Advertisement
Hizemack

Untitled

Mar 13th, 2018
737
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 9.28 KB | None | 0 0
  1. --{{{ slenercat5's }}}---
  2. --{ Beat drop script }--
  3. Player=game.Players.LocalPlayer
  4. Character=Player.Character
  5. Head=Character:waitForChild('Head')
  6. Torso=Character:waitForChild('Torso')
  7. RootPart=Character:waitForChild('HumanoidRootPart')
  8. Character.Health:remove()
  9. Character.Humanoid.MaxHealth=0
  10. Humanoid=Character.Humanoid
  11. Humanoid.Name='F'..math.random(0,1).. math.random(0,1) .. 'F' .. math.random(0,1)
  12. ff=Instance.new('ForceField',Character)ff.Visible=false
  13. function rpg()-- remove player gravity
  14. Character.Animate.Parent=nil
  15. for _,v in pairs (Torso:GetChildren()) do
  16. if v:IsA('Motor6D') then
  17. v:remove()
  18. end
  19. end
  20.  
  21. local svch = Character
  22. local hum = Character:findFirstChild("Humanoid")
  23. Character.Archivable = true
  24. local chrclone = Character:clone()
  25. Character.Archivable = false
  26.  
  27. local ch = chrclone:GetChildren()
  28. local i
  29. for i = 1,#ch do
  30. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" or ch[i].ClassName == "Script" then
  31. ch[i]:remove()
  32. end
  33. end
  34. local function Scan(ch)
  35. local e
  36. for e = 1,#ch do
  37. Scan(ch[e]:GetChildren())
  38. if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then
  39. ch[e]:remove()
  40. end
  41. end
  42. end
  43. Scan(chrclone:GetChildren())
  44.  
  45. local hum2 = chrclone:findFirstChild("Humanoid")
  46.  
  47.  
  48. if hum2 ~= nil then
  49. hum2.Name = "Humanoid2"
  50. hum2.PlatformStand = true
  51. hum2.Sit = true
  52. hum2.MaxHealth = 0
  53. hum2.Health = 0
  54. end
  55.  
  56. local ch = Character:GetChildren()
  57. local i
  58. for i = 1,#ch do
  59. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  60. ch[i]:remove()
  61. end
  62. end
  63.  
  64.  
  65.  
  66. local ch = Character:GetChildren()
  67. local i
  68. local Torso = Character.Torso
  69. local movevector = Vector3.new()
  70.  
  71. local Head = Character:FindFirstChild("Head")
  72. if Head then
  73. local Neck = Instance.new("Weld")
  74. Neck.Name = "Neck"
  75. Neck.Part0 = Torso
  76. Neck.Part1 = Head
  77. Neck.C0 = CFrame.new(0, 1.5, 0)
  78. Neck.C1 = CFrame.new()
  79. Neck.Parent = Torso
  80. end
  81. local Limb = Character:FindFirstChild("Right Arm")
  82. if Limb then
  83.  
  84. Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
  85. local Joint = Instance.new("Glue")
  86. Joint.Name = "RightShoulder"
  87. Joint.Part0 = Torso
  88. Joint.Part1 = Limb
  89. Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  90. Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  91. Joint.Parent = Torso
  92.  
  93. local B = Instance.new("Part")
  94. B.TopSurface = 0
  95. B.BottomSurface = 0
  96. B.formFactor = "Symmetric"
  97. B.Size = Vector3.new(1, 1, 1)
  98. B.Transparency = 1
  99. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  100. B.Parent = Character
  101. local W = Instance.new("Weld")
  102. W.Part0 = Limb
  103. W.Part1 = B
  104. W.C0 = CFrame.new(0, -0.5, 0)
  105. W.Parent = Limb
  106.  
  107. end
  108. local Limb = Character:FindFirstChild("Left Arm")
  109. if Limb then
  110.  
  111. Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
  112. local Joint = Instance.new("Glue")
  113. Joint.Name = "LeftShoulder"
  114. Joint.Part0 = Torso
  115. Joint.Part1 = Limb
  116. Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  117. Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  118. Joint.Parent = Torso
  119.  
