123e-11)
- Part55.Orientation = Vector3.new(0, -90, 0)
- Part55.Position = Vector3.new(28.4782715, 6.25005388, -38.7152634)
- Part55.Rotation = Vector3.new(0, -90, 0)
- Part55.Color = Color3.new(0.423529, 0.345098, 0.294118)
- Part55.Size = Vector3.new(3.5999999, 0.100000001, 0.200000018)
- Part55.Anchored = true
- Part55.BottomSurface = Enum.SurfaceType.Smooth
- Part55.BrickColor = BrickColor.new("Pine Cone")
- Part55.Material = Enum.Material.Wood
- Part55.TopSurface = Enum.SurfaceType.Smooth
- Part55.brickColor = BrickColor.new("Pine Cone")
- Part56.Parent = Model42
- Part56.CFrame = CFrame.new(28.4780273, 6.25004816, -36.8655052, 5.82076123e-11, 0, -1, 0, 1, 0, 1, 0, 5.82076123e-11)
- Part56.Orientation = Vector3.new(0, -90, 0)
- Part56.Position = Vector3.new(28.4780273, 6.25004816, -36.8655052)
- Part56.Rotation = Vector3.new(0, -90, 0)
- Part56.Color = Color3.new(0.423529, 0.345098, 0.294118)
- Part56.Size = Vector3.new(0.100000001, 3.10000134, 0.400000006)
- Part56.Anchored = true
- Part56.BottomSurface = Enum.SurfaceType.Smooth
- Part56.BrickColor = BrickColor.new("Pine Cone")
- Part56.Material = Enum.Material.Wood
- Part56.TopSurface = Enum.SurfaceType.Smooth
- Part56.brickColor = BrickColor.new("Pine Cone")
- Part57.Parent = Model42
- Part57.CFrame = CFrame.new(28.478157, 7.75003576, -38.7655563, 5.82076123e-11, 0, -1, 0, 1, 0, 1, 0, 5.82076123e-11)
- Part57.Orientation = Vector3.new(0, -90, 0)
- Part57.Position = Vector3.new(28.478157, 7.75003576, -38.7655563)
- Part57.Rotation = Vector3.new(0, -90, 0)
- Part57.Color = Color3.new(0.423529, 0.345098, 0.294118)
- Part57.Size = Vector3.new(3.69999933, 0.100000001, 0.400000006)
- Part57.Anchored = true
- Part57.BottomSurface = Enum.SurfaceType.Smooth
- Part57.BrickColor = BrickColor.new("Pine Cone")
- Part57.Material = Enum.Material.Wood
- Part57.TopSurface = Enum.SurfaceType.Smooth
- Part57.brickColor = BrickColor.new("Pine Cone")
- Part58.Parent = Model42
- Part58.CFrame = CFrame.new(28.4782791, 6.25004816, -40.5656281, 5.82076123e-11, 0, -1, 0, 1, 0, 1, 0, 5.82076123e-11)
- Part58.Orientation = Vector3.new(0, -90, 0)
- Part58.Position = Vector3.new(28.4782791, 6.25004816, -40.5656281)
- Part58.Rotation = Vector3.new(0, -90, 0)
- Part58.Color = Color3.new(0.423529, 0.345098, 0.294118)
- Part58.Size = Vector3.new(0.100000001, 3.10000134, 0.400000006)
- Part58.Anchored = true
- Part58.BottomSurface = Enum.SurfaceType.Smooth
- Part58.BrickColor = BrickColor.new("Pine Cone")
- Part58.Material = Enum.Material.Wood
- Part58.TopSurface = Enum.SurfaceType.Smooth
- Part58.brickColor = BrickColor.new("Pine Cone")
- Part59.Parent = Model42
- Part59.CFrame = CFrame.new(28.478157, 4.75004816, -38.7655563, 5.82076123e-11, 0, -1, 0, 1, 0, 1, 0, 5.82076123e-11)
- Part59.Orientation = Vector3.new(0, -90, 0)
- Part59.Position = Vector3.new(28.478157, 4.75004816, -38.7655563)
- Part59.Rotation = Vector3.new(0, -90, 0)
- Part59.Color = Color3.new(0.423529, 0.345098, 0.294118)
- Part59.Size = Vector3.new(3.69999933, 0.100000001, 0.400000006)
- Part59.Anchored = true
- Part59.BottomSurface = Enum.SurfaceType.Smooth
- Part59.BrickColor = BrickColor.new("Pine Cone")
- Part59.Material = Enum.Material.Wood
- Part59.TopSurface = Enum.SurfaceType.Smooth
- Part59.brickColor = BrickColor.new("Pine Cone")
- Part60.Parent = Model42
- Part60.CFrame = CFrame.new(3.77848077, 5.9500556, -35.365242, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part60.Orientation = Vector3.new(0, 90, 0)
- Part60.Position = Vector3.new(3.77848077, 5.9500556, -35.365242)
- Part60.Rotation = Vector3.new(0, 90, 0)
- Part60.Color = Color3.new(0.423529, 0.345098, 0.294118)
- Part60.Size = Vector3.new(0.100000001, 3.10000134, 0.400000006)
- Part60.Anchored = true
- Part60.BottomSurface = Enum.SurfaceType.Smooth
- Part60.BrickColor = BrickColor.new("Pine Cone")
- Part60.Material = Enum.Material.Wood
- Part60.TopSurface = Enum.SurfaceType.Smooth
- Part60.brickColor = BrickColor.new("Pine Cone")
- Part61.Parent = Model42
- Part61.CFrame = CFrame.new(20.1285477, 6.25004816, -24.8150539, -1, 0, -5.82076123e-11, 0, 1, 0, 5.82076123e-11, 0, -1)
- Part61.Orientation = Vector3.new(0, -180, 0)
- Part61.Position = Vector3.new(20.1285477, 6.25004816, -24.8150539)
- Part61.Rotation = Vector3.new(-180, 0, -180)
- Part61.Color = Color3.new(0.423529, 0.345098, 0.294118)
- Part61.Size = Vector3.new(0.100000001, 3.10000134, 0.200000018)
- Part61.Anchored = true
- Part61.BottomSurface = Enum.SurfaceType.Smooth
- Part61.BrickColor = BrickColor.new("Pine Cone")
- Part61.Material = Enum.Material.Wood
- Part61.TopSurface = Enum.SurfaceType.Smooth
- Part61.brickColor = BrickColor.new("Pine Cone")
- Part62.Parent = Model42
- Part62.CFrame = CFrame.new(20.0784988, 6.25005388, -24.8150539, -1, 0, -5.82076123e-11, 0, 1, 0, 5.82076123e-11, 0, -1)
- Part62.Orientation = Vector3.new(0, -180, 0)
- Part62.Position = Vector3.new(20.0784988, 6.25005388, -24.8150539)
- Part62.Rotation = Vector3.new(-180, 0, -180)
- Part62.Color = Color3.new(0.423529, 0.345098, 0.294118)
- Part62.Size = Vector3.new(3.5999999, 0.100000001, 0.200000018)
- Part62.Anchored = true
- Part62.BottomSurface = Enum.SurfaceType.Smooth
- Part62.BrickColor = BrickColor.new("Pine Cone")
- Part62.Material = Enum.Material.Wood
- Part62.TopSurface = Enum.SurfaceType.Smooth
- Part62.brickColor = BrickColor.new("Pine Cone")
- Part63.Parent = Model42
- Part63.CFrame = CFrame.new(18.2284927, 6.25004816, -24.8150539, -1, 0, -5.82076123e-11, 0, 1, 0, 5.82076123e-11, 0, -1)
- Part63.Orientation = Vector3.new(0, -180, 0)
- Part63.Position = Vector3.new(18.2284927, 6.25004816, -24.8150539)
- Part63.Rotation = Vector3.new(-180, 0, -180)
- Part63.Color = Color3.new(0.423529, 0.345098, 0.294118)
- Part63.Size = Vector3.new(0.100000001, 3.10000134, 0.400000006)
- Part63.Anchored = true
- Part63.BottomSurface = Enum.SurfaceType.Smooth
- Part63.BrickColor = BrickColor.new("Pine Cone")
- Part63.Material = Enum.Material.Wood
- Part63.TopSurface = Enum.SurfaceType.Smooth
- Part63.brickColor = BrickColor.new("Pine Cone")
- Part64.Parent = Model42
- Part64.CFrame = CFrame.new(20.1285477, 7.75003576, -24.8150539, -1, 0, -5.82076123e-11, 0, 1, 0, 5.82076123e-11, 0, -1)
- Part64.Orientation = Vector3.new(0, -180, 0)
- Part64.Position = Vector3.new(20.1285477, 7.75003576, -24.8150539)
- Part64.Rotation = Vector3.new(-180, 0, -180)
- Part64.Color = Color3.new(0.423529, 0.345098, 0.294118)
- Part64.Size = Vector3.new(3.69999933, 0.100000001, 0.400000006)
- Part64.Anchored = true
- Part64.BottomSurface = Enum.SurfaceType.Smooth
- Part64.BrickColor = BrickColor.new("Pine Cone")
- Part64.Material = Enum.Material.Wood
- Part64.TopSurface = Enum.SurfaceType.Smooth
- Part64.brickColor = BrickColor.new("Pine Cone")
- Part65.Parent = Model42
- Part65.CFrame = CFrame.new(21.9285049, 6.25004816, -24.8150539, -1, 0, -5.82076123e-11, 0, 1, 0, 5.82076123e-11, 0, -1)
- Part65.Orientation = Vector3.new(0, -180, 0)
- Part65.Position = Vector3.new(21.9285049, 6.25004816, -24.8150539)
- Part65.Rotation = Vector3.new(-180, 0, -180)
- Part65.Color = Color3.new(0.423529, 0.345098, 0.294118)
- Part65.Size = Vector3.new(0.100000001, 3.10000134, 0.400000006)
- Part65.Anchored = true
- Part65.BottomSurface = Enum.SurfaceType.Smooth
- Part65.BrickColor = BrickColor.new("Pine Cone")
- Part65.Material = Enum.Material.Wood
- Part65.TopSurface = Enum.SurfaceType.Smooth
- Part65.brickColor = BrickColor.new("Pine Cone")
- Part66.Parent = Model42
- Part66.CFrame = CFrame.new(3.77848077, 5.95006132, -33.5151215, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part66.Orientation = Vector3.new(0, 90, 0)
- Part66.Position = Vector3.new(3.77848077, 5.95006132, -33.5151215)
- Part66.Rotation = Vector3.new(0, 90, 0)
- Part66.Color = Color3.new(0.423529, 0.345098, 0.294118)
- Part66.Size = Vector3.new(3.5999999, 0.100000001, 0.200000018)
- Part66.Anchored = true
- Part66.BottomSurface = Enum.SurfaceType.Smooth
- Part66.BrickColor = BrickColor.new("Pine Cone")
- Part66.Material = Enum.Material.Wood
- Part66.TopSurface = Enum.SurfaceType.Smooth
- Part66.brickColor = BrickColor.new("Pine Cone")
- Part67.Parent = Model42
- Part67.CFrame = CFrame.new(15.5287552, 6.25004816, -50.3156395, -1, 0, -5.82076123e-11, 0, 1, 0, 5.82076123e-11, 0, -1)
- Part67.Orientation = Vector3.new(0, -180, 0)
- Part67.Position = Vector3.new(15.5287552, 6.25004816, -50.3156395)
- Part67.Rotation = Vector3.new(-180, 0, -180)
- Part67.Color = Color3.new(0.423529, 0.345098, 0.294118)
- Part67.Size = Vector3.new(0.100000001, 3.10000134, 0.200000018)
- Part67.Anchored = true
- Part67.BottomSurface = Enum.SurfaceType.Smooth
- Part67.BrickColor = BrickColor.new("Pine Cone")
- Part67.Material = Enum.Material.Wood
- Part67.TopSurface = Enum.SurfaceType.Smooth
- Part67.brickColor = BrickColor.new("Pine Cone")
- Part68.Parent = Model42
- Part68.CFrame = CFrame.new(15.4787064, 6.25005388, -50.3155174, -1, 0, -5.82076123e-11, 0, 1, 0, 5.82076123e-11, 0, -1)
- Part68.Orientation = Vector3.new(0, -180, 0)
- Part68.Position = Vector3.new(15.4787064, 6.25005388, -50.3155174)
- Part68.Rotation = Vector3.new(-180, 0, -180)
- Part68.Color = Color3.new(0.423529, 0.345098, 0.294118)
- Part68.Size = Vector3.new(3.5999999, 0.100000001, 0.200000018)
- Part68.Anchored = true
- Part68.BottomSurface = Enum.SurfaceType.Smooth
- Part68.BrickColor = BrickColor.new("Pine Cone")
- Part68.Material = Enum.Material.Wood
- Part68.TopSurface = Enum.SurfaceType.Smooth
- Part68.brickColor = BrickColor.new("Pine Cone")
- Part69.Parent = Model42
- Part69.CFrame = CFrame.new(13.6286926, 6.25004816, -50.3156395, -1, 0, -5.82076123e-11, 0, 1, 0, 5.82076123e-11, 0, -1)
- Part69.Orientation = Vector3.new(0, -180, 0)
- Part69.Position = Vector3.new(13.6286926, 6.25004816, -50.3156395)
- Part69.Rotation = Vector3.new(-180, 0, -180)
- Part69.Color = Color3.new(0.423529, 0.345098, 0.294118)
- Part69.Size = Vector3.new(0.100000001, 3.10000134, 0.400000006)
- Part69.Anchored = true
- Part69.BottomSurface = Enum.SurfaceType.Smooth
- Part69.BrickColor = BrickColor.new("Pine Cone")
- Part69.Material = Enum.Material.Wood
