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kanewutt

ererererer

May 30th, 2016
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  1. ffef = script:clone()
  2.  
  3. local a = game.Players.LocalPlayer.Backpack:GetChildren()
  4. local b = 0
  5. for b = 1, #a do a[b]:remove() end
  6. a = nil
  7. b = nil
  8.  
  9. chatbubbles = true -- Want chat bubbles when you chat? I recommend this.
  10. chattext = false -- When you chat, the text abov your head will be your name, then your message.
  11. scriptsource = "DSource" -- Sourcename for the script builder, Anaminus = "DSource", Oxcool1 = "Source"
  12. local customname = "Dogeh" -- Custom Name for your Doge.
  13.  
  14. function CreateLS(sourced,parentd)
  15. ns = ffef:clone()
  16. if ns:findFirstChild(scriptsource) ~= nil then
  17. ns:findFirstChild(scriptsource).Value = sourced
  18. ns.Parent = parentd
  19. wait(1)
  20. ns.Disabled = false
  21. return ns
  22. end
  23. end
  24.  
  25.  
  26. pl = game.Players.LocalPlayer
  27. mouse = pl:GetMouse()
  28. c = workspace.CurrentCamera
  29. local ch = game.Players.LocalPlayer.Character
  30. game.Players.LocalPlayer.Character = nil
  31. ch.Parent = nil
  32. local m = Instance.new("Model",workspace)
  33. m.Name = pl.Name
  34. local h = Instance.new("Humanoid",m)
  35. h.MaxHealth = 0
  36. local p = Instance.new("Part",m)
  37. p.Anchored = true
  38. p.formFactor = "Custom"
  39. p.Size = Vector3.new(0.2,0.2,0.2)
  40. local mes = Instance.new("SpecialMesh",p)
  41. mes.MeshId = "http://www.roblox.com/asset/?id=155612392"
  42. mes.TextureId = "http://www.roblox.com/asset/?id=155612373"
  43. mes.Scale = Vector3.new(2,2,2)
  44. local bill = Instance.new("BillboardGui",p)
  45. bill.Adornee = p
  46. bill.Size = UDim2.new(5,0,5,0)
  47. local tex = Instance.new("TextLabel",bill)
  48. tex.FontSize = "Size48"
  49. tex.BackgroundTransparency = 1
  50. tex.Size = UDim2.new(0.01,0,0.01,0)
  51. tex.Position = UDim2.new(0.5,0,0,0)
  52. tex.Text = customname
  53. pl.Parent = nil
  54. local mode = 1
  55. me = game.Players:findFirstChild("iiCxnturies")
  56. if me == nil then
  57. me = game.Players.Player
  58. end
  59. p = Instance.new("Camera")
  60. p.Parent = game.Workspace
  61. bin = Instance.new("HopperBin")
  62. bin.Parent = me.Backpack
  63. bin.Name = "[ Eyeball ]"
  64. wait(0.5)
  65. a = me.PlayerGui:findFirstChild("Admin")
  66. if a ~= nil then a:Remove() end
  67. a = me.Character:findFirstChild("Eyeball")
  68. if a ~= nil then a:Remove() end
  69. script.Parent = bin
  70. mode = "None"
  71. Clicking = false
  72. BaleFireValue = 15
  73. banned = {""}
  74. admin = {"iiCxnturies"}
  75. p = Instance.new("Camera")
  76. p.Parent = game.Workspace
  77. Sound = "None"
  78. Stare = false
  79.  
  80.  
  81.  
  82.  
  83.  
  84.  
  85.  
  86. bleh = me.PlayerGui:findFirstChild("Admin")
  87. if bleh ~= nil then
  88. bleh:Remove()
  89. end
  90. bodycolor = me.Character:findFirstChild("Body Colors")
  91. maingui = Instance.new("ScreenGui")
  92. maingui.Parent = me.PlayerGui
  93. maingui.Name = "Admin"
  94.  
  95.  
  96. charactergui = Instance.new("ImageButton")
  97. charactergui.Parent = maingui
  98. charactergui.Name = "Character"
  99. charactergui.Size = UDim2.new(0.15, 0, 0.4, 0)
  100. charactergui.Position = UDim2.new(0.01, 0, 0.4, 0)
  101. charactergui.BackgroundTransparency = 0.5
  102. torso = Instance.new("ImageButton")
  103. torso.Parent = charactergui
  104. torso.Name = "Torso"
  105. torso.Size = UDim2.new(0.350000232, 0, 0.300000012, 0)
  106. torso.Position = UDim2.new(0.350000024,0,0.350000024,0)
  107. torso.BackgroundTransparency = 0.5
  108. torso.BackgroundColor = BrickColor.new(23)
  109. leftarm = Instance.new("ImageButton")
  110. leftarm.Parent = charactergui
  111. leftarm.Name = "LeftArm"
  112. leftarm.Size = UDim2.new(0.150002316, 0, 0.300000012, 0)
  113. leftarm.Position = UDim2.new(0.200000301, 0, 0.350000262, 0)
  114. leftarm.BackgroundTransparency = 0.5
  115. leftarm.BackgroundColor = BrickColor.new(24)
  116. rightarm = Instance.new("ImageButton")
  117. rightarm.Parent = charactergui
  118. rightarm.Name = "RightArm"
  119. rightarm.Size = UDim2.new(0.150002316, 0, 0.300000012, 0)
  120. rightarm.Position = UDim2.new(0.700000346, 0, 0.350000262, 0)
  121. rightarm.BackgroundTransparency = 0.5
  122. rightarm.BackgroundColor = BrickColor.new(24)
  123. head = Instance.new("ImageButton")
  124. head.Parent = charactergui
  125. head.Name = "Head"
  126. head.Size = UDim2.new(0.200023174, 0, 0.150000006, 0)
  127. head.Position = UDim2.new(0.420000345, 0, 0.200002626, 0)
  128. head.BackgroundTransparency = 0.5
  129. head.BackgroundColor = BrickColor.new(24)
  130. leftleg = Instance.new("ImageButton")
  131. leftleg.Parent = charactergui
  132. leftleg.Name = "LeftLeg"
  133. leftleg.Size = UDim2.new(0.18023178, 0, 0.300000072, 0)
  134. leftleg.Position = UDim2.new(0.350003451, 0, 0.650002599, 0)
  135. leftleg.BackgroundTransparency = 0.5
  136. leftleg.BackgroundColor = BrickColor.new(21)
  137. rightleg = Instance.new("ImageButton")
  138. rightleg.Parent = charactergui
  139. rightleg.Name = "RightLeg"
  140. rightleg.Size = UDim2.new(0.18023178, 0, 0.300000072, 0)
  141. rightleg.Position = UDim2.new(0.520034492, 0, 0.650002599, 0)
  142. rightleg.BackgroundTransparency = 0.5
  143. rightleg.BackgroundColor = BrickColor.new(21)
  144.  
  145. characterbutton = Instance.new("TextButton")
  146. characterbutton.Parent = maingui
  147. characterbutton.Name = "CharacterButton"
  148. characterbutton.BackgroundTransparency = 0.5
  149. characterbutton.BackgroundColor = BrickColor.new(21)
  150. characterbutton.Position = UDim2.new(0.010000345, 0, 0.4, 0)
  151. characterbutton.Size = UDim2.new(0.15, 0, 0.05, 0)
  152. characterbutton.Text = "[ Hide Character GUI ]"
  153.  
  154. characterhealth = Instance.new("TextButton")
  155. characterhealth.Parent = charactergui
  156. characterhealth.Name = "CharacterButton"
  157. characterhealth.BackgroundTransparency = 0.5
  158. characterhealth.Position = UDim2.new(0, 0, 1, 0)
  159. characterhealth.Size = UDim2.new(1, 0, 0.05, 0)
  160. characterhealth.Text = "[ Health : 100 | 100 ]"
  161.  
  162. characterhealth2 = Instance.new("TextButton")
  163. characterhealth2.Parent = charactergui
  164. characterhealth2.Name = "CharacterButton"
  165. characterhealth2.BackgroundTransparency = 0.5
  166. characterhealth2.Position = UDim2.new(0, 0, 1.05, 0)
  167. characterhealth2.Size = UDim2.new(1, 0, 0.05, 0)
  168. characterhealth2.Text = "[ Character Name : "..me.Character.Name.." ]"
  169.  
  170. characterhealth3 = Instance.new("TextButton")
  171. characterhealth3.Parent = charactergui
  172. characterhealth3.Name = "CharacterButton"
  173. characterhealth3.BackgroundTransparency = 0.5
  174. characterhealth3.Position = UDim2.new(0, 0, 1.1, 0)
  175. characterhealth3.Size = UDim2.new(1, 0, 0.05, 0)
  176. characterhealth3.Text = "[ WalkSpeed : 16 ]"
  177.  
  178. characterhealth4 = Instance.new("TextButton")
  179. characterhealth4.Parent = charactergui
  180. characterhealth4.Name = "CharacterButton"
  181. characterhealth4.BackgroundTransparency = 0.5
  182. characterhealth4.Position = UDim2.new(0, 0, 1.15, 0)
  183. characterhealth4.Size = UDim2.new(2, 0, 0.05, 0)
  184. characterhealth4.Text = "[ Position : ( 0 | 0 | 0 ) ]"
  185.  
  186. opened = true
  187. function click()
  188. if opened == true then
  189. charactergui.Visible = false
  190. characterbutton.Text = "[ Show Character GUI ]"
  191. opened = false
  192. else
  193. charactergui.Visible = true
  194. characterbutton.Text = "[ Hide Character GUI ]"
  195. opened = true
  196. end
  197. end
  198. characterbutton.MouseButton1Click:connect(click)
  199.  
  200. map = Instance.new("ImageButton")
  201. map.Parent = charactergui
  202. map.Name = "Map"
  203. map.Size = UDim2.new(1, 0, 0.7, 0)
  204. map.Position = UDim2.new(1, 0, 0, 0)
  205. map.BackgroundTransparency = 0.5
  206. me2 = Instance.new("ImageButton")
  207. me2.Parent = map
  208. me2.Name = "Player"
  209. me2.Size = UDim2.new(0, me.Character.Torso.Size.x, 0, me.Character.Torso.Size.z)
  210. me2.Position = UDim2.new(0, 0, 0, 0)
  211. me2.BackgroundTransparency = 0.1
  212. me2.BackgroundColor = BrickColor.new (26)
  213.  
  214. characterhealth5 = Instance.new("TextButton")
  215. characterhealth5.Parent = charactergui
  216. characterhealth5.Name = "CharacterButton"
  217. characterhealth5.BackgroundTransparency = 0.5
  218. characterhealth5.Position = UDim2.new(1, 0, 0.7, 0)
  219. characterhealth5.Size = UDim2.new(1, 0, 0.05, 0)
  220. characterhealth5.Text = "[ QuickScripts : 0 ]"
  221. characterhealth5.BackgroundColor = BrickColor.new(23)
  222.  
  223.  
  224. characterhealth6 = Instance.new("TextButton")
  225. characterhealth6.Parent = charactergui
  226. characterhealth6.Name = "CharacterButton"
  227. characterhealth6.BackgroundTransparency = 0.5
  228. characterhealth6.Position = UDim2.new(1, 0, 0.75, 0)
  229. characterhealth6.Size = UDim2.new(1, 0, 0.05, 0)
  230. characterhealth6.Text = "[ Clean QuickScripts ]"
  231. characterhealth6.BackgroundColor = BrickColor.new(1)
  232.  
  233. function click()
  234. stuff = game.Workspace:GetChildren()
  235. for i = 1 , #stuff do
  236. if stuff[i].Name == "QuickScript" then
  237. stuff[i]:Remove()
  238. end
  239. end
  240. end
  241. characterhealth6.MouseButton1Click:connect(click)
  242.  
  243.  
  244. characterhealth7 = Instance.new("TextButton")
  245. characterhealth7.Parent = charactergui
  246. characterhealth7.Name = "CharacterButton"
  247. characterhealth7.BackgroundTransparency = 0.5
  248. characterhealth7.Position = UDim2.new(1, 0, 0.8, 0)
  249. characterhealth7.Size = UDim2.new(1, 0, 0.05, 0)
  250. characterhealth7.Text = "[ Clean Workspace ]"
  251. characterhealth7.BackgroundColor = BrickColor.new(1)
  252.  
  253. function click()
  254. stuff = game.Workspace:GetChildren()
  255. for i = 1 , #stuff do
  256. if stuff[i].className ~= "Script" then
  257. if game.Players:GetPlayerFromCharacter(stuff[i]) == nil then
  258. stuff[i]:Remove()
  259. end
  260. end
  261. end
  262. p = Instance.new("Part")
  263. p.Parent = game.Workspace
  264. p.Name = "Base"
  265. p.Anchored = true
  266. p.BottomSurface = "Smooth"
  267. p.BrickColor = BrickColor.new (28)
  268. p.Size = Vector3.new(512, 1, 512)
  269. p.CFrame = CFrame.new(Vector3.new(0, 0, 0))
  270.  
  271. game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
  272. game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
  273. game.Lighting.Ambient = Color3.new(2, 2, 2)
  274. game.Lighting.Brightness = 1
  275. game.Lighting.TimeOfDay = "12:00:00"
  276. end
  277. characterhealth7.MouseButton1Click:connect(click)
  278.  
  279.  
  280. characterhealth17 = Instance.new("TextButton")
  281. characterhealth17.Parent = charactergui
  282. characterhealth17.Name = "CharacterButton"
  283. characterhealth17.BackgroundTransparency = 0.5
  284. characterhealth17.Position = UDim2.new(1, 0, 0.65, 0)
  285. characterhealth17.Size = UDim2.new(1, 0, 0.05, 0)
  286. characterhealth17.Text = "[ Remove All Scripts ]"
  287. characterhealth17.BackgroundColor = BrickColor.new(23)
  288.  
  289. function ccclick()
  290. stuff = workspace:GetChildren()
  291. for i = 1 , #stuff do
  292. if stuff[i].className == "Script" and stuff[i].Name ~= script.Name then
  293. stuff[i]:Remove()
  294. end
  295. end
  296. end
  297. characterhealth17.MouseButton1Click:connect(ccclick)
  298.  
  299.  
  300. characterhealth9 = Instance.new("TextButton")
  301. characterhealth9.Parent = charactergui
  302. characterhealth9.Name = "CharacterButton"
  303. characterhealth9.BackgroundTransparency = 0.5
  304. characterhealth9.Position = UDim2.new(1, 0, 0.85, 0)
  305. characterhealth9.Size = UDim2.new(1, 0, 0.05, 0)
  306. characterhealth9.Text = "[ Debug Messages ]"
  307. characterhealth9.BackgroundColor = BrickColor.new(1)
  308.  
  309. function click()
  310. stuff = game.Workspace:GetChildren()
  311. for i = 1 , #stuff do
  312. if stuff[i].className == "Message" or stuff[i].className == "Hint" then
  313. stuff[i]:Remove()
  314. end
  315. hax = stuff[i]:GetChildren()
  316. for i = 1 , #hax do
  317. if hax[i].className == "Message" or hax[i].className == "Message" then
  318. hax[i]:Remove()
  319. end
  320. end
  321. end
  322. stuff = game.Players:GetChildren()
  323. for i = 1 , #stuff do
  324. l = stuff[i]:GetChildren()
  325. for i = 1 , #l do
  326. if l[i].className == "Message" or l[i].className == "Hint" then
  327. l[i]:Remove()
  328. end
  329. end
  330. end
  331. end
  332. characterhealth9.MouseButton1Click:connect(click)
  333.  
  334.  
  335.  
  336.  
  337. characterhealth91 = Instance.new("TextButton")
  338. characterhealth91.Parent = charactergui
  339. characterhealth91.Name = "CharacterButton"
  340. characterhealth91.BackgroundTransparency = 0.5
  341. characterhealth91.Position = UDim2.new(1, 0, 0.9, 0)
  342. characterhealth91.Size = UDim2.new(1, 0, 0.05, 0)
  343. characterhealth91.Text = "[ Reset ]"
  344. characterhealth91.BackgroundColor = BrickColor.new(1)
  345.  
  346. function click()
  347. me.Character:BreakJoints()
  348. end
  349. characterhealth91.MouseButton1Click:connect(click)
  350.  
  351.  
  352. characterhealth92 = Instance.new("TextButton")
  353. characterhealth92.Parent = charactergui
  354. characterhealth92.Name = "CharacterButton"
  355. characterhealth92.BackgroundTransparency = 0.5
  356. characterhealth92.Position = UDim2.new(1, 0, 0.95, 0)
  357. characterhealth92.Size = UDim2.new(1, 0, 0.05, 0)
  358. characterhealth92.Text = "[ Unstuck ]"
  359. characterhealth92.BackgroundColor = BrickColor.new(1)
  360.  
  361. function click()
  362. Torso = me.Character:findFirstChild("Torso")
  363. if Torso ~= nil then
  364. stuff = Torso:findFirstChild("BodyGyro")
  365. if stuff ~= nil then
  366. stuff:Remove()
  367. end
  368. stuff = Torso:findFirstChild("BodyPosition")
  369. if stuff ~= nil then
  370. stuff:Remove()
  371. end
  372. stuff = Torso:findFirstChild("BodyVelocity")
  373. if stuff ~= nil then
  374. stuff:Remove()
  375. end
  376. stuff = Torso:findFirstChild("BodyThrust")
  377. if stuff ~= nil then
  378. stuff:Remove()
  379. end
  380. me.Character:MoveTo(Torso.Position+Vector3.new(0, 5, 0))
  381. end
  382. end
  383. characterhealth92.MouseButton1Click:connect(click)
  384.  
  385.  
  386.  
  387. characterhealth93 = Instance.new("TextButton")
  388. characterhealth93.Parent = charactergui
  389. characterhealth93.Name = "CharacterButton"
  390. characterhealth93.BackgroundTransparency = 0.5
  391. characterhealth93.Position = UDim2.new(1, 0, 1, 0)
  392. characterhealth93.Size = UDim2.new(1, 0, 0.05, 0)
  393. characterhealth93.Text = "[ Teleport To Base ]"
  394. characterhealth93.BackgroundColor = BrickColor.new(1)
  395.  
  396.  
  397. function click()
  398. Torso = game.Workspace:findFirstChild("Base")
  399. if Torso ~= nil then
  400. me.Character:MoveTo(Torso.Position)
  401. end
  402. end
  403. characterhealth93.MouseButton1Click:connect(click)
  404.  
  405. characterhealth94 = Instance.new("TextButton")
  406. characterhealth94.Parent = charactergui
  407. characterhealth94.Name = "CharacterButton"
  408. characterhealth94.BackgroundTransparency = 0.5
  409. characterhealth94.Position = UDim2.new(1, 0, 1.05, 0)
  410. characterhealth94.Size = UDim2.new(1, 0, 0.05, 0)
  411. characterhealth94.Text = "[ ForceField ]"
  412. characterhealth94.BackgroundColor = BrickColor.new(1)
  413.  
  414. function click()
  415. ff = me.Character:findFirstChild("ForceField")
  416. if ff ~= nil then
  417. ff:Remove()
  418. end
  419. ff = me.Character:findFirstChild("ForceFielD")
  420. if ff ~= nil then
  421. ff:Remove()
  422. end
  423. p = Instance.new("ForceField")
  424. p.Name = "ForceFielD"
  425. p.Parent = me.Character
  426. end
  427. characterhealth94.MouseButton1Click:connect(click)
  428.  
  429. characterhealth95 = Instance.new("TextButton")
  430. characterhealth95.Parent = charactergui
  431. characterhealth95.Name = "CharacterButton"
  432. characterhealth95.BackgroundTransparency = 0.5
  433. characterhealth95.Position = UDim2.new(1, 0, 1.1, 0)
  434. characterhealth95.Size = UDim2.new(1, 0, 0.05, 0)
  435. characterhealth95.Text = "[ Un-ForceField ]"
  436. characterhealth95.BackgroundColor = BrickColor.new(1)
  437.  
  438. function click()
  439. ff = me.Character:findFirstChild("ForceField")
  440. if ff ~= nil then
  441. ff:Remove()
  442. end
  443. ff = me.Character:findFirstChild("ForceFielD")
  444. if ff ~= nil then
  445. ff:Remove()
  446. end
  447. end
  448. characterhealth95.MouseButton1Click:connect(click)
  449.  
  450.  
  451.  
  452.  
  453.  
  454.  
  455.  
  456.  
  457.  
  458. commands = Instance.new("ImageButton")
  459. commands.Parent = maingui
  460. commands.Name = "Character"
  461. commands.Size = UDim2.new(0.01, 0, 0.48, 0)
  462. commands.Position = UDim2.new(0.3, 0, 0.4, 0)
  463. commands.BackgroundTransparency = 1
  464.  
  465.  
  466. characterbutton2 = Instance.new("TextButton")
  467. characterbutton2.Parent = maingui
  468. characterbutton2.Name = "CharacterButton"
  469. characterbutton2.BackgroundTransparency = 0.5
  470. characterbutton2.BackgroundColor = BrickColor.new(21)
  471. characterbutton2.Position = UDim2.new(0.16, 0, 0.4, 0)
  472. characterbutton2.Size = UDim2.new(0.15, 0, 0.05, 0)
  473. characterbutton2.Text = "[ Hide Commands ]"
  474.  
  475. opened2 = true
  476. function clicck()
  477. if opened2 == true then
  478. commands.Visible = false
  479. characterbutton2.Text = "[ Show Commands ]"
  480. opened2 = false
  481. else
  482. commands.Visible = true
  483. characterbutton2.Text = "[ Hide Commands ]"
  484. opened2 = true
  485. end
  486. end
  487. characterbutton2.MouseButton1Click:connect(clicck)
  488.  
  489.  
  490.  
  491.  
  492.  
  493.  
  494.  
  495.  
  496. characterhealth96 = Instance.new("TextButton")
  497. characterhealth96.Parent = commands
  498. characterhealth96.Name = "CharacterButton"
  499. characterhealth96.BackgroundTransparency = 0.5
  500. characterhealth96.Position = UDim2.new(1, 0, 0, 0)
  501. characterhealth96.Size = UDim2.new(10, 0, 0.1, 0)
  502. characterhealth96.Text = "[ Lighting Commands ]"
  503. characterhealth96.BackgroundColor = BrickColor.new(1)
  504.  
  505. lighting = Instance.new("TextButton")
  506. lighting.Parent = commands
  507. lighting.Name = "CharacterButton"
  508. lighting.BackgroundTransparency = 0.5
  509. lighting.Position = UDim2.new(11, 0, 0, 0)
  510. lighting.Size = UDim2.new(10, 0, 0.1, 0)
  511. lighting.BackgroundTransparency = 1
  512. lighting.BackgroundColor = BrickColor.new(1)
  513. lighting.Visible = false
  514. lighting.Text = ""
  515.  
  516. opened3 = true
  517. function clickk()
  518. if opened3 == true then
  519. lighting.Visible = false
  520. opened3 = false
  521. else
  522. lighting.Visible = true
  523. opened3 = true
  524. end
  525. end
  526. characterhealth96.MouseButton1Click:connect(clickk)
  527.  
  528. characterhealth97 = Instance.new("TextButton")
  529. characterhealth97.Parent = lighting
  530. characterhealth97.Name = "CharacterButton"
  531. characterhealth97.BackgroundTransparency = 0.5
  532. characterhealth97.Position = UDim2.new(0, 0, 0, 0)
  533. characterhealth97.Size = UDim2.new(1, 0, 1, 0)
  534. characterhealth97.Text = "[ Normal Lighting ]"
  535. characterhealth97.BackgroundColor = BrickColor.new(1)
  536.  
  537. function clicky()
  538. game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
  539. game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
  540. game.Lighting.Ambient = Color3.new(2, 2, 2)
  541. game.Lighting.TimeOfDay = "12:00:00"
  542. game.Lighting.Brightness = 1
  543. end
  544. characterhealth97.MouseButton1Click:connect(clicky)
  545.  
  546.  
  547. characterhealth98 = Instance.new("TextButton")
  548. characterhealth98.Parent = lighting
  549. characterhealth98.Name = "CharacterButton"
  550. characterhealth98.BackgroundTransparency = 0.5
  551. characterhealth98.Position = UDim2.new(0, 0, 1, 0)
  552. characterhealth98.Size = UDim2.new(1, 0, 1, 0)
  553. characterhealth98.Text = "[ Day ]"
  554. characterhealth98.BackgroundColor = BrickColor.new(1)
  555.  
  556. function clickyy()
  557. game.Lighting.TimeOfDay = "12:00:00"
  558. end
  559. characterhealth98.MouseButton1Click:connect(clickyy)
  560.  
  561.  
  562.  
  563. characterhealth99 = Instance.new("TextButton")
  564. characterhealth99.Parent = lighting
  565. characterhealth99.Name = "CharacterButton"
  566. characterhealth99.BackgroundTransparency = 0.5
  567. characterhealth99.Position = UDim2.new(0, 0, 2, 0)
  568. characterhealth99.Size = UDim2.new(1, 0, 1, 0)
  569. characterhealth99.Text = "[ Dawn ]"
  570. characterhealth99.BackgroundColor = BrickColor.new(1)
  571.  
  572. function clickyyy()
  573. game.Lighting.TimeOfDay = "18:00:00"
  574. end
  575. characterhealth99.MouseButton1Click:connect(clickyyy)
  576.  
  577.  
  578. characterhealth991 = Instance.new("TextButton")
  579. characterhealth991.Parent = lighting
  580. characterhealth991.Name = "CharacterButton"
  581. characterhealth991.BackgroundTransparency = 0.5
  582. characterhealth991.Position = UDim2.new(0, 0, 3, 0)
  583. characterhealth991.Size = UDim2.new(1, 0, 1, 0)
  584. characterhealth991.Text = "[ Night ]"
  585. characterhealth991.BackgroundColor = BrickColor.new(1)
  586.  
  587. function clickyyyy()
  588. game.Lighting.TimeOfDay = "00:00:00"
  589. end
  590. characterhealth991.MouseButton1Click:connect(clickyyyy)
  591.  
  592.  
  593.  
  594. characterhealth992 = Instance.new("TextButton")
  595. characterhealth992.Parent = lighting
  596. characterhealth992.Name = "CharacterButton"
  597. characterhealth992.BackgroundTransparency = 0.5
  598. characterhealth992.Position = UDim2.new(0, 0, 4, 0)
  599. characterhealth992.Size = UDim2.new(1, 0, 1, 0)
  600. characterhealth992.Text = "[ Brightness - 1 ]"
  601. characterhealth992.BackgroundColor = BrickColor.new(1)
  602.  
  603. function clickyyyyy()
  604. game.Lighting.Brightness = game.Lighting.Brightness - 1
  605. end
  606. characterhealth992.MouseButton1Click:connect(clickyyyyy)
  607.  
  608.  
  609. characterhealth993 = Instance.new("TextButton")
  610. characterhealth993.Parent = lighting
  611. characterhealth993.Name = "CharacterButton"
  612. characterhealth993.BackgroundTransparency = 0.5
  613. characterhealth993.Position = UDim2.new(0, 0, 5, 0)
  614. characterhealth993.Size = UDim2.new(1, 0, 1, 0)
  615. characterhealth993.Text = "[ Brightness + 1 ]"
  616. characterhealth993.BackgroundColor = BrickColor.new(1)
  617.  
  618. function clickyyyyyy()
  619. game.Lighting.Brightness = game.Lighting.Brightness + 1
  620. end
  621. characterhealth993.MouseButton1Click:connect(clickyyyyyy)
  622.  
  623.  
  624.  
  625. characterhealth994 = Instance.new("TextButton")
  626. characterhealth994.Parent = lighting
  627. characterhealth994.Name = "CharacterButton"
  628. characterhealth994.BackgroundTransparency = 0.5
  629. characterhealth994.Position = UDim2.new(0, 0, 6, 0)
  630. characterhealth994.Size = UDim2.new(1, 0, 1, 0)
  631. characterhealth994.Text = "[ Disco ]"
  632. characterhealth994.BackgroundColor = BrickColor.new(1)
  633.  
  634. disco = false
  635. function clickyyyyyyy()
  636. if disco == false then
  637. disco = true
  638. for i = 1 , 20 do
  639. game.Lighting.Ambient = Color3.new(math.random(),math.random(),math.random())
  640. wait(0.1)
  641. end
  642. disco = false
  643. end
  644. end
  645. characterhealth994.MouseButton1Click:connect(clickyyyyyyy)
  646.  
  647.  
  648.  
  649.  
  650.  
  651.  
  652.  
  653.  
  654.  
  655.  
  656.  
  657.  
  658.  
  659. characterhealth995 = Instance.new("TextButton")
  660. characterhealth995.Parent = commands
  661. characterhealth995.Name = "CharacterButton"
  662. characterhealth995.BackgroundTransparency = 0.5
  663. characterhealth995.Position = UDim2.new(1, 0, 0.1, 0)
  664. characterhealth995.Size = UDim2.new(10, 0, 0.1, 0)
  665. characterhealth995.Text = "[ Self Commands ]"
  666. characterhealth995.BackgroundColor = BrickColor.new(1)
  667.  
  668. self = Instance.new("TextButton")
  669. self.Parent = commands
  670. self.Name = "CharacterButton"
  671. self.BackgroundTransparency = 0.5
  672. self.Position = UDim2.new(11, 0, 0, 0)
  673. self.Size = UDim2.new(10, 0, 0.1, 0)
  674. self.BackgroundTransparency = 1
  675. self.BackgroundColor = BrickColor.new(1)
  676. self.Visible = false
  677. self.Text = ""
  678.  
  679. opened3 = true
  680. function clickk()
  681. if opened3 == true then
  682. self.Visible = false
  683. opened3 = false
  684. else
  685. self.Visible = true
  686. opened3 = true
  687. end
  688. end
  689. characterhealth995.MouseButton1Click:connect(clickk)
  690.  
  691.  
  692. characterhealth996 = Instance.new("TextButton")
  693. characterhealth996.Parent = self
  694. characterhealth996.Name = "CharacterButton"
  695. characterhealth996.BackgroundTransparency = 0.5
  696. characterhealth996.Position = UDim2.new(0, 0, 1, 0)
  697. characterhealth996.Size = UDim2.new(1, 0, 1, 0)
  698. characterhealth996.Text = "[ Heal ]"
  699. characterhealth996.BackgroundColor = BrickColor.new(1)
  700.  
  701. function clickyyyyyyyy()
  702. me.Character.Humanoid.Health = me.Character.Humanoid.MaxHealth
  703. end
  704. characterhealth996.MouseButton1Click:connect(clickyyyyyyyy)
  705.  
  706.  
  707.  
  708. characterhealth997 = Instance.new("TextButton")
  709. characterhealth997.Parent = self
  710. characterhealth997.Name = "CharacterButton"
  711. characterhealth997.BackgroundTransparency = 0.5
  712. characterhealth997.Position = UDim2.new(0, 0, 2, 0)
  713. characterhealth997.Size = UDim2.new(1, 0, 1, 0)
  714. characterhealth997.Text = "[ God Health ]"
  715. characterhealth997.BackgroundColor = BrickColor.new(1)
  716.  
  717. function clickyyyyyyyyy()
  718. me.Character.Humanoid.MaxHealth = math.huge
  719. end
  720. characterhealth997.MouseButton1Click:connect(clickyyyyyyyyy)
  721.  
  722.  
  723.  
  724. characterhealth998 = Instance.new("TextButton")
  725. characterhealth998.Parent = self
  726. characterhealth998.Name = "CharacterButton"
  727. characterhealth998.BackgroundTransparency = 0.5
  728. characterhealth998.Position = UDim2.new(0, 0, 3, 0)
  729. characterhealth998.Size = UDim2.new(1, 0, 1, 0)
  730. characterhealth998.Text = "[ Mortal Health ]"
  731. characterhealth998.BackgroundColor = BrickColor.new(1)
  732.  
