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- wait(1)
- local music = "2778425335"
- local pitch = 1
- local volume = 100
- local distance = 1000
- local ownername = game.Players.LocalPlayer.Name
- local admins = {ownername, "Hatuey_Yael", "AltSkittles", "DeM_Skittles", "unknown"}
- local part = Instance.new("Part")
- local mesh = Instance.new("SpecialMesh")
- owner = game.Players.LocalPlayer
- local weld = Instance.new("Weld")
- local sound = Instance.new("Sound")
- part.Parent = owner.Character.Head
- part.Size = Vector3.new(3.237, 1.909, 1.506)
- sound.Parent = part
- sound.SoundId = "rbxassetid://" ..music
- sound.MaxDistance = distance
- sound.Volume = volume
- sound.Looped = true
- sound.PlaybackSpeed = pitch
- sound:Play()
- mesh.Parent = part
- mesh.MeshId = "rbxassetid://2511970016"
- mesh.TextureId = "rbxassetid://2511970101"
- weld.Parent = owner.Character.Head
- weld.Part0 = part
- weld.Part1 = owner.Character.Head
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 3.2, 0)
- weld.C0 = CFrame.new(2, 0, 5)
- while true do
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 1, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 1.1, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 1.2, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 1.3, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 1.4, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 1.5, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 1.7, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 1.8, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 1.9, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 2, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 2.1, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 2.2, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 2.3, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 2.4, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 2.5, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 2.6, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 2.7, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 2.8, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 2.9, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 3, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 3.1, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 3.2, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 3.3, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 3.4, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 3.5, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 3.6, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 3.7, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 3.8, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 3.9, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 4, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 4.1, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 4.2, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 4.3, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 4.4, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 4.5, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 4.6, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 4.7, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 4.8, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 4.9, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 5, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 5.1, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 5.2, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 5.3, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 5.4, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 5.5, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 5.6, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 5.7, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 5.8, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 5.9, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 6, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 6.1, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 6.2, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 6.3, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 6.4, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 6.5, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 6.6, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 6.7, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 6.8, 0)
- wait()
- weld.C1 = CFrame.fromEulerAnglesXYZ(0, 6.9, 0)
- wait()
- end
- for i,v in pairs(game.Players:GetPlayers()) do
- if admins[v.Name] then
- print("Admin " .. v.Name .." Is in the server.")
- end
- end
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