- Part69.TopSurface = Enum.SurfaceType.Smooth
- Part69.brickColor = BrickColor.new("Pine Cone")
- Part70.Parent = Model42
- Part70.CFrame = CFrame.new(15.5287552, 7.75003576, -50.3156395, -1, 0, -5.82076123e-11, 0, 1, 0, 5.82076123e-11, 0, -1)
- Part70.Orientation = Vector3.new(0, -180, 0)
- Part70.Position = Vector3.new(15.5287552, 7.75003576, -50.3156395)
- Part70.Rotation = Vector3.new(-180, 0, -180)
- Part70.Color = Color3.new(0.423529, 0.345098, 0.294118)
- Part70.Size = Vector3.new(3.69999933, 0.100000001, 0.400000006)
- Part70.Anchored = true
- Part70.BottomSurface = Enum.SurfaceType.Smooth
- Part70.BrickColor = BrickColor.new("Pine Cone")
- Part70.Material = Enum.Material.Wood
- Part70.TopSurface = Enum.SurfaceType.Smooth
- Part70.brickColor = BrickColor.new("Pine Cone")
- Part71.Parent = Model42
- Part71.CFrame = CFrame.new(17.3287048, 6.25004816, -50.3155174, -1, 0, -5.82076123e-11, 0, 1, 0, 5.82076123e-11, 0, -1)
- Part71.Orientation = Vector3.new(0, -180, 0)
- Part71.Position = Vector3.new(17.3287048, 6.25004816, -50.3155174)
- Part71.Rotation = Vector3.new(-180, 0, -180)
- Part71.Color = Color3.new(0.423529, 0.345098, 0.294118)
- Part71.Size = Vector3.new(0.100000001, 3.10000134, 0.400000006)
- Part71.Anchored = true
- Part71.BottomSurface = Enum.SurfaceType.Smooth
- Part71.BrickColor = BrickColor.new("Pine Cone")
- Part71.Material = Enum.Material.Wood
- Part71.TopSurface = Enum.SurfaceType.Smooth
- Part71.brickColor = BrickColor.new("Pine Cone")
- Part72.Parent = Model42
- Part72.CFrame = CFrame.new(3.77848077, 5.9500556, -33.4650726, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part72.Orientation = Vector3.new(0, 90, 0)
- Part72.Position = Vector3.new(3.77848077, 5.9500556, -33.4650726)
- Part72.Rotation = Vector3.new(0, 90, 0)
- Part72.Color = Color3.new(0.423529, 0.345098, 0.294118)
- Part72.Size = Vector3.new(0.100000001, 3.10000134, 0.200000018)
- Part72.Anchored = true
- Part72.BottomSurface = Enum.SurfaceType.Smooth
- Part72.BrickColor = BrickColor.new("Pine Cone")
- Part72.Material = Enum.Material.Wood
- Part72.TopSurface = Enum.SurfaceType.Smooth
- Part72.brickColor = BrickColor.new("Pine Cone")
- UnionOperation73.Name = "Glass"
- UnionOperation73.Parent = Model42
- UnionOperation73.CFrame = CFrame.new(16.1283722, 6.05005217, -37.5810928, -1, 0, -5.82076123e-11, 0, 1, 0, 5.82076123e-11, 0, -1)
- UnionOperation73.Orientation = Vector3.new(0, -180, 0)
- UnionOperation73.Position = Vector3.new(16.1283722, 6.05005217, -37.5810928)
- UnionOperation73.Rotation = Vector3.new(-180, 0, -180)
- UnionOperation73.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation73.Size = Vector3.new(24.7679634, 3.29999733, 25.6000538)
- UnionOperation73.Anchored = true
- UnionOperation73.BrickColor = BrickColor.new("Black")
- UnionOperation73.Material = Enum.Material.Concrete
- UnionOperation73.brickColor = BrickColor.new("Black")
- UnionOperation73.UsePartColor = true
- Model74.Name = "BlackBox"
- Model74.Parent = Model7
- Part75.Parent = Model74
- Part75.CFrame = CFrame.new(7.08222198, 5.39633799, -41.2414169, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part75.Orientation = Vector3.new(0, 90, 0)
- Part75.Position = Vector3.new(7.08222198, 5.39633799, -41.2414169)
- Part75.Rotation = Vector3.new(0, 90, 0)
- Part75.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part75.Size = Vector3.new(0.0999984369, 8.70000172, 6.29999924)
- Part75.Anchored = true
- Part75.BottomSurface = Enum.SurfaceType.Smooth
- Part75.BrickColor = BrickColor.new("Really black")
- Part75.Material = Enum.Material.Slate
- Part75.TopSurface = Enum.SurfaceType.Smooth
- Part75.brickColor = BrickColor.new("Really black")
- Part76.Parent = Model74
- Part76.CFrame = CFrame.new(10.1323166, 5.39633799, -43.9914589, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part76.Orientation = Vector3.new(0, 90, 0)
- Part76.Position = Vector3.new(10.1323166, 5.39633799, -43.9914589)
- Part76.Rotation = Vector3.new(0, 90, 0)
- Part76.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part76.Size = Vector3.new(5.59999895, 8.70000172, 0.199999571)
- Part76.Anchored = true
- Part76.BottomSurface = Enum.SurfaceType.Smooth
- Part76.BrickColor = BrickColor.new("Really black")
- Part76.Material = Enum.Material.Slate
- Part76.TopSurface = Enum.SurfaceType.Smooth
- Part76.brickColor = BrickColor.new("Really black")
- Part77.Parent = Model74
- Part77.CFrame = CFrame.new(7.08234406, 5.39633799, -46.8415909, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part77.Orientation = Vector3.new(0, 90, 0)
- Part77.Position = Vector3.new(7.08234406, 5.39633799, -46.8415909)
- Part77.Rotation = Vector3.new(0, 90, 0)
- Part77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part77.Size = Vector3.new(0.0999984369, 8.70000172, 6.29999924)
- Part77.Anchored = true
- Part77.BottomSurface = Enum.SurfaceType.Smooth
- Part77.BrickColor = BrickColor.new("Really black")
- Part77.Material = Enum.Material.Slate
- Part77.TopSurface = Enum.SurfaceType.Smooth
- Part77.brickColor = BrickColor.new("Really black")
- Part78.Parent = Model74
- Part78.CFrame = CFrame.new(7.08209991, 9.6963377, -43.9914551, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part78.Orientation = Vector3.new(0, 90, 0)
- Part78.Position = Vector3.new(7.08209991, 9.6963377, -43.9914551)
- Part78.Rotation = Vector3.new(0, 90, 0)
- Part78.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part78.Size = Vector3.new(5.59999895, 0.100000001, 6.29999876)
- Part78.Anchored = true
- Part78.BottomSurface = Enum.SurfaceType.Smooth
- Part78.BrickColor = BrickColor.new("Really black")
- Part78.Material = Enum.Material.Slate
- Part78.TopSurface = Enum.SurfaceType.Smooth
- Part78.brickColor = BrickColor.new("Really black")
- Model79.Name = "Roof"
- Model79.Parent = Model7
- Part80.Parent = Model79
- Part80.CFrame = CFrame.new(25.3302765, 17.4629803, -37.5652237, -5.82076123e-11, -0.707111478, 0.70710212, 0, 0.70710212, 0.707111478, -1, 4.11592704e-11, -4.11587257e-11)
- Part80.Orientation = Vector3.new(-45, 90, 0)
- Part80.Position = Vector3.new(25.3302765, 17.4629803, -37.5652237)
- Part80.Rotation = Vector3.new(-90, 45, 90)
- Part80.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part80.Size = Vector3.new(26.5000095, 14.7000027, 0.300000012)
- Part80.Anchored = true
- Part80.BottomSurface = Enum.SurfaceType.Smooth
- Part80.BrickColor = BrickColor.new("Black")
- Part80.Material = Enum.Material.Wood
- Part80.TopSurface = Enum.SurfaceType.Smooth
- Part80.brickColor = BrickColor.new("Black")
- Part81.Parent = Model79
- Part81.CFrame = CFrame.new(16.1280212, 22.6502056, -37.5652237, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part81.Orientation = Vector3.new(0, 90, 0)
- Part81.Position = Vector3.new(16.1280212, 22.6502056, -37.5652237)
- Part81.Rotation = Vector3.new(0, 90, 0)
- Part81.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part81.Size = Vector3.new(26.5000114, 0.300000012, 8.29998875)
- Part81.Anchored = true
- Part81.BottomSurface = Enum.SurfaceType.Smooth
- Part81.BrickColor = BrickColor.new("Black")
- Part81.Material = Enum.Material.Wood
- Part81.TopSurface = Enum.SurfaceType.Smooth
- Part81.brickColor = BrickColor.new("Black")
- Part82.Parent = Model79
- Part82.CFrame = CFrame.new(7.1216507, 17.6397457, -37.5652237, -5.82076123e-11, 0.707111478, 0.70710212, 0, 0.70710212, -0.707111478, -1, -4.11592704e-11, -4.11587257e-11)
- Part82.Orientation = Vector3.new(45, 90, 0)
- Part82.Position = Vector3.new(7.1216507, 17.6397457, -37.5652237)
- Part82.Rotation = Vector3.new(90, 45, -90)
- Part82.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part82.Size = Vector3.new(26.5000095, 14.2000103, 0.300000012)
- Part82.Anchored = true
- Part82.BottomSurface = Enum.SurfaceType.Smooth
- Part82.BrickColor = BrickColor.new("Black")
- Part82.Material = Enum.Material.Wood
- Part82.TopSurface = Enum.SurfaceType.Smooth
- Part82.brickColor = BrickColor.new("Black")
- Part83.Parent = Model79
- Part83.CFrame = CFrame.new(-0.195808172, 12.0925016, -37.5652237, -5.82076123e-11, 0.97218442, 0.234216943, 0, 0.234216943, -0.97218436, -1, -5.65885325e-11, -1.36332091e-11)
- Part83.Orientation = Vector3.new(76.4499969, 90, 0)
- Part83.Position = Vector3.new(-0.195808172, 12.0925016, -37.5652237)
- Part83.Rotation = Vector3.new(90, 13.5500002, -90)
- Part83.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part83.Size = Vector3.new(26.5000095, 5.10000277, 0.300000012)
- Part83.Anchored = true
- Part83.BottomSurface = Enum.SurfaceType.Smooth
- Part83.BrickColor = BrickColor.new("Black")
- Part83.Material = Enum.Material.Wood
- Part83.TopSurface = Enum.SurfaceType.Smooth
- Part83.brickColor = BrickColor.new("Black")
- Part84.Parent = Model7
- Part84.CFrame = CFrame.new(16.1302032, 17.7000713, -37.515419, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part84.Orientation = Vector3.new(0, 90, 0)
- Part84.Position = Vector3.new(16.1302032, 17.7000713, -37.515419)
- Part84.Rotation = Vector3.new(0, 90, 0)
- Part84.Transparency = 1
- Part84.Size = Vector3.new(26.6000061, 10.6000023, 28.900013)
- Part84.Anchored = true
- Part84.BottomSurface = Enum.SurfaceType.Smooth
- Part84.Material = Enum.Material.Concrete
- Part84.TopSurface = Enum.SurfaceType.Smooth
- Model85.Name = "Floor"
- Model85.Parent = Model7
- Part86.Parent = Model85
- Part86.CFrame = CFrame.new(0.929313898, 0.450001717, -44.0654335, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part86.Orientation = Vector3.new(0, 90, 0)
- Part86.Position = Vector3.new(0.929313898, 0.450001717, -44.0654335)
- Part86.Rotation = Vector3.new(0, 90, 0)
- Part86.Size = Vector3.new(4.8999939, 0.900000036, 5.90000105)
- Part86.Anchored = true
- Part86.BottomSurface = Enum.SurfaceType.Smooth
- Part86.Material = Enum.Material.Concrete
- Part86.TopSurface = Enum.SurfaceType.Smooth
- Part87.Parent = Model85
- Part87.CFrame = CFrame.new(1.22890496, 0.849998474, -44.0654297, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part87.Orientation = Vector3.new(0, 90, 0)
- Part87.Position = Vector3.new(1.22890496, 0.849998474, -44.0654297)
- Part87.Rotation = Vector3.new(0, 90, 0)
