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hunterwhitney85

DominusTitan scipt

Jul 15th, 2016
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  1. --leaked by LeakingProScripts
  2. local p = game.Players.LocalPlayer
  3. local char = p.Character
  4. local mouse = p:GetMouse()
  5. local larm = char["Left Arm"]
  6. local rarm = char["Right Arm"]
  7. local lleg = char["Left Leg"]
  8. local rleg = char["Right Leg"]
  9. local hed = char.Head
  10. local torso = char.Torso
  11. local hum = char.Humanoid
  12. local cam = game.Workspace.CurrentCamera
  13. local root = char.HumanoidRootPart
  14. local deb = false
  15. local shot = 0
  16. local l = game:GetService("Lighting")
  17. local rs = game:GetService("RunService").RenderStepped
  18. local stanceToggle = "Normal"
  19. math.randomseed(os.time())
  20. hum.WalkSpeed = 7
  21. --char.Health:Destroy()
  22. hum.MaxHealth = 50000000000
  23. wait(0.1)
  24. hum.Health = 5000000000000000
  25. ----------------------------------------------------
  26. --//
  27. for i = 1,30 do
  28. Instance.new('Fire',larm); Instance.new('Fire',rarm)
  29. end
  30. --//
  31. Debounces = {
  32. on = false;
  33. ks = false;
  34. CanAttack = true;
  35. CanJoke = true;
  36. NoIdl = false;
  37. Slashing = false;
  38. Slashed = false;
  39. Grabbing = false;
  40. Grabbed = false;
  41. }
  42. local Touche = {char.Name, }
  43. ----------------------------------------------------
  44. function lerp(a, b, t) -- Linear interpolation
  45. return a + (b - a)*t
  46. end
  47.  
  48. function slerp(a, b, t) --Spherical interpolation
  49. dot = a:Dot(b)
  50. if dot > 0.99999 or dot < -0.99999 then
  51. return t <= 0.5 and a or b
  52. else
  53. r = math.acos(dot)
  54. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  55. end
  56. end
  57.  
  58. function matrixInterpolate(a, b, t)
  59. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  60. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  61. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  62. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  63. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  64. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  65. local t = v1:Dot(v2)
  66. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  67. return CFrame.new()
  68. end
  69. return CFrame.new(
  70. v0.x, v0.y, v0.z,
  71. v1.x, v1.y, v1.z,
  72. v2.x, v2.y, v2.z,
  73. v3.x, v3.y, v3.z)
  74. end
  75. ----------------------------------------------------//Mesh setting
  76. local cmeshes = {}
  77. local ll,rl,la,ra,t = Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char)
  78. ll.BodyPart = 'LeftLeg'
  79. rl.BodyPart = 'RightLeg'
  80. la.BodyPart = 'LeftArm'
  81. ra.BodyPart = 'RightArm'
  82. t.BodyPart = 'Torso'
  83. ll.MeshId,ll.OverlayTextureId,rl.MeshId,rl.OverlayTextureId = 133936488,133936439,133936505,133936439
  84. ra.MeshId,ra.OverlayTextureId,la.MeshId,la.OverlayTextureId = 133936497,133936439,133936455,133936439
  85. t.MeshId,t.OverlayTextureId=133936470,133936439
  86.  
  87. ----------------------------------------------------
  88. function genWeld(a,b)
  89. local w = Instance.new("Weld",a)
  90. w.Part0 = a
  91. w.Part1 = b
  92. return w
  93. end
  94. function weld(a, b)
  95. local weld = Instance.new("Weld")
  96. weld.Name = "W"
  97. weld.Part0 = a
  98. weld.Part1 = b
  99. weld.C0 = a.CFrame:inverse() * b.CFrame
  100. weld.Parent = a
  101. return weld;
  102. end
  103. ----------------------------------------------------
  104. function Lerp(c1,c2,al)
  105. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  106. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  107. for i,v in pairs(com1) do
  108. com1[i] = v+(com2[i]-v)*al
  109. end
  110. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  111. end
  112. ----------------------------------------------------
  113. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  114. local wld = Instance.new("Weld", wp1)
  115. wld.Part0 = wp0
  116. wld.Part1 = wp1
  117. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  118. end
  119. ----------------------------------------------------
  120. for i,v in pairs(char:children()) do
  121. if v:IsA("Hat") then
  122. v:Destroy()
  123. end
  124. end
  125. for i,v in pairs(hed:children()) do
  126. if v:IsA("Sound") then
  127. v:Destroy()
  128. end
  129. end
  130. ----------------------------------------------------
  131. function HasntTouched(plrname)
  132. local ret = true
  133. for _, v in pairs(Touche) do
  134. if v == plrname then
  135. ret = false
  136. end
  137. end
  138. return ret
  139. end
  140. ----------------------------------------------------
  141. larm.Size = larm.Size * 2
  142. rarm.Size = rarm.Size * 2
  143. lleg.Size = lleg.Size * 2
  144. rleg.Size = rleg.Size * 2
  145. torso.Size = torso.Size * 2
  146. hed.Size = hed.Size * 2
  147. root.Size = root.Size * 2
  148. ----------------------------------------------------
  149. newWeld(torso, larm, -1.5, 0.5, 0)
  150. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  151. newWeld(torso, rarm, 1.5, 0.5, 0)
  152. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  153. newWeld(torso, hed, 0, 1.5, 0)
  154. newWeld(torso, lleg, -0.5, -1, 0)
  155. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  156. newWeld(torso, rleg, 0.5, -1, 0)
  157. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  158. newWeld(root, torso, 0, -1, 0)
  159. torso.Weld.C1 = CFrame.new(0, -1, 0)
  160. ----------------------------------------------------
  161.  
  162. hed.face:Remove''
  163. hed.Transparency = 0
  164. local meshx9 = Instance.new('SpecialMesh',hed)
  165. meshx9.MeshType = 'FileMesh'
  166. meshx9.MeshId,meshx9.TextureId = 'rbxassetid://21057410','rbxassetid://21057378'
  167. meshx9.Scale = Vector3.new(2,2,2)
  168.  
  169.  
  170.  
  171. lite = Instance.new("PointLight", torso)
  172. lite.Brightness = 14
  173. lite.Range = 10
  174. lite.Color = Color3.new(1, 0, 0)
  175. --[[local hed2 = hed:Clone()
  176. hed2.CanCollide = false
  177. hed2.Parent = char
  178. hed2:ClearAllChildren()
  179. hed2.Transparency = 1
  180. hed2.Name = "DARP"
  181. local w = Instance.new("Weld",hed2)
  182. w.Part0 = hed
  183. w.Part1 = hed2
  184. w.C0 = CFrame.new(0,0,-0.175)
  185. z=Instance.new("SurfaceGui",hed2)
  186. z.Enabled = true
  187. z.Face = "Front"
  188. z.Adornee = hed2
  189. z.CanvasSize = Vector2.new(100,100)
  190. local face = Instance.new("ImageLabel",z)
  191. face.Size = UDim2.new(1,-30,1,0)
  192. face.Position = UDim2.new(0,15,0,0)
  193. face.BackgroundTransparency = 1
  194. face.Image='rbxassetid://46282671']]--
  195. ----------------------------------------------------
  196. z = Instance.new("Sound", char)
  197. z.SoundId = "rbxassetid://242909025"--242463565
  198. z.Looped = true
  199. z.Volume = 1
  200. z.Pitch = 1
  201. wait()
  202. z:Play()
  203. ----------------------------------------------------
  204. local m = Instance.new("Model")
  205. m.Name = "Absolution"
  206. p1 = Instance.new("Part", m)
  207. p1.BrickColor = BrickColor.new("Really black")
  208. p1.FormFactor = Enum.FormFactor.Custom
  209. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  210. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  211. p1.CanCollide = false
  212. p1.Locked = true
  213. p1.Elasticity = 0
  214. p1.BottomSurface = Enum.SurfaceType.Smooth
  215. p1.TopSurface = Enum.SurfaceType.Smooth
  216. b1 = Instance.new("SpecialMesh", p1)
  217. b1.MeshType = Enum.MeshType.Wedge
  218. b1.Name = "Mesh"
  219. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  220. p2 = Instance.new("Part", m)
  221. p2.BrickColor = BrickColor.new("Really black")
  222. p2.FormFactor = Enum.FormFactor.Custom
  223. p2.Size = Vector3.new(1, 2.9000001, 1)
  224. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  225. p2.CanCollide = false
  226. p2.Locked = true
  227. p2.Elasticity = 0
  228. p2.BottomSurface = Enum.SurfaceType.Smooth
  229. p2.TopSurface = Enum.SurfaceType.Smooth
  230. b2 = Instance.new("BlockMesh", p2)
  231. b2.Name = "Mesh"
  232. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  233. p3 = Instance.new("Part", m)
  234. p3.BrickColor = BrickColor.new("Really black")
  235. p3.FormFactor = Enum.FormFactor.Custom
  236. p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
  237. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  238. p3.CanCollide = false
  239. p3.Locked = true
  240. p3.Elasticity = 0
  241. p3.BottomSurface = Enum.SurfaceType.Smooth
  242. p3.TopSurface = Enum.SurfaceType.Smooth
  243. b3 = Instance.new("SpecialMesh", p3)
  244. b3.MeshType = Enum.MeshType.Wedge
  245. b3.Name = "Mesh"
  246. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  247. p4 = Instance.new("Part", m)
  248. p4.BrickColor = BrickColor.new("Really black")
  249. p4.FormFactor = Enum.FormFactor.Custom
  250. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  251. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  252. p4.CanCollide = false
  253. p4.Locked = true
  254. p4.Elasticity = 0
  255. p4.BottomSurface = Enum.SurfaceType.Smooth
  256. p4.TopSurface = Enum.SurfaceType.Smooth
  257. b4 = Instance.new("SpecialMesh", p4)
  258. b4.MeshType = Enum.MeshType.Wedge
  259. b4.Name = "Mesh"
  260. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  261. p5 = Instance.new("Part", m)
  262. p5.BrickColor = BrickColor.new("Really black")
  263. p5.FormFactor = Enum.FormFactor.Custom
  264. p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
  265. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  266. p5.CanCollide = false
  267. p5.Locked = true
  268. p5.Elasticity = 0
  269. p5.BottomSurface = Enum.SurfaceType.Smooth
  270. p5.TopSurface = Enum.SurfaceType.Smooth
  271. b5 = Instance.new("SpecialMesh", p5)
  272. b5.MeshType = Enum.MeshType.Wedge
  273. b5.Name = "Mesh"
  274. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  275. p6 = Instance.new("Part", m)
  276. p6.Name = "Handle"
  277. p6.BrickColor = BrickColor.new(192)
  278. p6.FormFactor = Enum.FormFactor.Custom
  279. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  280. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  281. p6.CanCollide = false
  282. p6.Locked = true
  283. p6.Elasticity = 0
  284. p6.BottomSurface = Enum.SurfaceType.Smooth
  285. p6.TopSurface = Enum.SurfaceType.Smooth
  286. b6 = Instance.new("BlockMesh", p6)
  287. b6.Name = "Mesh"
  288. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  289. p7 = Instance.new("Part", m)
  290. p7.BrickColor = BrickColor.new("Really black")
  291. p7.FormFactor = Enum.FormFactor.Custom
  292. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  293. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  294. p7.CanCollide = false
  295. p7.Locked = true
  296. p7.Elasticity = 0
  297. p7.BottomSurface = Enum.SurfaceType.Smooth
  298. p7.TopSurface = Enum.SurfaceType.Smooth
  299. b7 = Instance.new("SpecialMesh", p7)
  300. b7.MeshType = Enum.MeshType.Wedge
  301. b7.Name = "Mesh"
  302. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  303. p8 = Instance.new("Part", m)