  120. local B = Instance.new("Part")
  121. B.TopSurface = 0
  122. B.BottomSurface = 0
  123. B.formFactor = "Symmetric"
  124. B.Size = Vector3.new(1, 1, 1)
  125. B.Transparency = 1
  126. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  127. B.Parent = Character
  128. local W = Instance.new("Weld")
  129. W.Part0 = Limb
  130. W.Part1 = B
  131. W.C0 = CFrame.new(0, -0.5, 0)
  132. W.Parent = Limb
  133.  
  134. end
  135. local Limb = Character:FindFirstChild("Right Leg")
  136. if Limb then
  137.  
  138. Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
  139. local Joint = Instance.new("Glue")
  140. Joint.Name = "RightHip"
  141. Joint.Part0 = Torso
  142. Joint.Part1 = Limb
  143. Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  144. Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  145. Joint.Parent = Torso
  146.  
  147. local B = Instance.new("Part")
  148. B.TopSurface = 0
  149. B.BottomSurface = 0
  150. B.formFactor = "Symmetric"
  151. B.Size = Vector3.new(1, 1, 1)
  152. B.Transparency = 1
  153. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  154. B.Parent = Character
  155. local W = Instance.new("Weld")
  156. W.Part0 = Limb
  157. W.Part1 = B
  158. W.C0 = CFrame.new(0, -0.5, 0)
  159. W.Parent = Limb
  160.  
  161. end
  162. Humanoid.WalkSpeed=250 -- flight speed
  163.  
  164. local Limb = Character:FindFirstChild("Left Leg")
  165. if Limb then
  166.  
  167. Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
  168. local Joint = Instance.new("Glue")
  169. Joint.Name = "LeftHip"
  170. Joint.Part0 = Torso
  171. Joint.Part1 = Limb
  172. Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  173. Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  174. Joint.Parent = Torso
  175.  
  176. local B = Instance.new("Part")
  177. B.TopSurface = 0
  178. B.BottomSurface = 0
  179. B.formFactor = "Symmetric"
  180. B.Size = Vector3.new(1, 1, 1)
  181. B.Transparency = 1
  182. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  183. B.Parent = Character
  184. local W = Instance.new("Weld")
  185. W.Part0 = Limb
  186. W.Part1 = B
  187. W.C0 = CFrame.new(0, -0.5, 0)
  188. W.Parent = Limb
  189.  
  190. end
  191. --[
  192. local Bar = Instance.new("Part")
  193. Bar.TopSurface = 0
  194. Bar.BottomSurface = 0
  195. Bar.formFactor = "Symmetric"
  196. Bar.Size = Vector3.new(1, 1, 1)
  197. Bar.Transparency = 1
  198. Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
  199. Bar.Parent = Character
  200. local Weld = Instance.new("Weld")
  201. Weld.Part0 = Torso
  202. Weld.Part1 = Bar
  203. Weld.C0 = CFrame.new(0, 0.5, 0)
  204. Weld.Parent = Torso
  205. --]]-- ripped that from a random script. Ball sockt joints were not working ^^^
  206. Humanoid.AutoRotate=false-- so you cant spazz out bruh
  207. RootPart.RootJoint:remove()
  208.  
  209. B=Instance.new('BallSocketConstraint',Torso)
  210. At1=Instance.new('Attachment',Torso)
  211. At2=Instance.new('Attachment',RootPart)
  212. B.Attachment1=At1
  213. B.Attachment0=At2
  214. for _,v in pairs(Character:GetChildren()) do
  215. if v.Name=='Part' then
  216. local keypoints = {}
  217.  
  218. for i = 0,1,0.1 do
  219. local color = Color3.fromHSV(i,1,1)
  220. local keypoint = ColorSequenceKeypoint.new(i,color)
  221. table.insert(keypoints,keypoint)
  222. end
  223. At1=Instance.new('Attachment',v)
  224. At1.CFrame=CFrame.new(0,0,0)
  225. At2=Instance.new('Attachment',v)
  226. At2.CFrame=CFrame.new(0,-1,0)
  227. local particle = Instance.new("Trail",v)
  228. particle.Color = ColorSequence.new(keypoints)
  229. table.insert(attaches,particle)
  230. particle.Lifetime=1
  231. particle.Attachment0=At1
  232. particle.Attachment1=At2
  233. particle.Texture='http://www.roblox.com/asset/?id=967852042'
  234. end
  235. if v:IsA('Part') then
  236. g=Instance.new('BodyForce',v)
  237. g.force = Vector3.new(0, game.Workspace.Gravity, 0)*Vector3.new(0,v:GetMass(),0)
  238. elseif v:IsA('Accessory') and v:findFirstChild('Handle')~=nil then
  239. g=Instance.new('BodyForce',v.Handle)
  240. g.force = Vector3.new(0, game.Workspace.Gravity, 0)*Vector3.new(0,v.Handle:GetMass(),0)
  241. end
  242. end
  243. end
  244. attaches={
  245.  