- Part87.Size = Vector3.new(4.8999939, 0.900000036, 5.30000162)
- Part87.Anchored = true
- Part87.BottomSurface = Enum.SurfaceType.Smooth
- Part87.Material = Enum.Material.Concrete
- Part87.TopSurface = Enum.SurfaceType.Smooth
- ManualWeld88.Name = "Part-to-Sidewalk Strong Joint"
- ManualWeld88.Parent = Part87
- ManualWeld88.C0 = CFrame.new(2.44999695, -0.450000018, 2.65000081, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- ManualWeld88.C1 = CFrame.new(-202.977631, 0.0999832153, -24.8173218, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- ManualWeld88.Part0 = Part87
- Part89.Parent = Model85
- Part89.CFrame = CFrame.new(1.57912469, 1.15000677, -44.0654297, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part89.Orientation = Vector3.new(0, 90, 0)
- Part89.Position = Vector3.new(1.57912469, 1.15000677, -44.0654297)
- Part89.Rotation = Vector3.new(0, 90, 0)
- Part89.Size = Vector3.new(4.8999939, 1.50000012, 4.60000229)
- Part89.Anchored = true
- Part89.BottomSurface = Enum.SurfaceType.Smooth
- Part89.Material = Enum.Material.Concrete
- Part89.TopSurface = Enum.SurfaceType.Smooth
- ManualWeld90.Name = "Part-to-Sidewalk Strong Joint"
- ManualWeld90.Parent = Part89
- ManualWeld90.C0 = CFrame.new(2.44999695, -0.75000006, 2.30000114, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- ManualWeld90.C1 = CFrame.new(-202.977432, 0.0999908447, -24.8173218, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- ManualWeld90.Part0 = Part89
- Part91.Parent = Model85
- Part91.CFrame = CFrame.new(1.77919793, 1.35001993, -44.0654335, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part91.Orientation = Vector3.new(0, 90, 0)
- Part91.Position = Vector3.new(1.77919793, 1.35001993, -44.0654335)
- Part91.Rotation = Vector3.new(0, 90, 0)
- Part91.Size = Vector3.new(4.8999939, 1.90000021, 3.80000257)
- Part91.Anchored = true
- Part91.BottomSurface = Enum.SurfaceType.Smooth
- Part91.Material = Enum.Material.Concrete
- Part91.TopSurface = Enum.SurfaceType.Smooth
- ManualWeld92.Name = "Part-to-Sidewalk Strong Joint"
- ManualWeld92.Parent = Part91
- ManualWeld92.C0 = CFrame.new(2.44999695, -0.950000107, 1.90000129, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- ManualWeld92.C1 = CFrame.new(-203.177368, 0.100006104, -24.8173218, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- ManualWeld92.Part0 = Part91
- Part93.Parent = Model85
- Part93.CFrame = CFrame.new(16.2300568, 1.35001373, -24.8150539, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part93.Orientation = Vector3.new(0, 90, 0)
- Part93.Position = Vector3.new(16.2300568, 1.35001373, -24.8150539)
- Part93.Rotation = Vector3.new(0, 90, 0)
- Part93.Size = Vector3.new(0.199999899, 1.90000021, 24.8999844)
- Part93.Anchored = true
- Part93.BottomSurface = Enum.SurfaceType.Smooth
- Part93.Material = Enum.Material.Concrete
- Part93.TopSurface = Enum.SurfaceType.Smooth
- ManualWeld94.Name = "Part-to-Sidewalk Strong Joint"
- ManualWeld94.Parent = Part93
- ManualWeld94.C0 = CFrame.new(0.0999999493, -0.950000107, 12.4499922, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- ManualWeld94.C1 = CFrame.new(-178.176712, 0.0999984741, -3.21704102, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- ManualWeld94.Part0 = Part93
- Part95.Parent = Model85
- Part95.CFrame = CFrame.new(28.6292801, 1.35001373, -37.6152725, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part95.Orientation = Vector3.new(0, 90, 0)
- Part95.Position = Vector3.new(28.6292801, 1.35001373, -37.6152725)
- Part95.Rotation = Vector3.new(0, 90, 0)
- Part95.Size = Vector3.new(25.6000099, 1.90000021, 0.100000001)
- Part95.Anchored = true
- Part95.BottomSurface = Enum.SurfaceType.Smooth
- Part95.Material = Enum.Material.Concrete
- Part95.TopSurface = Enum.SurfaceType.Smooth
- ManualWeld96.Name = "Part-to-Sidewalk Strong Joint"
- ManualWeld96.Parent = Part95
- ManualWeld96.C0 = CFrame.new(12.800005, -0.950000107, 0.0500000007, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- ManualWeld96.C1 = CFrame.new(-178.177475, 0.0999984741, -28.7172241, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- ManualWeld96.Part0 = Part95
- Part97.Parent = Model85
- Part97.CFrame = CFrame.new(16.2299347, 1.35001373, -50.3654404, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part97.Orientation = Vector3.new(0, 90, 0)
- Part97.Position = Vector3.new(16.2299347, 1.35001373, -50.3654404)
- Part97.Rotation = Vector3.new(0, 90, 0)
- Part97.Size = Vector3.new(0.0999998972, 1.90000021, 24.8999844)
- Part97.Anchored = true
- Part97.BottomSurface = Enum.SurfaceType.Smooth
- Part97.Material = Enum.Material.Concrete
- Part97.TopSurface = Enum.SurfaceType.Smooth
- ManualWeld98.Name = "Part-to-Sidewalk Strong Joint"
- ManualWeld98.Parent = Part97
- ManualWeld98.C0 = CFrame.new(0.0499999486, -0.950000107, 12.4499922, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- ManualWeld98.C1 = CFrame.new(-178.176743, 0.0999984741, -28.7171631, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- ManualWeld98.Part0 = Part97
- Part99.Parent = Model85
- Part99.CFrame = CFrame.new(16.0798035, 1.35001373, -37.6152725, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part99.Orientation = Vector3.new(0, 90, 0)
- Part99.Position = Vector3.new(16.0798035, 1.35001373, -37.6152725)
- Part99.Rotation = Vector3.new(0, 90, 0)
- Part99.Color = Color3.new(0.486275, 0.360784, 0.27451)
- Part99.Size = Vector3.new(25.3999939, 1.90000021, 24.9999847)
- Part99.Anchored = true
- Part99.BottomSurface = Enum.SurfaceType.Smooth
- Part99.BrickColor = BrickColor.new("Brown")
- Part99.Material = Enum.Material.WoodPlanks
- Part99.TopSurface = Enum.SurfaceType.Smooth
- Part99.brickColor = BrickColor.new("Brown")
- ManualWeld100.Name = "Part-to-Sidewalk Strong Joint"
- ManualWeld100.Parent = Part99
- ManualWeld100.C0 = CFrame.new(12.6999969, -0.950000107, 12.4999924, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- ManualWeld100.C1 = CFrame.new(-178.276886, 0.0999984741, -28.6172485, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- ManualWeld100.Part0 = Part99
- Part101.Parent = Model85
- Part101.CFrame = CFrame.new(0.929313898, 1.35001373, -33.1650162, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part101.Orientation = Vector3.new(0, 90, 0)
- Part101.Position = Vector3.new(0.929313898, 1.35001373, -33.1650162)
- Part101.Rotation = Vector3.new(0, 90, 0)
- Part101.Size = Vector3.new(16.9000034, 1.90000021, 5.90000105)
- Part101.Anchored = true
- Part101.BottomSurface = Enum.SurfaceType.Smooth
- Part101.Material = Enum.Material.Concrete
- Part101.TopSurface = Enum.SurfaceType.Smooth
- ManualWeld102.Name = "Part-to-Sidewalk Strong Joint"
- ManualWeld102.Parent = Part101
- ManualWeld102.C0 = CFrame.new(8.45000172, -0.950000107, 2.95000052, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- ManualWeld102.C1 = CFrame.new(-202.977249, 0.0999984741, -19.9170532, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- ManualWeld102.Part0 = Part101
- Part103.Parent = Model85
- Part103.CFrame = CFrame.new(0.929313898, 1.35001373, -48.4155884, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part103.Orientation = Vector3.new(0, 90, 0)
- Part103.Position = Vector3.new(0.929313898, 1.35001373, -48.4155884)
- Part103.Rotation = Vector3.new(0, 90, 0)
- Part103.Size = Vector3.new(4, 1.90000021, 5.90000105)
- Part103.Anchored = true
- Part103.BottomSurface = Enum.SurfaceType.Smooth
- Part103.Material = Enum.Material.Concrete
- Part103.TopSurface = Enum.SurfaceType.Smooth
- ManualWeld104.Name = "Part-to-Sidewalk Strong Joint"
- ManualWeld104.Parent = Part103
- ManualWeld104.C0 = CFrame.new(2, -0.950000107, 2.95000052, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- ManualWeld104.C1 = CFrame.new(-202.977249, 0.0999984741, -28.7172852, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- ManualWeld104.Part0 = Part103
- UnionOperation105.Name = "DoorPart"
- UnionOperation105.Parent = Model7
- UnionOperation105.CFrame = CFrame.new(3.42838311, 5.04999399, -44.0654335, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- UnionOperation105.Orientation = Vector3.new(0, 90, 0)
- UnionOperation105.Position = Vector3.new(3.42838311, 5.04999399, -44.0654335)
- UnionOperation105.Rotation = Vector3.new(0, 90, 0)
- UnionOperation105.Color = Color3.new(0.423529, 0.345098, 0.294118)
- UnionOperation105.Size = Vector3.new(4.30000734, 6.09999752, 0.500073314)
- UnionOperation105.Anchored = true
- UnionOperation105.BrickColor = BrickColor.new("Pine Cone")
- UnionOperation105.Material = Enum.Material.Wood
- UnionOperation105.brickColor = BrickColor.new("Pine Cone")
- Part106.Name = "SlideAnimationTest"
- Part106.Parent = Model7
- Part106.CFrame = CFrame.new(6.76007843, 6.16993761, -43.8337402, 5.82076123e-11, 0, -1, 0, 1, 0, 1, 0, 5.82076123e-11)
- Part106.Orientation = Vector3.new(0, -90, 0)
- Part106.Position = Vector3.new(6.76007843, 6.16993761, -43.8337402)
- Part106.Rotation = Vector3.new(0, -90, 0)
- Part106.Transparency = 1
- Part106.Size = Vector3.new(1.25999999, 1.18000019, 0.880000055)
- Part106.Anchored = true
- Model107.Name = ""
- Model107.Parent = Model7
- Humanoid108.Parent = Model107
- Humanoid108.LeftLeg = Part112
- Humanoid108.RightLeg = Part114
- Humanoid108.Torso = Part115
- Part109.Name = "Head"
- Part109.Parent = Model107
- Part109.CFrame = CFrame.new(6.71137238, 6.67997217, -43.8273926, 0.0217120089, 0, 0.999764323, 0, 1, 0, -0.999764323, 0, 0.0217120089)
- Part109.Orientation = Vector3.new(0, 88.7600021, 0)
- Part109.Position = Vector3.new(6.71137238, 6.67997217, -43.8273926)
- Part109.Rotation = Vector3.new(0, 88.7600021, 0)
- Part109.Color = Color3.new(1, 0.8, 0.6)
- Part109.Size = Vector3.new(2, 1, 1)
- Part109.Anchored = true
- Part109.BrickColor = BrickColor.new("Pastel brown")
- Part109.TopSurface = Enum.SurfaceType.Smooth
- Part109.brickColor = BrickColor.new("Pastel brown")
- Part109.FormFactor = Enum.FormFactor.Symmetric
- Part109.formFactor = Enum.FormFactor.Symmetric
- Weld110.Name = "HeadWeld"
- Weld110.Parent = Part109
- Weld110.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld110.C1 = CFrame.new(0, 0.150000006, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld110.Part0 = Part109
