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- @EventHandler(priority = EventPriority.HIGHEST)
- public void inventoryClick(InventoryClickEvent event) {
- if (!(event.getWhoClicked() instanceof Player)) {
- return;
- }
- Player p = (Player) event.getWhoClicked();
- if (event.getCurrentItem() == null) {
- return;
- }
- if (event.getCurrentItem().getType() == Material.AIR) {
- return;
- }
- event.setCancelled(true);
- if (event.getCurrentItem().getType() == Material.STONE) {
- Inventory inv = Bukkit.getServer().createInventory(p, 54, "Some Name");
- p.playSound(p.getLocation(), Sound.ITEM_PICKUP, 10, 2);
- p.openInventory(inv);
- }
- }
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