  304. p8.BrickColor = BrickColor.new("Really black")
  305. p8.FormFactor = Enum.FormFactor.Custom
  306. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  307. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  308. p8.CanCollide = false
  309. p8.Locked = true
  310. p8.Elasticity = 0
  311. p8.BottomSurface = Enum.SurfaceType.Smooth
  312. p8.TopSurface = Enum.SurfaceType.Smooth
  313. b8 = Instance.new("SpecialMesh", p8)
  314. b8.MeshType = Enum.MeshType.Wedge
  315. b8.Name = "Mesh"
  316. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  317. p9 = Instance.new("Part", m)
  318. p9.BrickColor = BrickColor.new("Really black")
  319. p9.FormFactor = Enum.FormFactor.Custom
  320. p9.Size = Vector3.new(1, 1.07999957, 1)
  321. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  322. p9.CanCollide = false
  323. p9.Locked = true
  324. p9.Elasticity = 0
  325. p9.BottomSurface = Enum.SurfaceType.Smooth
  326. p9.TopSurface = Enum.SurfaceType.Smooth
  327. b9 = Instance.new("BlockMesh", p9)
  328. b9.Name = "Mesh"
  329. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  330. p10 = Instance.new("Part", m)
  331. p10.BrickColor = BrickColor.new("Really black")
  332. p10.FormFactor = Enum.FormFactor.Custom
  333. p10.Size = Vector3.new(1, 1.41999948, 1)
  334. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  335. p10.CanCollide = false
  336. p10.Locked = true
  337. p10.Elasticity = 0
  338. p10.BottomSurface = Enum.SurfaceType.Smooth
  339. p10.TopSurface = Enum.SurfaceType.Smooth
  340. b10 = Instance.new("BlockMesh", p10)
  341. b10.Name = "Mesh"
  342. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  343. p11 = Instance.new("Part", m)
  344. p11.BrickColor = BrickColor.new("Really black")
  345. p11.FormFactor = Enum.FormFactor.Custom
  346. p11.Size = Vector3.new(1, 1.50999951, 1)
  347. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  348. p11.CanCollide = false
  349. p11.Locked = true
  350. p11.Elasticity = 0
  351. p11.BottomSurface = Enum.SurfaceType.Smooth
  352. p11.TopSurface = Enum.SurfaceType.Smooth
  353. b11 = Instance.new("BlockMesh", p11)
  354. b11.Name = "Mesh"
  355. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  356. p12 = Instance.new("Part", m)
  357. p12.Name = "BladeCenter"
  358. p12.BrickColor = BrickColor.new("Really red")
  359. p12.Material = Enum.Material.Concrete
  360. p12.FormFactor = Enum.FormFactor.Symmetric
  361. p12.Size = Vector3.new(1, 2, 2)
  362. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  363. p12.CanCollide = false
  364. p12.Locked = true
  365. p12.BottomSurface = Enum.SurfaceType.Smooth
  366. p12.TopSurface = Enum.SurfaceType.Smooth
  367. b12 = Instance.new("SpecialMesh", p12)
  368. b12.MeshType = Enum.MeshType.Brick
  369. b12.Name = "Mesh"
  370. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  371. p13 = Instance.new("Part", m)
  372. p13.BrickColor = BrickColor.new("Really black")
  373. p13.FormFactor = Enum.FormFactor.Custom
  374. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  375. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  376. p13.CanCollide = false
  377. p13.Locked = true
  378. p13.Elasticity = 0
  379. p13.BottomSurface = Enum.SurfaceType.Smooth
  380. p13.TopSurface = Enum.SurfaceType.Smooth
  381. b13 = Instance.new("BlockMesh", p13)
  382. b13.Name = "Mesh"
  383. b13.Scale = Vector3.new(1, 1, 0.400000006)
  384. p14 = Instance.new("Part", m)
  385. p14.BrickColor = BrickColor.new("Really black")
  386. p14.FormFactor = Enum.FormFactor.Custom
  387. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  388. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  389. p14.CanCollide = false
  390. p14.Locked = true
  391. p14.Elasticity = 0
  392. p14.BottomSurface = Enum.SurfaceType.Smooth
  393. p14.TopSurface = Enum.SurfaceType.Smooth
  394. b14 = Instance.new("BlockMesh", p14)
  395. b14.Name = "Mesh"
  396. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  397. p15 = Instance.new("Part", m)
  398. p15.BrickColor = BrickColor.new("Really black")
  399. p15.FormFactor = Enum.FormFactor.Custom
  400. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  401. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  402. p15.CanCollide = false
  403. p15.Locked = true
  404. p15.Elasticity = 0
  405. p15.BottomSurface = Enum.SurfaceType.Smooth
  406. p15.TopSurface = Enum.SurfaceType.Smooth
  407. b15 = Instance.new("BlockMesh", p15)
  408. b15.Name = "Mesh"
  409. b15.Scale = Vector3.new(1, 1, 0.400000006)
  410. p16 = Instance.new("Part", m)
  411. p16.BrickColor = BrickColor.new("Really black")
  412. p16.FormFactor = Enum.FormFactor.Custom
  413. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  414. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  415. p16.CanCollide = false
  416. p16.Locked = true
  417. p16.Elasticity = 0
  418. p16.BottomSurface = Enum.SurfaceType.Smooth
  419. p16.TopSurface = Enum.SurfaceType.Smooth
  420. b16 = Instance.new("BlockMesh", p16)
  421. b16.Name = "Mesh"
  422. b16.Scale = Vector3.new(1, 1, 0.400000006)
  423. p17 = Instance.new("Part", m)
  424. p17.BrickColor = BrickColor.new("Really black")
  425. p17.FormFactor = Enum.FormFactor.Custom
  426. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  427. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  428. p17.CanCollide = false
  429. p17.Locked = true
  430. p17.Elasticity = 0
  431. p17.BottomSurface = Enum.SurfaceType.Smooth
  432. p17.TopSurface = Enum.SurfaceType.Smooth
  433. b17 = Instance.new("BlockMesh", p17)
  434. b17.Name = "Mesh"
  435. b17.Scale = Vector3.new(1, 1, 0.400000006)
  436. p18 = Instance.new("WedgePart", m)
  437. p18.BrickColor = BrickColor.new("Really red")
  438. p18.Name = "BladePart1"
  439. p18.Material = Enum.Material.Concrete
  440. p18.Name = "Wedge"
  441. p18.FormFactor = Enum.FormFactor.Symmetric
  442. p18.Size = Vector3.new(1, 4, 2)
  443. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  444. p18.CanCollide = false
  445. p18.Locked = true
  446. p18.BottomSurface = Enum.SurfaceType.Smooth
  447. p18.TopSurface = Enum.SurfaceType.Smooth
  448. b18 = Instance.new("SpecialMesh", p18)
  449. b18.MeshType = Enum.MeshType.Wedge
  450. b18.Name = "Mesh"
  451. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  452. p19 = Instance.new("WedgePart", m)
  453. p19.BrickColor = BrickColor.new("Really red")
  454. p19.Name = "BladePart2"
  455. p19.Material = Enum.Material.Concrete
  456. p19.Name = "Wedge"
  457. p19.FormFactor = Enum.FormFactor.Symmetric
  458. p19.Size = Vector3.new(1, 4, 2)
  459. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  460. p19.CanCollide = false
  461. p19.Locked = true
  462. p19.BottomSurface = Enum.SurfaceType.Smooth
  463. p19.TopSurface = Enum.SurfaceType.Smooth
  464. b19 = Instance.new("SpecialMesh", p19)
  465. b19.MeshType = Enum.MeshType.Wedge
  466. b19.Name = "Mesh"
  467. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  468. p20 = Instance.new("Part", m)
  469. p20.BrickColor = BrickColor.new("Really black")
  470. p20.FormFactor = Enum.FormFactor.Custom
  471. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  472. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  473. p20.CanCollide = false
  474. p20.Locked = true
  475. p20.Elasticity = 0
  476. p20.BottomSurface = Enum.SurfaceType.Smooth
  477. p20.TopSurface = Enum.SurfaceType.Smooth
  478. b20 = Instance.new("BlockMesh", p20)
  479. b20.Name = "Mesh"
  480. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  481. p21 = Instance.new("Part", m)
  482. p21.BrickColor = BrickColor.new("Really black")
  483. p21.FormFactor = Enum.FormFactor.Custom
  484. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  485. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  486. p21.CanCollide = false
  487. p21.Locked = true
  488. p21.Elasticity = 0
  489. p21.BottomSurface = Enum.SurfaceType.Smooth
  490. p21.TopSurface = Enum.SurfaceType.Smooth
  491. b21 = Instance.new("SpecialMesh", p21)
  492. b21.MeshType = Enum.MeshType.Wedge
  493. b21.Name = "Mesh"
  494. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  495. w1 = Instance.new("Weld", p1)
  496. w1.Name = "Part_Weld"
  497. w1.Part0 = p1
  498. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  499. w1.Part1 = p2
  500. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  501. w2 = Instance.new("Weld", p2)
  502. w2.Name = "Part_Weld"
  503. w2.Part0 = p2
  504. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  505. w2.Part1 = p3
  506. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  507. w3 = Instance.new("Weld", p3)
  508. w3.Name = "Part_Weld"
  509. w3.Part0 = p3
  510. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  511. w3.Part1 = p4
  512. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  513. w4 = Instance.new("Weld", p4)
  514. w4.Name = "Part_Weld"
  515. w4.Part0 = p4
  516. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  517. w4.Part1 = p5
  518. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  519. w5 = Instance.new("Weld", p5)
  520. w5.Name = "Part_Weld"
  521. w5.Part0 = p5
  522. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  523. w5.Part1 = p6
  524. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  525. w6 = Instance.new("Weld", p6)
  526. w6.Name = "Part_Weld"
  527. w6.Part0 = p6
  528. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  529. w6.Part1 = p7
  530. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  531. w7 = Instance.new("Weld", p7)
  532. w7.Name = "Part_Weld"
  533. w7.Part0 = p7
  534. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  535. w7.Part1 = p8
  536. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  537. w8 = Instance.new("Weld", p8)
  538. w8.Name = "Part_Weld"
  539. w8.Part0 = p8
  540. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  541. w8.Part1 = p9
  542. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  543. w9 = Instance.new("Weld", p9)
  544. w9.Name = "Part_Weld"
  545. w9.Part0 = p9
  546. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  547. w9.Part1 = p10
  548. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  549. w10 = Instance.new("Weld", p10)
  550. w10.Name = "Part_Weld"
  551. w10.Part0 = p10
  552. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  553. w10.Part1 = p11
  554. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  555. w11 = Instance.new("Weld", p11)
  556. w11.Name = "Part_Weld"
  557. w11.Part0 = p11
  558. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  559. w11.Part1 = p12
  560. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  561. w12 = Instance.new("Weld", p12)
  562. w12.Name = "Part_Weld"
  563. w12.Part0 = p12
  564. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  565. w12.Part1 = p13
  566. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  567. w13 = Instance.new("Weld", p13)
  568. w13.Name = "Part_Weld"
  569. w13.Part0 = p13
  570. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  571. w13.Part1 = p14
  572. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  573. w14 = Instance.new("Weld", p14)
  574. w14.Name = "Part_Weld"