- SpecialMesh111.Parent = Part109
- SpecialMesh111.MeshId = "http://www.roblox.com/asset/?id=16973748"
- SpecialMesh111.TextureId = "http://www.roblox.com/asset/?id=16973739"
- SpecialMesh111.MeshType = Enum.MeshType.FileMesh
- Part112.Name = "Left Leg"
- Part112.Parent = Model107
- Part112.CFrame = CFrame.new(6.70050812, 3.17999172, -43.3273849, 0.0217120089, 0, 0.999764323, 0, 1, 0, -0.999764323, 0, 0.0217120089)
- Part112.Orientation = Vector3.new(0, 88.7600021, 0)
- Part112.Position = Vector3.new(6.70050812, 3.17999172, -43.3273849)
- Part112.Rotation = Vector3.new(0, 88.7600021, 0)
- Part112.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part112.Size = Vector3.new(1, 2, 1)
- Part112.Anchored = true
- Part112.BottomSurface = Enum.SurfaceType.Smooth
- Part112.BrickColor = BrickColor.new("Shamrock")
- Part112.CanCollide = false
- Part112.brickColor = BrickColor.new("Shamrock")
- Part112.FormFactor = Enum.FormFactor.Symmetric
- Part112.formFactor = Enum.FormFactor.Symmetric
- Part113.Name = "Right Arm"
- Part113.Parent = Model107
- Part113.CFrame = CFrame.new(6.74396515, 5.17998362, -45.3271713, 0.0217120089, 0, 0.999764323, 0, 1, 0, -0.999764323, 0, 0.0217120089)
- Part113.Orientation = Vector3.new(0, 88.7600021, 0)
- Part113.Position = Vector3.new(6.74396515, 5.17998362, -45.3271713)
- Part113.Rotation = Vector3.new(0, 88.7600021, 0)
- Part113.Color = Color3.new(1, 0.8, 0.6)
- Part113.Size = Vector3.new(1, 2, 1)
- Part113.Anchored = true
- Part113.BrickColor = BrickColor.new("Pastel brown")
- Part113.CanCollide = false
- Part113.brickColor = BrickColor.new("Pastel brown")
- Part113.FormFactor = Enum.FormFactor.Symmetric
- Part113.formFactor = Enum.FormFactor.Symmetric
- Part114.Name = "Right Leg"
- Part114.Parent = Model107
- Part114.CFrame = CFrame.new(6.7223587, 3.17999172, -44.3271561, 0.0217120089, 0, 0.999764323, 0, 1, 0, -0.999764323, 0, 0.0217120089)
- Part114.Orientation = Vector3.new(0, 88.7600021, 0)
- Part114.Position = Vector3.new(6.7223587, 3.17999172, -44.3271561)
- Part114.Rotation = Vector3.new(0, 88.7600021, 0)
- Part114.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part114.Size = Vector3.new(1, 2, 1)
- Part114.Anchored = true
- Part114.BottomSurface = Enum.SurfaceType.Smooth
- Part114.BrickColor = BrickColor.new("Shamrock")
- Part114.CanCollide = false
- Part114.brickColor = BrickColor.new("Shamrock")
- Part114.FormFactor = Enum.FormFactor.Symmetric
- Part114.formFactor = Enum.FormFactor.Symmetric
- Part115.Name = "Torso"
- Part115.Parent = Model107
- Part115.CFrame = CFrame.new(6.71137238, 5.17998362, -43.8273926, 0.0217120089, 0, 0.999764323, 0, 1, 0, -0.999764323, 0, 0.0217120089)
- Part115.Orientation = Vector3.new(0, 88.7600021, 0)
- Part115.Position = Vector3.new(6.71137238, 5.17998362, -43.8273926)
- Part115.Rotation = Vector3.new(0, 88.7600021, 0)
- Part115.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part115.Size = Vector3.new(2, 2, 1)
- Part115.Anchored = true
- Part115.BrickColor = BrickColor.new("Earth green")
- Part115.LeftParamA = 0
- Part115.LeftParamB = 0
- Part115.LeftSurface = Enum.SurfaceType.Weld
- Part115.RightParamA = 0
- Part115.RightParamB = 0
- Part115.RightSurface = Enum.SurfaceType.Weld
- Part115.brickColor = BrickColor.new("Earth green")
- Part115.FormFactor = Enum.FormFactor.Symmetric
- Part115.formFactor = Enum.FormFactor.Symmetric
- Decal116.Name = "roblox"
- Decal116.Parent = Part115
- Motor6D117.Name = "Right Shoulder"
- Motor6D117.Parent = Part115
- Motor6D117.MaxVelocity = 0.10000000149012
- Motor6D117.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Motor6D117.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Motor6D117.Part0 = Part115
- Motor6D117.Part1 = Part113
- Motor6D117.part1 = Part113
- Motor6D117.DesiredAngle = 0.05693044885993
- Motor6D118.Name = "Left Shoulder"
- Motor6D118.Parent = Part115
- Motor6D118.MaxVelocity = 0.10000000149012
- Motor6D118.C0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Motor6D118.C1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Motor6D118.Part0 = Part115
- Motor6D118.Part1 = Part122
- Motor6D118.part1 = Part122
- Motor6D118.DesiredAngle = 0.05693044885993
- Motor6D119.Name = "Right Hip"
- Motor6D119.Parent = Part115
- Motor6D119.MaxVelocity = 0.10000000149012
- Motor6D119.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Motor6D119.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Motor6D119.Part0 = Part115
- Motor6D119.Part1 = Part114
- Motor6D119.part1 = Part114
- Motor6D119.DesiredAngle = -0.05693044885993
- Motor6D120.Name = "Left Hip"
- Motor6D120.Parent = Part115
- Motor6D120.MaxVelocity = 0.10000000149012
- Motor6D120.C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Motor6D120.C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Motor6D120.Part0 = Part115
- Motor6D120.Part1 = Part112
- Motor6D120.part1 = Part112
- Motor6D120.DesiredAngle = -0.05693044885993
- Motor6D121.Name = "Neck"
- Motor6D121.Parent = Part115
- Motor6D121.MaxVelocity = 0.10000000149012
- Motor6D121.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Motor6D121.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Motor6D121.Part0 = Part115
- Motor6D121.Part1 = Part109
- Motor6D121.part1 = Part109
- Part122.Name = "Left Arm"
- Part122.Parent = Model107
- Part122.CFrame = CFrame.new(6.6787796, 5.17998362, -42.3276138, 0.0217120089, 0, 0.999764323, 0, 1, 0, -0.999764323, 0, 0.0217120089)
- Part122.Orientation = Vector3.new(0, 88.7600021, 0)
- Part122.Position = Vector3.new(6.6787796, 5.17998362, -42.3276138)
- Part122.Rotation = Vector3.new(0, 88.7600021, 0)
- Part122.Color = Color3.new(1, 0.8, 0.6)
- Part122.Size = Vector3.new(1, 2, 1)
- Part122.Anchored = true
- Part122.BrickColor = BrickColor.new("Pastel brown")
- Part122.CanCollide = false
- Part122.brickColor = BrickColor.new("Pastel brown")
- Part122.FormFactor = Enum.FormFactor.Symmetric
- Part122.formFactor = Enum.FormFactor.Symmetric
- BodyColors123.Parent = Model107
- BodyColors123.HeadColor = BrickColor.new("Pastel brown")
- BodyColors123.HeadColor3 = Color3.new(1, 0.8, 0.6)
- BodyColors123.LeftArmColor = BrickColor.new("Pastel brown")
- BodyColors123.LeftArmColor3 = Color3.new(1, 0.8, 0.6)
- BodyColors123.LeftLegColor = BrickColor.new("Shamrock")
- BodyColors123.LeftLegColor3 = Color3.new(0.356863, 0.603922, 0.298039)
- BodyColors123.RightArmColor = BrickColor.new("Pastel brown")
- BodyColors123.RightArmColor3 = Color3.new(1, 0.8, 0.6)
- BodyColors123.RightLegColor = BrickColor.new("Shamrock")
- BodyColors123.RightLegColor3 = Color3.new(0.356863, 0.603922, 0.298039)
- BodyColors123.TorsoColor = BrickColor.new("Earth green")
- BodyColors123.TorsoColor3 = Color3.new(0.152941, 0.27451, 0.176471)
- Shirt124.Parent = Model107
- Shirt124.ShirtTemplate = "http://www.roblox.com/asset/?id=1120123709"
- Pants125.Parent = Model107
- Pants125.PantsTemplate = "http://www.roblox.com/asset/?id=1256725714"
- Model126.Name = "Front"
- Model126.Parent = Model7
- Part127.Parent = Model126
- Part127.CFrame = CFrame.new(-1.51993537, 6.90003729, -25.2650108, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part127.Orientation = Vector3.new(0, 90, 0)
- Part127.Position = Vector3.new(-1.51993537, 6.90003729, -25.2650108)
- Part127.Rotation = Vector3.new(0, 90, 0)
- Part127.Size = Vector3.new(0.700000048, 9.60000229, 0.599999726)
- Part127.Anchored = true
- Part127.BottomSurface = Enum.SurfaceType.Smooth
- Part127.Material = Enum.Material.Concrete
- Part127.TopSurface = Enum.SurfaceType.Smooth
- Part128.Parent = Model126
- Part128.CFrame = CFrame.new(-1.51993537, 6.90003729, -49.8655624, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part128.Orientation = Vector3.new(0, 90, 0)
- Part128.Position = Vector3.new(-1.51993537, 6.90003729, -49.8655624)
- Part128.Rotation = Vector3.new(0, 90, 0)
- Part128.Size = Vector3.new(0.700000048, 9.60000229, 0.599999726)
- Part128.Anchored = true
- Part128.BottomSurface = Enum.SurfaceType.Smooth
- Part128.Material = Enum.Material.Concrete
- Part128.TopSurface = Enum.SurfaceType.Smooth
- Part129.Parent = Model126
- Part129.CFrame = CFrame.new(-1.51992011, 6.90003729, -46.9656181, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part129.Orientation = Vector3.new(0, 90, 0)
- Part129.Position = Vector3.new(-1.51992011, 6.90003729, -46.9656181)
- Part129.Rotation = Vector3.new(0, 90, 0)
- Part129.Size = Vector3.new(0.700000048, 9.60000229, 0.599999726)
- Part129.Anchored = true
- Part129.BottomSurface = Enum.SurfaceType.Smooth
- Part129.Material = Enum.Material.Concrete
- Part129.TopSurface = Enum.SurfaceType.Smooth
- Part130.Parent = Model126
- Part130.CFrame = CFrame.new(-1.51993537, 6.90003729, -41.0653915, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part130.Orientation = Vector3.new(0, 90, 0)
- Part130.Position = Vector3.new(-1.51993537, 6.90003729, -41.0653915)
- Part130.Rotation = Vector3.new(0, 90, 0)
- Part130.Size = Vector3.new(0.700000048, 9.60000229, 0.599999726)
- Part130.Anchored = true
- Part130.BottomSurface = Enum.SurfaceType.Smooth
- Part130.Material = Enum.Material.Concrete
- Part130.TopSurface = Enum.SurfaceType.Smooth
- Part131.Parent = Model126
- Part131.CFrame = CFrame.new(-1.46999335, 3.65003586, -48.5654907, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part131.Orientation = Vector3.new(0, 90, 0)
- Part131.Position = Vector3.new(-1.46999335, 3.65003586, -48.5654907)
- Part131.Rotation = Vector3.new(0, 90, 0)
- Part131.Size = Vector3.new(2.69999981, 2.50000358, 0.299999744)
- Part131.Anchored = true
- Part131.BottomSurface = Enum.SurfaceType.Smooth
- Part131.Material = Enum.Material.Concrete
- Part131.TopSurface = Enum.SurfaceType.Smooth
- Part132.Parent = Model126
- Part132.CFrame = CFrame.new(-1.46999335, 3.65003586, -33.1149673, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
- Part132.Orientation = Vector3.new(0, 90, 0)
- Part132.Position = Vector3.new(-1.46999335, 3.65003586, -33.1149673)
- Part132.Rotation = Vector3.new(0, 90, 0)
- Part132.Size = Vector3.new(15.3999977, 2.50000358, 0.299999744)
- Part132.Anchored = true
- Part132.BottomSurface = Enum.SurfaceType.Smooth