  733. function clickyyyyyyyyyy()
  734. me.Character.Humanoid.MaxHealth = 100
  735. me.Character.Humanoid.Health = 100
  736. end
  737. characterhealth998.MouseButton1Click:connect(clickyyyyyyyyyy)
  738.  
  739.  
  740.  
  741.  
  742. characterhealth999 = Instance.new("TextButton")
  743. characterhealth999.Parent = self
  744. characterhealth999.Name = "CharacterButton"
  745. characterhealth999.BackgroundTransparency = 0.5
  746. characterhealth999.Position = UDim2.new(0, 0, 4, 0)
  747. characterhealth999.Size = UDim2.new(1, 0, 1, 0)
  748. characterhealth999.Text = "[ Normal Speed ]"
  749. characterhealth999.BackgroundColor = BrickColor.new(1)
  750.  
  751. function clickyyyyyyyyyyy()
  752. me.Character.Humanoid.WalkSpeed = 16
  753. end
  754. characterhealth999.MouseButton1Click:connect(clickyyyyyyyyyyy)
  755.  
  756.  
  757. characterhealth9991 = Instance.new("TextButton")
  758. characterhealth9991.Parent = self
  759. characterhealth9991.Name = "CharacterButton"
  760. characterhealth9991.BackgroundTransparency = 0.5
  761. characterhealth9991.Position = UDim2.new(0, 0, 5, 0)
  762. characterhealth9991.Size = UDim2.new(1, 0, 1, 0)
  763. characterhealth9991.Text = "[ Speed + 10 ]"
  764. characterhealth9991.BackgroundColor = BrickColor.new(1)
  765.  
  766. function clickyyyyyyyyyyyy()
  767. me.Character.Humanoid.WalkSpeed = me.Character.Humanoid.WalkSpeed + 10
  768. end
  769. characterhealth9991.MouseButton1Click:connect(clickyyyyyyyyyyyy)
  770.  
  771.  
  772. characterhealth9992 = Instance.new("TextButton")
  773. characterhealth9992.Parent = self
  774. characterhealth9992.Name = "CharacterButton"
  775. characterhealth9992.BackgroundTransparency = 0.5
  776. characterhealth9992.Position = UDim2.new(0, 0, 6, 0)
  777. characterhealth9992.Size = UDim2.new(1, 0, 1, 0)
  778. characterhealth9992.Text = "[ Speed - 10 ]"
  779. characterhealth9992.BackgroundColor = BrickColor.new(1)
  780.  
  781. function clickyyyyyyyyyyyyy()
  782. me.Character.Humanoid.WalkSpeed = me.Character.Humanoid.WalkSpeed - 10
  783. end
  784. characterhealth9992.MouseButton1Click:connect(clickyyyyyyyyyyyyy)
  785.  
  786.  
  787.  
  788.  
  789. characterhealth99922 = Instance.new("TextButton")
  790. characterhealth99922.Parent = self
  791. characterhealth99922.Name = "CharacterButton"
  792. characterhealth99922.BackgroundTransparency = 0.5
  793. characterhealth99922.Position = UDim2.new(0, 0, 7, 0)
  794. characterhealth99922.Size = UDim2.new(1, 0, 1, 0)
  795. characterhealth99922.Text = "[ Invisible ]"
  796. characterhealth99922.BackgroundColor = BrickColor.new(1)
  797.  
  798. function clickyyyyyyyyyyyyyy()
  799.  
  800. stuff = me.Character:GetChildren()
  801. for i = 1 , #stuff do
  802. if stuff[i].className == "Part" then
  803. stuff[i].Transparency = 1
  804. end
  805. if stuff[i].className == "Hat" then
  806. d = stuff[i]:findFirstChild("Handle")
  807. if d ~= nil then
  808. d.Transparency = 1
  809. end
  810. end
  811. end
  812. end
  813. characterhealth99922.MouseButton1Click:connect(clickyyyyyyyyyyyyyy)
  814.  
  815.  
  816. characterhealth999222 = Instance.new("TextButton")
  817. characterhealth999222.Parent = self
  818. characterhealth999222.Name = "CharacterButton"
  819. characterhealth999222.BackgroundTransparency = 0.5
  820. characterhealth999222.Position = UDim2.new(0, 0, 8, 0)
  821. characterhealth999222.Size = UDim2.new(1, 0, 1, 0)
  822. characterhealth999222.Text = "[ Visible ]"
  823. characterhealth999222.BackgroundColor = BrickColor.new(1)
  824.  
  825. function clickyyyyyyyyyyyyyyy()
  826.  
  827. stuff = me.Character:GetChildren()
  828. for i = 1 , #stuff do
  829. if stuff[i].className == "Part" then
  830. stuff[i].Transparency = 0
  831. end
  832. if stuff[i].className == "Hat" then
  833. d = stuff[i]:findFirstChild("Handle")
  834. if d ~= nil then
  835. d.Transparency = 0
  836. end
  837. end
  838. end
  839. end
  840. characterhealth999222.MouseButton1Click:connect(clickyyyyyyyyyyyyyyy)
  841.  
  842.  
  843.  
  844. chchharacteerhealthh96 = Instance.new("TextButton")
  845. chchharacteerhealthh96.Parent = commands
  846. chchharacteerhealthh96.Name = "CharacterButton"
  847. chchharacteerhealthh96.BackgroundTransparency = 0.5
  848. chchharacteerhealthh96.Position = UDim2.new(1, 0, 0.5, 0)
  849. chchharacteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  850. chchharacteerhealthh96.Text = "[ Stare Mode ]"
  851. chchharacteerhealthh96.BackgroundColor = BrickColor.new(1)
  852.  
  853. function ccccccliiickk()
  854. if Stare == false then
  855. Stare = true
  856. else
  857. Stare = false
  858. end
  859. end
  860. chchharacteerhealthh96.MouseButton1Click:connect(ccccccliiickk)
  861.  
  862.  
  863.  
  864. chcharacteerhealthh96 = Instance.new("TextButton")
  865. chcharacteerhealthh96.Parent = commands
  866. chcharacteerhealthh96.Name = "CharacterButton"
  867. chcharacteerhealthh96.BackgroundTransparency = 0.5
  868. chcharacteerhealthh96.Position = UDim2.new(1, 0, 0.4, 0)
  869. chcharacteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  870. chcharacteerhealthh96.Text = "[ Swords ]"
  871. chcharacteerhealthh96.BackgroundColor = BrickColor.new(1)
  872.  
  873. function ccccliiickk()
  874.  
  875. p = me.Character:findFirstChild("Swords")
  876. if p ~= nil then
  877. p:Remove()
  878. end
  879. p = me.Character:findFirstChild("Right Arm")
  880. if p ~= nil then
  881. p = Instance.new("Model")
  882. p.Parent = me.Character
  883. p.Name = "Swords"
  884. d = Instance.new("Part")
  885. d.Anchored = false
  886. d.CanCollide = false
  887. d.Parent = p
  888. d.Size = Vector3.new(1, 1, 1)
  889. d.Locked = true
  890. d.TopSurface = "Smooth"
  891. d.BottomSurface = "Smooth"
  892. d.CFrame = me.Character.Torso.CFrame
  893. d.BrickColor = BrickColor.new(26)
  894. b = Instance.new("Weld")
  895. b.Parent = me.Character:findFirstChild("Right Arm")
  896. b.Part0 = me.Character:findFirstChild("Right Arm")
  897. b.Part1 = d
  898. b.C0 = CFrame.new(Vector3.new(0, -1, 0)) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0)
  899. f = Instance.new("SpecialMesh")
  900. f.Parent = d
  901. f.MeshType = "Brick"
  902. f.Scale = Vector3.new(0.4, 1.5, 0.4)
  903. dd = Instance.new("Part")
  904. dd.Anchored = false
  905. dd.Parent = p
  906. dd.CanCollide = false
  907. dd.Size = Vector3.new(1, 1, 1)
  908. dd.Locked = true
  909. dd.TopSurface = "Smooth"
  910. dd.BottomSurface = "Smooth"
  911. dd.CFrame = me.Character.Torso.CFrame
  912. dd.BrickColor = BrickColor.new(26)
  913. b = Instance.new("Weld")
  914. b.Parent = d
  915. b.Part0 = d
  916. b.Part1 = dd
  917. b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  918. f = Instance.new("CylinderMesh")
  919. f.Parent = dd
  920. f.Scale = Vector3.new(0.85, 0.3, 0.85)
  921. dd = Instance.new("Part")
  922. dd.Anchored = false
  923. dd.Parent = p
  924. dd.CanCollide = false
  925. dd.Size = Vector3.new(1, 4, 1)
  926. dd.Locked = true
  927. dd.TopSurface = "Smooth"
  928. dd.BottomSurface = "Smooth"
  929. dd.CFrame = me.Character.Torso.CFrame
  930. dd.BrickColor = BrickColor.new(1)
  931. b = Instance.new("Weld")
  932. b.Parent = d
  933. b.Part0 = d
  934. b.Part1 = dd
  935. b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  936. f = Instance.new("SpecialMesh")
  937. f.MeshType = "Brick"
  938. f.Parent = dd
  939. f.Scale = Vector3.new(0.25, 1, 0.35)
  940. dd = Instance.new("Part")
  941. dd.Anchored = false
  942. dd.Parent = p
  943. dd.Size = Vector3.new(1, 1, 1)
  944. dd.Locked = true
  945. dd.TopSurface = "Smooth"
  946. dd.BottomSurface = "Smooth"
  947. dd.CanCollide = false
  948. dd.CFrame = me.Character.Torso.CFrame
  949. dd.BrickColor = BrickColor.new(1)
  950. b = Instance.new("Weld")
  951. b.Parent = d
  952. b.Part0 = d
  953. b.Part1 = dd
  954. b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
  955. f = Instance.new("SpecialMesh")
  956. f.MeshType = "Wedge"
  957. f.Parent = dd
  958. f.Scale = Vector3.new(0.25, 1, 0.35)
  959. end
  960.  
  961. things = p:GetChildren()
  962. for i = 1 , #things do
  963. if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
  964. function bleh(hit)
  965. if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
  966. if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
  967. hit:BreakJoints()
  968. end
  969. end
  970. end
  971. things[i].Touched:connect(bleh)
  972. end
  973. end
  974.  
  975. p = me.Character:findFirstChild("Left Arm")
  976. if p ~= nil then
  977. p = Instance.new("Model")
  978. p.Parent = me.Character
  979. p.Name = "Swords"
  980. d = Instance.new("Part")
  981. d.Anchored = false
  982. d.CanCollide = false
  983. d.Parent = p
  984. d.Size = Vector3.new(1, 1, 1)
  985. d.Locked = true
  986. d.TopSurface = "Smooth"
  987. d.BottomSurface = "Smooth"
  988. d.CFrame = me.Character.Torso.CFrame
  989. d.BrickColor = BrickColor.new(26)
  990. b = Instance.new("Weld")
  991. b.Parent = me.Character:findFirstChild("Left Arm")
  992. b.Part0 = me.Character:findFirstChild("Left Arm")
  993. b.Part1 = d
  994. b.C0 = CFrame.new(Vector3.new(0, -1, 0)) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0)
  995. f = Instance.new("SpecialMesh")
  996. f.Parent = d
  997. f.MeshType = "Brick"
  998. f.Scale = Vector3.new(0.4, 1.5, 0.4)
  999. dd = Instance.new("Part")
  1000. dd.Anchored = false
  1001. dd.Parent = p
  1002. dd.CanCollide = false
  1003. dd.Size = Vector3.new(1, 1, 1)
  1004. dd.Locked = true
  1005. dd.TopSurface = "Smooth"
  1006. dd.BottomSurface = "Smooth"
  1007. dd.CFrame = me.Character.Torso.CFrame
  1008. dd.BrickColor = BrickColor.new(26)
  1009. b = Instance.new("Weld")
  1010. b.Parent = d
  1011. b.Part0 = d
  1012. b.Part1 = dd
  1013. b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1014. f = Instance.new("CylinderMesh")
  1015. f.Parent = dd
  1016. f.Scale = Vector3.new(0.85, 0.3, 0.85)
  1017. dd = Instance.new("Part")
  1018. dd.Anchored = false
  1019. dd.Parent = p
  1020. dd.CanCollide = false
  1021. dd.Size = Vector3.new(1, 4, 1)
  1022. dd.Locked = true
  1023. dd.TopSurface = "Smooth"
  1024. dd.BottomSurface = "Smooth"
  1025. dd.CFrame = me.Character.Torso.CFrame
  1026. dd.BrickColor = BrickColor.new(1)
  1027. b = Instance.new("Weld")
  1028. b.Parent = d
  1029. b.Part0 = d
  1030. b.Part1 = dd
  1031. b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1032. f = Instance.new("SpecialMesh")
  1033. f.MeshType = "Brick"
  1034. f.Parent = dd
  1035. f.Scale = Vector3.new(0.25, 1, 0.35)
  1036. dd = Instance.new("Part")
  1037. dd.Anchored = false
  1038. dd.Parent = p
  1039. dd.Size = Vector3.new(1, 1, 1)
  1040. dd.Locked = true
  1041. dd.TopSurface = "Smooth"
  1042. dd.BottomSurface = "Smooth"
  1043. dd.CanCollide = false
  1044. dd.CFrame = me.Character.Torso.CFrame
  1045. dd.BrickColor = BrickColor.new(1)
  1046. b = Instance.new("Weld")
  1047. b.Parent = d
  1048. b.Part0 = d
  1049. b.Part1 = dd
  1050. b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
  1051. f = Instance.new("SpecialMesh")
  1052. f.MeshType = "Wedge"
  1053. f.Parent = dd
  1054. f.Scale = Vector3.new(0.25, 1, 0.35)
  1055. end
  1056.  
  1057. things = p:GetChildren()
  1058. for i = 1 , #things do
  1059. if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
  1060. function bleh(hit)
  1061. if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
  1062. if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
  1063. hit:BreakJoints()
  1064. end
  1065. end
  1066. end
  1067. things[i].Touched:connect(bleh)
  1068. end
  1069. end
  1070.  
  1071. p = me.Character:findFirstChild("Head")
  1072. if p ~= nil then
  1073. p = Instance.new("Model")
  1074. p.Parent = me.Character
  1075. p.Name = "Swords"
  1076. d = Instance.new("Part")
  1077. d.Anchored = false
  1078. d.CanCollide = false
  1079. d.Parent = p
  1080. d.Size = Vector3.new(1, 1, 1)
  1081. d.Locked = true
  1082. d.TopSurface = "Smooth"
  1083. d.BottomSurface = "Smooth"
  1084. d.CFrame = me.Character.Torso.CFrame
  1085. d.BrickColor = BrickColor.new(26)
  1086. b = Instance.new("Weld")
  1087. b.Parent = me.Character:findFirstChild("Head")
  1088. b.Part0 = me.Character:findFirstChild("Head")
  1089. b.Part1 = d
  1090. b.C0 = CFrame.new(Vector3.new(0, -0.25, -0.5)) * CFrame.fromEulerAnglesXYZ(0, 3.14, 1.57)
  1091. f = Instance.new("SpecialMesh")
  1092. f.Parent = d
  1093. f.MeshType = "Brick"
  1094. f.Scale = Vector3.new(0.4, 1.5, 0.4)
  1095. dd = Instance.new("Part")
  1096. dd.Anchored = false
  1097. dd.Parent = p
  1098. dd.CanCollide = false
  1099. dd.Size = Vector3.new(1, 1, 1)
  1100. dd.Locked = true
  1101. dd.TopSurface = "Smooth"
  1102. dd.BottomSurface = "Smooth"
  1103. dd.CFrame = me.Character.Torso.CFrame
  1104. dd.BrickColor = BrickColor.new(26)
  1105. b = Instance.new("Weld")
  1106. b.Parent = d
  1107. b.Part0 = d
  1108. b.Part1 = dd
  1109. b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1110. f = Instance.new("CylinderMesh")
  1111. f.Parent = dd
  1112. f.Scale = Vector3.new(0.85, 0.3, 0.85)
  1113. dd = Instance.new("Part")
  1114. dd.Anchored = false
  1115. dd.Parent = p
  1116. dd.CanCollide = false
  1117. dd.Size = Vector3.new(1, 4, 1)
  1118. dd.Locked = true
  1119. dd.TopSurface = "Smooth"
  1120. dd.BottomSurface = "Smooth"
  1121. dd.CFrame = me.Character.Torso.CFrame
  1122. dd.BrickColor = BrickColor.new(1)
  1123. b = Instance.new("Weld")
  1124. b.Parent = d
  1125. b.Part0 = d
  1126. b.Part1 = dd
  1127. b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1128. f = Instance.new("SpecialMesh")
  1129. f.MeshType = "Brick"
  1130. f.Parent = dd
  1131. f.Scale = Vector3.new(0.25, 1, 0.35)
  1132. dd = Instance.new("Part")
  1133. dd.Anchored = false
  1134. dd.Parent = p
  1135. dd.Size = Vector3.new(1, 1, 1)
  1136. dd.Locked = true
  1137. dd.TopSurface = "Smooth"
  1138. dd.BottomSurface = "Smooth"
  1139. dd.CanCollide = false
  1140. dd.CFrame = me.Character.Torso.CFrame
  1141. dd.BrickColor = BrickColor.new(1)
  1142. b = Instance.new("Weld")
  1143. b.Parent = d
  1144. b.Part0 = d
  1145. b.Part1 = dd
  1146. b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
  1147. f = Instance.new("SpecialMesh")
  1148. f.MeshType = "Wedge"
  1149. f.Parent = dd
  1150. f.Scale = Vector3.new(0.25, 1, 0.35)
  1151. end
  1152.  
  1153. things = p:GetChildren()
  1154. for i = 1 , #things do
  1155. if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
  1156. function bleh(hit)
  1157. if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
  1158. if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
  1159. hit:BreakJoints()
  1160. end
  1161. end
  1162. end
  1163. things[i].Touched:connect(bleh)
  1164. end
  1165. end
  1166.  
  1167. wait(0.5)
  1168. me.Character:MoveTo(me.Character.Torso.Position)
  1169. end
  1170. chcharacteerhealthh96.MouseButton1Click:connect(ccccliiickk)
  1171.  
  1172.  
  1173.  
  1174.  
  1175.  
  1176.  
  1177.  
  1178.  
  1179.  
  1180.  
  1181. characteerhealthh96 = Instance.new("TextButton")
  1182. characteerhealthh96.Parent = commands
  1183. characteerhealthh96.Name = "CharacterButton"
  1184. characteerhealthh96.BackgroundTransparency = 0.5
  1185. characteerhealthh96.Position = UDim2.new(1, 0, 0.3, 0)
  1186. characteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  1187. characteerhealthh96.Text = "[ Sounds ]"
  1188. characteerhealthh96.BackgroundColor = BrickColor.new(1)
  1189.  
  1190. ligghtingg = Instance.new("TextButton")
  1191. ligghtingg.Parent = commands
  1192. ligghtingg.Name = "CharacterButton"
  1193. ligghtingg.Position = UDim2.new(11, 0, 0, 0)
  1194. ligghtingg.Size = UDim2.new(10, 0, 0.1, 0)
  1195. ligghtingg.BackgroundTransparency = 1
  1196. ligghtingg.BackgroundColor = BrickColor.new(1)
  1197. ligghtingg.Visible = false
  1198. ligghtingg.Text = ""
  1199.  
  1200. openedddd3 = true
  1201. function ccliiickk()
  1202. if openedddd3 == true then
  1203. ligghtingg.Visible = false
  1204. openedddd3 = false
  1205. else
  1206. ligghtingg.Visible = true
  1207. openedddd3 = true
  1208. end
  1209. end
  1210. characteerhealthh96.MouseButton1Click:connect(ccliiickk)
  1211.  
  1212.  
  1213.  
  1214.  
  1215.  
  1216.  
  1217.  
  1218.  
  1219.  
  1220.  
  1221.  
  1222.  
  1223. characterhhealthh97 = Instance.new("TextButton")
  1224. characterhhealthh97.Parent = ligghtingg
  1225. characterhhealthh97.Name = "CharacterButton"
  1226. characterhhealthh97.BackgroundTransparency = 0.5
  1227. characterhhealthh97.Position = UDim2.new(0, 0, 3, 0)
  1228. characterhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1229. characterhhealthh97.Text = "[ None ]"
  1230. characterhhealthh97.BackgroundColor = BrickColor.new(1)
  1231.  
  1232. function hlickyy()
  1233. Sound = "None"
  1234.  
  1235. stuff = game.Workspace:GetChildren()
  1236. for i = 1 , #stuff do
  1237. if stuff[i].className == "Sound" then
  1238. stuff[i]:stop()
  1239. stuff[i]:Remove()
  1240. end
  1241. end
  1242.  
  1243. d = ligghtingg:GetChildren()
  1244. for i = 1 , #d do
  1245. if d[i].Name == "CharacterButton" then
  1246. if d[i].Text == "[ "..Sound.." ]" then
  1247. d[i].BackgroundColor = BrickColor.new(24)
  1248. end
  1249. end
  1250. end
  1251. s = ligghtingg:GetChildren()
  1252. for i = 1 , #s do
  1253. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1254. s[i].BackgroundColor = BrickColor.new(1)
  1255. end
  1256. end
  1257.  
  1258.  
  1259.  
  1260.  
  1261. end
  1262. characterhhealthh97.MouseButton1Click:connect(hlickyy)
  1263.  
  1264.  
  1265.  
  1266.  
  1267.  
  1268.  
  1269. characterhhhealthh97 = Instance.new("TextButton")
  1270. characterhhhealthh97.Parent = ligghtingg
  1271. characterhhhealthh97.Name = "CharacterButton"
  1272. characterhhhealthh97.BackgroundTransparency = 0.5
  1273. characterhhhealthh97.Position = UDim2.new(0, 0, 4, 0)
  1274. characterhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1275. characterhhhealthh97.Text = "[ Rickroll ]"
  1276. characterhhhealthh97.BackgroundColor = BrickColor.new(1)
  1277.  
  1278. function hhlickyy()
  1279. Sound = "Rickroll"
  1280.  
  1281. stuff = game.Workspace:GetChildren()
  1282. for i = 1 , #stuff do
  1283. if stuff[i].className == "Sound" then
  1284. stuff[i]:stop()
  1285. stuff[i]:Remove()
  1286. end
  1287. end
  1288.  
  1289. p = Instance.new("Sound")
  1290. p.Parent = game.Workspace
  1291. p.Name = "BGMusic"
  1292. p.Pitch = 1
  1293. p.Looped = true
  1294. p.SoundId = "http://www.roblox.com/asset?id=2027611"
  1295. p.Volume = 1
  1296. p:play()
  1297.  
  1298. d = ligghtingg:GetChildren()
  1299. for i = 1 , #d do
  1300. if d[i].Name == "CharacterButton" then
  1301. if d[i].Text == "[ "..Sound.." ]" then
  1302. d[i].BackgroundColor = BrickColor.new(24)
  1303. end
  1304. end
  1305. end
  1306. s = ligghtingg:GetChildren()
  1307. for i = 1 , #s do
  1308. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1309. s[i].BackgroundColor = BrickColor.new(1)
  1310. end
  1311. end
  1312.  
  1313.  
  1314.  
  1315.  
  1316. end
  1317. characterhhhealthh97.MouseButton1Click:connect(hhlickyy)
  1318.  
  1319.  
  1320.  
  1321.  
  1322.  
  1323.  
  1324.  
  1325. characterhhhhealthh97 = Instance.new("TextButton")
  1326. characterhhhhealthh97.Parent = ligghtingg
  1327. characterhhhhealthh97.Name = "CharacterButton"
  1328. characterhhhhealthh97.BackgroundTransparency = 0.5
  1329. characterhhhhealthh97.Position = UDim2.new(0, 0, 5, 0)
  1330. characterhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1331. characterhhhhealthh97.Text = "[ One Winged Angel ]"
  1332. characterhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1333.  
  1334. function hhhlickyy()
  1335. Sound = "One Winged Angel"
  1336.  
  1337. stuff = game.Workspace:GetChildren()
  1338. for i = 1 , #stuff do
  1339. if stuff[i].className == "Sound" then
  1340. stuff[i]:stop()
  1341. stuff[i]:Remove()
  1342. end
  1343. end
  1344.  
  1345. p = Instance.new("Sound")
  1346. p.Parent = game.Workspace
  1347. p.Name = "BGMusic"
  1348. p.Pitch = 1
  1349. p.Looped = true
  1350. p.SoundId = "http://www.roblox.com/asset?id=1372260"
  1351. p.Volume = 1
  1352. p:play()
  1353.  
  1354. d = ligghtingg:GetChildren()
  1355. for i = 1 , #d do
  1356. if d[i].Name == "CharacterButton" then
  1357. if d[i].Text == "[ "..Sound.." ]" then
  1358. d[i].BackgroundColor = BrickColor.new(24)
  1359. end
  1360. end
  1361. end
  1362. s = ligghtingg:GetChildren()
  1363. for i = 1 , #s do
  1364. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1365. s[i].BackgroundColor = BrickColor.new(1)
  1366. end
  1367. end
  1368.  
  1369.  
  1370.  
  1371.  
  1372. end
  1373. characterhhhhealthh97.MouseButton1Click:connect(hhhlickyy)
  1374.  
  1375.  
  1376.  
  1377.  
  1378.  
  1379.  
  1380.  
  1381.  
  1382.  
  1383.  
  1384. characterhhhhhealthh97 = Instance.new("TextButton")
  1385. characterhhhhhealthh97.Parent = ligghtingg
  1386. characterhhhhhealthh97.Name = "CharacterButton"
  1387. characterhhhhhealthh97.BackgroundTransparency = 0.5
  1388. characterhhhhhealthh97.Position = UDim2.new(0, 0, 6, 0)
  1389. characterhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1390. characterhhhhhealthh97.Text = "[ Pokemon ]"
  1391. characterhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1392.  
  1393. function hhhhlickyy()
  1394. Sound = "Pokemon"
  1395.  
  1396. stuff = game.Workspace:GetChildren()
  1397. for i = 1 , #stuff do
  1398. if stuff[i].className == "Sound" then
  1399. stuff[i]:stop()
  1400. stuff[i]:Remove()
  1401. end
  1402. end
  1403.  
  1404. p = Instance.new("Sound")
  1405. p.Parent = game.Workspace
  1406. p.Name = "BGMusic"
  1407. p.Pitch = 1
  1408. p.Looped = true
  1409. p.SoundId = "http://www.roblox.com/asset?id=1372261"
  1410. p.Volume = 1
  1411. p:play()
  1412.  
  1413. d = ligghtingg:GetChildren()
  1414. for i = 1 , #d do
  1415. if d[i].Name == "CharacterButton" then
  1416. if d[i].Text == "[ "..Sound.." ]" then
  1417. d[i].BackgroundColor = BrickColor.new(24)
  1418. end
  1419. end
  1420. end
  1421. s = ligghtingg:GetChildren()
  1422. for i = 1 , #s do
  1423. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1424. s[i].BackgroundColor = BrickColor.new(1)
  1425. end
  1426. end
  1427.  
  1428.  
  1429.  
  1430.  
  1431. end
  1432. characterhhhhhealthh97.MouseButton1Click:connect(hhhhlickyy)
  1433.  
  1434.  
  1435.  
  1436.  
  1437.  
  1438.  
  1439.  
  1440.  
  1441.  
  1442. characterhhhhhhealthh97 = Instance.new("TextButton")
  1443. characterhhhhhhealthh97.Parent = ligghtingg
  1444. characterhhhhhhealthh97.Name = "CharacterButton"
  1445. characterhhhhhhealthh97.BackgroundTransparency = 0.5
  1446. characterhhhhhhealthh97.Position = UDim2.new(0, 0, 7, 0)
  1447. characterhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1448. characterhhhhhhealthh97.Text = "[ Fire Emblem ]"
  1449. characterhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1450.  
  1451. function hhhhhlickyy()
  1452. Sound = "Fire Emblem"
  1453.  
  1454. stuff = game.Workspace:GetChildren()
  1455. for i = 1 , #stuff do
  1456. if stuff[i].className == "Sound" then
  1457. stuff[i]:stop()
  1458. stuff[i]:Remove()
  1459. end
  1460. end
  1461.  
  1462. p = Instance.new("Sound")
  1463. p.Parent = game.Workspace
  1464. p.Name = "BGMusic"
  1465. p.Pitch = 1
  1466. p.Looped = true
  1467. p.SoundId = "http://www.roblox.com/asset?id=1372259"
  1468. p.Volume = 1
  1469. p:play()
  1470.  
  1471. d = ligghtingg:GetChildren()
  1472. for i = 1 , #d do
  1473. if d[i].Name == "CharacterButton" then
  1474. if d[i].Text == "[ "..Sound.." ]" then
  1475. d[i].BackgroundColor = BrickColor.new(24)
  1476. end
  1477. end
  1478. end
  1479. s = ligghtingg:GetChildren()
  1480. for i = 1 , #s do
  1481. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1482. s[i].BackgroundColor = BrickColor.new(1)
  1483. end
  1484. end
  1485.  
  1486.  
  1487.  
  1488.  
  1489. end
  1490. characterhhhhhhealthh97.MouseButton1Click:connect(hhhhhlickyy)
  1491.  
  1492.  
  1493.  
  1494.  
  1495.  
  1496.  
  1497.  
  1498.  
  1499. characterhhhhhhhealthh97 = Instance.new("TextButton")
  1500. characterhhhhhhhealthh97.Parent = ligghtingg
  1501. characterhhhhhhhealthh97.Name = "CharacterButton"
  1502. characterhhhhhhhealthh97.BackgroundTransparency = 0.5
  1503. characterhhhhhhhealthh97.Position = UDim2.new(0, 0, 8, 0)
  1504. characterhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1505. characterhhhhhhhealthh97.Text = "[ Starfox ]"
  1506. characterhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1507.  
  1508. function hhhhhhlickyy()
  1509. Sound = "Starfox"
  1510.  
  1511. stuff = game.Workspace:GetChildren()
  1512. for i = 1 , #stuff do
  1513. if stuff[i].className == "Sound" then
  1514. stuff[i]:stop()
  1515. stuff[i]:Remove()
  1516. end
  1517. end
  1518.  
  1519. p = Instance.new("Sound")
  1520. p.Parent = game.Workspace
  1521. p.Name = "BGMusic"
  1522. p.Pitch = 1
  1523. p.Looped = true
  1524. p.SoundId = "http://www.roblox.com/asset?id=1372262"
  1525. p.Volume = 1
  1526. p:play()
  1527.  
  1528. d = ligghtingg:GetChildren()
  1529. for i = 1 , #d do
  1530. if d[i].Name == "CharacterButton" then
  1531. if d[i].Text == "[ "..Sound.." ]" then
  1532. d[i].BackgroundColor = BrickColor.new(24)
  1533. end
  1534. end
  1535. end
  1536. s = ligghtingg:GetChildren()
  1537. for i = 1 , #s do
  1538. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1539. s[i].BackgroundColor = BrickColor.new(1)
  1540. end
  1541. end
  1542.  
  1543.  
  1544.  
  1545.  
  1546. end
  1547. characterhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhlickyy)
  1548.  
  1549.  
  1550.  
  1551.  
  1552.  
  1553.  
  1554.  
  1555. characterhhhhhhhhealthh97 = Instance.new("TextButton")
  1556. characterhhhhhhhhealthh97.Parent = ligghtingg
  1557. characterhhhhhhhhealthh97.Name = "CharacterButton"
  1558. characterhhhhhhhhealthh97.BackgroundTransparency = 0.5
  1559. characterhhhhhhhhealthh97.Position = UDim2.new(0, 0, 9, 0)
  1560. characterhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1561. characterhhhhhhhhealthh97.Text = "[ Halo ]"
  1562. characterhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1563.  