  575. w14.Part0 = p14
  576. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  577. w14.Part1 = p15
  578. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  579. w15 = Instance.new("Weld", p15)
  580. w15.Name = "Part_Weld"
  581. w15.Part0 = p15
  582. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  583. w15.Part1 = p16
  584. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  585. w16 = Instance.new("Weld", p16)
  586. w16.Name = "Part_Weld"
  587. w16.Part0 = p16
  588. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  589. w16.Part1 = p17
  590. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  591. w17 = Instance.new("Weld", p17)
  592. w17.Name = "Wedge_Weld"
  593. w17.Part0 = p17
  594. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  595. w17.Part1 = p18
  596. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  597. w18 = Instance.new("Weld", p18)
  598. w18.Name = "Wedge_Weld"
  599. w18.Part0 = p18
  600. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  601. w18.Part1 = p19
  602. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  603. w19 = Instance.new("Weld", p19)
  604. w19.Name = "Part_Weld"
  605. w19.Part0 = p19
  606. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  607. w19.Part1 = p20
  608. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  609. w20 = Instance.new("Weld", p20)
  610. w20.Name = "Part_Weld"
  611. w20.Part0 = p20
  612. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  613. w20.Part1 = p21
  614. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  615. m.Parent = char
  616. m:MakeJoints()
  617. ----------------------------------------------------
  618. local cor = Instance.new("Part", char.Absolution)
  619. cor.Name = "Thingy"
  620. cor.Locked = true
  621. cor.BottomSurface = 0
  622. cor.CanCollide = false
  623. cor.Size = Vector3.new(1, 13, 1)
  624. cor.Transparency = 1
  625. cor.TopSurface = 0
  626. corw = Instance.new("Weld", cor)
  627. corw.Part0 = rarm
  628. corw.Part1 = cor
  629. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  630. corw.C1 = CFrame.new(0, 0, 0)
  631. weld1 = Instance.new("Weld", char.Absolution)
  632. weld1.Part0 = cor
  633. weld1.Part1 = p6
  634. weld1.C0 = CFrame.new(0, 0, 0)
  635. ----------------------------------------------------
  636. hitb = Instance.new("Part", char.Absolution)
  637. hitb.Name = "Thingy2"
  638. hitb.Locked = true
  639. hitb.BottomSurface = 0
  640. hitb.CanCollide = false
  641. hitb.Size = Vector3.new(0, 8, 6)
  642. hitb.Transparency = 1
  643. hitb.TopSurface = 0
  644. weld2 = Instance.new("Weld", char.Absolution)
  645. weld2.Part0 = hitb
  646. weld2.Part1 = p12
  647. weld2.C0 = CFrame.new(0, .6, 1)
  648.  
  649.  
  650. ----------------------------------------------------
  651. function weld5(part0, part1, c0, c1)
  652. weeld=Instance.new("Weld", part0)
  653. weeld.Part0=part0
  654. weeld.Part1=part1
  655. weeld.C0=c0
  656. weeld.C1=c1
  657. return weeld
  658. end
  659. ----------------------------------------------------
  660. function newRay(start,face,range,wat)
  661. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  662. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  663. return rey,hit,pos
  664. end
  665. ----------------------------------------------------
  666. mod5 = Instance.new("Model",char)
  667.  
  668. function FindNearestTorso(Position,Distance,SinglePlayer)
  669. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  670. local List = {}
  671. for i,v in pairs(workspace:GetChildren())do
  672. if v:IsA("Model")then
  673. if v:findFirstChild("Torso")then
  674. if v ~= char then
  675. if(v.Torso.Position -Position).magnitude <= Distance then
  676. table.insert(List,v)
  677. end
  678. end
  679. end
  680. end
  681. end
  682. return List
  683. end
  684.  
  685. function Landing()
  686. part=Instance.new('Part',mod5)
  687. part.Anchored=true
  688. part.CanCollide=false
  689. part.FormFactor='Custom'
  690. part.Size=Vector3.new(.2,.2,.2)
  691. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  692. part.Transparency=.7
  693. part.BrickColor=BrickColor.new('Really black')
  694. mesh=Instance.new('SpecialMesh',part)
  695. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  696. mesh.Scale=Vector3.new(10,5,10)
  697.  
  698. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  699. if v:FindFirstChild('Humanoid') then
  700. v.Humanoid:TakeDamage(math.random(20,30))
  701. v.Humanoid.PlatformStand = true
  702. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  703. end
  704. end
  705.  
  706. coroutine.resume(coroutine.create(function()
  707. for i=0,3.8,0.05 do
  708. wait()
  709. part.CFrame=part.CFrame
  710. part.Transparency=i
  711. mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
  712. end
  713. part.Parent = nil
  714. end))
  715. end
  716. ----------------------------------------------------
  717. mod4 = Instance.new("Model",char)
  718.  
  719. ptez = {0.7, 0.8, 0.9, 1}
  720.  
  721. function FindNearestTorso(Position,Distance,SinglePlayer)
  722. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  723. local List = {}
  724. for i,v in pairs(workspace:GetChildren())do
  725. if v:IsA("Model")then
  726. if v:findFirstChild("Torso")then
  727. if v ~= char then
  728. if(v.Torso.Position -Position).magnitude <= Distance then
  729. table.insert(List,v)
  730. end
  731. end
  732. end
  733. end
  734. end
  735. return List
  736. end
  737.  
  738. function GroundPound()
  739. part=Instance.new('Part',mod4)
  740. part.Anchored=true
  741. part.CanCollide=false
  742. part.FormFactor='Custom'
  743. part.Size=Vector3.new(.2,.2,.2)
  744. part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  745. part.Transparency=.7
  746. part.BrickColor=BrickColor.new('Really black')
  747. mesh=Instance.new('SpecialMesh',part)
  748. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  749. mesh.Scale=Vector3.new(3,3,3)
  750. part2=Instance.new('Part',mod4)
  751. part2.Anchored=true
  752. part2.CanCollide=false
  753. part2.FormFactor='Custom'
  754. part2.Size=Vector3.new(.2,.2,.2)
  755. part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  756. part2.Transparency=.7
  757. part2.BrickColor=BrickColor.new('Really red')
  758. mesh2=Instance.new('SpecialMesh',part2)
  759. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  760. mesh2.Scale=Vector3.new(3,1.5,3)
  761. x = Instance.new("Sound",char)
  762. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  763. x.Pitch = ptez[math.random(1,#ptez)]
  764. x.Volume = 1
  765. wait(.1)
  766. x:Play()
  767. for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  768. if v:FindFirstChild('Humanoid') then
  769. v.Humanoid:TakeDamage(math.random(8,15))
  770. end
  771. end
  772. coroutine.resume(coroutine.create(function()
  773. for i=0,0.62,0.13 do
  774. wait()
  775. part.CFrame=part.CFrame
  776. part.Transparency=i
  777. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  778. part2.CFrame=part2.CFrame
  779. part2.Transparency=i
  780. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  781. end
  782. part.Parent=nil
  783. part2.Parent=nil
  784. x:Destroy()
  785. end))
  786. end
  787. ----------------------------------------------------
  788. mod=Instance.new('Model',char)
  789.  
  790. function charge()
  791. hed.Velocity=hed.CFrame.lookVector*200
  792. part=Instance.new('Part',mod)
  793. part.Anchored=true
  794. part.CanCollide=false
  795. part.FormFactor='Custom'
  796. part.Size=Vector3.new(.2,.2,.2)
  797. part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  798. part.Transparency=.7
  799. part.BrickColor=BrickColor.new('Black')
  800. mesh=Instance.new('SpecialMesh',part)
  801. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  802. mesh.Scale=Vector3.new(10,5,10)
  803. part2=part:clone()
  804. part2.Parent=mod
  805. part2.BrickColor=BrickColor.new('Bright red')
  806. mesh2=mesh:clone()
  807. mesh2.Parent=part2
  808. mesh2.Scale=Vector3.new(20,10,20)
  809. part3=part2:clone()
  810. part3.Parent = mod
  811. part3.BrickColor=BrickColor.new('Really black')
  812. mesh3=mesh2:clone()
  813. mesh2.Parent=part3
  814. mesh3.Scale=Vector3.new(30,15,30)
  815. coroutine.resume(coroutine.create(function()
  816. for i=0,1,0.1 do
  817. wait()
  818. part.CFrame=part.CFrame
  819. part.Transparency=i
  820. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  821. part2.CFrame=part2.CFrame
  822. part2.Transparency=i
  823. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  824. part3.CFrame=part3.CFrame
  825. part3.Transparency=i
  826. mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  827. end
  828. part.Parent=nil
  829. part2.Parent=nil
  830. part3.Parent = nil
  831. end))
  832. end
  833. ----------------------------------------------------
  834. function FindNearestTorso(Position,Distance,SinglePlayer)
  835. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  836. local List = {}
  837. for i,v in pairs(workspace:GetChildren())do
  838. if v:IsA("Model")then
  839. if v:findFirstChild("Torso")then
  840. if v ~= char then
  841. if(v.Torso.Position -Position).magnitude <= Distance then
  842. table.insert(List,v)
  843. end
  844. end
  845. end
  846. end
  847. end
  848. return List
  849. end
  850.  
  851. mod3 = Instance.new("Model",rleg)
  852.  
  853. function Stomp()
  854. part=Instance.new('Part',mod3)
  855. part.Anchored=true
  856. part.CanCollide=false
  857. part.FormFactor='Custom'
  858. part.Size=Vector3.new(.2,.2,.2)
  859. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  860. part.Transparency=.7
  861. part.BrickColor=BrickColor.new('Bright green')
  862. mesh=Instance.new('SpecialMesh',part)
  863. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  864. mesh.Scale=Vector3.new(25,25,25)
  865. part2=part:clone()
  866. part2.Parent=mod3
  867. part2.BrickColor=BrickColor.new('Bright green')
  868. mesh2=mesh:clone()
  869. mesh2.Parent=part2
  870. mesh2.Scale=Vector3.new(15,15,15)
  871. part3=part:clone()
  872. part3.Parent=mod3
  873. part3.TopSurface=0
  874. part3.BottomSurface=0
  875. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  876. mesh3=Instance.new('SpecialMesh',part3)
  877. mesh3.MeshType = 3
  878. mesh3.Scale=Vector3.new(12,12,12)
  879. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  880. if v:FindFirstChild('Humanoid') then
  881. v.Humanoid:TakeDamage(math.random(20,60))
  882. v.Humanoid.PlatformStand = true
  883. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  884. end
  885. end
  886. coroutine.resume(coroutine.create(function()
  887. for i=0,3.8,0.05 do
  888. wait()
  889. part.CFrame=part.CFrame
  890. part.Transparency=i
  891. mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
  892. part2.CFrame=part2.CFrame
  893. part2.Transparency=i
  894. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  895. part3.CFrame=part3.CFrame
  896. part3.Transparency=i
  897. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  898. end
  899. end))
  900. end
  901. ----------------------------------------------------
  902.  