- Part132.Material = Enum.Material.Concrete
- Part132.TopSurface = Enum.SurfaceType.Smooth
- Part133.Parent = Model126
- Part133.CFrame = CFrame.new(1.13027215, 3.65003586, -49.8655624, -1, 0, -5.82076123e-11, 0, 1, 0, 5.82076123e-11, 0, -1)
- Part133.Orientation = Vector3.new(0, -180, 0)
- Part133.Position = Vector3.new(1.13027215, 3.65003586, -49.8655624)
- Part133.Rotation = Vector3.new(-180, 0, -180)
- Part133.Size = Vector3.new(5.30000019, 2.50000358, 0.299999744)
- Part133.Anchored = true
- Part133.BottomSurface = Enum.SurfaceType.Smooth
- Part133.Material = Enum.Material.Concrete
- Part133.TopSurface = Enum.SurfaceType.Smooth
- Part134.Parent = Model126
- Part134.CFrame = CFrame.new(1.13015008, 3.65003586, -25.2650108, -1, 0, -5.82076123e-11, 0, 1, 0, 5.82076123e-11, 0, -1)
- Part134.Orientation = Vector3.new(0, -180, 0)
- Part134.Position = Vector3.new(1.13015008, 3.65003586, -25.2650108)
- Part134.Rotation = Vector3.new(-180, 0, -180)
- Part134.Size = Vector3.new(5.30000019, 2.50000358, 0.299999744)
- Part134.Anchored = true
- Part134.BottomSurface = Enum.SurfaceType.Smooth
- Part134.Material = Enum.Material.Concrete
- Part134.TopSurface = Enum.SurfaceType.Smooth
- Model135.Name = "Decorations"
- Model135.Parent = Model7
- Part136.Name = "Pumpkin"
- Part136.Parent = Model135
- Part136.CFrame = CFrame.new(2.34072137, 2.72095585, -48.09869, -0.556627929, 0, 0.83076185, 0, 1, 0, -0.83076185, 0, -0.556627929)
- Part136.Orientation = Vector3.new(0, 123.82, 0)
- Part136.Position = Vector3.new(2.34072137, 2.72095585, -48.09869)
- Part136.Rotation = Vector3.new(-180, 56.1800003, -180)
- Part136.Size = Vector3.new(2, 1.20999932, 2)
- Part136.Anchored = true
- Part136.BottomSurface = Enum.SurfaceType.Smooth
- Part136.TopSurface = Enum.SurfaceType.Smooth
- Part136.FormFactor = Enum.FormFactor.Symmetric
- Part136.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh137.Parent = Part136
- SpecialMesh137.MeshId = "http://www.roblox.com/asset/?id=16973748"
- SpecialMesh137.TextureId = "http://www.roblox.com/asset/?id=16973739"
- SpecialMesh137.MeshType = Enum.MeshType.FileMesh
- ManualWeld138.Name = "Pumpkin Terrain Joint"
- ManualWeld138.Parent = Part136
- ManualWeld138.C1 = CFrame.new(11.8000002, -0.5, -16.2000008, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld138.Part1 = Part136
- ManualWeld138.part1 = Part136
- ManualWeld139.Name = "Pumpkin Terrain Joint"
- ManualWeld139.Parent = Part136
- ManualWeld139.C1 = CFrame.new(11.8000002, -0.5, -16.2000008, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld139.Part1 = Part136
- ManualWeld139.part1 = Part136
- ManualWeld140.Name = "Pumpkin Terrain Joint"
- ManualWeld140.Parent = Part136
- ManualWeld140.C1 = CFrame.new(11.8000002, -0.5, -16.2000008, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld140.Part1 = Part136
- ManualWeld140.part1 = Part136
- ManualWeld141.Name = "Pumpkin Terrain Joint"
- ManualWeld141.Parent = Part136
- ManualWeld141.C1 = CFrame.new(11.8000002, -0.5, -16.2000008, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld141.Part1 = Part136
- ManualWeld141.part1 = Part136
- PointLight142.Parent = Part136
- PointLight142.Color = Color3.new(1, 0.141176, 0.027451)
- PointLight142.Range = 9
- PointLight142.Brightness = 2
- Part143.Parent = Model135
- Part143.CFrame = CFrame.new(3.64371514, 5.20006132, -35.069828, 0.000338999904, 0, 1, 0, 1, 0, -1, 0, 0.000338999904)
- Part143.Orientation = Vector3.new(0, 89.9800034, 0)
- Part143.Position = Vector3.new(3.64371514, 5.20006132, -35.069828)
- Part143.Rotation = Vector3.new(0, 90, 0)
- Part143.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part143.Size = Vector3.new(3.19000006, 3, 1)
- Part143.Anchored = true
- Part143.BrickColor = BrickColor.new("Bright green")
- Part143.brickColor = BrickColor.new("Bright green")
- SpecialMesh144.Parent = Part143
- SpecialMesh144.MeshId = "http://www.roblox.com/asset/?id=299832836"
- SpecialMesh144.TextureId = "http://www.roblox.com/asset/?id=299832567 "
- SpecialMesh144.MeshType = Enum.MeshType.FileMesh
- Model145.Name = "Doorbell"
- Model145.Parent = Model7
- Part146.Parent = Model145
- Part146.CFrame = CFrame.new(3.61002374, 6.24180174, -41.1884384, -5.82076123e-11, -1, 0, 0, 0, 1, -1, 5.82076123e-11, 0)
- Part146.Orientation = Vector3.new(-90, 90, 0)
- Part146.Position = Vector3.new(3.61002374, 6.24180174, -41.1884384)
- Part146.Rotation = Vector3.new(-90, 0, 90)
- Part146.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part146.Size = Vector3.new(0.600000024, 0.200000003, 1.12)
- Part146.Anchored = true
- Part146.BrickColor = BrickColor.new("Dark stone grey")
- Part146.Material = Enum.Material.Metal
- Part146.TopSurface = Enum.SurfaceType.Smooth
- Part146.brickColor = BrickColor.new("Dark stone grey")
- Part146.FormFactor = Enum.FormFactor.Custom
- Part146.formFactor = Enum.FormFactor.Custom
- Part147.Parent = Model145
- Part147.CFrame = CFrame.new(3.52994561, 6.24180174, -41.1884384, -5.82076123e-11, -1, 0, 0, 0, 1, -1, 5.82076123e-11, 0)
- Part147.Orientation = Vector3.new(-90, 90, 0)
- Part147.Position = Vector3.new(3.52994561, 6.24180174, -41.1884384)
- Part147.Rotation = Vector3.new(-90, 0, 90)
- Part147.Color = Color3.new(1, 1, 0)
- Part147.Size = Vector3.new(0.200000003, 0.200000003, 0.719999969)
- Part147.Anchored = true
- Part147.BrickColor = BrickColor.new("New Yeller")
- Part147.Material = Enum.Material.Metal
- Part147.Reflectance = 8
- Part147.TopSurface = Enum.SurfaceType.Smooth
- Part147.brickColor = BrickColor.new("New Yeller")
- Part147.FormFactor = Enum.FormFactor.Custom
- Part147.formFactor = Enum.FormFactor.Custom
- ClickDetector148.Parent = Part147
- ClickDetector148.MaxActivationDistance = 6
- Script149.Parent = Part147
- table.insert(cors,sandbox(Script149,function()
- local enabled = true
- function onClicked(plr)
- if enabled == true then
- enabled = false
- script.Sound:Play()
- plr.Character.Humanoid.WalkSpeed = 30
- plr.Character.Humanoid.JumpPower = 40
- game.Workspace.House21.Windows.Glass.BrickColor = BrickColor.new("Deep Orange")
- game.Workspace.House21.Windows.Glass.Material = "Neon"
- game.Chat:Chat(game.Workspace.House21.SlideAnimationTest, "Nice costume!", Enum.ChatColor.Green)
- game.Workspace.House21.DoorPart.Transparency = 1
- wait(2)
- game.Chat:Chat(game.Workspace.House21.SlideAnimationTest, "Have some candy. OMG THERES A LOT OF PEOPLE. NO HOUSES? UM IMA LEAVE NOW?!", Enum.ChatColor.Green)
- local stats = plr:WaitForChild('leaderstats'):WaitForChild('Candy')
- stats.Value = stats.Value + 5
- wait(3)
- game.Workspace.House21.DoorPart.Transparency = 0
- game.Workspace.House21.Windows.Glass.BrickColor = BrickColor.new("Black")
- game.Workspace.House21.Windows.Glass.Material = "Plastic"
- --[[game.Workspace.SlideAnimationTest.BodyVelocity.velocity = Vector3.new(0, -25, 0)
- game.Workspace.DoorPart.CanCollide = true
- wait(5)
- game.Workspace.SlideAnimationTest.BodyVelocity.velocity = Vector3.new(0, 0, 0)
- game.Workspace.DoorPart.CanCollide = false
- end]]--
- wait(0.1)
- plr.Character.Humanoid.WalkSpeed = 16
- plr.Character.Humanoid.JumpPower = 50
- wait(0.2)
- enabled = true
- end
- end
- script.Parent.ClickDetector.MouseClick:connect(onClicked)
- end))
- Sound150.Parent = Script149
- Sound150.SoundId = "rbxassetid://131558930"
- Part151.Name = "Sky"
- Part151.Parent = mas
- Part151.CFrame = CFrame.new(1.68019497, 24.1868973, -40.4042053, 0.996193647, 3.18191233e-05, -0.0871658623, -2.91564302e-05, 1, 3.18191233e-05, 0.0871658623, -2.91564302e-05, 0.996193647)
- Part151.Orientation = Vector3.new(0, -5, 0)
- Part151.Position = Vector3.new(1.68019497, 24.1868973, -40.4042053)
- Part151.Rotation = Vector3.new(0, -5, 0)
- Part151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part151.Size = Vector3.new(26.9087601, 2.37279153, 2.34366703)
- Part151.Anchored = true
- Part151.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part151.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part151.BrickColor = BrickColor.new("Really black")
- Part151.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part151.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part151.Material = Enum.Material.SmoothPlastic
- Part151.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part151.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part151.brickColor = BrickColor.new("Really black")
- Part151.FormFactor = Enum.FormFactor.Symmetric
- Part151.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh152.Parent = Part151
- SpecialMesh152.MeshId = "http://www.roblox.com/asset/?id=1185246"
- SpecialMesh152.Scale = Vector3.new(-468.119629, -478.829346, -472.952026)
- SpecialMesh152.MeshType = Enum.MeshType.FileMesh
- Model153.Parent = mas
- Model154.Parent = Model153
- Part155.Parent = Model154
- Part155.CFrame = CFrame.new(0.950025678, 2.56608987, -43.2319794, 0.99619478, 0, -0.0871556401, 0, 1, 0, 0.0871543065, 0, 0.99619478)
- Part155.Orientation = Vector3.new(0, -5, 0)
- Part155.Position = Vector3.new(0.950025678, 2.56608987, -43.2319794)
- Part155.Rotation = Vector3.new(0, -5, 0)
- Part155.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part155.Transparency = 345
- Part155.Size = Vector3.new(2.12000084, 0.200000003, 5.53999901)
- Part155.Anchored = true
- Part155.BrickColor = BrickColor.new("Really black")
- Part155.CanCollide = false
- Part155.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part155.brickColor = BrickColor.new("Really black")
- Model156.Parent = Model153
- Model157.Parent = Model156
- Model158.Parent = Model157
- Model159.Parent = Model158
- Model160.Parent = Model159
- Model161.Parent = Model160
- Part162.Name = "Button"
- Part162.Parent = Model161
- Part162.CFrame = CFrame.new(0.612726271, 2.34848309, -41.098671, 0, -0.0871556476, 0.99619478, 1, 0, 0, 0, 0.99619478, 0.087154299)
- Part162.Orientation = Vector3.new(0, 85, 90)
- Part162.Position = Vector3.new(0.612726271, 2.34848309, -41.098671)
- Part162.Rotation = Vector3.new(0, 85, 90)
- Part162.Color = Color3.new(1, 0.333333, 0)
- Part162.Transparency = 1
- Part162.Size = Vector3.new(0.136116564, 0.816700459, 0.813606679)