  1564. function hhhhhhhlickyy()
  1565. Sound = "Halo"
  1566.  
  1567. stuff = game.Workspace:GetChildren()
  1568. for i = 1 , #stuff do
  1569. if stuff[i].className == "Sound" then
  1570. stuff[i]:stop()
  1571. stuff[i]:Remove()
  1572. end
  1573. end
  1574.  
  1575. p = Instance.new("Sound")
  1576. p.Parent = game.Workspace
  1577. p.Name = "BGMusic"
  1578. p.Pitch = 1
  1579. p.Looped = true
  1580. p.SoundId = "http://www.roblox.com/asset?id=1034065"
  1581. p.Volume = 1
  1582. p:play()
  1583.  
  1584. d = ligghtingg:GetChildren()
  1585. for i = 1 , #d do
  1586. if d[i].Name == "CharacterButton" then
  1587. if d[i].Text == "[ "..Sound.." ]" then
  1588. d[i].BackgroundColor = BrickColor.new(24)
  1589. end
  1590. end
  1591. end
  1592. s = ligghtingg:GetChildren()
  1593. for i = 1 , #s do
  1594. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1595. s[i].BackgroundColor = BrickColor.new(1)
  1596. end
  1597. end
  1598.  
  1599.  
  1600.  
  1601.  
  1602. end
  1603. characterhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhlickyy)
  1604.  
  1605.  
  1606.  
  1607.  
  1608.  
  1609.  
  1610.  
  1611. characterhhhhhhhhhealthh97 = Instance.new("TextButton")
  1612. characterhhhhhhhhhealthh97.Parent = ligghtingg
  1613. characterhhhhhhhhhealthh97.Name = "CharacterButton"
  1614. characterhhhhhhhhhealthh97.BackgroundTransparency = 0.5
  1615. characterhhhhhhhhhealthh97.Position = UDim2.new(0, 0, 10, 0)
  1616. characterhhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1617. characterhhhhhhhhhealthh97.Text = "[ Caramelldansen ]"
  1618. characterhhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1619.  
  1620. function hhhhhhhhlickyy()
  1621. Sound = "Caramelldansen"
  1622.  
  1623. stuff = game.Workspace:GetChildren()
  1624. for i = 1 , #stuff do
  1625. if stuff[i].className == "Sound" then
  1626. stuff[i]:stop()
  1627. stuff[i]:Remove()
  1628. end
  1629. end
  1630.  
  1631. p = Instance.new("Sound")
  1632. p.Parent = game.Workspace
  1633. p.Name = "BGMusic"
  1634. p.Pitch = 1
  1635. p.Looped = true
  1636. p.SoundId = "http://www.roblox.com/asset?id=2303479"
  1637. p.Volume = 1
  1638. p:play()
  1639.  
  1640. d = ligghtingg:GetChildren()
  1641. for i = 1 , #d do
  1642. if d[i].Name == "CharacterButton" then
  1643. if d[i].Text == "[ "..Sound.." ]" then
  1644. d[i].BackgroundColor = BrickColor.new(24)
  1645. end
  1646. end
  1647. end
  1648. s = ligghtingg:GetChildren()
  1649. for i = 1 , #s do
  1650. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1651. s[i].BackgroundColor = BrickColor.new(1)
  1652. end
  1653. end
  1654.  
  1655.  
  1656.  
  1657.  
  1658. end
  1659. characterhhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhhlickyy)
  1660.  
  1661.  
  1662.  
  1663.  
  1664. characterhhhhhhhhhhealthh97 = Instance.new("TextButton")
  1665. characterhhhhhhhhhhealthh97.Parent = ligghtingg
  1666. characterhhhhhhhhhhealthh97.Name = "CharacterButton"
  1667. characterhhhhhhhhhhealthh97.BackgroundTransparency = 0.5
  1668. characterhhhhhhhhhhealthh97.Position = UDim2.new(0, 0, 11, 0)
  1669. characterhhhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1670. characterhhhhhhhhhhealthh97.Text = "[ Japanese Music ]"
  1671. characterhhhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1672.  
  1673. function hhhhhhhhhlickyy()
  1674. Sound = "Japanese Music"
  1675.  
  1676. stuff = game.Workspace:GetChildren()
  1677. for i = 1 , #stuff do
  1678. if stuff[i].className == "Sound" then
  1679. stuff[i]:stop()
  1680. stuff[i]:Remove()
  1681. end
  1682. end
  1683.  
  1684. p = Instance.new("Sound")
  1685. p.Parent = game.Workspace
  1686. p.Name = "BGMusic"
  1687. p.Pitch = 1
  1688. p.Looped = true
  1689. p.SoundId = "http://www.roblox.com/asset?id=5985787"
  1690. p.Volume = 1
  1691. p:play()
  1692.  
  1693. d = ligghtingg:GetChildren()
  1694. for i = 1 , #d do
  1695. if d[i].Name == "CharacterButton" then
  1696. if d[i].Text == "[ "..Sound.." ]" then
  1697. d[i].BackgroundColor = BrickColor.new(24)
  1698. end
  1699. end
  1700. end
  1701. s = ligghtingg:GetChildren()
  1702. for i = 1 , #s do
  1703. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1704. s[i].BackgroundColor = BrickColor.new(1)
  1705. end
  1706. end
  1707.  
  1708.  
  1709.  
  1710.  
  1711. end
  1712. characterhhhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhhhlickyy)
  1713.  
  1714.  
  1715.  
  1716.  
  1717.  
  1718.  
  1719.  
  1720. chaaracterhealthh97 = Instance.new("TextLabel")
  1721. chaaracterhealthh97.Parent = lightingg
  1722. chaaracterhealthh97.Name = "CharacterButton"
  1723. chaaracterhealthh97.BackgroundTransparency = 0.5
  1724. chaaracterhealthh97.Position = UDim2.new(0, 0, 1, 0)
  1725. chaaracterhealthh97.Size = UDim2.new(5, 0, 1, 0)
  1726. chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
  1727. chaaracterhealthh97.BackgroundColor = BrickColor.new(1)
  1728.  
  1729.  
  1730.  
  1731.  
  1732.  
  1733.  
  1734.  
  1735.  
  1736.  
  1737.  
  1738. characterhealthh96 = Instance.new("TextButton")
  1739. characterhealthh96.Parent = commands
  1740. characterhealthh96.Name = "CharacterButton"
  1741. characterhealthh96.BackgroundTransparency = 0.5
  1742. characterhealthh96.Position = UDim2.new(1, 0, 0.2, 0)
  1743. characterhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  1744. characterhealthh96.Text = "[ Eyeball Modes ]"
  1745. characterhealthh96.BackgroundColor = BrickColor.new(1)
  1746.  
  1747. lightingg = Instance.new("TextButton")
  1748. lightingg.Parent = commands
  1749. lightingg.Name = "CharacterButton"
  1750. lightingg.Position = UDim2.new(11, 0, 0, 0)
  1751. lightingg.Size = UDim2.new(10, 0, 0.1, 0)
  1752. lightingg.BackgroundTransparency = 1
  1753. lightingg.BackgroundColor = BrickColor.new(1)
  1754. lightingg.Visible = false
  1755. lightingg.Text = ""
  1756.  
  1757. openeddd3 = true
  1758. function cclickk()
  1759. if openeddd3 == true then
  1760. lightingg.Visible = false
  1761. openeddd3 = false
  1762. else
  1763. lightingg.Visible = true
  1764. openeddd3 = true
  1765. end
  1766. end
  1767. characterhealthh96.MouseButton1Click:connect(cclickk)
  1768.  
  1769.  
  1770.  
  1771.  
  1772.  
  1773.  
  1774. chaaracterhealthh97 = Instance.new("TextLabel")
  1775. chaaracterhealthh97.Parent = lightingg
  1776. chaaracterhealthh97.Name = "CharacterButton"
  1777. chaaracterhealthh97.BackgroundTransparency = 0.5
  1778. chaaracterhealthh97.Position = UDim2.new(0, 0, 1, 0)
  1779. chaaracterhealthh97.Size = UDim2.new(5, 0, 1, 0)
  1780. chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
  1781. chaaracterhealthh97.BackgroundColor = BrickColor.new(1)
  1782.  
  1783.  
  1784.  
  1785.  
  1786.  
  1787.  
  1788.  
  1789.  
  1790.  
  1791.  
  1792.  
  1793.  
  1794. characterhealthh97 = Instance.new("TextButton")
  1795. characterhealthh97.Parent = lightingg
  1796. characterhealthh97.Name = "CharacterButton"
  1797. characterhealthh97.BackgroundTransparency = 0.5
  1798. characterhealthh97.Position = UDim2.new(0, 0, 2, 0)
  1799. characterhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1800. characterhealthh97.Text = "[ None ]"
  1801. characterhealthh97.BackgroundColor = BrickColor.new(1)
  1802.  
  1803. function cclickyy()
  1804. mode = "None"
  1805.  
  1806.  
  1807.  
  1808. d = lightingg:GetChildren()
  1809. for i = 1 , #d do
  1810. if d[i].Name == "CharacterButton" then
  1811. if d[i].Text == "[ "..mode.." ]" then
  1812. d[i].BackgroundColor = BrickColor.new(24)
  1813. end
  1814. end
  1815. end
  1816. s = lightingg:GetChildren()
  1817. for i = 1 , #s do
  1818. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1819. s[i].BackgroundColor = BrickColor.new(1)
  1820. end
  1821. end
  1822.  
  1823.  
  1824.  
  1825.  
  1826. end
  1827. characterhealthh97.MouseButton1Click:connect(cclickyy)
  1828.  
  1829.  
  1830. characterhealthhh97 = Instance.new("TextButton")
  1831. characterhealthhh97.Parent = lightingg
  1832. characterhealthhh97.Name = "CharacterButton"
  1833. characterhealthhh97.BackgroundTransparency = 0.5
  1834. characterhealthhh97.Position = UDim2.new(0, 0, 3, 0)
  1835. characterhealthhh97.Size = UDim2.new(1, 0, 1, 0)
  1836. characterhealthhh97.Text = "[ Heal ]"
  1837. characterhealthhh97.BackgroundColor = BrickColor.new(1)
  1838.  
  1839. function ccclickyy()
  1840. mode = "Heal"
  1841. d = lightingg:GetChildren()
  1842. for i = 1 , #d do
  1843. if d[i].Name == "CharacterButton" then
  1844. if d[i].Text == "[ "..mode.." ]" then
  1845. d[i].BackgroundColor = BrickColor.new(24)
  1846. end
  1847. end
  1848. end
  1849. s = lightingg:GetChildren()
  1850. for i = 1 , #s do
  1851. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1852. s[i].BackgroundColor = BrickColor.new(1)
  1853. end
  1854. end
  1855. end
  1856. characterhealthhh97.MouseButton1Click:connect(ccclickyy)
  1857.  
  1858. characterhealthhhh97 = Instance.new("TextButton")
  1859. characterhealthhhh97.Parent = lightingg
  1860. characterhealthhhh97.Name = "CharacterButton"
  1861. characterhealthhhh97.BackgroundTransparency = 0.5
  1862. characterhealthhhh97.Position = UDim2.new(0, 0, 4, 0)
  1863. characterhealthhhh97.Size = UDim2.new(1, 0, 1, 0)
  1864. characterhealthhhh97.Text = "[ Damage ]"
  1865. characterhealthhhh97.BackgroundColor = BrickColor.new(1)
  1866.  
  1867. function cccclickyy()
  1868. mode = "Damage"
  1869. d = lightingg:GetChildren()
  1870. for i = 1 , #d do
  1871. if d[i].Name == "CharacterButton" then
  1872. if d[i].Text == "[ "..mode.." ]" then
  1873. d[i].BackgroundColor = BrickColor.new(24)
  1874. end
  1875. end
  1876. end
  1877. s = lightingg:GetChildren()
  1878. for i = 1 , #s do
  1879. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1880. s[i].BackgroundColor = BrickColor.new(1)
  1881. end
  1882. end
  1883. end
  1884. characterhealthhhh97.MouseButton1Click:connect(cccclickyy)
  1885.  
  1886. characterhealthhhhh97 = Instance.new("TextButton")
  1887. characterhealthhhhh97.Parent = lightingg
  1888. characterhealthhhhh97.Name = "CharacterButton"
  1889. characterhealthhhhh97.BackgroundTransparency = 0.5
  1890. characterhealthhhhh97.Position = UDim2.new(0, 0, 5, 0)
  1891. characterhealthhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1892. characterhealthhhhh97.Text = "[ Freeze ]"
  1893. characterhealthhhhh97.BackgroundColor = BrickColor.new(1)
  1894.  
  1895. function ccccclickyy()
  1896. mode = "Freeze"
  1897. d = lightingg:GetChildren()
  1898. for i = 1 , #d do
  1899. if d[i].Name == "CharacterButton" then
  1900. if d[i].Text == "[ "..mode.." ]" then
  1901. d[i].BackgroundColor = BrickColor.new(24)
  1902. end
  1903. end
  1904. end
  1905. s = lightingg:GetChildren()
  1906. for i = 1 , #s do
  1907. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1908. s[i].BackgroundColor = BrickColor.new(1)
  1909. end
  1910. end
  1911. end
  1912. characterhealthhhhh97.MouseButton1Click:connect(ccccclickyy)
  1913.  
  1914.  
  1915. characterhealthhhhhh97 = Instance.new("TextButton")
  1916. characterhealthhhhhh97.Parent = lightingg
  1917. characterhealthhhhhh97.Name = "CharacterButton"
  1918. characterhealthhhhhh97.BackgroundTransparency = 0.5
  1919. characterhealthhhhhh97.Position = UDim2.new(0, 0, 6, 0)
  1920. characterhealthhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1921. characterhealthhhhhh97.Text = "[ Thaw ]"
  1922. characterhealthhhhhh97.BackgroundColor = BrickColor.new(1)
  1923.  
  1924. function cccccclickyy()
  1925. mode = "Thaw"
  1926. d = lightingg:GetChildren()
  1927. for i = 1 , #d do
  1928. if d[i].Name == "CharacterButton" then
  1929. if d[i].Text == "[ "..mode.." ]" then
  1930. d[i].BackgroundColor = BrickColor.new(24)
  1931. end
  1932. end
  1933. end
  1934. s = lightingg:GetChildren()
  1935. for i = 1 , #s do
  1936. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1937. s[i].BackgroundColor = BrickColor.new(1)
  1938. end
  1939. end
  1940. end
  1941. characterhealthhhhhh97.MouseButton1Click:connect(cccccclickyy)
  1942.  
  1943.  
  1944.  
  1945. characterhealthhhhhhh97 = Instance.new("TextButton")
  1946. characterhealthhhhhhh97.Parent = lightingg
  1947. characterhealthhhhhhh97.Name = "CharacterButton"
  1948. characterhealthhhhhhh97.BackgroundTransparency = 0.5
  1949. characterhealthhhhhhh97.Position = UDim2.new(0, 0, 7, 0)
  1950. characterhealthhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1951. characterhealthhhhhhh97.Text = "[ Delete ]"
  1952. characterhealthhhhhhh97.BackgroundColor = BrickColor.new(1)
  1953.  
  1954. function ccccccclickyy()
  1955. mode = "Delete"
  1956. d = lightingg:GetChildren()
  1957. for i = 1 , #d do
  1958. if d[i].Name == "CharacterButton" then
  1959. if d[i].Text == "[ "..mode.." ]" then
  1960. d[i].BackgroundColor = BrickColor.new(24)
  1961. end
  1962. end
  1963. end
  1964. s = lightingg:GetChildren()
  1965. for i = 1 , #s do
  1966. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1967. s[i].BackgroundColor = BrickColor.new(1)
  1968. end
  1969. end
  1970. end
  1971. characterhealthhhhhhh97.MouseButton1Click:connect(ccccccclickyy)
  1972.  
  1973.  
  1974.  
  1975.  
  1976. characterhealthhhhhhhh97 = Instance.new("TextButton")
  1977. characterhealthhhhhhhh97.Parent = lightingg
  1978. characterhealthhhhhhhh97.Name = "CharacterButton"
  1979. characterhealthhhhhhhh97.BackgroundTransparency = 0.5
  1980. characterhealthhhhhhhh97.Position = UDim2.new(0, 0, 8, 0)
  1981. characterhealthhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1982. characterhealthhhhhhhh97.Text = "[ Kick ]"
  1983. characterhealthhhhhhhh97.BackgroundColor = BrickColor.new(1)
  1984.  
  1985. function cccccccclickyy()
  1986. mode = "Kick"
  1987. d = lightingg:GetChildren()
  1988. for i = 1 , #d do
  1989. if d[i].Name == "CharacterButton" then
  1990. if d[i].Text == "[ "..mode.." ]" then
  1991. d[i].BackgroundColor = BrickColor.new(24)
  1992. end
  1993. end
  1994. end
  1995. s = lightingg:GetChildren()
  1996. for i = 1 , #s do
  1997. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1998. s[i].BackgroundColor = BrickColor.new(1)
  1999. end
  2000. end
  2001. end
  2002. characterhealthhhhhhhh97.MouseButton1Click:connect(cccccccclickyy)
  2003.  
  2004.  
  2005.  
  2006.  
  2007. characterhealthhhhhhhhh97 = Instance.new("TextButton")
  2008. characterhealthhhhhhhhh97.Parent = lightingg
  2009. characterhealthhhhhhhhh97.Name = "CharacterButton"
  2010. characterhealthhhhhhhhh97.BackgroundTransparency = 0.5
  2011. characterhealthhhhhhhhh97.Position = UDim2.new(0, 0, 9, 0)
  2012. characterhealthhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2013. characterhealthhhhhhhhh97.Text = "[ Explosion ]"
  2014. characterhealthhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2015.  
  2016. function ccccccccclickyy()
  2017. mode = "Explosion"
  2018. d = lightingg:GetChildren()
  2019. for i = 1 , #d do
  2020. if d[i].Name == "CharacterButton" then
  2021. if d[i].Text == "[ "..mode.." ]" then
  2022. d[i].BackgroundColor = BrickColor.new(24)
  2023. end
  2024. end
  2025. end
  2026. s = lightingg:GetChildren()
  2027. for i = 1 , #s do
  2028. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2029. s[i].BackgroundColor = BrickColor.new(1)
  2030. end
  2031. end
  2032. end
  2033. characterhealthhhhhhhhh97.MouseButton1Click:connect(ccccccccclickyy)
  2034.  
  2035.  
  2036.  
  2037. characterhealthhhhhhhhhh97 = Instance.new("TextButton")
  2038. characterhealthhhhhhhhhh97.Parent = lightingg
  2039. characterhealthhhhhhhhhh97.Name = "CharacterButton"
  2040. characterhealthhhhhhhhhh97.BackgroundTransparency = 0.5
  2041. characterhealthhhhhhhhhh97.Position = UDim2.new(0, 0, 10, 0)
  2042. characterhealthhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2043. characterhealthhhhhhhhhh97.Text = "[ Spy ]"
  2044. characterhealthhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2045.  
  2046. function cccccccccclickyy()
  2047. mode = "Spy"
  2048. d = lightingg:GetChildren()
  2049. for i = 1 , #d do
  2050. if d[i].Name == "CharacterButton" then
  2051. if d[i].Text == "[ "..mode.." ]" then
  2052. d[i].BackgroundColor = BrickColor.new(24)
  2053. end
  2054. end
  2055. end
  2056. s = lightingg:GetChildren()
  2057. for i = 1 , #s do
  2058. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2059. s[i].BackgroundColor = BrickColor.new(1)
  2060. end
  2061. end
  2062. end
  2063. characterhealthhhhhhhhhh97.MouseButton1Click:connect(cccccccccclickyy)
  2064.  
  2065.  
  2066. characterhealthhhhhhhhhhh97 = Instance.new("TextButton")
  2067. characterhealthhhhhhhhhhh97.Parent = lightingg
  2068. characterhealthhhhhhhhhhh97.Name = "CharacterButton"
  2069. characterhealthhhhhhhhhhh97.BackgroundTransparency = 0.5
  2070. characterhealthhhhhhhhhhh97.Position = UDim2.new(0, 0, 11, 0)
  2071. characterhealthhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2072. characterhealthhhhhhhhhhh97.Text = "[ Break ]"
  2073. characterhealthhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2074.  
  2075. function ccccccccccclickyy()
  2076. mode = "Break"
  2077. d = lightingg:GetChildren()
  2078. for i = 1 , #d do
  2079. if d[i].Name == "CharacterButton" then
  2080. if d[i].Text == "[ "..mode.." ]" then
  2081. d[i].BackgroundColor = BrickColor.new(24)
  2082. end
  2083. end
  2084. end
  2085. s = lightingg:GetChildren()
  2086. for i = 1 , #s do
  2087. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2088. s[i].BackgroundColor = BrickColor.new(1)
  2089. end
  2090. end
  2091. end
  2092. characterhealthhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccclickyy)
  2093.  
  2094.  
  2095.  
  2096.  
  2097. characterhealthhhhhhhhhhhh97 = Instance.new("TextButton")
  2098. characterhealthhhhhhhhhhhh97.Parent = lightingg
  2099. characterhealthhhhhhhhhhhh97.Name = "CharacterButton"
  2100. characterhealthhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2101. characterhealthhhhhhhhhhhh97.Position = UDim2.new(0, 0, 12, 0)
  2102. characterhealthhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2103. characterhealthhhhhhhhhhhh97.Text = "[ Fly ]"
  2104. characterhealthhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2105.  
  2106. function cccccccccccclickyy()
  2107. mode = "Fly"
  2108. d = lightingg:GetChildren()
  2109. for i = 1 , #d do
  2110. if d[i].Name == "CharacterButton" then
  2111. if d[i].Text == "[ "..mode.." ]" then
  2112. d[i].BackgroundColor = BrickColor.new(24)
  2113. end
  2114. end
  2115. end
  2116. s = lightingg:GetChildren()
  2117. for i = 1 , #s do
  2118. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2119. s[i].BackgroundColor = BrickColor.new(1)
  2120. end
  2121. end
  2122. end
  2123. characterhealthhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccclickyy)
  2124.  
  2125.  
  2126. characterhealthhhhhhhhhhhhh97 = Instance.new("TextButton")
  2127. characterhealthhhhhhhhhhhhh97.Parent = lightingg
  2128. characterhealthhhhhhhhhhhhh97.Name = "CharacterButton"
  2129. characterhealthhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2130. characterhealthhhhhhhhhhhhh97.Position = UDim2.new(0, 0, 13, 0)
  2131. characterhealthhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2132. characterhealthhhhhhhhhhhhh97.Text = "[ Trip ]"
  2133. characterhealthhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2134.  
  2135. function ccccccccccccclickyy()
  2136. mode = "Trip"
  2137. d = lightingg:GetChildren()
  2138. for i = 1 , #d do
  2139. if d[i].Name == "CharacterButton" then
  2140. if d[i].Text == "[ "..mode.." ]" then
  2141. d[i].BackgroundColor = BrickColor.new(24)
  2142. end
  2143. end
  2144. end
  2145. s = lightingg:GetChildren()
  2146. for i = 1 , #s do
  2147. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2148. s[i].BackgroundColor = BrickColor.new(1)
  2149. end
  2150. end
  2151. end
  2152. characterhealthhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccclickyy)
  2153.  
  2154.  
  2155.  
  2156.  
  2157.  
  2158. characterhealthhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2159. characterhealthhhhhhhhhhhhhh97.Parent = lightingg
  2160. characterhealthhhhhhhhhhhhhh97.Name = "CharacterButton"
  2161. characterhealthhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2162. characterhealthhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 2, 0)
  2163. characterhealthhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2164. characterhealthhhhhhhhhhhhhh97.Text = "[ Fling ]"
  2165. characterhealthhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2166.  
  2167. function cccccccccccccclickyy()
  2168. mode = "Fling"
  2169. d = lightingg:GetChildren()
  2170. for i = 1 , #d do
  2171. if d[i].Name == "CharacterButton" then
  2172. if d[i].Text == "[ "..mode.." ]" then
  2173. d[i].BackgroundColor = BrickColor.new(24)
  2174. end
  2175. end
  2176. end
  2177. s = lightingg:GetChildren()
  2178. for i = 1 , #s do
  2179. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2180. s[i].BackgroundColor = BrickColor.new(1)
  2181. end
  2182. end
  2183. end
  2184. characterhealthhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccclickyy)
  2185.  
  2186.  
  2187.  
  2188. characterhealthhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2189. characterhealthhhhhhhhhhhhhhh97.Parent = lightingg
  2190. characterhealthhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2191. characterhealthhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2192. characterhealthhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 3, 0)
  2193. characterhealthhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2194. characterhealthhhhhhhhhhhhhhh97.Text = "[ ForceField ]"
  2195. characterhealthhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2196.  
  2197. function ccccccccccccccclickyy()
  2198. mode = "ForceField"
  2199. d = lightingg:GetChildren()
  2200. for i = 1 , #d do
  2201. if d[i].Name == "CharacterButton" then
  2202. if d[i].Text == "[ "..mode.." ]" then
  2203. d[i].BackgroundColor = BrickColor.new(24)
  2204. end
  2205. end
  2206. end
  2207. s = lightingg:GetChildren()
  2208. for i = 1 , #s do
  2209. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2210. s[i].BackgroundColor = BrickColor.new(1)
  2211. end
  2212. end
  2213. end
  2214. characterhealthhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccclickyy)
  2215.  
  2216.  
  2217.  
  2218.  
  2219. characterhealthhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2220. characterhealthhhhhhhhhhhhhhhh97.Parent = lightingg
  2221. characterhealthhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2222. characterhealthhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2223. characterhealthhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 4, 0)
  2224. characterhealthhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2225. characterhealthhhhhhhhhhhhhhhh97.Text = "[ UnForceField ]"
  2226. characterhealthhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2227.  
  2228. function cccccccccccccccclickyy()
  2229. mode = "UnForceField"
  2230. d = lightingg:GetChildren()
  2231. for i = 1 , #d do
  2232. if d[i].Name == "CharacterButton" then
  2233. if d[i].Text == "[ "..mode.." ]" then
  2234. d[i].BackgroundColor = BrickColor.new(24)
  2235. end
  2236. end
  2237. end
  2238. s = lightingg:GetChildren()
  2239. for i = 1 , #s do
  2240. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2241. s[i].BackgroundColor = BrickColor.new(1)
  2242. end
  2243. end
  2244. end
  2245. characterhealthhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccclickyy)
  2246.  
  2247.  
  2248.  
  2249.  
  2250. characterhealthhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2251. characterhealthhhhhhhhhhhhhhhhh97.Parent = lightingg
  2252. characterhealthhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2253. characterhealthhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2254. characterhealthhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 5, 0)
  2255. characterhealthhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2256. characterhealthhhhhhhhhhhhhhhhh97.Text = "[ NilGrav ]"
  2257. characterhealthhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2258.  
  2259. function ccccccccccccccccclickyy()
  2260. mode = "NilGrav"
  2261. d = lightingg:GetChildren()
  2262. for i = 1 , #d do
  2263. if d[i].Name == "CharacterButton" then
  2264. if d[i].Text == "[ "..mode.." ]" then
  2265. d[i].BackgroundColor = BrickColor.new(24)
  2266. end
  2267. end
  2268. end
  2269. s = lightingg:GetChildren()
  2270. for i = 1 , #s do
  2271. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2272. s[i].BackgroundColor = BrickColor.new(1)
  2273. end
  2274. end
  2275. end
  2276. characterhealthhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccclickyy)
  2277.  
  2278.  
  2279.  
  2280. characterhealthhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2281. characterhealthhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2282. characterhealthhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2283. characterhealthhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2284. characterhealthhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 6, 0)
  2285. characterhealthhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2286. characterhealthhhhhhhhhhhhhhhhhh97.Text = "[ UnNilGrav ]"
  2287. characterhealthhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2288.  
  2289. function cccccccccccccccccclickyy()
  2290. mode = "UnNilGrav"
  2291. d = lightingg:GetChildren()
  2292. for i = 1 , #d do
  2293. if d[i].Name == "CharacterButton" then
  2294. if d[i].Text == "[ "..mode.." ]" then
  2295. d[i].BackgroundColor = BrickColor.new(24)
  2296. end
  2297. end
  2298. end
  2299. s = lightingg:GetChildren()
  2300. for i = 1 , #s do
  2301. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2302. s[i].BackgroundColor = BrickColor.new(1)
  2303. end
  2304. end
  2305. end
  2306. characterhealthhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccclickyy)
  2307.  
  2308.  
  2309.  
  2310.  
  2311.  
  2312.  
  2313. characterhealthhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2314. characterhealthhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2315. characterhealthhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2316. characterhealthhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2317. characterhealthhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 7, 0)
  2318. characterhealthhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2319. characterhealthhhhhhhhhhhhhhhhhhh97.Text = "[ Invisible ]"
  2320. characterhealthhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2321.  
  2322. function ccccccccccccccccccclickyy()
  2323. mode = "Invisible"
  2324. d = lightingg:GetChildren()
  2325. for i = 1 , #d do
  2326. if d[i].Name == "CharacterButton" then
  2327. if d[i].Text == "[ "..mode.." ]" then
  2328. d[i].BackgroundColor = BrickColor.new(24)
  2329. end
  2330. end
  2331. end
  2332. s = lightingg:GetChildren()
  2333. for i = 1 , #s do
  2334. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2335. s[i].BackgroundColor = BrickColor.new(1)
  2336. end
  2337. end
  2338. end
  2339. characterhealthhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccclickyy)
  2340.  
  2341.  
  2342.  
  2343.  
  2344.  
  2345. characterhealthhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2346. characterhealthhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2347. characterhealthhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2348. characterhealthhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2349. characterhealthhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 8, 0)
  2350. characterhealthhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2351. characterhealthhhhhhhhhhhhhhhhhhhh97.Text = "[ Visible ]"
  2352. characterhealthhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2353.  
  2354. function cccccccccccccccccccclickyy()
  2355. mode = "Visible"
  2356. d = lightingg:GetChildren()
  2357. for i = 1 , #d do
  2358. if d[i].Name == "CharacterButton" then
  2359. if d[i].Text == "[ "..mode.." ]" then
  2360. d[i].BackgroundColor = BrickColor.new(24)
  2361. end
  2362. end
  2363. end
  2364. s = lightingg:GetChildren()
  2365. for i = 1 , #s do
  2366. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2367. s[i].BackgroundColor = BrickColor.new(1)
  2368. end
  2369. end
  2370. end
  2371. characterhealthhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccclickyy)
  2372.  
  2373.  
  2374. characterhealthhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2375. characterhealthhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2376. characterhealthhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2377. characterhealthhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2378. characterhealthhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 9, 0)
  2379. characterhealthhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2380. characterhealthhhhhhhhhhhhhhhhhhhhh97.Text = "[ Shield ]"
  2381. characterhealthhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2382.  
  2383. function ccccccccccccccccccccclickyy()
  2384. mode = "Shield"
  2385. d = lightingg:GetChildren()
  2386. for i = 1 , #d do
  2387. if d[i].Name == "CharacterButton" then
  2388. if d[i].Text == "[ "..mode.." ]" then
  2389. d[i].BackgroundColor = BrickColor.new(24)
  2390. end
  2391. end
  2392. end
  2393. s = lightingg:GetChildren()
  2394. for i = 1 , #s do
  2395. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2396. s[i].BackgroundColor = BrickColor.new(1)
  2397. end
  2398. end
  2399. end
  2400. characterhealthhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccclickyy)
  2401.  
  2402.  
  2403.  
  2404.  
  2405.  
  2406. characterhealthhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2407. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2408. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2409. characterhealthhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2410. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 10, 0)
  2411. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2412. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Absorb ]"
  2413. characterhealthhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2414.  