  903. local acos = math.acos
  904. local sqrt = math.sqrt
  905. local Vec3 = Vector3.new
  906. local fromAxisAngle = CFrame.fromAxisAngle
  907.  
  908. local function toAxisAngle(CFr)
  909. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  910. local Angle = math.acos((R00+R11+R22-1)/2)
  911. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  912. A = A == 0 and 0.00001 or A
  913. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  914. B = B == 0 and 0.00001 or B
  915. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  916. C = C == 0 and 0.00001 or C
  917. local x = (R21-R12)/sqrt(A)
  918. local y = (R02-R20)/sqrt(B)
  919. local z = (R10-R01)/sqrt(C)
  920. return Vec3(x,y,z),Angle
  921. end
  922.  
  923. function ApplyTrig(Num,Func)
  924. local Min,Max = Func(0),Func(1)
  925. local i = Func(Num)
  926. return (i-Min)/(Max-Min)
  927. --[[if Func == "sin" then
  928. return (math.sin((1-Num)*math.pi)+1)/2
  929. elseif Func == "cos" then
  930. return (math.cos((1-Num)*math.pi)+1)/2
  931. end]]
  932. end
  933.  
  934. function LerpCFrame(CFrame1,CFrame2,Num)
  935. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  936. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  937. end
  938.  
  939. function Crater(Torso,Radius)
  940. Spawn(function()
  941. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  942. local Ignore = {}
  943. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  944. if v.Character ~= nil then
  945. Ignore[#Ignore+1] = v.Character
  946. end
  947. end
  948. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  949. if Hit == nil then return end
  950. local Parts = {}
  951. for i = 1,360,10 do
  952. local P = Instance.new("Part",Torso.Parent)
  953. P.Anchored = true
  954. P.FormFactor = "Custom"
  955. P.BrickColor = Hit.BrickColor
  956. P.Material = Hit.Material
  957. P.TopSurface = "Smooth"
  958. P.BottomSurface = "Smooth"
  959. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  960. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  961. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  962. if math.random(0,5) == 0 then -- rubble
  963. local P = Instance.new("Part",Torso.Parent)
  964. P.Anchored = true
  965. P.FormFactor = "Custom"
  966. P.BrickColor = Hit.BrickColor
  967. P.Material = Hit.Material
  968. P.TopSurface = "Smooth"
  969. P.BottomSurface = "Smooth"
  970. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  971. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  972. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  973. end
  974. end
  975. for i = 0,1,0.05 do
  976. for i2,v in pairs(Parts) do
  977. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  978. end
  979. wait(0.02)
  980. end
  981. for i,v in pairs(Parts) do
  982. if v[1].Size.X > 2.1 then
  983. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  984. end
  985. v[1].Anchored = false
  986. end
  987. for i = 0,1,0.05 do
  988. for i2,v in pairs(Parts) do
  989. v[1].Transparency = i
  990. if i == 1 then
  991. v[1]:Destroy()
  992. elseif i >= 0.25 then
  993. v[1].CanCollide = false
  994. end
  995. end
  996. wait(0.02)
  997. end
  998. Parts = nil
  999. end)
  1000. end
  1001.  
  1002. ----------------------------------------------------
  1003. mouse.KeyDown:connect(function(key)
  1004. if key == "r" then
  1005. larm.BrickColor = BrickColor.new("Bright red")
  1006. rarm.BrickColor = BrickColor.new("Bright red")
  1007. if Debounces.CanAttack == true then
  1008. Debounces.CanAttack = false
  1009. Debounces.on = true
  1010. Debounces.NoIdl = true
  1011. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1012. hit = ht.Parent
  1013. if ht and hit:IsA("Model") then
  1014. if hit:FindFirstChild("Humanoid") then
  1015. if hit.Name ~= p.Name then
  1016. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1017. Debounces.Slashed = true]]--
  1018. hit:FindFirstChild("Humanoid"):TakeDamage(10)
  1019. wait(1)
  1020. --Debounces.Slashed = false
  1021. --end
  1022. end
  1023. end
  1024. elseif ht and hit:IsA("Hat") then
  1025. if hit.Parent.Name ~= p.Name then
  1026. if hit.Parent:FindFirstChild("Humanoid") then
  1027. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1028. Debounces.Slashed = true]]--
  1029. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
  1030. wait(1)
  1031. --Debounces.Slashed = false
  1032. end
  1033. end
  1034. end
  1035. end)
  1036. q = Instance.new("Sound",hed)
  1037. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1038. q.Pitch = 0.85
  1039. q.Looped = false
  1040. q1 = Instance.new("Sound",hed)
  1041. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1042. q1.Pitch = 0.85
  1043. q1.Looped = false
  1044. q:Play()
  1045. q1:Play()
  1046. for i = 1,20 do
  1047. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1048. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1049. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1050. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1051. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1052. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1053. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1054. if Debounces.on == false then break end
  1055. wait()
  1056. end
  1057. n = Instance.new("Sound",hed)
  1058. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1059. n.Pitch = 0.94
  1060. n.Looped = false
  1061. n1 = Instance.new("Sound",hed)
  1062. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1063. n1.Pitch = 0.94
  1064. n1.Looped = false
  1065. n:Play()
  1066. n1:Play()
  1067. b = Instance.new("Sound",hed)
  1068. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1069. b.Pitch = 0.94
  1070. b.Looped = false
  1071. b1 = Instance.new("Sound",hed)
  1072. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1073. b1.Pitch = 0.94
  1074. b1.Looped = false
  1075. b:Play()
  1076. b1:Play()
  1077. for i = 1,26 do
  1078. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1079. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1080. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1081. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1082. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1083. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1084. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1085. if Debounces.on == false then break end
  1086. wait()
  1087. end
  1088. wait(.5)
  1089. to:disconnect()
  1090. q:Destroy()
  1091. q1:Destroy()
  1092. n:Destroy()
  1093. n1:Destroy()
  1094. larm.BrickColor = BrickColor.new("Really black")
  1095. rarm.BrickColor = BrickColor.new("Really black")
  1096. if Debounces.CanAttack == false then
  1097. Debounces.CanAttack = true
  1098. Debounces.on = false
  1099. Debounces.NoIdl = false
  1100. end
  1101. end
  1102. end
  1103. end)
  1104. ----------------------------------------------------
  1105. mouse.KeyDown:connect(function(key)
  1106. if key == "q" then
  1107. larm.BrickColor = BrickColor.new("Bright red")
  1108. rarm.BrickColor = BrickColor.new("Bright red")
  1109. if Debounces.CanAttack == true then
  1110. Debounces.CanAttack = false
  1111. Debounces.on = true
  1112. Debounces.NoIdl = true
  1113. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1114. hit = ht.Parent
  1115. if ht and hit:IsA("Model") then
  1116. if hit:FindFirstChild("Humanoid") then
  1117. if hit.Name ~= p.Name then
  1118. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1119. Debounces.Slashed = true]]--
  1120. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1121. wait(1)
  1122. --Debounces.Slashed = false
  1123. --end
  1124. end
  1125. end
  1126. elseif ht and hit:IsA("Hat") then
  1127. if hit.Parent.Name ~= p.Name then
  1128. if hit.Parent:FindFirstChild("Humanoid") then
  1129. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1130. Debounces.Slashed = true]]--
  1131. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1132. wait(1)
  1133. --Debounces.Slashed = false
  1134. end
  1135. end
  1136. end
  1137. end)
  1138. for i = 1, 20 do
  1139. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1140. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1141. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1142. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1143. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1144. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1145. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1146. if Debounces.on == false then break end
  1147. wait()
  1148. end
  1149. z = Instance.new("Sound",hed)
  1150. z.SoundId = "rbxassetid://160069154"
  1151. z.Looped = false
  1152. z.Pitch = .9
  1153. z1 = Instance.new("Sound",hed)
  1154. z1.SoundId = "rbxassetid://160069154"
  1155. z1.Looped = false
  1156. z1.Pitch = .9
  1157. wait(0.01)
  1158. z:Play()
  1159. z1:Play()
  1160. for i = 1, 12 do
  1161. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1162. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1163. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1164. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1165. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1166. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1167. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1168. if Debounces.on == false then break end
  1169. wait()
  1170. end
  1171. for i = 1, 12 do
  1172. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1173. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1174. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1175. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1176. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1177. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1178. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1179. if Debounces.on == false then break end
  1180. wait()
  1181. end
  1182. z = Instance.new("Sound",hed)
  1183. z.SoundId = "rbxassetid://168586621"
  1184. z.Looped = false
  1185. z.Pitch = 1
  1186. z1 = Instance.new("Sound",hed)
  1187. z1.SoundId = "rbxassetid://168586621"
  1188. z1.Looped = false
  1189. z1.Pitch = 1
  1190. wait(0.01)
  1191. z:Play()
  1192. z1:Play()
  1193. for i = 1, 12 do
  1194. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1195. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1196. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1197. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1198. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1199. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1200. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1201. if Debounces.on == false then break end
  1202. wait()
  1203. end
  1204. to:disconnect()
  1205. larm.BrickColor = BrickColor.new("Really black")
  1206. rarm.BrickColor = BrickColor.new("Really black")
  1207. if Debounces.CanAttack == false then
  1208. Debounces.CanAttack = true
  1209. Debounces.on = false
  1210. Debounces.NoIdl = false
  1211. end
  1212. end
  1213. end
  1214. end)
  1215. ----------------------------------------------------
  1216. Sit = false
  1217. mouse.KeyDown:connect(function(key)
  1218. if key == "v" then
  1219. if Sit == false then
  1220. Sit = true
  1221. hum.WalkSpeed = 0.001
  1222. stanceToggle = "Sitting"
  1223. elseif Sit == true then
  1224. Sit = false
  1225. hum.WalkSpeed = 7
  1226. stanceToggle = "Normal"
  1227. end
  1228. end
  1229. end)
  1230. ----------------------------------------------------
  1231. mouse.KeyDown:connect(function(key)
  1232. if key == "t" then
  1233. if Debounces.CanAttack == true then
  1234. Debounces.CanAttack = false
  1235. Debounces.on = true
  1236. Debounces.NoIdl = true
  1237. for i = 1, 20 do