- Part162.Anchored = true
- Part162.BottomSurface = Enum.SurfaceType.Smooth
- Part162.BrickColor = BrickColor.new("Really red")
- Part162.CanCollide = false
- Part162.Material = Enum.Material.Wood
- Part162.TopSurface = Enum.SurfaceType.Smooth
- Part162.brickColor = BrickColor.new("Really red")
- Part162.Shape = Enum.PartType.Cylinder
- Script163.Parent = Part162
- table.insert(cors,sandbox(Script163,function()
- function onTouched(hit)
- script.Parent.Parent.Door.Transparency = 1
- script.Parent.Parent.Door.CanCollide = false
- wait(20)
- script.Parent.Parent.Door.Transparency = 0
- script.Parent.Parent.Door.Cancollide = true
- end
- script.Parent.touched:connect(onTouched)
- end))
- Script164.Name = "play sound on touch only once script"
- Script164.Parent = Part162
- table.insert(cors,sandbox(Script164,function()
- local db = false
- script.Parent.Touched:connect(function(hit)
- if db == false then
- db = true
- script.Parent.Sound1:play()
- wait(4)
- db = false
- end
- end)
- end))
- MeshPart165.Name = "Door"
- MeshPart165.Parent = Model161
- MeshPart165.CFrame = CFrame.new(0.57762152, 3.03287482, -37.886837, -0.99619478, 0, 0.0871556401, 0, 1, 0, -0.0871543065, 0, -0.99619478)
- MeshPart165.Orientation = Vector3.new(0, 175, 0)
- MeshPart165.Position = Vector3.new(0.57762152, 3.03287482, -37.886837)
- MeshPart165.Rotation = Vector3.new(-180, 5, -180)
- MeshPart165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- MeshPart165.Size = Vector3.new(4.80785275, 1.87919044, 3.42667127)
- MeshPart165.Anchored = true
- MeshPart165.BrickColor = BrickColor.new("Really black")
- MeshPart165.Material = Enum.Material.Sand
- MeshPart165.brickColor = BrickColor.new("Really black")
- Model166.Parent = Model156
- Model167.Parent = Model166
- Model168.Parent = Model167
- Model169.Parent = Model168
- Model170.Parent = Model169
- Part171.Name = "Button"
- Part171.Parent = Model170
- Part171.CFrame = CFrame.new(0.666438162, 2.3629055, -41.0412865, 0, -0.0871556476, 0.99619478, 1, 0, 0, 0, 0.99619478, 0.087154299)
- Part171.Orientation = Vector3.new(0, 85, 90)
- Part171.Position = Vector3.new(0.666438162, 2.3629055, -41.0412865)
- Part171.Rotation = Vector3.new(0, 85, 90)
- Part171.Color = Color3.new(1, 0.333333, 0)
- Part171.Transparency = 1
- Part171.Size = Vector3.new(0.136116564, 0.816700459, 0.813606679)
- Part171.Anchored = true
- Part171.BottomSurface = Enum.SurfaceType.Smooth
- Part171.BrickColor = BrickColor.new("Really red")
- Part171.CanCollide = false
- Part171.Material = Enum.Material.Wood
- Part171.TopSurface = Enum.SurfaceType.Smooth
- Part171.brickColor = BrickColor.new("Really red")
- Part171.Shape = Enum.PartType.Cylinder
- Script172.Parent = Part171
- table.insert(cors,sandbox(Script172,function()
- function onTouched(hit)
- script.Parent.Parent.Door.Transparency = 0
- script.Parent.Parent.Door.CanCollide = false
- wait(20)
- script.Parent.Parent.Door.Transparency = 1
- script.Parent.Parent.Door.Cancollide = true
- end
- script.Parent.touched:connect(onTouched)
- end))
- Script173.Name = "play sound on touch only once script"
- Script173.Parent = Part171
- table.insert(cors,sandbox(Script173,function()
- local db = false
- script.Parent.Touched:connect(function(hit)
- if db == false then
- db = true
- script.Parent.Sound1:play()
- wait(4)
- db = false
- end
- end)
- end))
- UnionOperation174.Name = "Door"
- UnionOperation174.Parent = Model170
- UnionOperation174.CFrame = CFrame.new(0.759227812, 5.7216773, -40.4705925, 0.0871556476, 0, 0.99619478, 0, 1, 0, -0.99619478, 0, 0.087154299)
- UnionOperation174.Orientation = Vector3.new(0, 85, 0)
- UnionOperation174.Position = Vector3.new(0.759227812, 5.7216773, -40.4705925)
- UnionOperation174.Rotation = Vector3.new(0, 85, 0)
- UnionOperation174.Color = Color3.new(1, 0, 0)
- UnionOperation174.Transparency = 1
- UnionOperation174.Size = Vector3.new(0.105181061, 0.105181783, 0.287315458)
- UnionOperation174.Anchored = true
- UnionOperation174.BrickColor = BrickColor.new("Really red")
- UnionOperation174.Material = Enum.Material.Neon
- UnionOperation174.brickColor = BrickColor.new("Really red")
- Model175.Parent = Model156
- Model176.Parent = Model175
- Model177.Parent = Model176
- Model178.Parent = Model177
- Model179.Parent = Model178
- Part180.Name = "Button"
- Part180.Parent = Model179
- Part180.CFrame = CFrame.new(0.696012557, 2.28574324, -41.0609818, 0, -0.0871556476, 0.99619478, 1, 0, 0, 0, 0.99619478, 0.087154299)
- Part180.Orientation = Vector3.new(0, 85, 90)
- Part180.Position = Vector3.new(0.696012557, 2.28574324, -41.0609818)
- Part180.Rotation = Vector3.new(0, 85, 90)
- Part180.Color = Color3.new(1, 0.333333, 0)
- Part180.Transparency = 1
- Part180.Size = Vector3.new(0.136116564, 0.816700459, 0.813606679)
- Part180.Anchored = true
- Part180.BottomSurface = Enum.SurfaceType.Smooth
- Part180.BrickColor = BrickColor.new("Really red")
- Part180.CanCollide = false
- Part180.Material = Enum.Material.Wood
- Part180.TopSurface = Enum.SurfaceType.Smooth
- Part180.brickColor = BrickColor.new("Really red")
- Part180.Shape = Enum.PartType.Cylinder
- Script181.Parent = Part180
- table.insert(cors,sandbox(Script181,function()
- function onTouched(hit)
- script.Parent.Parent.Door.Transparency = 0
- script.Parent.Parent.Door.CanCollide = false
- wait(20)
- script.Parent.Parent.Door.Transparency = 1
- script.Parent.Parent.Door.Cancollide = true
- end
- script.Parent.touched:connect(onTouched)
- end))
- Script182.Name = "play sound on touch only once script"
- Script182.Parent = Part180
- table.insert(cors,sandbox(Script182,function()
- local db = false
- script.Parent.Touched:connect(function(hit)
- if db == false then
- db = true
- script.Parent.Sound1:play()
- wait(4)
- db = false
- end
- end)
- end))
- UnionOperation183.Name = "Door"
- UnionOperation183.Parent = Model179
- UnionOperation183.CFrame = CFrame.new(0.587537825, 3.39573455, -38.2745056, 0.0667635277, -0.0560224503, 0.996195018, 0.642788172, 0.766044021, 8.6763464e-07, -0.763129175, 0.640342176, 0.087153025)
- UnionOperation183.Orientation = Vector3.new(0, 85, 40)
- UnionOperation183.Position = Vector3.new(0.587537825, 3.39573455, -38.2745056)
- UnionOperation183.Rotation = Vector3.new(0, 85, 40)
- UnionOperation183.Color = Color3.new(0.972549, 0.972549, 0.972549)
- UnionOperation183.Transparency = 1
- UnionOperation183.Size = Vector3.new(4.90021086, 1.4216131, 0.859724283)
- UnionOperation183.Anchored = true
- UnionOperation183.CanCollide = false
- UnionOperation183.Material = Enum.Material.Pebble
- Model184.Parent = Model156
- Part185.Parent = Model184
- Part185.CFrame = CFrame.new(0.355612814, 2.53542519, -35.6236076, 0.0871556476, 0, 0.99619478, 0, 1, 0, -0.99619478, 0, 0.087154299)
- Part185.Orientation = Vector3.new(0, 85, 0)
- Part185.Position = Vector3.new(0.355612814, 2.53542519, -35.6236076)
- Part185.Rotation = Vector3.new(0, 85, 0)
- Part185.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part185.Size = Vector3.new(1.91626418, 0.573147893, 0.859721303)
- Part185.Anchored = true
- Part185.BottomSurface = Enum.SurfaceType.Smooth
- Part185.BrickColor = BrickColor.new("Institutional white")
- Part185.Material = Enum.Material.Pebble
- Part185.TopSurface = Enum.SurfaceType.Smooth
- Part185.brickColor = BrickColor.new("Institutional white")
- Part186.Parent = Model184
- Part186.CFrame = CFrame.new(1.04657793, 2.25082254, -35.5631561, 0.0871556476, 0, 0.99619478, 0, 1, 0, -0.99619478, 0, 0.087154299)
- Part186.Orientation = Vector3.new(0, 85, 0)
- Part186.Position = Vector3.new(1.04657793, 2.25082254, -35.5631561)
- Part186.Rotation = Vector3.new(0, 85, 0)
- Part186.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part186.Size = Vector3.new(1.91626418, 0.07341405, 0.535357535)
- Part186.Anchored = true
- Part186.BottomSurface = Enum.SurfaceType.Smooth
- Part186.BrickColor = BrickColor.new("Institutional white")
- Part186.CanCollide = false
- Part186.Material = Enum.Material.Pebble
- Part186.TopSurface = Enum.SurfaceType.Smooth
- Part186.brickColor = BrickColor.new("Institutional white")
- BlockMesh187.Parent = Part186
- BlockMesh187.Scale = Vector3.new(1, 0.0536199138, 1)
- Part188.Parent = Model184
- Part188.CFrame = CFrame.new(-0.317317545, 2.25082254, -35.6824875, 0.0871556476, 0, 0.99619478, 0, 1, 0, -0.99619478, 0, 0.087154299)
- Part188.Orientation = Vector3.new(0, 85, 0)
- Part188.Position = Vector3.new(-0.317317545, 2.25082254, -35.6824875)
- Part188.Rotation = Vector3.new(0, 85, 0)
- Part188.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part188.Size = Vector3.new(1.91626418, 0.07341405, 0.4991422)
- Part188.Anchored = true
- Part188.BottomSurface = Enum.SurfaceType.Smooth
- Part188.BrickColor = BrickColor.new("Institutional white")
- Part188.CanCollide = false
- Part188.Material = Enum.Material.Pebble
- Part188.TopSurface = Enum.SurfaceType.Smooth
- Part188.brickColor = BrickColor.new("Institutional white")
- BlockMesh189.Parent = Part188
- BlockMesh189.Scale = Vector3.new(1, 0.0536199138, 1)
- Part190.Parent = Model184
- Part190.CFrame = CFrame.new(0.524785101, 2.25082254, -37.5573044, 0.0871556476, 0, 0.99619478, 0, 1, 0, -0.99619478, 0, 0.087154299)
- Part190.Orientation = Vector3.new(0, 85, 0)
- Part190.Position = Vector3.new(0.524785101, 2.25082254, -37.5573044)
- Part190.Rotation = Vector3.new(0, 85, 0)
- Part190.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part190.Size = Vector3.new(1.97373617, 0.07341405, 0.859721303)
- Part190.Anchored = true
- Part190.BottomSurface = Enum.SurfaceType.Smooth
- Part190.BrickColor = BrickColor.new("Institutional white")
- Part190.CanCollide = false
- Part190.Material = Enum.Material.Pebble
- Part190.TopSurface = Enum.SurfaceType.Smooth
- Part190.brickColor = BrickColor.new("Institutional white")
- BlockMesh191.Parent = Part190
- BlockMesh191.Scale = Vector3.new(1, 0.0536199138, 1)
- WedgePart192.Parent = Model184
- WedgePart192.CFrame = CFrame.new(-0.144226611, 2.24771357, -37.6163177, 0.722170293, 0.225682944, 0.653863609, -0.644864321, -0.122311205, 0.754446864, 0.25023964, -0.966492534, 0.0572044738)
- WedgePart192.Orientation = Vector3.new(-48.9799995, 85, -100.739998)