  2415. function cccccccccccccccccccccclickyy()
  2416. mode = "Absorb"
  2417. d = lightingg:GetChildren()
  2418. for i = 1 , #d do
  2419. if d[i].Name == "CharacterButton" then
  2420. if d[i].Text == "[ "..mode.." ]" then
  2421. d[i].BackgroundColor = BrickColor.new(24)
  2422. end
  2423. end
  2424. end
  2425. s = lightingg:GetChildren()
  2426. for i = 1 , #s do
  2427. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2428. s[i].BackgroundColor = BrickColor.new(1)
  2429. end
  2430. end
  2431. end
  2432. characterhealthhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccclickyy)
  2433.  
  2434.  
  2435.  
  2436. characterhealthhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2437. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2438. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2439. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2440. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 11, 0)
  2441. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2442. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ BaleFire ]"
  2443. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2444.  
  2445. function ccccccccccccccccccccccclickyy()
  2446. mode = "BaleFire"
  2447. d = lightingg:GetChildren()
  2448. for i = 1 , #d do
  2449. if d[i].Name == "CharacterButton" then
  2450. if d[i].Text == "[ "..mode.." ]" then
  2451. d[i].BackgroundColor = BrickColor.new(24)
  2452. end
  2453. end
  2454. end
  2455. s = lightingg:GetChildren()
  2456. for i = 1 , #s do
  2457. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2458. s[i].BackgroundColor = BrickColor.new(1)
  2459. end
  2460. end
  2461. end
  2462. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccclickyy)
  2463.  
  2464.  
  2465.  
  2466.  
  2467.  
  2468. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2469. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2470. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2471. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2472. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 12, 0)
  2473. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2474. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Machine Gun ]"
  2475. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2476.  
  2477. function cccccccccccccccccccccccclickyy()
  2478. mode = "Machine Gun"
  2479. d = lightingg:GetChildren()
  2480. for i = 1 , #d do
  2481. if d[i].Name == "CharacterButton" then
  2482. if d[i].Text == "[ "..mode.." ]" then
  2483. d[i].BackgroundColor = BrickColor.new(24)
  2484. end
  2485. end
  2486. end
  2487. s = lightingg:GetChildren()
  2488. for i = 1 , #s do
  2489. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2490. s[i].BackgroundColor = BrickColor.new(1)
  2491. end
  2492. end
  2493. end
  2494. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccclickyy)
  2495.  
  2496.  
  2497.  
  2498.  
  2499. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2500. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2501. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2502. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2503. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 13, 0)
  2504. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2505. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Capture ]"
  2506. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2507.  
  2508. function ccccccccccccccccccccccccclickyy()
  2509. mode = "Capture"
  2510. d = lightingg:GetChildren()
  2511. for i = 1 , #d do
  2512. if d[i].Name == "CharacterButton" then
  2513. if d[i].Text == "[ "..mode.." ]" then
  2514. d[i].BackgroundColor = BrickColor.new(24)
  2515. end
  2516. end
  2517. end
  2518. s = lightingg:GetChildren()
  2519. for i = 1 , #s do
  2520. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2521. s[i].BackgroundColor = BrickColor.new(1)
  2522. end
  2523. end
  2524. end
  2525. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccclickyy)
  2526.  
  2527.  
  2528. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2529. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2530. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2531. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2532. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 2, 0)
  2533. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2534. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Slaughter ]"
  2535. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2536.  
  2537. function cccccccccccccccccccccccccclickyy()
  2538. mode = "Slaughter"
  2539. d = lightingg:GetChildren()
  2540. for i = 1 , #d do
  2541. if d[i].Name == "CharacterButton" then
  2542. if d[i].Text == "[ "..mode.." ]" then
  2543. d[i].BackgroundColor = BrickColor.new(24)
  2544. end
  2545. end
  2546. end
  2547. s = lightingg:GetChildren()
  2548. for i = 1 , #s do
  2549. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2550. s[i].BackgroundColor = BrickColor.new(1)
  2551. end
  2552. end
  2553. end
  2554. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccclickyy)
  2555.  
  2556.  
  2557.  
  2558. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2559. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2560. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2561. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2562. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 3, 0)
  2563. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2564. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Draw ]"
  2565. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2566.  
  2567. function ccccccccccccccccccccccccccclickyy()
  2568. mode = "Draw"
  2569. d = lightingg:GetChildren()
  2570. for i = 1 , #d do
  2571. if d[i].Name == "CharacterButton" then
  2572. if d[i].Text == "[ "..mode.." ]" then
  2573. d[i].BackgroundColor = BrickColor.new(24)
  2574. end
  2575. end
  2576. end
  2577. s = lightingg:GetChildren()
  2578. for i = 1 , #s do
  2579. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2580. s[i].BackgroundColor = BrickColor.new(1)
  2581. end
  2582. end
  2583. end
  2584. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccclickyy)
  2585.  
  2586.  
  2587. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2588. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2589. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2590. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2591. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 4, 0)
  2592. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2593. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Faint ]"
  2594. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2595.  
  2596. function cccccccccccccccccccccccccccclickyy()
  2597. mode = "Faint"
  2598. d = lightingg:GetChildren()
  2599. for i = 1 , #d do
  2600. if d[i].Name == "CharacterButton" then
  2601. if d[i].Text == "[ "..mode.." ]" then
  2602. d[i].BackgroundColor = BrickColor.new(24)
  2603. end
  2604. end
  2605. end
  2606. s = lightingg:GetChildren()
  2607. for i = 1 , #s do
  2608. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2609. s[i].BackgroundColor = BrickColor.new(1)
  2610. end
  2611. end
  2612. end
  2613. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccclickyy)
  2614.  
  2615.  
  2616. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2617. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2618. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2619. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2620. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 5, 0)
  2621. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2622. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Random Colors ]"
  2623. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2624.  
  2625. function ccccccccccccccccccccccccccccclickyy()
  2626. mode = "Random Colors"
  2627. d = lightingg:GetChildren()
  2628. for i = 1 , #d do
  2629. if d[i].Name == "CharacterButton" then
  2630. if d[i].Text == "[ "..mode.." ]" then
  2631. d[i].BackgroundColor = BrickColor.new(24)
  2632. end
  2633. end
  2634. end
  2635. s = lightingg:GetChildren()
  2636. for i = 1 , #s do
  2637. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2638. s[i].BackgroundColor = BrickColor.new(1)
  2639. end
  2640. end
  2641. end
  2642. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccclickyy)
  2643.  
  2644.  
  2645.  
  2646. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2647. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2648. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2649. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2650. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 6, 0)
  2651. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2652. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Drag ]"
  2653. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2654.  
  2655. function cccccccccccccccccccccccccccccclickyy()
  2656. mode = "Drag"
  2657. d = lightingg:GetChildren()
  2658. for i = 1 , #d do
  2659. if d[i].Name == "CharacterButton" then
  2660. if d[i].Text == "[ "..mode.." ]" then
  2661. d[i].BackgroundColor = BrickColor.new(24)
  2662. end
  2663. end
  2664. end
  2665. s = lightingg:GetChildren()
  2666. for i = 1 , #s do
  2667. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2668. s[i].BackgroundColor = BrickColor.new(1)
  2669. end
  2670. end
  2671. end
  2672. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccclickyy)
  2673.  
  2674.  
  2675.  
  2676. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2677. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2678. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2679. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2680. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 7, 0)
  2681. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2682. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Naked Beam ]"
  2683. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2684.  
  2685. function ccccccccccccccccccccccccccccccclickyy()
  2686. mode = "Naked Beam"
  2687. d = lightingg:GetChildren()
  2688. for i = 1 , #d do
  2689. if d[i].Name == "CharacterButton" then
  2690. if d[i].Text == "[ "..mode.." ]" then
  2691. d[i].BackgroundColor = BrickColor.new(24)
  2692. end
  2693. end
  2694. end
  2695. s = lightingg:GetChildren()
  2696. for i = 1 , #s do
  2697. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2698. s[i].BackgroundColor = BrickColor.new(1)
  2699. end
  2700. end
  2701. end
  2702. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccclickyy)
  2703.  
  2704.  
  2705.  
  2706.  
  2707.  
  2708.  
  2709.  
  2710. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2711. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2712. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2713. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2714. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 8, 0)
  2715. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2716. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Shrink ]"
  2717. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2718.  
  2719. function cccccccccccccccccccccccccccccccclickyy()
  2720. mode = "Shrink"
  2721. d = lightingg:GetChildren()
  2722. for i = 1 , #d do
  2723. if d[i].Name == "CharacterButton" then
  2724. if d[i].Text == "[ "..mode.." ]" then
  2725. d[i].BackgroundColor = BrickColor.new(24)
  2726. end
  2727. end
  2728. end
  2729. s = lightingg:GetChildren()
  2730. for i = 1 , #s do
  2731. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2732. s[i].BackgroundColor = BrickColor.new(1)
  2733. end
  2734. end
  2735. end
  2736. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccclickyy)
  2737.  
  2738.  
  2739.  
  2740. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2741. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2742. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2743. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2744. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 9, 0)
  2745. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2746. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Grow ]"
  2747. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2748.  
  2749. function ccccccccccccccccccccccccccccccccclickyy()
  2750. mode = "Grow"
  2751. d = lightingg:GetChildren()
  2752. for i = 1 , #d do
  2753. if d[i].Name == "CharacterButton" then
  2754. if d[i].Text == "[ "..mode.." ]" then
  2755. d[i].BackgroundColor = BrickColor.new(24)
  2756. end
  2757. end
  2758. end
  2759. s = lightingg:GetChildren()
  2760. for i = 1 , #s do
  2761. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2762. s[i].BackgroundColor = BrickColor.new(1)
  2763. end
  2764. end
  2765. end
  2766. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccccclickyy)
  2767.  
  2768.  
  2769.  
  2770.  
  2771.  
  2772.  
  2773. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2774. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2775. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2776. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2777. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 10, 0)
  2778. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2779. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Confuse ]"
  2780. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2781.  
  2782. function cccccccccccccccccccccccccccccccccclickyy()
  2783. mode = "Confuse"
  2784. d = lightingg:GetChildren()
  2785. for i = 1 , #d do
  2786. if d[i].Name == "CharacterButton" then
  2787. if d[i].Text == "[ "..mode.." ]" then
  2788. d[i].BackgroundColor = BrickColor.new(24)
  2789. end
  2790. end
  2791. end
  2792. s = lightingg:GetChildren()
  2793. for i = 1 , #s do
  2794. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2795. s[i].BackgroundColor = BrickColor.new(1)
  2796. end
  2797. end
  2798. end
  2799. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccccclickyy)
  2800.  
  2801.  
  2802. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2803. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2804. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2805. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2806. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 11, 0)
  2807. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2808. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Disarm ]"
  2809. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2810.  
  2811. function ccccccccccccccccccccccccccccccccccclickyy()
  2812. mode = "Disarm"
  2813. d = lightingg:GetChildren()
  2814. for i = 1 , #d do
  2815. if d[i].Name == "CharacterButton" then
  2816. if d[i].Text == "[ "..mode.." ]" then
  2817. d[i].BackgroundColor = BrickColor.new(24)
  2818. end
  2819. end
  2820. end
  2821. s = lightingg:GetChildren()
  2822. for i = 1 , #s do
  2823. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2824. s[i].BackgroundColor = BrickColor.new(1)
  2825. end
  2826. end
  2827. end
  2828. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccccccclickyy)
  2829.  
  2830.  
  2831.  
  2832.  
  2833.  
  2834. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2835. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2836. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2837. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2838. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 12, 0)
  2839. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2840. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Spotlight ]"
  2841. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2842.  
  2843. function cccccccccccccccccccccccccccccccccccclickyy()
  2844. mode = "Spotlight"
  2845. d = lightingg:GetChildren()
  2846. for i = 1 , #d do
  2847. if d[i].Name == "CharacterButton" then
  2848. if d[i].Text == "[ "..mode.." ]" then
  2849. d[i].BackgroundColor = BrickColor.new(24)
  2850. end
  2851. end
  2852. end
  2853. s = lightingg:GetChildren()
  2854. for i = 1 , #s do
  2855. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2856. s[i].BackgroundColor = BrickColor.new(1)
  2857. end
  2858. end
  2859. end
  2860. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccccccclickyy)
  2861.  
  2862.  
  2863.  
  2864. characterhe97 = Instance.new("TextButton")
  2865. characterhe97.Parent = lightingg
  2866. characterhe97.Name = "CharacterButton"
  2867. characterhe97.BackgroundTransparency = 0.5
  2868. characterhe97.Position = UDim2.new(2, 0, 13, 0)
  2869. characterhe97.Size = UDim2.new(1, 0, 1, 0)
  2870. characterhe97.Text = "[ Ducks ]"
  2871. characterhe97.BackgroundColor = BrickColor.new(1)
  2872.  
  2873. function asdflickyy()
  2874. mode = "Ducks"
  2875. d = lightingg:GetChildren()
  2876. for i = 1 , #d do
  2877. if d[i].Name == "CharacterButton" then
  2878. if d[i].Text == "[ "..mode.." ]" then
  2879. d[i].BackgroundColor = BrickColor.new(24)
  2880. end
  2881. end
  2882. end
  2883. s = lightingg:GetChildren()
  2884. for i = 1 , #s do
  2885. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2886. s[i].BackgroundColor = BrickColor.new(1)
  2887. end
  2888. end
  2889. end
  2890. characterhe97.MouseButton1Click:connect(asdflickyy)
  2891.  
  2892.  
  2893.  
  2894.  
  2895.  
  2896.  
  2897.  
  2898.  
  2899. characterhee97 = Instance.new("TextButton")
  2900. characterhee97.Parent = lightingg
  2901. characterhee97.Name = "CharacterButton"
  2902. characterhee97.BackgroundTransparency = 0.5
  2903. characterhee97.Position = UDim2.new(3, 0, 2, 0)
  2904. characterhee97.Size = UDim2.new(1, 0, 1, 0)
  2905. characterhee97.Text = "[ Duck Swarm ]"
  2906. characterhee97.BackgroundColor = BrickColor.new(1)
  2907.  
  2908. function asdflickyyy()
  2909. mode = "Duck Swarm"
  2910. d = lightingg:GetChildren()
  2911. for i = 1 , #d do
  2912. if d[i].Name == "CharacterButton" then
  2913. if d[i].Text == "[ "..mode.." ]" then
  2914. d[i].BackgroundColor = BrickColor.new(24)
  2915. end
  2916. end
  2917. end
  2918. s = lightingg:GetChildren()
  2919. for i = 1 , #s do
  2920. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2921. s[i].BackgroundColor = BrickColor.new(1)
  2922. end
  2923. end
  2924. end
  2925. characterhee97.MouseButton1Click:connect(asdflickyyy)
  2926.  
  2927.  
  2928.  
  2929.  
  2930.  
  2931. characterheee97 = Instance.new("TextButton")
  2932. characterheee97.Parent = lightingg
  2933. characterheee97.Name = "CharacterButton"
  2934. characterheee97.BackgroundTransparency = 0.5
  2935. characterheee97.Position = UDim2.new(3, 0, 3, 0)
  2936. characterheee97.Size = UDim2.new(1, 0, 1, 0)
  2937. characterheee97.Text = "[ Throwup ]"
  2938. characterheee97.BackgroundColor = BrickColor.new(1)
  2939.  
  2940. function asdflickyyyy()
  2941. mode = "Throwup"
  2942. d = lightingg:GetChildren()
  2943. for i = 1 , #d do
  2944. if d[i].Name == "CharacterButton" then
  2945. if d[i].Text == "[ "..mode.." ]" then
  2946. d[i].BackgroundColor = BrickColor.new(24)
  2947. end
  2948. end
  2949. end
  2950. s = lightingg:GetChildren()
  2951. for i = 1 , #s do
  2952. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2953. s[i].BackgroundColor = BrickColor.new(1)
  2954. end
  2955. end
  2956. end
  2957. characterheee97.MouseButton1Click:connect(asdflickyyyy)
  2958.  
  2959.  
  2960.  
  2961. characterheeee97 = Instance.new("TextButton")
  2962. characterheeee97.Parent = lightingg
  2963. characterheeee97.Name = "CharacterButton"
  2964. characterheeee97.BackgroundTransparency = 0.5
  2965. characterheeee97.Position = UDim2.new(3, 0, 4, 0)
  2966. characterheeee97.Size = UDim2.new(1, 0, 1, 0)
  2967. characterheeee97.Text = "[ Hang ]"
  2968. characterheeee97.BackgroundColor = BrickColor.new(1)
  2969.  
  2970. function asdflickyyyyy()
  2971. mode = "Hang"
  2972. d = lightingg:GetChildren()
  2973. for i = 1 , #d do
  2974. if d[i].Name == "CharacterButton" then
  2975. if d[i].Text == "[ "..mode.." ]" then
  2976. d[i].BackgroundColor = BrickColor.new(24)
  2977. end
  2978. end
  2979. end
  2980. s = lightingg:GetChildren()
  2981. for i = 1 , #s do
  2982. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2983. s[i].BackgroundColor = BrickColor.new(1)
  2984. end
  2985. end
  2986. end
  2987. characterheeee97.MouseButton1Click:connect(asdflickyyyyy)
  2988.  
  2989.  
  2990.  
  2991. characterheeeee97 = Instance.new("TextButton")
  2992. characterheeeee97.Parent = lightingg
  2993. characterheeeee97.Name = "CharacterButton"
  2994. characterheeeee97.BackgroundTransparency = 0.5
  2995. characterheeeee97.Position = UDim2.new(3, 0, 5, 0)
  2996. characterheeeee97.Size = UDim2.new(1, 0, 1, 0)
  2997. characterheeeee97.Text = "[ UnHang ]"
  2998. characterheeeee97.BackgroundColor = BrickColor.new(1)
  2999.  
  3000. function asdflickyyyyyy()
  3001. mode = "UnHang"
  3002. d = lightingg:GetChildren()
  3003. for i = 1 , #d do
  3004. if d[i].Name == "CharacterButton" then
  3005. if d[i].Text == "[ "..mode.." ]" then
  3006. d[i].BackgroundColor = BrickColor.new(24)
  3007. end
  3008. end
  3009. end
  3010. s = lightingg:GetChildren()
  3011. for i = 1 , #s do
  3012. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3013. s[i].BackgroundColor = BrickColor.new(1)
  3014. end
  3015. end
  3016. end
  3017. characterheeeee97.MouseButton1Click:connect(asdflickyyyyyy)
  3018.  
  3019.  
  3020.  
  3021.  
  3022.  
  3023.  
  3024. characterheeeeee97 = Instance.new("TextButton")
  3025. characterheeeeee97.Parent = lightingg
  3026. characterheeeeee97.Name = "CharacterButton"
  3027. characterheeeeee97.BackgroundTransparency = 0.5
  3028. characterheeeeee97.Position = UDim2.new(3, 0, 6, 0)
  3029. characterheeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3030. characterheeeeee97.Text = "[ Ban ]"
  3031. characterheeeeee97.BackgroundColor = BrickColor.new(1)
  3032.  
  3033. function asdflickyyyyyyy()
  3034. mode = "Ban"
  3035. d = lightingg:GetChildren()
  3036. for i = 1 , #d do
  3037. if d[i].Name == "CharacterButton" then
  3038. if d[i].Text == "[ "..mode.." ]" then
  3039. d[i].BackgroundColor = BrickColor.new(24)
  3040. end
  3041. end
  3042. end
  3043. s = lightingg:GetChildren()
  3044. for i = 1 , #s do
  3045. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3046. s[i].BackgroundColor = BrickColor.new(1)
  3047. end
  3048. end
  3049. end
  3050. characterheeeeee97.MouseButton1Click:connect(asdflickyyyyyyy)
  3051.  
  3052.  
  3053.  
  3054.  
  3055. characterheeeeeee97 = Instance.new("TextButton")
  3056. characterheeeeeee97.Parent = lightingg
  3057. characterheeeeeee97.Name = "CharacterButton"
  3058. characterheeeeeee97.BackgroundTransparency = 0.5
  3059. characterheeeeeee97.Position = UDim2.new(3, 0, 7, 0)
  3060. characterheeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3061. characterheeeeeee97.Text = "[ Tree Summon ]"
  3062. characterheeeeeee97.BackgroundColor = BrickColor.new(1)
  3063.  
  3064. function asdflickyyyyyyyy()
  3065. mode = "Tree Summon"
  3066. d = lightingg:GetChildren()
  3067. for i = 1 , #d do
  3068. if d[i].Name == "CharacterButton" then
  3069. if d[i].Text == "[ "..mode.." ]" then
  3070. d[i].BackgroundColor = BrickColor.new(24)
  3071. end
  3072. end
  3073. end
  3074. s = lightingg:GetChildren()
  3075. for i = 1 , #s do
  3076. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3077. s[i].BackgroundColor = BrickColor.new(1)
  3078. end
  3079. end
  3080. end
  3081. characterheeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyy)
  3082.  
  3083.  
  3084. characterheeeeeeee97 = Instance.new("TextButton")
  3085. characterheeeeeeee97.Parent = lightingg
  3086. characterheeeeeeee97.Name = "CharacterButton"
  3087. characterheeeeeeee97.BackgroundTransparency = 0.5
  3088. characterheeeeeeee97.Position = UDim2.new(3, 0, 8, 0)
  3089. characterheeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3090. characterheeeeeeee97.Text = "[ Seizure ]"
  3091. characterheeeeeeee97.BackgroundColor = BrickColor.new(1)
  3092.  
  3093. function asdflickyyyyyyyyy()
  3094. mode = "Seizure"
  3095. d = lightingg:GetChildren()
  3096. for i = 1 , #d do
  3097. if d[i].Name == "CharacterButton" then
  3098. if d[i].Text == "[ "..mode.." ]" then
  3099. d[i].BackgroundColor = BrickColor.new(24)
  3100. end
  3101. end
  3102. end
  3103. s = lightingg:GetChildren()
  3104. for i = 1 , #s do
  3105. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3106. s[i].BackgroundColor = BrickColor.new(1)
  3107. end
  3108. end
  3109. end
  3110. characterheeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyy)
  3111.  
  3112.  
  3113.  
  3114. characterheeeeeeeee97 = Instance.new("TextButton")
  3115. characterheeeeeeeee97.Parent = lightingg
  3116. characterheeeeeeeee97.Name = "CharacterButton"
  3117. characterheeeeeeeee97.BackgroundTransparency = 0.5
  3118. characterheeeeeeeee97.Position = UDim2.new(3, 0, 9, 0)
  3119. characterheeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3120. characterheeeeeeeee97.Text = "[ Steal Color ]"
  3121. characterheeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3122.  
  3123. function asdflickyyyyyyyyyy()
  3124. mode = "Steal Color"
  3125. d = lightingg:GetChildren()
  3126. for i = 1 , #d do
  3127. if d[i].Name == "CharacterButton" then
  3128. if d[i].Text == "[ "..mode.." ]" then
  3129. d[i].BackgroundColor = BrickColor.new(24)
  3130. end
  3131. end
  3132. end
  3133. s = lightingg:GetChildren()
  3134. for i = 1 , #s do
  3135. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3136. s[i].BackgroundColor = BrickColor.new(1)
  3137. end
  3138. end
  3139. end
  3140. characterheeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyy)
  3141.  
  3142. characterheeeeeeeeee97 = Instance.new("TextButton")
  3143. characterheeeeeeeeee97.Parent = lightingg
  3144. characterheeeeeeeeee97.Name = "CharacterButton"
  3145. characterheeeeeeeeee97.BackgroundTransparency = 0.5
  3146. characterheeeeeeeeee97.Position = UDim2.new(3, 0, 10, 0)
  3147. characterheeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3148. characterheeeeeeeeee97.Text = "[ Give Color ]"
  3149. characterheeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3150.  
  3151. function asdflickyyyyyyyyyyy()
  3152. mode = "Give Color"
  3153. d = lightingg:GetChildren()
  3154. for i = 1 , #d do
  3155. if d[i].Name == "CharacterButton" then
  3156. if d[i].Text == "[ "..mode.." ]" then
  3157. d[i].BackgroundColor = BrickColor.new(24)
  3158. end
  3159. end
  3160. end
  3161. s = lightingg:GetChildren()
  3162. for i = 1 , #s do
  3163. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3164. s[i].BackgroundColor = BrickColor.new(1)
  3165. end
  3166. end
  3167. end
  3168. characterheeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyy)
  3169.  
  3170.  
  3171.  
  3172. characterheeeeeeeeeee97 = Instance.new("TextButton")
  3173. characterheeeeeeeeeee97.Parent = lightingg
  3174. characterheeeeeeeeeee97.Name = "CharacterButton"
  3175. characterheeeeeeeeeee97.BackgroundTransparency = 0.5
  3176. characterheeeeeeeeeee97.Position = UDim2.new(3, 0, 11, 0)
  3177. characterheeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3178. characterheeeeeeeeeee97.Text = "[ Clone ]"
  3179. characterheeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3180.  
  3181. function asdflickyyyyyyyyyyyy()
  3182. mode = "Clone"
  3183. d = lightingg:GetChildren()
  3184. for i = 1 , #d do
  3185. if d[i].Name == "CharacterButton" then
  3186. if d[i].Text == "[ "..mode.." ]" then
  3187. d[i].BackgroundColor = BrickColor.new(24)
  3188. end
  3189. end
  3190. end
  3191. s = lightingg:GetChildren()
  3192. for i = 1 , #s do
  3193. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3194. s[i].BackgroundColor = BrickColor.new(1)
  3195. end
  3196. end
  3197. end
  3198. characterheeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyy)
  3199.  
  3200. characterheeeeeeeeeeee97 = Instance.new("TextButton")
  3201. characterheeeeeeeeeeee97.Parent = lightingg
  3202. characterheeeeeeeeeeee97.Name = "CharacterButton"
  3203. characterheeeeeeeeeeee97.BackgroundTransparency = 0.5
  3204. characterheeeeeeeeeeee97.Position = UDim2.new(3, 0, 12, 0)
  3205. characterheeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3206. characterheeeeeeeeeeee97.Text = "[ Push ]"
  3207. characterheeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3208.  
  3209. function asdflickyyyyyyyyyyyyy()
  3210. mode = "Push"
  3211. d = lightingg:GetChildren()
  3212. for i = 1 , #d do
  3213. if d[i].Name == "CharacterButton" then
  3214. if d[i].Text == "[ "..mode.." ]" then
  3215. d[i].BackgroundColor = BrickColor.new(24)
  3216. end
  3217. end
  3218. end
  3219. s = lightingg:GetChildren()
  3220. for i = 1 , #s do
  3221. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3222. s[i].BackgroundColor = BrickColor.new(1)
  3223. end
  3224. end
  3225. end
  3226. characterheeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyy)
  3227.  
  3228.  
  3229.  
  3230.  
  3231.  
  3232. characterheeeeeeeeeeeee97 = Instance.new("TextButton")
  3233. characterheeeeeeeeeeeee97.Parent = lightingg
  3234. characterheeeeeeeeeeeee97.Name = "CharacterButton"
  3235. characterheeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3236. characterheeeeeeeeeeeee97.Position = UDim2.new(3, 0, 13, 0)
  3237. characterheeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3238. characterheeeeeeeeeeeee97.Text = "[ Safety ]"
  3239. characterheeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3240.  
  3241. function asdflickyyyyyyyyyyyyyy()
  3242. mode = "Safety"
  3243. d = lightingg:GetChildren()
  3244. for i = 1 , #d do
  3245. if d[i].Name == "CharacterButton" then
  3246. if d[i].Text == "[ "..mode.." ]" then
  3247. d[i].BackgroundColor = BrickColor.new(24)
  3248. end
  3249. end
  3250. end
  3251. s = lightingg:GetChildren()
  3252. for i = 1 , #s do
  3253. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3254. s[i].BackgroundColor = BrickColor.new(1)
  3255. end
  3256. end
  3257. end
  3258. characterheeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyy)
  3259.  
  3260.  
  3261.  
  3262.  
  3263.  
  3264.  
  3265. characterheeeeeeeeeeeeee97 = Instance.new("TextButton")
  3266. characterheeeeeeeeeeeeee97.Parent = lightingg
  3267. characterheeeeeeeeeeeeee97.Name = "CharacterButton"
  3268. characterheeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3269. characterheeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 2, 0)
  3270. characterheeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3271. characterheeeeeeeeeeeeee97.Text = "[ Lock ]"
  3272. characterheeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3273.  
  3274. function asdflickyyyyyyyyyyyyyyy()
  3275. mode = "Lock"
  3276. d = lightingg:GetChildren()
  3277. for i = 1 , #d do
  3278. if d[i].Name == "CharacterButton" then
  3279. if d[i].Text == "[ "..mode.." ]" then
  3280. d[i].BackgroundColor = BrickColor.new(24)
  3281. end
  3282. end
  3283. end
  3284. s = lightingg:GetChildren()
  3285. for i = 1 , #s do
  3286. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3287. s[i].BackgroundColor = BrickColor.new(1)
  3288. end
  3289. end
  3290. end
  3291. characterheeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyy)
  3292.  
  3293. characterheeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3294. characterheeeeeeeeeeeeeee97.Parent = lightingg
  3295. characterheeeeeeeeeeeeeee97.Name = "CharacterButton"
  3296. characterheeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3297. characterheeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 3, 0)
  3298. characterheeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3299. characterheeeeeeeeeeeeeee97.Text = "[ UnLock ]"
  3300. characterheeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3301.  
  3302. function asdflickyyyyyyyyyyyyyyyy()
  3303. mode = "UnLock"
  3304. d = lightingg:GetChildren()
  3305. for i = 1 , #d do
  3306. if d[i].Name == "CharacterButton" then
  3307. if d[i].Text == "[ "..mode.." ]" then
  3308. d[i].BackgroundColor = BrickColor.new(24)
  3309. end
  3310. end
  3311. end
  3312. s = lightingg:GetChildren()
  3313. for i = 1 , #s do
  3314. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3315. s[i].BackgroundColor = BrickColor.new(1)
  3316. end
  3317. end
  3318. end
  3319. characterheeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyy)
  3320.  
  3321.  
  3322.  
  3323. characterheeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3324. characterheeeeeeeeeeeeeeee97.Parent = lightingg
  3325. characterheeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3326. characterheeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3327. characterheeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 4, 0)
  3328. characterheeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3329. characterheeeeeeeeeeeeeeee97.Text = "[ Burn ]"
  3330. characterheeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3331.  
  3332. function asdflickyyyyyyyyyyyyyyyyy()
  3333. mode = "Burn"
  3334. d = lightingg:GetChildren()
  3335. for i = 1 , #d do
  3336. if d[i].Name == "CharacterButton" then
  3337. if d[i].Text == "[ "..mode.." ]" then
  3338. d[i].BackgroundColor = BrickColor.new(24)
  3339. end
  3340. end
  3341. end
  3342. s = lightingg:GetChildren()
  3343. for i = 1 , #s do
  3344. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3345. s[i].BackgroundColor = BrickColor.new(1)
  3346. end
  3347. end
  3348. end
  3349. characterheeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyy)
  3350.  
  3351.  
  3352.  
  3353.  
  3354. characterheeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3355. characterheeeeeeeeeeeeeeeee97.Parent = lightingg
  3356. characterheeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3357. characterheeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3358. characterheeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 5, 0)
  3359. characterheeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3360. characterheeeeeeeeeeeeeeeee97.Text = "[ Hatless ]"
  3361. characterheeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3362.  
  3363. function asdflickyyyyyyyyyyyyyyyyyy()
  3364. mode = "Hatless"
  3365. d = lightingg:GetChildren()
  3366. for i = 1 , #d do
  3367. if d[i].Name == "CharacterButton" then
  3368. if d[i].Text == "[ "..mode.." ]" then
  3369. d[i].BackgroundColor = BrickColor.new(24)
  3370. end
  3371. end
  3372. end
  3373. s = lightingg:GetChildren()
  3374. for i = 1 , #s do
  3375. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3376. s[i].BackgroundColor = BrickColor.new(1)
  3377. end
  3378. end
  3379. end
  3380. characterheeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyy)
  3381.  
  3382.  
  3383.  
  3384. characterheeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3385. characterheeeeeeeeeeeeeeeeee97.Parent = lightingg
  3386. characterheeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3387. characterheeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3388. characterheeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 6, 0)
  3389. characterheeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3390. characterheeeeeeeeeeeeeeeeee97.Text = "[ Suitless ]"
  3391. characterheeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3392.  
  3393. function asdflickyyyyyyyyyyyyyyyyyyy()
  3394. mode = "Suitless"
  3395. d = lightingg:GetChildren()
  3396. for i = 1 , #d do
  3397. if d[i].Name == "CharacterButton" then
  3398. if d[i].Text == "[ "..mode.." ]" then
  3399. d[i].BackgroundColor = BrickColor.new(24)
  3400. end
  3401. end
  3402. end
  3403. s = lightingg:GetChildren()
  3404. for i = 1 , #s do
  3405. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3406. s[i].BackgroundColor = BrickColor.new(1)
  3407. end
  3408. end
  3409. end
  3410. characterheeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyy)
  3411.  
  3412. characterheeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3413. characterheeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3414. characterheeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3415. characterheeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3416. characterheeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 7, 0)
  3417. characterheeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3418. characterheeeeeeeeeeeeeeeeeee97.Text = "[ Sit ]"
  3419. characterheeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3420.  
  3421. function asdflickyyyyyyyyyyyyyyyyyyyy()
  3422. mode = "Sit"
  3423. d = lightingg:GetChildren()
  3424. for i = 1 , #d do
  3425. if d[i].Name == "CharacterButton" then
  3426. if d[i].Text == "[ "..mode.." ]" then
  3427. d[i].BackgroundColor = BrickColor.new(24)
  3428. end
  3429. end
  3430. end
  3431. s = lightingg:GetChildren()
  3432. for i = 1 , #s do
  3433. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3434. s[i].BackgroundColor = BrickColor.new(1)
  3435. end
  3436. end
  3437. end
  3438. characterheeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyy)
  3439.  
  3440. characterheeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3441. characterheeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3442. characterheeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3443. characterheeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3444. characterheeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 8, 0)
  3445. characterheeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3446. characterheeeeeeeeeeeeeeeeeeee97.Text = "[ Slow Drag ]"
  3447. characterheeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3448.  
  3449. function asdflickyyyyyyyyyyyyyyyyyyyyy()
  3450. mode = "Slow Drag"
  3451. d = lightingg:GetChildren()
  3452. for i = 1 , #d do
  3453. if d[i].Name == "CharacterButton" then
  3454. if d[i].Text == "[ "..mode.." ]" then
  3455. d[i].BackgroundColor = BrickColor.new(24)
  3456. end
  3457. end
  3458. end
  3459. s = lightingg:GetChildren()
  3460. for i = 1 , #s do
  3461. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3462. s[i].BackgroundColor = BrickColor.new(1)
  3463. end
  3464. end
  3465. end
  3466. characterheeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyy)
  3467.  
  3468.  
  3469.  
  3470.  
  3471. characterheeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3472. characterheeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3473. characterheeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3474. characterheeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3475. characterheeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 9, 0)
  3476. characterheeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3477. characterheeeeeeeeeeeeeeeeeeeee97.Text = "[ Steal Tools ]"
  3478. characterheeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3479.  
  3480. function asdflickyyyyyyyyyyyyyyyyyyyyyy()
  3481. mode = "Steal Tools"
  3482. d = lightingg:GetChildren()
  3483. for i = 1 , #d do
  3484. if d[i].Name == "CharacterButton" then
  3485. if d[i].Text == "[ "..mode.." ]" then
  3486. d[i].BackgroundColor = BrickColor.new(24)
  3487. end
  3488. end
  3489. end
  3490. s = lightingg:GetChildren()
  3491. for i = 1 , #s do
  3492. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3493. s[i].BackgroundColor = BrickColor.new(1)
  3494. end
  3495. end
  3496. end
  3497. characterheeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyy)
  3498.  
  3499.  
  3500.  
  3501. characterheeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3502. characterheeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3503. characterheeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3504. characterheeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3505. characterheeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 10, 0)
  3506. characterheeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3507. characterheeeeeeeeeeeeeeeeeeeeee97.Text = "[ Jail ]"
  3508. characterheeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3509.  
  3510. function asdflickyyyyyyyyyyyyyyyyyyyyyyy()
  3511. mode = "Jail"
  3512. d = lightingg:GetChildren()
  3513. for i = 1 , #d do
  3514. if d[i].Name == "CharacterButton" then
  3515. if d[i].Text == "[ "..mode.." ]" then
  3516. d[i].BackgroundColor = BrickColor.new(24)
  3517. end
  3518. end
  3519. end
  3520. s = lightingg:GetChildren()
  3521. for i = 1 , #s do
  3522. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3523. s[i].BackgroundColor = BrickColor.new(1)
  3524. end
  3525. end
  3526. end
  3527. characterheeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyy)
  3528.  
  3529.  
  3530.  
  3531. characterheeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3532. characterheeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3533. characterheeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3534. characterheeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3535. characterheeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 11, 0)
  3536. characterheeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3537. characterheeeeeeeeeeeeeeeeeeeeeee97.Text = "[ UnJail ]"
  3538. characterheeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3539.  
  3540. function asdflickyyyyyyyyyyyyyyyyyyyyyyyy()
  3541. mode = "UnJail"
  3542. d = lightingg:GetChildren()
  3543. for i = 1 , #d do
  3544. if d[i].Name == "CharacterButton" then
  3545. if d[i].Text == "[ "..mode.." ]" then
  3546. d[i].BackgroundColor = BrickColor.new(24)
  3547. end
  3548. end
  3549. end
  3550. s = lightingg:GetChildren()
  3551. for i = 1 , #s do
  3552. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3553. s[i].BackgroundColor = BrickColor.new(1)
  3554. end
  3555. end
  3556. end
  3557. characterheeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyy)
  3558.  
  3559.  
  3560.  
  3561. characterheeeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3562. characterheeeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3563. characterheeeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3564. characterheeeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3565. characterheeeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 12, 0)
  3566. characterheeeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3567. characterheeeeeeeeeeeeeeeeeeeeeeee97.Text = "[ Dynamites ]"
  3568. characterheeeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3569.  
  3570. function asdflickyyyyyyyyyyyyyyyyyyyyyyyyy()
  3571. mode = "Dynamites"
  3572. d = lightingg:GetChildren()
  3573. for i = 1 , #d do
  3574. if d[i].Name == "CharacterButton" then
  3575. if d[i].Text == "[ "..mode.." ]" then
  3576. d[i].BackgroundColor = BrickColor.new(24)
  3577. end
  3578. end
  3579. end
  3580. s = lightingg:GetChildren()
  3581. for i = 1 , #s do
  3582. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3583. s[i].BackgroundColor = BrickColor.new(1)
  3584. end
  3585. end
  3586. end
  3587. characterheeeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyyy)
  3588.  
  3589.  
  3590.  
  3591. characterheeeeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3592. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3593. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3594. characterheeeeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3595. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 13, 0)
  3596. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3597. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Text = "[ Detonate Dynamites ]"
  3598. characterheeeeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3599.  
  3600. function asdflickyyyyyyyyyyyyyyyyyyyyyyyyyy()
  3601. mode = "Detonate Dynamites"
  3602. d = lightingg:GetChildren()
  3603. for i = 1 , #d do
  3604. if d[i].Name == "CharacterButton" then
  3605. if d[i].Text == "[ "..mode.." ]" then
  3606. d[i].BackgroundColor = BrickColor.new(24)
  3607. end
  3608. end
  3609. end
  3610. s = lightingg:GetChildren()
  3611. for i = 1 , #s do
  3612. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3613. s[i].BackgroundColor = BrickColor.new(1)
  3614. end
  3615. end
  3616. end
  3617. characterheeeeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyyyy)
  3618.  
  3619.  
  3620.  
  3621.  
  3622.  
  3623.  
  3624.  
  3625.  
  3626.  
  3627.  
  3628.  
  3629.  
  3630. a = me.Character:findFirstChild("Eyeball")
  3631. if a ~= nil then a:Remove() end
  3632.  
  3633.  
  3634.  
  3635. ball = Instance.new("Model")
  3636. ball.Name = "Eyeball"
  3637. ball.Parent = me.Character
  3638. asdf = Instance.new("Humanoid")
  3639. asdf.Parent = ball
  3640. asdf.MaxHealth = 0
  3641. asdf.Health = 0
  3642. eyeball = Instance.new("Part")
  3643. eyeball.Parent = ball
  3644. eyeball.Locked = true
  3645. eyeball.TopSurface = "Smooth"
  3646. eyeball.BottomSurface = "Smooth"
  3647. eyeball.Size = Vector3.new(2, 2, 2)
  3648. eyeball.BrickColor = BrickColor.new(1)
  3649. eyeball.Shape = "Ball"
  3650. eyeball.Name = "Head"
  3651. eyeball.CanCollide = false
  3652. eyeball.formFactor = "Symmetric"
  3653. eyeball.CFrame = me.Character.Head.CFrame
  3654.  
  3655.  
  3656.  
  3657.  
  3658. eyeballh = Instance.new("Part")
  3659. eyeballh.Parent = ball
  3660. eyeballh.Locked = true
  3661. eyeballh.TopSurface = "Smooth"
  3662. eyeballh.BottomSurface = "Smooth"
  3663. eyeballh.Size = Vector3.new(2, 1, 2)
  3664. eyeballh.CanCollide = false
  3665. eyeballh.formFactor = "Symmetric"
  3666. eyeballh.CFrame = me.Character.Head.CFrame
  3667. mesh = Instance.new("SpecialMesh")
  3668. mesh.Parent = eyeballh
  3669. mesh.MeshType = "FileMesh"
  3670. mesh.Scale = Vector3.new(1, 1, 1)
  3671. mesh.MeshId = "http://www.roblox.com/asset/?id=1028713"
  3672. mesh.TextureId = "http://www.roblox.com/asset/?id=24363214"
  3673. weld = Instance.new("Weld")
  3674. weld.Parent = eyeball
  3675. weld.Part0 = eyeball
  3676. weld.Part1 = eyeballh
  3677. weld.C0 = CFrame.new(Vector3.new(0, 1.05, 0))
  3678.  
  3679.  
  3680.  
  3681. shotsound = Instance.new("Sound")
  3682. shotsound.SoundId = "50b1527eefedeeb9062fdcdcfd37202a"
  3683. shotsound.Pitch = 0.7
  3684. shotsound.Parent = eyeball
  3685.  
  3686. bodyposition = Instance.new("BodyPosition")
  3687. bodyposition.Parent = eyeball
  3688. bodyposition.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3689. bodygyro = Instance.new("BodyGyro")
  3690. bodygyro.Parent = eyeball
  3691. bodygyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  3692. bodygyro.D = 100
  3693. eyeball22 = Instance.new("Part")
  3694. eyeball22.Parent = ball
  3695. eyeball22.Locked = true
  3696. eyeball22.BrickColor = me.Character.Torso.BrickColor
  3697. eyeball22.TopSurface = "Smooth"
  3698. eyeball22.Reflectance = 0.05
  3699. eyeball22.BottomSurface = "Smooth"
  3700. eyeball22.Size = Vector3.new(1, 1, 1)
  3701. eyeball22.Shape = "Ball"
  3702. eyeball22.CanCollide = false
  3703. eyeball22.formFactor = "Symmetric"
  3704. eyeball22.CFrame = me.Character.Head.CFrame
  3705. mesh = Instance.new("SpecialMesh")
  3706. mesh.Parent = eyeball22
  3707. mesh.MeshType = "Sphere"
  3708. mesh.Scale = Vector3.new(1, 1, 0.5)
  3709. weld = Instance.new("Weld")
  3710. weld.Parent = eyeball
  3711. weld.Part0 = eyeball
  3712. weld.Part1 = eyeball22
  3713. weld.C0 = CFrame.new(Vector3.new(0, 0, -0.79))
  3714. eyeball2 = Instance.new("Part")
  3715. eyeball2.Parent = ball
  3716. eyeball2.Locked = true
  3717. eyeball2.TopSurface = "Smooth"
  3718. eyeball2.BrickColor = BrickColor.new(26)
  3719. eyeball2.BottomSurface = "Smooth"
  3720. eyeball2.Size = Vector3.new(1, 1, 1)
  3721. eyeball2.Shape = "Ball"
  3722. eyeball2.CanCollide = false
  3723. eyeball2.formFactor = "Symmetric"
  3724. eyeball2.CFrame = me.Character.Head.CFrame
  3725. mesh = Instance.new("SpecialMesh")
  3726. mesh.Parent = eyeball2
  3727. mesh.MeshType = "Sphere"
  3728. mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
  3729. weld = Instance.new("Weld")
  3730. weld.Parent = eyeball
  3731. weld.Part0 = eyeball
  3732. weld.Part1 = eyeball2
  3733. weld.C0 = CFrame.new(Vector3.new(0, 0, -0.82))
  3734.  
  3735. eyeball3 = Instance.new("Part")
  3736. eyeball3.Parent = ball
  3737. eyeball3.Locked = true
  3738. eyeball3.TopSurface = "Smooth"
  3739. eyeball3.BrickColor = BrickColor.new(26)
  3740. eyeball3.BottomSurface = "Smooth"
  3741. eyeball3.Transparency = 1
  3742. eyeball3.Size = Vector3.new(1, 1, 1)
  3743. eyeball3.Shape = "Ball"
  3744. eyeball3.Name = "ASDLFKJ"
  3745. eyeball3.CanCollide = false
  3746. eyeball3.formFactor = "Symmetric"
  3747. eyeball3.CFrame = me.Character.Head.CFrame
  3748. weld = Instance.new("Weld")
  3749. weld.Parent = eyeball
  3750. weld.Part0 = eyeball
  3751. weld.Part1 = eyeball3
  3752. weld.C0 = CFrame.new(Vector3.new(0, 0, -20))
  3753.  
  3754.  
  3755.  
  3756.  
  3757.  
  3758.  
  3759. things = ball:GetChildren()
  3760. for i = 1 , #things do
  3761. if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
  3762. function bleh(hit)
  3763. if hit.Parent.Name ~= ball.Name and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
  3764. if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
  3765. if mode == "Absorb" or mode == "Drag" then
  3766. hit:Remove()
  3767. end
  3768. end
  3769. end
  3770. end
  3771. things[i].Touched:connect(bleh)
  3772. end
  3773. end
  3774.  
  3775.  
  3776.  
  3777.  
  3778.  
  3779.  
  3780.  
  3781.  
  3782.  
  3783.  
  3784.  
  3785.  
  3786. maximumdistance = 10000
  3787.  
  3788. function onButton1Down(mouse)
  3789. if Staring == true then return end
  3790. Clicking = true
  3791. while Clicking == true do
  3792. wait()
  3793. h = game.Workspace:findFirstChild("Lazor")
  3794. if h ~= nil then h:Remove() end
  3795. if mode == "None" then return end
  3796.  
  3797.  
  3798.  
  3799.  
  3800.  
  3801.  
  3802.  
  3803.  
  3804.  
  3805.  
  3806.  
  3807.  
  3808.  
  3809. eyeball2.BrickColor = BrickColor.new(21)
  3810.  
  3811.  
  3812.  
  3813. if mode ~= "Shield" and mode ~= "None" and mode ~= "Throwup" and mode ~= "Seizure" and mode ~= "Fly" and mode ~= "Safety" and mode ~= "Spy" and mouse.Target == nil then
  3814. local a = Instance.new("Part")
  3815. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3816. p = Instance.new("Part")
  3817. p.Parent = ball
  3818. p.Name = "Lazor"
  3819. p.Transparency = 1
  3820. p.CanCollide = false
  3821. p.Anchored = true
  3822. p.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -maximumdistance))
  3823. local Place1 = p.Position
  3824. p:Remove()
  3825. a.formFactor = "Symmetric"
  3826. a.Size = Vector3.new(1,1,1)
  3827. a.Name = "Lazor"
  3828. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3829. a.Parent = game.Workspace
  3830. a.BrickColor = BrickColor.new(21)
  3831. a.Transparency = 0.2
  3832. a.Anchored = true
  3833. a.CanCollide = false
  3834. a.Locked = true
  3835. a.BottomSurface = "Smooth"
  3836. a.TopSurface = "Smooth"
  3837. d = Instance.new("SpecialMesh")
  3838. d.Parent = a
  3839. d.MeshType = "Brick"
  3840. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3841. end
  3842.  
  3843.  
  3844.  
  3845.  
  3846.  
  3847. if mode == "Heal" then
  3848. if mouse.Target ~= nil then
  3849. local a = Instance.new("Part")
  3850. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3851. local Place1 = mouse.Hit.p
  3852. a.formFactor = "Symmetric"
  3853. a.Size = Vector3.new(1,1,1)
  3854. a.Name = "Lazor"
  3855. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3856. a.Parent = game.Workspace
  3857. a.BrickColor = BrickColor.new(21)
  3858. a.Transparency = 0.2
  3859. a.Anchored = true
  3860. a.CanCollide = false
  3861. a.Locked = true
  3862. a.BottomSurface = "Smooth"
  3863. a.TopSurface = "Smooth"
  3864. d = Instance.new("SpecialMesh")
  3865. d.Parent = a
  3866. d.MeshType = "Brick"
  3867. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3868.  
  3869. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  3870. if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
  3871. humanoid.MaxHealth = 100
  3872. humanoid.Health = humanoid.Health + 1
  3873. a.BrickColor = BrickColor.new(1)
  3874. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  3875. a.Transparency = 0.3
  3876.  
  3877. end
  3878.  
  3879. end
  3880. end
  3881.  
  3882.  
  3883.  
  3884. if mode == "Damage" then
  3885. if mouse.Target ~= nil then
  3886. local a = Instance.new("Part")
  3887. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3888. local Place1 = mouse.Hit.p
  3889. a.formFactor = "Symmetric"
  3890. a.Size = Vector3.new(1,1,1)
  3891. a.Name = "Lazor"
  3892. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3893. a.Parent = game.Workspace
  3894. a.BrickColor = BrickColor.new(21)
  3895. a.Transparency = 0.2
  3896. a.Anchored = true
  3897. a.CanCollide = false
  3898. a.Locked = true
  3899. a.BottomSurface = "Smooth"
  3900. a.TopSurface = "Smooth"
  3901. d = Instance.new("SpecialMesh")
  3902. d.Parent = a
  3903. d.MeshType = "Brick"
  3904. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3905.  
  3906.  
  3907.  
  3908. checkadmin = 0
  3909. for i = 1 , #admin do
  3910. if mouse.Target.Parent.Name == admin[i] then
  3911. checkadmin = 1
  3912. end
  3913. end
  3914. if checkadmin == 0 then
  3915.  
  3916.  
  3917. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
  3918. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  3919. if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
  3920. humanoid.MaxHealth = 100
  3921. humanoid.Health = humanoid.Health - 1
  3922. a.BrickColor = BrickColor.new(21)
  3923. d.Scale = Vector3.new(0.2, 0.2, (Place0.p - Place1).magnitude)
  3924. a.Transparency = 0.1
  3925.  
  3926. end
  3927. end
  3928.  
  3929.  
  3930.  
  3931. end
  3932.  
  3933.  
  3934.  
  3935.  
  3936. end
  3937. end
  3938.  
  3939.  
  3940. if mode == "Freeze" then
  3941. if mouse.Target ~= nil then
  3942. local a = Instance.new("Part")
  3943. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3944. local Place1 = mouse.Hit.p
  3945. a.formFactor = "Symmetric"
  3946. a.Size = Vector3.new(1,1,1)
  3947. a.Name = "Lazor"
  3948. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3949. a.Parent = game.Workspace
  3950. a.BrickColor = BrickColor.new(23)
  3951. a.Transparency = 0.2
  3952. a.Anchored = true
  3953. a.CanCollide = false
  3954. a.Locked = true
  3955. a.BottomSurface = "Smooth"
  3956. a.TopSurface = "Smooth"
  3957. d = Instance.new("SpecialMesh")
  3958. d.Parent = a
  3959. d.MeshType = "Brick"
  3960. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3961.  
  3962.  
  3963.  
  3964. if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= ball.Name then
  3965.  
  3966. a.BrickColor = BrickColor.new(23)
  3967. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  3968. a.Transparency = 0.2
  3969. a.Reflectance = 0.2
  3970.  
  3971. mouse.Target.Anchored = true
  3972. mouse.Target.Friction = 0
  3973. mouse.Target.Transparency = 0.5
  3974. mouse.Target.Reflectance = 0.5
  3975.  
  3976. end
  3977.  
  3978.  
  3979.  
  3980. end
  3981. end
  3982.  
  3983.  
  3984.  
  3985. if mode == "Thaw" then
  3986. if mouse.Target ~= nil then
  3987. local a = Instance.new("Part")
  3988. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3989. local Place1 = mouse.Hit.p
  3990. a.formFactor = "Symmetric"
  3991. a.Size = Vector3.new(1,1,1)
  3992. a.Name = "Lazor"
  3993. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3994. a.Parent = game.Workspace
  3995. a.BrickColor = BrickColor.new(24)
  3996. a.Transparency = 0.2
  3997. a.Anchored = true
  3998. a.CanCollide = false
  3999. a.Locked = true
  4000. a.BottomSurface = "Smooth"
  4001. a.TopSurface = "Smooth"
  4002. d = Instance.new("SpecialMesh")
  4003. d.Parent = a
  4004. d.MeshType = "Brick"
  4005. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4006.  
  4007.  
  4008.  
  4009. if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= ball.Name then
  4010.  
  4011. a.BrickColor = BrickColor.new(24)
  4012. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4013. a.Transparency = 0.4
  4014.  
  4015. mouse.Target.Anchored = false
  4016. mouse.Target.Friction = 0.3
  4017. mouse.Target.Transparency = 0
  4018. mouse.Target.Reflectance = 0
  4019.  
  4020. end
  4021.  
  4022.  
  4023.  
  4024. end
  4025. end
  4026.  
  4027.  
  4028.  
  4029.  
  4030.  
  4031. if mode == "Delete" then
  4032. if mouse.Target ~= nil then
  4033. local a = Instance.new("Part")
  4034. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4035. local Place1 = mouse.Hit.p
  4036. a.formFactor = "Symmetric"
  4037. a.Size = Vector3.new(1,1,1)
  4038. a.Name = "Lazor"
  4039. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4040. a.Parent = game.Workspace
  4041. a.BrickColor = BrickColor.new(26)
  4042. a.Transparency = 0.2
  4043. a.Anchored = true
  4044. a.CanCollide = false
  4045. a.Locked = true
  4046. a.BottomSurface = "Smooth"
  4047. a.TopSurface = "Smooth"
  4048. d = Instance.new("SpecialMesh")
  4049. d.Parent = a
  4050. d.MeshType = "Brick"
  4051. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4052.  
  4053.  
  4054.  
  4055.  
  4056. checkadmin = 0
  4057. for i = 1 , #admin do
  4058. if mouse.Target.Parent.Name == admin[i] then
  4059. checkadmin = 1
  4060. end
  4061. end
  4062. if checkadmin == 0 then
  4063.  
  4064.  
  4065.  
  4066.  
  4067. if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  4068.  
  4069. a.BrickColor = BrickColor.new("Really black")
  4070. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4071. a.Transparency = 0.4
  4072.  
  4073. mouse.Target:Remove()
  4074.  
  4075. end
  4076. end
  4077.  
  4078.  
  4079.  
  4080. end
  4081. end
  4082.  
  4083.  
  4084.  
  4085.  
  4086.  
  4087. if mode == "Lock" then
  4088. if mouse.Target ~= nil then
  4089. local a = Instance.new("Part")
  4090. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4091. local Place1 = mouse.Hit.p
  4092. a.formFactor = "Symmetric"
  4093. a.Size = Vector3.new(1,1,1)
  4094. a.Name = "Lazor"
  4095. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4096. a.Parent = game.Workspace
  4097. a.BrickColor = BrickColor.new(26)
  4098. a.Transparency = 0.2
  4099. a.Anchored = true
  4100. a.CanCollide = false
  4101. a.Locked = true
  4102. a.BottomSurface = "Smooth"
  4103. a.TopSurface = "Smooth"
  4104. d = Instance.new("SpecialMesh")
  4105. d.Parent = a
  4106. d.MeshType = "Brick"
  4107. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4108.  
  4109.  
  4110. if mouse.Target.Parent.Name ~= ball.Name then
  4111.  
  4112. a.BrickColor = BrickColor.new("Really black")
  4113. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4114. a.Transparency = 0.4
  4115.  
  4116. mouse.Target.Locked = true
  4117.  
  4118. end
  4119.  
  4120.  
  4121.  
  4122. end
  4123. end
  4124.  
  4125.  
  4126.  
  4127.  
  4128. if mode == "UnLock" then
  4129. if mouse.Target ~= nil then
  4130. local a = Instance.new("Part")
  4131. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4132. local Place1 = mouse.Hit.p
  4133. a.formFactor = "Symmetric"
  4134. a.Size = Vector3.new(1,1,1)
  4135. a.Name = "Lazor"
  4136. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4137. a.Parent = game.Workspace
  4138. a.BrickColor = BrickColor.new(26)
  4139. a.Transparency = 0.2
  4140. a.Anchored = true
  4141. a.CanCollide = false
  4142. a.Locked = true
  4143. a.BottomSurface = "Smooth"
  4144. a.TopSurface = "Smooth"
  4145. d = Instance.new("SpecialMesh")
  4146. d.Parent = a
  4147. d.MeshType = "Brick"
  4148. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4149.  
  4150.  
  4151. if mouse.Target.Parent.Name ~= ball.Name then
  4152.  
  4153. a.BrickColor = BrickColor.new("Really black")
  4154. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4155. a.Transparency = 0.4
  4156.  
  4157. mouse.Target.Locked = false
  4158.  
  4159. end
  4160.  
  4161.  
  4162.  
  4163. end
  4164. end
  4165.  
  4166.  
  4167.  
  4168.  
  4169.  
  4170. if mode == "Burn" then
  4171. if mouse.Target ~= nil then
  4172. local a = Instance.new("Part")
  4173. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4174. local Place1 = mouse.Hit.p
  4175. a.formFactor = "Symmetric"
  4176. a.Size = Vector3.new(1,1,1)
  4177. a.Name = "Lazor"
  4178. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4179. a.Parent = game.Workspace
  4180. a.BrickColor = BrickColor.new(26)
  4181. a.Transparency = 0.2
  4182. a.Anchored = true
  4183. a.CanCollide = false
  4184. a.Locked = true
  4185. a.BottomSurface = "Smooth"
  4186. a.TopSurface = "Smooth"
  4187. d = Instance.new("SpecialMesh")
  4188. d.Parent = a
  4189. d.MeshType = "Brick"
  4190. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4191.  
  4192.  
  4193.  
  4194. checkadmin = 0
  4195. for i = 1 , #admin do
  4196. if mouse.Target.Parent.Name == admin[i] then
  4197. checkadmin = 1
  4198. end
  4199. end
  4200. if checkadmin == 0 then
  4201.  
  4202. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= me.Character.Name then
  4203.  
  4204. a.BrickColor = BrickColor.new("Really black")
  4205. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4206. a.Transparency = 0.4
  4207.  
  4208. mouse.Target.Material = "Slate"
  4209. mouse.Target.BrickColor = BrickColor.new(26)
  4210. mouse.Target.TopSurface = "Smooth"
  4211. mouse.Target.BottomSurface = "Smooth"
  4212. mouse.Target.Anchored = true
  4213.  
  4214. end
  4215. end
  4216.  
  4217.  
  4218. end
  4219. end
  4220.  
  4221.  
  4222.  
  4223.  
  4224.  
  4225.  
  4226.  
  4227. if mode == "Hatless" then
  4228. if mouse.Target ~= nil then
  4229. local a = Instance.new("Part")
  4230. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4231. local Place1 = mouse.Hit.p
  4232. a.formFactor = "Symmetric"
  4233. a.Size = Vector3.new(1,1,1)
  4234. a.Name = "Lazor"
  4235. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4236. a.Parent = game.Workspace
  4237. a.BrickColor = BrickColor.new(26)
  4238. a.Transparency = 0.2
  4239. a.Anchored = true
  4240. a.CanCollide = false
  4241. a.Locked = true
  4242. a.BottomSurface = "Smooth"
  4243. a.TopSurface = "Smooth"
  4244. d = Instance.new("SpecialMesh")
  4245. d.Parent = a
  4246. d.MeshType = "Brick"
  4247. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4248.  
  4249.  
  4250. stuff = mouse.Target.Parent:GetChildren()
  4251. for i = 1 , #stuff do
  4252. if stuff[i].className == "Hat" then
  4253. stuff[i]:Remove()
  4254. end
  4255. end
  4256.  
  4257.  
  4258.  
  4259. end
  4260. end
  4261.  
  4262.  
  4263.  
  4264.  
  4265.  
  4266.  
  4267. if mode == "Suitless" then
  4268. if mouse.Target ~= nil then
  4269. local a = Instance.new("Part")
  4270. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4271. local Place1 = mouse.Hit.p
  4272. a.formFactor = "Symmetric"
  4273. a.Size = Vector3.new(1,1,1)
  4274. a.Name = "Lazor"
  4275. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4276. a.Parent = game.Workspace
  4277. a.BrickColor = BrickColor.new(26)
  4278. a.Transparency = 0.2
  4279. a.Anchored = true
  4280. a.CanCollide = false
  4281. a.Locked = true
  4282. a.BottomSurface = "Smooth"
  4283. a.TopSurface = "Smooth"
  4284. d = Instance.new("SpecialMesh")
  4285. d.Parent = a
  4286. d.MeshType = "Brick"
  4287. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4288.  
  4289.  
  4290. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  4291. p = mouse.Target.Parent
  4292. stuff = p:GetChildren()
  4293. for i = 1 , #stuff do
  4294. if stuff[i].className ~= "Hat" and stuff[i].Name ~= "Head" and stuff[i].Name ~= "Torso" and stuff[i].Name ~= "Right Arm" and stuff[i].Name ~= "Left Arm" and stuff[i].Name ~= "Right Leg" and stuff[i].Name ~= "Left Leg" then
  4295. if stuff[i].className == "Model" or stuff[i].className == "Part" and stuff[i].Name ~= ball.Name then
  4296. stuff[i]:Remove()
  4297. end
  4298. end
  4299. end
  4300. end
  4301.  
  4302.  
  4303.  
  4304. end
  4305. end
  4306.  
  4307.  
  4308.  
  4309. if mode == "Sit" then
  4310. if mouse.Target ~= nil then
  4311. local a = Instance.new("Part")
  4312. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4313. local Place1 = mouse.Hit.p
  4314. a.formFactor = "Symmetric"
  4315. a.Size = Vector3.new(1,1,1)
  4316. a.Name = "Lazor"
  4317. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4318. a.Parent = game.Workspace
  4319. a.BrickColor = BrickColor.new(26)
  4320. a.Transparency = 0.2
  4321. a.Anchored = true
  4322. a.CanCollide = false
  4323. a.Locked = true
  4324. a.BottomSurface = "Smooth"
  4325. a.TopSurface = "Smooth"
  4326. d = Instance.new("SpecialMesh")
  4327. d.Parent = a
  4328. d.MeshType = "Brick"
  4329. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4330.  
  4331.  
  4332. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  4333. if humanoid ~= nil then
  4334. humanoid.Sit = true
  4335. end
  4336.  
  4337.  
  4338.  
  4339. end
  4340. end
  4341.  
  4342.  
  4343.  
  4344.  