  1238. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1239. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1240. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1241. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1242. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1243. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1244. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1245. if Debounces.on == false then break end
  1246. wait()
  1247. end
  1248. Spawn(function()
  1249. local Parts = {}
  1250. for Y = -5,5 do
  1251. local P = Instance.new("Part",char)
  1252. P.Anchored = true
  1253. P.FormFactor = "Custom"
  1254. P.CanCollide = false
  1255. P.Size = Vector3.new(1,2,1)
  1256. P.TopSurface = "SmoothNoOutlines"
  1257. P.BottomSurface = "SmoothNoOutlines"
  1258. P.BrickColor = BrickColor.new("Really black")
  1259. P.Name = tostring(Y)
  1260. local i = (Y+5)/(10)
  1261. i = 1-math.cos(math.pi*i-(math.pi/2))
  1262. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
  1263. --[[P.Touched:connect(function(ht)
  1264. local hit = ht.Parent
  1265. if hit:FindFirstChild("Humanoid") then
  1266. hit.Humanoid:TakeDamage(math.random(20,50))
  1267. end
  1268. end)]]--
  1269. s = Instance.new("Sound",P)
  1270. s.SoundId = "rbxassetid://228343271"
  1271. s.Volume = .7
  1272. s.Pitch = 0.9
  1273. s:Play()
  1274. P.Touched:connect(function(ht)
  1275. hit = ht.Parent
  1276. if ht and hit:IsA("Model") then
  1277. if hit:FindFirstChild("Humanoid") then
  1278. if hit.Name ~= p.Name then
  1279. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1280. Debounces.Slashed = true]]--
  1281. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
  1282. hit:FindFirstChild("Humanoid").PlatformStand = true
  1283. wait(1)
  1284. --Debounces.Slashed = false
  1285. --end
  1286. end
  1287. end
  1288. elseif ht and hit:IsA("Hat") then
  1289. if hit.Parent.Name ~= p.Name then
  1290. if hit.Parent:FindFirstChild("Humanoid") then
  1291. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1292. Debounces.Slashed = true]]--
  1293. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  1294. hit:FindFirstChild("Humanoid").PlatformStand = true
  1295. wait(1)
  1296. --Debounces.Slashed = false
  1297. --end
  1298. end
  1299. end
  1300. end
  1301. end)
  1302. Parts[#Parts+1] = P
  1303. end
  1304. local BREAKIT = false
  1305. local CParts = {}
  1306. local Rocks = {}
  1307. local LastPos = nil
  1308. for i = 1,70 do
  1309. for i2,v in pairs(Parts) do
  1310. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1311. local cf = v.CFrame
  1312. v.Size = v.Size+Vector3.new(0.4,0.35,0)
  1313. v.CFrame = cf
  1314. v.Transparency = v.Transparency+0.02
  1315. if v.Transparency >= 0.975 then BREAKIT = true end
  1316. if v.Name == "0" then
  1317. local Ignore = {}
  1318. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1319. if v.Character ~= nil then
  1320. Ignore[#Ignore+1] = v.Character
  1321. end
  1322. end
  1323. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1324. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1325. if Hit ~= nil then
  1326. if #Rocks == 0 then
  1327. for i = 1,5 do
  1328. local P = Instance.new("Part",char)
  1329. Rocks[#Rocks+1] = P
  1330. P.Anchored = true
  1331. P.FormFactor = "Custom"
  1332. P.BrickColor = Hit.BrickColor
  1333. P.Material = Hit.Material
  1334. P.TopSurface = "Smooth"
  1335. P.BottomSurface = "Smooth"
  1336. P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1337. end
  1338. end
  1339. for i,P in pairs(Rocks) do
  1340. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1341. end
  1342. local P = Instance.new("Part",char)
  1343. CParts[#CParts+1] = {P,tick()}
  1344. P.Anchored = true
  1345. P.FormFactor = "Custom"
  1346. P.BrickColor = Hit.BrickColor
  1347. P.Material = Hit.Material
  1348. P.TopSurface = "Smooth"
  1349. P.BottomSurface = "Smooth"
  1350. P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
  1351. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1352. Pos = Pos.p
  1353. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1354. local P = P:Clone()
  1355. CParts[#CParts+1] = {P,tick()}
  1356. P.Parent = char
  1357. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1358. Pos = Pos.p
  1359. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1360. if LastPos ~= nil then
  1361. local P = P:Clone()
  1362. CParts[#CParts+1] = {P,tick()}
  1363. P.Parent = char
  1364. P.BrickColor = BrickColor.new("Really black")
  1365. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1366. Pos = Pos.p
  1367. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1368. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  1369. --P.Velocity = Vector3.new(0,-1000,0)
  1370. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1371. end
  1372. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1373. end
  1374. end
  1375. end
  1376. if BREAKIT then break end
  1377. wait(0.002)
  1378. end
  1379. for i,v in pairs(Rocks) do
  1380. CParts[#CParts+1] = {v,tick()}
  1381. end
  1382. for i,v in pairs(Parts) do
  1383. v:Destroy()
  1384. end
  1385. Parts = nil
  1386. while true do
  1387. local t = tick()
  1388. local p = nil
  1389. for i,v in pairs(CParts) do
  1390. if t-v[2] > 4 then
  1391. v[1].Transparency = v[1].Transparency+0.05
  1392. if v[1].Transparency >= 1 then
  1393. v[1]:Destroy()
  1394. CParts[i] = nil
  1395. end
  1396. end
  1397. p = v
  1398. end
  1399. if p == nil then break end
  1400. wait(0.002)
  1401. end
  1402. for i,v in pairs(CParts) do
  1403. v:Destroy()
  1404. end
  1405. CParts = {}
  1406. end)
  1407. for i = 1, 20 do
  1408. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1409. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1410. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1411. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  1412. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1413. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1414. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1415. if Debounces.on == false then break end
  1416. wait()
  1417. end
  1418. if Debounces.CanAttack == false then
  1419. Debounces.CanAttack = true
  1420. Debounces.on = false
  1421. Debounces.NoIdl = false
  1422. end
  1423. end
  1424. end
  1425. end)
  1426. ----------------------------------------------------
  1427. mouse.KeyDown:connect(function(key)
  1428. if key == "e" then
  1429. larm.BrickColor = BrickColor.new("Bright red")
  1430. rarm.BrickColor = BrickColor.new("Bright red")
  1431. if Debounces.CanAttack == true then
  1432. Debounces.CanAttack = false
  1433. Debounces.on = true
  1434. Debounces.NoIdl = true
  1435. for i = 1, 18 do
  1436. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  1437. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1438. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1439. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1440. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1441. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1442. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1443. if Debounces.on == false then break end
  1444. wait()
  1445. end
  1446. local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1447. local rng = Instance.new("Part", char.Absolution.Handle)
  1448. rng.Anchored = true
  1449. rng.BrickColor = BrickColor.new("Really black")
  1450. rng.CanCollide = true
  1451. rng.FormFactor = 3
  1452. rng.Name = "Ring"
  1453. rng.Size = Vector3.new(1, 1, 1)
  1454. rng.CanCollide = false
  1455. rng.Transparency = 0.35
  1456. rng.TopSurface = 0
  1457. rng.BottomSurface = 0
  1458. rng.CFrame = HandCF
  1459. local rngm = Instance.new("SpecialMesh", rng)
  1460. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1461. rngm.Scale = Vector3.new(1, 1, 2)
  1462. x = Instance.new("Sound", hed)
  1463. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1464. x.Looped = false
  1465. x.Pitch = .7
  1466. x.Volume = 1
  1467. x1 = Instance.new("Sound", hed)
  1468. x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1469. x1.Looped = false
  1470. x1.Pitch = .7
  1471. x1.Volume = 1
  1472. x:Play()
  1473. x1:Play()
  1474. rngto = rng.Touched:connect(function(ht)
  1475. hit = ht.Parent
  1476. if ht and hit:IsA("Model") then
  1477. if hit:FindFirstChild("Humanoid") then
  1478. if hit.Name ~= p.Name then
  1479. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1480. Debounces.Slashed = true]]--
  1481. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1482. hit:FindFirstChild("Humanoid").PlatformStand = true
  1483. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1484. --Debounces.Slashed = false
  1485. --end
  1486. end
  1487. end
  1488. elseif ht and hit:IsA("Hat") then
  1489. if hit.Parent.Name ~= p.Name then
  1490. if hit.Parent:FindFirstChild("Humanoid") then
  1491. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1492. Debounces.Slashed = true]]--
  1493. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1494. hit:FindFirstChild("Humanoid").PlatformStand = true
  1495. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1496. --Debounces.Slashed = false
  1497. end
  1498. end
  1499. end
  1500. end)
  1501. coroutine.wrap(function()
  1502. for i = 1, 60, 2 do
  1503. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  1504. rng.Size = rngm.Scale
  1505. rng.CFrame = HandCF
  1506. rng.Transparency = i/60
  1507. wait()
  1508. end
  1509. wait()
  1510. rng:Destroy()
  1511. end)()
  1512. for i = 1, 18 do
  1513. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  1514. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1515. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1516. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1517. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1518. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1519. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1520. if Debounces.on == false then break end
  1521. wait()
  1522. end
  1523. larm.BrickColor = BrickColor.new("Really black")
  1524. rarm.BrickColor = BrickColor.new("Really black")
  1525. x:Destroy()
  1526. x1:Destroy()
  1527. if Debounces.CanAttack == false then
  1528. Debounces.CanAttack = true
  1529. Debounces.on = false
  1530. Debounces.NoIdl = false
  1531. end
  1532. end
  1533. end
  1534. end)
  1535. ----------------------------------------------------
  1536. mouse.KeyDown:connect(function(key)
  1537. if key == "y" then
  1538. if Debounces.CanAttack == true then
  1539. Debounces.CanAttack = false
  1540. Debounces.on = true
  1541. Debounces.NoIdl = true
  1542. for i = 1, 15 do
  1543. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  1544. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  1545. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1546. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  1547. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1548. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1549. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  1550. if Debounces.on == false then break end
  1551. wait()
  1552. end
  1553. x = Instance.new("Sound",char)
  1554. x.SoundId = "rbxassetid://228343271"
  1555. x.Pitch = 1
  1556. x.Volume = .8
  1557. wait(.1)
  1558. x:Play()
  1559. Debounces.on = false
  1560. Debounces.Here = false
  1561. shot = shot + 1
  1562. local rng = Instance.new("Part", char)
  1563. rng.Anchored = true
  1564. rng.BrickColor = BrickColor.new("Really black")
  1565. rng.CanCollide = false
  1566. rng.FormFactor = 3
  1567. rng.Name = "Ring"
  1568. rng.Size = Vector3.new(1, 1, 1)
  1569. rng.Transparency = 0.35
  1570. rng.TopSurface = 0
  1571. rng.BottomSurface = 0
  1572. rng2 = rng:clone()
  1573. rng3 = rng2:clone()
  1574. rng4 = rng2:clone()
  1575. local rngm = Instance.new("SpecialMesh", rng)
  1576. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1577. rngm.Scale = Vector3.new(10, 10, 1)
  1578. rngm2 = rngm:clone()
  1579. rngm2.Scale = Vector3.new(5, 5, 1)
  1580. rngm3=rngm2:clone()
  1581. rngm3.Parent = rng3
  1582. rngm3.Scale = Vector3.new(8, 8, 1)
  1583. rngm4 = rngm2:clone()
  1584. rngm4.Parent = rng4
  1585. rngm4.Scale = Vector3.new(6, 6, 1)
  1586. local bem = Instance.new("Part", char)
  1587. bem.Anchored = true
  1588. bem.BrickColor = BrickColor.new("Really black")
  1589. bem.CanCollide = false
  1590. bem.FormFactor = 3
  1591. bem.Name = "Beam" .. shot
  1592. bem.Size = Vector3.new(1, 1, 1)
  1593. bem.Transparency = 0.35
  1594. bem.TopSurface = 0
  1595. bem.BottomSurface = 0
  1596. local bemm = Instance.new("SpecialMesh", bem)
  1597. bemm.MeshType = 4
  1598. bemm.Scale = Vector3.new(1, 4, 4)
  1599. local out = Instance.new("Part", char)
  1600. out.Anchored = true
  1601. out.BrickColor = BrickColor.new("Really black")
  1602. out.CanCollide = false
  1603. out.FormFactor = 3
  1604. out.Name = "Out"
  1605. out.Size = Vector3.new(4, 4, 4)
  1606. out.Transparency = 0.35
  1607. out.TopSurface = 0
  1608. out.BottomSurface = 0
  1609. local outm = Instance.new("SpecialMesh", out)
  1610. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1611. outm.Scale = Vector3.new(4, 4, 4)
  1612. local bnd = Instance.new("Part", char)
  1613. bnd.Anchored = true
  1614. bnd.BrickColor = BrickColor.new("Really black")
  1615. bnd.CanCollide = false
  1616. bnd.FormFactor = 3
  1617. bnd.Name = "Bend"
  1618. bnd.Size = Vector3.new(1, 1, 1)
  1619. bnd.Transparency = 1
  1620. bnd.TopSurface = 0
  1621. bnd.BottomSurface = 0
  1622. local bndm = Instance.new("SpecialMesh", bnd)
  1623. bndm.MeshType = 3
  1624. bndm.Scale = Vector3.new(8, 8, 8)
  1625. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1626. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  1627. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  1628. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  1629. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  1630. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  1631. Debounces.Shewt = true
  1632. coroutine.wrap(function()
  1633. for i = 1, 20, 0.2 do
  1634. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  1635. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  1636. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  1637. rng.Transparency = i/20
  1638. rng3.Transparency = 1/16
  1639. rng4.Transparency = i/12
  1640. wait()
  1641. end
  1642. wait()
  1643. rng:Destroy()
  1644. end)()
  1645. if Debounces.Shewt == true then
  1646. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  1647. hit = ht.Parent
  1648. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  1649. if HasntTouched(hit.Name) == true and deb == false then
  1650. deb = true
  1651. coroutine.wrap(function()
  1652. hit:FindFirstChild("Humanoid").PlatformStand = true
  1653. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1654. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  1655. end)()
  1656. table.insert(Touche, hit.Name)
  1657. deb = false
  1658. end
  1659. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  1660. if HasntTouched(hit.Parent.Name) == true and deb == false then
  1661. deb = true
  1662. coroutine.wrap(function()
  1663. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  1664. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1665. wait(1)
  1666. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  1667. end)()
  1668. table.insert(Touche, hit.Parent.Name)
  1669. deb = false
  1670. for i, v in pairs(Touche) do
  1671. print(v)
  1672. end
  1673. end
  1674. end
  1675. end)
  1676. end
  1677. for i = 0, 260, 8 do
  1678. bem.Size = Vector3.new(i, 2, 2)
  1679. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  1680. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  1681. bnd.Size = Vector3.new(1,1,1)
  1682. bndm.Scale = Vector3.new(8,8,8)
  1683. if i % 10 == 0 then
  1684. local newRng = rng2:Clone()
  1685. newRng.Parent = char
  1686. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  1687. local newRngm = rngm2:clone()
  1688. newRngm.Parent=newRng
  1689. coroutine.wrap(function()
  1690. for i = 1, 10, 0.2 do
  1691. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  1692. newRng.Transparency = i/10
  1693. wait()
  1694. end
  1695. wait()
  1696. newRng:Destroy()
  1697. end)()
  1698. end
  1699. wait()
  1700. end
  1701. wait()
  1702. Debounces.Shewt = false
  1703. bem:Destroy()
  1704. out:Destroy()
  1705. bnd:Destroy()
  1706. Debounces.Ready = false
  1707. for i, v in pairs(Touche) do
  1708. table.remove(Touche, i)
  1709. end
  1710. wait()
  1711. table.insert(Touche, char.Name)
  1712. Debounces.NoIdl = false
  1713. if Debounces.CanAttack == false then
  1714. Debounces.CanAttack = true
  1715. end
  1716. end
  1717. end
  1718. end)
  1719. ----------------------------------------------------
  1720. sidz = {"231917888", "231917845", "231917806"}
  1721. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  1722. mouse.KeyDown:connect(function(key)
  1723. if key == "f" then
  1724. larm.BrickColor = BrickColor.new("Bright red")
  1725. rarm.BrickColor = BrickColor.new("Bright red")
  1726. if Debounces.CanAttack == true then
  1727. Debounces.CanAttack = false
  1728. Debounces.on = true
  1729. Debounces.NoIdl = true
  1730. for i = 1, 10 do
  1731. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  1732. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  1733. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  1734. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  1735. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1736. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1737. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1738. if Debounces.on == false then break end
  1739. wait()
  1740. end
  1741. z = Instance.new("Sound",char)
  1742. z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  1743. z.Pitch = ptz[math.random(1,#ptz)]
  1744. z.Volume = 1
  1745. z1 = Instance.new("Sound",char)
  1746. z1.SoundId = z.SoundId
  1747. z1.Pitch = z.Pitch
  1748. z1.Volume = 1
  1749. wait(1)
  1750. z:Play()
  1751. z1:Play()
  1752. Stomp()
  1753. for i = 1, 20 do
  1754. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  1755. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  1756. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  1757. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  1758. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  1759. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  1760. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1761. if Debounces.on == false then break end
  1762. wait()
  1763. end
  1764. if Debounces.CanAttack == false then
  1765. Debounces.CanAttack = true
  1766. Debounces.on = false
  1767. Debounces.NoIdl = false
  1768. larm.BrickColor = BrickColor.new("Really black")
  1769. rarm.BrickColor = BrickColor.new("Really black")
  1770. end
  1771. end
  1772. end
  1773. end)
  1774. ----------------------------------------------------
  1775. mouse.KeyDown:connect(function(key)
  1776. if key == "g" then
  1777. larm.BrickColor = BrickColor.new("Bright red")
  1778. rarm.BrickColor = BrickColor.new("Bright red")
  1779. if Debounces.CanAttack == true then
  1780. Debounces.CanAttack = false
  1781. Debounces.on = true
  1782. Debounces.NoIdl = true
  1783. chrg = lleg.Touched:connect(function(ht)
  1784. hit = ht.Parent
  1785. if ht and hit:IsA("Model") then
  1786. if hit:FindFirstChild("Humanoid") then
  1787. if hit.Name ~= p.Name then
  1788. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1789. Debounces.Slashed = true]]--
  1790. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  1791. hit:FindFirstChild("Humanoid").PlatformStand = true
  1792. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1793. --Debounces.Slashed = false
  1794. --end
  1795. end
  1796. end
  1797. elseif ht and hit:IsA("Hat") then
  1798. if hit.Parent.Name ~= p.Name then
  1799. if hit.Parent:FindFirstChild("Humanoid") then
  1800. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1801. Debounces.Slashed = true]]--
  1802. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  1803. hit:FindFirstChild("Humanoid").PlatformStand = true
  1804. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1805. --Debounces.Slashed = false
  1806. end
  1807. end
  1808. end
  1809. end)
  1810. for i = 1, 14 do
  1811. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  1812. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  1813. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  1814. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  1815. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  1816. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  1817. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  1818. if Debounces.on == false then break end
  1819. wait()
  1820. end
  1821. charge()
  1822. z = Instance.new("Sound",char)
  1823. z.SoundId = "rbxassetid://200632875"
  1824. z.Volume = 1
  1825. z.Pitch = .8
  1826. z1 = Instance.new("Sound",char)
  1827. z1.SoundId = "rbxassetid://200632875"
  1828. z1.Volume = 1
  1829. z1.Pitch = .9
  1830. z:Play()
  1831. z1:Play()
  1832. wait(1)
  1833. z:Destroy()
  1834. z1:Destroy()
  1835. chrg:disconnect()
  1836. if Debounces.CanAttack == false then
  1837. Debounces.CanAttack = true
  1838. Debounces.on = false
  1839. Debounces.NoIdl = false
  1840. larm.BrickColor = BrickColor.new("Really black")
  1841. rarm.BrickColor = BrickColor.new("Really black")
  1842. end
  1843. end
  1844. end
  1845. end)
  1846. ----------------------------------------------------
  1847. pt = {0.7, 0.8, 0.9}
  1848. mouse.KeyDown:connect(function(key)
  1849. if key == "h" then
  1850. if Debounces.CanJoke == true then
  1851. Debounces.CanJoke = false
  1852. u = Instance.new("Sound")
  1853. u.SoundId = "http://www.roblox.com/asset/?id=138199573"
  1854. u.Parent = char
  1855. u.Looped = false
  1856. u.Pitch = pt[math.random(1,#pt)]
  1857. u.Volume = 1
  1858. u2 = Instance.new("Sound")
  1859. u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
  1860. u2.Parent = char
  1861. u2.Looped = false
  1862. u2.Pitch = u.Pitch
  1863. u2.Volume = 1
  1864. wait(.01)
  1865. u:Play()
  1866. u2:Play()
  1867. wait(6)
  1868. u:Destroy()
  1869. u2:Destroy()
  1870. if Debounces.CanJoke == false then
  1871. Debounces.CanJoke = true
  1872. end
  1873. end
  1874. end
  1875. end)
  1876. ----------------------------------------------------
  1877. mouse.KeyDown:connect(function(key)
  1878. if key == "j" then
  1879. if Debounces.CanJoke == true then
  1880. Debounces.CanJoke = false
  1881. z = Instance.new("Sound",char)
  1882. z.SoundId = "rbxassetid://135017755"
  1883. z.Pitch = .76
  1884. z.Volume = 1
  1885. wait()
  1886. z:Play()
  1887. wait(6)
  1888. z:Destroy()
  1889. if Debounces.CanJoke == false then
  1890. Debounces.CanJoke = true
  1891. end
  1892. end
  1893. end
  1894. end)
  1895. ----------------------------------------------------
  1896. mouse.KeyDown:connect(function(key)
  1897. if key == "k" then
  1898. if Debounces.CanJoke == true then
  1899. Debounces.CanJoke = false
  1900. z = Instance.new("Sound",char)
  1901. z.SoundId = "rbxassetid://135017578"
  1902. z.Pitch = .76
  1903. z.Volume = 1
  1904. wait()
  1905. z:Play()
  1906. wait(4)
  1907. z:Destroy()
  1908. if Debounces.CanJoke == false then
  1909. Debounces.CanJoke = true
  1910. end
  1911. end
  1912. end
  1913. end)
  1914. ----------------------------------------------------
  1915. mouse.KeyDown:connect(function(key)
  1916. if key == "x" then
  1917. if Debounces.CanAttack == true then
  1918. Debounces.CanAttack = false
  1919. Debounces.NoIdl = true
  1920. Debounces.on = true
  1921. Debounces.ks = true
  1922. for i = 1, 10 do
  1923. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  1924. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  1925. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  1926. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  1927. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  1928. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  1929. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  1930. if Debounces.on == false then break end
  1931. wait()
  1932. end
  1933. z = Instance.new("Sound",hed)
  1934. z.SoundId = "rbxassetid://169445092"
  1935. z.Volume = 1
  1936. wait(0.1)
  1937. z:Play()
  1938. kik = rleg.Touched:connect(function(ht)
  1939. hit = ht.Parent
  1940. if ht and hit:IsA("Model") then
  1941. if hit:FindFirstChild("Humanoid") then
  1942. if hit.Name ~= p.Name then
  1943. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1944. Debounces.Slashed = true]]--
  1945. if Debounces.ks==true then
  1946. z = Instance.new("Sound",hed)
  1947. z.SoundId = "rbxassetid://169380525"
  1948. z.Volume = 1
  1949. z:Play()
  1950. Debounces.ks=false
  1951. end
  1952. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  1953. hit:FindFirstChild("Humanoid").PlatformStand = true
  1954. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1955. --Debounces.Slashed = false
  1956. --end
  1957. end
  1958. end
  1959. elseif ht and hit:IsA("Hat") then
  1960. if hit.Parent.Name ~= p.Name then
  1961. if hit.Parent:FindFirstChild("Humanoid") then
  1962. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1963. Debounces.Slashed = true]]--
  1964. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  1965. hit:FindFirstChild("Humanoid").PlatformStand = true
  1966. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1967. --Debounces.Slashed = false
  1968. --end
  1969. end
  1970. end
  1971. end
  1972. end)
  1973. for i = 1, 8 do
  1974. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  1975. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  1976. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  1977. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  1978. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  1979. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  1980. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  1981. if Debounces.on == false then break end
  1982. wait()
  1983. end
  1984. kik:disconnect()
  1985. if Debounces.CanAttack == false then
  1986. Debounces.CanAttack = true
  1987. Debounces.on = false
  1988. Debounces.NoIdl = false
  1989. end
  1990. end
  1991. end
  1992. end)
  1993. ----------------------------------------------------
  1994. mouse.KeyDown:connect(function(key)
  1995. if key == "c" then
  1996. if Debounces.CanAttack == true then
  1997. Debounces.CanAttack = false
  1998. Debounces.NoIdl = true
  1999. Debounces.on = true
  2000. SIDZ = {"231917744", "231917742"}
  2001. PTZ = {0.7, 0.8, 0.9, 1}
  2002. for i = 1, 20 do
  2003. wait()
  2004. for i,v in pairs(char.Absolution:children()) do
  2005. if v:IsA("Part") or v:IsA("WedgePart") then
  2006. v.Transparency = v.Transparency + 0.05
  2007. end
  2008. end
  2009. end
  2010. function FindNearestTorso(Position,Distance,SinglePlayer)
  2011. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2012. local List = {}
  2013. for i,v in pairs(workspace:GetChildren())do
  2014. if v:IsA("Model")then
  2015. if v:findFirstChild("Torso")then
  2016. if v ~= char then
  2017. if(v.Torso.Position -Position).magnitude <= Distance then
  2018. table.insert(List,v)
  2019. end
  2020. end
  2021. end
  2022. end
  2023. end
  2024. return List
  2025. end
  2026. GroundPound()
  2027. for i = 1, 5 do
  2028. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2029. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2030. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2031. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2032. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2033. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2034. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2035. if Debounces.on == false then break end
  2036. wait()
  2037. end
  2038. GroundPound()
  2039. for i = 1, 5 do
  2040. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2041. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2042. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2043. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2044. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2045. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2046. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2047. if Debounces.on == false then break end
  2048. wait()
  2049. end
  2050. GroundPound()
  2051. for i = 1, 5 do
  2052. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2053. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2054. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2055. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2056. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2057. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2058. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2059. if Debounces.on == false then break end
  2060. wait()
  2061. end
  2062. GroundPound()
  2063. for i = 1, 5 do
  2064. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2065. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2066. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2067. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2068. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2069. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2070. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2071. if Debounces.on == false then break end
  2072. wait()
  2073. end
  2074. GroundPound()
  2075. for i = 1, 5 do
  2076. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2077. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2078. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2079. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2080. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2081. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2082. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2083. if Debounces.on == false then break end
  2084. wait()
  2085. end
  2086. GroundPound()
  2087. for i = 1, 5 do
  2088. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2089. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2090. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2091. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2092. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2093. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2094. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2095. if Debounces.on == false then break end
  2096. wait()
  2097. end
  2098. for i = 1, 18 do
  2099. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2100. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2101. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2102. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2103. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2104. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2105. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2106. if Debounces.on == false then break end
  2107. wait()
  2108. end
  2109. for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2110. if v:FindFirstChild('Humanoid') then
  2111. v.Humanoid:TakeDamage(math.random(20,60))
  2112. v.Humanoid.PlatformStand = true
  2113. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2114. end
  2115. end
  2116. x = Instance.new("Sound",char)
  2117. x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2118. x.Pitch = PTZ[math.random(1,#PTZ)]
  2119. x.Volume = 1
  2120. wait(0.1)
  2121. x:Play()
  2122. Crater(hed,20)
  2123. for i = 1, 14 do
  2124. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2125. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2126. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2127. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2128. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2129. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2130. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2131. if Debounces.on == false then break end
  2132. wait()
  2133. end
  2134. if Debounces.CanAttack == false then
  2135. Debounces.CanAttack = true
  2136. Debounces.on = false
  2137. Debounces.NoIdl = false
  2138. for i = 1, 20 do
  2139. wait()
  2140. for i,v in pairs(char.Absolution:children()) do
  2141. if v:IsA("Part") or v:IsA("WedgePart") then
  2142. v.Transparency = v.Transparency - 0.05
  2143. end
  2144. end
  2145. end
  2146. end
  2147. end
  2148. end
  2149. end)
  2150. ----------------------------------------------------176349813
  2151. mouse.KeyDown:connect(function(key)
  2152. if key == "b" then
  2153. hum.WalkSpeed = 0.01
  2154. if Debounces.CanAttack == true then
  2155. Debounces.CanAttack = false
  2156. Debounces.NoIdl = true
  2157. Debounces.on = true
  2158. for i = 1,20 do
  2159. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2160. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2161. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2162. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2163. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2164. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2165. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2166. if Debounces.on == false then break end
  2167. wait()
  2168. end
  2169. wait(1)
  2170. v = Instance.new("Sound")
  2171. v.SoundId = "rbxassetid://181384451"
  2172. v.Parent = char
  2173. v.Looped = false
  2174. v.Pitch = 1.04
  2175. v.Volume = 1
  2176. wait(.01)
  2177. v:Play()
  2178.  
  2179. if Daytime == true then
  2180. Daytime = false
  2181. l.TimeOfDay = 24
  2182. else
  2183. Daytime = true
  2184. l.TimeOfDay = 12
  2185. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2186. end
  2187.  
  2188. local Shockwave = function()
  2189. local rng1 = Instance.new("Part", char)
  2190. rng1.Anchored = true
  2191. rng1.BrickColor = BrickColor.new("Really black")
  2192. rng1.CanCollide = false
  2193. rng1.FormFactor = 3
  2194. rng1.Name = "Ring"
  2195. rng1.Size = Vector3.new(1, 1, 1)
  2196. rng1.Transparency = 0.35
  2197. rng1.TopSurface = 0
  2198. rng1.BottomSurface = 0
  2199. local rngm1 = Instance.new("SpecialMesh", rng)
  2200. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2201. rngm1.Scale = Vector3.new(10, 10, 1)
  2202. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2203. local Wave = Instance.new("Part", game.Workspace--[[?]])
  2204. Wave.Name = "Shockwave"
  2205. Wave.BrickColor = BrickColor.new("Really black")
  2206. Wave.Size = Vector3.new(1, 1, 1)
  2207. Wave.Shape = "Ball"
  2208. Wave.CanCollide = false
  2209. Wave.Anchored = true
  2210. Wave.TopSurface = 0
  2211. Wave.BottomSurface = 0
  2212. Wave.Touched:connect(function(hit)
  2213. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2214. local Occlude = true
  2215. local NotOccludes = {
  2216. char.Name;
  2217. "Wings";
  2218. "Scythe";
  2219. "Thingy";
  2220. "Thingy2"; -- put all of the names in a table pls
  2221. }
  2222. for i,v in pairs(NotOccludes) do
  2223. if hit.Parent.Name == v then
  2224. Occlude = false
  2225. end
  2226. end
  2227. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2228. if Occlude then
  2229. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
  2230. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2231. end
  2232. end
  2233. end)
  2234.  
  2235. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2236.  
  2237. coroutine.wrap(function()
  2238. for i = 1, 20, 0.2 do
  2239. rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2240. rng1.Transparency = i/20
  2241. wait()
  2242. end
  2243. wait()
  2244. rng1:Destroy()
  2245. end)()
  2246.  
  2247. Delay(0, function()
  2248.  