- WedgePart192.Position = Vector3.new(-0.144226611, 2.24771357, -37.6163177)
- WedgePart192.Rotation = Vector3.new(-85.6600037, 40.8300018, -17.3500004)
- WedgePart192.Color = Color3.new(0.972549, 0.972549, 0.972549)
- WedgePart192.Size = Vector3.new(0.07341405, 2.00491905, 0.325034082)
- WedgePart192.Anchored = true
- WedgePart192.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart192.BrickColor = BrickColor.new("Institutional white")
- WedgePart192.CanCollide = false
- WedgePart192.Material = Enum.Material.Pebble
- WedgePart192.brickColor = BrickColor.new("Institutional white")
- SpecialMesh193.Parent = WedgePart192
- SpecialMesh193.Scale = Vector3.new(0.214479402, 1, 1)
- SpecialMesh193.MeshType = Enum.MeshType.Wedge
- WedgePart194.Parent = Model184
- WedgePart194.CFrame = CFrame.new(0.102429971, 2.53231716, -37.5947418, -0.722170293, 0.225682944, -0.653863609, 0.644864321, -0.122311205, -0.754446864, -0.25023964, -0.966492534, -0.0572044738)
- WedgePart194.Orientation = Vector3.new(48.9799995, -95, 100.739998)
- WedgePart194.Position = Vector3.new(0.102429971, 2.53231716, -37.5947418)
- WedgePart194.Rotation = Vector3.new(94.3399963, -40.8300018, -162.649994)
- WedgePart194.Color = Color3.new(0.972549, 0.972549, 0.972549)
- WedgePart194.Size = Vector3.new(0.07341405, 2.00491905, 0.429439723)
- WedgePart194.Anchored = true
- WedgePart194.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart194.BrickColor = BrickColor.new("Institutional white")
- WedgePart194.CanCollide = false
- WedgePart194.Material = Enum.Material.Pebble
- WedgePart194.brickColor = BrickColor.new("Institutional white")
- SpecialMesh195.Parent = WedgePart194
- SpecialMesh195.Scale = Vector3.new(0.214479402, 1, 1)
- SpecialMesh195.MeshType = Enum.MeshType.Wedge
- WedgePart196.Parent = Model184
- WedgePart196.CFrame = CFrame.new(0.947431147, 2.53212357, -37.5207596, -0.731277227, -0.0553716272, 0.679829359, -0.669532001, -0.132032245, -0.730954528, 0.13023448, -0.989697635, 0.0594781712)
- WedgePart196.Orientation = Vector3.new(46.9700012, 85, -101.160004)
- WedgePart196.Position = Vector3.new(0.947431147, 2.53212357, -37.5207596)
- WedgePart196.Rotation = Vector3.new(85.3499985, 42.8300018, 175.669998)
- WedgePart196.Color = Color3.new(0.972549, 0.972549, 0.972549)
- WedgePart196.Size = Vector3.new(0.07341405, 2.00773668, 0.4160676)
- WedgePart196.Anchored = true
- WedgePart196.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart196.BrickColor = BrickColor.new("Institutional white")
- WedgePart196.CanCollide = false
- WedgePart196.Material = Enum.Material.Pebble
- WedgePart196.brickColor = BrickColor.new("Institutional white")
- SpecialMesh197.Parent = WedgePart196
- SpecialMesh197.Scale = Vector3.new(0.214479402, 1, 1)
- SpecialMesh197.MeshType = Enum.MeshType.Wedge
- WedgePart198.Parent = Model184
- WedgePart198.CFrame = CFrame.new(1.21213114, 2.24751806, -37.4975929, 0.731277227, -0.0553716272, -0.679829359, 0.669532001, -0.132032245, 0.730954528, -0.13023448, -0.989697635, -0.0594781712)
- WedgePart198.Orientation = Vector3.new(-46.9700012, -95, 101.160004)
- WedgePart198.Position = Vector3.new(1.21213114, 2.24751806, -37.4975929)
- WedgePart198.Rotation = Vector3.new(-94.6500015, -42.8300018, 4.32999992)
- WedgePart198.Color = Color3.new(0.972549, 0.972549, 0.972549)
- WedgePart198.Size = Vector3.new(0.07341405, 2.00773668, 0.362655073)
- WedgePart198.Anchored = true
- WedgePart198.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart198.BrickColor = BrickColor.new("Institutional white")
- WedgePart198.CanCollide = false
- WedgePart198.Material = Enum.Material.Pebble
- WedgePart198.brickColor = BrickColor.new("Institutional white")
- SpecialMesh199.Parent = WedgePart198
- SpecialMesh199.Scale = Vector3.new(0.214479402, 1, 1)
- SpecialMesh199.MeshType = Enum.MeshType.Wedge
- WedgePart200.Parent = Model184
- WedgePart200.CFrame = CFrame.new(-0.431544006, 2.24811888, -34.3377266, -0.716648161, 0.242650211, 0.653862715, 0.593304932, -0.280709863, 0.754447758, 0.366613448, 0.928613186, 0.0572037809)
- WedgePart200.Orientation = Vector3.new(-48.9799995, 85, 115.32)
- WedgePart200.Position = Vector3.new(-0.431544006, 2.24811888, -34.3377266)
- WedgePart200.Rotation = Vector3.new(-85.6600037, 40.8300018, -161.289993)
- WedgePart200.Color = Color3.new(0.972549, 0.972549, 0.972549)
- WedgePart200.Size = Vector3.new(0.07341405, 0.873575568, 0.325033993)
- WedgePart200.Anchored = true
- WedgePart200.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart200.BrickColor = BrickColor.new("Institutional white")
- WedgePart200.CanCollide = false
- WedgePart200.Material = Enum.Material.Pebble
- WedgePart200.brickColor = BrickColor.new("Institutional white")
- SpecialMesh201.Parent = WedgePart200
- SpecialMesh201.Scale = Vector3.new(0.214479402, 1, 1)
- SpecialMesh201.MeshType = Enum.MeshType.Wedge
- WedgePart202.Parent = Model184
- WedgePart202.CFrame = CFrame.new(-0.184887469, 2.53272247, -34.316143, 0.716648161, 0.242650211, -0.653862715, -0.593304932, -0.280709863, -0.754447758, -0.366613448, 0.928613186, -0.0572037809)
- WedgePart202.Orientation = Vector3.new(48.9799995, -95, -115.32)
- WedgePart202.Position = Vector3.new(-0.184887469, 2.53272247, -34.316143)
- WedgePart202.Rotation = Vector3.new(94.3399963, -40.8300018, -18.7099991)
- WedgePart202.Color = Color3.new(0.972549, 0.972549, 0.972549)
- WedgePart202.Size = Vector3.new(0.07341405, 0.873575568, 0.429439902)
- WedgePart202.Anchored = true
- WedgePart202.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart202.BrickColor = BrickColor.new("Institutional white")
- WedgePart202.CanCollide = false
- WedgePart202.Material = Enum.Material.Pebble
- WedgePart202.brickColor = BrickColor.new("Institutional white")
- SpecialMesh203.Parent = WedgePart202
- SpecialMesh203.Scale = Vector3.new(0.214479402, 1, 1)
- SpecialMesh203.MeshType = Enum.MeshType.Wedge
- Part204.Parent = Model184
- Part204.CFrame = CFrame.new(-0.31335026, 2.53222752, -35.6821289, -0.653863311, 0.751576424, -0.0871550217, -0.754447281, -0.656360686, 8.94023856e-07, -0.0572035834, 0.065753445, 0.996194839)
- Part204.Orientation = Vector3.new(0, -5, -131.020004)
- Part204.Position = Vector3.new(-0.31335026, 2.53222752, -35.6821289)
- Part204.Rotation = Vector3.new(0, -5, -131.020004)
- Part204.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part204.Size = Vector3.new(0.754473329, 0.07341405, 1.91626585)
- Part204.Anchored = true
- Part204.BottomSurface = Enum.SurfaceType.Smooth
- Part204.BrickColor = BrickColor.new("Institutional white")
- Part204.CanCollide = false
- Part204.Material = Enum.Material.Pebble
- Part204.TopSurface = Enum.SurfaceType.Smooth
- Part204.brickColor = BrickColor.new("Institutional white")
- BlockMesh205.Parent = Part204
- BlockMesh205.Scale = Vector3.new(1, 0.214479655, 1)
- Part206.Parent = Model184
- Part206.CFrame = CFrame.new(0.237866938, 2.25082254, -34.2777672, 0.0871556476, 0, 0.99619478, 0, 1, 0, -0.99619478, 0, 0.087154299)
- Part206.Orientation = Vector3.new(0, 85, 0)
- Part206.Position = Vector3.new(0.237866938, 2.25082254, -34.2777672)
- Part206.Rotation = Vector3.new(0, 85, 0)
- Part206.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part206.Size = Vector3.new(0.793588281, 0.07341405, 0.859721303)
- Part206.Anchored = true
- Part206.BottomSurface = Enum.SurfaceType.Smooth
- Part206.BrickColor = BrickColor.new("Institutional white")
- Part206.CanCollide = false
- Part206.Material = Enum.Material.Pebble
- Part206.TopSurface = Enum.SurfaceType.Smooth
- Part206.brickColor = BrickColor.new("Institutional white")
- BlockMesh207.Parent = Part206
- BlockMesh207.Scale = Vector3.new(1, 0.0536199138, 1)
- Part208.Parent = Model184
- Part208.CFrame = CFrame.new(0.238098681, 2.53100681, -34.2803764, 0.0707005709, 0.050963413, -0.996195018, 0.584752262, -0.811212003, 1.77339786e-07, -0.808125317, -0.58252722, -0.0871527717)
- Part208.Orientation = Vector3.new(0, -95, 144.210007)
- Part208.Position = Vector3.new(0.238098681, 2.53100681, -34.2803764)
- Part208.Rotation = Vector3.new(-180, -85, -35.7900009)
- Part208.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part208.Size = Vector3.new(0.973422229, 0.07341405, 0.859721303)
- Part208.Anchored = true
- Part208.BottomSurface = Enum.SurfaceType.Smooth
- Part208.BrickColor = BrickColor.new("Institutional white")
- Part208.CanCollide = false
- Part208.Material = Enum.Material.Pebble
- Part208.TopSurface = Enum.SurfaceType.Smooth
- Part208.brickColor = BrickColor.new("Institutional white")
- BlockMesh209.Parent = Part208
- BlockMesh209.Scale = Vector3.new(1, 0.214479655, 1)
- WedgePart210.Parent = Model184
- WedgePart210.CFrame = CFrame.new(0.661082327, 2.53257275, -34.2422523, 0.614924729, -0.399624825, 0.67982924, 0.612346947, -0.301225245, -0.730954587, 0.496888518, 0.865773797, 0.0594772622)
- WedgePart210.Orientation = Vector3.new(46.9700012, 85, 116.190002)
- WedgePart210.Position = Vector3.new(0.661082327, 2.53257275, -34.2422523)
- WedgePart210.Rotation = Vector3.new(85.3499985, 42.8300018, 33.0200005)
- WedgePart210.Color = Color3.new(0.972549, 0.972549, 0.972549)
- WedgePart210.Size = Vector3.new(0.07341405, 0.880023122, 0.416067541)
- WedgePart210.Anchored = true
- WedgePart210.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart210.BrickColor = BrickColor.new("Institutional white")
- WedgePart210.CanCollide = false
- WedgePart210.Material = Enum.Material.Pebble
- WedgePart210.brickColor = BrickColor.new("Institutional white")
- SpecialMesh211.Parent = WedgePart210
- SpecialMesh211.Scale = Vector3.new(0.214479402, 1, 1)
- SpecialMesh211.MeshType = Enum.MeshType.Wedge
- WedgePart212.Parent = Model184
- WedgePart212.CFrame = CFrame.new(0.925775111, 2.2479682, -34.2190971, -0.614924729, -0.399624825, -0.67982924, -0.612346947, -0.301225245, 0.730954587, -0.496888518, 0.865773797, -0.0594772622)
- WedgePart212.Orientation = Vector3.new(-46.9700012, -95, -116.190002)
- WedgePart212.Position = Vector3.new(0.925775111, 2.2479682, -34.2190971)
- WedgePart212.Rotation = Vector3.new(-94.6500015, -42.8300018, 146.979996)