  246. }
  247. Character.Parent = workspace
  248.  
  249. --game.Debris:AddItem(Character, 12)
  250.  
  251. --[[if movevector ~= Vector3.new() then
  252. for i = 1,10 do
  253. wait()
  254. Torso.Velocity = movevector * 30
  255. end
  256. end]]--
  257.  
  258. e,q=false
  259. Ms=Player:GetMouse()
  260. Ms.KeyDown:connect(function(k)
  261. if floating then
  262. if k=='f' then
  263. for _,v in pairs(attaches) do
  264. if v.Enabled==true then
  265. v.Enabled=false
  266. else v.Enabled=true
  267. end
  268. end
  269. end
  270. if k=='q' then
  271. q=true
  272. while q do
  273. wait()
  274. RootPart.Velocity=Vector3.new(0,-100,0)
  275. end
  276. elseif k=='e' then
  277. e=true
  278. while e do
  279. wait()
  280. RootPart.Velocity=Vector3.new(0,100,0)
  281. end
  282. end
  283. end
  284. end)
  285. warn"-{ slenercat5's }-"
  286. warn'-{{{flamingo script}}}-'
  287. warn'-{{ E is to raise }}-'
  288. warn'-{{ Q is to lower }}-'
  289. warn'{F is to toggle trails}'
  290. Ms.KeyUp:connect(function(k)
  291. print(k)
  292. if k=='q' then
  293. q=false
  294.  
  295. elseif k=='e' then
  296. e=false
  297. end
  298. end)
  299. local keypoints = {}
  300.  
  301. light={
  302.  
  303. }
  304.  
  305. TEHSONG=Instance.new('Sound',Torso) TEHSONG.SoundId='rbxassetid://1260234844' TEHSONG.Volume=2 TEHSONG.PlaybackSpeed=1
  306. TEHSONG:Play()
  307. Light=Instance.new('SurfaceLight',Torso)
  308. Light.Face='Top'
  309. Light2=Instance.new('SurfaceLight',Torso)
  310. Light2.Face='Front'
  311. Light3=Instance.new('SurfaceLight',Torso)
  312. Light3.Face='Back'
  313. Light4=Instance.new('SurfaceLight',Torso)
  314. Light4.Face='Right'
  315. Light5=Instance.new('SurfaceLight',Torso)
  316. Light5.Face='Left'
  317. table.insert(light,Light)
  318. table.insert(light,Light2)
  319. table.insert(light,Light3)
  320. table.insert(light,Light4)
  321. table.insert(light,Light5)
  322.  
  323. --Converted with ttyyuu12345's model to script plugin v4
  324. function sandbox(var,func)
  325. local env = getfenv(func)
  326. local newenv = setmetatable({},{
  327. __index = function(self,k)
  328. if k=="script" then
  329. return var
  330. else
  331. return env[k]
  332. end
  333. end,
  334. })
  335. setfenv(func,newenv)
  336. return func
  337. end
  338.  
  339.  
  340. floating=false
  341. while 1 do
  342. for _,v in pairs(attaches) do
  343. v.LightEmission=TEHSONG.PlaybackLoudness/150
  344. end
  345. Humanoid.Name='F'..math.random(0,1).. math.random(0,1) .. 'F' .. math.random(0,1)
  346. if not floating then
  347. for _,v in pairs(light) do
  348. v.Color=Color3.new(1,1,1)
  349. end
  350.  
  351. else
  352. for _,v in pairs(light) do
  353. v.Range=TEHSONG.PlaybackLoudness
  354. v.Color=Color3.new(math.random(0,1),math.random(0,1),math.random(0,1))
  355. end
  356. end
  357. if floating then
  358. workspace.CurrentCamera.FieldOfView=80+TEHSONG.PlaybackLoudness/150
  359. end
  360. if TEHSONG.TimePosition>11 then-- beat drop
  361. if not floating then
  362. rpg()
  363. floating=true
  364. print(floating)
  365. end
  366. end
  367. wait()
  368. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement