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Michael91

GOKU FE

Aug 26th, 2018
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  6. -- Credits by venturiansonic
  7.  
  8. wait(0.3)
  9. Colours = {
  10. Spirit = {
  11. BrickColor.new("Electric blue"),
  12. BrickColor.new("Institutional white")
  13. }
  14. }
  15. Keys = {}
  16. UserInputService = game:GetService("UserInputService")
  17. TweenService = game:GetService("TweenService")
  18. Chat = game:GetService("Chat")
  19. Plr = game:GetService("Players").LocalPlayer
  20. Mouse = Plr:GetMouse()
  21. Char = Plr.Character
  22. Human = Char:FindFirstChildOfClass("Humanoid")
  23. assert(Human.RigType == Enum.HumanoidRigType.R6, "You need to be in r6 to use this script! R15 won't work.")
  24. Motor6DClones = {}
  25. BodyPartClones = {}
  26. Rad = math.rad
  27. Sin = math.sin
  28. Random = math.random
  29. Floor = math.floor
  30. Torso = Char.Torso
  31. HRoot = Char.HumanoidRootPart
  32. LArm = Char["Left Arm"]
  33. RArm = Char["Right Arm"]
  34. LLeg = Char["Left Leg"]
  35. RLeg = Char["Right Leg"]
  36. Head = Char.Head
  37. Hrj = HRoot.RootJoint
  38. LShold = Torso["Left Shoulder"]
  39. RShold = Torso["Right Shoulder"]
  40. LHip = Torso["Left Hip"]
  41. RHip = Torso["Right Hip"]
  42. Last = "Left"
  43. Anim = "Idle"
  44. Dir = "None"
  45. Mode = "Base"
  46. Falling = false
  47. Flying = false
  48. After = false
  49. Typing = false
  50. CanMelee = false
  51. Attacking = false
  52. Sprint = false
  53. Walkspeed = 16
  54. Char.Animate.Disabled = true
  55. Human.Animator:Destroy()
  56. Human:RemoveAccessories()
  57. Char.Sound:Destroy()
  58. Char.Animate:Destroy()
  59. Dodge = false
  60. Neck = Torso.Neck
  61. Lscf = LShold.C0
  62. Rscf = RShold.C0
  63. Lhcf = LHip.C0
  64. Rhcf = RHip.C0
  65. Ncf = Neck.C0
  66. Hrjcf = Hrj.C0
  67. local instinct = false
  68. HRoot.Touched:connect(function(hit)
  69. local h = hit.Parent:FindFirstChild("Part")
  70. if h ~= nil and Human.Health > 0 and instinct == true then
  71. HRoot.Anchored = true
  72. HRoot.CFrame = HRoot.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0))
  73. for i = 0, 1, 0.1 do
  74. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(60)), i)
  75. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  76. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), i)
  77. SWait()
  78. end
  79. HRoot.Anchored = false
  80. local ay = math.random(1, 2)
  81. if ay == 1 then
  82. HRoot.Anchored = true
  83. HRoot.CFrame = HRoot.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0))
  84. HRoot.Anchored = false
  85. for i = 0, 1, 0.1 do
  86. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(300)), i)
  87. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), i)
  88. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90)), i)
  89. SWait()
  90. end
  91. end
  92. end
  93. end)
  94. Torso.Touched:connect(function(hit)
  95. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  96. if h ~= nil and Human.Health > 0 and instinct == true then
  97. HRoot.Anchored = true
  98. HRoot.CFrame = HRoot.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0))
  99. HRoot.Anchored = false
  100. local ay = math.random(1, 2)
  101. if ay == 1 then
  102. HRoot.Anchored = true
  103. HRoot.Anchored = false
  104. end
  105. end
  106. end)
  107. Head.Touched:connect(function(hit)
  108. local h = hit.Parent:FindFirstChild("NewPart")
  109. if h ~= nil and Human.Health > 0 and instinct == true then
  110. HRoot.Anchored = true
  111. HRoot.CFrame = HRoot.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0))
  112. HRoot.Anchored = false
  113. local ay = math.random(1, 2)
  114. if ay == 1 then
  115. HRoot.Anchored = true
  116. HRoot.CFrame = HRoot.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-180), math.rad(0))
  117. HRoot.Anchored = false
  118. end
  119. end
  120. end)
  121. HRoot.Touched:connect(function(hit)
  122. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  123. if h ~= nil and Human.Health > 0 and instinct == true then
  124. HRoot.Anchored = true
  125. HRoot.CFrame = HRoot.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0))
  126. HRoot.Anchored = false
  127. local ay = math.random(1, 2)
  128. if ay == 1 then
  129. HRoot.Anchored = true
  130. HRoot.Anchored = false
  131. end
  132. end
  133. end)
  134. HRoot.Touched:connect(function(hit)
  135. local h = hit.Parent:FindFirstChild("NewPart")
  136. if h ~= nil and Human.Health > 0 and instinct == true then
  137. HRoot.Anchored = true
  138. HRoot.CFrame = HRoot.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0))
  139. for i = 0, 1, 0.1 do
  140. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  141. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  142. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(-40), Rad(90)), i)
  143. RHip.C0 = RHip.C0:lerp(Rhcf, i)
  144. SWait()
  145. end
  146. HRoot.Anchored = false
  147. local ay = math.random(1, 2)
  148. if ay == 1 then
  149. HRoot.Anchored = true
  150. HRoot.CFrame = HRoot.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  151. HRoot.Anchored = false
  152. end
  153. end
  154. end)
  155. if Char:FindFirstChildOfClass("BodyColors") then
  156. Char:FindFirstChildOfClass("BodyColors"):Destroy()
  157. end
  158. for _, v in pairs(Char:GetChildren()) do
  159. if v:IsA("Clothing") or v:IsA("ShirtGraphic") then
  160. v:Destroy()
  161. elseif v:IsA("BasePart") then
  162. v.BrickColor = BrickColor.new("Pastel brown")
  163. end
  164. end
  165. function SWait(float)
  166. if not float then
  167. return game:GetService("RunService").RenderStepped:wait()
  168. else
  169. return game:GetService("RunService").RenderStepped:wait(float)
  170. end
  171. end
  172. function Smooth(part)
  173. part.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  174. part.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  175. part.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  176. part.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  177. part.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  178. part.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  179. end
  180. function Create(Class, Parent, Name, Extra)
  181. local asd = Instance.new(Class, Parent)
  182. asd.Name = Name or Class
  183. if asd:IsA("BasePart") then
  184. Smooth(asd)
  185. end
  186. for i, v in pairs(Extra or {}) do
  187. asd[i] = v
  188. end
  189. return asd
  190. end
  191. function newWeld(parent, P0, P1, C0, C1)
  192. local weld = Instance.new("Motor6D", parent or P0)
  193. weld.Part0 = P0
  194. weld.Part1 = P1
  195. weld.C0 = C0 or weld.C0
  196. weld.C1 = C1 or weld.C1
  197. return weld
  198. end
  199. function findRealAncestor(inst)
  200. local par = inst.Parent
  201. local lastPar = inst
  202. repeat
  203. lastPar = par
  204. if par.Parent == nil then
  205. par = workspace
  206. else
  207. par = par.Parent
  208. end
  209. wait()
  210. until par == workspace
  211. return lastPar or nil
  212. end
  213. function createEmit(props)
  214. for _, v in pairs(Char:GetChildren()) do
  215. if v:IsA("BasePart") then
  216. local emit = Instance.new("ParticleEmitter", v)
  217. for i, v in pairs(props or {}) do
  218. emit[i] = v
  219. end
  220. end
  221. end
  222. end
  223. function toggleEmitters(arg)
  224. if arg ~= "AllOff" then
  225. for _, v in pairs(Char:GetDescendants()) do
  226. if v.Name == arg and v:IsA("ParticleEmitter") then
  227. v.Enabled = not v.Enabled
  228. end
  229. end
  230. else
  231. for _, v in pairs(Char:GetDescendants()) do
  232. if v:IsA("ParticleEmitter") then
  233. v.Enabled = false
  234. end
  235. end
  236. end
  237. end
  238. function stopAllSounds()
  239. for _, v in pairs(Char:GetDescendants()) do
  240. if v:IsA("Sound") then
  241. v:Stop()
  242. end
  243. end
  244. end
  245. function rayCast(Position, Direction, Range, Ignore)
  246. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * Range), Ignore and Char, false, false)
  247. end
  248. function CreateRegion3(pos, siz)
  249. local offset = siz / 2
  250. local p1 = pos - offset
  251. local p2 = pos + offset
  252. return Region3.new(p1, p2)
  253. end
  254. Char.Head.face.Texture = "rbxassetid://413593222"
  255. Shirt = Create("Shirt", Char, "Shirt", {
  256. ShirtTemplate = "http://www.roblox.com/asset/?id=1488400985"
  257. })
  258. Pants = Create("Pants", Char, "Pants", {
  259. PantsTemplate = "http://www.roblox.com/asset/?id=1488404117"
  260. })
  261. Hair = Create("Part", Char, "Hair", {
  262. CanCollide = false,
  263. BrickColor = BrickColor.new("Black metallic")
  264. })
  265. Nose = Create("Decal", Head, "Decal", {
  266. Texture = "rbxassetid://0"
  267. })
  268. Mouth = Create("Decal", Head, "Decal", {
  269. Texture = "rbxassetid://0"
  270. })
  271. Create("SpecialMesh", Hair, "Mesh", {
  272. MeshId = "http://www.roblox.com/asset/?id=1378167215",
  273. Scale = Vector3.new(1.1, 1.1, 1.1),
  274. Offset = Vector3.new(0, 0.48, -0.4)
  275. })
  276. HairWeld = newWeld(Head, Hair, Head, CFrame.new(0, -0.3, 0))
  277. KamehamehaSound = Create("Sound", HRoot, "Sound", {
  278. SoundId = "rbxassetid://551399476",
  279. Volume = 2,
  280. EmitterSize = 50
  281. })
  282. PunchSound = Create("Sound", Torso, "Sound", {
  283. SoundId = "rbxassetid://573604054",
  284. Volume = 4,
  285. EmitterSize = 2
  286. })
  287. SpiritBombSound = Create("Sound", HRoot, "Sound", {
  288. SoundId = "rbxassetid://919429799",
  289. Volume = 2,
  290. EmitterSize = 50
  291. })
  292. ExplosionSound = Create("Sound", HRoot, "Sound", {
  293. SoundId = "rbxassetid://638861091",
  294. Volume = 3,
  295. EmitterSize = 100
  296. })
  297. PunchSound2 = Create("Sound", HRoot, "Sound", {
  298. SoundId = "rbxassetid://137579113",
  299. Volume = 4,
  300. EmitterSize = 100
  301. })
  302. PunchSound3 = Create("Sound", HRoot, "Sound", {
  303. SoundId = "rbxassetid://748050177",
  304. Volume = 4,
  305. EmitterSize = 5
  306. })
  307. ExplosionSound2 = Create("Sound", HRoot, "Sound", {
  308. SoundId = "rbxassetid://165970126",
  309. Volume = 4
  310. })
  311. UltraSound1 = Create("Sound", HRoot, "Sound", {
  312. SoundId = "rbxassetid://1136905493",
  313. Volume = 1,
  314. EmitterSize = 100,
  315. Looped = true
  316. })
  317. UltraSound2 = Create("Sound", HRoot, "Sound", {
  318. SoundId = "rbxassetid://232213955",
  319. Volume = 2
  320. })
  321. SSJScream1 = Create("Sound", HRoot, "Sound", {
  322. SoundId = "rbxassetid://527276541",
  323. Volume = 2
  324. })
  325. SSJScream2 = Create("Sound", HRoot, "Sound", {
  326. SoundId = "rbxassetid://975468335",
  327. Volume = 2
  328. })
  329. SSJSound1 = Create("Sound", HRoot, "Sound", {
  330. SoundId = "rbxassetid://437393965",
  331. Volume = 2
  332. })
  333. SSJSound2 = Create("Sound", HRoot, "Sound", {
  334. SoundId = "rbxassetid://891397456",
  335. Volume = 4,
  336. Looped = true
  337. })
  338. SSJSound3 = Create("Sound", HRoot, "Sound", {
  339. SoundId = "rbxassetid://390946253",
  340. Volume = 2,
  341. EmitterSize = 100,
  342. Looped = true
  343. })
  344. SSJ2Sound1 = Create("Sound", HRoot, "Sound", {
  345. SoundId = "rbxassetid://850205092",
  346. Volume = 4,
  347. Looped = true
  348. })
  349. SSJ2Sound2 = Create("Sound", HRoot, "Sound", {
  350. SoundId = "rbxassetid://144377132",
  351. Volume = 2,
  352. Looped = true,
  353. EmitterSize = 100
  354. })
  355. SSJ3Sound1 = Create("Sound", HRoot, "Sound", {
  356. SoundId = "rbxassetid://156056027",
  357. Volume = 2,
  358. Looped = true,
  359. EmitterSize = 100
  360. })
  361. SSJGSound1 = Create("Sound", HRoot, "Sound", {
  362. SoundId = "rbxassetid://612450955",
  363. Volume = 2,
  364. Looped = true,
  365. EmitterSize = 100
  366. })
  367. SSJGSound2 = Create("Sound", HRoot, "Sound", {
  368. SoundId = "rbxassetid://590580266",
  369. Volume = 4,
  370. Looped = true
  371. })
  372. PowerDown = Create("Sound", HRoot, "Sound", {
  373. SoundId = "rbxassetid://550621034",
  374. Volume = 4,
  375. EmitterSize = 100
  376. })
  377. SSJBSound1 = Create("Sound", HRoot, "Sound", {
  378. SoundId = "rbxassetid://874183151",
  379. Volume = 2
  380. })
  381. SSJBSound2 = Create("Sound", HRoot, "Sound", {
  382. SoundId = "rbxassetid://180572775",
  383. Volume = 2,
  384. Looped = true,
  385. EmitterSize = 100
  386. })
  387. SSJBSound3 = Create("Sound", HRoot, "Sound", {
  388. SoundId = "rbxassetid://443386048",
  389. Volume = 4,
  390. Looped = true
  391. })
  392. Hcf = HairWeld.C0
  393. FloatVel = Create("BodyVelocity", nil, "Float", {
  394. MaxForce = Vector3.new(0, 0, 0),
  395. Velocity = Vector3.new(0, 0, 0)
  396. })
  397. FloatGyro = Create("BodyGyro", nil, "Gyro", {
  398. MaxTorque = Vector3.new(0, 0, 0),
  399. P = 30000
  400. })
  401. Char.Archivable = true
  402. Clone = Char:Clone()
  403. Clone.Shirt.ShirtTemplate = "rbxassetid://1162887253"
  404. Clone.Pants.PantsTemplate = "rbxassetid://1162887782"
  405. Clone.Hair.Mesh.MeshId = "rbxassetid://1125231485"
  406. Clone.Head.Motor6D.C0 = Clone.Head.Motor6D.C0 * CFrame.Angles(Rad(0), Rad(180), Rad(0))
  407. Clone:FindFirstChildOfClass("Humanoid").DisplayDistanceType = "None"
  408. Human.MaxHealth = 50000
  409. wait(0.01)
  410. Human.Health = 50000
  411. if Clone:FindFirstChildOfClass("ForceField") then
  412. Clone:FindFirstChildOfClass("ForceField"):Destroy()
  413. end
  414. Char.Archivable = false
  415. SSJContainer = Create("BillboardGui", HRoot, "BillboardGui", {
  416. ExtentsOffset = Vector3.new(0, 0, 0),
  417. MaxDistance = math.huge,
  418. Size = UDim2.new(20, 0, 20, 0)
  419. })
  420. Aura = Create("ImageLabel", SSJContainer, "ImageLabel", {
  421. BackgroundTransparency = 1,
  422. Size = UDim2.new(2, 0, 1, 0),
  423. Position = UDim2.new(-0.5, 0, -0.2, 0)
  424. })
  425. createEmit({
  426. Name = "UltAura",
  427. Color = ColorSequence.new(Color3.fromRGB(0, 170, 255)),
  428. LightEmission = 0.15,
  429. LightInfluence = 1,
  430. Size = NumberSequence.new(1),
  431. Texture = "rbxassetid://833874434",
  432. Transparency = NumberSequence.new({
  433. NumberSequenceKeypoint.new(0, 1),
  434. NumberSequenceKeypoint.new(0.117, 0.705),
  435. NumberSequenceKeypoint.new(0.655, 0.732),
  436. NumberSequenceKeypoint.new(1, 1)
  437. }),
  438. Lifetime = NumberRange.new(2),
  439. Rate = 25,
  440. RotSpeed = NumberRange.new(-100, 100),
  441. Speed = NumberRange.new(0.5),
  442. SpreadAngle = Vector2.new(15, 15),
  443. ZOffset = -2,
  444. Enabled = false,
  445. LockedToPart = true
  446. })
  447. createEmit({
  448. Name = "UltAura",
  449. Color = ColorSequence.new(Color3.fromRGB(85, 0, 255)),
  450. LightEmission = 0.15,
  451. LightInfluence = 1,
  452. Size = NumberSequence.new(0.95),
  453. Texture = "rbxassetid://833874434",
  454. Transparency = NumberSequence.new({
  455. NumberSequenceKeypoint.new(0, 1),
  456. NumberSequenceKeypoint.new(0.117, 0.705),
  457. NumberSequenceKeypoint.new(0.655, 0.732),
  458. NumberSequenceKeypoint.new(1, 1)
  459. }),
  460. Lifetime = NumberRange.new(2),
  461. Rate = 25,
  462. RotSpeed = NumberRange.new(-100, 100),
  463. Speed = NumberRange.new(0.5),
  464. SpreadAngle = Vector2.new(15, 15),
  465. ZOffset = -3,
  466. Enabled = false,
  467. LockedToPart = true
  468. })
  469. createEmit({
  470. Name = "UltAura",
  471. Color = ColorSequence.new(Color3.fromRGB(255, 255, 255)),
  472. LightEmission = 0.15,
  473. LightInfluence = 1,
  474. Size = NumberSequence.new(0.9),
  475. Texture = "rbxassetid://833874434",
  476. Transparency = NumberSequence.new({
  477. NumberSequenceKeypoint.new(0, 1),
  478. NumberSequenceKeypoint.new(0.117, 0.705),
  479. NumberSequenceKeypoint.new(0.655, 0.732),
  480. NumberSequenceKeypoint.new(1, 1)
  481. }),
  482. Lifetime = NumberRange.new(2),
  483. Rate = 25,
  484. RotSpeed = NumberRange.new(-100, 100),
  485. Speed = NumberRange.new(0.5),
  486. SpreadAngle = Vector2.new(15, 15),
  487. ZOffset = -1,
  488. Enabled = false,
  489. LockedToPart = true
  490. })
  491. function keyDown(key)
  492. Keys[key] = true
  493. if Attacking then
  494. return
  495. end
  496. if Mode ~= "Ultra" then
  497. if key == Enum.KeyCode.Z then
  498. Attacking = true
  499. do
  500. local cached = {}
  501. local function onTouch(h)
  502. if h.Parent == nil then
  503. return
  504. end
  505. if h:IsDescendantOf(Char) then
  506. return
  507. end
  508. if cached[h.Parent] then
  509. return
  510. end
  511. local hum = h.Parent:FindFirstChildOfClass("Humanoid")
  512. local tor = h.Parent:FindFirstChild("Torso") or h.Parent:FindFirstChild("HumanoidRootPart")
  513. if hum and tor then
  514. local ring = Create("Part", workspace, "Part", {
  515. Anchored = true,
  516. CanCollide = false,
  517. BrickColor = BrickColor.new("Institutional white"),
  518. Size = Vector3.new(1, 1, 1),
  519. CFrame = CFrame.new(tor.CFrame.p, HRoot.CFrame.p)
  520. })
  521. ring.CFrame = ring.CFrame * CFrame.Angles(Rad(90), Rad(180), Rad(0))
  522. local mesh = Create("SpecialMesh", ring, "Mesh", {
  523. MeshId = "http://www.roblox.com/asset/?id=20329976",
  524. Scale = Vector3.new(1, 1, 1)
  525. })
  526. TweenService:Create(ring, TweenInfo.new(1), {Transparency = 1}):Play()
  527. TweenService:Create(mesh, TweenInfo.new(1), {
  528. Scale = Vector3.new(20, 1, 20)
  529. }):Play()
  530. game:GetService("Debris"):AddItem(ring, 1)
  531. for _, v in pairs(h.Parent:GetChildren()) do
  532. if v:IsA("ForceField") then
  533. v:Destroy()
  534. end
  535. end
  536. if Mode == "Base" then
  537. hum:TakeDamage(hum.MaxHealth / 120)
  538. elseif Mode == "SSJ" then
  539. hum:TakeDamage(hum.MaxHealth / 100)
  540. elseif Mode == "SSJ2" then
  541. hum:TakeDamage(hum.MaxHealth / 90)
  542. elseif Mode == "SSJ3" then
  543. hum:TakeDamage(hum.MaxHealth / 80)
  544. elseif Mode == "SSJG" then
  545. hum:TakeDamage(hum.MaxHealth / 70)
  546. elseif Mode == "SSJB" then
  547. hum:TakeDamage(hum.MaxHealth / 65)
  548. elseif Mode == "SSJBKK" then
  549. hum:TakeDamage(hum.MaxHealth / 60)
  550. elseif Mode == "Vegito" then
  551. hum:TakeDamage(hum.MaxHealth / 0.1)
  552. end
  553. cached[h.Parent] = true
  554. spawn(function()
  555. wait(0.1)
  556. cached[h.Parent] = nil
  557. end)
  558. end
  559. end
  560. local lac = LArm.Touched:connect(onTouch)
  561. local rac = RArm.Touched:connect(onTouch)
  562. PunchSound.Looped = true
  563. PunchSound:Play()
  564. for i = 0, 18 do
  565. for i = 0, 0.4, 0.1 do
  566. Neck.C0 = Neck.C0:lerp(Ncf, i)
  567. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  568. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  569. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90)), i)
  570. SWait()
  571. end
  572. for i = 0, 0.4, 0.1 do
  573. Neck.C0 = Neck.C0:lerp(Ncf, i)
  574. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(-40)), i)
  575. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(40), Rad(90)), i)
  576. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-10), Rad(0), Rad(-90)), i)
  577. SWait()
  578. end
  579. end
  580. PunchSound.Looped = false
  581. PunchSound:Stop()
  582. lac:Disconnect()
  583. rac:Disconnect()
  584. Attacking = false
  585. end
  586. elseif key == Enum.KeyCode.X then
  587. if Mouse.Target.Parent == nil then
  588. return
  589. end
  590. Attacking = true
  591. Walkspeed = 0
  592. do
  593. local targ = Mouse.Target.Parent
  594. local hum = targ:FindFirstChildOfClass("Humanoid")
  595. local tor = targ:FindFirstChild("Torso") or targ:FindFirstChild("HumanoidRootPart")
  596. if not hum or not tor then
  597. Attacking = false
  598. Walkspeed = 16
  599. return
  600. end
  601. for i = 0, 0.2, 0.01 do
  602. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(20), Rad(0), Rad(0)), i)
  603. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(10), Rad(0), Rad(0)), i)
  604. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(-10)), i)
  605. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(10)), i)
  606. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(5), Rad(0), Rad(-20)), i)
  607. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(5), Rad(0), Rad(20)), i)
  608. SWait()
  609. end
  610. local bv = Create("BodyVelocity", HRoot, "BV", {
  611. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  612. Velocity = Vector3.new(0, 100, 0)
  613. })
  614. for i = 0, 0.2, 0.01 do
  615. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(10), Rad(0), Rad(0)), i)
  616. Hrj.C0 = Hrj.C0:lerp(Hrjcf, i)
  617. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  618. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  619. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-40), Rad(0), Rad(0)), i)
  620. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-40), Rad(0), Rad(0)), i)
  621. SWait()
  622. end
  623. for i = 0, 100 do
  624. bv.Velocity = bv.Velocity - Vector3.new(0, 1, 0)
  625. if 0 > bv.Velocity.Y then
  626. bv.Velocity = Vector3.new(0, 0, 0)
  627. break
  628. end
  629. SWait()
  630. end
  631. for i = 0, 0.2, 0.01 do
  632. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-25), Rad(0), Rad(180)), i)
  633. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-25), Rad(0), Rad(-180)), i)
  634. SWait()
  635. end
  636. game:GetService("Chat"):Chat(Head, "Prepare yourself! Here I go!", Enum.ChatColor.White)
  637. tor.Anchored = true
  638. Char:MoveTo(tor.CFrame * CFrame.new(0, -1, 2.2).p)
  639. local Music3 = Instance.new("Sound", Torso)
  640. Music3.SoundId = "rbxassetid://1055279036"
  641. Music3.Volume = 6
  642. Music3.Pitch = 1
  643. Music3.Looped = false
  644. Music3:Play()
  645. game:GetService("Chat"):Chat(Head, "HAAA!", Enum.ChatColor.White)
  646. Torso.CFrame = CFrame.new(Torso.CFrame.p, tor.CFrame.p)
  647. local cached = {}
  648. local function damage()
  649. local ring = Create("Part", workspace, "Part", {
  650. Anchored = true,
  651. CanCollide = false,
  652. BrickColor = BrickColor.new("Institutional white"),
  653. Size = Vector3.new(1, 1, 1),
  654. CFrame = tor.CFrame
  655. })
  656. local mesh = Create("SpecialMesh", ring, "Mesh", {
  657. MeshId = "http://www.roblox.com/asset/?id=3270017",
  658. Scale = Vector3.new(1, 1, 1)
  659. })
  660. TweenService:Create(ring, TweenInfo.new(1), {Transparency = 1}):Play()
  661. TweenService:Create(mesh, TweenInfo.new(1), {
  662. Scale = Vector3.new(20, 20, 1)
  663. }):Play()
  664. game:GetService("Debris"):AddItem(ring, 1)
  665. for _, v in pairs(targ.Parent:GetChildren()) do
  666. if v:IsA("ForceField") then
  667. v:Destroy()
  668. end
  669. end
  670. if Mode == "Base" then
  671. hum:TakeDamage(hum.MaxHealth / 140)
  672. elseif Mode == "SSJ" then
  673. hum:TakeDamage(hum.MaxHealth / 110)
  674. elseif Mode == "SSJ2" then
  675. hum:TakeDamage(hum.MaxHealth / 100)
  676. elseif Mode == "SSJ3" then
  677. hum:TakeDamage(hum.MaxHealth / 90)
  678. elseif Mode == "SSJG" then
  679. hum:TakeDamage(hum.MaxHealth / 70)
  680. elseif Mode == "SSJB" then
  681. hum:TakeDamage(hum.MaxHealth / 60)
  682. elseif Mode == "SSJBKK" then
  683. hum:TakeDamage(hum.MaxHealth / 50)
  684. elseif Mode == "Vegito" then
  685. hum:TakeDamage(hum.MaxHealth / 0.1)
  686. end
  687. end
  688. PunchSound.Looped = true
  689. PunchSound:Play()
  690. for i = 0, 6 do
  691. for i = 0, 1, 0.1 do
  692. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  693. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  694. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90)), i)
  695. SWait()
  696. end
  697. damage()
  698. for i = 0, 1, 0.1 do
  699. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(-40)), i)
  700. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(40), Rad(90)), i)
  701. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-10), Rad(0), Rad(-90)), i)
  702. SWait()
  703. end
  704. damage()
  705. end
  706. PunchSound.Looped = false
  707. PunchSound:Stop()
  708. PunchSound3:Play()
  709. for i = 0, 0.1, 0.01 do
  710. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), i)
  711. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(10)), i)
  712. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(-10)), i)
  713. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  714. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(0), Rad(-130)), i)
  715. SWait()
  716. end
  717. game:GetService("Chat"):Chat(Head, "DYAH!", Enum.ChatColor.White)
  718. damage()
  719. local orig = tor.CFrame
  720. local bv2 = Create("BodyVelocity", tor, "BV", {
  721. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  722. Velocity = Vector3.new(0, 50, 0)
  723. })
  724. tor.Anchored = false
  725. wait(1)
  726. for i = 0, 100 do
  727. bv2.Velocity = bv2.Velocity - Vector3.new(0, 1, 0)
  728. if 0 > bv2.Velocity.Y then
  729. bv2.Velocity = Vector3.new(0, 0, 0)
  730. break
  731. end
  732. SWait()
  733. end
  734. Char:MoveTo(tor.CFrame * CFrame.new(0, 1, 2).p)
  735. local Music3 = Instance.new("Sound", Torso)
  736. Music3.SoundId = "rbxassetid://1055279036"
  737. Music3.Volume = 6
  738. Music3.Pitch = 1
  739. Music3.Looped = false
  740. Music3:Play()
  741. for i = 0, 0.2, 0.01 do
  742. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(-50), Rad(0), Rad(0)), i)
  743. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(50)), i)
  744. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(-50)), i)
  745. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-30), Rad(-140)), i)
  746. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(30), Rad(140)), i)
  747. SWait()
  748. end
  749. for i = 0, 0.2, 0.01 do
  750. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(50), Rad(0), Rad(0)), i)
  751. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(-50)), i)
  752. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(50)), i)
  753. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-30), Rad(-40)), i)
  754. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(30), Rad(40)), i)
  755. SWait()
  756. end
  757. game:GetService("Chat"):Chat(Head, "HYYAAAAH!!", Enum.ChatColor.White)
  758. damage()
  759. bv2:Destroy()
  760. local asd = false
  761. PunchSound3:Play()
  762. spawn(function()
  763. wait(2)
  764. if not asd and Attacking then
  765. Attacking = false
  766. bv:Destroy()
  767. Walkspeed = 16
  768. game:GetService("Chat"):Chat(Head, "Hehe, You're pretty strong!", Enum.ChatColor.White)
  769. end
  770. end)
  771. hum.StateChanged:connect(function(old, state)
  772. if state == Enum.HumanoidStateType.Landed then
  773. local ray = Ray.new(HRoot.CFrame.p, HRoot.CFrame * CFrame.new(0, -1000, 0).p.unit * 500)
  774. local part, pos, face, material = workspace:FindPartOnRay(ray, Char, false, false)
  775. ExplosionSound2:Play()
  776. if Mode == "Base" then
  777. hum:TakeDamage(hum.MaxHealth / 102)
  778. elseif Mode == "SSJ" then
  779. hum:TakeDamage(hum.MaxHealth / 83)
  780. elseif Mode == "SSJ2" then
  781. hum:TakeDamage(hum.MaxHealth / 66)
  782. elseif Mode == "SSJ3" then
  783. hum:TakeDamage(hum.MaxHealth / 49)
  784. elseif Mode == "SSJG" then
  785. hum:TakeDamage(hum.MaxHealth / 32)
  786. elseif Mode == "SSJB" then
  787. hum:TakeDamage(hum.MaxHealth / 15)
  788. end
  789. for i = 0, 360, 36 do
  790. local debris = Create("Part", workspace, "Part", {
  791. Anchored = true,
  792. CanCollide = false,
  793. BrickColor = part.BrickColor or BrickColor.new("Bright green"),
  794. Material = material or Enum.Material.Grass,
  795. Size = Vector3.new(15, 20, 10),
  796. CFrame = tor.CFrame * CFrame.Angles(Rad(0), Rad(i), Rad(0)) * CFrame.new(0, -5, -15)
  797. })
  798. debris.CFrame = debris.CFrame * CFrame.Angles(Rad(-45), Rad(0), Rad(0))
  799. TweenService:Create(debris, TweenInfo.new(2), {Transparency = 1}):Play()
  800. game:GetService("Debris"):AddItem(debris, 2)
  801. end
  802. asd = true
  803. bv:Destroy()
  804. Walkspeed = 16
  805. Attacking = false
  806. end
  807. end)
  808. end
  809. elseif key == Enum.KeyCode.C then
  810. Attacking = true
  811. local orb1 = Create("Part", Char, "Part", {
  812. CanCollide = false,
  813. Material = "Neon",
  814. BrickColor = BrickColor.new("Electric blue"),
  815. Size = Vector3.new(1, 1, 1)
  816. })
  817. local smesh = Create("SpecialMesh", orb1, "Mesh", {
  818. MeshType = "Sphere",
  819. Scale = Vector3.new(0.001, 0.001, 0.001)
  820. })
  821. local orb2 = Create("Part", Char, "Part", {
  822. CanCollide = false,
  823. Material = "Neon",
  824. BrickColor = BrickColor.new("Electric blue"),
  825. Size = Vector3.new(1, 1, 1)
  826. })
  827. local smesh2 = Create("SpecialMesh", orb2, "Mesh", {
  828. MeshType = "Sphere",
  829. Scale = Vector3.new(0.001, 0.001, 0.001)
  830. })
  831. newWeld(orb1, LArm, orb1, CFrame.new(0, -1, 0))
  832. newWeld(orb2, RArm, orb2, CFrame.new(0, -1, 0))
  833. for i = 0, 0.28, 0.01 do
  834. Neck.C0 = Neck.C0:lerp(Ncf, i)
  835. Hrj.C0 = Hrj.C0:lerp(Hrjcf, i)
  836. Neck.C0 = Neck.C0:lerp(Ncf, i)
  837. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-30), Rad(-90)), i)
  838. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(30), Rad(90)), i)
  839. SWait()
  840. end
  841. TweenService:Create(smesh, TweenInfo.new(1), {
  842. Scale = Vector3.new(1, 1, 1)
  843. }):Play()
  844. TweenService:Create(smesh2, TweenInfo.new(1), {
  845. Scale = Vector3.new(1, 1, 1)
  846. }):Play()
  847. wait(1)
  848. for i = 0, 20, 0.1 do
  849. do
  850. local blast = Create("Part", workspace, "EB", {
  851. CanCollide = false,
  852. BrickColor = BrickColor.new("Electric blue"),
  853. Material = "Neon",
  854. Size = Vector3.new(2, 2, 2),
  855. CFrame = HRoot.CFrame * CFrame.new(Random(-4, 4), Random(0, 2), -2)
  856. })
  857. local mesh = Create("SpecialMesh", blast, "Mesh", {
  858. MeshType = "Sphere",
  859. Scale = Vector3.new(0.6, 0.6, 1)
  860. })
  861. local bv = Create("BodyVelocity", blast, "BV", {
  862. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  863. Velocity = HRoot.CFrame.lookVector * 180
  864. })
  865. game:GetService("Debris"):AddItem(blast, 2)
  866. blast.Touched:connect(function(h)
  867. if h.Parent == nil then
  868. return
  869. end
  870. if h:IsDescendantOf(Char) then
  871. return
  872. end
  873. if h.Name == "EB" then
  874. return
  875. end
  876. local hum = h.Parent:FindFirstChildOfClass("Humanoid")
  877. local tor = h.Parent:FindFirstChild("Toros") or h.Parent:FindFirstChild("HumanoidRootPart")
  878. blast.Anchored = true
  879. local nb = blast:Clone()
  880. blast:Destroy()
  881. nb.Parent = workspace
  882. TweenService:Create(nb, TweenInfo.new(1), {Transparency = 1}):Play()
  883. TweenService:Create(nb.Mesh, TweenInfo.new(1), {
  884. Scale = Vector3.new(4, 4, 4)
  885. }):Play()
  886. game:GetService("Debris"):AddItem(nb, 1)
  887. if hum and tor then
  888. for _, v in pairs(h.Parent:GetChildren()) do
  889. if v:IsA("ForceField") then
  890. v:Destroy()
  891. end
  892. end
  893. if Mode == "Base" then
  894. hum:TakeDamage(hum.MaxHealth / 105)
  895. elseif Mode == "SSJ" then
  896. hum:TakeDamage(hum.MaxHealth / 90)
  897. elseif Mode == "SSJ2" then
  898. hum:TakeDamage(hum.MaxHealth / 80)
  899. elseif Mode == "SSJ3" then
  900. hum:TakeDamage(hum.MaxHealth / 70)
  901. elseif Mode == "SSJG" then
  902. hum:TakeDamage(hum.MaxHealth / 60)
  903. elseif Mode == "SSJB" then
  904. hum:TakeDamage(hum.MaxHealth / 50)
  905. elseif Mode == "SSJBKK" then
  906. hum:TakeDamage(hum.MaxHealth / 40)
  907. elseif Mode == "Vegito" then
  908. hum:TakeDamage(hum.MaxHealth / 0.1)
  909. end
  910. end
  911. end)
  912. SWait()
  913. end
  914. end
  915. TweenService:Create(smesh, TweenInfo.new(1), {
  916. Scale = Vector3.new(0.001, 0.001, 0.001)
  917. }):Play()
  918. TweenService:Create(smesh2, TweenInfo.new(1), {
  919. Scale = Vector3.new(0.001, 0.001, 0.001)
  920. }):Play()
  921. game:GetService("Debris"):AddItem(orb1, 1)
  922. game:GetService("Debris"):AddItem(orb2, 1)
  923. Attacking = false
  924. elseif key == Enum.KeyCode.V then
  925. Attacking = true
  926. Walkspeed = 0
  927. KamehamehaSound:Play()
  928. do
  929. local orb = Create("Part", Char, "Part", {
  930. CanCollide = false,
  931. Material = "Neon",
  932. BrickColor = BrickColor.new("Electric blue"),
  933. Size = Vector3.new(1, 1, 1)
  934. })
  935. newWeld(LArm, orb, LArm, CFrame.new(0, 1, 0))
  936. local smesh = Create("SpecialMesh", orb, "Mesh", {
  937. MeshType = "Sphere",
  938. Scale = Vector3.new(0.01, 0.01, 0.01)
  939. })
  940. for i = 0, 1, 0.01 do
  941. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(60)), i)
  942. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(0), Rad(0), Rad(-60)), i)
  943. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-50), Rad(-65)) * CFrame.new(0, 0.2, 0), i)
  944. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(80), Rad(65)), i)
  945. wait()
  946. end
  947. TweenService:Create(smesh, TweenInfo.new(4.7), {
  948. Scale = Vector3.new(2, 2, 2)
  949. }):Play()
  950. wait(4.7)
  951. local fire = false
  952. for i = 0, 1, 0.01 do
  953. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(0)), i)
  954. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(0), Rad(0), Rad(0)), i)
  955. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(5), Rad(-50), Rad(-90)), i)
  956. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(5), Rad(40), Rad(90)), i)
  957. if i >= 0.8 and not fire then
  958. fire = true
  959. end
  960. wait()
  961. end
  962. spawn(function()
  963. repeat
  964. SWait()
  965. until fire
  966. local hitb = Create("Part", workspace, "KameHameHaUltra", {
  967. Anchored = true,
  968. CanCollide = false,
  969. Transparency = 1,
  970. Size = Vector3.new(74, 74, 700),
  971. CFrame = HRoot.CFrame * CFrame.new(0, 0.5, -350)
  972. })
  973. local beam = Create("Part", workspace, "KameHameHaUltra", {
  974. Anchored = true,
  975. CanCollide = false,
  976. Material = "Neon",
  977. BrickColor = BrickColor.new("Electric blue"),
  978. Size = Vector3.new(1, 1, 1),
  979. CFrame = HRoot.CFrame * CFrame.new(0, 0.5, -2)
  980. })
  981. local mesh = Create("SpecialMesh", beam, "Mesh", {
  982. MeshType = "Sphere",
  983. Scale = Vector3.new(1, 1, 1)
  984. })
  985. TweenService:Create(mesh, TweenInfo.new(0.5), {
  986. Scale = Vector3.new(74, 74, 700)
  987. }):Play()
  988. TweenService:Create(beam, TweenInfo.new(0.5), {
  989. CFrame = HRoot.CFrame * CFrame.new(0, 0.5, -350)
  990. }):Play()
  991. local done = false
  992. spawn(function()
  993. repeat
  994. local airPart = Create("Part", workspace, "Part", {
  995. Anchored = true,
  996. CanCollide = false,
  997. Size = Vector3.new(1, 1, 1),
  998. CFrame = HRoot.CFrame * CFrame.new(0, 0, -2)
  999. })
  1000. airPart.CFrame = airPart.CFrame * CFrame.Angles(Rad(0), Rad(90), Rad(90))
  1001. local airMesh = Create("SpecialMesh", airPart, "Mesh", {
  1002. MeshId = "rbxassetid://0",
  1003. Scale = Vector3.new(6, 40, 6),
  1004. Offset = Vector3.new(0, -100, 0)
  1005. })
  1006. TweenService:Create(airPart, TweenInfo.new(0.1), {
  1007. Transparency = 1,
  1008. CFrame = airPart.CFrame * CFrame.Angles(Rad(0), Rad(Random(-360, 360)), Rad(0))
  1009. }):Play()
  1010. game:GetService("Debris"):AddItem(airPart, 0.1)
  1011. SWait()
  1012. until done
  1013. end)
  1014. hitb.Touched:connect(function(h)
  1015. if h.Parent == nil then
  1016. return
  1017. end
  1018. if h:IsDescendantOf(Char) then
  1019. return
  1020. end
  1021. local anc
  1022. local a, b = pcall(function()
  1023. anc = findRealAncestor(h)
  1024. end)
  1025. if a then
  1026. local hum = anc:FindFirstChildOfClass("Humanoid")
  1027. if hum then
  1028. if Mode == "Base" then
  1029. hum:TakeDamage(hum.MaxHealth / 80)
  1030. elseif Mode == "SSJ" then
  1031. hum:TakeDamage(hum.MaxHealth / 70)
  1032. elseif Mode == "SSJ2" then
  1033. hum:TakeDamage(hum.MaxHealth / 60)
  1034. elseif Mode == "SSJ3" then
  1035. hum:TakeDamage(hum.MaxHealth / 50)
  1036. elseif Mode == "SSJG" then
  1037. hum:TakeDamage(hum.MaxHealth / 40)
  1038. elseif Mode == "SSJB" then
  1039. hum:TakeDamage(hum.MaxHealth / 30)
  1040. end
  1041. game:GetService("Debris"):AddItem(Create("BodyVelocity", anc:FindFirstChildOfClass("HumanoidRootPart") or anc:FindFirstChild("Head"), "BV", {
  1042. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  1043. Velocity = HRoot.CFrame.lookVector * 20
  1044. }), 10)
  1045. end
  1046. end
  1047. end)
  1048. local kameOn = true
  1049. local HAA = Instance.new("Sound", Torso)
  1050. HAA.SoundId = "rbxassetid://551399627"
  1051. HAA.Pitch = 1
  1052. HAA.Looped = false
  1053. HAA.Volume = 3.2
  1054. wait(1.0E-4)
  1055. HAA:Play()
  1056. local Music2 = Instance.new("Sound", Torso)
  1057. Music2.SoundId = "rbxassetid://1117288204"
  1058. Music2.Pitch = 1
  1059. Music2.Looped = false
  1060. Music2.Volume = 7.2
  1061. wait(1.0E-4)
  1062. Music2:Play()
  1063. Music2.Ended:connect(function()
  1064. if not kameOn then
  1065. return
  1066. end
  1067. KamehamehaSound.Volume = 4
  1068. kameOn = false
  1069. done = true
  1070. hitb:Destroy()
  1071. TweenService:Create(mesh, TweenInfo.new(1), {
  1072. Scale = Vector3.new(0.01, 0.01, 4)
  1073. }):Play()
  1074. TweenService:Create(beam, TweenInfo.new(1), {
  1075. CFrame = HRoot.CFrame * CFrame.new(0, 0.5, -4)
  1076. }):Play()
  1077. TweenService:Create(smesh, TweenInfo.new(1), {
  1078. Scale = Vector3.new(0.01, 0.01, 0.01)
  1079. }):Play()
  1080. game:GetService("Debris"):AddItem(beam, 1)
  1081. game:GetService("Debris"):AddItem(orb, 1)
  1082. wait(1)
  1083. Walkspeed = 16
  1084. Attacking = false
  1085. end)
  1086. end)
  1087. end
  1088. elseif key == Enum.KeyCode.B and Mode == "SSJG" then
  1089. if Mouse.Target.Parent == nil then
  1090. return
  1091. end
  1092. local targ = Mouse.Target.Parent
  1093. local hum = targ:FindFirstChildOfClass("Humanoid")
  1094. local tor = targ:FindFirstChild("Torso") or targ:FindFirstChild("HumanoidRootPart")
  1095. if not hum or not tor then
  1096. return
  1097. end
  1098. Attacking = true
  1099. local temp = newWeld(tor, HRoot, tor, CFrame.new(0, 0, -2))
  1100. PunchSound.Looped = true
  1101. PunchSound:Play()
  1102. Chat:Chat(Head, "You're pretty strong! Let's see you keep up with me now!", Enum.ChatColor.White)
  1103. for i = 0, 6 do
  1104. for _, v in pairs(targ:GetChildren()) do
  1105. if v:IsA("ForceField") then
  1106. v:Destroy()
  1107. end
  1108. end
  1109. local ring1 = Create("Part", Char, "Part", {
  1110. Anchored = true,
  1111. CanCollide = false,
  1112. Size = Vector3.new(1, 1, 1),
  1113. BrickColor = BrickColor.new("Institutional white"),
  1114. CFrame = tor.CFrame
  1115. })
  1116. local mesh1 = Create("SpecialMesh", ring1, "Mesh", {
  1117. MeshId = "http://www.roblox.com/asset/?id=3270017",
  1118. Scale = Vector3.new(4, 4, 1)
  1119. })
  1120. TweenService:Create(ring1, TweenInfo.new(1), {Transparency = 1}):Play()
  1121. TweenService:Create(mesh1, TweenInfo.new(1), {
  1122. Scale = Vector3.new(20, 20, 1)
  1123. }):Play()
  1124. game:GetService("Debris"):AddItem(ring1, 1)
  1125. for i = 0, 1, 0.1 do
  1126. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  1127. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  1128. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(-40), Rad(90)), i)
  1129. RHip.C0 = RHip.C0:lerp(Rhcf, i)
  1130. SWait()
  1131. end
  1132. hum:TakeDamage(hum.MaxHealth / 20)
  1133. local ring2 = Create("Part", Char, "Part", {
  1134. Anchored = true,
  1135. CanCollide = false,
  1136. Size = Vector3.new(1, 1, 1),
  1137. BrickColor = BrickColor.new("Institutional white"),
  1138. CFrame = tor.CFrame
  1139. })
  1140. local mesh2 = Create("SpecialMesh", ring2, "Mesh", {
  1141. MeshId = "http://www.roblox.com/asset/?id=3270017",
  1142. Scale = Vector3.new(4, 4, 1)
  1143. })
  1144. TweenService:Create(ring2, TweenInfo.new(1), {Transparency = 1}):Play()
  1145. TweenService:Create(mesh2, TweenInfo.new(1), {
  1146. Scale = Vector3.new(20, 20, 1)
  1147. }):Play()
  1148. game:GetService("Debris"):AddItem(ring2, 1)
  1149. for i = 0, 1, 0.1 do
  1150. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(-40)), i)
  1151. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(40), Rad(90)), i)
  1152. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(40), Rad(-90)), i)
  1153. SWait()
  1154. end
  1155. hum:TakeDamage(hum.MaxHealth / 20)
  1156. for i = 0, 1, 0.1 do
  1157. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(-20), Rad(120), Rad(0)), i)
  1158. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(90)), i)
  1159. SWait()
  1160. end
  1161. hum:TakeDamage(hum.MaxHealth / 20)
  1162. end
  1163. PunchSound:Stop()
  1164. PunchSound.Looped = false
  1165. PunchSound3:Play()
  1166. for i = 0, 1, 0.1 do
  1167. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  1168. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  1169. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(-40), Rad(90)), i)
  1170. RHip.C0 = RHip.C0:lerp(Rhcf, i)
  1171. SWait()
  1172. end
  1173. hum:TakeDamage(hum.MaxHealth / 20)
  1174. game:GetService("Debris"):AddItem(Create("BodyVelocity", tor, "BV", {
  1175. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  1176. Velocity = HRoot.CFrame.lookVector * 100
  1177. }), 1)
  1178. temp:Destroy()
  1179. Attacking = false
  1180. elseif key == Enum.KeyCode.R then
  1181. if Mouse.Target.Parent == nil then
  1182. return
  1183. end
  1184. local targ = Mouse.Target.Parent
  1185. local hum = targ:FindFirstChildOfClass("Humanoid")
  1186. local tor = targ:FindFirstChild("Torso") or targ:FindFirstChild("HumanoidRootPart")
  1187. if not hum or not tor then
  1188. return
  1189. end
  1190. wait(1)
  1191. game:GetService("Chat"):Chat(Head, "HA!", Enum.ChatColor.White)
  1192. local Music3 = Instance.new("Sound", Torso)
  1193. Music3.SoundId = "rbxassetid://1050751126"
  1194. Music3.Volume = 6
  1195. Music3.Pitch = 1
  1196. Music3.Looped = false
  1197. Music3:Play()
  1198. for i = 0, 3, 0.1 do
  1199. do
  1200. local rp = Create("RocketPropulsion", Torso, "BV", {
  1201. MaxTorque = Vector3.new(200000000, 200000000, 200000000),
  1202. MaxSpeed = 100,
  1203. CartoonFactor = 1,
  1204. TargetRadius = 1,
  1205. MaxThrust = 40000,
  1206. Target = tor
  1207. })
  1208. rp:Fire()
  1209. coroutine.resume(coroutine.create(function()
  1210. wait(3)
  1211. rp:remove()
  1212. end))
  1213. SWait()
  1214. end
  1215. end
  1216. Attacking = false
  1217. elseif key == Enum.KeyCode.M then
  1218. if Mouse.Target.Parent == nil then
  1219. return
  1220. end
  1221. game:GetService("Chat"):Chat(Head, "Try this one! HA!", Enum.ChatColor.White)
  1222. do
  1223. local targ = Mouse.Target.Parent
  1224. local hum = targ:FindFirstChildOfClass("Humanoid")
  1225. local tor = targ:FindFirstChild("Torso") or targ:FindFirstChild("HumanoidRootPart")
  1226. if not hum or not tor then
  1227. return
  1228. end
  1229. Attacking = true
  1230. local Runnin = true
  1231. local weld = newWeld(Torso, tor, HRoot, CFrame.new(0, 0, 2))
  1232. local function damage()
  1233. local ring = Create("Part", workspace, "Part", {
  1234. Anchored = true,
  1235. CanCollide = false,
  1236. BrickColor = BrickColor.new("Institutional white"),
  1237. Size = Vector3.new(1, 1, 1),
  1238. CFrame = CFrame.new(HRoot.CFrame.p, tor.CFrame.p)
  1239. })
  1240. ring.CFrame = ring.CFrame * CFrame.Angles(Rad(90), Rad(180), Rad(0))
  1241. local mesh = Create("SpecialMesh", ring, "Mesh", {
  1242. MeshId = "http://www.roblox.com/asset/?id=20329976",
  1243. Scale = Vector3.new(1, 1, 1)
  1244. })
  1245. TweenService:Create(ring, TweenInfo.new(1), {Transparency = 1}):Play()
  1246. TweenService:Create(mesh, TweenInfo.new(1), {
  1247. Scale = Vector3.new(20, 1, 20)
  1248. }):Play()
  1249. game:GetService("Debris"):AddItem(ring, 1)
  1250. for _, v in pairs(targ:GetChildren()) do
  1251. if v:IsA("ForceField") then
  1252. v:Destroy()
  1253. end
  1254. end
  1255. if Mode == "Base" then
  1256. hum:TakeDamage(hum.MaxHealth / 160)
  1257. elseif Mode == "SSJ" then
  1258. hum:TakeDamage(hum.MaxHealth / 130)
  1259. elseif Mode == "SSJ2" then
  1260. hum:TakeDamage(hum.MaxHealth / 110)
  1261. elseif Mode == "SSJ3" then
  1262. hum:TakeDamage(hum.MaxHealth / 50)
  1263. elseif Mode == "SSJG" then
  1264. hum:TakeDamage(hum.MaxHealth / 30)
  1265. elseif Mode == "SSJB" then
  1266. hum:TakeDamage(hum.MaxHealth / 20)
  1267. elseif Mode == "SSJBKK" then
  1268. hum:TakeDamage(hum.MaxHealth / 1)
  1269. end
  1270. end
  1271. SWait()
  1272. PunchSound.Looped = true
  1273. PunchSound:Play()
  1274. for i = 0, 12 do
  1275. Neck.C0 = Ncf
  1276. Hrj.C0 = Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(40))
  1277. LShold.C0 = Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90))
  1278. RShold.C0 = Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90))
  1279. damage()
  1280. wait(0.1)
  1281. Hrj.C0 = Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(-40))
  1282. LShold.C0 = Lscf * CFrame.Angles(Rad(0), Rad(40), Rad(-90))
  1283. RShold.C0 = Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90))
  1284. damage()
  1285. wait(0.1)
  1286. end
  1287. PunchSound:Stop()
  1288. PunchSound3:Play()
  1289. local bv = Create("BodyVelocity", HRoot, "BV", {
  1290. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  1291. Velocity = Vector3.new(0, 0, 0)
  1292. })
  1293. weld:Destroy()
  1294. Char:MoveTo(HRoot.CFrame * CFrame.new(0, 20, 0).p)
  1295. PunchSound:Play()
  1296. local weld = newWeld(Torso, tor, HRoot, CFrame.new(0, 0, 2))
  1297. for i = 0, 24 do
  1298. Neck.C0 = Ncf
  1299. Hrj.C0 = Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(40))
  1300. LShold.C0 = Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90))
  1301. RShold.C0 = Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90))
  1302. damage()
  1303. wait(0.1)
  1304. Hrj.C0 = Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(-40))
  1305. LShold.C0 = Lscf * CFrame.Angles(Rad(0), Rad(40), Rad(-90))
  1306. RShold.C0 = Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90))
  1307. damage()
  1308. wait(0.1)
  1309. end
  1310. PunchSound:Stop()
  1311. local gyro = Create("BodyGyro", HRoot, "Gyro", {
  1312. MaxTorque = Vector3.new(200000000, 200000000, 200000000),
  1313. P = 30000
  1314. })
  1315. local conn = game:GetService("RunService").RenderStepped:connect(function()
  1316. gyro.CFrame = workspace.CurrentCamera.CFrame
  1317. end)
  1318. weld:Destroy()
  1319. hum.StateChanged:connect(function(old, new)
  1320. if not Runnin then
  1321. return
  1322. end
  1323. if new == Enum.HumanoidStateType.Landed then
  1324. Runnin = false
  1325. for _, v in pairs(targ:GetChildren()) do
  1326. if v:IsA("ForceField") then
  1327. v:Destroy()
  1328. end
  1329. end
  1330. hum:TakeDamage(hum.MaxHealth / 100)
  1331. ExplosionSound2:Play()
  1332. local ray = Ray.new(HRoot.CFrame.p, HRoot.CFrame * CFrame.new(0, -1000, 0).p.unit * 500)
  1333. local part, pos, face, material = workspace:FindPartOnRay(ray, Char, false, false)
  1334. for i = 0, 360, 36 do
  1335. local debris = Create("Part", workspace, "Part", {
  1336. Anchored = true,
  1337. CanCollide = false,
  1338. BrickColor = part.BrickColor or BrickColor.new("Bright green"),
  1339. Material = material or Enum.Material.Grass,
  1340. Size = Vector3.new(15, 20, 10),
  1341. CFrame = tor.CFrame * CFrame.Angles(Rad(0), Rad(i), Rad(0)) * CFrame.new(0, -5, -15)
  1342. })
  1343. debris.CFrame = debris.CFrame * CFrame.Angles(Rad(-45), Rad(0), Rad(0))
  1344. TweenService:Create(debris, TweenInfo.new(10), {Transparency = 1}):Play()
  1345. game:GetService("Debris"):AddItem(debris, 10)
  1346. end
  1347. end
  1348. end)
  1349. local onTouch = function(part, h)
  1350. if h:IsDescendantOf(Char) then
  1351. return
  1352. end
  1353. if h.Name:lower() == "kib" then
  1354. return
  1355. end
  1356. local nk = part:Clone()
  1357. nk.Parent = workspace
  1358. nk.Anchored = true
  1359. part:Destroy()
  1360. TweenService:Create(nk, TweenInfo.new(1), {Transparency = 1}):Play()
  1361. TweenService:Create(nk.Mesh, TweenInfo.new(1), {
  1362. Scale = Vector3.new(16, 16, 16)
  1363. }):Play()
  1364. game:GetService("Debris"):AddItem(nk, 1)
  1365. for _, v in pairs(workspace:GetChildren()) do
  1366. if v:FindFirstChildOfClass("Humanoid") and v ~= Char then
  1367. local tor = v:FindFirstChild("Torso") or v:FindFirstChild("HumanoidRootPart")
  1368. local hum = v:FindFirstChildOfClass("Humanoid")
  1369. if tor and (tor.Position - nk.Position).magnitude <= 80 then
  1370. for _, b in pairs(v:GetChildren()) do
  1371. if b:IsA("ForceField") then
  1372. b:Destroy()
  1373. end
  1374. end
  1375. if Mode == "Base" then
  1376. hum:TakeDamage(hum.MaxHealth / 60)
  1377. elseif Mode == "SSJ" then
  1378. hum:TakeDamage(hum.MaxHealth / 50)
  1379. elseif Mode == "SSJ2" then
  1380. hum:TakeDamage(hum.MaxHealth / 30)
  1381. elseif Mode == "SSJ3" then
  1382. hum:TakeDamage(hum.MaxHealth / 6)
  1383. elseif Mode == "SSJG" then
  1384. hum:TakeDamage(hum.MaxHealth / 3)
  1385. elseif Mode == "SSJB" then
  1386. hum:TakeDamage(hum.MaxHealth / 1)
  1387. end
  1388. end
  1389. end
  1390. end
  1391. end
  1392. Flying = true
  1393. for i = 0, 100 do
  1394. for i = 0, 1, 0.1 do
  1395. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(60)), i)
  1396. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  1397. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), i)
  1398. SWait()
  1399. end
  1400. do
  1401. local kib = Create("Part", workspace, "Kib", {
  1402. CanCollide = false,
  1403. BrickColor = BrickColor.new("Electric blue"),
  1404. Material = "Neon",
  1405. Size = Vector3.new(2, 2, 2),
  1406. CFrame = HRoot.CFrame * CFrame.new(-1, 0, -0.5)
  1407. })
  1408. kib.CFrame = kib.CFrame * CFrame.Angles(Rad(Random(-2, 2)), Rad(Random(-2, 2)), Rad(0))
  1409. Create("SpecialMesh", kib, "Mesh", {
  1410. MeshType = "Sphere",
  1411. Scale = Vector3.new(1, 1, 2)
  1412. })
  1413. Create("BodyVelocity", kib, "BV", {
  1414. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  1415. Velocity = kib.CFrame.lookVector * 100
  1416. })
  1417. kib.Touched:connect(function(h)
  1418. onTouch(kib, h)
  1419. end)
  1420. game:GetService("Debris"):AddItem(kib, 10)
  1421. SWait()
  1422. for i = 0, 1, 0.1 do
  1423. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(300)), i)
  1424. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), i)
  1425. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90)), i)
  1426. SWait()
  1427. end
  1428. local kib = Create("Part", workspace, "Kib", {
  1429. CanCollide = false,
  1430. BrickColor = BrickColor.new("Electric blue"),
  1431. Material = "Neon",
  1432. Size = Vector3.new(2, 2, 2),
  1433. CFrame = HRoot.CFrame * CFrame.new(1, 0, -0.5)
  1434. })
  1435. kib.CFrame = kib.CFrame * CFrame.Angles(Rad(Random(-20, 20)), Rad(Random(-45, 45)), Rad(0))
  1436. Create("SpecialMesh", kib, "Mesh", {
  1437. MeshType = "Sphere",
  1438. Scale = Vector3.new(1, 1, 2)
  1439. })
  1440. Create("BodyVelocity", kib, "BV", {
  1441. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  1442. Velocity = kib.CFrame.lookVector * 100
  1443. })
  1444. kib.Touched:connect(function(h)
  1445. onTouch(kib, h)
  1446. end)
  1447. game:GetService("Debris"):AddItem(kib, 10)
  1448. SWait()
  1449. end
  1450. end
  1451. conn:Disconnect()
  1452. bv:Destroy()
  1453. gyro:Destroy()
  1454. Attacking = false
  1455. end
  1456. end
  1457. elseif Mode == "Ultra" then
  1458. if key == Enum.KeyCode.Z then
  1459. if Walkspeed ~= 100 then
  1460. Walkspeed = 100
  1461. Sprint = true
  1462. else
  1463. Walkspeed = 16
  1464. Sprint = false
  1465. end
  1466. elseif key == Enum.KeyCode.X then
  1467. Attacking = true
  1468. Walkspeed = 0
  1469. KamehamehaSound:Play()
  1470. do
  1471. local orb = Create("Part", Char, "Part", {
  1472. CanCollide = false,
  1473. Material = "Neon",
  1474. BrickColor = BrickColor.new("Electric blue"),
  1475. Size = Vector3.new(1, 1, 1)
  1476. })
  1477. newWeld(LArm, orb, LArm, CFrame.new(0, 1, 0))
  1478. local smesh = Create("SpecialMesh", orb, "Mesh", {
  1479. MeshType = "Sphere",
  1480. Scale = Vector3.new(0.01, 0.01, 0.01)
  1481. })
  1482. for i = 0, 1, 0.01 do
  1483. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(60)), i)
  1484. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(0), Rad(0), Rad(-60)), i)
  1485. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-50), Rad(-65)) * CFrame.new(0, 0.2, 0), i)
  1486. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(80), Rad(65)), i)
  1487. wait()
  1488. end
  1489. TweenService:Create(smesh, TweenInfo.new(4.7), {
  1490. Scale = Vector3.new(2, 2, 2)
  1491. }):Play()
  1492. wait(4.7)
  1493. local fire = false
  1494. for i = 0, 1, 0.01 do
  1495. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(0)), i)
  1496. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(0), Rad(0), Rad(0)), i)
  1497. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-50), Rad(-90)), i)
  1498. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(40), Rad(90)), i)
  1499. if i >= 0.8 and not fire then
  1500. fire = true
  1501. end
  1502. wait()
  1503. end
  1504. spawn(function()
  1505. repeat
  1506. SWait()
  1507. until fire
  1508. local hitb = Create("Part", workspace, "KameHameHaUltra", {
  1509. Anchored = true,
  1510. CanCollide = false,
  1511. Transparency = 1,
  1512. Size = Vector3.new(36, 36, 400),
  1513. CFrame = HRoot.CFrame * CFrame.new(0, 0, -200)
  1514. })
  1515. local beam = Create("Part", workspace, "KameHameHaUltra", {
  1516. Anchored = true,
  1517. CanCollide = false,
  1518. Material = "Neon",
  1519. BrickColor = BrickColor.new("Electric blue"),
  1520. Size = Vector3.new(1, 1, 1),
  1521. CFrame = HRoot.CFrame * CFrame.new(0, 0.5, -2)
  1522. })
  1523. local mesh = Create("SpecialMesh", beam, "Mesh", {
  1524. MeshType = "Sphere",
  1525. Scale = Vector3.new(1, 1, 1)
  1526. })
  1527. TweenService:Create(mesh, TweenInfo.new(0.5), {
  1528. Scale = Vector3.new(40, 40, 400)
  1529. }):Play()
  1530. TweenService:Create(beam, TweenInfo.new(0.5), {
  1531. CFrame = HRoot.CFrame * CFrame.new(0, 0.5, -200)
  1532. }):Play()
  1533. spawn(function()
  1534. for i = 0, 1, 0.1 do
  1535. local airPart = Create("Part", workspace, "Part", {
  1536. Anchored = true,
  1537. CanCollide = false,
  1538. Size = Vector3.new(1, 1, 1),
  1539. CFrame = HRoot.CFrame * CFrame.new(0, 0, -2)
  1540. })
  1541. airPart.CFrame = airPart.CFrame * CFrame.Angles(Rad(0), Rad(90), Rad(90))
  1542. local airMesh = Create("SpecialMesh", airPart, "Mesh", {
  1543. MeshId = "rbxassetid://168892432",
  1544. Scale = Vector3.new(4, 4, 4),
  1545. Offset = Vector3.new(0, 20, 0)
  1546. })
  1547. TweenService:Create(airMesh, TweenInfo.new(0.5), {
  1548. Scale = Vector3.new(10, 50, 10),
  1549. Offset = Vector3.new(0, -150, 0)
  1550. }):Play()
  1551. TweenService:Create(airPart, TweenInfo.new(7.3), {
  1552. Transparency = 1,
  1553. CFrame = airPart.CFrame * CFrame.Angles(Rad(0), Rad(Random(-360, 360)), Rad(0))
  1554. }):Play()
  1555. game:GetService("Debris"):AddItem(airPart, 7.3)
  1556. SWait()
  1557. end
  1558. end)
  1559. hitb.Touched:connect(function(h)
  1560. if h.Parent == nil then
  1561. return
  1562. end
  1563. if h:IsDescendantOf(Char) then
  1564. return
  1565. end
  1566. local anc
  1567. local a, b = pcall(function()
  1568. anc = findRealAncestor(h)
  1569. end)
  1570. if a then
  1571. local hum = anc:FindFirstChildOfClass("Humanoid")
  1572. if hum then
  1573. hum:TakeDamage(hum.MaxHealth / 50)
  1574. game:GetService("Debris"):AddItem(Create("BodyVelocity", anc:FindFirstChild("HumanoidRootPart") or anc:FindFirstChild("Torso"), "BV", {
  1575. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  1576. Velocity = HRoot.CFrame.lookVector * 100
  1577. }), 0.5)
  1578. end
  1579. end
  1580. end)
  1581. KamehamehaSound.Ended:connect(function()
  1582. KamehamehaSound.Volume = 4
  1583. hitb:Destroy()
  1584. TweenService:Create(mesh, TweenInfo.new(1), {
  1585. Scale = Vector3.new(0.01, 0.01, 4)
  1586. }):Play()
  1587. TweenService:Create(beam, TweenInfo.new(1), {
  1588. CFrame = HRoot.CFrame * CFrame.new(0, 0.5, -4)
  1589. }):Play()
  1590. TweenService:Create(smesh, TweenInfo.new(1), {
  1591. Scale = Vector3.new(0.01, 0.01, 0.01)
  1592. }):Play()
  1593. game:GetService("Debris"):AddItem(beam, 1)
  1594. game:GetService("Debris"):AddItem(orb, 1)
  1595. wait(1)
  1596. Walkspeed = 16
  1597. Attacking = false
  1598. end)
  1599. end)
  1600. end
  1601. elseif key == Enum.KeyCode.C then
  1602. warn("Dodge: " .. tostring(Dodge))
  1603. elseif key == Enum.KeyCode.V then
  1604. Walkspeed = 0
  1605. Attacking = true
  1606. for i = 0, 1, 0.1 do
  1607. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  1608. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(0), Rad(0), Rad(-40)), i)
  1609. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(-40), Rad(90)), i)
  1610. wait()
  1611. end
  1612. local hitp = Create("Part", workspace, "Part", {
  1613. Anchored = true,
  1614. CanCollide = false,
  1615. Transparency = 1,
  1616. Size = Vector3.new(20, 20, 400),
  1617. CFrame = HRoot.CFrame * CFrame.new(0, 0, -202)
  1618. })
  1619. hitp.Touched:connect(function(h)
  1620. if h.Parent == nil then
  1621. return
  1622. end
  1623. if h:IsDescendantOf(Char) then
  1624. return
  1625. end
  1626. local anc
  1627. local a, b = pcall(function()
  1628. anc = findRealAncestor(h)
  1629. end)
  1630. if a then
  1631. local hum = anc:FindFirstChildOfClass("Humanoid")
  1632. if hum then
  1633. h.Parent.Humanoid:TakeDamage(250000)
  1634. end
  1635. end
  1636. end)
  1637. for i = 0, 1, 0.1 do
  1638. local bpart = Create("Part", Char, "Part", {
  1639. Anchored = true,
  1640. CanCollide = false,
  1641. Size = Vector3.new(1, 1, 1),
  1642. BrickColor = BrickColor.new("Institutional white"),
  1643. CFrame = HRoot.CFrame * CFrame.new(0, 0, -2)
  1644. })
  1645. local mesh = Create("SpecialMesh", bpart, "Mesh", {
  1646. MeshId = "rbxassetid://437347603",
  1647. Scale = Vector3.new(1, 1, 1),
  1648. Offset = Vector3.new(0, 0, 0)
  1649. })
  1650. TweenService:Create(bpart, TweenInfo.new(1), {
  1651. Transparency = 1,
  1652. CFrame = bpart.CFrame * CFrame.Angles(Rad(0), Rad(0), Rad(Random(-360, 360)))
  1653. }):Play()
  1654. TweenService:Create(mesh, TweenInfo.new(1), {
  1655. Scale = Vector3.new(2, 2, 20),
  1656. Offset = Vector3.new(0, 0, -150)
  1657. }):Play()
  1658. game:GetService("Debris"):AddItem(bpart, 1)
  1659. SWait()
  1660. end
  1661. game:GetService("Debris"):AddItem(hitp, 1.5)
  1662. Attacking = false
  1663. Walkspeed = 16
  1664. elseif key == Enum.KeyCode.B then
  1665. Attacking = true
  1666. if Mouse.Target == nil then
  1667. return
  1668. end
  1669. instinct = false
  1670. do
  1671. local targ
  1672. local a, b = pcall(function()
  1673. targ = findRealAncestor(Mouse.Target)
  1674. end)
  1675. if not a then
  1676. pcall(function()
  1677. targ = Mouse.Target.Parent
  1678. end)
  1679. end
  1680. if targ ~= nil then
  1681. do
  1682. local hum = targ:FindFirstChildOfClass("Humanoid")
  1683. local tor = targ:FindFirstChild("Torso") or targ:FindFirstChild("HumanoidRootPart")
  1684. if hum and tor then
  1685. Walkspeed = 0
  1686. local weld = newWeld(HRoot, tor, HRoot, CFrame.new(0, 0, 2))
  1687. FloatVel.MaxForce = Vector3.new(200000000, 200000000, 200000000)
  1688. spawn(function()
  1689. tor.Anchored = true
  1690. PunchSound.Looped = true
  1691. for _, v in pairs(targ:GetChildren()) do
  1692. if v:IsA("LocalScript") then
  1693. v.Disabled = true
  1694. end
  1695. end
  1696. Char:MoveTo(tor.Position + Vector3.new(0, 0, -2))
  1697. wait(0.1)
  1698. Torso.CFrame = CFrame.new(Torso.Position, tor.Position)
  1699. PunchSound:Play()
  1700. local punching = true
  1701. spawn(function()
  1702. repeat
  1703. local fist = Create("Part", workspace, "Part", {
  1704. Anchored = true,
  1705. CanCollide = false,
  1706. Size = Vector3.new(LArm.Size.X, 1, 8),
  1707. BrickColor = LArm.BrickColor
  1708. })
  1709. local fist2 = Create("Part", workspace, "Part", {
  1710. Anchored = true,
  1711. CanCollide = false,
  1712. Size = Vector3.new(RArm.Size.X, 1, 8),
  1713. BrickColor = RArm.BrickColor
  1714. })
  1715. fist.CFrame = CFrame.new(HRoot.CFrame * CFrame.new(-Random(1, 4), 0.5, 0).p, tor.Position)
  1716. fist2.CFrame = CFrame.new(HRoot.CFrame * CFrame.new(Random(1, 4), 0.5, 0).p, tor.Position)
  1717. TweenService:Create(fist, TweenInfo.new(0.5), {Transparency = 1}):Play()
  1718. TweenService:Create(fist2, TweenInfo.new(0.5), {Transparency = 1}):Play()
  1719. game:GetService("Debris"):AddItem(fist, 0.5)
  1720. game:GetService("Debris"):AddItem(fist2, 0.5)
  1721. SWait()
  1722. until not punching
  1723. end)
  1724. for i = 0, 62 do
  1725. for _, v in pairs(targ:GetChildren()) do
  1726. if v:IsA("ForceField") then
  1727. v:Destroy()
  1728. end
  1729. end
  1730. SWait()
  1731. local ring1 = Create("Part", Char, "Part", {
  1732. Anchored = true,
  1733. CanCollide = false,
  1734. Size = Vector3.new(1, 1, 1),
  1735. BrickColor = BrickColor.new("Institutional white"),
  1736. CFrame = tor.CFrame
  1737. })
  1738. local mesh1 = Create("SpecialMesh", ring1, "Mesh", {
  1739. MeshId = "http://www.roblox.com/asset/?id=3270017",
  1740. Scale = Vector3.new(4, 4, 1)
  1741. })
  1742. TweenService:Create(ring1, TweenInfo.new(1), {Transparency = 1}):Play()
  1743. TweenService:Create(mesh1, TweenInfo.new(1), {
  1744. Scale = Vector3.new(20, 20, 1)
  1745. }):Play()
  1746. game:GetService("Debris"):AddItem(ring1, 1)
  1747. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  1748. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  1749. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  1750. SWait()
  1751. hum:TakeDamage(hum.MaxHealth / 210)
  1752. local ring2 = Create("Part", Char, "Part", {
  1753. Anchored = true,
  1754. CanCollide = false,
  1755. Size = Vector3.new(1, 1, 1),
  1756. BrickColor = BrickColor.new("Institutional white"),
  1757. CFrame = tor.CFrame
  1758. })
  1759. local mesh2 = Create("SpecialMesh", ring2, "Mesh", {
  1760. MeshId = "http://www.roblox.com/asset/?id=3270017",
  1761. Scale = Vector3.new(4, 4, 1)
  1762. })
  1763. TweenService:Create(ring2, TweenInfo.new(1), {Transparency = 1}):Play()
  1764. TweenService:Create(mesh2, TweenInfo.new(1), {
  1765. Scale = Vector3.new(20, 20, 1)
  1766. }):Play()
  1767. game:GetService("Debris"):AddItem(ring2, 1)
  1768. SWait()
  1769. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(-40)), i)
  1770. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(40), Rad(90)), i)
  1771. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  1772. SWait()
  1773. hum:TakeDamage(hum.MaxHealth / 190)
  1774. hum.Parent.Humanoid:TakeDamage(1000)
  1775. end
  1776. punching = false
  1777. PunchSound:Stop()
  1778. PunchSound.Looped = false
  1779. wait()
  1780. for i = 0, 1, 0.1 do
  1781. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(-90)), i)
  1782. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-90), Rad(0), Rad(0)), i)
  1783. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(0), Rad(0), Rad(90)), i)
  1784. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  1785. SWait()
  1786. end
  1787. tor.Anchored = false
  1788. local bv = Create("BodyVelocity", tor, "BV", {
  1789. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  1790. Velocity = HRoot.CFrame.lookVector * 350
  1791. })
  1792. hum.Parent.Humanoid:TakeDamage(100000000)
  1793. for i = 0, 1, 0.1 do
  1794. local bpart = Create("Part", Char, "Part", {
  1795. Anchored = true,
  1796. CanCollide = false,
  1797. Size = Vector3.new(1, 1, 1),
  1798. BrickColor = BrickColor.new("Institutional white"),
  1799. CFrame = HRoot.CFrame * CFrame.new(0, 0, -2)
  1800. })
  1801. local mesh = Create("SpecialMesh", bpart, "Mesh", {
  1802. MeshId = "rbxassetid://437347603",
  1803. Scale = Vector3.new(1, 1, 1),
  1804. Offset = Vector3.new(0, 0, 0)
  1805. })
  1806. TweenService:Create(bpart, TweenInfo.new(1), {
  1807. Transparency = 1,
  1808. CFrame = bpart.CFrame * CFrame.Angles(Rad(0), Rad(0), Rad(Random(-360, 360)))
  1809. }):Play()
  1810. TweenService:Create(mesh, TweenInfo.new(1), {
  1811. Scale = Vector3.new(2, 2, 20),
  1812. Offset = Vector3.new(0, 0, -150)
  1813. }):Play()
  1814. game:GetService("Debris"):AddItem(bpart, 1)
  1815. SWait()
  1816. end
  1817. bv:Destroy()
  1818. Attacking = false
  1819. instinct = true
  1820. Walkspeed = 16
  1821. end)
  1822. else
  1823. Attacking = false
  1824. end
  1825. end
  1826. end
  1827. end
  1828. end
  1829. end
  1830. if key == Enum.KeyCode.Q then
  1831. stopAllSounds()
  1832. SSJSound1:Play()
  1833. toggleEmitters("AllOff")
  1834. HairWeld.C0 = Hcf
  1835. Human.MaxHealth = 50000000000000
  1836. wait(0.01)
  1837. Human.Health = 500000000000000
  1838. game:GetService("Chat"):Chat(Head, "This is a Super Saiyan.", Enum.ChatColor.White)
  1839. Head.face.Texture = "rbxassetid://870187774"
  1840. local Aura = Instance.new("ParticleEmitter")
  1841. Aura.Name = "Aura"
  1842. Aura.Texture = "rbxassetid://411939841"
  1843. Aura.Parent = Torso
  1844. Aura.LightEmission = 1
  1845. Aura.Transparency = NumberSequence.new(0.9, 1)
  1846. Aura.Color = ColorSequence.new(BrickColor.new("Daisy orange").Color)
  1847. Aura.Size = NumberSequence.new(0.2, 8)
  1848. Aura.LockedToPart = true
  1849. Aura.Lifetime = NumberRange.new(1.5)
  1850. Aura.Rate = 50
  1851. Aura.Speed = NumberRange.new(1.3)
  1852. Aura.EmissionDirection = "Top"
  1853. Aura.Rotation = NumberRange.new(-8, 8)
  1854. local orb = Create("Part", Char, "Part", {
  1855. Anchored = true,
  1856. CanCollide = false,
  1857. BrickColor = BrickColor.new("Bright yellow"),
  1858. Material = "Neon",
  1859. Size = Vector3.new(1, 1, 1),
  1860. CFrame = HRoot.CFrame
  1861. })
  1862. local mesh = Create("SpecialMesh", orb, "Mesh", {
  1863. MeshType = "Sphere",
  1864. Scale = Vector3.new(1, 1, 1)
  1865. })
  1866. TweenService:Create(mesh, TweenInfo.new(1), {
  1867. Scale = Vector3.new(30, 30, 30)
  1868. }):Play()
  1869. TweenService:Create(orb, TweenInfo.new(1), {Transparency = 1}):Play()
  1870. Hair.Mesh.MeshId = "rbxassetid://430344159"
  1871. Hair.Mesh.Offset = Vector3.new(0, 0.8, 0.5)
  1872. Hair.Mesh.Scale = Vector3.new(6.2, 6.2, 6.2)
  1873. Hair.BrickColor = BrickColor.new("Bright yellow")
  1874. Aura.ImageColor3 = Color3.fromRGB(255, 227, 10)
  1875. SSJContainer.StudsOffset = Vector3.new(0, 0, 0)
  1876. SSJContainer.Size = UDim2.new(20, 0, 20, 0)
  1877. Aura.ImageTransparency = 0
  1878. Mode = "SSJ"
  1879. elseif key == Enum.KeyCode.E then
  1880. Attacking = true
  1881. stopAllSounds()
  1882. toggleEmitters("AllOff")
  1883. SSJContainer.Size = UDim2.new(20, 0, 20, 0)
  1884. for i = 0, 1, 0.1 do
  1885. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(20), Rad(0), Rad(0)), i)
  1886. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(10), Rad(0), Rad(0)), i)
  1887. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(-10)), i)
  1888. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(10)), i)
  1889. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-70), Rad(-140)), i)
  1890. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(70), Rad(140)), i)
  1891. wait()
  1892. end
  1893. do
  1894. local rtr = true
  1895. spawn(function()
  1896. repeat
  1897. local ring = Create("Part", workspace, "Part", {
  1898. Anchored = true,
  1899. CanCollide = false,
  1900. BrickColor = BrickColor.new("New Yeller"),
  1901. Size = Vector3.new(1, 1, 1),
  1902. CFrame = HRoot.CFrame * CFrame.new(0, -3, 0)
  1903. })
  1904. local mesh = Create("SpecialMesh", ring, "Mesh", {
  1905. MeshId = "http://www.roblox.com/asset/?id=3270017",
  1906. Scale = Vector3.new(1, 1, 1)
  1907. })
  1908. ring.CFrame = ring.CFrame * CFrame.Angles(Rad(90), Rad(0), Rad(0))
  1909. TweenService:Create(mesh, TweenInfo.new(1), {
  1910. Scale = Vector3.new(50, 50, 1)
  1911. }):Play()
  1912. TweenService:Create(ring, TweenInfo.new(1), {Transparency = 1}):Play()
  1913. game:GetService("Debris"):AddItem(ring, 1)
  1914. SWait()
  1915. until not rtr
  1916. end)
  1917. wait(2)
  1918. rtr = false
  1919. local orb = Create("Part", Char, "Part", {
  1920. Anchored = true,
  1921. CanCollide = false,
  1922. BrickColor = BrickColor.new("Bright yellow"),
  1923. Material = "Neon",
  1924. Size = Vector3.new(1, 1, 1),
  1925. CFrame = HRoot.CFrame
  1926. })
  1927. local mesh = Create("SpecialMesh", orb, "Mesh", {
  1928. MeshType = "Sphere",
  1929. Scale = Vector3.new(1, 1, 1)
  1930. })
  1931. TweenService:Create(mesh, TweenInfo.new(1), {
  1932. Scale = Vector3.new(30, 30, 30)
  1933. }):Play()
  1934. TweenService:Create(orb, TweenInfo.new(1), {Transparency = 1}):Play()
  1935. for i = 0, 1, 0.1 do
  1936. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(-20), Rad(0), Rad(0)), i)
  1937. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), i)
  1938. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(10)), i)
  1939. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(-10)), i)
  1940. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(70), Rad(-140)), i)
  1941. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(-70), Rad(140)), i)
  1942. wait()
  1943. end
  1944. HairWeld.C0 = Hcf
  1945. Hair.Mesh.Offset = Vector3.new(0, 0.8, 0.5)
  1946. Hair.Mesh.Scale = Vector3.new(6.2, 6.2, 6.2)
  1947. Hair.BrickColor = BrickColor.new("Bright yellow")
  1948. Aura.ImageTransparency = 0
  1949. Hair.Mesh.MeshId = "rbxassetid://560718478"
  1950. Char.Head.face.Texture = "rbxassetid://870187774"
  1951. SSJContainer.StudsOffset = Vector3.new(0, 0, 0)
  1952. Mode = "SSJ2"
  1953. Attacking = false
  1954. local Aura = Instance.new("ParticleEmitter")
  1955. Aura.Name = "Aura"
  1956. Aura.Texture = "rbxassetid://411939841"
  1957. Aura.Parent = Torso
  1958. Aura.LightEmission = 1
  1959. Aura.Transparency = NumberSequence.new(0.9, 1)
  1960. Aura.Color = ColorSequence.new(BrickColor.new("Daisy orange").Color)
  1961. Aura.Size = NumberSequence.new(0.2, 8)
  1962. Aura.LockedToPart = true
  1963. Aura.Lifetime = NumberRange.new(1.5)
  1964. Aura.Rate = 50
  1965. Aura.Speed = NumberRange.new(1.3)
  1966. Aura.EmissionDirection = "Top"
  1967. Aura.Rotation = NumberRange.new(-8, 8)
  1968. local Aura2 = Instance.new("ParticleEmitter")
  1969. Aura2.Name = "Aura"
  1970. Aura2.Texture = "rbxassetid://1527326485"
  1971. Aura2.Parent = Torso
  1972. Aura2.LightEmission = 0.1
  1973. Aura2.Transparency = NumberSequence.new(0, 0.9)
  1974. Aura2.Color = ColorSequence.new(BrickColor.new("White").Color)
  1975. Aura2.Size = NumberSequence.new(3.5, 3.6)
  1976. Aura2.LockedToPart = true
  1977. Aura2.Lifetime = NumberRange.new(0.1)
  1978. Aura2.Rate = 10
  1979. Aura2.Speed = NumberRange.new(2)
  1980. Aura2.EmissionDirection = "Top"
  1981. Aura2.Rotation = NumberRange.new(-360, 360)
  1982. Aura2.VelocitySpread = 100
  1983. Aura2.ZOffset = 2
  1984. end
  1985. elseif key == Enum.KeyCode.T then
  1986. SSJContainer.Size = UDim2.new(10, 0, 20, 0)
  1987. toggleEmitters("AllOff")
  1988. Human.MaxHealth = 50000000000
  1989. wait(0.01)
  1990. Human.Health = 50000000000
  1991. local RightAura = Instance.new("ParticleEmitter")
  1992. RightAura.Name = "Aura"
  1993. RightAura.Texture = "rbxassetid://111283279"
  1994. RightAura.Parent = RLeg
  1995. RightAura.LightEmission = 1
  1996. RightAura.Transparency = NumberSequence.new(0.4, 1)
  1997. RightAura.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  1998. RightAura.Size = NumberSequence.new(0.05, 0)
  1999. RightAura.LockedToPart = true
  2000. RightAura.Lifetime = NumberRange.new(1)
  2001. RightAura.Rate = 130
  2002. RightAura.Speed = NumberRange.new(0.4)
  2003. RightAura.Rotation = NumberRange.new(-360, 360)
  2004. RightAura.EmissionDirection = "Top"
  2005. RightAura.ZOffset = 2
  2006. local RightLow = Instance.new("ParticleEmitter")
  2007. RightLow.Name = "Aura"
  2008. RightLow.Texture = "rbxassetid://111283279"
  2009. RightLow.Parent = LLeg
  2010. RightLow.LightEmission = 1
  2011. RightLow.Transparency = NumberSequence.new(0.4, 1)
  2012. RightLow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2013. RightLow.Size = NumberSequence.new(0.05, 0)
  2014. RightLow.LockedToPart = true
  2015. RightLow.Lifetime = NumberRange.new(1.5)
  2016. RightLow.Rate = 130
  2017. RightLow.Speed = NumberRange.new(1)
  2018. RightLow.Rotation = NumberRange.new(-360, 360)
  2019. RightLow.EmissionDirection = "Top"
  2020. RightLow.ZOffset = 2
  2021. local LeftLow = Instance.new("ParticleEmitter")
  2022. LeftLow.Name = "Aura"
  2023. LeftLow.Texture = "rbxassetid://111283279"
  2024. LeftLow.Parent = LArm
  2025. LeftLow.LightEmission = 1
  2026. LeftLow.Transparency = NumberSequence.new(0.4, 1)
  2027. LeftLow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2028. LeftLow.Size = NumberSequence.new(0.05, 0)
  2029. LeftLow.LockedToPart = true
  2030. LeftLow.Lifetime = NumberRange.new(1.5)
  2031. LeftLow.Rate = 130
  2032. LeftLow.Speed = NumberRange.new(1)
  2033. LeftLow.Rotation = NumberRange.new(-360, 360)
  2034. LeftLow.EmissionDirection = "Top"
  2035. LeftLow.ZOffset = 2
  2036. local Tor = Instance.new("ParticleEmitter")
  2037. Tor.Name = "Aura"
  2038. Tor.Texture = "rbxassetid://111283279"
  2039. Tor.Parent = Torso
  2040. Tor.LightEmission = 1
  2041. Tor.Transparency = NumberSequence.new(0.4, 1)
  2042. Tor.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2043. Tor.Size = NumberSequence.new(0.05, 0)
  2044. Tor.LockedToPart = true
  2045. Tor.Lifetime = NumberRange.new(1)
  2046. Tor.Rate = 130
  2047. Tor.Speed = NumberRange.new(1)
  2048. Tor.Rotation = NumberRange.new(-360, 360)
  2049. Tor.EmissionDirection = "Top"
  2050. Tor.ZOffset = 2
  2051. local LeftLeg = Instance.new("ParticleEmitter")
  2052. LeftLeg.Name = "Aura"
  2053. LeftLeg.Texture = "rbxassetid://111283279"
  2054. LeftLeg.Parent = RArm
  2055. LeftLeg.LightEmission = 1
  2056. LeftLeg.Transparency = NumberSequence.new(0.4, 1)
  2057. LeftLeg.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2058. LeftLeg.Size = NumberSequence.new(0.05, 0)
  2059. LeftLeg.LockedToPart = true
  2060. LeftLeg.Lifetime = NumberRange.new(1)
  2061. LeftLeg.Rate = 130
  2062. LeftLeg.Speed = NumberRange.new(1)
  2063. LeftLeg.Rotation = NumberRange.new(-360, 360)
  2064. LeftLeg.EmissionDirection = "Top"
  2065. LeftLeg.ZOffset = 2
  2066. local Aura = Instance.new("ParticleEmitter")
  2067. Aura.Name = "Aura"
  2068. Aura.Texture = "rbxassetid://1517856446"
  2069. Aura.Parent = Torso
  2070. Aura.LightEmission = 0.3
  2071. Aura.Transparency = NumberSequence.new(0.5, 1)
  2072. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  2073. Aura.Size = NumberSequence.new(0.7, 6)
  2074. Aura.LockedToPart = true
  2075. Aura.Lifetime = NumberRange.new(1)
  2076. Aura.Rate = 100
  2077. Aura.Speed = NumberRange.new(2)
  2078. Aura.EmissionDirection = "Top"
  2079. Aura.Rotation = NumberRange.new(-8, 8)
  2080. Aura.ZOffset = -1
  2081. Char.Head.face.Texture = "rbxassetid://792213048"
  2082. Hair.BrickColor = BrickColor.new("Relly red")
  2083. stopAllSounds()
  2084. Mode = "SSJG"
  2085. game:GetService("Chat"):Chat(Head, "This is Super Saiyan God.", Enum.ChatColor.White)
  2086. local orb = Create("Part", Char, "Part", {
  2087. Anchored = true,
  2088. CanCollide = false,
  2089. Size = Vector3.new(8, 8, 8),
  2090. Material = "Neon",
  2091. BrickColor = BrickColor.new("Institutional white"),
  2092. CFrame = HRoot.CFrame
  2093. })
  2094. local mesh = Create("SpecialMesh", orb, "Mesh", {
  2095. Scale = Vector3.new(1, 1, 1),
  2096. MeshType = "Sphere"
  2097. })
  2098. TweenService:Create(mesh, TweenInfo.new(1), {
  2099. Scale = Vector3.new(3, 3, 3)
  2100. }):Play()
  2101. TweenService:Create(orb, TweenInfo.new(1), {Transparency = 1}):Play()
  2102. game:GetService("Debris"):AddItem(orb, 1)
  2103. Hair.Color = Color3.fromRGB(212, 2, 114)
  2104. SSJGSound2:Play()
  2105. wait(1)
  2106. SSJContainer.StudsOffset = Vector3.new(-0.5, 0, 0)
  2107. Torso.Anchored = false
  2108. Attacking = false
  2109. elseif key == Enum.KeyCode.K and Mode == "SSJB" then
  2110. Human.MaxHealth = 600000000000000
  2111. wait(0.01)
  2112. Human.Health = 600000000000000
  2113. Hair.Mesh.MeshId = "rbxassetid://430344159"
  2114. Hair.Mesh.Offset = Vector3.new(0, 0.8, 0.5)
  2115. Hair.Mesh.Scale = Vector3.new(6.2, 6.2, 6.2)
  2116. HairWeld.C0 = Hcf
  2117. stopAllSounds()
  2118. for i = 1, 25 do
  2119. wait()
  2120. workspace.CurrentCamera.FieldOfView = workspace.CurrentCamera.FieldOfView - 2.1
  2121. end
  2122. game:GetService("Chat"):Chat(Head, "KAIOKEN TIMES TWENTY!", Enum.ChatColor.White)
  2123. local Music4 = Instance.new("Sound", Torso)
  2124. Music4.SoundId = "rbxassetid://1488660753"
  2125. Music4.Volume = 7
  2126. Music4.Pitch = 1
  2127. Music4.Looped = true
  2128. Music4:Play()
  2129. local RightAura = Instance.new("ParticleEmitter")
  2130. RightAura.Name = "Aura"
  2131. RightAura.Texture = "rbxassetid://111283279"
  2132. RightAura.Parent = RLeg
  2133. RightAura.LightEmission = 1
  2134. RightAura.Transparency = NumberSequence.new(0.4, 1)
  2135. RightAura.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  2136. RightAura.Size = NumberSequence.new(0.05, 0)
  2137. RightAura.LockedToPart = true
  2138. RightAura.Lifetime = NumberRange.new(1)
  2139. RightAura.Rate = 130
  2140. RightAura.Speed = NumberRange.new(0.4)
  2141. RightAura.Rotation = NumberRange.new(-360, 360)
  2142. RightAura.EmissionDirection = "Top"
  2143. RightAura.ZOffset = 2
  2144. local RightLow = Instance.new("ParticleEmitter")
  2145. RightLow.Name = "Aura"
  2146. RightLow.Texture = "rbxassetid://111283279"
  2147. RightLow.Parent = LLeg
  2148. RightLow.LightEmission = 1
  2149. RightLow.Transparency = NumberSequence.new(0.4, 1)
  2150. RightLow.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  2151. RightLow.Size = NumberSequence.new(0.05, 0)
  2152. RightLow.LockedToPart = true
  2153. RightLow.Lifetime = NumberRange.new(1.5)
  2154. RightLow.Rate = 130
  2155. RightLow.Speed = NumberRange.new(1)
  2156. RightLow.Rotation = NumberRange.new(-360, 360)
  2157. RightLow.EmissionDirection = "Top"
  2158. RightLow.ZOffset = 2
  2159. local LeftLow = Instance.new("ParticleEmitter")
  2160. LeftLow.Name = "Aura"
  2161. LeftLow.Texture = "rbxassetid://111283279"
  2162. LeftLow.Parent = LArm
  2163. LeftLow.LightEmission = 1
  2164. LeftLow.Transparency = NumberSequence.new(0.4, 1)
  2165. LeftLow.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  2166. LeftLow.Size = NumberSequence.new(0.05, 0)
  2167. LeftLow.LockedToPart = true
  2168. LeftLow.Lifetime = NumberRange.new(1.5)
  2169. LeftLow.Rate = 130
  2170. LeftLow.Speed = NumberRange.new(1)
  2171. LeftLow.Rotation = NumberRange.new(-360, 360)
  2172. LeftLow.EmissionDirection = "Top"
  2173. LeftLow.ZOffset = 2
  2174. local Tor = Instance.new("ParticleEmitter")
  2175. Tor.Name = "Aura"
  2176. Tor.Texture = "rbxassetid://174073769"
  2177. Tor.Parent = Torso
  2178. Tor.LightEmission = 1
  2179. Tor.Transparency = NumberSequence.new(0.4, 1)
  2180. Tor.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  2181. Tor.Size = NumberSequence.new(0.05, 0)
  2182. Tor.LockedToPart = true
  2183. Tor.Lifetime = NumberRange.new(1)
  2184. Tor.Rate = 130
  2185. Tor.Speed = NumberRange.new(1)
  2186. Tor.Rotation = NumberRange.new(-360, 360)
  2187. Tor.EmissionDirection = "Top"
  2188. Tor.ZOffset = 2
  2189. local LeftLeg = Instance.new("ParticleEmitter")
  2190. LeftLeg.Name = "Aura"
  2191. LeftLeg.Texture = "rbxassetid://111283279"
  2192. LeftLeg.Parent = RArm
  2193. LeftLeg.LightEmission = 1
  2194. LeftLeg.Transparency = NumberSequence.new(0.4, 1)
  2195. LeftLeg.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  2196. LeftLeg.Size = NumberSequence.new(0.05, 0)
  2197. LeftLeg.LockedToPart = true
  2198. LeftLeg.Lifetime = NumberRange.new(1)
  2199. LeftLeg.Rate = 130
  2200. LeftLeg.Speed = NumberRange.new(1)
  2201. LeftLeg.Rotation = NumberRange.new(-360, 360)
  2202. LeftLeg.EmissionDirection = "Top"
  2203. LeftLeg.ZOffset = 2
  2204. local Aura = Instance.new("ParticleEmitter")
  2205. Aura.Name = "Aura"
  2206. Aura.Texture = "rbxassetid://411939841"
  2207. Aura.Parent = Head
  2208. Aura.LightEmission = 0.3
  2209. Aura.Transparency = NumberSequence.new(0.5, 1)
  2210. Aura.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  2211. Aura.Size = NumberSequence.new(9.7, 14)
  2212. Aura.LockedToPart = true
  2213. Aura.Lifetime = NumberRange.new(1)
  2214. Aura.Rate = 100
  2215. Aura.Speed = NumberRange.new(5)
  2216. Aura.EmissionDirection = "Top"
  2217. Aura.Rotation = NumberRange.new(0, 0)
  2218. Aura.ZOffset = -2
  2219. local Spark = Instance.new("ParticleEmitter")
  2220. Spark.Name = "Aura"
  2221. Spark.Texture = "rbxassetid://740455924"
  2222. Spark.Parent = Torso
  2223. Spark.LightEmission = 0.3
  2224. Spark.Transparency = NumberSequence.new(0, 1)
  2225. Spark.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  2226. Spark.Size = NumberSequence.new(5)
  2227. Spark.LockedToPart = true
  2228. Spark.Lifetime = NumberRange.new(3)
  2229. Spark.Rate = 1.3
  2230. Spark.Speed = NumberRange.new(0)
  2231. Spark.EmissionDirection = "Top"
  2232. Spark.Rotation = NumberRange.new(-360, 360)
  2233. Spark.ZOffset = 2
  2234. local orb = Create("Part", Char, "Part", {
  2235. Anchored = true,
  2236. CanCollide = false,
  2237. Size = Vector3.new(8, 8, 8),
  2238. Material = "Neon",
  2239. BrickColor = BrickColor.new("Institutional white"),
  2240. CFrame = HRoot.CFrame
  2241. })
  2242. local mesh = Create("SpecialMesh", orb, "Mesh", {
  2243. Scale = Vector3.new(1, 1, 1),
  2244. MeshType = "Sphere"
  2245. })
  2246. TweenService:Create(mesh, TweenInfo.new(1), {
  2247. Scale = Vector3.new(3, 3, 3)
  2248. }):Play()
  2249. TweenService:Create(orb, TweenInfo.new(1), {Transparency = 1}):Play()
  2250. game:GetService("Debris"):AddItem(orb, 1)
  2251. Hair.Color = Color3.fromRGB(5, 178, 212)
  2252. SSJBSound2:Play()
  2253. SSJBSound3:Play()
  2254. for i = 1, 25 do
  2255. wait()
  2256. workspace.CurrentCamera.FieldOfView = workspace.CurrentCamera.FieldOfView + 2.1
  2257. end
  2258. wait(1)
  2259. Torso.Anchored = false
  2260. Attacking = false
  2261. Char.Head.face.Texture = "rbxassetid://1444669398"
  2262. SSJContainer.StudsOffset = Vector3.new(0.5, 0, 0)
  2263. Mode = "SSJBKK"
  2264. elseif key == Enum.KeyCode.Y then
  2265. SSJContainer.Size = UDim2.new(10, 0, 20, 0)
  2266. Aura.ImageTransparency = 0
  2267. toggleEmitters("AllOff")
  2268. Human.MaxHealth = 500000000000
  2269. wait(0.01)
  2270. Human.Health = 500000000000
  2271. Hair.Mesh.MeshId = "rbxassetid://430344159"
  2272. Hair.Mesh.Offset = Vector3.new(0, 0.8, 0.5)
  2273. Hair.Mesh.Scale = Vector3.new(6.2, 6.2, 6.2)
  2274. HairWeld.C0 = Hcf
  2275. stopAllSounds()
  2276. SSJBSound1:Play()
  2277. game:GetService("Chat"):Chat(Head, "This is Super Saiyan Blue, I won't go so easy anymore.", Enum.ChatColor.White)
  2278. local RightAura = Instance.new("ParticleEmitter")
  2279. RightAura.Name = "Aura"
  2280. RightAura.Texture = "rbxassetid://111283279"
  2281. RightAura.Parent = RLeg
  2282. RightAura.LightEmission = 1
  2283. RightAura.Transparency = NumberSequence.new(0.4, 1)
  2284. RightAura.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2285. RightAura.Size = NumberSequence.new(0.05, 0)
  2286. RightAura.LockedToPart = true
  2287. RightAura.Lifetime = NumberRange.new(1)
  2288. RightAura.Rate = 130
  2289. RightAura.Speed = NumberRange.new(0.4)
  2290. RightAura.Rotation = NumberRange.new(-360, 360)
  2291. RightAura.EmissionDirection = "Top"
  2292. RightAura.ZOffset = 2
  2293. local RightLow = Instance.new("ParticleEmitter")
  2294. RightLow.Name = "Aura"
  2295. RightLow.Texture = "rbxassetid://111283279"
  2296. RightLow.Parent = LLeg
  2297. RightLow.LightEmission = 1
  2298. RightLow.Transparency = NumberSequence.new(0.4, 1)
  2299. RightLow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2300. RightLow.Size = NumberSequence.new(0.05, 0)
  2301. RightLow.LockedToPart = true
  2302. RightLow.Lifetime = NumberRange.new(1.5)
  2303. RightLow.Rate = 130
  2304. RightLow.Speed = NumberRange.new(1)
  2305. RightLow.Rotation = NumberRange.new(-360, 360)
  2306. RightLow.EmissionDirection = "Top"
  2307. RightLow.ZOffset = 2
  2308. local LeftLow = Instance.new("ParticleEmitter")
  2309. LeftLow.Name = "Aura"
  2310. LeftLow.Texture = "rbxassetid://111283279"
  2311. LeftLow.Parent = LArm
  2312. LeftLow.LightEmission = 1
  2313. LeftLow.Transparency = NumberSequence.new(0.4, 1)
  2314. LeftLow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2315. LeftLow.Size = NumberSequence.new(0.05, 0)
  2316. LeftLow.LockedToPart = true
  2317. LeftLow.Lifetime = NumberRange.new(1.5)
  2318. LeftLow.Rate = 130
  2319. LeftLow.Speed = NumberRange.new(1)
  2320. LeftLow.Rotation = NumberRange.new(-360, 360)
  2321. LeftLow.EmissionDirection = "Top"
  2322. LeftLow.ZOffset = 2
  2323. local Tor = Instance.new("ParticleEmitter")
  2324. Tor.Name = "Aura"
  2325. Tor.Texture = "rbxassetid://111283279"
  2326. Tor.Parent = Torso
  2327. Tor.LightEmission = 1
  2328. Tor.Transparency = NumberSequence.new(0.4, 1)
  2329. Tor.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2330. Tor.Size = NumberSequence.new(0.05, 0)
  2331. Tor.LockedToPart = true
  2332. Tor.Lifetime = NumberRange.new(1)
  2333. Tor.Rate = 130
  2334. Tor.Speed = NumberRange.new(1)
  2335. Tor.Rotation = NumberRange.new(-360, 360)
  2336. Tor.EmissionDirection = "Top"
  2337. Tor.ZOffset = 2
  2338. local LeftLeg = Instance.new("ParticleEmitter")
  2339. LeftLeg.Name = "Aura"
  2340. LeftLeg.Texture = "rbxassetid://111283279"
  2341. LeftLeg.Parent = RArm
  2342. LeftLeg.LightEmission = 1
  2343. LeftLeg.Transparency = NumberSequence.new(0.4, 1)
  2344. LeftLeg.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2345. LeftLeg.Size = NumberSequence.new(0.05, 0)
  2346. LeftLeg.LockedToPart = true
  2347. LeftLeg.Lifetime = NumberRange.new(1)
  2348. LeftLeg.Rate = 130
  2349. LeftLeg.Speed = NumberRange.new(1)
  2350. LeftLeg.Rotation = NumberRange.new(-360, 360)
  2351. LeftLeg.EmissionDirection = "Top"
  2352. LeftLeg.ZOffset = 2
  2353. local Aura = Instance.new("ParticleEmitter")
  2354. Aura.Name = "Aura"
  2355. Aura.Texture = "rbxassetid://1526565953"
  2356. Aura.Parent = Torso
  2357. Aura.LightEmission = 0.3
  2358. Aura.Transparency = NumberSequence.new(0.5, 1)
  2359. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  2360. Aura.Size = NumberSequence.new(0.7, 6)
  2361. Aura.LockedToPart = true
  2362. Aura.Lifetime = NumberRange.new(1)
  2363. Aura.Rate = 100
  2364. Aura.Speed = NumberRange.new(2)
  2365. Aura.EmissionDirection = "Top"
  2366. Aura.Rotation = NumberRange.new(-8, 8)
  2367. Aura.ZOffset = -1
  2368. local orb = Create("Part", Char, "Part", {
  2369. Anchored = true,
  2370. CanCollide = false,
  2371. Size = Vector3.new(8, 8, 8),
  2372. Material = "Neon",
  2373. BrickColor = BrickColor.new("Institutional white"),
  2374. CFrame = HRoot.CFrame
  2375. })
  2376. local mesh = Create("SpecialMesh", orb, "Mesh", {
  2377. Scale = Vector3.new(1, 1, 1),
  2378. MeshType = "Sphere"
  2379. })
  2380. TweenService:Create(mesh, TweenInfo.new(1), {
  2381. Scale = Vector3.new(3, 3, 3)
  2382. }):Play()
  2383. TweenService:Create(orb, TweenInfo.new(1), {Transparency = 1}):Play()
  2384. game:GetService("Debris"):AddItem(orb, 1)
  2385. Hair.Color = Color3.fromRGB(5, 178, 212)
  2386. SSJBSound2:Play()
  2387. SSJBSound3:Play()
  2388. wait(1)
  2389. Torso.Anchored = false
  2390. Attacking = false
  2391. Char.Head.face.Texture = "rbxassetid://1444669398"
  2392. SSJContainer.StudsOffset = Vector3.new(0.5, 0, 0)
  2393. Mode = "SSJB"
  2394. elseif key == Enum.KeyCode.U and Plr.Name ~= "venturiansonic" then
  2395. Walkspeed = 0
  2396. Attacking = true
  2397. Mode = "Ultra"
  2398. toggleEmitters("AllOff")
  2399. stopAllSounds()
  2400. Aura.ImageTransparency = 1
  2401. lig = Instance.new("PointLight", Torso)
  2402. lig.Color = Color3.new(0, 0, 255)
  2403. lig.Range = 9
  2404. lig.Brightness = 100
  2405. local Music4 = Instance.new("Sound", Torso)
  2406. Music4.SoundId = "rbxassetid://1504498051"
  2407. Music4.Volume = 3.5
  2408. Music4.Pitch = 1
  2409. Music4.Looped = true
  2410. Music4:Play()
  2411. HairWeld.C0 = Hcf
  2412. spawn(function()
  2413. for i = 0, 1, 0.1 do
  2414. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(40), Rad(0), Rad(0)), i)
  2415. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(20), Rad(0), Rad(0)), i)
  2416. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(20), Rad(0), Rad(-40)), i)
  2417. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(20), Rad(0), Rad(40)), i)
  2418. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(-20)), i)
  2419. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(20)), i)
  2420. wait()
  2421. end
  2422. end)
  2423. local beam1 = Create("Part", Char, "Part", {
  2424. Anchored = true,
  2425. CanCollide = false,
  2426. Material = "Neon",
  2427. BrickColor = BrickColor.new("Institutional white"),
  2428. Shape = "Cylinder",
  2429. Size = Vector3.new(8, 8, 8),
  2430. CFrame = HRoot.CFrame * CFrame.Angles(Rad(0), Rad(0), Rad(90))
  2431. })
  2432. local effect1 = Create("Part", Char, "Part", {
  2433. Anchored = true,
  2434. CanCollide = false,
  2435. BrickColor = BrickColor.new("Institutional white"),
  2436. CFrame = HRoot.CFrame
  2437. })
  2438. local mesh1 = Create("SpecialMesh", effect1, "Mesh", {
  2439. MeshId = "rbxassetid://168892432",
  2440. Scale = Vector3.new(1.2, 1.2, 1.2)
  2441. })
  2442. local effect2 = Create("Part", Char, "Part", {
  2443. Anchored = true,
  2444. CanCollide = false,
  2445. BrickColor = BrickColor.new("Institutional white"),
  2446. CFrame = HRoot.CFrame
  2447. })
  2448. local mesh2 = Create("SpecialMesh", effect2, "Mesh", {
  2449. MeshId = "rbxassetid://168892432",
  2450. Scale = Vector3.new(1.2, 1.2, 1.2)
  2451. })
  2452. local effect3 = Create("Part", Char, "Part", {
  2453. Anchored = true,
  2454. CanCollide = false,
  2455. BrickColor = BrickColor.new("Institutional white"),
  2456. CFrame = HRoot.CFrame
  2457. })
  2458. local mesh3 = Create("SpecialMesh", effect3, "Mesh", {
  2459. MeshId = "rbxassetid://168892432",
  2460. Scale = Vector3.new(1.2, 1.2, 1.2)
  2461. })
  2462. local orb1 = Create("Part", Char, "Part", {
  2463. Anchored = true,
  2464. CanCollide = false,
  2465. CFrame = HRoot.CFrame,
  2466. Material = "Neon",
  2467. BrickColor = BrickColor.new("Institutional white"),
  2468. Size = Vector3.new(8, 8, 8)
  2469. })
  2470. local omesh1 = Create("SpecialMesh", orb1, "Mesh", {
  2471. Scale = Vector3.new(1, 1, 1),
  2472. MeshType = "Sphere"
  2473. })
  2474. spawn(function()
  2475. for i = 0, 360, 36 do
  2476. local cyl = Create("Part", Char, "Part", {
  2477. Anchored = true,
  2478. CanCollide = false,
  2479. Size = Vector3.new(1, 1, 1),
  2480. CFrame = HRoot.CFrame * CFrame.Angles(Rad(0), Rad(i), Rad(0)) * CFrame.new(0, -5, -5),
  2481. Material = "Neon",
  2482. BrickColor = BrickColor.new("Institutional white")
  2483. })
  2484. cyl.CFrame = cyl.CFrame * CFrame.Angles(Rad(-45), Rad(0), Rad(0))
  2485. local cylmesh = Create("CylinderMesh", cyl, "Mesh", {
  2486. Scale = Vector3.new(4, 4, 4)
  2487. })
  2488. cyl.CFrame = cyl.CFrame * CFrame.new(0, 2, 0)
  2489. TweenService:Create(cyl, TweenInfo.new(2.8), {
  2490. Transparency = 1,
  2491. CFrame = HRoot.CFrame * CFrame.Angles(Rad(0), Rad(i + 114), 0) * CFrame.new(0, -5, -5)
  2492. }):Play()
  2493. TweenService:Create(cylmesh, TweenInfo.new(2.8), {
  2494. Scale = Vector3.new(4, 20, 4)
  2495. }):Play()
  2496. game:GetService("Debris"):AddItem(cyl, 2.8)
  2497. end
  2498. end)
  2499. Hair.BrickColor = BrickColor.new("Black metallic")
  2500. TweenService:Create(orb1, TweenInfo.new(2), {Transparency = 1}):Play()
  2501. TweenService:Create(omesh1, TweenInfo.new(2), {
  2502. Scale = Vector3.new(3, 3, 3)
  2503. }):Play()
  2504. TweenService:Create(mesh1, TweenInfo.new(3), {
  2505. Scale = Vector3.new(4, 4, 4)
  2506. }):Play()
  2507. TweenService:Create(effect1, TweenInfo.new(3), {
  2508. Transparency = 1,
  2509. CFrame = HRoot.CFrame * CFrame.Angles(Rad(0), Rad(Random(-360, 360)), Rad(0))
  2510. }):Play()
  2511. TweenService:Create(mesh2, TweenInfo.new(3), {
  2512. Scale = Vector3.new(4, 4, 4)
  2513. }):Play()
  2514. TweenService:Create(effect2, TweenInfo.new(3), {
  2515. Transparency = 1,
  2516. CFrame = HRoot.CFrame * CFrame.Angles(Rad(0), Rad(Random(-360, 360)), Rad(0))
  2517. }):Play()
  2518. TweenService:Create(mesh3, TweenInfo.new(3), {
  2519. Scale = Vector3.new(4, 4, 4)
  2520. }):Play()
  2521. TweenService:Create(effect3, TweenInfo.new(3), {
  2522. Transparency = 1,
  2523. CFrame = HRoot.CFrame * CFrame.Angles(Rad(0), Rad(Random(-360, 360)), Rad(0))
  2524. }):Play()
  2525. TweenService:Create(beam1, TweenInfo.new(3), {
  2526. Transparency = 1,
  2527. Size = Vector3.new(100, 1, 1),
  2528. CFrame = HRoot.CFrame * CFrame.new(0, 45, 0) * CFrame.Angles(Rad(0), Rad(0), Rad(90))
  2529. }):Play()
  2530. game:GetService("Debris"):AddItem(beam1, 2)
  2531. game:GetService("Debris"):AddItem(effect1, 2)
  2532. game:GetService("Debris"):AddItem(mesh1, 2)
  2533. game:GetService("Debris"):AddItem(mesh2, 2)
  2534. game:GetService("Debris"):AddItem(mesh3, 2)
  2535. game:GetService("Debris"):AddItem(orb1, 2)
  2536. game:GetService("Debris"):AddItem(omesh1, 2)
  2537. Head:FindFirstChildOfClass("Decal").Texture = "rbxassetid://1394077487"
  2538. Shirt.ShirtTemplate = "rbxassetid://1454239396"
  2539. Pants.PantsTemplate = "rbxassetid://1449276082"
  2540. local Hat = Instance.new("Part", Char)
  2541. Hat.Size = Vector3.new(1, 1, 1)
  2542. Hat.Material = "SmoothPlastic"
  2543. Hat.BrickColor = BrickColor.new("Really black")
  2544. Hat.CanCollide = false
  2545. local Hat2 = Instance.new("SpecialMesh", Hat)
  2546. Hat2.MeshId = "rbxassetid://1479574104"
  2547. Hat2.Scale = Vector3.new(0.063, 0.063, 0.063)
  2548. local Hat3 = Instance.new("Weld", Hat)
  2549. Hat3.Part0 = Head
  2550. Hat3.Part1 = Hat
  2551. Hat3.C0 = CFrame.new(0.05, 0.85, -0.1) * CFrame.Angles(math.rad(88.93), math.rad(180), math.rad(0))
  2552. Hair.Transparency = 1
  2553. local HairAura = Instance.new("ParticleEmitter")
  2554. HairAura.Name = "Aura"
  2555. HairAura.Texture = "rbxassetid://1200947142"
  2556. HairAura.Parent = Head
  2557. HairAura.LightEmission = 1
  2558. HairAura.Transparency = NumberSequence.new(0.1, 1)
  2559. HairAura.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2560. HairAura.Size = NumberSequence.new(1.1)
  2561. HairAura.LockedToPart = true
  2562. HairAura.Lifetime = NumberRange.new(2)
  2563. HairAura.Rate = 30
  2564. HairAura.Speed = NumberRange.new(0.1)
  2565. HairAura.Rotation = NumberRange.new(-360, 360)
  2566. HairAura.EmissionDirection = "Top"
  2567. HairAura.ZOffset = -1
  2568. local RightAura = Instance.new("ParticleEmitter")
  2569. RightAura.Name = "Aura"
  2570. RightAura.Texture = "rbxassetid://1200947142"
  2571. RightAura.Parent = RLeg
  2572. RightAura.LightEmission = 1
  2573. RightAura.Transparency = NumberSequence.new(0.1, 1)
  2574. RightAura.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2575. RightAura.Size = NumberSequence.new(1.1)
  2576. RightAura.LockedToPart = true
  2577. RightAura.Lifetime = NumberRange.new(2)
  2578. RightAura.Rate = 30
  2579. RightAura.Speed = NumberRange.new(0.1)
  2580. RightAura.Rotation = NumberRange.new(-360, 360)
  2581. RightAura.EmissionDirection = "Top"
  2582. RightAura.ZOffset = -1
  2583. local RightLow = Instance.new("ParticleEmitter")
  2584. RightLow.Name = "Aura"
  2585. RightLow.Texture = "rbxassetid://1200947142"
  2586. RightLow.Parent = LLeg
  2587. RightLow.LightEmission = 1
  2588. RightLow.Transparency = NumberSequence.new(0.1, 1)
  2589. RightLow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2590. RightLow.Size = NumberSequence.new(1.1)
  2591. RightLow.LockedToPart = true
  2592. RightLow.Lifetime = NumberRange.new(2)
  2593. RightLow.Rate = 30
  2594. RightLow.Speed = NumberRange.new(0.1)
  2595. RightLow.Rotation = NumberRange.new(-360, 360)
  2596. RightLow.EmissionDirection = "Top"
  2597. RightLow.ZOffset = -1
  2598. local LeftLow = Instance.new("ParticleEmitter")
  2599. LeftLow.Name = "Aura"
  2600. LeftLow.Texture = "rbxassetid://1200947142"
  2601. LeftLow.Parent = LArm
  2602. LeftLow.LightEmission = 1
  2603. LeftLow.Transparency = NumberSequence.new(0.1, 1)
  2604. LeftLow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2605. LeftLow.Size = NumberSequence.new(1.1)
  2606. LeftLow.LockedToPart = true
  2607. LeftLow.Lifetime = NumberRange.new(2)
  2608. LeftLow.Rate = 30
  2609. LeftLow.Speed = NumberRange.new(0.1)
  2610. LeftLow.Rotation = NumberRange.new(-360, 360)
  2611. LeftLow.EmissionDirection = "Top"
  2612. LeftLow.ZOffset = -1
  2613. local LeftLeg = Instance.new("ParticleEmitter")
  2614. LeftLeg.Name = "Aura"
  2615. LeftLeg.Texture = "rbxassetid://1200947142"
  2616. LeftLeg.Parent = RArm
  2617. LeftLeg.LightEmission = 1
  2618. LeftLeg.Transparency = NumberSequence.new(0.1, 1)
  2619. LeftLeg.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2620. LeftLeg.Size = NumberSequence.new(1.1)
  2621. LeftLeg.LockedToPart = true
  2622. LeftLeg.Lifetime = NumberRange.new(2)
  2623. LeftLeg.Rate = 30
  2624. LeftLeg.Speed = NumberRange.new(0.1)
  2625. LeftLeg.Rotation = NumberRange.new(-360, 360)
  2626. LeftLeg.EmissionDirection = "Top"
  2627. LeftLeg.ZOffset = -1
  2628. wait(0.1)
  2629. local Small = Instance.new("ParticleEmitter")
  2630. Small.Name = "Aura"
  2631. Small.Texture = "rbxassetid://242102147"
  2632. Small.Parent = Torso
  2633. Small.LightEmission = 1
  2634. Small.Transparency = NumberSequence.new(0.5, 1)
  2635. Small.Color = ColorSequence.new(BrickColor.new("Electric blue").Color)
  2636. Small.Size = NumberSequence.new(0.5)
  2637. Small.LockedToPart = false
  2638. Small.Lifetime = NumberRange.new(0.5)
  2639. Small.Rate = 150
  2640. Small.Speed = NumberRange.new(4)
  2641. Small.Rotation = NumberRange.new(-50, 50)
  2642. Small.EmissionDirection = "Top"
  2643. Small.ZOffset = 2
  2644. local Small2 = Instance.new("ParticleEmitter")
  2645. Small2.Name = "Aura"
  2646. Small2.Texture = "rbxassetid://242102147"
  2647. Small2.Parent = RArm
  2648. Small2.LightEmission = 1
  2649. Small2.Transparency = NumberSequence.new(0.5, 1)
  2650. Small2.Color = ColorSequence.new(BrickColor.new("Electric blue").Color)
  2651. Small2.Size = NumberSequence.new(0.5)
  2652. Small2.LockedToPart = false
  2653. Small2.Lifetime = NumberRange.new(0.5)
  2654. Small2.Rate = 150
  2655. Small2.Speed = NumberRange.new(4)
  2656. Small2.Rotation = NumberRange.new(-50, 50)
  2657. Small2.EmissionDirection = "Top"
  2658. Small2.ZOffset = 2
  2659. local Small3 = Instance.new("ParticleEmitter")
  2660. Small3.Name = "Aura"
  2661. Small3.Texture = "rbxassetid://242102147"
  2662. Small3.Parent = LArm
  2663. Small3.LightEmission = 1
  2664. Small3.Transparency = NumberSequence.new(0.5, 1)
  2665. Small3.Color = ColorSequence.new(BrickColor.new("Electric blue").Color)
  2666. Small3.Size = NumberSequence.new(0.5)
  2667. Small3.LockedToPart = false
  2668. Small3.Lifetime = NumberRange.new(0.5)
  2669. Small3.Rate = 150
  2670. Small3.Speed = NumberRange.new(4)
  2671. Small3.Rotation = NumberRange.new(-50, 50)
  2672. Small3.EmissionDirection = "Top"
  2673. Small3.ZOffset = 2
  2674. local Small4 = Instance.new("ParticleEmitter")
  2675. Small4.Name = "Aura"
  2676. Small4.Texture = "rbxassetid://242102147"
  2677. Small4.Parent = RLeg
  2678. Small4.LightEmission = 1
  2679. Small4.Transparency = NumberSequence.new(0.5, 1)
  2680. Small4.Color = ColorSequence.new(BrickColor.new("Electric blue").Color)
  2681. Small4.Size = NumberSequence.new(0.5)
  2682. Small4.LockedToPart = false
  2683. Small4.Lifetime = NumberRange.new(0.5)
  2684. Small4.Rate = 150
  2685. Small4.Speed = NumberRange.new(4)
  2686. Small4.Rotation = NumberRange.new(-50, 50)
  2687. Small4.EmissionDirection = "Top"
  2688. Small4.ZOffset = 2
  2689. local Small5 = Instance.new("ParticleEmitter")
  2690. Small5.Name = "Aura"
  2691. Small5.Texture = "rbxassetid://242102147"
  2692. Small5.Parent = LLeg
  2693. Small5.LightEmission = 1
  2694. Small5.Transparency = NumberSequence.new(0.5, 1)
  2695. Small5.Color = ColorSequence.new(BrickColor.new("Electric blue").Color)
  2696. Small5.Size = NumberSequence.new(0.5)
  2697. Small5.LockedToPart = false
  2698. Small5.Lifetime = NumberRange.new(0.5)
  2699. Small5.Rate = 150
  2700. Small5.Speed = NumberRange.new(4)
  2701. Small5.Rotation = NumberRange.new(-50, 50)
  2702. Small5.EmissionDirection = "Top"
  2703. Small5.ZOffset = 2
  2704. local Small6 = Instance.new("ParticleEmitter")
  2705. Small6.Name = "Aura"
  2706. Small6.Texture = "rbxassetid://242102147"
  2707. Small6.Parent = Head
  2708. Small6.LightEmission = 1
  2709. Small6.Transparency = NumberSequence.new(0.5, 1)
  2710. Small6.Color = ColorSequence.new(BrickColor.new("Electric blue").Color)
  2711. Small6.Size = NumberSequence.new(0.5)
  2712. Small6.LockedToPart = false
  2713. Small6.Lifetime = NumberRange.new(0.5)
  2714. Small6.Rate = 150
  2715. Small6.Speed = NumberRange.new(4)
  2716. Small6.Rotation = NumberRange.new(-50, 50)
  2717. Small6.EmissionDirection = "Top"
  2718. Small6.ZOffset = 2
  2719. wait(0.2)
  2720. local Grab = Instance.new("Part", Head)
  2721. Grab.Size = Vector3.new(3.5, 1, 3.5)
  2722. Grab.CanCollide = false
  2723. Grab.BrickColor = BrickColor.new("Deep orange")
  2724. Grab.Transparency = 1
  2725. local Grabo = Instance.new("Weld", Grab)
  2726. Grabo.Part0 = Head
  2727. Grabo.Part1 = Grab
  2728. Grabo.C0 = CFrame.new(0, -3.6, 0)
  2729. local AuraB = Instance.new("Part", Head)
  2730. AuraB.Size = Vector3.new(2, 1, 2)
  2731. AuraB.CanCollide = false
  2732. AuraB.BrickColor = BrickColor.new("Deep orange")
  2733. AuraB.Transparency = 1
  2734. local AuraBo = Instance.new("Weld", AuraB)
  2735. AuraBo.Part0 = Head
  2736. AuraBo.Part1 = AuraB
  2737. AuraBo.C0 = CFrame.new(0, -3.6, 0)
  2738. local FZcharge3 = Instance.new("ParticleEmitter", Grab)
  2739. FZcharge3.Texture = "rbxassetid://1468162128"
  2740. FZcharge3.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  2741. FZcharge3.EmissionDirection = "Top"
  2742. FZcharge3.Speed = NumberRange.new(3)
  2743. FZcharge3.Size = NumberSequence.new(0.2, 0.3)
  2744. FZcharge3.Transparency = NumberSequence.new(0.2, 0.7)
  2745. FZcharge3.Drag = 1
  2746. FZcharge3.LockedToPart = true
  2747. FZcharge3.Lifetime = NumberRange.new(2)
  2748. FZcharge3.Rate = 20
  2749. FZcharge3.LightEmission = 0.3
  2750. FZcharge3.Rotation = NumberRange.new(0, 0)
  2751. FZcharge3.VelocitySpread = 0.2
  2752. FZcharge3.ZOffset = 2.5
  2753. wait(3)
  2754. for i = 0, 0.5, 0.01 do
  2755. Neck.C0 = Neck.C0:lerp(Ncf, i)
  2756. Hrj.C0 = Hrj.C0:lerp(Hrjcf, i)
  2757. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  2758. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  2759. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  2760. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  2761. wait()
  2762. end
  2763. Attacking = false
  2764. Walkspeed = 16
  2765. CanMelee = true
  2766. instinct = true
  2767. elseif key == Enum.KeyCode.P then
  2768. Mode = "Base"
  2769. Attacking = true
  2770. Aura.ImageTransparency = 1
  2771. toggleEmitters("AllOff")
  2772. Torso.Anchored = true
  2773. Human.MaxHealth = 50000
  2774. wait(0.01)
  2775. Human.Health = 50000
  2776. Char.Head.face.Texture = "rbxassetid://413593222"
  2777. Hair.Mesh.MeshId = "http://www.roblox.com/asset/?id=1378167215"
  2778. HairWeld.C0 = Hcf
  2779. Hair.Mesh.Offset = Vector3.new(0, 0.47, -0.4)
  2780. Hair.Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  2781. stopAllSounds()
  2782. PowerDown:Play()
  2783. local orb = Create("Part", Char, "Part", {
  2784. Anchored = true,
  2785. CanCollide = false,
  2786. Size = Vector3.new(8, 8, 8),
  2787. Material = "Neon",
  2788. BrickColor = BrickColor.new("Institutional white"),
  2789. CFrame = HRoot.CFrame
  2790. })
  2791. local mesh = Create("SpecialMesh", orb, "Mesh", {
  2792. Scale = Vector3.new(1, 1, 1),
  2793. MeshType = "Sphere"
  2794. })
  2795. TweenService:Create(mesh, TweenInfo.new(1), {
  2796. Scale = Vector3.new(3, 3, 3)
  2797. }):Play()
  2798. TweenService:Create(orb, TweenInfo.new(1), {Transparency = 1}):Play()
  2799. game:GetService("Debris"):AddItem(orb, 1)
  2800. Hair.BrickColor = BrickColor.new("Black metallic")
  2801. wait(1)
  2802. Torso.Anchored = false
  2803. Attacking = false
  2804. elseif key == Enum.KeyCode.G then
  2805. Attacking = true
  2806. do
  2807. local cf = Mouse.Hit.p
  2808. local hcf = HRoot.CFrame
  2809. for i = 0, 0.4, 0.01 do
  2810. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(30), Rad(0), Rad(0)), i)
  2811. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-90), Rad(-120)), i)
  2812. wait()
  2813. end
  2814. spawn(function()
  2815. for i = 0, 1, 0.1 do
  2816. local part = Create("Part", Char, "Part", {
  2817. Anchored = true,
  2818. CanCollide = false,
  2819. BrickColor = BrickColor.new("Really black"),
  2820. Material = "Neon",
  2821. Size = Vector3.new(0.3, 9, 9),
  2822. CFrame = hcf * CFrame.new(Random(-5, 5), -5, Random(-5, 5))
  2823. })
  2824. Create("CylinderMesh", part, "Mesh", {})
  2825. TweenService:Create(part, TweenInfo.new(1), {
  2826. Transparency = 0.6,
  2827. CFrame = part.CFrame * CFrame.new(0, 10, 0)
  2828. }):Play()
  2829. game:GetService("Debris"):AddItem(part, 1)
  2830. SWait()
  2831. end
  2832. end)
  2833. Char:MoveTo(cf)
  2834. local Music3 = Instance.new("Sound", Torso)
  2835. Music3.SoundId = "rbxassetid://1055279036"
  2836. Music3.Volume = 3
  2837. Music3.Pitch = 1
  2838. Music3.Looped = false
  2839. Music3:Play()
  2840. Attacking = false
  2841. end
  2842. elseif key == Enum.KeyCode.H and Mode ~= "Ultra" then
  2843. Attacking = true
  2844. do
  2845. local sbomb = Create("Part", workspace, "Part", {
  2846. CanCollide = false,
  2847. BrickColor = BrickColor.new("Electric blue"),
  2848. Material = "Neon",
  2849. Size = Vector3.new(1, 1, 1),
  2850. CFrame = HRoot.CFrame * CFrame.new(0, 50, 0)
  2851. })
  2852. local hitb = Create("Part", sbomb, "Part", {
  2853. CanCollide = false,
  2854. Transparency = 1,
  2855. Size = Vector3.new(20, 20, 20),
  2856. CFrame = sbomb.CFrame
  2857. })
  2858. local mesh = Create("SpecialMesh", sbomb, "Mesh", {
  2859. MeshType = "Sphere",
  2860. Scale = Vector3.new(1, 1, 1)
  2861. })
  2862. newWeld(sbomb, hitb, sbomb, CFrame.new(0, -10, 0))
  2863. TweenService:Create(mesh, TweenInfo.new(20), {
  2864. Scale = Vector3.new(55, 55, 55)
  2865. }):Play()
  2866. local bv = Create("BodyVelocity", sbomb, "BV", {
  2867. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  2868. Velocity = Vector3.new(0, 0, 0)
  2869. })
  2870. for i = 0, 0.28, 0.01 do
  2871. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(10), Rad(0), Rad(-180)), i)
  2872. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(10), Rad(0), Rad(180)), i)
  2873. wait()
  2874. end
  2875. game:GetService("Debris"):AddItem(sbomb, 20)
  2876. wait(7)
  2877. for i = 0, 0.2, 0.01 do
  2878. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(20), Rad(0), Rad(0)), i)
  2879. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(10), Rad(0), Rad(-45)), i)
  2880. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(10), Rad(0), Rad(40)), i)
  2881. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(20), Rad(0), Rad(0)), i)
  2882. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(-20)), i)
  2883. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(20)), i)
  2884. SWait()
  2885. end
  2886. local trg = Create("Part", workspace, "Part", {
  2887. Anchored = true,
  2888. CanCollide = false,
  2889. Transparency = 1,
  2890. CFrame = HRoot.CFrame * CFrame.new(0, 0, -50)
  2891. })
  2892. sbomb.CFrame = CFrame.new(sbomb.Position, trg.Position)
  2893. bv.Velocity = Mouse.hit.lookVector * 30
  2894. trg:Destroy()
  2895. local Explode = false
  2896. hitb.Touched:connect(function(h)
  2897. if Explode then
  2898. return
  2899. end
  2900. if hitb == sbomb then
  2901. return
  2902. end
  2903. Explode = true
  2904. sbomb.Anchored = true
  2905. SpiritBombSound:Stop()
  2906. ExplosionSound:Play()
  2907. local nsbomb = sbomb:Clone()
  2908. sbomb:Destroy()
  2909. nsbomb.Parent = workspace
  2910. TweenService:Create(nsbomb.Mesh, TweenInfo.new(2), {
  2911. Scale = Vector3.new(250, 250, 250)
  2912. }):Play()
  2913. TweenService:Create(nsbomb, TweenInfo.new(2), {Transparency = 1}):Play()
  2914. game:GetService("Debris"):AddItem(nsbomb, 2)
  2915. spawn(function()
  2916. for i = 0, 1, 0.01 do
  2917. local effect = Create("Part", workspace, "Part", {
  2918. CanCollide = false,
  2919. Material = "Neon",
  2920. BrickColor = Colours.Spirit[Random(1, #Colours.Spirit)],
  2921. Size = Vector3.new(1, 1, 1),
  2922. CFrame = nsbomb.CFrame * CFrame.Angles(Rad(Random(-360, 360)), Rad(Random(-360, 360)), Rad(Random(-360, 360)))
  2923. })
  2924. Create("BodyVelocity", effect, "BV", {
  2925. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  2926. Velocity = effect.CFrame.lookVector * 50
  2927. })
  2928. Create("SpecialMesh", effect, "Mesh", {
  2929. MeshType = "Sphere",
  2930. Scale = Vector3.new(5, 5, 255)
  2931. })
  2932. TweenService:Create(effect, TweenInfo.new(0.5), {Transparency = 1}):Play()
  2933. game:GetService("Debris"):AddItem(effect, 0.5)
  2934. SWait()
  2935. end
  2936. end)
  2937. spawn(function()
  2938. local reg = CreateRegion3(sbomb.Position, Vector3.new(100, 100, 100))
  2939. for _, v in pairs(workspace:FindPartsInRegion3(reg, Char, 100)) do
  2940. if v.Parent ~= nil then
  2941. local hum = v.Parent:FindFirstChildOfClass("Humanoid")
  2942. if hum and v.Parent ~= Char then
  2943. for _, b in pairs(v.Parent:GetChildren()) do
  2944. if b:IsA("ForceField") then
  2945. b:Destroy()
  2946. end
  2947. end
  2948. hum:TakeDamage(hum.MaxHealth / 5)
  2949. end
  2950. end
  2951. end
  2952. end)
  2953. end)
  2954. wait(0.2)
  2955. Attacking = false
  2956. end
  2957. elseif key == Enum.KeyCode.F then
  2958. end
  2959. end
  2960. function keyUp(key)
  2961. Keys[key] = nil
  2962. end
  2963. UserInputService.TextBoxFocused:connect(function()
  2964. Typing = true
  2965. end)
  2966. UserInputService.TextBoxFocusReleased:connect(function()
  2967. Typing = false
  2968. end)
  2969. if UserInputService.KeyboardEnabled and UserInputService.MouseEnabled then
  2970. UserInputService.InputBegan:connect(function(inpType)
  2971. if inpType.KeyCode ~= Enum.KeyCode.Unknown and not Typing then
  2972. keyDown(inpType.KeyCode)
  2973. end
  2974. end)
  2975. UserInputService.InputEnded:connect(function(inpType)
  2976. if inpType.KeyCode ~= Enum.KeyCode.Unknown and not Typing then
  2977. keyUp(inpType.KeyCode)
  2978. end
  2979. end)
  2980. end
  2981. spawn(function()
  2982. while SWait() do
  2983. if Mode == "SSJ" or Mode == "SSJ2" or Mode == "SSJ3" then
  2984. elseif Mode == "SSJG" then
  2985. elseif Mode == "SSJB" then
  2986. elseif Mode == "Vegito" then
  2987. end
  2988. end
  2989. end)
  2990. Human.FreeFalling:connect(function(active)
  2991. if Attacking then
  2992. return
  2993. end
  2994. if not Flying then
  2995. Falling = active
  2996. end
  2997. end)
  2998. game:GetService("RunService").RenderStepped:connect(function()
  2999. Human.WalkSpeed = Walkspeed
  3000. if Flying then
  3001. FloatGyro.Parent = HRoot
  3002. FloatVel.Parent = HRoot
  3003. FloatGyro.MaxTorque = Vector3.new(200000000, 200000000, 200000000)
  3004. FloatVel.MaxForce = Vector3.new(200000000, 200000000, 200000000)
  3005. FloatGyro.CFrame = workspace.CurrentCamera.CFrame
  3006. if Keys[Enum.KeyCode.W] then
  3007. Dir = "Forward"
  3008. elseif Keys[Enum.KeyCode.S] then
  3009. Dir = "Backward"
  3010. elseif Keys[Enum.KeyCode.A] then
  3011. Dir = "Left"
  3012. elseif Keys[Enum.KeyCode.D] then
  3013. Dir = "Right"
  3014. else
  3015. Dir = "None"
  3016. end
  3017. if Dir == "Forward" then
  3018. FloatVel.Velocity = workspace.CurrentCamera.CFrame.lookVector * 100
  3019. elseif Dir == "Backward" then
  3020. FloatVel.Velocity = workspace.CurrentCamera.CFrame.lookVector * -100
  3021. elseif Dir == "Left" then
  3022. FloatVel.Velocity = workspace.CurrentCamera.CFrame * CFrame.new(-60, 0, 0).p - workspace.CurrentCamera.CFrame.p
  3023. elseif Dir == "Right" then
  3024. FloatVel.Velocity = workspace.CurrentCamera.CFrame * CFrame.new(60, 0, 0).p - workspace.CurrentCamera.CFrame.p
  3025. else
  3026. FloatVel.Velocity = Vector3.new(0, 0, 0)
  3027. end
  3028. else
  3029. FloatGyro.MaxTorque = Vector3.new(0, 0, 0)
  3030. FloatVel.MaxForce = Vector3.new(0, 0, 0)
  3031. FloatGyro.Parent = nil
  3032. FloatVel.Parent = nil
  3033. end
  3034. if not Attacking then
  3035. if not Flying then
  3036. if Torso.Velocity.magnitude < 2 then
  3037. Anim = "Idle"
  3038. elseif Torso.Velocity.magnitude < 2000 then
  3039. Anim = "Walk"
  3040. else
  3041. Anim = "Run"
  3042. end
  3043. elseif Torso.Velocity.magnitude < 2000 then
  3044. Anim = "Float"
  3045. elseif Dir == "Forward" then
  3046. Anim = "Fly"
  3047. elseif Dir == "Backward" then
  3048. Anim = "FlyBack"
  3049. elseif Dir == "Left" then
  3050. Anim = "FlyLeft"
  3051. elseif Dir == "Right" then
  3052. Anim = "FlyRight"
  3053. end
  3054. if not Falling then
  3055. if Anim == "Idle" then
  3056. if Mode ~= "Ultra" and Mode ~= "SSJ3" then
  3057. Neck.C0 = Neck.C0:lerp(Ncf, 0.1)
  3058. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(2 * Sin(tick() / 1.5)), Rad(0), Rad(0)), 0.1)
  3059. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), -Rad(2 * Sin(tick() / 1.5))), 0.1)
  3060. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(2 * Sin(tick() / 1.5))), 0.1)
  3061. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.1)
  3062. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.1)
  3063. elseif Mode == "Vegito" then
  3064. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(0), Rad(0), Rad(-60)), 0.1)
  3065. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(2 * Sin(tick() / 1.5)), Rad(0), Rad(60)), 0.1)
  3066. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), -Rad(2 * Sin(tick() / 1.5))), 0.1)
  3067. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(2 * Sin(tick() / 1.5))), 0.1)
  3068. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-5), Rad(-90), Rad(-90)), 0.1)
  3069. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(90), Rad(90)), 0.1)
  3070. elseif Mode == "Ultra" then
  3071. Neck.C0 = Neck.C0:lerp(Ncf, 0.1)
  3072. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(Sin(tick() / 1.5)), Rad(0), Rad(0)), 0.1)
  3073. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), -Rad(Sin(tick() / 1.5))), 0.1)
  3074. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(Sin(tick() / 1.5))), 0.1)
  3075. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.1)
  3076. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.1)
  3077. end
  3078. elseif Anim == "Walk" then
  3079. if Mode ~= "Ultra" then
  3080. Neck.C0 = Neck.C0:lerp(Ncf, 0.5)
  3081. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(10 * Sin(tick() * 4))), 0.5)
  3082. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(0), Rad(10 * Sin(tick() * 4))), 0.5)
  3083. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(0), Rad(10 * Sin(tick() * 4))), 0.5)
  3084. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(10 * Sin(tick() * 4))), 0.5)
  3085. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(10 * Sin(tick() * 4))), 0.5)
  3086. elseif Mode == "Ultra" then
  3087. Neck.C0 = Neck.C0:lerp(Ncf, 0.5)
  3088. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(10 * Sin(tick() * 4))), 0.5)
  3089. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-5), Rad(-15), Rad(10 * Sin(tick() * 4))), 0.5)
  3090. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(15), Rad(10 * Sin(tick() * 4))), 0.5)
  3091. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(10 * Sin(tick() * 4))), 0.5)
  3092. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(10 * Sin(tick() * 4))), 0.5)
  3093. end
  3094. elseif Anim == "Run" then
  3095. if Mode == "Ultra" then
  3096. Neck.C0 = Neck.C0:lerp(Ncf, 0.5)
  3097. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(20 * Sin(tick() * 8))), 0.5)
  3098. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-5), Rad(0), Rad(20 * Sin(tick() * 8))), 0.5)
  3099. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(0), Rad(20 * Sin(tick() * 8))), 0.5)
  3100. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(20 * Sin(tick() * 8))), 0.5)
  3101. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(20 * Sin(tick() * 8))), 0.5)
  3102. end
  3103. elseif Anim == "Float" then
  3104. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.new(0, 0, Sin(tick()) / 10), 0.2)
  3105. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.2)
  3106. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.2)
  3107. LHip.C0 = LHip.C0:lerp(Lhcf, 0.2)
  3108. RHip.C0 = RHip.C0:lerp(Rhcf, 0.2)
  3109. Neck.C0 = Neck.C0:lerp(Ncf, 0.2)
  3110. elseif Anim == "Fly" then
  3111. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(80), Rad(0), Rad(0)), 0.5)
  3112. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(-80), Rad(0), Rad(0)), 0.5)
  3113. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), 0.5)
  3114. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), 0.5)
  3115. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.5)
  3116. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.5)
  3117. elseif Anim == "FlyBack" then
  3118. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(-40), Rad(0), Rad(0)), 0.5)
  3119. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(40), Rad(0), Rad(0)), 0.5)
  3120. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(5), Rad(0), Rad(-40)), 0.5)
  3121. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(5), Rad(0), Rad(40)), 0.5)
  3122. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(-20)), 0.5)
  3123. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(20)), 0.5)
  3124. elseif Anim == "FlyLeft" then
  3125. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(20), Rad(-90)), 0.5)
  3126. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(20), Rad(0), Rad(0)), 0.5)
  3127. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(5), Rad(0), Rad(-40)), 0.5)
  3128. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(5), Rad(0), Rad(40)), 0.5)
  3129. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(-20)), 0.5)
  3130. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(20)), 0.5)
  3131. elseif Anim == "FlyRight" then
  3132. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(-20), Rad(90)), 0.5)
  3133. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(20), Rad(0), Rad(0)), 0.5)
  3134. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(5), Rad(0), Rad(-40)), 0.5)
  3135. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(5), Rad(0), Rad(40)), 0.5)
  3136. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(-20)), 0.5)
  3137. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(20)), 0.5)
  3138. end
  3139. else
  3140. Hrj.C0 = Hrj.C0:lerp(Hrjcf, 0.5)
  3141. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), 0.5)
  3142. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), 0.5)
  3143. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(20), Rad(0), Rad(0)), 0.5)
  3144. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.5)
  3145. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.5)
  3146. end
  3147. end
  3148. if Mode == "Ultra" and Sprint and Anim == "Run" then
  3149. local c = Clone:Clone()
  3150. c.Torso["Left Shoulder"].C0 = c.Torso["Left Shoulder"].C0 * CFrame.Angles(Rad(0), Rad(0), Rad(20 * Sin(tick() * 8)))
  3151. c.Torso["Right Shoulder"].C0 = c.Torso["Right Shoulder"].C0 * CFrame.Angles(Rad(0), Rad(0), Rad(20 * Sin(tick() * 8)))
  3152. c.Torso["Left Hip"].C0 = c.Torso["Left Hip"].C0 * CFrame.Angles(Rad(0), Rad(0), Rad(20 * Sin(tick() * 8)))
  3153. c.Torso["Right Hip"].C0 = c.Torso["Right Hip"].C0 * CFrame.Angles(Rad(0), Rad(0), Rad(20 * Sin(tick() * 8)))
  3154. c.HumanoidRootPart.RootJoint.C0 = c.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(Rad(0), Rad(0), Rad(20 * Sin(tick() * 8)))
  3155. for _, v in pairs(c:GetChildren()) do
  3156. if v:IsA("BasePart") then
  3157. TweenService:Create(v, TweenInfo.new(0.1), {Transparency = 1}):Play()
  3158. if v.Name == "Head" then
  3159. TweenService:Create(v.face, TweenInfo.new(0.1), {Transparency = 1}):Play()
  3160. end
  3161. end
  3162. end
  3163. c.Parent = Char
  3164. game:GetService("Debris"):AddItem(c, 0.1)
  3165. c.Torso.CFrame = CFrame.new(HRoot.CFrame * CFrame.new(0, 0, 1).p, HRoot.CFrame.p)
  3166. end
  3167. if Dodge and Mode == "Ultra" then
  3168. do
  3169. local reg = CreateRegion3(HRoot.CFrame.p, Vector3.new(100, 100, 100))
  3170. local hcf = HRoot.CFrame
  3171. for _, v in pairs(workspace:FindPartsInRegion3WithIgnoreList(reg, {Char}, 100)) do
  3172. if v:IsA("BasePart") and v.Name ~= "KameHameHaUltra" and v:FindFirstChildOfClass("TouchTransmitter") then
  3173. spawn(function()
  3174. v.Anchored = true
  3175. pcall(function()
  3176. v:FindFirstChildOfClass("TouchTransmitter"):Destroy()
  3177. end)
  3178. spawn(function()
  3179. local c = Clone:Clone()
  3180. c.Parent = workspace
  3181. for _, v in pairs(c:GetChildren()) do
  3182. if v:IsA("BasePart") then
  3183. v.Anchored = true
  3184. TweenService:Create(v, TweenInfo.new(1), {Transparency = 1}):Play()
  3185. end
  3186. end
  3187. c:MoveTo(hcf.p)
  3188. game:GetService("Debris"):AddItem(c, 1)
  3189. end)
  3190. Char:MoveTo(CFrame.new(v.CFrame.X, v.CFrame.Y, v.CFrame.Z) * CFrame.new(0, 0, v.Size.magnitude / 2 + 10).p)
  3191. game:GetService("Debris"):AddItem(v, 0.1)
  3192. end)
  3193. end
  3194. end
  3195. for _, v in pairs(game:GetService("Players"):GetPlayers()) do
  3196. if v.Character and v ~= Plr and 20 >= v:DistanceFromCharacter(Head.CFrame.p) then
  3197. spawn(function()
  3198. local c = Clone:Clone()
  3199. c.Parent = workspace
  3200. for _, v in pairs(c:GetChildren()) do
  3201. if v:IsA("BasePart") then
  3202. v.Anchored = true
  3203. TweenService:Create(v, TweenInfo.new(1), {Transparency = 1}):Play()
  3204. end
  3205. end
  3206. c:MoveTo(hcf.p)
  3207. game:GetService("Debris"):AddItem(c, 1)
  3208. end)
  3209. Char:MoveTo(v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 25).p)
  3210. end
  3211. end
  3212. end
  3213. end
  3214. LArm.BrickColor = BrickColor.new("Pastel brown")
  3215. RArm.BrickColor = BrickColor.new("Pastel brown")
  3216. RLeg.BrickColor = BrickColor.new("Pastel brown")
  3217. LLeg.BrickColor = BrickColor.new("Pastel brown")
  3218. Torso.BrickColor = BrickColor.new("Pastel brown")
  3219. Head.BrickColor = BrickColor.new("Pastel brown")
  3220. if Mode == "Ultra" then
  3221. Nose.Transparency = 1
  3222. Mouth.Transparency = 1
  3223. else
  3224. Nose.Transparency = 0
  3225. Mouth.Transparency = 0
  3226. end
  3227. end)
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