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EpicZombie226_YT

DUCK FALLING (version 2)

Apr 21st, 2018
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  1. local part = Instance.new("Part")
  2. local Explosion = Instance.new("Explosion", Workspace)
  3. local morph = Instance.new("SpecialMesh")
  4. local fire = Instance.new('Fire')
  5. sou2 = Instance.new("Sound", game.Workspace)
  6. sou2.SoundId = "rbxassetid://55224766"
  7. sou2.Parent = game.Players.LocalPlayer.Character
  8. sou2.Volume = 10
  9. morph.MeshType = "FileMesh"
  10. morph.MeshId = "http://www.roblox.com/asset/?id=521754617"
  11. morph.Scale = Vector3.new(100, 100, 100)
  12. morph.Parent = part
  13. part.CanCollide = true
  14. part.CFrame = game.Players.LocalPlayer.Character.Head.CFrame * CFrame.new(0,5000,0)
  15. wait(7)
  16. sou2:play()
  17. local Explosion = Instance.new("Explosion", Workspace)
  18. Explosion.Position = game.Players.LocalPlayer.Character.Torso.Position
  19. Explosion.BlastPressure = 100000
  20. Explosion.DestroyJointRadiusPercent = 0.7
  21. Explosion.ExplosionType = "CratersAndDebris"
  22. Explosion.BlastRadius = 200
  23. Explosion.Hit:connect(function(Part, Distance)
  24. Part.Anchored = false
  25. if Distance <= 200 then
  26. Part:BreakJoints()
  27. end
  28. end)
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