  2249. if Daytime == false then
  2250. for i = 1, 50, 1 do
  2251. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2252. Wave.CFrame = char.Torso.CFrame
  2253. local t = i / 50
  2254. Wave.Transparency = t
  2255. wait()
  2256. end
  2257. else
  2258. for i = 1, 50, 1 do
  2259. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2260. Wave.CFrame = char.Torso.CFrame
  2261. local t = i / 50
  2262. Wave.Transparency = t
  2263. wait()
  2264. end
  2265. end
  2266. Wave:Destroy()
  2267. end)
  2268. Delay(0, function()
  2269. while wait() do
  2270. if Wave ~= nil then
  2271. Wave.CFrame = char.Torso.CFrame
  2272. else
  2273. break
  2274. end
  2275. end
  2276. end)
  2277. end
  2278. Shockwave()
  2279. for i = 1, 15 do
  2280. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2281. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2282. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2283. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2284. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2285. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2286. if Debounces.on == false then break end
  2287. wait()
  2288. end
  2289. for i = 1, 15 do
  2290. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2291. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2292. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2293. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2294. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2295. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2296. if Debounces.on == false then break end
  2297. wait()
  2298. end
  2299. for i = 1, 15 do
  2300. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2301. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2302. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2303. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2304. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2305. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2306. if Debounces.on == false then break end
  2307. wait()
  2308. end
  2309. for i = 1, 15 do
  2310. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2311. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2312. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2313. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2314. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2315. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2316. if Debounces.on == false then break end
  2317. wait()
  2318. end
  2319. for i = 1, 15 do
  2320. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2321. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2322. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2323. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2324. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2325. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2326. if Debounces.on == false then break end
  2327. wait()
  2328. end
  2329. for i = 1, 15 do
  2330. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2331. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2332. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2333. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2334. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2335. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2336. if Debounces.on == false then break end
  2337. wait()
  2338. end
  2339. wait(1.4)
  2340. Debounces.NoIdl = false
  2341. hum.WalkSpeed = 5
  2342. Debounces.on = false
  2343. wait()
  2344. if Debounces.CanAttack == false then
  2345. Debounces.CanAttack = true
  2346. v:Destroy()
  2347. end
  2348. end
  2349. end
  2350. end)
  2351. ----------------------------------------------------
  2352. mouse.KeyDown:connect(function(key)
  2353. if key == "m" then
  2354. hum.WalkSpeed = 0
  2355. if Debounces.CanAttack == true then
  2356. Debounces.CanAttack = false
  2357. Debounces.on = true
  2358. Debounces.NoIdl = true
  2359. --[[x = Instance.new("Sound",char)
  2360. x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  2361. x.Looped = false
  2362. x.Pitch = 1.1
  2363. x.Volume = 1
  2364. x:Play()
  2365. x2 = Instance.new("Sound",char)
  2366. x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2367. x2.Looped = false
  2368. x2.Pitch = .7
  2369. x2.Volume = 1
  2370. wait(.1)
  2371. x:Play()
  2372. x2:Play()
  2373. for i = 1, 20 do
  2374. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2375. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2376. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2377. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2378. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2379. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2380. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2381. if Debounces.on == false then break end
  2382. wait()
  2383. x:Destroy()
  2384. x2:Destroy()
  2385. end
  2386. wait(1)]]--
  2387. local rng = Instance.new("Part", char)
  2388. rng.Anchored = true
  2389. rng.BrickColor = BrickColor.new("Really black")
  2390. rng.CanCollide = false
  2391. rng.FormFactor = 3
  2392. rng.Name = "Ring"
  2393. rng.Size = Vector3.new(1, 1, 1)
  2394. rng.Transparency = 0.35
  2395. rng.TopSurface = 0
  2396. rng.BottomSurface = 0
  2397. rng.Position = torso.Position - Vector3.new(0,2,0)
  2398. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2399. local rngm = Instance.new("SpecialMesh", rng)
  2400. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2401. rngm.Scale = Vector3.new(1, 1, 2)
  2402. x = Instance.new("Sound",char)
  2403. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2404. x.Looped = false
  2405. x.Pitch = .7
  2406. x.Volume = 1
  2407. x:Play()
  2408. coroutine.wrap(function()
  2409. for i = 1, 60, 2 do
  2410. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2411. rng.Transparency = i/60
  2412. wait()
  2413. end
  2414. wait()
  2415. rng:Destroy()
  2416. end)()
  2417. hum.WalkSpeed = 50
  2418. BV = Instance.new("BodyVelocity", torso)
  2419. BV.maxForce = Vector3.new(0,200000,0)
  2420. BV.P = 100000
  2421. BV.velocity = Vector3.new(0,800,0)
  2422. for i = 1, 20 do
  2423. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2424. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2425. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2426. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2427. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2428. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2429. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2430. if Debounces.on == false then break end
  2431. wait()
  2432. end
  2433. x:Destroy()
  2434. BV:Destroy()
  2435. --[[for i = 1, 30 do
  2436. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2437. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2438. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2439. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2440. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2441. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2442. if Debounces.on == false then break end
  2443. wait()
  2444. end]]--
  2445. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2446. for i = 1, 30 do
  2447. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2448. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2449. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  2450. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  2451. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2452. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2453. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2454. if Debounces.on == false then break end
  2455. wait()
  2456. end
  2457. end
  2458. Debounces.on = false
  2459. Debounces.NoIdl = false
  2460. local ry,ht,ps=nil,nil,nil
  2461. while ht==nil do
  2462. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2463. wait()
  2464. end
  2465. z = Instance.new("Sound",char)
  2466. z.SoundId = "rbxassetid://142070127"
  2467. z.Volume = 1
  2468. wait(.1)
  2469. z:Play()
  2470. Landing()
  2471. hum.WalkSpeed = 8
  2472. if Debounces.CanAttack == false then
  2473. Debounces.CanAttack = true
  2474. end
  2475. end
  2476. end
  2477. end)
  2478. ----------------------------------------------------
  2479. Grab = false
  2480. mouse.KeyDown:connect(function(key)
  2481. if key == "z" then
  2482. larm.BrickColor = BrickColor.new("Bright red")
  2483. rarm.BrickColor = BrickColor.new("Bright red")
  2484. Debounces.on = true
  2485. Debounces.NoIdl = true
  2486. if Grab == false then
  2487. gp = nil
  2488. con1=larm.Touched:connect(function(hit) -- this is grab
  2489. ht = hit.Parent
  2490. hum1=ht:FindFirstChild('Humanoid')
  2491. if hum1 ~= nil then
  2492. hum1.PlatformStand=true
  2493. gp = ht
  2494. Grab = true
  2495. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  2496. asd.Parent = larm
  2497. asd.Name = "asd"
  2498. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  2499. elseif hum1 == nil then
  2500. con1:disconnect()
  2501. wait() return
  2502. end
  2503. end)
  2504. for i = 1, 18 do
  2505. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  2506. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  2507. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2508. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  2509. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2510. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2511. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2512. if Debounces.on == false then break end
  2513. wait()
  2514. end
  2515. con1:disconnect()
  2516. Debounces.on = false
  2517. Debounces.NoIdl = false
  2518. elseif Grab == true then
  2519. Grab = false
  2520. for i = 1, 20 do
  2521. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  2522. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  2523. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2524. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2525. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2526. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2527. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2528. if Debounces.on == false then end
  2529. wait()
  2530. end
  2531. if gp ~= nil then
  2532. for i,v in pairs(larm:GetChildren()) do
  2533. if v.Name == "asd" and v:IsA("Weld") then
  2534. v:Remove()
  2535. end
  2536. end
  2537. bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2538. bv.maxForce = Vector3.new(400000, 400000, 400000)
  2539. bv.P = 125000
  2540. bv.velocity = char.Head.CFrame.lookVector * 200
  2541. for i = 1, 12 do
  2542. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  2543. if Debounces.on == false then end
  2544. wait()
  2545. end
  2546. ht=nil
  2547. Spawn(function()
  2548. wait(0.5)
  2549. bv:Destroy()
  2550. end)
  2551. Debounces.on = false
  2552. Debounces.NoIdl = false
  2553. elseif ht == nil then wait()
  2554. Grab = false
  2555. Debounces.on = false
  2556. Debounces.NoIdl = false
  2557. end
  2558. end
  2559. end
  2560. end)
  2561. ----------------------------------------------------
  2562. mouse.KeyDown:connect(function(key)
  2563. if string.byte(key) == 52 then
  2564. char.Humanoid.WalkSpeed = 21
  2565. end
  2566. end)
  2567. mouse.KeyUp:connect(function(key)
  2568. if string.byte(key) == 52 then
  2569. char.Humanoid.WalkSpeed = 5
  2570. end
  2571. end)
  2572. ----------------------------------------------------
  2573. local animpose = "Idle"
  2574. local lastanimpose = "Idle"
  2575. local sine = 0
  2576. local change = 1
  2577. local val = 0
  2578. local ffing = false
  2579. ----------------------------------------------------
  2580. --[[x = Instance.new("Sound", char)
  2581. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  2582. x.Looped = true
  2583. x.Volume = 1
  2584. x.Pitch = 1
  2585. local footsteps = false]]--
  2586. -------------------------------
  2587. game:GetService("RunService").RenderStepped:connect(function()
  2588. --[[if char.Humanoid.Jump == true then
  2589. jump = true
  2590. else
  2591. jump = false
  2592. end]]
  2593. char.Humanoid.FreeFalling:connect(function(f)
  2594. if f then
  2595. ffing = true
  2596. else
  2597. ffing = false
  2598. end
  2599. end)
  2600. sine = sine + change
  2601. if jumpn == true then
  2602. animpose = "Jumping"
  2603. elseif ffing == true then
  2604. animpose = "Freefalling"
  2605. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2606. animpose = "Idle"
  2607. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2608. animpose = "Walking"
  2609. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2610. animpose = "Running"
  2611. end
  2612. if animpose ~= lastanimpose then
  2613. sine = 0
  2614. if Debounces.NoIdl == false then
  2615. if animpose == "Idle" then
  2616. for i = 1, 2 do
  2617. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  2618. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  2619. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2620. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2621. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2622. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2623. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2624. end
  2625. elseif animpose == "Walking" then
  2626. for i = 1, 2 do
  2627. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  2628. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  2629. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  2630. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  2631. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2632. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2633. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2634. end
  2635. elseif animpose == "Running" then
  2636. for i = 1, 2 do
  2637. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  2638. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  2639. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2640. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2641. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2642. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2643. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2644. end
  2645. wait()
  2646. end
  2647. else
  2648. end
  2649. end
  2650. lastanimpose = animpose
  2651. if Debounces.NoIdl == false then
  2652. if animpose == "Idle" then
  2653. if stanceToggle == "Normal" then
  2654. change = 0.5
  2655. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  2656. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  2657. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  2658. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  2659. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2660. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2661. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2662. elseif stanceToggle == "Sitting" then
  2663. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  2664. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  2665. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  2666. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  2667. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  2668. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  2669. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2670. end
  2671. elseif animpose == "Walking" then
  2672. if stanceToggle == "Normal" then
  2673. change = 1
  2674. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.04)
  2675. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.04)
  2676. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.03)
  2677. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.04)
  2678. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), 0.04)
  2679. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .04)
  2680. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 0.04)
  2681. end
  2682. elseif animpose == "Running" then
  2683. change = 1
  2684. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  2685. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  2686. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2687. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2688. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2689. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2690. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2691. end
  2692. end
  2693. --[[if animpose == "Walking" then
  2694. if footsteps == false then
  2695. x:Play()
  2696. footsteps = true
  2697. end
  2698. x.Pitch = 1.1
  2699. elseif animpose == "Idle" then
  2700. x:Stop()
  2701. footsteps = false
  2702. elseif animpose == "Running" then
  2703. x.Pitch = 1.2
  2704. if footsteps == false then
  2705. x:Play()
  2706. footsteps = true
  2707. end
  2708. end]]--
  2709. end)
  2710. print'[Horseless Headless Horsemann loaded]\n\tHHH by Control22 and TheDeathOfGodsBane, original script from TheDarkRevenant'
  2711. warn'[Do not use under Control22\'s permission]'
  2712. print'[Meshes by ROBLOX and utilized by Control22]\n\t\t[idea by TheDeathOfGodsBane]'
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