- WedgePart212.Color = Color3.new(0.972549, 0.972549, 0.972549)
- WedgePart212.Size = Vector3.new(0.07341405, 0.880023122, 0.362655133)
- WedgePart212.Anchored = true
- WedgePart212.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart212.BrickColor = BrickColor.new("Institutional white")
- WedgePart212.CanCollide = false
- WedgePart212.Material = Enum.Material.Pebble
- WedgePart212.brickColor = BrickColor.new("Institutional white")
- SpecialMesh213.Parent = WedgePart212
- SpecialMesh213.Scale = Vector3.new(0.214479402, 1, 1)
- SpecialMesh213.MeshType = Enum.MeshType.Wedge
- Part214.Parent = Model184
- Part214.CFrame = CFrame.new(1.04280901, 2.53202248, -35.5634842, -0.679829001, -0.728173435, -0.087156266, 0.730955005, -0.682425678, -1.67083647e-06, -0.0594755448, -0.0637074634, 0.99619472)
- Part214.Orientation = Vector3.new(0, -5, 133.029999)
- Part214.Position = Vector3.new(1.04280901, 2.53202248, -35.5634842)
- Part214.Rotation = Vector3.new(0, -5, 133.029999)
- Part214.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part214.Size = Vector3.new(0.778722107, 0.07341405, 1.91626585)
- Part214.Anchored = true
- Part214.BottomSurface = Enum.SurfaceType.Smooth
- Part214.BrickColor = BrickColor.new("Institutional white")
- Part214.CanCollide = false
- Part214.Material = Enum.Material.Pebble
- Part214.TopSurface = Enum.SurfaceType.Smooth
- Part214.brickColor = BrickColor.new("Institutional white")
- BlockMesh215.Parent = Part214
- BlockMesh215.Scale = Vector3.new(1, 0.214479655, 1)
- Part216.Parent = Model184
- Part216.CFrame = CFrame.new(0.512677252, 2.740592, -37.4188766, 0.083730638, -0.0241962355, -0.99619472, -0.277610958, -0.960693598, 6.26395206e-07, -0.957037866, 0.276554525, -0.0871552825)
- Part216.Orientation = Vector3.new(0, -95, -163.880005)
- Part216.Position = Vector3.new(0.512677252, 2.740592, -37.4188766)
- Part216.Rotation = Vector3.new(-180, -85, 16.1200008)
- Part216.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part216.Size = Vector3.new(1.66679084, 0.343663484, 0.859721303)
- Part216.Anchored = true
- Part216.BottomSurface = Enum.SurfaceType.Smooth
- Part216.BrickColor = BrickColor.new("Institutional white")
- Part216.Material = Enum.Material.Pebble
- Part216.TopSurface = Enum.SurfaceType.Smooth
- Part216.brickColor = BrickColor.new("Institutional white")
- Part217.Parent = Model184
- Part217.CFrame = CFrame.new(0.596471846, 2.44925785, -38.376545, 0.0483813621, -0.0724925399, -0.996195018, -0.831770837, -0.555119157, -2.01502871e-07, -0.553006947, 0.828605771, -0.0871532783)
- Part217.Orientation = Vector3.new(0, -95, -123.720001)
- Part217.Position = Vector3.new(0.596471846, 2.44925785, -38.376545)
- Part217.Rotation = Vector3.new(180, -85, 56.2799988)
- Part217.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part217.Size = Vector3.new(0.499842495, 0.07341405, 0.859721839)
- Part217.Anchored = true
- Part217.BottomSurface = Enum.SurfaceType.Smooth
- Part217.BrickColor = BrickColor.new("Institutional white")
- Part217.CanCollide = false
- Part217.Material = Enum.Material.Pebble
- Part217.TopSurface = Enum.SurfaceType.Smooth
- Part217.brickColor = BrickColor.new("Institutional white")
- BlockMesh218.Parent = Part217
- BlockMesh218.Scale = Vector3.new(1, 0.842771471, 1)
- WedgePart219.Parent = Model184
- WedgePart219.CFrame = CFrame.new(0.185049593, 2.50923252, -38.251236, 0.99619478, -0.0724935457, 0.048381757, 0, -0.555118918, -0.831771016, 0.0871543065, 0.82860595, -0.553006649)
- WedgePart219.Orientation = Vector3.new(56.2799988, 175, 180)
- WedgePart219.Position = Vector3.new(0.185049593, 2.50923252, -38.251236)
- WedgePart219.Rotation = Vector3.new(123.620003, 2.76999998, 4.15999985)
- WedgePart219.Color = Color3.new(0.972549, 0.972549, 0.972549)
- WedgePart219.Size = Vector3.new(0.07341405, 0.262629777, 0.221652895)
- WedgePart219.Anchored = true
- WedgePart219.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart219.BrickColor = BrickColor.new("Institutional white")
- WedgePart219.CanCollide = false
- WedgePart219.Material = Enum.Material.Pebble
- WedgePart219.brickColor = BrickColor.new("Institutional white")
- SpecialMesh220.Parent = WedgePart219
- SpecialMesh220.Scale = Vector3.new(0.842770398, 1, 1)
- SpecialMesh220.MeshType = Enum.MeshType.Wedge
- WedgePart221.Parent = Model184
- WedgePart221.CFrame = CFrame.new(0.19714123, 2.30135441, -38.3894348, -0.99619478, -0.0724935457, -0.048381757, 0, -0.555118918, 0.831771016, -0.0871543065, 0.82860595, 0.553006649)
- WedgePart221.Orientation = Vector3.new(-56.2799988, -5, 180)
- WedgePart221.Position = Vector3.new(0.19714123, 2.30135441, -38.3894348)
- WedgePart221.Rotation = Vector3.new(-56.3800011, -2.76999998, 175.839996)
- WedgePart221.Color = Color3.new(0.972549, 0.972549, 0.972549)
- WedgePart221.Size = Vector3.new(0.07341405, 0.262629777, 0.278190017)
- WedgePart221.Anchored = true
- WedgePart221.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart221.BrickColor = BrickColor.new("Institutional white")
- WedgePart221.CanCollide = false
- WedgePart221.Material = Enum.Material.Pebble
- WedgePart221.brickColor = BrickColor.new("Institutional white")
- SpecialMesh222.Parent = WedgePart221
- SpecialMesh222.Scale = Vector3.new(0.842770398, 1, 1)
- SpecialMesh222.MeshType = Enum.MeshType.Wedge
- WedgePart223.Parent = Model184
- WedgePart223.CFrame = CFrame.new(0.989723742, 2.28418207, -38.2942543, -0.99619478, -0.0724934712, -0.0483818427, 0, -0.555120111, 0.831770182, -0.0871543065, 0.828605175, 0.553007722)
- WedgePart223.Orientation = Vector3.new(-56.2799988, -5, 180)
- WedgePart223.Position = Vector3.new(0.989723742, 2.28418207, -38.2942543)
- WedgePart223.Rotation = Vector3.new(-56.3800011, -2.76999998, 175.839996)
- WedgePart223.Color = Color3.new(0.972549, 0.972549, 0.972549)
- WedgePart223.Size = Vector3.new(0.07341405, 0.2007588, 0.278190792)
- WedgePart223.Anchored = true
- WedgePart223.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart223.BrickColor = BrickColor.new("Institutional white")
- WedgePart223.CanCollide = false
- WedgePart223.Material = Enum.Material.Pebble
- WedgePart223.brickColor = BrickColor.new("Institutional white")
- SpecialMesh224.Parent = WedgePart223
- SpecialMesh224.Scale = Vector3.new(0.842770398, 1, 1)
- SpecialMesh224.MeshType = Enum.MeshType.Wedge
- WedgePart225.Parent = Model184
- WedgePart225.CFrame = CFrame.new(0.978890955, 2.47034264, -38.1704941, 0.99619478, -0.0724934712, 0.0483818427, 0, -0.555120111, -0.831770182, 0.0871543065, 0.828605175, -0.553007722)
- WedgePart225.Orientation = Vector3.new(56.2799988, 175, 180)
- WedgePart225.Position = Vector3.new(0.978890955, 2.47034264, -38.1704941)
- WedgePart225.Rotation = Vector3.new(123.620003, 2.76999998, 4.15999985)
- WedgePart225.Color = Color3.new(0.972549, 0.972549, 0.972549)
- WedgePart225.Size = Vector3.new(0.07341405, 0.2007588, 0.169435814)
- WedgePart225.Anchored = true
- WedgePart225.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart225.BrickColor = BrickColor.new("Institutional white")
- WedgePart225.CanCollide = false
- WedgePart225.Material = Enum.Material.Pebble
- WedgePart225.brickColor = BrickColor.new("Institutional white")
- SpecialMesh226.Parent = WedgePart225
- SpecialMesh226.Scale = Vector3.new(0.842770398, 1, 1)
- SpecialMesh226.MeshType = Enum.MeshType.Wedge
- Model227.Parent = Model156
- Model228.Parent = Model227
- Model229.Parent = Model228
- Model230.Parent = Model229
- Model231.Parent = Model230
- Part232.Name = "Button"
- Part232.Parent = Model231
- Part232.CFrame = CFrame.new(0.672516882, 2.52893543, -41.0599174, 0.00759705715, -0.0868246704, 0.99619472, 0.99619478, 0.0871556997, -8.86035991e-07, -0.086823985, 0.992403924, 0.0871550515)
- Part232.Orientation = Vector3.new(0, 85, 85)
- Part232.Position = Vector3.new(0.672516882, 2.52893543, -41.0599174)
- Part232.Rotation = Vector3.new(0, 85, 85)
- Part232.Color = Color3.new(1, 0.333333, 0)
- Part232.Transparency = 1
- Part232.Size = Vector3.new(0.136116564, 0.816700459, 0.813606679)
- Part232.Anchored = true
- Part232.BottomSurface = Enum.SurfaceType.Smooth
- Part232.BrickColor = BrickColor.new("Really red")
- Part232.CanCollide = false
- Part232.Material = Enum.Material.Wood
- Part232.TopSurface = Enum.SurfaceType.Smooth
- Part232.brickColor = BrickColor.new("Really red")
- Part232.Shape = Enum.PartType.Cylinder
- Script233.Parent = Part232
- table.insert(cors,sandbox(Script233,function()
- function onTouched(hit)
- script.Parent.Parent.Door.Transparency = 0
- script.Parent.Parent.Door.CanCollide = false
- wait(20)
- script.Parent.Parent.Door.Transparency = 1
- script.Parent.Parent.Door.Cancollide = true
- end
- script.Parent.touched:connect(onTouched)
- end))
- Script234.Name = "play sound on touch only once script"
- Script234.Parent = Part232
- table.insert(cors,sandbox(Script234,function()
- local db = false
- script.Parent.Touched:connect(function(hit)
- if db == false then
- db = true
- script.Parent.Sound1:play()
- wait(20)
- db = false
- end
- end)
- end))
- Sound235.Name = "Sound1"
- Sound235.Parent = Part232
- Sound235.TimePosition = 3.5
- Sound235.MaxDistance = 40
- Sound235.SoundId = "rbxassetid://282768430"
- Sound235.Volume = 10
- MeshPart236.Name = "Door"
- MeshPart236.Parent = Model231
- MeshPart236.CFrame = CFrame.new(0.748976767, 5.19403076, -39.8454285, -0.99619478, -0.0435778722, 0.0754789785, 0, 0.86602509, 0.500000596, -0.0871543065, 0.498097986, -0.862729609)
- MeshPart236.Orientation = Vector3.new(-30, 175, 0)
- MeshPart236.Position = Vector3.new(0.748976767, 5.19403076, -39.8454285)
- MeshPart236.Rotation = Vector3.new(-149.910004, 4.32999992, 177.5)
- MeshPart236.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- MeshPart236.Transparency = 1
- MeshPart236.Size = Vector3.new(4.80785275, 1.87919044, 3.42667127)
- MeshPart236.Anchored = true
- MeshPart236.BrickColor = BrickColor.new("Really black")
- MeshPart236.CanCollide = false
- MeshPart236.Material = Enum.Material.Sand
- MeshPart236.brickColor = BrickColor.new("Really black")
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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