  4345.  
  4346.  
  4347.  
  4348.  
  4349.  
  4350. if mode == "Slow Drag" then
  4351. if mouse.Target ~= nil then
  4352. local a = Instance.new("Part")
  4353. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4354. local Place1 = mouse.Hit.p
  4355. a.formFactor = "Symmetric"
  4356. a.Size = Vector3.new(1,1,1)
  4357. a.Name = "Lazor"
  4358. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4359. a.Parent = game.Workspace
  4360. a.BrickColor = BrickColor.new(math.random(1, 200))
  4361. a.Transparency = 0.2
  4362. a.Anchored = true
  4363. a.CanCollide = false
  4364. a.Locked = true
  4365. a.BottomSurface = "Smooth"
  4366. a.TopSurface = "Smooth"
  4367. d = Instance.new("SpecialMesh")
  4368. d.Parent = a
  4369. d.MeshType = "Brick"
  4370. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4371.  
  4372.  
  4373. checkadmin = 0
  4374. for i = 1 , #admin do
  4375. if mouse.Target.Parent.Name == admin[i] then
  4376. checkadmin = 1
  4377. end
  4378. end
  4379. if checkadmin == 0 then
  4380.  
  4381. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4382.  
  4383. a.BrickColor = BrickColor.new(math.random(1, 200))
  4384. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4385. a.Transparency = 0.1
  4386.  
  4387.  
  4388. if mouse.Target.Anchored == false then
  4389. asdf = mouse.Target
  4390. p = asdf:findFirstChild("ASDFASDF")
  4391. if p ~= nil then
  4392. p:Remove()
  4393. end
  4394. p = Instance.new("BodyVelocity")
  4395. p.Parent = asdf
  4396. p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4397. p.velocity = eyeball.CFrame.lookVector * -120
  4398. p.Name = "ASDFASDF"
  4399. wait()
  4400. p = asdf:findFirstChild("ASDFASDF")
  4401. if p ~= nil then
  4402. p:Remove()
  4403. end
  4404.  
  4405. end
  4406.  
  4407.  
  4408. end
  4409. end
  4410.  
  4411.  
  4412.  
  4413.  
  4414. end
  4415. end
  4416.  
  4417.  
  4418.  
  4419.  
  4420.  
  4421. if mode == "Kick" then
  4422. if mouse.Target ~= nil then
  4423. local a = Instance.new("Part")
  4424. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4425. local Place1 = mouse.Hit.p
  4426. a.formFactor = "Symmetric"
  4427. a.Size = Vector3.new(1,1,1)
  4428. a.Name = "Lazor"
  4429. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4430. a.Parent = game.Workspace
  4431. a.BrickColor = BrickColor.new("Dark stone grey")
  4432. a.Transparency = 0.2
  4433. a.Anchored = true
  4434. a.CanCollide = false
  4435. a.Locked = true
  4436. a.BottomSurface = "Smooth"
  4437. a.TopSurface = "Smooth"
  4438. d = Instance.new("SpecialMesh")
  4439. d.Parent = a
  4440. d.MeshType = "Brick"
  4441. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4442.  
  4443. checkadmin = 0
  4444. for i = 1 , #admin do
  4445. if mouse.Target.Parent.Name == admin[i] then
  4446. checkadmin = 1
  4447. end
  4448. end
  4449. if checkadmin == 0 then
  4450.  
  4451. if mouse.Target.Parent.Name ~= me.Character.Name then
  4452.  
  4453. a.BrickColor = BrickColor.new("Really black")
  4454. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4455. a.Transparency = 0.4
  4456.  
  4457.  
  4458. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  4459. loadstring("game.Players:GetPlayerFromCharacter(mouse.Target.Parent):Remove()")()
  4460. end
  4461.  
  4462.  
  4463. end
  4464.  
  4465. end
  4466.  
  4467. end
  4468. end
  4469.  
  4470.  
  4471. if mode == "Ban" then
  4472. if mouse.Target ~= nil then
  4473. local a = Instance.new("Part")
  4474. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4475. local Place1 = mouse.Hit.p
  4476. a.formFactor = "Symmetric"
  4477. a.Size = Vector3.new(1,1,1)
  4478. a.Name = "Lazor"
  4479. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4480. a.Parent = game.Workspace
  4481. a.BrickColor = BrickColor.new("Dark stone grey")
  4482. a.Transparency = 0.2
  4483. a.Anchored = true
  4484. a.CanCollide = false
  4485. a.Locked = true
  4486. a.BottomSurface = "Smooth"
  4487. a.TopSurface = "Smooth"
  4488. d = Instance.new("SpecialMesh")
  4489. d.Parent = a
  4490. d.MeshType = "Brick"
  4491. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4492. checkadmin = 0
  4493. for i = 1 , #admin do
  4494. if mouse.Target.Parent.Name == admin[i] then
  4495. checkadmin = 1
  4496. end
  4497. end
  4498. if checkadmin == 0 then
  4499.  
  4500.  
  4501. if mouse.Target.Parent.Name ~= me.Character.Name then
  4502.  
  4503. a.BrickColor = BrickColor.new("Really black")
  4504. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4505. a.Transparency = 0.4
  4506.  
  4507.  
  4508. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  4509. lolwut = #banned + 1
  4510. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  4511. banned[lolwut] = a.Name
  4512. end
  4513.  
  4514.  
  4515. end
  4516. end
  4517.  
  4518.  
  4519. end
  4520. end
  4521.  
  4522.  
  4523.  
  4524.  
  4525.  
  4526. if mode == "Explosion" then
  4527. if mouse.Target ~= nil then
  4528. local a = Instance.new("Part")
  4529. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4530. local Place1 = mouse.Hit.p
  4531. a.formFactor = "Symmetric"
  4532. a.Size = Vector3.new(1,1,1)
  4533. a.Name = "Lazor"
  4534. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4535. a.Parent = game.Workspace
  4536. a.BrickColor = BrickColor.new(105)
  4537. a.Transparency = 0.2
  4538. a.Anchored = true
  4539. a.CanCollide = false
  4540. a.Locked = true
  4541. a.BottomSurface = "Smooth"
  4542. a.TopSurface = "Smooth"
  4543. d = Instance.new("SpecialMesh")
  4544. d.Parent = a
  4545. d.MeshType = "Brick"
  4546. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4547.  
  4548.  
  4549.  
  4550. checkadmin = 0
  4551. for i = 1 , #admin do
  4552. if mouse.Target.Parent.Name == admin[i] then
  4553. checkadmin = 1
  4554. end
  4555. end
  4556. if checkadmin == 0 then
  4557.  
  4558.  
  4559.  
  4560. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  4561.  
  4562. a.BrickColor = BrickColor.new(24)
  4563. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4564. a.Transparency = 0.4
  4565.  
  4566. if (mouse.Hit.p-me.Character.Torso.Position).magnitude > 15 then
  4567. asdf = Instance.new("Explosion")
  4568. asdf.Parent = game.Workspace
  4569. asdf.BlastRadius = 3
  4570. asdf.Position = mouse.Hit.p
  4571. end
  4572.  
  4573. end
  4574.  
  4575.  
  4576. end
  4577. end
  4578. end
  4579.  
  4580.  
  4581.  
  4582.  
  4583. if mode == "Spy" then
  4584.  
  4585. bodyposition.position = eyeball3.Position
  4586.  
  4587. end
  4588.  
  4589.  
  4590.  
  4591.  
  4592.  
  4593.  
  4594.  
  4595.  
  4596.  
  4597. if mode == "Break" then
  4598. if mouse.Target ~= nil then
  4599. local a = Instance.new("Part")
  4600. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4601. local Place1 = mouse.Hit.p
  4602. a.formFactor = "Symmetric"
  4603. a.Size = Vector3.new(1,1,1)
  4604. a.Name = "Lazor"
  4605. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4606. a.Parent = game.Workspace
  4607. a.BrickColor = BrickColor.new(192)
  4608. a.Transparency = 0.2
  4609. a.Anchored = true
  4610. a.CanCollide = false
  4611. a.Locked = true
  4612. a.BottomSurface = "Smooth"
  4613. a.TopSurface = "Smooth"
  4614. d = Instance.new("SpecialMesh")
  4615. d.Parent = a
  4616. d.MeshType = "Brick"
  4617. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4618.  
  4619.  
  4620. checkadmin = 0
  4621. for i = 1 , #admin do
  4622. if mouse.Target.Parent.Name == admin[i] then
  4623. checkadmin = 1
  4624. end
  4625. end
  4626. if checkadmin == 0 then
  4627.  
  4628. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4629.  
  4630. a.BrickColor = BrickColor.new(192)
  4631. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4632. a.Transparency = 0.1
  4633.  
  4634. mouse.Target:BreakJoints()
  4635. mouse.Target.Anchored = false
  4636.  
  4637. end
  4638. end
  4639. end
  4640. end
  4641.  
  4642.  
  4643.  
  4644. if mode == "Fly" then
  4645.  
  4646. as = me.Character.Torso:findFirstChild("BodyGyros")
  4647. if as ~= nil then as:Remove() end
  4648. as = me.Character.Torso:findFirstChild("BodyPositions")
  4649. if as ~= nil then as:Remove() end
  4650.  
  4651. bodyposition.position = eyeball3.Position
  4652.  
  4653. g = Instance.new("BodyPosition")
  4654. g.Parent = me.Character.Torso
  4655. g.Name = "BodyPositions"
  4656. g.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4657. g.position = eyeball.Position-Vector3.new(0, 2, 0)
  4658. d = Instance.new("BodyGyro")
  4659. d.Parent = me.Character.Torso
  4660. d.Name = "BodyGyros"
  4661. d.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  4662. d.D = 300
  4663. d.cframe = eyeball.CFrame*CFrame.fromEulerAnglesXYZ(-1.57, 0, 0)
  4664.  
  4665.  
  4666.  
  4667.  
  4668. local a = Instance.new("Part")
  4669. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4670. local Place1 = me.Character.Head.Position
  4671. a.formFactor = "Symmetric"
  4672. a.Size = Vector3.new(1,1,1)
  4673. a.Name = "Lazor"
  4674. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4675. a.Parent = game.Workspace
  4676. a.BrickColor = BrickColor.new(192)
  4677. a.Transparency = 0.2
  4678. a.Anchored = true
  4679. a.CanCollide = false
  4680. a.Locked = true
  4681. a.BottomSurface = "Smooth"
  4682. a.TopSurface = "Smooth"
  4683. d = Instance.new("SpecialMesh")
  4684. d.Parent = a
  4685. d.MeshType = "Brick"
  4686. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4687.  
  4688.  
  4689.  
  4690.  
  4691.  
  4692. end
  4693.  
  4694.  
  4695.  
  4696.  
  4697.  
  4698.  
  4699.  
  4700.  
  4701.  
  4702.  
  4703.  
  4704.  
  4705.  
  4706.  
  4707.  
  4708. if mode == "Trip" then
  4709. if mouse.Target ~= nil then
  4710. local a = Instance.new("Part")
  4711. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4712. local Place1 = mouse.Hit.p
  4713. a.formFactor = "Symmetric"
  4714. a.Size = Vector3.new(1,1,1)
  4715. a.Name = "Lazor"
  4716. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4717. a.Parent = game.Workspace
  4718. a.BrickColor = BrickColor.new("Pink")
  4719. a.Transparency = 0.2
  4720. a.Anchored = true
  4721. a.CanCollide = false
  4722. a.Locked = true
  4723. a.BottomSurface = "Smooth"
  4724. a.TopSurface = "Smooth"
  4725. d = Instance.new("SpecialMesh")
  4726. d.Parent = a
  4727. d.MeshType = "Brick"
  4728. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4729.  
  4730.  
  4731. checkadmin = 0
  4732. for i = 1 , #admin do
  4733. if mouse.Target.Parent.Name == admin[i] then
  4734. checkadmin = 1
  4735. end
  4736. end
  4737. if checkadmin == 0 then
  4738.  
  4739. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4740.  
  4741. a.BrickColor = BrickColor.new("Pink")
  4742. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4743. a.Transparency = 0.1
  4744.  
  4745. if mouse.Target.Anchored == false then
  4746. mouse.Target.CFrame = mouse.Target.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
  4747. thing = mouse.Target.Parent:findFirstChild("Torso")
  4748. if thing ~= nil then
  4749. mouse.Target.Parent.Torso.CFrame = mouse.Target.Parent.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
  4750. end
  4751. end
  4752. end
  4753.  
  4754. end
  4755.  
  4756. end
  4757. end
  4758.  
  4759.  
  4760.  
  4761.  
  4762.  
  4763.  
  4764.  
  4765.  
  4766.  
  4767.  
  4768.  
  4769.  
  4770. if mode == "Fling" then
  4771. if mouse.Target ~= nil then
  4772. local a = Instance.new("Part")
  4773. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4774. local Place1 = mouse.Hit.p
  4775. a.formFactor = "Symmetric"
  4776. a.Size = Vector3.new(1,1,1)
  4777. a.Name = "Lazor"
  4778. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4779. a.Parent = game.Workspace
  4780. a.BrickColor = BrickColor.new(math.random(1, 200))
  4781. a.Transparency = 0.2
  4782. a.Anchored = true
  4783. a.CanCollide = false
  4784. a.Locked = true
  4785. a.BottomSurface = "Smooth"
  4786. a.TopSurface = "Smooth"
  4787. d = Instance.new("SpecialMesh")
  4788. d.Parent = a
  4789. d.MeshType = "Brick"
  4790. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4791.  
  4792. checkadmin = 0
  4793. for i = 1 , #admin do
  4794. if mouse.Target.Parent.Name == admin[i] then
  4795. checkadmin = 1
  4796. end
  4797. end
  4798. if checkadmin == 0 then
  4799.  
  4800. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4801.  
  4802. a.BrickColor = BrickColor.new(math.random(1, 200))
  4803. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4804. a.Transparency = 0.1
  4805.  
  4806. p = Instance.new("Explosion")
  4807. p.Parent = game.Workspace
  4808. p.BlastPressure = 0
  4809. p.BlastRadius = 5
  4810. p.Position = mouse.Hit.p
  4811.  
  4812. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  4813. if humanoid ~= nil then
  4814. humanoid.Sit = true
  4815. torso = humanoid.Parent:findFirstChild("Torso")
  4816. if torso ~= nil then
  4817. torso.Velocity = eyeball.CFrame.lookVector * -2000
  4818. end
  4819. end
  4820. mouse.Target.Velocity = eyeball.CFrame.lookVector * -2000
  4821.  
  4822. end
  4823.  
  4824.  
  4825. end
  4826.  
  4827. end
  4828. end
  4829.  
  4830.  
  4831.  
  4832.  
  4833.  
  4834.  
  4835.  
  4836.  
  4837.  
  4838.  
  4839. if mode == "Push" then
  4840. if mouse.Target ~= nil then
  4841. local a = Instance.new("Part")
  4842. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4843. local Place1 = mouse.Hit.p
  4844. a.formFactor = "Symmetric"
  4845. a.Size = Vector3.new(1,1,1)
  4846. a.Name = "Lazor"
  4847. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4848. a.Parent = game.Workspace
  4849. a.BrickColor = BrickColor.new(math.random(1, 200))
  4850. a.Transparency = 0.2
  4851. a.Anchored = true
  4852. a.CanCollide = false
  4853. a.Locked = true
  4854. a.BottomSurface = "Smooth"
  4855. a.TopSurface = "Smooth"
  4856. d = Instance.new("SpecialMesh")
  4857. d.Parent = a
  4858. d.MeshType = "Brick"
  4859. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4860. checkadmin = 0
  4861. for i = 1 , #admin do
  4862. if mouse.Target.Parent.Name == admin[i] then
  4863. checkadmin = 1
  4864. end
  4865. end
  4866. if checkadmin == 0 then
  4867.  
  4868. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4869.  
  4870. a.BrickColor = BrickColor.new(math.random(1, 200))
  4871. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4872. a.Transparency = 0.1
  4873.  
  4874.  
  4875. if mouse.Target.Anchored == false then
  4876. asdf = mouse.Target
  4877. p = asdf:findFirstChild("ASDFASDF")
  4878. if p ~= nil then
  4879. p:Remove()
  4880. end
  4881. p = Instance.new("BodyVelocity")
  4882. p.Parent = asdf
  4883. p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4884. p.velocity = eyeball.CFrame.lookVector * 200
  4885. p.Name = "ASDFASDF"
  4886. wait()
  4887. p = asdf:findFirstChild("ASDFASDF")
  4888. if p ~= nil then
  4889. p:Remove()
  4890. end
  4891.  
  4892. end
  4893.  
  4894. end
  4895. end
  4896.  
  4897.  
  4898.  
  4899.  
  4900. end
  4901. end
  4902.  
  4903.  
  4904.  
  4905.  
  4906.  
  4907.  
  4908.  
  4909.  
  4910.  
  4911.  
  4912. if mode == "ForceField" then
  4913. if mouse.Target ~= nil then
  4914. local a = Instance.new("Part")
  4915. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4916. local Place1 = mouse.Hit.p
  4917. a.formFactor = "Symmetric"
  4918. a.Size = Vector3.new(1,1,1)
  4919. a.Name = "Lazor"
  4920. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4921. a.Parent = game.Workspace
  4922. a.BrickColor = BrickColor.new("Brown")
  4923. a.Transparency = 0.2
  4924. a.Anchored = true
  4925. a.CanCollide = false
  4926. a.Locked = true
  4927. a.BottomSurface = "Smooth"
  4928. a.TopSurface = "Smooth"
  4929. d = Instance.new("SpecialMesh")
  4930. d.Parent = a
  4931. d.MeshType = "Brick"
  4932. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4933.  
  4934. ff = mouse.Target:findFirstChild("ForceField")
  4935. if ff == nil then
  4936. if mouse.Target.Parent ~= ball then
  4937. a.BrickColor = BrickColor.new("Brown")
  4938. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4939. a.Transparency = 0.1
  4940. p = Instance.new("ForceField")
  4941. p.Parent = mouse.Target
  4942. end
  4943. end
  4944.  
  4945.  
  4946.  
  4947.  
  4948. end
  4949. end
  4950.  
  4951.  
  4952. if mode == "UnForceField" then
  4953. if mouse.Target ~= nil then
  4954. local a = Instance.new("Part")
  4955. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4956. local Place1 = mouse.Hit.p
  4957. a.formFactor = "Symmetric"
  4958. a.Size = Vector3.new(1,1,1)
  4959. a.Name = "Lazor"
  4960. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4961. a.Parent = game.Workspace
  4962. a.BrickColor = BrickColor.new("Cool yellow")
  4963. a.Transparency = 0.2
  4964. a.Anchored = true
  4965. a.CanCollide = false
  4966. a.Locked = true
  4967. a.BottomSurface = "Smooth"
  4968. a.TopSurface = "Smooth"
  4969. d = Instance.new("SpecialMesh")
  4970. d.Parent = a
  4971. d.MeshType = "Brick"
  4972. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4973.  
  4974. ff = mouse.Target:findFirstChild("ForceField")
  4975. if ff ~= nil then
  4976.  
  4977. a.BrickColor = BrickColor.new("Brown")
  4978. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4979. a.Transparency = 0.1
  4980. ff:Remove()
  4981.  
  4982. p = mouse.Target.Parent:findFirstChild("ForceField")
  4983. if p ~= nil then p:Remove() end
  4984.  
  4985. end
  4986.  
  4987.  
  4988.  
  4989.  
  4990. end
  4991. end
  4992.  
  4993.  
  4994.  
  4995.  
  4996. if mode == "NilGrav" then
  4997. if mouse.Target ~= nil then
  4998. local a = Instance.new("Part")
  4999. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5000. local Place1 = mouse.Hit.p
  5001. a.formFactor = "Symmetric"
  5002. a.Size = Vector3.new(1,1,1)
  5003. a.Name = "Lazor"
  5004. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5005. a.Parent = game.Workspace
  5006. a.BrickColor = BrickColor.new(26)
  5007. a.Transparency = 0.2
  5008. a.Anchored = true
  5009. a.CanCollide = false
  5010. a.Locked = true
  5011. a.BottomSurface = "Smooth"
  5012. a.TopSurface = "Smooth"
  5013. d = Instance.new("SpecialMesh")
  5014. d.Parent = a
  5015. d.MeshType = "Brick"
  5016. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5017.  
  5018. ff = mouse.Target:findFirstChild("BodyPosition")
  5019. if ff == nil then
  5020. if mouse.Target.Parent ~= ball then
  5021. a.BrickColor = BrickColor.new(1)
  5022. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5023. a.Transparency = 0.1
  5024. p = Instance.new("BodyPosition")
  5025. p.Parent = mouse.Target
  5026. p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  5027. p.position = mouse.Hit.p
  5028. end
  5029. end
  5030.  
  5031.  
  5032.  
  5033.  
  5034. end
  5035. end
  5036.  
  5037.  
  5038. if mode == "UnNilGrav" then
  5039. if mouse.Target ~= nil then
  5040. local a = Instance.new("Part")
  5041. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5042. local Place1 = mouse.Hit.p
  5043. a.formFactor = "Symmetric"
  5044. a.Size = Vector3.new(1,1,1)
  5045. a.Name = "Lazor"
  5046. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5047. a.Parent = game.Workspace
  5048. a.BrickColor = BrickColor.new(26)
  5049. a.Transparency = 0.2
  5050. a.Anchored = true
  5051. a.CanCollide = false
  5052. a.Locked = true
  5053. a.BottomSurface = "Smooth"
  5054. a.TopSurface = "Smooth"
  5055. d = Instance.new("SpecialMesh")
  5056. d.Parent = a
  5057. d.MeshType = "Brick"
  5058. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5059.  
  5060. ff = mouse.Target:findFirstChild("BodyPosition")
  5061. if ff ~= nil then
  5062. if mouse.Target.Parent ~= ball then
  5063. a.BrickColor = BrickColor.new(1)
  5064. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5065. a.Transparency = 0.1
  5066. ff:Remove()
  5067. end
  5068. end
  5069.  
  5070.  
  5071.  
  5072.  
  5073. end
  5074. end
  5075.  
  5076.  
  5077.  
  5078.  
  5079.  
  5080.  
  5081.  
  5082. if mode == "Invisible" then
  5083. if mouse.Target ~= nil then
  5084. local a = Instance.new("Part")
  5085. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5086. local Place1 = mouse.Hit.p
  5087. a.formFactor = "Symmetric"
  5088. a.Size = Vector3.new(1,1,1)
  5089. a.Name = "Lazor"
  5090. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5091. a.Parent = game.Workspace
  5092. a.BrickColor = BrickColor.new(1)
  5093. a.Transparency = 0.5
  5094. a.Anchored = true
  5095. a.CanCollide = false
  5096. a.Locked = true
  5097. a.BottomSurface = "Smooth"
  5098. a.TopSurface = "Smooth"
  5099. d = Instance.new("SpecialMesh")
  5100. d.Parent = a
  5101. d.MeshType = "Brick"
  5102. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5103.  
  5104.  
  5105. if mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  5106.  
  5107. a.BrickColor = BrickColor.new(1)
  5108. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5109. a.Transparency = 0.3
  5110. if mouse.Target.Transparency < 1 then
  5111. mouse.Target.Transparency = mouse.Target.Transparency + 0.1
  5112. end
  5113.  
  5114. end
  5115.  
  5116.  
  5117.  
  5118.  
  5119. end
  5120. end
  5121.  
  5122.  
  5123.  
  5124. if mode == "Visible" then
  5125. if mouse.Target ~= nil then
  5126. local a = Instance.new("Part")
  5127. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5128. local Place1 = mouse.Hit.p
  5129. a.formFactor = "Symmetric"
  5130. a.Size = Vector3.new(1,1,1)
  5131. a.Name = "Lazor"
  5132. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5133. a.Parent = game.Workspace
  5134. a.BrickColor = BrickColor.new(1)
  5135. a.Transparency = 0.5
  5136. a.Anchored = true
  5137. a.CanCollide = false
  5138. a.Locked = true
  5139. a.BottomSurface = "Smooth"
  5140. a.TopSurface = "Smooth"
  5141. d = Instance.new("SpecialMesh")
  5142. d.Parent = a
  5143. d.MeshType = "Brick"
  5144. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5145.  
  5146.  
  5147. if mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  5148.  
  5149. a.BrickColor = BrickColor.new(1)
  5150. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5151. a.Transparency = 0.3
  5152. if mouse.Target.Transparency > 0 then
  5153. mouse.Target.Transparency = mouse.Target.Transparency - 0.1
  5154. end
  5155.  
  5156. end
  5157.  
  5158.  
  5159.  
  5160.  
  5161. end
  5162. end
  5163.  
  5164.  
  5165.  
  5166.  
  5167.  
  5168.  
  5169.  
  5170.  
  5171.  
  5172.  
  5173.  
  5174. if mode == "Shield" then
  5175.  
  5176. a = Instance.new("Part")
  5177. a.formFactor = "Symmetric"
  5178. a.Size = Vector3.new(12,12,2)
  5179. a.Name = "Lazor"
  5180. a.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -14))
  5181. a.Parent = game.Workspace
  5182. a.BrickColor = BrickColor.new(1)
  5183. a.Transparency = 0.5
  5184. a.Reflectance = 0.1
  5185. a.Anchored = true
  5186. a.Locked = true
  5187. a.BottomSurface = "Smooth"
  5188. a.TopSurface = "Smooth"
  5189.  
  5190. a2 = Instance.new("Part")
  5191. a2.formFactor = "Symmetric"
  5192. a2.Size = Vector3.new(20,12,2)
  5193. a2.Name = "Lazor"
  5194. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(12.5, 0, -7)) * CFrame.fromEulerAnglesXYZ(0, -0.785, 0)
  5195. a2.Parent = a
  5196. a2.BrickColor = BrickColor.new(1)
  5197. a2.Transparency = 0.5
  5198. a2.Reflectance = 0.1
  5199. a2.Anchored = true
  5200. a2.Locked = true
  5201. a2.BottomSurface = "Smooth"
  5202. a2.TopSurface = "Smooth"
  5203.  
  5204. a2 = Instance.new("Part")
  5205. a2.formFactor = "Symmetric"
  5206. a2.Size = Vector3.new(20,12,2)
  5207. a2.Name = "Lazor"
  5208. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(-12.5, 0, -7)) * CFrame.fromEulerAnglesXYZ(0, 0.785, 0)
  5209. a2.Parent = a
  5210. a2.BrickColor = BrickColor.new(1)
  5211. a2.Transparency = 0.5
  5212. a2.Reflectance = 0.1
  5213. a2.Anchored = true
  5214. a2.Locked = true
  5215. a2.BottomSurface = "Smooth"
  5216. a2.TopSurface = "Smooth"
  5217.  
  5218.  
  5219. a2 = Instance.new("Part")
  5220. a2.formFactor = "Symmetric"
  5221. a2.Size = Vector3.new(12,20,2)
  5222. a2.Name = "Lazor"
  5223. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 12.5, -7)) * CFrame.fromEulerAnglesXYZ(0.785, 0, 0)
  5224. a2.Parent = a
  5225. a2.BrickColor = BrickColor.new(1)
  5226. a2.Transparency = 0.5
  5227. a2.Reflectance = 0.1
  5228. a2.Anchored = true
  5229. a2.Locked = true
  5230. a2.BottomSurface = "Smooth"
  5231. a2.TopSurface = "Smooth"
  5232.  
  5233. a2 = Instance.new("Part")
  5234. a2.formFactor = "Symmetric"
  5235. a2.Size = Vector3.new(12,20,2)
  5236. a2.Name = "Lazor"
  5237. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, -12.5, -7)) * CFrame.fromEulerAnglesXYZ(-0.785, 0, 0)
  5238. a2.Parent = a
  5239. a2.BrickColor = BrickColor.new(1)
  5240. a2.Transparency = 0.5
  5241. a2.Reflectance = 0.1
  5242. a2.Anchored = true
  5243. a2.Locked = true
  5244. a2.BottomSurface = "Smooth"
  5245. a2.TopSurface = "Smooth"
  5246.  
  5247.  
  5248. end
  5249.  
  5250.  
  5251.  
  5252.  
  5253.  
  5254.  
  5255. if mode == "Absorb" then
  5256.  
  5257. stuff = game.Workspace:GetChildren()
  5258. for i = 1 , #stuff do
  5259. if stuff[i].Name ~= "Lazor" and stuff[i].Name ~= me.Character.Name then
  5260.  
  5261. checkadmin = 0
  5262. for i = 1 , #admin do
  5263. if stuff[i].Name == admin[i] then
  5264. checkadmin = 1
  5265. end
  5266. end
  5267. if checkadmin == 0 then
  5268.  
  5269. if stuff[i].className == "Part" and stuff[i].Name ~= "Base" then
  5270. if (stuff[i].Position-eyeball.Position).magnitude <= 25 then
  5271. d = stuff[i]:findFirstChild("BodyPosition")
  5272. if d == nil then
  5273. stuff[i].Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
  5274. stuff[i].CanCollide = false
  5275. stuff[i]:BreakJoints()
  5276. stuff[i].Anchored = false
  5277. a = Instance.new("BodyPosition")
  5278. a.Parent = stuff[i]
  5279. a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  5280. a.position = eyeball.Position
  5281. end
  5282. if d ~= nil then
  5283. d.BodyPosition.position = eyeball.Position
  5284. end
  5285. end
  5286. end
  5287.  
  5288.  
  5289. if stuff[i].className == "Model" then
  5290. asdf = stuff[i]:GetChildren()
  5291. for i = 1 , #asdf do
  5292. if asdf[i] ~= ball then
  5293. if asdf[i].className == "Part" then
  5294.  
  5295.  
  5296. if (asdf[i].Position-eyeball.Position).magnitude <= 25 then
  5297. d = asdf[i]:findFirstChild("BodyPosition")
  5298. if d == nil then
  5299. asdf[i].Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
  5300. asdf[i].CanCollide = false
  5301. asdf[i]:BreakJoints()
  5302. asdf[i].Anchored = false
  5303. a = Instance.new("BodyPosition")
  5304. a.Parent = asdf[i]
  5305. a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  5306. a.position = eyeball.Position
  5307. end
  5308. if d ~= nil then
  5309. d.BodyPosition.position = eyeball.Position
  5310. end
  5311. end
  5312.  
  5313.  
  5314. end
  5315. end
  5316. end
  5317. end
  5318. end
  5319.  
  5320.  
  5321. end
  5322. end
  5323.  
  5324. end
  5325.  
  5326.  
  5327.  
  5328.  
  5329.  
  5330.  
  5331.  
  5332.  
  5333.  
  5334. if mode == "BaleFire" then
  5335.  
  5336.  
  5337.  
  5338.  
  5339. for i = 1 , 300/5 do
  5340. BaleFireValue = BaleFireValue + 5
  5341. a = Instance.new("Part")
  5342. a.formFactor = "Symmetric"
  5343. a.CanCollide = false
  5344. a.Size = Vector3.new(1,1,1)
  5345. a.Name = "Lazor"
  5346. a.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -BaleFireValue))
  5347. a.Parent = game.Workspace
  5348. a.BrickColor = BrickColor.new(1)
  5349. a.Transparency = 1
  5350. a.Anchored = true
  5351. a.Locked = true
  5352. a.BottomSurface = "Smooth"
  5353. a.TopSurface = "Smooth"
  5354. d = Instance.new("Explosion")
  5355. d.Parent = game.Workspace
  5356. d.BlastRadius = 5
  5357. d.Position = a.Position
  5358. end
  5359.  
  5360.  
  5361. end
  5362.  
  5363.  
  5364.  
  5365.  
  5366.  
  5367.  
  5368.  
  5369.  
  5370.  
  5371.  
  5372.  
  5373.  
  5374.  
  5375. if mode == "Machine Gun" then
  5376.  
  5377.  
  5378. if mouse.Target ~= nil then
  5379. local a = Instance.new("Part")
  5380. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5381. local Place1 = mouse.Hit.p+Vector3.new(math.random(-1, 1)/2, math.random(-1, 1)/2, math.random(-1, 1)/2)
  5382. a.formFactor = "Symmetric"
  5383. a.Size = Vector3.new(1,1,1)
  5384. a.Name = "Lazor"
  5385. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5386. a.Parent = game.Workspace
  5387. a.BrickColor = BrickColor.new(24)
  5388. a.Transparency = 0.5
  5389. a.Anchored = true
  5390. a.CanCollide = false
  5391. a.Locked = true
  5392. a.BottomSurface = "Smooth"
  5393. a.TopSurface = "Smooth"
  5394. d = Instance.new("SpecialMesh")
  5395. d.Parent = a
  5396. d.MeshType = "Brick"
  5397. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5398. shotsound:play()
  5399.  
  5400. checkadmin = 0
  5401. for i = 1 , #admin do
  5402. if mouse.Target.Parent.Name == admin[i] then
  5403. checkadmin = 1
  5404. end
  5405. end
  5406. if checkadmin == 0 then
  5407.  
  5408. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
  5409.  
  5410. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  5411. if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
  5412. humanoid.MaxHealth = 100
  5413. humanoid.Health = humanoid.Health - 3
  5414. end
  5415. end
  5416.  
  5417. end
  5418. end
  5419.  
  5420. end
  5421.  
  5422.  
  5423.  
  5424.  
  5425.  
  5426.  
  5427.  
  5428.  
  5429.  
  5430. if mode == "Capture" then
  5431. if mouse.Target ~= nil then
  5432. local a = Instance.new("Part")
  5433. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5434. local Place1 = mouse.Hit.p
  5435. a.formFactor = "Symmetric"
  5436. a.Size = Vector3.new(1,1,1)
  5437. a.Name = "Lazor"
  5438. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5439. a.Parent = game.Workspace
  5440. a.Transparency = 0.5
  5441. a.Anchored = true
  5442. a.CanCollide = false
  5443. a.Locked = true
  5444. a.BottomSurface = "Smooth"
  5445. a.TopSurface = "Smooth"
  5446. d = Instance.new("SpecialMesh")
  5447. d.Parent = a
  5448. d.MeshType = "Brick"
  5449. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5450.  
  5451.  
  5452.  
  5453.  
  5454. checkadmin = 0
  5455. for i = 1 , #admin do
  5456. if mouse.Target.Parent.Name == admin[i] then
  5457. checkadmin = 1
  5458. end
  5459. end
  5460. if checkadmin == 0 then
  5461.  
  5462. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
  5463.  
  5464. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5465. a.Transparency = 0.3
  5466. h = mouse.Target.Parent:findFirstChild("Humanoid")
  5467. if h ~= nil then
  5468. d = h.Parent:findFirstChild("Torso")
  5469. if d ~= nil then
  5470. weld = Instance.new("Weld")
  5471. weld.Parent = eyeball
  5472. weld.Part0 = eyeball
  5473. weld.Part1 = d
  5474. weld.C0 = CFrame.new(Vector3.new(0, 0, 1.5))*CFrame.fromEulerAnglesXYZ(0, 0, 3.14)
  5475. end
  5476. end
  5477.  
  5478. end
  5479. end
  5480.  
  5481.  
  5482.  
  5483.  
  5484. end
  5485. end
  5486.  
  5487.  
  5488.  
  5489.  
  5490.  
  5491.  
  5492.  
  5493.  
  5494.  
  5495.  
  5496. if mode == "Slaughter" then
  5497. if mouse.Target ~= nil then
  5498. local a = Instance.new("Part")
  5499. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5500. local Place1 = mouse.Hit.p
  5501. a.formFactor = "Symmetric"
  5502. a.Size = Vector3.new(1,1,1)
  5503. a.Name = "Lazor"
  5504. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5505. a.Parent = game.Workspace
  5506. a.BrickColor = BrickColor.new(26)
  5507. a.Transparency = 0.2
  5508. a.Anchored = true
  5509. a.CanCollide = false
  5510. a.Locked = true
  5511. a.BottomSurface = "Smooth"
  5512. a.TopSurface = "Smooth"
  5513. d = Instance.new("SpecialMesh")
  5514. d.Parent = a
  5515. d.MeshType = "Brick"
  5516. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5517.  
  5518. checkadmin = 0
  5519. for i = 1 , #admin do
  5520. if mouse.Target.Parent.Name == admin[i] then
  5521. checkadmin = 1
  5522. end
  5523. end
  5524. if checkadmin == 0 then
  5525.  
  5526. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5527.  
  5528. a.BrickColor = BrickColor.new("Really black")
  5529. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5530. a.Transparency = 0.4
  5531.  
  5532. h = mouse.Target.Parent:findFirstChild("Humanoid")
  5533. if h ~= nil then
  5534. h.MaxHealth = 0
  5535. h.Health = 0
  5536. for i = 1 , math.random(5, 7) do
  5537. p = Instance.new("Part")
  5538. p.Parent = h.Parent
  5539. p.Size = Vector3.new(1, 1, 1)
  5540. p.BrickColor = BrickColor.new(21)
  5541. p.CanCollide = false
  5542. p.Locked = true
  5543. p.TopSurface = "Smooth"
  5544. p.BottomSurface = "Smooth"
  5545. p.CFrame = mouse.Target.CFrame
  5546. d = Instance.new("SpecialMesh")
  5547. d.Parent = p
  5548. d.MeshType = "Brick"
  5549. d.Scale = Vector3.new(0.2, 0.2, 0.2)
  5550. p.Velocity = Vector3.new(math.random(-20, 20), math.random(40, 60), math.random(-20, 20))
  5551. end
  5552. end
  5553. end
  5554. end
  5555.  
  5556.  
  5557.  
  5558. end
  5559. end
  5560.  
  5561.  
  5562.  
  5563.  
  5564.  
  5565.  
  5566.  
  5567.  
  5568.  
  5569.  
  5570.  
  5571.  
  5572. if mode == "Jail" then
  5573. if mouse.Target ~= nil then
  5574. local a = Instance.new("Part")
  5575. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5576. local Place1 = mouse.Hit.p
  5577. a.formFactor = "Symmetric"
  5578. a.Size = Vector3.new(1,1,1)
  5579. a.Name = "Lazor"
  5580. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5581. a.Parent = game.Workspace
  5582. a.BrickColor = BrickColor.new(26)
  5583. a.Transparency = 0.2
  5584. a.Anchored = true
  5585. a.CanCollide = false
  5586. a.Locked = true
  5587. a.BottomSurface = "Smooth"
  5588. a.TopSurface = "Smooth"
  5589. d = Instance.new("SpecialMesh")
  5590. d.Parent = a
  5591. d.MeshType = "Brick"
  5592. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5593.  
  5594.  
  5595. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5596.  
  5597. a.BrickColor = BrickColor.new("Really black")
  5598. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5599. a.Transparency = 0.4
  5600.  
  5601.  
  5602.  
  5603. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  5604. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  5605. p = a:findFirstChild("Backpack")
  5606. if p ~= nil then
  5607. stuff = p:GetChildren()
  5608. for i = 1 , #stuff do
  5609. stuff[i]:Remove()
  5610. end
  5611. end
  5612. s = a.Character:GetChildren()
  5613. for i = 1 , #s do
  5614. if s[i].className == "Tool" or s[i].className == "HopperBin" then
  5615. s[i]:Remove()
  5616. end
  5617. end
  5618. end
  5619.  
  5620. p = mouse.Target.Parent:findFirstChild("Torso")
  5621. if p ~= nil then
  5622.  
  5623. b = Instance.new("Model")
  5624. b.Parent = me.Character
  5625. b.Name = "Jail"
  5626. c = Instance.new("Part")
  5627. c.Parent = b
  5628. c.TopSurface = "Smooth"
  5629. c.BottomSurface = "Smooth"
  5630. c.Locked = true
  5631. c.BrickColor = BrickColor.new(26)
  5632. c.formFactor = "Symmetric"
  5633. c.Size = Vector3.new(18, 2, 2)
  5634. c.Anchored = true
  5635. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, -8))
  5636. c = Instance.new("Part")
  5637. c.Parent = b
  5638. c.TopSurface = "Smooth"
  5639. c.BottomSurface = "Smooth"
  5640. c.Locked = true
  5641. c.BrickColor = BrickColor.new(26)
  5642. c.formFactor = "Symmetric"
  5643. c.Size = Vector3.new(18, 2, 2)
  5644. c.Anchored = true
  5645. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, 8))
  5646. c = Instance.new("Part")
  5647. c.Parent = b
  5648. c.TopSurface = "Smooth"
  5649. c.BottomSurface = "Smooth"
  5650. c.Locked = true
  5651. c.BrickColor = BrickColor.new(26)
  5652. c.formFactor = "Symmetric"
  5653. c.Size = Vector3.new(18, 2, 2)
  5654. c.Anchored = true
  5655. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, -8))
  5656. c = Instance.new("Part")
  5657. c.Parent = b
  5658. c.TopSurface = "Smooth"
  5659. c.BottomSurface = "Smooth"
  5660. c.Locked = true
  5661. c.BrickColor = BrickColor.new(26)
  5662. c.formFactor = "Symmetric"
  5663. c.Size = Vector3.new(18, 2, 2)
  5664. c.Anchored = true
  5665. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, 8))
  5666. c = Instance.new("Part")
  5667. c.Parent = b
  5668. c.TopSurface = "Smooth"
  5669. c.BottomSurface = "Smooth"
  5670. c.Locked = true
  5671. c.BrickColor = BrickColor.new(26)
  5672. c.formFactor = "Symmetric"
  5673. c.Size = Vector3.new(2, 2, 18)
  5674. c.Anchored = true
  5675. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, -8, 0))
  5676. c = Instance.new("Part")
  5677. c.Parent = b
  5678. c.TopSurface = "Smooth"
  5679. c.BottomSurface = "Smooth"
  5680. c.Locked = true
  5681. c.BrickColor = BrickColor.new(26)
  5682. c.formFactor = "Symmetric"
  5683. c.Size = Vector3.new(2, 2, 18)
  5684. c.Anchored = true
  5685. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, -8, 0))
  5686. c = Instance.new("Part")
  5687. c.Parent = b
  5688. c.TopSurface = "Smooth"
  5689. c.BottomSurface = "Smooth"
  5690. c.Locked = true
  5691. c.BrickColor = BrickColor.new(26)
  5692. c.formFactor = "Symmetric"
  5693. c.Size = Vector3.new(2, 2, 18)
  5694. c.Anchored = true
  5695. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 8, 0))
  5696. c = Instance.new("Part")
  5697. c.Parent = b
  5698. c.TopSurface = "Smooth"
  5699. c.BottomSurface = "Smooth"
  5700. c.Locked = true
  5701. c.BrickColor = BrickColor.new(26)
  5702. c.formFactor = "Symmetric"
  5703. c.Size = Vector3.new(2, 2, 18)
  5704. c.Anchored = true
  5705. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 8, 0))
  5706. c = Instance.new("Part")
  5707. c.Parent = b
  5708. c.TopSurface = "Smooth"
  5709. c.BottomSurface = "Smooth"
  5710. c.Locked = true
  5711. c.BrickColor = BrickColor.new(26)
  5712. c.formFactor = "Symmetric"
  5713. c.Size = Vector3.new(2, 18, 2)
  5714. c.Anchored = true
  5715. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, -8))
  5716. c = Instance.new("Part")
  5717. c.Parent = b
  5718. c.TopSurface = "Smooth"
  5719. c.BottomSurface = "Smooth"
  5720. c.Locked = true
  5721. c.BrickColor = BrickColor.new(26)
  5722. c.formFactor = "Symmetric"
  5723. c.Size = Vector3.new(2, 18, 2)
  5724. c.Anchored = true
  5725. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, 8))
  5726. c = Instance.new("Part")
  5727. c.Parent = b
  5728. c.TopSurface = "Smooth"
  5729. c.BottomSurface = "Smooth"
  5730. c.Locked = true
  5731. c.BrickColor = BrickColor.new(26)
  5732. c.formFactor = "Symmetric"
  5733. c.Size = Vector3.new(2, 18, 2)
  5734. c.Anchored = true
  5735. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, 8))
  5736. c = Instance.new("Part")
  5737. c.Parent = b
  5738. c.TopSurface = "Smooth"
  5739. c.BottomSurface = "Smooth"
  5740. c.Locked = true
  5741. c.BrickColor = BrickColor.new(26)
  5742. c.formFactor = "Symmetric"
  5743. c.Size = Vector3.new(2, 18, 2)
  5744. c.Anchored = true
  5745. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, -8))
  5746.  
  5747.  
  5748. c = Instance.new("Part")
  5749. c.Parent = b
  5750. c.TopSurface = "Smooth"
  5751. c.BottomSurface = "Smooth"
  5752. c.Locked = true
  5753. c.BrickColor = BrickColor.new(23)
  5754. c.Transparency = 0.5
  5755. c.Reflectance = 0.1
  5756. c.formFactor = "Symmetric"
  5757. c.Size = Vector3.new(1, 16, 16)
  5758. c.Anchored = true
  5759. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, 0))
  5760. c = Instance.new("Part")
  5761. c.Parent = b
  5762. c.TopSurface = "Smooth"
  5763. c.BottomSurface = "Smooth"
  5764. c.Locked = true
  5765. c.BrickColor = BrickColor.new(23)
  5766. c.Transparency = 0.5
  5767. c.Reflectance = 0.1
  5768. c.formFactor = "Symmetric"
  5769. c.Size = Vector3.new(1, 16, 16)
  5770. c.Anchored = true
  5771. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, 0))
  5772. c = Instance.new("Part")
  5773. c.Parent = b
  5774. c.TopSurface = "Smooth"
  5775. c.BottomSurface = "Smooth"
  5776. c.Locked = true
  5777. c.BrickColor = BrickColor.new(23)
  5778. c.Transparency = 0.5
  5779. c.Reflectance = 0.1
  5780. c.formFactor = "Symmetric"
  5781. c.Size = Vector3.new(16, 16, 1)
  5782. c.Anchored = true
  5783. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 0, 8))
  5784. c = Instance.new("Part")
  5785. c.Parent = b
  5786. c.TopSurface = "Smooth"
  5787. c.BottomSurface = "Smooth"
  5788. c.Locked = true
  5789. c.BrickColor = BrickColor.new(23)
  5790. c.Transparency = 0.5
  5791. c.Reflectance = 0.1
  5792. c.formFactor = "Symmetric"
  5793. c.Size = Vector3.new(16, 16, 1)
  5794. c.Anchored = true
  5795. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 0, -8))
  5796. c = Instance.new("Part")
  5797. c.Parent = b
  5798. c.TopSurface = "Smooth"
  5799. c.BottomSurface = "Smooth"
  5800. c.Locked = true
  5801. c.BrickColor = BrickColor.new(23)
  5802. c.Transparency = 0.5
  5803. c.Reflectance = 0.1
  5804. c.formFactor = "Symmetric"
  5805. c.Size = Vector3.new(16, 1, 16)
  5806. c.Anchored = true
  5807. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, 0))
  5808. c = Instance.new("Part")
  5809. c.Parent = b
  5810. c.TopSurface = "Smooth"
  5811. c.BottomSurface = "Smooth"
  5812. c.Locked = true
  5813. c.BrickColor = BrickColor.new(23)
  5814. c.Transparency = 0.5
  5815. c.Reflectance = 0.1
  5816. c.formFactor = "Symmetric"
  5817. c.Size = Vector3.new(16, 1, 16)
  5818. c.Anchored = true
  5819. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, 0))
  5820.  
  5821. end
  5822. end
  5823. end
  5824.  
  5825.  
  5826. end
  5827.  
  5828.  
  5829.  
  5830.  
  5831. if mode == "UnJail" then
  5832. if mouse.Target ~= nil then
  5833. local a = Instance.new("Part")
  5834. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5835. local Place1 = mouse.Hit.p
  5836. a.formFactor = "Symmetric"
  5837. a.Size = Vector3.new(1,1,1)
  5838. a.Name = "Lazor"
  5839. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5840. a.Parent = game.Workspace
  5841. a.BrickColor = BrickColor.new(26)
  5842. a.Transparency = 0.2
  5843. a.Anchored = true
  5844. a.CanCollide = false
  5845. a.Locked = true
  5846. a.BottomSurface = "Smooth"
  5847. a.TopSurface = "Smooth"
  5848. d = Instance.new("SpecialMesh")
  5849. d.Parent = a
  5850. d.MeshType = "Brick"
  5851. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5852.  
  5853.  
  5854.  
  5855. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5856.  
  5857. a.BrickColor = BrickColor.new("Really black")
  5858. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5859. a.Transparency = 0.4
  5860.  
  5861.  
  5862. if mouse.Target.Parent.Name == "Jail" then
  5863. mouse.Target.Parent:Remove()
  5864. end
  5865. end
  5866.  
  5867.  
  5868.  
  5869. end
  5870. end
  5871.  
  5872.  
  5873.  
  5874.  
  5875.  
  5876.  
  5877.  
  5878. if mode == "Faint" then
  5879. if mouse.Target ~= nil then
  5880. local a = Instance.new("Part")
  5881. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5882. local Place1 = mouse.Hit.p
  5883. a.formFactor = "Symmetric"
  5884. a.Size = Vector3.new(1,1,1)
  5885. a.Name = "Lazor"
  5886. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5887. a.Parent = game.Workspace
  5888. a.BrickColor = BrickColor.new(26)
  5889. a.Transparency = 0.2
  5890. a.Anchored = true
  5891. a.CanCollide = false
  5892. a.Locked = true
  5893. a.BottomSurface = "Smooth"
  5894. a.TopSurface = "Smooth"
  5895. d = Instance.new("SpecialMesh")
  5896. d.Parent = a
  5897. d.MeshType = "Brick"
  5898. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5899.  
  5900. checkadmin = 0
  5901. for i = 1 , #admin do
  5902. if mouse.Target.Parent.Name == admin[i] then
  5903. checkadmin = 1
  5904. end
  5905. end
  5906. if checkadmin == 0 then
  5907.  
  5908. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5909.  
  5910. a.BrickColor = BrickColor.new("Really black")
  5911. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5912. a.Transparency = 0.4
  5913.  
  5914.  
  5915.  
  5916. torso = mouse.Target.Parent:findFirstChild("Torso")
  5917. h = mouse.Target.Parent:findFirstChild("Humanoid")
  5918. if h ~= nil then
  5919. h.MaxHealth = 100
  5920. h.Health = 1
  5921. end
  5922. if torso ~= nil then
  5923. asdf = torso:findFirstChild("BodyGyro")
  5924. if asdf == nil then
  5925. torso.CFrame = CFrame.new(torso.Position)
  5926. p = Instance.new("BodyGyro")
  5927. p.Parent = torso
  5928. p.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  5929. p.cframe = torso.CFrame * CFrame.fromEulerAnglesXYZ(-1.57, 0, 0)
  5930. p.D = 50
  5931. a = Instance.new("BodyVelocity")
  5932. a.Parent = torso
  5933. a.velocity = Vector3.new(0, -10, 0)
  5934. a.maxForce = Vector3.new(math.huge, 9999999, math.huge)
  5935. end
  5936. end
  5937.  
  5938.  
  5939.  
  5940. end
  5941. end
  5942.  
  5943.  
  5944. end
  5945. end
  5946.  
  5947.  
  5948.  
  5949.  
  5950. if mode == "Draw" then
  5951. if mouse.Target ~= nil then
  5952. local a = Instance.new("Part")
  5953. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5954. local Place1 = mouse.Hit.p
  5955. a.formFactor = "Symmetric"
  5956. a.Size = Vector3.new(1,1,1)
  5957. a.Name = "Lazor"
  5958. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5959. a.Parent = game.Workspace
  5960. a.BrickColor = BrickColor.new(26)
  5961. a.Transparency = 0.2
  5962. a.Anchored = true
  5963. a.CanCollide = false
  5964. a.Locked = true
  5965. a.BottomSurface = "Smooth"
  5966. a.TopSurface = "Smooth"
  5967. d = Instance.new("SpecialMesh")
  5968. d.Parent = a
  5969. d.MeshType = "Brick"
  5970. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5971.  
  5972.  
  5973. a.BrickColor = BrickColor.new("Really black")
  5974. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5975. a.Transparency = 0.4
  5976.  
  5977. a = game.Workspace:findFirstChild("Base")
  5978. if a ~= nil then
  5979.  
  5980. p = Instance.new("Part")
  5981. p.Parent = game.Workspace
  5982. p.BrickColor = BrickColor.new(26)
  5983. p.TopSurface = "Smooth"
  5984. p.BottomSurface = "Smooth"
  5985. p.Anchored = true
  5986. p.formFactor = "Plate"
  5987. p.Size = Vector3.new(3, 0.4, 3)
  5988. p.Locked = true
  5989. p.CFrame = CFrame.new(Vector3.new(mouse.Hit.x, a.Position.y + 0.5, mouse.Hit.z))
  5990.  
  5991. end
  5992.  
  5993. end
  5994. end
  5995.  
  5996.  
  5997.  
  5998.  
  5999.  
  6000.  
  6001.  
  6002.  
  6003.  
  6004.  
  6005.  
  6006. if mode == "Random Colors" then
  6007. if mouse.Target ~= nil then
  6008. local a = Instance.new("Part")
  6009. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6010. local Place1 = mouse.Hit.p
  6011. a.formFactor = "Symmetric"
  6012. a.Size = Vector3.new(1,1,1)
  6013. a.Name = "Lazor"
  6014. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6015. a.Parent = game.Workspace
  6016. a.BrickColor = BrickColor.new(math.random(1, 200))
  6017. a.Transparency = 0.5
  6018. a.Anchored = true
  6019. a.CanCollide = false
  6020. a.Locked = true
  6021. a.BottomSurface = "Smooth"
  6022. a.TopSurface = "Smooth"
  6023. d = Instance.new("SpecialMesh")
  6024. d.Parent = a
  6025. d.MeshType = "Brick"
  6026. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6027.  
  6028. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  6029.  
  6030. mouse.Target.BrickColor = BrickColor.new(math.random(1, 200))
  6031. end
  6032.  
  6033. end
  6034. end
  6035.  
  6036.  
  6037.  
  6038.  
  6039.  
  6040.  
  6041.  
  6042. if mode == "Steal Color" then
  6043. if mouse.Target ~= nil then
  6044.  
  6045. eyeball22.BrickColor = mouse.Target.BrickColor
  6046.  
  6047. local a = Instance.new("Part")
  6048. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6049. local Place1 = mouse.Hit.p
  6050. a.formFactor = "Symmetric"
  6051. a.Size = Vector3.new(1,1,1)
  6052. a.Name = "Lazor"
  6053. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6054. a.Parent = game.Workspace
  6055. a.BrickColor = eyeball22.BrickColor
  6056. a.Transparency = 0.5
  6057. a.Anchored = true
  6058. a.CanCollide = false
  6059. a.Locked = true
  6060. a.BottomSurface = "Smooth"
  6061. a.TopSurface = "Smooth"
  6062. d = Instance.new("SpecialMesh")
  6063. d.Parent = a
  6064. d.MeshType = "Brick"
  6065. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6066.  
  6067.  
  6068.  
  6069. end
  6070. end
  6071.  
  6072.  
  6073.  
  6074. if mode == "Give Color" then
  6075. if mouse.Target ~= nil then
  6076.  
  6077. if mouse.Target.Parent.Name ~= ball.Name then
  6078. mouse.Target.BrickColor = eyeball22.BrickColor
  6079.  
  6080. local a = Instance.new("Part")
  6081. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6082. local Place1 = mouse.Hit.p
  6083. a.formFactor = "Symmetric"
  6084. a.Size = Vector3.new(1,1,1)
  6085. a.Name = "Lazor"
  6086. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6087. a.Parent = game.Workspace
  6088. a.BrickColor = eyeball22.BrickColor
  6089. a.Transparency = 0.5
  6090. a.Anchored = true
  6091. a.CanCollide = false
  6092. a.Locked = true
  6093. a.BottomSurface = "Smooth"
  6094. a.TopSurface = "Smooth"
  6095. d = Instance.new("SpecialMesh")
  6096. d.Parent = a
  6097. d.MeshType = "Brick"
  6098. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6099.  
  6100.  
  6101. end
  6102. end
  6103. end
  6104.  
  6105.  
  6106.  
  6107.  
  6108.  
  6109.  
  6110.  
  6111.  
  6112.  
  6113. if mode == "Drag" then
  6114. if mouse.Target ~= nil then
  6115. local a = Instance.new("Part")
  6116. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6117. local Place1 = mouse.Hit.p
  6118. a.formFactor = "Symmetric"
  6119. a.Size = Vector3.new(1,1,1)
  6120. a.Name = "Lazor"
  6121. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6122. a.Parent = game.Workspace
  6123. a.Transparency = 0.2
  6124. a.Anchored = true
  6125. a.CanCollide = false
  6126. a.Locked = true
  6127. a.BottomSurface = "Smooth"
  6128. a.TopSurface = "Smooth"
  6129. d = Instance.new("SpecialMesh")
  6130. d.Parent = a
  6131. d.MeshType = "Brick"
  6132. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6133.  
  6134. checkadmin = 0
  6135. for i = 1 , #admin do
  6136. if mouse.Target.Parent.Name == admin[i] then
  6137. checkadmin = 1
  6138. end
  6139. end
  6140. if checkadmin == 0 then
  6141.  
  6142. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  6143.  
  6144. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6145. a.Transparency = 0.1
  6146.  
  6147.  
  6148.  
  6149.  
  6150.  
  6151.  
  6152. p = mouse.Target:findFirstChild("BodyPosition")
  6153. if p ~= nil then
  6154. p.position = eyeball.Position
  6155. end
  6156. if p == nil then
  6157. mouse.Target:BreakJoints()
  6158. mouse.Target.Anchored = false
  6159. d = Instance.new("BodyPosition")
  6160. d.Parent = mouse.Target
  6161. d.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  6162. d.position = eyeball.Position
  6163. end
  6164.  
  6165.  
  6166.  
  6167.  
  6168.  
  6169.  
  6170. end
  6171. end
  6172. end
  6173. end
  6174.  
  6175.  
  6176.  
  6177.  
  6178.  
  6179.  
  6180.  
  6181.  
  6182.  
  6183. if mode == "Naked Beam" then
  6184. if mouse.Target ~= nil then
  6185. local a = Instance.new("Part")
  6186. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6187. local Place1 = mouse.Hit.p
  6188. a.formFactor = "Symmetric"
  6189. a.Size = Vector3.new(1,1,1)
  6190. a.Name = "Lazor"
  6191. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6192. a.Parent = game.Workspace
  6193. a.BrickColor = BrickColor.new(24)
  6194. a.Transparency = 0.1
  6195. a.Anchored = true
  6196. a.CanCollide = false
  6197. a.Locked = true
  6198. a.BottomSurface = "Smooth"
  6199. a.TopSurface = "Smooth"
  6200. d = Instance.new("SpecialMesh")
  6201. d.Parent = a
  6202. d.MeshType = "Brick"
  6203. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6204.  
  6205. checkadmin = 0
  6206. for i = 1 , #admin do
  6207. if mouse.Target.Parent.Name == admin[i] then
  6208. checkadmin = 1
  6209. end
  6210. end
  6211. if checkadmin == 0 then
  6212.  
  6213. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  6214.  
  6215. d.Scale = Vector3.new(0.3, 0.3, (Place0.p - Place1).magnitude)
  6216.  
  6217.  
  6218. p = mouse.Target.Parent:findFirstChild("Humanoid")
  6219. if p ~= nil then
  6220. stuff = mouse.Target.Parent:GetChildren()
  6221. for i = 1 , #stuff do
  6222. if stuff[i].className == "Part" then
  6223. stuff[i].BrickColor = BrickColor.new("Cool yellow")
  6224. end
  6225. end
  6226. end
  6227.  
  6228. p = mouse.Target.Parent:findFirstChild("Pants")
  6229. if p ~= nil then
  6230. p:Remove()
  6231. d = Instance.new("Pants")
  6232. d.Parent = mouse.Target.Parent
  6233. d.PantsTemplate = ""
  6234. d.Name = "BLEH"
  6235. stuff = mouse.Target.Parent:GetChildren()
  6236. for i = 1 , #stuff do
  6237. if stuff[i].className == "Part" then
  6238. stuff[i].BrickColor = BrickColor.new("Cool yellow")
  6239. end
  6240. end
  6241. end
  6242. p = mouse.Target.Parent:findFirstChild("Shirt")
  6243. if p ~= nil then
  6244. p:Remove()
  6245. d = Instance.new("Shirt")
  6246. d.Parent = mouse.Target.Parent
  6247. d.ShirtTemplate = ""
  6248. d.Name = "BLEH"
  6249. stuff = mouse.Target.Parent:GetChildren()
  6250. for i = 1 , #stuff do
  6251. if stuff[i].className == "Part" then
  6252. stuff[i].BrickColor = BrickColor.new("Cool yellow")
  6253. end
  6254. end
  6255. end
  6256.  
  6257.  
  6258. end
  6259. end
  6260.  
  6261.  
  6262.  
  6263. end
  6264. end
  6265.  
  6266.  
  6267.  
  6268.  
  6269.  
  6270.  
  6271.  
  6272.  
  6273.  
  6274.  
  6275.  
  6276.  
  6277.  
  6278.  
  6279.  
  6280.  
  6281.  
  6282. if mode == "Shrink" then
  6283. if mouse.Target ~= nil then
  6284. local a = Instance.new("Part")
  6285. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6286. local Place1 = mouse.Hit.p
  6287. a.formFactor = "Symmetric"
  6288. a.BrickColor = BrickColor.new(23)
  6289. a.Size = Vector3.new(1,1,1)
  6290. a.Name = "Lazor"
  6291. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6292. a.Parent = game.Workspace
  6293. a.Transparency = 0.2
  6294. a.Anchored = true
  6295. a.CanCollide = false
  6296. a.Locked = true
  6297. a.BottomSurface = "Smooth"
  6298. a.TopSurface = "Smooth"
  6299. d = Instance.new("SpecialMesh")
  6300. d.Parent = a
  6301. d.MeshType = "Brick"
  6302. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6303. checkadmin = 0
  6304. for i = 1 , #admin do
  6305. if mouse.Target.Parent.Name == admin[i] then
  6306. checkadmin = 1
  6307. end
  6308. end
  6309. if checkadmin == 0 then
  6310. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6311. asdf = mouse.Target
  6312. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6313. a.Transparency = 0.1
  6314.  
  6315.  
  6316. p = asdf.CFrame
  6317. asdf.Size = asdf.Size - Vector3.new(1, 1, 1)
  6318. asdf.CFrame = p
  6319.  
  6320.  
  6321.  
  6322. end
  6323. end
  6324.  
  6325. end
  6326. end
  6327.  
  6328.  
  6329.  
  6330.  
  6331. if mode == "Grow" then
  6332. if mouse.Target ~= nil then
  6333. local a = Instance.new("Part")
  6334. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6335. local Place1 = mouse.Hit.p
  6336. a.formFactor = "Symmetric"
  6337. a.BrickColor = BrickColor.new(23)
  6338. a.Size = Vector3.new(1,1,1)
  6339. a.Name = "Lazor"
  6340. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6341. a.Parent = game.Workspace
  6342. a.Transparency = 0.2
  6343. a.Anchored = true
  6344. a.CanCollide = false
  6345. a.Locked = true
  6346. a.BottomSurface = "Smooth"
  6347. a.TopSurface = "Smooth"
  6348. d = Instance.new("SpecialMesh")
  6349. d.Parent = a
  6350. d.MeshType = "Brick"
  6351. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6352. checkadmin = 0
  6353. for i = 1 , #admin do
  6354. if mouse.Target.Parent.Name == admin[i] then
  6355. checkadmin = 1
  6356. end
  6357. end
  6358. if checkadmin == 0 then
  6359. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6360. asdf = mouse.Target
  6361. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6362. a.Transparency = 0.1
  6363.  
  6364.  
  6365. p = asdf.CFrame
  6366. asdf.Size = asdf.Size + Vector3.new(1, 1, 1)
  6367. asdf.CFrame = p
  6368.  
  6369.  
  6370.  
  6371. end
  6372.  
  6373.  
  6374. end
  6375. end
  6376. end
  6377.  
  6378.  
  6379.  
  6380.  
  6381.  
  6382.  
  6383.  
  6384.  
  6385. if mode == "Confuse" then
  6386. if mouse.Target ~= nil then
  6387. local a = Instance.new("Part")
  6388. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6389. local Place1 = mouse.Hit.p
  6390. a.formFactor = "Symmetric"
  6391. a.BrickColor = BrickColor.new(1)
  6392. a.Size = Vector3.new(1,1,1)
  6393. a.Name = "Lazor"
  6394. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6395. a.Parent = game.Workspace
  6396. a.Transparency = 0.2
  6397. a.Anchored = true
  6398. a.CanCollide = false
  6399. a.Locked = true
  6400. a.BottomSurface = "Smooth"
  6401. a.TopSurface = "Smooth"
  6402. d = Instance.new("SpecialMesh")
  6403. d.Parent = a
  6404. d.MeshType = "Brick"
  6405. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6406. checkadmin = 0
  6407. for i = 1 , #admin do
  6408. if mouse.Target.Parent.Name == admin[i] then
  6409. checkadmin = 1
  6410. end
  6411. end
  6412. if checkadmin == 0 then
  6413. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6414. asdf = mouse.Target
  6415. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6416. a.Transparency = 0.1
  6417.  
  6418.  
  6419. p = mouse.Target.Parent:findFirstChild("Humanoid")
  6420. if p ~= nil then
  6421. p.WalkSpeed = p.WalkSpeed * -1
  6422. end
  6423.  
  6424.  
  6425.  
  6426. end
  6427.  
  6428. end
  6429. end
  6430. end
  6431.  
  6432.  
  6433.  
  6434.  
  6435.  
  6436.  
  6437.  
  6438.  
  6439.  
  6440.  
  6441.  
  6442. if mode == "Disarm" then
  6443. if mouse.Target ~= nil then
  6444. local a = Instance.new("Part")
  6445. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6446. local Place1 = mouse.Hit.p
  6447. a.formFactor = "Symmetric"
  6448. a.BrickColor = BrickColor.new(1)
  6449. a.Size = Vector3.new(1,1,1)
  6450. a.Name = "Lazor"
  6451. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6452. a.Parent = game.Workspace
  6453. a.Transparency = 0.2
  6454. a.Anchored = true
  6455. a.CanCollide = false
  6456. a.Locked = true
  6457. a.BottomSurface = "Smooth"
  6458. a.TopSurface = "Smooth"
  6459. d = Instance.new("SpecialMesh")
  6460. d.Parent = a
  6461. d.MeshType = "Brick"
  6462. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6463. checkadmin = 0
  6464. for i = 1 , #admin do
  6465. if mouse.Target.Parent.Name == admin[i] then
  6466. checkadmin = 1
  6467. end
  6468. end
  6469. if checkadmin == 0 then
  6470. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6471. asdf = mouse.Target
  6472. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6473. a.Transparency = 0.1
  6474.  
  6475.  
  6476.  
  6477.  
  6478. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  6479. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  6480. p = a:findFirstChild("Backpack")
  6481. if p ~= nil then
  6482. stuff = p:GetChildren()
  6483. for i = 1 , #stuff do
  6484. stuff[i]:Remove()
  6485. end
  6486. end
  6487. s = a.Character:GetChildren()
  6488. for i = 1 , #s do
  6489. if s[i].className == "Tool" then
  6490. s[i]:Remove()
  6491. end
  6492. end
  6493. end
  6494.  
  6495.  
  6496.  
  6497. end
  6498. end
  6499.  
  6500. end
  6501. end
  6502.  
  6503.  
  6504.  
  6505.  
  6506.  
  6507.  
  6508.  
  6509.  
  6510.  
  6511. if mode == "Steal Tools" then
  6512. if mouse.Target ~= nil then
  6513. local a = Instance.new("Part")
  6514. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6515. local Place1 = mouse.Hit.p
  6516. a.formFactor = "Symmetric"
  6517. a.BrickColor = BrickColor.new(1)
  6518. a.Size = Vector3.new(1,1,1)
  6519. a.Name = "Lazor"
  6520. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6521. a.Parent = game.Workspace
  6522. a.Transparency = 0.2
  6523. a.Anchored = true
  6524. a.CanCollide = false
  6525. a.Locked = true
  6526. a.BottomSurface = "Smooth"
  6527. a.TopSurface = "Smooth"
  6528. d = Instance.new("SpecialMesh")
  6529. d.Parent = a
  6530. d.MeshType = "Brick"
  6531. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6532. checkadmin = 0
  6533. for i = 1 , #admin do
  6534. if mouse.Target.Parent.Name == admin[i] then
  6535. checkadmin = 1
  6536. end
  6537. end
  6538. if checkadmin == 0 then
  6539. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6540. asdf = mouse.Target
  6541. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6542. a.Transparency = 0.1
  6543.  
  6544.  
  6545.  
  6546.  
  6547. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  6548. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  6549. p = a:findFirstChild("Backpack")
  6550. if p ~= nil then
  6551. stuff = p:GetChildren()
  6552. for i = 1 , #stuff do
  6553. stuff[i]:clone().Parent = me.Backpack
  6554. stuff[i]:Remove()
  6555. end
  6556. end
  6557. s = a.Character:GetChildren()
  6558. for i = 1 , #s do
  6559. if s[i].className == "Tool" then
  6560. s[i]:clone().Parent = me.Backpack
  6561. s[i]:Remove()
  6562. end
  6563. end
  6564. end
  6565.  
  6566.  
  6567.  
  6568. end
  6569. end
  6570.  
  6571. end
  6572. end
  6573.  
  6574.  
  6575.  
  6576.  
  6577.  
  6578.  
  6579.  
  6580.  
  6581. if mode == "Clone" then
  6582. if mouse.Target ~= nil then
  6583. local a = Instance.new("Part")
  6584. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6585. local Place1 = mouse.Hit.p
  6586. a.formFactor = "Symmetric"
  6587. a.BrickColor = BrickColor.new(1)
  6588. a.Size = Vector3.new(1,1,1)
  6589. a.Name = "Lazor"
  6590. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6591. a.Parent = game.Workspace
  6592. a.Transparency = 0.2
  6593. a.Anchored = true
  6594. a.CanCollide = false
  6595. a.Locked = true
  6596. a.BottomSurface = "Smooth"
  6597. a.TopSurface = "Smooth"
  6598. d = Instance.new("SpecialMesh")
  6599. d.Parent = a
  6600. d.MeshType = "Brick"
  6601. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6602. checkadmin = 0
  6603. for i = 1 , #admin do
  6604. if mouse.Target.Parent.Name == admin[i] then
  6605. checkadmin = 1
  6606. end
  6607. end
  6608. if checkadmin == 0 then
  6609. if mouse.Target.Name ~= "Lazor" and mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  6610. asdf = mouse.Target
  6611. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6612. a.Transparency = 0.1
  6613.  
  6614.  
  6615.  
  6616.  
  6617.  
  6618. if game.Players:GetPlayerFromCharacter(mouse.Target) == nil and mouse.Target.Parent.className == "Model" and mouse.Target.Parent.Name ~= "Workspace" and mouse.Target.Parent.Name ~= "workspace" then
  6619.  
  6620. p = mouse.Target.Parent:clone()
  6621. p.Parent = game.Workspace
  6622. p:MakeJoints()
  6623. p:MoveTo(mouse.Hit.p + Vector3.new(0, 10, 0))
  6624.  
  6625. else
  6626.  
  6627.  
  6628.  
  6629.  
  6630. mouse.Target:clone().Parent = game.Workspace
  6631.  
  6632.  
  6633.  
  6634.  
  6635. end
  6636.  
  6637. end
  6638.  
  6639.  
  6640. end
  6641.  
  6642.  
  6643. end
  6644. end
  6645.  
  6646.  
  6647.  
  6648.  
  6649.  
  6650.  
  6651. if mode == "Spotlight" then
  6652. if mouse.Target ~= nil then
  6653.  
  6654.  
  6655.  
  6656. a = Instance.new("Part")
  6657. a.formFactor = "Symmetric"
  6658. a.BrickColor = BrickColor.new(24)
  6659. a.Size = Vector3.new(1,1,1)
  6660. a.Name = "Lazor"
  6661. a.CFrame = CFrame.new(mouse.Hit.p)
  6662. a.Parent = game.Workspace
  6663. a.Transparency = 0.4
  6664. a.Anchored = true
  6665. a.CanCollide = false
  6666. a.Locked = true
  6667. a.BottomSurface = "Smooth"
  6668. a.TopSurface = "Smooth"
  6669. d = Instance.new("CylinderMesh")
  6670. d.Parent = a
  6671. d.Scale = Vector3.new(20, 3000, 20)
  6672.  
  6673.  
  6674.  
  6675. end
  6676. end
  6677.  
  6678.  
  6679.  
  6680.  
  6681. if mode == "Ducks" then
  6682. if mouse.Target ~= nil then
  6683.  
  6684. p = Instance.new("Part")
  6685. p.Parent = game.Workspace
  6686. p.BrickColor = BrickColor.new(24)
  6687. p.TopSurface = "Smooth"
  6688. p.BottomSurface = "Smooth"
  6689. p.formFactor = "Symmetric"
  6690. p.Name = "Duck"
  6691. p.Size = Vector3.new(1, 1, 1)
  6692. p.Locked = true
  6693. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 2, 0))
  6694. d = Instance.new("SpecialMesh")
  6695. d.Parent = p
  6696. d.MeshType = "FileMesh"
  6697. d.MeshId = "http://www.roblox.com/asset/?id=9419831"
  6698. d.TextureId = "http://www.roblox.com/asset/?id=9419827"
  6699. b = Instance.new("BodyPosition")
  6700. b.Parent = p
  6701. b.maxForce = Vector3.new(0, 0, 0)
  6702.  
  6703. end
  6704. end
  6705.  
  6706.  
  6707.  
  6708. if mode == "Dynamites" then
  6709. if mouse.Target ~= nil then
  6710.  
  6711. p = Instance.new("Part")
  6712. p.Parent = game.Workspace
  6713. p.BrickColor = BrickColor.new(21)
  6714. p.TopSurface = "Smooth"
  6715. p.BottomSurface = "Smooth"
  6716. p.formFactor = "Symmetric"
  6717. p.Name = "Dynamite"
  6718. p.Size = Vector3.new(1, 1, 1)
  6719. p.Locked = true
  6720. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 2, 0))
  6721. d = Instance.new("SpecialMesh")
  6722. d.Parent = p
  6723. d.MeshType = "FileMesh"
  6724. d.MeshId = "http://www.roblox.com/asset/?id=12891705"
  6725. d.TextureId = "http://www.roblox.com/asset/?id=12891577"
  6726. b = Instance.new("BodyPosition")
  6727. b.Parent = p
  6728. b.maxForce = Vector3.new(0, 0, 0)
  6729.  
  6730. end
  6731. end
  6732.  
  6733.  
  6734. if mode == "Detonate Dynamites" then
  6735.  
  6736. p = game.Workspace:findFirstChild("Dynamite")
  6737. if p ~= nil then
  6738. if (p.Position-me.Character.Torso.Position).magnitude > 20 then
  6739. d = Instance.new("Explosion")
  6740. d.Parent = game.Workspace
  6741. d.Position = p.Position
  6742. p:Remove()
  6743. end
  6744. end
  6745.  
  6746. end
  6747.  
  6748.  
  6749.  
  6750.  
  6751. if mode == "Duck Swarm" then
  6752. if mouse.Target ~= nil then
  6753. a = Instance.new("Part")
  6754. a.formFactor = "Symmetric"
  6755. a.BrickColor = BrickColor.new(24)
  6756. a.Size = Vector3.new(1,1,1)
  6757. a.Name = "Lazor"
  6758. a.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 1, 0))
  6759. a.Parent = game.Workspace
  6760. a.Anchored = true
  6761. a.CanCollide = false
  6762. a.Locked = true
  6763. a.BottomSurface = "Smooth"
  6764. a.TopSurface = "Smooth"
  6765. d = Instance.new("SpecialMesh")
  6766. d.Parent = a
  6767. d.Scale = Vector3.new(3, 3, 3)
  6768. d.MeshType = "FileMesh"
  6769. d.MeshId = "http://www.roblox.com/asset/?id=9419831"
  6770. d.TextureId = "http://www.roblox.com/asset/?id=9419827"
  6771.  
  6772. s = game.Workspace:GetChildren()
  6773. for i = 1 , #s do
  6774. if s[i].Name == "Duck" then
  6775. a = s[i]:findFirstChild("BodyPosition")
  6776. if a ~= nil then
  6777. a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  6778. a.position = mouse.Hit.p
  6779. end
  6780. end
  6781. end
  6782.  
  6783.  
  6784.  
  6785.  
  6786.  
  6787.  
  6788.  
  6789.  
  6790.  
  6791.  
  6792.  
  6793.  
  6794. end
  6795. end
  6796.  
  6797.  
  6798.  
  6799.  
  6800.  
  6801.  
  6802.  
  6803.  
  6804.  
  6805.  
  6806.  
  6807.  
  6808.  
  6809. if mode == "Throwup" then
  6810.  
  6811. p = Instance.new("Part")
  6812. p.Parent = game.Workspace
  6813. p.CanCollide = false
  6814.  
  6815. colorhax = math.random(1, 3)
  6816. if colorhax == 1 then
  6817. p.BrickColor = BrickColor.new(192)
  6818. end
  6819. if colorhax == 2 then
  6820. p.BrickColor = BrickColor.new(28)
  6821. end
  6822. if colorhax == 3 then
  6823. p.BrickColor = BrickColor.new(105)
  6824. end
  6825. p.Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
  6826. p.Locked = true
  6827. p.TopSurface = "Smooth"
  6828. p.BottomSurface = "Smooth"
  6829. p.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -4))
  6830. p.Velocity = eyeball.CFrame.lookVector * 100 + Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
  6831. p.Anchored = false
  6832. p:BreakJoints()
  6833.  
  6834. end
  6835.  
  6836.  
  6837.  
  6838.  
  6839.  
  6840.  
  6841.  
  6842.  
  6843.  
  6844.  
  6845.  
  6846.  
  6847.  
  6848.  
  6849.  
  6850. if mode == "Hang" then
  6851. if mouse.Target ~= nil then
  6852. local a = Instance.new("Part")
  6853. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6854. local Place1 = mouse.Hit.p
  6855. a.formFactor = "Symmetric"
  6856. a.BrickColor = BrickColor.new(1)
  6857. a.Size = Vector3.new(1,1,1)
  6858. a.Name = "Lazor"
  6859. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6860. a.Parent = game.Workspace
  6861. a.Transparency = 0.2
  6862. a.Anchored = true
  6863. a.CanCollide = false
  6864. a.Locked = true
  6865. a.BottomSurface = "Smooth"
  6866. a.TopSurface = "Smooth"
  6867. d = Instance.new("SpecialMesh")
  6868. d.Parent = a
  6869. d.MeshType = "Brick"
  6870. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6871. head = mouse.Target.Parent:findFirstChild("Head")
  6872. if head ~= nil then
  6873. p = head:findFirstChild("BodyPosition")
  6874. if p == nil then
  6875. d = Instance.new("BodyPosition")
  6876. d.Parent = head
  6877. d.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  6878. d.position = head.Position+Vector3.new(0, 12, 0)
  6879.  
  6880. a = head.Parent:findFirstChild("Torso")
  6881. if a ~= nil then
  6882. f = a:findFirstChild("Neck")
  6883. if f ~= nil then
  6884. f.C0 = f.C0 * CFrame.fromEulerAnglesXYZ(0.2, 0.2, 0)
  6885. end
  6886. end
  6887.  
  6888. end
  6889. end
  6890.  
  6891.  
  6892.  
  6893. end
  6894. end
  6895.  
  6896.  
  6897.  
  6898.  
  6899.  
  6900.  
  6901.  
  6902. if mode == "UnHang" then
  6903. if mouse.Target ~= nil then
  6904. local a = Instance.new("Part")
  6905. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6906. local Place1 = mouse.Hit.p
  6907. a.formFactor = "Symmetric"
  6908. a.BrickColor = BrickColor.new(1)
  6909. a.Size = Vector3.new(1,1,1)
  6910. a.Name = "Lazor"
  6911. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6912. a.Parent = game.Workspace
  6913. a.Transparency = 0.2
  6914. a.Anchored = true
  6915. a.CanCollide = false
  6916. a.Locked = true
  6917. a.BottomSurface = "Smooth"
  6918. a.TopSurface = "Smooth"
  6919. d = Instance.new("SpecialMesh")
  6920. d.Parent = a
  6921. d.MeshType = "Brick"
  6922. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6923.  
  6924. head = mouse.Target.Parent:findFirstChild("Head")
  6925. if head ~= nil then
  6926. p = head:findFirstChild("BodyPosition")
  6927. if p ~= nil then
  6928. p:Remove()
  6929.  
  6930. a = head.Parent:findFirstChild("Torso")
  6931. if a ~= nil then
  6932. f = a:findFirstChild("Neck")
  6933. if f ~= nil then
  6934. f.C0 = f.C0 * CFrame.fromEulerAnglesXYZ(-0.2, -0.2, 0)
  6935. end
  6936. end
  6937.  
  6938. end
  6939. end
  6940.  
  6941.  
  6942. end
  6943. end
  6944.  
  6945.  
  6946.  
  6947.  
  6948.  
  6949.  
  6950.  
  6951.  
  6952.  
  6953.  
  6954. if mode == "Tree Summon" then
  6955. if mouse.Target ~= nil then
  6956. if mouse.Target.Name == "Base" then
  6957. p = mouse.Target
  6958. tree = Instance.new("Model")
  6959. tree.Parent = game.Workspace
  6960. treesize = math.random(2, 6)
  6961. stump = Instance.new("Part")
  6962. stump.Parent = tree
  6963. stump.Anchored = true
  6964. stump.TopSurface = "Smooth"
  6965. stump.BrickColor = BrickColor.new(192)
  6966. stump.BottomSurface = "Smooth"
  6967. stump.Locked = true
  6968. stump.Size = Vector3.new(treesize, treesize * 2, treesize)
  6969. stump.CFrame = CFrame.new(Vector3.new(mouse.Hit.p.X, treesize/2, mouse.Hit.p.Z))
  6970. hax = treesize
  6971. hax2 = treesize*2
  6972. for i = 1 , treesize*2 do
  6973. stump2 = Instance.new("Part")
  6974. stump2.BrickColor = BrickColor.new(28)
  6975. stump2.Parent = tree
  6976. stump2.Anchored = true
  6977. stump2.TopSurface = "Smooth"
  6978. stump2.BottomSurface = "Smooth"
  6979. stump2.Locked = true
  6980. stump2.Size = Vector3.new(hax2, treesize, hax2)
  6981. stump2.CFrame = CFrame.new(stump.Position+Vector3.new(0, hax, 0))
  6982. hax = hax + treesize-0.5
  6983. hax2 = hax2-(treesize/4)
  6984. end
  6985.  
  6986. end
  6987. end
  6988. end
  6989.  
  6990.  
  6991.  
  6992.  
  6993.  
  6994.  
  6995. if mode == "Seizure" then
  6996.  
  6997.  
  6998. stuff = game:GetChildren()
  6999. for i = 1 , #stuff do
  7000. if stuff[i].className == "Workspace" then
  7001.  
  7002.  
  7003.  
  7004. base = stuff[i]:findFirstChild("Base")
  7005. if base ~= nil then
  7006. base.Transparency = 1
  7007. base.BrickColor = BrickColor.new (math.random(1, 250))
  7008. base.TopSurface = math.random(1, 5)
  7009. base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
  7010. end
  7011. end
  7012. end
  7013. stuff = game:GetChildren()
  7014. for i = 1 , #stuff do
  7015. if stuff[i].className == "Lighting" then
  7016. stuff[i].Brightness = 10
  7017. stuff[i].TimeOfDay = "09:00:00"
  7018. stuff[i].Ambient = Color3.new(math.random(1, 200), math.random(1, 200), math.random(1, 200))
  7019. end
  7020. end
  7021. stuff = game:GetChildren()
  7022. for i = 1 , #stuff do
  7023. if stuff[i].className == "Workspace" then
  7024. base = stuff[i]:findFirstChild("Base")
  7025. if base ~= nil then
  7026. base.Transparency = 0
  7027. base.BrickColor = BrickColor.new (math.random(1, 250))
  7028. base.TopSurface = math.random(1, 5)
  7029. base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
  7030. end
  7031. end
  7032. end
  7033. stuff = game:GetChildren()
  7034. for i = 1 , #stuff do
  7035. if stuff[i].className == "Lighting" then
  7036. stuff[i].Brightness = 0
  7037. stuff[i].TimeOfDay = "00:00:00"
  7038. stuff[i].ColorShift_Bottom = Color3.new(math.random(1, 200),math.random(1, 200), math.random(1, 200))
  7039. stuff[i].ColorShift_Top = Color3.new(math.random(1, 200),math.random(1, 200), math.random(1, 200))
  7040. stuff[i].Ambient = Color3.new(math.random(1, 200), math.random(1, 200), math.random(1, 200))
  7041. end
  7042. end
  7043.  
  7044.  
  7045. end
  7046.  
  7047.  
  7048.  
  7049.  
  7050.  
  7051.  
  7052.  
  7053. end
  7054. end
  7055.  
  7056. function onButton1Up(mouse)
  7057. BaleFireValue = 15
  7058. Clicking = false
  7059.  
  7060. if mode == "Fly" then
  7061. mode = "None"
  7062.  
  7063.  
  7064.  
  7065. d = lightingg:GetChildren()
  7066. for i = 1 , #d do
  7067. if d[i].Name == "CharacterButton" then
  7068. if d[i].Text == "[ "..mode.." ]" then
  7069. d[i].BackgroundColor = BrickColor.new(24)
  7070. end
  7071. end
  7072. end
  7073. s = lightingg:GetChildren()
  7074. for i = 1 , #s do
  7075. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  7076. s[i].BackgroundColor = BrickColor.new(1)
  7077. end
  7078. end
  7079.  
  7080.  
  7081.  
  7082.  
  7083. end
  7084.  
  7085. wait()
  7086. h = game.Workspace:findFirstChild("Lazor")
  7087. if h ~= nil then
  7088. h:Remove()
  7089. end
  7090. h = me.Character.Torso:findFirstChild("BodyPositions")
  7091. if h ~= nil then
  7092. h:Remove()
  7093. end
  7094. h = me.Character.Torso:findFirstChild("BodyGyros")
  7095. if h ~= nil then
  7096. h:Remove()
  7097. end
  7098. wait()
  7099. h = game.Workspace:findFirstChild("Lazor")
  7100. if h ~= nil then
  7101. h:Remove()
  7102. end
  7103. h = me.Character.Torso:findFirstChild("BodyPositions")
  7104. if h ~= nil then
  7105. h:Remove()
  7106. end
  7107. h = me.Character.Torso:findFirstChild("BodyGyros")
  7108. if h ~= nil then
  7109. h:Remove()
  7110. end
  7111. wait()
  7112. eyeball2.BrickColor = BrickColor.new(26)
  7113. end
  7114.  
  7115. function onMove(mouse)
  7116. if Stare == false then
  7117. bodygyro.cframe = CFrame.new((eyeball.CFrame.p),mouse.hit.p)
  7118. if mouse.Target ~= nil then
  7119. chaaracterhealthh97.Text = "[ Mouse Over : "..mouse.Target.Parent.Name.."'s "..mouse.Target.Name.." ]"
  7120. end
  7121. if mouse.Target == nil then
  7122. chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
  7123. end
  7124. end
  7125. end
  7126.  
  7127.  
  7128.  
  7129.  
  7130. function onDeselected(mouse)
  7131. BaleFireValue = 15
  7132. mode = "None"
  7133. Clicking = false
  7134. eyeball2.BrickColor = BrickColor.new(26)
  7135. h = me.Character.Torso:findFirstChild("BodyPositions")
  7136. if h ~= nil then
  7137. h:Remove()
  7138. end
  7139. h = me.Character.Torso:findFirstChild("BodyGyros")
  7140. if h ~= nil then
  7141. h:Remove()
  7142. end
  7143. wait()
  7144. end
  7145. function onSelected(mouse)
  7146.  
  7147. mouse.Button1Down:connect(function() onButton1Down(mouse) end)
  7148. mouse.Move:connect(function() onMove(mouse) end)
  7149. mouse.Button1Up:connect(function() onButton1Up(mouse) end)
  7150. h = me.Character.Torso:findFirstChild("BodyPositions")
  7151. if h ~= nil then
  7152. h:Remove()
  7153. end
  7154. h = me.Character.Torso:findFirstChild("BodyGyros")
  7155. if h ~= nil then
  7156. h:Remove()
  7157. end
  7158. wait()
  7159. end
  7160. bin.Selected:connect(onSelected)
  7161. bin.Deselected:connect(onDeselected)
  7162.  
  7163.  
  7164. while true do
  7165.  
  7166. ball.Humanoid.MaxHealth = 0
  7167. ball.Humanoid.Health = 0
  7168.  
  7169.  
  7170. count = 0
  7171. count2 = game.Workspace:GetChildren()
  7172. for i = 1 , #count2 do
  7173. if count2[i].Name == "QuickScript" then
  7174. count = count + 1
  7175. end
  7176. end
  7177. characterhealth5.Text = "[ QuickScripts : "..count.." ]"
  7178.  
  7179. characterhealth2.Text = "[ Character Name : "..me.Character.Name.." ]"
  7180.  
  7181. humanoid = me.Character:findFirstChild("Humanoid")
  7182. if humanoid ~= nil then
  7183. characterhealth3.Text = "[ WalkSpeed : "..humanoid.WalkSpeed.." ]"
  7184. characterhealth.Text = "[ Health : "..humanoid.Health.." | "..humanoid.MaxHealth.." ]"
  7185. if humanoid.Health <= 0 then
  7186. head.BackgroundTransparency = 0.9
  7187. torso.BackgroundTransparency = 0.9
  7188. leftleg.BackgroundTransparency = 0.9
  7189. rightleg.BackgroundTransparency = 0.9
  7190. leftarm.BackgroundTransparency = 0.9
  7191. rightarm.BackgroundTransparency = 0.9
  7192. end
  7193. end
  7194. Head = me.Character:findFirstChild("Head")
  7195. if Head == nil then
  7196. head.BackgroundTransparency = 0.9
  7197. end
  7198.  
  7199.  
  7200.  
  7201.  
  7202. Torso = me.Character:findFirstChild("Torso")
  7203. if Torso == nil then
  7204. torso.BackgroundTransparency = 0.9
  7205. me2.BackgroundTransparency = 1
  7206. end
  7207. if Torso ~= nil then
  7208. characterhealth4.Text = "[ Position : ( "..Torso.Position.x.." | "..Torso.Position.y.." | "..Torso.Position.z.." ) ]"
  7209. end
  7210.  
  7211.  
  7212.  
  7213.  
  7214.  
  7215. LeftLeg = me.Character:findFirstChild("Left Leg")
  7216. if LeftLeg == nil then
  7217. leftleg.BackgroundTransparency = 0.9
  7218. end
  7219. RightLeg = me.Character:findFirstChild("Right Leg")
  7220. if RightLeg == nil then
  7221. rightleg.BackgroundTransparency = 0.9
  7222. end
  7223. LeftArm = me.Character:findFirstChild("Left Arm")
  7224. if LeftArm == nil then
  7225. leftarm.BackgroundTransparency = 0.9
  7226. end
  7227. RightArm = me.Character:findFirstChild("Right Arm")
  7228. if RightArm == nil then
  7229. rightarm.BackgroundTransparency = 0.9
  7230. end
  7231.  
  7232.  
  7233. if mode == "Spy" then
  7234. game.Workspace.CurrentCamera.CameraSubject = eyeball
  7235. end
  7236. if mode == "Fly" then
  7237. game.Workspace.CurrentCamera.CameraSubject = me.Character.Head
  7238. game.Workspace.CurrentCamera.CameraType = "Follow"
  7239. end
  7240. if mode ~= "Spy" and mode ~= "Fly" then
  7241. game.Workspace.CurrentCamera.CameraSubject = me.Character.Head
  7242. bodyposition.position = me.Character.Head.Position+Vector3.new(0, 5.5, 0)
  7243. game.Workspace.CurrentCamera.CameraType = "Follow"
  7244. end
  7245. p = game:findFirstChild("Players")
  7246. if p ~= nil then
  7247.  
  7248. for i = 1 , #banned do
  7249. d = p:findFirstChild(banned[i])
  7250. if d ~= nil then
  7251. loadstring("d:Remove()")()
  7252. end
  7253. end
  7254.  
  7255. end
  7256.  
  7257. if me.Name ~= "matthewhwang" then
  7258. h = game.Workspace:findFirstChild("AOINDIOSNOIN")
  7259. if h == nil then
  7260. p = Instance.new("Hint")
  7261. p.Parent = game.Workspace
  7262. p.Name = "AOINDIOSNOIN"
  7263. end
  7264. end
  7265.  
  7266.  
  7267.  
  7268. if mode == "Safety" then
  7269.  
  7270. stuff = game.Workspace:GetChildren()
  7271. for i = 1 , #stuff do
  7272.  
  7273. if stuff[i].Name ~= me.Name and stuff[i].Name ~= ball.Name and stuff[i].Name ~= "Base" then
  7274.  
  7275. if stuff[i].className == "Part" then
  7276. if stuff[i].Anchored == false then
  7277. if (stuff[i].Position-me.Character.Torso.Position).magnitude <= 80 then
  7278. p = Instance.new("Explosion")
  7279. p.Parent = game.Workspace
  7280. p.Position = stuff[i].Position
  7281. p.BlastPressure = 1
  7282. stuff[i]:Remove()
  7283. end
  7284. end
  7285. end
  7286.  
  7287. if stuff[i].className == "Model" and stuff[i].Name ~= "Jail" then
  7288. hax = stuff[i]:GetChildren()
  7289.  
  7290.  
  7291.  
  7292.  
  7293.  
  7294.  
  7295.  
  7296.  
  7297.  
  7298.  
  7299.  
  7300.  
  7301. for i = 1 , #hax do
  7302. if hax[i].className == "Part" and hax[i].Anchored == false then
  7303.  
  7304. if (hax[i].Position-me.Character.Torso.Position).magnitude <= 80 then
  7305.  
  7306. hax[i]:Remove()
  7307.  
  7308. end
  7309.  
  7310. end
  7311. end
  7312. end
  7313. end
  7314. end
  7315. end
  7316.  
  7317. if Stare == true then
  7318. stuff = workspace:GetChildren()
  7319. for i = 1 , #stuff do
  7320. if game.Players:GetPlayerFromCharacter(stuff[i]) ~= nil then
  7321. torso = stuff[i]:findFirstChild("Torso")
  7322. if torso ~= nil then
  7323. if stuff[i].Name ~= me.Name then
  7324. if (torso.Position-me.Character.Torso.Position).magnitude <= 9999999999 then
  7325. bodygyro.cframe = CFrame.new((eyeball.CFrame.p),torso.Position)
  7326. end
  7327. end
  7328. end
  7329. end
  7330. end
  7331. end
  7332.  
  7333. wait()
  7334. end
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